WALKTHROUGH for The Fairy, The Succubus, and The Abyss! By Midna The TUTORIAL stage is rather easy, just gather, pick, chop, craft and kill everything. The bosses are really easy, simply dodge. This walkthrough focuses on life in the Abyss, explaining locations, light locks, and how to defeat bosses. I'm not going to go in to detail about items, daughter care, etc. I'm making this walkthrough because I have not found any guides explaining how to find stuff and to prevent people from feeling as frustrated as I felt trying to kill bosses and having no idea how. SAVE OFTEN! I'll try and update the walkthrough as the updates come. Just a heads up, during a certain choice, it is better to select fight, since you get some stat bonuses and what not. It makes battles easier to have the extra vigor/stats. However, if you want to fuck monsters without having to be defeated, be submissive. (Or if you want a little bit more of a challenge..) The Dungeon Make sure you have a fishing pole. Keep an eye out for those water spouts. When you fish those, a purple lurker will attack you. You need to find and kill all of them in order to obtain the final music box part on floor 8. Floor 1: 1729 (BOSS) (Fire Mage: Dodge, Duck, Dip, Dive and Dodge. Don't touch the burning stuff...this includes any variation of fire/ lava). Floor 2: 3842 Floor 3: 9118 (BOSSes) (Grisaille x2: These are two seperate mini bosses. Fairly easy, just wail on 'em til they die. After both are dead, our friend the Spider appears. Don't touch him, or his webs. Dodge, and where he lands, use the pickaxe on the pillar he jumps on. After the third pillar is broken, you can enter. When you come out, the spider will be gone, and you will be free to loot the other mini caves opened.) The old man is located on this floor, behind a locked door. Use the acid. Floor 4: 8134 There is a Save Point here. Floor 5: 5491 (BOSS) (Fulvous: He spits Ochre Slimes, just kill those and then you can hit him, dodge his little spit balls, continue killing the Ochre Slimes, bop him again, and if there are no other slimes on the ground, Fulvous will now initiate a fight. Just use Fire on him. Lots of fire..be sure to have life and magic potions). Floor 6: 9297 Floor 7: 5339 (BOSS) (Zaffre: Activate the old fans behind Zaffre, and dodge his sonic blasts. It is a one hit KO if you touch it. Zaffre gets faster after every activation. After all 3 fans are active, just keep dodging and the boss will suicide.) Floor 8: 6175 Floor 9: 7701 Floor 10: 1963 (BOSS) (There is a puzzle here, concerning the levers and the riddle. (Paladox explained this one, but i'm including it here, just so everything is in one place. Capital letters are the key here, and for even the odds, make sure the odd switches are UP, then reverse after a purple light comes on. Now you follow the Capital letters, Yelling Girls Run means Yellow Green, and Red switches must be down. And so on.) Also on Floor 10 are 6 locked doors, 2 grey, 2 green, and 2 red. The Crypt There is a skull key on floors 1, 2, 6, 7, 8, and 9! You need the wind spell in order to get these. Floor 1: 4948 (BOSS) (Giant Skeleton: You can not dash. Interact with every single flame, until they are all orange. The trick is to turn the corner and get the skeleton to look at his fire. The center fire in the middle row, is the only fire you can not interact with. Every time you do this the skeleton will get faster, and he can throw blue fire, just dodge those and keep moving. Do not get touched by the skeleton, and everytime he bonks the wall, he will return to the middle row, so do not retreat to the middle row. Stay as far away as possible from the skeleton. Keep repeating until the boss kills himself...so repeat the light flipping like 3 times. This is undeniably one of the most annoying bosses ever.) Floor 2: 1747 Floor 3: 7437 (BOSS) (Hisp Baeltet: Before you can kill this guy, you have to battle waves of zombies, not too bad. As usual Stone is super effective! So just use it a ton. The boss is easy, just wail on him.) Floor 4: 5759 Floor 5: 7116 (BOSS) (Knight: Okay this guy is going to rape the hell out of you, be sure to equip Another Place, as the rape gets boring after the 60th time. And dash is disabled again. Basically, there are hidey holes in the hallways, and in rooms etc, go in to each hidey hole and obtain nails, pull levers, etc. There is an oil refill in the first corridor, left most room, can't miss it. Once everything is obtained, in the third corridor, center room, is a furnace. You need to have wood, plenty of lamp oil, and the nails. Once you set your trap enter the right side hidey hole and wait for the knight to go in the furnace. You then can trap him, etc etc etc. ) The piano here is significant. Use the Music Box in here. Floor 