







image side avatar_mother = "gui/avatars/avatar_mother.png"
default a = CharaAlice("Landlady")
define a_t = Character ("Her thoughts", size=80, color="#bd4343", who_outlines=[(2,"#ffffff",0,0)], font="images/fonts/font_name_plate.ttf", image="avatar_mother")

init python:
    import random
    class CharaAlice(renpy.store.object):
        def __init__(self, name, **kwargs):
            self.name = name
            self.char = Character(self.name, size=80, color="#cc3f1c", who_outlines=[(2,"#ffffff",0,0)], font="images/fonts/font_name_plate.ttf", image = "avatar_mother")
            
            self.romantic_interest = kwargs.get('romantic_interest', 0)
            self.lust = kwargs.get('lust', 0)
            self.anger = kwargs.get('anger', 0)
            self.jealousy = kwargs.get('jealousy', 0)
            self.mood = kwargs.get('mood', 0)
            self.sex_addiction = kwargs.get('sex_addiction', 0)
            self.kiss_addiction = kwargs.get('kiss_addiction', 0)
            self.dick_addiction = kwargs.get('dick_addiction', 0)
            self.cuni_addiction = kwargs.get('cuni_addiction', 0)
            self.kiss_involvement = kwargs.get('kiss_involvement', 0)
            self.visited_count = kwargs.get('visited_count', 0)
            self.date_count = kwargs.get('date_count', 0)
            self.sex_count = kwargs.get('sex_count', 0)
            self.kissed_count = kwargs.get('kissed_count', 0)
            self.teased_tits_count = kwargs.get('teased_tits_count', 0)
            self.teased_ass_count = kwargs.get('teased_ass_count', 0)
            self.teased_pussy_count = kwargs.get('teased_pussy_count', 0)
            self.covered_cum_count = kwargs.get('covered_cum_count', 0)
            self.cum_inside_count = kwargs.get('cum_inside_count', 0)
            
            
            self.alice_night_before_call_1 = kwargs.get('alice_night_before_call_1', False)
            self.alice_call_1 = kwargs.get('alice_call_1', False)
            
            self.alice_return_first_call_loop = kwargs.get('alice_return_first_call_loop', False)
            
            self.alice_return = kwargs.get('alice_return', False)
            
            self.gave_money = kwargs.get('gave_money', False)
            
            self.charmed_confession = kwargs.get('charmed_confession', False)
            
            self.love_confession = kwargs.get('love_confession', False)
            
            self.love_confession_mode = kwargs.get('love_confession_mode', False)
            
            self.night_peeping = kwargs.get('night_peeping', False)
            
            self.look_around = kwargs.get('look_around', True)
            
            self.first_date = kwargs.get('first_date', True)
            self.date_mode = kwargs.get('date_mode', False)
            
            
            self.first_sex_choice = kwargs.get('first_sex_choice', False)
            
            self.virgnity_choice = kwargs.get('virgnity_choice', False)
            
            
            self.dds_interest= kwargs.get('dds_interest', 0)
            self.dds_restraint= kwargs.get('dds_restraint', 0)
            self.dds_drunk= kwargs.get('dds_drunk', 0)
            
            
            self.DDS_path_1= kwargs.get('DDS_path_1', 0)
            self.DDS_path_2= kwargs.get('DDS_path_2', 0)
            self.DDS_path_3= kwargs.get('DDS_path_3', 0)
            
            self.DDSdate_warning = kwargs.get('DDSdate_warning', False)
            self.DDSdate_boredom = kwargs.get('DDSdate_boredom', False)
            self.DDSdate_angry= kwargs.get('DDSdate_angry', False)
            self.DDSdate_showtime = kwargs.get('DDSdate_showtime', True)
            self.DDSdate_relationship_talk = kwargs.get('DDSdate_relationship_talk', True)
            self.DDSdate_lazy_excuse = kwargs.get('DDSdate_lazy_excuse', False)
            self.DDSdate_drunk_stage_1 = kwargs.get('DDSdate_drunk_stage_1', False)
            self.DDSdate_drunk_stage_2 = kwargs.get('DDSdate_drunk_stage_2', False)
            self.DDSdate_drunk_stage_3 = kwargs.get('DDSdate_drunk_stage_3', False)
            
            
            self.dowi_event_1 = kwargs.get('dowi_event_1', False)
            self.dowi_event_2 = kwargs.get('dowi_event_2', False)
            self.dowi_event_2_sys_1 = kwargs.get('dowi_event_2_sys_1', False)
            self.dowi_event_3 = kwargs.get('dowi_event_3', False)
        
        
        
        
        def __call__(self, what, interact = True):
            return self.char(what, interact = interact)
        
        
        def romantic_interest_increasing(self):
            self.romantic_interest += 5
            renpy.notify("Your mother's romantic interest in you slowly increasing...".format(self.name))
            renpy.show_screen("Lovefall")
            renpy.call("rs_notify")
        
        def romantic_interest_increasing_gift(self):
            if self.romantic_interest < 25:
                self.romantic_interest += 2
                
                if self.romantic_interest >= 25:
                    self.romantic_interest = 25
                    renpy.notify("Your mother charmed by you! Wait for a confession...".format(self.name))
                else:
                    renpy.notify("Your mother's romantic interest in you slowly increasing...".format(self.name))
                renpy.show_screen("Lovefall")
                renpy.call("rs_notify")
            else:
                
                renpy.notify("Your mother no longer can be impressed by gifts... Try invite her to a date!".format(self.name))
                renpy.show_screen("Lovefall")
                renpy.call("rs_notify")
        
        
        def romantic_interest_increasing_gift_type_1(self):
            if self.romantic_interest < 25:
                self.romantic_interest += 2
                
                if self.romantic_interest >= 25:
                    self.romantic_interest = 25
                    renpy.notify("Your mother charmed by you! Wait for a confession...".format(self.name))
                    renpy.show_screen("Lovefall")
                    renpy.call("rs_notify")
                else:
                    renpy.notify("Your mother's romantic interest in you slowly increasing...".format(self.name))
                    renpy.show_screen("Lovefall")
                    renpy.show_screen("Lovefall_ri2")
                    renpy.call("rs_notify")
            else:
                renpy.notify("Your mother no longer can be impressed by gifts... Try invite her to a date!".format(self.name))
                renpy.show_screen("Lovefall")
                renpy.call("rs_notify")
        def romantic_interest_increasing_gift_type_2(self):
            if self.romantic_interest < 25:
                self.romantic_interest += 5
                
                if self.romantic_interest >= 25:
                    self.romantic_interest = 25
                    renpy.notify("Your mother charmed by you! Wait for a confession...".format(self.name))
                    renpy.show_screen("Lovefall")
                    renpy.call("rs_notify")
                else:
                    renpy.notify("Your mother's romantic interest in you slowly increasing...".format(self.name))
                    renpy.show_screen("Lovefall")
                    renpy.show_screen("Lovefall_ri5")
                    renpy.call("rs_notify")
            else:
                renpy.notify("Your mother no longer can be impressed by gifts... Try invite her to a date!".format(self.name))
                renpy.show_screen("Lovefall")
                renpy.call("rs_notify")
        def romantic_interest_increasing_gift_type_3(self):
            if self.romantic_interest < 25:
                self.romantic_interest += 7
                
                if self.romantic_interest >= 25:
                    self.romantic_interest = 25
                    renpy.notify("Your mother charmed by you! Wait for a confession...".format(self.name))
                    renpy.show_screen("Lovefall")
                    renpy.call("rs_notify")
                else:
                    renpy.notify("The handmade gift has impressed your mother very much...".format(self.name))
                    renpy.show_screen("Lovefall")
                    renpy.show_screen("Lovefall_ri7")
                    renpy.call("rs_notify")
            else:
                renpy.notify("Your mother no longer can be impressed by gifts... Try invite her to a date!".format(self.name))
                renpy.show_screen("Lovefall")
                renpy.call("rs_notify")
        def romantic_interest_increasing_gift_type_4(self):
            if self.romantic_interest < 25:
                self.romantic_interest += 12
                
                if self.romantic_interest >= 25:
                    self.romantic_interest = 25
                    renpy.notify("Your mother charmed by you! Wait for a confession...".format(self.name))
                    renpy.show_screen("Lovefall")
                    renpy.call("rs_notify")
                else:
                    renpy.notify("Legendary item has caused a nostalgia effect in your mother!".format(self.name))
                    renpy.show_screen("Lovefall")
                    renpy.show_screen("Lovefall_ri12")
                    renpy.call("rs_notify")
            else:
                renpy.notify("Your mother no longer can be impressed by gifts... Try invite her to a date!".format(self.name))
                renpy.show_screen("Lovefall")
                renpy.call("rs_notify")
        def romantic_interest_increasing_gift_phone(self):
            if self.romantic_interest < 25:
                self.romantic_interest += 12
                
                if self.romantic_interest >= 25:
                    self.romantic_interest = 25
                    renpy.notify("Your mother charmed by you! Wait for a confession...".format(self.name))
                    renpy.show_screen("Lovefall")
                    renpy.call("rs_notify")
                else:
                    renpy.notify("Your mother's romantic interest in you highly increasing!".format(self.name))
                    renpy.show_screen("Lovefall")
                    renpy.show_screen("Lovefall_ri12")
                    renpy.call("rs_notify")
            else:
                
                renpy.notify("Your mother no longer can be impressed by gifts... Try invite her to a date!".format(self.name))
                renpy.show_screen("Lovefall")
                renpy.call("rs_notify")
        
        
        def lust_neutral_dt(self):
            self.anger -= 5
            if self.anger < 0:
                self.anger = 0
            renpy.notify("The dirty talk went neutral.".format(self.name))
            renpy.play("sound_effects/notify_classic.mp3")
        def lust_decreasing_dt(self):
            self.lust -= 5
            if self.lust < 0:
                self.lust = 0
            if self.anger < 20:
                self.anger += 20
            elif self.anger < 40:
                self.anger += 40
            elif self.anger < 80:
                self.anger += 40
            else:
                self.anger = 100
            if self.anger > 100:
                self.anger = 100
            renpy.notify("The dirty talk failed! Your mother is getting angry!".format(self.name))
            renpy.play("sound_effects/notify_negative.mp3")
        
        def lust_increasing_dt(self):
            if self.lust < 1:
                self.lust += 1
                renpy.notify("The dirty talk successfully passed! Your mother getting horny!".format(self.name))
                renpy.show_screen("Lustfall")
                renpy.show_screen("Lovefall_ri1")
                renpy.call("rs_notify")
            elif self.lust < 10:
                self.lust += 5
                renpy.notify("The dirty talk successfully passed! Your mother getting horny!".format(self.name))
                renpy.show_screen("Lustfall")
                renpy.show_screen("Lovefall_ri5")
                renpy.call("rs_notify")
            else:
                self.lust += 10
                if self.lust > 25:
                    self.lust = 25
                renpy.notify("The dirty talk successfully passed! Your mother getting horny!".format(self.name))
                renpy.show_screen("Lustfall")
                renpy.call("rs_notify")
            self.anger -= 5
            if self.anger < 0:
                self.anger = 0
        
        def lust_increasing_dt_v2(self):
            self.lust += 1
            self.anger -= 10
            if self.anger < 0:
                self.anger = 0
            if self.lust < 25:
                renpy.notify("Your mother's lust slowly rising...".format(self.name))
                renpy.show_screen("Lustfall")
                renpy.call("rs_notify")
            elif self.lust >= 25 and self.lust < 50:
                renpy.notify("Your mother's arousal keeps on rising and rising...".format(self.name))
                renpy.show_screen("Lustfall")
                renpy.call("rs_notify")
            elif self.lust >= 50 and self.lust < 75:
                renpy.notify("Your mother is horny!".format(self.name))
                renpy.show_screen("Lustfall")
                renpy.call("rs_notify")
            elif self.lust >= 75 and self.lust < 100:
                renpy.notify("Your mother is reaching the peak of arousal!".format(self.name))
                renpy.show_screen("Lustfall")
                renpy.call("rs_notify")
            else:
                self.lust = 100
                renpy.notify("Your mother feels free and happy alongside you!".format(self.name))
                renpy.show_screen("Lustfall")
                renpy.call("rs_notify")
        
        def anger_decreasing_kiss(self):
            self.anger -= 5
            if self.anger < 0:
                self.anger = 0
            renpy.show_screen("Lovefall")
        
        
        
        def DDS_path_1_function(self):
            if self.DDS_path_1 == 0:
                self.DDS_path_1 += 1
                self.dds_interest += 10
                self.dds_restraint -= 10
                renpy.show_screen("Lovefall")
                renpy.notify("Your mother is showing a slight interest...".format(self.name))
                renpy.call("rs_notify")
            elif self.DDS_path_1 == 1:
                self.DDS_path_1 += 1
                self.dds_interest += 15
                self.dds_restraint -= 20
                renpy.show_screen("Lovefall")
                renpy.notify("Your mother likes how you talk to her.".format(self.name))
                renpy.call("rs_notify")
            elif self.DDS_path_1 == 2:
                self.DDS_path_1 += 1
                self.dds_interest += 30
                self.dds_restraint -= 30
                renpy.show_screen("Lovefall")
                renpy.notify("Your mother is relaxed and enjoying spending time with you!".format(self.name))
                renpy.call("rs_notify")
            elif self.DDS_path_1 == 3:
                self.DDS_path_1 += 1
                self.dds_interest += 50
                self.dds_restraint -= 40
                if self.dds_interest > 100:
                    self.dds_interest = 100
                if self.dds_restraint < 0:
                    self.dds_restraint = 0
                renpy.show_screen("Lovefall")
                renpy.notify("Your mother likes you!".format(self.name))
                renpy.call("rs_notify")
            else:
                self.DDS_path_1 += 1
                self.dds_interest += 50
                self.dds_restraint -= 40
                if self.dds_interest > 100:
                    self.dds_interest = 100
                if self.dds_restraint < 0:
                    self.dds_restraint = 0
                if self.DDS_path_1 >= 4:
                    self.DDS_path_1 = 4
                
                renpy.show_screen("Lovefall")
                renpy.notify("Your mother likes you!".format(self.name))
                renpy.call("rs_notify")
        
        
        def DDS_bored_function(self):
            self.dds_restraint += 10
            self.DDSdate_lazy_excuse = True
            if self.dds_restraint > 100:
                self.dds_restraint = 100
            self.dds_interest -= 10
            if self.dds_interest < 0:
                renpy.notify("Your mother lost interest in spending the time with you...".format(self.name))
                self.dds_interest = 0
                self.DDSdate_boredom = True
                renpy.jump("dds_alice_bored_end")
            else:
                renpy.notify("Your mother is losing interest...".format(self.name))
        
        def DDS_grumpy_function(self):
            self.dds_restraint += 50
            if self.dds_restraint > 100:
                self.dds_restraint = 100
            self.dds_interest -= 5
            if self.dds_interest < 0:
                renpy.notify("You made your mother angry and ruined her mood!".format(self.name))
                self.dds_interest = 0
                self.DDSdate_angry = True
                renpy.jump("dds_alice_bad_end")
            else:
                renpy.notify("Your mother is getting angry!".format(self.name))
        
        
        def DDS_engaged_function(self):
            if self.dds_interest > 25:
                renpy.notify("She reached the maximum interest into this matter. Try something different!".format(self.name))
            elif self.dds_interest <= 25:
                self.dds_interest += 5
                renpy.notify("Your mother is showing a slight interest...".format(self.name))
                if self.dds_interest > 25:
                    self.dds_interest = 25
                    renpy.notify("She reached the maximum interest into this matter. Try something different!".format(self.name))
            self.dds_restraint -= 5
            if self.dds_restraint < 0:
                self.dds_restraint = 0
            renpy.show_screen("Lovefall")
            renpy.call("rs_notify")
        
        def DDS_interesed_function(self):
            if self.dds_interest > 50:
                renpy.notify("She reached the maximum interest into this matter. Try something different!".format(self.name))
            elif self.dds_interest <= 50:
                self.dds_interest += 15
                renpy.notify("{} likes how you talk to her.".format(self.name))
                if self.dds_interest > 50:
                    self.dds_interest = 50
                    renpy.notify("She reached the maximum interest into this matter. Try something different!".format(self.name))
            self.dds_restraint -= 20
            if self.dds_restraint < 0:
                self.dds_restraint = 0
            renpy.show_screen("Lovefall")
            renpy.call("rs_notify")
        
        def DDS_enjoyed_function(self):
            if self.dds_interest > 90:
                renpy.notify("She reached the maximum interest into this matter. Try something different!".format(self.name))
            elif self.dds_interest <= 90:
                self.dds_interest += 30
                renpy.notify("Your mother is relaxed and enjoying spending time with you!".format(self.name))
                if self.dds_interest > 90:
                    self.dds_interest = 90
                    renpy.notify("She reached the maximum interest into this matter. Try something different!".format(self.name))
            self.dds_restraint -= 30
            if self.dds_restraint < 0:
                self.dds_restraint = 0
            renpy.show_screen("Lovefall")
            renpy.call("rs_notify")
        
        def DDS_like_function(self):
            self.dds_interest += 50
            if self.dds_interest > 100:
                self.dds_interest = 100
            self.dds_restraint -= 50
            if self.dds_restraint < 0:
                self.dds_restraint = 0
            renpy.show_screen("Lovefall")
            renpy.notify("Your mother likes you!".format(self.name))
            renpy.call("rs_notify")
        
        
        def DDS_intoxicated_function(self):
            self.dds_drunk += 50
            if self.dds_drunk >= 100:
                self.dds_drunk = 100
                self.dds_interest = 100
                renpy.notify("{} got drunk!".format(self.name))
                renpy.jump("dds_alice_drunk_route")
            else:
                self.DDSdate_drunk_stage_1 = True
                renpy.notify("Your mother gets drunk slowly...".format(self.name))
        
        
        def romantic_interest_increasing_date(self):
            if self.romantic_interest < 50:
                self.romantic_interest += 5
                
                if self.romantic_interest >= 50:
                    self.romantic_interest = 50
                    renpy.notify("Your mother fell in love with you! Wait for a love confession!".format(self.name))
                else:
                    renpy.notify("Your mother slowly opens her feeling to you...".format(self.name))
                renpy.show_screen("Lovefall")
                renpy.call("rs_notify")
            else:
                renpy.notify("Your mother no longer can be impressed like that... Try inviting her to a Romantic Evening Date!".format(self.name))
                renpy.show_screen("Lovefall")
                renpy.call("rs_notify")
        
        def lust_increasing_casual(self):
            self.lust += 5
            if self.lust >= 100:
                self.lust = 100
            renpy.notify("Bitch's getting horny.")
            renpy.show_screen("Lustfall")
            renpy.show_screen("Lovefall_ri5")
            renpy.call("rs_notify")
        
        @staticmethod
        def update(old):
            kwargs = old.__dict__
            default_name = 'Alice'
            if 'name' in old.__dict__.keys():
                default_name = old.name
            name = kwargs.pop('name', default_name)
            return CharaAlice(default_name, **kwargs)










screen a_em_screen:
    use a_em_screen_bars
    add "gui/em/alice/a_em_background.png"
    imagemap:
        idle "gui/em/alice/a_em_b1.png"
        hover "gui/em/alice/a_em_b1_h.png"
        hotspot (240, 218, 133, 138) action [Hide("a_em_screen"), Jump("a_em_dialogues")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/em/alice/a_em_b2.png"
        hover "gui/em/alice/a_em_b2_h.png"
        hotspot (161, 363, 137, 141) action [Hide("a_em_screen"), Jump("a_em_relationship")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/em/alice/a_em_b3.png"
        hover "gui/em/alice/a_em_b3_h.png"
        hotspot (326, 363, 137, 141) action [Hide("a_em_screen"), Jump("a_em_gifts")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/em/alice/a_em_b4.png"
        hover "gui/em/alice/a_em_b4_h.png"
        hotspot (88, 511, 139, 139) action [Hide("a_em_screen"), Jump("a_em_foreplay")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/em/alice/a_em_b5.png"
        hover "gui/em/alice/a_em_b5_h.png"
        hotspot (240, 511, 138, 140) action [Hide("a_em_screen"), Jump("a_em_teasing")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/em/alice/a_em_b6.png"
        hover "gui/em/alice/a_em_b6_h.png"
        hotspot (392, 512, 136, 137) action [Hide("a_em_screen"), Jump("a_em_petting")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/em/alice/a_em_b7.png"
        hover "gui/em/alice/a_em_b7_h.png"
        hotspot (241, 655, 137, 141) action [Hide("a_em_screen"), Jump("a_em_sex")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/em/alice/a_em_b8.png"
        hover "gui/em/alice/a_em_b8_h.png"
        hotspot (241, 802, 138, 137) action [Hide("a_em_screen"), Jump("a_em_end")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

screen a_em_screen_bars:
    add "gui/dds/bars/bars_plate.png"
    vbox:
        xpos 0.83 ypos 0.19
        spacing 20
        bar value StaticValue(a.romantic_interest,100):
            left_bar Frame("gui/bar/romantic_interest.png")
            right_bar Frame("gui/dds/bars/default.png")
            xmaximum 200
        bar value StaticValue(a.lust,100):
            left_bar Frame("gui/bar/lust.png")
            right_bar Frame("gui/dds/bars/default.png")
            xmaximum 200
        bar value StaticValue(a.anger,100):
            left_bar Frame("gui/dds/bars/dates_restraint.png")
            right_bar Frame("gui/dds/bars/default.png")
            xmaximum 200
    vbox:
        xpos 0.74 ypos 0.16
        spacing 5
        text "{font=fonts/font_date_system.ttf}{size=40}Mother"
    vbox:
        xpos 0.74 ypos 0.19
        spacing -7
        text "{font=fonts/font_date_system.ttf}{size=30}Romantic Interest"
        text "{font=fonts/font_date_system.ttf}{size=24}[a.romantic_interest] Points"
    vbox:
        xpos 0.74 ypos 0.24
        spacing -7
        text "{font=fonts/font_date_system.ttf}{size=30}Lust"
        text "{font=fonts/font_date_system.ttf}{size=24}[a.lust] Points"
    vbox:
        xpos 0.74 ypos 0.29
        spacing -7
        text "{font=fonts/font_date_system.ttf}{size=30}Anger"
        text "{font=fonts/font_date_system.ttf}{size=24}[a.anger] Points"


screen a_nm_screen:
    use a_nm_screen_bars
    add "gui/nm/alice/a_nm_background.png"
    imagemap:
        idle "gui/em/alice/a_em_b6.png"
        hover "gui/em/alice/a_em_b6_h.png"
        hotspot (392, 512, 136, 137) action [Hide("a_nm_screen"), Jump("a_nm_petting")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/em/alice/a_em_b8.png"
        hover "gui/em/alice/a_em_b8_h.png"
        hotspot (241, 802, 138, 137) action [Hide("a_nm_screen"), Jump("a_nm_end")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
screen a_nm_screen_bars:
    add "gui/dds/bars/bars_plate.png"
    vbox:
        xpos 0.83 ypos 0.19
        spacing 20
        bar value StaticValue(a.romantic_interest,100):
            left_bar Frame("gui/bar/romantic_interest.png")
            right_bar Frame("gui/dds/bars/default.png")
            xmaximum 200
        bar value StaticValue(a.lust,100):
            left_bar Frame("gui/bar/lust.png")
            right_bar Frame("gui/dds/bars/default.png")
            xmaximum 200
        bar value StaticValue(a.anger,100):
            left_bar Frame("gui/dds/bars/dates_restraint.png")
            right_bar Frame("gui/dds/bars/default.png")
            xmaximum 200
    vbox:
        xpos 0.74 ypos 0.16
        spacing 5
        text "{font=fonts/font_date_system.ttf}{size=40}Mother"
    vbox:
        xpos 0.74 ypos 0.19
        spacing -7
        text "{font=fonts/font_date_system.ttf}{size=30}Romantic Interest"
        text "{font=fonts/font_date_system.ttf}{size=24}[a.romantic_interest] Points"
    vbox:
        xpos 0.74 ypos 0.24
        spacing -7
        text "{font=fonts/font_date_system.ttf}{size=30}Lust"
        text "{font=fonts/font_date_system.ttf}{size=24}[a.lust] Points"
    vbox:
        xpos 0.74 ypos 0.29
        spacing -7
        text "{font=fonts/font_date_system.ttf}{size=30}Anger"
        text "{font=fonts/font_date_system.ttf}{size=24}[a.anger] Points"
# Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc
