







label school_principal_office:

    play sound "images/sound_effects/house/open_door_1.mp3"
    stop ambience_school fadeout 1.0
    play ambience_classroom "images/sound_effects/environment_ambience/ambience_classroom.mp3" fadein 1.0
    scene school_lobby_principal_1 with dissolve
    pause
    scene school_lobby_principal_talk_1 with dissolve
    pl "[name], looking a bit pale."
    pl "What's on your mind?"
    scene school_lobby_principal_talk_2
    menu:
        "That's all" if True:
            mc "That's all."
            scene school_lobby_principal_talk_1
            pl "All right?"

            play sound "images/sound_effects/house/open_door_1.mp3"
            stop ambience_classroom fadeout 1.0
            play ambience_school "images/sound_effects/environment_ambience/ambience_school.mp3" fadein 1.0
            scene school_lobby_default with dissolve:
                "gui/school/school_lobby_default.jpg"
            call screen school_entrance with dissolve
# Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc
