








label church_entrance_event_type_2:





    scene church_quest_1_1 with dissolve
    el "On day one, Saint Sophia gifted her golden and blessed cross necklace to the people of Pristine Hills."
    scene church_quest_1_2 with dissolve
    el "'May God's blessing be always upon you, my dear friends!' - She said."
    el "On day two, she presented the beggar with her silver ring."
    el "'Poor soul, suffer no more. Here, take my ring. Sell it and buy yourself food.' - Saint Sophia kindly said to a beggar."
    el "The story does not say where the two artifacts have gone."
    el "But if the legend is true, the one who collects all of the holy artifacts from Saint Sophia will obtain eternal youth."
    el "His body and soul will remain forever young."
    scene church_quest_1_3 with dissolve
    el "That's the end. Thank you for listening."
    el "Anyone have questions for me?"
    scene church_quest_1_4 with dissolve
    unk_f "Ehm... No? Just glad it's over."
    unk_f "I'm tired of sitting here, wasting my time."
    scene church_quest_1_5 with dissolve
    unk_m "Yo! W-Wait! I have a question!"
    unk_m "Mother Elizabeth? Do you actually believe in this legend?"
    scene church_quest_1_4 with dissolve
    unk_f "Jeez, don't ask stupid questions, Goblin. Of course, she doesn't believe it."
    unk_f "She is making money off of it! It's all just a big... show."
    scene church_quest_1_3 with dissolve
    el "It saddens me that you are think about me in this way."
    el "I believe the legend."
    el "I know for sure that Saint Sophia existed and walked the earth, blessing the commonfolk with her heroism and love for God."
    scene church_quest_1_4 with dissolve
    unk_f "Yeah. Right. Can I go home now?"
    scene church_quest_1_5 with dissolve
    unk_m "That'd be cool if the legend is actually real. Wish I could find those artifacts and become forever young!"
    unk_m "If I remained young, I could spread my music for eternity! Haha!"
    scene church_quest_1_4 with dissolve
    unk_f "{b}*Sigh*...{/b}"
    unk_f "I can't believe I live side by side with this guy."
    scene church_quest_1_6 with dissolve
    pause
    scene church_quest_1_7 with dissolve
    el "Oh, a parishioner!"
    el "Mr.[family]. Good day to you."
    mc "Mhm."

    scene black with dissolve
    pause



    menu:
        "What's the legend?" if True:
            mc "What's the legend again? Oh, hello, by the way."
            scene church_first_visit_6 with dissolve
            el "Saint Sophia used to have four holy artifacts which God himself presented to her."
            el "Through her short life, she donated all of them to the people of Pristine Hills."
            el "The old legend says that if a person collects all the artifacts, he will obtain eternal youth."
            jump church_interior_the_legend
        "Truth" if True:
            mc "Sounds legit. I believe Saint Sophia really existed, and so did her artifacts."
            scene church_first_visit_8 with dissolve
            unk_f "Oh... Great... Another nuthead."
        "False" if True:
            mc "Dunno. It all sounds like some made-up malarkey. I don't believe it."
            scene church_first_visit_9 with dissolve
            unk_f "Ah, look. At least here is someone with the right frame of mind."

    scene church_first_visit_10 with dissolve
    unk_f "That's it. I'm done wasting my time here. The lesson is over at last. I'm returning back home."
    unk_f "Goblin? Are you coming with me?"
    scene church_first_visit_5 with dissolve
    unk_m "Ehm... Aye! Wait for me!"
    scene church_first_visit_11 with dissolve
    el "Leave with peace, my friends. I'll make sure to tell Principal Sox that you have both successfully finished the teachings."
    el "For today."
    unk_f "Yeah, yeah."
    unk_m "Where did ya get the smoke?"
    unk_f "Stole it."
    unk_m "From a nun?"
    unk_f "No, from Uncle Sam! Move your butt!"
    scene black with dissolve
    play sound "sound_effects/house/open_door_1.mp3"
    mc_t "(The youngsters have left the church.)"
    scene church_first_visit_6 with dissolve
    el "Now, I'll gladly devote my attention to you, my dear friend!"
    scene anime_c_elizabeth_daytime_idle with dissolve
    el "[name]. You came in the right time!"
    el "We are in distress!"
    el "Would you please provide a hand of help to us?"
    el "The newcomers! We expect arrival of the new service people to the church."
    el "But I have no one send to meet them."
    el "I'm afraid they may get lost in the forest."
    el "I cannot abandon my duty, even for an hour."
    el "That's why I'm asking you for help, [name]!"
    el "Please, accompany the newcomers to the church!"
    menu:
        "All right" if True:
            jump church_newcomers_quest
        "Can't do" if True:
            mc "Can't do. Not now."
            scene c_elizabeth_evening_talk_1 with dissolve
            el "{b}*Sigh*{/b}... Guess I'll wait then till you change your mind."

