








screen prologue_alice_intro:
    modal True
    add "gui/introduction/mother/mother_intro.png"

    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_mo.png"
        hover "gui/introduction/mother/buttons/mother_intro_mo_h.png"
        hotspot (181, 797, 126, 110) action Jump("prologue_p1_alice_profile") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_acc.png"
        hover "gui/introduction/mother/buttons/mother_intro_acc_h.png"
        hotspot (958, 437, 210, 58) action Jump("prologue_alice_intro_accessories") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_bd.png"
        hover "gui/introduction/mother/buttons/mother_intro_bd_h.png"
        hotspot (949, 690, 209, 62) action Jump("prologue_alice_intro_body") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_drm.png"
        hover "gui/introduction/mother/buttons/mother_intro_drm_h.png"
        hotspot (64, 160, 209, 58) action Jump("prologue_alice_intro_dreams_and_desires") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_fc.png"
        hover "gui/introduction/mother/buttons/mother_intro_fc_h.png"
        hotspot (1130, 242, 211, 60) action Jump("prologue_alice_intro_face") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_fl.png"
        hover "gui/introduction/mother/buttons/mother_intro_fl_h.png"
        hotspot (68, 593, 205, 60) action Jump("prologue_alice_intro_flaws") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_fml.png"
        hover "gui/introduction/mother/buttons/mother_intro_fml_h.png"
        hotspot (66, 224, 205, 54) action Jump("prologue_alice_intro_family_friends") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_fs.png"
        hover "gui/introduction/mother/buttons/mother_intro_fs_h.png"
        hotspot (654, 739, 211, 64) action Jump("prologue_alice_intro_fashion_style") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_hr.png"
        hover "gui/introduction/mother/buttons/mother_intro_hr_h.png"
        hotspot (946, 27, 212, 63) action Jump("prologue_alice_intro_hair") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_occ.png"
        hover "gui/introduction/mother/buttons/mother_intro_occ_h.png"
        hotspot (64, 407, 209, 59) action Jump("prologue_alice_intro_occupation") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pf.png"
        hover "gui/introduction/mother/buttons/mother_intro_pf_h.png"
        hotspot (66, 657, 207, 58) action Jump("prlogue_alice_intor_physical_flaws") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pl.png"
        hover "gui/introduction/mother/buttons/mother_intro_pl_h.png"
        hotspot (64, 346, 212, 59) action Jump("prologue_alice_intro_personal_life") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pr.png"
        hover "gui/introduction/mother/buttons/mother_intro_pr_h.png"
        hotspot (62, 285, 212, 60) action Jump("prologue_alice_intro_personality") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pst.png"
        hover "gui/introduction/mother/buttons/mother_intro_pst_h.png"
        hotspot (68, 470, 206, 58) action Jump("prologue_alice_intro_past") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_tr.png"
        hover "gui/introduction/mother/buttons/mother_intro_tr_h.png"
        hotspot (63, 533, 212, 58) action Jump("prologue_alice_intro_traits") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

screen prologue_mc_intro:
    modal True
    add "gui/introduction/mc/my_intro.png"

    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_mo.png"
        hover "gui/introduction/mother/buttons/mother_intro_mo_h.png"
        hotspot (181, 797, 126, 110) action Jump("prologue_p1_m3") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mc/buttons/mc_intro_acc.png"
        hover "gui/introduction/mc/buttons/mc_intro_acc_h.png"
        hotspot (1287, 946, 210, 66) action Jump("prologue_mc_intro_accessories") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mc/buttons/mc_intro_bd.png"
        hover "gui/introduction/mc/buttons/mc_intro_bd_h.png"
        hotspot (880, 537, 209, 56) action Jump("prologue_mc_intro_body") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mc/buttons/mc_intro_fc.png"
        hover "gui/introduction/mc/buttons/mc_intro_fc_h.png"
        hotspot (1082, 256, 213, 65) action Jump("prologue_mc_intro_face") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mc/buttons/mc_intro_fs.png"
        hover "gui/introduction/mc/buttons/mc_intro_fs_h.png"
        hotspot (754, 882, 212, 64) action Jump("prologue_mc_intro_fashion_style") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mc/buttons/mc_intro_hr.png"
        hover "gui/introduction/mc/buttons/mc_intro_hr_h.png"
        hotspot (822, 42, 211, 58) action Jump("prologue_mc_intro_hair") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_drm.png"
        hover "gui/introduction/mother/buttons/mother_intro_drm_h.png"
        hotspot (64, 160, 209, 58) action Jump("prologue_mc_intro_dreams_and_desires") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_fl.png"
        hover "gui/introduction/mother/buttons/mother_intro_fl_h.png"
        hotspot (68, 593, 205, 60) action Jump("prologue_mc_intro_flaws") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_fml.png"
        hover "gui/introduction/mother/buttons/mother_intro_fml_h.png"
        hotspot (66, 224, 205, 54) action Jump("prologue_mc_intro_family_friends") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_occ.png"
        hover "gui/introduction/mother/buttons/mother_intro_occ_h.png"
        hotspot (64, 407, 209, 59) action Jump("prologue_mc_intro_occupation") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pf.png"
        hover "gui/introduction/mother/buttons/mother_intro_pf_h.png"
        hotspot (66, 657, 207, 58) action Jump("prlogue_mc_intor_physical_flaws") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pl.png"
        hover "gui/introduction/mother/buttons/mother_intro_pl_h.png"
        hotspot (64, 346, 212, 59) action Jump("prologue_mc_intro_personal_life") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pr.png"
        hover "gui/introduction/mother/buttons/mother_intro_pr_h.png"
        hotspot (62, 285, 212, 60) action Jump("prologue_mc_intro_personality") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pst.png"
        hover "gui/introduction/mother/buttons/mother_intro_pst_h.png"
        hotspot (68, 470, 206, 58) action Jump("prologue_mc_intro_past") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_tr.png"
        hover "gui/introduction/mother/buttons/mother_intro_tr_h.png"
        hotspot (63, 533, 212, 58) action Jump("prologue_mc_intro_traits") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

screen prologue_elena_intro:
    modal True
    add "gui/introduction/elena/elena_intro.png"

    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_mo.png"
        hover "gui/introduction/mother/buttons/mother_intro_mo_h.png"
        hotspot (181, 797, 126, 110) action Jump("prologue_p1_elena_profile") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/elena/buttons/elena_intro_acc.png"
        hover "gui/introduction/elena/buttons/elena_intro_acc_h.png"
        hotspot (653, 794, 210, 65) action Jump("prologue_elena_intro_accessories") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/elena/buttons/elena_intro_bd.png"
        hover "gui/introduction/elena/buttons/elena_intro_bd_h.png"
        hotspot (957, 606, 208, 59) action Jump("prologue_elena_intro_body") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/elena/buttons/elena_intro_fc.png"
        hover "gui/introduction/elena/buttons/elena_intro_fc_h.png"
        hotspot (984, 247, 207, 56) action Jump("prologue_elena_intro_face") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/elena/buttons/elena_intro_fs.png"
        hover "gui/introduction/elena/buttons/elena_intro_fs_h.png"
        hotspot (592, 434, 217, 59) action Jump("prologue_elena_intro_fashion_style") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/elena/buttons/elena_intro_hr.png"
        hover "gui/introduction/elena/buttons/elena_intro_hr_h.png"
        hotspot (755, 64, 207, 61) action Jump("prologue_elena_intro_hair") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_drm.png"
        hover "gui/introduction/mother/buttons/mother_intro_drm_h.png"
        hotspot (64, 160, 209, 58) action Jump("prologue_elena_intro_dreams_and_desires") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_fl.png"
        hover "gui/introduction/mother/buttons/mother_intro_fl_h.png"
        hotspot (68, 593, 205, 60) action Jump("prologue_elena_intro_flaws") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_fml.png"
        hover "gui/introduction/mother/buttons/mother_intro_fml_h.png"
        hotspot (66, 224, 205, 54) action Jump("prologue_elena_intro_family_friends") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_occ.png"
        hover "gui/introduction/mother/buttons/mother_intro_occ_h.png"
        hotspot (64, 407, 209, 59) action Jump("prologue_elena_intro_occupation") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pf.png"
        hover "gui/introduction/mother/buttons/mother_intro_pf_h.png"
        hotspot (66, 657, 207, 58) action Jump("prlogue_elena_intor_physical_flaws") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pl.png"
        hover "gui/introduction/mother/buttons/mother_intro_pl_h.png"
        hotspot (64, 346, 212, 59) action Jump("prologue_elena_intro_personal_life") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pr.png"
        hover "gui/introduction/mother/buttons/mother_intro_pr_h.png"
        hotspot (62, 285, 212, 60) action Jump("prologue_elena_intro_personality") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pst.png"
        hover "gui/introduction/mother/buttons/mother_intro_pst_h.png"
        hotspot (68, 470, 206, 58) action Jump("prologue_elena_intro_past") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_tr.png"
        hover "gui/introduction/mother/buttons/mother_intro_tr_h.png"
        hotspot (63, 533, 212, 58) action Jump("prologue_elena_intro_traits") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

screen melissa_intro:
    modal True
    add "gui/introduction/melissa/melissa_profile.png"

    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_mo.png"
        hover "gui/introduction/mother/buttons/mother_intro_mo_h.png"
        hotspot (181, 797, 126, 110) action Jump("melissa_meeting_m1") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/melissa/buttons/melissa_intro_acc.png"
        hover "gui/introduction/melissa/buttons/melissa_intro_acc_h.png"
        hotspot (1152, 450, 210, 60) action Jump("profile_melissa_intro_accessories") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/melissa/buttons/melissa_intro_bd.png"
        hover "gui/introduction/melissa/buttons/melissa_intro_bd_h.png"
        hotspot (903, 572, 212, 61) action Jump("profile_melissa_body") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/melissa/buttons/melissa_intro_fc.png"
        hover "gui/introduction/melissa/buttons/melissa_intro_fc_h.png"
        hotspot (652, 210, 211, 59) action Jump("profile_melissa_intro_face") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/melissa/buttons/melissa_intro_fs.png"
        hover "gui/introduction/melissa/buttons/melissa_intro_fs_h.png"
        hotspot (875, 403, 205, 56) action Jump("profile_melissa_intro_fashion_style") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/melissa/buttons/melissa_intro_hr.png"
        hover "gui/introduction/melissa/buttons/melissa_intro_hr_h.png"
        hotspot (930, 46, 211, 61) action Jump("profile_melissa_intro_hair") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_drm.png"
        hover "gui/introduction/mother/buttons/mother_intro_drm_h.png"
        hotspot (64, 160, 209, 58) action Jump("profile_melissa_dreams_and_desires") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_fl.png"
        hover "gui/introduction/mother/buttons/mother_intro_fl_h.png"
        hotspot (68, 593, 205, 60) action Jump("profile_melissa_intro_flaws") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_fml.png"
        hover "gui/introduction/mother/buttons/mother_intro_fml_h.png"
        hotspot (66, 224, 205, 54) action Jump("profile_melissa_intro_family_friends") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_occ.png"
        hover "gui/introduction/mother/buttons/mother_intro_occ_h.png"
        hotspot (64, 407, 209, 59) action Jump("profile_melissa_intro_occupation") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pf.png"
        hover "gui/introduction/mother/buttons/mother_intro_pf_h.png"
        hotspot (66, 657, 207, 58) action Jump("profile_melissa_intor_physical_flaws") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pl.png"
        hover "gui/introduction/mother/buttons/mother_intro_pl_h.png"
        hotspot (64, 346, 212, 59) action Jump("profile_melissa_intro_personal_life") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pr.png"
        hover "gui/introduction/mother/buttons/mother_intro_pr_h.png"
        hotspot (62, 285, 212, 60) action Jump("profile_melissa_intro_personality") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pst.png"
        hover "gui/introduction/mother/buttons/mother_intro_pst_h.png"
        hotspot (68, 470, 206, 58) action Jump("profile_melissa_intro_past") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_tr.png"
        hover "gui/introduction/mother/buttons/mother_intro_tr_h.png"
        hotspot (63, 533, 212, 58) action Jump("profile_melissa_intro_traits") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

screen bianca_intro:
    modal True
    add "gui/introduction/bianca/bianca_profile.png"

    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_mo.png"
        hover "gui/introduction/mother/buttons/mother_intro_mo_h.png"
        hotspot (181, 797, 126, 110) action Jump("bianca_meeting_m2") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/bianca/buttons/bianca_intro_acc.png"
        hover "gui/introduction/bianca/buttons/bianca_intro_acc_h.png"
        hotspot (619, 707, 210, 58) action Jump("profile_bianca_intro_accessories") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/bianca/buttons/bianca_intro_bd.png"
        hover "gui/introduction/bianca/buttons/bianca_intro_bd_h.png"
        hotspot (884, 454, 208, 56) action Jump("profile_bianca_body") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/bianca/buttons/bianca_intro_fc.png"
        hover "gui/introduction/bianca/buttons/bianca_intro_fc_h.png"
        hotspot (593, 212, 209, 56) action Jump("profile_bianca_intro_face") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/bianca/buttons/bianca_intro_fs.png"
        hover "gui/introduction/bianca/buttons/bianca_intro_fs_h.png"
        hotspot (860, 658, 204, 54) action Jump("profile_bianca_intro_fashion_style") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/bianca/buttons/bianca_intro_hr.png"
        hover "gui/introduction/bianca/buttons/bianca_intro_hr_h.png"
        hotspot (858, 54, 206, 53) action Jump("profile_bianca_intro_hair") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_drm.png"
        hover "gui/introduction/mother/buttons/mother_intro_drm_h.png"
        hotspot (64, 160, 209, 58) action Jump("profile_bianca_dreams_and_desires") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_fl.png"
        hover "gui/introduction/mother/buttons/mother_intro_fl_h.png"
        hotspot (68, 593, 205, 60) action Jump("profile_bianca_intro_flaws") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_fml.png"
        hover "gui/introduction/mother/buttons/mother_intro_fml_h.png"
        hotspot (66, 224, 205, 54) action Jump("profile_bianca_intro_family_friends") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_occ.png"
        hover "gui/introduction/mother/buttons/mother_intro_occ_h.png"
        hotspot (64, 407, 209, 59) action Jump("profile_bianca_intro_occupation") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pf.png"
        hover "gui/introduction/mother/buttons/mother_intro_pf_h.png"
        hotspot (66, 657, 207, 58) action Jump("profile_bianca_intor_physical_flaws") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pl.png"
        hover "gui/introduction/mother/buttons/mother_intro_pl_h.png"
        hotspot (64, 346, 212, 59) action Jump("profile_bianca_intro_personal_life") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pr.png"
        hover "gui/introduction/mother/buttons/mother_intro_pr_h.png"
        hotspot (62, 285, 212, 60) action Jump("profile_bianca_intro_personality") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_pst.png"
        hover "gui/introduction/mother/buttons/mother_intro_pst_h.png"
        hotspot (68, 470, 206, 58) action Jump("profile_bianca_intro_past") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagemap:
        idle "gui/introduction/mother/buttons/mother_intro_tr.png"
        hover "gui/introduction/mother/buttons/mother_intro_tr_h.png"
        hotspot (63, 533, 212, 58) action Jump("profile_bianca_intro_traits") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"


screen ps_room_inspection:
    modal True

    add "mc_room_morning_01"

    imagebutton:
        focus_mask True
        idle "gui/mc_room/door.png"
        hover "gui/mc_room/door_h.png"
        action Jump("prologue_p1_m2")
        hover_sound "sound_effects/buttons/door_hover.mp3" activate_sound "sound_effects/buttons/door_activate.mp3"

    imagebutton:
        focus_mask True
        idle "gui/mc_room/bed.png"
        hover "gui/mc_room/bed_h.png"
        action Jump("ps_room_inspection_01")
        hover_sound "sound_effects/buttons/bed_hover.mp3" activate_sound "sound_effects/blanket/blanket_1.mp3"

    imagebutton:
        focus_mask True
        idle "gui/mc_room/laptop.png"
        hover "gui/mc_room/laptop_h.png"
        action Jump("ps_room_inspection_02")
        hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"

    imagebutton:
        focus_mask True
        idle "gui/mc_room/br_wallpaper.png"
        hover "gui/mc_room/br_wallpaper_h.png"
        action Jump("ps_room_inspection_03")
        hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"

    imagebutton:
        focus_mask True
        idle "gui/mc_room/cars.png"
        hover "gui/mc_room/cars_h.png"
        clicked Jump("ps_room_inspection_04")
        hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"

    imagebutton:
        focus_mask True
        idle "gui/mc_room/pc.png"
        hover "gui/mc_room/pc_h.png"
        clicked Jump("ps_room_inspection_05")
        hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"

    imagebutton:
        focus_mask True
        idle "gui/mc_room/president.png"
        hover "gui/mc_room/president_h.png"
        clicked Jump("ps_room_inspection_06")
        hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"

    imagebutton:
        focus_mask True
        idle "gui/mc_room/family_photo.png"
        hover "gui/mc_room/family_photo_h.png"
        clicked Jump("ps_room_inspection_07")
        hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"

    imagebutton:
        focus_mask True
        idle "gui/mc_room/photos.png"
        hover "gui/mc_room/photos_h.png"
        clicked Jump("ps_room_inspection_08")
        hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"

    imagebutton:
        focus_mask True
        idle "gui/mc_room/br_box.png"
        hover "gui/mc_room/br_box_h.png"
        clicked Jump("ps_room_inspection_09")
        hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"

screen pcs_hallway:
    modal True
    if pcs_hallway_p1 and pcs_hallway_p2 and pcs_hallway_p3 == True:
        imagemap:
            idle "gui/custom_screens/prologue/pcs_hallway.jpg"
            hover "gui/custom_screens/prologue/pcs_hallway_h.jpg"
            hotspot (179, 797, 128, 109) action Jump("prologue_p1_m8") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        add "gui/custom_screens/prologue/pcs_hallway_locked.jpg"

    if pcs_hallway_p1 == False:
        imagebutton:
            focus_mask True
            idle "gui/custom_screens/prologue/pcs_hallway_p1.png"
            hover "gui/custom_screens/prologue/pcs_hallway_p1_h.png"
            clicked [SetVariable("pcs_hallway_p1", True), Jump("prologue_p1_m5")]
            hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
    else:
        add "gui/custom_screens/prologue/pcs_hallway_p1.png"

    if pcs_hallway_p2 == False:
        imagebutton:
            focus_mask True
            idle "gui/custom_screens/prologue/pcs_hallway_p2.png"
            hover "gui/custom_screens/prologue/pcs_hallway_p2_h.png"
            clicked [SetVariable("pcs_hallway_p2", True), Jump("prologue_p1_m6")]
            hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
    else:
        add "gui/custom_screens/prologue/pcs_hallway_p2.png"

    if pcs_hallway_p3 == False:
        imagebutton:
            focus_mask True
            idle "gui/custom_screens/prologue/pcs_hallway_p3.png"
            hover "gui/custom_screens/prologue/pcs_hallway_p3_h.png"
            clicked [SetVariable("pcs_hallway_p3", True), Jump("prologue_p1_m7")]
            hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
    else:
        add "gui/custom_screens/prologue/pcs_hallway_p3.png"

screen mother_note_01:
    modal True
    add "gui/notes/mother_note_01.png"
    imagebutton:
        focus_mask True
        idle "gui/classic_frame/classic_frame_bhide.png"
        hover "gui/classic_frame/classic_frame_bhide_h.png"
        action Jump("prologue_p1_m9")
        hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
screen mother_note_01_alt:
    modal True
    add "gui/notes/mother_note_01_alt.png"
    imagebutton:
        focus_mask True
        idle "gui/classic_frame/classic_frame_bhide.png"
        hover "gui/classic_frame/classic_frame_bhide_h.png"
        action Jump("prologue_p1_m9")
        hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"

screen prologue_mentors:
    modal True
    add "gui/mentors/mentors_screen.png"


    if mentor_bonito_unlock == True:
        imagebutton:
            focus_mask True
            idle "gui/mentors/mentor_bonito_unlocked.png"
            hover "gui/mentors/mentor_bonito_unlocked_h.png"
            action Jump("path_mentor_bonito")
            hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
    else:
        add "gui/mentors/mentor_bonito_locked.png"

    if mentor_oxmird_unlock == True:
        imagebutton:
            focus_mask True
            idle "gui/mentors/mentor_oxmird_unlocked.png"
            hover "gui/mentors/mentor_oxmird_unlocked_h.png"
            action Jump("path_mentor_oxmird")
            hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
    else:
        add "gui/mentors/mentor_oxmird_locked.png"

    if mentor_psy_unlock == True:
        imagebutton:
            focus_mask True
            idle "gui/mentors/mentor_psy_unlocked.png"
            hover "gui/mentors/mentor_psy_unlocked_h.png"
            action Notify("The content for this mentor is in development!")

            hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
    else:
        add "gui/mentors/mentor_psy_locked.png"

screen mother_profile_flashback:
    imagebutton:
        focus_mask True
        idle "gui/custom_screens/skip_flashback.png"
        hover "gui/custom_screens/skip_flashback_h.png"
        action Jump("mother_profile_flashback")
        hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"

screen avatars_screen:
    imagemap:
        idle "gui/avatars/screen/avatars_screen.jpg"
        hover "gui/avatars/screen/avatars_screen_h.jpg"

        hotspot (518, 92, 134, 168) action Jump("avatar_ps01") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (674, 94, 137, 169) action Jump("avatar_ps02") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (831, 97, 134, 166) action Jump("avatar_ps03") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (1026, 93, 138, 170) action Jump("avatar_ps04") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"


        hotspot (1344, 120, 142, 141) action Jump("avatar_pt01") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (1536, 121, 143, 144) action Jump("avatar_pt02") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (1725, 120, 146, 146) action Jump("avatar_pt03") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"


        hotspot (120, 509, 135, 162) action Jump("avatar_msc01") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (262, 503, 134, 168) action Jump("avatar_msc02") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (408, 512, 125, 158) action Jump("avatar_msc03") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (543, 528, 139, 143) action Jump("avatar_msc04") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (697, 529, 125, 137) action Jump("avatar_msc05") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (832, 501, 135, 164) action Jump("avatar_msc06") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (973, 504, 134, 161) action Jump("avatar_msc07") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (1110, 503, 134, 161) action Jump("avatar_msc08") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (1249, 504, 133, 161) action Jump("avatar_msc09") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (1386, 502, 134, 163) action Jump("avatar_msc10") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (1525, 503, 135, 160) action Jump("avatar_msc11") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (1666, 499, 142, 165) action Jump("avatar_msc12") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"

        hotspot (108, 680, 161, 192) action Jump("avatar_msc13") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (276, 681, 160, 191) action Jump("avatar_msc14") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
        hotspot (445, 681, 159, 192) action Jump("avatar_msc15") hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"


        hotspot (102, 386, 280, 92) action Jump("avatar_code_input") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (22, 976, 282, 91) action Jump("avatar_refuse") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"


    if patreon_avatars_locked == True:
        add "gui/avatars/screen/as_patron_avatar_1_locked.png"
    else:
        imagebutton:
            focus_mask True
            idle "gui/avatars/screen/as_patron_avatar_1.png"
            hover "gui/avatars/screen/as_patron_avatar_1_h.png"
            action Jump("avatar_ptr01")
            hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
    if patreon_avatars_locked == True:
        add "gui/avatars/screen/as_patron_avatar_2_locked.png"
    else:
        imagebutton:
            focus_mask True
            idle "gui/avatars/screen/as_patron_avatar_2.png"
            hover "gui/avatars/screen/as_patron_avatar_2_h.png"
            action Jump("avatar_ptr02")
            hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
    if patreon_avatars_locked == True:
        add "gui/avatars/screen/as_patron_avatar_3_locked.png"
    else:
        imagebutton:
            focus_mask True
            idle "gui/avatars/screen/as_patron_avatar_3.png"
            hover "gui/avatars/screen/as_patron_avatar_3_h.png"
            action Jump("avatar_ptr03")
            hover_sound "sound_effects/buttons/paper_hover.mp3" activate_sound "sound_effects/flipping_paper.mp3"
screen avatars_screen_buttons:
    add "gui/avatars/screen/avatars_screen_background.png"


    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_noavatar_button.png"
        hover "gui/avatars/screen/as_noavatar_button_h.png"
        action Jump("avatar_refuse")


    if patreon_avatars_locked == True:
        add "gui/avatars/screen/as_patron_avatar_1_locked.png"
    else:
        imagebutton:
            focus_mask True
            idle "gui/avatars/screen/as_patron_avatar_1.png"
            hover "gui/avatars/screen/as_patron_avatar_1_h.png"
            action Jump("avatar_ptr01")
    if patreon_avatars_locked == True:
        add "gui/avatars/screen/as_patron_avatar_2_locked.png"
    else:
        imagebutton:
            focus_mask True
            idle "gui/avatars/screen/as_patron_avatar_2.png"
            hover "gui/avatars/screen/as_patron_avatar_2_h.png"
            action Jump("avatar_ptr02")
    if patreon_avatars_locked == True:
        add "gui/avatars/screen/as_patron_avatar_3_locked.png"
    else:
        imagebutton:
            focus_mask True
            idle "gui/avatars/screen/as_patron_avatar_3.png"
            hover "gui/avatars/screen/as_patron_avatar_3_h.png"
            action Jump("avatar_ptr03")

    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_code_button.png"
        hover "gui/avatars/screen/as_code_button_h.png"
        action Jump("avatar_code_input")


    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_1.png"
        hover "gui/avatars/screen/as_av_1_h.png"
        action Jump("avatar_ps01")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_2.png"
        hover "gui/avatars/screen/as_av_2_h.png"
        action Jump("avatar_ps02")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_3.png"
        hover "gui/avatars/screen/as_av_3_h.png"
        action Jump("avatar_ps03")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_4.png"
        hover "gui/avatars/screen/as_av_4_h.png"
        action Jump("avatar_ps04")


    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_5.png"
        hover "gui/avatars/screen/as_av_5_h.png"
        action Jump("avatar_pt01")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_6.png"
        hover "gui/avatars/screen/as_av_6_h.png"
        action Jump("avatar_pt02")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_7.png"
        hover "gui/avatars/screen/as_av_7_h.png"
        action Jump("avatar_pt03")


    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_8.png"
        hover "gui/avatars/screen/as_av_8_h.png"
        action Jump("avatar_msc01")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_9.png"
        hover "gui/avatars/screen/as_av_9_h.png"
        action Jump("avatar_msc02")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_10.png"
        hover "gui/avatars/screen/as_av_10_h.png"
        action Jump("avatar_msc03")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_11.png"
        hover "gui/avatars/screen/as_av_11_h.png"
        action Jump("avatar_msc04")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_12.png"
        hover "gui/avatars/screen/as_av_12_h.png"
        action Jump("avatar_msc05")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_13.png"
        hover "gui/avatars/screen/as_av_13_h.png"
        action Jump("avatar_msc06")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_14.png"
        hover "gui/avatars/screen/as_av_14_h.png"
        action Jump("avatar_msc07")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_15.png"
        hover "gui/avatars/screen/as_av_15_h.png"
        action Jump("avatar_msc08")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_16.png"
        hover "gui/avatars/screen/as_av_16_h.png"
        action Jump("avatar_msc09")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_17.png"
        hover "gui/avatars/screen/as_av_17_h.png"
        action Jump("avatar_msc10")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_18.png"
        hover "gui/avatars/screen/as_av_18_h.png"
        action Jump("avatar_msc11")
    imagebutton:
        focus_mask True
        idle "gui/avatars/screen/as_av_19.png"
        hover "gui/avatars/screen/as_av_19_h.png"
        action Jump("avatar_msc12")

screen color_of_name_screen:
    imagemap:
        idle "gui/name_tag/color_of_name_screen.jpg"
        hover "gui/name_tag/color_of_name_screen_h.jpg"
        hotspot (77, 128, 157, 158) action Jump("cns_color_1") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (280, 128, 158, 156) action Jump("cns_color_2") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (484, 129, 156, 155) action Jump("cns_color_3") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (687, 129, 157, 157) action Jump("cns_color_4") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (889, 128, 157, 158) action Jump("cns_color_5") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (1092, 126, 159, 160) action Jump("cns_color_6") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (1295, 126, 157, 158) action Jump("cns_color_7") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (1496, 126, 161, 161) action Jump("cns_color_8") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (76, 345, 157, 157) action Jump("cns_color_9") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (278, 344, 160, 160) action Jump("cns_color_10") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (889, 128, 157, 158) action Jump("cns_color_11") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (482, 345, 159, 158) action Jump("cns_color_12") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"


        hotspot (22, 976, 282, 91) action Jump("color_refuse") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"









screen kiss_me_mentor_2_dds_fk:
    add "gui/dds/bars/bars_plate.png"
    vbox:
        xpos 0.83 ypos 0.19
        bar value StaticValue(pl.kiss_involvement,100):
            left_bar Frame("gui/dds/bars/dates_interest.png")
            right_bar Frame("gui/dds/bars/default.png")
            xmaximum 200
    vbox:
        xpos 0.74 ypos 0.19
        spacing 5
        text "{font=fonts/font_date_system.ttf}{size=35}Involvement"

    if pl.kiss_involvement <= 30:
        timer 0.10 repeat True action If(pl.kiss_involvement, true=SetVariable('pl.kiss_involvement', pl.kiss_involvement - 1), false=[Jump("dds_mentor_2_fk_fail")])
    elif pl.kiss_involvement >= 30 and pl.kiss_involvement <= 60:
        timer 0.25 repeat True action If(pl.kiss_involvement, true=SetVariable('pl.kiss_involvement', pl.kiss_involvement - 1), false=[Jump("dds_mentor_2_fk_fail")])
    else:
        timer 0.50 repeat True action If(pl.kiss_involvement, true=SetVariable('pl.kiss_involvement', pl.kiss_involvement - 1), false=[Jump("dds_mentor_2_fk_fail")])

    text "{color=#767676}{font=fonts/font_date_system.ttf}{size=25}Kissing" xpos 0.87 ypos 0.17
    imagebutton:
        focus_mask True
        idle "gui/mini_games/kissing/kiss_button.png"
        hover "gui/mini_games/kissing/kiss_button_h.png"
        action Jump("dds_mentor_2_fk_rk")

        if pl.kiss_involvement <= 30:
            at kiss_me_move_up_down_lvl_1()
        elif pl.kiss_involvement >= 30 and pl.kiss_involvement <= 60:
            at kiss_me_move_up_down_lvl_2()
        else:
            at kiss_me_move_up_down_lvl_3()
        hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagebutton:
        focus_mask True
        idle "gui/dds/bars/gave_up_button.png"
        hover "gui/dds/bars/gave_up_button_h.png"
        action [SetVariable("mc_reputation", mc_reputation-5), Notify("Reputation decreasing... You given up!"), Jump("dds_mentor_2_fk_fail")]
        hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    add "gui/text_icons/bad_repuation.png" xpos 0.880 ypos 0.30
screen kiss_me_reunion_fk:
    add "gui/dds/bars/bars_plate.png"
    vbox:
        xpos 0.83 ypos 0.19
        bar value StaticValue(ftk_involvement,100):
            left_bar Frame("gui/dds/bars/dates_interest.png")
            right_bar Frame("gui/dds/bars/default.png")
            xmaximum 200
    vbox:
        xpos 0.74 ypos 0.19
        spacing 5
        text "{font=fonts/font_date_system.ttf}{size=35}Involvement"
    timer 0.5 repeat True action If(ftk_involvement, true=SetVariable('ftk_involvement', ftk_involvement - 1), false=[Jump("kiss_me_reunion_fk_end")])
    text "{color=#767676}{font=fonts/font_date_system.ttf}{size=25}Kissing" xpos 0.87 ypos 0.17
    imagebutton:
        focus_mask True
        idle "gui/mini_games/kissing/kiss_button.png"
        hover "gui/mini_games/kissing/kiss_button_h.png"
        action Jump("kiss_me_reunion_fk_random_kiss")

        if ftk_involvement <= 25:
            at kiss_me_move_up_down_lvl_1()
        elif ftk_involvement >= 25 and ftk_involvement <= 75:
            at kiss_me_move_up_down_lvl_2()
        else:
            at kiss_me_move_up_down_lvl_3()
        hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    imagebutton:
        focus_mask True
        idle "gui/dds/bars/gave_up_button.png"
        hover "gui/dds/bars/gave_up_button_h.png"
        action [SetVariable("mc_reputation", mc_reputation-5), Notify("Reputation decreasing... You given up!"), Jump("kiss_me_reunion_fk_end")]
        hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    add "gui/text_icons/bad_repuation.png" xpos 0.880 ypos 0.30








screen navigation():
    vbox:
        style_prefix "navigation"
        xpos gui.navigation_xpos
        yalign 0.5
        spacing gui.navigation_spacing
        if not main_menu:
            textbutton _("Gallery") action ShowMenu("gallery")
            textbutton _("Achievements") action ShowMenu("achievements")
        if main_menu:
            textbutton _("Start") action Start()
        else:
            textbutton _("History") action ShowMenu("history")
            textbutton _("Save") action ShowMenu("save")
        textbutton _("Load") action ShowMenu("load")
        textbutton _("Preferences") action ShowMenu("preferences")
        if _in_replay:
            textbutton _("End Replay") action EndReplay(confirm=True)
        elif not main_menu:
            textbutton _("Main Menu") action MainMenu()
        textbutton _("About") action ShowMenu("about")
        if renpy.variant("pc") or (renpy.variant("web") and not renpy.variant("mobile")):

            textbutton _("Help") action ShowMenu("help")
        if renpy.variant("pc"):


            textbutton _("Quit") action Quit(confirm=not main_menu)


style navigation_button is gui_button
style navigation_button_text is gui_button_text
style navigation_button:
    hover_sound "sound_effects/buttons/misc_hover_3.mp3"
    activate_sound "sound_effects/buttons/misc_activate_5.mp3"
    size_group "navigation"
    properties gui.button_properties("navigation_button")
style navigation_button_text:
    hover_size 40
    properties gui.button_text_properties("navigation_button")








image main_menu_background:
    choice:
        "gui/main_menu/background/001.jpg" with Dissolve(0.5, alpha=True)
        xpos 0 ypos -1000
        xanchor 1500 yanchor 0
        linear 20.0 xpos 0 ypos 0
        xpos 0 ypos 1000
        xanchor 1500 yanchor 1000
        linear 20.0 xpos 0 ypos 0
    choice:
        "gui/main_menu/background/002.jpg" with Dissolve(0.5, alpha=True)
        xpos 0 ypos -1000
        xanchor 300 yanchor 0
        linear 20.0 xpos 0 ypos 0
        xpos 0 ypos 1000
        xanchor 300 yanchor 1000
        linear 20.0 xpos 0 ypos 0
    choice:
        "gui/main_menu/background/003.jpg" with Dissolve(0.5, alpha=True)
        xpos 0 ypos -1000
        xanchor 1300 yanchor 0
        linear 20.0 xpos 0 ypos 0
        xpos 0 ypos 1000
        xanchor 1300 yanchor 1000
        linear 20.0 xpos 0 ypos 0
    choice:
        "gui/main_menu/background/004.jpg" with Dissolve(0.5, alpha=True)
        xpos 0 ypos -1000
        xanchor 700 yanchor 0
        linear 20.0 xpos 0 ypos 0
        xpos 0 ypos 1000
        xanchor 700 yanchor 1000
        linear 20.0 xpos 0 ypos 0
    choice:
        "gui/main_menu/background/005.jpg" with Dissolve(0.5, alpha=True)
        xpos 0 ypos -1000
        xanchor 300 yanchor 0
        linear 20.0 xpos 0 ypos 0
        xpos 0 ypos 1000
        xanchor 300 yanchor 1000
        linear 20.0 xpos 0 ypos 0
    choice:
        "gui/main_menu/background/006.jpg" with Dissolve(0.5, alpha=True)
        xpos 0 ypos -1000
        xanchor 1200 yanchor 0
        linear 20.0 xpos 0 ypos 0
        xpos 0 ypos 1000
        xanchor 1200 yanchor 1000
        linear 20.0 xpos 0 ypos 0
    choice:
        "gui/main_menu/background/007.jpg" with Dissolve(0.5, alpha=True)
        xpos 0 ypos -1000
        xanchor 1200 yanchor 0
        linear 20.0 xpos 0 ypos 0
        xpos 0 ypos 1000
        xanchor 1200 yanchor 1000
        linear 20.0 xpos 0 ypos 0
    choice:
        "gui/main_menu/background/008.jpg" with Dissolve(0.5, alpha=True)
        xpos 0 ypos -1000
        xanchor 1500 yanchor 0
        linear 20.0 xpos 0 ypos 0
        xpos 0 ypos 1000
        xanchor 1500 yanchor 1000
        linear 20.0 xpos 0 ypos 0
    repeat

image default_main_menu = Movie(play = "animations/gui/default_main_menu.mp4")
screen main_menu_animation():
    add 'main_menu'
screen main_menu_navigation():
    add "default_main_menu"
    add "gui/main_menu/weekly_update.png"
    imagemap:
        idle "gui/main_menu/main_menu.png"
        hover "gui/main_menu/main_menu_h.png"
        hotspot (816, 209, 279, 85) action Start() hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (818, 302, 283, 83) action ShowMenu("load") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (818, 392, 278, 83) action ShowMenu("preferences") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (815, 481, 279, 84) action ShowMenu("about") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (816, 570, 281, 90) action ShowMenu("gallery") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (816, 663, 278, 84) action ShowMenu("extra") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (816, 846, 281, 88) action Quit(confirm=not main_menu) hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (816, 945, 156, 69) action OpenURL("https://www.patreon.com/waifston") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (1013, 939, 79, 81) action OpenURL("https://boosty.to/waifston") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (876, 1025, 203, 42) action OpenURL("https://subscribestar.adult/waifston") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (668, 982, 138, 85) action ShowMenu("changelog") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (667, 892, 138, 83) action ShowMenu("schedule") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        hotspot (668, 798, 134, 85) action ShowMenu("delete_persistent_data") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"


        hotspot (815, 756, 279, 85) action ShowMenu("achievements_rewards") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"

        hotspot (1120, 892, 139, 83) action ShowMenu("first_sex") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"

        hotspot (1120, 984, 137, 84) action ShowMenu("achievements") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"

        hotspot (0, 348, 346, 292) action OpenURL("https://boosty.to/waifston") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"

screen main_menu():




    style_prefix "main_menu" tag menu

    add gui.main_menu_background


    frame








    use main_menu_navigation

style main_menu_frame is empty
style main_menu_vbox is vbox
style main_menu_text is gui_text
style main_menu_title is main_menu_text
style main_menu_version is main_menu_text

style main_menu_frame:
    xsize 420
    yfill True

    background "gui/overlay/main_menu.png"

style main_menu_vbox:
    xalign 1.0
    xoffset -30
    xmaximum 1200
    yalign 1.0
    yoffset -30

style main_menu_text:
    properties gui.text_properties("main_menu", accent=True)

style main_menu_title:
    properties gui.text_properties("title")

style main_menu_version:
    properties gui.text_properties("version")















style custom_notify:
    outlines [ (absolute(1), "#ff79af", absolute(0), absolute(0)) ]

screen notify(message):
    zorder 100
    style_prefix "notify"
    frame at notify_transition:
        if notify_custom_1 == True:
            xcenter 0.5

        if notify_custom_2 == True:
            xpos 0.175

        if notify_custom_3 == True:
            ycenter 0.08

        if notify_custom_4 == True:
            xpos 0.34
            ypos 0.08
        text "{color=#d9edff}{outlinecolor=#61bbff}{size=30}{font=images/fonts/font_notify.ttf}[message!tq]{/outlinecolor}"
    timer 3.25 action Hide('notify')

default notify_custom_1 = False
default notify_custom_2 = False
default notify_custom_3 = False
default notify_custom_4 = False
screen custom_notify(message):
    zorder 100
    style_prefix "notify"
    fixed at notify_appear:
        xpos 800
        ypos 25
        add "gui/notify.png"
        text "{color=#d9edff}{outlinecolor=#61bbff}{size=33}{font=images/fonts/font_notify.otf}[message!tq]{/outlinecolor}" ypos 10 xpos 5:
            outlines [ (absolute(1), "#ff79af", absolute(0), absolute(0)) ]
    timer 3.25 action Hide('notify')
transform notify_appear:
    on show:
        alpha 0
        linear .25 alpha 1.0
    on hide:
        linear .5 alpha 0.0

style notify_frame is empty
style notify_text is gui_text

style notify_frame:
    ypos gui.notify_ypos

    background Frame("gui/notify.png", gui.notify_frame_borders, tile=gui.frame_tile)
    padding gui.notify_frame_borders.padding

style notify_text:
    properties gui.text_properties("notify")








screen quick_menu():

    zorder 100
    if show_quick_menu:
        if quick_menu:
            fixed:
                style_prefix "quick"
                xpos 0.70
                ypos 0.65
                imagemap:
                    idle "gui/quick_menu/quick_menu.png"
                    hover "gui/quick_menu/quick_menu_h.png"

                    hotspot (29, 98, 85, 97) action QuickSave() hover_sound "sound_effects/buttons/quick_save_hover.mp3" activate_sound "sound_effects/buttons/quick_save_activate.mp3"

                    hotspot (212, 89, 142, 34) action Rollback() hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

                    hotspot (213, 124, 138, 36) action ShowMenu('preferences') hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

                    hotspot (354, 126, 40, 42) clicked SetVariable('quick_menu', False) hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
        else:
            fixed:
                style_prefix "quick"
                xpos 0.70
                ypos 0.65
                imagemap:
                    idle "gui/quick_menu/hidden_quick_menu.png"
                    hover "gui/quick_menu/hidden_quick_menu_h.png"

                    hotspot (355, 125, 41, 43) clicked SetVariable('quick_menu', True)

default quick_menu = True

style quick_button is default
style quick_button_text is button_text

style quick_button:
    properties gui.button_properties("quick_button")

style quick_button_text:
    properties gui.button_text_properties("quick_button")








screen nun_response_1(img):
    add img pos (550, 200)
screen nun_response_2(img):
    add img pos (550, 200)
screen nun_response_3(img):
    add img pos (550, 200)



screen nun_response_1:
    zorder 300
screen nun_response_2:
    zorder 300
    add "gui/yesno/nun_response_2.png" xalign .5 yalign .5
screen nun_response_3:
    zorder 300
    add "gui/yesno/nun_response_3.png" xalign .5 yalign .5
screen nun_response_4:
    zorder 300
    add "gui/yesno/nun_response_4.png" xalign .5 yalign .5
screen nun_response_5:
    zorder 300
    add "gui/yesno/nun_response_5.png" xalign .5 yalign .5
screen confirm(message, yes_action, no_action):
    zorder 200
    modal True
    if message==layout.QUIT:
        fixed:
            add "gui/overlay/confirm.png"
            vbox:
                xalign .5
                yalign .5
                spacing 30
                imagemap:
                    idle "gui/yesno/quit_message.jpg"
                    hover "gui/yesno/quit_message_h.jpg"
                    hotspot (96, 339, 283, 89) action (yes_action) hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3" hovered [Show("nun_response_2"),Hide("nun_response_1")] unhovered [Hide("nun_response_2"), Show("nun_response_1")]
                    hotspot (390, 384, 278, 86) action [Hide("nun_response_1"),Hide("nun_response_1"),Hide("nun_response_2"),Hide("nun_response_3"),Hide("nun_response_4"),Hide("nun_response_5"),(no_action)] hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3" hovered [Show("nun_response_4"),Hide("nun_response_1")] unhovered [Hide("nun_response_4"), Show("nun_response_1")]
                    hotspot (334, 258, 140, 66) action [Hide("nun_response_1"),Hide("nun_response_1"),Hide("nun_response_2"),Hide("nun_response_3"),Hide("nun_response_4"),Hide("nun_response_5"),OpenURL("https://www.patreon.com/waifston")] hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3" hovered [Show("nun_response_3"),Hide("nun_response_1")] unhovered [Hide("nun_response_3"), Show("nun_response_1")]
    else:
        style_prefix "confirm"
        add "gui/overlay/confirm.png"
        frame:
            has vbox:
                xalign .5
                yalign .5
                spacing 30
            label _(message):
                style "confirm_prompt"
                xalign 0.5
            hbox:
                xalign 0.5
                spacing 100
                textbutton _("Yes") action yes_action
                textbutton _("No") action no_action








screen game_menu(title, scroll=None, yinitial=0.0):

    style_prefix "game_menu"

    if main_menu:
        add gui.main_menu_background
    else:
        add gui.game_menu_background

    frame:
        style "game_menu_outer_frame"

        has hbox


        frame:
            style "game_menu_navigation_frame"

        frame:
            style "game_menu_content_frame"

            if scroll == "viewport":

                viewport:
                    yinitial yinitial
                    scrollbars "vertical"
                    mousewheel True
                    draggable True
                    pagekeys True

                    side_yfill True

                    has vbox
                    transclude

            elif scroll == "vpgrid":

                vpgrid:
                    cols 1
                    yinitial yinitial

                    scrollbars "vertical"
                    mousewheel True
                    draggable True
                    pagekeys True

                    side_yfill True

                    transclude

            else:

                transclude

    use navigation

    textbutton _("Return"):
        style "return_button"

        action Return()

    label title

    if main_menu:
        key "game_menu" action ShowMenu("main_menu")








screen schedule:
    modal True
    imagebutton:
        focus_mask True
        idle "gui/schedule.jpg"
        hover "gui/schedule_h.jpg"
        action Hide("schedule")
        xpos 450 ypos 050









screen first_sex():
    tag menu
    add "gui/first_sex/first_sex_background_1.jpg"

    if persistent.elena_first_sex == True:
        imagemap:
            ground "gui/gallery/empty.png"
            idle "gui/first_sex/elena_first_sex_unlocked.png"
            hover "gui/first_sex/elena_first_sex_unlocked_hover.png"
            hotspot (12, 18, 540, 1100) action Replay("elena_first_sex_preparations") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
    else:
        add "gui/first_sex/elena_first_sex_locked.png"

    if persistent.alice_first_sex == True:
        imagemap:
            ground "gui/gallery/empty.png"
            idle "gui/first_sex/alice_first_sex_unlocked.png"
            hover "gui/first_sex/alice_first_sex_unlocked_hover.png"
            hotspot (884, 107, 586, 993) action Replay("alice_first_sex_preparations") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
    else:
        add "gui/first_sex/alice_first_sex_locked.png"

    if persistent.melissa_first_sex == True:
        imagemap:
            ground "gui/gallery/empty.png"
            idle "gui/first_sex/melissa_first_sex_unlocked.png"
            hover "gui/first_sex/melissa_first_sex_unlocked_hover.png"
            hotspot (471, 170, 480, 938) action Replay("melissa_first_sex_preparations") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
    else:
        add "gui/first_sex/melissa_first_sex_locked.png"

    if persistent.bianca_first_sex == True:
        imagemap:
            xpos 30
            ground "gui/gallery/empty.png"
            idle "gui/first_sex/bianca_first_sex_unlocked.png"
            hover "gui/first_sex/bianca_first_sex_unlocked_hover.png"
            hotspot (1392, 129, 525, 1100) action Replay("bianca_first_sex_preparations") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
    else:
        add "gui/first_sex/bianca_first_sex_locked.png"

    imagemap:
        idle "gui/gallery/gallery_menu_next.png"
        hover "gui/gallery/gallery_menu_next_h.png"
        hotspot (1626, 980, 279, 86) action ShowMenu("first_sex_alt") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"


    imagemap:
        idle "gui/gallery/gallery_menu_hide.png"
        hover "gui/gallery/gallery_menu_hide_h.png"
        hotspot (22, 980, 280, 85) action Return() hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
screen first_sex_alt():
    tag menu
    add "gui/first_sex/first_sex_background_1.jpg"


    if persistent.sofia_first_sex == True:
        imagemap:
            ground "gui/gallery/empty.png"
            idle "gui/first_sex/sofia_first_sex_unlocked.png"
            hover "gui/first_sex/sofia_first_sex_unlocked_hover.png"
            hotspot (0, 0, 600, 1100) action Replay("sofia_first_sex_preparations") hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
    else:
        add "gui/first_sex/sofia_first_sex_locked.png"

    imagemap:
        idle "gui/gallery/gallery_menu_back.png"
        hover "gui/gallery/gallery_menu_back_h.png"
        hotspot (23, 979, 279, 85) action [Hide("first_sex_alt"),ShowMenu("first_sex")] hover_sound "sound_effects/buttons/hover_button.mp3" activate_sound "sound_effects/buttons/activate_button.mp3"
# Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc
