label coxEnterEmporium():
    if not coxVisitedEmporium:
        "You notice a store you've never seen before. Perhaps it's new?"
        "The sign above the entrance would have elegant letters, if not for the garish pink colour.\nIt reads \"Cox Beauty Emporium\"."
        "Your curiosity piqued, you enter."
        call change_location(coxBeautyEmporium)
        "Well, it's somewhat garish inside as well. Where are all the products?"
        call npc_display(CarinaCox)
        "A voluptuous woman walks out from the back room, her face lightening up as she spots you before hurrying over."
        if coxCoxTutorial:
            CarinaCox "Nice of you to stop by, sugar!"
            mom "I'm still weirded out by you just showing up in my house."
            "[CarinaCox.first_name] giggles."
            CarinaCox "Like I said, don't worry about it. Let me introduce myself properly."
            CarinaCox "I'm Carina Cox, welcome to Cox Beauty Emporium."
        else:
            CarinaCox "Well, hey there, sweetie. I'm Carina Cox, welcome to Cox Beauty Emporium."
        $ CarinaCox.first_name = "Carina"
        $ CarinaCox.last_name = "Cox"
        $ CarinaCox.char_name = "Carina Cox"
        $ CarinaCox.name = "Carina Cox"
        if mom.first_name == CarinaCox.first_name and mom.last_name == CarinaCox.last_name:
            mom "Wait, really? We have the same name..."
            CarinaCox "Well, DUH. I'm pretty much you, if you hadn't gotten together with that silly husband of yours."
            if husband_state == "dead":
                "You feel a pang of grief as your dead husband is brought up.\nAt least he left you five kids to keep you company. Even if they can be a handful."
            elif husband_state == "left":
                "You feel a lingering sense of disgust at that skidmark of life, who left you for another woman."
                "And that sense of disgust in yourself, for having been left."
                if mom.corruption_level >= 2:
                    "You've started to feel a lot better about yourself recently, though. Once you got your head out of your ass, you quickly noticed you've still got it."
                "At least he didn't take any of the kids. Even if they can be a handful sometimes."
            else:
                "Your vague, jumbled mess of emotions are brought up to the surface instantly. He's working so much, and almost never returns."
                "Longing, confusion, hurt, loss, need, love, resentment, self-loathing, and most of all, loneliness."
                if mom.corruption_level >= 2:
                    "You've started to feel a lot better about yourself recently, now that you've finally started to take a look around yourself, and at how others {i}actually{/i} think of you."
                "The kids also help stave off the loneliness, even if they are sometimes the reason for it. They're a handful sometimes, and your husband isn't there for you to lean on."
            if mom.corruption_level >= 3:
                "You're definitely starting to get a handle on them, though. Hehe."
            mom "Are you calling this my alternate universe store?"
            CarinaCox "Don't worry about it."
        "She looks you over, critically."
        if mom.has_outfit_tag("Slutty"):
            CarinaCox "Did you steal your outfit from here, or something? You look absolutely wonderful."
            "Apparently, she's very cocky.\nHur, hur."
            CarinaCox "Let's go try on stuff!"
        elif mom.has_outfit_tag("Very Revealing"):
            CarinaCox "That's a cute outfit! Here, let me show you even better ones!"
        elif mom.has_outfit_tag("Revealing"):
            CarinaCox "You look like you could use some more confidence."
            "What a blunt statement. She probably means well?"
            CarinaCox "I'll show you how to bring out your curves!"
        else:
            "The more she looks at you, the more shocked she looks."
            CarinaCox "You are a walking fashion disaster if I've ever seen one."
            "Is this bimbo seriously claiming that putting on an impractically small jacket together with a bikini is \"fashion\"?"
            "She does look hot, though."
            CarinaCox "This calls for an intervention."
        
        call mc_display("surprised")
        "[CarinaCox.first_name] grabs your hand and pulls you along, through the door, into the back room.\nYou are too shocked to react, and just follow along."
        "{i}This{/i} seems to be where all the merchandise is. It is full of clothes, make-up, and other beauty products."
        CarinaCox "Let's see what we can get you, sweetie."
        $ coxVisitedEmporium = True
        call mc_display("neutral")
        call coxStoreLoop()
        CarinaCox "Aww, leaving so soon?"
        mom "Yes...but perhaps I'll come back another day."
        CarinaCox "Please do! Drive safely! Wear slutty things if you go speeding!"
        CarinaCox "It helps!"
        if mom.corruption_level >= 5:
            mom "... That's not bad advice, actually, thanks."
            CarinaCox "Any time."
        "You hurry out of there."
        call npc_exit(CarinaCox)
        call change_location(mall)
        jump misc_shopping_loop
    call change_location(coxBeautyEmporium)
    call npc_display(CarinaCox)
    "[CarinaCox.first_name] is out in the store. Her face lights up as she spots your entry, and skips over to you, grabbing your hand enthusiastically."
    call mc_display("surprised")
    CarinaCox "Come! Let's go have a look at what we can do for you!"
    "She drags you to the back before you can even get a word in."
    call mc_display("neutral")
    call coxStoreLoop()
    call npc_exit(CarinaCox)
    "You exit the store, finding yourself back in the mall with its myriad of shopping options."
    call change_location(mall)
    jump misc_shopping_loop
    return
    


label coxStoreLoop():       #codeBlc
    $ renpy.dynamic("coxStoreBrowse", "coxInCategory", "coxProduct", "sayCosplayMenu", "coxPriceComment", "coxChoiceCosplay", "coxChoiceSets", "coxNPCBrowse", "coxChoiceEdgelady", "coxChoiceTopHeavy", "coxCatList")
    $ coxStoreBrowse = renpy.random.choice(["What should I have a look at?", "Anything that looks nice?", "It's ok to indulge every now and then, right?", "Perhaps I should pick up something for my daughters?"])
    $ coxNPCBrowse = renpy.random.choice(["What would she like?", "Perhaps this would look good on her?", "What should I get her?"])
    $ coxInCategory = False
    $ coxProduct = None    
    $ coxChoiceSets = "Check out clothing sets* ("+str(coxEligibleListLen(listClothing=lListSets, inStore=True))+")"
    $ coxChoiceCosplay = "Check out cosplay clothing* ("+str(coxEligibleListLen(listClothing=lListCosplay, inStore=True))+")"
    $ coxChoiceEdgelady = "{i}Clothes for the Pear-shaped Edgelady{/i} ("+str(coxEligibleListLen(listClothing=lListFirebrand, inStore=True))+")"
    $ coxChoiceTopHeavy = "{i}Clothes for the Ridiculously Top-heavy{/i} ("+str(coxEligibleListLen(listClothing=lListBusty, inStore=True))+")"
    call npc_display(CarinaCox)
    menu:
        mom "[coxStoreBrowse]"
        "Intimates":
            menu menuStoreIntimates:
                mom "[coxStoreBrowse]"
                "*Check out bras, sports bras, and other underwear*": #codeBlc
                    if not coxNoBra.is_unlocked():
                        "[CarinaCox.first_name] walks over to the bra-part of the underwear section with you."
                        "Why she seems to have decided to separate the bras from their panties is beyond you."
                        CarinaCox "You know, you could just not wear a bra."
                        call mc_display("surprised")
                        "What did you just hear?\nMore importantly, does she not care about sales?"
                        "She put all the products in a back room, so probably not, come to think of it."
                        "It's definitely not because she's too lazy to draw clothing racks and such."
                        if mom.corruption_level >= coxNoBra.corruption_requirement:
                            call mc_display("neutral")
                            "However, you pause in thought. That's not such a bad idea.\nYou can just imagine people seeing the contours of your nipples through your clothes, and the tits would jiggle so much more..."
                            mom "Maybe I won't."
                        else:
                            call mc_display("embarrassed")
                            "You start stuttering at the mere thought of walking around without a bra."
                            mom "I-.. I couldn't!"
                            "Imagining people staring at your jiggling tits, and maybe even the nipples accidentally slipping out...\nHow mortifying!"
                            CarinaCox "Just some food for thought, sweetie."
                        $ coxNoBra.unlocked = True
                        if coxNoBra.is_unlocked() and coxNoPanties.is_unlocked() and coxNoShirt.is_unlocked() and coxNoPants.is_unlocked():
                            mom "Are you trying to get me to walk around naked, or something?"
                            "[CarinaCox.first_name] smirks."
                            CarinaCox "If that's your thing. Be true to yourself, hon!"
                            $ mom.add_corruption_tag("coxSecretsToNudity")
                            "You roll your eyes."
                        CarinaCox "But never mind that now, let's look at clothes!"
                        call mc_display("neutral")
                    $ coxInCategory = True
                    while coxInCategory:
                        call coxClothingCategoryMenu(sCategory="Bras", mom_say=coxStoreBrowse, isStore=True)
                        if _return == "Back":
                            $ coxInCategory = False
                            jump menuStoreIntimates
                        elif _return == "Bras":
                            call coxClothingOptions(lListBras, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "HalfCupBras":
                            call coxClothingOptions(lListHalfCupBras, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "ExoticBras":
                            call coxClothingOptions(lListExoticBras, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "Corsets":
                            call coxClothingOptions(lListCorsets, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "Negligees":
                            call coxClothingOptions(lListNegligees, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing." #endBlc
                "*Check out panties*":  #codeBlc
                    if not coxNoPanties.is_unlocked():
                        "[CarinaCox.first_name] walks over to the panties-part of the underwear section with you."
                        "She takes a close look at your ass on the way over."
                        CarinaCox "Have you considered not wearing panties at all?"
                        call mc_display("surprised")
                        "W-.."
                        "{b}Shameless!{/b}"
                        if mom.corruption_level >= coxNoPanties.corruption_requirement:
                            call mc_display("neutral")
                            ".... Shameless, but really hot."
                            "Perhaps bending over during class could be {i}more{/i} fun."
                            mom "There's an idea..."
                        else:
                            call mc_display("embarrassed")
                            mom "Absolutely not!"
                            "[CarinaCox.first_name] snickers at your outburst."
                            CarinaCox "I guess we'll see."
                        $ coxNoPanties.unlocked = True
                        if coxNoBra.is_unlocked() and coxNoPanties.is_unlocked() and coxNoShirt.is_unlocked() and coxNoPants.is_unlocked():
                            mom "Are you trying to get me to walk around naked, or something?"
                            "[CarinaCox.first_name] smirks."
                            CarinaCox "If that's your thing. Be true to yourself, hon!"
                            $ mom.add_corruption_tag("coxSecretsToNudity")
                            "You roll your eyes."
                        CarinaCox "But never mind that now, let's look at clothes!"
                        call mc_display("neutral")
                    $ coxInCategory = True
                    while coxInCategory:
                        call coxClothingCategoryMenu(sCategory="Panties", mom_say=coxStoreBrowse, isStore=True)
                        if _return == "Back":
                            $ coxInCategory = False
                            jump menuStoreIntimates
                        elif _return == "Panties":
                            call coxClothingOptions(lListPanties, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "Thongs":
                            call coxClothingOptions(lListThongs, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "Floss":
                            call coxClothingOptions(lListFloss, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing." #endBlc
                "*Check out swimwear*":     # codeBlc
                    $ coxInCategory = True
                    while coxInCategory:
                        call coxClothingCategoryMenu(sCategory="Swimwear", mom_say=coxStoreBrowse, isStore=True)
                        if _return == "Back":
                            $ coxInCategory = False
                            jump menuStoreIntimates
                        elif _return == "BikiniTops":
                            call coxClothingOptions(lListBikiniTops, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "MicroBikiniTops":
                            call coxClothingOptions(lListMicroBikiniTops, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "BikiniBottoms":
                            call coxClothingOptions(lListBikiniBottoms, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "MicroBikiniBottoms":
                            call coxClothingOptions(lListMicroBikiniBottoms, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "Swimsuits":
                            call coxClothingOptions(lListSwimsuits, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "Monokinis":
                            call coxClothingOptions(lListMonokinis, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."  # endBlc
                "{b}*Back*{/b}":
                    jump coxStoreLoop
        "Clothes":
            menu menuStoreClothes:
                mom "[coxStoreBrowse]"
                "*Check out tops*":  # codeBlc
                    if not coxNoShirt.is_unlocked():
                        "[CarinaCox.first_name] walks over to a rather extensively organised section of tops with you."
                        "Despite the fact that she isn't wearing one, it seems she cares a lot about them."
                        CarinaCox "You should try just wearing a bikini top sometime."
                        call mc_display("surprised")
                        "Despite having a glaring example right in front of you, you hadn't really considered doing so yourself."
                        if mom.corruption_level >= coxNoShirt.corruption_requirement:
                            call mc_display("neutral")
                            "It doesn't seem to repellent. Sports bras and such are basically a top of their own. Bikinis aren't too far apart, as long as they aren't too small."
                            mom "I might try that sometime."
                        else:
                            call mc_display("embarrassed")
                            "You blush at the thought of showing off your underwear to everyone around."
                            mom "I really don't think I could do that..."
                            "[CarinaCox.first_name] giggles."
                            CarinaCox "Don't knock it 'til you try it."
                        $ coxNoShirt.unlocked = True
                        if coxNoBra.is_unlocked() and coxNoPanties.is_unlocked() and coxNoShirt.is_unlocked() and coxNoPants.is_unlocked():
                            mom "Are you trying to get me to walk around naked, or something?"
                            "[CarinaCox.first_name] smirks."
                            CarinaCox "If that's your thing. Be true to yourself, hon!"
                            $ mom.add_corruption_tag("coxSecretsToNudity")
                            "You roll your eyes."
                        CarinaCox "But never mind that now, let's look at clothes!"
                        call mc_display("neutral")
                    if mom.has_corruption_tag("coxSewedSkirtAgain") and not coxSheerBlouse.is_unlocked():
                        "As you enter the tops section, a thought suddenly comes to mind.\nWhen you were adjusting your skirt, you had a passing thought of going to get a new shirt to go with it."
                        mom "Perhaps I should take a look at some blouses, then..."
                    $ coxInCategory = True
                    while coxInCategory:
                        call coxClothingCategoryMenu(sCategory="Tops", mom_say=coxStoreBrowse, isStore=True)
                        if _return == "Back":
                            $ coxInCategory = False
                            jump menuStoreClothes
                        elif _return == "SleevedTops":
                            call coxClothingOptions(lListSleevedTops, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "TankTops":
                            call coxClothingOptions(lListTankTops, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "TubeTops":
                            call coxClothingOptions(lListTubeTops, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "HalterTops":
                            call coxClothingOptions(lListHalterTops, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "CropTops":
                            call coxClothingOptions(lListCropTops, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "Shirts":
                            call coxClothingOptions(lListShirts, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "AsymmetricTops":
                            call coxClothingOptions(lListAsymmetricTops, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                    # endBlc
                "*Check out pants and shorts*": #codeBlc
                    if not coxNoPants.is_unlocked():
                        "[CarinaCox.first_name] shows you to the pants section."
                        CarinaCox "You know, there's not really any point in wearing these."
                        "She gestures off-handedly to the pants."
                        if mom.corruption_level >= coxNoPants.corruption_requirement:
                            call mc_display("neutral")
                            "You look at her, and her total lack of pants or skirts, with her bikini."
                            mom "You've got a point."
                        else:
                            call mc_display("embarrassed")
                            "You can't help but look down at her, and her lack of pants."
                            mom "There's no way I could walk around like that.."
                            "[CarinaCox.first_name] rolls her eyes at you."
                            CarinaCox "Not like it has to be here, could just be at home."
                            mom "I have kids!"
                            CarinaCox "I'm sure they won't mind. It's just very sad to see you hide away that ass."
                        $ coxNoPants.unlocked = True
                        if coxNoBra.is_unlocked() and coxNoPanties.is_unlocked() and coxNoShirt.is_unlocked() and coxNoPants.is_unlocked():
                            mom "Are you trying to get me to walk around naked, or something?"
                            "[CarinaCox.first_name] smirks."
                            CarinaCox "If that's your thing. Be true to yourself, hon!"
                            $ mom.add_corruption_tag("coxSecretsToNudity")
                            "You roll your eyes."
                        CarinaCox "But never mind that now, let's look at clothes!"
                        call mc_display("neutral")
                    $ coxInCategory = True
                    while coxInCategory:
                        call coxClothingCategoryMenu(sCategory="Pants", mom_say=coxStoreBrowse, isStore=True)
                        if _return == "Back":
                            $ coxInCategory = False
                            jump menuStoreClothes
                        elif _return == "Pants":
                            call coxClothingOptions(lListPants, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "Leggings":
                            call coxClothingOptions(lListLeggings, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "Shorts":
                            call coxClothingOptions(lListShorts, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "Hotpants":
                            call coxClothingOptions(lListHotpants, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing." #endBlc
                "*Check out skirts*": #codeBlc
                    if not coxNoPants.is_unlocked():
                        "[CarinaCox.first_name] shows you to the skirts section."
                        CarinaCox "You know, there's not really any point in wearing these, cute as they are."
                        "She gestures to the skirts."
                        if mom.corruption_level >= coxNoPants.corruption_requirement:
                            call mc_display("neutral")
                            "You look at her, and her total lack of pants or skirts, with her bikini."
                            mom "You've got a point."
                        else:
                            call mc_display("embarrassed")
                            "You can't help but look down at her, and her lack of any pants or skirts."
                            mom "There's no way I could walk around like that.."
                            "[CarinaCox.first_name] rolls her eyes at you."
                            CarinaCox "Not like it has to be here, could just be at home."
                            mom "I have kids!"
                            CarinaCox "I'm sure they won't mind. It's just very sad to see you hide away that ass."
                        $ coxNoPants.unlocked = True
                        if coxNoBra.is_unlocked() and coxNoPanties.is_unlocked() and coxNoShirt.is_unlocked() and coxNoPants.is_unlocked():
                            mom "Are you trying to get me to walk around naked, or something?"
                            "[CarinaCox.first_name] smirks."
                            CarinaCox "If that's your thing. Be true to yourself, hon!"
                            $ mom.add_corruption_tag("coxSecretsToNudity")
                            "You roll your eyes."
                        CarinaCox "But never mind that now, let's look at clothes!"
                        call mc_display("neutral")
                    $ coxInCategory = True
                    while coxInCategory:
                        call coxClothingCategoryMenu(sCategory="Skirts", mom_say=coxStoreBrowse, isStore=True)
                        if _return == "Back":
                            $ coxInCategory = False
                            jump menuStoreClothes
                        elif _return == "LongSkirts":
                            call coxClothingOptions(lListSkirtsLong, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "MiniSkirts":
                            call coxClothingOptions(lListSkirtsMini, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "MicroSkirts":
                            call coxClothingOptions(lListSkirtsMicro, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "UnderBustkirts":
                            call coxClothingOptions(lListSkirtsUnderBust, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing." #endBlc
                "*Check out dresses*":  #codeBlc
                    $ coxInCategory = True
                    while coxInCategory:
                        call coxClothingCategoryMenu(sCategory="Dresses", mom_say=coxStoreBrowse, isStore=True)
                        if _return == "Back":
                            $ coxInCategory = False
                            jump menuStoreClothes
                        elif _return == "LongDresses":
                            call coxClothingOptions(lListDressesLong, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "MiniDresses":
                            call coxClothingOptions(lListDressesMini, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "MicroDresses":
                            call coxClothingOptions(lListDressesMicro, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and undress again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing." #endBlc
                "[coxChoiceSets]": #codeBlc
                    $ coxInCategory = True
                    while coxInCategory:
                        call coxClothingOptions(lListSets, mom_say=coxStoreBrowse, isStore=True)
                        if _return == "Back":
                            $ coxInCategory = False
                            jump menuStoreClothes
                        else:
                            $ coxProduct = _return
                            $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                            call coxTryOn(coxProduct, isStore=True)
                            "You look in the store's mirror, inspecting yourself."
                            mom "[coxPriceComment]"
                            menu:
                                "Do you wish to buy this?"
                                "Yes" (money_requirement = coxProduct.price):
                                    $ coxProduct.unlocked = True
                                    $ mom.make_nude()
                                    "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                    mom "Get me this, please!"
                                    CarinaCox "Sure thing, sweetie."
                                    "She bags the order, before coming to you with her phone after you get dressed."
                                    $ mom.reset_outfit()
                                    CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                    $ mom.change_money(-coxProduct.price)
                                    $ coxEmporiumPurchases += 1
                                    "You send the money, and receive the bag. Perhaps you should look some more?"
                                "No":
                                    $ mom.make_nude()
                                    "You decide you don't want it, for now, and undress again."
                                    $ mom.reset_outfit()
                                    "You get dressed again, and return to browsing." #endBlc
                "[coxChoiceCosplay]": #codeBlc
                    $ coxInCategory = True
                    while coxInCategory:
                        call coxClothingOptions(lListCosplay, mom_say=coxStoreBrowse, isStore=True)
                        if _return == "Back":
                            $ coxInCategory = False
                            jump menuStoreClothes
                        else:
                            $ coxProduct = _return
                            $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                            call coxTryOn(coxProduct, isStore=True)
                            "You look in the store's mirror, inspecting yourself."
                            mom "[coxPriceComment]"
                            menu:
                                "Do you wish to buy this?"
                                "Yes" (money_requirement = coxProduct.price):
                                    $ coxProduct.unlocked = True
                                    $ mom.make_nude()
                                    "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                    mom "Get me this, please!"
                                    CarinaCox "Sure thing, sweetie."
                                    "She bags the order, before coming to you with her phone after you get dressed."
                                    $ mom.reset_outfit()
                                    CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                    $ mom.change_money(-coxProduct.price)
                                    $ coxEmporiumPurchases += 1
                                    "You send the money, and receive the bag. Perhaps you should look some more?"
                                "No":
                                    $ mom.make_nude()
                                    "You decide you don't want it, for now, and undress again."
                                    $ mom.reset_outfit()
                                    "You get dressed again, and return to browsing." #endBlc
                "{b}*Back*{/b}":
                    pass
        "Footwear and Hoisery":  #codeBlc
            $ coxInCategory = True
            while coxInCategory:
                call coxClothingCategoryMenu(sCategory="Footwear", mom_say=coxStoreBrowse, isStore=True)
                if _return == "Back":
                   $ coxInCategory = False
                elif _return == "Hoisery":
                    call coxClothingOptions(lListHoisery, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing."
                elif _return == "Shoes":
                    call coxClothingOptions(lListShoes, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing."
                elif _return == "Boots":
                    call coxClothingOptions(lListBoots, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing." #endBlc
            
        "Accessories and miscellaneous": #codeBlc
            $ coxInCategory = True
            while coxInCategory:
                call coxClothingCategoryMenu(sCategory="Accessories", mom_say=coxStoreBrowse, isStore=True)
                if _return == "Back":
                    $ coxInCategory = False
                elif _return == "Accessories":
                    call coxClothingOptions(lListAccessories, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing."
                elif _return == "Necklaces":
                    call coxClothingOptions(lListNecklaces, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing."
                elif _return == "Eyeshadow":
                    call coxClothingOptions(lListEyeshadow, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing."
                elif _return == "Blush":
                    call coxClothingOptions(lListBlush, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing."
                elif _return == "Lipstick":
                    call coxClothingOptions(lListLipstick, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing."
                elif _return == "Misc":
                    call coxClothingOptions(lListMisc, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing." #endBlc
                
        "Hairstyles, eye contacts, and bodymods":  #codeBlc
            if not coxSeenBody:
                "You and [CarinaCox.first_name] walk over to a room in the back.. of the backroom.\nYou can't help but be shocked."
                mom "A make-up vanity, a hairdressing station with a dye sink, and is that a tattoo machine? Is there something you don't have?"
                CarinaCox "No, more or less anything possible. At least, that's the idea. Coloured eye contacts, piercings too."
                "You can't help but be a bit speechless, at how much has been crammed into this one store."
                $ coxSeenBody = True
            $ coxInCategory = True
            while coxInCategory:
                call coxClothingCategoryMenu(sCategory="Body", mom_say=coxStoreBrowse, isStore=True)
                if _return == "Back":
                    $ coxInCategory = False
                elif _return == "Hair":
                    call coxClothingOptions(lListHair, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing."
                elif _return == "Eyes":
                    call coxClothingOptions(lListEyes, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing."
                elif _return == "Skins":
                    call coxClothingOptions(lListSkins, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing."
                elif _return == "Nipples":
                    call coxClothingOptions(lListNipples, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing."
                elif _return == "Tattoos":
                    call coxClothingOptions(lListTattoos, mom_say=coxStoreBrowse, isStore=True)
                    if _return == "Back":
                        pass
                    else:
                        $ coxProduct = _return
                        $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                        call coxTryOn(coxProduct, isStore=True)
                        "You look in the store's mirror, inspecting yourself."
                        mom "[coxPriceComment]"
                        menu:
                            "Do you wish to buy this?"
                            "Yes" (money_requirement = coxProduct.price):
                                $ coxProduct.unlocked = True
                                $ mom.make_nude()
                                "Excited to get yourself something new, you quickly undress and throw it to [CarinaCox.first_name]."
                                mom "Get me this, please!"
                                CarinaCox "Sure thing, sweetie."
                                "She bags the order, before coming to you with her phone after you get dressed."
                                $ mom.reset_outfit()
                                CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                $ mom.change_money(-coxProduct.price)
                                $ coxEmporiumPurchases += 1
                                "You send the money, and receive the bag. Perhaps you should look some more?"
                            "No":
                                $ mom.make_nude()
                                "You decide you don't want it, for now, and undress again."
                                $ mom.reset_outfit()
                                "You get dressed again, and return to browsing."
                elif _return == "Piercings":
                    $ coxInSubCategory = True
                    while coxInSubCategory:
                        call coxClothingCategoryMenu(sCategory="Piercings")
                        if _return == "Back":
                            $ coxInSubCategory = False
                            pass
                        elif _return == "FacePiercings":
                            call coxClothingOptions(lListFacePiercings, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly take it off and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and take it off again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "NipplePiercings":
                            call coxClothingOptions(lListNipplePiercings, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly take it off and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and take it off again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."
                        elif _return == "OtherPiercings":
                            call coxClothingOptions(lListOtherPiercings, mom_say=coxStoreBrowse, isStore=True)
                            if _return == "Back":
                                pass
                            else:
                                $ coxProduct = _return
                                $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                call coxTryOn(coxProduct, isStore=True)
                                "You look in the store's mirror, inspecting yourself."
                                mom "[coxPriceComment]"
                                menu:
                                    "Do you wish to buy this?"
                                    "Yes" (money_requirement = coxProduct.price):
                                        $ coxProduct.unlocked = True
                                        $ mom.make_nude()
                                        "Excited to get yourself something new, you quickly take it off and throw it to [CarinaCox.first_name]."
                                        mom "Get me this, please!"
                                        CarinaCox "Sure thing, sweetie."
                                        "She bags the order, before coming to you with her phone after you get dressed."
                                        $ mom.reset_outfit()
                                        CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                        $ mom.change_money(-coxProduct.price)
                                        $ coxEmporiumPurchases += 1
                                        "You send the money, and receive the bag. Perhaps you should look some more?"
                                    "No":
                                        $ mom.make_nude()
                                        "You decide you don't want it, for now, and take it off again."
                                        $ mom.reset_outfit()
                                        "You get dressed again, and return to browsing."  #endBlc
            
        "{i}Clothes for the Exhibitionist Bimbo{/i}" if cheerleader.first_name != "???": #codeBlc
            call npc_exit(CarinaCox)
            if not coxSeenBimbo:
                "You enter into a subsection of the strangely large backroom, while reading the sign above it."
                mom "'\"Clothes for the Exhibitionist Bimbo\"... Well, that's an interesting name."
                "You quickly glance over the clothing."
                mom "The clothes here are just a tad too small for me... Seems like they would fit [cheerleader.first_name] perfectly, though."
                mom "Perhaps I should pick something out for her."
                $ coxSeenBimbo = True
            menu menuBimboStore:
                "What should I look at for [cheerleader.first_name]"
                "Clothes, shoes, make-up & accessories":
                    $ coxInCategory = True
                    while coxInCategory:
                        call coxClothingCategoryMenu(sCategory="CheerClothes")
                        if _return == "Back":
                            $ coxInCategory = False
                            jump menuBimboStore
                        else:
                            $ coxCatList = _return
                            $ coxInSubCategory = True
                            while coxInSubCategory:
                                call coxClothingOptions(coxCatList, mom_say=coxNPCBrowse, isStore=True)
                                if _return == "Back":
                                    $ coxInSubCategory = False
                                else:
                                    $ coxProduct = _return
                                    $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                    call coxTryOn(coxProduct, thePerson=cheerleader, isStore=True)
                                    "You think of how [cheerleader.first_name] would look in this."
                                    mom "[coxPriceComment]"
                                    menu:
                                        "Do you wish to buy this?"
                                        "Yes" (money_requirement = coxProduct.price):
                                            $ coxProduct.unlocked = True
                                            call npc_exit(cheerleader)
                                            $ cheerleader.reset_outfit()
                                            "Excited to find something for your daughter, you hand it to [CarinaCox.first_name]."
                                            mom "Get me this, please!"
                                            CarinaCox "Sure thing, sweetie."
                                            "She bags the order, before coming to you with her phone after you get dressed."
                                            CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                            $ mom.change_money(-coxProduct.price)
                                            $ coxEmporiumPurchases += 1
                                            "You send the money, and receive the bag. Perhaps you should look some more?"
                                        "No":
                                            call npc_exit(cheerleader)
                                            $ cheerleader.reset_outfit()
                                            "You decide you don't want to get it, at least for now."
                                            "You return to browsing instead."
                        
                "Hair & body":
                    $ coxInCategory = True
                    while coxInCategory:
                        call coxClothingCategoryMenu(sCategory="CheerBody")
                        if _return == "Back":
                            $ coxInCategory = False
                            jump menuBimboStore
                        else:
                            $ coxCatList = _return
                            $ coxInSubCategory = True
                            while coxInSubCategory:
                                call coxClothingOptions(coxCatList, mom_say=coxNPCBrowse, isStore=True)
                                if _return == "Back":
                                    $ coxInSubCategory = False
                                else:
                                    $ coxProduct = _return
                                    $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                                    call coxTryOn(coxProduct, thePerson=cheerleader, isStore=True)
                                    "You think of how [cheerleader.first_name] would look in this."
                                    mom "[coxPriceComment]"
                                    menu:
                                        "Do you wish to buy this?"
                                        "Yes" (money_requirement = coxProduct.price):
                                            $ coxProduct.unlocked = True
                                            call npc_exit(cheerleader)
                                            $ cheerleader.reset_outfit()
                                            "Excited to find something for your daughter, you hand it to [CarinaCox.first_name]."
                                            mom "Get me this, please!"
                                            CarinaCox "Sure thing, sweetie."
                                            "She bags the order, before coming to you with her phone after you get dressed."
                                            CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                                            $ mom.change_money(-coxProduct.price)
                                            $ coxEmporiumPurchases += 1
                                            "You send the money, and receive the bag. Perhaps you should look some more?"
                                        "No":
                                            call npc_exit(cheerleader)
                                            $ cheerleader.reset_outfit()
                                            "You decide you don't want to get it, at least for now."
                                            "You return to browsing instead."
                "{b}*Back*{/b}":
                    pass            #endBlc
                    
        "[coxChoiceEdgelady]" if firebrand.first_name != "???": #codeBlc
            call npc_exit(CarinaCox)
            if not coxSeenEdgelady:
                mom "Let's see, this section is called.... \"Clothes for the Pear-shaped Edgelady\"??"
                mom "What in the world is an \"Edgelady\"? Oh well, never mind."
                "You look over the clothes."
                mom "Wow, they're not kidding about 'pear-shaped'. These clothes seem designed for gigantic butts."
                mom "I couldn't fill these out without at least a year of constant chocolate. Seems they would fit [firebrand.first_name] well, though."
                "{i}Wait, was that rude?{/i}"
                mom "Maybe I can find something she'd like. Would be nice to bond over something."
                $ coxSeenEdgelady = True
            $ coxInCategory = True
            while coxInCategory:
                call coxClothingOptions(lListFirebrand, mom_say=coxNPCBrowse, isStore=True)
                if _return == "Back":
                    $ coxInCategory = False
                else:
                    $ coxProduct = _return
                    $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                    call coxTryOn(coxProduct, thePerson=firebrand, isStore=True)
                    "You think of how [firebrand.first_name] would look in this."
                    mom "[coxPriceComment]"
                    menu:
                        "Do you wish to buy this?"
                        "Yes" (money_requirement = coxProduct.price):
                            $ coxProduct.unlocked = True
                            call npc_exit(firebrand)
                            $ firebrand.reset_outfit()
                            "Excited to find something for your daughter, you hand it to [CarinaCox.first_name]."
                            mom "Get me this, please!"
                            CarinaCox "Sure thing, sweetie."
                            "She bags the order, before coming to you with her phone after you get dressed."
                            CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                            $ mom.change_money(-coxProduct.price)
                            $ coxEmporiumPurchases += 1
                            "You send the money, and receive the bag. Perhaps you should look some more?"
                        "No":
                            call npc_exit(firebrand)
                            $ firebrand.reset_outfit()
                            "You decide you don't want to get it, at least for now."
                            "You return to browsing instead."   #endBlc
                
        "[coxChoiceTopHeavy]" if chore_list.has_tag("busty_revealing_outfit_talk"): #codeBlc
            call npc_exit(CarinaCox)
            if not coxSeenTopHeavy:
                "You take a look at the section named \"Clothes for the Ridiculously Top-heavy\"."
                mom "These clothes would even be loose for me..."
                mom "Come to think of it, [busty.first_name] might fit into them perfectly.\nWe did have that talk about confidence...perhaps getting her some nice clothes would be a good way to show support."
                mom "God knows her breasts need all the support they can get."
                $ coxSeenTopHeavy = True
            $ coxInCategory = True
            while coxInCategory:
                call coxClothingOptions(lListBusty, mom_say=coxNPCBrowse, isStore=True)
                if _return == "Back":
                    $ coxInCategory = False
                else:
                    $ coxProduct = _return
                    $ coxPriceComment = "It's very cheap, too..." if coxProduct.price <= 30 else "The price isn't too bad, either..." if coxProduct.price <= 100 else "It's rather steep, but not unexpected for decent quality.." if coxProduct.price  <= 270 else "It's very expensive, you'd expect it to be an exclusive brand. Perhaps it is?"
                    call coxTryOn(coxProduct, thePerson=busty, isStore=True)
                    "You think of how [busty.first_name] would look in this."
                    mom "[coxPriceComment]"
                    menu:
                        "Do you wish to buy this?"
                        "Yes" (money_requirement = coxProduct.price):
                            $ coxProduct.unlocked = True
                            call npc_exit(busty)
                            $ busty.reset_outfit()
                            "Excited about how [busty.first_name] will look in this, you hand it to [CarinaCox.first_name]."
                            mom "Get me this, please!"
                            CarinaCox "Sure thing, sweetie."
                            "She bags the order, before coming to you with her phone after you get dressed."
                            CarinaCox "Just cashapp me. That'll be $[coxProduct.price], please."
                            $ mom.change_money(-coxProduct.price)
                            $ coxEmporiumPurchases += 1
                            "You send the money, and receive the bag. Perhaps you should look some more?"
                        "No":
                            call npc_exit(busty)
                            $ busty.reset_outfit()
                            "You decide you don't want to get it, at least for now."
                            "You return to browsing instead." #endBlc
                
        "{b}*Exit*{/b}":
            return
    jump coxStoreLoop
    return

#endBlc