6: 2842 There is a random error on this floor, if you enter a Green Gate, you will end up on a floor in the Dungeon, after you exit that room. Floor 7: 3953 (BOSS) (White Mage: Watch for a movement pattern. Basically make the pillars match each other, so every pilar is going to have two rings of skulls. Once the lever goes to one side, wait until the white mage is on the center area. PULL THE LEVER CRONK! For some reason, there is a pit of lava beneath him...Oh well.) Floor 8: 7734 Floor 9: 3732 There is a crack in the wall on this floor. Floor 10: 9549 There are multiple grey doors here, enter each and use the hammer on the red crystals. (BOSS) (Uh..actually...? There is no boss fight..the Lich is surprisingly willing to negotiate...heh. I guess gathering everything was the battle...oh well.) The Mines: There are no Light Locks here. (BOSS) (Onimasceri) Giant Red Slime , he is found under a grate. Hopefully you have Kendra in your party. Have her use Splash, and heal her/ yourself as needed. Now that Kendra is in your party, the boss will use Blaze, a fire spell which hits both you and Kendra. (BOSS) If you interact with a black winged fairy in Kendra's Palace, a weird bloody hole opens in the ground. Hop in and look for a door. This door leads to a boss. Run around and flip the switches until you've made the mine cart holding the lizardmen toss them twice. After that, a giant scorpion will chase you. Just keep running. Rocks will be falling everywhere, but as long as you keep moving, it shouldn't be an issue. To obtain Kendra as a party member, you need to have found the old man. Kendra will appear and rescue you in a certain situation...but you can go back and ask her for help at any time.. Undergarden: There is only one floor, but if you really need this...246 (BOSS) Green Dragon: Basically a green version of the Blue tutorial dragon. Dodge everything! (BOSS) Black Dragon: Same as the green Dragon, just dodge. The only difference is chunks of the floor are missing. Honestly, you can just move side to side to dodge. You don't need to run around. (BOSS) Quimaela the Slime: JUST USE STONE, holy crow, it works. Stone does like 300 damage...use nothing but stone. The Vinery: Floor 1: 8453 Floor 2: 1990 (BOSS) (Dartmouth the Treant and co. FIRST: There is a green orb next to the boss, you need to go over, and interact with it. After the stump has shown the fire animation, go around and do that to the next stump that has the orb on it. Repeat until all stumps have been hit. Beware the spikes. Seriously, watch those spikes. For the boss fight: Basically hit with fire, and heal constantly. Use Sienna as your attacker, her fire spell will deal the most damage, and have Kendra heal, or use Acid Bubble. Kill the flowers first, and then go for the boss.) Floor 3: 1659 Floor 4: 6395 (BOSS) (Green haired guy, move as he moves, its simple. First Round: Up, Down, Left, Right. Second Round: Left, Down, Up, Right Round Three: is impossible. You can push this guy after his chaotic jumping fest..He is a dick...If you record and try to do what he did, he kills you anyway. BUT WAIT, THERE'S MORE! Now you have to contend with Carolina, the fish thing. She spits water balls. DODGE! And of course, these are 1 hit KO balls. Floor 5: 1833 Floor 6: 1039 (BOSS) (Earth Mage: It's all about timing. And listening. You are going to hear a weird noise right before the trees smush. That is your cue to move!!! Also, do not touch the trees while they are smushed...it will kill you. You need to chop the trees, and this dude is going to get so angry. It's hilarious. I think he suicides out of irritation. Just keep chopping til he dies.) Floor 7: 9949 Floor 8: The Light Lock is pre-activated. (BOSS) (Witch: Asparaga the Witch: To get her to fight, you need to run around her for awhile. It makes her mad, and so the fight to the death begins! Same as most bosses, just kill her minions, and then beat her down.) Daughters: I think the order can be random, based on what you do first, except for the dream rape.. - Must kill several flower monsters in the vinery, and as you leave Sienna will be impregnated. - Must kill several slimes in the dungeon, the purple slime will then impregnate Sienna when you return to that room. - Must have opened the door in the Mines, the one next to the entrance. A ruby golem will impregnate Sienna. - Must have killed the Giant Skeleton, walk past the empty space leading to the boss room and Sienna will be impregnated by a brown ghost. - Must have given birth to Nadie, Sienna will be impregnated by something in a dream.You don't need to be naked for this, just use your bed a few times. After Kendra's Quest, that's it! As of update 1B12P1 that is all there is in the game! I hope this guide proves useful in some way!