            $ church_prologue_refuse = True
            jump map_global




    play music "images/ost/church_theme_1.mp3" fadein 1.0
    scene church_entrance_goblin_1_1 with wiperight
    pause
    scene church_entrance_goblin_1_2 with dissolve
    mc "...?"

    stop music fadeout 1.0
    scene church_entrance_goblin_1_5 with dissolve
    unk_m "H-HEY!"
    unk_m "Dude! Hold up a minute."

    play music "images/ost/misc_music_1.mp3" fadein 1.0
    scene church_entrance_goblin_1_4
    mc "Wait, who are you?"
    scene church_entrance_goblin_1_3
    lilgob "The name's Justin, aka Lil Goblin."
    lilgob "I'm not from around here, Colossus Ville is my turf."
    lilgob "We met each other in the church not so long ago."
    lilgob "Remember?"
    scene church_entrance_goblin_1_4
    mc "Right. Good to see you again."
    mc "Bye."
    scene church_entrance_goblin_1_5
    lilgob "Hold on! Don't leave! Please."
    lilgob "Bro... Can you help me with something?"
    lilgob "..Dunno how to put this."
    lilgob "I need help with a girl."
    lilgob "There is this one girl, a mean sort of girl."
    lilgob "Yeah...mean, annoying and rude. But damn, I like her so much."
    lilgob "I can't spot any of her flaws. To me, she is just perfect."
    lilgob "Help me, bro. I have no one else to talk to about it, no one to ask for help."
    lilgob "I've searched the whole town. There is NOT a SINGLE guy around here."
    lilgob "You seem to be being the only man in the town."
    lilgob "Isn't that right?"
    scene church_entrance_goblin_1_4
    mc "Mhm."
    mc "What exactly do you want from me?"
    scene church_entrance_event_type_2_1 with dissolve
    lilgob "{b}*Sigh*{/b}... This girl."
    lilgob "Can you find out whether she's dating someone already or not?"
    lilgob "I'm her friend, but damn, I don't know shit about her personal life."
    lilgob "I admit that it's my fault. I'm too scared to ask her about it."
    lilgob "I just... just like her too much."
    lilgob "She is right inside the door, in the church."
    lilgob "Help me, bro!"
    jump church_entrance_event_type_2_goblin_talk

    label church_entrance_event_type_2_goblin_talk:
        menu:
            "{color=#db8a38}I'll help you{/color} {image=gui/text_icons/reputation.png}" if True:

                $ Main_Character.reputation  += 5
                play sound "images/sound_effects/reputation/reputation_positive.mp3"
                $ renpy.notify("The pillar of the community! Reputation increased!")
                if Main_Character.reputation >= 100:
                    $ Main_Character.reputation = 100

                mc "Sure thing. I'll try to help you."
                lilgob "Thanks, bro! Thanks a lot!"
                lilgob "She is in the church! A brunette girl. Wearing black. You saw her with me back when we first met!"
                lilgob "All you need to do is to ask her - Is she dating someone? Is she single?"
                lilgob "That's it! Nothing more! Okay?"
                lilgob "Come back to me with the info once you have it."
                mc "Got it."
                mc "I'll do my best."

                $ quick_bar = False
                $ show_quick_menu = False

                stop noon_summer_sunny fadeout 1.0
                scene black with dissolve


                play sound "sound_effects/quests/quest_took.wav"
                call screen g_notification_secondary_new_quest with slideleft
                $ Main_Character.secondary_quest_01_shown = True

                $ quick_bar = True
                $ show_quick_menu = True

                pause
                play sound "sound_effects/house/open_door_1.mp3"
                scene church_entrance_goblin_1_6 with dissolve
                pause
                scene church_entrance_goblin_1_7 with dissolve
                mc "..."
                unk_f "...?"
                mc "Can I sit here?"
                unk_f "...Yeah, I guess."
                unk_f "Go ahead."
                scene church_entrance_event_type_2_2 with dissolve
                mc "Hi."
                unk_f "..."
                mc "New to Pristine Hills?"
                unk_f "...Yeah."
                mc "I live here, so I know every single spot. Wanna me to show you around? You seem to be bored sitting here in the church."
                unk_f "I'm not interested in this shit hole town."
                unk_f "Let me alone, stranger."
                mc "Huh."
                mc "What does interest you then?"
                unk_f "Clearly, it is none of your business what interests me."
                mc "Oh, come on. I can tell you're bored. I could say a few words to Mother Elizabeth so that she could give you a day off."
                unk_f "..."
                unk_f "An interesting suggestion."
                unk_f "Go on."
                mc "I live here, and I could use my influence to make the nun let you roam freely for a day."
                mc "I'll just tell the nun that I'm showing you around town."
                unk_f "And why would you do that? Where is that kindness coming from?"
                mc "Just like you, I'm also bored. I want to hang out with someone my own age."
                mc "Now, what do you say?"
                unk_f "You can try to talk to her. I'm tired of sitting here anyways."
                mc "Great. Wait here."
                scene black with dissolve
                mc_t "(I have a few words with Mother Elizabeth, and she was kind enough to allow the girl to go.)"
                scene church_entrance_event_type_2_2 with dissolve
                mc "We're lucky it was not Mother Rosalinda who is babysitting you, but Mother Elizabeth. She is more kind and understanding."
                mc "You are free to go, young lady."
                unk_f "...That was quick."
                unk_f "What did she said?"
                mc "I already told you - You are free to go with me on a tour!"
                mc "Let's move out."
                unk_f "All right. But you aren't actually going to show me the town, are you? I mean, it was an excuse, right?"
                menu:
                    "Why not have a tour?" if True:

                        $ church_entrance_event_type_1_outcome_2 = True
                        mc "Huh? Why not have a tour?"
                        mc "You have, what, some other business to attend to?"
                        unk_f "No..."
                        mc "Then let's go."
                        play sound "sound_effects/house/open_door_1.mp3"
                        scene black with dissolve
                        mc_t "(We left the church and headed towards the main street of Pristine Hills.)"
                        mc_t "(No sign of Goblin on the streets. He must have be hiding somewhere waiting to hear the outcome.)"

                        play noon_summer_sunny "images/sound_effects/environment_ambience/noon_summer_sunny.mp3" fadein 1.0
                        scene church_entrance_event_type_2_3 with dissolve
                        unk_f "Ah, fresh air."
                        unk_f "How long have you been living here?"
                        mc "Since the day I was born. This is my hometown."
                        mc "Do you like Pristine Hills?"
                        unk_f "{b}*Sigh*{/b}... It's just a provincial, boring town. Nothing much to look at."
                        unk_f "Please. Don't be like Justin, asking me trivial questions to fill the empty holes in our conversation."
                        mc "I'm just trying to be nice."
                        mc "And what about Justin? What's wrong with him, hm?"
                        unk_f "Well, nothing seriously wrong. It's just that he's too soft and... I dunno, annoying."
                        unk_f "I mean, he is too soft around me."
                        unk_f "With other people he acts more confident."
                        unk_f "Hell, he is a public person, a rapper!"
                        unk_f "The guy has confidence, clearly."
                        unk_f "But that confidence always dissapears right before my eyes."
                        unk_f "And I don't know why."
                        unk_f "Hah."
                        mc "Maybe he likes you?"
                        unk_f "?!"
                        unk_f "No."
                        unk_f "God, no."
                        mc "There is no other explanation. If a guy acts soft and shy around you, you may be a person he's interested in."
                        unk_f "Oh, I dunno. I never thought about him that way."
                        mc "Are you dating someone already?"
                        unk_f "Yeah. I have BF. But he's not from around here. I mean, not from Paradia. He is from the States."
                        mc "Are you very close to one another?"
                        unk_f "Close enough to call each other sweet names."
                        unk_f "Though I have never met him in person, only through the internet."
                        mc "Hm, I see."
                        mc "Look, I'm not going to get involved in your personal life."
                        mc "I just want to tell you, Goblin looks like a nice guy. And he clearly likes you."
                        mc "Relationships conducted over the internet might not be safe. Who knows who or what may be on the other side of the monitor."
                        mc "Be careful."
                        mc "That's all."
                        mc "I'll leave you now."
                        unk_f "Hm?!"
                        unk_f "What's the matter? Won't be showing me all around town, huh?"
                        mc "You know what, I don't think it's needed. My company doesn't entertain you much."
                        unk_f "Thanks for the help anyway, stranger."
                        mc "[name] is my name."
                        mc "So long."
                        scene black with dissolve
                        mc_t "(I left the young girl and headed towards the church to meet back up with Goblin.)"
                        jump church_entrance_event_type_2_end
                    "About Goblin" if True:

                        $ church_entrance_event_type_1_outcome_1 = True
                        mc "..."
                        mc "...No."
                        mc "Clever girl you are."
                        mc "You are free to do whatever you want. But first, I need to ask you about something."
                        unk_f "Go ahead. You've earned that right."
                        mc "What do you think about Justin?"
                        unk_f "Justin? You mean, Lil Goblin?"
                        unk_f "...? Did he send you to ask me about him? Jeez, never knew he was such a coward."
                        unk_f "What do I think about him? Well, I don't like him. Not my type of guy."
                        unk_f "If he wanted something from me, he could have just asked. But not send a stranger to do the dirty work for him."
                        scene church_entrance_goblin_1_8 with dissolve
                        unk_f "Anyway, there you have it."
                        unk_f "Farewell."
                        unk_f "Stranger."
                        scene black with dissolve
                        pause
                        play sound "sound_effects/house/open_door_1.mp3"
                        jump church_entrance_event_type_2_end
            "{color=#877563}It's not my business{/color} {image=gui/text_icons/bad_repuation.png}" if True:

                stop music fadeout 1.0

                $ Main_Character.reputation -= 1
                play sound "images/sound_effects/reputation/reputation_negative.mp3"
                $ renpy.notify("Ignorant citizen... Reputation has dropped!")

                mc "Look, Goblin. That's not my business."
                mc "Bye."
                lilgob "Ah, fuck it."
                lilgob "This is why we can't have nice things. Everyone cares only about themselves."
                play sound "sound_effects/house/open_door_1.mp3"

                play music "images/ost/church_shop_theme_1.mp3" fadein 1.0
                jump church_interior
            "What do I get from all this?" if True:
                mc "What do I get from all this?"
                lilgob "Good point, bro."
                lilgob "What can I offer you, hm?"
                lilgob "Oh... Lemme think. Money? No. I'm broke."
                lilgob "I have nothing to offer but my gratitude."
                lilgob "Perhaps if we meet again I can pay back my debt to you."
                lilgob "So, will ya help me or not?"
                jump church_entrance_event_type_2_goblin_talk
            "Do you come here often?" if True:
                mc "Do you come here often?"
                lilgob "Eh?"
                lilgob "Only on Sundays. The damn teach sent me here for re-education."
                lilgob "She said I'm too focused on music, not on studying."
                lilgob "Well, are ya gonna help me or not?"
                jump church_entrance_event_type_2_goblin_talk


label church_entrance_event_type_2_end:
    scene church_entrance_event_type_2_1 with dissolve
    mc "Hi again."
    lilgob "Yeah, hi!"

    if church_entrance_event_type_1_outcome_1 == True:
        lilgob "I saw her leaving the church in a hurry."
        lilgob "So?! What did she say?! Come on, man! Tell me!"
    elif True:
        lilgob "You been talking to her, right? I saw you two leaving the church!"
        lilgob "So what's the deal?! Come on, man! Tell me!"

    menu:
        "She's not single" if church_entrance_event_type_1_outcome_1 == False:
            mc "Justin, buddy... That girl is not single, she is dating someone already."
            mc "That's bad news."
            lilgob "C-Crap!"
            mc "But hold on, I have some good news too."
            mc "The boy she is dating is not even in Paradia, he is from different country. Far beyond the ocean."
            mc "So, you may have a chance, my man."
            lilgob "Ah, dammit."
            lilgob "Why's it always gotta be so damn complicated."
            mc "That's life, my friend. You gotta fight for your girl."
            lilgob "Yeah, I know."
            lilgob "Don't think of me as being some kind of a pushover, eh?"
            lilgob "I know. You gotta FIGHT to survive! FIGHT for the pussy! I was raised by the streets, and I know this cruel rule of life."
            lilgob "But... But, you know... when it comes to her... Her name is Veronica actually. I'm powerless, man!"
            lilgob "What should I do now? Any suggestions?"
            menu:
                "Fight for your girl" if True:
                    mc "If you truly like her, fight for her. Fight for your girl!"
                    mc "I'm telling you from my experience, you should FIGHT. Screw her BF. So she's dating someone. That doesn't mean shit."
                    mc "FIGHT."
                    mc "Fight like a man."
                    lilgob "All right, I will... try."
                    lilgob "Thanks for the help, bro. Appreciate it."
                    lilgob "I hope we can meet again and have a beer together."
                    mc "Me too."
                    mc "Bye, Justin. Stay safe."


                    $ church_entrance_event_type_1_outcome_3 = True

                    stop music fadeout 1.0
                    stop noon_summer_sunny fadeout 1.0
                    $ quick_bar = False
                    $ show_quick_menu = False
                    scene black with dissolve
                    play sound "sound_effects/quests/quest_completed.wav"
                    call screen g_notification_secondary_quest_02_completed with slideleft
                    $ Main_Character.secondary_quest_01_complete = True

                    $ quick_bar = True
                    $ show_quick_menu = True
                    jump map_global
                "Abandon that idea..." if True:
                    mc "Dude. She's not worth it. Abandon that idea. Find yourself a more polite and kind girl."
                    lilgob "Easy for you to say. I... I have feelings for her. I can't just erase them with the snap of my finger."
                    lilgob "I need more time. To heal."
                    lilgob "I... I don't want to talk anymore. Gotta go. Find myself a glass of good beer and drink the pain away."
                    lilgob "Bye."
                    lilgob "Sorry, I'm really not into the mood for gratitude at the moment."


                    $ church_entrance_event_type_1_outcome_4 = False

                    stop music fadeout 1.0
                    stop noon_summer_sunny fadeout 1.0
                    $ quick_bar = False
                    $ show_quick_menu = False
                    scene black with dissolve
                    play sound "sound_effects/quests/quest_completed.wav"
                    call screen g_notification_secondary_quest_02_completed with slideleft
                    $ Main_Character.secondary_quest_01_complete = True

                    $ quick_bar = True
                    $ show_quick_menu = True
                    jump map_global
        "She does not like you" if church_entrance_event_type_1_outcome_2 == False:
            mc "Justin, buddy... I'm sorry to have to tell you this, but I'm afraid... I'm afraid she doesn't like you."
            lilgob "?! What the..."
            lilgob "How do you know this?!"
            mc "She told me, straight to my face."
            lilgob "!!!"
            lilgob "...DAMMIT!"
            lilgob "N-NO! This cannot be true!"
            lilgob "I... I need to leave!"
            lilgob "FUCK IT!"
            scene black with dissolve
            mc_t "(The guy rushed out of the church.)"


            stop music fadeout 1.0
            stop noon_summer_sunny fadeout 1.0
            $ quick_bar = False
            $ show_quick_menu = False
            scene black with dissolve
            play sound "sound_effects/quests/quest_failed.wav"
            call screen g_notification_secondary_quest_02_failed with slideleft
            $ Main_Character.secondary_quest_01_complete = True

            $ quick_bar = True
            $ show_quick_menu = True
            jump map_global
# Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc
