







label m_evening_meeting:
    scene m_em_default with dissolve
    call screen m_em_screen with wiperight

label m_em_return:
    call screen m_em_screen with wiperight









label m_em_dialogues:
    show screen m_em_screen_bars
    menu:
        "{color=#b7ceeb}Chat{/color} {image=gui/text_icons/dynamic_world.png}" if True:
            $ rs_chat= renpy.random.randint(0,1)
            if rs_chat == 0:
                mc "Melissa? What's on your mind?"
            if rs_chat == 1:
                mc "What are you thinking about?"


            $ rs_chat= renpy.random.randint(0,4)
            if rs_chat == 0:
                if a.alice_return == True:
                    scene m_em_happy with dissolve
                    milk "I heard about Alice's return. I'm so glad she's back! It's like our family is reuniting!"
                elif True:
                    $ rs_chat= renpy.random.randint(0,1)
                    if rs_chat == 0:
                        scene m_em_happy with dissolve
                        milk "Time is passing by, we're getting older, but our dreams are always with us."
                        milk "Never stop believing in your dreams, Cutie."
                    if rs_chat == 1:
                        scene m_em_happy with dissolve
                        milk "I'm so happy that I have you in my life! You are nothing but a gift from God to me, Cutie!"
            if rs_chat == 1:
                if church_shop_prologue == True:
                    scene m_em_neutral with dissolve
                    milk "Seems like you visited Sister Bella recently. I hope she's doing well."
                elif True:
                    $ rs_chat= renpy.random.randint(0,1)
                    if rs_chat == 0:
                        scene m_em_happy with dissolve
                        milk "Time is passing by, we're getting older, but our dreams are always with us."
                        milk "Never stop believing in your dreams, Cutie."
                    if rs_chat == 1:
                        scene m_em_happy with dissolve
                        milk "I'm so happy that I have you in my life! You are nothing less than a gift from God to me, Cutie!"
            if rs_chat == 2:
                if a.first_date == False:
                    scene m_em_neutral with dissolve
                    milk "I heard you've been visiting the Bungalow Relaxing Complex with Alice."
                    milk "I hope you had a lot of fun there and let go of some stress!"
                elif True:
                    $ rs_chat= renpy.random.randint(0,1)
                    if rs_chat == 0:
                        scene m_em_happy with dissolve
                        milk "Time is passing by, we're getting older, but our dreams are always with us."
                        milk "Never stop believing in your dreams, Cutie."
                    if rs_chat == 1:
                        scene m_em_happy with dissolve
                        milk "I'm so happy that I have you in my life! You are nothing but a gift from God to me, Cutie!"
            if rs_chat == 3:
                if Main_Character.money <= 50:
                    scene m_em_sad with dissolve
                    milk "My poor boy. Walking all around town with no money in your pocket."
                    scene m_em_neutral with dissolve
                    milk "Just say the word and I'll share some of my money with you!"
                elif True:
                    $ rs_chat= renpy.random.randint(0,1)
                    if rs_chat == 0:
                        scene m_em_happy with dissolve
                        milk "Time is passing by, we're getting older, but our dreams are always with us."
                        milk "Never stop believing in your dreams, Cutie."
                    if rs_chat == 1:
                        scene m_em_happy with dissolve
                        milk "I'm so happy that I have you in my life! You are nothing less than a gift from God to me, Cutie!"
            if rs_chat == 4:
                if e.first_meeting == True:
                    scene m_em_angry with dissolve
                    milk "It's very important to maintain a connection with your teachers, even after graduation."
                    scene m_em_happy with dissolve
                    milk "I'm so proud that you, Cutie! You haven't forgotten about those that taught you in school!"
                    milk "You keep on visiting Miss Broadstorm despite the fact that she is no longer your teacher."
                    milk "Give her my regards!"
                elif True:
                    $ rs_chat= renpy.random.randint(0,1)
                    if rs_chat == 0:
                        scene m_em_happy with dissolve
                        milk "Time is passing by, we're getting older, but our dreams are always with us."
                        milk "Never stop believing in your dreams, Cutie."
                    if rs_chat == 1:
                        scene m_em_happy with dissolve
                        milk "I'm so happy that I have you in my life! You are nothing less than a gift from God to me, Cutie!"
            scene m_em_default with dissolve
            jump m_em_dialogues
        "{color=#b7ceeb}Any news?{/color} {image=gui/text_icons/dynamic_world.png}" if True:
            mc "Melissa, do you have any news for me?"
            if lc.day_of_week == 1:
                scene m_em_neutral with dissolve
                milk "Monday. I love Mondays. It's a start of a new and productive week!"
                milk "I have so much stuff to do!"
                milk "This week I want to learn how to bake a very exotic Paradian fish - Tulma."
            elif lc.day_of_week == 6:
                scene m_em_neutral with dissolve
                milk "Nope. No news. This weekend is passing by so peacefully."
            elif lc.day_of_week == 7:
                scene m_em_neutral with dissolve
                milk "Nope. Not a thing to report. What a peaceful and relaxing weekend."
            elif True:
                scene m_em_happy with dissolve
                milk "Oh yes! I have piece of good news for you! I've learned how to search on the internet!"
                milk "The internet is such a wonderful thing! You can find as many new recipes as you want."
                milk "Today I came across a new recipe for baking salmon!"
            scene m_em_default with dissolve
            jump m_em_dialogues
        "(Back)" if True:
            hide screen m_em_screen_bars
            jump m_em_return









label m_em_relationship:
    show screen m_em_screen_bars
    menu:
        "Ask about Romantic Relationship" if True:
            mc "Melissa?"
            mc "What do you think about our relationship?"

            scene m_em_sad with dissolve
            milk "I don't think I can give you a straight answer, Cutie."
            milk "You and I, we're so close to one another, we are family."
            milk "I treat you like my own son. But you have strong loving feelings for me. You don't see me as your second mother but instead as a love interest."
            milk "I could go on and on about this... but to put it mildly, we have a very complex relationship."
            scene m_em_default with dissolve
            jump m_em_relationship
        "{color=#df3a6f}Invite for a Date{/color} {image=gui/text_icons/romantic_interest.png}" if milk.romantic_interest >= 25:
            if milk.first_date == True:
                $ milk.first_date = False
                mc "Melissa Angelina."
                mc "My dear nanny."
                mc "The first love of my life."
                mc "I'm inviting you on a wonderful date with me to the Bungalow Relaxing Complex."
                scene m_em_horny with dissolve
                milk "Oh my! Cutie, is that really you?!"
                milk "You sound just like a real man right now!"
                milk "{b}*Sigh*{/b}... I guess I have no choice but to agree to go on a date with you."
                milk "Visit me in the morning tomorrow..."
                jump m_first_date
            elif True:
                mc "Melissa Angelina. I'm inviting you on a wonderful date with me to the Bungalow Relaxing Complex."
                scene m_em_horny with dissolve
                milk "Oh, I agree."
                milk "Take me on a... date."
                milk "Make me feel the emotions I missed much in my life."
                milk "Make me feel like a young girl again."
                jump m_casual_date
        "{alpha=0.5}Invite for a Date" if milk.romantic_interest < 25:
            mc_t "(I can't ask her about that yet.)"
            tut "This option unlocks after reaching the *Charmed* level of relationship (25 Points) with Melissa."
            jump m_em_relationship
        "(Back)" if True:
            hide screen m_em_screen_bars
            jump m_em_return










label m_em_gifts:
    $ Inventory.gift_zone = True
    $ Inventory.gift_zone_melissa = True
    show screen m_em_screen_bars
    $ random_line = renpy.random.randint(0,1)
    if random_line == 0:
        mc "Melissa. I would like to give you something..."
    if random_line == 1:
        mc "Melissa. I would like to present a gift for you..."
    scene m_em_happy with dissolve
    milk "Oh, what a good boy! You gotten a gift for your beloved nanny!"
    milk "I can't wait to see it!"
    scene m_em_default_idle with dissolve
    call screen inventoryScreen with dissolve
    return
label m_em_gift_1:
    $ Inventory.remove(InvBat)
    $ notify_custom_4 = False
    scene m_em_gift_1 with dissolve
    mc "Here. I hope you'll find a good use for this item."
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "A metal bat?"
    milk "Oh, this is not only a baseball-related item but also a dangerous weapon."
    milk "You have to be extra careful with it, Cutie."
    milk "As for me, I don't think I need an item like this in my housework routine."
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return
label m_em_gift_2:
    $ Inventory.remove(InvCandies)
    $ notify_custom_4 = False
    scene m_em_gift_2 with dissolve
    mc "Here. A box of tasty chocolates for my one and only nanny!"
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "Oh my. Candy!"
    milk "I never have been a fan of sweets, though."
    milk "I tend to stay away from them and cook only healthier food."
    milk "I... I don't even know what to tell you."
    milk "You may as well keep the candies for yourself."
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return
label m_em_gift_3:
    $ Inventory.remove(InvWine)
    $ notify_custom_4 = False
    scene m_em_gift_3 with dissolve
    mc "Here, my humble present for you."
    mc "Wine from the church!"
    mc "Carefully made by Mother Elizabeth herself!"
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "Well, not quite the kind of gift I would expect from you."
    milk "Cutie, you know alcohol is my biggest enemy. I get drunk on even one gulp of wine!"
    milk "You should have not brought this to me."
    milk "I wonder if Mother Elizabeth will accept a return..."
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return
label m_em_gift_4:
    $ Inventory.remove(InvWRActionFigure)
    $ notify_custom_4 = False
    scene m_em_gift_4 with dissolve
    mc "Here. This humble gift from me will whisk you back to your childhood."
    mc "It's an action figure of White Royale!"
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "This... This is a doll of some kind?"
    milk "Don't think I'm young enough to start playing with dolls again."
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return
label m_em_gift_5:
    $ Inventory.remove(InvToyCars)
    $ notify_custom_4 = False
    scene m_em_gift_5 with dissolve
    mc "Here! A very rare collectible toy car!"
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "Haha! Funny, Cutie!"
    milk "Why have you bought a toy car for me?"
    milk "Do I look like a person who would have use for such a thing?"
    milk "Oh Cutie, Cutie..."
    milk "I know! I'll take it and add it to your collection of childhood toys!"
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return
label m_em_gift_6:
    $ Inventory.remove(InvPhone)
    $ notify_custom_4 = False
    scene m_em_gift_6 with dissolve
    mc "Ta-Dah!"
    mc "Melissa, my dear nanny. The kindest person I've ever known."
    mc "Please, enjoy your new flagship smartphone!"
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "Oh no."
    milk "No, no, no."
    milk "This is what I've been afraid of."
    milk "Cutie. You know I have a strained kind of relationship with technology."
    milk "And yet you bought me this... This has gotta be the most advanced smartphone around!"
    milk "There is no way I'll be able to learn how to use it."
    scene m_em_gift_6_1 with dissolve
    milk "I'll stick to my simple phone."
    milk "I'm so sorry! I know you spent a lot of money on this gift! If you want, we can go together to the shop where you bought it and ask for a return."
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return
label m_em_gift_7:
    $ Inventory.remove(InvRose)
    $ notify_custom_4 = False
    scene m_em_gift_7 with dissolve
    mc "A rose, for the best nanny in the world."
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "A rose for me? Aren't I'm too old to receive a rose?"
    milk "I appreciate the gift, Cutie. But honestly, I don't feel like I deserve it."
    milk "I suppose I could decorate my kitchen with it."
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return
label m_em_gift_8:
    $ Inventory.remove(InvPresidentQuote)
    $ notify_custom_4 = False
    scene m_em_gift_8 with dissolve
    mc "Here, my gift to you."
    mc "A poster full of motivational quotes from our dear president."
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "Amanda Standwell is a person of signifigance who has done a lot of good for our country."
    milk "Too bad she's lost her touch. She doesn't look after the average folks like us so much nowadays."
    milk "I don't think I want to have one of her posters in my house."
    milk "Sorry."
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return
label m_em_gift_9:
    $ Inventory.remove(InvWRPoser)
    $ notify_custom_4 = False
    scene m_em_gift_9 with dissolve
    mc "Here. A rare poster of White Royale!"
    mc "Hope you like this gift!"
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "White... who?"
    milk "Call me an old-school granny, but I will never understand the meaning behind the names of these modern superheroes."
    milk "White Royale. Ricochet. Fast Jack."
    milk "Back in my days, the superhero had cool names!"
    milk "Justificator! Sergeant Right! Strongword!"
    milk "I'm sorry, Cutie, but I don't know if I have a desire for this item. Keep it yourself for now."
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return

label m_em_gift_10:
    $ Inventory.remove(InvDrawing)
    $ notify_custom_4 = False
    scene m_em_gift_10 with dissolve
    mc "I think you are familiar with this painting."
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "Huh? Really?"
    milk "I don't recall you drawing this."
    milk "It's your mommy, right?"
    milk "Cutie, you better show this piece of art to her! She will be so happy when she sees it!"
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return

label m_em_gift_11:
    $ Inventory.remove(InvLegDrawing)
    $ notify_custom_4 = False
    scene m_em_gift_10 with dissolve
    mc "Here. It's one of the first paintings I ever made for my mom."
    mc "I still remember making this picture... a little kid wanting to impress his mom with his artistic skills."
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "Oh my. What a cute painting we have here!"
    milk "You certainly have a talent, my boy!"
    milk "..."
    milk "I... I'll place this delightful painting somewhere in my room!"
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return

label m_em_gift_12:
    $ Inventory.remove(InvWFFPlotDetails)
    $ notify_custom_4 = False
    scene m_em_gift_10 with dissolve
    mc "Here, my gift for you."
    mc "*The War For the Future* - with new plot details!"
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "Hm? What... What is this exactly?"
    milk "So much text!"
    milk "Plot... details? Are writing a book?!"
    milk "That's so cool, Cutie!"
    milk "You want to be a writer, huh?"
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return

label m_em_gift_13:
    $ Inventory.remove(InvBook)
    $ notify_custom_4 = False
    scene m_em_gift_12 with dissolve
    mc "We all know what the best gift is, a book!"
    mc "One of the local authors produced this collection of romance novels."
    mc "Skimming through its pages, I was struck by how good of a read this is."
    mc "The writing is certainly not as lazy as that of some writers these days."
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "Books are indeed a good gift..."
    milk "But I don't think I'm in mood for this type of stuff, heh."
    scene m_em_horny with dissolve
    milk "Okay. I'll be honest with you."
    milk "Your nanny is too lazy to read such books!"
    milk "Sorry!"
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return

label m_em_gift_14:
    $ Inventory.remove(InvBear)
    $ notify_custom_4 = False
    scene m_em_gift_13 with dissolve
    mc "Look what I have for you here!"
    mc "Melissa, my dear nanny. Everyone knows about your dream of having a child. Let this bear be a guardian of your most sacred dreams!"
    $ milk.romantic_interest_increasing_gift_type_1()
    milk "Aww! An adorable teddy bear!"
    milk "That's sooo sweeeeet!"
    milk "I always wanted one of these when I was little."
    scene m_em_gift_11_1 with dissolve
    milk "Cutie, you are the best boy in the world! You love and take such good care of your nanny!"
    milk "Come over here and give me a kiss!"
    scene m_em_gift_11_2 with dissolve
    call rs_mc_kiss from _call_rs_mc_kiss_30
    milk "I love you so much, Cutie."

    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify

    if milk.romantic_interest == 25 and milk.charmed_confession == False:
        $ milk.charmed_confession = True
        jump m_lvlup_charmed
    scene m_em_default with dissolve
    jump m_em_return

label m_em_gift_15:
    $ Inventory.remove(InvDildo)
    $ notify_custom_4 = False
    scene m_em_gift_14 with dissolve
    mc "I would like to gift you this."
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "Oh my! What is it?"
    milk "A spine massager or a relaxing toy?"
    scene m_em_gift_15 with dissolve
    milk "OH!"
    milk "T-This is not a toy..."
    milk "Oh, no, this IS a toy."
    milk "But it's..."
    milk "Hmmm..."
    milk "How do I tell this?..."
    scene m_em_gift_16 with dissolve
    milk "Cutie, my dear boy..."
    milk "What you hold in your hand is not the toy you supposed to play with. This thing is.. dangerous and toxic."
    milk "Give it to nanny. I'll throw to the trash."
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return

label m_em_gift_16:
    $ Inventory.remove(InvIcon)
    $ notify_custom_4 = False
    scene m_em_gift_17 with dissolve
    mc "I would like to gift you this."
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "That's a good gift... But. Oh. I really don't know what to do with it!"
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return

label m_em_gift_17:
    $ Inventory.remove(InvIcon)
    $ notify_custom_4 = False
    scene m_em_gift_18 with dissolve
    mc "I would like to gift you this."
    $ renpy.notify("Your nanny is not impressed by your gift...")
    play sound "images/sound_effects/notify_negative.mp3"
    milk "That's a good gift... But. Oh. I really don't know what to do with it!"
    $ notify_custom_4 = True
    $ Inventory.gift_zone = False
    $ Inventory.gift_zone_melissa = False
    hide screen m_em_screen_bars
    hide screen notify
    scene m_em_default with dissolve
    jump m_em_return


label m_em_no_gifts:
    $ random_line = renpy.random.randint(0,1)
    if random_line == 0:
        mc "False alarm."
    if random_line == 1:
        mc "Oh, sorry Melissa."
    mc "I don't have a gift for you just now."
    scene m_em_sad with dissolve
    milk "That's too bad."
    $ Inventory.gift_zone_melissa = False
    $ Inventory.gift_zone = False
    hide screen m_em_screen_bars
    scene m_em_default with dissolve
    jump m_em_return









label m_em_foreplay:
    show screen m_em_screen_bars
    menu:
        "Kiss on the cheek" if True:
            mc "Melissa? Can I kiss you?"
            scene m_em_end_1 with dissolve
            milk "No need to even ask."
            milk "Just go ahead and give your dear nanny a kiss."
            scene m_em_end_2 with dissolve
            $ a.anger_decreasing_kiss()

            call rs_mc_kiss from _call_rs_mc_kiss_2
            milk "Good boy, Cutie. You are such a good boy."
            scene m_em_default with dissolve
            hide screen Lovefall with dissolve
            jump m_em_foreplay
        "(Back)" if True:
            hide screen m_em_screen_bars
            jump m_em_return









label m_em_teasing:
    show screen m_em_screen_bars
    menu:
        "Show me your tits" if milk.romantic_interest >= 25:
            $ notify_custom_2 = False
            $ notify_custom_4 = False
            mc "Nanny Melissa? Can you show me your glorious tits again?"
            mc "I want to see them."
            scene m_em_teasing_tits_1 with dissolve
            milk "What, showing them to you once was not enough?"
            milk "Haven't I already made that dream of yours a reality?"
            mc "I want to relive that wonderful experience again."
            mc "Remember, we're young, Melissa. One time is not enough for us."
            scene m_em_teasing_tits_2 with dissolve
            milk "Indeed we are young, my cute little angel."
            milk "Young and silly, haha."
            milk "Go ahead and sit down on the bed."
            milk "I'll show them to you."
            scene m_em_teasing_tits_3 with dissolve
            milk "Remember the first time you entered my room?"
            milk "The first thing you noticed is that I don't even have a TV."

            call rs_clothing from _call_rs_clothing_98
            scene m_em_teasing_tits_4 with dissolve
            milk "Nanny Melissa! Nanny Melissa! Where's the TV?! Where can I watch my cool cartoons? How can you live without a TV! So boring!"
            scene m_em_teasing_tits_5 with dissolve
            milk "And I replied: I don't need a TV, sweetheart. I find entertainment in watching nature."

            call rs_clothing from _call_rs_clothing_99
            scene m_em_teasing_tits_6 with dissolve
            milk "True beauty lies beneath in nature."
            scene m_em_teasing_tits_7 with dissolve
            mc "Oh yeah. Can't argue with those words."

            $ milk.teased_tits_count += 1

            $ milk.lust_increasing_casual()

            jump m_em_teasing_tits
        "Show me your ass" if milk.romantic_interest >= 25:
            $ notify_custom_2 = False
            $ notify_custom_4 = False
            mc "Nanny Melissa?... Can you do a little strip show for me and show me your... booty?"
            scene m_em_horny with dissolve
            milk "B-Booty? Do you mean my... ass?"
            milk "Oh my! This is going to be so embarrassing!"
            scene m_em_teasing_ass_1 with dissolve
            pause
            scene m_em_teasing_ass_2
            pause
            scene m_em_teasing_ass_3 with dissolve
            pause
            call rs_clothing from _call_rs_clothing_125
            scene m_em_teasing_ass_4 with dissolve
            milk "Oh! Don't look so close at my anus! Don't make the nanny feel even more embarrassed!"
            scene m_em_teasing_ass_5 with dissolve
            pause
            show m_em_teasing_ass_6 with dissolve:
                alpha 0.5
            mc_t "(Hmmm... Nanny's ass looks as good as the first time I saw it.)"
            mc_t "(This picture of her big, fat ass in the blue bikini has stuck in my mind so deeply...)"

            $ milk.teased_ass_count += 1

            $ milk.lust_increasing_casual()

            scene m_em_teasing_ass_7 with dissolve
            jump m_em_teasing_ass
        "Show me your pussy" if milk.romantic_interest >= 25:
            $ notify_custom_2 = False
            $ notify_custom_4 = False
            mc "Nanny Melissa?... Can you show me your... pussy?"
            mc "I want to see it."
            scene m_em_teasing_pussy_1 with dissolve
            milk "M-My what?! My goodness! Tell me I heard you right. Did I?"
            milk "This part of raising children has not been described in the books!"

            call rs_clothing from _call_rs_clothing_100
            scene m_em_teasing_pussy_2 with dissolve
            milk "I... I'm about to faint from embarrassment!"

            call rs_clothing from _call_rs_clothing_101
            scene m_em_teasing_pussy_3 with dissolve
            milk "*sigh* Follow me, my sweet little boy."
            milk "I guess I'll just show you what you want to see."
            scene m_em_teasing_pussy_4 with dissolve
            milk "H-Here. Take a good look. This is the place where babies come from."
            milk "The nest of love."
            milk "Your nanny's vagina."
            scene m_em_teasing_pussy_5 with dissolve
            milk "To make a baby, the male partner ejaculates his love seed into the female partner's vagina."
            milk "It's called the sexual act and it's beautiful."

            $ milk.teased_pussy_count += 1

            $ milk.lust_increasing_casual()

            jump m_em_teasing_pussy

        "{alpha=0.5}Show me your tits" if milk.romantic_interest < 25:
            mc_t "(I can't ask her about that yet.)"
            tut "This option unlocks after reaching the *Charmed* level of relationship (25 Points) with Melissa."
            jump m_em_teasing
        "{alpha=0.5}Show me your ass" if milk.romantic_interest < 25:
            mc_t "(I can't ask her about that yet.)"
            tut "This option unlocks after reaching the *Charmed* level of relationship (25 Points) with Melissa."
            jump m_em_teasing
        "{alpha=0.5}Show me your pussy" if milk.romantic_interest < 25:
            mc_t "(I can't ask her about that yet.)"
            tut "This option unlocks after reaching the *Charmed* level of relationship (25 Points) with Melissa."
            jump m_em_teasing
        "(Back)" if True:
            hide screen m_em_screen_bars
            jump m_em_return









label m_em_petting:
    show screen m_em_screen_bars
    menu:
        "Blowjob" if milk.romantic_interest >= 25:
            $ notify_custom_2 = True
            mc "...Nanny Melissa?"
            mc "Can I ask you for a little favor?"
            mc "Can you suck me off?..."
            scene m_em_petting_blowjob with dissolve
            milk "What?! A little favor?!"
            milk "Silly, Cutie! Anyway you look at it, that is not a simple favor, but rather a major request!"
            milk "But... I'll do it for you."
            scene m_em_petting_preparations_1 with dissolve
            milk "It really seems I can't say no to you, can I?"
            milk "I love you way too much to tell you 'NO'."
            milk "Oh my sweet, darling boy, come to your nanny and hug me tightly before we have a bit of fun."
            scene m_em_petting_preparations_2 with dissolve
            milk "When you were a little baby, I used to tell you fairy tales before bedtime."
            milk "That bed behind me is the place where you spent most of your childhood nights."
            milk "You were a good boy and listened to every story right to the end."
            milk "Now you have grown up."
            milk "You're a big boy!"
            scene m_em_petting_preparations_3 with dissolve:
                xpos 0 ypos -1000
                xanchor 950 yanchor 0
                linear 10.0 xpos 0 ypos 0
                xpos 0 ypos 1000
                xanchor 950 yanchor 1000
                linear 10.0 xpos 0 ypos 0
                repeat
            milk "You're probably expecting me to tell you... other kinds of fairy tales."
            milk "Here is one very interesting one, suitable for your age."
            milk "This 'fairy tale' will be quite short, and I'll only tell you its ending."
            milk "A long time ago in the far away kingdom, there lived a princess and a prince."
            milk "They were an enchanting couple that loved each other dearly."
            milk "But they had one problem."
            milk "The mature princess was too vulnerable to the charm of the young prince. She never had an affair with someone as charming, beautiful, and young as the prince was."
            milk "The prince's young body continuously tempted the princess."
            milk "All day long, her mind was filled with naughty, even perverted thoughts that she didn't want the prince to know about."
            milk "One hot Paradian night, a lustful hunger hit the poor princess harder than ever!"
            milk "The youthful and attractive prince promised to let her do whatever she wanted with his glorious body!!!"
            milk "{b}Ahem{/b}. Now we're approaching the finale of this fairy tale."
            milk "The catch is that you have to choose an ending suitable for our fun tonight! Okay?"
            milk "Yes, you got it right. It's an interactive fairy tale!"
            milk "Now the endings..."
            milk "First ending - The princess kept her inner desires but did not give herself over to them. Love triumped over lust, and she maintained control of herself around the prince."
            milk "Second ending - The princess submitted to her inner desires! She aggressively ripped the prince's clothes off, grabbed his erect cock, and ravenously took it deep down her throat!"
            milk "She sucked it hard and mercilessly, to the point where the young prince ejaculated right in her mouth!"
            milk "She had no fear that her depraved behavior might ruin the image of a perfect princess in the prince's mind."
            milk "That night she was a beast, hungry for sex."
            milk "So which ending do you choose?..."
            label m_em_petting_blowjob_menu_choice:
            menu:
                "First ending" if True:
                    $ m_em_petting_blowjob_lvl = 1
                    mc "I choose the first ending."
                    mc "Love wins!"
                    mc "It always wins!"
                    milk "So absolutely true, my sweet angel."
                    milk "Love... always... wins."
                    milk "Let us have our fun time!"
                    call m_em_petting_blowjob_lvl1 from _call_m_em_petting_blowjob_lvl1
                    scene black with dissolve
                    call screen m_em_petting_blowjob_lvl_1 with wiperight
                    $ renpy.pause(hard=True)
        "{alpha=0.5}Blowjob" if milk.romantic_interest < 25:
            mc_t "(I can't ask her about that yet.)"
            tut "This option unlocks after reaching the *Charmed* level of relationship (25 Points) with Melissa."
            jump m_em_petting
        "(Back)" if True:
            hide screen m_em_screen_bars
            jump m_em_return









label m_em_sex:
    show screen m_em_screen_bars
    menu:
        "(Back)" if True:







            hide screen m_em_screen_bars
            jump m_em_return









label m_em_end:
    $ rs_end_meeting = renpy.random.randint(0,2)
    if rs_end_meeting == 0:
        mc "I don't think I have anything left to tell you."
        mc "I'll see you later."
    if rs_end_meeting == 1:
        mc "I'm heading back home."
    if rs_end_meeting == 2:
        mc "I guess that's all for now."
        mc "I'll see you later."

    scene m_em_end_1 with dissolve
    milk "Give your dear nanny a kiss before you head off."
    scene m_em_end_2 with dissolve

    call rs_mc_kiss from _call_rs_mc_kiss_3
    milk "Good boy. I love you so much, Cutie."


    $ quick_bar = True

    hide screen Lustfall
    hide screen Lovefall_ri5
    $ notify_custom_2 = False
    $ notify_custom_4 = False
    play music "images/ost/evening_theme_1.mp3" fadein 1.0
    jump melissa_house
# Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc
