I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00start.rpy", line 205, in script call call _gl_test File "renpy/common/00gltest.rpy", line 379, in script $ __gl_test() File "renpy/common/00start.rpy", line 205, in script call call _gl_test File "renpy/common/00gltest.rpy", line 379, in script $ __gl_test() File "renpy/common/00gltest.rpy", line 379, in $ __gl_test() File "renpy/common/00gltest.rpy", line 304, in _m1_00gltest__gl_test renpy.call_in_new_context("_choose_renderer") File "renpy/common/00gltest.rpy", line 391, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/common/00gltest.rpy", line 391, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/common/00gltest.rpy", line 391, in $ ui.interact(suppress_overlay=True, suppress_underlay=True) AttributeError: 'SWDraw' object has no attribute 'scale_fast' -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/bootstrap.py", line 326, in bootstrap renpy.main.main() File "renpy/main.py", line 617, in main run(restart) File "renpy/main.py", line 148, in run renpy.execution.run_context(True) File "renpy/execution.py", line 922, in run_context context.run() File "renpy/common/00start.rpy", line 205, in script call call _gl_test File "renpy/common/00gltest.rpy", line 379, in script $ __gl_test() File "renpy/common/00start.rpy", line 205, in script call call _gl_test File "renpy/common/00gltest.rpy", line 379, in script $ __gl_test() File "renpy/ast.py", line 913, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2111, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gltest.rpy", line 379, in $ __gl_test() File "renpy/common/00gltest.rpy", line 304, in _m1_00gltest__gl_test renpy.call_in_new_context("_choose_renderer") File "renpy/game.py", line 333, in call_in_new_context return renpy.execution.run_context(False) File "renpy/execution.py", line 922, in run_context context.run() File "renpy/common/00gltest.rpy", line 391, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/common/00gltest.rpy", line 391, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/ast.py", line 913, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2111, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gltest.rpy", line 391, in $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 2978, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs) File "renpy/display/core.py", line 3477, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "renpy/display/core.py", line 2363, in draw_screen renpy.display.draw.draw_screen(surftree) File "renpy/display/swdraw.py", line 869, in draw_screen if self.scale_fast: AttributeError: 'SWDraw' object has no attribute 'scale_fast'