







label mc_bed_daytime:
    call rs_blanket from _call_rs_blanket_2
    if lc.period == "Early Morning" or "Morning" or "Noon":
        show dt_mc_room_bed_1
    if lc.period == "Evening":
        show dt_mc_room_bed_1_evening
    if lc.period == "Night":
        show dt_mc_room_bed_1_night

    menu:
        "{color=#9c2222}..playfield{/color} {image=gui/text_icons/devil.png}" if True:
            $ quick_bar = False

            if lc.day_of_week == 1 or lc.day_of_week == 2 or lc.day_of_week == 3 or lc.day_of_week == 4 or lc.day_of_week == 5:
                if Main_Character.homework_done_alpha == False:
                    scene mc_room_masturbation_v1 with dissolve
                    a "Ah!"
                    mc_t "(FUCK! Bitch's watching! Gotta do the homework first.)"
                    a "..yo, that thing is huge."
                    mc "Yea, yea."
                    $ quick_bar = True
                    scene mc_room_daytime_vanilla with dissolve:
                        "gui/family_house/mc_room/daytime/mc_room_daytime_vanilla.jpg"
                    call screen mc_room
                elif True:
                    jump mc_bed_daytime_idle
            elif True:
                label mc_bed_daytime_idle:
                if lc.period == "Early Morning":

                    stop music fadeout 1.0
                    scene mc_room_masturbation_v1 with dissolve
                    mc "Holy crap.. that bitch.. had such a NICE BIG BOOTY.. ah."
                    a "..holy pieces of mom's shit.. is this what I am think it is???.. "
                    a "..yo, check your gun, mate.. "


                    play music "images/ost/sexy_theme.mp3" fadein 1.0
                    call screen masturbation_screen with wipeleft
                    return
                if lc.period == "Morning":

                    stop music fadeout 1.0
                    scene mc_room_masturbation_v2 with dissolve
                    mc "OHH.. OHHH, SHIT."
                    milk "Gosh, what on earth is happening in here!!!"
                    milk "That's my little sweet Cutie playing with his 'thing', oh. I am definitely starting seeing things!"
                    milk "I am not supposed to be here!"


                    play music "images/ost/sexy_theme.mp3" fadein 1.0
                    call screen masturbation_screen with wipeleft
                    return
                if lc.period == "Noon":

                    stop music fadeout 1.0
                    scene mc_room_masturbation_v3 with dissolve
                    mc "Ohhhh.. THAT MILF.. ohhhh."
                    a ".. you just can't stop, what are you, monster!!!"


                    play music "images/ost/sexy_theme.mp3" fadein 1.0
                    call screen masturbation_screen with wipeleft
                    return
                if lc.period == "Evening":

                    stop music fadeout 1.0
                    scene mc_room_masturbation_v5 with dissolve
                    mc "Ohhhh.. THAT MILF.. ohhhh."
                    mc "Holy shit.. "
                    e "We're NOT SUPPOSED TO BE HERE!"
                    a "Chill. Just chill."


                    play music "images/ost/sexy_theme.mp3" fadein 1.0
                    call screen masturbation_screen with wipeleft
                    return
                if lc.period == "Night":

                    stop music fadeout 1.0
                    scene mc_room_masturbation_v6 with dissolve
                    mc "Ohhhh.. THAT MILF.. ohhhh."
                    e "This is wrong on so many levels."


                    play music "images/ost/sexy_theme.mp3" fadein 1.0
                    call screen masturbation_screen with wipeleft
                    return
        "(Sleep)" if True:

            if lc.period == "Night":
                if lc.day_of_week == 1 or lc.day_of_week == 2 or lc.day_of_week == 3 or lc.day_of_week == 4 or lc.day_of_week == 5:
                    if Main_Character.homework_done_united_states == True:
                        jump sleep
                    elif True:
                        tut "(You can sleep only after the job.)"
                        $ Main_Character.homework_done_alpha = True
                        #jump mc_bed_daytime
                        jump sleep

                elif True:
                    jump sleep
            elif True:
                tut "(You can sleep only at the night...)"
                jump mc_bed_daytime
        "(Return)" if True:
            if lc.period == "Early Morning" or "Morning" or "Noon":
                hide dt_mc_room_bed_1
            if lc.period == "Evening":
                hide dt_mc_room_bed_1_evening
            if lc.period == "Night":
                hide dt_mc_room_bed_1_night
            $ skip_time = True
            call screen mc_room





















label sleep:
    stop music fadeout 1.0
    window hide
    $ quick_bar = False
    $ show_quick_menu = False

    scene mc_room_morning_01_night_1 with wiperight
    play sound "images/ost/end_of_day.mp3"
    show black with Dissolve(2.5):
        alpha 0.85

    centered "{cps=10}{size=60}{font=fonts/font_gui.otf}The end of the day [lc.daynumber]..." with dissolve


    $ lc.advance_time()
    $ lc.daynumber += 1

    $ Main_Character.homework_done_alpha = True #Laptop Homework
    $ Main_Character.homework_done_delta = True #Clean Hallway Homework
    $ Main_Character.homework_done_beta = True #Kitchen Homework
    $ Main_Character.homework_done_zero = False #Garage Homework
    $ Main_Character.homework_done_italy = False
    $ Main_Character.homework_done_spain = False
    $ Main_Character.homework_done_england = False
    $ Main_Character.homework_done_united_states = False
    $ Main_Character.homework_done_russia = False
    $ Main_Character.homework_done_china = False

    $ Main_Character.elena_busticket = False

    $ Main_Character.family_house_cleaning_level = 1
    $ Main_Character.family_house_cleaning_trash = 0
    $ Main_Character.family_house_cleaning_trash_level = 1

    $ Main_Character.family_house_cooking_level = 1
    $ Main_Character.family_house_cooking_vegetables = 0
    $ Main_Character.family_house_cooking_vegetables_level = 1

    $ Main_Character.garage_fix_level = 1
    $ Main_Character.garage_fix_power = 0
    $ Main_Character.garage_fix_power_level = 1

    $ Main_Character.gasing_up_level = 1
    $ Main_Character.gasing_up_fuel = 0
    $ Main_Character.gasing_up_fuel_level = 1
    $ Main_Character.gas_station_customer = 0

    $ Main_Character.elena_house_toilet_dirt_level = 1
    $ Main_Character.elena_house_toilet_dirt_washing = 0
    $ Main_Character.elena_house_toilet_dirt_washing_level = 1

    $ Main_Character.classroom_b_cleaning_ceilling_level = 1
    $ Main_Character.classroom_b_cleaning_ceilling_dirt = 0
    $ Main_Character.classroom_b_cleaning_ceilling_rats = 1

    $ Main_Character.hospital_cleaning_michael_level = 1
    $ Main_Character.hospital_cleaning_michael_dirt = 0
    $ Main_Character.hospital_cleaning_michael_dirt_level = 1

    $ Main_Character.hospital_cleaning_alberto_level = 1
    $ Main_Character.hospital_cleaning_alberto_dirt = 0
    $ Main_Character.hospital_cleaning_alberto_dirt_level = 1

    $ Main_Character.hospital_cleaning_nico_level = 1
    $ Main_Character.hospital_cleaning_nico_dirt = 0
    $ Main_Character.hospital_cleaning_nico_dirt_level = 1

    $ milk.eating_level = 1
    $ milk.eating_food = 0


    $ a.night_peeping = False
    $ a.gave_money = False
    $ e.night_peeping = False
    $ e.gave_money = False
    $ b.night_peeping = False
    $ b.gave_money = False
    $ milk.night_peeping = False
    $ milk.gave_money = False


    if Main_Character.stamina_level == 1:
        $ Main_Character.stamina = 25
    if Main_Character.stamina_level == 2:
        $ Main_Character.stamina = 50
    if Main_Character.stamina_level == 3:
        $ Main_Character.stamina = 75
    if Main_Character.stamina_level == 4:
        $ Main_Character.stamina = 100
    if Main_Character.stamina_level == 5:
        $ Main_Character.stamina = 150


    $ Main_Character.random_box = True

    $ a.look_around = True
    $ e.look_around = True
    $ b.look_around = True
    $ milk.look_around = True
    $ a.anger = 0
    $ b.anger = 0
    $ e.anger = 0
    $ milk.anger = 0


    $ Main_Character.npc_meeting_nuns = False
    $ Main_Character.npc_meeting_nun = False
    $ Main_Character.npc_meeting_psychologist = False
    $ Main_Character.npc_meeting_teacher = False
    $ Main_Character.npc_spooky_nun = False
    $ Main_Character.npc_idol = False
    $ Main_Character.npc_meeting_friend = False

    centered "{size=60}{font=fonts/font_gui.otf}Day [lc.daynumber]." with dissolve
    centered "{size=60}{font=fonts/font_gui.otf}[lc.day_month_date]." with dissolve

    play sound "images/ost/brand_new_day_2.mp3"

    pause 3.0

    $ quick_bar = True
    $ show_quick_menu = True
    $ skip_time = True
    stop sound fadeout 1.0


    play music "images/ost/early_morning_theme_1.mp3" fadein 1.0


    if lc.day_of_week == 1:
        scene mc_room_wake_up_call_monday with wipeleft
        a "Happy morning to y'all!!!!!!"
        a "Slackery is over!"
        a "Go and make some food for us."
    if lc.day_of_week == 2:
        scene mc_room_wake_up_call_tuesday with wipeleft
        a "..who the hell is calling me!!!"
    if lc.day_of_week == 3:
        scene mc_room_wake_up_call_wednesday with wipeleft
        a "..stop the watching the crappy movies and get the hell up!"
    if lc.day_of_week == 4:
        scene mc_room_wake_up_call_thursday with wipeleft
        a "..the hell?!!! Little piece of shit! MY PIZZA!!!"
    if lc.day_of_week == 5:
        scene mc_room_wake_up_call_friday with wipeleft
        a "..the hell?!!! Little piece of shit! MY PIZZA!!!"
        a "HEY YOU! Buddy. Don't forget bout the school! Last day of the week, don't screw things up!"
    if lc.day_of_week == 6:
        scene mc_room_wake_up_call_saturday with wipeleft
        a "Heeey.. naked girls, huh? Not today."
        a "Not today!!!"

    if lc.day_of_week == 7:
        scene 1_mc_room_wake_up_call_sunday with wipeleft

        $ rwc = renpy.random.randint(0,3)
        if rwc == 0:
            a "You gonna stop watching that.. "
        if rwc == 1:
            a "WOW. I did not expect that. AT ALL."
            a "What are you watching over here?"
        if rwc == 2:
            a "And just what is it.. ? Huh?"
        if rwc == 3:
            a "Just what you think you're watching?.. "
        menu:
            "It's good stuff, mom" if True:
                mc "It's good stuff, mom."
                scene 2_mc_room_wake_up_call_sunday with dissolve
                a "Oh yea?"
                a "Huh, I'll see how you'll talk tomorrow."
            "You'll suck better" if True:
                mc "You'll suck better."
                scene 2_mc_room_wake_up_call_sunday with dissolve
                a " ..huh?"
                a "Only if you invite me to Bahamas!!!"
                a " ..haha!"
                a "Go by your business now."

    scene wakeup with dissolve
    mc "{b}*Yawn!..*{/b} Uhhh.. "
    if lc.day_of_week == 1:
        mc "Fk monday.. "
    if lc.day_of_week == 5:
        mc "{b}*Yawn!..*{/b}"
        mc "The last day of the week."
        mc " ..let's fucking go."
    if lc.day_of_week == 6:
        mc "The day offs. Fuck yeah."
    if lc.day_of_week == 7:
        mc "Another day off, let's go have some fun."


    menu:
        "Let's roll!!!" if True:
            mc "Another day! Let's roll!!!"
        "I am in a good mood" if True:
            mc "I am in a good mood."
        "I hate this day already!" if True:
            mc "I hate this day already!"
        "Sad day for a sad existence-creature" if True:
            mc "Sad day for a sad existence-creature."

    jump global_event_check


label global_event_check:


    if a.alice_night_before_call_1 == True:

        $ a.alice_night_before_call_1 = False

        $ a.alice_call_1 = True

        if lc.period == "Early Morning":
            scene mc_room_daytime_vanilla with dissolve:
                "gui/family_house/mc_room/daytime/mc_room_daytime_vanilla.jpg"
        elif lc.period == "Morning":
            scene mc_room_daytime_vanilla with dissolve:
                "gui/family_house/mc_room/daytime/mc_room_daytime_vanilla.jpg"
        elif lc.period == "Noon":
            scene mc_room_daytime_vanilla with dissolve:
                "gui/family_house/mc_room/daytime/mc_room_daytime_vanilla.jpg"
        elif lc.period == "Evening":
            scene mc_room_evening_vanilla with dissolve:
                "gui/family_house/mc_room/evening/mc_room_evening_vanilla.jpg"
        elif lc.period == "Night":
            scene mc_room_night_vanilla with dissolve:
                "gui/family_house/mc_room/night/mc_room_night_vanilla.jpg"
        call screen mc_room with dissolve
    elif true_love == True and a.alice_night_before_call_1 == False and a.alice_return_first_call_loop == False:
        $ a.alice_return_first_call_loop = True
        jump alice_return_call_1
    elif True:

        if lc.period == "Early Morning":
            scene mc_room_daytime_vanilla with dissolve:
                "gui/family_house/mc_room/daytime/mc_room_daytime_vanilla.jpg"
        elif lc.period == "Morning":
            scene mc_room_daytime_vanilla with dissolve:
                "gui/family_house/mc_room/daytime/mc_room_daytime_vanilla.jpg"
        elif lc.period == "Noon":
            scene mc_room_daytime_vanilla with dissolve:
                "gui/family_house/mc_room/daytime/mc_room_daytime_vanilla.jpg"
        elif lc.period == "Evening":
            scene mc_room_evening_vanilla with dissolve:
                "gui/family_house/mc_room/evening/mc_room_evening_vanilla.jpg"
        elif lc.period == "Night":
            scene mc_room_night_vanilla with dissolve:
                "gui/family_house/mc_room/night/mc_room_night_vanilla.jpg"


        if MC_Smartphone.alarm == False:
            show screen smartphone_lockscreen with wipeup
        call screen mc_room with dissolve




















text "{size=25}You cannot overwhelm the fear you have, but you can the upper hand the situation which causing the very fear you fear."
text "{size=25}Thoughts becomes the words, words becomes the actions, the actions becomes a reality."
text "{size=25}You are using {a=https://www.patreon.com/posts/79277351}{color=#ea880e}the instruments{/color}{/a} you have, to get the instruments you want."
text "{size=25}{a=https://www.patreon.com/posts/79116623}{color=#ea880e}Today's challenge{/color}{/a}, tomorrow's daily thing."
text "{size=25}Playing without THE CODE, it's like playing with nothing on the hand."





















screen masturbation_screen:
    imagemap:
        idle "gui/masturbation/masturbation_screen.jpg"
        hover "gui/masturbation/masturbation_screen_h.jpg"

        hotspot (392, 145, 339, 706) action [SetVariable("notify_custom_2", True), Hide("masturbation_screen"), Jump("masturbation_bianca")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
        hotspot (33, 145, 345, 691) action [SetVariable("notify_custom_2", True), Hide("masturbation_screen"), Jump("masturbation_elena")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
        hotspot (763, 146, 343, 707) action [SetVariable("notify_custom_2", True), Hide("masturbation_screen"), Jump("masturbation_alice")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
        hotspot (1160, 156, 367, 688) action [SetVariable("notify_custom_2", True), Hide("masturbation_screen"), Jump("masturbation_melissa")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"



    if masturbation_showcase == False:
        imagemap:
            idle "gui/masturbation/masturbation_wake_up.png"
            hover "gui/masturbation/masturbation_wake_up_h.png"
            hotspot (843, 937, 234, 109) action [Hide("masturbation_screen"), Jump("masturbation_end")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        add "gui/masturbation/masturbation_wake_up.png":
            alpha 0.5
label masturbation_end:
    $ MC_Smartphone.fapped += 1
    if lc.period == "Early Morning":

        play music "images/ost/early_morning_theme_1.mp3" fadein 1.0
        scene dt_mc_room_masturbation_2 with dissolve
        pause

        call rs_clothing from _call_rs_clothing_31
        scene dt_mc_room_masturbation_1 with dissolve
        pause
    if lc.period == "Morning":

        play music "images/ost/morning_theme_1.mp3" fadein 1.0
        scene dt_mc_room_masturbation_2 with dissolve
        pause

        call rs_clothing from _call_rs_clothing_32
        scene dt_mc_room_masturbation_1 with dissolve
        pause
    if lc.period == "Noon":

        play music "images/ost/free_roaming_theme_1.mp3" fadein 1.0
        scene dt_mc_room_masturbation_2 with dissolve
        pause

        call rs_clothing from _call_rs_clothing_33
        scene dt_mc_room_masturbation_1 with dissolve
        pause
    if lc.period == "Evening":

        play music "images/ost/evening_theme_1.mp3" fadein 1.0
        scene ev_mc_room_masturbation_2 with dissolve
        pause

        call rs_clothing from _call_rs_clothing_34
        scene ev_mc_room_masturbation_1 with dissolve
        pause
    if lc.period == "Night":

        play music "images/ost/night_theme_1.mp3" fadein 1.0
        scene ng_mc_room_masturbation_2 with dissolve
        pause

        call rs_clothing from _call_rs_clothing_35
        scene ng_mc_room_masturbation_1 with dissolve
        pause

    if lc.period == "Early Morning":
        scene mc_room_daytime_vanilla with dissolve:
            "gui/family_house/mc_room/daytime/mc_room_daytime_vanilla.jpg"
    elif lc.period == "Morning":
        scene mc_room_daytime_vanilla with dissolve:
            "gui/family_house/mc_room/daytime/mc_room_daytime_vanilla.jpg"
    elif lc.period == "Noon":
        scene mc_room_daytime_vanilla with dissolve:
            "gui/family_house/mc_room/daytime/mc_room_daytime_vanilla.jpg"
    elif lc.period == "Evening":
        scene mc_room_evening_vanilla with dissolve:
            "gui/family_house/mc_room/evening/mc_room_evening_vanilla.jpg"
    elif lc.period == "Night":
        scene mc_room_night_vanilla with dissolve:
            "gui/family_house/mc_room/night/mc_room_night_vanilla.jpg"
    $ quick_bar = True
    $ notify_custom_2 = False
    $ skip_time = True
    call screen mc_room with dissolve

screen masturbation_screen_stamina:
    $ Main_Character.stamina_level = 5
    $ Main_Character.stamina = 150
    fixed:
        if Main_Character.stamina <= 3:
            at trans_alpha_effect_anime_v2()
        add "gui/dds/bars/bars_plate.png"
        vbox:
            xpos 0.74 ypos 0.16
            spacing 5
            text "{font=fonts/font_date_system.ttf}{size=25}JERK THAT COCK:"

        if Main_Character.stamina_level == 1:
            vbox:
                xpos 0.80 ypos 0.19
                bar value StaticValue(Main_Character.stamina,25):
                    left_bar Frame("gui/bar/mc_stamina.png")
                    right_bar Frame("gui/bar/bar_empty.png")
                    xmaximum 50
            vbox:
                xpos 0.74 ypos 0.19
                spacing 5
                text "{font=fonts/font_date_system.ttf}{size=35}Stamina:"
                text "{font=fonts/font_date_system.ttf}{size=25}Level: 1(Virgin Fapper)"
        if Main_Character.stamina_level == 2:
            vbox:
                xpos 0.80 ypos 0.19
                bar value StaticValue(Main_Character.stamina,50):
                    left_bar Frame("gui/bar/mc_stamina.png")
                    right_bar Frame("gui/bar/bar_empty.png")
                    xmaximum 100
            vbox:
                xpos 0.74 ypos 0.19
                spacing 5
                text "{font=fonts/font_date_system.ttf}{size=35}Stamina:"
                text "{font=fonts/font_date_system.ttf}{size=25}Level: 2(Experienced Fapper)"
        if Main_Character.stamina_level == 3:
            vbox:
                xpos 0.80 ypos 0.19
                bar value StaticValue(Main_Character.stamina,75):
                    left_bar Frame("gui/bar/mc_stamina.png")
                    right_bar Frame("gui/bar/bar_empty.png")
                    xmaximum 150
            vbox:
                xpos 0.74 ypos 0.19
                spacing 5
                text "{font=fonts/font_date_system.ttf}{size=35}Stamina:"
                text "{font=fonts/font_date_system.ttf}{size=25}Level: 3(Amateur Fapper)"
        if Main_Character.stamina_level == 4:
            vbox:
                xpos 0.80 ypos 0.19
                bar value StaticValue(Main_Character.stamina,100):
                    left_bar Frame("gui/bar/mc_stamina.png")
                    right_bar Frame("gui/bar/bar_empty.png")
                    xmaximum 200
            vbox:
                xpos 0.74 ypos 0.19
                spacing 5
                text "{font=fonts/font_date_system.ttf}{size=35}Stamina:"
                text "{font=fonts/font_date_system.ttf}{size=25}Level: 4(One Hand Master)"
        if Main_Character.stamina_level == 5:
            vbox:
                xpos 0.80 ypos 0.19
                bar value StaticValue(Main_Character.stamina,150):
                    left_bar Frame("gui/bar/mc_stamina.png")
                    right_bar Frame("gui/bar/bar_empty.png")
                    xmaximum 250
            vbox:
                xpos 0.74 ypos 0.19
                spacing 5
                text "{font=fonts/font_date_system.ttf}{size=35}Stamina:"
                text "{font=fonts/font_date_system.ttf}{size=25}Level: 5(Alpha Dick)"


        if Main_Character.masturbation_minigame == True:
            vbox:
                xpos 0.81 ypos 0.26
                bar value StaticValue(Main_Character.fap_points,100):
                    left_bar Frame("gui/bar/mc_stamina.png")
                    right_bar Frame("gui/bar/bar_empty.png")
                    xmaximum 200
            vbox:
                xpos 0.74 ypos 0.27
                spacing 5
                text "{font=fonts/font_date_system.ttf}{size=35}FapPoints:"
            imagebutton:
                focus_mask True
                idle "gui/mini_games/masturbation/masturbation_button.png"
                hover "gui/mini_games/masturbation/masturbation_button_h.png"

                if Main_Character.stamina_level == 5:
                    action Notify("Max Level reached. Congratulations!")
                else:
                    action [Function(masturbation_random_cry), SetVariable("Main_Character.fap_points", If(Main_Character.fap_points<100, Main_Character.fap_points+5, 100)), Function(mini_game_masturbation_checkpoint)]


                if Main_Character.stamina_level == 1:
                    at sfsf()
                if Main_Character.stamina_level == 2:
                    at sfsf1()
                if Main_Character.stamina_level == 3:
                    at sfsf2()
                if Main_Character.stamina_level == 4:
                    at sfsf3()
                if Main_Character.stamina_level == 5:
                    at family_house_cleaning_lvl1()
                hover_sound "sound_effects/buttons/misc_hover_1.mp3"
                activate_sound "sound_effects/buttons/misc_activate_2.mp3"

        if Main_Character.masturbation_minigame == False:
            imagebutton:
                focus_mask True
                idle "gui/mini_games/start_minigame.png"
                hover "gui/mini_games/start_minigame_h.png"
                action [SetVariable("Main_Character.masturbation_minigame", True), Notify("Minigame is starting up...")]
                hover_sound "sound_effects/buttons/quick_save_hover.mp3"
                activate_sound "sound_effects/buttons/quick_save_activate.mp3"

        else:
            imagebutton:
                focus_mask True
                idle "gui/mini_games/end_minigame.png"
                hover "gui/mini_games/end_minigame_h.png"
                action [SetVariable("Main_Character.masturbation_minigame", False), Notify("Minigame is shutting down...")]
                hover_sound "sound_effects/buttons/quick_save_hover.mp3"
                activate_sound "sound_effects/buttons/quick_save_activate.mp3"

init python:
    def mini_game_masturbation_checkpoint():
        if Main_Character.fap_points == 100:
            Main_Character.stamina_levelup()


init python:
    def masturbation_random_cry():
        rs = renpy.random.randint(0,3)
        if rs == 0:
            renpy.notify("Holy shit.. ")
        if rs == 1:
            renpy.notify("Ahhh.. ")
        if rs == 2:
            renpy.notify("Arghhh.. ")
        if rs == 3:
            renpy.notify("Fuh!")

init python:
    def masturbation_random_cry_1():
        rs = renpy.random.randint(0,3)
        if rs == 0:
            renpy.notify("She has a nice tits.. Wow..")
        if rs == 1:
            renpy.notify("Goddamn.. ")
        if rs == 2:
            renpy.notify("Holy ahh.. ")
        if rs == 3:
            renpy.notify("Haha.. ")





















label masturbation_bianca:
    show screen masturbation_screen_bianca with dissolve
    scene masturbation_fapping_bianca_1 with flash
    pause
screen masturbation_screen_bianca:
    modal True
    use masturbation_screen_stamina
    use masturbation_screen_bianca_plate

    if Main_Character.stamina_level >= 2:
        imagemap:
            idle "gui/masturbation/camera_1_button.png"
            hover "gui/masturbation/camera_1_button_h.png"
            hotspot (63, 161, 209, 55) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_bianca")]), Jump("masturbation_bianca_camera_1")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_1_button.png"
            hover "gui/masturbation/camera_1_button_h.png"
            hotspot (63, 161, 209, 55) clicked Notify("Unlocking after reaching the 2 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 3:
        imagemap:
            idle "gui/masturbation/camera_2_button.png"
            hover "gui/masturbation/camera_2_button_h.png"
            hotspot (62, 223, 211, 57) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_bianca")]), Jump("masturbation_bianca_camera_2")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_2_button.png"
            hover "gui/masturbation/camera_2_button_h.png"
            hotspot (62, 223, 211, 57) clicked Notify("Unlocking after reaching the 3 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 4:
        imagemap:
            idle "gui/masturbation/camera_3_button.png"
            hover "gui/masturbation/camera_3_button_h.png"
            hotspot (64, 285, 206, 55) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_bianca")]), Jump("masturbation_bianca_camera_3")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_3_button.png" alpha 0.5
            hover "gui/masturbation/camera_3_button_h.png"
            hotspot (64, 285, 206, 55) clicked Notify("Unlocking after reaching the 4 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 5:
        imagemap:
            idle "gui/masturbation/engage_button.png"
            hover "gui/masturbation/engage_button_h.png"
            hotspot (65, 345, 208, 59) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_bianca")]), Jump("masturbation_bianca_camera_4")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/engage_button.png"
            hover "gui/masturbation/engage_button_h.png"
            hotspot (65, 345, 208, 59) clicked Notify("Unlocking after reaching the 5 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    imagemap:
        idle "gui/masturbation/fapping_button.png"
        hover "gui/masturbation/fapping_button_h.png"
        hotspot (63, 692, 211, 58) action Jump("masturbation_fapping_bianca") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

    imagemap:
        idle "gui/masturbation/ejaculation_button.png"
        hover "gui/masturbation/ejaculation_button_h.png"
        hotspot (163, 795, 163, 112) action Jump("masturbation_ejaculation_bianca") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
        if Main_Character.stamina <= 3:
            at trans_alpha_effect_anime_v2()
screen masturbation_screen_bianca_plate:
    add "gui/masturbation/masturbation_screen.png"
label masturbation_bianca_camera_1:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_bianca_1 with dissolve
    pause
label masturbation_bianca_camera_2:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_bianca_2 with dissolve
    pause
label masturbation_bianca_camera_3:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_bianca_3 with dissolve
    pause
label masturbation_bianca_camera_4:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_bianca_4 with dissolve
    pause
label masturbation_fapping_bianca:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    $ rs_pose = renpy.random.randint(0,2)
    if rs_pose == 0:
        scene masturbation_fapping_bianca_1 with dissolve
    if rs_pose == 1:
        scene masturbation_fapping_bianca_2 with dissolve
    if rs_pose == 2:
        scene masturbation_fapping_bianca_3 with dissolve
    pause
    jump masturbation_bianca

label masturbation_ejaculation_bianca:
    hide screen masturbation_screen_bianca
    $ Main_Character.masturbation_minigame = False
    scene mc_room_masturbation_bianca_cum with flash
    show screen Lovefall with dissolve
    pause
    if masturbation_showcase == True:
        $ masturbation_showcase = False
        hide screen Lovefall with dissolve
        jump prologue_p2_m5
    hide screen Lovefall with dissolve

    if Main_Character.stamina_level == 1:
        $ Main_Character.stamina = 25
    if Main_Character.stamina_level == 2:
        $ Main_Character.stamina = 50
    if Main_Character.stamina_level == 3:
        $ Main_Character.stamina = 75
    if Main_Character.stamina_level == 4:
        $ Main_Character.stamina = 100
    if Main_Character.stamina_level == 5:
        $ Main_Character.stamina = 150
    jump masturbation_end

label masturbation_elena:
    show screen masturbation_screen_elena with dissolve
    scene masturbation_fapping_elena_1 with flash
    pause
screen masturbation_screen_elena:
    modal True
    use masturbation_screen_stamina
    use masturbation_screen_elena_plate

    if Main_Character.stamina_level >= 2:
        imagemap:
            idle "gui/masturbation/camera_1_button.png"
            hover "gui/masturbation/camera_1_button_h.png"
            hotspot (63, 161, 209, 55) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_elena")]), Jump("masturbation_elena_camera_1")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_1_button.png"
            hover "gui/masturbation/camera_1_button_h.png"
            hotspot (63, 161, 209, 55) clicked Notify("Unlocking after reaching the 2 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 3:
        imagemap:
            idle "gui/masturbation/camera_2_button.png"
            hover "gui/masturbation/camera_2_button_h.png"
            hotspot (62, 223, 211, 57) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_elena")]), Jump("masturbation_elena_camera_2")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_2_button.png"
            hover "gui/masturbation/camera_2_button_h.png"
            hotspot (62, 223, 211, 57) clicked Notify("Unlocking after reaching the 3 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 4:
        imagemap:
            idle "gui/masturbation/camera_3_button.png"
            hover "gui/masturbation/camera_3_button_h.png"
            hotspot (64, 285, 206, 55) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_elena")]), Jump("masturbation_elena_camera_3")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_3_button.png" alpha 0.5
            hover "gui/masturbation/camera_3_button_h.png"
            hotspot (64, 285, 206, 55) clicked Notify("Unlocking after reaching the 4 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 5:
        imagemap:
            idle "gui/masturbation/engage_button.png"
            hover "gui/masturbation/engage_button_h.png"
            hotspot (65, 345, 208, 59) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_elena")]), Jump("masturbation_elena_camera_4")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/engage_button.png"
            hover "gui/masturbation/engage_button_h.png"
            hotspot (65, 345, 208, 59) clicked Notify("Unlocking after reaching the 5 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    imagemap:
        idle "gui/masturbation/fapping_button.png"
        hover "gui/masturbation/fapping_button_h.png"
        hotspot (63, 692, 211, 58) action Jump("masturbation_fapping_elena") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

    imagemap:
        idle "gui/masturbation/ejaculation_button.png"
        hover "gui/masturbation/ejaculation_button_h.png"
        hotspot (163, 795, 163, 112) action Jump("masturbation_ejaculation_elena") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
        if Main_Character.stamina <= 3:
            at trans_alpha_effect_anime_v2()
screen masturbation_screen_elena_plate:
    add "gui/masturbation/masturbation_screen.png"
label masturbation_elena_camera_1:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_elena_1 with dissolve
    pause
label masturbation_elena_camera_2:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_elena_2 with dissolve
    pause
label masturbation_elena_camera_3:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_elena_3 with dissolve
    pause
label masturbation_elena_camera_4:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_elena_4 with dissolve
    pause
label masturbation_fapping_elena:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    $ rs_pose = renpy.random.randint(0,2)
    if rs_pose == 0:
        scene masturbation_fapping_elena_1 with dissolve
    if rs_pose == 1:
        scene masturbation_fapping_elena_2 with dissolve
    if rs_pose == 2:
        scene masturbation_fapping_elena_3 with dissolve
    pause
    jump masturbation_elena

label masturbation_ejaculation_elena:
    hide screen masturbation_screen_elena
    $ Main_Character.masturbation_minigame = False
    scene mc_room_masturbation_elena_cum with flash
    show screen Lovefall with dissolve
    pause
    if masturbation_showcase == True:
        $ masturbation_showcase = False
        hide screen Lovefall with dissolve
        jump prologue_p2_m5
    hide screen Lovefall with dissolve

    if Main_Character.stamina_level == 1:
        $ Main_Character.stamina = 25
    if Main_Character.stamina_level == 2:
        $ Main_Character.stamina = 50
    if Main_Character.stamina_level == 3:
        $ Main_Character.stamina = 75
    if Main_Character.stamina_level == 4:
        $ Main_Character.stamina = 100
    if Main_Character.stamina_level == 5:
        $ Main_Character.stamina = 150
    jump masturbation_end

label masturbation_kate:
    show screen masturbation_screen_kate with dissolve
    scene masturbation_fapping_kate_1 with flash
    pause
screen masturbation_screen_kate:
    modal True
    use masturbation_screen_stamina
    use masturbation_screen_kate_plate

    if Main_Character.stamina_level >= 2:
        imagemap:
            idle "gui/masturbation/camera_1_button.png"
            hover "gui/masturbation/camera_1_button_h.png"
            hotspot (63, 161, 209, 55) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_kate")]), Jump("masturbation_kate_camera_1")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_1_button.png"
            hover "gui/masturbation/camera_1_button_h.png"
            hotspot (63, 161, 209, 55) clicked Notify("Unlocking after reaching the 2 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 3:
        imagemap:
            idle "gui/masturbation/camera_2_button.png"
            hover "gui/masturbation/camera_2_button_h.png"
            hotspot (62, 223, 211, 57) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_kate")]), Jump("masturbation_kate_camera_2")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_2_button.png"
            hover "gui/masturbation/camera_2_button_h.png"
            hotspot (62, 223, 211, 57) clicked Notify("Unlocking after reaching the 3 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 4:
        imagemap:
            idle "gui/masturbation/camera_3_button.png"
            hover "gui/masturbation/camera_3_button_h.png"
            hotspot (64, 285, 206, 55) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_kate")]), Jump("masturbation_kate_camera_3")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_3_button.png" alpha 0.5
            hover "gui/masturbation/camera_3_button_h.png"
            hotspot (64, 285, 206, 55) clicked Notify("Unlocking after reaching the 4 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 5:
        imagemap:
            idle "gui/masturbation/engage_button.png"
            hover "gui/masturbation/engage_button_h.png"
            hotspot (65, 345, 208, 59) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_kate")]), Jump("masturbation_kate_camera_4")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/engage_button.png"
            hover "gui/masturbation/engage_button_h.png"
            hotspot (65, 345, 208, 59) clicked Notify("Unlocking after reaching the 5 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    imagemap:
        idle "gui/masturbation/fapping_button.png"
        hover "gui/masturbation/fapping_button_h.png"
        hotspot (63, 692, 211, 58) action Jump("masturbation_fapping_kate") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

    imagemap:
        idle "gui/masturbation/ejaculation_button.png"
        hover "gui/masturbation/ejaculation_button_h.png"
        hotspot (163, 795, 163, 112) action Jump("masturbation_ejaculation_kate") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
        if Main_Character.stamina <= 3:
            at trans_alpha_effect_anime_v2()
screen masturbation_screen_kate_plate:
    add "gui/masturbation/masturbation_screen.png"
label masturbation_kate_camera_1:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_kate_1 with dissolve
    pause
label masturbation_kate_camera_2:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_kate_2 with dissolve
    pause
label masturbation_kate_camera_3:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_kate_3 with dissolve
    pause
label masturbation_kate_camera_4:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_kate_4 with dissolve
    pause
label masturbation_fapping_kate:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    $ rs_pose = renpy.random.randint(0,2)
    if rs_pose == 0:
        scene masturbation_fapping_kate_1 with dissolve
    if rs_pose == 1:
        scene masturbation_fapping_kate_2 with dissolve
    if rs_pose == 2:
        scene masturbation_fapping_kate_3 with dissolve
    pause
    jump masturbation_kate

label masturbation_ejaculation_kate:
    hide screen masturbation_screen_kate
    $ Main_Character.masturbation_minigame = False
    scene mc_room_masturbation_kate_cum with flash
    show screen Lovefall with dissolve
    pause
    if masturbation_showcase == True:
        $ masturbation_showcase = False
        hide screen Lovefall with dissolve
        jump prologue_p2_m5
    hide screen Lovefall with dissolve

    if Main_Character.stamina_level == 1:
        $ Main_Character.stamina = 25
    if Main_Character.stamina_level == 2:
        $ Main_Character.stamina = 50
    if Main_Character.stamina_level == 3:
        $ Main_Character.stamina = 75
    if Main_Character.stamina_level == 4:
        $ Main_Character.stamina = 100
    if Main_Character.stamina_level == 5:
        $ Main_Character.stamina = 150
    jump masturbation_end

label masturbation_melissa:
    show screen masturbation_screen_melissa with dissolve
    scene masturbation_fapping_melissa_1 with flash
    pause
screen masturbation_screen_melissa:
    modal True
    use masturbation_screen_stamina
    use masturbation_screen_melissa_plate

    if Main_Character.stamina_level >= 2:
        imagemap:
            idle "gui/masturbation/camera_1_button.png"
            hover "gui/masturbation/camera_1_button_h.png"
            hotspot (63, 161, 209, 55) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_melissa")]), Jump("masturbation_melissa_camera_1")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_1_button.png"
            hover "gui/masturbation/camera_1_button_h.png"
            hotspot (63, 161, 209, 55) clicked Notify("Unlocking after reaching the 2 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 3:
        imagemap:
            idle "gui/masturbation/camera_2_button.png"
            hover "gui/masturbation/camera_2_button_h.png"
            hotspot (62, 223, 211, 57) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_melissa")]), Jump("masturbation_melissa_camera_2")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_2_button.png"
            hover "gui/masturbation/camera_2_button_h.png"
            hotspot (62, 223, 211, 57) clicked Notify("Unlocking after reaching the 3 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 4:
        imagemap:
            idle "gui/masturbation/camera_3_button.png"
            hover "gui/masturbation/camera_3_button_h.png"
            hotspot (64, 285, 206, 55) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_melissa")]), Jump("masturbation_melissa_camera_3")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_3_button.png" alpha 0.5
            hover "gui/masturbation/camera_3_button_h.png"
            hotspot (64, 285, 206, 55) clicked Notify("Unlocking after reaching the 4 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 5:
        imagemap:
            idle "gui/masturbation/engage_button.png"
            hover "gui/masturbation/engage_button_h.png"
            hotspot (65, 345, 208, 59) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_melissa")]), Jump("masturbation_melissa_camera_4")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/engage_button.png"
            hover "gui/masturbation/engage_button_h.png"
            hotspot (65, 345, 208, 59) clicked Notify("Unlocking after reaching the 5 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    imagemap:
        idle "gui/masturbation/fapping_button.png"
        hover "gui/masturbation/fapping_button_h.png"
        hotspot (63, 692, 211, 58) action Jump("masturbation_fapping_melissa") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

    imagemap:
        idle "gui/masturbation/ejaculation_button.png"
        hover "gui/masturbation/ejaculation_button_h.png"
        hotspot (163, 795, 163, 112) action Jump("masturbation_ejaculation_melissa") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
        if Main_Character.stamina <= 3:
            at trans_alpha_effect_anime_v2()
screen masturbation_screen_melissa_plate:
    add "gui/masturbation/masturbation_screen.png"
label masturbation_melissa_camera_1:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_melissa_1 with dissolve
    pause
label masturbation_melissa_camera_2:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_melissa_2 with dissolve
    pause
label masturbation_melissa_camera_3:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_melissa_3 with dissolve
    pause
label masturbation_melissa_camera_4:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_melissa_4 with dissolve
    pause
label masturbation_fapping_melissa:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    $ rs_pose = renpy.random.randint(0,2)
    if rs_pose == 0:
        scene masturbation_fapping_melissa_1 with dissolve
    if rs_pose == 1:
        scene masturbation_fapping_melissa_2 with dissolve
    if rs_pose == 2:
        scene masturbation_fapping_melissa_3 with dissolve
    pause
    jump masturbation_melissa

label masturbation_ejaculation_melissa:
    hide screen masturbation_screen_melissa
    $ Main_Character.masturbation_minigame = False
    scene mc_room_masturbation_melissa_cum with flash
    show screen Lovefall with dissolve
    pause
    if masturbation_showcase == True:
        $ masturbation_showcase = False
        hide screen Lovefall with dissolve
        jump prologue_p2_m5
    hide screen Lovefall with dissolve

    if Main_Character.stamina_level == 1:
        $ Main_Character.stamina = 25
    if Main_Character.stamina_level == 2:
        $ Main_Character.stamina = 50
    if Main_Character.stamina_level == 3:
        $ Main_Character.stamina = 75
    if Main_Character.stamina_level == 4:
        $ Main_Character.stamina = 100
    if Main_Character.stamina_level == 5:
        $ Main_Character.stamina = 150
    jump masturbation_end

label masturbation_alice:
    show screen masturbation_screen_alice with dissolve
    scene masturbation_fapping_alice_1 with flash
    pause
screen masturbation_screen_alice:
    modal True
    use masturbation_screen_stamina
    use masturbation_screen_alice_plate

    if Main_Character.stamina_level >= 2:
        imagemap:
            idle "gui/masturbation/camera_1_button.png"
            hover "gui/masturbation/camera_1_button_h.png"
            hotspot (63, 161, 209, 55) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_alice")]), Jump("masturbation_alice_camera_1")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_1_button.png"
            hover "gui/masturbation/camera_1_button_h.png"
            hotspot (63, 161, 209, 55) clicked Notify("Unlocking after reaching the 2 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 3:
        imagemap:
            idle "gui/masturbation/camera_2_button.png"
            hover "gui/masturbation/camera_2_button_h.png"
            hotspot (62, 223, 211, 57) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_alice")]), Jump("masturbation_alice_camera_2")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_2_button.png"
            hover "gui/masturbation/camera_2_button_h.png"
            hotspot (62, 223, 211, 57) clicked Notify("Unlocking after reaching the 3 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 4:
        imagemap:
            idle "gui/masturbation/camera_3_button.png"
            hover "gui/masturbation/camera_3_button_h.png"
            hotspot (64, 285, 206, 55) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_alice")]), Jump("masturbation_alice_camera_3")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/camera_3_button.png" alpha 0.5
            hover "gui/masturbation/camera_3_button_h.png"
            hotspot (64, 285, 206, 55) clicked Notify("Unlocking after reaching the 4 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    if Main_Character.stamina_level >= 5:
        imagemap:
            idle "gui/masturbation/engage_button.png"
            hover "gui/masturbation/engage_button_h.png"
            hotspot (65, 345, 208, 59) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_alice")]), Jump("masturbation_alice_camera_4")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
    else:
        imagemap:
            idle "gui/masturbation/engage_button.png"
            hover "gui/masturbation/engage_button_h.png"
            hotspot (65, 345, 208, 59) clicked Notify("Unlocking after reaching the 5 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "images/sound_effects/notify_negative.mp3"
            at alpha_01()


    imagemap:
        idle "gui/masturbation/fapping_button.png"
        hover "gui/masturbation/fapping_button_h.png"
        hotspot (63, 692, 211, 58) action Jump("masturbation_fapping_alice") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

    imagemap:
        idle "gui/masturbation/ejaculation_button.png"
        hover "gui/masturbation/ejaculation_button_h.png"
        hotspot (163, 795, 163, 112) action Jump("masturbation_ejaculation_alice") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
        if Main_Character.stamina <= 3:
            at trans_alpha_effect_anime_v2()
screen masturbation_screen_alice_plate:
    add "gui/masturbation/masturbation_screen.png"
label masturbation_alice_camera_1:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_alice_1 with dissolve
    pause
label masturbation_alice_camera_2:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_alice_2 with dissolve
    pause
label masturbation_alice_camera_3:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_alice_3 with dissolve
    pause
label masturbation_alice_camera_4:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    scene masturbation_alice_4 with dissolve
    pause
label masturbation_fapping_alice:
    play sound "images/sound_effects/handjob/quick_handjob_1.mp3"
    $ rs_pose = renpy.random.randint(0,2)
    if rs_pose == 0:
        scene masturbation_fapping_alice_1 with dissolve
    if rs_pose == 1:
        scene masturbation_fapping_alice_2 with dissolve
    if rs_pose == 2:
        scene masturbation_fapping_alice_3 with dissolve
    pause
    jump masturbation_alice

label masturbation_ejaculation_alice:
    hide screen masturbation_screen_alice
    $ Main_Character.masturbation_minigame = False
    scene mc_room_masturbation_alice_cum with flash
    show screen Lovefall with dissolve
    pause
    if masturbation_showcase == True:
        $ masturbation_showcase = False
        hide screen Lovefall with dissolve
        jump prologue_p2_m5
    hide screen Lovefall with dissolve

    if Main_Character.stamina_level == 1:
        $ Main_Character.stamina = 25
    if Main_Character.stamina_level == 2:
        $ Main_Character.stamina = 50
    if Main_Character.stamina_level == 3:
        $ Main_Character.stamina = 75
    if Main_Character.stamina_level == 4:
        $ Main_Character.stamina = 100
    if Main_Character.stamina_level == 5:
        $ Main_Character.stamina = 150
    jump masturbation_end








screen mas3turbation_screen_bianca:
    modal True
    default masturbation_screen_bianca_cameras = 0
    showif masturbation_screen_bianca_cameras == 0:
        add 'masturbation_fapping_bianca_1' at fadein_out
    elif masturbation_screen_bianca_cameras == 1:
        add 'masturbation_bianca_1' at fadein_out
    elif masturbation_screen_bianca_cameras == 2:
        add 'masturbation_bianca_2' at fadein_out
    elif masturbation_screen_bianca_cameras == 3:
        add 'masturbation_bianca_3' at fadein_out
    else:
        add 'masturbation_bianca_4' at fadein_out
    use masturbation_screen_stamina
    use masturbation_screen_bianca_plate

    if Main_Character.stamina_level >= 2:
        imagemap:
            idle "gui/masturbation/camera_1_button.png"
            hover "gui/masturbation/camera_1_button_h.png"
            hotspot (63, 161, 209, 55) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_bianca")]), SetScreenVariable('masturbation_screen_bianca_cameras', 1)] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
            if Main_Character.stamina <= 3:
                at trans_alpha_effect_anime_v2()
    else:
        imagemap:
            idle "gui/masturbation/camera_1_button.png"
            hover "gui/masturbation/camera_1_button_h.png"
            hotspot (63, 161, 209, 55) clicked Notify("Unlocks after reaching the 2 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/notify_negative.mp3"
            at alpha_01()

    if Main_Character.stamina_level >= 3:
        imagemap:
            idle "gui/masturbation/camera_2_button.png"
            hover "gui/masturbation/camera_2_button_h.png"
            hotspot (62, 223, 211, 57) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_bianca")]), SetScreenVariable('masturbation_screen_bianca_cameras', 2)] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
            if Main_Character.stamina <= 3:
                at trans_alpha_effect_anime_v2()
    else:
        imagemap:
            idle "gui/masturbation/camera_2_button.png"
            hover "gui/masturbation/camera_2_button_h.png"
            hotspot (62, 223, 211, 57) clicked Notify("Unlocks after reaching the 3 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/notify_negative.mp3"
            at alpha_01()

    if Main_Character.stamina_level >= 4:
        imagemap:
            idle "gui/masturbation/camera_3_button.png"
            hover "gui/masturbation/camera_3_button_h.png"
            hotspot (64, 285, 206, 55) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_bianca")]), SetScreenVariable('masturbation_screen_bianca_cameras', 3)] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
            if Main_Character.stamina <= 3:
                at trans_alpha_effect_anime_v2()
    else:
        imagemap:
            idle "gui/masturbation/camera_3_button.png" alpha 0.5
            hover "gui/masturbation/camera_3_button_h.png"
            hotspot (64, 285, 206, 55) clicked Notify("Unlocks after reaching the 4 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/notify_negative.mp3"
            at alpha_01()

    if Main_Character.stamina_level >= 5:
        imagemap:
            idle "gui/masturbation/camera_4_button.png"
            hover "gui/masturbation/camera_4_button_h.png"
            hotspot (65, 345, 208, 59) action [If(Main_Character.stamina > 0, SetVariable('Main_Character.stamina', Main_Character.stamina - 5),[Jump("masturbation_ejaculation_bianca")]), SetScreenVariable('masturbation_screen_bianca_cameras', 4)] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
            if Main_Character.stamina <= 3:
                at trans_alpha_effect_anime_v2()
    else:
        imagemap:
            idle "gui/masturbation/engage_button.png"
            hover "gui/masturbation/engage_button_h.png"
            hotspot (65, 345, 208, 59) clicked Notify("Unlocks after reaching the 5 level of Stamina") hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/notify_negative.mp3"
            at alpha_01()

    imagemap:
        idle "gui/masturbation/fapping_button.png"
        hover "gui/masturbation/fapping_button_h.png"
        hotspot (63, 692, 211, 58) action [Hide("masturbation_screen_bianca"), Jump("masturbation_fapping_bianca")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"

    imagemap:
        idle "gui/masturbation/ejaculation_button.png"
        hover "gui/masturbation/ejaculation_button_h.png"
        hotspot (163, 795, 163, 112) action [SetVariable("notify_custom_2", False), Hide("masturbation_screen_bianca"), Jump("masturbation_ejaculation_bianca")] hover_sound "sound_effects/buttons/misc_hover_1.mp3" activate_sound "sound_effects/buttons/misc_activate_2.mp3"
        if Main_Character.stamina <= 3:
            at trans_alpha_effect_anime_v2()
# Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc
