








label dds_sofia_start:


    window hide
    $ quick_bar = False
    $ show_quick_menu = False
    play sound "images/ost/end_of_day.mp3"
    scene the_end_of_day with Dissolve(2.5)
    pause 2.0
    scene black with Dissolve(2.5)
    centered "{cps=10}{size=60}{font=fonts/font_gui.otf}The end of the day [lc.daynumber]..." with dissolve


    $ lc.advance_time(2)
    $ lc.daynumber += 1

    $ a.night_peeping = False
    $ a.gave_money = False
    $ e.night_peeping = False
    $ e.gave_money = False
    $ b.night_peeping = False
    $ b.gave_money = False
    $ milk.night_peeping = False
    $ milk.gave_money = False


    if Main_Character.stamina_level == 1:
        $ Main_Character.stamina = 25
    if Main_Character.stamina_level == 2:
        $ Main_Character.stamina = 50
    if Main_Character.stamina_level == 3:
        $ Main_Character.stamina = 75
    if Main_Character.stamina_level == 4:
        $ Main_Character.stamina = 100
    if Main_Character.stamina_level == 5:
        $ Main_Character.stamina = 150


    $ Main_Character.random_box = True

    $ a.look_around = True
    $ e.look_around = True
    $ b.look_around = True
    $ milk.look_around = True
    $ a.anger = 0
    $ b.anger = 0
    $ e.anger = 0
    $ milk.anger = 0


    $ Main_Character.npc_meeting_nuns = False
    $ Main_Character.npc_meeting_nun = False
    $ Main_Character.npc_meeting_psychologist = False
    $ Main_Character.npc_meeting_teacher = False
    $ Main_Character.npc_spooky_nun = False
    $ Main_Character.npc_idol = False
    $ Main_Character.npc_meeting_friend = False

    centered "{size=60}{font=fonts/font_gui.otf}Day [lc.daynumber]." with dissolve
    centered "{size=60}{font=fonts/font_gui.otf}[lc.day_month_date]." with dissolve

    pause 9.0
    stop sound fadeout 1.0

    $ quick_bar = True
    $ show_quick_menu = True

    $ a.date_mode = True

    call rs_blanket from _call_rs_blanket_15
    scene mc_house_wakeup_2 with fade
    $ rs_sound = renpy.random.randint(0,1)
    if rs_sound == 0:
        play sound "images/ost/brand_new_day_1.mp3"
    if rs_sound == 1:
        play sound "images/ost/brand_new_day_2.mp3"
    mc_t "(Good morning PH.)"
    scene black with dissolve
    mc_t "(I headed to the church to pick up the nun.)"
    mc_t "(I met her right at the doorsteps. We headed to the relaxing complex immediately.)"

    play noon_summer_sunny "images/sound_effects/environment_ambience/noon_summer_sunny.mp3" fadein 1.0

    play music "images/ost/early_morning_theme_1.mp3" fadein 1.0

    show sofia_first_date_1 with dissolve:
        alpha 0.5
    pause
    hide sofia_first_date_1
    show sofia_first_date_3 with dissolve:
        alpha 0.5
    pause
    hide sofia_first_date_3
    show sofia_first_date_19 with dissolve:
        alpha 0.5
    pause
    hide sofia_first_date_10


    label dds_sofia_fdj:

    scene black with dissolve
    mc_t "(Sister Sofia and I had a nice talk and our date came to the end.)"

    scene anime_s_dds_idle with dissolve
    ss "Well, that went nice!"
    ss "Didn't know you are familiar so much with this topic!"
    ss "I'll say, you are a wise man, [name]!"


    play music "images/ost/sexy_theme.mp3" fadein 1.0
    scene sofia_dds_path_1_1 with dissolve
    ss "I may sound a bit impatient here, but how about we make our today's date a little bit more special?"
    call rs_clothing from _call_rs_clothing_227
    scene sofia_dds_path_1_2 with dissolve
    ss "Special - If you know what I mean."
    ss "Come, let's have some fun."
    scene black with dissolve
    pause
    scene anime_s_date_anal_1 with dissolve
    ss "Oh, [name]! [name]! Oh! Ah!"
    ss "MMMM!"


    stop music fadeout 1.0
    stop noon_summer_sunny fadeout 1.0
    scene black with dissolve
    mc_t "(After the quick sex, I walked the nun to the church...)"

    play evening_summer "images/sound_effects/environment_ambience/evening_summer.mp3" fadein 1.0
    $ lc.advance_time(2)

    $ ss.romantic_interest_increasing_date()


    if ss.romantic_interest == 50 and ss.love_confession == False:
        scene anime_s_date_anal_2 with dissolve
        ss "That was fun!"
        ss "Till the next... Oh! I have almost forgot."
        ss "I have news for you!"
        ss "Its..."
        ss "Hmm..."
        ss "How do I put this?"
        ss "..."
        ss "..Let's better get inside the church."
        ss "We will talk there."
        jump s_lvlup_love
    elif True:
        scene anime_s_date_anal_2 with dissolve
        ss "{b}*Sigh*...{/b}"
        ss "That was.. refreshing."
        ss "Refreshing changing the environment, you know."
        ss "Thank you for the amazing time, [name]."
        ss "I would like to invite you for a couple of glasses of wine."
        ss "If you have not tired, of course."

    ss "What do you say?"
    menu:
        "Sure thing. Let's go!" if True:

            mc "Sure thing. Let's go!"
            ss "Follow me."

            stop music fadeout 1.0
            stop evening_summer fadeout 1.0
            play sound "images/sound_effects/house/open_door_1.mp3"
            scene black with dissolve
            pause

            play music "images/ost/church_theme_1.mp3" fadein 1.0
            play church_inside_ambience "images/sound_effects/ambience/church_inside_ambience.mp3" fadein 1.0
            scene empty_church with dissolve
            pause
            scene s_first_meeting_1 with dissolve
            pause
            scene s_em_sex_vanilla_alt_sex_1 with dissolve
            pause
            call rs_clothing from _call_rs_clothing_228
            scene s_em_sex_vanilla_alt_sex_2 with dissolve
            pause
            scene s_em_sex_vanilla_alt_sex_3 with dissolve
            pause
            call rs_clothing from _call_rs_clothing_229
            scene s_em_sex_vanilla_alt_sex_4 with dissolve
            pause
            scene s_em_sex_vanilla_alt_sex_5 with dissolve
            ss "Hello there, [name]. Let's experience the taste of what's wait us at the heaven!"
            scene black with dissolve
            pause
            call rs_clothing from _call_rs_clothing_230
            scene s_em_sex_vanilla_alt_sex_6 with dissolve
            pause
            scene s_em_sex_vanilla_alt_sex_7 with dissolve
            pause
            scene s_em_sex_vanilla_alt_sex_8 with dissolve
            call rs_sofia_classic_blowjob from _call_rs_sofia_classic_blowjob_4
            scene s_em_sex_vanilla_alt_sex_9 with dissolve
            call rs_sofia_classic_blowjob from _call_rs_sofia_classic_blowjob_5
            scene s_em_sex_vanilla_alt_sex_10 with dissolve
            ss "Fhmeel the pleasure... This is mhmerely a thmaste of what's waiting for us at heaven!"
            scene anime_s_em_sex_vanilla_sex_alt_1 with dissolve
            ss "Mhmm! MMMM! God Almighty, mhm, thank you for the amazing alpha cock which is in my mouth."
            ss "I love it's taste, it's so good, mmm."
            scene anime_s_em_sex_vanilla_sex_alt_2 with dissolve
            mc "Oh! Ah!"
            ss "Oh, [name]! [name]!"
            mc_t "(The nun and I commenced ourselves towards the wild, sinful sex.)"
            ss "God, oh God!"
            ss "Feel so good being fucked by your holy cock, oh [name]!"
            ss "God's holy relic is in my pussy and it's fucking it hard!"
            ss "What a beautiful day!"
            scene anime_s_em_sex_vanilla_sex_alt_3 with dissolve
            ss "OH! OH! OH! OH! [name]!"
            ss "[name]!!!"
            ss "OH, JESUS! JESUS!!!"
            ss "I'M FUCKED SO HARD!"
            ss "MY LORD, I LOVE IT!"
            ss "THIS HOLY RELIC OF YOURS, OH MY LORD, IS FUCKING MY CUNT! OH!"
            ss "GOOOOOD!"
            scene anime_s_em_sex_vanilla_sex_alt_4 with flash
            ss_t "(The boy reached for his limit and finished inside my mouth.)"
            ss_t "(I'm swallowing his holy seed like a good whore, mmm!)"
            ss_t "(Oh, my Lord, I'm so blessed!)"
            scene black with dissolve


            if persistent.achievement_07 == False:
                play sound "images/sound_effects/notify/achievement_notify.mp3"
                $ persistent.achievement_07 = True
                $ renpy.notify("Achievement unlocked!")

            if persistent.achievement_07_picture is None:
                play sound "images/sound_effects/notify_classic.mp3"
                $ persistent.achievement_07_picture = "True"


            $ persistent.achievement_09_count += 1
            if persistent.achievement_09_count == 5:
                play sound "images/sound_effects/notify/achievement_notify.mp3"
                $ persistent.achievement_09_count_picture_1 = "yes"
                $ renpy.notify("Achievement unlocked!")
            if persistent.achievement_09_count == 15:
                play sound "images/sound_effects/notify/achievement_notify.mp3"
                $ persistent.achievement_09_count_picture_2 = "yes"
                $ renpy.notify("Achievement unlocked!")
            if persistent.achievement_09_count == 30:
                play sound "images/sound_effects/notify/achievement_notify.mp3"
                $ persistent.achievement_09_count_picture_3 = "yes"
                $ renpy.notify("Achievement unlocked!")


            stop music fadeout 1.0
            stop evening_summer fadeout 1.0
            $ lc.advance_time(2)
            $ show_quick_menu = False
            $ quick_bar = False
            $ ss.date_mode = False
            scene black with dissolve
            play sound "sound_effects/level_up.mp3"
            show diary_sofia at truecenter:
                "gui/diary/main_characters/sofia/sofia_charmed_confession.png"
            centered "{size=60}{font=fonts/font_gui.otf}Congratulations! The date went successfully!" with dissolve
            centered "{size=60}{font=fonts/font_gui.otf}You have earned 5 Romantic Interest points!" with dissolve
            $ renpy.pause(1.5, hard=True)
            hide diary_sofia
            $ show_quick_menu = True
            $ quick_bar = True
            stop church_inside_ambience fadeout 1.0
            jump map_global
        "Not today" if True:

            mc "Not today."
            ss "Hmmm."


            if persistent.achievement_07 == False:
                play sound "images/sound_effects/notify/achievement_notify.mp3"
                $ persistent.achievement_07 = True
                $ renpy.notify("Achievement unlocked!")

            if persistent.achievement_07_picture is None:
                play sound "images/sound_effects/notify_classic.mp3"
                $ persistent.achievement_07_picture = "True"


            $ persistent.achievement_09_count += 1
            if persistent.achievement_09_count == 5:
                play sound "images/sound_effects/notify/achievement_notify.mp3"
                $ persistent.achievement_09_count_picture_1 = "yes"
                $ renpy.notify("Achievement unlocked!")
            if persistent.achievement_09_count == 15:
                play sound "images/sound_effects/notify/achievement_notify.mp3"
                $ persistent.achievement_09_count_picture_2 = "yes"
                $ renpy.notify("Achievement unlocked!")
            if persistent.achievement_09_count == 30:
                play sound "images/sound_effects/notify/achievement_notify.mp3"
                $ persistent.achievement_09_count_picture_3 = "yes"
                $ renpy.notify("Achievement unlocked!")


            stop music fadeout 1.0
            stop evening_summer fadeout 1.0
            $ lc.advance_time(2)
            $ show_quick_menu = False
            $ quick_bar = False
            $ ss.date_mode = False
            scene black with dissolve
            play sound "sound_effects/level_up.mp3"
            show diary_sofia at truecenter:
                "gui/diary/main_characters/sofia/sofia_charmed_confession.png"
            centered "{size=60}{font=fonts/font_gui.otf}Congratulations! The date went successfully!" with dissolve
            centered "{size=60}{font=fonts/font_gui.otf}You have earned 5 Romantic Interest points!" with dissolve
            $ renpy.pause(1.5, hard=True)
            hide diary_sofia
            $ show_quick_menu = True
            $ quick_bar = True
            stop church_inside_ambience fadeout 1.0
            jump map_global
# Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc
