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<<script>> setup.scriptpromise.then(function () { getTooltips(); if (settings.volume != undefined) $("video").prop("volume", settings.volume); if (settings.numberedOptions == true) { $('#passages .choices').ready(function() { let i = 1; $('#passages .choices .link-internal:visible').each(function() { let txt = $(this).html(); if (i == 10) i = 0; $(this).html(txt + " <span class='i'>"+i+"</span>"); if (i == 0) return false; i++; }) }) } }) <</script>> <<calcAttr>><<nobr>> <<set $name to "Throckmorton">> <<set $money to 5>> <<meet "waitress">> <<switch $tempvar>> <<case "g2g">> <div class="notice" style="margin:auto">Before we start, here's a little info.</div><br> <<if window.online == false>> <div class="notice" style="margin:auto" id="updates">The game can check online for updates automatically for you. <br>It will only do this whenever a save game is loaded, and right now if you press yes.<br> Do you want to enable this? <br><<button "Yes">> <<replace "#updates">> The game will check for updates whenever you load a save. This can be disabled in the settings. <</replace>> <<script>> checkForUpdates(); settings['updateChecker'] = true; <</script>> <</button>> <<button "No">> <<replace "#updates">> The game will <b>not</b> check for updates. This can be changed in the settings. <</replace>> <<script>> settings['updateChecker'] = false; <</script>> <</button>></div> <</if>> <<say "side3" "Liz">>Hi, this is a speech bubble. There may be extra descriptors after the name if they aren't speaking normally, such as shouting or whispering.<</say>> <<say "side2" "Lemon" "" "" "color: pink">>Some characters also have their text colored to make it easier to tell them apart during conversations without reading their name or looking at their avatar every time.<</say>> <<think "side2" "Liz">>This is me thinking about something. While the player can sometimes see people's thoughts, the main character is only aware of their own.<</think>> <<narrate>>You read the text in front of you to learn that actions and feelings are narrated like this.<</narrate>> <<notice>>This is how we notify the player, rather than the main character, of an important change or unlock within the game.<</notice>> <div class="notice" style="margin:auto; text-align: left"> In addition, you'll get various notifications in the bottom right informing you of various, less impactful, things. <br> Hotkeys are enabled by default. You can check them out in the shortcuts menu. <br> The game has various custom settings available, such as font size, volume, video defaults, and notification location to customize as you see fit. I recommend checking them out. <br> Alright, please enjoy the game. </div> <br> <<button "Continue" Start>> <<temp "gogogo">> <</button>> <<case "gogogo">> <div class="notice" style="margin:auto"> We start our story in a moving vehicle...</div><br> <<vid "locations/start.mp4">> <<narrate>>You've been called to the restaurant by those you live with. Apparently there's something important to discuss.<</narrate>> <<narrate>>You have an odd feeling in your stomach. It's unusual for them to call you all together, and it sounded serious on the phone.<</narrate>> <<button "Continue" Start>> <<temp "gone">> <</button>> <<case "gone">> <<left "waitress/waitress01.jpg">> <<right>> <<narrate>>You arrive at the restaurant and see everyone else already seated. You stop as you nearly walk into a waitress. She pauses for a moment to let you past. She doesn't seem too happy.<</narrate>> <<say "voice" "waitress">>Hmmm, you're an odd one. I can sense you, but I can't see you properly or understand how you relate to the others. What's your name?<</say>> <<narrate>>A little startled by the waitress, you simply answer, not wanting to cause her any further issue.<</narrate>> <div id="nameself"> <<choices "What's your name?" "playerinput">> <<textbox "$name" $name>> <br> <br> <<button "Confirm">> <<set $name to $name.trim().toUpperFirst()>> <<if $name is "">> <<replace "#name-error">>Please enter a name!<</replace>> <<else>> <<script>> $('#playerinput').hide(); $('#playercontinue').show(); <</script>> <<for _key, _value range window.nicknames>> <<if _key is $name>> <<set $nickname to _value>> <<break>> <</if>> <</for>> <<if $nickname is undefined>> <<set $nickname to $name>> <</if>> <<set $anna.calls to $nickname>> <<set $charlie.calls to $nickname>> <<set $theodora.calls to $nickname>> <<replace "#nameself">> <<say "mc">>It's $name, but what do you—<</say>> <<narrate>>The waitress seems annoyed and walks off, shaking her head, before you even finish your sentence.<</narrate>> <<say "mc">>Wow! Rude.<</say>> <<narrate>>You hurry over to your table, just as you do, you hear the waitress' voice again.<</narrate>> <<say "voice" "waitress">>So, how do you fit in with these people?<</say>> <<narrate>>You spin around to ask the waitress what her problem is, but she's currently at the other side of the room. Perhaps you're imagining things.<</narrate>> <<say "voice" "waitress?">><span class="mcname">$name</span>, did you hear me?<</say>> <<narrate>>The waitress is nowhere near you, and you otherwise don't recognize the voice. Perhaps you're cracking up, but you feel compelled to answer nonetheless...<</narrate>> <br> <<button "Continue" "intro">> <<time 1>> <</button>> <</replace>> <</if>> <</button>> <span id="name-error"></span> <</choices>> </div> <div id="playercontinue" style="display:none"> </div> <</right>> <<case "nope">> <<say "voice" "">>Then I'm afraid you shouldn't be here.<</say>> <a href="https://www.google.com/search?q=games+for+under+18"><<button "Continue">><</button>></a> <style> #story a.link-external:after { content: ""; } </style> <<default>> <<center "logo.jpg">> <div> <div style="font-size:1000%; display:inline-block;">🔞</div> <div style="display: inline-block"> Hi, welcome to the game!<br> Before we begin, are you old enough to view hardcore pornography in your location?<br>This is 18 in many countries.<br> <<button "Yes" Start>> <<temp "g2g">> <</button>> <<button "No" Start>> <<temp "nope">> <</button>> </div> </div> <b>I highly recommend you sometimes save to disk.</b><br><br> Some quick info.<br> <a href="https://discord.gg/CJaVR3XQzH" target="_blank">Discord</a><br> We are concentrating primarily on a single route per substory initially. More options, even in the main story for that matter, will get added near and/or after v1.0.<br> Please check the settings menu for various options.<br> This is still under development, and everything is subject to change while we refine the game.<br> The game has some hotkeys, should that be your thing, check the Shortcuts menu for info.<br> The game will autosave most mornings unless you change that in the settings.<br> Most saves are stored in the browser, that means clearing cache will remove them, and if using private browsing they will be lost on exit.<br> <b>It's advisable to save to disk on occasion.</b><br> Feedback is welcomed: <a href="https://f95zone.to/threads/177625/" target="_blank">F95Zone Dev Thread</a><br> <</switch>> <</nobr>><img @src="setup.img+'logo.jpg'" style="width: 100%"><<script>> $(document).on(':passageend', function () { setup.scriptpromise.then(function () { if (State.variables.date == undefined) { State.variables.date = new Date('2021-07-08T13:00:00'); State.variables.hour = 13; } }); }); <</script>> <<set _su = setup.Path + "aud/start.mp3">> <<set _sd = setup.Path + "aud/shut.mp3">> <<set _notify = setup.Path + "aud/notify.mp3">> <<set _fail = setup.Path + "aud/fail.mp3">> <<set _poolmusic = setup.Path + "music/indie-rock-far-away-15040.mp3">> <<cacheaudio "startup" _su>> <<cacheaudio "shutdown" _sd>> <<cacheaudio "notify" _notify>> <<cacheaudio "poolmusic" _poolmusic>> <<cacheaudio "fail" _fail>> <<set _earring = setup.Path + "aud/earring.mp3">> <<set _zoop = setup.Path + "aud/zoop.mp3">> <<set _heart = setup.Path + "aud/heart.mp3">> <<cacheaudio "zoop" _zoop>> <<cacheaudio "earring" _earring>> <<cacheaudio "heart" _heart>> <<set $gym = {level:0, length:3}>> <<set $meditate = {level:1, length:3}>> <<set $tempvar = "">> <<set $tasks = {}>> <<set $maxexplorers = 2>> <<set $explorationends = "">> <<set $rewards = {base:5,low:60,high:140,groupmulti:1}>> <<set $resources = 30>> <<set $energy = 2>> <<set $maxenergy = 2>> <<set $location = "lounge">> <<set $mysteries = {}>> <<set $day = 0>> <<set $replay = false>> <<set $replayval = "">> <<set $replayvar = "">> <<set $scene = 0>> <<set $phoneback = "default.jpg">> <<set $compback = "default.jpg">> <<set $power = 0>> <<set $attractiveness = 0>> <<set $tracker = {1:'',2:'',3:'', 4:''}>> <<set $voicedream = 0>> <<set $maxvd = 14>> <<set $nextshift = 13>> <<set $planets = {}>> <<set $breakthroughs = {}>> <<set $breakdone = {}>> <<set $extraLike = 0>> <<set $extraLust = 0>> <<set $extraIncome = 0>> <<set $food = 0>> <<set $yield = 0>> <<set $items = []>> <<set $blockedNightEvents = []>> <<set $nightEvents = []>> <<set $flatupkeepdiscount = 0>><<nobr>> <<if $energy <= 0>> <<narrate>>You have no energy left.<</narrate>> <<link "Return" gatewayb>><</link>> <<else>> <<switch $tempvar>> <<case "whitney">> <div class="choices" style="margin:auto"> <center class="blink">LIMITED OPTIONS AVAILABLE.</center> <center class="blink">AWAITING USER INPUT.</center> <div class="flex"> <div class="girlChoice" data-passage="transform" data-setter="$tempvar = 'nochange'"><<center "whitney/avatar.jpg">><br>NO CHANGE</div> <div class="girlChoice" data-passage="transform" data-setter="$tempvar = 'gender'"><<center "lily/avatar.jpg">><br>MATURE</div> </div> </div> <<case "theodora">> <div class="choices" style="margin:auto"> <center class="blink">LIMITED OPTIONS AVAILABLE.</center> <center class="blink">AWAITING USER INPUT.</center> <div class="flex"> <div class="girlChoice" data-passage="transform" data-setter="$tempvar = 'charlie'"><div class="tfr"><<center "charlie/avatar.jpg">><br>GENDERSWAP</div></div> <div class="girlChoice" data-passage="gatewayb"><div class="tfr"><<center "theodora/avatar.jpg">></div><br>NO CHANGE</div> <div class="girlChoice"><div class="redboi"></div><div class="tfr"><<center "ashley/avatar.jpg">><br>MATURE</div></div> </div> </div> <<case "charlie">> <div class="choices" style="margin:auto"> <center class="blink">LIMITED OPTIONS AVAILABLE.</center> <center class="blink">AWAITING USER INPUT.</center> <div class="flex"> <div class="girlChoice" data-passage="gatewayb"><div class="tfr"><<center "charlie/avatar.jpg">><br>NO CHANGE</div></div> <div class="girlChoice" data-passage="transform" data-setter="$tempvar = 'theodora'"><div class="tfr"><<center "theodora/avatar.jpg">></div><br>GENDERSWAP</div> </div> </div> <<case "sophia">> <div class="choices" style="margin:auto"> <center class="blink">LIMITED OPTIONS AVAILABLE.</center> <center class="blink">AWAITING USER INPUT.</center> <div class="flex"> <div class="girlChoice" data-passage="transform" data-setter="$tempvar = 'derek'"><div class="tfr"><<center "derek/avatar.jpg">><br>GENDERSWAP</div></div> <div class="girlChoice" data-passage="gatewayb"><div class="tfr"><<center "sophia/avatar.jpg">></div><br>NO CHANGE</div> <div class="girlChoice"><div class="redboi"></div><div class="tfr"><<center "lumi/avatar.jpg">><br>YOUNGIFY</div></div> </div> </div> <<case "derek">> <div class="choices" style="margin:auto"> <center class="blink">LIMITED OPTIONS AVAILABLE.</center> <center class="blink">AWAITING USER INPUT.</center> <div class="flex"> <div class="girlChoice" data-passage="gatewayb"><div class="tfr"><<center "derek/avatar.jpg">><br>NO CHANGE</div></div> <div class="girlChoice" data-passage="transform" data-setter="$tempvar = 'sophia'"><div class="tfr"><<center "sophia/avatar.jpg">></div><br>GENDERSWAP</div> </div> </div> <</switch>> <</if>> <</nobr>><<nobr>> <<switch $kayla.events.bake>> <<case 1>> <<think "mc">>I need to speak to $kayla.name while she's in the kitchen to learn how to use the oven.<</think>> <<link "Return" housestuff>><</link>> <<case 2>> <<center "other/baking.jpeg">> <<if $baked != undefined && $food < 1>> <<narrate>>You've already baked today and don't have any spare ingredients available.<</narrate>> <<if $buildings.farm != undefined>> <<notice>>Use the farm to generate surplus food to bake more, or wait until tomorrow.<</notice>> <<else>> <<notice>>You can unlock ways to get more food later.<</notice>> <</if>> <<button "Continue" housestuff>> <</button>> <<else>> <<set _replies = ['She really appreciates it.', 'She devours them almost immediately.', 'She shares with you.', 'She seems over the moon.', 'She can\'t stop smiling']>> <div id="baked"> <<if $food > 0 && $baked == 1>> <<notice>>You can bake an additional $food times today thanks to the food surplus at the farm.<</notice>> <</if>> <<choices "Who do you want to bake for?">> <div class="flex" id="bakingSelect"> <<for _v range $girlsavailable>> <<set _n = State.variables[_v].name>> <<if State.variables[_v].traits.includes('off world worker')>><<continue>><</if>> <<capture _v, _n>> <<script>> getTooltips(); <</script>> <<link '<div class="girlChoice hover baker moviegirl" title="" @girl="_v"><img @src="setup.img+\'/\'+getFolder(_v)+\'/badge.jpg\'" style="width:100px"><br> _n </div>'>> <<if $nightEvents == undefined>> <<set $nightEvents = []>> <</if>> <<if _v == "lacy" && $lacy.lust > 19 && !$blockedNightEvents.includes('lacycake') && !$nightEvents.includes('lacycake')>> <<replace "#baked">> <<narrate>>You make a cake for $lacy.name and decide to deliver it to her room.<</narrate>> <<block "lacy/changed01.jpg">> <<say "lacy">>Yes?<</say>> <<narrate>>Before you, $lacy.name is getting changed.<</narrate>> <<say "mc">>Oh shit, I didn't realize you were getting changed.<</say>> <<say "lacy">>That hardly matters, what's up?<</say>> <<think "mc">>She really doesn't care about modesty around me, huh?<</think>> <<say "mc">>Well I baked you cake, but looking at you, you've already got plenty of cake already.<</say>> <</block>> <<say "lacy">>Ha! I appreciate the cake, and the compliment, thank you.<</say>> <<say "mc">>And man, do I appreciate yours.<</say>> <<narrate>>She gives her ass a little jiggle in your general direction.<</narrate>> <<say "mc">>How about a taste?<</say>> <<say "lacy">>I think I might enjoy that, but unfortunately I have places to be. Perhaps I'll... ummm, <i>bake</i> for you tonight, though.<</say>> <<say "mc">>I'm looking forward to it!<</say>> <<button "Continue" housestuff>> <<set $location = "bedrooms">> <<like "lacy" 3>> <<lust "lacy" 3>> <<time 1.5>> <<if $baked == 1>> <<set $food-->> <</if>> <<set $baked = 1>> <<run addNightEvent('lacycake')>> <</button>> <</replace>> <<else>> <<set _r = either(_replies)>> <<replace "#baked">> <<narrate>>You make some treats for _n and call her over. _r<</narrate>> <<button "Continue" housestuff>> <<like _v 4>> <<lust _v 3>> <<time 1.5>> <<if $baked == 1>> <<set $food-->> <</if>> <<set $baked = 1>> <</button>> <</replace>> <</if>> <</link>><br> <</capture>> <</for>> </div> <</choices>> </div> <</if>> <<default>> <<narrate>>You start fiddling with the dials, but the oven doesn't seem to respond. All the text appears to be in a different language. If only you knew someone who cooks or bakes here frequently.<</narrate>> <<task 'bakehow'>> <<set $kayla.events.bake = "no">> <<link "Return" housestuff>><</link>> <</switch>> <</nobr>><<set _w = State.variables[$mount]>> <<if $tempvar == "ask">> <<think "mc">>Let's go to the casino!<</think>> <<narrate>>She stops walking for a moment.<</narrate>> <<think $mount>>Yeah, okay. Could be fun. But I can't risk any more than 5 resources!<</think>> <</if>> <<block "locations/casino.jpeg">> <<if $tempvar == "force">> <<narrate>>You exert your influence, forcing her to enter the casino.<</narrate>> <</if>> <<if $resources <= 0>> <<narrate>>You do not have any resources to gamble with. What a waste!<</narrate>> <<button "Continue" yourroom>> <<time 2>> <<like $mount 3>> <<run delete $mount>> <</button>> <<else>> <<say "side" "Cashier">>How many chips would you like? The table limit is 100.<</say>> <<set _n = random(0, 36)>> <<capture _n>> <div id="replace"> <<choices>> <<link "10 - 1 Resource">> <<replace "#replace">> <<narrate>>You get your chips and quickly head to the roulette table.<</narrate>> <div id="roulette" class="noshow"> <<if $tempvar == "ask">> <<narrate>>_w.name puts everything on black.<</narrate>> <<else>> <<narrate>>You put everything on red.<</narrate>> <</if>> <<say "side" "Croupier">>No more bets.<</say>> <span class="loader"></span> <<timed 4s>> <<script>> $('.loader').hide(); <</script>> <<if _n == 0>> <<set _r = "">> <<else>> <<set _c = isOdd(_n)>> <<set _r = "Red">> <<if _c == true>> <<set _r = "Black">> <</if>> <</if>> <<say "side" "Croupier">>_r _n<</say>> <<if _r == "Red" && $tempvar == "force">> <<narrate>>You double your bet.<</narrate>> <<elseif _r == "Black" && $tempvar == "ask">> <<think $mount>>We won! That was fun!<</think>> <<narrate>>You double your bet.<</narrate>> <<elseif $tempvar == "force">> <<narrate>>You lost. Loser.<</narrate>> <<set $chips = 0>> <<else>> <<think $mount>>Oh, no! Let's not tell $armani.name about this, okay?<</think>> <<set $chips = 0>> <</if>> <<button "Continue" yourroom>> <<time 2>> <<if (_r == "Black" && $tempvar == "ask")>> <<like $mount 5>> <<else>> <<like $mount 4>> <</if>> <<run delete $mount>> <<resources $chips>> <<set delete $chips>> <</button>> <</timed>> </div> <</replace>> <<set $chips = 2>> <<resources -1>> <<toggleclass "#roulette" noshow>> <</link>><br> <<link "50 - 5 Resources">> <<replace "#replace">> <<narrate>>You get your chips and quickly head to the roulette table.<</narrate>> <div id="roulette" class="noshow"> <<if $tempvar == "ask">> <<narrate>>_w.name puts everything on black.<</narrate>> <<else>> <<narrate>>You put everything on red.<</narrate>> <</if>> <<say "side" "Croupier">>No more bets.<</say>> <span class="loader"></span> <<timed 4s>> <<script>> $('.loader').hide(); <</script>> <<if _n == 0>> <<set _r = "">> <<else>> <<set _c = isOdd(_n)>> <<set _r = "Red">> <<if _c == true>> <<set _r = "Black">> <</if>> <</if>> <<say "side" "Croupier">>_r _n<</say>> <<if _r == "Red" && $tempvar == "force">> <<narrate>>You double your bet.<</narrate>> <<elseif _r == "Black" && $tempvar == "ask">> <<think $mount>>We won! That was fun!<</think>> <<narrate>>You double your bet.<</narrate>> <<elseif $tempvar == "force">> <<narrate>>You lost. Loser.<</narrate>> <<set $chips = 0>> <<else>> <<think $mount>>Oh, no! Let's not tell $armani.name about this, okay?<</think>> <<set $chips = 0>> <</if>> <<button "Continue" yourroom>> <<time 2>> <<if (_r == "Black" && $tempvar == "ask")>> <<like $mount 5>> <<else>> <<like $mount 4>> <</if>> <<run delete $mount>> <<resources $chips>> <<set delete $chips>> <</button>> <</timed>> </div> <</replace>> <<set $chips = 10>> <<resources -5>> <<toggleclass "#roulette" noshow>> <</link>><br> <<if $tempvar == "force">> <<link "100 - 10 Resources">> <<replace "#replace">> <<narrate>>You get your chips and quickly head to the roulette table.<</narrate>> <div id="roulette" class="noshow"> <<if $tempvar == "ask">> <<narrate>>_w.name puts everything on black.<</narrate>> <<else>> <<narrate>>You put everything on red.<</narrate>> <</if>> <<say "side" "Croupier">>No more bets.<</say>> <span class="loader"></span> <<timed 4s>> <<script>> $('.loader').hide(); <</script>> <<if _n == 0>> <<set _r = "">> <<else>> <<set _c = isOdd(_n)>> <<set _r = "Red">> <<if _c == true>> <<set _r = "Black">> <</if>> <</if>> <<say "side" "Croupier">>_r _n<</say>> <<if _r == "Red" && $tempvar == "force">> <<narrate>>You double your bet.<</narrate>> <<elseif _r == "Black" && $tempvar == "ask">> <<think $mount>>We won! That was fun!<</think>> <<narrate>>You double your bet.<</narrate>> <<elseif $tempvar == "force">> <<narrate>>You lost. Loser.<</narrate>> <<set $chips = 0>> <<else>> <<think $mount>>Oh, no! Let's not tell $armani.name about this, okay?<</think>> <<set $chips = 0>> <</if>> <<button "Continue" yourroom>> <<time 2>> <<if (_r == "Black" && $tempvar == "ask")>> <<like $mount 5>> <<else>> <<like $mount 4>> <</if>> <<run delete $mount>> <<resources $chips>> <<set delete $chips>> <</button>> <</timed>> </div> <</replace>> <<set $chips = 20>> <<resources -10>> <<toggleclass "#roulette" noshow>> <</link>> <</if>> <</choices>> </div> <</capture>> <</if>> <</block>> <style> .loader { width: 48px; height: 48px; border: 3px solid #FFF; border-radius: 50%; display: inline-block; position: relative; box-sizing: border-box; animation: rotation 1s linear infinite; } .loader::after { content: ''; box-sizing: border-box; position: absolute; left: 50%; top: 50%; transform: translate(-50%, -50%); width: 40px; height: 40px; border-radius: 50%; border: 3px solid; border-color: #FF3D00 transparent; } @keyframes rotation { 0% { transform: rotate(0deg); } 100% { transform: rotate(360deg); } } </style><<nobr>> <<scene>> <<debug>> <<button "Angry" connection>> <<set $whitney.events.sentaway = "angry">> <</button>> <<button "Calm" connection>> <<set $whitney.events.sentaway = "calm">> <</button>> <<button "Val" valmeet>> <</button>> <<button "Harley" harleymeet>> <</button>> <</debug>> /*<<run checkChars()>>*/ <<if $energy < 1 >> <<narrate>>You need at least one energy for this.<</narrate>> <<link "Return" gatewayb>><</link>> <<elseif $mc.events.eastreturn != undefined && !$completeTasks.includes('meriyareconnect')>> <div class="choices" style="margin:auto"> <center class="blink">CONNECTION DENIED PENDING COUNCIL INVESTIGATION.</center> </div> <<if $tasks.meriyareconnect != undefined>> <<think "mc">>I guess after the interrogation with $azul.name, they won't grant me access back immediately.<</think>> <<else>> <<think "mc">>Ugh... I guess I just have to wait until $kp.name's reported back to them.<</think>> <</if>> <<cont "gatewayb">> <<else>> <<switch $tempvar>> <<case "c000">> <<set _avail = 0>> <div class="choices" style="margin:auto"> <center class="blink">CONNECTION ESTABLISHED.</center> <center class="blink">CHOOSE SUBJECT.</center> <<choices>> <div class="flex"> <<set _arr = ['charlie', 'theodora', 'derek', 'sophia']>> <<for _g range _arr>> <<capture _g>> <<if $girlsavailable.includes(_g)>> <<set _avail++>> <<set _u to State.variables[_g]>> <<set _center = _g+"/avatar.jpg">> <<link '<div class="girlChoice"><<center _center>>_u.name</div>' '000'>><<temp _g>><</link>> <</if>> <</capture>> <</for>> </div> <</choices>> <<if _avail == 0>> <<think "mc">>I'll revisit this once I have some ideas on how to best utilize it.<</think>> <</if>> <<link "Return" gatewayb>><</link>> </div> <<case "welcome">> <<if !$girlsmet.includes('val')>> <<narrate>>As you're about to leave, you notice something purple down by the river and decide to investigate.<</narrate>> <<button "Continue" valmeet>> <</button>> <<elseif !$girlsmet.includes('harley') && $attractiveness >= 5>> <<left2 "harley/meet.jpg">> <<say "harley">>Wow, this place is certainly a step up from the usual wastelands I travel through.<</say>> <<say "mc">>Hi, first time in our hub I see.<</say>> <<say "harley">>Ah, a tour guide? Yeah, I heard whispers there was a hub world with actual facilities. It's quite refreshing; your patron is certainly trying to set herself apart.<</say>> <<say "mc">>I'm the patron, actually, and thank you. There's lots to do, but I am certainly trying.<</say>> <<narrate>>She pauses.<</narrate>> <<say "harley">>Uh... you're a patron? Male travelers are rare enough, but a male patron is almost unheard of. This place is great, but I'm unsure I believe you.<</say>> <<say "mc">>Be that as it may, I am what I am. Do you know much about patrons? I'm very new to this; I'd love to learn more if you do.<</say>> <<narrate>>She remains silent for some time, clearly trying to decide what to do.<</narrate>> <<think "harley">>Obviously this guy is just trying to get into my pants. There's no way he's a patron. He is kinda cute, but the lying is a turn off.<</think>> <<say "harley">>I think I'll just pass through. Perhaps another time?<</say>> <<say "mc">>Of course, may I get your name?<</say>> <<say "harley">>Sure, it's <<textbox "$harley.name" Quinn>>. Nice to meet you. Would you connect the gateway for me, please?<</say>> <<button "Continue" harleymeet>> <</button>> <<else>> <<if $girlsmet.includes('harley')>> <<notice>>There are no more travelers to welcome in the current version.<</notice>> <<else>> <<notice>>The hub isn't attractive enough to entice people from new worlds yet.<</notice>> <</if>> <<button "Continue" gatewayb>> <</button>> <</if>> <<case "lacy000">> <<taskdone "lacy000">> <<set $energy-->> <<narrate>>You attempt to connect to 0-0-0, focusing hard on the image of the location formed in your mind.<</narrate>> <<narrate>>The gateway springs to life and an orange oval appears at its center and a message forms in your head.<</narrate>> <div class="notice" style="margin:auto"> <center class="blink">CONNECTION ESTABLISHED.</center> <center class="blink">AWAITING SUBJECT...</center> <center class="blink">WARNING: BUFFER IS FULL.</center> </div> <<think "mc">>The buffer sounds like it's something worth looking into, I should let $lacy.name know.<</think>> <<narrate>>You close the connection.<</narrate>> <<button "Continue" gatewayb>> <<time 1>> <<task "lacybuff">> <</button>> <<case '000'>> <<taskdone "whitney000">> <<taskdone "lacy000">> <<set $energy-->> <<if $whitney.events.sentaway == "angry">> <<event "whitney" "retrieved">> <<narrate>>You attempt to connect to 0-0-0, focusing hard on the image of the location formed in your mind.<</narrate>> <<narrate>>The gateway springs to life and an orange oval appears at its center and a message forms in your head.<</narrate>> <div class="notice" style="margin:auto"> <center class="blink">CONNECTION ESTABLISHED.</center> <center class="blink">RETURNING SUBJECT.</center> <center class="blink">MULTIPLE ERRORS OCCURRED SINCE LAST CONNECTION... LOADING LOGS...</center> <center class="blink">ERROR: INSUFFICIENT INSTRUCTION. RETURNING SUBJECT.</center> <center class="blink">ERROR: BUFFER IS FULL. UNABLE TO RETURN SUBJECT.</center> <center class="blink">PATRON INTERVENTION REQUIRED. SUBJECT WILL BE DESTROYED IF NOT COLLECTED IN 48 HOURS.</center> </div> <<think "mc">>Thank god, I reconnected in time. The errors do raise some other questions, though.<</think>> <<if $voice.events.lexi == 1>> <<think "mc">>$voice.name explained the buffer to me, but supposed mine would be clear with it being new. I guess I'm not servicing my travelers quick enough. I should look into this at the monitoring station.<</think>> <</if>> <<tech "buffer">> <<task "research">> <<say "whitney">>So, can you send me home or not... wait, when did you get changed?<</say>> <<think "mc">>Perhaps I'm reading this wrong... but is she unaware of what just happened?<</think>> <<say "mc">>A day has passed since we last spoke.<</say>> <<say "whitney">>What?! Are you crazy, we were literally talking about whether you were actually a tour guide or not just moments ago!<</say>> <<think "mc">>So, she doesn't remember anything from the point of the gateway opening until now?<</think>> <div id="opt"> <<choices "What do you tell her?">> <<link "Truth">> <<replace "#opt">> <<say "mc">>I accidentally sent you to somewhere called 0-0-0, but it said I didn't pass any instructions and returned you here today... I have no idea what it means, though.<</say>> <<narrate>>Her face goes through a number of emotions, disgust, surprise and finally anger.<</narrate>> <<say "whitney">>ARE YOU KIDDING ME?! What kind of tour guide even has access to some mythical patron-only location. And why the hell would you send me there, even if it was real, and you could do it?!<</say>> <<say "mc">>Listen, I don't like your attitude. But, after what I did, I understand your anger, so I'm going to let it slide and be honest with you. I'm a patron, new to the job, only found out recently. Both times I've sent you somewhere have been somewhat of a fluke. I'm pretty sure I understand it now as I can see the address book in my mind, but that came about after sending you to 0-0-0.<</say>> <<say "mc">>Now, you seem to know what 0-0-0 is?<</say>> <<narrate>>Her mouth opens and closes multiple times before she finally processes this information.<</narrate>> <<think "whitney">>Could it be true? I don't think I can risk it. If he's a damn patron, I need to show him some respect... and if he really is new, well, this is an opportunity I can't afford to miss. Best play nice, just in case.<</think>> <<say "whitney">>I apologize, I had no idea you were someone <i>important</i>.<</say>> <<narrate>>Her whole attitude shifts, she starts playing with her hair and shuffling as if she's shy.<</narrate>> <<say "whitney">>But for you to connect to 0-0-0, that's impressive. Did... did you change me at all?<</say>> <<think "mc">>A personality transplant? No, that's obviously because she no longer thinks I'm just the help. Maybe I can use this new attitude to my advantage.<</think>> <<say "mc">>No, you were returned here because I hadn't left any instructions, but they—it... whatever couldn't return you until I reconnected as the buffer was full. But, I can only connect there once a day. What do you know of it?<</say>> <<say "whitney">>It's meant to be a myth. I certainly didn't think it was real, but the evidence certainly suggests I've lost the last 24 hours.<</say>> <<say "whitney">>Apparently it's a realm completely outside of existence that only patrons can connect to. It's sort of like the central office, and apparently patrons can send things there, to change them somehow. The myths mention people being made younger, changing sex or having their appearance fundamentally changed. The most obscene myths even talk about changing species or anthropomorphizing objects.<</say>> <<say "mc">>Anthro- what now?<</say>> <<say "whitney">>Anthropomorphism, giving human traits and characteristics to otherwise non-human entities.<</say>> <<say "mc">>And you believe this?<</say>> <<say "whitney">>Until today? No. Now, I'm really not sure. If what you're telling me is the truth, some of it has to be real at least.<</say>> <<think "mc">>Thinking about it, $vanna.name was made 20+ years younger when she transferred here. I'm guessing that was thanks to 0-0-0.<</think>> <<say "mc">>Thanks, $whitney.name, that's super helpful. Let me send you home now.<</say>> <<say "whitney">>Wait, not yet. You'll forgive me, but you mentioned you're new, and you've already sent me somewhere you didn't mean to once. Might I observe you returning someone else home first before I risk my own life?<</say>> <<think "mc">>She's not wrong, of course, yet she has no hesitation letting someone else be the guinea pig.<</think>> <<say "mc">>I am confident I can do it, but I understand your reservations. I was going to set up an expedition for some of the others, why don't you hang out at our home and come watch when I arrange that?<</say>> <<say "whitney">>Yes, that would be lovely. Thank you.<</say>> <<think "whitney">>This sucks. I don't want to stay here in this shithole, but no way I'm risking my life until I know it's safe! Let some over schmuck do that.<</think>> <<say "whitney">>I'll catch you later, then.<</say>> <<button "Continue" townhub>> <<available "whitney">> <<task "expedition">> <<event "mc" "c000">> <<if $voice.events.lexi is undefined>> <<task "bufferR">> <</if>> <</button>> <</replace>> <</link>> <br> <<link "Passed Out (Lie)">> <<replace "#opt">> <<say "mc">>You passed out. It's been a day.<</say>> <<think "whitney">>Does this guy think I'm stupid?!<</think>> <<say "whitney">>And just as I was coming around, you brought me back to the gateway?<</say>> <<say "mc">>Well, the thing is, there was a raccoon—<</say>> <<say "whitney">>You know what? I'm not interested. Just send me home.<</say>> <<think "mc">>Gladly!<</think>> <<narrate>>You focus on the address book in your mind and concentrate on location 2. You hear an ocean wave from the gateway, and a fluid pink oval appears at its center.<</narrate>> <<say "whitney">>Ha! Just wait until I tell your patron!<</say>> <<narrate>>A wave of pleasure consumes you as she steps foot through the portal. After she's gone through, the connection closes and your pleasure comes to an abrupt end.<</narrate>> <<think "mc">>What a bitch, looking forward to her trying to speak to my patron, though!<</think>> <<button "Continue" townhub>> <<if $voice.events.lexi is undefined>> <<task "bufferR">> <</if>> <<task "000R">> <</button>> <</replace>> <</link>> <</choices>> </div> <<elseif $whitney.events.sentaway == "calm">> <<narrate>>You attempt to connect to 0-0-0, focusing hard on the image of the location formed in your mind.<</narrate>> <<narrate>>The gateway springs to life and an orange oval appears at it's center and a message forms in your head.<</narrate>> <div class="notice" style="margin:auto"> <center class="blink">CONNECTION ESTABLISHED.</center> <center class="blink">AWAITING SUBJECT...</center> <center class="blink">WARNING: BUFFER IS FULL.</center> </div> <<if $voice.events.lexi == 1>> <<think "mc">>$voice.name explained the buffer to me, but supposed mine would be clear with it being new. I guess I'm not servicing my travelers quick enough. I should look into this at the monitoring station.<</think>> <</if>> <<tech "buffer">> <<task "research">> <<think "mc">>Hmmm, so I guess I can send a "subject" whatever that means through the gateway, but to what end? And what does the buffer being full mean? Great, more questions.<</think>> <<narrate>>You close the connection.<</narrate>> <<narrate>>As you're about to leave, you notice something purple down by the river and decide to investigate.<</narrate>> <<button "Continue" valmeet>> <<task "000R">> <<if $voice.events.lexi is undefined>> <<task "bufferR">> <</if>> <</button>> <<else>> <</if>> <</switch>> <</if>> <</nobr>><<choices "Who do you want to dream with?">> <div class="flex"> <<for _g range $dreamer>> <<capture _g>> <<set _folder = getFolder(_g)>> <<set _girl = State.variables[_g].name>> <<link ' <div class="girlChoice" title="" @girl="_g"><img @src="setup.img+\'/\'+_folder+\'/\'+_g+\'crop.jpg\'" style="width:200px"><br> _girl </div>' dreaming>> <<temp _g>> <</link>> <</capture>> <</for>> </div> <<link "Never mind" bedroom>><</link>> <</choices>><<switch $tempvar>> <<case "kenzie">> <<narrate>>You fall asleep thinking of $kenzie.name, specifically back to that amazing blowjob back when you were leaving New Eden.<</narrate>> <<say "kenzie">>I was hoping we'd meet here again...<</say>> <<say "kenzie">>You remember this place?<</say>> <<say "mc">>I can't say that I do...<</say>> <<vid "kenzie/dream01.mp4">> <<say "kenzie">>Ringing any bells yet?<</say>> <<narrate>>You grin.<</narrate>> <<say "mc">>No... no... it's still a bit foggy.<</say>> <<say "kenzie">>Perhaps a reenactment will refresh your memory...<</say>> <<cont "kenziesex" "dream101">> <<case "kp">> <<narrate>>You concentrate your thoughts on $kp.name, and almost immediately an image of her masturbating comes to mind.<</narrate>> <<vid "kp/dream101.mp4">> <<if $kp.events.dreamed == undefined && $replay == false>> <<think "mc">>Well, that was easier than expected...<</think>> <</if>> <<say "kp">>Enjoying the show, $name? Perhaps you'd prefer to take part?<</say>> <<narrate>>You grin mischievously.<</narrate>> <<say "mc">>I'm glad we're on the same wavelength.<</say>> <<narrate>>You clap your hands together for dramatic effect. The room wraps and changes, and $kp.name finds herself wearing nothing but a tie and knee-high socks.<</narrate>> <<if $kp.events.dreamed == undefined && $replay == false>> <<think "mc">>Nice... this control... it's incredible.<</think>> <</if>> <<say "mc">>Shall we?<</say>> <<narrate>>You fall backwards, your clothes vanish into smoke, and a bed miraculously appears to catch your fall.<</narrate>> <<think "mc">>Shit, this is easy!<</think>> <<narrate>>$kp.name crawls atop you.<</narrate>> <<say "kp">>The things I'm going to do to you...<</say>> <<cont "kpsex" "dream102">> <<case "kenna">> <<narrate>>You focus your mind on $kenna.name, and a moment later you feel as though your consciousness is in an alien environment.<</narrate>> <<vid "kenna/dream1.mp4">> <<think "mc">>What is this place... what is she wearing... just what kind of dream is she having?<</think>> <<narrate>>She looks at you shocked, almost as if she didn't realize who the man she was performing for was previously.<</narrate>> <<say "kenna">>$kenna.calls! What are you doing here?<</say>> <<say "mc">>I just wanted to show you—<</say>> <<say "kenna">>Your cock?! You're a bad $kenna.you!<</say>> <<think "mc">>Shit, shit, fuck! I need to go!<</think>> <<narrate>>You remove yourself from her dream.<</narrate>> <<think "mc">>She doesn't believe that I can enter her dreams so hopefully it's okay and she just passes it off as some weird dream. I can't believe I got my cock out like that, I didn't even realize.<</think>> <<button "Continue" sleep>> <<event "kenna" "dreamed">> <<set $dreamer.delete('kenna')>> <<temp "focused">> <</button>> <</switch>><<switch $tempvar>> <<case "lookup">> <<narrate>>You spend some time looking around, trying to work out what businesses may provide useful information.<</narrate>> <<narrate>>After a few hours, you've narrowed it down to a handful of businesses your think may be appropriate to investigate.<</narrate>> <<think "mc">>$eva.name seems to be running a business here that may prove useful. In addition, there's a construction agency and a security firm that may be relevant to the invasion.<</think>> <<notice>>$eva.name's business, <i>New Eden Holdings Inc.</i>, the construction agency, <i>Bob'll Fix It</i>, and the security firm, <i>Aegis Protectorate</i> can now be investigated.<</notice>> <<button "Continue" easthub>> <<set $east.bus = 1>> <<set $intel.eva.pushUnique('Runs New Eden Holdings Inc')>> <<time 3>> <</button>> <</switch>><<set _switch = $tempvar>> <<if $location == "brothel">> <<set _switch = "ne">> <</if>> <<switch _switch>> <<case "new">> <<narrate>>As you approach the building, a man stops you.<</narrate>> <<left2 "east/guard01.jpg">> <<say "side" "Guard">>What business do you have here?<</say>> <<think "mc">>Hmm... I guess it makes sense the security at a security firm is over the top.<</think>> <<if $east.gerald == 1>> <<say "mc">>I'm looking for Dave.<</say>> <<narrate>>he raises an eyebrow.<</narrate>> <<say "side" "Guard">>Why?<</say>> <<say "mc">>Shiela's rival sent me.<</say>> <<elseif $tempvar2 == "ne">> <<say "mc">>Just looking around.<</say>> <<say "side" "Guard">>Invite only.<</say>> <<else>> <<say "mc">>Just with the looking threat, I was looking to get some protection for me and my family.<</say>> <<narrate>>He visibly seems to relax.<</narrate>> <<think "mc">>Odd reaction.<</think>> <<say "side" "Guard">>Invite only.<</say>> <</if>> <<if $east.gerald == 1>> <<say "side" "Guard">>I see. Sorry about that, sir. Please go ahead. Dave will be waiting.<</say>> <<think "mc">>I really hope this isn't a bad idea.<</think>> <<say "dave">>Ah, you must be the new collector. Got one right now that needs testing out in fact. Why don't you give us your verdict, newbie?<</say>> <<think "mc">>I have no idea what is going on.<</think>> <<say "mc">>Uh, sure. Yeah.<</say>> <<narrate>>You follow him to an office at the end of the corridor.<</narrate>> <<say "dave">>Have fun with it. Let me know your thoughts.<</say>> <<button "Continue" eastsex>> <<set $east.guard = 1>> <<temp "loan">> <</button>> <<elseif $tempvar2 == "ne">> <<say "mc">>To a security firm?<</say>> <<say "side" "Guard">>Move along.<</say>> <<narrate>>You feel a tap on your shoulder.<</narrate>> <<say "gsec">>I figured you'd make your way here eventually. Your reputation precedes you.<</say>> <<narrate>>A stunning attractive older woman stands before you.<</narrate>> <<say "gsec">>Stand down, Barry. This is $name... he is our esteemed guest.<</say>> <<say "side" "Guard">>Of course, <<textbox "$gsec.name" Isha>>, I had no idea.<</say>> <<narrate>>She motions for you to follow her inside.<</narrate>> <<meet "gsec">> <<cont "east-aegis" "newne">> <<else>> <<say "mc">>And how do I get an invite?<</say>> <<say "side" "Guard">>Recommendation from a trusted client or staff member.<</say>> <<say "mc">>Want to recommend me?<</say>> <<narrate>>He laughs.<</narrate>> <<say "side" "Guard">>Nice try.<</say>> <<think "mc">>Hmm, I have no idea if there's anything worth learning here, but the restrictions alone make me suspicious.<</think>> <<narrate>>You feel a tap on your shoulder.<</narrate>> <<say "gsec">>I've been waiting for you. Come on, let's head to the bar.<</say>> <<narrate>>A stunning attractive older woman stands before you, her eyes almost pleading.<</narrate>> <<think "mc">>Hmm, clearly she wants something. Let's see where it leads.<</think>> <<say "mc">>Oh, right. Sure, let's go.<</say>> <<say "gsec">>I just need to grab something, meet me at the <i>Pig & Fox</i> in 15 minutes, okay?<</say>> <<narrate>>You nod as she goes inside the building. The guard standing aside for her.<</narrate>> <<think "mc">>Okay, so she's allowed in. Now I'm extremely curious what she wants.<</think>> <<button "Continue" east-aegis>> <<temp "new02">> <</button>> <</if>> <<case "newne">> <<left2 "east/gsec04.jpg">> <<say "gsec">>So you've come to enjoy the delights of this place, have you?<</say>> <<say "mc">>I'm not entirely certainly I need the security, I was just exploring the city to be honest. How is it you know who I am?<</say>> <<say "gsec">>You stumbled across this place? Ha! I work with Howard. And because of you, this place is now owned by Gerald's former envoy... and I got all the answers I needed.<</say>> <<say "mc">>Uhh... right. I don't recall doing anything for this place specifically, though.<</say>> <<say "gsec">>Your actions have consequences, $name. Specifically, you deposed Gerald, and his former business interests are under new management. This isn't just a security firm, it's also a brothel. We are working on separating the two businesses now that it's no longer one of Gerald's covert operations.<</say>> <<say "mc">>Wow...<</say>> <<think "mc">>Maybe I could get them interested in working at the hub...<</think>> <<say "gsec">>Our facilities are open to you, at a very healthy discount. Come back whenever, Dave will give you the details.<</say>> <<say "mc">>I see, thanks, $gsec.name.<</say>> <<say "gsec">>My pleasure.<</say>> <<event "gsec" "step" 1>> <<cont "nestuff" "" 1>> <<case "newne2">> <<say "dave">>$alias. New boss wants to talk to you.<</say>> <<think "mc">>Hmm, guess not everyone has been told who I am.<</think>> <<narrate>>He walks you to an office then leaves.<</narrate>> <<left2 "east/gsec04.jpg">> <<if $girlsmet.includes('gsec')>> <<say "gsec">>Ah, welcome $name!<</say>> <<say "mc">>$gsec.name, it's good to see you again. So you're the new boss?<</say>> <<else>> <<say "gsec" "???">>Ah, welcome $name!<</say>> <<say "mc">>Hello... I'm afraid you have me at a disadvantage.<</say>> <<say "gsec" "???">><<textbox "$gsec.name" Isha>><</say>> <<say "mc">>So you're the new boss?<</say>> <<meet "gsec">> <</if>> <<say "gsec">>Well, I'm managing this facility, but ultimately $genvoy.name is in charge. She was given most of Gerald's business interests.<</say>> <<say "mc">>I see.<</say>> <<say "gsec">>But, despite everything else Gerald did, the women here were treated well. The only reason it was hidden within Aegis like this was due to him evading taxes of all things.<</say>> <<say "mc">>I'm glad they're all being treated fairly.<</say>> <<say "gsec">>We are working on separating the two businesses properly now that it's no longer one of Gerald's covert operations.<</say>> <<say "mc">>Wow...<</say>> <<think "mc">>Maybe I could get them interested in working at the hub...<</think>> <<say "gsec">>Our facilities are open to you, at a very healthy discount. Come back whenever, Dave will give you the details.<</say>> <<say "mc">>I see, thanks, $gsec.name.<</say>> <<say "gsec">>My pleasure.<</say>> <<script>> $(document).one(':passageend', function (ev) { $('#textbox-gsecname').change(function() { $('.gsec .speakername').html($('#textbox-gsecname').val()); }); }) <</script>> <<event "gsec" "step" 1>> <<cont "nestuff" "" 1>> <<case "ne">> <<set _t = "morning">> <<if $hour >= 12 && $hour < 18>> <<set _t = "afternoon">> <<elseif $hour > 18>> <<set _t = "evening">> <</if>> <<if checkUnlocks('movie', 'eval', 'pro3') == true && $gsec.events.step == 1 && checkUnlocks('movie', 'gsec', 'gsec') == false >> <<interrupt>> <<left2 "east/gsec01.jpg">> <<say "gsec">>Ah, $name, I was hoping to catch you. I'm afraid I'm on my way to a gala, but I've been speaking to $genvoy.name... she speaks very highly of you.<</say>> <<say "mc">>Good to hear. You look amazing, by the way.<</say>> <<say "gsec">>I am glad you approve. On that note... I am a woman who enjoys taking things for herself. Perhaps you'll join me one evening? Here's my address.<</say>> <<say "mc">>I'd be happy to.<</say>> <<say "gsec">>Great, don't be a stranger!<</say>> <<narrate>>She waves and heads out the door.<</narrate>> <<event "gsec" "step" 2>> <</interrupt>> <</if>> <<say "dave">>Good _t, $name. What are you looking for today?<</say>> <div id="wreplace"> <<set _where = "east-aegis">> <<if $location == "brothel">> <<set _where = "mngbrothel">> <</if>> <<choices "Whores">> 10 resources per event. <div class="flex"> <div class="girlChoice"> <<link '<<center "east/pro1/badge.jpg">>'>> <<if $resources < 10>> <<error>>Not enough resources<</error>> <<else>> <<replace "#wreplace">> <<say "dave">>She's known as the Blowjob Queen and is oral only. You won't want to miss it, mind. Still interested?<</say>> <div id="replace2"> <<choices>> <<link "Sure" eastsex>> <<resources -10>> <<temp "pro1">> <</link>><br> <<link "Nah">> <<replace "#replace2">> <<say "mc">>Nah, I want full penetration.<</say>> <<say "dave">>Then unfortunately she's not the gal for you.<</say>> <<say "mc">>If I pay extra?<</say>> <<say "dave">>Nope. We don't force any of the women to do anything, or anyone, they don't want to.<</say>> <<say "mc">>Understood.<</say>> <<button "Continue" _where>> <</button>> <</replace>> <</link>> <</choices>> </div> <</replace>> <</if>> <</link>> <<if !$girlsmet.includes('pro1')>> <<textbox "$pro1.name" $pro1.name>> <<else>> $pro1.name <</if>> </div> <div class="girlChoice"> <<link '<<center "east/pro2/badge.jpg">>'>> <<if $resources < 10>> <<error>>Not enough resources<</error>> <<else>> <<resources -10>> <<temp "pro2">> <<goto "eastsex">> <</if>> <</link>> <<if !$girlsmet.includes('pro2')>> <<textbox "$pro2.name" $pro2.name>> <<else>> $pro2.name <</if>> </div> <div class="girlChoice"> <<link '<<center "east/pro3/badge.jpg">>'>> <<if $resources < 10>> <<error>>Not enough resources<</error>> <<else>> <<replace "#wreplace">> <<if checkUnlocks('movie', 'pro3', 'pro3') == true && checkUnlocks('movie', 'eval', 'pro3') == false>> <<say "dave">>Got a special request for you today.<</say>> <<say "mc">>Oh?<</say>> <<say "dave">>$pro3.name is over at the owner's place today. She's gonna be putting on a show, and well, she asked if you'd be her partner for it. Just you and her this time.<</say>> <<say "mc">>But we're being watched?<</say>> <<say "dave">>Yup. The audience won't be visible to you. But if you do a good job, who knows what may happen. The owner was very intrigued simply by the request, normally it's one of our men who handle these. You up for it? There'll be no charge.<</say>><div id="replace2"> <<choices>> <<link "Sure" eastsex>> <<temp "pro3a">> <</link>><br> <<link "Nah">> <<replace "#replace2">> <<say "mc">>Maybe another time.<</say>> <<button "Continue" _where>> <</button>> <</replace>> <</link>> <</choices>> </div> <<else>> <<narrate>>He whispers to the device on his wrist, then holds his ear as the response comes in.<</narrate>> <<say "dave">>Ah, slight issue another client has just engaged with her. However... he said he's open to sharing if you're into that?<</say>> <div id="replace2"> <<choices>> <<link "Sure" eastsex>> <<resources -10>> <<temp "pro3">> <</link>><br> <<link "Nah">> <<replace "#replace2">> <<say "mc">>Not for me, thank you.<</say>> <<say "dave">>Understandable, it's not my thing either. Now... two women, maybe!<</say>> <<narrate>>You laugh.<</narrate>> <<say "mc">>That ever an option here?<</say>> <<say "dave">>Nobody available for that at the moment I'm afraid. But you can always try later.<</say>> <<button "Continue" _where>> <</button>> <</replace>> <</link>><br> <<link "Skip" _where>> <<unlock "pro3" "pro3">> <<time 1>> <</link>> <</choices>> </div> <</if>> <</replace>> <</if>> <</link>> <<if !$girlsmet.includes('pro3')>> <<textbox "$pro3.name" $pro3.name>> <<else>> $pro3.name <</if>> </div> <div class="girlChoice"> <<link '<<center "east/pro4/badge.jpg">>'>> <<if $resources < 10>> <<error>>Not enough resources<</error>> <<else>> <<resources -10>> <<temp "pro4">> <<goto "eastsex">> <</if>> <</link>> <<if !$girlsmet.includes('pro4')>> <<textbox "$pro4.name" $pro4.name>> <<else>> $pro4.name <</if>> </div> <div class="girlChoice"> <<link '<<center "east/pro5/badge.jpg">>'>> <<if $resources < 10>> <<error>>Not enough resources<</error>> <<else>> <<resources -10>> <<temp "loan">> <<goto "eastsex">> <</if>> <</link>> <<if !$girlsmet.includes('pro5')>> <<textbox "$pro5.name" $pro5.name>> <<else>> $pro5.name <</if>> </div> </div> <<if $location != "brothel">> <<link "Exit" nestuff>><</link>> <</if>> <</choices>> </div> <<case "new02">> <<narrate>>You're waiting in the bar for twenty minutes.<</narrate>> <<think "mc">>She's not coming is she? Probably just a tactic to get rid of me. Now I'm even more intrigued what's going on in there.<</think>> <<say "gsec">>Looking for someone?<</say>> <<block "east/gsec01.jpg">> <<think "mc">>Holy shit, I didn't get a proper look at her earlier. I knew she was attractive, but wow.<</think>> <<say "mc">>That's right, I met this amazingly beautiful woman outside <i>Aegis</i> today.<</say>> <<narrate>>She grins.<</narrate>> <<say "gsec">>Well aren't you quite the charmer, young man? I apologize for blindsiding you earlier, and thank you for humoring me. Let's talk.<</say>> <<say "mc">>Sure. How can I help?<</say>> <</block>> <<say "gsec">>I believe we may be able to help each other.<</say>> <<say "mc">>Can you give me a recommendation?<</say>> <<say "gsec">>That I can. But it comes with conditions. Conditions that my friends and others have turned down.<</say>> <<say "mc">>Well, now I'm both intrigued and concerned.<</say>> <<say "gsec">>My name is <<textbox "$gsec.name" Isha>>, by the way.<</say>> <<if $alias == undefined>> <<think "mc">>I should probably use an alias while I'm here.<</think>> <</if>> <<say "mc">>I'm <<if $alias == undefined>><<textbox "$alias" Frank>><<else>>$alias<</if>>. Nice to meet you, officially.<</say>> <<button "Continue" east-aegis>> <<temp "new03">> <</button>> <<case "new03">> <<block "east/gsec02.jpg">> <<say "gsec">>You see, young man, I believe there is something awry within the company. I've been trying to dig into it for some time but my superiors turn my concerns and questions away.<</say>> <<say "mc">>And you think I can uncover it?<</say>> <<say "gsec">>Possibly. As I said, my friends turned me down. I need someone posing as a client, a wealthy one at that, to try and find out what extra services they would offer such a person. It could be dangerous.<</say>> <<think "mc">>Hell, the fact I'm here is already dangerous.<</think>> <<say "gsec">>But right now, with a lot of the <i>Aegis</i> staff working on the war effort while the wealthy sit and do nothing, it is the best time to strike. Resources are stretched right now, but the rich and powerful will always still get what they want.<</say>> <</block>> <<say "mc">>Okay, so what am I looking for here?<</say>> <<say "gsec">>A number of woman come through for all sorts of minor offenses. The male guards spend far too much time with them in the interrogation rooms, there's no recordings and I'm disallowed from attending any of them.<</say>> <<say "mc">>And you think that something is happening to those women? Do you ever see them again?<</say>> <<say "gsec">>I do. Firstly, male detainees spend only a fraction of the time in interrogation. And yes, these women become quite frequent visitors, for a small period of time. I tried to approach them but the guards would intercept or they girls would blank me.<</say>> <<say "mc">>And how does the wealthy client part play into this?<</say>> <<say "gsec">>I don't know that it's relevant if I'm honest, but I overhead Dave, one of the guards, showing off to another colleague about how he caught a big whale and how the girls are going to love him. I have assumed the big whale relates to a wealthy client we hadn't long acquired at the time.<</say>> <<say "mc">>And do the girls seem happy?<</say>> <<block "east/gsec03.jpg">> <<say "gsec">>Mixed bag. Generally the seem to start a little unhappy, nervous probably about being detained, but as they visit more they do seem to be happier and happier.<</say>> <<say "mc">>Then is there a problem?<</say>> <<say "gsec">>That's the thing. I don't know. If they let me in the loop, I could know for sure, but they fact they won't makes me suspicious.<</say>> <<say "mc">>And what kind of offenses are these women held on?<</say>> <</block>> <<say "gsec">>Usually something like trespassing upon private property or defaulting on loans.<</say>> <<think "mc">>Why would a security firm handle loans? Maybe it doubles as a collections agency?<</think>> <<say "mc">>And what do you think is going on?<</say>> <<say "gsec">>I think it's recruitment for prostitutes.<</say>> <<narrate>>You spit out your drink.<</narrate>> <<say "mc">>That's quite the accusation. But, would it matter if it were, providing everyone involved was safe and happy?<</say>> <<say "gsec">>This is an open-minded city and sex work is not frowned upon in any way, and I certainly have no issue with it. My only concern is the cloak and dagger of it all. Are these women willing participants? I may be wrong, or it may be as simple as the rich wanting some form of privacy.<</say>> <<say "mc">>And you think I can help?<</say>> <<say "gsec">>If you're willing, I'll sell you in as the next big whale. I can't imagine you'll have their trust right away, certainly not when I'm the one who has recommended you. But with time I'm sure you can find out what's happening. If you find out it's something innocent and the women are in it willingly, or it's not anything like I suspect at all, all's the better.<</say>> <<think "mc">>I mean I do kinda want to know more. Even if these women are voluntarily engaging, they may have learned all manner of things during their work.<</think>> <<say "mc">>And what's not to stop me from just going and telling the guards what you're up to?<</say>> <<say "gsec">>Frankly, nothing. But unless some other strange man appears at their door, you're my last hope. The guards are fewer within the office buildings due to many of them being sent to the training camps. Now is the best time to investigate.<</say>> <<say "mc">>Okay I'll think about it.<</say>> <<say "gsec">>That's all I ask. I'll ready the paperwork, just come by the office when you're ready. I'll let the guards know of the recommendation so you should be able to enter without hassle next time.<</say>> <<think "mc">>It may or may not lead me to more information, but if I've got the time, it can't hurt. Alternatively, I could ask one of my party to commit one of these offenses and see what's offered to them. I would definitely want to be there while they are detained to ensure I can act if anything is amiss, though.<</think>> <<button "Continue" easthub>> <<set $east.gsec = 1>> <<set $east.guard = 1>> <<meet "gsec">> <<time 3>> <</button>> <<case "progo">> <<narrate>>You approach the building, this time the guard simply nods at you and gestures you to pass. Inside you meet Dave.<</narrate>> <<if $east.pro3 == 1 && !$girlsmet.includes('genvoy')>> <<say "dave">>Got a special request for you today.<</say>> <<say "mc">>Oh?<</say>> <<say "dave">>You remember $pro3.name? Well, she's over the owner's place today. She's gonna be putting on a show, and well, she asked if you'd be her partner for it. Just you and her this time.<</say>> <<say "mc">>But we're being watched?<</say>> <<say "dave">>Yup. The audience won't be visible to you. But if you do a good job, who knows what may happen. The owner was very intrigued simply by the request, normally it's one of our men who handle these.<</say>> <<set $tempvar2 = "friends">> <</if>> <<if $east.pro4 == 1 && (($east.pro3 == 1 && $girlsmet.includes('genvoy')) || $east.pro3 == 2) && $east.pro1 > 1>> <<say "dave">>Sorry, $alias, Nobody available at the moment.<</say>> <<cont "easthub">> <<else>> <<if $tempvar2 != "friends">> <<say "dave">>$alias, I figured you'd be back. You're looking very sharp today.<</say>> <</if>> <<set $tempvar2 = "">> <<narrate>>He ushers you through the halls.<</narrate>> <<say "dave">>These are the... friends... currently available.<</say>> <div id="replace"> <<choices>> <div class="flex"> <<if $east.pro3 == undefined>> <div> <div class="girlChoice"> <<link '<<center "east/pro3/pro3crop.jpg">>'>> <<replace "#replace">> <<narrate>>He whispers to the device on his wrist, then holds his ear as the response comes in.<</narrate>> <<say "dave">>Ah, slight issue another client has just engaged with her. However... he said he's open to sharing if you're into that?<</say>> <div id="replace2"> <<choices>> <<link "Sure" eastsex>> <<temp "pro3">> <</link>><br> <<link "Nah">> <<replace "#replace2">> <<say "mc">>Not for me, thank you.<</say>> <<say "dave">>Understandable, it's not my thing either. Now... two women, maybe!<</say>> <<narrate>>You laugh.<</narrate>> <<say "mc">>That ever an option here?<</say>> <<say "dave">>Nobody available for that at the moment I'm afraid. But you can always try later.<</say>> <<button "Continue" eaststuff>> <</button>> <</replace>> <</link>><br> <<link "Skip" eastsex>> <<temp "pro306">> <</link>> <</choices>> </div> <</replace>> <</link>> <<textbox "$pro3.name" $pro3.name>> </div> </div> <<elseif $east.pro3 == 1 && !$girlsmet.includes('genvoy')>> <div> <div class="girlChoice"> <<link '<<center "east/pro3/pro3crop.jpg">>' eastsex>> <<temp "pro3a">> <</link>> $pro3.name's Special Request </div> </div> <</if>> <<if $east.pro4 == undefined>> <div> <div class="girlChoice"> <<link '<<center "east/pro4/pro4crop.jpg">>' eastsex>> <<temp "pro4">> <</link>> <<textbox "$pro4.name" $pro4.name>> </div> </div> <</if>> <<if $east.pro1 == 1>> <div> <div class="girlChoice"> <<link '<<center "east/pro1/pro1crop.jpg">>'>> <<replace "#replace">> <<say "dave">>She's oral only. The Blowjob Queen in fact. You won't want to miss it. Still interested?<</say>> <<think "mc">>Isn't that $coffee.name's friend? I might be able to learn something.<</think>> <div id="replace2"> <<choices>> <<link "Sure" eastsex>> <<temp "pro1">> <</link>><br> <<link "Nah">> <<replace "#replace2">> <<say "mc">>Nah, I want full penetration.<</say>> <<say "dave">>Then unfortunately she's not the gal for you.<</say>> <<say "mc">>If I pay extra?<</say>> <<say "dave">>Nope. We don't force any of the women to do anything, or anyone, they don't want to.<</say>> <<say "mc">>Understood.<</say>> <<button "Continue" eaststuff>> <</button>> <</replace>> <</link>> <</choices>> </div> <</replace>> <</link>> Blowjob Queen </div> </div> <</if>> </div> <</choices>> </div> <</if>> <style> .macro-textbox { text-align: center; } </style> <<case "gsec">> <<narrate>>As you approach the building, a man stops you.<</narrate>> <<block "east/guard01.jpg">> <<say "side" "Guard">>What business do you have here?<</say>> <<say "mc">>I'm looking to protect my family.<</say>> <<say "side" "Guard">>Invite only.<</say>> <<say "mc">>I have one. It's under $alias.<</say>> <<say "side" "Guard">>One moment.<</say>> <</block>> <<narrate>>He holds his hand to his ear and whispers something in his wrist.<</narrate>> <<say "side" "Guard">>You're clear to enter. Second room on the right. A guard will escort you.<</say>> <<narrate>>A moment later a guard does just that before pointing you to a room where $gsec.name greets you. He does not leave.<</narrate>> <<block "east/gsec04.jpg">> <<say "gsec">>Hello $alias. It's a pleasure to see you again. I've got the paperwork ready and I think you'll find our services will give you and your family great peace of mind.<</say>> <<think "mc">>Fuck she looks good.<</think>> <<say "mc">>That's exactly what I'm after. With the upcoming war, who knows what's going to happen?<</say>> <<say "gsec">>Yes, quite. Now sir, we have several packages. May I ask your budget?<</say>> <<narrate>>She holds her hand to the side where the guard can't see and raises 5 fingers, closes her grasp, then 5 fingers again.<</narrate>> <</block>> <<say "mc">>I was thinking up to 10,000 credits?<</say>> <<say "gsec">>Oh, very good sir. Very good.<</say>> <<narrate>>You notice the guard whispering into his wrist.<</narrate>> <<say "gsec">>Are highest package costs only 2,000. This will have multiple guards posted at your residence every hour of the day and an escort for you and your family wherever you go. With your budget this should be no problem. In addition, please note protection during parties or social events will cost extra and if you'd like additional security for friends or family while hosting any such events, that will be charged per event.<</say>> <<say "mc">>Of course. Money is no issue when it comes to protecting my family.<</say>> <<say "gsec">>Very good sir. We just need to do some validation to ensure you have the relevant—<</say>> <<say "side" "Guard">>That won't be necessary.<</say>> <<think "mc">>Oh. Fuck.<</think>> <<block "east/gsec05.jpg">> <<say "gsec">>And why is that, Dave?<</say>> <<say "dave">>I had my men do a background check while you were talking. He's clear. $am.name vouched for him and funds have already been transferred. Protection is to start next week.<</say>> <<narrate>>She raises an eyebrow at you.<</narrate>> <<say "gsec">>$am.name? Interesting. Very well. Welcome to <i>Aegis Protectorate</i>; your family is in good hands.<</say>> <<think "gsec">>$am.name vouched for him? I didn't even think of the background checks. I just assumed he was a chancer that I could use to my advantage. But if he's really wealthy douchebag... have I made a mistake here? No, even if he is from one of the rich families he'd have surely ratted me out if he was like the rest.<</think>> <</block>> <<say "dave">>I'll see him out.<</say>> <<block "east/pro201.png">> <<narrate>>As Dave takes you out, a very attractive young women passes you, giving you a sultry stare as she goes, and you can't help but check her out.<</narrate>> <<say "dave">>Enjoying the view, sir?<</say>> <<say "mc">>I... uhhh. Yes, actually. She's a very attractive woman, what I wouldn't give.<</say>> <<say "dave">>Haha, yes sir. I understand.<</say>> <<narrate>>He holds his hand to his ear.<</narrate>> <<say "dave">>Sorry sir, I've got a situation that needs my urgent attention. Can you see yourself out?<</say>> <</block>> <<say "mc">>Of course.<</say>> <<think "mc">>Now's my chance. Let's follow that woman, see if I can learn anything. There's probably cameras so I just play up for them.<</think>> <<narrate>>You look around, step forward in one direction, then shake your head, stand and point in one direction hoping to seem lost to any onlookers, then head the same direction as the attractive woman from a moment ago.<</narrate>> <<button "Continue" eastsex>> <<temp "pro2">> <</button>> <</switch>><<scene>> <<center "other/neholdings.jpg">> <<choices "Where to?">> <<link "Reception" east-neholdings>> <</link>><br> <<link "$eva.name's Office" eva>> <</link>><br> <<link "Exit" nestuff>> <</link>> <</choices>><<scene>> <<if $east.lech == 1 || ($tempvar2 == "ne" && $rec.events.step == undefined && !$girlsmet.includes('rec'))>> <<narrate>>You wander around the lobby and notice the reception desk is empty.<</narrate>> <<if $tempvar2 == "ne">> <<think "mc">>Maybe their day off? I guess I'll just head in...<</think>> <<else>> <<think "mc">>Hmm, might be a chance to take a look around.<</think>> <</if>> <<narrate>>You walk through the reception and into the main offices<<if $tempvar2 != "ne">>, trying to look nonchalant as you walk through the busy office<</if>>. Nobody pays you any mind as you head randomly toward one of the private offices.<</narrate>> <<think "mc">>Wow, nobody is paying me any attention at all. I wonder what else I could get away with.<</think>> <<narrate>>You open the door to two people in the room.<</narrate>> <<think "mc">>It doesn't look like they even noticed the door open.<</think>> <<narrate>>You duck behind a filing cabinet, your heart racing.<</narrate>> <<think "mc">>A quick glance to make sure it's safe, then I'll get outta here.<</think>> <<left2 "east/rec02.jpg">> <<say "side" "Steve">>And your work lately has been unacceptable. I think you need to be punished.<</say>> <<say "rec">>But, sir. I've been working as hard as I can!<</say>> <<say "side" "Steve">>Hmm, you are usually so much more reliable. It'd be a shame to fire you.<</say>> <<say "rec">>Fire me, sir? Please, no. I'll do anything!<</say>> <<narrate>>The man smirks.<</narrate>> <<say "side" "Steve">>Anything?<</say>> <<think "mc">>Oh, I can see where this is going. I should be able to get out easily, but I could also intervene and save the poor girl or just... watch.<</think>> <div id="replace"> <<choices>> <<link "Watch" eastsex>> <<temp "boss">> <<set $east.lech = "watch">> <</link>><br> <<link "Intervene" eastsex>> <<temp "intervene">> <</link>><br> <<link "Leave">> <<replace "#replace">> <<narrate>>You sneak back out of the room, <<if $tempvar2 == "ne">>and leave.<<else>>and again nonchalantly walk through the main office. You decide to explore a few more rooms, but find nothing of value so leave.<</if>><</narrate>> <<say "sideg" "Worker A">>Who was that handsome guy just walking around the place checking all the rooms?<</say>> <<say "side" "Worker B">>Probably just some gormless idiot sent by upper management to inspect the place.<</say>> <<say "sideg" "Worker A">>Wonder if he's single?<</say>> <<say "side" "Worker B">>Girl. He's not gonna be interested in you. You barely make quota.<</say>> <<say "sideg" "Worker A">>Ugh, whatever!<</say>> <<if $tempvar2 == "ne">> <<cont "nestuff" "" 1>> <<else>> <<button "Continue" easthub>> <<set $east.lech = "left">> <<time 3>> <</button>> <</if>> <</replace>> <</link>> <</choices>> </div> <<elseif $east.lech == undefined>> <<narrate>>You wander into the lobby when a particularly attractive woman calls out to you.<</narrate>> <<block "/east/rec01.jpg">> <<say "rec">>Sir. May I help you? We're not open to the public.<</say>> <<say "mc">>I was just looking around. I wanted to know more about the place.<</say>> <<say "rec">>Sorry, sir. Unless you have an appointment, I must ask you to leave.<</say>> <<say "mc">>May I book an appointment?<</say>> <<say "rec">>That's not possible at the moment. Please leave, sir.<</say>> <</block>> <<if $east.hiring == 1>> <<say "mc">>But I heard you were hiring.<</say>> <<narrate>>She gives you a quick up-and-down, then gets close to you.<</narrate>> <<say "rec" "" "(Whispering)" "whisper">>Sir, between you and me, my boss has very... specific needs in an employee. You seem like a decent man, but therein lies the problem, you're a man. You'd only be wasting your time applying here.<</say>> <<say "side" "Steve">>Everything okay over there?<</say>> <<say "rec">>Yes sir. Was just explaining the job vacancy to this gentleman, but he is no longer interested.<</say>> <<say "side" "Steve">>Very well. Be e dear and fetch me a coffee would you?<</say>> <<say "rec">>My apologies, I must get back to work.<</say>> <<set $east.hiring = undefined>> <</if>> <<narrate>>You leave.<</narrate>> <<think "mc">>Hmm, I wonder how I can get an appointment or otherwise distract the secretary.<</think>> <<button "Continue" easthub>> <</button>> <<elseif $rec.events.step == 1 || ($girlsmet.includes('rec') && $tempvar2 == "ne" && checkUnlocks('movie', 'home', 'rec') == false)>> <<left2 "/east/rec01.jpg">> <<event "rec" "step" 1>> <<say "rec">>Master, is there some way I can please you?<</say>> <<say "mc">>I daresay there is. But I'm not here to play with you today, kitten.<</say>> <<say "rec">>Of course, yes, master.<</say>> <<think "mc">>If I want to have any fun with her, I should probably make that visit to her home one evening.<</think>> <<cont "nestuff" "" 1>> <<elseif $rec.events.step == 2 || (checkUnlocks('movie', 'home', 'rec') == true && checkUnlocks('movie', 'charity', 'rec') == false) && $tempvar2 == "ne">> <<left2 "/east/rec01.jpg">> <<event "rec" "step" 2>> <<say "rec">>Master, is there some way I can please you?<</say>> <<say "mc">>Oh, very much so, kitten.<</say>> <<say "rec">>If I may be so bold, master... Club Revolución offer private rooms... with an audience after 20:00.<</say>> <<think "mc">>That... could be fun.<</think>> <<cont "nestuff">> <<elseif $rec.events.step == 3 || checkUnlocks('movie', 'charity', 'rec') == true>> <<event "rec" "step" 3>> <<narrate>>You look around for $rec.name, but are unable to find her.<</narrate>> <<think "mc">>Must be her day off, or she's on a break, or something.<</think>> <<cont "nestuff">> <<else>> <<narrate>>You spend some time speaking with $rec.name and rifling through the offices, but find nothing.<</narrate>> <<think "mc">>I think I've got everything I can from here.<</think>> <<button "Continue" easthub>> <<time 3>> <</button>> <</if>><<if $tempvar == "plans">> <<if $east.con == 1>> <<narrate>>You grab yourself a snack and find a table in the suite to lay out the papers you took from <i>Bob'll Fix It</i><</narrate>> <<think "mc">>Right, just what the hell am I looking at?<</think>> <<narrate>>You study the papers before you. There's very little description in them, but there are plenty of diagrams. One of them has what appears to be an icon representing a portal at its center with numerous facilities and buildings surrounding it.<</narrate>> <<think "mc">>Presumably that represents my Gateway or $voice.name's. But the depicted facilities don't match that of the current town.<</think>> <<say "va">>What are you looking at there, $name?<</say>> <<say "mc">>$va.name, I didn't expect to see you here.<</say>> <<think "mc">>What the hell is she wearing? Wow!<</think>> <<block "va/bob01.jpg">> <<say "va">>In my own property?<</say>> <<say "mc">>Point taken. I've found some plans entitled Gateway; I'm just trying to understand them. There's not a lot of context with it.<</say>> <<narrate>>She glances over, and immediately looks back to you.<</narrate>> <<say "va">>Where did you get these?!<</say>> <<say "mc">>Bob'll Fix It.<</say>> <<say "va">>And Carlos just handed them over to you? He and I shall be having words.<</say>> <</block>> <<say "mc">>Uh... no. I uh... liberated them.<</say>> <<narrate>>She laughs and takes a seat across from you.<</narrate>> <<elseif $east.con == 2>> <<narrate>>You enter $va.name's penthouse, looking around for her.<</narrate>> <<say "mc">>$va.name, are you here?<</say>> <<say "va">>$name? Can I help you with something?<</say>> <<narrate>>You follow her voice.<</narrate>> <<block "va/bob01.jpg">> <<think "mc">>The hell is she wearing?!<</think>> <<say "mc">>What are you planning to do to my hub?!<</say>> <<say "va">>What do you mean?<</say>> <<say "mc">>I've seen the plans at <i>Bob'll Fix It</i>!<</say>> <<say "va">>Ah. I see.<</say>> <<narrate>>You take a seat at the table and stare at her awaiting a response. She simply sighs.<</narrate>> <</block>> <</if>> <<think "va">>Hmmm, do I tell him the truth, or do I keep this one to myself? Revealing the plans may give him an extra incentive to succeed.<</think>> <<say "va">>Those are the plans to turn your hub into a new city.<</say>> <<say "mc">>What?! Why didn't you mention this earlier?!<</say>> <<say "va">>For me, it's a contingency plan. If things with you don't work out, our people will need access to the Gateway.<</say>> <<say "mc">>But my Gateway would be useless if you do to me what they did to $voice.name!<</say>> <<say "va">>But if we keep you captive, your Gateway will remain active. The plan in this war is not to force you back into your Gateway, weak and powerless, like they did with $voice.name. It's to detain you so that we can make use of your gateway.<</say>> <<say "mc">>Holy shit. Why... why wouldn't you tell me this?<</say>> <<say "va">>Because I do not know how much I should trust you. <</say>> <<say "mc">>Wait. Wasn't $am.name authorized to kill me if need be?<</say>> <<say "va">>Indeed. If she felt you were too dangerous even for capture, we'd have ended this whole thing before it started. You must know to me this city comes first.<</say>> <<think "mc">>So, she clearly feels I can be captured or manipulated.<</think>> <<say "mc">>So why are you speaking so freely now?<</say>> <<say "va">>You've discovered the plans now, and perhaps it'll give you an extra push to ensure we resolve things amicably. I would also prefer to remain here, in this city, as I'm sure many of our people do, but with access to resources through the gateway.<</say>> <<narrate>>You stare at her, somewhat in disbelief.<</narrate>> <<say "mc">>How can I trust you? What else are you hiding from me?<</say>> <<narrate>>She sits across from you.<</narrate>> <<say "va">>Truthfully, much more. We are allies of circumstance. Our goals align, but I do not know to what level I can put my faith in you.<</say>> <<say "mc">>I'm starting to wonder if I can put any in you at all.<</say>> <<narrate>>She cackles.<</narrate>> <<say "va">>Good, good, you should never blindly trust anyone... but perhaps I can show you that right now, with our goals aligned that it's in both our interests to work together.<</say>> <<say "mc">>How would you—<</say>> <<narrate>>You feel something pressing at your crotch, you look down through the glass table to see her feet gently rubbing against you.<</narrate>> <<vid "va/bob01.mp4">> <<say "va">>A mutual exchange. A sharing of our bodies as a symbol of our trust.<</say>> <<think "va">>And a way to distract you.<</think>> <<narrate>>You look down at your crotch, your dick already starting to grow with anticipation.<</narrate>> <<think "mc">>This woman cannot be trusted... but that doesn't mean I can't have a little fun with her.<</think>> <div id="replace"> <<choices>> <<link "Have some fun" eastsex>> <<temp "vabob">> <</link>><br> <<link "Leave">> <<replace "#replace">> <<say "mc">>I know what you're doing.<</say>> <<narrate>>She licks her lips.<</narrate>> <<say "va">>I should hope you do... I am very skilled with my feet.<</say>> <<say "mc">>No, that's not what I meant. I won't be manipulated with sex.<</say>> <<narrate>>You stand up dramatically and leave.<</narrate>> <<say "va">>Shame. We would have had a great time.<</say>> <<think "mc">>These plans don't really give me anything I can use at the cabinet meeting, but I'll show them $krissy.name when we return to the hub just in case there's anything useful in them.<</think>> <<set $east.con = 3>> <<cont "easthub" "" 3>> <</replace>> <</link>> <</choices>> </div> <<elseif $tempvar == "ne">> <<narrate>>You enter the building expecting to be greeted by a clerk, receptionist or some other type of administrator. However, the reception area seems empty.<</narrate>> <<think "mc">>There's nobody here?<</think>> <<narrate>>You peer around the corner and notice man deep in concentration.<</narrate>> <<center "/east/bob01.jpg">> <<say "mc">>Hello.<</say>> <<narrate>>There's no reply. You inch closer, cautiously.<</narrate>> <<say "mc">>Hello?<</say>> <<say "side" "???">>Hmmm, yes?<</say>> <<say "mc">>I was just wondering if I could get some info about the kind of work you do?<</say>> <<say "side" "???">>Hmm, yes. Of course. Mostly maintenance work, hence the name. Leaky pipe or dodgy brickwork? We'll fix it. But we also handle renovations and new constructions.<</say>> <<say "mc">>Sounds great.<</say>> <<say "side" "???">>Hmm, a fan of construction are you? Here, come take a look at my masterpiece. Still working on it. My name's Carlos, by the way.<</say>> <<say "mc">>I'd love to. Nice to meet your Carlos, my name is $name.<</say>> <<narrate>>Carlos proceeds to show you his scrawling. It looks like an entire town. He goes on in minute details about the architecture of each building, the reason for its position and where appropriate its function to the greater town.<</narrate>> <<say "mc">>Wow, that's all very impressive. If I may ask, what's that big black blob in the center?<</say>> <<say "side" "Carlos">>Hmm, yes, that's the Gateway.<</say>> <<think "mc">>Are they planning a new town around my gateway? What the hell?! I thought we had made peace!<</think>> <<narrate>>He sighs.<</narrate>> <<say "side" "Carlos">>Unfortunately, the plans will never see the light of day. I'm perfecting them for no reason! The invasion is canceled, and we're playing nice with the new guy.<</say>> <<say "mc">>You seem upset about that.<</say>> <<say "side" "Carlos">>I'm happy the invasion is over and that we're not going to war with $name... ha, he has the same name as you! But, I was looking forward to putting my expertise to work for something on this scale.<</say>> <<think "mc">>I wonder if he'd be willing to help us out back at the hub, it's not the grand project he was after, but more hands certainly couldn't hurt. I'd best talk to $eva.name about it first, though.<</think>> <<set $bob = 1>> <<cont "nestuff" "" 1>> <<else>> <<narrate>>You enter the building expecting to be greeted by a clerk, receptionist or some other type of administrator. However, the reception area seems empty.<</narrate>> <<think "mc">>Let's have a look around while I've got chance, see if there's anything of value here.<</think>> <<narrate>>You start looking around the desk trying to find anything of value when you suddenly spy somebody moving from the corner of your eye. You quickly return to the correct side of the desk but nobody materializes.<</narrate>> <<think "mc">>Was I imaging things?<</think>> <<narrate>>Slowly you peer around the corner to see man working on some papers.<</narrate>> <<center "/east/bob01.jpg">> <<think "mc">>He looks engrossed in his work. Should I talk to him, or just look around for myself?<</think>> <div id="replace"> <<choices>> <<link "Look Around">> <<replace "#replace">> <<narrate>>You decide to take the opportunity to look through the papers on the reception desk.<</narrate>> <<think "mc">>I really hope nobody else turns up!<</think>> <<narrate>>Every now and again you glance at the man around the corner, but other than one trip away from his desk, presumably to the toilet, that nearly made you panic he didn't notice you.<</narrate>> <<narrate>>You discovered some plans entitled <i>Gateway</i> in the papers and decide to take them with you.<</narrate>> <<think "mc">>I need to find somewhere quiet, and private, that I can take a look at these. I can't imagine I'll get away with staying here like this forever. Maybe $va.name's penthouse?<</think>> <<button "Continue" easthub>> <<set $intel.city.pushUnique('Discovered papers entitled <i>Gateway</i> at <i>Bob\'ll Fix It.</i>.')>> <<set $east.con = 1>> <<time 3>> <</button>> <</replace>> <</link>><br> <<link "Talk to Him">> <<replace "#replace">> <<say "mc">>Excuse me?<</say>> <<say "side" "???">>Hmmm, yes?<</say>> <<say "mc">>I was just wondering if I could get some info about the kind of work you do?<</say>> <<say "side" "???">>Hmm, yes. Of course. Mostly maintenance work, hence the name. Leaky pipe or dodgy brickwork? We'll fix it. But we also handle renovations and new constructions.<</say>> <<say "mc">>Sounds great.<</say>> <<say "side" "???">>Hmm, a fan of construction are you? Here, come take a look at my masterpiece. Still working on it. My name's Carlos, by the way.<</say>> <<if $alias == undefined>> <<think "mc">>I should probably use an alias while I'm here.<</think>> <</if>> <<say "mc">>I'd love to. Nice to meet your Carlos, my name is <<if $alias == undefined>><<textbox "$alias" Frank>><<else>>$alias<</if>>.<</say>> <<narrate>>Carlos proceeds to show you his scrawling. It looks like an entire town. He goes on in minute details about the architecture of each building, the reason for its position and where appropriate its function to the greater town.<</narrate>> <<say "mc">>Wow, that's all very impressive. If I may ask, what's that big black blob in the center?<</say>> <<say "side" "Carlos">>Hmm, yes, that's the Gateway.<</say>> <<think "mc">>Are they planning a new town around my gateway?<</think>> <<say "mc">>Ah, I see. And what of the old town?<</say>> <<say "side" "Carlos">>Redundant. There's a new Gateway and a new patron. Haven't you been paying attention? That's why the cabinet are sending our poor people off to war, to destroy the evil patron before they destroy us!<</say>> <<say "mc">>Ah, yeah, of course. So you're in charge?<</say>> <<say "side" "Carlos">>Well I own this company, but ultimately the cabinet are still in charge. It's such an exciting project, an entire town! I wish I was half the city planner $krissy.name was. She designed New Eden, you know? But she had no interest in the minor details either. I want the buildings to pop, to speak to the visitors and the citizens. I want to historians in thousands of years to be talking about our unique and era-defining designs, you know?<</say>> <<say "mc">>Sounds like you've a big ambition there, Carlos. I look forward to seeing you what you come up with.<</say>> <<say "side" "Carlos">>Thanks, $alias. And thanks for letting me ramble. Most people just don't understand my passion!<</say>> <<think "mc">>I need to ask $va.name about this!<</think>> <<button "Continue" easthub>> <<set $bob = 1>> <<set $intel.city.pushUnique('<i>Bob\'ll Fix It.</i> have been contracted to build a new town around your Gateway.')>> <<set $east.con = 2>> <<time 3>> <</button>> <</replace>> <</link>><br> <</choices>> </div> <</if>><<switch $tempvar>> <<case "cabmeet">> <<set $east.enforcer = 1>> <<meet "eva">> <<say "mc">>Okay, this is it. We'll find out if our actions were successful or not.<</say>> <<say "krissy">>$va.name has arranged a safe passage for us to get close. We can listen into the meeting, and enter when and if we feel appropriate.<</say>> <<narrate>>With a steely determination, everyone nods.<</narrate>> <<say "mc">>Alright, let's head up there and listen in.<</say>> <<cont "cabinet" "cabmeet02">> <<case "cabmeet02">> <<say "gerald">>Everything ready for tomorrow?<</say>> <<say "sarge">>Yes, sir. The troops are ready for your order.<</say>> <<if $east.genvoy != undefined>> <<say "gerald">>Are you satisfied too, $genvoy.name?<</say>> <<say "genvoy">>Yes, sir. We'll save this city; I'm sure of it.<</say>> <<else>> <<say "genvoy">>And the newer elite troops are combat-ready?<</say>> <<say "gerald">>Are they as strong as you, <<textbox "$genvoy.name" Patricia>>?<</say>> <<say "genvoy">>They are certainly powerful, but $am.name and I are stronger still.<</say>> <<narrate>>He simply nods.<</narrate>> <</if>> <<say "gerald">>Then is there anything left to discuss?<</say>> /*met howard*/ <<if $east.howardmeet == 2>> <<narrate>>$howard.name stands up.<</narrate>> <<say "howard">>I—I have something to say.<</say>> <<narrate>>$va.name regards him with a wry smile.<</narrate>> <<say "gerald">>Yes, yes. We'll make sure the families of the lost ones are compensated.<</say>> <<say "howard">>No, not that. I think we should reconsider this war.<</say>> <<say "gerald">>It's a bit late for that isn't it? We voted on this long ago. I know you were never particularly fond of the idea. People will die, that is an inescapable truth, but our people won't survive another patron.<</say>> <<say "howard">>He's not another $voice.name!<</say>> <<narrate>>$gerald.name and $sarge.name look at him in shock.<</narrate>> <<say "gerald">>You dare speak her name here?! And how can you be so sure he's not like the others?<</say>> /* met eva */ <<meet "eva">> <<if $east.evameet == 2>> <<set $mc.events.eastresolved = "convinced">> <<say "eva">>Because we've met him.<</say>> <<say "gerald">>You too, $eva.name? You went there to meet him?! What is this madness, do you not recall everything she did to our people?!<</say>> <<say "eva">>I do. And I understand the caution, your reasons for this war. But not once did any of us stop to consider speaking with him.<</say>> <<say "gerald">>And you'd risk that? Are you insane, he is no more trustworthy than his predecessor!<</say>> <<say "eva">>He's been here less than a week and done—<</say>> <<say "gerald">>He's in the city?! $sarge.name, alert the troops, comb the streets. Find him!<</say>> <<say "sarge">>Yes sir.<</say>> <<say "va">>Stand down, $sarge.name.<</say>> <<narrate>>$sarge.name pauses for a moment, assessing the situation. Then nods.<</narrate>> <<say "gerald">>What the fuck is going on? You'd betray me $va.name? YOU?! You only sit on this council because of me!<</say>> <<say "va">>The war is over before it started, $gerald.name. We need our citizens alive. $name does not wish for any bloodshed.<</say>> <<cont "cabinet" "cabmeet-allin">> /* no eva */ <<else>> <<say "eva">>What brought this on, $howard.name?<</say>> <<say "howard">>He's trying to help our people!<</say>> <<say "gerald">>What?!<</say>> <<narrate>>Listening in, you decide now may be the best time to enter.<</narrate>> <<think "mc">>I've just got to convince $eva.name somehow!<</think>> <<narrate>>You open the doors and enter, $gerald.name and $eva.name regarding you with annoyance.<</narrate>> <<say "gerald">><<if $east.genvoy != undefined>>$alias?! <</if>>This is a private meeting. Leave. How did you even get here?<</say>> <<say "howard">>That's him, $gerald.name. That's the patron. Let's just hear him out!<</say>> <<say "krissy">>Please, everyone.<</say>> <<say "eva">>$krissy.name?!<</say>> <<say "gerald">>Is this a coup? $sarge.name, seize them!<</say>> <<say "howard">>Please. Let's just hear him out. We all trust $krissy.name, right?<</say>> <<say "eva">>Stand down, $sarge.name. Let's at least hear him out. Based on what you've told us, $gerald.name, if he wanted us dead, we'd already be corpses. Even if for $krissy.name, we can at least listen to his words... and we'll have the guards seize him if he's a threat. Stay alert, $sarge.name.<</say>> <<narrate>>$gerald.name's face goes red and he grits his teeth.<</narrate>> <<cont "cabinet" "convinceeva">> <</if>> <<elseif $east.evameet == 2>> <<say "eva">>This is fruitless. I believe we need to revisit why we are doing this. We've not even tried to open any diplomatic channels!<</say>> <<say "gerald">>And have the patron aware of the situation? We need to take him by surprise; there will be fewer casualties.<</say>> <<say "eva">>He already knows, Gerald. Yet we still live.<</say>> <<narrate>>$va.name grins but says nothing.<</narrate>> <<say "gerald">>Does he now? I am curious how you could know that. Regardless, all the more reason to strike now before they can fully prepare.<</say>> <<say "eva">>I suggest we reconsider.<</say>> <<say "gerald">>It's too late; we already voted on it. Please, $eva.name, we need to focus on the future of our people.<</say>> <<say "eva">>Exactly. War means many of our people won't have a future. He's not like the previous patron.<</say>> <<say "howard">>What do you mean, $eva.name?<</say>> <<say "eva">>Perhaps it's best he speaks for himself. $name?<</say>> <<narrate>>At her signal, you enter the room, $howard.name and $gerald.name looking at you with disbelief.<</narrate>> <<say "gerald">><<if $east.genvoy != undefined>>$alias?! <</if>>What is the meaning of this?!<</say>> <<say "eva">>He's the patron. Let's hear him out.<</say>> <<say "howard">>The patron? Are... are we safe?<</say>> <<say "mc">>I will not harm you, $howard.name. I wish to broker peace.<</say>> <<say "gerald">>Is this a coup? $sarge.name, seize them!<</say>> <<say "krissy">>Please, everyone.<</say>> <<say "howard">>$krissy.name?!<</say>> <<say "eva">>Stand down, $sarge.name. Let's at least hear him out. Based on what $gerald.name's told us, if he wanted us dead we'd already be corpses. Even if just for $krissy.name's sake we can at least listen.<</say>> <<say "howard">>But what if he tries to attack?<</say>> <<say "eva">>Then we'll have the guards seize him.<</say>> <<narrate>>$gerald.name's face goes red and he grits his teeth.<</narrate>> <<cont "cabinet" "convincehoward">> <<elseif $east.thomas == 3>> <<taskfail "cabmeet">> <<narrate>>You're preparing yourself to go in when Thomas approaches from the stairs.<</narrate>> <<say "side" "Thomas">>I'm here as I agreed.<</say>> <<narrate>>$krissy.name grins.<</narrate>> <<say "krissy">>Think you can get them to listen to us?<</say>> <<say "side" "Thomas">>I can try, but do bear in mind, I have no clue if $va.name was the only one who wanted me dead.<</say>> <<narrate>>He pushes through the door, the cabinet all immediately facing him.<</narrate>> <div class="flex"> <<say "eva" "" "" "" "width:265px; display: inline-block; margin-left: 20px;">>Thomas?!<</say>> <<say "va" "" "" "" "width:265px; display: inline-block; margin-left: 20px;">>Thomas?!<</say>> <<say "howard" "" "" "" "width:265px; display: inline-block; margin-left: 20px;">>Thomas?!<</say>> </div> <<say "eva">>I thought you were dead!<</say>> <<say "howard">>What happened to your leg?!<</say>> <<say "side" "Thomas">>Someone tried to have me killed...<</say>> <<narrate>>He glances at $va.name.<</narrate>> <<say "side" "Thomas">>...but let's discuss that later. Right now I need you to listen to someone. The war can be avoided. I hope $eva.name, $howard.name, the two of you know me well enough to know that I would not ask this if I did not trust him.<</say>> <<say "gerald">>What the hell is going on?<</say>> <<say "howard">>Who, Thomas?<</say>> <<narrate>>You step forward with $krissy.name.<</narrate>> <<say "gerald">>$krissy.name?!<<if $east.genvoy != undefined>> $alias?!<</if>><</say>> <<say "howard">>Any other ghosts back there?<</say>> <<say "eva">>And this is the man, Thomas? <<if $east.genvoy != undefined>> $gerald.name seems to know him too. <</if>>I will heed your advice and listen.<</say>> <<say "gerald">>We don't have time for this!<</say>> <<say "howard">>You were always a trustworthy colleague, Thomas, even when we didn't agree. I will listen.<</say>> <<narrate>>You see $va.name grimace a little before smirking.<</narrate>> <<say "va">>What harm could there be, $gerald.name? Let the man speak, clearly it's important enough for Thomas to choose now for his resurrection.<</say>> <<say "krissy">>Please everyone, listen to $name. People's lives can be saved!<</say>> <<say "gerald">>$name?! The patron?! Is this a coup? $sarge.name, seize them!<</say>> <<say "eva">>Stand down, $sarge.name. Let's at least hear him out. Based on what $gerald.name's told us, if he wanted us dead we'd already be corpses. Even if just for Thomas' sake we can at least listen.<</say>> <<say "howard">>But what if he tries to attack?<</say>> <<say "eva">>Then we'll have the guards seize him.<</say>> <<narrate>>$gerald.name's face goes red and he grits his teeth.<</narrate>> <<set $tempvar2 = "thomas">> <<cont "cabinet" "convinceboth">> <<else>> <<taskfail "cabmeet">> <<say "howard">>I don't think so. While it pains me to agree to this invasion, I know it's the right thing to do. More will perish if we let the patron go unchecked.<</say>> <<say "eva">>I only hope we can subdue him without completely taking the gateway offline. Our people need those resources.<</say>> <<say "gerald">>I have it handled, don't worry.<</say>> <<think "mc">>I guess it's now or never!<</think>> <<narrate>>You burst through the doors.<</narrate>> <<say "gerald">><<if $east.genvoy != undefined>>$alias?! <</if>>This is a private meeting. Leave. How did you even get here?<</say>> <<narrate>>$va.name looks at you with disappointment.<</narrate>> <<say "howard">>$krissy.name?!<</say>> <<say "mc">>I am $name. I am here to broker peace.<</say>> <<say "krissy">>Please, everyone. Listen to him.<</say>> <<say "gerald">>No. We will not be taken in by the sweet words of a patron. Seize him!<</say>> <<say "mc">>Please. I want no harm!<</say>> <<narrate>>$howard.name cowers behind his chair.<</narrate>> <<say "eva">>Hurry! Take him, this may be our best shot!<</say>> <<say "mc">>Stop! Please!<</say>> <<narrate>>$sarge.name, $am.name and $genvoy.name cautiously circle you.<</narrate>> <<if $mc.events.eaststay == undefined>> <<say "mc">>Please, I have been staying at $va.name's preparing to meet you all. I just want peace.<</say>> <<narrate>>You notice $va.name's scowl.<</narrate>> <<say "va">>Stand down. Let him speak, you can throw him in a cell if you don't like what he has to say.<</say>> <<say "gerald">>You betray this cabinet, $va.name?! You'll do no such thing, all of you, attack!<</say>> <<say "eva">>Stop! Everyone. Just stop.<</say>> <<narrate>>She stands up, all eyes on her.<</narrate>> <<say "eva">>Who knows what game $va.name is playing here, but he has come without his champions. I say we at least give him the opportunity to speak, as $va.name states, we can always lock him up after. And I certainly trust $krissy.name, even if she has been gone for two centuries!<</say>> <<say "howard">>Just... just stay back. $sarge.name please keep your eye on him and your hand on your blade! B-But I'll listen.<</say>> <<say "gerald">>Have you all gone mad?!<</say>> <<say "mc">>Please $gerald.name, I just want peace.<</say>> <<say "gerald">>And the previous patron just wanted us all to live happy lives. Look how that turned out.<</say>> <<say "eva">>Just stay on that side of the room. We'll hear you out, but know that you will be detained should we feel endangered. We'll decide what comes next after we hear what you have to say.<</say>> <<narrate>>$gerald.name's face goes red and he grits his teeth.<</narrate>> <<cont "cabinet" "convinceboth">> <<else>> <<say "va">>Do not fear him. His inexperience makes him weak.<</say>> <<say "mc">>You too, $va.name?!<</say>> <<narrate>>$britt.name stands between you and your assailants.<</narrate>> <<say "britt">>You'll 'av t'get through me first!<</say>> <<say "krissy">>This is your realm, $krissy.calls! Do something!<</say>> <<think "mc">>What the hell do I do?! They aren't listening! Wait... the device $kp.name gave me... I can't let $britt.name get hurt!<</think>> <<temp "enforcer">> <button class="bigred" data-passage="cabinet">Call Enforcer</button> <</if>> <</if>> <<case "convinceboth">> <<set $tempvar3 = 0>> <<say "eva">>So what are you hoping to achieve here, $name?<</say>> <<say "mc">>Peace. I want to stop the war and handle this diplomatically.<</say>> <<say "gerald">>Preposterous! $voice.name lulled us in with niceties too, and look how they went.<</say>> <<say "eva">>He has a point. We've been betrayed by someone in your position before. What makes you different?<</say>> <<narrate>>$krissy.name answers before you can.<</narrate>> <<say "krissy">>I raised this boy... this man. He's not some maniac!<</say>> <<say "eva">>Raised him?<</say>> <<think "mc">>$va.name is being awfully quiet, why isn't she speaking in my favor?<</think>> <<say "krissy">>He's my $krissy.you.<</say>> <<say "mc">>Thank you, $krissy.refer. Everyone, I've been in your city for almost a week. I have no quarrel with your people. I can not say I know the truth of what happened between you and $voice.name, but I do not wish to see my companions thrown into a needless war.<</say>> <<narrate>>$gerald.name is tapping his foot furiously, but saying nothing.<</narrate>> <<think "gerald">>There's no way he can convince $va.name too, even if he does convince $eva.name and $howard.name. I mustn't strike him here, not yet. I may need the cabinet in the future.<</think>> <<say "gerald">>You've been trying to sabotage our military and beguile the people for that week have you?<</say>> <<say "mc">>Not at all, I didn't want to alarm your people of course, so didn't reveal my identity, but I have been actively trying to find ways to meet with you.<</say>> <<if $tempvar2 == "thomas">> <<say "howard">>And it's only taken you a week to find Thomas?<</say>> <<narrate>>You nod.<</narrate>> <<else>> <<narrate>>You pause for a moment.<</narrate>> <</if>> <<say "mc">>I already knew your population was dwindling. Male travelers are infertile you see, but the things I found in this city shocked me.<</say>> <<say "gerald">>Nonsense. Are you really listening to this boy? Some families came here with their children! The infertility is <i>her</i> curse on us.<</say>> <<say "mc">>Their fathers weren't travelers in that case.<</say>> <<say "eva">>And you have proof of that?<</say>> <<say "mc">>I do not, but it's what the council told me.<</say>> <<say "howard">>The council of patrons?<</say>> <<say "krissy">>Ehh... the council overseeing the patrons.<</say>> <<say "howard">>Same difference.<</say>> <<say "gerald">>The damn council? Where were they when the previous patron was tormenting us?<</say>> <<say "krissy">>I honestly couldn't say. I was a council candidate, but never privy to their inner workings. They don't make a habit of explaining themselves..<</say>> <<narrate>>$gerald.name simply huffs.<</narrate>> <<say "eva">>You were a candidate?!<</say>> <<say "krissy">>Now is hardly the time for that $eva.name.<</say>> <<say "howard">>So, why should we trust you, $name?<</say>> <<think "mc">>I need to be careful how I handle things here. I need to either discredit $gerald.name or prove to $eva.name I am trustworthy without also alienating $va.name. I need three of them on side to vote in my favor before I tackle any other issues.<</think>> <div id="extra"> </div> <<choices>> <<if $east.machines != undefined>> <div id="machines"> <<link "Machine Degradation">> <<append "#extra">> <<say "mc">>Your machines are starting to fail and you do not have the resources to repair them.<</say>> <<narrate>>$eva.name motions you to continue.<</narrate>> <<set $tempvar3 += 0.25>> <<if $east.machines > 2>> <<say "mc">>More worryingly, your main receptor probably only has ten years left in it.<</say>> <<think "mc">>Still no idea what a receptor is!<</think>> <<say "eva">>How did you get access to... you know what never mind.<</say>> <<set $tempvar3 += 0.25>> <</if>> <<say "mc">>You need the gateway; I can help you.<</say>> <<say "howard">>So you'll hold us hostage?<</say>> <<say "mc">>No! I'm trying to point out why working together will benefit you as much as me. If we can settle this your people can travel again and get all the resources you need!<</say>> <<narrate>>$eva.name and $howard.name both stare at you for a moment, then nod slowly.<</narrate>> <</append>> <<toggleclass "#machines" noshow>> <</link>><br> </div> <</if>> <<if $east.amvawatch != undefined>> <div id="selling"> <<link "Gerald Selling Women">> <<append "#extra">> <<think "mc">>I know $va.name said she'd address this if it was relevant, but mentioning it may be enough to trip $gerald.name over.<</think>> <<say "mc">>Women are disappearing from the Platinum Lounge. The rumor among the Aegis prostitutes is that Gerald sells them off to the wealthy.<</say>> <<say "gerald">>Sell them off? I offer them more work with exclusive customers. It's prostitution with fewer partners. They become mistresses and concubines. They are employees with an extremely attractive care package.<</say>> <<say "eva">>You're running a prostitution business out of Aegis Protectorate, $gerald.name?<</say>> <<say "gerald">>Yes. It's a profitable business.<</say>> <<say "eva">>Be that as it may, are you declaring that income to the city? And the Platinum Lounge too?<</say>> <<say "gerald">>Well, that's uhhh...<</say>> <<set $tempvar3 += 0.25>> <<if $east.sec > 2>> <<say "mc">>And putting the expenses through the city.<</say>> <<say "eva">>$gerald.name?<</say>> <<say "gerald">>Just for like entertaining associates and...<</say>> <<say "eva">>$gerald.name.<</say>> <<narrate>>She says this with a disapproving tone.<</narrate>> <<set $tempvar3 += 0.25>> <</if>> <<toggleclass "#selling" noshow>> <</append>> <</link>><br> </div> <</if>> <<if $east.thomas == 3 && $tempvar2 != "thomas">> <div id="thomas"> <<link "Thomas">> <<append "#extra">> <<say "mc">>Thomas is alive.<</say>> <<say "eva">>What?<</say>> <<say "va">>Is that a fact, $name?<</say>> <<narrate>>Thomas walks into the room after hearing his name. His wooden leg clopping against the marbled floor as the other stare at him open-mouthed.<</narrate>> <<say "side" "Thomas">>It is a fact. Here I am. Lost my leg fighting off her goon!<</say>> <<narrate>>He points at $va.name.<</narrate>> <<say "va">>What do you mean, Thomas? I was under the impression you died in an industrial accident.<</say>> <<say "side" "Thomas">>You know damn well you and $gerald.name colluded to remove me!<</say>> <<say "va">>I did no such thing.<</say>> <<say "gerald">>This is ludicrous. Thomas, I'm glad you're alive, but where the hell have you been? And I've not colluded with this woman on anything!<</say>> <<say "side" "Thomas">>Trust $name. Trust $krissy.name. Do not let these villains defile our city.<</say>> <<say "howrad">>Thomas, I am so happy you are alive. I recall your health was ailing. The fact $name didn't kill you or use you as bait given your value is quite a convincing argument for peace. But, your accusations worry me too, do you have any proof?<</say>> <<say "side" "thomas">>My health? It was fine, I was just painted to be in a poor mental state as I opposed our treatment of the strays.<</say>> <<say "eva">>This is a lot to unpack. But, Thomas, Those are serious accusations that we need to address. Without proof we need to start a full investigation, and right now we have the pressing matter of the war.<</say>> <</append>> <<set $tempvar3 += 1>> <<toggleclass "#thomas" noshow>> <</link>><br> </div> <</if>> <<if $east.milcamp == 8>> <div id="soldiers"> <<link "Drugged Soldiers">> <<append "#extra">> <<say "mc">>He's drugging soldiers!<</say>> <<think "mc">>Best to leave out where the drugs are coming from right now.<</think>> <<say "howard">>What?<</say>> <<say "gerald">>Lies!<</say>> <<say "mc">>He's using the Blast factory to make a drug that enhances the endurance of the soldiers—<</say>> <<say "eva">>I'm impressed, $gerald.name, I didn't take you for a chemist.<</say>> <<say "mc">>No, it's not that simple. The side effects are grisly. $britt.name?<</say>> <<narrate>>$britt.name places a folder down on the table.<</narrate>> <<say "mc">>That's the medical records, but to break it down, he's been experimenting on the less promising recruits, causing some of them to literally go insane.<</say>> <<say "gerald">>Listen here you little shit! This is a war, and if I have to sacrifice a few guinea pigs to serve the greater good and rid this world of your corruption, so be it.<</say>> <<say "eva">>$gerald.name! This is absurd. Why would you do this in secret if you thought it was the right thing to do?<</say>> <<say "gerald">>Because sometimes to do the right thing, you must do the wrong things.<</say>> <<say "howard">>This is madness. We can't treat people like that.<</say>> <<think "mc">>I think this alone is enough to discredit $gerald.name, should I bother saying anything else?<</think>> <</append>> <<set $tempvar3 += 1>> <<toggleclass "#soldiers" noshow>> <</link>><br> </div> <</if>> <<if $east.blast == 4>> <div id="blast"> <<link "Blast Production">> <<append "#extra">> <<say "mc">>$gerald.name signed off on increased Blast production, citing the trying times as the reason.<</say>> <<say "gerald">>What's your point, boy? Blast is a safe drug that allows—<</say>> <<say "eva">>That makes people ignore the bigger picture, $gerald.name. It's a recreational drug, not a damn panacea to make people ignore the war!<</say>> <<say "gerald">>This is exactly the kind of time people need to blow off steam!<</say>> <<narrate>>$va.name glares at you.<</narrate>> <<say "howard">>You already know my thoughts on the drug, it's absolutely fine in moderation, but it shouldn't be used to make people ignore their worries or concerns.<</say>> <</append>> <<set $tempvar3 += 0.5>> <<toggleclass "#blast" noshow>> <</link>><br> </div> <</if>> <<link "Nothing Else" cabinet>> <<temp "bothdone">> <</link>><br> <</choices>> <<case "convinceeva">> <<set $tempvar3 = 0>> <<say "eva">>So what are you hoping to achieve here, $name?<</say>> <<say "mc">>Peace. I want to stop the war and handle this diplomatically.<</say>> <<say "gerald">>Preposterous! $voice.name lulled is in with niceties too, and look how they went.<</say>> <<say "eva">>He has a point. We've been betrayed by someone in your position before. What makes you different?<</say>> <<narrate>>$krissy.name answers before you can.<</narrate>> <<say "krissy">>I raised this boy... this man. He's not some maniac!<</say>> <<say "eva">>Raised him?<</say>> <<think "mc">>$va.name is being awfully quiet, why isn't she speaking in my favor?<</think>> <<say "krissy">>He's my $krissy.you.<</say>> <<say "mc">>Thank you, $krissy.refer. Everyone, I've been in your city for almost a week. I have no quarrel with your people. I can not say I know the truth of what happened between you and $voice.name, but I do not wish to see my companions thrown into a needless war.<</say>> <<narrate>>$gerald.name is tapping his foot furiously, but saying nothing.<</narrate>> <<think "gerald">>There's no way he can convince $va.name too, even if he does convince $eva.name. I mustn't strike him here, not yet. I may need the cabinet in the future.<</think>> <<say "eva">>A week? And what have you learned?<</say>> <<say "mc">>Well, I already knew your population was dwindling. Male travelers are infertile you see.<</say>> <<say "gerald">>Nonsense. Are you really listening to this boy? Some families came here with their children! The infertility is <i>her</i> curse on us.<</say>> <<say "mc">>Their fathers weren't travelers in that case.<</say>> <<say "eva">>And you have proof of that?<</say>> <<say "mc">>I do not, but it's what the council told me.<</say>> <<say "howard">>The council of patrons?<</say>> <<say "krissy">>Ehh... the council overseeing the patrons.<</say>> <<say "howard">>Same difference.<</say>> <<say "gerald">>The damn council? Where were they when the previous patron was tormenting us?<</say>> <<say "krissy">>I honestly couldn't say. I was a council candidate, but never privy to their inner workings. They don't make a habit of explaining themselves..<</say>> <<narrate>>$gerald.name simply huffs.<</narrate>> <<say "howard">>You were a candidate?!<</say>> <<say "krissy">>Now is hardly the time for that $howard.name.<</say>> <<say "eva">>So, again, let me ask why should we trust you?<</say>> <<think "mc">>I need to be careful how I handle things here. I need to either discredit $gerald.name or prove to $eva.name I am trustworthy without also alienating $va.name. I need three of them on side to vote in my favor before I tackle any other issues.<</think>> <div id="extra"> </div> <<choices>> <<if $east.machines != undefined>> <div id="machines"> <<link "Machine Degradation">> <<append "#extra">> <<say "mc">>Your machines are starting to fail and you do not have the resources to repair them.<</say>> <<narrate>>$eva.name motions you to continue.<</narrate>> <<set $tempvar3 += 0.25>> <<if $east.machines > 2>> <<say "mc">>More worryingly, your main receptor probably only has ten years left in it.<</say>> <<think "mc">>Still no idea what a receptor is!<</think>> <<say "eva">>How did you get access to... you know what never mind.<</say>> <<set $tempvar3 += 0.25>> <</if>> <<say "mc">>You need the gateway; I can help you.<</say>> <<say "eva">>So you'll hold us hostage?<</say>> <<say "mc">>No! I'm trying to point out why working together will benefit you as much as me. If we can settle this your people can travel again and get all the resources you need!<</say>> <<narrate>>$eva.name stares at you for a moment, then nods slowly.<</narrate>> <</append>> <<toggleclass "#machines" noshow>> <</link>><br> </div> <</if>> <<if $east.amvawatch != undefined>> <div id="selling"> <<link "Gerald Selling Women">> <<append "#extra">> <<think "mc">>I know $va.name said she'd address this if it was relevant, but mentioning it may be enough to trip $gerald.name over.<</think>> <<say "mc">>Women are disappearing from the Platinum Lounge. The rumor among the Aegis prostitutes is that Gerald sells them off to the wealthy.<</say>> <<say "gerald">>Sell them off? I offer them more work with exclusive customers. It's prostitution with fewer partners. They become mistresses and concubines. They are employees with an extremely attractive care package.<</say>> <<say "eva">>You're running a prostitution business out of Aegis Protectorate, $gerald.name?<</say>> <<say "gerald">>Yes. It's a profitable business.<</say>> <<say "eva">>Be that as it may, are you declaring that income to the city? And the Platinum Lounge too?<</say>> <<say "gerald">>Well, that's uhhh...<</say>> <<set $tempvar3 += 0.25>> <<if $east.sec > 2>> <<say "mc">>And putting the expenses through the city.<</say>> <<say "eva">>$gerald.name?<</say>> <<say "gerald">>Just for like entertaining associates and...<</say>> <<say "eva">>$gerald.name.<</say>> <<narrate>>She says this with a disapproving tone.<</narrate>> <<set $tempvar3 += 0.25>> <</if>> <<toggleclass "#selling" noshow>> <</append>> <</link>><br> </div> <</if>> <<if $east.milcamp == 8>> <div id="soldiers"> <<link "Drugged Soldiers">> <<append "#extra">> <<say "mc">>He's drugging soldiers!<</say>> <<think "mc">>Best to leave where the drugs are coming from right now.<</think>> <<say "howard">>What?<</say>> <<say "gerald">>Lies!<</say>> <<say "mc">>He's using the Blast factory to make a drug that enhances the endurance of the soliders—<</say>> <<say "eva">>I'm impressed, $gerald.name, I didn't take you for a chemist.<</say>> <<say "mc">>No, it's not that simple. The side effects are grisly. $britt.name.<</say>> <<narrate>>$britt.name places a folder down on the table.<</narrate>> <<say "mc">>That's the medical records, but to break it down, he's been experimenting on the less promising recruits, causing some of them to literally go insane.<</say>> <<say "gerald">>Listen here you little shit! This is a war, and if I have to sacrifice a few guinea pigs to server the greater good and rid this world of your corruption, so be it.<</say>> <<say "eva">>$gerald.name! This is absurd. Why would you do this in secret if you thought it was the right thing to do?<</say>> <<say "gerald">>Because sometimes to do the right thing, you must do the wrong things.<</say>> <<say "howard">>This is madness. We can't treat people like that.<</say>> <<think "mc">>I think this alone is enough to discredit $gerald.name, should I bother saying anything else?<</think>> <</append>> <<set $tempvar3 += 1>> <<toggleclass "#soldiers" noshow>> <</link>><br> </div> <</if>> <<if $east.thomas == 3>> <div id="thomas"> <<link "Thomas">> <<append "#extra">> <<say "mc">>Thomas is alive.<</say>> <<say "eva">>What?<</say>> <<say "va">>Is that a fact, $name?<</say>> <<narrate>>Thomas walks into the room after hearing his name. His wooden leg clopping against the marbled floor as the other stare at him open-mouthed.<</narrate>> <<say "side" "Thomas">>It is a fact. Here I am. Lost my leg fighting off her goon!<</say>> <<narrate>>He points at $va.name.<</narrate>> <<say "va">>What do you mean, Thomas? I was under the impression you died in an industrial accident.<</say>> <<say "side" "Thomas">>You know damn well you and $gerald.name colluded to remove me!<</say>> <<say "va">>I did no such thing.<</say>> <<say "gerald">>This is ludicrous. Thomas, I'm glad you're alive, but where the hell have you been? And I've not colluded on anything with this woman!<</say>> <<say "side" "Thomas">>Trust $name. Trust $krissy.name. Do not let these villains defile our city.<</say>> <<say "eva">>The fact you discovered Thomas was alive, and knowing his potential strategic value didn't kill or use him as bait is honestly enough for me. As for those accusations Thomas, do you have any proof?<</say>> <<say "howard">>As I recall your health was ailing...<</say>> <<say "side" "thomas">>Of course it's true, they tried to kill me!<</say>> <<say "eva">>Those are serious accusations that we need to address, but without proof we need to start a full investigation, and right now we have the pressing matter of the war.<</say>> <</append>> <<set $tempvar3 += 1>> <<toggleclass "#thomas" noshow>> <</link>><br> </div> <</if>> <<if $east.blast == 4>> <div id="blast"> <<link "Blast Production">> <<append "#extra">> <<say "mc">>$gerald.name signed off on increased Blast production, citing the trying times as the reason.<</say>> <<say "gerald">>What's your point, boy? Blast is a safe drug that allows—<</say>> <<say "eva">>That makes people ignore the bigger picture, $gerald.name. It's a recreational drug, not a damn panacea to make people ignore the war!<</say>> <<say "gerald">>This is exactly the kind of time people need to blow off steam!<</say>> <<narrate>>$va.name glares at you.<</narrate>> <<say "howard">>You already know my thoughts on the drug, it's absolutely fine in moderation, but it shouldn't be used to make people ignore their worries or concerns.<</say>> <</append>> <<set $tempvar3 += 0.5>> <<toggleclass "#blast" noshow>> <</link>><br> </div> <</if>> <<link "Nothing Else" cabinet>><<temp "evadone">><</link>><br> <</choices>> <<case "convincehoward">> <<set $tempvar3 = 0>> <<say "howard">>You... you won't hurt us?<</say>> <<say "mc">>I don't want any bloodshed, but I will not let you harm my friends. Both sides will suffer losses if we don't solve this here, and I'd prefer to do so peacefully.<</say>> <<say "gerald">>Preposterous! $voice.name lulled us in with niceties too, and look how they went.<</say>> <<say "howard">>He... he's not wrong. We've been betrayed by someone in your position before. What makes you different?<</say>> <<narrate>>$krissy.name answers before you can.<</narrate>> <<say "krissy">>I raised this boy... this man. He's not some maniac!<</say>> <<say "howard">>Raised him?<</say>> <<think "mc">>$va.name is being awfully quiet; why isn't she speaking in my favor?<</think>> <<say "krissy">>He's my $krissy.you.<</say>> <<say "mc">>Thank you, $krissy.refer. Everyone, I've been in your city for almost a week. I have no quarrel with your people. I cannot say I know the truth of what happened between you and $voice.name, but I do not wish to see us all thrown into a needless war.<</say>> <<narrate>>$gerald.name taps his foot furiously, but says nothing.<</narrate>> <<think "gerald">>There's no way he can convince $va.name too, even if he does convince $howard.name. I mustn't strike him here, not yet. I may need the cabinet in the future.<</think>> <<say "howard">>A week? And what have you learned?<</say>> <<say "mc">>Well, I already knew your population was dwindling. Male travelers are infertile, you see.<</say>> <<say "gerald">>Nonsense. Are you really listening to this boy? Some families came here with their children! The infertility is <i>her</i> curse on us.<</say>> <<say "mc">>Their fathers weren't travelers in that case.<</say>> <<say "howard">>And you have proof of that?<</say>> <<say "mc">>I do not, but it's what the council told me.<</say>> <<say "howard">>The council of patrons?<</say>> <<say "krissy">>Ehh... the council overseeing the patrons.<</say>> <<say "howard">>Same difference.<</say>> <<say "gerald">>The damn council? Where were they when the previous patron was tormenting us?<</say>> <<say "krissy">>I honestly couldn't say. I was a council candidate, but never privy to their inner workings. They don't make a habit of explaining themselves..<</say>> <<narrate>>$gerald.name simply huffs.<</narrate>> <<say "eva">>You were a candidate?!<</say>> <<say "krissy">>Now is hardly the time for that $eva.name.<</say>> <<say "howard">>So, why should we trust you, $name?<</say>> <<think "mc">>I need to be careful how I handle things here. I need to either discredit $gerald.name or prove to $howard.name I am trustworthy without also alienating $va.name. I need three of them on side to vote in my favor before I tackle any other issues.<</think>> <div id="extra"> </div> <<choices>> <<if $east.machines != undefined>> <div id="machines"> <<link "Machine Degradation">> <<append "#extra">> <<say "mc">>Your machines are starting to fail and you do not have the resources to repair them. You need the gateway. I offer its use freely if we stop this war.<</say>> <<narrate>>$howard.name nods.<</narrate>> <<set $tempvar3 += 0.25>> <<if $east.machines > 2>> <<say "mc">>More worryingly, your main receptor probably only has ten years left in it.<</say>> <<think "mc">>Still no idea what a receptor is!<</think>> <<narrate>>$howard.name looks confused.<</narrate>> <<say "howard">>But that's patron technology. Why would it have a lifespan?<</say>> <<say "krissy">>Nothing is infinite, $howard.name.<</say>> <<narrate>>He looks unconvinced.<</narrate>> <<if $east.lacymach == 1 || $east.embermach == 1>> <<say "krissy">>Had any reports from the water treatment plant recently?<</say>> <<narrate>>He looks over at $va.name.<</narrate>> <<say "va">>The machines were failing. Someone has elongated their lifespan.<</say>> <<say $awaypartystray>>You're welcome!<</say>> <<say "howard">>What would have happened if that failed?<</say>> <<say "va">>Our sewage and drinking water would be... let's just say it wouldn't be great.<</say>> <<say "howard">>Then I clearly owe you some gratitude.<</say>> <<set $tempvar3 += 0.25>> <</if>> <</if>> <</append>> <<toggleclass "#machines" noshow>> <</link>><br> </div> <</if>> <<if $east.amvawatch != undefined>> <div id="selling"> <<link "Gerald Selling Women">> <<append "#extra">> <<think "mc">>I know $va.name said she'd address this if it was relevant, but mentioning it may be enough to trip $gerald.name over.<</think>> <<say "mc">>Women are disappearing from the Platinum Lounge. The rumor among the Aegis prostitutes is that Gerald sells them off to the wealthy.<</say>> <<say "gerald">>Sell them off? I offer them more work with exclusive customers. It's prostitution with fewer partners. They become mistresses and concubines. They are employees with an extremely attractive care package.<</say>> <<say "eva">>You're running a prostitution business out of Aegis Protectorate, $gerald.name?<</say>> <<say "gerald">>Yes. It's a profitable business.<</say>> <<say "eva">>Be that as it may, are you declaring that income to the city? And the Platinum Lounge too?<</say>> <<say "gerald">>Well, that's uhhh...<</say>> <<set $tempvar3 += 0.5>> <<if $east.sec > 2>> <<say "mc">>And putting the expenses through the city.<</say>> <<say "eva">>$gerald.name?<</say>> <<say "gerald">>Just for like entertaining associates and...<</say>> <<say "eva">>$gerald.name.<</say>> <<narrate>>She says this with a disapproving tone.<</narrate>> <</if>> <<say "howard">>I will audit your records personally, $gerald.name. I need to ensure all these women are being treated fairly and with respect.<</say>> <<say "gerald">>Fine. But you'll find it entirely innocent. Both the women and the clients are happy. I'm not selling slaves here. I'm just contracting their services out long term. This grants them all the protections and security they'd get if working out of Aegis. We ensure they are treated well.<</say>> <<think "mc">>That sounds surprisingly caring from what I know of this man...<</think>> <<say "gerald">>Don't want the merchandise damaged, after all!<</say>> <<think "mc">>Ah, there he is.<</think>> <<say "howard">>Merchandise, $gerald.name? These are real people, real women. Sure, you can sell their services just like any other business, but they aren't merchandise! They are employees!<</say>> <<say "gerald">>Yes, yes. You always get so uppity about these kinds of things.<</say>> <<toggleclass "#selling" noshow>> <</append>> <</link>><br> </div> <</if>> <<if $east.milcamp == 8>> <div id="soldiers"> <<link "Drugged Soldiers">> <<append "#extra">> <<say "mc">>He's drugging soldiers!<</say>> <<think "mc">>Best to leave out where the drugs are coming from right now.<</think>> <<say "howard">>What?<</say>> <<say "gerald">>Lies!<</say>> <<say "mc">>He's using the Blast factory to make a drug that enhances the endurance of the soldiers—<</say>> <<say "eva">>I'm impressed, $gerald.name, I didn't take you for a chemist.<</say>> <<say "mc">>No, it's not that simple. The side effects are grisly. $britt.name?<</say>> <<narrate>>$britt.name places a folder down on the table.<</narrate>> <<say "mc">>That's the medical records, but to break it down, he's been experimenting on the less promising recruits, causing some of them to literally go insane.<</say>> <<say "gerald">>Listen here you little shit! This is a war, and if I have to sacrifice a few guinea pigs to serve the greater good and rid this world of your corruption, so be it.<</say>> <<say "eva">>$gerald.name! This is absurd. Why would you do this in secret if you thought it was the right thing to do?<</say>> <<say "gerald">>Because sometimes to do the right thing, you must do the wrong things.<</say>> <<say "howard">>This is madness. We can't treat people like that.<</say>> <<think "mc">>I think this alone is enough to discredit $gerald.name, should I bother saying anything else?<</think>> <</append>> <<set $tempvar3 += 1>> <<toggleclass "#soldiers" noshow>> <</link>><br> </div> <</if>> <<if $east.thomas == 3>> <div id="thomas"> <<link "Thomas">> <<append "#extra">> <<say "mc">>Thomas is alive.<</say>> <<say "eva">>What?<</say>> <<say "va">>Is that a fact, $name?<</say>> <<narrate>>Thomas walks into the room after hearing his name. His wooden leg clopping against the marbled floor as the other stare at him open-mouthed.<</narrate>> <<say "side" "Thomas">>It is a fact. Here I am. Lost my leg fighting off her goon!<</say>> <<narrate>>He points at $va.name.<</narrate>> <<say "va">>What do you mean, Thomas? I was under the impression you died in an industrial accident.<</say>> <<say "side" "Thomas">>You know damn well you and $gerald.name colluded to remove me!<</say>> <<say "va">>I did no such thing.<</say>> <<say "gerald">>This is ludicrous. Thomas, I'm glad you're alive, but where the hell have you been? And I've not colluded with this woman on anything!<</say>> <<say "side" "Thomas">>Trust $name. Trust $krissy.name. Do not let these villains defile our city.<</say>> <<say "howrad">>Thomas, I am so happy you are alive. I recall your health was ailing. The fact $name didn't kill you or use you as bait given your value is quite a convincing argument for peace. But, your accusations worry me too, do you have any proof?<</say>> <<say "side" "thomas">>My health? It was fine, I was just painted to be in a poor mental state as I opposed our treatment of the strays.<</say>> <<say "eva">>This is a lot to unpack. But, Thomas, Those are serious accusations that we need to address. Without proof we need to start a full investigation, and right now we have the pressing matter of the war.<</say>> <</append>> <<set $tempvar3 += 1>> <<toggleclass "#thomas" noshow>> <</link>><br> </div> <</if>> <<if $east.blast == 4>> <div id="blast"> <<link "Blast Production">> <<append "#extra">> <<say "mc">>$gerald.name signed off on increased Blast production, citing the trying times as the reason.<</say>> <<say "gerald">>What's your point, boy? Blast is a safe drug that allows—<</say>> <<say "eva">>That makes people ignore the bigger picture, $gerald.name. It's a recreational drug, not a damn panacea to make people ignore the war!<</say>> <<say "gerald">>This is exactly the kind of time people need to blow off steam!<</say>> <<narrate>>$va.name glares at you.<</narrate>> <<say "howard">>You already know my thoughts on the drug, it's absolutely fine in moderation, but it shouldn't be used to make people ignore their worries or concerns.<</say>> <</append>> <<set $tempvar3 += 0.5>> <<toggleclass "#blast" noshow>> <</link>><br> </div> <</if>> <<link "Nothing Else" cabinet>> <<temp "howarddone">> <</link>><br> <</choices>> <<case "evadone">> <<if $tempvar3 >= 1>> <<set $mc.events.eastresolved = "convinced">> <<say "eva">>I think that's enough. I agree with $howard.name. Let's end the war; let's try to work together with $name going forward.<</say>> <<say "howard">>Oh, thank the gods. I just don't want our people to die! $va.name, $gerald.name? Surely you two would agree?<</say>> <<say "gerald">>Ridiculous. I would never put our people through that again, and there's no way $va.name would agree with you. It's two for two. We won't be stopping the invasion!<</say>> <<narrate>>He grins at you, almost salivating as he starts to get up.<</narrate>> <<say "gerald">>And now for what we do with—<</say>> <<say "va">>Not true, $gerald.name. I side with them.<</say>> <<narrate>>He spins in her direction with a look halfway between incredulity and scorn.<</narrate>> <<say "gerald">>$va.name? What is this betrayal?!<</say>> <<say "mc">>Please, $gerald.name. Let's work this out.<</say>> <<temp "gerald">> <div id="gerald"> <<script>> setup.scriptpromise.then(function () { $('#gerald').wiki(Story.get("cabinet").processText()); }) <</script>> </div> <<else>> <<say "eva">>It's not enough. I can't put the lives of our people in jeopardy. You could have come to us at any time, you could have sent an envoy or anything. But instead you chose to sneak into our city and try to get dirt on us. I can not risk our people's futures to such a devious person!<</say>> <<think "mc">>Shit! Shit!<</think>> <<say "va">>I agree.<</say>> <<say "mc">>$va.name, what the fuck?!<</say>> <<say "gerald">>Seize him! You and I will have a good chat later in your cell, patron.<</say>> <<narrate>>$sarge.name, $am.name and $genvoy.name cautiously circle you.<</narrate>> <<say "va">>Do not fear him. His inexperience makes him weak.<</say>> <<narrate>>$britt.name stands between you and your assailants.<</narrate>> <<say "britt">>You'll 'av t'get through me first!<</say>> <<say "krissy">>This is your realm, $krissy.calls! Do something!<</say>> <<think "mc">>What the hell do I do?! Wait... the device $kp.name gave me... I can't let $britt.name get hurt!<</think>> <<temp "enforcer">> <button class="bigred" data-passage="cabinet">Call Enforcer</button> <</if>> <<case "howarddone">> <<if $tempvar3 >= 1>> <<set $mc.events.eastresolved = "convinced">> <<say "howard">>I... I get it. The war must stop.<</say>> <<say "eva">>It's the right decision $howard.name. There needs be no bloodshed. $va.name, $gerald.name? Surely you two would agree?<</say>> <<say "gerald">>Ridiculous. I would never put our people through that again, and there's no way $va.name would agree with you. It's two for two. We won't be stopping the invasion!<</say>> <<narrate>>He grins at you, almost salivating as he starts to get up.<</narrate>> <<say "gerald">>And now for what we do with—<</say>> <<say "va">>Not true, $gerald.name. I side with them.<</say>> <<narrate>>He spins in her direction looking upon her with scorn.<</narrate>> <<say "gerald">>$va.name? What is this betrayal?!<</say>> <<say "mc">>Please, $gerald.name. Let's work this out.<</say>> <<temp "gerald">> <div id="gerald"> <<script>> setup.scriptpromise.then(function () { $('#gerald').wiki(Story.get("cabinet").processText()); }) <</script>> </div> <<else>> <<say "howard">>I want to trust you, I really do. But I can't risk people's lives like that. I don't want anyone to die, I don't want anyone to hurt. But you present that danger. You chose against contacting us directly. You chose to ambush us here after sneaking into the city. This does not fill me with a lot of hope. Even if some of your words ring true, it's too little too late.<</say>> <<narrate>>$gerald.name grins.<</narrate>> <<think "mc">>Shit! Shit!<</think>> <<say "howard">>If you truly wish to avoid bloodshed. Surrender.<</say>> <<say "va">>I agree.<</say>> <<say "mc">>$va.name, what the fuck?!<</say>> <<say "gerald">>Seize him! You and I will have a good chat later in your cell, patron.<</say>> <<narrate>>$sarge.name, $am.name and $genvoy.name cautiously circle you.<</narrate>> <<say "va">>Do not fear him. His inexperience makes him weak.<</say>> <<narrate>>$britt.name stands between you and your assailants.<</narrate>> <<say "britt">>You'll 'av t'get through me first!<</say>> <<say "krissy">>This is your realm, $krissy.calls! Do something!<</say>> <<think "mc">>What the hell do I do?! Wait... the device $kp.name gave me... I can't let $britt.name get hurt!<</think>> <<temp "enforcer">> <button class="bigred" data-passage="cabinet">Call Enforcer</button> <</if>> <<case "bothdone">> <<if $tempvar3 >= 1>> <<set $mc.events.eastresolved = "convinced">> <<say "howard">>I... I get it. The war must stop.<</say>> <<say "eva">>I agree. There needs be no bloodshed. $va.name, $gerald.name? Surely you two would agree?<</say>> <<if $tempvar2 != "thomas">> <<say "va">>I believe him trustworthy, and if war can be avoided it should be.<</say>> <<say "gerald">>Have you all lost your minds?! There's no way we can trust this monster!<</say>> <<else>> <<say "gerald">>Ridiculous. I would never put our people through that again, and there's no way $va.name would agree with you. It's two for two. We won't be stopping the invasion!<</say>> <<narrate>>He grins at you, almost salivating as he starts to get up.<</narrate>> <<say "gerald">>And now for what we do with—<</say>> <<say "va">>Not true, $gerald.name. I side with them.<</say>> <<narrate>>He spins in her direction looking upon her with scorn.<</narrate>> <<say "gerald">>$va.name? What is this betrayal?!<</say>> <</if>> <<say "mc">>Please, $gerald.name. Let's work this out.<</say>> <<temp "gerald">> <div id="gerald"> <<script>> setup.scriptpromise.then(function () { $('#gerald').wiki(Story.get("cabinet").processText()); }) <</script>> </div> <<else>> <<say "howard">>I want to trust you, I really do. But I can't risk people's lives like that. I don't want anyone to die, I don't want anyone to hurt. But you present that danger. You chose to ambush us here today instead of sending a messenger or an envoy. This does not fill me with a lot of hope. Even if some of your words ring true, it's too little too late.<</say>> <<say "eva">>I hate to be on the opposite side of an argument to such a handsome young man, but Howard is right. You've certainly highlighted some concerns in our city, but you have not proven yourself trustworthy. For the sake of our people, I can't put such faith in you blindly.<</say>> <<narrate>>$gerald.name grins.<</narrate>> <<think "mc">>Shit! Shit!<</think>> <<say "howard">>If you truly wish to avoid bloodshed. Surrender.<</say>> <<say "va">>I agree.<</say>> <<say "mc">>$va.name, what the fuck?!<</say>> <<say "gerald">>Seize him! You and I will have a good chat later in your cell, patron.<</say>> <<narrate>>$sarge.name, $am.name and $genvoy.name cautiously circle you.<</narrate>> <<say "va">>Do not fear him. His inexperience makes him weak.<</say>> <<narrate>>$britt.name stands between you and your assailants.<</narrate>> <<say "britt">>You'll 'av t'get through me first!<</say>> <<say "krissy">>This is your realm, $krissy.calls! Do something!<</say>> <<think "mc">>What the hell do I do?! Wait... the device $kp.name gave me... I can't let $britt.name get hurt!<</think>> <<temp "enforcer">> <button class="bigred" data-passage="cabinet">Call Enforcer</button> <</if>> <<case "enforcer">> <<audio "zoop" play>> <<set $mc.events.eastresolved = "enforcer2">> <<narrate>>There's a zoop and before you stands a person in full, futuristic armor.<</narrate>> <<say "gerald">>Who the... what the... a champion?! Quickly!<</say>> <<say "enforcer" "Enforcer">>Situation assessed. Lethal action not required.<</say>> <<narrate>>The three women circling you dive at the enforcer while $britt.name pushes you backward.<</narrate>> <<narrate>>In a flash, the enforcer is gone and appears briefly behind $sarge.name, bringing their hand hard to her neck she falls to the ground, rendered unconscious. They catch her limp body as she falls to the floor, ensuring she's laid out safely.<</narrate>> <<narrate>>Like something out of an anime, they again vanish and this time reappear beside $genvoy.name. They chop at her neck with their hand, her body going limp almost immediately. $am.name's face begins to contort to that of confusion as she continues barreling forward barely able to comprehend the few seconds it took the enforcer to render her teammates inactive.<</narrate>> <<say "howard">>I surrender! I surrender!<</say>> <<narrate>>The enforcer moves to the next target and $am.name falls to the floor as $howard.name cowers in fear.<</narrate>> <<say "gerald">>Coward! Guards! Guards! Throw everything we have at them!<</say>> <<say "eva">>We can not hope to fight that power, $gerald.name. It's over.<</say>> <<say "gerald">>No... I need his power, I need—<</say>> <<narrate>>He's cut off as the enforcer renders him unconscious. The enforcer looks at the remaining parties, $howard.name cowering while $eva.name and $va.name are holding their hands up in surrender.<</narrate>> <<say "enforcer" "Enforcer">>Threat neutralized.<</say>> <<think "mc">>Holy shit. I could barely keep up with their movements.<</think>> <<say "howard">>Wh—what now?<</say>> <<say "mc">>Detain them first and then we can discuss peace.<</say>> <<narrate>>The guards $gerald.name called to arrive a moment later. They survey the scene and start charging in when $eva.name calls out to them.<</narrate>> <<say "eva">>Stop! If those three collectively couldn't land a single hit on that champion, you hold no hope. Do not risk your lives. Please detain these four.<</say>> <<say "mc">>Not my champion, and that should be five.<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say "mc">>$va.name betrayed me. She said she would stand with me, that she would help prevent this war.<</say>> <<say "va">>Like I said, I alone would be insufficient to change anyone's mind. Though clearly you didn't need anyone's help. I wasn't going to risk my hide unless it was a sure victory.<</say>> <<narrate>>You grit your teeth.<</narrate>> <<think "mc">>While it pisses me off, I can't deny she helped us when we arrived and didn't rat us out.<</think>> <<say "mc">>Fine. But know if we are to work together going forward, I need actual agreements with follow through.<</say>> <<say "howard">>What... what do you want of us?<</say>> <<say "mc">>I want you to stop the invasion and $gerald.name never to be given a seat of power again.<</say>> <<say "eva">>I think you've done that yourself. That's not even one of your champions? I doubt our combined arms would be enough to take them down. I can't imagine how powerful your champions are.<</say>> <<think "mc">>Probably best not to let on that the enforcer is more powerful than the champions.<</think>> <<say "mc">>Cancel the invasion.<</say>> <<say "howard">>Of course. Of course. We'll even increase the tributes! Please, just leave us be.<</say>> <<say "mc">>I don't want your tributes. I want to settle this diplomatically. I'm even happy for you to use the gateway once we build trust. I never wanted violence.<</say>> <<say "va">>Those words do not match your actions. This display does not start our negotiations in good faith. You brought... whatever that is! Building trust is going to be no easy task.<</say>> <<say "mc">>That was the nuclear option if I couldn't broker peace any other way. I realize this strains things between us. Promise me the war is over and that my companions are safe. That's all I want. Then maybe we can start a diplomatic relationship.<</say>> <<think "mc">>And honestly, thank god $kp.name gave me that.<</think>> <<say "eva">>The invasion is over.<</say>> <<say "mc">>$va.name?<</say>> <<say "va">>Agreed.<</say>> <<say "mc">>Alright, come on everyone, let's get some rest, we're heading home tomorrow.<</say>> <<narrate>>As you walk past the enforcer he turns to you.<</narrate>> <<say "enforcer" "Enforcer">>I will remain here and ensure the safety of your people as instructed by $kp.name.<</say>> <<say "mc">>Understood. Thank you uhh...<</say>> <<say "enforcer" "Enforcer">>Marvin. And just following orders.<</say>> <<say "krissy">>Let's just head home and sleep. We'll have plenty of time to talk while driving back tomorrow.<</say>> <<narrate>>The three cabinet members just look upon you with a mixture of fear and confusion. They continue chatting after you leave.<</narrate>> <<say "howard">>Wh... what do we do now?<</say>> <<say "eva">>We announce the invasion is over, and that we're entering peace talks with the new patron.<</say>> <<say "va">>Terrifying, wasn't it?<</say>> <<say "howard">>It's clear we're no match. He's far more powerful than the old patron isn't he?<</say>> <<say "eva">>While I am angered by the means in which he conducted himself, it doesn't change the fact he could have killed everyone in this city relatively easily had he wished. Had we actually invaded, it would have been suicide. Our only choice is really to try and work with him.<</say>> <<button "Sleep" eastsleep>> <</button>> <<case "gerald">> <<say "gerald">>$sarge.name, $genvoy.name, seize him. I don't care if he takes everyone in this room down with him, I can't let this chance go!<</say>> <<narrate>>Nothing happens. He looks around, $sarge.name blanks him while $genvoy.name has been pinned down by $britt.name.<</narrate>> <<say "gerald">>No, this... no. We need the gateway, our people... it's no. I need your power. I need what the founder has!<</say>> <<narrate>>There's an explosion as $gerald.name's anger reaches fever pitch. His form contorts and breaks as he grows a meter taller. His body becomes red and his muscles bulge.<</narrate>> <<say "gerald">>I <b>will</b> have what she had. Your power will be mine! Everyone will bow to me. Even the founder!<</say>> <<say "mc">>What the fuck?!<</say>> <<narrate>>He runs at you swiping. $britt.name releases $genvoy.name as she tries to intercept, but $am.name has already swung herself around his neck. He loses balance and his fist misses you by mere inches.<</narrate>> <<say "howard">>I... I... we need to get outta here!<</say>> <<narrate>>$britt.name jumps onto his arm, smashing her fists into his biceps, but he effortlessly flings her off and she crashes through the window.<</narrate>> <<say "mc">>$britt.name!<</say>> <<say "eva">>$gerald.name! Listen to me, what has become of you?! We can work this out, nobody has to die, $gerald.name!<</say>> <<narrate>>His lets out a visceral roar as he throws $am.name off his shoulders. The table she lands on snaps in two under the force.<</narrate>> <<say "gerald">>You are my quarry, $name. I will drain you!<</say>> <<say "mc">>$gerald.name. Please, calm down, we can talk about this. We can save your people.<</say>> <<say "gerald">>My people? They can all burn in hell for all I care. I want your power!<</say>> <<narrate>>$genvoy.name sits in tears, sobbing on the floor.<</narrate>> <<say "genvoy">>You were meant to protect us; you were meant to be our savior! You were meant to make this city shine!<</say>> <<say "gerald">>The city will shine as I raze it to the ground!<</say>> <<narrate>>He turns back to face you again, swatting away $sarge.name and $am.name as they attempt to assail him.<</narrate>> <<say "gerald">>Your inexperience is your undoing. I have barely a fraction of your power and yet you cannot hope to defeat me.<</say>> <<think "mc">>What the hell do I do?!<</think>> <<say "krissy">>This is your dominion, $name. You are the authority here!<</say>> <<narrate>>$gerald.name cackles.<</narrate>> <<say "gerald">>He has no authority! After you, I will feast on the strays, your loved ones, and whoever else you've got hiding in your dirty hovel!<</say>> <<narrate>>Something in your mind breaks and your perception of the worlds changes. Everything becomes slow and as he reaches out to grab you, you simply step to the side.<</narrate>> <<say "mc">>NO!<</say>> <<narrate>>He looks at you confused, while you focus on this new feeling. A moment of clarity in a torrent of chaos.<</narrate>> <<say "mc">>My companions <b>will</b> remain safe!<</say>> <<narrate>>The feeling grows and you find your mind wandering, concentrating on your companions and almost disconnecting from the current situation for a moment.<</narrate>> <<narrate>>The faces of all your companions appear in your mind's eye one by one. As your thoughts draw to $kylie.name you feel... warm.<</narrate>> <<cont "cabinet" "cabmeet-allin2">> <<case "cabmeet-allin">> <<say "gerald">>Are you all fucking insane?!<</say>> <<say "va">>$name, now might be a good time?<</say>> <<narrate>>You swing the doors open and confidently stride inside the meeting room.<</narrate>> <<if $east.gerald != undefined>> <<say "gerald">>YOU?! $alias?! You're fucking $name?!<</say>> <<else>> <<say "gerald">>Big mistake. This is your end, $name.<</say>> <</if>> <<say "mc">>I just want peace, $gerald.name.<</say>> <<say "gerald">>This is a fucking coup; he's taking over our damn city and you're just letting him?!<</say>> <<say "eva">>$gerald.name, please. Calm down. It's not like that.<</say>> <<say "howard">>He's $krissy.name's $krissy.you, $gerald.name. Let's at least hear him out for her sake.<</say>> <<say "gerald">>$krissy.name? Are you fucking kidding me?! It's been two hundred fucking—<</say>> <<say "krissy">>I'm here, $gerald.name.<</say>> <<narrate>>He pauses, just staring at her in disbelief.<</narrate>> <<temp "gerald">> <div id="gerald"> <<script>> setup.scriptpromise.then(function () { $('#gerald').wiki(Story.get("cabinet").processText()); }) <</script>> </div> <<case "cabmeet-allin2">> <<audio "zoop" play>> <<narrate>>There's a zoop noise and suddenly $kylie.name stands before you, a little dazed and confused, but quickly reads the situation.<</narrate>> <<say "kylie">>I've got it, $name!<</say>> <<narrate>>Most people in the room look at $kylie.name confused, but $gerald.name doesn't stop to comprehend, he simply swings at her, his giant hands bigger than her body.<</narrate>> <<say $awaypartystray>>No, $kylie.name! Run!<</say>> <<narrate>>There's a bolt of electricity from $kylie.name's hand, the lights flicker and $gerald.name stands, shocked and unable to move.<</narrate>> <<say "kylie">>Quickly, restrain him!<</say>> <<say "eva">>What the fuck just happened?<</say>> <<say "mc">>$britt.name!<</say>> <<narrate>>You run to the window, your stomach in knots as the despair takes hold.<</narrate>> <<think "mc">>Please, for the love of god, don't be dead!<</think>> <<narrate>>You peer out through the broken glass, there's a ledge on the floor below with some knocked over plants but no sign of $britt.name. A moment later she runs through the door and stops when she sees $gerald.name restrained and $kylie.name stood over his body.<</narrate>> <<say "britt">>The fuck did I miss?<</say>> <<say "kylie">>$name called me here and I used my abilities to—<</say>> <<say "britt">>Yer abilities?<</say>> <<say "kylie">>$kp.name has been explaining it to me. Champions can harness the—<</say>> <<say "krissy">>Now is not the time. Let's just be thankful $name made a damn champion. We need rest and he needs to be detained.<</say>> <<say "va">>I suggest we get him locked up immediately, and discuss what the hell we do now.<</say>> <<narrate>>You can't help but notice the wry grin on her face.<</narrate>> <<say "mc">>Did you know he was... he was whatever that was?!<</say>> <<say "va">>No. I suspected he was after something, but this is not what I expected.<</say>> <<cont "cabinet" "cabmeet-allin3">> <<case "cabmeet-allin3">> <<narrate>>As $am.name and $kylie.name haul $gerald.name away in restraints, you and the remaining cabinet members sit around the table.<</narrate>> <<say "eva">>So what now?<</say>> <<say "howard">>We announce the war is over, and that we have opened diplomatic channels with the new patron.<</say>> <<say "va">>And what do you want, $name?<</say>> <<say "mc">>Originally, I just wanted this war avoided, but now I also want to understand more of the founder and what $gerald.name was talking about.<</say>> <<say "krissy">>And how the hell did he transform without a patron's power?<</say>> <<say "va">>And I'd like to know where the hell your friend appeared from and how she shot lightning from her hands! What's to say she won't turn on us if we don't give you what you want?<</say>> <<say "mc">>She's my champion, but right now, I don't really understand the rest if I'm honest. When he threatened my companions, something in my mind snapped. It felt like the world was going in slow motion. My mind drifted to my companions and when I thought of $kylie.name... well, there she was.<</say>> <<say "krissy">>You didn't even realize you could summon your champions? They're travelers for crying out loud. You're the lord of the realm, your whole thing is literally transporting people through portals!<</say>> <<say "mc">>But I didn't have a portal?<</say>> <<narrate>>She sighs while rubbing the bridge of her noise.<</narrate>> <<say "krissy">>This is not the time for this conversation. $eva.name, providing you do not endanger his companions, you are safe.<</say>> <<say "eva">>I can certainly see $gerald.name wasn't what we thought he was, but I'm still feeling a little cautious given what just happened.<</say>> <<say "mc">>I understand. But please do be aware I want peace, I don't want to rule your people with fear or anything like that. If $gerald.name could have been reasoned with, that would never have happened. Let me ask you instead, what do you want? What can I offer to ensure we can sustain an amicable relationship?<</say>> <<say "eva">>Can me and my people make use of your gateway?<</say>> <<say "mc">>Of course. $howard.name?<</say>> <<say "howard">>I... I'd like to repopulate the settlement out there, allow people to move back to their old homes closer to the gateway. This is what I founded <i>Sunset Hope</i> for. Though I wasn't expecting to do it with the patron's blessing... though at least I know our people will be safe there as you and your champions will protect them.<</say>> <<think "mc">>Hmm, he took my unexpected show of power positively; that I'll protect his people. Of everyone, I'd have expected $howard.name to be the most reluctant after seeing what just happened.<</think>> <<say "mc">>I've repurposed some of the buildings closer $voice.name's gateway, and I think $moriah.name may take issue with unknown entities settling close to the hotel, but we'll make sure everyone has somewhere to stay. Anything else?<</say>> <<say "va">>I think an ambassador may be a good idea.<</say>> <<say "eva">>Anyone in mind?<</say>> <<say "va">>It should probably be one of us.<</say>> <<narrate>>You notice a sly grin creeping across her face.<</narrate>> <<say "howard">>I need to be here in the short to medium term to make sure those that need it can be moved out there.<</say>> <<narrate>>$eva.name looks you up and down and gives you a wink.<</narrate>> <<say "eva">>I suppose it may make sense to be me. If I'm stationed there then I can use the Gateway more easily too.<</say>> <<think "mc">>Hold on, so $howard.name will be distracted, $eva.name will be away from the city... basically leaving $va.name in charge. Has this been her goal all along?<</think>> <<say "mc">>And what of $gerald.name? Who will replace him?<</say>> <<say "va">>I suggest we do not. The power of an odd number means we'll never be at a stalemate, at least on items with only two options.<</say>> <<say "howard">>That makes sense.<</say>> <<say "eva">>I agree with the logic, but feel we'd need five members.<</say>> <<say "va">>Perhaps in the future, but right now we need to undo all the damage we've caused this city.<</say>> <<say "howard">>Agreed.<</say>> <<say "eva">>Well, right away it's two against one.<</say>> <<say "krissy">>And everyone is free to leave the city if they wish?<</say>> <<say "eva">>Of course.<</say>> <<say "howard">>Though you must realize, there's still going to be a lot of fear of a patron. From $gerald.name's words I am unsure exactly what to believe when it comes to the founder, but people are going to need time.<</say>> <<say "mc">>Let's open up communication, we can use the same methods you used with $kayla.name, and we can build from there. Is there anything else you can tell me about the founder?<</say>> <<narrate>>$sarge.name arrives back and silently takes a seat.<</narrate>> <<say "howard">>She was... or I thought she was, our great savior. She discovered the former patron was transforming people into abominations.<</say>> <<say "eva">>Similar to what $gerald.name just was I wonder?<</say>> <<say "mc">>So you think she was trying to generate an army? Why?<</say>> <<say "eva">>Yes, it blows a number of holes in the original story. Perhaps the founder really was the one experimenting.<</say>> <<say "krissy">>We can sit here all day and hypothesize, but until we have facts and evidence, we know nothing.<</say>> <<say "mc">>True. Can you keep $gerald.name contained?<</say>> <<say "va">>We'll keep him sedated until we have the proper facility.<</say>> <<say "howard">>I have no idea what that was, but do we really have the resources to hold him?<</say>> <<say "sarge">>It's already handled. $kylie.name did something to the receptors. Even in that disgusting red form, he won't be able to break out of his cell.<</say>> <<say "mc">>The receptors?<</say>> <<say "krissy">>The great big satellite dish that's converting the Gateway's energy into electricity.<</say>> <<narrate>>You blink at her.<</narrate>> <<say "krissy">>You never wondered how all the electricity was generated? The gateway emits energy throughout the realm. Those receptors use it to power... well, most everything. Did you not notice the one back at the hotel either? I know it's a lot, lot smaller, but... really?<</say>> <<narrate>>You feel a little embarrassed.<</narrate>> <<say "mc">>$cassie.name explained the gateway provided electricity and I honestly never thought to question it further.<</say>> <<say "va">>Okay, it's been a long day. I think we should all rest. We'll handle the city, and going forward we can work together to improve relationships.<</say>> <<if $east.thomas == 3 && $tempvar2 != "thomas">> <<cont "cabinet" "cabmeet-allin4">> <<else>> <<say "mc">>Yeah. We'll go get some rest. We'll head home tomorrow.<</say>> <<button "Sleep" eastsleep>> <</button>> <</if>> <<case "cabmeet-allin4">> <<say "side" "Thomas">>Not just yet.<</say>> <div class="flex"> <<say "eva" "" "" "" "width:265px; display: inline-block; margin-left: 20px;">>Thomas?!<</say>> <<say "va" "" "" "" "width:265px; display: inline-block; margin-left: 20px;">>Thomas?!<</say>> <<say "howard" "" "" "" "width:265px; display: inline-block; margin-left: 20px;">>Thomas?!<</say>> </div> <<think "mc">>With everything else going on I'd kind of forgotten about him.<</think>> <<say "eva">>I thought you were dead!<</say>> <<say "howard">>What happened to your leg?!<</say>> <<say "side" "Thomas">>$va.name and $gerald.name conspired to remove me from the cabinet and kill me.<</say>> <<say "va">>Absurd, Thomas. I've never had anything but respect for you!<</say>> <<say "side" "Thomas">>And yet it was your man that tried to kill me. You lust for nothing but power. Leave the city with you? Madness!<</say>> <<say "va">>And what proof do you have, Thomas? Where have you been all this time?<</say>> <<say "eva">>I am just so relieved you're alive. But you realize the accusation you're making?<</say>> <<say "side" "Thomas">>I know it was them! It was all because I opposed $gerald.name's views.<</say>> <<say "howard">>I could see $gerald.name doing that, and while $va.name may be a little more ruthless than me, I can't imagine she'd stoop to killing someone.<</say>> <<say "va">>Thank you, $howard.name.<</say>> <<say "side" "Thomas">>But the timing. It all adds up.<</say>> <<say "eva">>Thomas, you can't just come back here after all this time with such massive accusations without any proof.<</say>> <<say "va">>Perhaps you could leave us to handle this, $name?<</say>> <<say "mc">>Uh, yes, we'll go get some rest. We'll head home tomorrow.<</say>> <<button "Sleep" eastsleep>> <</button>> <<case "eva-tour">> <<temp "eva">> <<goto "cabinet">> <<case "eva">> <<taskdone "cabmeet">> <<set _img1 = "east/eva01.jpg">> <<set _img2 = "east/eva02.jpg">> <<if $east.charityevent != undefined>> <<narrate>>You arrive at the office, the two of them already deep in conversation.<</narrate>> <<else>> <<narrate>>As soon as you enter the office, $eva.name runs off her seat and swings her arms around $krissy.name's neck.<</narrate>> <</if>> <<say "eva">>Just where have you been all this time, $krissy.name?<</say>> <<say "krissy">>I think you need to meet someone before I can properly explain all that.<</say>> <<narrate>>She looks over at you as you walk toward her.<</narrate>> <<block _img1>> <<say "eva">>Oh, $krissy.name! I see you remembered how I like them. Just like old times, huh? Have you brought him for me to play with, or to watch you play with? Quite the quick gift on your return!<</say>> <<say "krissy">>$eva.name! That's my $krissy.you.<</say>> <<say "eva">>Oh, kinky. I never imagined you'd be into that, $krissy.name!<</say>> <<say "krissy">>For crying out loud. I'd almost forgotten this side of you.<</say>> <<narrate>>$eva.name looks you up and down.<</narrate>> <<say "eva">>Clearly you remembered well enough, we're gonna have some fun, handsome.<</say>> <</block>> <<think "mc">>It feels like she's gonna eat me alive... and I'm all for it.<</think>> <<say "mc">>Oh, I'm already looking forward to it.<</say>> <<set _uc = $name.toUpperCase()>> <<set _ec = $eva.name.toUpperCase()>> <<say "krissy">>_ec! _uc! Now is not the time. I didn't bring you here to fuck each other. God I should have expected this with you two.<</say>> <<narrate>>$eva.name visibly recoils and backs away from you. Her whole demeanor changing almost immediately.<</narrate>> <<block _img2>> <<say "eva">>$name?! As in The patron?! $krissy.name what the hell is going on here?<</say>> <<say "krissy">>Finally. You're paying attention. $name, care to explain?<</say>> <<say "mc">>As you've just worked out, I'm the patron you're looking to destroy.<</say>> <<say "eva">>And you're here to kill me first. I'll have you know my envoy—<</say>> <<say "krissy">>No, $eva.name. Please, just listen. You trust me, right?<</say>> <</block>> <<narrate>>She looks at you reluctantly.<</narrate>> <<say "eva">>Very well. But keep your distance from me.<</say>> <<say "mc">>I'm looking to broker peace. I do not want my friends to die in needless bloodshed, and from my understanding, nor do you.<</say>> <<say "eva">>And you expect me to blindly trust you after what the last patron did to us?<</say>> <<think "mc">>I'll let that go for now, I need to focus on the task at hand.<</think>> <<say "mc">>I'm hoping I can convince you.<</say>> <<say "eva">>Even if you did, I'm just one member of the cabinet, I can't overrule the other three.<</say>> <<say "mc">>$va.name will speak out against $gerald.name if you do too.<</say>> <<say "eva">>You convinced $va.name? What is she getting out of this?<</say>> <<say "mc">>Honestly... I don't know yet and I can't say I'm fond of that. But $krissy.refer leads me to believe you and $howard.name are far more trustworthy.<</say>> <<say "eva">>And how do I know I can trust you?<</say>> <<if $east.lech == "intervened">> <<think "mc">>It feels minor, but I did help out with that lecherous boss at <i>New Eden Holdings</i>.<</think>> <<say "mc">>Have you noticed Steve hasn't turned into work recently?<</say>> <<say "eva">>Shit... did you kill him? No, I can't work—<</say>> <<say "mc">>No, no! Not at all. I caught him mistreating one of your staff, $rec.name, and he ran with his tail between his legs.<</say>> <<say "eva">>Sweet girl. I've been trying to get rid of him for some time, but never had any proof. However, I don't see how such a small act is enough to trust you're not looking for destruction.<</say>> <</if>> <<say "mc">>Listen, I know I can't earn your trust in such a small period of time. But let's build diplomatic channels. Let's try and earn each other's trust. Going to war benefits nobody. You want access to the Gateway? Fine. You want to station an ambassador or even move back? I'm fine with that. I just don't want people to die.<</say>> <<say "eva">>Well, you certainly don't seem the great evil that $gerald.name suggests, and I certainly do trust $krissy.name.<</say>> <<say "krissy">>Have I ever steered you wrong?<</say>> <<say "eva">>Only when it was hot.<</say>> <<narrate>>She gives you a little wink.<</narrate>> <<say "eva">>Okay, okay. I'll consider it and voice my opinion to the rest of the cabinet when the time comes. No promises, though. I need to carefully consider this.<</say>> <<say "mc">>Thank you, that's all we ask. We'll leave you in peace.<</say>> /* <<if $east.charityevent != undefined>> <<say "eva">>You know... I could do with some help after the event is finished.<</say>> <<narrate>>$krissy.name throws her hands in the air and heads towards the door.<</narrate>> <<say "krissy">>Even after that conversation, that's still what's on your mind?!<</say>> <<narrate>>She slams the door behind her.<</narrate>> <<say "eva">>Her loss. Go enjoy the rest of the event, I'll catch up with you later.<</say>> <<button "Continue" east-charity>> <<temp $tempvar3>> <<set $cabmet = 1>> <<set $east.evameet = 2>> <</button>> <<else>>*/ <<say "eva">>Or maybe you could stick around we and we go back to talking about $krissy.name's gift.<</say>> <<narrate>>Exasperated, $krissy.name throws her hands in the air and heads towards the door.<</narrate>> <<say "krissy">>Even after that conversation, that's still what's on your mind?!<</say>> <<narrate>>She slams the door behind her.<</narrate>> <<set $cabmet = 1>> <<set $east.evameet = 2>> <<block "east/eva03.jpg">> <<say "eva">>Her loss. So how about we try and build some trust together?<</say>> <<think "mc">>Pretty sure $krissy.refer would have warned me if it wasn't safe.<</think>> <div id="replace"> <<choices>> <<link "Do it" >> <<replace "#replace">> <<say "mc">>You are an incredibly alluring woman, I'm not sure I could resist you if I tried.<</say>> <<say "eva">>On the table. Trousers off.<</say>> <<cont "eastsex" "evameet">> <</replace>> <</link>><br> <<link "Leave">> <<replace "#replace">> <<say "mc">>You are an incredibly alluring woman, but given our conversation just now, I think it wise to hold off on such... frivolity... until we've resolved the current situation.<</say>> <<say "eva">>Oh, rubbish. If your $krissy.them hadn't stopped us earlier, we'd be fucking like rabbits right now!<</say>> <<say "mc">>There'll be plenty of time for that later.<</say>> <<if $east.charityevent != undefined>> <<set $cabmet = 1>> <<set $east.evameet = 2>> <<cont "east-charity" $tempvar3>> <<else>> <<cont "easthub" "" 3>> <</if>> <</replace>> <</link>> <</choices>> </div> <</block>> /*<</if>>*/ <<case "howard">> <<taskdone "cabmeet">> <<narrate>>The two of them are already deep in conversation when you arrive.<</narrate>> <<say "howard">>I can't believe it's really you, $krissy.name!<</say>> <<say "krissy">>Sorry $howard.name, but there's someone you should meet. My $krissy.you, $name.<</say>> <<narrate>>His body goes stiff at the mention of your name, then he turns slowly to face you.<</narrate>> <<say "howard">>Are you here to kill me?<</say>> <<say "mc">>No, $howard.name I want peace.<</say>> <<say "howard">>Why?<</say>> <<say "mc">>Because I don't want my people, or yours, to die needlessly.<</say>> <<say "howard">>I... I can't stop the war. You can torture me but I can't. I'm only a quarter of the cabinet!<</say>> <<say "krissy">>$howard.name. Snap out of it!<</say>> <<say "mc">>I just need to you to listen to me. If you speak out, $va.name will too.<</say>> <<say "howard">>You want me to trust you when you're in bed with her?<</say>> <<say "mc">>I don't know what she's after, but she's the lesser of two evils at the minute.<</say>> <<say "howard">>And I should trust you? What of the people here? The tributes we send the champions. The poor live without so that your champions can live in luxury.<</say>> <<say "mc">>We have a working gateway, $howard.name, we don't need the tribute. And we can help your people. You can use my Gateway freely too.<</say>> <<if $east.josie > 2>> <<say "mc">>And I think you may need to look within regards the poor living without. The milk doesn't come to us, but goes to your wealthy.<</say>> <<narrate>>He looks a bit shocked.<</narrate>> <</if>> <<if $east.coffee == "threesome">> <<say "mc">>There are also some unsettling rumors within $gerald.name's workforce that some women are getting sold off like property.<</say>> <<say "howard">>I've been trying to look into $gerald.name's sordid affairs for some time.<</say>> <</if>> <<if $east.cucked > 2>> <<say "mc">>I know about your plans for <i>Sunset Hope</i>. I will not impede your people repopulating the town at the original gateway. Though of course, they will need to live peacefully with my companions.<</say>> <<say "howard">>How did you find out about that? No... it doesn't matter. You'd seriously just let us stroll back in like nothing happened?<</say>> <</if>> <<say "mc">>$gerald.name is the true enemy here, $howard.name. Whatever beef you have with $voice.name is not with me. $gerald.name wants control of the Gateway and he's willing to kill for it. Your people can use it whenever they want, I will not withhold it's use. You don't need to go to war!<</say>> <<say "howard">>I'll... I'll think about it. At the very least I won't tell the others you're here for $krissy.name's sake. I'll give my opinion in the meeting tomorrow.<</say>> <<say "krissy">>I trust we can count on you $howard.name. You are a good man.<</say>> <<button "Continue" east-charity>> <<set $howardmeet = 2>> <<temp $tempvar3>> <</button>> <<case "howard-pro">> <<narrate>>You walk toward the door when $gsec.name greets you.<</narrate>> <<say "gsec">>I told $howard.name about what you were doing and trying to help. He actually asked to meet you before I even asked. Good luck in there. Come see me back at the office if you want to...<</say>> <<narrate>>She looks at $krissy.name.<</narrate>> <<say "gsec">>...you know. He's waiting in the kitchen. Second door on the left. See you later.<</say>> <<say "krissy">>Just can't keep it in your pants can you, $krissy.calls?<</say>> <<narrate>>She sighs.<</narrate>> <<say "krissy">>Come one, let's go convince $howard.name.<</say>> <<narrate>>The two of you head toward the kitchen.<</narrate>> <<button "Continue" cabinet>> <<temp "howard-pro01">> <</button>> <<case "howard-pro01">> <<taskdone "cabmeet">> <<block "east/howard01.jpg">> <<say "krissy">>$howard.name, great to see you again!<</say>> <<narrate>>There's a large banging noise as his coffee cup falls to the counter.<</narrate>> <<say "howard">>$krissy.name?! Wow. Gosh. I can't believe it. It's so great to see you. What are you doing here? Where have you been?<</say>> <<say "krissy">>Sorry $howard.name, business call. This is my $krissy.you.<</say>> <<say "mc">>Nice to finally meet you.<</say>> <<say "howard">>Finally meet me? Well son, any friend of $krissy.name's is a friend of mine. Listen I'm meant to be meeting someone any minute now, let me just call my envoy to cancel that and—<</say>> <</block>> <<say "krissy">>It's him you're meeting, $howard.name. I'm here with him.<</say>> <<narrate>>There's a look of confusion on his face.<</narrate>> <<say "howard">>You're $alias, the chap who helped $gsec.name look into $gerald.name's prostitution ring?<</say>> <<say "mc">>That's right. However, there's a bit more to it than that. That's not really my name.<</say>> <<narrate>>He looks at you cautiously, his hand fidgeting with something.<</narrate>> <<say "krissy">>A panic alarm, really $howard.name? How long have we known each other? What happened to a friend of $krissy.name is a friend of yours?<</say>> <<narrate>>He sighs.<</narrate>> <<say "howard">>Yes... yes, sorry. Of course.<</say>> <<narrate>>He places his panic button onto the counter, unused, and slides it over to $krissy.name.<</narrate>> <<say "krissy">>I appreciate the gesture $howard.name.<</say>> <<say "howard">>So may I ask you real name, son? And what is it you want?<</say>> <<say "mc">>Okay, first. Please don't freak out, I'm here to broker peace. I think you and I want the same things. My name is $name. I'm the patron your city is currently looking to destroy.<</say>> <<narrate>>There's a look of fear in his eyes. They dart to the panic button.<</narrate>> <<say "krissy">>$howard.name. We are not a danger. I can see you starting to panic. Take a deep breath. If we were here to harm you, would we be introducing ourselves this way?<</say>> <<say "mc">>Let me clarify the situation with the prostitution first. The women are well looked after and are in the job of their own free will.<</say>> <<if $east.coffee == "threesome">> <<say "mc">>Though there are some unsettling rumors within $gerald.name's workforce that the successful ones get sold off like property. I'm asking $va.name to look into that.<</say>> <<say "howard">>$va.name? She knows you're here? I don't trust that woman!<</say>> <<say "mc">>Honestly, I don't either. She wants power, so right now removing $gerald.name means our goals aligned. She is the lesser of two evils.<</say>> <</if>> <<block "east/howard02.jpg">> <<say "krissy">>Are you paying attention $howard.name? Look at the good he's trying to achieve.<</say>> <<say "howard">>And you're not here for revenge for the former patron?<</say>> <<say "mc">>I don't know what to believe with the stories between you and $voice.name...<</say>> <<narrate>>He winces at the mention of her name.<</narrate>> <<say "mc">>...but my concern is ensuring my friends are safe. I do not want any bloodshed.<</say>> <</block>> <<say "howard">>And what of the people here? The tributes we send the champions. The poor live without so that your champions can live in luxury.<</say>> <<say "mc">>We have a working gateway, $howard.name, we don't need the tribute. And we can help your people. You can use my Gateway freely.<</say>> <<if $east.josie > 2>> <<say "mc">>And I think you may need to look within regards the poor living without. The milk doesn't come to us, but goes to your wealthy.<</say>> <<narrate>>He looks a bit shocked.<</narrate>> <</if>> <<say "howard">>So you expect our people to just forget decades of wrongdoing?<</say>> <<say "mc">>No. I realize this will take time and people won't be convinced overnight. But the door is open, $howard.name. We can work together to avoid bloodshed. I just need your help in the upcoming cabinet meeting.<</say>> <<narrate>>He pauses, lost in thought.<</narrate>> <<if $east.cucked > 2>> <<say "mc">>I also know about your plans for <i>Sunset Hope</i>. I will not impede your people repopulating the town at the original gateway. Though of course, they will need to live peacefully with my companions.<</say>> <<say "howard">>How did you find out about that? No... it doesn't matter. You'd seriously just let us stroll back in like nothing happened?<</say>> <</if>> <<say "mc">>Do remember, $howard.name. Your quarrel was with $voice.name, not I. I will be frank, she's free and you will have to work through that with her if you wish to coexist. But I will ensure the safety of your people.<</say>> <<say "howard">>I need to think about this. I won't tell the others you're here for now. I'll make my intentions known at the cabinet meeting.<</say>> <<say "krissy">>But $howard.name!<</say>> <<say "howard">>No, $krissy.name. I know people think I'm a coward, and that's fine. But when it comes to the lives of my people, I will not be bullied into any decision by you, $gerald.name or anyone else. There's a lot I need to consider. For what it's worth, I believe you. But, I need time.<</say>> <<say "mc">>I understand, thank you.<</say>> <<narrate>>As you're leaving, $krissy.name turns to you.<</narrate>> <<say "krissy">>That's it?<</say>> <<say "mc">>We're here to broker peace, $krissy.refer. That's it. Now we just have to trust in him to make the right decision.<</say>> <<button "Continue" easthub>> <<set $cabmet = 1>> <<set $east.howardmeet = 2>> <<time 3>> <</button>> <<case "krissyhoward">> <<think "mc">>Okay, so let's see if she's convinced him enough for him to agree tonight.<</think>> <<narrate>>As your hand grabs the handle you hear $howard.name's voice, a little muffled through the door.<</narrate>> <<say "howard">>You know I always had a thing for blondes, $krissy.name.<</say>> <<say "krissy">>And just a thing for me in general, I seem to recall.<</say>> <<think "mc">>Fuck, I can see where this is going. What should I do?<</think>> <div id="replace"> <<choices>> <<link "Stop it">> <<replace "#replace">> <<think "mc">>I don't have to make it obvious, just head in like I'm wanting to discuss things normally and hope they're still dressed!<</think>> <<narrate>>You take a deep breath then walk into the room. Both of them regard you with a look of annoyance but otherwise say nothing.<</narrate>> <<say "mc">>I was hoping we could discuss things a little more, $howard.name.<</say>> <<narrate>>$krissy.name rolls her eyes.<</narrate>> <<think "mc">>Phew, looks like I made it in time.<</think>> <<narrate>>The three of you spend some time discussing the state of affairs. You're doubtful you made any gains with $howard.name and feel like you were hashing over old ground.<</narrate>> <<if $tempvar3 == "east3">> <<cont "easthub" "" 3>> <<else>> <<button "Continue" east-charity>> <<temp $tempvar3>> <</button>> <</if>> <</replace>> <</link>><br> <<link "Leave them to it">> <<replace "#replace">> <<think "mc">>I don't want to know about it, but I'm not gonna deny $krissy.refer her fun, whether that makes me uncomfortable or not.<</think>> <<button "Continue" east-charity>> <<temp $tempvar3>> <<set $tempvar3 = "nowatch">> <</button>> <</replace>> <</link>><br> <<link "Watch them" eastsex>> <<temp "krissyhoward">> <</link>> <</choices>> </div> <</switch>><<switch $east.sec>> <<case 1>> <<block "east/sec01.jpg">> <<say "sec">>$alias! I was hoping you'd visit again! You really do save me from the boredom.<</say>> <<say "mc">>I couldn't resist staying away. May I ask, what do you do here?<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "sec">>Honestly, there's not a lot to do here. It gets kinda boring. I basically just manage appointments for the cabinet and deal with low level complaints and issues from the public.<</say>> <<say "mc">>Sounds important!<</say>> <</block>> <<say "sec">>Oh, certainly. But doesn't mean it isn't boring. But you're here to save me from that now!<</say>> <<narrate>>You spend a good amount of time with Ursula, but whenever you try to talk about her work, she brushes you off explaining it's boring.<</narrate>> <<think "mc">>It feels kinda bad to use her, but she may very well have some decent information. Besides, spending time with a beautiful woman isn't really a bother!<</think>> <<button "Continue" easthub>> <<set $east.sec++>> <<time 3>> <</button>> <<case 2>> <<block "east/sec02.jpg">> <<say "sec">>$alias! You're starting to be a regular here.<</say>> <<say "mc">>What can I say? There's something extremely alluring that keep bringing me back.<</say>> <<narrate>>She grins from ear to ear.<</narrate>> <<say "mc">>Got a lot on today?<</say>> <<say "sec">>Ugh. Unfortunately, yes. $va.name has us all doing an audit.<</say>> <</block>> <<say "mc">>What for?<</say>> <<say "sec">>I don't know. Some bullshit excuse about irregularities or something. It's basically ground everyone to a halt.<</say>> <<say "mc">>You know what she's looking for?<</say>> <<say "sec">>Honestly, knowing her, she'll be after some dirt of the other cabinet members.<</say>> <<say "mc">>Think she'll find any?<</say>> <<narrate>>She leans over to you.<</narrate>> <<say "sec" "" "(Whispering)" "whisper">>I've long suspected $gerald.name's assistants have been putting through... questionable expenses.<</say>> <<say "mc">>Oh really? Like what?<</say>> <<say "sec" "" "(Whispering)" "whisper">>Shhh, keep your voice down! But let's just say they entertain an awful large number of guests at the <i>Glitter Box Gentleman's Club</i>. Almost every night!<</say>> <<say "mc" "" "(Whispering)" "whisper">>Ha, dirty dogs!<</say>> <<think "mc">>Given what we know of him, I wouldn't be surprised if it's all just for $gerald.name himself. I'll check it out.<</think>> <<narrate>>Despite her complaining about how busy she is, she manages to spend time gossiping with you while lazily typing something into the computer here and there.<</narrate>> <<set $intel.gerald.pushUnique('His team submit a lot of expenses for the <i>Glitter Box Gentleman\'s Club</i>.')>> <<button "Continue" easthub>> <<set $east.sec++>> <<time 3>> <</button>> <<case 3>> <<block "east/sec01.jpg">> <<say "mc">>How are you today, $sec.name?<</say>> <<say "sec">>Well, if it isn't my favorite visitor.<</say>> <<say "mc">>How'd the audit go?<</say>> <<say "sec">>Nothing really came from it to be honest. Not sure how, but even the <i>Glitter Box</i> expenses didn't raise any concerns.<</say>> <<say "mc">>Oh well, at least you're not up to your eyes in it anymore.<</say>> <</block>> <<say "sec">>I was hoping you'd come today, though. I've got a surprise for you.<</say>> <<say "mc">>Oh?<</say>> <<say "sec">>You remember you said you were looking around at the architecture? Well, I've asked a colleague if she'd be willing to show you around.<</say>> <<think "mc">>I barely even remembered that excuse.<</think>> <<say "sec">>I've buzzed her and she'll be ready in a minute, but I was thinking...<</say>> <<narrate>>She fidgets nervously.<</narrate>> <<say "sec">>I... uhhh... I like to play baseball in the evenings. Maybe you'd like to join me?<</say>> <<think "mc">>I thought she was gonna ask me out for dinner! Well, this could work just as well.<</think>> <<say "mc">>I think I'd quite like that.<</say>> <<narrate>>She does a little victory fist pump.<</narrate>> <<say "sec">>Great, follow me, I'll introduce you.<</say>> <<narrate>>You follow her into a room, the walls adorned with bookshelves.<</narrate>> <<block "east/tour01.jpg">> <<say "sec">>$alias, this is <<textbox "$tour.name" Gabriella>>.<</say>> <<think "mc">>Holy shit, she's crazy hot. This may not be so bad after all!<</think>> <<narrate>>She looks you up and down, almost with a look of disgust.<</narrate>> <<say "sec">>Okay, I'll see you later. Play nice!<</say>> <<narrate>>The other woman simply rolls her eyes.<</narrate>> <<button "Continue" east-cityhall>> <<set $east.sec++>> <</button>> <</block>> <<case 4>> <<meet "tour">> <<block "east/tour02.jpg">> <<say "tour">>God, I hate that bitch.<</say>> <<say "mc">>I... uhhh...<</say>> <<say "tour">>Oh it's mutual don't worry. The fact she asked me to do this had me wondering what the fuck.<</say>> <<say "mc">>Well, I was checking out the architecture.<</say>> <<say "tour">>Yeah, yeah. Whatever. Read a book or something.<</say>> <</block>> <<say "mc">>So you're not gonna give me a tour?<</say>> <<say "tour">>Am I fuck. I just wanted to see what she was up to. I mean, just who the fuck are you anyway? Some random guy turns up off the street and she wants me to fucking give him a tour so he can look at the damn architecture? Who does that shit?<</say>> <<say "mc">>Right. Well, I'd like to say it was a pleasure to meet you, honestly you seem a delight, but I think I'm just gonna head out. See if there's somewhere nice I can take $sec.name for dinner after her game.<</say>> <<narrate>>As you turn to leave, she grabs you arm.<</narrate>> <<say "tour">>Wait. This is priceless. Are you dating that bitch?<</say>> <<say "mc">>Well, we've not had the first date yet, but kinda hoping yeah.<</say>> <<narrate>>She grins.<</narrate>> <<say "tour">>Oh. This is perfect. Maybe I misjudged you. She just riles me up. Come, sit with me. I'll tell you about the architecture or whatever.<</say>> <<think "mc">>Ok, weird change of pace there. But fuck it, I can cope with a bitch for a few hours if I may learn something useful. She can't be as bad as $anna.name, after all!<</think>> <<narrate>>As soon as you're sitting she starts stroking your thigh.<</narrate>> <<think "tour">>This is perfect, she'll be taking her break in here pretty soon!<</think>> <<say "tour">>So tell me, did you really want to see the building? Or would you prefer to do something a little more... fun?<</say>> <<narrate>>She maintains eye contact as her hand runs up your thigh then rests on your groin.<</narrate>> <<think "mc">>Holy shit. She's a bitch, but she's bloody hot. It can't imagine $sec.name will be cool with it if she ever finds out, though.<</think>> <div id="replace"> <<choices>> <<link "Do it">> <<replace "#replace">> <<narrate>>She gives you a dirty look as you stand up.<</narrate>> <<say "tour">>You're really gonna say no to thi—<</say>> <<narrate>>You drop your trousers.<</narrate>> <<center "east/tour04.jpg">> <<say "tour">>Oh fuck me. Yes please~!<</say>> <<narrate>>She leans forward while grabbing your cock.<</narrate>> <<set $east.tour = "yes">> <<button "Continue" eastsex>> <<set $east.sec++>> <<temp "tour">> <</button>> <</replace>> <</link>><br> <<link "Push her away">> <<replace "#replace">> <<narrate>>You push her hand away.<</narrate>> <<block "east/tour03.jpg">> <<say "mc">>I'm sorry, $tour.name, but I think there's a misunderstanding here. I'll just be on my way.<</say>> <<say "tour">>Seriously? You don't wanna fuck me?<</say>> <<say "mc">>You're smoking hot for sure, but you just seem like an awful person.<</say>> <<say "tour">>Oh fuck off. Like you even know me. Just run off and play house with your dumb fucking bitch.<</say>> <<narrate>>She storms off.<</narrate>> <</block>> <<set $east.tour = "no">> <<think "mc">>Well, whatever. Guess that leaves me alone in here with all these books. I'll see if I can find anything useful.<</think>> <<narrate>>After a couple of hours, and a brief visit from $sec.name, you leave, having found nothing of value.<</narrate>> <<button "Continue" easthub>> <<set $east.sec++>> <</button>> <</replace>> <</link>><br> <</choices>> </div> <<case 5>> <<if $east.tour == "no">> <<if $east.datedsec == undefined>> <<block "east/sec02.jpg">> <<say "sec">>Don't forget to come see me at the ball field, $alias!<</say>> <<say "mc">>How could I forget? I'm looking forward to it!<</say>> <<narrate>>You spend some time chatting and flirting with $sec.name, but learn nothing new.<</narrate>> <</block>> <<else>> <<block "east/sec02.jpg">> <<say "sec">>I really enjoyed our time together, $alias. But you should know I'm not looking for anything serious.<</say>> <<think "mc">>Not like I was either!<</think>> <<say "mc">>Don't worry about it, I understand. I'm happy to just have a little fun.<</say>> <<narrate>>You spend some time chatting and flirting with $sec.name, but learn nothing new.<</narrate>> <</block>> <</if>> <<narrate>>As you're leaving, $tour.name accosts you, pushing you into an office.<</narrate>> <<block "east/tour02.jpg">> <<say "tour">>Did you seriously turn me down for that bitch?<</say>> <<say "mc">>Can you just leave me be?<</say>> <<say "tour">>God I hate her. I need to get back at her. Please. Just fuck me already!<</say>> <<say "mc">>Why does it mean so much to you?<</say>> <<say "tour">>Let's just say she and I have a... difficult relationship. What can I do to convince you?<</say>> <</block>> <<say "mc">>Do you know where any of the cabinet are?<</say>> <<say "tour">>That's kinda my job. Yeah. You got some weird and wacky business proposal for them? You know what I don't care. You fuck me and I'll book you an appointment with $eva.name. The others are booked up for a long while.<</say>> <<think "mc">>Shit, have I been working the wrong employee all along? Do I want to pimp myself out for it? Then again, do I care, look at her, she's fucking gorgeous.<</think>> <div id="replace"> <<choices>> <<link "Do it">> <<replace "#replace">> <<say "mc">>I'm game.<</say>> <<narrate>>You drop your trousers.<</narrate>> <<center "east/tour04.jpg">> <<say "tour">>Oh fuck me. Yes please~!<</say>> <<narrate>>She leans forward while grabbing your cock.<</narrate>> <<set $east.tour = "meeting">> <<button "Continue" eastsex>> <<temp "tour">> <</button>> <</replace>> <</link>><br> <<link "Push her away">> <<replace "#replace">> <<block "east/tour03.jpg">> <<say "mc">>I'm sorry, $tour.name, but I think there's a misunderstanding here. I'll just be on my way.<</say>> <<say "tour">>Seriously? You don't wanna fuck me?<</say>> <<say "mc">>You're smoking hot for sure, but you just seem like an awful person.<</say>> <<say "tour">>Oh fuck off. Like you even know me. Just run off and play house with your dumb fucking bitch.<</say>> <<narrate>>She storms off.<</narrate>> <</block>> <<set $east.tour = "no">> <<think "mc">>Well, whatever. Guess that leaves me alone in here with all these books. I'll see if I can find anything useful.<</think>> <<narrate>>After a couple of hours, and a brief visit from $sec.name, you leave, having found nothing of value.<</narrate>> <<button "Continue" easthub>> <</button>> <</replace>> <</link>><br> <</choices>> </div> <<else>> <<block "east/tour05.jpg">> <<say "mc">>No $sec.name around?<</say>> <<say "tour">>No, the bitch is having a fucking mental health day or some shit. So I'm stuck here covering. Fucking worth it, though.<</say>> <<say "mc">>I need to know. Why were you so intent on her seeing us together?<</say>> <<say "tour">>That whore stole my husband!<</say>> <<say "mc">>Holy shit. Okay, I did not see that coming.<</say>> <</block>> <<think "mc">>Though if she was like this, I may understand a little why.<</think>> <<narrate>>She throws her hands in the air.<</narrate>> <<say "tour">>I know that look. No, I'm not normally a bitch. Just... anything to do with her fucking sends me over the edge.<</say>> <<say "mc">>I see. Wow.<</say>> <<say "tour">>Anyway, I'm sorry for having you take part in that, but you seemed to enjoy it at least. So what were you hoping to get out of her?<</say>> <<say "mc">>Oh, nothing I was just—<</say>> <<say "tour">>Bullshit. We get your type in here every now and again. Usually want something from the cabinet and think going through us can achieve that. I'm sure you enjoyed her company or whatever, but you didn't crawl in off the street to look at fucking architecture now did you?<</say>> <<say "mc">>Fine. Originally I was hoping to get to see one the cabinet so I—<</say>> <<say "tour">>Yeah, you don't need to pitch whatever hair-brained scheme you've concocted to me; save it for them. Kind of amusing though, she may do the odd booking for them, but it's me you should have been cosying up to. I have direct access to all their diaries and can book you an appointment directly. Tell you what, you did me a solid. I'll do you one back. $eva.name is available most evenings this week at 18:00. The others are unavailable. Just come here at 18:00.<</say>> <<say "mc">>Fucking hell. Thanks $tour.name!<</say>> <<say "tour">>No worries. If it's something fucked up, I'll just blame it on $sec.name.<</say>> <<narrate>>You spend some time talking with her. Turns out she's not the massive bitch she first portrayed herself to be, well outside of anything involving $sec.name at least, she's not so bad. However, you find nothing further of value.<</narrate>> <<if $cabinet == 0>> <<think "mc">>Shit, I just realized. That meeting is too late. The cabinet meeting is today.<</think>> <</if>> <<button "Continue" easthub>> <<set $intel.eva.pushUnique(State.variables.eva.name+' is available in City Hall at 18:00.')>> <<set $east.tour = 1>> <<time 3>> <</button>> <</if>> <<case 6>> <<think "mc">>I've already gained everything I can there.<</think>> <<button "Continue" easthub>> <</button>> <<default>> <<block "east/sec01.jpg">> <<say "sec" "Secretary">>May I help you?<</say>> <<say "mc">>I was just looking around, I'm interested in the architecture of the place. But, I think I may have spotted something far more alluring now.<</say>> <<narrate>>She smiles nervously.<</narrate>> <<say "sec" "Secretary">>Sir. This is a government building, you probably shouldn't stick around unless you have good reason.<</say>> <<say "mc">>Oh, I was just on my way out, but... I think you've given me a reason to stick around a little longer.<</say>> <</block>> <<say "sec" "Secretary">>Oh, and what is that, sir?<</say>> <<say "mc">>Would you mind if I kept you company for a little while?<</say>> <<narrate>>She looks back at her desk, then at you, as if weighing up her options.<</narrate>> <<say "sec" "Secretary">>I'm <<textbox "$sec.name" Ursula>>, nice to meet you. May I ask your name?<</say>> <<if $alias == undefined>> <<think "mc">>I should probably use an alias while I'm here.<</think>> <</if>> <<say "mc">>Of course, my name is <<if $alias == undefined>><<textbox "$alias" Frank>><<else>>$alias<</if>>. Believe me, the pleasure is all mine.<</say>> <<say "sec" "Secretary">>Work is... slow at the moment. I could spare you a few minutes.<</say>> <<narrate>>You flirt with her and end up spending a lot longer than a few minutes with her. Not once does she do any work. Unfortunately you learn nothing of value.<</narrate>> <<button "Continue" easthub>> <<meet "sec">> <<set $east.sec = 1>> <<time 3>> <</button>> <</switch>><<set _switch = $east.library>> <<if $tempvar2 == "ne">> <<set _switch = $tempvar3>> <</if>> <<switch _switch>> <<case 1>> <<narrate>>Enthusiastically, she starts telling you the stories.<</narrate>> <<block "east/lib02.jpg">> <<say "lib">>The patron allowed the travelers to build a town around her Gateway and settle in her domain. But the evil patron had another agenda; she was taking citizens and transforming them into all sorts of abominations for her own sadistic pleasure.<</say>> <<say "lib">>The founder started to piece together what was happening. Many of the citizens residing at what we now refer to as <i>Sunset Hope</i> were going missing or returning as clumps of goo and bones. Upon discovering this, she devised a plan.<</say>> <<say "lib">>She knew they could not flee, for the patron would not allow a mass exodus. So, she met with the other tour guides and between then they decided that only by channeling their powers together could they hope to defeat the evil patron.<</say>> <<say "lib">>The founder worked closely with the patron, gaining her trust and admiration so that she may be given more power. Only once the patron had shared with her access to all her abilities could the founder destroy her.<</say>> <</block>> <<say "lib">>She had one final meeting with the tour guides where they channeled their powers together and the founder finally thwarted the evil patron. But at the gravest of costs. Knowing she could never fully destroy the patron, she sent herself into the Gateway along with the patron so that she could keep her inside and at bay. The patron was cunning and although locked within the Gateway her power still seeped out from time to time.<</say>> <<say "lib">>This led to the summoning of her champions. But as her power was weakened, the champions were without cause and unknowing of what their master sought. They tried to befriend and integrate with the residents. But we feared what the champions may one day become if they learned the truth, and thus the plan to move out to <i>New Eden</i> was born and the champions, who they had dubbed strays, were left behind.<</say>> <<say "lib">>But soon they followed us. We don't know whether they learned the truth or had their own sadistic plans, but they began to demand tribute for the city's safety which we must pay. So while <i>New Eden</i> lives peacefully for now it is tenuous at best. Many luxuries are held back from the citizenship so that they can be given as tribute to the champions.<</say>> <<set _who = State.variables[$awaypartyeast]>> <<think "mc">>This whole story just feels off. $voice.name may be no saint, but surely the council would have put a stop to this. From what I know of two types of transformations, others wouldn't be aware if it was done via Central. They'd just believe the person was always like that. $voice.name wouldn't have been able to do it without Central as that requires willing travelers. I get the story may be embellished but the core basis for her being evil just doesn't align with what I know of transformations.<</think>> <<button "Continue" east-library>> <<if $tempvar2 != "ne">> <<set $east.library = 2>> <<else>> <<set $tempvar3 = 2>> <</if>> <</button>> <<case 2>> <<left2 "east/lib03.jpg">> <<say "lib">>Reflecting on the atrocities afforded to our people?<</say>> <<if $tempvar2 != "ne">> <<say "mc">>Something like that. Tell me, what was the founder called?<</say>> <<narrate>>She chuckles.<</narrate>> <<say "lib">>Very funny.<</say>> <<narrate>>You stare back at her blankly.<</narrate>> <<say "lib">>Really? Well, her name is not known to us commonfolk. I daresay only the original tour guides and those who were close to her know.<</say>> <<say "mc">>Why?<</say>> <<say "lib">>We do not know how patron powers work. There is a fear speaking the patron's name or that of the founder stuck within the gateway with her could grant her power. It's hypothesized that's how her champions came to be.<</say>> <<think "mc">>That sounds absurd! Is she listening to herself?<</think>> <<say "mc">>But you know the patron's name?<</say>> <<say "lib">>Of course. We all came through her gateway; she was once considered a benevolent and caring patron. Her name was not taboo until her evil ways came to be known.<</say>> <<say "mc">>Something like that... <<narrate>>She gives you a solemn look.<</narrate>> <<say "lib">>We believe her final curse was to make our people unable to reproduce.<</say>> <<say "mc">>Nah, that's just because male travelers weren't originally male.<</say>> <<left2 "east/lib04.jpg">> <<say "lib">>Excuse me?<</say>> <<think "mc">>Oh, shit.<</think>> <<say "mc">>Oh, just something I heard. That all travelers start female and those transformed to male can't reproduce.<</say>> <<narrate>>She scoffs.<</narrate>> <<say "lib">>Complete nonsense. People need to educate themselves; there really are some crazy stories out there.<</say>> <<say "mc">>uh, yeah. Sure.<</say>> <<think "mc">>I get that $voice.name may be no saint. But people really buy these stories?<</think>> <<else>> <<say "mc">>Something like that... and how does... recent events change your perception of the story?<</say>> <<say "lib">>Well, apparently there's a new patron and allegedly the luxury goods weren't really going to the champions at all. The legitimacy of the latter parts of this story are therefore under scrutiny at the moment.<</say>> <<say "mc">>But not the parts suggesting $voice.name was evil?<</say>> <<narrate>>She gasps.<</narrate>> <<say "lib">>Sorry, I know it's no longer taboo to say her name... but it still feels wrong to hear it. Officially, the cabinet are investigating the entire thing based on new evidence. It has of course thrown many of our beliefs into disarray, and the more fringe elements, on both sides, become more vocal.<</say>> <<say "mc">>I see. That's really not what I intended. Thank you for your time.<</say>> <<say "lib">>No problem.<</say>> <</if>> <<say "mc">>Thank you for your time.<</say>> <<say "lib">>My pleasure. It's always good to meet someone interested in our history. My name's <<textbox "$lib.name" Matilda>>, by the way. Do visit again if you need anything.<</say>> <<if $tempvar2 == "ne">> <<narrate>>As you're walking away, you hear her mumbling.<</narrate>> <<say "lib" "" "(Mumbling)" "whisper">>Not as he intended? What...?<</say>> <</if>> <<narrate>>As you're heading out the door, a young woman stops you.<</narrate>> <<left2 "east/res01.jpg">> <<say "res">>What did you think of the story?<</say>> <<say "mc">>I... uhhh...<</say>> <<narrate>>You try to find the right words to hide your disbelief but your mind draws a blank.<</narrate>> <<say "res">>You don't believe them, do you?<</say>> <<if $tempvar2 == "ne">> <<say "mc">>I don't know what to believe. I've only known $shalina.name a short time, but her side of the story is very different, and her champions definitely aren't evil.<</say>> <<say "res">>You've spoken to her... recently?<</say>> <<think "mc">>I don't really want to make a scene here, people will learn who I am soon enough, I imagine everyone close to the cabinet has already been briefed, but I'd better just move on. I can come back and talk to her should I decide to reveal who I am.<</think>> <<say "mc">>Sorry, I need to go.<</say>> <<say "res">>Wait. Wait. Just know you're not alone. My name is <<textbox "$res.name" Josie>>. I'm here most days if you ever want to talk privately away from prying ears.<</say>> <<say "mc">>Nice to meet you. But I really must go.<</say>> <<button "Continue" nestuff>> <<time 3>> <<meet "lib">> <<meet "res">> <<event "res" "step">> <</button>> <<else>> <<say "mc">>Sorry, I need to go.<</say>> <<say "res">>Wait. Wait. Just know you're not alone. My name is <<textbox "$res.name" Josie>>. I'm here most days if you ever want to talk privately away from prying ears.<</say>> <<say "mc">>Nice to meet you. But I really must go.<</say>> <<narrate>>You leave the library as quickly as you can.<</narrate>> <<think "mc">>I have no idea what to make of this. Maybe I should ask the others in the morning.<</think>> <<button "Continue" easthub>> <<time 3>> <<meet "lib">> <<meet "res">> <<set $east.library = 3>> <</button>> <</if>> <<case 4>> <img @src="setup.img+'locations/lib.jpeg'"> <<choices>> <<if ($east.matilda == undefined || $east.matilda < 4) && $east.matilda != 2>> <<link "Speak to $lib.name" east-library>> <<if $east.matilda == undefined>> <<set $east.matilda = 1>> <</if>> <<set $east.library = "mat"+$east.matilda>> <</link>><br> <</if>> <<if $east.josie == undefined>> <<link "Speak to $res.name" east-library>> <<if $east.josie == undefined>> <<set $east.josie = 1>> <</if>> <<set $east.library = "jos"+$east.josie>> <</link>><br> <</if>> <<link "Never mind" eaststuff>><</link>> <</choices>> <<case "jos1">> <<block "east/res02.jpg">> <<say "res">>You came back!<</say>> <<say "mc">>Hi $res.name. Listen, I'm not saying I believe or disbelieve anything at the minute, but I'm willing to hear you out.<</say>> <<narrate>>She beams.<</narrate>> <<say "res">>Great, come, sit. Let me tell you the truth!<</say>> <<narrate>>She glances around to make sure nobody is within earshot, pulls her chair smack-bang next to yours then proceeds to speak quietly.<</narrate>> <</block>> <<say "res">>So, I heard you refer to the previous patron by name.<</say>> <<say "mc">>Yeah, sorry, I didn't mean to it kinda just slipped it.<</say>> <<say "res">>Oh, nah. Don't worry about it. I've used her name loads of times, yet there's been no new champions.<</say>> <<narrate>>You raise an eyebrow.<</narrate>> <<say "res">>Honestly, how anyone believes it is beyond me. But it was that very part of the story that made me question the entire thing.<</say>> <<say "mc">>Okay...<</say>> <<say "res">>And the whole thing is a bunch of baloney! Can't speak the founder's name? Ridiculous. I had assumed she wasn't even real to be honest, some mythical being to create blind followers. Almost like a cult. But no, she's real. The champions are real too, but not necessarily evil.<</say>> <<say "mc">>Yeah...<</say>> <<say "res">>But get this. The wealthy elite apparently still have milk.<</say>> <<say "mc">>Eh? What does that have to do with it?<</say>> <<say "res">>Well, when was the last time you had milk?<</say>> <<say "mc">>I don't know. A few days ago?<</say>> <<narrate>>She looks at you confused.<</narrate>> <<say "res">>You're serious, aren't you? Where the hell did you get milk from? Are you... no way, are you?<</say>> <<think "mc">>Shit... milk is gonna be the thing that gives me away?!<</think>> <<say "res">>You're a fucking rich kid?<</say>> <<think "mc">>What.<</think>> <<block "east/res03.jpg">> <<say "res">>Wow. So milk really is being given to the rich. We were always told it was tribute to the champions. I get we don't have enough cattle to produce milk for everyone, but the fucking rich kids are hoarding it?<</say>> <<say "mc">>I... uhhhh...<</say>> <<say "res">>You've got that look of disbelief again. The one you had when talking with $lib.name. Never play poker, by the way. So you're not a rich kid? Then how the hell did you get that milk? I can tell you were being serious.<</say>> <<say "mc">>Listen, I gotta go.<</say>> <<narrate>>You get up and leave. Quickly. As you get toward the exit, $lib.name stops you.<</narrate>> <</block>> <<say "mc">>Right. Thanks for the warning.<</say>> <<narrate>>You scurry out of the building.<</narrate>> <<think "mc">>Shit. Fucking milk? I need to avoid her. She spells trouble.<</think>> <<button "Continue" east-library>> <<set $east.josie++>> <<set $east.library = "jos"+$east.josie>> <</button>> <<case "jos2">> <<say "res">>You're not from <i>New Eden</i>, are you?<</say>> <<narrate>>You jump at her voice.<</narrate>> <<say "mc">>The fuck? Listen I—<</say>> <<say "res">>And clearly you're not here to kill us otherwise that'd be done. What are you? A champion? Thought they were all female?<</say>> <<say "mc">>I really need to go.<</say>> <<say "res">>I'll keep following you. $lib.name may think I'm just some computer nerd, but I was trained by the best. I served directly under Thomas as his envoy. You can't escape me.<</say>> <<say "mc">>What the hell?<</say>> <<think "mc">>Fuck, is she like $am.name? Shit, and $britt.name is at the camp. The hell do I do?<</think>> <<say "res">>Let's talk. I think we can help each other out.<</say>> <<think "mc">>Shit. I don't really have a choice here, but given she's not tried to kill me or otherwise let anyone else know, it's probably safe... right? Fuck, I hope so.<</think>> <<say "res">>I have an apartment just down the road. Come on.<</say>> <<say "mc">>To your apartment? Is there not somewhere more public—<</say>> <<say "res">>You'd already be dead if I wanted you that way. We need to speak privately.<</say>> <<think "mc">>The hell have I got myself into here?<</think>> <<narrate>>You follow her to her apartment.<</narrate>> <<say "res">>Make yourself at home, I'm just gonna get changed.<</say>> <<think "mc">>It's scary how her entire demeanor changed.<</think>> <<button "Continue" east-library>> <<set $east.josie++>> <<set $east.library = "jos"+$east.josie>> <</button>> <<case "jos3">> <<narrate>>She rushes back into the room a few minutes later and flings herself on the sofa.<</narrate>> <<block "east/res05.jpg">> <<say "res">>Right. So tell me everything. For starters, where are you from and what are you doing here?<</say>> <<think "mc">>And now she seems super cheery? The hell is with this woman?<</think>> <<say "mc">>First things first. Why haven't you tried to turn me over to the authorities or something?<</say>> <<say "res">>Fine, fine. I guess I need to earn some trust too, huh? I hinted at it earlier, but I'm with a group of like-minded individuals who do not believe the stories the cabinet tell us. Thomas confided in me. The strays are not evil; they're people brought here without their consent and left without purpose.<</say>> <<say "mc">>Sounds kinda bleak when you put it like that.<</say>> <</block>> <<say "res">>It is. So, my group tries to spread the word. We don't know how much of the stories are true, but we do know there are a lot of lies within them. Thomas confirmed the founder existed, and was indeed $voice.name's most trusted. He never suggested $voice.name wasn't evil, only that the champions she left behind weren't.<</say>> <<say "mc">>Okay, so what else is false about the stories?<</say>> <<say "res">>Nope. Your turn now. Where are you from; are you a champion? I thought they were only female.<</say>> <<say "mc">>I am not a champion, but I am from out west.<</say>> <<think "mc">>Probably leave out that I'm the damn patron for now.<</think>> <<say "res">>Hmm, I guess with a patron they have a working Gateway, so you could have come from anywhere. But the question is, why?<</say>> <<say "mc">>To broker peace. I do not wish my companions to be harmed, and if my Gateway can somehow help your people, I see no reason not to help each other. But, I needed to assess the situation here before meeting with the cabinet.<</say>> <<say "res">><i>Your</i> Gateway?<</say>> <<think "mc">>Fuck me.<</think>> <<block "east/res04.jpg">> <<say "res">>Okay. Okay. A male patron. That's new. You mentioned male travelers couldn't reproduce? How do you know that?<</say>> <<think "mc">>She seems to have taken that well.<</think>> <<say "mc">>A council member told me.<</say>> <<say "res">>Council member?<</say>> <<say "mc">>Ah, right. Yeah, I guess most travelers don't really know about them. The council oversee the gateway network and ensure the safety of travelers.<</say>> <</block>> <<narrate>>She pauses for thought.<</narrate>> <<say "res">>Then $voice.name can't be evil, can she? They would have stopped her.<</say>> <<say "mc">>I don't really know much about them myself. I'm relatively new to the job! But to my understanding, it's not that simple. You guys don't travel anymore. You settled and never left.<</say>> <<say "res">>So...?<</say>> <<say "mc">>The protocol, again I have a limited understanding, but the protocol is that you must return a traveler to their true form... well or one they knowingly choose I guess... before they travel back through the Gateway. Your people never did that.<</say>> <<say "res">>What fucked up rule is that?<</say>> <<narrate>>You simply shrug.<</narrate>> <<button "Continue" east-library>> <<set $east.josie++>> <<set $east.library = "jos"+$east.josie>> <</button>> <<case "jos4">> <<block "east/res04.jpg">> <<say "res">>Okay, what do you need me to do?<</say>> <<say "mc">>What do you mean?<</say>> <<say "res">>I'm at your disposal. I want to help.<</say>> <<say "mc">>I mean we're trying to find information about the cabinet members, ways to convince them to help us and how to meet them.<</say>> <<say "res">>You want dirt? $va.name killed Thomas.<</say>> <</block>> <<say "mc">>Holy shit. What?<</say>> <<say "res">>Yup. Made to look like an industrial accident. But I knew Thomas. There's no way he'd make that kind of error. It was right around the time he was readying himself to announce to the public the strays weren't bad people and that we should consider opening up our home to them.<</say>> <<say "mc">>Holy shit. But why $va.name?<</say>> <<say "res">>The timing was too perfect, she came out of nowhere and was suddenly popular with the younger crowd especially, only a week or two before his death.<</say>> <<say "mc">>That doesn't mean she did it. Do you have any proof?<</say>> <<say "res">>Oh, no. She wouldn't get her own hands dirty. But maybe her envoy...<</say>> <<say "mc">>$am.name?<</say>> <<block "east/res06.jpg">> <<say "res">>You know her?<</say>> <<say "mc">>Yes. She met us on the way in. $va.name knows we're here too. She presented herself as an ally and willing to help us convince the other cabinet members.<</say>> <<say "res">>Do not trust her. She's a snake. She'll help only if it benefits her, otherwise you'll find a knife in your back.<</say>> <<say "mc">>Well shit.<</say>> <<narrate>>You look up the clock on the wall.<</narrate>> <<say "mc">>Listen, I really do have to go this time. Would it be okay if I returned another time?<</say>> <</block>> <<say "res">>No. What are you talking about? I said I'm at your disposal. You tell me what to do, and I'll do it.<</say>> <<narrate>>You scratch your chin.<</narrate>> <<think "mc">>More hands wouldn't hurt... but I barely know this woman. Maybe she's deceiving me, what if she gives me fake information? On the other hand, if she wanted to cause me harm or hand me over to the cabinet, she could have done so multiple times by now. She said she was part of a group, though, maybe they could help.<</think>> <<say "mc">>Okay, you mentioned you were part of a group of people of disbelievers. Can you rally them up to find others like you? If enough of the population start to question things, the cabinet might have to take action.<</say>> <<say "res">>That's kinda what we've been doing. But maybe your presence will make it easier and mean I can finally get justice for Thomas!<</say>> <<say "mc">>Probably best you don't mention me; I don't want word getting out yet. There's a cabinet meeting in $cabinet days. That's my chance to stop the war.<</say>> <<say "res">>Hmm, so essentially keep doing what I've been doing?<</say>> <<say "mc">>Yes, but now you can say you've spoken to the new patron and verified a few things.<</say>> <<say "res">>I'll try... but it's gonna take some time to convince people on that scale. If you need me for anything else, though, you know where I live.<</say>> <<button "Continue" easthub>> <<set $east.josie++>> <<set $east.library = 4>> <<time 3>> <<set $intel.va.pushUnique($res.name+ ' has accused ' + $va.name + ' of murdering former cabinet member, Thomas.')>> <</button>> <<case "mat1">> <<block "east/lib01.jpg">> <<say "lib">>Ah the gentleman with the crazy fantasies! What may I help you with today?<</say>> <<say "mc">>I was wondering what you could tell me of the cabinet?<</say>> <<say "lib">>Ah, looking to educate yourself? Good on you!<</say>> <<narrate>>You nod politely, resisting the urge to snap at her.<</narrate>> <<say "lib">>So the cabinet were originally the tour guides that helped defeat the evil patron. Their plan is what led to our safety, as I'm sure you're aware.<</say>> <</block>> <<say "mc">>And that made them the de-facto leaders?<</say>> <<say "lib">>Initially, yes. They roused our spirits, brought the truth to our eyes, and concocted the plan of <i>New Eden</i> to begin with.<</say>> <<say "mc">>Initially?<</say>> <<say "lib">>Unfortunately Thomas died in a freak accident not so long ago. $va.name was a known person of the community and the citizenship voted her in to succeed him. Surely you recall that? The entire city was shook by his passing.<</say>> <<say "mc">>Oh, yes. Of course.<</say>> <<block "east/lib03.jpg">> <<say "lib">>But $va.name continues in his stead, and is much better suited to the job than Thomas. He was certainly a hero, but in recent years his mental health had been deteriorating and he had become disillusioned.<</say>> <<say "mc">>What do you mean by that?<</say>> <<say "lib">>Between you and me, he was sympathizing with the strays! It was clearly a sign of his poor mental state. Imagine, one of the very heroes who saved our people suggesting that the core of our beliefs was untrue.<</say>> <<say "mc">>Now that is certainly a shock!<</say>> <</block>> <<say "lib">>Whatever mental ailment befell him, for him to suggest that the evil patron was never our enemy and that the champions were anything less than evil was absurd.<</say>> <<say "mc">>Of course. Of course.<</say>> <<say "lib">>Sorry, I'm rambling. It was never made public knowledge for obvious reasons, but I used to work as part of Thomas' admin team.<</say>> <<say "mc">>Wow. What do you think caused the change? And should you be telling—<</say>> <<set _who = State.variables[$awaypartyeast]>> <<say "lib">>You know...<</say>> <<narrate>>She grins at you.<</narrate>> <<say "lib">>I think I know the real reason you're asking these questions.<</say>> <<think "mc">>What? Oh shit.<</think>> <<block "east/lib05.jpg">> <<say "lib">>And you flatter me. But you need not make such excuses to spend time with me. Tell me, what is it about me you desire most?<</say>> <<think "mc">>Well that fucking came out of left-field. She thinks I've been asking her these questions just because I'm into her... and this is how she speaks to someone she's into? I mean, she is kinda hot. You know what, I can work with this, let's turn it up to 11.<</think>> <<say "mc">>Honestly, it's difficult to pinpoint it. Your knowledge and intelligence beguile me, but your beauty and grace are like the icing on a decadent cake. You've got it all, and I can't help but find myself enchanted by you.<</say>> <<narrate>>She turns away for a moment, almost embarrassed.<</narrate>> <<say "lib">>Oh my. You're quite the romantic, aren't you? You're certainly my type. A lust for knowledge encased in a handsome shell, what's not to like?<</say>> <</block>> <<think "mc">>Damn, this patron shit really does provide the best perks.<</think>> <<narrate>>She slips you a key.<</narrate>> <<say "lib">>I work here late most nights... alone.<</say>> <<narrate>>You take the key.<</narrate>> <<think "mc">>Shit, this is gonna be fun. But also a key to the library? I wonder what information I can find on her computer when she's not around.<</think>> <<say "mc">>Perhaps one night I might get a sudden thirst for more knowledge.<</say>> <<narrate>>She gently strokes your arm.<</narrate>> <<say "lib">>I hope that's not all you thirst. I'll be waiting.<</say>> <<button "Continue" easthub>> <<set $east.matilda++>> <<set $intel.city.pushUnique('Former cabinet member Thomas died in suspicious circumstances.')>> <<set $east.library = 4>> <<time 3>> <</button>> <<case "mat3">> <<narrate>>She bites her lip as you approach her.<</narrate>> <<block "east/lib07.jpg">> <<say "lib">>Fuck, I just want to jump you right here.<</say>> <<say "mc">>I'm not stopping you.<</say>> <<narrate>>She looks around and sighs.<</narrate>> <<say "lib">>While I like a little bit of danger, it's too damn busy and I need this job.<</say>> <<narrate>>A wry grin creeps across her face.<</narrate>> <<say "lib">>But you know, I've got some time off later if you want to take me shopping.<</say>> <<think "mc">>The fuck?<</think>> <</block>> <<narrate>>She sees your look of confusion then takes another quick look around, then pulls herself into you and runs her tongue up your neck.<</narrate>> <<say "lib">>It'll be worth your while.<</say>> <<say "mc">>Well how can I resist that?<</say>> <<narrate>>She saunters away giving you a wink.<</narrate>> <<say "lib">>I'll see you and your... monster... very soon.<</say>> <<if $tempvar2 != "ne">> <<button "Continue" east-library>> <<set $east.matilda++>> <<set $east.library = 4>> <</button>> <<else>> <<button "Continue" nestuff>> <<event "lib" "step" 4>> <<time 1>> <</button>> <</if>> <<case "compadria">> <<narrate>>You head back, hoping to find $adria.name.<</narrate>> <<block "adria/mature/comp01.jpg">> <<think "mc">>Wow... she looks incredible.<</think>> <<narrate>>She looks over at you, almost seductively, as you stand gawking at her.<</narrate>> <<say "adria">>$adria.calls?<</say>> <<narrate>>You shake the lewd thoughts from your head.<</narrate>> <<say "mc">>Sorry. You busy? Think you can access a government computer for me?<</say>> <<say "adria">>Oh, you've found an open terminal?<</say>> <</block>> <<say "mc">>Uhh... I found a computer we can use at the library, if that's what you mean?<</say>> <<narrate>>She grins.<</narrate>> <<say "adria">>Let's go.<</say>> <<narrate>>Your eyes remain trained on her ass as she gets up.<</narrate>> <<say "adria">>What's up, something on my skirt?<</say>> <<say "mc">>Uh... no, sorry. Spacing out, come on, let's go.<</say>> <<set $east.library = "compadria2">> <<cont "east-library">> <<case "compadria2">> <<narrate>>As soon as you're in the library she runs over to the computer, almost giddy. Again, you find your eyes drawn to her ass.<</narrate>> <<think "mc">>Damn, that skirt is short. I can barely think of anything else!<</think>> <<say "adria">>Ha! This shouldn't take long.<</say>> <<narrate>>She sits down on the chair and begins typing away.<</narrate>> <<say "adria">>Huh? That's it. Barely a challenge. Here's the cabinet members' accounts.<</say>> <<narrate>>You search through their records but find nothing of value.<</narrate>> <<say "mc">>I guess they wouldn't be so careless as to use the work computers. Fuck. This was a bust.<</say>> <<narrate>>She clicks something and on screen is Thomas' account info.<</narrate>> <<say "adria">>I thought I'd look Thomas up too. Look at this. They attached his death certificate to the file but his body was never found.<</say>> <<say "mc">>Huh, is that normal?<</say>> <<say "adria">>I guess they do declare missing people dead. But when the news broke, there was never anything like that mentioned.<</say>> <<say "mc">>Why would the cabinet keep such a detail away?<</say>> <<narrate>>She taps on the screen.<</narrate>> <<say "adria">>Look at who filed this certificate.<</say>> <<say "mc">>$gerald.name? The fuck?<</say>> <<say "adria">>Exactly. It's a high-profile death, so maybe the cabinet would be involved. But it still seems very suspect that one of them would handle it personally.<</say>> <<say "mc">>You think it's worth looking into?<</say>> <<say "adria">>Yeah, hold on.<</say>> <<narrate>>The cursor moves around so quickly you can barely keep up, especially when she starts alt-tabbing.<</narrate>> <<say "adria">>This was his best friend, Michael. Maybe it's worth visiting him?<</say>> <<say "mc">>It can't hurt. I'll take $krissy.refer with me too. She knew Thomas, she may know this Michael too.<</say>> <<say "adria">>Sucks there's nothing else interesting on here, though. I guess that would be too easy. Why not head there now?<</say>> <<say "mc">>Good idea, I'll grab $krissy.refer on the way.<</say>> <<button "Continue" east-res>> <<set $intel.gerald.pushUnique('Filed Thomas\' death certificate.')>> <<set $intel.city.pushUnique('Thomas\' body was never found.')>> <<set $east.library = 4>> <<set $east.thomas = 1>> <<set $east.adria = 1>> <<temp "res">> <</button>> <<case "compjosie">> <<narrate>>You knock on $res.name's door.<</narrate>> <<say "res">>I was hoping to see you again. How can I help?<</say>> <<say "mc">>I want to get on the library computer, but I can't get past the password.<</say>> <<say "res">>What for?<</say>> <<say "mc">>Honestly. No idea. But I figure it's connected to the government network, maybe you have some ideas?<</say>> <<narrate>>She shrugs.<</narrate>> <<say "res">>But how will you get $lib.name out of the way?<</say>> <<say "mc">>I have a key and there's nobody there.<</say>> <<say "res">>Holy shit. Let me grab some kit and let's go!<</say>> <<button "Continue" eastsex>> <<temp "res">> <</button>> <<case "josiecomp2">> <<narrate>>She collects herself then heads back to the computer.<</narrate>> <<say "res">>Looks like it was done a while ago. We're in! So, what should look for?<</say>> <<say "mc">>Uhh...<</say>> <<narrate>>She's already typing away.<</narrate>> <<say "res">>Here's the cabinet members accounts.<</say>> <<narrate>>You search through their records but find nothing of value.<</narrate>> <<say "mc">>I guess they wouldn't be so careless as to use the work computers. Fuck. This was a bust.<</say>> <<narrate>>She continues to click away and on screen is Thomas' account info.<</narrate>> <<say "res">>Shit. Look at this. They attached his death certificate to the file. His body was never found.<</say>> <<say "mc">>Oh, sorry to hear that.<</say>> <<say "res">>No. You don't understand. I said to you there's no way it was an accident. But you really think $va.name wouldn't wrap the entire thing in a nice bow?<</say>> <<say "mc">>What do you mean? Surely if she was responsible she just disposed of the body?<</say>> <<say "res">>Maybe. But wouldn't it make more sense for there to be a body, especially given it was an 'industrial accident'. She'd surely want a body. It's a finality to the situation. It removes all hope for his followers that he lives.<</say>> <<say "mc">>I'm not sure I follow the logic. But, if there's no body how come people didn't look for him?<</say>> <<say "res">>People aren't aware of this. That's why.<</say>> <<say "mc">>Why would the cabinet keep such a detail away?<</say>> <<narrate>>She taps on the screen.<</narrate>> <<say "res">>Look at who filed this certificate.<</say>> <<say "mc">>$gerald.name? The fuck?<</say>> <<say "res">>Exactly. It's a high-profile death, so maybe the cabinet would be involved. But if I had to put money it, I'd say $va.name and $gerald.name were colluding. Or maybe I'm wrong, and actually $gerald.name was the one who killed him.<</say>> <<say "mc">>Holy shit. That's a pretty big theory, but you know this place better than me. Can we get any proof?<</say>> <<say "res">>If he's still alive, I'm pretty sure I know where he'll be hiding.<</say>> <<say "mc">>Fuck for real? I should let $krissy.refer know!<</say>> <<say "res">>$krissy.refer?<</say>> <<say "mc">>Sorry, my $krissy.them, $krissy.name.<</say>> <<say "res">>$krissy.name? As in the damn city planner Thomas was in love with?<</say>> <<say "mc">>Definitely the city planner, no idea about the love part.<</say>> <<say "res">>Well, you're full of surprises. Bring her to this address any time after lunch tomorrow. It's where Thomas' best friend lives.<</say>> <<say "mc">>This could be huge. Thank you so much $res.name.<</say>> <<say "res">>Oh, I got all the thanks I wanted just now. But I wouldn't say no to more of that.<</say>> <<narrate>>You grin at her.<</narrate>> <<say "res">>For now, leave the key with me, I'll see if I can find anything else then lock up. We'll speak soon.<</say>> <<button "Continue" easthub>> <<set $intel.gerald.pushUnique('Filed Thomas\' death certificate.')>> <<set $intel.city.pushUnique('Thomas\' body was never found.')>> <<set $east.library = 4>> <<set $east.thomas = 1>> <<set $east.josie = 6>> <<time 3>> <</button>> <<case "comp">> <<narrate>>You use the key $lib.name gave you to enter the library then take a few minutes to look around for her.<</narrate>> <<think "mc">>A little part of me is disappointed she's not here. But at least I can get on the computer now.<</think>> <<narrate>>You head over to her desk and wiggle the mouse to take it out of sleep mode. The monitor flashes to life, but there's a password prompt on screen. You try 'password', leaving it blank and a few other combinations, but nothing is working.<</narrate>> <<if $awaypartyeast == "adria">> <<think "mc">>Shit, I don't have the time to waste here. $adria.name, I could ask her to take a look. Though, didn't $lib.name say $res.name was some sort of computer nerd? Maybe she could help too.<</think>> <<else>> <<think "mc">>Shit, I don't have the time to waste here. Had I brought $adria.name she could probably get into this. I wonder if there's anyone else that can help me. <<if $east.josie == 5>>Didn't $lib.name say $res.name was some sort of computer nerd? Maybe she could help. She lives close by..<</if>><</think>> <</if>> <<if $awaypartyeast == "adria">> <<button "Ask $adria.name for help" east-library>> <<set $east.libcomp = 1>> <<set $east.library = "compadria">> <</button>> <</if>> <<if $east.josie == 5>> <<button "Meet $res.name Now" east-library>> <<set $east.libcomp = 1>> <<set $east.library = "compjosie">> <</button>> <</if>> <<button "Leave" eaststuff>> <<set $east.libcomp = 1>> <<set $east.library = 4>> <</button>> <<case "waiting">> <<block "east/lib01.jpg">> <<say "lib">>You're the gentleman from before. Did you want me to regale you with the history of our heroic founder and the evil she overcame?<</say>> <<choices>> <<link "Listen to the story" east-library>><<set $east.library = 1>><</link>><br> <<link "Another time" eaststuff>><<set $east.library = "waiting">><</link>> <</choices>> <</block>> <<default>> <<think "mc">>Perhaps I can find more information about the founder or $voice.name here. I know $krissy.refer said it wasn't relevant to the task at hand, but it may be useful nonetheless and who knows what else I may find.<</think>> <<block "east/lib01.jpg">> <<narrate>>The librarian watches you suspiciously as you approach.<</narrate>> <<say "mc">>Hi there, I was wondering what information you had on the city's founding and $voice.name.<</say>> <<narrate>>She gasps.<</narrate>> <<say "lib">>Don't speak her name! Are you trying to doom us all?!<</say>> <<say "mc">>Uh, right. Yeah, sorry.<</say>> <<think "mc">>What is this some Harry Potter shit where we can't even speak her name?<</think>> <</block>> <<say "lib">>What did you want to know?<</say>> <<say "mc">>More about what happened and how New Eden came to be.<</say>> <<narrate>>There's a hint of excitement in her voice as she replies.<</narrate>> <<say "lib">>You don't need books for that, come. I'll tell you everything you need to know!<</say>> <<think "mc">>Some one-on-one time with a hot librarian is never a bad thing!<</think>> <<say "lib">>Just watch out for that computer geek. Her head is in the clouds. Believes some weird fantasies.<</say>> <<narrate>>She points at someone behind you but you're unsure exactly who.<</narrate>> <<choices>> <<link "Listen to the story" east-library>><<set $east.library = 1>><</link>><br> <<link "Another time" eaststuff>><<set $east.library = "waiting">><</link>> <</choices>> <</switch>><<set _krissy = '<<block "east/krissy01.png">> <<say "krissy">>You\'re going to need me if you\'re meeting either $eva.name or $howard.name.<</say>> <<say "mc">>How do we get you in there?<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "krissy">>Luckily, $va.name doesn\'t share your lack of foresight. While $va.name isn\'t attending, $am.name is. I\'m her plus one.<</say>> <<say "mc">>Great!<</say>> <</block>>'>> <<switch $tempvar>> <<case "rec">> <<set $tempvar3 = "rec3">> <<set $east.charityevent = "rec">> _krissy <<narrate>>You meet $rec.name at the entrance.<</narrate>> <<block "east/rec01.png">> <<say "mc">>Wow. You look incredible.<</say>> <<say "rec">>I wanted to look good for my master.<</say>> <<say "mc">>Well, mission accomplished. Shall we?<</say>> <<button "Continue" east-charity>> <<temp "party">> <</button>> <</block>> <<case "sec">> <<set $tempvar3 = "sec3">> <<set $east.charityevent = "sec">> _krissy <<narrate>>You meet $sec.name at the entrance.<</narrate>> <<say "sec">>This is embarrassing. I didn't have time to change after work! I must look such a state.<</say>> <<say "mc">>Are you kidding? You look incredible.<</say>> <<narrate>>She gives you a peck on the cheek.<</narrate>> <<say "mc">>Shall we?<</say>> <<narrate>>She puts her arm in yours and you head inside.<</narrate>> <<button "Continue" east-charity>> <<temp "party">> <</button>> <<case "east">> <<set $east.charityevent = "krissy">> <<if debug == true>> <div class="debug"> <<button "Met $howard.name" east-charity>> <<set $east.howardmeet = 2>> <</button>> <<button "Met $eva.name" east-charity>> <<set $east.evameet = 2>> <</button>> <<button "Met Nobody" east-charity>> <<set $east.evameet = undefined>> <<set $east.howardmeet = undefined>> <</button>> </div> <</if>> <<set $tempvar3 = "east3">> <<block "east/krissy01.png">> <<say "krissy">>Finally, you're here!<</say>> <<narrate>>You can't help but notice how good $krissy.name looks dressed up.<</narrate>> <<say "mc">>You look great, $krissy.refer!<</say>> <<say "krissy">>Thanks, $krissy.calls. You ready?<</say>> <<narrate>>You nod.<</narrate>> <<say "krissy">>So, what's your plan?<</say>> <</block>> <<set _meet = '<<say "krissy">>Alright, give me fifteen minutes then meet me in the office on the second floor.<</say>> <<say "mc">>Understood.<</say>>'>> <<if $east.howardmeet == 2 && $east.evameet == 2>> <<say "mc">>I've already met them both, so let's just enjoy the night.<</say>> <<narrate>>She looks at you quizzically.<</narrate>> <<say "krissy">>That's it? You don't think you need to put any more work in?<</say>> <<say "mc">>I'm pretty sure I've convinced them; there's no use stressing over it any further. Let's just enjoy tonight and see what tomorrow brings.<</say>> <<say "krissy">>Are you sure you don't want me to spend some time with them to be doubly sure?<</say>> <<say "mc">>We've done the work. Now it's down to them.<</say>> <<think "mc">>Given how $howard.name looked at her, I could ask her to speak with him a little more. Should I ask her to try and sweeten him up? Who knows what that might turn in to though. Especially with alcohol involved.<</think>> <div id="replace"> <<choices>> <<link "Yes">> <<replace "#replace">> <<say "mc">>Okay, for safety how about you go chat with $howard.name for a bit? Try and make sure he's completely convinced.<</say>> <<say "krissy">>Good idea. I'll speak to you later.<</say>> <<think "krissy">>Hmm, he always preferred me with blonde hair, didn't he?<</think>> <<set $tempvar2 = "krissyhoward">> <</replace>> <<toggleclass "#after" noshow>> <</link>><br> <<link "No">> <<replace "#replace">> <<say "mc">>Let's just go enjoy ourselves. Might be our last chance for a while.<</say>> <<say "krissy">>Alright, I'm not going to say no to a nice evening.<</say>> <<narrate>>She puts her arm in yours and you head inside.<</narrate>> <<set $tempvar2 = "enjoy">> <</replace>> <<toggleclass "#after" noshow>> <</link>> <</choices>> </div> <<elseif $east.howardmeet == 2>> <<say "mc">>We've already met with $howard.name, so it's gonna be $eva.name.<</say>> _meet <<set $tempvar2 = "eva">> <<script>> setup.scriptpromise.then(function () { $('#after').show(); }); <</script>> <<elseif $east.evameet == 2>> <<say "mc">>We've already met with $eva.name, so it's gonna be $howard.name.<</say>> _meet <<set $tempvar2 = "howard">> <<script>> setup.scriptpromise.then(function () { $('#after').show(); }); <</script>> <<else>> <<think "mc">>This could be my last chance to meet them before the cabinet meeting as there won't be much time before the meeting tomorrow.<</think>> <div id="replace"> <<choices>> <<link $eva.name>> <<replace "#replace">> <<say "mc">>Let's meet up with $eva.name.<</say>> _meet <</replace>> <<toggleclass "#after" noshow>> <<set $tempvar2 = "eva">> <</link>><br> <<link $howard.name>> <<replace "#replace">> <<say "mc">>Let's meet up with $howard.name.<</say>> _meet <</replace>> <<toggleclass "#after" noshow>> <<set $tempvar2 = "howard">> <</link>> <</choices>> </div> <</if>> <div id="after" class="noshow"> <<button "Continue" east-charity>> <<temp "party-gem">> <</button>> </div> <<case "party-gem">> <<left2 "east/event.mp4" v>> <<say "mc">>Wow, this is not what I expected. It's so different to normal!<</say>> <<say "krissy">>Yeah, it's more like a bar, huh?<</say>> <<say "mc">>They did a great job.<</say>> <<if $tempvar2 == "howard" || $tempvar2 == "eva">> <<set _c = State.variables[$tempvar2].name>> <<say "krissy">>Alright, I'm gonna go meet up with _c. Give me fifteen minutes then meet me in the office on the second floor.<</say>> <<say "mc">>I'll speak to you later.<</say>> <<narrate>>You look around you, a little disorientated now left alone, but decide to head to the bar to grab a drink.<</narrate>> <<elseif $tempvar2 == "krissyhoward">> <<say "krissy">>Alright, I'm gonna go meet up with Howard and make sure he's onboard.<</say>> <<say "mc">>I'll speak to you later.<</say>> <<narrate>>You look around you, a little disorientated now left alone, but decide to head to the bar to grab a drink.<</narrate>> <<else>> <<say "krissy">>Shall we grab a drink?<</say>> <<say "mc">>Let's.<</say>> <<narrate>>The two of you move over to the bar.<</narrate>> <</if>> <<if $tempvar2 == "howard" || $tempvar2 == "eva" || $tempvar2 == "krissyhoward">> <<narrate>>You get a drink and mill around at the bar, a little unsure what to do with yourself.<</narrate>> <<think "mc">>Maybe I should have brought a date!<</think>> <</if>> <<if $tempvar2 == "howard" || $tempvar2 == "eva">> <<narrate>>You chat to some random people beside you, a little anxious, killing time before you meet with _c.<</narrate>> <<button "Continue" cabinet>> <<temp $tempvar2>> <</button>> <<elseif $tempvar2 == "krissyhoward">> <<narrate>>You look around the scene, a room full of strangers and an unusual lack of desire to try your luck with any of them.<</narrate>> <<think "mc">>I'm more curious how $krissy.name is getting on with Howard. I'll go check up on them.<</think>> <<button "Continue" cabinet>> <<temp $tempvar2>> <</button>> <<else>> <<narrate>>After your first round of drinks, and to your surprise, shots that $krissy.name insisted on, she grabs your hand, pulling you to the dance floor.<</narrate>> <<say "mc">>No... I can't.<</say>> <<say "krissy">>Too embarrassed to dance with your $krissy.them? Come on, it'll be fun.<</say>> <<narrate>>Reluctantly you play along. $krissy.name is a surprisingly good dancer... and very tactile. You feel an uneasy sense of arousal as she flutters around you, but you try to ignore such urges putting it down to the atmosphere and the booze. You're shuffling uncomfortably from side to side vaguely to the beat as she puts on an expert display.<</narrate>> <<say "krissy">>Oh, what's with that look? Come on! Loosen up! I know you can dance better than that.<</say>> <<think "mc">>To hell with it!<</think>> <<narrate>>You put some energy into it, your moves not quite as slick as hers, but nonetheless you have a great time. You can't help but notice how radiant and joyful she looks as she twists and turns around the dance floor. A woman beside you leans in to you and whispers in your ear.<</narrate>> <<say "side2" "???" "(Whispering)" "whisper">>You guys make a great couple!<</say>> <<narrate>>$krissy.name glares at you.<</narrate>> <<say "krissy">>You can't even keep it in check for an hour? The first woman who talks to you and you're—<</say>> <<say "mc">>What? No? She said we were a cute couple and I was just about to explain that's not the case.<</say>> <<say "krissy">>Sure, sure. Then why the erection?<</say>> <<narrate>>The other woman raises her eyebrows and mouths good luck to you while backing off.<</narrate>> <<set _uc = $krissy.refer.toUpperFirst()>> <<say "mc">>_uc? What the hell?<</say>> <<think "mc">>I didn't realize just how aroused this entire thing made me. This is fucked up.<</think>> <<say "krissy">>Sorry, just... let's go.<</say>> <<narrate>>As the two of you leave you can't help notice she steals a few glances at your crotch.<</narrate>> <<cont "east-charity" "krissyhome">> <</if>> <<case "krissyhome">> <<narrate>>Walking a few steps ahead of you, she doesn't respond as you call out to her on the way home.<</narrate>> <<say "mc">>$krissy.refer!<</say>> <<say "krissy">>Not now!<</say>> <<narrate>>As soon as you're both in the door, she throws off her shoes, almost angrily.<</narrate>> <<say "krissy">>I'm going to bed.<</say>> <<say "mc">>What's going on? What happened?<</say>> <<say "krissy">>It doesn't matter. It's been a long day and I'm just tired. I need to get some rest. Big day tomorrow.<</say>> <<think "mc">>Hmm, I'll give her some space, but maybe I should check up on her later.<</think>> <<say "mc">>Alright, good night, $krissy.refer.<</say>> <<narrate>>You grab a glass of water and stand in the kitchen trying to reflect on what just happened.<</narrate>> <<think "mc">>I know she's uncomfortable with my harem, but her reaction tonight was something else. Maybe I should talk to her.<</think>> <<narrate>>You finish up your drink then head to her room. As you hold up your knuckle to knock on her door, you hear a whimper of the pleasure on the other side.<</narrate>> <<think "mc">>There's nobody else home... should I take a peek?<</think>> <div id="replace"> <<choices>> <<link "Yes" eastsex>> <<temp "krissypeep">> <</link>><br> <<link "No">> <<replace "#replace">> <<narrate>>You back away from the door.<</narrate>> <<think "mc">>She deserves her privacy, I'll get outta here.<</think>> <<cont "easthub" "" 3>> <</replace>> <</link>> <</choices>> </div> <<case "party">> <<if debug == true>> <div class="debug"> <<button "Met $howard.name" east-charity>> <<set $east.howardmeet = 2>> <</button>> <<button "Met $eva.name" east-charity>> <<set $east.evameet = 2>> <</button>></div> <</if>> <<set _meet = '<<say "krissy">>Alright, give me fifteen minutes then meet me in the office on the second floor.<</say>> <<say "mc">>Understood.<</say>>'>> <<set _meet2 = '<<narrate>>She turns on her heel and descends into the crowd.<</narrate>> <<if $east.charityevent == "monique">> <<say "monique">>Damn your $krissy.them looks good.<</say>> <<narrate>>You can\'t help but notice her craning her neck to watch $krissy.name leave. You steal a glance yourself.<</narrate>> <<say "monique">>Ha! Cheeky boy. Come on, let\'s dance.<</say>> <<narrate>>You try to hide your embarrassment as she drags you onto the dance floor.<</narrate>> <<narrate>>You can\'t help but notice how sensual her moves are. Your hands around her waist, she raises one left against your thigh and brings your forehead to hers, a look of passion in her eyes as she stares into yours. Your dick hungers for more and it\'s all you can do to tear yourself away when it\'s time to go meet $krissy.name.<</narrate>> <<say "mc">>I have gotta go deal with—<</say>> <<narrate>>Her face is flush, and her eyes pierce through you.<</narrate>> <<say "monique">>Yes, hurry. Come back to me soon.<</say>> <<narrate>>You notice her wafting herself with her hand as you scurry away to meet $krissy.name.<</narrate>> <<set _uc = $monique.refer.toUpperFirst()>> <<think "mc">>_uc is going to be the death of me.<</think>> <<else>> <<say $east.charityevent>>Who was that, my competition?<</say>> <<narrate>>You laugh.<</narrate>> <<say "mc">>No, that was my $krissy.them.<</say>> <<say $east.charityevent>>Wow, she\'s so pretty.<</say>> <<say "mc">>She needs help with something in about fifteen minutes, my apologies.<</say>> <<say $east.charityevent>>Don\'t worry about it. Shall we dance?<</say>> <<narrate>>You spend some time dancing together before making your excuses and leaving to meet up with $krissy.name.<</narrate>> <</if>> <<button "Continue" cabinet>> <<temp $tempvar2>> <</button>> '>> <<left2 "east/event.mp4" v>> <<say "mc">>Wow, this is not what I expected. It's so different to normal!<</say>> <<say $east.charityevent>>$eva.name always puts on a good event.<</say>> <<say "mc">>It feels more like a bar than it does the City Hall.<</say>> <<narrate>>She chuckles.<</narrate>> <<say $east.charityevent>>I think that's the point. Come on, let's get a drink.<</say>> <<narrate>>You're at the bar when someone taps you on your shoulder.<</narrate>> <br> <br> <br> <<block "east/krissy02.png">> <<say "krissy">>We're not gonna get chance to meet them both. Who is it gonna be?<</say>> <<if $east.howardmeet == 2 && $east.evameet == 2>> <<say "mc">>We've already met them both. We've just got to trust they'll back us tomorrow. Go. Enjoy the night.<</say>> <<say "krissy">>How can you be so calm?<</say>> <<say "mc">>We've done the work. Now it's down to them.<</say>> <<think "mc">>Given how $howard.name looked at her, I could ask her to speak with him a little more. Should I ask her to try and sweeten him up? Who knows what that might turn in to though. Especially with alcohol involved.<</think>> <div id="replace"> <<choices>> <<link "Yes">> <<replace "#replace">> <<say "mc">>Okay, for safety how about you go chat with $howard.name for a bit? Try and make sure he's completely convinced.<</say>> <<say "krissy">>Good idea. I'll speak to you later.<</say>> <<think "krissy">>Hmm, he always preferred me with blonde hair, didn't he?<</think>> <<set $tempvar2 = "krissyhoward">> <</replace>> <<toggleclass "#after" noshow>> <</link>><br> <<link "No">> <<replace "#replace">> <<say "mc">>Just go enjoy yourself. Might be our last chance for a while.<</say>> <<say "krissy">>Fine, fine. Just let me know if you need me!<</say>> <<say "mc">>Got it, $krissy.refer.<</say>> <<narrate>>She looks around quizzically for a moment then descends into the crowd.<</narrate>> <<say $east.charityevent>>Who was that, my competition?<</say>> <<narrate>>You laugh.<</narrate>> <<say "mc">>No, that was my $krissy.them.<</say>> <<say $east.charityevent>>Wow, she's so pretty. Shall we dance?<</say>> <<narrate>>You spend a pleasant evening enjoying each other's company; almost forgetting the woes of the world.<</narrate>> <<set $tempvar2 = "stayed">> <<cont "east-charity" $tempvar3>> <</replace>> <</link>> <</choices>> </div> <<elseif $east.howardmeet == 2>> <<say "mc">>We've already met with $howard.name, so it's gonna be $eva.name.<</say>> _meet <<set $tempvar2 = "eva">> <<script>> setup.scriptpromise.then(function () { $('#after').show(); }); <</script>> <<elseif $east.evameet == 2>> <<say "mc">>We've already met with $eva.name, so it's gonna be $howard.name.<</say>> _meet <<set $tempvar2 = "howard">> <<script>> setup.scriptpromise.then(function () { $('#after').show(); }); <</script>> <<else>> <<think "mc">>This could be my last chance to meet them before the cabinet meeting as there won't be much time before the meeting tomorrow.<</think>> <div id="replace"> <<choices>> <<link $eva.name>> <<replace "#replace">> <<say "mc">>Let's meet up with $eva.name.<</say>> _meet <</replace>> <<toggleclass "#after" noshow>> <<set $tempvar2 = "eva">> <</link>><br> <<link $howard.name>> <<replace "#replace">> <<say "mc">>Let's meet up with $howard.name.<</say>> _meet <</replace>> <<toggleclass "#after" noshow>> <<set $tempvar2 = "howard">> <</link>> <</choices>> </div> <</if>> <</block>> <div id="after" class="noshow"> _meet2 </div> <<case "sec3">> <<if $tempvar2 != "stayed">> <<narrate>>You return to $sec.name.<</narrate>> <<say "sec">>Everything alright with your $krissy.them?<</say>> <<say "mc">>Yes, all sorted now. Sorry to keep you waiting.<</say>> <<say "sec">>I think I know how you can make it up to me.<</say>> <</if>> <<narrate>>She points to a door at the side of the atrium.<</narrate>> <<say "sec">>Give me five minutes and follow on.<</say>> <<narrate>>You grin.<</narrate>> <<say "mc">>I'll show you just how deep my apology goes.<</say>> <<button "Continue" eastsex>> <<temp "charitysec">> <</button>> <<case "rec3">> <<if $tempvar2 != "stayed">> <<narrate>>You return to $rec.name.<</narrate>> <<say "rec">>Things okay with your $krissy.them, master?<</say>> <<say "mc">>Yes. All good. Was just dealing with something a little... sensitive.<</say>> <</if>> <<narrate>>She smiles sweetly at you.<</narrate>> <<say "rec">>If I may, master, there are rooms in the building not currently in use...<</say>> <<narrate>>You grin.<</narrate>> <<say "mc">>Good <i>girl</i>.<</say>> <<button "Continue" eastsex>> <<temp "charityrec">> <</button>> <<case "east3">> <<narrate>>You quickly make your way back to the bar.<</narrate>> <<think "mc">>Shit, did I really just do that?<</think>> <<narrate>>The barmaid gives looks at you with a raise eyebrow.<</narrate>> <<say "barmaid" "Barmaid">>Everything okay there? You look a little flustered.<</say>> <<say "mc">>Uh, yeah, sorry.<</say>> <<think "mc">>Shit, I need to calm down.<</think>> <<narrate>>You order a drink and try to relax.<</narrate>> <<say "krissy">>Ah, there you are, $krissy.calls. You read to head home?<</say>> <<narrate>>You struggle to look her in the eye.<</narrate>> <<say "mc">>Yes, did you manage to convince $howard.name?<</say>> <<narrate>>A grin creeps across her face.<</narrate>> <<say "krissy">>I'm pretty sure he and I came to an arrangement. You get up to anything?<</say>> <<say "mc">>Nah, just sat at the bar.<</say>> <<think "krissy">>He's acting a bit shifty...<<if $tempvar3 != "nowatch">> surely he wasn't... no he couldn't...<</if>><</think>> <<if $tempvar3 != "nowatch">> <<say "krissy">>Did... did you...?<</say>> <</if>> <<say "barmaid" "Barmaid">>Oh, this your girl? Lucky girl, I was about to make a move myself!<</say>> <<narrate>>$krissy.name rolls her eyes.<</narrate>> <<think "krissy">>Always the same. But at least now I get why he's acting this way.<</think>> <<narrate>>She simply smiles at the barmaid then looks back at you.<</narrate>> <<say "krissy">>C'mon, let's head home.<</say>> <<cont "easthub" "" 3>> <</switch>><<set _before = '<<block "east/coffee01.jpg">> <<say "coffee">>$alias, hi!<</say>> <<say "mc">>Hey, $coffee.name. How\'s your day goin\'?<</say>> <<say "coffee">>Oh, it just got a lot better! I\'ll bring you some green tea over in a mo.<</say>> <<say "mc">>Great, thanks.<</say>> <<narrate>>She brings your tea over a few minutes later.<</narrate>> <</block>>'>> <<set _after = '<<say "coffee">>On a lighter note. You got any evenings free?<</say>> <<say "mc">>Why what\'s up?<</say>> <<say "coffee">>Can you dance?<</say>> <<say "mc">>Eh... a little.<</say>> <<say "coffee">>Meet me at Revolución downtown. I\'ll get you VIP.<</say>> <<narrate>>Before you can ask any further questions, she returns to the counter.<</narrate>> <<think "mc">>Sounds like a club. Doubtful, but might be worth checking out in case there\'s anybody important in the VIP area.<</think>> <<narrate>>You listen in to the conversations around you. Apparently there\'s going to be some big event at the City Hall soon, but you didn\'t pick up enough details.<</narrate>>'>> <<set _switch = $east.coffee>> <<if $tempvar2 == "ne">> <<if $coffee.events.step == undefined>> <<if checkUnlocks('movie', 'dance', 'coffee') == false && $girlsmet.includes('coffee')>> <<set $coffee.events.step = 1.5>> <<elseif checkUnlocks('movie', 'three', 'coffee')>> <<set $coffee.events.step = 6>> <<elseif checkUnlocks('movie', 'dance', 'coffee')>> <<set $coffee.events.step = 3>> <<elseif $girlsmet.includes('coffee')>> <<set $coffee.events.step = 1.5>> <</if>> <</if>> <<set _switch = $coffee.events.step>> <</if>> <<switch _switch>> <<case 1.5>> <<left2 "east/coffee01.jpg">> <<if $coffee.events.neintro == undefined>> <<say "coffee">>$alias... or should I say $name... good to see you!<</say>> <<say "mc">>Ah, they told you?<</say>> <<say "coffee">>Yes, imagine my surprise when $eva.name herself came to see me about the man I thought was $alias.<</say>> <<say "mc">>Yeah, I wanted anyone I connected with here to know the truth.<</say>> <<say "coffee">>In that short time you felt a connection to me, huh?<</say>> <<say "mc">>I mean... yeah...<</say>> <<if $east.coffee == "dance">> <<say "coffee">>And yet you never joined me at the club!<</say>> <<else>> <<say "coffee">>And yet you never asked me out!<</say>> <</if>> <<say "mc">>Well, I was only here for short time and I didn't—<</say>> <<say "coffee">>No time like the present. Meet me at Revolución downtown one evening.<</say>> <<say "mc">>Sure, I'm looking forward to it!<</say>> <<narrate>>You make small talk and flirt with $coffee.name as you drink your tea, then leave.<</narrate>> <<event "coffee" "step" 2>> <<event "coffee" "neintro">> <<cont "nestuff" 1>> <<else>> <<say "coffee">>$name, good to see you!<</say>> <<say "mc">>Likewise.<</say>> <<say "coffee">>Green tea?<</say>> <<say "mc">>Yes, please.<</say>> <<say "coffee">>I take you haven't seen that much of New Eden yet?<</say>> <<say "mc">>No, any recommendations?<</say>> <<narrate>>She smirks.<</narrate>> <<say "coffee">>Meet me at Revolución downtown on evening.<</say>> <<say "mc">>Yeah, okay. It might be nice to unwind.<</say>> <<narrate>>You make small talk and flirt with $coffee.name as you drink your tea, then leave.<</narrate>> <<event "coffee" "step" 2>> <<event "coffee" "neintro">> <<cont "nestuff" 1>> <</if>> <<case 2>> <<left2 "east/coffee01.jpg">> <<say "coffee">>There's my favorite customer! Green tea coming up!<</say>> <<say "mc">>Always a pleasure to see you, $coffee.name.<</say>> <<say "coffee">>Then you should definitely come see more of me. Meet me at Revolución downtown one evening.<</say>> <<say "mc">>I absolutely will!<</say>> <<narrate>>You make small talk and flirt with $coffee.name as you drink your tea, then leave.<</narrate>> <<cont "nestuff" 0.5>> <<case 3>> <<left2 "east/coffee01.jpg">> <<say "coffee">>I really enjoyed our time together at the club.<</say>> <<say "mc">>Believe me, it was mutual.<</say>> <<if $east.pro1 == 1 && $coffee.events.pro == undefined>> <<say "coffee">>Remember my friend I asked you to find? Turns out she's fine. She's working for $genvoy.name now. It's just... it was $gerald.name's business before and she was a little embarrassed to tell me.<</say>> <<say "mc">>That's great news.<</say>> <<say "coffee">>Yeah, they call her the Blowjob Queen!<</say>> <<narrate>>You spit out your green tea.<</narrate>> <<say "coffee">>Haha! I think you'd like her.<</say>> <<event "coffee" "pro">> <</if>> <<narrate>>You make small talk and flirt with $coffee.name as you drink your tea, then leave.<</narrate>> <<if checkUnlocks('movie', 'pro1', 'pro1') == true>> <<think "mc">>I've already met her friend, but I wouldn't be against a repeat visit...<</think>> <<else>> <<think "mc">>Hmmm, maybe I should try to find that friend she mentioned...<</think>> <</if>> <<cont "nestuff" 0.5>> <<case 4>> <<narrate>>You notice the place is unusually busy.<</narrate>> <<left2 "east/coffee01.jpg">> <<say "mc">>$coffee.name, I met your friend.<</say>> <<say "coffee">>Oh, yeah? Sorry, listen, it's an absolute madhouse in here today. Do you mind if we talk later?<</say>> <<say "mc">>Of course, no problem.<</say>> <<say "coffee">>Great. Here's my address. I'm usually home by 20:00.<</say>> <<think "mc">>Oh, we're not gonna get much talking done!<</think>> <<say "mc">>Alright, I'll let you get back to it.<</say>> <<say "coffee">>Thanks, I'll speak to you later.<</say>> <<button "Continue" nestuff>> <<event "coffee" "step" 5>> <</button>> <<case 5>> <<think "mc">>This place is extremely busy right now, I'd better not disturb her. She'll be home after 20:00, though.<</think>> <<cont "nestuff">> <<case "unknown">> <<block "east/coffee01.jpg">> <<narrate>>The barista looks up at you.<</narrate>> <<say "coffee">>What can I get you?<</say>> <<say "mc">>Green tea, please.<</say>> <<say "coffee">>I'll bring it over.<</say>> <<think "mc">>She seems a lot less amicable then before, I'm guessing it's because of our last conversation.<</think>> <<say "coffee">>Here you go.<</say>> <</block>> <<set _bad = '<<narrate>>She leaves without another word, or the usual flirting.<</narrate>> <<think "mc">>I guess because she saw our previous conversation as me blowing her off. I should probably figure out a where <i>$alias</i> works if I want to re-engage with her.<</think>> <<narrate>>You sit in the coffee shop listening to the chatter around you, but mostly people are just moaning about their jobs and you learn nothing of value.<</narrate>> <<button "Continue" easthub>> <<time 3>> <</button>>'>> <<if $east.bus == undefined>> _bad <<else>> <<set _sorry = '<<say "mc">>Sorry about last time. Truth is I\'m just a bit nervous.<</say>> <<say "coffee">>Oh, a little timid are you? The shy ones are always the best. So you gonna tell me where you\'re working then?<</say>>'>> <<think "mc">>She's a bit more cold than normal. Probably because she thinks I was blowing her off when I wouldn't tell her where I work. Let's see, I could tell her I work at once one of the three businesses I picked out earlier.<</think>> <div id="replace"> <<choices>> <<link "New Eden Holdings Inc">> <<set $east.coffee = "neweden">> <<replace "#replace">> _sorry <<say "mc">>Just started at <i>New Eden Holdings Inc</i><</say>> <<say "coffee">>$eva.name's business, huh? I guess with her attention diverted to the war effort, she needs a little extra assistance. Well, I'll leave you to your drink. Just let me know if you need anything else.<</say>> <</replace>> <<toggleclass "#hidden" noshow>> <</link>><br> <<link "Bob'll Fix It">> <<set $east.coffee = "bob">> <<replace "#replace">> _sorry <<say "mc">>Just started at <i>Bob'll Fix It</i><</say>> <<say "coffee">>Weird. Dad hadn't mentioned they were hiring.<</say>> <<think "mc">>Seriously? I pick the damn business her dad is involved with.<</think>> <<say "mc">>Oh, Bob's your dad?<</say>> <<narrate>>She stares at you blankly.<</narrate>> <<say "coffee">>My dad owns the business. His name isn't Bob, that's just the business name.<</say>> <<think "mc">>Shit a brick.<</think>> <<say "coffee">>I'm gonna get back to it.<</say>> <</replace>> <<toggleclass "#hidden" noshow>> <</link>><br> <<link "Aegis Protectorate">> <<set $east.coffee = "aegis">> <<replace "#replace">> _sorry <<say "mc">>Just started at <i>Aegis Protectorate</i><</say>> <<say "coffee">>Ah, yeah. I've seen the posters, with the war effort they're kinda busy. Though most new hires are off at the training camp. I guess they need help at the offices too, though. Loads of paperwork I guess?<</say>> <<say "mc">>Something like that, yeah.<</say>> <<say "coffee">>Alright, let me know if you need anything else.<</say>> <</replace>> <<toggleclass "#hidden" noshow>> <</link>><br> <<link "Say Nothing">> <<replace "#replace">> _bad <</replace>> <</link>> <</choices>> </div> <div id="hidden" class="noshow"> <<narrate>>You sit around the coffee shop for a few hours listening to the conversations around you. One of the customers on the table behind you talking about their lecherous boss, <i>Steve</i>, at <i>New Eden Holdings</i>.<</narrate>> <<think "mc">>Might be something. An easily distracted boss might let me get in their office to learn more about $eva.name. Though not sure how I'd get in without anyone else noticing me first.<</think>> <<button "Continue" easthub>> <<set $east.lech = 1>> <<set $intel.eva.pushUnique('Steve, a lecherous manager, works at New Eden Holdings Inc')>> <<time 3>> <</button>> </div> <</if>> <<case 1>> <<block "east/coffee01.jpg">> <<say "coffee">>$alias! Good to see you again. Green tea?<</say>> <<say "mc">>That would be great.<</say>> <<narrate>>You sit down and she brings your drink over.<</narrate>> <<say "coffee">>Not often I see a new face. May I ask where you work?<</say>> <</block>> <<if $east.bus == undefined>> <<think "mc">>Shit. I don't know any of the local businesses. I can't just make something up as clearly she does.<</think>> <<say "coffee">>Sir?<</say>> <<say "mc">>Sorry. Lost in my own world. So how long have you been working here?<</say>> <<think "mc">>Let's hope that deflects the question.<</think>> <<narrate>>She raises an eyebrow.<</narrate>> <<say "coffee">>Let's just say... a long time. So where's your new job?<</say>> <<think "mc">>Shit.<</think>> <<say "mc">>Ah, just across the way actually.<</say>> <<narrate>>You point randomly out the window.<</narrate>> <<say "coffee">>Oh, Jenson's Jiggalos, huh? I might have to look you up.<</say>> <<narrate>>You nearly spit out your tea. She chuckles.<</narrate>> <<say "coffee">>I'm guessing that's not the case, is it? I get it, you're new and unsure what to make of me just yet. Don't sweat it.<</say>> <<narrate>>She turns on her heel and returns to the counter<</narrate>> <<think "mc">>Now she's probably suspicious of me!<</think>> <<set $east.coffee = "unknown">> <<button "Continue" easthub>> <<time 3>> <</button>> <<else>> <<think "mc">>Let's see, I could tell her one of the three businesses I picked out earlier.<</think>> <div id="replace"> <<choices>> <<link "New Eden Holdings Inc">> <<set $east.coffee = "neweden">> <<replace "#replace">> <<say "mc">>Just started at <i>New Eden Holdings Inc</i><</say>> <<say "coffee">>$eva.name's business, huh? I guess with her attention diverted to the war effort, she needs a little extra assistance. Well, I'll leave you to your drink. Just let me know if you need anything else.<</say>> <</replace>> <<toggleclass "#hidden" noshow>> <</link>><br> <<link "Bob'll Fix It">> <<set $east.coffee = "bob">> <<replace "#replace">> <<say "mc">>Just started at <i>Bob'll Fix It</i><</say>> <<say "coffee">>Weird. Dad hadn't mentioned they were hiring.<</say>> <<think "mc">>Seriously? I pick the damn business her dad is involved with.<</think>> <<say "mc">>Oh, Bob's your dad?<</say>> <<narrate>>She stares at you blankly.<</narrate>> <<say "coffee">>My dad owns the business. His name isn't Bob, that's just the business name.<</say>> <<think "mc">>Shit a brick.<</think>> <<say "coffee">>I'm gonna get back to it.<</say>> <</replace>> <<toggleclass "#hidden" noshow>> <</link>><br> <<link "Aegis Protectorate">> <<set $east.coffee = "aegis">> <<replace "#replace">> <<say "mc">>Just started at <i>Aegis Protectorate</i><</say>> <<say "coffee">>Ah, yeah. I've seen the posters, with the war effort they're kinda busy. Though most new hires are off at the military camp. I guess they need help at the offices too, though. Loads of paperwork I guess?<</say>> <<say "mc">>Something like that, yeah.<</say>> <<say "coffee">>Alright, let me know if you need anything else.<</say>> <</replace>> <<toggleclass "#hidden" noshow>> <</link>> <</choices>> </div> <div id="hidden" class="noshow"> <<narrate>>You sit around the coffee shop for a few hours listening to the conversations around you. One of the customers on the table behind you talking about their lecherous boss, <i>Steve</i>, at <i>New Eden Holdings</i>.<</narrate>> <<think "mc">>Might be something. An easily distracted boss might let me get in their office to learn more about $eva.name. Though not sure how I'd get in without anyone else noticing me first.<</think>> <<button "Continue" easthub>> <<set $east.lech = 1>> <<set $intel.eva.pushUnique('Steve, a lecherous manager, works at New Eden Holdings Inc')>> <<time 3>> <</button>> </div> <</if>> <<case "aegis">> _before <<say "coffee">>So you know how you're working at <i>Aegis</i>?<</say>> <<say "mc">>Yeah?<</say>> <<say "coffee">>I have a friend who got a job there a little while ago. But... well, she's barely around anymore and is super shady about it. You think you could see if she's okay?<</say>> <<think "mc">>I don't actually work there, but I'll just agree.<</think>> <<say "mc">>Sure. What's her name.<</say>> <<block "east/pro101.jpg">> <<say "coffee">>This is an old pic of her. Her name is <<textbox "$pro1.name" Bella>>. Sweetest girl there is.<</say>> <<say "mc">>She looks cute, yeah. I'll be on the lookout for her.<</say>> <<say "coffee">>Great, thanks. I'm sure she's fine, but I just worry how she's changed since starting there.<</say>> <<say "mc">>I understand.<</say>> <</block>> _after <<button "Continue" eaststuff>> <<set $east.coffee = "dance">> <<set $east.pro1 = 1>> <<time 3>> <</button>> <<case "neweden">> _before <<say "coffee">>How's it going at <i>New Eden Holdings?</i> <<if $east.lech == "intervened">>I hear Steve got sent packing.<<else>> I hear the manager there is a total pervert.<</if>><</say>> <<say "mc">><<if $east.lech == "intervened">>Yeah. I got rid of him. Complete and utter waste of space. Harassing the female workers!<<else>> It's alright. If I catch anyone like that, they'll be hell to pay!<</if>><</say>> <<think "mc">>Not that I actually work there.<</think>> <<say "coffee">><<if $east.lech == "intervened">>I bet $va.name is super grateful to you. Between you and me, she's been trying to get rid of the prick for years, but never had any hard evidence.<<else>> Between you and me, $va.name has been trying to get rid of the prick for years, but has never had any hard evidence.<</if>><</say>> <<block "east/pro101.jpg">> <<say "coffee">>On a separate note. Have you seen this woman? Her name is <<textbox "$pro1.name" Bella>>. Sweetest girl there is.<</say>> <<say "mc">>She looks cute, but I haven't seen her, no.<</say>> <<say "coffee">>She started a new job recently has become aloof, barely see her anymore and I feel like she's actively avoiding me. I don't know where she works. I know it was a long shot, but worth asking.<</say>> <<say "mc">>I get it. I'll be on the lookout for her.<</say>> <</block>> _after <<button "Continue" eaststuff>> <<set $east.coffee = "dance">> <<set $east.pro1 = 1>> <<time 3>> <</button>> <<case "bob">> _before <<say "coffee">>I asked my dad about the new hires.<</say>> <<think "mc">>Fuck. I'm found out, aren't I?<</think>> <<say "coffee">>He said they'd been that many recently due to a project from $va.name, he hasn't even had chance to meet them all. I had no idea!<</say>> <<think "mc">>Oh, thank fuck for that!<</think>> <<say "coffee">>You know, he's often in the office alone if you wanted to curry yourself some favor.<</say>> <<say "mc">>Maybe, but I want to earn my way legitimately, you know?<</say>> <<say "coffee">>Oh, for sure, but how will he know if you're earning anything if he never meets you?<</say>> <<block "east/pro101.jpg">> <<say "coffee">>On a separate note. Have you seen this woman? Her name is <<textbox "$pro1.name" Bella>>. Sweetest girl there is.<</say>> <<say "mc">>She looks cute, but I haven't seen her, no.<</say>> <<say "coffee">>She started a new job recently has become aloof, barely see her anymore and I feel like she's actively avoiding me. I don't know where she works. I know it was a long shot, but worth asking.<</say>> <<say "mc">>I get it. I'll be on the lookout for her.<</say>> <</block>> _after <<button "Continue" eaststuff>> <<set $east.coffee = "dance">> <<set $east.pro1 = 1>> <<time 3>> <</button>> <<case "done">> <<say "mc">>Holy fuck. You two make an incredible team.<</say>> <<say "pro1">>Hey now, you were pretty amazing too. Not many men can handle the likes of either of us, never mind together.<</say>> <<center "east/pro103.jpg">> <<say "coffee">>$alias told me about your job.<</say>> <<narrate>>$pro1.name suddenly gets angry.<</narrate>> <<say "pro1">>Fuck dude! I asked you not to say anything. I told you she'd flip a lid about $gerald.name!<</say>> <<say "coffee">>$gerald.name. Sorry, what the fuck does that prick have to do with this?<</say>> <<say "mc">>I only told her you were safe. I didn't mention anything else.<</say>> <<say "pro1">>Ah, fuck!<</say>> <<say "coffee">>What's the prick got to do with it, $pro1.name?!<</say>> <<narrate>>$pro1.name sighs.<</narrate>> <<say "pro1">>Okay, okay. Just calm down a minute. Take a deep breath. Let's head into the kitchen, grab a drink and I'll explain.<</say>> <<narrate>>The three of you get redressed and head into the kitchen. You can tell $coffee.name is struggling to maintain her anger and impatience.<</narrate>> <<say "pro1">>So I got a job giving out blowies to rich dudes.<</say>> <<say "coffee">>You always were the blowjob queen. But that doesn't explain how that bastard fits into all this.<</say>> <<say "pro1">>It's his business.<</say>> <<say "coffee">>For fuck's sake, $pro1.name! You know he's a slimy fucking cunt! He can't be trusted. Before you know it, you'll be wrapped up in some scheme or other to go destroy some other fake villain!<</say>> <<think "mc">>She doesn't believe the stories, huh? Good to know.<</think>> <<say "pro1">>I just need the money, and it's good employment. They look after the girls, I can refuse any client I don't want to see, and can set my own limits. They've never once asked me to do anything more than a blow job, and any clients that pushed it were promptly removed.<</say>> <<say "coffee">>And that undoes all the bad he's done—doing? He's fucking sending people to their deaths!<</say>> <<say "mc">>There'll be no death on my watch.<</say>> <<say "coffee">>What the fuck are you talking about?<</say>> <<say "mc">>I'm here to stop him.<</say>> <<say "pro1">>Okay. What? You're talking nonsense.<</say>> <<think "mc">>Fuck it. I think these girls have earned my trust by now.<</think>> <<say "mc">>I'm not from here. I came from out west to convince the cabinet to stop this war.<</say>> <<say "pro1">>Are you smoking crack; what the fuck?<</say>> <<say "coffee">>No... no. I think he's telling the truth. He hadn't heard of <i>Bunny Café</i> when he first came in the store, and he asked for a drink with <b>milk</b> in it.<</say>> <<block "east/pro104.jpg">> <<say "pro1">>Holy shit.<</say>> <<say "mc">>Can you help me? I need to convince $howard.name and $eva.name.<</say>> <<say "coffee">>This is fucking huge. Holy crap. Wait... just those two, don't you need $va.name too?<</say>> <<say "mc">>Already have her.<</say>> <<say "pro1">>Fucking hell. I don't even know how to process this right now.<</say>> <</block>> <<say "mc">>Sorry, I just felt... comfortable with you two. Please, is there anything you can tell me about $gerald.name, ideally with evidence, so I can convince them?<</say>> <<say "coffee">>He fucked my dad's company over. That's why I hate him. But, I can't prove it, and thanks to $howard.name, the company is back on it's feet now.<</say>> <<say "mc">>$pro1.name?<</say>> <<say "pro1">>Listen. It's a good company and I enjoy working there. Can you promise me you'll ensure my employment after?<</say>> <<say "mc">>I'll make it part of my deal with the cabinet.<</say>> <<say "pro1">>The prostitution is merely the first step. His means of recruitment are questionable, for sure, he pries on those in debt for instance, but his people do not force anything on you. And as I say, it's a good and safe company to work for.<</say>> <<say "mc">>I sense a but coming...<</say>> <<say "pro1">>However...<</say>> <<narrate>>She sticks her tongue out at you.<</narrate>> <<say "pro1">>After a while he starts pushing you to work at the <i>Glitter Ball</i>. Not as a simple stripper, but in something called the platinum lounge. It's one step away from an all out orgy. The wealthy and powerful gather to fuck, suck and watch others do the same.<</say>> <<if $east.gerald != undefined>> <<think "mc">>Probably best to leave out I'm a member at the moment.<</think>> <</if>> <<say "mc">>Okay, but given this city's openness, what's so incriminating about that?<</say>> <<say "pro1">>There are rumors among the workers, and it could very well be nothing, but the workers disappear sometimes. Once they get employed to work the platinum lounge they get moved into the wealthier parts of the city, and inevitably they start seeing their old friends and family less and less. Eventually, they just cut contact entirely.<</say>> <<say "mc">>Okay...<</say>> <<say "pro1">>The rumor goes that they're being sold off... that said one of the rumors is also that they're being sent to the patron to appease him, but that's a relatively new one.<</say>> <<say "mc">>Definitely not coming to me.<</say>> <<if $east.krissyperformed == 1>> <<think "mc">>Hmm, $krissy.refer heard a similar rumor about them being sold off... nothing about the patron, though.<</think>> <</if>> <<narrate>>The two of them share a glance their eyes briefly widening, but otherwise say nothing.<</narrate>> <<say "mc">>So the women who work the platinum lounge vanish and nobody investigates?<</say>> <<say "pro1">>I'm still relatively new to the company, but some of the longer-serving staff mentioned it's one of the reasons they deny promotion to the lounge. I can't verify any of this, but maybe it's something you can work with?<</say>> <<say "mc">>Yeah, it's definitely a new lead to follow. I'm still really confused how people can disappear without anyone realizing, though. It's a big city, but not humongous. I don't see how a constant supply of women disappearing wouldn't cause alarm.<</say>> <<say "pro1">>They don't disappear, exactly. They'll resurface, very rarely, almost like proof of life, but they never make contact with old friends or family.<</say>> <<say "mc">>Okay, now I'm confused. How do they resurface if they aren't making contact with anyone they knew?<</say>> <<say "pro1">>I... don't know. But the rumors are sounding less viable the more I repeat them to you.<</say>> <<say "mc">>It may be enough. I can probably resolve this situation without it, but if I can discredit him to the public, with proof, it may make the situation easier to deal with and diplomatic ties between the east and west better.<</say>> <<say "pro1">>I would never have imagined sucking your cock was going to lead to a way to stop the damn war. Fuck me.<</say>> <<say "mc">>I just did. But... I could go another round.<</say>> <<block "east/coffee04.jpg">> <<narrate>>$coffee.name pushes your shoulder playfully.<</narrate>> <<say "coffee">>You're insatiable.<</say>> <<say "pro1">>There's no way I've got the energy for that right now.<</say>> <<say "mc">>Bah, lightweights. Jokes aside, I'll take the info you've given me and see what I can make of it. Thank you.<</say>> <<button "Continue" easthub>> <<set $east.coffee = "threesome">> <<set $intel.gerald.delete('Possibly connected to the prostitution service at <i>Aegis Protectorate</i>.')>> <<set $intel.gerald.pushUnique('Runs the prostitution service at <i>Aegis Protectorate</i>.')>> <<set $intel.gerald.pushUnique('Rumors within his workforce suggest he is selling women off to the wealthy.')>> <<time 3>> <</button>> <</block>> <<case "pro1">> <<narrate>>You notice the place is unusually busy.<</narrate>> <<block "east/coffee01.jpg">> <<say "mc">>$coffee.name, I spoke to your friend.<</say>> <<say "coffee">>Oh, thank god. Is she in danger?<</say>> <<say "mc">>No.<</say>> <<say "coffee">>That's a relief. Listen, it's an absolute madhouse in here today. Do you mind if we talk later?<</say>> <<say "mc">>Of course, no problem.<</say>> <</block>> <<say "coffee">>Great. Here's my address. I'm usually home by 21:00.<</say>> <<think "mc">>Oh, we're not gonna get much talking done!<</think>> <<say "mc">>Alright, I'll let you get back to it.<</say>> <<say "coffee">>Thanks, I'll speak to you later.<</say>> <<button "Continue" eaststuff>> <<set $east.coffee = "home">> <</button>> <<default>> <<left2 "east/coffee01.jpg">> <<say "coffee">>Welcome to the Bunny Café, what can I get ya?<</say>> <<narrate>>You're taken back by her attire.<</narrate>> <<say "coffee">>Sir?<</say>> <<say "mc">>Sorry, just taken back by... uhhh.<</say>> <<narrate>>She chuckles.<</narrate>> <<say "coffee">>First time in the Bunny Café? Have you been living under a rock for the past century?<</say>> <<say "mc">>I uhh... no, just <<if $tempvar2 == "ne">>not been down this road before<<else>>got a new job<</if>>.<</say>> <<say "coffee">>I see. So what can I get you today?<</say>> <<think "mc">>I know what I really want.<</think>> <<narrate>>She catches your gaze.<</narrate>> <<say "coffee">>Sir, I am flattered. But I must point out that I am not on the menu.<</say>> <<narrate>>You cough nervously.<</narrate>> <<say "mc">>No, I didn't mean... I was just.<</say>> <<narrate>>She cackles.<</narrate>> <<say "coffee">>Oh, you're fun to tease! First one's on the house, okay?<</say>> <<say "mc">>Right, okay. Thank you. I'll just take a flat white, please.<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say "coffee">>Is that a bad joke?<</say>> <<say "mc">>Haha, yes, of course.<</say>> <<narrate>>You look at the menu.<</narrate>> <<say "mc">>Just a green tea, please.<</say>> <<think "mc">>Weird. None of the menu options involve milk, yet I'm pretty sure the strays had it in supply before we started trading through the gateway.<</think>> <<say "coffee">>What's your name, sir? I'll call you when ready.<</say>> <<if $alias == undefined>> <<think "mc">>I should probably use an alias while I'm here.<</think>> <</if>> <<say "mc">>Of course, my name is <<if $tempvar2 == "ne">>$name<<else>><<if $alias == undefined>><<textbox "$alias" Frank>><<else>>$alias<</if>><</if>>.<</say>> <<say "coffee">>Great. I won't be long. I'm <<textbox "$coffee.name" Katrina>>, by the way.<</say>> <<meet "coffee">> <<if $tempvar2 == "ne">> <<event "coffee" "neintro">> <<think "coffee">>Wait, isn't that the patron's name... is he...? It may explain why he seems so out of place. He is kinda hot...<</think>> <<narrate>>You sit in the coffee shop listening to the surrounding chatter, but mostly you're distracted by the barista who every now and again gives you a cute wave and a smile.<</narrate>> <<cont "nestuff" "" 1>> <<else>> <<think "coffee" "Barista">>Not very often there are new hires around here. Must be due to the war effort.<</think>> <<narrate>>You sit in the coffee shop listening to the surrounding chatter, but mostly you're distracted by the barista who every now and again gives you a cute wave and a smile. After several cups of green tea, all you learn is how much the local workers hate their bosses.<</narrate>> <<button "Continue" easthub>> <<set $east.coffee = 1>> <<time 3>> <</button>> <</if>> <</switch>><<set _who = State.variables[$awaypartystray]>> <<set _whoe = State.variables[$awaypartyeast]>> <<if $krissy.east == "lounge1" && $krissy.events.striptalk == undefined>> <<narrate>>As you start to settle in for the night, $krissy.name walks over to you, barely able to make eye contact and looking extremely awkward.<</narrate>> <<block "krissy/strip05.jpg">> <<say "krissy">>A... about today.<</say>> <<say "mc">>It was a fucked up situation. I should have never asked you to get involved with this. I am so sorry.<</say>> <<say "krissy">>Y... yeah.<</say>> <<say "mc">>It almost felt like $genvoy.name knew we were uncomfortable and was trying to egg us on.<</say>> <<say "krissy">>I think she's just insatiable. After you left she even brought out a toy while she was watching.<</say>> <</block>> <<think "mc">>Heh, I kinda regret missing that.<</think>> <<if $east.krissystrip == 1>> <<narrate>>You can't help but notice her eyes on your crotch.<</narrate>> <<say "krissy">>I couldn't believe it when she got your dick out. You were so hard.<</say>> <<think "mc">>Did she just say that with a straight face?!<</think>> <<say "mc">>I had two stunning women before me, one of them playing with herself and the other giving me a striptease. I was hardly going to remain flaccid.<</say>> <<say "krissy">>T... Two stunning women?<</say>> <<say "mc">>Let's not go there. You were half naked in front of me, and whatever else is happening, it doesn't change the fact you are an attractive woman and I'm still a man. Let's just leave it at that.<</say>> <<think "mc">>I'm... I'm thinking I want to go there, though. Damn I am so fucking depraved. Right now I need to focus on the task at hand. When we're back home I can collect my thoughts. It's probably just the excitement of the moment, right?<</think>> <<narrate>>You notice the corner of her lip raise slightly, like she's trying hard not to smile.<</narrate>> <<say "krissy">>It was so wrong. I didn't know what to do. I didn't want to raise any suspicions, and $gerald.name knows me of old. I was so relieved when you managed to get away.<</say>> <</if>> <<say "mc">>Let's just try and put it behind us. Did you learn anything useful after I left at all?<</say>> <<say "krissy">>I think so, but let's discuss it with the group tomorrow.<</say>> <<say "mc">>Alright, good night, $krissy.refer. And for what it's worth, I'm sorry how fucked up that situation got.<</say>> <<say "krissy">>I know, $krissy.calls, I know. Let's just move on.<</say>> <<button "Continue" east-bedroom>> <<set $krissy.events.striptalk = 1>> <<if $east.krissystrip == 1>> <<corrupt "krissy" 1>> <</if>> <</button>> <<else>> <<narrate>>You retire for the night.<</narrate>> <<choices>> /* <<link $krissy.name>> <</link>><br> <<link $britt.name>> <</link>><br> <<link _who.name>> <</link>><br> <<link _whoe.name>> <</link>><br> <<if $mc.events.eaststay == "katie">> <<link $katie.name>> <</link>><br> <</if>> <<if $mc.events.eaststay == "holly">> <<link $holly.name>> <</link>><br> <</if>>*/ <<link "Reminisce" compMovies>> <</link>><br> <<link "Sleep" eastsleep>> <</link>> <</choices>> <</if>><<if $alias == undefined>> <<set $alias = "Frank">> <</if>> <<scene>> <<switch $tempvar>> <<case "tourass">> <<narrate>>As soon as the door is open she violently removes your shirt then throws off her dress, revealing she was wearing no panties.<</narrate>> <<say "mc">>No panties? Naughty g—<</say>> <<narrate>>She pushes you down on to the sofa, yanks your jeans to your knees, then wraps her luscious lips around your throbbing penis.<</narrate>> <div id="replace"> <<button "Continue">> <<replace "#replace">> <<vid "east/tour/rep01.mp4">> <<say "mc">>That's it, bitch, swallow my dirty cock!<</say>> <<cont "eastsex" "tourass02">> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "tourass02">> <<narrate>>She drags your jeans off properly. And slowly lowers herself on to your cock.<</narrate>> <<vid "east/tour/rep02.mp4">> <<say "tour">>Ohhh~ fuck.<</say>> <<say "mc">>Yeah, you fucking like that slut?!<</say>> <<say "tour">>Ohh yeah, like that.<</say>> <<cont "eastsex" "tourass03">> <<case "tourass03">> <<say "tour">>Let me taste my ass on your cock while you fuck my throat!<</say>> <<vid "east/tour/rep03.mp4">> <<say "mc">>Choke on that, you fucking bitch!<</say>> <<cont "eastsex" "tourass04">> <<case "tourass04">> <<vid "east/tour/rep04.mp4">> <<say "tour">>Mmm, fuck. Am I your proper little slut... am I your proper little slut?<</say>> <<cont "eastsex" "tourass05">> <<case "tourass05">> <<vid "east/tour/rep05.mp4">> <<say "tour">>Oh m gosh, right there.<</say>> <<say "mc">>Is it fucking good, slut?<</say>> <<say "tour">>That's good... that's good...<</say>> <<cont "eastsex" "tourass06">> <<case "tourass06">> <<vid "east/tour/rep06.mp4">> <<say "tour">>Oh my god. Ohh~ that's good, it's so fucking good like that.<</say>> <<narrate>>You pick up the pace, your savage lust racing to victory.<</narrate>> <<say "tour">>You're gonna fuckin' cum. Please nut all over me, please nut all over.<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "east/tour/rep07.mp4">> <<say "mc">>Take my seed all over your dirty slutty goddamn fucking body.<</say>> <<narrate>>You explode violently over her ass spreading your seed messily over her.<</narrate>> <<say "tour">>Yes! Give it to me!<</say>> <<narrate>>She looks back at you, a massive smile on her face.<</narrate>> <<say "tour">>Now that was a celebration! You were an animal, I love it. I'll be your dirty slut whenever you want!<</say>> <<narrate>>You catch your breath then clean up and head out.<</narrate>> <<button "Continue" nestuff>> <<set $location = "res">> <<unlock "tour" "ass">> <<time 3>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "dream">> <<vid "kenzie/dreambj.mp4">> <<narrate>>She greedily works your shaft, worshiping your cock like it's a god. You feel content, happy, like you are the luckiest man alive. As her tongue massages your bellend your body shudders. You know you're dreaming, but it feels so real.<</narrate>> <<narrate>>You hold your hand out to grab her cheek, she pulls back, looks at you and shakes her head. Despite the vision before you, your cock still feels like her tongue is wrapped around it.<</narrate>> <<cont "eastsex" "dream2">> <<case "dream2">> <<narrate>>You blink and everything changes. You're somewhere different and $voice.name has taken her place. Though you know it to be a dream, given her aspect you wonder if there could be more to it.<</narrate>> <<vid "shalina/dreambj.mp4">> <<narrate>>She greedily gobbles down on your cock, occasionally looking up at you with passion-filled eyes. You hope this is the $voice.name you are going home to.<</narrate>> <<narrate>>A look of disgust comes over her and her head shoots to the right. She hisses at whatever she sees. You turn to face the same direction.<</narrate>> <<cont "eastsex" "dream3">> <<case "dream3">> <<run endDay()>> <<narrate>>As your head pivots the image changes again. $voice.name is gone and now the founder is sucking your cock. Your confusion intensifies but your lust takes over, and the feeling of elation grows within you.<</narrate>> <<vid "founder/dreambj.mp4">> <<narrate>>She slowly works your dick while looking up at you, her eyes a mixture of lust, scorn, and intrigue. You decide to yet again go with the flow and just enjoy the dream, only this time it feels like you're close to your edge.<</narrate>> <<narrate>>As the feeling grows the dreamworld starts to fade before you and you start to wake.<</narrate>> <<cont "eastsex" "dream4">> <<case "dream4">> <<narrate>>Your eyes open, quickly adjusting to the light, yet the pleasure you were feeling in your dream remains. Feeling ready to blow, you look down to see $britt.name happily servicing you.<</narrate>> <<vid "britt/dreambj.mp4">> <<narrate>>She grins as she notices your movement, but you're already about to erupt. She holds her head down on your cock while you unleash your seed directly down her throat.<</narrate>> <<say "mc">>Now that's a wake-up call!<</say>> <<narrate>>She grins, swallows dramatically, then shows you her tongue.<</narrate>> <<say "britt">>And that's a brekkie I cud get used to.<</say>> <<think "mc">>I guess that's why the dream felt so real.<</think>> <<say "britt">>But, there's also bacon cookin'.<</say>> <<narrate>>She gives your bellend one last suck to ensure it's nice and clean, then taps you on the chest before standing up.<</narrate>> <<say "britt">>Let's eat!<</say>> <<cont "eastwake" "return">> <<case "patsex">> <<narrate>>You head into the Glitter Box's back entrance to find $genvoy.name working out in the first side room.<</narrate>> <<block "east/genvoy/meet01.jpg">> <<say "genvoy">><<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>. I was hoping to see you again.<</say>> <<say "mc">>Likewise. I was just looking for Gerald, but I think I can spare you a few minutes.<</say>> <<narrate>>She chuckles.<</narrate>> <<say "genvoy">>Unfortunately, he's not around. With the invasion so imminent, his time is needed elsewhere.<</say>> <<say "mc">>Makes sense. Shouldn't you be with him too?<</say>> <</block>> <<say "genvoy">>Nah. He's over at the training camp with Sarge. It's one of the few times I get a little time away... to your benefit today, it seems.<</say>> <<block "east/genvoy/meet02.jpg">> <<say "mc">>What do you mean by that?<</say>> <<say "genvoy">>Bringing $krissy.name in as a performer? Brilliant. I have no idea why you ran out while she was practicing... I was dripping. She really knows what she's doing. I am absolutely looking forward to watching you two perform.<</say>> <<narrate>>You grin.<</narrate>> <<think "mc">>Given what happens in here, I think she'd only be more turned on if she knew I was her $krissy.you.<</think>> <<say "genvoy">>But back to the point. It's your benefit today because I have a few hours spare, and I think I know exactly what you want. Don't think I didn't notice how you were watching me when you should have been watching $krissy.name. That's quite the compliment.<</say>> <</block>> <<narrate>>She pushes you against the wall.<</narrate>> <<say "genvoy">>This is my address. Be there in thirty minutes.<</say>> <<narrate>>She slowly runs her down your body while gently blowing on your cheek.<</narrate>> <<think "mc">>Fucking hell.<</think>> <<narrate>>Your cock grows with anticipation, twitching with excitement. Just as her hand is about to reach your crotch, she pushes herself away off the wall.<</narrate>> <<say "genvoy">>Thirty minutes.<</say>> <<narrate>>She leaves without saying another word.<</narrate>> <<think "mc">>Holy shit I am so hard right now. I never expected I'd get to fuck her!<</think>> <<cont "eastsex" "patsex2">> <<case "patsex2">> <<narrate>>You mill around for a while, watching the clock slowly tick down. It feels like an absolute eternity, but eventually it's time. You hurry to the address she provided.<</narrate>> <<narrate>>As you arrive, she's stood at the door waiting for you. She's dressed in a tight blue dress, her eyes mad with lust, she says nothing as she curls her finger inviting you in.<</narrate>> <<think "mc">>Holy fuck yes.<</think>> <<narrate>>She sits on the sofa, taps for you to sit beside her and as soon as you do she grabs your head and brings you to hers, kissing you passionately.<</narrate>> <<say "mc">>I wanted to do that the first night I met you.<</say>> <<say "genvoy">>Most men do. But watching you perform, I can't say I haven't lusted for some time with you myself.<</say>> <<narrate>>She caresses your thigh while maintaining eye contact. With her other hand she pushes a strap off her shoulder.<</narrate>> <<say "genvoy">>Now let's get rid of these pants, shall we?<</say>> <<narrate>>Smitten, you go with the flow allowing her to do all the work as she undoes your belt and pulls your trousers down.<</narrate>> <<say "genvoy">>Oh, my. It looks even more beautiful up close.<</say>> <<narrate>>She runs her lips up the entirety of your shaft then gives your bellend a lick before resting her head over your crotch and again meeting your gaze, a big grin across her face.<</narrate>> <<say "genvoy">>But I want more than a taste.<</say>> <<cont "eastsex" "patsex01">> <<case "patsex01">> <<vid "east/genvoy/psex01.mp4">> <<say "genvoy">>You like that?<</say>> <<narrate>>She pushes off the other strap and pulls her dress down over her chest, revealing her bountiful treasures.<</narrate>> <<say "genvoy">>Go ahead; lay back.<</say>> <<narrate>>Happy where this is going, you follow instruction. She raises her dress revealing a lack of underwear. She cocks her leg over you, her glistening pussy now mere centimeters from your manhood. She grins at you and spread her lips before slowly lowering herself on to your cock. You feel a rush of excitement as the warmth of her pussy welcomes you and you hear the squelch of her juices.<</narrate>> <<cont "eastsex" "patsex02">> <<case "patsex02">> <<vid "east/genvoy/psex02.mp4">> <<narrate>>She starts riding, expertly sliding up and down your dick as you move your hips in sync.<</narrate>> <<say "genvoy">>Feels so good.<</say>> <<narrate>>You become almost hypnotized by the bounce of her tits before your face. She moans with rapturous delight and looking down on your face licks her lips, eager to bring you pleasure.<</narrate>> <<say "genvoy">>You're gonna make me cum.<</say>> <<say "mc">>Lay back on the sofa.<</say>> <<narrate>>With a salacious grin she backs off of you and settles in to the corner of the sofa.<</narrate>> <<cont "eastsex" "patsex03">> <<case "patsex03">> <<narrate>>You stand up and shed off your shirt. For a moment you just stand and gaze upon the beauty spread out on the sofa. She remains enamored with you, not once taking her eyes off you as she rubs her clit in anticipation of your cock.<</narrate>> <<vid "east/genvoy/psex03.mp4">> <<narrate>>You pull her legs out wider still and position yourself, gently rubbing your cock over her hood while she gasps. Too impatient yourself, you toy with her for only a second before you slide you dick back inside her.<</narrate>> <<cont "eastsex" "patsex04">> <<case "patsex04">> <<vid "east/genvoy/psex04.mp4">> <<narrate>>She holds her leg back as you pound away at her pussy. Her face a cacophony of lustful expressions.<</narrate>> <<say "genvoy">>Oh, shit. Oh, that feels so good.<</say>> <<narrate>>She looks up at you as you speed up, barely able to contain herself. Her gasps become quicker and you can tell she's trying to hold herself back.<</narrate>> <<say "genvoy" "" "(Whispering)" "whisper">>Oh, fuck.<</say>> <<narrate>>Barely audible, she whispers under her breath, you can tell she doesn't have long left in her.<</narrate>> <<cont "eastsex" "patsex05">> <<case "patsex05">> <<narrate>>You push one her legs over to the side and hold on to her tightly for purchase as you pummel her harder and harder, faster and faster, greedy for your climax. She holds her finger to her mouth, her eyes meeting yours as she senses your desire.<</narrate>> <<vid "east/genvoy/psex05.mp4">> <<narrate>>She moans and gasps with joy. Her grunts of affirmation grow more frequent as she draws closer and closer to her orgasm and you can tell she's completely lost herself in the moment.<</narrate>> <<say "genvoy">>Oh, fffff—<</say>> <<narrate>>She gently pushes one of your hands away, moving her leg back over. You quickly grasp her thigh and start pushing harder, the sofa springs crying out under your assault.<</narrate>> <<say "genvoy">>Oh, you're gonna make me cum.<</say>> <<narrate>>Her vaginal muscles contract around your cock, she throws her head back into the pillow, and her mouth is agape as she screams in delight. All the extra stimulation proving too much for you too, and you pull out, quickly finishing over her.<</narrate>> <<vid "east/genvoy/psex06.mp4">> <<narrate>>She smiles at you, your warm goo running down her thigh.<</narrate>> <<say "genvoy">>Fuck I needed that. I needed that so damn bad.<</say>> <<say "mc">>Any time. Damn, I'm already looking forward to next time.<</say>> <<narrate>>She looks up at, a look of concern across her face.<</narrate>> <<say "genvoy">>No, no, no. Please don't misunderstand, this was a one time thing. God, it was fucking awesome, and I needed to get it out of my system, but that's it.<</say>> <<say "mc">>I... why?<</say>> <<say "genvoy">>Let's not ruin the moment. We both had fun, and I'd be willing to give you some private shows with other women in the future... hell, if you have anyone in mind, hook me up... but I don't want you thinking this was more than it was.<</say>> <<think "mc">>What a weird reaction. I did get told multiple times she doesn't usually go with men, so I guess I'm lucky to have even got this far.<</think>> <<narrate>>You decide not to push any further. You had a good time, and while it seems unlikely there will be another, you certainly would enjoy watching her with some of your harem in the future.<</narrate>> <<unlock "genvoy" "psex">> <<set $east.patsex = 1>> <<cont "easthub" "" 3>> <<case "krissypeep">> <<narrate>>You carefully grab the handle, pushing down slowly and gently as to avoid making any noise as you open the door and peer through the crack.<</narrate>> <<vid "krissy/peep01.mp4">> <<think "mc">>This is the perfect position!<</think>> <<narrate>>You watch as she spreads her lips apart and rubs herself, whimpering with excitement.<</narrate>> <<think "mc">>This is my $krissy.them for crying out loud... and yet, I can't peel my eyes away.<</think>> <<cont "eastsex" "krissypeep2">> <<case "krissypeep2">> <<narrate>>As her intensity increases she falls back on to the bed, lost to her desires.<</narrate>> <<vid "krissy/peep02.mp4">> <<say "krissy" "" "(Whimpering)" "whisper">>Aaahh~ <br><font style="font-size:65%">$name...</font><</say>> <<narrate>>She whimpers with delight. You're unsure but you almost think she whispered your name as she creased over, struggling to contain herself.<</narrate>> <<think "mc">>No... no way. I need to get outta here before she catches me.<</think>> <<narrate>>You struggle to avert your gaze as the noises of her wet pussy grow louder. You carefully back away, closing the door quietly behind you.<</narrate>> <<think "mc">>I'm imaging things, surely.<</think>> <<unlock "krissy" "peep01">> <<if $tempvar2 == "ne">> <<button "Sleep" sleep>> <<corrupt "krissy" 3>> <</button>> <<else>> <<button "Continue" easthub>> <<unlock "krissy" "peep01">> <<corrupt "krissy" 3>> <<time 3>> <</button>> <</if>> <<case "vabob">> <<narrate>>You shimmy your trousers down around your ankles and grin at $va.name. She rubs her feet around your exposed penis and bites her lip.<</narrate>> <<vid "va/bob02.mp4">> <<narrate>>The feeling of her feet grinding across your manhood is oddly exhilarating, perhaps accentuated by having a woman of power trying to curry favor with you.<</narrate>> <<narrate>>You look back up to face her. Her eyes fixated on your cock she ducks under the table and crawls over to you.<</narrate>> <<cont "eastsex" "vabob03">> <<case "vabob03">> <<narrate>>She starts stroking your cock, not once taking her eyes off it. She seems enthralled by it.<</narrate>> <<vid "va/bob03.mp4">> <<narrate>>She steals glances at you from time to time but her focus is entirely on your manhood. She licks her hand and coats your shaft and balls with her spittle.<</narrate>> <<say "mc">>Mhhmm, that's good.<</say>> <<narrate>>She moves her face closer to your dick, licks it from top to bottom, then lets out a long and sensual sigh blowing cold air onto your bellend and sending a shiver down your spine.<</narrate>> <<narrate>>She continues to lather your cock in spittle, the sounds of her stroking getting wetter and wetter. You pull the chair around to give her more headroom. You grab her chin and guide her gaze to yours. You rest your thumb in her mouth, which she sucks obediently. With your other hand you point at her lips then back at your cock. She smirks, releases your thumb and rests her lips on the tip of your penis.<</narrate>> <<cont "eastsex" "vabob04">> <<case "vabob04">> <<narrate>>While retaining eye contact she brings your dick into her mouth. Her hands continue to provide pleasure as she polishes your helmet.<</narrate>> <<vid "va/bob04.mp4">> <<narrate>>Sloppily she toys with your tip, working her tongue along every angle she can.<</narrate>> <<narrate>>She looks up at you almost gratefully as one hand continues to massage your balls.<</narrate>> <<think "mc">>Fuck me. This woman knows what she's doing.<</think>> <<narrate>>Unable to contain your lust any further, you grab one of her straps and tear at her dress. She gasps with delight.<</narrate>> <<narrate>>You hold her chin again and bring her to her full height before pushing her down on to the table, bending her over it.<</narrate>> <<cont "eastsex" "vabob05">> <<case "vabob05">> <<narrate>>You eagerly enter her, her pussy offering a welcoming squelch as the juices try to escape your dong.<</narrate>> <<vid "va/bob05.mp4">> <<narrate>>You give her a few light spanks as she screams in joy. Grabbing her hair with one hand and her body with your other, you shove into her, your cock growing somehow harder still as she struggles to contain the pleasure welling up inside her.<</narrate>> <<narrate>>Her foot begins to shake and it looks as though the pleasure has finally consumed her. But as you continue thrusting one of the table legs gives way under the strain. Barely able to catch her in time you hold her awkwardly in your arms while she laughs.<</narrate>> <<say "va">>Let's see if we can break the sofa too.<</say>> <<narrate>>She wriggles out of your grip, grabs your hand and leads you to the couch.<</narrate>> <<cont "eastsex" "vabob06">> <<case "vabob06">> <<narrate>>You sit back on the sofa, the sweat making it uncomfortable as she climbs atop your dick.<</narrate>> <<vid "va/bob06.mp4">> <<narrate>>As she bounces gleefully on you, her pussy more than happy to entertain you, all thoughts of the sofa are gone and all that's in your mind now is your oncoming climax.<</narrate>> <<say "va">>Oh my god. Yes.<</say>> <<narrate>>She groans with rapturous delight. Her right foot quivers and you feel her pussy tightening around you. A moment later, she falls off your lap. But you're still greedy for your own orgasm. Sensing this, she raises her ass in the air and wiggles it at you seductively.<</narrate>> <<cont "eastsex" "vabob07">> <<case "vabob07">> <<narrate>>Without even a moment's hesitation, she forces her body backwards, her pussy once again swallowing you whole. Like a woman possessed she keeps at it, swinging her body back and forth, her full weight behind each thrust.<</narrate>> <<vid "va/bob07.mp4">> <<narrate>>Her determination to finish you off is not lost and after only a few moments you feel yourself ready to blow.<</narrate>> <<say "mc">>It's cumming... fuuuck it's cumming.<</say>> <<narrate>>She rapidly changes position until she's staring up at you, your dick hovering above her face.<</narrate>> <<vid "va/bob08.mp4">> <<narrate>>Her lustful eyes plead for your load and it only takes a few jerks before you paint her face with your jizz. Once she's content you're done she greedily takes your cock back into her mouth, eager to clean up every last drop from your cock.<</narrate>> <<say "mc">>You're a fucking animal.<</say>> <<say "va">>And you fucking loved it.<</say>> <<narrate>>The pair of you grin at each other and then she lets out a cackle.<</narrate>> <<unlock "va" "bob">> <<if $tempvar2 == "ne">> <<cont "nestuff" "" 2>> <<else>> <<narrate>>Strangely, you do feel like you know this woman better, and while you still don't trust her as far as you can throw her, you're certainly looking forward to future encounters.<</narrate>> <<think "mc">>When we're back to the hub, I should probably discuss these plans with $krissy.name. They're not going to help me at the cabinet meeting, but maybe there's something useful in them.<</think>> <<set $east.con = 3>> <<cont "easthub" "" 3>> <</if>> <<case "eastwhore">> <<set _whoe = State.variables[$awaypartyeast]>> <<say $awaypartyeast>>What did you want me to do at <i>Aegis</i>?<</say>> <<say "mc">>It's not exactly something I'd like to be asking my _whoe.them, but it might lead us to some new information.<</say>> <<say $awaypartyeast>>I'm not going to like this, am I?<</say>> <<say "mc">>I need you to go undercover as a performer at the Platinum Lounge.<</say>> <<say $awaypartyeast>>Isn't that $gerald.name's sex club you told us about?<</say>> <<say "mc">>Yes. So I completely understand if you don't want to. I realize I'm asking way too much.<</say>> <<if $awaypartyeast == "aubree">> <<say "aubree">>I'll do it, but I'll only perform with women.<</say>> <<say "mc">>Just like that? I really didn't expect you to accommodate this request.<</say>> <<say "aubree">>Exactly. Despite that, you still asked. That's how I know it's important. If you can guarantee I won't have a stranger's cock inside me, I'll do it. Remember, I've lived here a long time, I'm not blind to the perversions and kinks that go on around here.<</say>> <<say "mc">>I don't know what to say.<</say>> <<say "aubree">>Say nothing. This isn't us back home fooling around, teasing each other or whatever, there are lives at stake. I will do my part.<</say>> <<elseif $awaypartyeast == "adria">> <<say "adria">>What? Are you serious?!<</say>> <<say "mc">>I know. I know. It's a massive ask and if I were in your shoes I'd be slapping me and telling me to fuck off.<</say>> <<say "adria">>Yet despite that you've still asked me.<</say>> <<say "mc">>I have no idea what it may uncover, but it may give us the edge in removing or discrediting $gerald.name.<</say>> <<say "adria">>Fine. But no men. I will not perform as you call it, for any men.<</say>> <<elseif $awaypartyeast == "monique">> <<say "monique">>You want me to fuck in $gerald.name's club? Who?<</say>> <<say "mc">>You can say no to anyone you don't want to indulge with.<</say>> <<say "monique">>Nah, I'm down. But I won't sleep with any strange men unless it's a threesome with you. But if you'll watch me, I'll gladly play with another women for your amusement.<</say>> <<if $monique.events.truthwait < 3>> <<think "mc">>I've denied her until now, but it's getting increasingly difficult and I think she can sense that. Who knows how she'll ask me to repay her for this particular favor.<</think>> <</if>> <<elseif $awaypartyeast == "lexi">> <<say "lexi">>You want me to do what?! Not a chance!<</say>> <<say "mc">>I'm sorry, $lexi.refer. I know it's a big ask and I understand you reluctance. I won't force you, I was just hoping to get some dirt on $gerald.name.<</say>> <<narrate>>She holds her temples.<</narrate>> <<say "lexi">>I can't believe I'm saying this, and maybe it's because I'm in this form, but fine. I'll try and help. I can't promise anything, and I certainly won't be letting any men near me. But... I'll try with a woman.<</say>> <<say "mc">>Are you sure? I don't want to—<</say>> <<say "lexi">>Let's just go before I change my mind.<</say>> <</if>> <<say "mc">>I owe you big. Let's head over to <i>Aegis</i> and get everything sorted.<</say>> <<set $east.whoreeast = $awaypartyeast>> <<cont "eastsex" $awaypartyeast>> <<case "straywhore">> <<say $awaypartystray>>So you wanted me to do something at <i>Aegis</i>?<</say>> <<say "mc">>Yeah... it's a bit... sensitive.<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say "mc">>They're running a prostitution ring. Some of those prostitutes end up as performers in the platinum lounge at <i>Glitter Box</i>. If I can deliver $gerald.name three performers I might be able to get some more info.<</say>> <<say $awaypartystray>>Wait. Just what are you asking me here? To sleep with other men? Without you?!<</say>> <<say "mc">>Without me? What? No, I'm the trainer; I'm the one you have to convince and it's my call if you get moved to the platinum lounge.<</say>> <<say $awaypartystray>>So, who do I perform with?<</say>> <<say "mc">>I'll make sure it's me or other women.<</say>> <<narrate>>She pauses for a moment.<</narrate>> <<say "mc">>I won't ask you to do this if you aren't comfortable. I can't even guarantee it will lead to anything meaningful. And, if at any point you want out, just leave.<</say>> <<say $awaypartystray>>No. No. It's fine. It may lead to something and worst case we just have a great time fucking each other or you get to watch me with another woman.<</say>> <<say "mc">>Doesn't sound so bad when you put it like that. Let's head to <i>Aegis</i> and I'll let Dave know.<</say>> <<set $east.whorestray = $awaypartystray>> <<cont "eastsex" $awaypartystray>> <<case "kayla">> <<say genvoy>>Great, she has an apartment just next door, just let yourself in. Have fun.<</say>> <<narrate>>She waves you off as she gets back on with some paperwork.<</narrate>> <<think mc>>So blasé!<</think>> <<narrate>>You message $kayla.name to meet you and head next door.<</narrate>> <<left2 "east/cs/kayla01.jpg">> <<if $kayla.bimbo != true>> <<set $kayla.bimbo = true>> <<set $returnkayla = true>> <</if>> <<say cs>>$genvoy.name didn't tell me to expect you!<</say>> <<say mc>>Is now a bad time?<</say>> <<narrate>>She looks $kayla.name up and down, licking her lips.<</narrate>> <<say cs>>Now is a great time! <<if !$girlsmet.includes('cs')>> I'm <<textbox "$cs.name" Allegra>>, by the way. I believe you've already had the pleasure of my sister. <</if>> And you, $kayla.name, are quite the treat! <</say>> <<narrate>>$kayla.name grins.<</narrate>> <<say kayla>>I hope you taste as sweet as you talk.<</say>> <<say cs>>Oh, I like you... come with me. $name, watch, jerk off, or go watch a movie, whatever you want.<</say>> <<say kayla>>He's coming to watch or I'm not partaking<</say>> <<say mc>>There you have it.<</say>> <<meet "cs">> <<cont "eastsex" "kayla01">> <<case kayla01>> <<narrate>>Within moments of entering the bedroom, $kayla.name has disrobed both herself and $cs.name and has her pinned down on the bed.<</narrate>> <<vid "east/cs/kayla01.mp4">> <<narrate>>$cs.name moans and writhes under the assault from $kayla.name's tongue.<</narrate>> <<think mc>>Who is evaluation who, here?<</think>> <<say cs>>Oh, wow.<</say>> <<cont "eastsex" kayla02>> <<case kayla02>> <<vid "east/cs/kayla02.mp4">> <<narrate>>$kayla.name is like a woman possessed, completely taking control, and she flips $cs.name over and continues toying with her pussy.<</narrate>> <<say cs>>Ohh~ fuck yes!<</say>> <<think mc>>There's something about their size difference and $kayla.name completely dominating her that's really doing it for me on here...<</think>> <<cont "eastsex" kayla03>> <<case kayla03>> <<vid "east/cs/kayla03.mp4">> <<narrate>>$kayla.name rams her ass into $cs.name's face, who greedily takes on the challenge, running her tongue up and down $kayla.name's glistening pussy as she twerks her giant ass in $cs.name tiny head.<</narrate>> <<cont "eastsex" kayla04>> <<case kayla04>> <<vid "east/cs/kayla04.mp4">> <<narrate>>$kayla.name lifts $cs.name's leg up and mounts, her their vulva's rubbing together as $kayla.name sucks on $cs.name's toes.<</narrate>> <<say "cs">>Mmm~ you are so wet.<</say>> <<say "cs">>Oh, yes, yes, yes, yes.<</say>> <<cont "eastsex" kayla05>> <<case kayla05>> <<vid "east/cs/kayla05.mp4">> <<narrate>>The switch positions. The petite $cs.name grinding over bimbo $kayla.name a welcome feast for your eyes, and the wet sounds of their flesh a delight to your eyes.<</narrate>> <<say cs>>Oh, fff~ uck.<</say>> <<say kayla>>Keep going, keep going. Don't fucking stop.<</say>> <<say cs>>I won't ever stop.<</say>> <<narrate>>$cs.name screams out as yet another orgasm takes hold of her.<</narrate>> <<say cs>>You just made me cum.<</say>> <<cont "eastsex" kayla06>> <<case kayla06>> <<vid "east/cs/kayla06.mp4">> <<say kayla>>You wanna cum with me?<</say>> <<say cs>>Fuck, yes. So much.<</say>> <<narrate>>The two scream out together as their final climaxes take hold. The two lay back the bed, their legs still intertwined.<</narrate>> <<say mc>>That was... incredible.<</say>> <<say cs>>Fuck yes it was. I've never gotten off that quickly and that many times... and I feel like you were the one evaluating me.<</say>> <<say kayla>>Maybe a little, I wanted to make sure you're good enough to entertain $name.<</say>> <<say cs>>Haha! How'd I do?<</say>> <<say kayla>>He looks happy enough to me.<</say>> <<say cs>>Then i think we both got what we wanted from this.<</say>> <<narrate>>She stays recuperating on the bed while you and $kayla.name make your exit.<</narrate>> <<unlock "kayla" "cs">> <<unlock "cs" "kayla">> <<if $tempvar2 == "ne">> <<button "Continue" neglitter>> <<temp "performers">> <<lust "kayla" 4>> <<time 1.5>> <</button>> <<else>> <<if $replay == false>> <<set $east.geraldgirls++>> <<set $east.aegisworker.pushUnique('kayla')>> <</if>> <<cont "easthub" "" 3>> <</if>> <<case "lacy">> <<narrate>>As you make your way through to one of the offices at <i>Aegis</i> you notice one of the performers from the platinum lounge.<</narrate>> <<block "east/foxxx/meet01.jpg">> <<say "foxxx">>Well if it isn't the newbie that got himself an invitation from $gerald.name himself!<</say>> <<say "mc">>Hi. Loved your performance, by the way.<</say>> <<say "foxxx">>Of course. It's always great to perform with $genvoy.name. What brings you here today?<</say>> <<narrate>>You gesture at $lacy.name.<</narrate>> <<say "mc">>I've come to sign my friend up here. Maybe I'll get to watch the two of you perform in the future.<</say>> <<narrate>>You give her a wink.<</narrate>> <</block>> <<say "foxxx">>Have you been evaluated yet?<</say>> <<say "lacy">>I have not; that's what we're here for.<</say>> <<say "foxxx">>Alright. I'll handle it.<</say>> <<say "mc">>Huh?<</say>> <<say "foxxx">>It means you'll get exactly what you just wished for. You watch the two of us while I evaluate her hands on.<</say>> <<say "lacy">>That sounds logical. You can enjoy the show and let us do the work.<</say>> <<think "mc">>Logical how? I was kinda hoping to 'evaluate' her myself, not that I'm not gonna say no to watching the two of them.<</think>> <<say "foxxx">>You may call me <<textbox "$foxxx.name" Chantel>>. Come on, I have an apartment around the corner so we don't have to use these grubby offices.<</say>> <<narrate>>As soon as you're in the door, $foxxx.name grabs some clothes off the cabinet and throws them at $lacy.name.<</narrate>> <<say "foxxx">>Get dressed into something a bit sexier, then we'll perform for <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>> here.<</say>> <<meet "foxxx">> <<cont "eastsex" "lacyaf">> <<case "nelacy">> <<left2 "east/foxxx/meet01.jpg">> <<say "foxxx">>Now there's a treat!<</say>> <<say "lacy">>I understand you wanted to perform with me for $name?<</say>> <<say "foxxx">>Something like that...<</say>> <<say "lacy">>I'd be most happy to entertain.<</say>> <<say "foxxx">>You may call me <<if $girlsmet.includes('foxxx')>>$foxxx.name<<else>><<textbox "$foxxx.name" Chantel>><</if>>. Come on, I have an apartment around the corner so we don't have to use these grubby offices.<</say>> <<narrate>>As soon as you're in the door, $foxxx.name grabs some clothes off the cabinet and throws them at $lacy.name.<</narrate>> <<say "foxxx">>Get dressed into something a bit sexier, then we'll perform for <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>> here.<</say>> <<meet "foxxx">> <<cont "eastsex" "lacyaf">> <<case "lacyaf">> <<narrate>>The two of them reappear dressed in sexy lingerie. $lacy.name grabs the back of $foxxx.name's head and brings her in for a passionate kiss.<</narrate>> <<say "foxxx">>Mhhmmm, yes, now that's good.<</say>> <<narrate>>Quickly, $lacy.name moves forward, rubbing herself along $foxxx.name's thigh.<</narrate>> <<vid "east/foxxx/lacyaf01.mp4">> <<say "foxxx">>Sit back and watch, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>. I can already tell this is going to be a great show.<</say>> <<cont "eastsex" "lacyaf02">> <<case "lacyaf02">> <<narrate>>$lacy.name sucks on $foxxx.name's titty as her fingers explore her pussy.<</narrate>> <<vid "east/foxxx/lacyaf02.mp4">> <<say "foxxx">>Yes. Oh, yes.<</say>> <<narrate>>$lacy.name's fingers move quickly as she gazes upon $foxxx.name with utmost desire.<</narrate>> <<cont "eastsex" "lacyaf03">> <<case "lacyaf03">> <<narrate>>$foxxx.name pushes $lacy.name to the side, pulls off her top and repays the favor, hungrily lapping at her snatch.<</narrate>> <<vid "east/foxxx/lacyaf03.mp4">> <<say "lacy">>Yeah. Mhmmm, fuck that feels so good.<</say>> <<cont "eastsex" "lacyaf04">> <<case "lacyaf04">> <<narrate>>As if it's some sort of game of tug of war, $lacy.name pushes $foxxx.name back and stands over her smiling before grinding her clit against $foxxx.name's.<</narrate>> <<vid "east/foxxx/lacyaf04.mp4">> <<say "foxxx">>Yeah, yes, yes!<</say>> <<narrate>>The two of them are completely engrossed in each others, their hips move in sync and their moans become increasingly passionate.<</narrate>> <<cont "eastsex" "lacyaf05">> <<case "lacyaf05">> <<narrate>>$foxxx.name pulls out a small dildo from a nearby drawer.<</narrate>> <<vid "east/foxxx/lacyaf05.mp4">> <<narrate>>$lacy.name's body quivers as the dildo enters her. Her breaths are short and she's unable to contain her pleasure as $foxxx.name continues.<</narrate>> <<say "lacy">>Ahhhh~ yeah, that's it!<</say>> <<cont "eastsex" "lacyaf06">> <<case "lacyaf06">> <<narrate>>The ping pong continues when $lacy.name takes charge of the dildo and gestures for $foxxx.name to sit on her face.<</narrate>> <<vid "east/foxxx/lacyaf06.mp4">> <<narrate>>$lacy.name's tongue massages $foxxx.name's clit while she viciously thrusts the dildo in and out of her pussy.<</narrate>> <<say "foxxx">>Yes, yes, yes! Oh my god that's so fucking good!<</say>> <<cont "eastsex" "lacyaf07">> <<case "lacyaf07">> <<narrate>>Biting down on the dildo, $lacy.name grabs $foxxx.name's buttocks and bounces $foxxx.name's pussy on her face.<</narrate>> <<vid "east/foxxx/lacyaf07.mp4">> <<narrate>>$foxxx.name quickly gets the picture and starts twerking her hips as $lacy.name makes encouraging noises of affirmation.<</narrate>> <<say "foxxx">>Ahhh yes!<</say>> <<narrate>>As $foxxx.name begins to convulse, $lacy.name takes the dildo back in her hand and brings $foxxx.name to completion.<</narrate>> <<say "foxxx">>Oh my god.<</say>> <<narrate>>$foxxx.name gently falls to the side of $lacy.name and lays panting.<</narrate>> <<say "foxxx">>Yeah, you're in. Fuck me you're in. Performing with you is gonna be damn hot.<</say>> <<say "lacy">>It was extremely enjoyable, I too look forward to a repeat performance.<</say>> <<say "mc">>God that was hot. I wanted to join in so damn bad!<</say>> <<narrate>>$foxxx.name grins.<</narrate>> <<say "foxxx">>Then how about the two of you join me one afternoon? We'll get some practice in ready for a real performance. I need to regain some strength after that, otherwise I'd be up for it right now.<</say>> <<unlock "lacy" "lacyaf">> <<unlock "foxxx" "lacyaf">> <<if $tempvar2 == "ne">> <<button "Continue" neglitter>> <<temp "performers">> <<lust "lacy" 4>> <<time 1.5>> <</button>> <<else>> <<if $replay == false>> <<set $east.geraldgirls++>> <<set $east.aegisworker.pushUnique('lacy')>> <</if>> <<cont "easthub" "" 3>> <</if>> <<case "ember">> <<if $tempvar2 == "ne">> <<narrate>>You head back to the hub to collect $ember.name, returning a few minutes later.<</narrate>> <<say "ew">>Ah, $name, a pleasure to see you again.<</say>> <<say "mc">>Likewise. I understand you were interested in evaluating $ember.name?<</say>> <<narrate>>You turn to $ember.name.<</narrate>> <<else>> <<narrate>>You head inside trying to find Dave when you bump into the woman you met at the Platinum Lounge.<</narrate>> <<say "ew">>Oh, you're recruiting for him now? How about you let me take her for a spin?<</say>> <<say "mc">>I didn't expect to see you here.<</say>> <<say "ew">>I like to check out if there's any fresh meat worth my time... now, is she? I'll be sure to let $gerald.name know.<</say>> <</if>> <<say "mc">>You up for it?<</say>> <<say "ember">>She's hot, so why not? What's your name?<</say>> <<narrate>>She licks her lips.<</narrate>> <<say "ew">><<if $ew.name == "???" || $ew.name == "Wife">> <<textbox "$ew.name" Olivia>> <<else>> $ew.name <</if>>, though usually I just go by <i>Wife</i> when I'm performing. Come, my apartment is close by.<</say>> <<cont "eastsex" "ritaew01">> <<case "ritaew01">> <<narrate>>$ew.name throws her jacket off as soon as she enters and sits on the sofa. $ember.name quickly descends upon her, her tongue eager to explore the inside of $ew.name's mouth.<</narrate>> <<vid "east/ew/ritaew01.mp4">> <<say "ew">>Looks like you're in for a good show here, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>.<</say>> <<narrate>>She casts off the rest of her clothes and grins at $ember.name.<</narrate>> <<say "ew">>Show me what else that tongue can do.<</say>> <<cont "eastsex" "ritaew02">> <<case "ritaew02">> <<narrate>>$ew.name settles back on to the sofa, presenting her pussy for $ember.name.<</narrate>> <<vid "east/ew/ritaew02.mp4">> <<narrate>>With no hesitation, $ember.name buries her head between $ew.name's thighs, eager to please.<</narrate>> <<say "ew">>Oh my gosh, yeah!<</say>> <<narrate>>$ew.name moans with joy as $ember.name's tongue darts up and down her vulva.<</narrate>> <<cont "eastsex" "ritaew03">> <<case "ritaew03">> <<narrate>>$ember.name undresses as they switch places, $ew.name hungry to taste $ember.name's glistening pussy.<</narrate>> <<vid "east/ew/ritaew03.mp4">> <<narrate>>She kisses $ember.name then runs her tongue up and down her lips. $ember.name's moans grow more frequent with each passing second.<</narrate>> <<cont "eastsex" "ritaew04">> <<case "ritaew04">> <<narrate>>$ember.name pushes $ew.name back then lays more squarely on the sofa, presenting her face as a seat to $ew.name.<</narrate>> <<vid "east/ew/ritaew04.mp4">> <<say "ew">>Oh my god, use that fucking tongue!<</say>> <<narrate>>$ew.name grinds on $ember.name's face, rubbing her pussy against $ember.name's manic tongue.<</narrate>> <<say "ew">>It feels.... so good.<</say>> <<cont "eastsex" "ritaew05">> <<case "ritaew05">> <<narrate>>The two of them shift on the sofa, eventually settling when both of them have the other's pussy in their face.<</narrate>> <<vid "east/ew/ritaew05.mp4">> <<say "ember">>I want you to cum!<</say>> <<narrate>>Both of them locked in the pleasure, their fingers do all the work as they're barely able to make use of their tongues as their salacious screams fill the room.<</narrate>> <<say "ew">>Oh my god. Right there, right there!<</say>> <<narrate>>$ember.name manages to compose herself long enough to get a taste as the orgasm takes control of $ew.name's body.<</narrate>> <<cont "eastsex" "ritaew06">> <<case "ritaew06">> <<narrate>>$ew.name takes control, mounting $ember.name and rubbing her pussy on $ember.name's.<</narrate>> <<vid "east/ew/ritaew06.mp4">> <<say "ember">>Oh my god, I'm cumming!<</say>> <<narrate>>As their climax wanes, they begin to slow, their bodies a mess of sweat and adrenaline. As they bask in the afterglow, soft giggles can be heard from them, each content in the pleasure they brought the other.<</narrate>> <<say "ember">>Did I pass?<</say>> <<say "ew">>I'll say. I'm looking forward to watching your performances, maybe my husband—<</say>> <<say "ember">>Women and <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>> only.<</say>> <<say "ew">>Shame. He'd have enjoyed sharing you with <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>.<</say>> <<say "ember">>Sharing me?<</say>> <<narrate>>She looks over at you, a little confused.<</narrate>> <<say "mc">>Something we can think about in the future. Thanks, $ew.name.<</say>> <<say "ew">>Any time. Holy shit, yes... any time. Same for you, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>.<</say>> <<unlock "ew" "ritaew">> <<unlock "ember" "ritaew">> <<if $tempvar2 == "ne">> <<button "Continue" neglitter>> <<temp "performers">> <<lust "ember" 4>> <<time 1.5>> <</button>> <<else>> <<if $replay == false>> <<set $east.geraldgirls++>> <<set $east.aegisworker.pushUnique('ember')>> <</if>> <<cont "easthub" "" 3>> <</if>> <<case "nemolly">> <<narrate>>$genvoy.name taps her foot impatiently.<</narrate>> <<say "genvoy">>Where's Booker? He was meant to be here by now!<</say>> <<say "molly">>Is everything okay?<</say>> <<say "genvoy">>No, your evaluator is running late. That boy, I tell you!<</say>> <<narrate>>She looks at her watch one last time, then throws her hands in the air.<</narrate>> <<say "genvoy">>Time is precious. You know what, I'll oversee this myself. A one time event, $name, you two perform and I'll evaluate you.<</say>> <<narrate>>$molly.name looks over at you and grips her fists and punches the air with a beaming smile on her face.<</narrate>> <<say "molly">>Yesss!<</say>> <<say "genvoy">>Come on, my place is around the corner.<</say>> <<narrate>>You arrive a few minutes later and $genvoy.name promptly shows you to the bedroom.<</narrate>> <<say "molly">>Nice place.<</say>> <<narrate>>She grins while slipping out of her clothes.<</narrate>> <<vid "molly/aeg01.mp4">> <<narrate>>She lays down on the bed, uses two fingers to spread her lips apart and looks up at you.<</narrate>> <<say "molly">>I need you inside of me.<</say>> <<cont "eastsex" "mollyaeg02">> <<case "molly">> <<narrate>>You find Dave and introduce him to $molly.name.<</narrate>> <<say "dave">>Wow. She's cute. She'll do well.<</say>> <<say "molly">>Thanks! Looking forward to it.<</say>> <<say "dave">>You already evaluated her?<</say>> <<say "mc">>Yup, all good to go.<</say>> <<narrate>>She gives you a stern look while caressing your chest.<</narrate>> <<say "molly">>Maybe we should do some more... evaluating before the show?<</say>> <<narrate>>Dave laughs.<</narrate>> <<say "dave">>You've got a live one there, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>!<</say>> <<narrate>>The two of you head home after signing $molly.name up.<</narrate>> <<say "molly">>About this evaluation... I think it would be unfair not to actually do it, right?<</say>> <<say "mc">>Oh, yeah, totally.<</say>> <<narrate>>She grins while slipping out of her clothes.<</narrate>> <<vid "molly/aeg01.mp4">> <<narrate>>She lays down on the bed, uses two fingers to spread her lips apart and looks up at you.<</narrate>> <<say "molly">>I need you inside of me.<</say>> <<cont "eastsex" "mollyaeg02">> <<case "mollyaeg02">> <<narrate>>You slide your dick inside her, happy to meet her demands.<</narrate>> <<vid "molly/aeg04.mp4">> <<narrate>>She looks up at you gratefully while moaning in delight.<</narrate>> <<say "molly">>Yes, $name, yes!<</say>> <<cont "eastsex" "mollyaeg03">> <<case "mollyaeg03">> <<vid "molly/aeg03.mp4">> <<say "molly">>Fuck, fuck, fuck!<</say>> <<narrate>>You keep thrusting as she holds her legs back. She gasps in joy as the pounding continues.<</narrate>> <<say "molly">>Make me cum.<</say>> <<narrate>>Her face a picture of desire, you can barely contain yourself.<</narrate>> <<cont "eastsex" "mollyaeg04">> <<case "mollyaeg04">> <<narrate>>She crawls further back on to the bed, releasing your dick. She taps the bed gesturing you to lie with her. She raises her hips over your cock and gently lowers herself down on to your rod.<</narrate>> <<vid "molly/aeg02.mp4">> <<narrate>>She slowly and deliberately pushes herself up and down your cock, the sounds of the bed springs struggling under her force.<</narrate>> <<cont "eastsex" "mollyaeg05">> <<case "mollyaeg05">> <<narrate>>Hungry for release, you grab her ass pull yourself up and pound into her, eager to reach climax.<</narrate>> <<vid "molly/aeg05.mp4">> <<say "molly">>Ohhhh~ my god.<</say>> <<narrate>>Her body starts to quiver as you feel her vaginal muscles tightening around your cock.<</narrate>> <<say "molly">>Fuck yeah. Ohhhh~<</say>> <<narrate>>She lets out a cute little whimper as the pleasure courses through her.<</narrate>> <<say "mc">>Fuck. Fuck, $molly.name. Yes. I'm close too!<</say>> <<narrate>>She quickly twists around, grabs your cock and starts greedily milking your cock with her mouth.<</narrate>> <<vid "molly/aeg06.mp4">> <<say "mc">>Holy fuuuck, yes, $molly.name, fuck!<</say>> <<narrate>>You spray your load onto her face as she jerks the final drops from your cock.<</narrate>> <<say "molly">>Yes. Give it to me, I love how you taste!<</say>> <<narrate>>She brings your cock back to her mouth, cleaning off all remaining drops before dropping back on to the bed satisfied.<</narrate>> <<say "molly">>How was that? Did I pass?<</say>> <<unlock "molly" "aeg">> <<if $tempvar2 == "ne">> <<narrate>>You both turn to look at $genvoy.name. She's rubbing her clit while writhing in pleasure.<</narrate>> <<left2 "east/genvoy/krissy02.jpg">> <<say "mc">>I think that's your answer.<</say>> <<say "genvoy">>Oh, fucking shit, yes!<</say>> <<narrate>>She takes a few moments to regain herself.<</narrate>> <<say "genvoy">>That was hot as fuck. If you can do that for an audience, you'll be big earners!<</say>> <<button "Continue" neglitter>> <<temp "performers">> <<lust "molly" 4>> <<time 1.5>> <</button>> <<else>> <<say "mc">>Haha! There was never a moment you weren't going to pass.<</say>> <<say "molly">>And we get to do this again with an audience?<</say>> <<say "mc">>If that's what you want.<</say>> <<narrate>>She wraps herself around you, her hands caressing your chest. She looks into your eyes and smiles sweetly at you.<</narrate>> <<say "molly">>When would I ever not want this?<</say>> <<narrate>>The two of you make small talk for a while.<</narrate>> <<if $replay == false>> <<set $east.geraldgirls++>> <<set $east.aegisworker.pushUnique('molly')>> <</if>> <<cont "easthub" "" 3>> <</if>> <<case "vanna">> <<if $tempvar2 == "ne">> <<say "ew">>I've been looking forward to meeting you, $vanna.name.<</say>> <<say "vanna">>Likewise, then how about we put on a performance?<</say>> <<say "ew">>I like how you think. Join me at Aegis, I need to run a quick errand, but they have the perfect facilities for us to play.<</say>> <<narrate>>You head down to Aegis together where she proceeds to discuss something with the secretary. After a few minutes she turns back to you.<</narrate>> <<say "ew">>Right, sorry about that interruption, shall we?<</say>> <<else>> <<narrate>>The woman from the Platinum Lounge is talking to the secretary as you arrive. She looks $vanna.name up and down.<</narrate>> <<say "ew">>Now, just who is this fine specimen of a woman? I haven't seen her on the books before...<</say>> <<say "mc">>New recruit I've lined up for performing.<</say>> <<say "ew">>You don't say.<</say>> <<say "vanna">>How about we do a performance of our own?<</say>> <<say "ew">>My, aren't you bold.<</say>> <</if>> <<narrate>>She pops her head into an open door just behind the counter.<</narrate>> <<say "ew">>Dave, I'm gonna go use office five for a little bit, okay?<</say>> <<say "dave">>Oh, who is the lucky guy?<</say>> <<say "ew">><<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>.<</say>> <<say "dave">>Shit, I was joking. How the hell did he manage to get you back down here working?<</say>> <<say "ew">>I'm testing out one of his girls.<</say>> <<say "dave">>Gotcha, enjoy!<</say>> <<narrate>>She returns to face $vanna.name.<</narrate>> <<say "ew">>Now then, my gorgeous little plaything, shall we?<</say>> <<narrate>>She hands her some lingerie.<</narrate>> <<say "vanna">>I'm already wet thinking about it. You pay close attention, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>.<</say>> <<if $ew.name == "ew" || $ew.name == "Wife">> <<say "ew">>I'm, <<textbox "$ew.name" Olivia>> by the way, though usually I just go by <i>Wife</i> when I'm performing.<</say>> <</if>> <<narrate>>$vanna.name whips off her clothes in the lobby, without a care in the world, then slips into the lingerie she was handed. $ew.name just laughs then gestures towards an office.<</narrate>> <<cont "eastsex" "vannaew01">> <<case "vannaew01">> <<narrate>>As soon as you're inside, $vanna.name makes a show of shoving the desk back, sitting on the edge and spreading her legs.<</narrate>> <<vid "east/ew/vannaew01.mp4">> <<narrate>>$ew.name plays along, crawling across the floor toward $vanna.name. She impatiently tears at $vanna.name's panties, eager to get a taste.<</narrate>> <<cont "eastsex" "vannaew02">> <<case "vannaew02">> <<vid "east/ew/vannaew02.mp4">> <<narrate>>She gently runs her tongue up $vanna.name's lips before sucking on her clit.<</narrate>> <<say "vanna">>Oh my god~<</say>> <<narrate>>$vanna.name lets out a guttural moan as $ew.name laps at her snatch.<</narrate>> <<cont "eastsex" "vannaew03">> <<case "vannaew03">> <<narrate>>$ew.name runs her fingers down $vanna.name's stomach until she's tapping them on the side of her pussy. She looks over at you, smirks, then jams two fingers inside of $vanna.name who screams in delight.<</narrate>> <<vid "east/ew/vannaew03.mp4">> <<say "vanna">>Oh my gosh, fuck! Right there, right there!<</say>> <<narrate>>The two of them start shouting excitedly as $vanna.name leans further back on the desk, barely able to hold herself up.<</narrate>> <<say "vanna">>Oh fuuck I'm cumming!<</say>> <<cont "eastsex" "vannaew04">> <<case "vannaew04">> <<narrate>>After a brief pause to catch her breath, the two switch places.<</narrate>> <<vid "east/ew/vannaew04.mp4">> <<say "ew">>Ohhh~ fuck!<</say>> <<narrate>>$ew.name rocks her hips back and forth over $vanna.name's tongue.<</narrate>> <<say "ew">>Eat that fucking cunt!<</say>> <<cont "eastsex" "vannaew05">> <<case "vannaew05">> <<narrate>>$vanna.name grabs $ew.name's butt and pushes her up, gesturing her to stand.<</narrate>> <<vid "east/ew/vannaew05.mp4">> <<narrate>>She then positions her onto the chair, ready to go again.<</narrate>> <<cont "eastsex" "vannaew06">> <<case "vannaew06">> <<vid "east/ew/vannaew06.mp4">> <<narrate>>Massaging $ew.name's clit with her tongue, $vanna.name brings $ew.name to the cusp of an orgasm before she backs off, leaving $ew.name wanting.<</narrate>> <<narrate>>A sly grin on her face, $vanna.name slowly and deliberately sucks on her own finger before swirling it around $ew.name's asshole.<</narrate>> <<cont "eastsex" "vannaew07">> <<case "vannaew07">> <<vid "east/ew/vannaew07.mp4">> <<narrate>>With her finger massaging $ew.name's anus, she vigorously rubs $ew.name's pussy with her free hand.<</narrate>> <<say "ew">>Just like that. You're fucking so good.<</say>> <<narrate>>$ew.name's looks at $vanna.name, a face full of desire, as she starts rocking her body back and forth in time with $vanna.name's motions.<</narrate>> <<cont "eastsex" "vannaew08">> <<case "vannaew08">> <<vid "east/ew/vannaew08.mp4">> <<narrate>>As the orgasm builds, $ew.name starts rubbing herself furiously. She screams with pleasure as she squirts into $vanna.name's held out tongue.<</narrate>> <<say "ew">>Clean me up!<</say>> <<narrate>>$vanna.name greedily runs her tongue back over $ew.name's vulva, clearly enjoying the squirt. After a few minutes the two of them sit, out of breath and spent.<</narrate>> <<say "ew">>Holy shit. Where have you been all my life? We're going to need a mop and bucket to clean up this mess!<</say>> <<say "vanna">>I passed your little test, then?<</say>> <<say "ew">>I haven't squirted like that for years. Yeah. You fucking passed.<</say>> <<set _f = $name.substring(0, 2).toUpperFirst()>> <<say "vanna">>Perhaps next time <<if $tempvar2 == "ne">>$name<<else>>_f— $alias<</if>>. could join us?<</say>> <<say "ew">>I was surprised he didn't this time.<</say>> <<say "mc">>I thought I had to sit and be quiet for the evaluation.<</say>> <<say "vanna">>Unlike you to follow that kind of order.<</say>> <<say "ew">>Ha! A good little boy, aren't you? Maybe the two of us can bring out your naughty side. But for now, I have matters to attend to. Don't worry about the mess; I'll have Dave's boys handle it.<</say>> <<narrate>>She pecks you on the cheek then leaves. You follow a few minutes later.<</narrate>> <<think "mc">>Fuck, that was wild. I hope I can get them together again in the future.<</think>> <<unlock "ew" "vannaew">> <<unlock "vanna" "vannaew">> <<if $tempvar2 == "ne">> <<button "Continue" neglitter>> <<temp "performers">> <<lust "vanna" 4>> <<time 1.5>> <</button>> <<else>> <<if $replay == false>> <<set $east.geraldgirls++>> <<set $east.aegisworker.pushUnique('vanna')>> <</if>> <<cont "easthub" "" 3>> <</if>> <<case "aubree">> <<narrate>>As you're heading toward <i>Aegis</i> you pass a blonde woman wearing sunglasses on a bench. She calls out to you.<</narrate>> <<block "east/cs/meet01.jpg">> <<say "cs">>Hey there newbie. Fancy seeing you out here.<</say>> <<say "mc">>Sorry, have we met?<</say>> <<say "cs">>Ha, I guess not really. You've seen me... perform, and I noticed you in the crowd with my sister.<</say>> <<narrate>>It clicks that this is the blonde you watched at the Platinum Lounge.<</narrate>> <<say "mc">>Oh, right. Of course. I'm just taking my friend here to <i>Aegis</i> to get her signed up.<</say>> <<narrate>>She looks $aubree.name up and down.<</narrate>> <</block>> <<say "cs">>You're a tasty one, huh?<</say>> <<say "aubree">>You're not so bad yourself.<</say>> <<say "cs">>I'll get you in. No need to bother Dave... but I'll be doing your evaluation.<</say>> <<think "mc">>Hmm, $aubree.name did say she'd be okay with another woman, I just didn't expect it so immediately.<</think>> <<say "aubree">>Sure.<</say>> <<say "cs">>Great, I'm <<textbox "$cs.name" Allegra>>. Let's go, there's a backroom at the lounge especially for this kind of thing. You'll be watching, I assume, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>?<</say>> <<say "mc">>Of course.<</say>> "Hot Cherry Pies 13 mp4" <<meet "cs">> <<cont "easthub" "" 3>> <<case "adria">> <<narrate>>You head towards <i>Aegis</i> when $adria.name stops you.<</narrate>> <<say "adria">>Gosh, look at her. Isn't she pretty?<</say>> <<narrate>>You look in the direction she's pointing to see a blonde woman.<</narrate>> <<think "mc">>Wait, isn't that the blonde I saw performing with $genvoy.name? This might be a good opportunity.<</think>> <<say "mc">>Come on. I'll introduce you.<</say>> <<narrate>>You grab her hand and head over.<</narrate>> <<block "east/cs/meet02.jpg">> <<narrate>>You can't help but notice the way she's looking at $adria.name.<</narrate>> <<say "cs">>Fancy seeing you here, newbie. What you up to with this fine piece of art?<</say>> <<narrate>>$adria.name blushes.<</narrate>> <<say "mc">>Just on our way to <i>Aegis</i> to sign her up for a performance, when we noticed your beautiful visage.<</say>> <<say "cs">>A charmer, huh? Sorry to disappoint, but like $genvoy.name I only perform with women.<</say>> <<say "adria">>What about me?<</say>> <</block>> <<think "mc">>That was surprisingly forward.<</think>> <<narrate>>The woman grins.<</narrate>> <<say "cs">>Now that I can work with. We don't need Dave for this, I'll handle your evaluation. My place is just around the corner.<</say>> <<say "adria">>J-just us?<</say>> <<say "cs">>Of course not, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>> will be watching, of course. I'm <<textbox "$cs.name" Allegra>>, by the way. Let's see what you're made of.<</say>> <<meet "cs">> <<cont "easthub" "" 3>> <<case "monique">> <<narrate>>Outside <i>Aegis</i> you notice the woman you met at the Platinum Lounge talking to Dave.<</narrate>> <<block "east/ew/meet01.jpg">> <<say "ew">>Well hello there handsome. You come to play?<</say>> <<say "mc">>Sort of. Just getting my friend here signed up for a performance.<</say>> <<narrate>>She licks her lips as she checks out $monique.name out.<</narrate>> <<say "ew">>Dave, mind if I take care of this one?<</say>> <<say "dave">>Be my guest.<</say>> <<say "monique">>What's wrong?<</say>> <<say "ew">>Nothing. Quite the contrary. Go grab your bikini or whatever, and meet me at this address. We're gonna have some fun by the pool.<</say>> <<say "mc">>I just need to sign her up for performing.<</say>> <</block>> <<say "ew">>Great. Then I'll do the evaluation.<</say>> <<say "monique">>Sounds like it could be fun, huh, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>? The <i>three</i> of us together by the pool.<</say>> <<narrate>>She grins.<</narrate>> <<say "ew">>Looks like it's finally clicked for him. See you soon. Dave, I'll catch you later.<</say>> <<say "dave">>Later, <<textbox "$ew.name" Olivia>>.<</say>> <<narrate>>He turns back to you.<</narrate>> <<say "dave">>Lucky guy. Not many get a chance to perform with her. Have fun with it.<</say>> <<cont "easthub" "" 3>> <<case "lexi">> <<narrate>>The two of you chat as you enter <i>Aegis</i>.<</narrate>> <<say "lexi">>I can't believe I'm even considering this. This is wild.<</say>> <<say "mc">>I know. I know. I realize how fucked up it is to even ask my $lexi.them to do this, and like I say, if at any point you want to stop, we'll do just that.<</say>> <<say "dave">>Ah, who is this, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>? A new recruit?<</say>> <<say "mc">>Yup. Hoping to get her performing at the lounge relatively quickly.<</say>> <<say "dave">>You'd better get her evaluated then.<</say>> <<say "mc">>Yeah.<</say>> <<narrate>>He checks his watch.<</narrate>> <<say "dave">>You know, I think you're in luck. We have a special guest here today. Follow me.<</say>> <<narrate>>$lexi.name whispers in your ear.<</narrate>> <<say "lexi" "" "(Whispering)" "whisper">>What does that mean?<</say>> <<narrate>>You shrug and follow him to a room backing out on to what appears to be a garden.<</narrate>> <<block "east/cs/meet03.jpg">> <<say "cs">>What's up Dave?<</say>> <<say "dave">>Wondered if you fancied doing an evaluation?<</say>> <<say "cs">>You know I don't really—<</say>> <<narrate>>She stops when she notices you and $lexi.name.<</narrate>> <<say "dave">>Ha! I thought you might change your mind when you saw them. I'll leave you to it.<</say>> <</block>> <<say "cs">>You're the newbie I saw with my sister the other night? Enjoy my performance?<</say>> <<say "mc">>Very much. My friend here is hoping to perform too. I'm <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>, by the way.<</say>> <<say "lexi">>You're so pretty!<</say>> <<say "cs">>Oh, I've not even half your beauty. I'm <<textbox "$cs.name" Allegra>>. Let's head to one of my nearby apartments and we'll see just what you're capable of.<</say>> <<narrate>>She grabs you both by the hand and leads you out the building.<</narrate>> <<say "mc" "" "(Whispering)" "whisper">>Are you okay with this?<</say>> <<say "lexi" "" "(Whispering)" "whisper">>Y-Yeah. It's fine. I may seem a bit behind the door, but do remember I've lived in the city for a long time. I'm no prude.<</say>> "GirlfriendsFilms.21.11.05.mp4" <<cont "easthub" "" 3>> <<case "krissy">> <<say "krissy">>I can only imagine what you want me to do at <i>Aegis</i> given the stories you've told us about it and its connection to the Platinum Lounge.<</say>> <<say "mc">>Yeah. I don't know even know how to begin asking. It's not something I should be asking my $krissy.them in any shape, way, or form, but I don't know how else to proceed.<</say>> <<say "krissy">>You want me to perform, don't you?<</say>> <<say "mc">>Want... is a strong word.<</say>> <<say "krissy">>Providing I get a say in who my partner is, and you're not there when it's happening. I can do it.<</say>> <<think "mc">>What? Just like that, I expected some sort of resistance.<</think>> <<say "krissy">>You seem shocked. I realize this is probably the best way for me to get to meet $gerald.name ahead of the cabinet meeting. I doubt I can convince him of anything, but it's worth a shot.<</say>> <<say "mc">>I get that, but what if you have to—<</say>> <<say "krissy">>Listen. I don't want to get into it, but let's just say me and <<if $girlsavailable.includes('sophia')>>$sophia.name<<else>>$derek.name<</if>> aren't unaccustomed to this kind of thing.<</say>> <<think "mc">>Interesting...<</think>> <<say "mc">>What do—<</say>> <<say "krissy">>I'm saying nothing further. It's not appropriate for us. Let's just get this over with.<</say>> <<say "mc">>Okay. You have to be evaluated, but we'll tell Dave I already did that so you don't have to sleep with a trainer.<</say>> <<narrate>>She nods.<</narrate>> <<cont "eastsex" "krissy2">> <<case "krissy2">> <<narrate>>You head over to <i>Aegis</i> with $krissy.name.<</narrate>> <<say "dave">>Wasn't expecting to see you so soon, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>. Is this a hopeful?<</say>> <<say "mc">>Yup, just wanna get her signed up.<</say>> <<say "dave">>Great. We've got Booker available who can evaluate her.<</say>> <<narrate>>He points towards a muscular black man.<</narrate>> <<say "mc">>Oh, no, it's fine I've already—<</say>> <<narrate>>She moves over to Dave, her hand on his chest she whispers in his ear.<</narrate>> <<say "krissy" "" "(Whispering)" "whisper">>Booker, you say? Will you be watching us, Dave?<</say>> <<think "mc">>Holy shit, she suddenly got very thirsty.<</think>> <<say "dave">>Afraid not. But I'll make sure someone is if that's what you're into. Booker, can you take this woman over to the penthouse suite?<</say>> <<narrate>>She looks over at you with a face of shame, then quickly looks away.<</narrate>> <<think "mc">>Wait, wait. This is not what we agreed. Am I okay with this? She seems to be... should I stop it?<</think>> <div id="replace2"> <<choices>> <<link "Stop it">> <<replace "#replace2">> <<say "mc">>Ah, Dave, no need. I've already evaluated her. She's far more... advanced, shall we say, than $pro5.name was. The Platinum Lounge is her calling.<</say>> <<say "dave">>Ha! I should have known! Why on Earth would you let any chance of sleeping with a woman of her caliber go, huh?<</say>> <<narrate>>You both chuckle, but you can't help but notice $krissy.name looks a little disappointed.<</narrate>> <<say "dave">>Alright, I'll sort the relevant paperwork out and she'll be able to start there from tomorrow.<</say>> <<say "mc">>Thanks, Dave.<</say>> <<narrate>>Once you're out of earshot you turn back to $krissy.name.<</narrate>> <<say "mc">>Sorry about that, close one. I didn't expect him to jump to wanting to evaluate you within two seconds of meeting you!<</say>> <<say "krissy">>Yeah...<</say>> <<think "mc">>Wow, she seems kinda annoyed. Best not to push it, let's just head home for now.<</think>> <<if $replay == false>> <<set $east.geraldgirls++>> <<set $east.aegisworker.pushUnique('krissy')>> <</if>> <<cont "easthub" "" 3>> <</replace>> <</link>><br> <<link "Let it continue">> <<replace "#replace2">> <<say "side" "Booker">>My pleasure boss.<</say>> <<narrate>>The two of them head out, arm in arm, already giggling.<</narrate>> <<say "dave">>I can already tell she'll do well. She seems to want an audience. You gonna go watch or should I send someone else?<</say>> <<think "mc">>No way, she'd kill me if I stroll in and pull up a seat!<</think>> <<say "dave">>Booker isn't a performer, though. It's not his style. He doesn't mind being watched, but not so blatantly. There's a one-way mirror in the lounge so they'll not see you.<</say>> <<think "mc">>Awfully convenient, but I guess it's not different to the stuff at Revolución. So I can watch my $krissy.them fucking? Do... do I wanna do that?<</think>> <<if $replay == false>> <<set $east.geraldgirls++>> <<set $east.aegisworker.pushUnique('krissy')>> <</if>> <div id="replace"> <<choices>> <<link "Fuck Yeah">> <<replace "#replace">> <<say "mc">>Of course. She's my recruit after all.<</say>> <<say "dave">>Here's the key and address just in case you don't catch them in time. Use the left entrance as not to disturb them.<</say>> <<say "mc">>Thanks Dave.<</say>> <<say "dave">>She looked hungry; it should be a good show.<</say>> <<narrate>>You arrive a few minutes later and look at the key in your hand and then at both entrances.<</narrate>> <<think "mc">>I feel like I'm pimping out $krissy.refer at this stage, but she's the one who changed the plans once she met Booker. If nothing else, I should let her have her fun... and while it's fucked up, I kinda wanna see it.<</think>> <<narrate>>You enter through the left entrance and make your way through a windy hall until you're stood watching through the one-way mirror. $krissy.name is already naked and looking dreamily at Booker.<</narrate>> <<cont "eastsex" "krissyaeg01">> <</replace>> <</link>><br> <<link "Nah">> <<replace "#replace">> <<say "mc">>Nah. I prefer to take part.<</say>> <<say "dave">>Fair enough. I'll send someone over.<</say>> <<think "mc">>I feel like I'm pimping out $krissy.refer at this stage, but she's the one who changed the plans once she met Booker. If nothing else, I should let her have her fun.<</think>> <<narrate>>You spend some time in the office pretending to do paperwork or looking up photos of potential recruits and performers. In reality, you're looking through records for anything incriminating.<</narrate>> <<say "krissy">>I'm back, $krissy.calls. I got the gig.<</say>> <<narrate>>She looks a bit flustered, but otherwise extremely happy.<</narrate>> <<say "mc">>Great! Are you okay?<</say>> <<narrate>>There's a brief look of shame, but she just nods then quickly changes the subject.<</narrate>> <<say "krissy">>Learn anything here?<</say>> <<say "mc">>Nah. Come on, let's head home.<</say>> <<cont "easthub" "" 3>> <</replace>> <</link>> <</choices>> </div> <</replace>> <</link>><br><em>You can choose whether to watch or not after.</em> <</choices>> </div> <<case "nekrissy">> <<say "mc">>One of your guys wants to perform with my $krissy.them?<</say>> <<say "genvoy">>That's correct. I heard the stories, she was quite the wild cat in the past.<</say>> <<think "mc">>Hmm, I have no idea if she'd be okay with... I have no idea even if I am. Am I okay with her sleeping with someone else? I guess I don't have to watch.<</think>> <div id="replace2"> <<choices>> <<link "Yeah">> <<replace "#replace2">> <<narrate>>You head back to the hub to collect $krissy.name.<</narrate>> <<say "mc">>So... uhh... I have some awkward to ask you.<</say>> <<say "krissy">>Oh?<</say>> <<say "mc">>Someone in New Eden has taken an interest in you... from the Platinum Lounge.<</say>> <<left2 "krissy/strip05.jpg">> <<say "krissy">>Isn't that where people perform sexual acts in front of an audience?<</say>> <<say "mc">>Yeah... you don't have to do anything, of course. But thought you should be aware.<</say>> <<say "krissy">>Hmm, and they asked for me specifically?<</say>> <<say "mc">>Yes.<</say>> <<say "krissy">>Alright. I'll handle it.<</say>> <<narrate>>She walks off before explaining what that means, you decide to follow out of curiosity.<</narrate>> <<think "mc">>Is she going to unleash her inner-Karen?<</think>> <<narrate>>She arrives at the Platinum Lounge a little later. You try to remain hidden so you can't hear their conversation, but a few minutes later, she's leaving, her arms locked in that of a muscular black man.<</narrate>> <<say "genvoy">>Curious, were you?<</say>> <<narrate>>You jump when $genvoy.name approaches.<</narrate>> <<say "mc">>I just uhh—<</say>> <<say "genvoy">>Booker isn't a performer, just an evaluator. It's not his style. He doesn't mind being watched, but not so blatantly. There's a one-way mirror in the lounge so they'll not see you, they're expecting me to be watching. You want the key to the apartment?<</say>> <<think "mc">>Awfully convenient, but I guess it's not different to the stuff at Revolución. So I can watch my $krissy.them fucking? Do... do I wanna do that?<</think>> <div id="replace"> <<choices>> <<link "Fuck Yeah">> <<replace "#replace">> <<narrate>>You hold out your hand.<</narrate>> <<say "genvoy">>You're every bit as depraved as I hoped you would be. Here's the key and address just in case you don't catch them in time. Use the left entrance as not to disturb them.<</say>> <<narrate>>You nod.<</narrate>> <<say "genvoy">>She looked hungry; it should be a good show.<</say>> <<narrate>>You arrive a few minutes later and look at the key in your hand and then at both entrances.<</narrate>> <<think "mc">>Is it fucked up I wanna see this?<</think>> <<narrate>>You enter through the left entrance and make your way through a windy hall until you're stood watching through the one-way mirror. $krissy.name is already naked and looking dreamily at Booker.<</narrate>> <<cont "eastsex" "krissyaeg01">> <</replace>> <</link>><br> <<link "Nah">> <<replace "#replace">> <<say "mc">>Nah. I prefer to take part.<</say>> <<say "genvoy">>That's a shame. Feel free to sit around here waiting, bored out of your mind while your $krissy.them gets railed!<</say>> <<narrate>>She cackles and leaves you toit.<</narrate>> <<think "mc">>Why did I even do this? I guess she has an old reputation for this kinda thing and if it makes her happy why not. Still feels a little fucked up.<</think>> <<narrate>>You spend some time in the office messing around on $genvoy.name's computer.<</narrate>> <<say "krissy">>I'm back, $krissy.calls. I passed, of course.<</say>> <<narrate>>She looks a bit flustered, but otherwise extremely happy.<</narrate>> <<say "mc">>Great! Are you okay?<</say>> <<narrate>>There's a brief look of shame, but she just nods then quickly changes the subject.<</narrate>> <<say "krissy">>Shall we get home, then?<</say>> <<notice>>The scene you skipped has been unlocked in the replayer.<</notice>> <<button "Continue" neglitter>> <<temp "performers">> <<lust "krissy" 4>> <<unlock "krissy" "aeg">> <<time 1.5>> <</button>> <</replace>> <</link>> <</choices>> </div> <</replace>> <</link>><br> <<link "No">> <<replace "#replace2">> <<think "mc">>No... I don't want this.<</think>> <<cont "neglitter" "performers">> <</replace>> <</link>> <</choices>> </div> <<case "krissyaeg01">> <<if $replay == true>> <<narrate>>You arrive a few minutes later and look at the key in your hand and then at both entrances.<</narrate>> <<think "mc">>I feel like I'm pimping out $krissy.refer at this stage, but she's the one who changed the plans once she met Booker. If nothing else, I should let her have her fun... and while it's fucked up, I kinda wanna see it.<</think>> <<narrate>>You enter through the left entrance and make your way through a windy hall until you're stood watching through the one-way mirror. $krissy.name is already naked and looking dreamily at Booker.<</narrate>> <</if>> <<vid "krissy/aeg01.mp4">> <<narrate>>Booker rubs $krissy.name's clit, while passionately kissing her.<</narrate>> <<say "side" "Booker">>You like that?<</say>> <<narrate>>Her reply is full of desire and you can tell from her dripping pussy that's she's enjoying herself.<</narrate>> <<say "krissy">>Yeah.<</say>> <<say "side" "Booker">>When I massage your clit?<</say>> <<say "krissy">>Yeah. I like it a lot.<</say>> <<narrate>>She rubs her hands across his crotch then paws at his belt.<</narrate>> <<say "krissy">>Mhhmm~ where's our audience?<</say>> <<narrate>>He chuckles and points at the mirror.<</narrate>> <<say "side" "Booker">>You like to be watched, huh? You'll love the lounge. Our audience is on the other side of that mirror.<</say>> <<narrate>>She frowns a little.<</narrate>> <<say "krissy">>I was hoping I'd get to see my audience, but I can work with this.<</say>> <<say "side" "Booker">>Sorry, babe, that's not my style. Being watched is one thing, but I want to focus on you, not the audience.<</say>> <<narrate>>She shrugs and pulls down his pants, revealing his long hard cock. She gasps with anticipation as she lowers her head.<</narrate>> <<cont "eastsex" "krissyaeg02">> <<case "krissyaeg02">> <<narrate>>She takes his glans into her mouth, her face a picture of lust as she bobs her head up and down.<</narrate>> <<vid "krissy/aeg02.mp4">> <<narrate>>There's a ping of excitement and fear as it appears she looks directly at you.<</narrate>> <<think "mc">>She's just looking in this direction... she doesn't know it's me!<</think>> <<narrate>>It looks like Booker is playing with her pussy, but you're too distracted by her face and the excitement each time she looks your way to pay attention.<</narrate>> <<narrate>>You're almost saddened when he repositions her on the sofa and she's no longer facing you.<</narrate>> <<cont "eastsex" "krissyaeg03">> <<case "krissyaeg03">> <<narrate>>He stands over her and lowers his massive rod between her bosom.<</narrate>> <<vid "krissy/aeg03.mp4">> <<say "krissy">>Put your finger in while you fuck my titties.<</say>> <<narrate>>As he pounds away he expertly explores her pussy with his fingers, not a single wasted motion as he rocks back and forth.<</narrate>> <<narrate>>Harder and harder he pushes to find $krissy.name's limit until the sofa starts wobbling and crying out under the stress.<</narrate>> <<say "krissy">>Ahhh~ you fuck so hard.<</say>> <<narrate>>She grabs his dick and pulls it back into her mouth.<</narrate>> <<say "side" "Booker">>Let me show you just how hard I really fuck.<</say>> <<cont "eastsex" "krissyaeg04">> <<case "krissyaeg04">> <<narrate>>He sits back on the sofa, his engorged penis uncovered for only a second before $krissy.name lowers herself onto it with an impassioned groan.<</narrate>> <<vid "krissy/aeg04.mp4">> <<narrate>>He grabs her hips and after a few gentle thrusts, starts pummeling her pussy, pushing her body up and down in sync with his thrusts.<</narrate>> <<narrate>>Barely able to even speak, her breaths are quick, wild, and constantly interrupted by her moans of pleasure.<</narrate>> <<narrate>>You find yourself hypnotized by her beautiful bouncy breasts, all thoughts of guilt and shame completely gone from your mind as you stroke your manhood wishing you were in his position.<</narrate>> <<say "side" "Booker">>Just one hole left to check out.<</say>> <<narrate>>She looks at him a little shocked, then grins before pulling herself off his lap and pushing her ass into the air.<</narrate>> <<cont "eastsex" "krissyaeg05">> <<case "krissyaeg05">> <<narrate>>He slowly and gently slides his cock into her anus.<</narrate>> <<vid "krissy/aeg05.mp4">> <<say "krissy">>Yeah...<</say>> <<narrate>>She gasps and moans while massaging her own clit as he slowly feeds more and more of his dick in with each movement.<</narrate>> <<say "krissy">>I'm getting butterflies in my stomach.<</say>> <<narrate>>He starts to move a little faster as she gets used to his dick inside her.<</narrate>> <<cont "eastsex" "krissyaeg06">> <<case "krissyaeg06">> <<narrate>>To $krissy.name's surprise he pushes her leg upwards, his cock still firmly jammed in her ass.<</narrate>> <<vid "krissy/aeg06.mp4">> <<think "mc">>I had no idea she was so flexible!<</think>> <<say "krissy">>You make me do all kinds of things! Make me cum!<</say>> <<narrate>>Almost his entire length now pounding away at her ass, she screams out in pleasure.<</narrate>> <<say "krissy">>Ohh that's so good. It's so good!<</say>> <<narrate>>Her moans become more aggressive as she draws closer to her orgasm.<</narrate>> <<say "krissy">>Ahhh, ahhh, oh god! Fuck. Ohhh~ Yeah! Yeah!<</say>> <<narrate>>As she reaches her first orgasm, Booker slows down, giving her the chance to recuperate.<</narrate>> <<cont "eastsex" "krissyaeg07">> <<case "krissyaeg07">> <<narrate>>He throws her back down on to the sofa and again starts pummeling away at her ass. She squeals with delight, her face unable to hide her excitement.<</narrate>> <<vid "krissy/aeg07.mp4">> <<narrate>>As her ass takes his full length, she can barely contain herself. She looks back over her shoulder at him, her expression a mix of lust and gratitude.<</narrate>> <<say "side" "Booker">>Fuck, I'm gonna cum, gonna cum!<</say>> <<cont "eastsex" "krissyaeg08">> <<case "krissyaeg08">> <<narrate>>With a visceral groan he pulls his dick out at the last moment and holds it in place as her blasts his load over her.<</narrate>> <<vid "krissy/aeg08.mp4">> <<say "side" "Booker">>Fuck yes. My god!<</say>> <<narrate>>Fantasizing yourself in his position, you too blow your load.<</narrate>> <<say "krissy">>I hope our audience enjoyed the show.<</say>> <<narrate>>Booker gets up and heads directly to shower while leaving $krissy.name there to catch her breath.<</narrate>> <<think "mc">>I'd better head back now before them and I get caught.<</think>> <<unlock "krissy" "aeg">> <<if $tempvar2 == "ne">> <<cont "eastsex" "krissyaegne">> <<else>> <<cont "eastsex" "krissyaeg09">> <</if>> <<case "krissyaegne">> <<narrate>>You head back. $genvoy.name is sitting behind her desk looking at you smugly.<</narrate>> <<left2 "east/genvoy/hmm01.jpg">> <<say "genvoy">>Good show?<</say>> <<say "mc">>A great show. She's going to be fire.<</say>> <<narrate>>She grins.<</narrate>> <<say "genvoy">>Based on the stories, I wouldn't be surprised if she's the very reason the Platinum Lounge came into existence.<</say>> <<narrate>>$krissy.name walks up behind you.<</narrate>> <<say "krissy">>Booker said I'm in. I got the gig! Did the audience enjoy the show, $genvoy.name?<</say>> <<say "genvoy">>Ha! He sure did.<</say>> <<say "krissy">>He? I thought you were going to be watching.<</say>> <<say "genvoy">>Something came up. I hope you don't mind that I sent a proxy. I figured from the old stories you'd be fine with it.<</say>> <<say "krissy">>Oh, yeah, no problem. I'll perform for anyone. Having people gorp over me while I'm getting plowed is such a fucking turn on. I wish I could have seen the look on their eyes as Booker destroyed my ass, though. Fuck, I wonder if they were jerking off.<</say>> <<say "genvoy">>I daresay they were, what do you think, $name?<</say>> <<narrate>>$krissy.name spins around to face you, her face red with embarrassment.<</narrate>> <<say "krissy">>I— $name, I didn't realize you were there. I'm sorry you had to hear that!<</say>> <<narrate>>$genvoy.name cackles.<</narrate>> <<say "genvoy">>You guys crack me, up.<</say>> <<say "mc">>Let's just move on.<</say>> <<button "Continue" neglitter>> <<temp "performers">> <<lust "krissy" 4>> <<corrupt "krissy" 6>> <<time 1.5>> <</button>> <<case "krissyaeg09">> <<narrate>>You head back to Aegis where Dave is sitting behind the counter looking annoyed.<</narrate>> <<say "dave">>They not with you?<</say>> <<say "mc">>Nah, I left them to clean up.<</say>> <<say "dave">>Good show?<</say>> <<say "mc">>Absolutely. She's going to be fire.<</say>> <<narrate>>He grins.<</narrate>> <<say "dave">>Ah, speak of the devil.<</say>> <<narrate>>$krissy.name walks up behind you.<</narrate>> <<say "krissy">>Booker said I'm in. I got the gig, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>! Did the audience enjoy the show, Dave?<</say>> <<say "dave">>Ha! He sure did, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>> has just been saying how good the show was!<</say>> <<narrate>>There's a brief look of horror then she quickly composes herself.<</narrate>> <<think "mc">>Shit. Thanks, Dave! Fuck!<</think>> <<say "krissy">>I see. <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>> was my audience, huh? Let's head out, shall we. Let's have a chat. Bye Dave.<</say>> <<narrate>>Your stomach drops and you feel a deep pit of shame as you walk out on to the street with her.<</narrate>> <<say "krissy">>Did... did you really watch me?<</say>> <<think "mc">>The fuck do I say?<</think>> <<say "mc">>He said I should go, I didn't know what to do, I...<</say>> <<say "krissy">>You could have just said that's what you did without actually doing it!<</say>> <<think "mc">>Yes... I'll just say that now!<</think>> <<say "mc">>Exactly! That's exactly what I did. I... I just waited in the doorway.<</say>> <<narrate>>She looks at you, shock and anger in her face but says nothing else. You can tell she's stuck in thought.<</narrate>> <<think "krissy">>I've known you your entire life, you don't think I know when you're lying? This is so fucking messed up. I fucking played up to the audience and it was him all along?<</think>> <<narrate>>Her eyes narrow for a moment as she looks into your eyes. Her face contorts into a kaleidoscope of conflicting emotions.<</narrate>> <<think "krissy">>No. No. I'm sure he couldn't have even if he was there. It was purely for the mission and he wouldn't have willingly watched me. He probably just caught a glimpse of something or heard me moaning and that's why he looked so guilty. Fuck, am I deluding myself here? What about his lust aspect?<</think>> <<narrate>>You notice she briefly gazes at your crotch before shaking her head.<</narrate>> <<think "krissy">>No. I've got to believe. I really can't deal with the alternative. I don't want to embarrass either of us any further, let's just move on. We have more important things to worry about right now.<</think>> <<set _uc = $krissy.refer.toUpperFirst()>> <<say "mc">>_uc? You've been staring at me silently.<</say>> <<narrate>>The shame and guilt wells up inside you. You worry you've just done something that will forever damage your relationship.<</narrate>> <<say "krissy">>I'm just trying to reconcile the situation in my head. Let's just head home and forget about this. We need to concentrate on $gerald.name.<</say>> <<think "mc">>I can't tell if she bought it or not, but either way, she clearly doesn't want to talk about it anymore. Fuck, I think I got away with it... but now I feel so fucking shameful.<</think>> <<button "Continue" easthub>> <<corrupt "krissy" 3>> <<event "krissy" "watchedher">> <<time 3>> <</button>> <<case "anna">> The Seventh Kind <<case "kayla">> Digitalplayground Nicolette Shea Charlotte Stokely Parallel Lust Episode 2 <<case "whitney">> Charlotte And Whitney Sorority Sisters Get Hot <<case "pharm01">> <<vid "east/pharm/pharm01.mp4">> <<narrate>>You rest your cock between her enormous orbs while she playfully licks your bellend.<</narrate>> <<say "pharm">>Oh my god, yes.<</say>> <<narrate>>She squeezes them together as you start thrusting your hips, the lube making you glide between them with ease.<</narrate>> <<narrate>>You get one more thrust in before she releases her grip, grabs your cock and wraps her mouth around it.<</narrate>> <<cont "eastsex" "pharm01-2">> <<case "pharm01-2">> <<vid "east/pharm/pharm01-2.mp4">> <<narrate>>With a surprising amount of ease she swallows down almost the entire length of your cock.<</narrate>> <<say "mc">>Oh my fucking yes!<</say>> <<narrate>>Feeling a little mischievous and wanting a bit of revenge for her earlier attitude, you grab the back of her head and start fucking her throat.<</narrate>> <<narrate>>As she gasps for breath she looks up at you.<</narrate>> <<say "pharm">>Fuck, you're better than you look.<</say>> <<narrate>>She bends over leaning on the partition while spreading the lube seductively over her labia.<</narrate>> <<think "mc">>Hell yeah, being a patron fucking rocks.<</think>> <<cont "eastsex" "pharm02">> <<case "pharm02">> <<narrate>>Her legs tremble as you jam your dick into her inviting pussy.<</narrate>> <<vid "east/pharm/pharm02.mp4">> <<say "pharm">>Oh that's good. Yeah. Oh my god yes. That cock!<</say>> <<narrate>>You throw off your top and speed up, her moans encouraging you to push further still.<</narrate>> <<say "pharm">>Yesss, damn!<</say>> <<narrate>>She looks back over her shoulder at you with a bright smile as you pound away at her.<</narrate>> <<say "pharm">>I'm gonna ride that dirty great big dick.<</say>> <<narrate>>You shrug, sit down on the chair and watch as she lowers her beautiful round ass on to your lap.<</narrate>> <<cont "eastsex" "pharm03">> <<case "pharm03">> <<narrate>>She slides her pussy down your cock.<</narrate>> <<vid "east/pharm/pharm03.mp4">> <<say "pharm">>Ohhhh~ my god.<</say>> <<narrate>>As your tempo increases her words become gibberish.<</narrate>> <<say "pharm">>I'm so fucking wet I don't give a fuck.<</say>> <<narrate>>Hungry for more you lift her up and deposit her on the counter.<</narrate>> <<say "pharm">>Yes, fuuck!<</say>> <<cont "eastsex" "pharm04">> <<case "pharm04">> <<narrate>>You grab her thigh and piston away at her pussy, determined to bring her to climax before you reach yours.<</narrate>> <<vid "east/pharm/pharm04.mp4">> <<say "pharm">>Oh my god, yeah.<</say>> <<narrate>>She screams out in joy her eyes pleading for release as you mercilessly continue your pounding.<</narrate>> <<say "pharm">>Yes, do it.<</say>> <<narrate>>Her words again become garbled as she gets closer to pinnacle.<</narrate>> <<cont "eastsex" "pharm05">> <<case "pharm05">> <<vid "east/pharm/pharm05.mp4">> <<narrate>>Her eyes become wide and among her moans she speaks with an almost commanding tone.<</narrate>> <<say "pharm">>Oh my god, yes. You're so nasty, make me that dirty girl!<</say>> <<narrate>>As the screams of the pharmacist grow louder, you notice the shadow of $krissy.name in the doorway.<</narrate>> <<think "mc">>Is she waiting for her chance to get out? I've got her pretty well distracted!<</think>> <<say "pharm">>Make me dirty!<</say>> <<narrate>>As $krissy.name finally sneaks out, the pharmacist shouts out in pleasure, her body quakes and her eyes widen as they roll to the back of her head.<</narrate>> <<narrate>>Seeing and feeling her orgasm tips you over the edge and you feel your own edging its way to the surface.<</narrate>> <<say "mc">>Shit me too!<</say>> <<narrate>>She rushes to her knees. Her head level with your cock she holds out her tongue eager for your deposit.<</narrate>> <<vid "east/pharm/pharm06.mp4">> <<unlock "pharm" "pharm">> <<cont "east-ent" "blast3">> <<case "hollymeet">> <<narrate>>She gets on her knees before you, looking up at you while she takes your dick into her mouth.<</narrate>> <<vid "holly/meet01.mp4">> <<narrate>>The stimulation of her stroking your cock while massaging your glans makes you groan with pleasure.<</narrate>> <<say "mc">>Holy crap!<</say>> <<narrate>>She smirks and continues sliding your dick in and out of her mouth for a moment before gasping for air.<</narrate>> <<say "holly">>You ready babe?<</say>> <<narrate>>She lays down on the sofa, spreading her luscious lips for you.<</narrate>> <<cont "eastsex" "hollymeet02">> <<case "hollymeet02">> <<narrate>>The sounds of her wet pussy welcoming your rod as you push into her fills you with excitement.<</narrate>> <<vid "holly/meet02.mp4">> <<say "holly">>Oh fuck.<</say>> <<narrate>>She moves her whole body back and forth on the sofa in time with every thrust.<</narrate>> <<narrate>>She looks up at you, a grin across her face.<</narrate>> <<say "holly">>Let me show you my cowgirl impression, babe.<</say>> <<cont "eastsex" "hollymeet03">> <<case "hollymeet03">> <<narrate>>As she lowers herself on your dick, she lets outs an almighty moan. Her excited cries now much louder than they were mere moments ago.<</narrate>> <<vid "holly/meet03.mp4">> <<narrate>>She bounces her thick ass up and down your cock, her pussy joyously taking every inch of your cock.<</narrate>> <<say "holly">>Yes babe, yes!<</say>> <<narrate>>She cries out as the pleasure overcomes her. Inside her you feel your dick squeezed more tightly as her vaginal muscles spasm, giving you the final push.<</narrate>> <<say "mc">>Oh god fuck god yes it's coming! It's fucking coming!<</say>> <<narrate>>She races to her knees in front of you, eager for your cum.<</narrate>> <<vid "holly/meet04.mp4">> <<narrate>>As you push yourself past the point of no return, your jizz erupts wildly, most of what isn't lost to the floor culminating on her forehead.<</narrate>> <<say "holly">>Need to work on your aim, babe. I'm sure we can get plenty of practice.<</say>> <<narrate>>As her final act she cleans your bellend off before disappearing to the bathroom.<</narrate>> <<think "mc">>Holy shit, maybe this city isn't so bad after all.<</think>> <<if $tempvar2 == "ne">> <<narrate>>She shouts from the bathroom.<</narrate>> <<say holly>>Feel free to <b>cum</b> back anytime; You know where I live.<</say>> <<button "Continue" neweden>> <<event "holly" "step" 1>> <<unlock "holly" "meet">> <<time 2>> <</button>> <<else>> <<button "Continue" easthub>> <<set $east.blast = 1>> <<unlock "holly" "meet">> <<time 3>> <</button>> <</if>> <<case "katie01">> <<narrate>>She jumps on the bed beside you and quickly attends to your cock.<</narrate>> <<vid "katie/katie01.mp4">> <<say "mc">>Oh fuck.<</say>> <<narrate>>She gobbles down your dick with feverish delight.<</narrate>> <<say "katie">>I need more.<</say>> <<narrate>>She climbs on top of you.<</narrate>> <<cont "eastsex" "katie02">> <<case "katie02">> <<vid "katie/katie02.mp4">> <<narrate>>You grab the edge of her ass and bounce her on your cock.<</narrate>> <<say "katie">>Ahhh~ It feels so good.<</say>> <<narrate>>She whimpers with joy as her pussy slides up and down your dick.<</narrate>> <<say "katie">>Haaaa~ oh my god yes.<</say>> <<cont "eastsex" "katie03">> <<case "katie03">> <<narrate>>You twist her round and kneel up while bending her over.<</narrate>> <<vid "katie/katie03.mp4">> <<say "katie">>Ohhh yes, fuck that pussy, tight pussy yes.<</say>> <<narrate>>She's almost incomprehensible as she tries to contain her excited cries.<</narrate>> <<say "katie">>Ohhhh yes! Yes, Right there.<</say>> <<narrate>>You grab her hand behind her back push harder into her.<</narrate>> <<say "katie">>Don't stop! Don't stop!<</say>> <<cont "eastsex" "katie04">> <<case "katie04">> <<narrate>>She flips over, your dick not once slipping loose and starts furiously rubbing her clit.<</narrate>> <<vid "katie/katie04.mp4">> <<narrate>>You keeping pistoning her, but your stamina is finally waning and you feel the explosion building.<</narrate>> <<say "katie">>Ohhh yes gimme all that cum.<</say>> <<narrate>>Sensing your end, she starts begging for your cum.<</narrate>> <<say "katie">>Hagggh~ Yes! Right there. You wanna cum on me?<</say>> <<narrate>>Her words topple the last domino and you rush to bring your cock over to her face.<</narrate>> <<cont "eastsex" "katie05">> <<case "katie05">> <<vid "katie/katie05.mp4">> <<narrate>>She wriggles under your gaze as you fire your load.<</narrate>> <<narrate>>She greedily pulls her head up to your cock, polishing off your tip.<</narrate>> <<say "katie">>I see why the women fucking flock to you. Holy shit.<</say>> <<narrate>>She uses her finger to wipe the errant cum off her cheek and into her mouth, then swallows while giving you a smile.<</narrate>> <<unlock "katie" "blue">> <<if $tempvar2 == "ne">> <<say "katie">>Shit, video games and tasty cum? I'm really going to enjoy working here!<</say>> <<say "mc">>Any time you're hungry!<</say>> <<say "katie">>Oh, speaking of food. I'll come work the farm whenever you're ready. As long as I've got my gaming time, I'm happy.<</say>> <<notice>> $katie.name will now work for you.<br> New improvements available for the farm.<br> <<set $katie.skills.farming = 200>> <</notice>> <<button "Continue" townhub>> <<like "katie" 4>> <<lust "katie" 5>> <<taskdone "katiesettle">> <<worker "katie">> <<time 2>> <</button>> <<elseif $tempvar2 == "post">> <<say "katie">>Fuck you taste good.<</say>> <<say "mc">>Look me up any time you're hungry!<</say>> <<say "katie">>I may do just that.<</say>> <<button "Continue" townhub>> <<like "katie" 4>> <<lust "katie" 5>> <<time 2>> <</button>> <<else>> <<say "katie">>Give me a few minutes to freshen up and you can tell me about Nigel.<</say>> <<narrate>>Your cock finally satiated it begins to soften.<</narrate>> <<think "mc">>That was wild. I don't know whether to be mad at Nigel or grateful to him!<</think>> <<button "Continue" east-farm>> <<temp "katiecrop">> <</button>> <</if>> <<case "hollyne2">> <<narrate>>You knock on the door then hear her scrambling, almost like she runs past the door.<</narrate>> <<say holly "" "(Yelling)" "shouting">>Come in!<</say>> <<narrate>>You walk through to the lounge to find $holly.name waiting for you.<</narrate>> <<center "east/holly05.jpg">> <<say "holly">>So, we gonna have some fun, baby?<</say>> <div id="replace"> <<choices>> <<link "Go for it">> <<replace "#replace">> <<say "mc">>Well, I can't really say no when you've gone to this effort now, can I?<</say>> <<cont "eastsex" "hollymeet">> <</replace>> <</link>><br> <<link "No">> <<replace "#replace">> <<say mc>>Sorry, $holly.name, I just back for a chat. Maybe next time?<</say>> <<narrate>>She looks annoyed as you see yourself out.<</narrate>> <<button "Continue" nestuff>> <<like "aubree" 3>> <<time 1>> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "hollyne">> <<left2 "east/holly01.jpg">> <<say holly>>Oh, hiya babe. Back for more?<</say>> <<say mc>>I was in the area and thought—<</say>> <<narrate>>She grabs your crotch and pulls you inside.<</narrate>> <<say holly>>You don't need to think when you're with me, babe... you just need to do.<</say>> <<narrate>>She grins.<</narrate>> <<say holly>>To be clear, I mean me. You need to do me.<</say>> <<think mc>>This woman has zero interest in a conversation... fuck it.<</think>> <<center "east/holly02.jpg">> <<say "holly">>No romance. No foreplay. I just want your cock deep inside me, baby.<</say>> <<narrate>>She ushers you to her bedroom, clawing at your clothes as she does so.<</narrate>> <<say "holly">>I've wanted to do this since I first laid eyes on you.<</say>> <<narrate>>You shake off the last of your clothes and fall back on to the bed. You watch with excitement as she slides herself up your legs and pushes your dick inside her.<</narrate>> <<set $tempvar2 = "ne">> <<cont "eastsex" "holly01">> <<case "holly01">> <<vid "east/blue01.mp4">> <<narrate>>She bounces up and down on your dick. Her face a picture of lust.<</narrate>> <<say "holly">>Oh my god.<</say>> <<narrate>>She sends chills down your spine as she gets in close and her hair tickles your nipples.<</narrate>> <<say "holly">>Oh fuck.<</say>> <<cont "eastsex" "holly02">> <<case "holly02">> <<vid "east/blue02.mp4">> <<say "holly">>Yes, baby, yes!<</say>> <<narrate>>The clap of her ass cheeks as she continues to joyfully ride your rod only revs up your libido further.<</narrate>> <<say "mc">>Fucking yes. Get it!<</say>> <<narrate>>She rolls off of you but before she can make any more moves, you descend upon her, lifting her legs into the air.<</narrate>> <<cont "eastsex" "holly03">> <<case "holly03">> <<narrate>>Holding onto her knees your you slide your dick in and out, each thrust taking you closer and close to the edge.<</narrate>> <<vid "east/blue03.mp4">> <<narrate>>Her own mind blank of thought beyond the pleasure, she struggles to form complete sentences.<</narrate>> <<say "holly">>Oh my god, yes.<</say>> <<narrate>>Her moans become more rapid, and feeling your libido running wild, you decide to make the final push.<</narrate>> <<cont "eastsex" "holly04">> <<case "holly04">> <<narrate>>You flip her over, give her ass a few playful slaps, then slip right back in.<</narrate>> <<vid "east/blue04.mp4">> <<narrate>>Knowing the end draws near, you pace yourself, but it only takes a few thrusts before the lust takes over and you're going at it like a dog in heat.<</narrate>> <<say "holly">>Oh my god. Fuck.<</say>> <<narrate>>She looks back at you. Her cute face in the throes of euphoria, she grips the sheets tight, and screams your name.<</narrate>> <<set _uc = $name.toUpperCase()>> <<say "holly">>YES! FUCK! OH MY— _uc FUUUCK!<</say>> <<narrate>>Her words catapult you to the finish line. You both scramble, eager to decorate her face with your lust.<</narrate>> <<vid "east/blue05.mp4">> <<narrate>>As she cleans your nob off, looking up at you with her cum-hungry gaze, you can't help but feel a bit of gratitude to <<if $tempvar2 == "ne">>$aubree.name<<else>>Nigel<</if>>.<</narrate>> <<say "holly">>Fuck, that was even better than I imagined.<</say>> <<narrate>>You fall back on the bed, your dick finally relaxing.<</narrate>> <<if $tempvar2 == "ne">> <<say holly>>Do come visit me again soon... maybe we can fuck while high on blast next time.<</say>> <<button "Continue" townhub>> <<unlock "holly" "hollyblue">> <<event "holly" "step" 2>> <<time 2>> <</button>> <<else>> <<think "mc">>I guess I should talk to $katie.name about Nigel and the crops.<</think>> <<button "Continue" easthub>> <<unlock "holly" "hollyblue">> <<set $east.crops = 3>> <<time 3>> <</button>> <</if>> <<case "rechome">> <<if $east.sec == 6 && $tempvar2 != "ne">> <<think "mc">>Hmm, I've already had an invite to the charity event from $sec.name, but a backup can't hurt I guess.<</think>> <</if>> <<narrate>>She answers the door and sighs with relief upon seeing you.<</narrate>> <<say "rec">>Master, please, come in.<</say>> <<narrate>>As you enter her abode and follow her to the living room you notice two items laid out neatly on the sofa. A riding crop and a pillory.<</narrate>> <<think "mc">>Well, certainly makes it obvious what she wants.<</think>> <<say "rec">>Does my preparation please you, master?<</say>> <<narrate>>You hold out your hand and she scurries over, and to your surprise, sucks on your thumb.<</narrate>> <<left2 "east/rec09.jpg">> <<narrate>>As she sucks your thumb, her tongue pressed tightly against it, you feel a ticking sensation in your balls; her touch confusing your senses.<</narrate>> <<say "rec">>What is it my master desires?<</say>> <<say "mc">>Remove your top and stand perfectly still, <i>girl</i>. I don't want to hear a peep from you.<</say>> <<narrate>>Her eyes full of desire, she stands upright before you.<</narrate>> <<say "rec">>Of course master, whatever pleases you.<</say>> <<narrate>>You then proceed to ignore her, watching her television instead.<</narrate>> <<say "rec">>Master, what would you have me—<</say>> <<say "mc">>Silence, girl. Do not test me.<</say>> <<narrate>>He body quivers with excitement for a moment then she remains still. Her eyes lustfully gazing upon you throughout.<</narrate>> <<narrate>>After about thirty minutes the show finishes. It was nothing you were particularly interested in, just a means to purposefully ignore her for a time.<</narrate>> <<say "mc">>Now, how do we punish you for your earlier interruption.<</say>> <<say "rec">>Perhaps you could spank me, master?<</say>> <<narrate>>Her eyes plead with you as she suggests this.<</narrate>> <<say "mc">>If I wanted your input I would ask for it, <i>girl.</i><</say>> <<narrate>>You grab the pillory off the sofa.<</narrate>> <<left2 "east/rec/home01.mp4" v>> <<say "mc">>And for that, I think we need to teach you some manners.<</say>> <<narrate>>You lock her into the device. You feel her trembling with anticipation.<</narrate>> <<say "mc">>Parade for me.<</say>> <<narrate>>She walks around in a circle for you. You can't help but admire the swagger of her ass.<</narrate>> <<say "mc">>Very good, very good. But I don't think my little miscreant has truly learned her lesson yet.<</say>> <<narrate>>You violently lift her skirt up, causing her to yelp in surprise.<</narrate>> <<say "mc">>What was that, <i>girl</i>?<</say>> <<say "rec">>Nothing master, I am at your mercy.<</say>> <<cont "eastsex" "rechome2">> <<case "rechome2">> <<narrate>>You grab the riding crop and give her ass a few playful taps.<</narrate>> <<vid "east/rec/home02.mp4">> <<narrate>>Goosebumps riddle her arms and ass. Her hairs stand on end and with every touch she gasps loudly unable to contain her excitement.<</narrate>> <<narrate>>You say nothing as you continue to slap her ass with the crop, occasionally running it across her vulva through her panties.<</narrate>> <<say "mc">>On your knees, <i>girl</i>.<</say>> <<narrate>>She obeys, her eyes widening as you lower your bottoms.<</narrate>> <<cont "eastsex" "rechome3">> <<case "rechome3">> <<narrate>>You pull the pillory closer to you. Her mouth wide open, she accepts your stiff cock while looking up at you wistfully.<</narrate>> <<vid "east/rec/home03.mp4">> <<narrate>>You gently rock her back and forth, the look in her eyes driving you wild with lust.<</narrate>> <<narrate>>Unable to contain yourself any further, you pull her up by the pillory then almost throw her down on to the sofa.<</narrate>> <<cont "eastsex" "rechome4">> <<case "rechome4">> <<narrate>>You say nothing as you slide your dick inside her, but the smoky, lustful look she gives you sends your libido racing.<</narrate>> <<vid "east/rec/home04.mp4">> <<narrate>>As you pound away at her pussy, the metal bar clanks and her moans grow more vivacious.<</narrate>> <<say "rec">>Aaah~ yeah.<</say>> <<narrate>>Her body writhes under the pleasure.<</narrate>> <<say "mc">>On your knees again, <i>girl</i>.<</say>> <<cont "eastsex" "rechome5">> <<case "rechome5">> <<narrate>>She leans over the sofa, presenting her pussy to you.<</narrate>> <<vid "east/rec/home05.mp4">> <<say "rec">>Ohhh, fuck.<</say>> <<narrate>>Her cries become deeper as you continue to pummel away.<</narrate>> <<narrate>>The feeling of dominance over $rec.name fuels your excitement further, and as she orgasms, calling out to you as her master, you feel your own finale bubbling.<</narrate>> <<narrate>>You pull out and jerk to completion, covering her back with your seed.<</narrate>> <<vid "east/rec/home06.mp4">> <<say "rec">>Yes, master. Please. Give it to me!<</say>> <<narrate>>As you milk the last drop, you sit back on the sofa, spent.<</narrate>> <<cont "eastsex" "rechome6">> <<case "rechome6">> <<narrate>>She crawls back over you, resting her head on your thigh.<</narrate>> <<say "rec">>Did I please you, master?<</say>> <<narrate>>You stroke her head.<</narrate>> <<say "mc">>You did very well.<</say>> <<narrate>>She almost purrs as she rubs her head against your hands.<</narrate>> <<unlock "rec" "home">> <<if $tempvar2 == "ne">> <<else>> <<say "mc">>You've been invited to a charity event at city hall. Your plus one will be me; make sure to let them know.<</say>> <<say "rec">>Yes, of course, master. I'm looking forward to it.<</say>> <</if>> <<narrate>>You undo her pillory, returning her freedom. But her previous actions give you yet another idea.<</narrate>> <<say "mc">>My <i>pet</i> needs to go clean up.<</say>> <<narrate>>Understanding your statement completely, she waggles her ass at you, then crawls off to the bathroom.<</narrate>> <<vid "east/rec/home07.mp4">> <<if $tempvar2 == "ne">> <<cont "nestuff" "" 2>> <<event "rec" "step" 2>> <<else>> <<button "Continue" easthub>> <<set $east.rec = 1>> <<time 3>> <</button>> <</if>> <<case "charityrec">> <<narrate>>She guides you to an empty room<<if $tempvar2 == "ne">> in the VIP Red Area<</if>>.<</narrate>> <<say "rec">>Would it please you master, if I were to undress?<</say>> <<narrate>>You sit back on the leather chair while regarding her.<</narrate>> <<say "mc">>Slowly.<</say>> <<left2 "east/rec/strip.png">> <<narrate>>Slowly and deliberately while maintaining eye contact she puts on a striptease for you.<</narrate>> <<say "mc">>A little more.<</say>> <<narrate>>She begins to shimmy out her skirt, you too start to undress.<</narrate>> <<say "rec">>I see that I am pleasing you master. Is there more that you desire?<</say>> <<narrate>>You beckon her over, pull her hair until her head is level with your dick.<</narrate>> <<say "mc">>Please me with your mouth. If you do well, I may see fit to return the favor.<</say>> <<cont "eastsex" "crec01">> <<case "crec01">> <<vid "east/rec/crec01.mp4">> <<narrate>>She gleefully sucks on your knob. Her hair tickling you as her head bobs up and down.<</narrate>> <<say "mc">>Fuck, that's good.<</say>> <<narrate>>She grins while gasping for air then pushes her head down your entire shaft, the feeling of her throat squeezing you almost making you bust right there.<</narrate>> <<say "mc">>You did well, girl.<</say>> <<narrate>>You slap her ass, and leaving your hand there, pull her over you until her pussy is squarely on your face.<</narrate>> <<cont "eastsex" "crec02">> <<case "crec02">> <<vid "east/rec/crec02.mp4">> <<narrate>>She moans with delight as your tongue fondles her clit.<</narrate>> <<say "rec">>Mhmmm~ God!<</say>> <<narrate>>You greedily lap away at her vulva, eager to taste more of her juices as her excitement grows.<</narrate>> <<narrate>>Your cock starts to twitch in anticipation.<</narrate>> <<say "mc">>It's time, girl. Get off and bend over. Show me your glistening snatch.<</say>> <<cont "eastsex" "crec03">> <<case "crec03">> <<narrate>>Obeying your command, she happily leans over the chair, waggling her ass invitingly at you.<</narrate>> <<vid "east/rec/crec03.mp4">> <<say "rec">>Ooh, yeah.<</say>> <<narrate>>As you piston away she swings her body back in rhythm, eager to receive every inch of your cock.<</narrate>> <<cont "eastsex" "crec04">> <<case "crec04">> <<narrate>>You toss her aside, sit in the chair then command her to ride your cock.<</narrate>> <<vid "east/rec/crec04.mp4">> <<say "rec">>Ohhh~ fuck!<</say>> <<narrate>>As she bounces away on your lap, you feel the pleasure growing in your cock.<</narrate>> <<say "rec">>I love it deep in me!<</say>> <<say "mc">>Oh fuck, I'm gonna—<</say>> <<narrate>>She keeps going, bouncing even faster than she was before.<</narrate>> <<say "mc">>Hnnng~!<</say>> <<narrate>>At the last moment, she releases your dick and you erupt, leaving her vulva covered in your warm goo.<</narrate>> <<vid "east/rec/crec05.mp4">> <<narrate>>You grin as you come up with a wicked plan.<</narrate>> <<say "mc">>You'll spend the rest of the evening like that. Put your dress back on, but no panties and you'll remain covered in my jizz for the evening.<</say>> <<narrate>>Her eyes light up and she attempts to hide her smile.<</narrate>> <<say "rec">>Of course, master as you wish.<</say>> <<unlock "rec" "charity">> <<if $tempvar2 == "ne">> <<think "mc">>She mentioned an audience, I hope we put on a good show.<</think>> <<narrate>>The two of you head back to the communal area and enjoy a few drinks together.<</narrate>> <<event "rec" "step" 3>> <<cont "neweden" "" 2>> <<else>> <<think "mc">>All in all, pretty decent event... for me! Between everything I didn't even check what the charity was in aid of, though.<</think>> <<narrate>>As you leave, you hear one of the MCs mention something about better housing for the poor.<</narrate>> <<cont "easthub" "" 3>> <</if>> <<case "charitysec">> <<block "east/sec/off01.jpg">> <<say "mc">>Holy fuck. You look incredible.<</say>> <<say "sec">>And I'll feel even better.<</say>> <<narrate>>Your dick was hard the moment you laid eyes on her. She unclasps her bra throwing it at your face.<</narrate>> <<say "sec">>Someone is wearing too much.<</say>> <<narrate>>As you fidget with your pants, she lends over the desk, presenting herself to you.<</narrate>> <<think "mc">>To hell with my top, I want that booty now!<</think>> <</block>> <<narrate>>You give her ass a few playful slaps then press your cock between her ass cheeks.<</narrate>> <<vid "east/sec/off01.mp4">> <<narrate>>You slide your dick up and down her ass cheeks.<</narrate>> <<say "sec">>Fuck me already!<</say>> <<narrate>>You need no further encouragement, you slip your cock into her pussy.<</narrate>> <<cont "eastsex" "csec02">> <<case "csec02">> <<vid "east/sec/off02.mp4">> <<narrate>>As the sounds slapping skin echoes around the room you can't help but feel turned on by the fact you're only a few meters away from <<if $tempvar2 == "ne">>people working<<else>>the party<</if>> and someone could walk in at any moment.<</narrate>> <<say "sec">>Hnnng! Ohhh~ yeah!<</say>> <<cont "eastsex" "csec03">> <<case "csec03">> <<narrate>>You push her fully on to the desk and mounting it beside her.<</narrate>> <<vid "east/sec/off03.mp4">> <<narrate>>You hold up her right as you ram your cock deep inside her.<</narrate>> <<say "sec">>Ohh~ Fuck like that!<</say>> <<narrate>>Try as you might, you just can't fuck her hard enough in this position. You stand up, and redeliver your package while she remains laid out on the desk.<</narrate>> <<cont "eastsex" "csec04">> <<case "csec04">> <<narrate>>You hug her thigh for purchase while pummeling away at her pussy.<</narrate>> <<vid "east/sec/off04.mp4">> <<say "sec">>Ahh yeah, fuck me!<</say>> <<narrate>>She writhes around with pleasure on the desk, unsure what to do with her body as the orgasm takes hold of her.<</narrate>> <<say "sec">>Yes, yes, yes!<</say>> <<narrate>>Her pussy tightens around you as she lets out another high-pitched squeal. While one hand grips the desk the other slaps at it wildly, her pleasure completely taken over.<</narrate>> <<say "mc">>Oh fuck I'mma—<</say>> <<narrate>>She barrels to the floor, almost knocking you over.<</narrate>> <<say "sec">>I'm not missing it this time!<</say>> <<narrate>>She grabs your dick and strokes you to climax.<</narrate>> <<vid "east/sec/off05.mp4">> <<say "mc">>Holy fucking shit, yes!<</say>> <<narrate>>The pair of you relax while you catch your breathes.<</narrate>> <<if checkUnlocks('movie', 'office', 'sec') == false || $replay == true>> <<say "mc">>This your office?<</say>> <<narrate>>She cackles while collecting up her clothes.<</narrate>> <<say "sec">>God no! It's $tour.name's.<</say>> <<say "mc">>What's with you two anyway?<</say>> <<say "sec">>Some old drama. Don't worry about it. Let's just say fucking you in here gets me a little payback.<</say>> <<say "mc">>Well if you ever need any more payback...<</say>> <<narrate>>She grins and throws your trousers at you.<</narrate>> <</if>> <<unlock "sec" "office">> <<if $tempvar2 == "ne">> <<cont "neweden" "" 2>> <<else>> <<think "mc">>All in all, pretty decent event... for me! Between everything I didn't even check what the charity was in aid of, though.<</think>> <<narrate>>As you leave, you hear one of the MCs mention something about better housing for the poor.<</narrate>> <<set $tempvar2 = "">> <<cont "easthub" "" 3>> <</if>> <<case "krissyhoward">> <<narrate>>You take a deep breath then slowly open the door, hoping neither notice you.<</narrate>> <<vid "krissy/how01.mp4">> <<narrate>>The two of them are too engrossed in each other to notice you. You manage to hide behind a desk while you watch the scene unfold.<</narrate>> <<think "mc">>Fuck, I'm really spying on my $krissy.them?<</think>> <<narrate>>The massive erection you've got soon clears your mind of any guilt. You start stroking yourself while watching her gobble down $howard.name's phallus.<</narrate>> <<cont "eastsex" "krissyhoward2">> <<case "krissyhoward2">> <<narrate>>She mounts $howard.name.<</narrate>> <<vid "krissy/how02.mp4">> <<think "mc">>Holy shit, my $krissy.them is dirty!<</think>> <<narrate>>There's a moment when you think you've locked eyes with $krissy.name. She stares right at you, but says nothing.<</narrate>> <<think "mc">>Fuck my heart is thumping; I thought she caught me. There's no way she'd stay quiet after that!<</think>> <<narrate>>You use your second hand to massage your glans while stroking your shaft with the other.<</narrate>> <<cont "eastsex" "krissyhoward3">> <<case "krissyhoward3">> <<vid "krissy/how03.mp4">> <<narrate>>She suddenly becomes more excitable, her motions more fueled by desire.<</narrate>> <<narrate>>She screams with joy, every now and again stealing glances in your direction. The uncertainty of whether she knows you're there, or whether she'll catch you only adding to your own desire further.<</narrate>> <<narrate>>You bust your nut on the underside of the desk, the thrill of your $krissy.them's eyes seeking you out as she gets pounded too much for you to take.<</narrate>> <<cont "eastsex" "krissyhoward4">> <<case "krissyhoward4">> <<vid "krissy/how04.mp4">> <<if $tempvar2 == "ne">> <<say "howard">>An audience, $krissy.name? Just like old times, huh?<</say>> <<say "krissy">>I think it's just the wind. We're alone.<</say>> <<think "krissy">>Wait, can I see someone's ear poking out... there's no way, $name? No... no... it can't... why? No. Even he's not that depraved.<</think>> <<else>> <<say "krissy">>You didn't tell me we had an audience, $howard.name. Just like old times, huh?<</say>> <<say "howard">>Huh? No. We should be alone...<</say>> <<say "krissy">>I could have sworn there was someone behind the desk.<</say>> <<think "krissy">>Wait, that hair... there's no way, $name? No... no... it can't... why? No. Even he's not that depraved.<</think>> <</if>> <<set _f = $name.substring(0, 2).toUpperFirst()>> <<narrate>>As the doubt creeps over her so too does her orgasm, she calls out in euphoria.<</narrate>> <<say "krissy">>Oh, fucking shit yes, _f—<</say>> <<narrate>>She claps her hands over her mouth, her eyes wide with shock.<</narrate>> <<think "mc">>I need to get outta here before they notice me.<</think>> <<narrate>>You sneak out as fast as you can.<</narrate>> <<unlock "krissy" "howard">> <<if $tempvar2 == "ne">> <<think "mc">>I'll ask Dave to talk to her about working at $stripname. I'll worry about the performance side later.<</think>> <<notice>> $krissy.name can now work at $stripname.<br> She will not perform with you or anyone else at this stage. Visit $stripname while she's working if you'd like to influence that. <</notice>> <<button "Continue" townhub>> <<corrupt "krissy" 7>> <<lust "krissy" 4>> <<time 2>> <</button>> <<else>> <<button "Continue" east-charity>> <<corrupt "krissy" 3>> <<temp $tempvar3>> <</button>> <</if>> <<case "tourva">> <<narrate>>You arrive at $va.name's penthouse a few moments later. The door is open. You can hear $tour.name talking inside.<</narrate>> <<if $mayor == "va">> <<say "tour">>...he said he'd endorse you for mayor. You were already easily the most popular candidate and seemingly the more popular he gets, the more people like you too. I think this just cements it further.<</say>> <<elseif $mayor == "me">> <<say "tour">>...then he jokes about himself being mayor. I think many misunderstood his sarcasm, but it doubt it really did any harm to your candidacy.<</say>> <<elseif $mayor == "tour">> <<say "tour">>...me, of all people! I have no desire to be mayor, but regardless, most of the people don't know who I am, so I don't think it really did anything to change anyone's mind; though might get me some suspicions looks at work.<</say>> <<elseif $mayor == "nobody">> <<say "tour">>...none of his business and that the citizens of New Eden should be the ones to decide without any uninformed opnion from him.<</say>> <<else>> <<set _w = State.variables[$mayor]>> <<say "tour">>..._w.name was his answer. _w.name?! The reaction was lukewarm at best. While he's gained a lot of influence with the people, I don't think even he can sway them to the old guard, as it were.<</say>> <</if>> <<think "mc">>Hmm, they're talking about my answers...<</think>> <<narrate>>You keep listening, but $va.name responds so softy that you're unable to hear her.<</narrate>> <<think "mc">>I need to know what's going on!<</think>> <<narrate>>You sneak in, trying to get closer while remaining hidden.<</narrate>> <<cont "eastsex" "tourva00">> <<case "tourva00">> <<narrate>>$va.name grabs $tour.name and pulls her closer, kissing her passionately.<</narrate>> <<center "va/tour01.jpg">> <<think "mc">>Looks like I missed the informational stuff. But I think I like where this is going...<</think>> <<choices>> <<link "Watch" eastsex>> <<temp "tourva01">> <</link>><br> <<link "Leave" nestuff>> <<set $location = "gov">> <<time 2>> <</link>> <</choices>> <<case "tourva01">> <<narrate>>$tour.name lifts her dress over her head and dangles it from her finger.<</narrate>> <<vid "va/vatour01.mp4">> <<say "va">>Let me take care of my good little worker.<</say>> <<narrate>>She crawls over her seductively.<</narrate>> <<cont "eastsex" "tourva02">> <<case "tourva02">> <<narrate>>$va.name sheds off her cloths and throws them in your direction, unaware of your presence.<</narrate>> <<vid "va/vatour02.mp4">> <<say "va">>Squeeze my finger.<</say>> <<say "tour">>Ahhh~ yeah.<</say>> <<cont "eastsex" "tourva03">> <<case "tourva03">> <<vid "va/vatour03.mp4">> <<say "tour">>Oh my god, yeah, rub it. Rub it, rub it, rub it.<</say>> <<say "tour">>Yes, yes, yes, yes, make me squirt!<</say>> <<say "va">>Good little girl.<</say>> <<say "tour">>Yes mommy!<</say>> <<think "mc">>Kinky.<</think>> <<cont "eastsex" "tourva04">> <<case "tourva04">> <<vid "va/vatour04.mp4">> <<narrate>>$tour.name hungrily devours $va.name's pussy, eager to return the favor she was just given.<</narrate>> <<think "mc">>Fuck this is hot.<</think>> <<say "va">>Oh my god!<</say>> <<cont "eastsex" "tourva05">> <<case "tourva05">> <<vid "va/vatour05.mp4">> <<say "va">>You know what I want, don't you.<</say>> <<say "va">>Yes. Good girl!<</say>> <<say "va">>That's a good girl. Yessss—suck it. Suck it like that.<</say>> <<cont "eastsex" "tourva06">> <<case "tourva06">> <<narrate>>Spent, and fully satisfied, the two of them curl up with each other on the sofa.<</narrate>> <<vid "va/vatour06.mp4">> <<think "mc">>Fuck, I love this city.<</think>> <<narrate>>You sneak out while the two of them are embraced.<</narrate>> <<unlock "va" "tourva">> <<unlock "tour" "tourva">> <<cont "eastsex" "tourva07">> <<case "tourva07">> <<narrate>>$am.name is stood outside the door as you exit, she turns to face you before you've had chance to even contemplate hiding.<</narrate>> <<left2 "am/pent01.jpg">> <<say "am">>$name, I wasn't expecting you.<</say>> <<say "mc">>I uhh... came to talk to $va.name about the mayor stuff, but she seems... occupied.<</say>> <<narrate>>She smirks at you.<</narrate>> <<say "am">>And given what I know of you, I assume you stuck around for the show. Was my mistress aware?<</say>> <<say "mc">>Honestly... I have no idea...<</say>> <<say "am">>I'm sure she was. She very much likes putting on a show for you. I should know. We'll speak about the mayor role at a later date, it's still not confirmed it will even be happening.<</say>> <<say "mc">>Right... yes, of course.<</say>> <<if $mayor == "va">> <<say "am">>I was happy to hear you'd endorse my mistress, though.<</say>> <<elseif $mayor == "me">> <<say "am">>I was surprised by your answer, though. You seemed to play it off sarcastically, but would you actually be interested in the position?<</say>> <<say "mc">>No. I have enough on my plate already.<</say>> <<say "am">>Good to know. But do be aware your words having meaning. You are the all-powerful patron, many still fear you, even if they do now respect you.<</say>> <<elseif $mayor == "tour">> <<say "am">>Your answer at the meeting, though... $tour.name is good at planning and management, but she doesn't think on a large enough scale to be mayor.<</say>> <<elseif $mayor == "nobody">> <<say "am">>You chose not to endorse anyone at the meeting. That's a safe way to play it, but I suspect that's not a luxury you'll have forever.<</say>> <<else>> <<set _w = State.variables[$mayor]>> <<say "am">>_w.name has lost the people's trust. They will not be mayor.<</say>> <</if>> <<say "mc">>Wait, it was you... that's why I recognized the voice! Why didn't you just ask me directly?<</say>> <<narrate>>She pulls herself close to you.<</narrate>> <<say "am">>I'll do whatever. WHATEVER it takes for my mistress.<</say>> <<narrate>>She then heads inside, locking the door behind her, without any further explanation.<</narrate>> <<think "mc">>The fuck?!<</think>> <<button "Continue" "nestuff">> <<set $location == "gov">> <<set $mayor = undefined>> <<time 3>> <</button>> <<case "evaqt">> <<vid "eva/qt01.mp4">> <<narrate>>Taking your cock into her mouth, she gently rocks back and forth while discarding her jacket.<</narrate>> <<say "mc">>Maybe I should do these meetings more often.<</say>> <<narrate>>She grins, puling herself back up and unbuttoning your shirt.<</narrate>> <<say "eva">>The... floor is yours.<</say>> <<narrate>>She almost giggles at herself as she gestures for you to the carpet.<</narrate>> <<cont "eastsex" "evaqt02">> <<case "evaqt02">> <<narrate>>Lowering herself onto your cock she lets out a yelp as her pussy welcomes your intrusion.<</narrate>> <<vid "eva/qt02.mp4">> <<say "eva">>I've been awaiting all day for this cock!<</say>> <<cont "eastsex" "evaqt03">> <<case "evaqt03">> <<vid "eva/qt03.mp4">> <<say "eva">>So good.<</say>> <<narrate>>You revel in the sounds of her ass cheeks clapping against you. Each touch pushing you closer and closer to the edge.<</narrate>> <<cont "eastsex" "evaqt04">> <<case "evaqt04">> <<vid "eva/qt04.mp4">> <<say "eva">>Yeah, yeah...<br> Fuck me harder!<</say>> <<narrate>>Mesmerized by the jiggle of her tits you pound away, all other thoughts gone from your mind.<</narrate>> <<cont "eastsex" "evaqt05">> <<case "evaqt05">> <<narrate>>Noticing your fascination, she grins and pulls you forward until your cock is firmly between her breasts.<</narrate>> <<vid "eva/qt05.mp4">> <<narrate>>She senses you're close, and speeds up.<</narrate>> <<say "eva">>Give it all to me.<</say>> <<narrate>>You're struggling to hold back, and the desire to decorate her face grows stronger with each passing second.<</narrate>> <<say "eva">>Get every single last drop out.<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "eva/qt06.mp4">> <<unlock "eva" "qt">> <<say "mc">>Fucking yes, take it, take my dirty fucking seed all over your goddamn face. FUUUUCK!<</say>> <<narrate>>She looks up at you with eyes full of lust as the last of your goo paints her face.<</narrate>> <<say "eva">>Now that's the kind of intercity relationship I'd like to build on!<</say>> <<button "Continue" neweden>> <<time 3>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "evameet">> <<vid "east/eva01.mp4">> <<narrate>>She wraps her huge tits around your cock.<</narrate>> <<say "eva">>Mhhmm~ yeah.<</say>> <<narrate>>She steals glances at you, her eyes full of desire, as she runs her soft skin against up and down your cock.<</narrate>> <<say "eva">>You ever had tits this big fucking your cock?<</say>> <<narrate>>She lowers her face toward your cock and licks your glans teasingly before taking you into her mouth.<</narrate>> <<cont "eastsex" "evameet02">> <<case "evameet02">> <<vid "east/eva02.mp4">> <<narrate>>Her breasts rest on your thighs as she gleefully bobs her head up and down your shaft.<</narrate>> <<say "mc">>Fucking hell!<</say>> <<narrate>>She runs her hands over your thighs as she continues to suck you off, the sensation of her touch sending pangs of pleasure to your groin.<</narrate>> <<say "eva">>Ready for the real fun?<</say>> <<narrate>>She pulls herself up on the desk, towering over you.<</narrate>> <<narrate>>She lowers herself on to your cock, her pussy eagerly welcoming you as she slides you inside her.<</narrate>> <<cont "eastsex" "evameet03">> <<case "evameet03">> <<vid "east/eva03.mp4">> <<narrate>>She bounces up and down your dick like a women possessed.<</narrate>> <<say "eva">>Oh fuck. Oh shit.<</say>> <<narrate>>As the exclamations of her joy echo throughout the office you feel your libido going into overdrive. You hold her waist and rapidly thrust your hips upwards.<</narrate>> <<say "eva">>Oh god. Oh fuck.<</say>> <<cont "eastsex" "evameet04">> <<case "evameet04">> <<vid "east/eva04.mp4">> <<say "eva">>Oh, fuck!<</say>> <<narrate>>You grab her tits while pounding her from behind.<</narrate>> <<say "eva">>Yeah, oh yes! Right there!<</say>> <<narrate>>Her voice broken and breath uneven the pleasure has completely taken over her.<</narrate>> <<cont "eastsex" "evameet05">> <<case "evameet05">> <<vid "east/eva05.mp4">> <<narrate>>You push her back on to the table. While massaging her clit you pummel away determined to leave an impression.<</narrate>> <<say "eva">>Don't stop. Don't stop, don't stop!<</say>> <<narrate>>She begins to writhe under your touch, she arches her back and you feel her vaginal walls tighten around your cock.<</narrate>> <<say "eva">>Fuck yeah.<</say>> <<say "mc">>Oh shit yeah, I'm gonna cum!<</say>> <<narrate>>She hurriedly pushes herself off the table and kneels before you, craving your cum.<</narrate>> <<vid "east/eva06.mp4">> <<narrate>>Once you finish painting your masterpiece on her face she grabs your cock, savoring every drop of cum she can while cleaning off your bellend.<</narrate>> <<narrate>>She looks up at you, a wide grin on her face.<</narrate>> <<say "eva">>Well I'd certainly call that brokering peace. Nothing like a good fuck to work things out, huh?<</say>> <<say "mc">>God, you're incredible.<</say>> <<say "eva">>You weren't so bad yourself.<<if $tempvar2 != "ne">> Shame $krissy.name didn't join us, but I'm sure she'll get over whatever stick is up her ass.<</if>><</say>> <<unlock "eva" "evameet">> <<if $tempvar2 == "ne">> <<button "Continue" nestuff>> <<time 2>> <</button>> <<else>> <<say "mc">>Yeah...<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "eva">>You too? Whatever. Let's do this again some time.<</say>> <<if $east.charityevent != undefined>> <<button "Continue" east-charity>> <<set $cabmet = 1>> <<set $east.evameet = 2>> <<temp $tempvar3>> <</button>> <<else>> <<button "Continue" easthub>> <<set $east.evasex = 1>> <<time 3>> <</button>> <</if>> <</if>> <<case "tour">> <<vid "east/tour01.mp4">> <<narrate>>She attacks your penis like a ravenous beast; hungry and wild.<</narrate>> <<say "mc">>Holy fuck, $tour.name.<</say>> <<narrate>>She pulls your cock out of her mouth, gasping for air.<</narrate>> <<say "tour">>Enough foreplay. Fuck me. Make me scream this god damn fucking building down!<</say>> <<narrate>>She pushes you back on to the sofa.<</narrate>> <<button "Continue" eastsex>> <<temp "tour02">> <</button>> <<case "tour02">> <<narrate>>Before you even have chance to react, she's atop you, riding your cock with same wild energy as before.<</narrate>> <<vid "east/tour02.mp4">> <<say "tour">>Yes, yeah, yeah.<</say>> <<narrate>>As she bounces on your dick, she looks at you, her eyes practically begging for you to destroy her pussy. You grab her hips and thrust upward, granting her plea.<</narrate>> <<say "tour">>OH SHIT!<</say>> <<narrate>>She glances over to the door.<</narrate>> <<say "tour">>More. Fuck me more. MORE!<</say>> <<narrate>>She rolls off your lap and positions herself upside down.<</narrate>> <<say "tour">>Fuck me. Make me scream!<</say>> <<cont "eastsex" "tour03">> <<case "tour03">> <<vid "east/tour03.mp4">> <<narrate>>Your grab her legs and take full advantage of the position.<</narrate>> <<say "tour">>Oh shit that's fucking deep.<</say>> <<narrate>>She holds on to the sofa for dear life as each thrust threatens to push her off.<</narrate>> <<say "tour">>OH SHIT!<</say>> <<narrate>>Her screaming and moaning becomes louder.<</narrate>> <<say "mc">>Fuck I'm gonna...<</say>> <<narrate>>The door swings open.<</narrate>> <<say "tour">>Now! Fucking fill me with your spunk.<</say>> <<say "mc">>Oh fucking shit, yes!<</say>> <<if checkUnlocks('movie', 'tour', 'tour') == false || $replay == true>> <<block "east/tour06.jpg">> <<narrate>>You unload deep inside her, while she's laughing, almost cackling. A wicked smile appears on her face and she looks over at the door.<</narrate>> <<say "sec">>What the hell is going on here?!<</say>> <<say "tour">>Revenge, you fucking homewrecker.<</say>> <<narrate>>She runs off sobbing.<</narrate>> <<say "mc">>The hell?<</say>> <<say "tour">>Fuck that felt good.<</say>> <</block>> <<say "mc">>Did you use me just to get back at her?<</say>> <<say "tour">>Oh, boo-hoo. You fucking enjoyed every moment of it and my intentions were clear from the start. Anyway, I gotta go.<</say>> <<say "mc">>That's it, no further explanation?<</say>> <<narrate>>She sighs.<</narrate>> <<say "tour">>Fine. Come back another time, I'll tell you the full story.<</say>> <</if>> <<unlock "tour" "tour">> <<if $tempvar2 == "ne">> <<cont "neweden" "" 2>> <<else>> <<button "Continue" easthub>> <<time 3>> <</button>> <</if>> <<case "gsec">> <<narrate>>As you walk up the path to $gsec.name, the door opens.<</narrate>> <<say "gsec">><<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>! Thank you so much for coming. Come inside!<</say>> <<think "mc">>Oh, I'm hoping to!<</think>> <<left2 "east/gsec06.jpg">> <<if $tempvar2 == "ne">> <<say "gsec">>How have you been enjoying Aegis?<</say>> <<say "mc">>The location seems a bit odd, but beyond that it's great.<</say>> <<say "gsec">>Despite Gerald's many... flaws, it does seem the women were treated well and the business is pretty good. I suspect most of that is down to Dave, however.<</say>> <<say "mc">>And you're looking to move locations?<</say>> <<say "gsec">>That's right. Nothing formal yet, just getting the feelers out. We expected there to be a downturn in profits after Gerald left, but as it turns out, he didn't really have that much involvement at this level. For him it was just a training ground for the <i>Glitter Box</i>.<</say>> <<say "mc">>So he didn't really run the Aegis brothel?<</say>> <<say "gsec">>No, and even <i>Glitter Box</i> was mostly dealt with bu $genvoy.name. It's why the cabinet decided to give her most of his business assets rather than freeze them entirely.<</say>> <<else>> <<say "gsec">>Did you manage to find anything out?<</say>> <<say "mc">>While their entrance into the company seem a bit dubious, the women seem pretty happy with the arrangement.<</say>> <<say "gsec">>I mean, anyone can <i>seem</i> happy. It might all be a front.<</say>> <<say "mc">>It doesn't feel that way. I can't say I'm the greatest detective in the world, but it didn't feel like they were lying.<</say>> <<say "gsec">>Oh bother. Well, at least $howard.name will be pleased!<</say>> <<say "mc">>$howard.name?<</say>> <<say "gsec">>Ah... I guess I ought to come clean to you given you've risked yourself to aid me.<</say>> <<say "gsec">>$howard.name asked me infiltrate <i>Aegis Protectorate</i> and check what was happening. He said one his now-former friends was spouting out something about the poor being poor by choice, and they could easily sell their bodies at <i>Aegis</i>. That he'd rather give those whores money than his stupid causes.<</say>> <<say "mc">>Wow.<</say>> <<say "gsec">>Exactly. Hence the <i>former</i> friend. But it was enough information for him to want to learn more, make sure the women were safe and not being exploited. Prostitution as you know isn't frowned upon here, but it is more prone to issues then factory or office work for example. $howard.name has long campaigned for a proper guild or union for sex workers to make sure they are properly protected.<</say>> <<say "mc">>He sounds like a genuinely decent person. But I don't understand why female prostitutes would be so profitable when it's there's a male shortage.<</say>> <<say "gsec">>He is. People are not two sided beings. Some people just want a specific need or desire filling, or sometimes just a way to release their frustrations discreetly. I can't really say why male prostitutes are so rare, but my guess would be because the stamina needed for such a vocation wouldn't be suited to many men.<</say>> <<block "east/gsec07.jpg">> <<say "gsec">>Anyway, that's why I was there. Though I have to ask, you mentioned their recruitment was a bit dubious?<</say>> <<say "mc">>It seems to be those in debt that get offered this particular job.<</say>> <<say "gsec">>Hmm, it's a legitimate career, unless anyone is getting forced into it, offering someone a job so they can pay off their debts doesn't really seem like a crime.<</say>> <<say "mc">>No, no. I guess when you put it like that it doesn't.<</say>> <<say "gsec">>Well, I'll going to keep on there a little longer, just to be safe. And if you want to use their facilities, or investigate further, feel free. Though given $am.name vouched for you, I don't think you really need me for that anyway. Just how do you know her? Are you from one of the wealthy families?<</say>> <</block>> <<say "mc">>It's a long story, but let's just say she and I work together.<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say "gsec">>So you're one of $va.name's underlings?<</say>> <<say "mc">>No. God no. Not at all. I'm my own man, it's just that our goals current align.<</say>> <<block "east/gsec08.jpg">> <<say "gsec">>And that is?<</say>> <<say "mc">>To stop the war.<</say>> <<say "gsec">>Now that's a lofty goal. Anything I can do to assist? While $howard.name won't admit it publicly while the cabinet are supporting war, between you and me, he's very much against it.<</say>> <<narrate>>You think for a moment.<</narrate>> <<say "mc">>Can you get me a meeting with $howard.name? If I can get him on board, $va.name will also oppose the war. That's then a stalemate on the cabinet. I then just need to convince $eva.name or somehow remove $gerald.name.<</say>> <<say "gsec">>I can't say for sure. I mean no disrespect when I say this, but $va.name is not trustworthy and beyond $am.name vouching for you, you are a relative nobody. But I will speak to him.<</say>> <</block>> <<say "mc">>Thanks, $gsec.name, that's all I ask.<</say>> <</if>> <<say "gsec">>I was wondering... do you have some time to spare?<</say>> <<block "east/gsec09.jpg">> <<narrate>>She seductively gestures at you while lifting her dress.<</narrate>> <<think "mc">>I should have known this was going to happen.<</think>> <div id="replace"> <<choices>> <<link "Fuck Her">> <<replace "#replace">> <<say "mc">>I have all the time in the world.<</say>> <<narrate>>You grab her wrist and throw her to the floor, then drop your trousers. She looks up at you, her eyes full of passion, as she pulls her dress over her head.<</narrate>> <<cont "eastsex" "gsec01">> <</replace>> <<set $intel.howard.pushUnique('Opposes the war.')>> <<set $east.gsec = 3>> <</link>><br> <<link "Leave">> <<replace "#replace">> <<say "mc">>I'm afraid I don't have the time at the moment.<</say>> <<say "gsec">>I understand a rejection when I see it. Shame, but, your loss.<</say>> <<button "Continue" easthub>> <<time 3>> <</button>> <</replace>> <<set $intel.howard.pushUnique('Opposes the war.')>> <<set $east.gsec = 3>> <</link>> <</choices>> </div> <</block>> <<case "gsec01">> <<vid "east/gsec01.mp4">> <<narrate>>Your bellend pushes against the back of her throat as she tries to swallow your cock.<</narrate>> <<say "gsec">>You like that, don't you?<</say>> <<narrate>>She gets and on the bed.<</narrate>> <<say "gsec">>My feet. I want to feel your cock between my feet.<</say>> <<cont "eastsex" "gsec02">> <<case "gsec02">> <<vid "east/gsec02.mp4">> <<narrate>>She strokes your cock with her feet. They feel alien against your cock<</narrate>> <<say "gsec">>Mhmm~ just like that!<</say>> <<narrate>>She eggs you on as you grab her feet pushing them closer together while you sway back and forth, the delight of her feet being more than you expected.<</narrate>> <<say "gsec">>Fuck me!<</say>> <<cont "eastsex" "gsec03">> <<case "gsec03">> <<vid "east/gsec03.mp4">> <<narrate>>You bounce her on your cock as she screams out in passion.<</narrate>> <<say "gsec">>Yeah... yes!<</say>> <<narrate>>As she stands to reposition, your salacious desires take full control and you push her over on to the stool, giving her no time to relax as you ram your cock deep inside.<</narrate>> <<cont "eastsex" "gsec04">> <<case "gsec04">> <<vid "east/gsec04.mp4">> <<say "gsec">>Oh fuck!<</say>> <<narrate>>The slapping of flesh fills the room.<</narrate>> <<say "gsec">>Right there, oh, right—<</say>> <<narrate>>Sweat drips down the side of your face and as she screams in passion you know you have little left in you.<</narrate>> <<say "gsec">>It feels so good!<</say>> <<narrate>>As she screams out in joy you unleash your seed deep inside, before falling back on to the bed, spent.<</narrate>> <<say "gsec">>Oh gosh, sorry for all the swearing, I just become a different person with a penis inside me.<</say>> <<narrate>>You grin at her while trying to catch your breath.<</narrate>> <<unlock "gsec" "gsec">> <<if $tempvar2 == "ne">> <<event "gsec" "step" 3>> <<cont "neweden" "" 2>> <<else>> <<button "Continue" easthub>> <<time 3>> <</button>> <</if>> <<case "genvoy">> <<narrate>>The bouncer stops you at the door.<</narrate>> <<say "side" "Bouncer">>Members only.<</say>> <<narrate>>You show him your card.<</narrate>> <<say "side" "Bouncer">>Oh, one of <<if $tempvar2 == "ne">>hers<<else>>his<</if>>, huh? In you go. I know you'll be having a great night. Platinum members to the left stairs, please.<</say>> <<narrate>>You follow the stairs up where $genvoy.name is at the bar.<</narrate>> <<block "east/genvoy03.jpg">> <<say "genvoy">><<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>, I'm glad to see you here.<</say>> <<say "mc">>When a beautiful woman invites me to a strip club after telling how wet I made her... well, you damn well know any man would be here.<</say>> <<narrate>>She grins at you.<</narrate>> <<say "genvoy">>I can see what you're thinking and I think I should clarify. You and I won't be happening.<</say>> <<say "mc">>We'll see.<</say>> <</block>> <<narrate>>She chuckles.<</narrate>> <<say "genvoy">>I like your confidence. Many a man has tried, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>, but I only perform with other women.<</say>> <<say "mc">>Perform?<</say>> <<say "genvoy">>Just like yourself and <<if checkUnlocks('movie', 'dance', 'coffee') == true>>the barista<<else>>$pro3.name<</if>>, only here it's a little more... open.<</say>> <<say "mc">>Is this not just a strip club?<</say>> <<say "genvoy">>Ha, no. Perhaps downstairs, but here in the platinum lounge... there are a few less rules.<</say>> <<narrate>>She looks up at the clock.<</narrate>> <<say "genvoy">><<if $tempvar2 == "ne">>I'm<<else>>My employer has me<</if>> performing in a few minutes. Perhaps you'd like to come watch?<</say>> <<say "mc">><<if $tempvar2 != "ne">>You mean $gerald.name? And h<<else>>H<</if>>ell yes!<</say>> <<say "genvoy">><<if $tempvar2 != "ne">>Didn't take long for you to work out who I am, I see. Either way, c<<else>>C<</if>>ome see me in that room over there in fifteen minutes. Perhaps you'd even like to perform for us tonight; earn your keep, so to speak.<</say>> <<narrate>>She struts off winking at you as she passes you.<</narrate>> <<button "Continue" eastsex>> <<temp "genvoy1">> <</button>> <<case "genvoy1">> <<think "mc">>Wow. I had no idea there'd be so many people here.<<if $tempvar2 != "ne">> Wait, is that Gerald in the corner? He seems awfully bored.<</if>><</think>> <<say "ew">>I hear $genvoy.name's performing tonight. God, she's so fucking hot.<</say>> <<say "mc">>Can't disagree with that.<</say>> <<narrate>>The woman steps back, taking a good look at you.<</narrate>> <<say "ew">>Well, I haven't seen you here before, handsome. Performer, viewer... or both?<</say>> <<say "mc">>Not quite decided...<</say>> <<say "ew">>Oh, it's starting!<</say>> <<narrate>>She pulls close to you and rests her head against your shoulder as you turn your gaze to the scene unfolding in front of you.<</narrate>> <<think "mc">>Well, she's certainly friendly. This place is wild. I wonder if I could do something similar back at the hub?<</think>> <<cont "eastsex" "party01">> <<case "party01">> <<narrate>>The buzz of conversation in the air dies away as the crowd gathers to watch $genvoy.name and two other beautiful women embrace.<</narrate>> <<narrate>>You look on, but can't help but feel the woman you were speaking with lazily trace your biceps with her fingers.<</narrate>> <<vid "east/party01.mp4">> <<narrate>>The combination of sight and touch has your dick hard in mere seconds.<</narrate>> <<cont "eastsex" "party02">> <<case "party02">> <<vid "east/party02.mp4">> <<narrate>>As you continue to watch, the woman leaning on you starts rubbing your thigh.<</narrate>> <<say "ew" "" "(Whispering in your ear)" "whisper">>I wish she was eating my pussy, just look how hungry she is. It's incredible.<</say>> <<cont "eastsex" "party03">> <<case "party03">> <<vid "east/party03.mp4">> <<say "ew" "" "(Whispering in your ear)" "whisper">>The blonde is my sister, you know? Isn't she wonderful?<</say>> <<narrate>>The woman gives you a grin when you turn your head to her.<</narrate>> <<say "ew" "" "(Whispering in your ear)" "whisper">>I can tell from your cock growing two sizes, that you're into that.<</say>> <<narrate>>You simply shrug, unsure what to make of this mystery woman.<</narrate>> <<think "mc">>Wait, her sister? Wasn't that the women a few minutes ago she wished was eating her out?<</think>> <<cont "eastsex" "party04">> <<case "party04">> <<vid "east/party04.mp4">> <<narrate>>The mystery woman grabs your hand and places it firmly on her stomach.<</narrate>> <<say "ew" "" "(Whispering in your ear)" "whisper">>A little lower; you'll see how wet I am.<</say>> <<think "mc">>God, this place is amazing.<<if $tempvar2 != "ne">> Maybe $gerald.name and I are more alike than I thought.<</if>><</think>> <<cont "eastsex" "party05">> <<case "party05">> <<vid "east/party05.mp4">> <<narrate>>The mystery woman writhes in pleasure as your fingers explore her vulva. She whimpers silently trying to avoid distracting from the real show.<</narrate>> <<say "ew" "" "(Whispering in your ear)" "whisper">>Oh fuck, your fingers are magical. So much better than my husband!<</say>> <<think "mc">>Husband?! Eh, given what I know of this place it's probably fine.<</think>> <<cont "eastsex" "party06">> <<case "party06">> <<vid "east/party06.mp4">> <<narrate>>The moans of the women become louder, the orgasms more frequent, and the crowd more entranced.<</narrate>> <<say "ew" "" "(Whispering in your ear)" "whisper">>Ahhh~<</say>> <<narrate>>She grinds her hips on your fingers in time with her sister's performance.<</narrate>> <<cont "eastsex" "party07">> <<case "party07">> <<vid "east/party07.mp4">> <<narrate>>As the performers continue, the woman beside you goes weak at the knees and has to lean on you for balance. She bites her lip, nodding at you enthusiastically while maintaining eye contact and trying to avoid making any noise.<</narrate>> <<narrate>>You nudge your cock into the woman's thigh in an attempt to signal you'd like the favor repaid.<</narrate>> <<say "ew" "" "(Whispering in your ear)" "whisper">>Patience.<</say>> <<cont "eastsex" "party08">> <<case "party08">> <<vid "east/party08.mp4">> <<narrate>>As the performance dies down, the music starts picking back up. The woman beside you nods at <<if $tempvar2 == "ne">>a man in tthe corner<<else>>$gerald.name<</if>> then leaves.<</narrate>> <<think "mc">>Well, shit, I thought she was gonna at least give me a handie.<</think>> <<cont "eastsex" "party09">> <<case "party09">> <<unlock "genvoy" "three">> <<unlock "cs" "three">> <<unlock "foxxx" "three">> <<say "side" "???">>So, how'd you like the show?<</say>> <<say "mc">>I very much enjoyed it, wish I was right in there with them.<</say>> <<narrate>>The woman from before returns, resting her cheek on your shoulder while stroking your chest.<</narrate>> <<say "ew">>My husband and I here were about to put on a private show for <<if $tempvar2 == "ne">>Dave<<else>>$gerald.name<</if>>. But, if you're itching to get involved, I'm sure we could make room for a third.<</say>> <<think "mc">>Holy shit. This place is insane. <<if $tempvar2 != "ne">>And a private area with $gerald.name? This might be a good chance to get some info... and have some fun doing it.<</if>> But... do I really want to engage in a threesome with another man?<</think>> <div id="replace"> <<choices>> <<link "Hell yeah" eastsex>> <<temp "genvoythree">> <</link>><br> <<link "Hell yeah (skip scene)" eastsex>> <<if $ew.name == "???">> <<set $ew.name = "Wife">> <</if>> <<unlock "ew" "party">> <<meet "ew">> <<temp "ew08">> <</link>><br> <<link "Hell nah">> <<replace "#replace">> <<say "mc">>You'll have to excuse me, but I'm not sure that's my thing.<</say>> <<say "ew">>Well that is a shame. We do love to indulge in a new face. You'll find such an uptight attitude around here won't last long.<</say>> <<narrate>>She caresses your cheek as she walks away then blows you a kiss while closing the door behind her.<</narrate>> <<say "genvoy">>That was a mistake. She's not the kind of woman to ask twice.<</say>> <<say "mc">>Wow, you got cleaned up quickly! Having another man watch is one thing, but join in? It's not my style.<</say>> <<if $tempvar2 == "ne">> <<say "genvoy">>That is a shame, but I'm sure we can find something more up your street. Perhaps some of your companions may be interested in performing too? We could arrange some tryouts.<</say>> <<say "mc">>Hmmm... I'll think about it.<</say>> <<think "mc">>Could be hot...<</think>> <<event "genvoy" "step" 1>> <<cont "nestuff" "" 2>> <<else>> <<say "genvoy">>That is a shame, but I'm sure we can find something you're more up for. And you know, if all you want is to fuck, I may have something else you're interested in that could be mutually beneficial...<</say>> <<narrate>>She notices you looking her up and down.<</narrate>> <<say "genvoy">>Tssk, nope. Not me. I thought I'd made that clear. Ask for Dave at <i>Aegis</i> and tell him Sheila's rival sent you.<</say>> <<say "mc">>Uhh... okay.<</say>> <<say "genvoy">>You'll enjoy it. Don't worry. It's a little less exclusive... but a little more vanilla.<</say>> <<think "mc">>Who knows? Might get me some dirt on $gerald.name.<</think>> <<button "Continue" easthub>> <<set $intel.gerald.pushUnique('Connected to <i>Aegis Protectorate</i>.')>> <<set $east.gerald = 1>> <<time 3>> <</button>> <</if>> <</replace>> <</link>> <</choices>> </div> <<case "genvoythree">> <<say "ew">>Fantastic. My husband has a rule, though; you must wear a condom when you enter me.<</say>> <<say "mc">>Right, but if I may ask why? I didn't think we could—<</say>> <<say "side" "???">>Friend, that is the bargain.<</say>> <<narrate>>You shrug and nod. The woman grins and laughs to herself.<</narrate>> <<say "ew">>You may refer to me as Wife during the... fun, but you will not refer to my husband whatsoever.<</say>> <<think "mc">>Must be something kinky that helps them enjoy it more I guess.<</think>> <<if $ew.name == "???">> <<set $ew.name = "Wife">> <</if>> <<say "mc">>Very well, Wife.<</say>> <<narrate>>She squints her eyes and sighs heavily.<</narrate>> <<say "ew" "Wife">>Mhhmm, yes, perfect.<</say>> <<narrate>>She heads over the sofa, dropping her dress over her shoulders and to the floor as she does.<</narrate>> <<if $tempvar2 == "ne">> <<set _say = "dave">> <<else>> <<set _say = "gerald">> <</if>> <<say _say _name "(Yelling)" "shout">>Private performance. Everyone out!<</say>> <<narrate>>There's a murmur of discontent as the audience files out of the room, but you're already too engrossed in the woman before you to notice.<</narrate>> <<cont "eastsex" "ew01">> <<case "ew01">> <<narrate>>The woman lays back on the sofa and pulls her panties to one side as her husband sloppily massages her cunt with his tongue.<</narrate>> <<vid "east/ew/party01.mp4">> <<say "ew" "Wife">>Yeah, yeah.<</say>> <<narrate>>You kiss her passionately and run your fingernails over her thighs, the contrast in sensations for her only making her cries more and more salacious.<</narrate>> <<cont "eastsex" "ew02">> <<case "ew02">> <<narrate>>You kick off your trousers revealing your stiff cock. She slides over, her husband's face still buried in her pussy, and brings her face to your raging manhood.<</narrate>> <<vid "east/ew/party02.mp4">> <<narrate>>She works your glans, her tongue feeling almost coarse across the very tip of your penis.<</narrate>> <<narrate>>As her husband's exploration of her vulva continues, she starts moaning more wildly. Unable to contain her joy any further, she releases your cock and strokes your shaft vigorously while crying out with pleasure.<</narrate>> <<say "ew" "Wife">>Let's switch it up, boys.<</say>> <<narrate>>She wraps a condom around your dick then grins at you.<</narrate>> <<say "ew" "Wife">>The newbie gets to go first.<</say>> <<cont "eastsex" "ew03">> <<case "ew03">> <<narrate>>Out of the corner of your eye, you see <<if $tempvar2 == "ne">>Dave<<else>>$gerald.name<</if>> watching you impassively. It almost puts you off until $ew.name sits herself firmly on your lap, her pussy more than happy to welcome your rod.<</narrate>> <<vid "east/ew/party03.mp4">> <<narrate>>Her inner warmth as you piston into her fuels your lust further, causing you to thrust upwards harder and harder, faster and faster.<</narrate>> <<say "ew" "Wife">>Ohhh yeah, yeah.<</say>> <<narrate>>As she bounces on your cock, she struggles to properly service her husband, and almost as an afterthought starts sucking his dick.<</narrate>> <<cont "eastsex" "ew04">> <<case "ew04">> <<narrate>>The seemingly jealous husband picks her up without saying a word and pulls her toward him before sliding inside her.<</narrate>> <<vid "east/ew/party04.mp4">> <<narrate>>She strokes your cock as her husband pounds her pussy, their eyes locked, you almost feel like an outsider for a brief moment.<</narrate>> <<say "ew" "Wife">>Fuck yeah, fuck yeah.<</say>> <<narrate>>As her husband's thumping reaches its end, she quickly reverts her attention to you, greedily trying to consume your bellend. While you're trying not to pay him any attention, you can't help notice <<if $tempvar2 == "ne">>Dave<<else>>$gerald.name<</if>> seems almost bored<</narrate>> <<say "ew" "Wife">>My asshole needs that cock inside it. Give it to me, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>!<</say>> <<cont "eastsex" "ew05">> <<case "ew05">> <<narrate>>You gently slide your cock into her anus, her joyful whimpering almost making you cum right there.<</narrate>> <<vid "east/ew/party05.mp4">> <<narrate>>Her moans increase in rapidity and her attention diverts entirely to you. Her husband is left to jerk himself off while you pleasure his wife.<</narrate>> <<say "ew" "Wife">>Aaa~ yeah!<</say>> <<narrate>>As you start massaging her clit, she notices her husband's cock out of the corner of her eye, a quick pang of guilt rushes across her face before she faces it and opens her mouth inviting him to fuck her face.<</narrate>> <<narrate>>Unable to properly focus on her husband's cock while you're banging her, she looks at you, then her husband, and grins.<</narrate>> <<say "ew" "Wife">>I want you inside my pussy while he fucks my asshole.<</say>> <<narrate>>Her husband looks a little taken aback, but nonetheless lies on the couch while she positions herself atop him, sliding his cock inside her and presenting her ass toward you.<</narrate>> <<cont "eastsex" "ew06">> <<case "ew06">> <<vid "east/ew/party06.mp4">> <<narrate>>You pound away at her ass while husband holds her steady, his own cock deep within her pussy.<</narrate>> <<say "ew" "Wife">>Ohh, yeah, yeah, yeah.<</say>> <<narrate>>As she begins to orgasm, her husband looks up at her with love-filled eyes, happy to see his wife in the throes of pleasure.<</narrate>> <<narrate>>Her moans echo around the room, and you can't help but notice that there's a buzz of chatter next door as each successive moan gets louder.<</narrate>> <<narrate>>The excitement of the situation and the alien feeling caused by the double penetration finally overcomes you.<</narrate>> <<say "mc">>Shit, I'm nearly there!<</say>> <<say "ew" "Wife">>Both of you. Cover my face with your dirty spunk!<</say>> <<cont "eastsex" "ew07">> <<case "ew07">> <<vid "east/ew/party07.mp4">> <<narrate>>She giggles as the pair of you jack off mere centimeters above her face.<</narrate>> <<narrate>>As the two of you unload onto her face, you can't help but notice the massive smile, the pure unadulterated joy she apparently receives from having her face plastered in semen is almost heart-warming... if not for, you know, the semen.<</narrate>> <<say "ew" "Wife">>That was fucking wild. Are you sure that's your first time performing? You've got a knack for it!<</say>> <<unlock "ew" "party">> <<meet "ew">> <<cont "eastsex" "ew08">> <<case "ew08">> <<if $genvoy.events.step == undefined || $replay == true>> <<if $tempvar2 == "ne">> <<say "dave">>Good show. You two mind if borrow $name for a quick chat?<</say>> <<else>> <<say "gerald">>Would you mind giving me some time with <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>> here?<</say>> <</if>> <<narrate>>The two of them nod, collect their things into a ball and leave into the main party without even getting dressed, or cleaning the cum off her face. There's a cheer-ridden round of applause as they open the door.<</narrate>> <<narrate>>As she's closing the door behind her, you call out to her.<</narrate>> <<say "mc">>Let me know if you want to perform again, <i>Wife</i><</say>> <<narrate>>The smile on her face grows, and you notice her shudder with excitement. Just as the door slides shut, she blows you a kiss.<</narrate>> <<if $tempvar2 == "ne">> <<say "dave">>It's quite a decadence to have two men with a single woman, given the ratio of men to women here.<</say>> <<say "mc">>So this is like a playground or something for the rich and powerful?<</say>> <<say "dave">>Pretty much. As you know this was $gerald.name's toy. $genvoy.name and I now run this place, and we're a little more open. But, we also have bills to pay and don't want to scare away the current clientele who may fear change. We lost a few regulars due to Gerald's actions already.<</say>> <<say "mc">>Okay... why are you telling me this?<</say>> <<say "dave">>Maybe you can help us find more performers? Your companions are completely fresh faces to most everyone in New Eden.<</say>> <<say "mc">>Hmm, maybe...<</say>> <<think "mc">>Could be hot.<</think>> <<say "dave">>Well, if anyone comes to mind, I'd be happy to arrange some tryouts, just speak to $genvoy.name here before opening.<</say>> <<event "genvoy" "step" 1>> <<cont "nestuff" "" 3>> <<else>> <<button "Continue" eastsex>> <<temp "ewdone">> <</button>> <</if>> <<else>> <<say "dave">>That was quite the show. It's quite a decadence to have two men with a single woman, given the ratio of men to women here.<</say>> <<cont "nestuff" "" 2>> <</if>> <<case "ewdone">> <<say "gerald">>It's quite a decadence to have two men with a single woman, given the ratio of men to women here.<</say>> <<think "mc">>What is it some kind of power play for the rich and powerful?<</think>> <<say "gerald">>You are quite the performer, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>. Tell me, how have our paths never crossed before?<</say>> <<say "mc">>Never been in the right place at the right time, I guess.<</say>> <<say "gerald">>Perhaps. Perhaps. Tell me, what are your thoughts on what we do here, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>?<</say>> <<think "mc">>Okay, he seems like the kind that wants others to want to impress him. I can work with that, just need to tread carefully the line between offending him and getting him to reveal more.<</think>> <<say "mc">>Honestly, it's pretty good, but it seems so small in scale. And while certainly very... very hot. It feels somewhat, how do I put this... mundane. Like... almost as if these people are just going through the motions.<</say>> <<narrate>>He scratches his chin.<</narrate>> <<say "gerald">>Well, that performance certainly didn't feel that way. But you're right. Without new blood our games sometimes get a bit stale.<</say>> <<say "mc">>Oh, I meant no offense, I didn't mean to suggest—<</say>> <<say "gerald">>I may have a proposal for you. You seem, how do I put this, a little more rough than my usual company. I suspect you're not that wealthy, are you?<</say>> <<think "mc">>Where the fuck is this going?<</think>> <<say "mc">>Uhh, no, sir.<</say>> <<say "gerald">>How many sexual partners have you had in the last month?<</say>> <<think "mc">>The hell is going on here?<</think>> <<say "mc">>Too many to count.<</say>> <<narrate>>He chuckles.<</narrate>> <<say "gerald">>I can tell from your eyes you mean that. I have a little business on the side that I think you may be interested in. Participants sometimes need a little... shall we say convincing. But I consider it a training ground before those fledglings come here for our entertainment. Speak to Dave at <i>Aegis</i>, tell him Sheila's rival sent you, and that you're going to be a new trainer. I suspect you'll do a far better job than the current lot.<</say>> <<say "mc">>May I ask what the job entails, sir?<</say>> <<say "gerald">>Money and women. Do you need anything else?<</say>> <<say "mc">>No sir. Thank you.<</say>> <<say "gerald">>It was good to meet you, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>. Your performances thus far have been exemplary, I hope to see more from you. And if our arrangement goes well, you'll have your pick of all the performers.<</say>> <<think "mc">>I wonder...?<</think>> <<say "mc">>Including $genvoy.name, sir?<</say>> <<narrate>>He smirks as he puts his jacket on.<</narrate>> <<set $deadline = $cabinet - 1>> <<if $deadline == 0>> <<say "gerald">>Time is against us. Had we met a little earlier, perhaps I could have indulged in such a gambit, but unfortunately after today my attention will be elsewhere.<</say>> <<else>> <<say "gerald">>You get me three new performers broken in in $deadline days, and I'll see what I can do. Though you should know, we don't usually get more than one or two performers per month. $genvoy.name of course is no normal prize and doesn't usually play with other men, so don't expect too much.<</say>> <</if>> <<say "mc">>I won't let you down.<</say>> <<narrate>>He waves behind him as he exits.<</narrate>> <<think "mc">>Holy shit. How the hell did someone like that get on the cabinet? Regardless, let's see what I can uncover at <i>Aegis Protectorate</i>. Hopefully there's something I can use to discredit him and his war goals. I doubt his sex club is really enough, it's not like he's hurting anyone.<</think>> <<button "Continue" easthub>> <<set $east.genvoy++>> <<set $east.gerald = 1>> <<set $east.geraldgirls = 0>> <<set $intel.gerald.pushUnique('Connected to <i>Aegis Protectorate</i>.')>> <<time 3>> <</button>> <<case "loan">> <<meet "pro5">> <<if $tempvar2 == "ne">> <<else>> <<narrate>>A woman sits at a desk before you, looking nervous.<</narrate>> <<say "pro5">>Okay. Okay. I can do this. It's just another job, right?<</say>> <<say "dave">>Have fun. Make sure to test all her holes.<</say>> <<think "mc">>Wait, what the fuck is this?<</think>> <<narrate>>Dave leaves, closing the door behind him.<</narrate>> <<say "pro5">>Wait, what, even my ass? Oh shit. I don't know...<</say>> <<think "mc">>Fuck what do I do?<</think>> <<say "mc">>I won't force you into anything.<</say>> <<say "pro5">>No, no. I can do this. It's a great opportunity. Freezes my debt and gives me a stable career.<</say>> <<narrate>>She looks up at you seductively.<</narrate>> <<think "mc">>Fuck it. She's clearly not being forced. May as well go wit the flow.<</think>> <</if>> <<left2 "east/pro5.jpg">> <<say "pro5">>You ready for me to uhh, rock your world?<</say>> <<narrate>>She clamors at your trousers, her inexperience showing through as she struggles with your belt.<</narrate>> <<say "mc">>Let's take this one step at a time. Kneel on the ground and let see how well you can take my dick first.<</say>> <<say "pro5">>Uhh, yes, yes. Of course.<</say>> <<narrate>>She holds her mouth open wide while you remove your pants.<</narrate>> <<say "mc">>Let's test your gag reflex foremost.<</say>> <<if $tempvar2 == "ne">> <<think "mc">>Her nervousness act is kind of endearing... it plays on an innocence kink I guess. Either way, I'm here for it.<</think>> <<else>> <<think "mc">>Though I'm hard, I can't say I feel that lustful. The whole situation just feels weird.<</think>> <</if>> <<vid "east/pro5/pro501.mp4">> <<say "mc">>Not bad, now suck it.<</say>> <<if $tempvar2 == "ne">> <<think "mc">>Fucking hell that's good... that nervousness definitely isn't real. She's a pro.<</think>> <<else>> <<think "mc">>Okay... it's getting hotter...<</think>> <</if>> <<cont "eastsex" "loan2">> <<case "loan2">> <<vid "east/pro5/pro502.mp4">> <<narrate>>She looks up at you with a nervous lust as she slides her lips over your cock.<</narrate>> <<say "mc">>Fuck, you're no amateur, huh?<</say>> <<narrate>>You see the joy in her at your compliment. She gasps for air, a grin on her face, then quickly gets back to your cock.<</narrate>> <<say "mc">>Let's move on. Bend over the desk.<</say>> <<if $tempvar2 != "ne">> <<narrate>>Her nervousness returns, but it's now fighting against her eagerness to please you.<</narrate>> <</if>> <<narrate>>She bends over, pulling down her panties and presenting her pussy to you.<</narrate>> <<cont "eastsex" "loan3">> <<case "loan3">> <<narrate>>As you enter her, <<if $tempvar2 == "ne">>she screams with delight<<else>>how fucked up this entire situation crashes through you<</if>>, charging your libido.<</narrate>> <<vid "east/pro5/pro503.mp4">> <<say "pro5">>Ohhhh~ yes, yes!<</say>> <<think "mc">>Fuck, why does this suddenly feel so much better?<</think>> <<narrate>>You flip her round, lift her by the hips and drop her on the desk.<</narrate>> <<cont "eastsex" "loan4">> <<case "loan4">> <<vid "east/pro5/pro504.mp4">> <<narrate>>You grab her thigh and pound away. Her screams of delight only fueling your lust more.<</narrate>> <<say "pro5">>Yes, ohhhh~ fu~<</say>> <<say "mc">>We've still got another hole to test out.<</say>> <<narrate>>She gulps as she looks up at you.<</narrate>> <<say "pro5">>I... I love anal. M-May I ride you?<</say>> <<think "mc">>Holy shit, that nervousness, politeness, and cuteness all rolled up in to one? Shit, I'm gonna fuck her brains out.<</think>> <<narrate>>You get up on the desk as she mounts you.<</narrate>> <<cont "eastsex" "loan5">> <<case "loan5">> <<narrate>>Her body quivers with anticipation as she lowers herself on to you. She holds her breath as your cock slides into her anus. Then, without much warning she starts bouncing up and down. It doesn't take long for you to match the rhythm.<</narrate>> <<vid "east/pro5/pro505.mp4">> <<say "pro5">>Ohhhh~ fuck. Mmmmm~<</say>> <<narrate>>As her passionate whimpers grow more frequent and your upward thumping becomes harder and harder you fear the desk will give out at any second.<</narrate>> <<say "mc">>Chair.<</say>> <<if $tempvar2 == "ne">> <<narrate>>She smirks and complies.<</narrate>> <<else>> <<say "pro5">>Y-yeah... sure.<</say>> <<narrate>>Despite everything, she still sounds nervous.<</narrate>> <</if>> <<cont "eastsex" "loan6">> <<case "loan6">> <<vid "east/pro5/pro506.mp4">> <<narrate>>You hold her cheeks as you bounce her ass up and down on your cock.<</narrate>> <<say "pro5">>Yes. Mhmmmm.<</say>> <<narrate>>You grunt viscerally as you feel your end coming.<</narrate>> <<say "mc">>The money shot's coming!<</say>> <<say "pro5">>Yes, please. Please give it to me. Decorate my face with your spunk!<</say>> <<narrate>>There's not even a hint of her previous nervousness as she crawls off your lap and kneels before you.<</narrate>> <<vid "east/pro5/pro507.mp4">> <<narrate>>There's almost a look of gratitude in her eyes as you finish<<if $tempvar2 == "ne">>.<<else>> and momentarily you feel a pang of guilt realizing while not forced, she may have been coerced. Luckily she speaks up a moment later.<</if>><</narrate>> <<say "pro5">>That. Was. So fucking hot. Oh my days, your cum is so tasty, and the way you... fuck. <<if $tempvar2 == "ne">>I wish all my clients were like you.<<else>>Will all my clients be this fun?<</if>><</say>> <<narrate>>You laugh<<if $tempvar2 == "ne">>.<<else>>, happier now her response suggests there's nothing to be overly alarmed about.<</if>><</narrate>> <<unlock "pro5" "loan">> <<if $tempvar2 != "ne">> <<narrate>>You talk for a few minutes and discover she got into a bit of debt and happened to meet Dave who offered her a job. Everything was entirely consensual, and her nervousness is just like that of many new people on day one of new employment.<</narrate>> <<say "pro5">>By the way, I want my alias to be <<textbox "$pro5.name" Sapphire>>.<</say>> <<think "mc">>Yeah, I guess it makes sense they wouldn't use their real names in this line of work.<</think>> <<button "Continue" eastsex>> <<meet "pro5">> <<temp "loan7">> <</button>> <<else>> <<cont "east-aegis" "ne" 1>> <</if>> <<case "loan7">> <<narrate>>Dave returns.<</narrate>> <<say "dave">>Not bad, newbie. You.<</say>> <<narrate>>He points at the woman.<</narrate>> <<say "dave">>You can go, we'll be in touch soon.<</say>> <<narrate>>The woman collects her things and scurries off.<</narrate>> <<say "dave">>So, your assessment, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>? Can she perform?<</say>> <<say "mc">>Her dirty talk needs a little work, and she was clearly nervous, but that might actually work in our favor.<</say>> <<think "mc">>Shit, I feel like a pimp. But I need to understand the full weight of what's going on here. It could be useful to discredit $gerald.name.<</think>> <<say "dave">>How?<</say>> <<say "mc">>The performances are certainly impressive, but without new blood they become stagnant. Watching someone a little nervous might be quite endearing to the onlookers.<</say>> <<say "dave">>If you say so, just my job to bring 'em in. It's on your head, newbie. I'll let $gerald.name know.<</say>> <<say "mc">>Do you have any other, umm, potentials?<</say>> <<say "dave">>Not right now. We don't exactly advertise.<</say>> <<think "mc">>I wonder if I know anyone who'd be willing to help...<</think>> <<say "mc">>And if I have some suggestions?<</say>> <<say "dave">>You have the authority of $gerald.name to bring whoever you want. Just bear in mind he does not take failure lightly. Come on, I'll walk you out.<</say>> <<narrate>>He makes conversation as you leave.<</narrate>> <<say "dave">>You know, not every whore makes it to the <i>Platinum Lounge</i>. Some aren't fit for it, others just don't want it. But if you're ever feeling that way inclined, come see me and you can have some fun with them too. It's usually only a service for the wealthy, but consider it a perk of working for $gerald.name.<</say>> <<if $cabinet < 2>> <<think "mc">>I don't have enough time to pursue this further, The cabinet meeting is too soon.<</think>> <</if>> <<button "Continue" easthub>> <<set $east.gerald++>> <<set $east.dave = 1>> <<set $east.geraldgirls = 1>> <<set $intel.gerald.pushUnique('<i>Aegis Protectorate</i> is compelling women to perform sexual acts for an audience at the <i>Glitter Box.</i>.')>> <<set $intel.city.pushUnique('<i>Aegis Protectorate</i> is also running a prostitution ring for the rich and powerful.')>> <<set $intel.city.pushUnique('<i>Aegis Protectorate</i> prostitutes are recruited from people in debt.')>> <<time 3>> <</button>> <<case "watchingamva">> <<narrate>>As you approach the door is open so you let yourself inside.<</narrate>> <<say "mc">>$am.name, are you here?<</say>> <<narrate>>There's no answer but you hear moaning from the bedroom.<</narrate>> <<think "mc">>Hmm, I wonder if she's with someone.<</think>> <<narrate>>You creep to the bedroom door, and spy around the corner.<</narrate>> <<center "east/amva01.jpg">> <<think "mc">>Holy shit. I guessed she was with someone... I did not guess it was her!<</think>> <<button "Continue" eastsex>> <<temp "watchingamva01">> <</button>> <<case "watchingamva01">> <<vid "east/amva01.mp4">> <<narrate>>$va.name teases $am.name, stroking her fingers over her ass, running her tongue down the side of her panty line, and finally biting her ass playfully.<</narrate>> <<narrate>>$am.name whimpers with anticipation; her face an expression of pure joy.<</narrate>> <<think "mc">>Fuck me, right time right place, huh?<</think>> <<button "Continue" eastsex>> <<temp "watchingamva02">> <</button>> <<case "watchingamva02">> <<narrate>>$va.name pulls $am.name's panties to one side and gets in low.<</narrate>> <<vid "east/amva02.mp4">> <<narrate>>Her tongue and fingers expertly bring pure unadulterated bliss to $am.name with each touch.<</narrate>> <<think "mc">>Something tells me this isn't a one-off event.<</think>> <<narrate>>With her free hand, $va.name blindly paws at the top of the drawers, trying to reach for something.<</narrate>> <<button "Continue" eastsex>> <<temp "watchingamva03">> <</button>> <<case "watchingamva03">> <<narrate>>Claiming her prize, she continues feasting on $am.name while introducing a glass dildo to the mix.<</narrate>> <<vid "east/amva03.mp4">> <<narrate>>She becomes more ferocious with each moan of delight from $am.name, clearly taking delight in her control over the situation.<</narrate>> <<narrate>>As an orgasm sweeps over $am.name's body, $va.name grins and grabs something from the top drawer.<</narrate>> <<say "va">>Bend over. I'm going to fuck you like a dog!<</say>> <<button "Continue" eastsex>> <<temp "watchingamva04">> <</button>> <<case "watchingamva04">> <<vid "east/amva04.mp4">> <<say "am">>Oh god, yes yes!<</say>> <<narrate>>Her moans become louder and more salacious as $va.name pounds away mercilessly.<</narrate>> <<narrate>>$am.name's body quakes and she falls to the bed, unable to take anymore.<</narrate>> <<say "va">>Oh we're not done yet, my little pet. Your mistress needs hers, too.<</say>> <<button "Continue" eastsex>> <<temp "watchingamva05">> <</button>> <<case "watchingamva05">> <<vid "east/amva05.mp4">> <<narrate>>She grabs $am.name's head and pushes it down to her own pussy.<</narrate>> <<say "va">>Ohh~ yeah.<</say>> <<narrate>>$am.name sucks on her mistress' lips and clit while gently massaging her pussy.<</narrate>> <<narrate>>$va.name writhes in excitement, barely able to properly control her limbs as $am.name brings her to climax.<</narrate>> <<narrate>>As $va.name sits panting, $am.name grabs another toy.<</narrate>> <<say "am">>May I be so bold, mistress?<</say>> <<narrate>>$va.name nods.<</narrate>> <<button "Continue" eastsex>> <<temp "watchingamva06">> <</button>> <<case "watchingamva06">> <<vid "east/amva06.mp4">> <<narrate>>She thrusts the dildo in and out, a wild glee in her eyes as she excitably brings her mistress yet another climax.<</narrate>> <<narrate>>$va.name squirts violently across the bed, screaming out in pleasure.<</narrate>> <<say "va">>Very good, $am.name... very good.<</say>> <<say "am">>Anything for my mistress.<</say>> <<narrate>>The two of them lay in the bed, sweaty and out of breath. You leave before they notice you.<</narrate>> <<say "va">>Looks like he enjoyed the show.<</say>> <<say "am">>Yes, mistress.<</say>> <<say "va">>I had my suspicions based on your reports, but now that we know it's not just limited to his harem it should make it easier for us to control him. I want you to tease him a little. Have a little fun, but make him work for the full course.<</say>> <<say "am">>Yes, mistress.<</say>> <<unlock "am" "amva">> <<unlock "va" "amva">> <<if $tempvar2 == "ne">> <<button "Continue" nestuff>>> <<time 2>> <</button>> <<else>> <<button "Continue" easthub>> <<set $east.amvasaw = 1>> <<time 3>> <</button>> <</if>> <<case "amreward">> <<think "mc">>The door's open again? Is security really that lax around here?<</think>> <<narrate>>You enter the suite, looking around for $am.name when you notice the buzzing sound.<</narrate>> <<think "mc">>Oh, that sounds fun!<</think>> <<say "am" "" "(Yelling)" "shout">>I'm in the bedroom, $name, come on in.<</say>> <<think "mc">>Fuck yes!<</think>> <<narrate>>You dash to her room, to find her laying on the bed, legs spread with a wand vibrating against her pussy.<</narrate>> <<cont "eastsex" "amreward01">> <<case "amreward01">> <<vid "east/amsolo01.mp4">> <<say "mc">>Holy shit.<</say>> <<say "am">>Enjoying the... aahhhh... view?<</say>> <<say "mc">>Oh very much so. How about we enjoy it together?<</say>> <<narrate>>She holds her hand out toward you, and lets the vibrator fall to the bed.<</narrate>> <<say "am">>No. You're going well, but you've not earned that right. Consider this a treat, a glimpse of what's to come if you continue to serve the mistress.<</say>> <<think "mc">>Whatever, I'll enjoy the view for now, but I'm totally gonna fuck you later.<</think>> <<cont "eastsex" "amreward02">> <<case "amreward02">> <<vid "east/amsolo02.mp4">> <<say "am">>Ah, fuck!<</say>> <<narrate>>As the pleasure from the wand starts to become too much, she struggles to know what to do with her free hand. As it builds further she pinches her own nipple, pulling it back and forth as the orgasm flows through her body.<</narrate>> <<narrate>>As the intensity increases she falls back on the bed, letting the vibrator free of her clit.<</narrate>> <<say "mc">>Looks like someone had a great time.<</say>> <<narrate>>She looks up at you from the bed and grins.<</narrate>> <<say "am">>My mistress is extremely happy with your progress. Myself also. If you keep performing so well, she may even wish to reward you personally.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<say "am">>I might add, I'm personally already looking forward to your next visit.<</say>> <<unlock "am" "amsolo">> <<if $tempvar2 == "ne">> <<button "Continue" nestuff>>> <<time 2>> <</button>> <<else>> <<button "Continue" easthub>> <<set $east.amvasaw = 3>> <<time 3>> <</button>> <</if>> <<case "vablue">> <<vid "va/pill01.mp4">> <<narrate>>Her technique is sloppy but very effective. Every part of your genitals knows her touch.<</narrate>> <<say "mc">>Hnnng~ fuuuuck!<</say>> <<narrate>>You can barely contain yourself as she sucks on your bollock.<</narrate>> <<narrate>>You hold her on your dick as she fumbles to bring her top up. As she gasps for air, she brings it over the top of her head, throwing it by the way.<</narrate>> <<narrate>>Without saying anything further you drag her onto the bed; only one thing on your mind at this point.<</narrate>> <<cont "eastsex" "vablue02">> <<case "vablue02">> <<narrate>>Before you even have chance to enter her, she's wiggled down on the bed and thrust herself onto your cock.<</narrate>> <<vid "va/pill02.mp4">> <<say "va">>That's right. Mhmmm~ fuck yeah.<</say>> <<narrate>>You let her have her moment as she greedily, but skillfully, rocks her body over your cock.<</narrate>> <<say "mc">>Shit, that's good, but I want more.<</say>> <<narrate>>You flip her over and she gets on her knees, knowing exactly what's about to come.<</narrate>> <<cont "eastsex" "vablue03">> <<case "vablue03">> <<vid "va/pill03.mp4">> <<say "va">>Fucking fuck!<</say>> <<narrate>>She screams out as you enter her from behind.<</narrate>> <<say "va">>Ohhh shit!<</say>> <<narrate>>She pushes her body back in time with each hump, the two of you almost in perfect sync as you both chase your crescendo.<</narrate>> <<cont "eastsex" "vablue04">> <<case "vablue04">> <<vid "va/pill04.mp4">> <<say "va">>Aaaah~ Uggggh~<</say>> <<narrate>>Her moans become more visceral as you continue pummeling her pussy.<</narrate>> <<say "va">>Fuck my pussy good!<</say>> <<narrate>>As you embrace, her tits swing across your face, causing your lust to run wilder still.<</narrate>> <<cont "eastsex" "vablue05">> <<case "vablue05">> <<vid "va/pill05.mp4">> <<narrate>>As your sweaty bodies continue to collide, she almost becomes feral and her face contorts between passion and admiration as your dick slides in and out of her.<</narrate>> <<say "va">>Fffff— Hhhaaa~<</say>> <<narrate>>The sweet sounds of your clapping flesh, joined with her incredulous pussy and her ferocious growls sing to you, and you feel your end drawing closer.<</narrate>> <<cont "eastsex" "vablue06">> <<case "vablue06">> <<narrate>>You flip her back over, knowing your end is near you fiercely pummel away at her.<</narrate>> <<vid "va/pill06.mp4">> <<say "va">>Oh fuck, yeah!<</say>> <<narrate>>As she screams in pleasure, out of breath and sweaty, you feel your climax bubbling.<</narrate>> <<say "mc">>I'm gonna—<</say>> <<say "va">>Inside, inside. Fill me with your goo!<</say>> <<vid "va/pill07.mp4">> <<narrate>>It only takes a few more thrusts before you erupt, leaving your cum dripping from her pussy.<</narrate>> <<say "va">>Fuck. Fuuuuck. You and I are going to work so fucking well together. Holy shit.<</say>> <<think "va">>I've got him. He's mine.<</think>> <<say "mc">>I'm certainly not against future diplomatic meetings.<</say>> <<narrate>>She grins at you.<</narrate>> <<say "va">>I'm gonna go shower, but... my embassy is definitely open to your ambassador any time.<</say>> <<unlock "va" "pill">> <<if $tempvar2 == "ne">> <<narrate>>The two of you burst out laughing at the terrible joke.<</narrate>> <<cont "nestuff" "" 2>> <<else>> <<narrate>>The two of you burst out laughing at the terrible joke. She then heads out, not even bothering to collect her clothes.<</narrate>> <<think "mc">>I guess I should shower too. I also need to talk to $katie.name about Nigel and the crops.<</think>> <<button "Continue" easthub>> <<set $east.crops = 3>> <<time 3>> <</button>> <</if>> <<case "vareward">> <<button "Continue" easthub>> <<set $east.cabmet++>> <<time 3>> <</button>> <<case "ne-penthouse">> <<if $tasks.visitgerald != undefined>> <<narrate>>As you approach the door is already open so you let yourself in.<</narrate>> <<say mc>>Hello?<</say>> <<left2 "am/what.jpg">> <<say am>>I saw you from the window. The mistress isn't here. What do you want?<</say>> <<think mc>>Looking at that ass I know exactly what I want... but unfortunately I'm not here for that right now...<</think>> <<say mc>>It's actually you that I wanted.<</say>> <<say am>>Well... you have made the mistress rather happy as of late, if she gives her blessing I'd be happy to reward you.<</say>> <<say mc>>Let's definitely circle back to that, but specifically I meant I wanted to talk to you. Can you tell me where Gerald is being held?<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say am>>He's secure. He won't come for your sluts, don't worry.<</say>> <<say mc>>Excuse me?<</say>> <<think mc>>She basically just offered herself to me and has the gal to say that?<</think>> <<say mc>>You know what. It doesn't matter. I want to talk to him.<</say>> <<say am>>I thought you had no interest in that?<</say>> <<say mc>>Originally, no. But well, he may be able shed some light on what's going on.<</say>> <<say am>>Which is?<</say>> <<say mc>>I can't say.<</say>> <<say am>>Then I can't tell you where he is.<</say>> <<say mc>>Fine, I think he might be able to help me understand what it is $founder.name is after.<</say>> <<say am>>$founder.name?<</say>> <<say mc>>The founder.<</say>> <<say am>>You discovered her name? Intriguing, have you kept the mistress abreast of everything lately?<</say>> <<say mc>>I'll fill her in once I've got all the jigsaw pieces together... So, Gerald?<</say>> <<say am>>The old training camp. I'll let the mistress know to expect you soon.<</say>> <<narrate>>You roll your eyes.<</narrate>> <<say mc>>Yeah. Thanks, $am.name.<</say>> <<think mc>>I should have known she'd be digging for information. I know she won't let me put her off indefinitely, but I'll deal with $va.name later.<</think>> <<button "Continue" nestuff>> <<taskdone "visitgerald">> <<time 1>> <</button>> <<else>> <<say "va">>$name. What a pleasant surprise.<</say>> <<say "mc">>I wanted to discuss how things are progressing between our peoples.<</say>> <<set _amreward = "<<say 'am'>>As we discussed, mistress?<</say>> <<narrate>>$va.name nods. $am.name kneels on the chair, waggling her ass at you, her pussy already glistening.<</narrate>> <<think 'mc'>>Holy fuck. I have no idea how this relates to anything, but I'm not gonna pass up on the chance.<</think>> <<say 'mc'>>Well, there's a welcoming invite.<</say>> <<narrate>>You pull her clothes to one side and run your fingers over her lips. Her body quivers with excitement.<</narrate>> <<cont 'eastsex' 'am-vawatch'>>">> <<set _vafriend = " <<say 'va'>>Come join me at the table.<</say>> <<narrate>>You take a seat.<</narrate>> <<say 'va'>>The more popular you become, the more popular I become, it seems. Things are changing in New Eden, and you were pivotal to that.<</say>> <<say 'mc'>>I just did what I felt was right.<</say>> <<say 'va'>>Then I shall do the same...<</say>> <<narrate>>You feel something pressing at your crotch, you look down through the glass table to see her feet gently rubbing against you.<</narrate>> <<vid 'va/bob01.mp4'>> <<say 'va'>>A mutual exchange. A sharing of our bodies as a symbol of our trust.<</say>> <<narrate>>You look down at your crotch, your dick already starting to grow with anticipation.<</narrate>> <<think 'mc'>>This woman cannot be trusted... but that doesn't mean I can't have a little fun with her.<</think>> <<cont 'eastsex' 'vabob'>>">> <<if $nerels == "Fearful">> <<left2 "va/meet01.jpg">> <<say "va">>Our people are still fearful of you I'm afraid. We need to do more to allay their fears.<</say>> <<say "mc">>Hmm, back to the drawing board I guess.<</say>> <<say "va">>Undoing all the damage Gerald and the founder done was never going to be a quick or easy task, but I'm sure together we can overcome it.<</say>> <<say "mc">>Yeah...<</say>> <<cont "nestuff" "" "0.5">> <<elseif $nerels == "Cautious">> <<left2 "va/meet03.jpg">> <<say "va">>While our people are less fearful of you than they once were, they are still somewhat cautious.<</say>> <<say "mc">>Some improvement, then.<</say>> <<say "va">>Indeed. I'm sure $am.name would love to show you her gratitude if you keep improving.<</say>> <<say "am">>Of course mistress.<</say>> <<cont "nestuff" "" "0.5">> <<elseif checkUnlocks('movie', 'watched', 'am') == true && $nerels == "Unsure">> <<left2 "va/meet01.jpg">> <<say "va">>No update on your popularity, I'm afraid. Though, perhaps you'd like to put on another show with $am.name for me?<</say>> <div id="replace"> <<choices>> <<link "Do it">> <<replace "#replace">> _amreward <</replace>> <</link>><br> <<link "Another time" nestuff>> <</link>> <</choices>> </div> <<elseif $nerels == "Unsure" || $nerels == "Impassive">> <<left2 "va/meet02.jpg">> <<say "va">>Our people are cautious of you, but mostly accepting. We've come a long way since they feared you and your champions.<</say>> <<say "mc">>Still a long way to go, though.<</say>> <<say "va">>Of course... but, well, one should appreciate their victories, no matter how small.<</say>> _amreward <<elseif checkUnlocks('movie', 'watched', 'am') == false>> <<left2 "va/meet02.jpg">> <<say "va">>Things are improving nicely.<</say>> _amreward <<elseif $nerels == "Neutral">> <<left2 "va/bob01.jpg">> <<say "va">>Right now, our people aren't overly concerned about you. They are impassive, they no longer perceive you as a threat, but aren't particularly bothered by you either.<</say>> <<say "mc">>Not a glowing endorsement, but at least it's a far cry from where we were.<</say>> <<say "va">>Indeed. Things are progressing well.<</say>> <<cont "nestuff" "" "0.5">> <<elseif checkUnlocks('movie', 'bob', 'va') == true && $nerels == "Friendly">> <<left2 "va/bob01.jpg">> <<say "va">>Your popularity remains as it was. But, that doesn't mean you and I can't improve our relations...<</say>> <div id="replace"> <<choices>> <<link "Do it">> <<replace "#replace">> _vafriend <</replace>> <</link>><br> <<link "Another time" nestuff>> <</link>> <</choices>> </div> <<elseif $nerels == "Friendly">> <<left2 "va/bob01.jpg">> <<say "va">>Relations have improved significantly. You're now seen rather favorably among our people. Likewise, my popularity has sky-rocketed due to endorsing you.<</say>> <<say 'mc'>>That's great news!<</say>> _vafriend <<elseif checkUnlocks('movie', 'bob', 'va') == false>> <<left2 "va/bob01.jpg">> <<say "va">>Things are improving nicely, and my popularity sores alongside yours.<</say>> <<say 'mc'>>That's great news!<</say>> <div id="replace"> <<choices>> <<link "Do it">> <<replace "#replace">> _vafriend <</replace>> <</link>><br> <<link "Another time" nestuff>> <</link>> <</choices>> </div> <<elseif checkUnlocks('movie', 'pill', 'va') == true>> <<left2 "va/ne01.jpg">> <<say "va">>I don't know if your popularity can get any better to be honest. But, that doesn't mean you and I can't work on something... privately.<</say>> <div id="replace"> <<choices>> <<link "Do it">> <<replace "#replace">> <<narrate>>She pulls herself close to you and starts unbuttoning your trousers.<</narrate>> <<say "va">>Let's continue to <i>really</i> improve our diplomatic relations.<</say>> <<narrate>>She grasps your cock, licks your cheek, then drops to her knees.<</narrate>> <<cont "eastsex" "vablue">> <</replace>> <</link>><br> <<link "Another time" nestuff>> <</link>> <</choices>> </div> <<elseif $nerels == "Respected">> <<left2 "va/ne01.jpg">> <<say "va">>You've become well-respected in New Eden. An amazing feat in such a small time. Moreover, the people love me! They've lost faith in the other cabinet members due to them being part of the lies previously, even if they didn't realize they were.<</say>> <<think "mc">>Wait, have I just made this woman more and more powerful in New Eden?<</think>> <<say "va">>This city, they want new leadership, and it's all thanks to you.<</say>> <<say "mc">>New leadership... like who?<</say>> <<say "va">>Perhaps not new, but, a different structure. People are campaigning for me to be the sole leader of this city. The mayor.<</say>> <<say "mc">>But what of the—<</say>> <<narrate>>You cut off when she pulls herself close to you and starts unbuttoning your trousers.<</narrate>> <<say "va">>Let's continue to <i>really</i> improve our diplomatic relations.<</say>> <<narrate>>She grasps your cock, licks your cheek, then drops to her knees.<</narrate>> <<cont "eastsex" "vablue">> <</if>> <</if>> <<case "am-vawatch">> <<vid "am/watch01.mp4">> <<narrate>>You jam your fingers in and she moans in delight.<</narrate>> <<say "am">>Oh fuck!<</say>> <<narrate>>You present her your fingers, having her lick her own juices off them.<</narrate>> <<say "va">>Very good. Even I struggle to make her moan that quickly.<</say>> <<narrate>>You sit back on the couch.<</narrate>> <<say "am">>I hope that's not all. <<if $tempvar2 == "ne">>The mistress wants to see a proper show!<<else>> She said <i>fuck</i>, remember?<</if>><</say>> <<narrate>>She bears down on you, pulls your dick from your pants and slides her lips over it.<</narrate>> <<cont "eastsex" "amwatched02">> <<case "amwatched02">> <<vid "am/watch02.mp4">> <<narrate>>You reach around and star rubbing her clit while she gently works your glans.<</narrate>> <<say "va">>Not letting her rest for even a moment, I see. Very entertaining.<</say>> <<narrate>>You start fingerbanging her while using your thumb to massage her clit.<</narrate>> <<say "am">>Fuck Yes-AH~!<</say>> <<narrate>>The pleasure consumes her and as the orgasm washes over her she strokes your dick vigorously, while screaming out in ecstasy.<</narrate>> <<say "va">>Already? You must have quite the touch. Now, $am.name, sit on his dick.<</say>> <<cont "eastsex" "amwatched03">> <<case "amwatched03">> <<vid "am/watch03.mp4">> <<say "am">>Ohhh yes!<</say>> <<narrate>>She bounces up and down your dick, her moans growing ever louder as $va.name simply watches.<</narrate>> <<say "va">>Fascinating.<</say>> <<narrate>>$am.name starts dropping her body harder on your dick while looking directly at $va.name.<</narrate>> <<say "am">>Watch me, mistress, watch me take this great big dirty dick all for you!<</say>> <<think "mc">>Starting to feel like a sex toy at this stage... not that I care.<</think>> <<cont "eastsex" "amwatched04">> <<case "amwatched04">> <<narrate>>She pushes you over onto the couch, not once letting your dick slide free of her pussy.<</narrate>> <<vid "am/watch04.mp4">> <<narrate>>As if giving herself a brief respite she makes small movements concentrating on your tip.<</narrate>> <<say "va">>Tired already, $am.name?<</say>> <<narrate>>As she looks back over her shoulder you grab her waist and pull her up and down your cock.<</narrate>> <<say "am">>Oh my god, fuuck!<</say>> <<say "va">>Better, much better.<</say>> <<narrate>>You take control, throwing her off you while you stand over her.<</narrate>> <<cont "eastsex" "amwatched05">> <<case "amwatched05">> <<vid "am/watch05.mp4">> <<narrate>>The look of elation on her face as you pummel away at her pussy is almost enough to make you bust right there.<</narrate>> <<say "am">>Oh my gosh, yes!<</say>> <<say "va">>Mhhmm, yes, that's it. I want to see you paint her face with your dirty seed!<</say>> <<narrate>>Timed with $am.name's moan, it's the breaking point. You move over her, rushing your cock to her face.<</narrate>> <<vid "am/watch06.mp4">> <<say "mc">>Oh my fuck. Yes, fuck!<</say>> <<narrate>>You decorate her face with your spunk. She looks up at you with an infectious smile.<</narrate>> <<say "va">>Well, I don't think even I've made her that happy before.<</say>> <<say "am">>No, mistress. He could never—<</say>> <<narrate>>$va.name holds up her hand.<</narrate>> <<say "va">>I am by no means offended or hurt, $am.name. He put on a great performance and deserves your admiration.<</say>> <<say "am">>Right, yes, of course mistress.<</say>> <<if $tempvar2 != "ne">> <<say "mc">>So, about the performances?<</say>> <<say "va">>Oh yes. You both did very well. I see why $gerald.name wanted you to perform. And I can see how much you both enjoyed it.<</say>> <</if>> <<say "mc">>You were incredible, $am.name.<</say>> <<say "am">>Anything for my mistress.<</say>> <<unlock "am" "watched">> <<if $tempvar2 != "ne">> <<say "mc">>But I meant the stuff at the Platinum Lounge.<</say>> <<say "va">>I'll have it looked into. If I discover anything useful, I'll use it at the cabinet meeting if we need it.<</say>> <<say "mc">>That's it?<</say>> <<say "va">>Yes, were you expecting something grandiose? Until we have proof, there's nothing else to be done.<</say>> <<think "mc">>Hmm, if $va.name and $am.name couldn't get into the platinum lounge perhaps they aren't as well-connected as I thought. Maybe I could still do some digging myself if I get $gerald.name some performers. But I don't really have much time here. Is it worth the risk? <</think>> <<button "Continue" easthub>> <<set $east.amvawatch = 1>> <<time 3>> <</button>> <<else>> <<cont "nestuff" "" 2>> <</if>> <<case "dance">> <<narrate>>As you arrive at the club, you look at the long line to get in and sigh. Just as you're walking up to join the back a bouncer stops you.<</narrate>> <<say "side" "Bouncer">><<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>?<</say>> <<say "mc">>Uhhh, yeah?<</say>> <<say "side" "Bouncer">>Thought so; her description was spot on. <<if $tempvar2 == "ne">>You have the same name as that new patron. I bet that's a pain in the arse, huh? Anyway, <</if>>$coffee.name put you on the VIP list. Right this way, please. Head into the red area just through the back there.<</say>> <<narrate>>He opens the rope to the annoyance of those queuing and lets you inside. You look around, a little disorientated, then head for the room labeled <i>VIP Red Area</i>. There's another door beside marked <i>VIP Elite Area</i> right next door. Another bouncer guards both doors.<</narrate>> <<say "side" "Bouncer">>Ah, you must be <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>. Go right ahead.<</say>> <<say "mc">>Sure, sure. What's the Elite area all about?<</say>> <<say "side" "Bouncer">>It's for our wealthiest patrons. Don't worry sir, the regular VIP is very private and you and $coffee.name will have a great time. The bar is shared between both VIP areas.<</say>> <<say "mc">>Uhh... right okay.<</say>> <<think "mc">>$coffee.name must be a big deal in here or something, but not wealthy enough for that area or maybe she's only allowed to invite guests to the regular VIP?<</think>> <<narrate>>You shrug, nod at the bouncer, then head inside.<</narrate>> <<cont "eastsex" "dance1">> <<case "dance1">> <<narrate>>You make your way through the area, skipping the bar for now and heading directly to the room you were instructed.<</narrate>> <<left2 "east/coffee05.jpg">> <<narrate>>As you open the door, $coffee.name stands to greet you.<</narrate>> <<say "mc">>Wow. You look incredible. I feel a little under-dressed.<</say>> <<narrate>>She gives you a wry grin.<</narrate>> <<say "coffee">>From where I'm standing you're very much overdressed.<</say>> <<narrate>>She taps her feet as the music starts.<</narrate>> <<say "coffee">>Come, dance with me!<</say>> <<narrate>>You start off relatively awkward, as you try to keep pace with her. The two of you laugh a number of times as you fumble the movements. But as time goes by, things start to click and while still not a great dancer, you at least stop making a fool of yourself.<</narrate>> <<say "coffee">>Pretty good for a beginner. You know... this room is private.<</say>> <<say "mc">>I did wonder why it was just us two.<</say>> <<say "coffee">>And dancing makes me horny...<</say>> <<think "mc">>Fuck yes!<</think>> <<say "coffee">>Let's have a quick breather, then I'll show you some <i>very</i> intimate dance moves. Perhaps you could grab us some drinks while I get... more comfortable.<</say>> <<narrate>>You head back to the bar to grab some refreshments.<</narrate>> <<block "east/genvoy01.jpg">> <<say "genvoy">>You know, those rooms aren't private to <i>everyone.</i><</say>> <<think "mc">>Shit. The things I intended to do to her...<</think>> <<if $east.pro3 != 2>> <<say "genvoy">>But... let's just say <<if $tempvar2 == "ne">>I<<else>>myself and my employer<</if>> do like a good show. <<if $tempvar2 == "ne">>I'll<<else>>We'll<</if>> make it worth your while.<</say>> <<say "mc">>Why not just watch without having told me?<</say>> <<say "genvoy">>It's a test of your ability to perform. You put on a good show for us, and there'll be plenty more like it at the <i>Glitter Box</i>.<<if $tempvar2 == "ne">> A place with someone of your reputation would very much enjoy, $name.<</if>><</say>> <<else>> <<say "genvoy">>But... let's just say... <<if $tempvar2 == "ne">>I<<else>>we<</if>> do enjoy a good show.<</say>> <<say "mc">>Why not just watch without having told me?<</say>> <<say "genvoy">><<if $genvoy.events.step != undefined>>I think you and I know each well enough by now. <<elseif $tempvar2 == "ne">>Your reputation precedes you. <</if>>Don't you enjoy the thrill of knowing you're being watched?<</say>> <</if>> <</block>> <<narrate>>She holds her fingers to your lips as you're about to respond.<</narrate>> <<say "genvoy">>No words. Only actions. We'll meet <<if $tempvar2 != "ne">>with you<</if>> later <<if $genvoy.events.step != undefined>>after you've entertained me<<else>> if you entertain <<if $tempvar2 == "ne">>me<<else>>us<</if>><</if>>.<</say>> <<if $genvoy.events.step != undefined>> <<think mc>>Yeah... she knows me well... fucking one hot woman while another is watching... I'm definitely game.<</think>> <<elseif $tempvar2 == "ne">> <<think "mc">>Well she certainly seems happier since I saw her at the cabinet meeting, and having a hot redhead watching me, maybe even pleasuring herself? Well, that's just another turn on!<</think>> <<else>> <<think "mc">>Does some strangers watching me bother me? Honestly, not really.<</think>> <</if>> <<cont "eastsex" "dance00">> <<case "dance00">> <<narrate>>You head back to the "private" room with the drinks.<</narrate>> <<block "east/coffee/dance01.jpg">> <<say "coffee">>What took you so long? I was getting impatient.<</say>> <<say "mc">>God, you look incredible.<</say>> <<say "coffee">>I'll look even better when these clothes hit the floor.<</say>> <<narrate>>She lowers her top reveling her perky breasts then points at the lounger.<</narrate>> <<say "coffee">>Let's raise the tempo.<</say>> <</block>> <<narrate>>You lay back on the lounger as she mounts you, raising her pussy to your face.<</narrate>> <<cont "eastsex" "dance01">> <<case "dance01">> <<vid "east/coffee/dance01.mp4">> <<narrate>>You run your tongue over the fabric, the contours of her vulva, filling you with delight as your dick tries to break free from its restraints.<</narrate>> <<say "coffee">>Mhmm yeah!<</say>> <<narrate>>She climbs down, tugging at your belt as she does so.<</narrate>> <<cont "eastsex" "dance02">> <<case "dance02">> <<narrate>>As you rush to throw off your trousers, she lowers the rest of her outfit, letting it fall on the floor before reaching over and grabbing your rod.<</narrate>> <<vid "east/coffee/dance02.mp4">> <<narrate>>She runs her hand up and down your shaft while stimulating your glans with her tongue. Her red lipstick smears across your cock and onto her hands as she continues to stroke.<</narrate>> <<say "mc">>Nnnng, fucking hell!<</say>> <<narrate>>She stops and looks you square in the eyes.<</narrate>> <<say "coffee">>I need it inside me. Show me your moves.<</say>> <<cont "eastsex" "dance03">> <<case "dance03">> <<narrate>>You grab her thigh and start pound her pussy, something about being watched by an unknown audience causing an unusual excitement with in you.<</narrate>> <<vid "east/coffee/dance03.mp4">> <<say "mc">>Yes, yes, yes!<</say>> <<say "coffee">>Fuck me just like that!<</say>> <<narrate>>You're unusually vocal and your breath audible as you continue thrusting away, whether it's the turn on of being watched or the exquisite feel of her pussy you're unsure.<</narrate>> <<say "coffee">>Yeah, yeah, yeah!<</say>> <<narrate>>She looks back at you, her eyes steaming with lust.<</narrate>> <<say "coffee">>I want to taste my pussy on your dirty cock.<</say>> <<cont "eastsex" "dance04">> <<case "dance04">> <<narrate>>As you lay back on the lounger, she climbs over you, her pussy yet again in your face.<</narrate>> <<vid "east/coffee/dance05.mp4">> <<narrate>>You dart your tongue at her clit as she sucks down on your cock. The two of you engrossed in each other's pleasure.<</narrate>> <<narrate>>You start undoing her shoe. She lets out a little laugh then pushes her pussy further into your face.<</narrate>> <<say "coffee">>I didn't take you for a foot guy, sit back, I'll show just how dexterous a dancer's feet are!<</say>> <<cont "eastsex" "dance05">> <<case "dance05">> <<narrate>>She removes her heels and wraps her feet around your dick.<</narrate>> <<vid "east/coffee/dance04.mp4">> <<narrate>>She whimpers with joy as she runs her feet up and down your shaft.<</narrate>> <<say "mc">>God, yes.<</say>> <<say "coffee">>Ready for the last dance? Switch places. The tempo's about to get real fast.<</say>> <<cont "eastsex" "dance06">> <<case "dance06">> <<narrate>>She lowers herself on to your dick, her glorious breasts bouncing in your face as your tongue reaches for her nipples.<</narrate>> <<vid "east/coffee/dance06.mp4">> <<narrate>>You thrust upwards pistoning into her with frightful speed.<</narrate>> <<say "coffee">>Ohhhh yeeeeeah.<</say>> <<narrate>>Again you find yourself unable to remain quiet, your voice mixing with her moans as the two of you race to your finish.<</narrate>> <<say "coffee">>That is so fucking good!<</say>> <<say "mc">>I'm there... I'm there!<</say>> <<narrate>>She quickly dismounts, kneeling before you, her tongue held out for you while she eagerly awaits your load.<</narrate>> <<vid "east/coffee/dance07.mp4">> <<say "mc">>Oh god fucking shit yes!<</say>> <<say "coffee">>Now that's the kind of dance I really enjoy.<</say>> <<narrate>>The two of you sit recovering for a few minutes before she gets up.<</narrate>> <<say "coffee">>Where the hell is my other shoe? I can only find one of them.<</say>> <<narrate>>As you put your clothes back on, you take a cursory glance around, but can't spot it anywhere.<</narrate>> <<say "mc">>Let's look over—<</say>> <<say "coffee">>Don't worry about it. You get us a drink, I'll be out in a minute.<</say>> <<cont "eastsex" "dancedone">> <<case "dancedone">> <<left2 "east/genvoy02.jpg">> <<if checkUnlocks('movie', 'eval', 'pro3') == false>> <<say "genvoy">><<if $tempvar2 == "ne">>I<<else>>My employer<</if>> was very pleased<<if $tempvar2 == "ne">>, you had me<<else>> and I was<</if>> absolutely soaking. I hope we meet again very soon.<</say>> <<narrate>>She slips a card in your pocket. You take a look after she's gone, it's a platinum VIP membership card for <i>Glitter Box</i> with your name scrawled on in marker.<</narrate>> <<think "mc">>Well, might be fun<<if $tempvar2 != "ne">>, but probably not going to lead to any... hold on<</if>>.<</think>> <<if $tempvar2 != "ne">> <<narrate>>You notice the name printed on the card and take a second look. <i>By special invite of $gerald.name.</i><</narrate>> <<think "mc">>Holy shit. $gerald.name was watching me? This might be a chance to get a meeting with him. I know he can't be convinced, but who knows how he'll incriminate himself.<</think>> <</if>> <<else>> <<say "genvoy">>Another great show, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>. You do know how to entertain, huh?<</say>> <<say "mc">>Perhaps you and I could make some entertainment of our own?<</say>> <<say "genvoy">>Ha! You can keep trying, but I don't perform with men. It looks like your friend is returning. I'll see you soon.<</say>> <<narrate>>She waves at you as she departs.<</narrate>> <<think "mc">>Fuck that woman is hot.<<if $tempvar2 != "ne">> I'm almost jealous of $gerald.name!<</if>><</think>> <</if>> <<say "coffee">>Whoa. Why was she talking to you?<</say>> <<say "mc">>Invited me out.<</say>> <<say "coffee">>Can't say I'm NOT a bit jealous, you're out with me and picking up other women.<</say>> <<say "mc">>I— no. It wasn't like that.<</say>> <<say "coffee">>I'm just messing with you! You pick up as many women as you like, this city has a male shortage, <<if $tempvar2 == "ne">>and you've got quite the reputation, <</if>>it's not for me to withhold your manhood from the others. I was just surprised to see her.<</say>> <<if $genvoy.events.step == undefined>> <<say "mc">><<if $tempvar2 == "ne">>You know her?<<else>>Someone important?<</if>><</say>> <<say "coffee">>That was <<if $tempvar2 == "ne">>$genvoy.name, formerly Gerald's assistant.<<else>><<textbox "$genvoy.name" Patricia>>. $gerald.name's assistant!<</if>><</say>> <<if $tempvar2 != "ne">> <<say "mc">>Oh wow.<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "coffee">>Sometimes I wonder if you're from a different world entirely!<</say>> <<else>> <<say "mc">>Does she still work for the cabinet?<</say>> <<say "coffee">>I don't think so. She was gifted a lot of Gerald's business assets, though. I actually have a friend who works at her company. You'll know her if you ever indulge in that kind of thing. They call her the Blowjob Queen.<</say>> <<say "mc">>Sounds like someone I'd like to meet!<</say>> <<event "coffee" "pro">> <</if>> <<narrate>>She chuckles.<</narrate>> <<else>> <<say "mc">>Yeah, she and I have an... arrangement.<</say>> <<say "coffee">>I'm impressed, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>. $genvoy.name? Wow.<</say>> <</if>> <<meet "genvoy">> <<unlock "coffee" "dance">> <<if $tempvar2 == "ne">> <<event "coffee" "step" 3>> <<event "genvoy" "glitter" 1>> <<cont "nestuff" "" 2>> <<else>> <<button "Continue" easthub>> <<set $east.coffee = "danced">> <<if $east.pro3 != 2>> <<set $east.genvoy = 1>> <</if>> <<time 3>> <</button>> <</if>> <<case "coffeethree">> <<think "mc">>Huh, a bungalow? Not what I expected.<</think>> <<narrate>>As you're about to knock on the door, $coffee.name opens it.<</narrate>> <<say "coffee">>I saw you out the window. Come in. Come in.<</say>> <<left2 "east/coffee02.jpg">> <<say "coffee">>So you spoke to $pro1.name?<</say>> <<if $tempvar2 == "ne">> <<say "mc">>Oh yes... we had a very good... chat.<</say>> <<say "coffee">>Haha, I bet you did. Did she live up the title?<</say>> <<say "mc">>And then some.<</say>> <<say "coffee">>I bet. You free to stay for a while?<</say>> <<say "mc">>Of course. Something you need?<</say>> <<else>> <<say "mc">>I did. She seems pretty content to be honest.<</say>> <<say "coffee">>Then why has she been so aloof?<</say>> <<say "mc">>She said she'd come see you soon. I think there's a detail of her new job she thinks you'll have issue with, but it's not my place to say.<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "coffee">>Fine, fine. But seriously, thank you for checking into it.<</say>> <<say "mc">>My pleasure.<</say>> <<think "mc">>And damn, it really was!<</think>> <<say "coffee">>You got anywhere to be?<</say>> <<say "mc">>No, why?<</say>> <</if>> <<left2 "east/coffee03.jpg">> <<narrate>>She drops her trousers, revealing her firm round ass.<</narrate>> <<say "coffee">>Then how about a little fun?<</say>> <<narrate>>She curls her finger at you, gesturing you closer.<</narrate>> <<say "coffee" "" "(Whispering)" "whisper">>Because right now I'm horny as fuck.<</say>> <<narrate>>She giggles then runs towards the bedroom.<</narrate>> <<say "coffee">>What are you waiting for?<</say>> <<say "mc">>Just admiring the view.<</say>> <<narrate>>She grins.<</narrate>> <<say "coffee">>Come get a closer look.<</say>> <<narrate>>She continues into the room, flopping on the bed.<</narrate>> <<think "mc">>I love this fucking city!<</think>> <<button "Continue" eastsex>> <<temp "coffeethree01">> <</button>> <<case "coffeethree01">> <<narrate>>The two of you embrace, running your hands over each other's bodies and removing each part of clothing when there's a knock at the door.<</narrate>> <<say "coffee">>Ignore it. It won't be anybody important, and right now this is all I care about!<</say>> <<narrate>>Unbeknownst to you as you continue to peel each others clothing off, there's a watcher in the window.<</narrate>> <<center "east/pro102.jpg">> <<think "pro1">>Oh fuck yeah, $coffee.name, you're gonna love his tasty goddamn dick!<</think>> <<narrate>>You fall backward on to the bed together, still intertwined in each other's arms. $pro1.name takes the opportunity to sneak in through the window.<</narrate>> <<center "east/coffee/three02.jpg">> <<narrate>>Your fingers creep inside $coffee.name's pussy, her whole body quaking while staring up into your eyes lustfully.<</narrate>> <<narrate>>$pro1.name watches on from the mirror, pleasuring herself to your actions.<</narrate>> <<vid "east/coffee/three01.mp4">> <<narrate>>$coffee.name, crawls over you, lowering her pussy on to your erection. As she whips her hair backwards, she lets out a yelp.<</narrate>> <<say "coffee">>What the fuck?!<</say>> <<center "east/coffee/three01.jpg">> <<say "pro1">>Yeah, you didn't answer the door so I came to the window, and hell did I get a show. Tasty cock, huh? Room for one more?<</say>> <<say "mc">>I've got a spare seat for you up here.<</say>> <<narrate>>$coffee.name laughs.<</narrate>> <<say "coffee">>Get on, $pro1.name, let's show him our... team spirit.<</say>> <<cont "eastsex" "cofthree01">> <<case "cofthree01">> <<narrate>>$pro1.name sheds the rest of her clothes and positions herself over your face. Her glistening pussy ripe for the taking.<</narrate>> <<vid "east/coffee/three01-2.mp4">> <<narrate>>Almost in sync, the two of them bounce their hips, $coffee.name furiously pumping your cock while your tongue explores $pro1.name's delicious vulva.<</narrate>> <<say "pro1">>Ohhh~ fuuck!<</say>> <<narrate>>$pro1.name falls to your side and $coffee.name quickly jumps on her, eager to taste her pussy for herself. Her ass in the air, you get off the bed, your next move clear.<</narrate>> <<cont "eastsex" "cofthree02">> <<case "cofthree02">> <<vid "east/coffee/three02.mp4">> <<narrate>>She jiggles her hips against you while tucking into $pro1.name's snatch. Her tongue struggling to remain steady as you pound her from behind.<</narrate>> <<say "coffee">>Mhmmm.<</say>> <<narrate>>Your bodies draped in sweat, you grab $pro1.name by the ankles, dragging her under $coffee.name's body until the tip of your penis rests on her vulva.<</narrate>> <<say "mc">>I wanted to do this since the moment my cock touched your lips.<</say>> <<cont "eastsex" "cofthree03">> <<case "cofthree03">> <<vid "east/coffee/three03.mp4">> <<narrate>>You plunge inside her and pummel away. She holds on to $coffee.name's ass as she tries to contain her pleasure.<</narrate>> <<say "pro1">>Oh my god yes!<</say>> <<cont "eastsex" "cofthree04">> <<case "cofthree04">> <<vid "east/coffee/three04.mp4">> <<narrate>>You keep pounding, hungry for satisfaction. Her moans grow increasingly intense.<</narrate>> <<say "pro1">>Ohhh~ fuuuck.<</say>> <<say "mc">>Time to repay the favor.<</say>> <<narrate>>As you slow your assault, she looks at you bemused until $coffee.name presents her pussy.<</narrate>> <<cont "eastsex" "cofthree05">> <<case "cofthree05">> <<vid "east/coffee/three05.mp4">> <<narrate>>You speed back up, knowing your end is near, you let out a guttural moan.<</narrate>> <<say "coffee">>Give it to us. Let us share your dirty seed!<</say>> <<narrate>>Her words are the final spark. The three of you scramble into position as you jerk yourself over the final line, their lustful eyes gazing up at you.<</narrate>> <<vid "east/coffee/three06.mp4">> <<unlock "pro1" "three">> <<unlock "coffee" "three">> <<say "mc">>That was fucking incredible.<</say>> <<say "pro1">>We really do make a great team, huh?<</say>> <<if $tempvar2 == "ne">> <<event "coffee" "step" 6>> <<cont "neweden" "" 2>> <<else>> <<button "Continue" east-coffee>> <<set $east.coffee = "done">> <</button>> <</if>> <<case "pro1">> <<meet "pro1">> <<say "pro1">>Hello there handsome.<</say>> <<say "mc">>And hello gorgeous.<</say>> <<say "pro1">>Looking for some stress relief? I've got exactly what you need.<</say>> <<narrate>>She gestures you to the chair and promptly undoes your belt.<</narrate>> <<say "pro1">>Holy shit.<</say>> <<narrate>>Her eyes widen when your cock flops against her face.<</narrate>> <<say "pro1">>Now that's a fine cock.<</say>> <<cont "eastsex" "pro101">> <<case "pro101">> <<narrate>>She grasps the base of your shaft while taking the full length into her mouth.<</narrate>> <<vid "east/pro1/bj01.mp4">> <<narrate>>She starts slow, working your full shaft while tickling your balls. Occasionally her gaze meets yours with a sensual stare.<</narrate>> <<say "mc">>Holy shit that's so fucking good.<</say>> <<narrate>>She hums in delight while continuing to service your member. The vibrations from her throat only making the situation more pleasant.<</narrate>> <<cont "eastsex" "pro102">> <<case "pro102">> <<narrate>>As you groan in delight she looks up at you mischievously while stroking you with both hands.<</narrate>> <<vid "east/pro1/bj02.mp4">> <<narrate>>She gives you a smile before taking you back inside her mouth.<</narrate>> <<say "mc">>Shit that's good.<</say>> <<narrate>>She picks up the pace and starts taking more of your length into her throat. You feel your climax building, but before you can warn her she yet again increases the ferocity of her onslaught and you unleash your seed into her mouth with a groan.<</narrate>> <<vid "east/pro1/bj03.mp4">> <<narrate>>She holds your cock tight as you burst, her lips not letting a single drop free. As your climax begins to fade she looks up at you seductively and smears your cum along the pulsing shaft.<</narrate>> <<unlock "pro1" "bj">> <<cont "eastsex" "pro103">> <<case "pro103">> <<say "mc">>Fuck, you really are the blowjob queen.<</say>> <<say "pro1">>That's what they say.<</say>> <<if $coffee.events.step == 3 || $tempvar2 != "ne">> <<say "mc">>May I ask something?<</say>> <<say "pro1">>No, I don't fuck.<</say>> <<say "mc">>No, no. Do you happen to know someone called $coffee.name?<</say>> <<narrate>>She pauses for a moment.<</narrate>> <<say "pro1">>Why?<</say>> <</if>> <<if $tempvar2 == "ne" || $location == "brothel">> <<if $coffee.events.step == 3>> <<say "mc">>She mentioned she had a friend working here...<</say>> <<say "pro1">>Wait, are you $name? Shit, the fucking patron just exploded in my mouth?! She doesn't stop talking about you.<</say>> <<say "mc">>All good things, I hope.<</say>> <<say "pro1">>A lady never tells! But I can say I've now personally verified some of it.<</say>> <<event "coffee" "step" 4>> <</if>> <<narrate>>She hungrily stares at your cock.<</narrate>> <<say "pro1">>I hope we do this again soon. You've got a tasty fucking cock.<</say>> <<say "mc">>Sounds good to me!<</say>> <<if $location == "brothel">> <<cont "mngbrothel" "" 1>> <<else>> <<cont "east-aegis" "ne" 1>> <</if>> <<else>> <<say "mc">>She's worried about you. Says you've barely spoken since you started your new job.<</say>> <<say "pro1">>Shit, did you tell her where I work?<</say>> <<say "mc">>No, I pretty much only just found that out.<</say>> <<say "pro1">>Please don't. I don't think she'd understand.<</say>> <<say "mc">>Maybe you should talk to her, though? She seems a little upset to have lost touch with her friend. I don't know her that well if I'm honest, but given what little I do know of her, and this city as a whole, I don't think she'd have an issue with you doing this.<</say>> <<say "pro1">>It's not that. It's $gerald.name.<</say>> <<say "mc">>What do you mean?<</say>> <<say "pro1">>Shit, I said too much. Let's just say she does not appreciate his style of leadership.<</say>> <<say "mc">>But what does that have to do with your job here?<</say>> <<narrate>>She fidgets uncomfortably.<</narrate>> <<say "pro1">>I can't tell you that. But tell $coffee.name I'll meet up with her soon. Anyhow, I gotta go.<</say>> <<think "mc">>Hmm, something's off there. I don't want to rat her friend out, but I wonder if $coffee.name can tell me anything more about her distaste for $gerald.name.<<if $girlsmet.includes('genvoy')>> She didn't seem to have any issue with $genvoy.name.<</if>><</think>> <<button "Continue" easthub>> <<set $east.coffee = "pro1">> <<set $east.pro1 = 2>> <<set $intel.gerald.pushUnique('Possibly connected to the prostitution service at <i>Aegis Protectorate</i>.')>> <<time 3>> <</button>> <</if>> <<case "pro2">> <<meet "pro2">> <<if $tempvar2 != "ne">> <<narrate>>You head down the corridor finding two doors at the end. One labeled office A and one labeled supplies.<</narrate>> <<think "mc">>Office A it is!<</think>> <<narrate>>You open the door the woman before stands before you.<</narrate>> <</if>> <<left2 "east/pro201.jpg">> <<say "pro2">>Oh hi, Daddy. <<if $tempvar2 != "ne">>I was hoping it was gonna be you when I say you in the hall.<</if>> Come, sit, let your dirty slut take care of you.<</say>> <<think "mc">>Holy shit.<</think>> <<say "mc">>Well I certainly came into the right room.<</say>> <<say "pro2">>Oh, you've not cum anywhere yet. But don't worry, I'll take care of that in no time.<</say>> <<narrate>>She gestures to the chair.<</narrate>> <<say "pro2">>Sit, Daddy. This little slut's gonna take real good care of you.<</say>> <<block "east/pro202.jpg">> <<narrate>>She pulls down her top and gives you a seductive wink.<</narrate>> <<think "mc">>God damn hell yes!<</think>> <<narrate>>You take a seat, and she's quickly on her knees pawing at your trousers.<</narrate>> <<say "mc">>Oh you dirty girl.<</say>> <<narrate>>She looks up at you and blow you a kiss.<</narrate>> <<say "mc">>Show me exactly what that mouth does.<</say>> <<cont "eastsex" "pro201">> <</block>> <<case "pro201">> <<vid "east/pro201.mp4">> <<narrate>>You struggle to contain yourself as she expertly services your cock.<</narrate>> <<say "mc">>Holy fucking shit that's good.<</say>> <<if $tempvar2 != "ne">> <<narrate>>The door swings open.<</narrate>> <<say "dave">>What the hell is going on in here?<</say>> <<narrate>>She keeps sucking.<</narrate>> <<say "mc">>Oh, fuck, god yes!<</say>> <<say "dave">><<textbox "$pro2.name" Winona>>, can you give us the room for a moment?<</say>> <<narrate>>She gets off her knees, sighs, pulls her top up and heads out.<</narrate>> <<cont "eastsex" "pro201-pause">> <<else>> <<cont "eastsex" "pro202">> <</if>> <<case "pro201-pause">> <<say "mc">>Shit, Dave, it was just getting good.<</say>> <<say "dave">>Sir, you shouldn't be in here and you should not be engaging with the uhhh... staff... like that.<</say>> <<say "mc">>Oh, come on Dave. What's the harm? Look at her she's fucking gorgeous and she's happy to get fucking dirty. Can't you just give us 30minutes and pretend you never saw us?<</say>> <<say "dave">>Sir, that is highly unprofessional. You want me to turn a blind eye to this?<</say>> <<think "mc">>Fuck it. If there is a prostitution racket or whatever going on here, this is gonna be my best chance to get in on the action.<</think>> <<say "mc">>Dave. I'm going to level with you. I want that woman. I want to fuck her over this desk, and I want her to scream my name as I'm balls deep inside her. I get she's your employee or whatever, and feel free to send her to guard my place, but right now I want to finish what I started. How much is it gonna cost me for you to leave us alone for another 30 minutes?<</say>> <<narrate>>He pauses for a moment, deep in thought.<</narrate>> <<say "dave">>400 credits.<</say>> <<say "mc">>Perfect, can you send her back in?<</say>> <<say "dave">>I'll be back in 30 minutes, sir.<</say>> <<say "mc">>Now, where were? Oh yes, my dirty little freak was about to get railed over the desk, but she appears to have far too many clothes on.<</say>> <<block "east/pro203.jpg">> <<narrate>>She smirks as she does a little striptease for you.<</narrate>> <<say "pro2">>Anything for you, Daddy.<</say>> <<say "mc">>Then I want my filthy bitch to lay on that desk and spread her slutty legs for me.<</say>> <<cont "eastsex" "pro202">> <</block>> <<case "pro202">> <<vid "east/pro202.mp4">> <<narrate>>She lays back on the table as you slide your dick in and out of her. Her moans morphing into one long big groan of pleasure.<</narrate>> <<say "pro2">>Yes, Daddy. Destroy your little slut's pussy. Use me!<</say>> <<narrate>>She bites her lip as you continue to plow her, he words only adding to the excitement of the situation.<</narrate>> <<say "mc">>I want you ride Daddy's cock!<</say>> <<cont "eastsex" "pro203">> <<case "pro203">> <<narrate>>You lay back and she mounts your cock, the desire in her eyes almost palpable.<</narrate>> <<vid "east/pro203.mp4">> <<narrate>>She starts slow, bouncing on your dick gently.<</narrate>> <<say "mc">>Harder slut. Show me how much you want it.<</say>> <<narrate>>Her pace quickens and yet again her moans join into a single drone of lust.<</narrate>> <<say "pro2">>Yes, Daddy! YES!<</say>> <<say "mc">>Oh fuck. Yes, I'm cumming.<</say>> <<narrate>>She dexterously maneuvers to your side, looking up at you with pleading eyes.<</narrate>> <<say "mc">>Finish me, slut.<</say>> <<narrate>>You stand over her and she grabs your cock.<</narrate>> <<vid "east/pro204.mp4">> <<say "mc">>Oh fuck yes! YES! FUCK!<</say>> <<narrate>>You deliver your jizz into her mouth as she continues looking up at you gleefully. Once she's confident she's milked you dry, she makes a dramatic noise as she swallows your cum.<</narrate>> <<button "Continue" eastsex>> <<unlock "pro2" "pro2">> <<temp "pro204">> <</button>> <<case "pro204">> <<say "pro2">>Daddy, you let me know any time, day or night, when you need this dirty little whore to come polish that big fat fucking cock.<</say>> <<narrate>>She gets up collects her things and leaves. You sit back on the chair, put your arms behind your head and grin.<</narrate>> <<think "mc">>Fuck this place is awesome.<</think>> <<if $location == "brothel">> <<cont "mngbrothel" "" 1>> <<elseif $tempvar2 == "ne">> <<cont "east-aegis" "ne" 1>> <<else>> <<narrate>>Dave returns a moment later.<</narrate>> <<say "mc">>Dave, thanks for that. Fuck, it was wild.<</say>> <<say "dave">>You certainly seemed to enjoy yourself, sir. As did $pro2.name.<</say>> <<say "mc">>If you have any more guards like her, do let send them my way. Holy fuck, I'd never leave the house.<</say>> <<say "dave">>She's not quite a guard sir. But, if you'd like to return here at some point and I, shall we say, turn a blind eye while you spend some quality time with my staff, well, I think we can accommodate that.<</say>> <<say "mc">>Now that sounds great, Dave. This company is fucking awesome, if you don't mind me saying.<</say>> <<say "dave">>We do ask for your discretion. We normally only offer this service to our more established clientele, but you clearly have the means and the young lady spoke very highly of you as she was leaving.<</say>> <<say "mc">>Fantastic. You and I are going to see a lot of each other I suspect, Dave!<</say>> <<think "mc">>Well, seems the prostitution is most definitely a thing. But she seemed well into it otherwise I wouldn't have partaken. Might just be $gsec.name's imagination on that one. But I've found the best way to investigate it, at least.<</think>> <<narrate>>As Dave escorts you out you notice $gsec.name in the hall heading toward her office. She gives you a quizzical look and taps her watch. As you pass her she slips a piece of paper in your hand.<</narrate>> <<narrate>>Once you're clear of the building, you read the paper. It's her address with "18:00+" circled beside it.<</narrate>> <<think "mc">>I guess she wants to meet up.<</think>> <<button "Continue" easthub>> <<set $intel.city.pushUnique('<i>Aegis Protectorate</i> is also running a prostitution ring for the rich and powerful.')>> <<set $east.dave = 1>> <<set $east.gsec = 2>> <<time 3>> <</button>> <</if>> <<case "pro3">> <<meet "pro3">> <<say "dave">>Great. Follow me. Just one rule. Sleeve up whenever you're fucking her. I think the other dude is a bit overly cautious, but I'm sure you'll have a great time regardless.<</say>> <<narrate>>He hands you a pack of johnnies.<</narrate>> <<say "pro3">>Oh my, is this my lucky day? Two big fat cocks to fill my filthy holes.<</say>> <<say "mc">>How about we start by filling that pretty little mouth of yours?<</say>> <<narrate>>The other man grins as he watches her undo your trousers.<</narrate>> <<vid "east/pro301.mp4">> <<cont "eastsex" "pro302">> <<case "pro302">> <<say "side" "Man">>Don't forget about me, honey.<</say>> <<vid "east/pro302.mp4">> <<narrate>>She strokes his cock while continuing to suck on yours, looking you squarely in the eyes.<</narrate>> <<think "mc">>Well clearly we know which one she prefers.<</think>> <<say "side" "Man">>Why don't you wrap those lovely lips around my cock?<</say>> <<narrate>>You can see the look of annoyance from her.<</narrate>> <<say "mc">>Great idea.<</say>> <<narrate>>You grab her by the hips and lift her on to the desk.<</narrate>> <<say "mc">>Get sucking while I get fucking.<</say>> <<cont "eastsex" "pro303">> <<case "pro303">> <<vid "east/pro303.mp4">> <<narrate>>She struggles to properly the service the other man as your pounding brings her to the edge of orgasm.<</narrate>> <<say "mc">>Let's trade places. Bend over slut, he's gonna ram you from behind while you service my cock.<</say>> <<cont "eastsex" "pro304">> <<case "pro304">> <<narrate>>She follows your instruction obediently, but she looks longingly at your cock as she moves.<</narrate>> <<vid "east/pro304.mp4">> <<say "pro3" "" "(Whispering in your ear)" "whisper">>I want you to finish inside me. Your big, thick, dirty cocks feels so much better in my tiny little slit than his.<</say>> <<cont "eastsex" "pro305">> <<case "pro305">> <<vid "east/pro305.mp4">> <<narrate>>You pound away at her while she sucks the other dude off.<</narrate>> <<say "side" "Man">>Oh, fucking yes! Take it down your throat slut.<</say>> <<narrate>>The other man lets loose down her throat then staggers backwards resting on the cabinet while you pick up the pace.<</narrate>> <<say "mc">>Scream my name, bitch. Scream it as I fuck your tight little pussy.<</say>> <<say "pro3">>Yes, <<if $tempvar2 == "ne" || $location == "brothel">>$name<<else>>$alias<</if>>. YES! Pound me!<</say>> <<narrate>>As she screams your name, you unleash your seed, filling the condom up while she quivers with excitement, falling forward off the chair.<</narrate>> <<say "pro3">>Holy fuck boys. That was fun.<</say>> <<narrate>>The other dude tuts, collects his things and leaves without saying another word.<</narrate>> <<say "pro3">>Clearly he saw I had my favorite. Your cock was the only one I truly desired. I hope next time it's just you and me.<</say>> <<unlock "pro3" "pro3">> <<if $location == "brothel">> <<cont "mngbrothel" "" 1>> <<elseif $tempvar2 == "ne">> <<cont "east-aegis" "ne" 1>> <<else>> <<cont "eastsex" "pro306">> <</if>> <<case "pro306">> <<say "mc">>May I ask you a question?<</say>> <<say "pro3">>Anything for you.<</say>> <<block "east/pro301.jpg">> <<narrate>>You can't help but admire her ass as she's getting dressed.<</narrate>> <<say "mc">>How'd you get into this line of work?<</say>> <<narrate>>She looks shocked by the question.<</narrate>> <<say "pro3">>What kind of question is that? How did you get into yours?<</say>> <<say "mc">>Oh, sorry, I meant not offense. I'm grateful you decided to do this. Extremely, believe me. I'm just curious how you recruit for this kind of thing.<</say>> <<narrate>>She ponders for a moment then shrugs.<</narrate>> <</block>> <<say "pro3">>I got into some debt, and someone offered me a way out. I love sex so seemed like the perfect opportunity to me. In fact, I've been out of debt a long time now, but well, I fucking love this job. I get to bang dudes as much as I want, and get paid for it? What's not to like. Not like I'm forced to do anything either, I can refuse any client I don't feel comfortable with, and doing it here means I know I'm always safe.<</say>> <<say "mc">>That's great to hear. Hopefully I'll see you again very soon.<</say>> <<say "pro3">>I do hope you become a regular. Your cock is fucking tasty.<</say>> <<think "mc">>The initial recruitment sounds a bit shifty, but I can't argue with the logic thereafter.<</think>> <<button "Continue" easthub>> <<set $east.pro3 = 1>> <<set $intel.city.pushUnique('<i>Aegis Protectorate</i> prostitutes are recruited from people in debt.')>> <<time 3>> <</button>> <<case "pro3a">> <<narrate>>Dave drives you to the location, a big swanky house.<</narrate>> <<say "mc">>Wow, look at this place!<</say>> <<say "dave">>How the other half live, eh? Just head up those stairs on the side of the building and she'll be waiting. Have fun!<</say>> <<narrate>>You say farewell to Dave and head up the stairs as instructed.<</narrate>> <<left2 "/east/pro3/meet01.jpg">> <<say "pro3">>You came!<</say>> <<say "mc">>Not yet.<</say>> <<narrate>>You grin at her.<</narrate>> <<say "pro3">>Ha! We'd better fix that then.<</say>> <<narrate>>She motions for you to sit.<</narrate>> <<say "pro3">>When I told you that you were my favorite, that was no lie. I've been looking forward to this cock ever since.<</say>> <<narrate>>Impatiently, she's off her chair and on her knees before you within seconds of you sitting down.<</narrate>> <<vid "/east/pro3/eval01.mp4">> <<narrate>>She runs her tongue up your shaft seductively.<</narrate>> <<say "pro3">>It's every bit as beautiful as I remember.<</say>> <<think "mc">>Well that went from zero to sixty real fast, not that I mind!<</think>> <<narrate>>She licks the tip of your cock then raises her head, looking at you with hungry eyes.<</narrate>> <<cont "eastsex" "pro3a02">> <<case "pro3a02">> <<narrate>>Her hands swiftly work your shaft. Your cock twitches with delight as her soft hands expertly deliver pleasure.<</narrate>> <<vid "/east/pro3/eval02.mp4">> <<say "mc">>God, that's good.<</say>> <<narrate>>She licks her lips and grins at you.<</narrate>> <<say "pro3">>I'm sure you mean goddess. But only good? Let me show you great.<</say>> <<cont "eastsex" "pro3a02-2">> <<case "pro3a02-2">> <<narrate>>She lowers her head back down to your cock, gently blowing on your tip as she slowly descends closer.<</narrate>> <<narrate>>She smirks one last time before happily taking your bellend into her mouth.<</narrate>> <<vid "/east/pro3/eval02-2.mp4">> <<narrate>>Expertly, she brings pleasure to your head. Her tongue and lips all working perfectly in sync to maximize your joy.<</narrate>> <<say "mc">>Holy shit... goddess, that's great!<</say>> <<narrate>>She looks up at you, her mouth still full of your cock. As she does so, she grips your glans with her tongue. You're barely able to control your hips as you squirm under the strange feeling.<</narrate>> <<say "pro3">>He learns.<</say>> <<narrate>>She steps back and gleefully removes several garments, revealing more of her beautiful figure.<</narrate>> <<say "pro3">>Claim your prize.<</say>> <<cont "eastsex" "pro3a03">> <<case "pro3a03">> <<narrate>>She lowers herself onto the chair, each move carefully curated to push your lust further and further over the edge.<</narrate>> <<narrate>>Without any hesitation you claim your so-called prize. She struggles to contain her moans as you slide inside of her.<</narrate>> <<vid "/east/pro3/eval03.mp4">> <<narrate>>She looks up at you as she starts to thrust back against you, her eyes full of desire, you can't help but feel she's cast some sort of spell over you.<</narrate>> <<cont "eastsex" "pro3a04">> <<case "pro3a04">> <<narrate>>She gasps and moans with each movement, each thrust delivering you both closer and closer to climax.<</narrate>> <<vid "/east/pro3/eval04.mp4">> <<narrate>>Both of you struggling even with words, you feel the sweat dripping from your brow. The whole scenario, her whimpering moans and expert riding is all becoming too much to contain.<</narrate>> <<cont "eastsex" "pro3a05">> <<case "pro3a05">> <<narrate>>As if reading your thoughts, a dark and greedy smile creeps across her face before she speeds up, bouncing up and down on your dick as she races for the finish line.<</narrate>> <<vid "/east/pro3/eval05.mp4">> <<narrate>>She throws her head back as her moans become wilder and wilder. Her body shudders and you feel her vagina tighten its grip on you. She lays still for a moment, your cock still inside her, while she gasps for air.<</narrate>> <<say "pro3">>Holy sh— You beat me, huh?<</say>> <<narrate>>You feel yourself close, but she pushes herself off of you, content in her own climax. Just as you're about to complain, she lowers her head back to your cock and starts sucking away, desperate for you to meet your end too.<</narrate>> <<vid "/east/pro3/eval06.mp4">> <<say "mc">>Holy fucking shit yes, $pro3.name. Fucking hell!<</say>> <<narrate>>You unleash down her throat as she continues to lap at your cock. Your abs twitching in time with each eruption.<</narrate>> <<narrate>>You feel a calm come over you while she cleans your dick off.<</narrate>> <<think "mc">>This setting, this place, this woman... a guy could get used to this. I should definitely think about something similar when I'm back home.<</think>> <<narrate>>While you're stuck in thought, you don't notice $pro3.name's massive smile. Her genuine joy from the deed just done.<</narrate>> <<say "pro3">>I appreciate you accepting my selfish request today. With your help I'm pretty sure I've just got my promotion! Who knows, maybe we'll perform together soon?<</say>> <<say "mc">>Haha, any time!<</say>> <<unlock "pro3" "eval">> <<set $east.pro3 = 2>> <<cont "eastsex" "pro3a06">> <<case "pro3a06">> <<narrate>>As you get up to leave, one of the doors open and an attractive redhead wearing next to nothing stares over at you.<</narrate>> <<left2 "east/genvoy/watch01.jpg">> <<say "genvoy">>Impressive performance. Both of you.<</say>> <<say "mc">>You're the owner?!<</say>> <<narrate>>She laughs.<</narrate>> <<if $tempvar2 == "ne" || $location == "brothel">> <<say "genvoy">>Thanks to you... yes. If you're ever looking for something a little more... entertaining. Do come see me at the <i>Glitter Box</i>. Given how wet I am right now, you're sure to be a big success.<</say>> <<else>> <<say "genvoy">>No, that would be my employer. But we enjoyed your show and I am soaking wet. Here, take this. I look forward to seeing you soon.<</say>> <</if>> <<narrate>>She leans in seductively, you almost think she's going in for a kiss until she stops a few centimeters from your face. <<if checkUnlocks('movie', 'dance', 'coffee') == false>>She puts a card in your pocket,<<else>>She then boops your nose,<</if>> blows you a kiss, then closes the door behind her.<</narrate>> <<say "pro3">>Wow, I don't think that's ever happened before.<</say>> <<if ($tempvar2 == "ne" || $location == "brothel") && $girlsmet.includes('genvoy')>> <<if checkUnlocks('movie', 'dance', 'coffee') == true>> <<say "mc">>It's not the first time she's enjoyed one of my... performances. It's likely the reason she accepted your request of a third-party.<</say>> <<else>> <<say "mc">>What exactly <i>did</i> just happen?<</say>> <<say "pro3">>She just gave you the golden goose of gifts.<</say>> <<say "mc">>Huh?<</say>> <<narrate>>You pull out the card from your pocket. It's a platinum VIP membership card for <i>Glitter Box</i> with your name scrawled on in marker. You notice the card has <i>By special invite of $genvoy.name</i> printed on it.<</narrate>> <<think "mc">>This could be fun...<</think>> <</if>> <<event "genvoy" "glitter" 1>> <<cont "neweden" "ne" 1>> <<else>> <<meet "genvoy">> <<say "mc">>What exactly <i>did</i> just happen?<</say>> <<say "pro3">>That was <<textbox "$genvoy.name" Patricia>>. <<if $tempvar2 == "ne" || $location == "brothel">>formerly <</if>>$gerald.name's assistant, and she just gave you the golden goose of gifts.<</say>> <<think "mc">>The fuck?<</think>> <<narrate>>You pull out the card from your pocket. It's a platinum VIP membership card for <i>Glitter Box</i> with your name scrawled on in marker. You notice the card has <i>By special invite <<if $tempvar2 != "ne">>of Gerald<</if>></i> printed on it.<</narrate>> <<if $tempvar2 == "ne" || $location == "brothel">> <<think "mc">>This could be fun...<</think>> <<event "genvoy" "glitter" 1>> <<cont "nestuff" "ne" 1>> <<else>> <<think "mc">>Well, $pro3.name just told me who the employer was; guessing he's the owner of this house too. It's worth checking out, who knows what it may lead to.<</think>> <<set $east.genvoy = 1>> <<cont "easthub" "" 3>> <</if>> <</if>> <<case "pro4">> <<meet "pro4">> <<left2 "east/pro401.jpg">> <<say "pro4">>Well ain't you a sweet dollop of sunshine. I'm looking forward to eating you right up!<</say>> <<say "mc">>No time like the present.<</say>> <<narrate>>You drop your trousers revealing your hard cock. She stares in surprise.<</narrate>> <<say "pro4">>Well, fuck me, sugar. We're gonna have some <i>real</i> fun.<</say>> <<say "mc">>That's the plan, uhhh... sweet cheeks.<</say>> <<narrate>>She cackles.<</narrate>> <<say "pro4">>You leave that kinda talking to me, sweetie. You just enjoy yourself.<</say>> <<narrate>>She lowers herself down to your cock, gasps as she gets it at eye level, then wraps her lips around your bellend.<</narrate>> <<vid "east/pro401.mp4">> <<narrate>>The two of you continue to get undressed, your penis not once leaving her mouth until her tits have gained their freedom.<</narrate>> <<cont "eastsex" "pro402">> <<case "pro402">> <<vid "east/pro402.mp4">> <<narrate>>She grunts viscerally as you shove your cock between her tits.<</narrate>> <<say "pro4">>Yes, sweetness. Fuck those titties!<</say>> <<narrate>>The smile on her face as she looks up at you is almost frightening.<</narrate>> <<say "pro4">>Fuck me. Fuck me hard!<</say>> <<narrate>>You lift her on the table and remove her panties.<</narrate>> <<vid "east/pro402-2.mp4">> <<narrate>>She snatches at your hands as you bring them over her legs. She pulls them forward, scrunching them into her mouth, an expression of pride on her face.<</narrate>> <<cont "eastsex" "pro403">> <<case "pro403">> <<vid "east/pro403.mp4">> <<narrate>>With one arm around her thigh and the other massage her breast, you pummel away at her.<</narrate>> <<say "pro4">>Aaaaghhhh!<</say>> <<narrate>>Her screams of joy are muffled by the panties in her mouth as you continue your onslaught; her cries of passion only increasing the rapidity of your barrage.<</narrate>> <<narrate>>With another scream, she spits out the panties.<</narrate>> <<say "pro4">>Let's finish together, sweetie.<</say>> <<narrate>>She twists her body around on the desk.<</narrate>> <<cont "eastsex" "pro404">> <<case "pro404">> <<vid "east/pro404.mp4">> <<narrate>>She looks back at you as you hold on to her waist, plowing away.<</narrate>> <<say "pro4">>Yes. Yes.<</say>> <<narrate>>She nods her head as if acknowledging your actions. Feeling your end drawing near, you eagerly pick up the pace.<</narrate>> <<say "pro4">>Aaaaghhhh!<</say>> <<narrate>>Again, she moans wildly. Her body spasms and her legs become unsteady. Unable to keep upright, she falls to the floor. Shr grabs your cock and strokes furiously, her mouth wide open and her tongue ready to collect your deposit.<</narrate>> <<vid "east/pro405.mp4">> <<say "mc">>Oh, god fucking shit yes.<</say>> <<narrate>>Her strokes wild and uncoordinated, half your spunk lands on her tits.<</narrate>> <<say "pro4">>Now that's the dollop of sunshine I truly enjoy. You come back any time, y'hear, sweetness?<</say>> <<unlock "pro4" "pro4">> <<if $location == "brothel">> <<cont "mngbrothel" "" 1>> <<elseif $tempvar2 == "ne">> <<cont "east-aegis" "ne" 1>> <<else>> <<button "Continue" eastsex>> <<temp "pro405">> <</button>> <</if>> <<case "pro405">> <<say "mc">>Wait. Wait. Do you mind if I ask how you started in this line of work?<</say>> <<narrate>>She looks up at you, still covered in your jizz.<</narrate>> <<center "east/pro402.jpg">> <<say "pro4">>Oh, sweetness, we don't employ men for this kinda thing. Not much call for it.<</say>> <<say "mc">>Strange given how few men live here.<</say>> <<say "pro4">>Sugar, the women here get what they want. Men might be few in number, but there's plenty willing, and when there ain't, there's plenty of women. The men who come here just want something a little more... discreet. There's probably some male service out there, but I'll be damned if I know where.<</say>> <<say "pro4">>But if you must know, I had a gambling problem. Ran me into the ground almost. This place offered me a way out of it doing something I love. Can't say fairer than that, also helped me kick the habit.<</say>> <<narrate>>She twirls her knickers on her finger than throws them at you.<</narrate>> <<say "pro4">>Something to remember me by, sugar. I do hope we meet again.<</say>> <<think "mc">>The initial recruitment sounds a bit fishy, but she seems pretty happy with the arrangement.<</think>> <<button "Continue" easthub>> <<set $east.pro4 = 1>> <<set $intel.city.pushUnique('<i>Aegis Protectorate</i> prostitutes are recruited from people in debt.')>> <<time 3>> <<meet "pro4">> <</button>> <<case "secsex">> <<think "mc">>Shit, looks like it's already started.<</think>> <<narrate>>You shuffle into a seat and watch the game.<</narrate>> <<center "east/base01.jpg">> <<think "mc">>I know nothing about baseball, but I think her team is winning?<</think>> <<block "east/base02.jpg">> <<narrate>>You watch as the game unfolds. Steadily getting to grasp with what's going on.<</narrate>> <<think "mc">>She's up!<</think>> <<narrate>>She misses the first ball.<</narrate>> <<say "side" "Umpire">>Strike one!<</say>> <<think "mc">>Come on, you can do this!<</think>> <<say "side" "Umpire">>Strike two!<</say>> <<say "mc" "" "(Yelling)" "shout">>Come on $sec.name, you got this!<</say>> <</block>> <<say "side" "Umpire">>Strike three; you're out!<</say>> <<narrate>>She runs off crying towards the locker rooms.<</narrate>> <<think "mc">>Shit. Was that last one my fault? I better go check on her.<</think>> <<button "Continue" eastsex>> <<temp "secsex1">> <</button>> <<case "secsex1">> <<narrate>>You knock on the locker room door.<</narrate>> <<say "sec">>I'm busy go away.<</say>> <<say "mc">>It's <<if $tempvar2 == "ne" || $location == "brothel">>$name<<else>>$alias<</if>>.<</say>> <<narrate>>You hear her fumbling and a moment later the door opens.<</narrate>> <<say "sec">>Oh my god. That was so embarrassing. I'm so sorry. I'm normally so much better, but I got so nervous when I thought you were watching.<</say>> <<narrate>>You close the door behind you.<</narrate>> <<say "mc">>Honestly, I don't understand the game. But I most certainly couldn't keep my eyes off you, a few missed balls? Big deal! You'll get it next time.<</say>> <<narrate>>You pull her in for a hug.<</narrate>> <<think "mc">>Shit, that's a tight top. Look at those wondrous melons!<</think>> <<narrate>>Your dick stiffens, batting against her leg. She blushes.<</narrate>> <<say "sec">>Is that a baseball bat in your pocket or are you just happy to see me?<</say>> <<say "mc">>Baseball bat, definitely.<</say>> <<narrate>>She pulls down your pants revealing your huge erection.<</narrate>> <<say "sec">>Uh-huh.<</say>> <<narrate>>She wraps her lips around your dick while you throw off your top.<</narrate>> <<cont "eastsex" "secs01">> <<case "secs01">> <<vid "east/sec/bat01.mp4">> <<narrate>>She slurps down on your cock ravenously.<</narrate>> <<narrate>>Her head rocks back and forth as her tongue massages your glans and her hand caresses the base of your cock.<</narrate>> <<narrate>>You playfully grab at her breasts.<</narrate>> <<say "sec">>I could tell on day one you liked my boobs, couldn't keep your eyes off 'em.<</say>> <<narrate>>She raises her breasts up to your cock.<</narrate>> <<cont "eastsex" "secs02">> <<case "secs02">> <<narrate>>She squeezes her tits together as you hump her boobs.<</narrate>> <<vid "east/sec/bat02.mp4">> <<say "sec">>Yeah, fuck those big titties.<</say>> <<narrate>>She rubs her tits up and down your shaft.<</narrate>> <<say "mc">>Fuck these are incredible.<</say>> <<narrate>>She releases your cock, looks up at you, then gets on all fours on the bench.<</narrate>> <<think "mc">>Noice!<</think>> <<cont "eastsex" "secs03">> <<case "secs03">> <<narrate>>You grab her waist and slide in, her glistening pussy eagerly welcoming you.<</narrate>> <<vid "east/sec/bat03.mp4">> <<say "sec">>Oh, shit!<</say>> <<narrate>>Her lascivious cries echo around the room.<</narrate>> <<say "sec">>Oh my god!<</say>> <<cont "eastsex" "secs04">> <<case "secs04">> <<narrate>>Unable to hold herself steady any longer, she twists her body round.<</narrate>> <<vid "east/sec/bat04.mp4">> <<narrate>>You grab her thigh and start pistoning into her, faster and faster as you feel yourself slipping further and further into the lust.<</narrate>> <<say "sec">>Aggh~ yeah, yeah. Aaaa~<</say>> <<cont "eastsex" "secs05">> <<case "secs05">> <<narrate>>She lays back on the bench as your assault continues.<</narrate>> <<vid "east/sec/bat05.mp4">> <<narrate>>As her moans become more rapid you feel yourself getting closer and closer to the edge. You grab her waist, sit on the bench and perch her on your dick as you prepare for the final innings.<</narrate>> <<cont "eastsex" "secs06">> <<case "secs06">> <<vid "east/sec/bat06.mp4">> <<narrate>>You bounce her up and down your cock, the clap of her ass against your groin only hastening your climax.<</narrate>> <<say "mc">>Oh, fuck.<</say>> <<narrate>>She lets out a high-pitched scream, she slaps her arms rapidly against her thighs and you feel her pussy tighten around you.<</narrate>> <<say "mc">>Holy fuck I'm cumming!<</say>> <<narrate>>She quickly gets to her knees, determined to catch your seed in her mouth, but it's too late, you erupt as she's getting to her knees and finish over her voluptuous breasts.<</narrate>> <<vid "east/sec/bat07.mp4">> <<say "mc">>Holy fucking shit yes!<</say>> <<unlock "sec" "bat">> <<if $tempvar2 == "ne">> <<say "sec">>Fuck, I needed that.<</say>> <<say "mc">>You might have struck out with the balls out there, but you knocked it out of the park with these balls in here.<</say>> <<say "sec">>Oh my, that was a lame pun. Now you'd better get out of here before the rest of the team are done.<</say>> <<if $sec.events.step < 4 >> <<event "sec" "step" 4>> <</if>> <<cont "neweden" "" 2>> <<else>> <<cont "eastsex" "secs07">> <</if>> <<case "secs07">> <<set _charity = $cabinet - 1>> <<say "mc">>I was thinking maybe we could grab dinner?<</say>> <<say "sec">>Hmm, I can't join you for dinner. But you know, $eva.name is hosting a charity even <<if _charity == 1>>tonight<<else>> _charity evenings from now<</if>> at the city hall for one of $howard.name's causes. As an employee I have an invite... with a plus one?<</say>> <<think "mc">>Shit, I might be able to meet with them!<</think>> <<say "mc">>Count me in!<</say>> <<say "sec">>Great! Now you'd better get out of here before the rest of the team are done.<</say>> <<if $east.rec == 1>> <<think "mc">>I've already told $rec.name to invite me as her plus one. I guess I can decide on the night.<</think>> <</if>> <<button "Continue" easthub>> <<set $east.sec = 6>> <<set $intel.eva.pushUnique('Hosting a charity event at City Hall')>> <<set $intel.howard.pushUnique('Attending a charity event at City Hall')>> <<time 3>> <</button>> <<case "res">> <<narrate>>You head back to the library with $res.name.<</narrate>> <<if checkUnlocks('movie', 'lib', 'res') == false || $replay == true>> <<say "res">>How'd you get this key, anyway?<</say>> <<say "mc">>Let's just say the librarian has taken a shine to me.<</say>> <<narrate>>She cackles.<</narrate>> <<say "res">>You dog!<</say>> <<narrate>>She puts something in the computer, then types away on the keyboard, a bunch of terminals appear before you, but she's so quick around the keyboard you can't really make sense of any of it.<</narrate>> <<say "res">>Okay, it's gonna take some time. Come with me.<</say>> <</if>> <<center "east/res07.jpg">> <<if $tempvar2 == "ne">> <<say "res">>So, those stories about you...<</say>> <<else>> <<say "res">>You know... we've got an hour or so to kill...<</say>> <<think "mc">>Oh god I hope this is going where I think it's going.<</think>> <</if>> <<narrate>>She kicks off her boots, hikes up her skirt and casts off her top.<</narrate>> <<say "res">>Presumably this will remove any doubt in your mind as to my intentions... but just in case...<</say>> <<narrate>>She leans over the desk waggling her hips at you.<</narrate>> <<say "res">>Fuck me.<</say>> <<cont "eastsex" "res01">> <<case "res01">> <<narrate>>You unsheathe your weapon and slide gently into her pussy. She pushes back on you with force, her pussy gleefully consuming your member.<</narrate>> <<vid "east/res/jos02.mp4">> <<say "res">>Yeah, yeah yeaaah!<</say>> <<narrate>>You both moan passionately as she rhythmically thrusts her hips back and forth against your cock.<</narrate>> <<say "res">>Let me ride it!<</say>> <<cont "eastsex" "res02">> <<case "res02">> <<vid "east/res/jos03.mp4">> <<say "res">>Oh god.<</say>> <<narrate>>Her impassioned movements continue even in this position. Having taken full control, she bounces up and down on your cock.<</narrate>> <<say "res">>Fuck god.<</say>> <<say "mc">>My turn.<</say>> <<narrate>>You roll to the side, forcing her to do the same, her pussy not once losing grip of your dick. Not letting you go for even a moment, she resorts to pulling her skirt up over her head.<</narrate>> <<cont "eastsex" "res03">> <<case "res03">> <<vid "east/res/jos05.mp4">> <<narrate>>You piston away at her pussy, her salacious moans clouding your mind of all reason.<</narrate>> <<say "res">>Oh my god, yeah, yeah, yeah.<</say>> <<narrate>>She throws her head back as the pleasure continues, barely able to contain herself.<</narrate>> <<say "res">>Fuck yeah, yeah!<</say>> <<cont "eastsex" "res04">> <<case "res04">> <<narrate>>You list her back on to the desk, face up. And pummel away seeking your end.<</narrate>> <<vid "east/res/jos04.mp4">> <<say "res">>Uhh~ fuck!<</say>> <<narrate>>Her whimpers and cries of passion become higher pitched as her vagina tightens around you. She squeezes her eyes tightly and grips the desk so hard her knuckles turn white.<</narrate>> <<narrate>>Her new-found tightness taunts your end.<</narrate>> <<say "mc">>Shit, I'm gonna—<</say>> <<say "res">>It's fine. Fill me up! Let me have your dirty seed!<</say>> <<narrate>>You explode inside her, your warm sticky goo splattering on the desk as you thrust your cock dry.<</narrate>> <<say "res">>Holy shit that feels so good inside me!<</say>> <<narrate>>She lies on the desk while she catches her breath.<</narrate>> <<say "res">>I wasn't expecting to have quite that much fun. Wow.<</say>> <<narrate>>She starts looking for her skirt, not quite sure where she threw it.<</narrate>> <<say "mc">>I had a pretty damn good time myself.<</say>> <<narrate>>She looks back at you and smirks before spotting her skirt and darting straight for it.<</narrate>> <<unlock "res" "lib">> <<if $tempvar2 == "ne">> <<button "Continue" negov>> <<event "res" "step" 5>> <<temp "jos3">> <</button>> <<else>> <<button "Continue" east-library>> <<set $east.library = "josiecomp2">> <</button>> <</if>> <<case "libheel">> <<if checkUnlocks('movie', 'heel', 'lib') == false || $replay == true>> <<think "mc">>$lib.name suggested she'd be shopping around here, but I don't see her anywhere.<</think>> <<narrate>>As you're about to leave, you notice an attractive woman dressed in yellow entering the shoe shop.<</narrate>> <<think "mc">>Shit, was that her? She looks so different!<</think>> <<narrate>>You decide to follow her into the store.<</narrate>> <<else>> <<think "mc">>Another trip to the shoe store with $lib.name is never a bad idea.<</think>> <</if>> <<left2 "east/heel01.jpg">> <<say "lib">>I was beginning to think you'd never show.<</say>> <<say "mc">>And miss this? Fuck, you look incredible.<</say>> <<say "lib">>Your vocabulary might be lacking, but I certainly appreciate the sentiment.<</say>> <<narrate>>She leans in, giving you a passionate kiss before pulling you aside into a corner filled with stockings.<</narrate>> <<say "lib">>Did you notice the clerk wasn't around? How about we have some fun?<</say>> <<narrate>>She pulls your top off over your head, kicks off her shoes and sits back on to the stool.<</narrate>> <<say "lib">>Show me that monster!<</say>> <<narrate>>Eager to get your dick wet, you quickly oblige.<</narrate>> <<vid "east/lib/heel01.mp4">> <<narrate>>She lifts her legs up, revealing her vulva as her shorts slide to the side. Her feet hang in the air next to your dick.<</narrate>> <<cont "eastsex" "libheel02">> <<case "libheel02">> <<vid "east/lib/heel02.mp4">> <<narrate>>She playfully rubs her feet along your shaft. You grab them, hold them tight to your cock and guide them up and down your dick.<</narrate>> <<say "mc">>Holy fuck.<</say>> <<narrate>>She looks at you seductively with a big grin on her face.<</narrate>> <<say "lib">>Let me taste that monster.<</say>> <<cont "eastsex" "libheel02-5">> <<case "libheel02-5">> <<narrate>>You drop your trousers to your ankles and shuffle over to her.<</narrate>> <<vid "east/lib/heel02-5.mp4">> <<narrate>>She strokes her chest as she happily and sensually works your cock.<</narrate>> <<say "mc">>Fucking yes. Fuck yes!<</say>> <<narrate>>She pulls up her top revealing her voluptuous mounds and hums as she enjoys the taste of your cock.<</narrate>> <<narrate>>She stops, looks up at you and smiles sweetly.<</narrate>> <<say "lib">>Lay down.<</say>> <<narrate>>As you settle in on the floor she pulls down her daisy dukes, fully revealing her glistening pussy. You kick off your trousers and watch as she throws off her top before lowering herself, leaving her buttocks hovering over your thighs.<</narrate>> <<vid "east/lib/heel03-00.mp4">> <<say "lib">>Another... foot rub, or straight for the glory?<</say>> <<choices>> <<link "Foot Job" eastsex>> <<temp "libheel03">> <</link>><br> <<link "Ride Me" eastsex>> <<temp "libheel04">> <</link>> <</choices>> <<case "libheel03">> <<narrate>>She sits herself between your legs.<</narrate>> <<vid "east/lib/heel03.mp4">> <<narrate>>She wraps her feet around your rod and quickly runs them up and down.<</narrate>> <<say "lib">>Oh yeah.<</say>> <<narrate>>She appears to be enjoying herself as much as you.<</narrate>> <<cont "eastsex" "libheel04">> <<case "libheel04">> <<narrate>>You grab her ankles and pull her towards you until she's sitting on your cock. Her hungry pussy all too eager to accept to.<</narrate>> <<vid "east/lib/heel04.mp4">> <<narrate>>Her feet on your chest she bounces up and down on your cock gleefully; her face a symphony of joy.<</narrate>> <<narrate>>As her moans and exclamations of pleasure become wilder you find yourself growing more ravenous.<</narrate>> <<say "mc">>On the chair. Ass in the air!<</say>> <<narrate>>Her smile grows bigger still as she moves into position.<</narrate>> <<cont "eastsex" "libheel05">> <<case "libheel05">> <<vid "east/lib/heel05.mp4">> <<narrate>>You grab her ass for purchase and pound away as she cries out lustfully.<</narrate>> <<say "lib">>Ohhh, fuck. Yeah, yeah. That's so good.<</say>> <<narrate>>As your cock slides in and out, you think you notice something over the top of the shelves.<</narrate>> <<think "mc">>Shit. Is someone there? At this stage... do I care?<</think>> <<say "lib">>Ohhhh yeah, Oh, like that. Ohh fuck uggh!<</say>> <<narrate>>You feel yourself getting more worked up, between her salacious sounds and the potential onlooker your libido runs unfettered.<</narrate>> <<cont "eastsex" "libheel06">> <<case "libheel06">> <<narrate>>You flip her over on the chair.<</narrate>> <<vid "east/lib/heel06.mp4">> <<narrate>>She looks up at you, her eyes full of desire.<</narrate>> <<say "lib">>Mhhmm, fuck yeah. Don't stop. Don't stop until you cum!<</say>> <<narrate>>She retains eye contact as you piston into her.<</narrate>> <<say "lib">>Give it to me. Give it to me. Give me that cum!<</say>> <<narrate>>It's enough to give you the final push and you feel your climax building. Quickly.<</narrate>> <<say "mc">>Oh fuck! I'm gonna blow.<</say>> <<say "lib">>Feet. I wanna feel your warm goo on my feet.<</say>> <<vid "east/lib/heel07.mp4">> <<say "mc">>Holy fuck, that was unreal.<</say>> <<say "lib">>I love this place even more now than I did before. Maybe we can come play here again?<</say>> <<narrate>>She grabs a pair of shoes and puts them on, without even cleaning the jizz off. She tosses some money on the counter and saunters off.<</narrate>> <<say "lib" "" "(Shouting)" "shout">>I've left the money on the counter, Jill. See you next time!<</say>> <<narrate>>A rather timid looking woman pops out from behind a shelf, her face flustered.<</narrate>> <<say "side" "Jill">>Uh, yes, of course. I look forward to your next visit, $lib.name.<</say>> <<say "lib">>Oh, I bet you do. You dirty dog!<</say>> <<if checkUnlocks('movie', 'heel', 'lib') == false || $replay == true>> <<narrate>>The woman looks at you, embarrassed. You're unsure of the situation, whether she was even okay with what you and $lib.name just did in her store, but you decide it's best just to leave rather than make things more complicated.<</narrate>> <<say "mc">>It was... nice to meet you Jill, I'm gonna head out.<</say>> <<say "side" "Jill">>Yes, of course. Please do come again... I mean uhhh... like visit but if you... okay, yup. Bye.<</say>> <<narrate>>She scurries off into the back before you get a chance to reply.<</narrate>> <<else>> <<narrate>>The woman simply smiles at you, seemingly less embarrassed than last your first visit.<</narrate>> <<say "side" "Jill">>I do uhmmm, enjoy your visits. Goodbye.<</say>> <</if>> <<unlock "lib" "heel">> <<if $tempvar2 == "ne">> <<if $lib.events.step < 5>> <<event "lib" "step" 5>> <</if>> <<cont "nestuff" "" 2>> <<else>> <<set $east.matilda++>> <<cont "easthub" "" 3>> <</if>> <<case "lib">> <<if $hour >= 20>> <<narrate>>You let yourself in to the library using the key $lib.name provided you.<</narrate>> <<think "mc">>I wonder if she's here tonight?<<if $tempvar2 != "ne">> I could access her computer if not, it might be connected to a government network or something.<</if>><</think>> <</if>> <<narrate>>You quietly walk through the aisles trying to find her.<</narrate>> <<center "east/lib06.jpg">> <<think "mc">>Nice. Now that's a sight for sore eyes.<<if $tempvar2 != "ne">> Guess there's no computer tonight, she'd easily hear the keyboard clacking away, but I can always try some other time.<</if>><</think>> <<say "lib">>Enjoying the view?<</say>> <<say "mc">>Oh. Very much so.<<if $hour < 20>> You and I are the only ones here right now...<</if>><</say>> <<narrate>>She gives you grin as she loosens her blouse, drawing even further attention to her already accentuated cleavage.<</narrate>> <<say "lib">>Then you'll really like this view.<</say>> <<narrate>>She slips her bra down revealing her voluptuous breasts. She swaggers to the end of the bookshelf, gesturing at you to follow while looking over her glasses at you.<</narrate>> <<say "lib">>Watch me!<</say>> <<narrate>>She hitches up her skirt and places her hand in her panties while holding her breast.<</narrate>> <<vid "east/lib01.mp4">> <<think "mc">>Fuck yes.<</think>> <<say "mc">>It looks great, but I bet it tastes even better!<</say>> <<narrate>>You push her forward, bend down beside her and pull her panties down with your teeth.<</narrate>> <<button "Continue" eastsex>> <<temp "lib01">> <</button>> <<case "lib01">> <<vid "east/lib02.mp4">> <<narrate>>She holds her ass cheeks apart as you bury your face in her pussy, running your tongue up and down her vulva.<</narrate>> <<say "lib">>Oh shit. Oh fuck!<</say>> <<narrate>>You throw off your top.<</narrate>> <<say "mc">>Show me how filthy you are!<</say>> <<narrate>>You pull a book trolley over and position her over it.<</narrate>> <<button "Continue" eastsex>> <<temp "lib02">> <</button>> <<case "lib02">> <<vid "east/lib03.mp4">> <<say "lib">>Oh fuuck, yeah. Yeah yeah yeah!<</say>> <<narrate>>Your pants still barely around your ankles you pummel away, each thrust driving her wild with passion as she cries out lustfully.<</narrate>> <<say "lib">>I wanna taste my pussy on your dick!<</say>> <<button "Continue" eastsex>> <<temp "lib03">> <</button>> <<case "lib03">> <<vid "east/lib04.mp4">> <<say "mc">>Ohh, yeah. Suck that dirty cock you filthy bitch.<</say>> <<narrate>>She sucks hard on your bellend while stroking your shaft. She looks up at you, the desire in her eyes only growing stronger with each passing moment.<</narrate>> <<say "lib">>Fuck my titties!<</say>> <<button "Continue" eastsex>> <<temp "lib04">> <</button>> <<case "lib04">> <<vid "east/lib05.mp4">> <<narrate>>She struggles to keep her breasts together around your cock as you barrage her with blow after blow.<</narrate>> <<say "lib">>Keep sliding that cock in out of this big fucking titties<</say>> <<narrate>>She looks up at you seductively licking her lips.<</narrate>> <<say "lib">>Your cock makes my nipples are so fucking hard.<</say>> <<narrate>>You grab her chin and raise her to your height.<</narrate>> <<say "mc">>God you're fucking dirty.<</say>> <<narrate>>You push her backwards on to a chair.<</narrate>> <<button "Continue" eastsex>> <<temp "lib05">> <</button>> <<case "lib05">> <<vid "east/lib06.mp4">> <<say "lib">>Shit, oh fuck yes.<</say>> <<narrate>>The instability of the situation only somehow adding to your exhilaration you pound at her pussy mercilessly.<</narrate>> <<say "lib">>This is good. Just like that.<</say>> <<narrate>>Almost hypnotized by her jiggling breast, your libido takes you into overdrive.<</narrate>> <<narrate>>The chair breaks away beneath the flurry. A brief feeling of panic overcomes you, but she's on her feet almost immediately, her hand on your chest as she pushes you back toward the table.<</narrate>> <<say "lib">>Oh, you naughty boy. I'll get you back for that one!<</say>> <<button "Continue" eastsex>> <<temp "lib06">> <</button>> <<case "lib06">> <<vid "east/lib07.mp4">> <<narrate>>Her salacious screams grow louder as she bounces on your cock.<</narrate>> <<say "lib">>Oh fuck.<</say>> <<narrate>>With each movement you feel yourself growing ever closer to your end.<</narrate>> <<button "Continue" eastsex>> <<temp "lib07">> <</button>> <<case "lib07">> <<vid "east/lib08.mp4">> <<narrate>>You toss her off you, grab her thigh and pulverizing her pussy, race for your release.<</narrate>> <<say "lib">>Yeah, yeah. It feels fucking good just like that.<</say>> <<narrate>>Under the fury of your onslaught the table begins to wobble, the items on top of it jostling for freedom.<</narrate>> <<say "mc">>Fuck, yes. Fuck, fuck. It's cumming!<</say>> <<vid "east/lib09.mp4">> <<narrate>>She jumps off the table and on to her knees, just in time as you unleash your load on to her face.<</narrate>> <<say "lib">>Rub it on my fucking titties.<</say>> <<narrate>>She falls back to the floor, completely out of breath and barely able to keep herself upright.<</narrate>> <<say "lib">>Fucking hell. You're a monster. A great big fucking dirty monster. I love it.<</say>> <<narrate>>You grin at her.<</narrate>> <<say "mc">>Ditto. Do you always uhh... <i>work</i> late?<</say>> <<narrate>>You give her a wink.<</narrate>> <<say "lib">>No, this is the last night this week... but you say the word and I'll let you fuck me in front of the fucking cabinet if you want. God your dick is fucking good.<</say>> <<say "mc">>You dirty bitch. I love it.<</say>> <<unlock "lib" "lib">> <<if $tempvar2 == "ne">> <<cont "nestuff" "" 2>> <<if $lib.events.step < 3>> <<event "lib" "step" 3>> <</if>> <<else>> <<think "mc">>I should come back another when she's not here if I want to access her computer.<</think>> <<button "Continue" easthub>> <<time 3>> <<set $east.matilda++>> <<set $east.library = 4>> <</button>> <</if>> <<case "nurse">> <<narrate>>You arrive in the nurses' office a few minutes later, the pain from your interaction with Damien completely faded.<</narrate>> <<block "east/nurse01.jpg">> <<say "kenzie" "Nurse">>Well hello there handsome. What's up? You got a tummy ache?<</say>> <<think "mc">>Holy shit. Surely that's not the uniform? Fucking hell, if it is, maybe I need to let Damien smack me up more often.<</think>> <<say "mc">>Uh, no nurse. The sergeant sent to be get checked over as...<</say>> <<say "kenzie" "Nurse">>You got your ass beat. Yeah, I saw. So what were you hoping to achieve here?<</say>> <<say "mc">>Umm, just wanted to help the war effort.<</say>> <</block>> <<narrate>>She grins.<</narrate>> <<say "kenzie" "Nurse">>Uh-huh. Sure. Take off your clothes, please.<</say>> <<say "mc">>Is that necessary?<</say>> <<say "kenzie" "Nurse">>Oh, most definitely. Need to see if there's any lasting damage.<</say>> <<narrate>>You can't help but notice how she watches you undress.<</narrate>> <<say "mc">>Okay so—<</say>> <<say "kenzie" "Nurse">>Underwear too.<</say>> <<say "mc">>But—<</say>> <<say "kenzie" "Nurse">>Boxers. Off.<</say>> <<narrate>>There's something about her commanding tone that makes you feel helpless to do anything but comply.<</narrate>> <<think "mc">>Eh, it's not like I'm ashamed of my dick. Feels a bit unorthodox, but who knows how things work around here.<</think>> <<say "kenzie" "Nurse">>Well, that's certainly impressive. On the bed.<</say>> <<narrate>>Again you feel yourself compelled to do as she says.<</narrate>> <<say "mc">>Is this normal?<</say>> <<say "kenzie" "Nurse">>Your health is a very important matter!<</say>> <<narrate>>She places her hat on the desk, then looks over at you.<</narrate>> <<say "kenzie" "Nurse">>First, let's check those pupils.<</say>> <<narrate>>To your surprise, she raises her leg over you and straddles you. Your cock immediately springs to attention.<</narrate>> <<vid "east/nurse01.mp4">> <<narrate>>She gently rocks her hips against you as she shines a light in your eyes. Her soft ass rubbing against your cock.<</narrate>> <<button "Continue" eastsex>> <<temp "nurse02">> <</button>> <<case "nurse02">> <<vid "east/nurse02.mp4" noloop>> <<say "kenzie" "Nurse">>I can fix that...<</say>> <<narrate>>She continues to sensually rub her ass against your cock.<</narrate>> <<say "kenzie" "Nurse">>...if you want me to.<</say>> <<think "mc">>Holy shit. I love this patron perk!<</think>> <<narrate>>You nod.<</narrate>> <<vid "east/nurse03.mp4">> <<narrate>>Her hand reaches back and she starts stroking your cock.<</narrate>> <<say "mc">>Ohh fuck!<</say>> <<narrate>>She grins at you.<</narrate>> <<say "kenzie" "Nurse">>I think my patient needs some extra care.<</say>> <<vid "east/nurse04.mp4">> <<button "Continue" eastsex>> <<temp "nurse03">> <</button>> <<case "nurse03">> <<vid "east/nurse05.mp4">> <<narrate>>She greedily gobbles down on your fat cock, holding your full length deep in her throat.<</narrate>> <<say "mc">>Yes. Nurse. Yes!<</say>> <<narrate>>As she gasps for air she stokes your shaft before running her tongue up and down your dick.<</narrate>> <<say "kenzie" "Nurse">>Now this is a fun toy.<</say>> <<button "Continue" eastsex>> <<temp "nurse04">> <</button>> <<case "nurse04">> <<vid "east/nurse06.mp4">> <<narrate>>She looks you in the eyes as she playfully rubs her hand up and down your shaft.<</narrate>> <<narrate>>You squirm under her touch before she dives back in to devour your manhood.<</narrate>> <<say "mc">>Oh fuck!<</say>> <<narrate>>The feeling of her expert touch, the warmth of her mouth, and the rapid movements of her tongue over your bellend all culminate together bringing you to a feeling of ecstasy similar to what you felt when making $kylie.name your champion.<</narrate>> <<say "mc">>Fuck, yes, I'm FUCKING CUMMING SHIIIIT!<</say>> <<vid "east/nurse07.mp4">> <<narrate>>You hold her head down on your dick as you explode into her throat.<</narrate>> <<narrate>>She takes every last squirt gleefully. A sense of pride on her face as she gasps for air.<</narrate>> <<say "kenzie" "Nurse">>I hope you don't think we're done. I need mine.<</say>> <<narrate>>She crawls over you, lowering her pussy on to your face.<</narrate>> <<say "kenzie" "Nurse">>Eat it!<</say>> <<button "Continue" eastsex>> <<temp "nurse05">> <</button>> <<case "nurse05">> <<vid "east/nurse08.mp4">> <<narrate>>She bounces her hips on your face.<</narrate>> <<say "kenzie" "Nurse">>You eat that pussy so good.<</say>> <<narrate>>Her taste is moreish, almost addictive. You eagerly run your tongue up and down her vulva then concentrate on massaging her clit as she moans in delight.<</narrate>> <<say "kenzie" "Nurse">>Oh god!<</say>> <<narrate>>She whips her hair as the orgasm runs through her, her hips shaking unsteadily on your face.<</narrate>> <<say "kenzie" "Nurse">>Ohhh~ oh. Ohhh~ FUCK!<</say>> <<narrate>>She falls backwards on to you, her pussy just out of range of your tongue. You try to push your head forward, hungry for the wondrous flavor of her juices, but under her weight are unable to reach. She grins and gives your chest a playful slap as she slides off the bed.<</narrate>> <<say "kenzie" "Nurse">>Let's do this again some time, huh?<</say>> <<narrate>>You lay in the bed mesmerized as you watch her leave through the back door, not even bothering to get dressed.<</narrate>> <<think "mc">>That was wild. Damien, I fucking owe you one!<</think>> <<narrate>>You quickly gather your clothes, get dressed, and follow her out the backdoor. But it's too late; you scout around but there's nobody there.<</narrate>> <<think "mc">>Shit. I guess I'll just have to get another injury.<</think>> <<say "sarge">>You. Why are you still here? Leave or I'll have you removed.<</say>> <<say "mc">>I was just wanting to thank the nurse but—<</say>> <<say "sarge">>Leave.<</say>> <<think "mc">>Damn.<</think>> <<narrate>>As you're departing you notice Damien by the way. As you walk past him you hold your fist toward him. He cautiously bumps fists with you but looks a bit confused.<</narrate>> <<say "mc">>You're the man, Damien!<</say>> <<narrate>>He just grunts and gets back to his work.<</narrate>> <<button "Continue" easthub>> <<unlock "kenzie" "nurse">> <<time 3>> <<set $intel.city.pushUnique(State.variables.britt.name + ' is staying at the training camp.')>> <</button>> <<case "consgarden">> <<narrate>>You rock up to $cons.name's home, only to find her mowing the lawn.<</narrate>> <<center "east/cons03.jpg">> <<narrate>>She smiles like a Cheshire cat when she notices you.<</narrate>> <<say "cons">><<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>! I wasn't expecting you.<</say>> <<say "mc">>I was just in the area and thought I'd drop by. I'll be honest, you didn't strike me as the gardening type.<</say>> <<say "cons">>Eh, I don't come from a super wealthy background, in my family if you could do it yourself, you did it. Bill's not too pleased about it, but I always get my way with him.<</say>> <<say "mc">>Heh, yes, I've been on the receiving end of you getting your way. Worked out pretty well for me! Is Bill home?<</say>> <<say "cons">>Nah, it's just you and me. But you know... we can have some fun without him.<</say>> <<say "mc">>He won't mind?<</say>> <<say "cons">>With you? Nah. Just... two minutes.<</say>> <<if $tempvar2 == "ne" && $cons.events.neintro == undefined>> <<narrate>>She pauses for a moment.<</narrate>> <<say "cons">>Oh, by the way, Howard came by and told us everything. You're the patron, huh? That's so fucking hot. I'm totally down with it!<</say>> <<think "mc">>I've just realized she didn't call me $alias.<</think>> <<event "cons" "neintro">> <</if>> <<narrate>>She dashes over to the shed and returns with a picnic blanket that she unfurls on to the grass.<</narrate>> <<say "mc">>Shit, out here?<</say>> <<narrate>>She nods enthusiastically.<</narrate>> <<think "mc">>A bit of fun can't hurt<<if $tempvar2 != "ne">>, and I can probably get inside the house after. Tell her I want a shower or something<</if>>.<</think>> <<left2 "east/cons04.jpg">> <<narrate>>A piece of fabric wraps around your head. You peel her bikini top off your face and admire the spectacle before you.<</narrate>> <<say "cons">>You just gonna stand there, or you gonna come help me water the garden?<</say>> <<narrate>>You shake your head at the outrageous pun, but she just keeps grinning at you.<</narrate>> <<say "cons">>I think I'm becoming addicted to your cock, you know. It's so fucking good.<</say>> <<say "mc">>A cock is only as good as the pussy riding it.<</say>> <<narrate>>She laughs.<</narrate>> <<think "mc">>What the fuck did I even mean with that?<</think>> <<say "cons">>Funny you should say that...<</say>> <<narrate>>She playfully pushes you down on to a chair and tugs at your trousers.<</narrate>> <<vid "east/consgarden01.mp4">> <<narrate>>She lowers herself on to your erect penis, letting out a whimper of a satisfaction as she stays still for a moment with your dick deep inside her.<</narrate>> <<say "cons">>Oh god I love this fucking cock!<</say>> <<button "Continue" eastsex>> <<temp "consgarden02">> <</button>> <<case "consgarden02">> <<vid "east/consgarden02.mp4">> <<say "cons">>Oh shit!<</say>> <<narrate>>She screams in delight as she rides your cock.<</narrate>> <<say "cons">>I love feelin' you go in n out.<</say>> <<button "Continue" eastsex>> <<temp "consgarden03">> <</button>> <<case "consgarden03">> <<vid "east/consgarden03.mp4">> <<say "cons">>I love your thick cock in my tight pussy.<</say>> <<narrate>>You only get more turned on as her moans grow more salacious.<</narrate>> <<say "cons">>Yeah! Yeah.<</say>> <<button "Continue" eastsex>> <<temp "consgarden04">> <</button>> <<case "consgarden04">> <<vid "east/consgarden04.mp4">> <<narrate>>You give her ass a playful spank as you prepare for your final assault.<</narrate>> <<say "cons">>Oh, Ohh~! Yeah fuck that tight little hole good!<</say>> <<narrate>>You speed up, eager to finish. The thought of a neighbor catching you together just sends your lust into overdrive.<</narrate>> <<say "cons">>I love listening to your cock pound me.<</say>> <<narrate>>Her words, along with the sounds of your flesh slapping together takes you beyond the point of return and you feel the orgasm building.<</narrate>> <<say "mc">>Oh fuck. Yes, $cons.name, fuck! I'm cumming.<</say>> <<narrate>>She pulls herself away from you and quickly brings her mouth to your cock.<</narrate>> <<say "cons">>Do it. Decorate my face with your spunk!<</say>> <<vid "east/consgarden05.mp4">> <<narrate>>She gratefully accepts your load as you blast on to her face.<</narrate>> <<say "mc">>Holy fuck. You're incredible.<</say>> <<say "cons">>Ha! You're not so bad yourself. I just can't get enough of your great big dick. It's so fucking good.<</say>> <<think "mc">>Heh, without her husband here it's a completely different vibe.<</think>> <<unlock "cons" "consgarden">> <<if $tempvar2 == "ne">> <<event "cons" "step" 3>> <<cont "neweden" "" 2>> <<else>> <<say "cons">>I think I'll go take a shower; sweaty work mowing a lawn.<</say>> <<narrate>>She chuckles to herself.<</narrate>> <<say "cons">>I'd invite you to join but I don't think I have your stamina. You're welcome to jump in after me, though.<</say>> <<think "mc">>Perfect, gives me a chance to snoop around a little.<</think>> <<button "Continue" east-indlook>> <<temp "consgarden">> <</button>> <</if>> <<case "conshome">> <<narrate>>You ring the doorbell and her husband answers.<</narrate>> <<say "side" "Foreman">>Ah, <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>! Good to see you.<</say>> <<say "mc">>Uh, yeah, you too.<</say>> <<think "mc">>I couldn't care less, I'm just here to fuck your wife!<</think>> <<if $tempvar2 == "ne" && $cons.events.neintro == undefined>> <<say "side" "Foreman" "(Yelling)" "shout">>Howard came over, by the way. Explained everything. You're the patron, huh? $cons.name just wants to you fuck you even more now!<</say>> <<say "mc">>Then let's not disappoint her.<</say>> <<event "cons" "neintro">> <</if>> <<say "side" "Foreman" "(Yelling)" "shout">>Honey, he's here!<</say>> <<narrate>>He gestures you inside.<</narrate>> <<say "side" "Foreman">>You know, I haven't seen her that happy with a cock for years.<</say>> <<say "mc">>And you're okay with all this?<</say>> <<say "side" "Foreman">>Are you kidding? I live for it! The way she degrades me as another man fucks her... it's fucking glorious.<</say>> <<narrate>>He guides you to the living room, where you see $cons.name laying seductively.<</narrate>> <<center "east/cons02.jpg">> <<say "cons">>You ready to see how a real man takes charge, you limp-dicked bastard?!<</say>> <<say "side" "Foreman">>But honey, please!<</say>> <<say "cons">>You. <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>>. Get those clothes off and bring that fantastic specimen of manhood over here. I wanna show my husband what it looks like to have a proper mouthful!<</say>> <<button "Continue" eastsex>> <<temp "conshome01">> <</button>> <<case "conshome01">> <<vid "east/conshome01.mp4">> <<narrate>>She forces your dick down her throat, quickly glancing up at you with a sense of achievement as she pulls back for air.<</narrate>> <<say "mc">>Shitting hell.<</say>> <<narrate>>Her husband just sits on the sofa and watches as you begin to undo her bra, his wife not once letting your dick free of her mouth.<</narrate>> <<narrate>>As the bra comes loose, she wraps it around the base of your shaft giving you contrasting sensations. She again gasps for air and quickly turns to her husband.<</narrate>> <<say "cons">>You see that, you prick? Your tiny dick barely makes it past my teeth. Now watch as he fucks my goddamn brains out!<</say>> <<button "Continue" eastsex>> <<temp "conshome02">> <</button>> <<case "conshome02">> <<vid "east/conshome02.mp4">> <<narrate>>She climbs over you, quickly lowering herself on to your dick.<</narrate>> <<say "cons">>Put that cock inside of me. YES. Just like that.<</say>> <<narrate>>She spreads her pussy as you pick up the tempo, your hips furiously humping upwards.<</narrate>> <<say "cons">>Fffffuck. Yes. Yes. Oh my god!<</say>> <<narrate>>Her husband says nothing, but you can't help but notice she seems to have stopped paying him any attention.<</narrate>> <<say "cons">>Give me that cock. Don't you dare stop.<</say>> <<button "Continue" eastsex>> <<temp "conshome03">> <</button>> <<case "conshome03">> <<vid "east/conshome03.mp4">> <<narrate>>You grab her ass, holding yourself steady as you pump away at her.<</narrate>> <<say "cons">>Tell me how much you love it.<</say>> <<narrate>>You hear the doorbell ring, and momentarily slow down unsure what to do.<</narrate>> <<say "cons">>Don't you dare stop!<</say>> <<say "side" "Foreman">>I'll get it. You two carry on!<</say>> <<narrate>>He leaves, and just as he opens the door, she lets out an almighty scream of pleasure.<</narrate>> <<say "side" "???">>Everything okay in there, Bill?<</say>> <<say "side" "Foreman">>Oh yeah, the wife and I are just entertaining.<</say>> <<narrate>>You shrug and push her down onto the sofa.<</narrate>> <<button "Continue" eastsex>> <<temp "conshome04">> <</button>> <<case "conshome04">> <<vid "east/conshome04.mp4">> <<narrate>>You frantically pound away, each of you lost to the lust and completely ignorant of your surroundings.<</narrate>> <<narrate>>She lets out an intense shriek of gratitude as her pussy tightens on your cock. Her eyes roll back in her head and she throws head back into the sofa.<</narrate>> <<say "mc">>Oh, fuck, yes, $cons.name I'm cumming!<</say>> <<say "side" "???">>Sounds like you've got a lively one there, Bill.<</say>> <<narrate>>She scrambles to position, eager to catch every drop of your cum.<</narrate>> <<vid "east/conshome05.mp4">> <<if $tempvar2 != "ne">> <<say "side" "???">>Reminds you of the good ol' days with $krissy.name, huh?<</say>> <</if>> <<narrate>>You unload your seed while she greedily laps up every last drop with her tongue.<</narrate>> <<say "side" "???">>Anyway, I'll leave you be given you've got company. But let's catch up soon.<</say>> <<say "side" "Bill">>No worries<<if $tempvar2 != "ne">>, $howard.name<</if>>. Maybe next time I'll see if our stud wouldn't mind another audience member, huh?<</say>> <<narrate>>You hear the door close and her husband returns to the room.<</narrate>> <<say "cons">>Look at my face darling. This is what a real man does to his woman.<</say>> <<if $tempvar2 != "ne">> <<think "mc">>Wait, $howard.name? Seriously?<</think>> <<narrate>>You peak out the window trying to spot him, but he's already gone. Your dick smacks $cons.name across the face as you do, causing her husband to let out a hearty laugh.<</narrate>> <</if>> <<say "side" "Bill">>I guess I missed the best bit of the show, huh?<</say>> <<say "cons">>Like you'd understand it anyway. Your tiny prick couldn't hope to please me the way <<if $tempvar2 == "ne">>$name<<else>>$alias<</if>> does!<</say>> <<unlock "cons" "conshome">> <<if $tempvar2 == "ne">> <<think "mc">>There was a moment there wen $cons.name seemed to forget her husband was even here. I bet she wouldn't mind a visit while he's at work...<</think>> <<event "cons" "step" 2>> <<cont "neweden" "" 2>> <<else>> <<think "mc">>What the hell was $howard.name doing here? Does he fuck $cons.name too?<</think>> <<say "mc">>Strange question, but... but does $howard.name sometimes engage in this too?<</say>> <<say "cons">>Ha! No. He's not my style. Besides, he prefers to watch.<</say>> <<say "side" "Bill">>There used to be this woman, $krissy.name that $howard.name was madly in love with. Sadly it wasn't reciprocated, but she was into being watched. So he got into watching.<</say>> <<think "mc">>Fucking hell. $krissy.refer?!<</think>> <<say "mc">>Wow. You think you know someone, huh?<</say>> <<narrate>>You start getting dressed.<</narrate>> <<say "side" "Bill">>Let me at least feed you before you go, huh, son?<</say>> <<say "mc">>Uhh, yeah, sure.<</say>> <<narrate>>While shocked by the hospitality of a man whose wife you just raw-dogged in front of him, the food is excellent.<</narrate>> <<think "mc">>I wonder if I could come back here while he's at work maybe? It might give me a lead on $howard.name. Fuck he may even just show up again!<</think>> <<button "Continue" easthub>> <<set $intel.howard.pushUnique('Likes to watch.')>> <<set $intel.howard.pushUnique('Used to be in love with '+$krissy.refer+'.')>> <<set $intel.howard.pushUnique('Has some sort of connection to Bill, the Foreman at <i>Sunset Hope</i>.')>> <<time 3>> <<set $east.cucked = 2>> <<temp "">> <</button>> <</if>> <<case "cons">> <<vid "east/cons01.mp4">> <<narrate>>She wastes no time blowing you.<</narrate>> <<say "mc">>Holy fuck.<</say>> <<narrate>>No motion is wasted; even when she gasps for air she runs her tongue up your full length.<</narrate>> <<say "cons">>Watch me suck his cock. Just imagine if you were half the man he is!<</say>> <<narrate>>She continues, ravenously working your cock.<</narrate>> <<say "cons">>Take me. Show my limp-dicked husband how a real man does it!<</say>> <<narrate>>She casts off her daisy dukes and lays back on the equipment.<</narrate>> <<button "Continue" eastsex>> <<temp "cons01">> <</button>> <<case "cons01">> <<vid "east/cons02.mp4">> <<narrate>>As her husband watches you pound her pussy hard, rubbing her clit as you do so.<</narrate>> <<say "cons">>Ohhh~ fuck!<</say>> <<narrate>>Her salacious moans echo throughout the room.<</narrate>> <<say "cons">>You feel so fucking good!<</say>> <<button "Continue" eastsex>> <<temp "cons03">> <</button>> <<case "cons03">> <<vid "east/cons04.mp4">> <<say "cons">>I love you watching me!<</say>> <<say "side" "Foreman">>Whatever makes you happy, dear.<</say>> <<narrate>>Her salacious moans echo throughout the room.<</narrate>> <<button "Continue" eastsex>> <<temp "cons02">> <</button>> <<case "cons02">> <<vid "east/cons03.mp4">> <<narrate>>Her husband continues to watch in feigned disgust as she bounces on your dick<</narrate>> <<say "cons">>Ohhh~<</say>> <<narrate>>As your sweaty bodies clap against each other the equipment wobbles and cries out in pain with each movement.<</narrate>> <<say "cons">>Oh fucking yes. Watch me, honey, fucking watch me!<</say>> <<narrate>>Her vaginal muscles tighten their grip on your dick as the orgasm takes over her body; her eyes firmly locked with her husband's.<</narrate>> <<say "mc">>Oh fuck, I'm gonna cum!<</say>> <<say "cons">>Spray it on my face. Show the little dick how a real man marks his territory!<</say>> <<vid "east/cons05.mp4">> <<narrate>>You paint her face with your spunk.<</narrate>> <<say "mc">>Shit, fucking, shit, yes! Holy crap!<</say>> <<narrate>>As the last drop falls, she takes your cock back into her mouth and polishes off any remnants from your bellend.<</narrate>> <<say "cons">>You see that? That's how a real man fucks.<</say>> <<narrate>>She turns back to you.<</narrate>> <<say "cons">>God that was hot.<</say>> <<narrate>>She turns back to her husband and nods at him; he nods back.<</narrate>> <<say "cons">>Listen, we don't normally do this, but if you fancy another evening with me, my husband and I would certainly be up for a repeat performance. Here's our address. I know I said no names, but I didn't expect your cock to be so... fucking good. I'm <<textbox "$cons.name" Tabitha>>. I hope to see you soon.<</say>> <<if $alias == undefined>> <<think "mc">>I should probably use an alias while I'm here.<</think>> <</if>> <<say "mc">><<if $alias == undefined>><<textbox "$alias" Frank>><<else>><<if $tempvar2 == "ne">>$name<<else>>$alias<</if>><</if>>. I look forward to meeting you again soon.<</say>> <<unlock "cons" "cons">> <<meet "cons">> <<if $tempvar2 == "ne">> <<event "cons" "step">> <<event "cons" "neintro">> <<cont "neweden" "" 2>> <<else>> <<button "Continue" east-indlook>> <<set $east.cucked = 1>> <<temp "return">> <</button>> <</if>> <<case "boss">> <<say "side" "Steve">>I suppose I might be persuaded to save your sorry hide.<</say>> <<say "rec">>Yes, sir. I understand. Please. Let me make it up to you.<</say>> <<say "side" "Steve">>Hands on the desk.<</say>> <<block "east/rec03.jpg">> <<say "rec">>Yes sir!<</say>> <<think "mc">>Shit, she's looking right in my direction. Has she noticed me?<</think>> <<say "side" "Steve">>You will call me master!<</say>> <<say "rec">>Yes master!<</say>> <<think "mc">>Phew, looks like I'm okay.<</think>> <</block>> <<narrate>>He grabs her ass.<</narrate>> <<center "east/rec04.jpg">> <<say "side" "Steve">>Do you like that, girlie?<</say>> <<say "rec">>Yes, master. Please. More. I am so wet.<</say>> <<say "side" "Steve">>You'll get more when you deserve it.<</say>> <<narrate>>He hitches up her skirt and brings his hand up into the air with an open palm.<</narrate>> <<block "east/rec05.jpg">> <<say "side" "Steve">>This is for your insubordination.<</say>> <<narrate>>His hand comes hurtling down, slapping her ass with an almighty clap.<</narrate>> <<say "rec">>Ahhh~ master. Sorry. Please.<</say>> <<say "side" "Steve">>We're done when I say we're done.<</say>> <<narrate>>Again he spanks her bare ass.<</narrate>> <<say "rec">>Ahhh~ Yes. Sorry master. Of course.<</say>> <</block>> <<think "mc">>Wow, this is kinda intense. She seems to be enjoying it, though.<</think>> <div id="replace"> <<choices "">> <<link "Keep Watching" eastsex>> <<temp "boss02">> <</link>><br> <<link "Intervene" eastsex>> <<temp "intervene">> <</link>><br> <<link "Leave">> <<replace "#replace">> <<narrate>>You sneak back out of the room, and again nonchalantly walk through the main office. You decide to explore a few more rooms, but find nothing of value so leave.<</narrate>> <<say "side" "Worker A">>Who was that handsome guy just walking around the place checking all the rooms?<</say>> <<say "side" "Worker B">>Probably just some gormless idiot sent by upper management to inspect the place.<</say>> <<say "side" "Worker A">>Wonder if he's single?<</say>> <<say "side" "Worker B">>Girl. He's not gonna be interested in you. You barely make quota.<</say>> <<say "side" "Worker A">>Ugh, whatever!<</say>> <<button "Continue" easthub>> <<set $east.lech = "left2">> <<time 3>> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "boss02">> <<vid "east/rec01.mp4">> <<narrate>>You watch with fascination as he grabs her hair and continues to spank her. There's no more words, just a constant barrage of slaps.<</narrate>> <<narrate>>Which each slap her expression is filled with lust. She's clearly enjoying the so-called punishment.<</narrate>> <<think "mc">>I can't help but think he's been a bit soft, though. Her ass is barely even red!<</think>> <<say "side" "Steve">>Do you understand now, girlie? Will you do better?<</say>> <<narrate>>He pulls her skirt back down.<</narrate>> <<center "east/rec07.jpg">> <<think "mc">>Is she starting directly at me? No... she would have said something, surely.<</think>> <<narrate>>She gives you a wink.<</narrate>> <<think "mc">>Shit, she knew I was here all along. Well, nothing to lose now!<</think>> <<button "Continue" eastsex>> <<temp "intervene">> <<set $east.lech = "watch2">> <</button>> <<case "intervene">> <<say "mc">>Just what the hell is going on in here?<</say>> <<say "side" "Steve">>Who are you? What are you doing in my office?<</say>> <<think "mc">>I did not think this through.<</think>> <<say "mc">>Inspection. And to my absolute horror, I find a manager physically disciplining a staff member.<</say>> <<narrate>>You turn to face the secretary.<</narrate>> <<say "mc">>Are you okay?<</say>> <<narrate>>She nods, but she looks disappointed.<</narrate>> <<say "side" "Steve">>What inspection? Nobody told me about an inspection!<</say>> <<say "mc">>Wouldn't do us much good if you hid all your dirty little secrets before I got here, now would it?<</say>> <<left2 "east/rec08.jpg">> <<say "side" "Steve">>Listen. It's not what it looks like. It's a game. She enjoys it!<</say>> <<say "mc">>Really now? So the young miss here likes to get punished, does she? And even if that were true, do you really think it appropriate behavior in the workplace? Just you wait until $eva.name finds out about this!<</say>> <<narrate>>His face goes pale.<</narrate>> <<say "side" "Steve">>Shit. Please, no. I'm already on my final warning, I need this job!<</say>> <<narrate>>You can't help but notice the secretary bite her lip as you shout at her boss.<</narrate>> <<say "mc">>Miss, may I ask your name?<</say>> <<say "rec">><<textbox "$rec.name" Belinda>>, sir.<</say>> <<say "side" "Steve">>Tell him, tell him how you wanted this!<</say>> <<button "Continue" eastsex>> <<meet "rec">> <<temp "intervene02">> <</button>> <<case "intervene02">> <<narrate>>You turn to the secretary, and while her boss buries his face in his hands you shake your head at her and mouth the word no.<</narrate>> <<say "mc">>Is this true, $rec.name? Were you a willing participant in this?<</say>> <<narrate>>She looks at you, full of desire.<</narrate>> <<say "rec">>No sir. Not at all.<</say>> <<say "side" "Steve">>You lying whore! You tell him now. You obey your master.<</say>> <<say "mc">>You settle down. You're done. There's no job for you here anymore. Get out. You do not treat a woman like that on my watch.<</say>> <<say "side" "Steve">>Are you fucking kidding me? This is bullshit. Absolute bullshit! You've not heard the last of me!<</say>> <<narrate>>He storms off.<</narrate>> <<say "rec">>Fuck. That was hot. The way you commanded him like that. You made him your little bitch.<</say>> <<say "mc">>He had it coming. Whether it was consensual or not, the man's a prick and we've had several complaints.<</say>> <<think "mc">>I have no fucking idea how I'm getting away with this.<</think>> <<if $east.lech == "watch2">> <<say "rec">>You were watching for so long. Were you getting off on it? I know I damn well was!<</say>> <<say "mc">>He was too soft. Your ass barely looks like it was punished at all! Absolute amateur.<</say>> <<say "rec">>Perhaps you would like to do it correctly?<</say>> <<think "mc">>I mean, fuck, kinda. But this might be my only chance to check this place out.<</think>> <<say "mc">><i>Girl</i>, do not presume to know what I want. You have work to do, do you not?<</say>> <<elseif $east.lech == "watch">> <<say "rec">>You know I saw you watching? It was an absolute turn on.<</say>> <<say "mc">>I was merely assessing the situation.<</say>> <</if>> <<say "rec">>So you're really against a bit of... fun in the workplace?<</say>> <<say "mc">>Settle down, <i>girl</i>. There's a time and place for the kind of thing.<</say>> <<narrate>>She visibly shivers with lust as you enunciate the word girl.<</narrate>> <<say "rec">>Then perhaps my new master would find it fitting to punish me?<</say>> <<think "mc">>Seriously? Wow.<</think>> <<say "mc">>You get out and there and do your damn job. We'll see about your punishment after.<</say>> <<say "rec">>Yes, master. Of course.<</say>> <<narrate>>She grabs a piece of paper and starts jotting something down.<</narrate>> <<say "mc">>What are you doing? Go do what you're damn well paid to do.<</say>> <<say "rec">>An open invitation, master.<</say>> <<narrate>>She brushes past you as she leaves, placing the piece of paper in your shirt pocket.<</narrate>> <<say "rec">>I hope to see you soon, master.<</say>> <<narrate>>After she's gone you take a look at the paper. It's her address.<</narrate>> <<think "mc">>Fuck. This lie is <i>really</i> paying off. If I want to play her master, I could definitely visit her one evening.<</think>> <<narrate>>You decide to look around the room, fairly confident people now think you're someone important and thus can get away with just about anything right now. You go through the manager's emails, it's mostly stuff between him and his friends about their 'conquests'<<if $tempvar2 != "ne">> but you do find some more meaningful data sent from $eva.name herself<</if>>.<</narrate>> <<if $tempvar2 == "ne">> <<event "rec" "step">> <<think "mc">>Wow, reading these emails, the guy is a jerk. Let me just forward these to $eva.name. He needs more than a firing! He did not think she was into it, the guy was genuine disciplining her for his own satisfaction with out any thought for her well being. He got lucky she was into it, but BDSM is built on trust, it wouldn't have lasted long.<</think>> <<cont "nestuff" "" 1>> <<else>> <<narrate>>Looks to be a round-robin email to several middle-managers rather than to anyone specifically. The email details a charity event in aid of one of $howard.name's causes. The email asks for them to reply with the name of an employee they want to reward, and they'll be put on the invite list, with a plus one.<</narrate>> <<think "mc">>Hmmm, that probably means she'll be there too. It's the evening before their meeting, but it might give me the ability to meet her, or even $howard.name. It doesn't look like he has even read it. I'll reply with $rec.name's name. Given her apparent obedience it should be pretty easy to tell her she's taking me.<</think>> <<narrate>>You reply with $rec.name's name stating she will confirm the name of her plus one directly.<</narrate>> <<if $east.sec == "6">> <<think "mc">>This is the same event $sec.name invited me to. If I invite $rec.name too, I'll have to chose between them.<</think>> <</if>> <<button "Continue" easthub>> <<set $east.lech = "intervened">> <<set $intel.eva.pushUnique('She\'ll be attending a charity event at city hall the night before the cabinet meeting.')>> <<set $intel.howard.pushUnique('Possible guest at the charity event at city hall the night before the cabinet meeting.')>> <<time 3>> <</button>> <</if>> <</switch>><<if $cabinet != undefined && $cabinet < 4 && $saweast == undefined>> <center style="font-size: 300%">Meanwhile, at Central...</center> <<center "council/council.jpg">> <<say "councila" "Council Member A">>Has $kp.name reported back yet?<</say>> <<say "councile" "Council Member E">>No. Nothing as yet.<</say>> <<say "councila" "Council Member A">>It's taking too long. Let's just destroy the patron already!<</say>> <<say "councilb" "Council Member B">>Why so eager?<</say>> <<say "councilc" "Council Member C">>Oh, it's not like you to weigh in.<</say>> <<say "councilb" "Council Member B">>Well, they're an interesting plaything. It piqued my interest so I went down there.<</say>> <<say "councild" "Council Member D">>You went down there?! Do you not trust $kp.name?<</say>> <<say "councilb" "Council Member B">>Eh, that's irrelevant. I just wanted to see what was going on. And you know, they're doing exactly what this council was formed to do.<</say>> <<say "councild" "Council Member D">>What do you mean? And since when do you care?<</say>> <<say "councilb" "Council Member B">>Honestly, I don't. You all serve for the betterment of the travelers, and I know you'd soon love to see me off the council.<</say>> <<say "councile" "Council Member E">>What no? Of course not.<</say>> <<say "councilb" "Council Member B">>Bullshit. But either way, they're down there trying to protect travelers.<</say>> <<say "councile" "Council Member E">>What? How?<</say>> <<say "councilb" "Council Member B">>There's a threat there to his companions, to his hub and thus to the travelers. But they're handling it; they're literally saving lives. Is that not what you want?<</say>> <<say "councila" "Council Member A">>How do we know they're not raising a damn army? And why didn't you just clear the threat yourself?<</say>> <<say "councilb" "Council Member B">>Not my monkey. Not my circus. $kp.name hasn't removed it either, I might add. Likely to see what they're capable of. Go down there if you want and check it out yourselves.<</say>> <<narrate>>She points at the two men.<</narrate>> <<say "councilb" "Council Member B">>Though I know you two are too fucking cowardly for that. <</say>> <<narrate>>She then points at one of the female members.<</narrate>> <<say "councilb" "Council Member B">>And you, holy shit, now I understand why you dared threaten me. They're not just another patron to you, huh?<</say>> <<say "councila" "Council Member A">>What are you talking about? What's going on?<</say>> <<say "councilb" "Council Member B">>Go down there and see for yourself if you want. Otherwise just let $kp.name do her fucking job.<</say>> <<say "councila" "Council Member A">>How dare you speak to me that way.<</say>> <<say "councilb" "Council Member B">>Oh put a sock in it. I'll speak to you how I damn well please. That's the right my father has afforded me.<</say>> <<narrate>>There's a general murmur of discontent but nobody challenges her.<</narrate>> <<say "councilc" "Council Member C">>I motion we wait.<</say>> <<say "councile" "Council Member E">>Fine. But we can't put this off forever.<</say>> <<narrate>>In unison, the others agree with the motion.<</narrate>> <<narrate>>After the chatter dies down and the council breaks off, only two remain.<</narrate>> <<say "councilc" "Council Member C">>What changed?<</say>> <<say "councilb" "Council Member B">>Nothing for you to worry about. You have your secrets, I have mine. Just know that for now, I don't want my toy to break.<</say>> <<button "Continue" eastsleep>> <<set $saweast = 1>> <</button>> <<else>> <<if $eastdreams == undefined>> <<vid "dreams/east/war01.mp4">> <<narrate>>Visions of war haunt your dreams.<</narrate>> <<think "mc">>I can't let this happen!<</think>> <<set $eastdreams = 1>> <<elseif $eastdreams == 2>> <<vid "dreams/east/war02.mp4">> <<narrate>>Visions of war haunt your dreams.<</narrate>> <<think "mc">>I can't let this happen!<</think>> <<set $eastdreams++>> <<elseif $eastdreams == 4>> <<vid "dreams/east/war03.mp4">> <<narrate>>Visions of war haunt your dreams.<</narrate>> <<think "mc">>I can't let this happen!<</think>> <<set $eastdreams++>> <<elseif $cabinet == 0>> <<narrate>>The anxious feeling you've had since arriving here seems to have washed away leaving you feel somewhat relaxed. Your dreams are no longer bridled by images of war.<</narrate>> <<vid "dreams/east/over.mp4">> <<narrate>>The dream feels abstract and obtuse... and yet so very familiar. The dream feels lucid and it somehow reminds you of when you'd navigate the gateway in your mind to access the buffer. You start to notice patterns forming and you trace them with your mind, images of people flow through you. Thoughts of $krissy.name and $kenna.name, but more strangely even the nurse from a few days ago.<</narrate>> <center><div class="girlChoice hover"><img @src="setup.img+'kenzie/nursecrop.jpg'"></div></center> <<narrate>>Confused, your mind tries to focus on the nurse. You're unsure why she fills your dream, but you remember how mind-blowingly good she was. You're almost saddened that you may never meet her again. As the feeling grows the picture before you morphs, until she's on her knees before you, your cock firmly in her mouth.<</narrate>> <<cont "eastsex" "dream">> <<script>> setup.scriptpromise.then(function () { $('#after').addClass('noshow'); }); <</script>> <<else>> <<narrate>>You have a vivid dream; it almost feels real.<</narrate>> <<set _vd = random(1,69)>> <<set _l = "dreams/"+_vd+".webp">> <<center _l>> <<set $eastdreams++>> <br> <</if>> <center id="after"> <<button "GOOD MORNING SUNSHINE" eastwake>> <<temp "">> <<if $east != undefined>> <<set $east.mildone = undefined>> <</if>> <<run endDay()>> <<if $cabinet == undefined>> <<set $cabinet = 7>> <</if>> <<if $cabinet == 0>> <<temp "return">> <</if>> <<set $cabinet-->> <<if $cabinet == 6>> <<if $mc.events.eastentry == 'pipe'>><<time 4>><</if>> <<if $mc.events.eastentry == "am">> <<temp "va">> <<else>> <<temp $mc.events.eaststay>> <</if>> <</if>> <<if $intel == undefined>> <<set $intel = {gerald:[],howard:[],eva:[],va:[],city:[]}>> <</if>> <</button>> </center> <</if>><<set _whoe = State.variables[$awaypartyeast]>> <<set _who = State.variables[$awaypartystray]>> <<switch $tempvar>> <<case "krissylounge">> <<say "krissy">>Alright. You ready to head to the Platinum Lounge?<</say>> <<say "mc">>This early? I doubt $gerald.name is there. Will they even let us in so early?<</say>> <<say "krissy">>I work there now. They'll let us in the <i>Glitter Box</i> for sure, even if not upstairs. Performers are allowed to practice there when it's closed. It gives us some time to look around before I face $gerald.name.<</say>> <<say "mc">>Huh, yeah, okay. That makes sense, I guess.<</say>> <<narrate>>The two of you leave for the Glitter Box, as you approach she gestures down an alley.<</narrate>> <<say "krissy">>Booker told me to use the back entrance.<</say>> <<narrate>>She giggles to herself.<</narrate>> <<think "krissy">>Just like he did!<</think>> <<say "mc">>What's so funny?<</say>> <<say "krissy">>Oh, nothing. Come on.<</say>> <<narrate>>You follow her around to the back. There's a large metal door with a keypad, she enters the code and you head inside.<</narrate>> <<say "krissy">>Probably only cleaning staff around this time of the morning, I doubt any of the other performers are—<</say>> <<say "gerald">>$krissy.name?! Is that you?!<</say>> <<narrate>>She grimaces.<</narrate>> <<say "krissy">>$gerald.name. What a surprise.<</say>> <<narrate>>He looks at you suspiciously.<</narrate>> <<say "gerald">>And you're with $alias. What are you doing here?<</say>> <<say "mc">>She's one of my recruits. You two know each other?<</say>> <<think "mc">>Play it cool!<</think>> <<say "krissy">>Yes, $gerald.name and I met... a long time ago.<</say>> <<say "gerald">>What are you doing here, $krissy.name? We assumed you never came through. You should be serving the cabinet, not working here... though I certainly remember how much you enjoyed performing.<</say>> <<narrate>>He grins.<</narrate>> <<say "gerald">>Come. Come, let me show you around. $alias, join us.<</say>> <<narrate>>You both hesitantly follow.<</narrate>> <<cont "east-ent" "krissylounge02">> <<case "krissylounge02">> <<say "gerald">>So where have you been all this time, $krissy.name?<</say>> <<say "krissy">>You know, just keeping my head down. I wanted to live quietly.<</say>> <<say "gerald">>Ha! That's not the woman I remember, I'm sure had you known about the lounge you'd have been here from the start. You always loved to have people watch.<</say>> <<narrate>>She looks at you with an expression of guilt.<</narrate>> <<say "gerald">>And you, $alias, wow! You've found a great one here. Have you had her pleasure yet? What am I saying, of course you have! I'd love to see you and her perform together.<</say>> <<narrate>>You stare back at him, unsure what to say.<</narrate>> <<say "krissy">>I think I'm going to stick to performing with women, $gerald.name. At least for now.<</say>> <<say "gerald">>That's a shame. But do let me know if I can ever convince you otherwise.<</say>> <<narrate>>He continues to show you both around, talking about his little empire and how much he helps the women working for him here.<</narrate>> <<say "gerald">>I can't wait to tell the others you're here, $krissy.name. I know $howard.name especially will be thrilled.<</say>> <<say "krissy">>I'd prefer to keep a low profile for now, if that's okay. Do any of the others visit here?<</say>> <<say "gerald">>No. This is my thing and I have excluded them from it purposefully. As much as I'd enjoy watching $eva.name here, I do not wish to mix business with pleasure.<</say>> <<say "krissy">>I understand that. I feel much the same way.<</say>> <<say "gerald">>Where on Earth did you meet her, $alias?<</say>> <<think "mc">>Best make up some bullshit.<</think>> <<say "mc">>Honestly, I've known her a long while, so when this gig came up I knew she'd be up for it.<</say>> <<say "gerald">>Good man. Good man. I'm afraid I'm short on time, I'd love to catch up more, but I only stopped by to pick up some things. I'm sure you understand, given the invasion preparation. But I'll certainly make sure I'm here for your first performance.<</say>> <<say "krissy">>Of course, $gerald.name. I'll make sure to entertain you.<</say>> <<narrate>>He grins.<</narrate>> <<say "gerald">>I don't doubt it. Now, if you'll excuse me.<</say>> <<narrate>>After he leaves, $krissy.name takes a large sigh of relief.<</narrate>> <<say "krissy">>I can't stand that man! I wanted to some more digging around the place before meeting him; that was the whole point of coming early!<</say>> <<narrate>>She raises her fists and bares her teeth, almost comically.<</narrate>> <<say "krissy">>That said, it may have helped a little. He even left us in his office.<</say>> <<say "mc">>How so?<</say>> <<say "krissy">>All the staff saw us walking around with him, they won't think it weird if I'm here hanging around for the rest of the day... even without being wrapped around a stripper pole. Though, I better go get changed; I still need to look the part.<</say>> <<think "mc">>That conjures an unexpected mental image.<</think>> <<say "mc">>Yeah, of course.<</say>> <<narrate>>She waves at you then heads for the changing rooms. You look around the office for a few minutes but find nothing of value.<</narrate>> <<cont "east-ent" "krissylounge03">> <<case "krissylounge03">> <<think "mc">>Hmm, she's taking her time. I wonder what's taking her so long. I'm gonna head back downstairs, see if I can get anything from the staff.<</think>> <<narrate>>You head downstairs when you notice a woman with her back to you dressed in black lingerie.<</narrate>> <<think "mc">>Wow, look at that ass. Man, I'd like to perform with her!<</think>> <<narrate>>The woman turns back to you.<</narrate>> <<center "krissy/strip01.jpg">> <<say "krissy">>$alias?! What are you still doing here? Were... were you checking out my ass?<</say>> <<narrate>>Your eyes quickly shoot up to her face.<</narrate>> <<set _uc = $krissy.refer.toUpperFirst()>> <<say "mc">>_uc? Holy shit!<</say>> <<say "krissy">>Keep your voice down.<</say>> <<narrate>>You cheeks go red.<</narrate>> <<say "mc">>I didn't know... I thought you were getting ready... I just saw a beautiful ass and got... oh god no!<</say>> <<narrate>>She shifts uncomfortably, her face as red as yours.<</narrate>> <<say "krissy">>Just go before this gets any more awkward. I didn't think you were waiting for me!<</say>> <<say "mc">>Uh, right yes.<</say>> <<narrate>>As you're about to leave, $genvoy.name approaches you.<</narrate>> <<block "east/genvoy/krissy01.jpg">> <<say "genvoy">>$alias! Good to see you. Admiring the fruits of your labor, huh?<</say>> <<say "mc">>Uh, yes.<</say>> <<say "genvoy">>$gerald.name was very pleased. I just had to come over and see what the fuss was about.<</say>> <<say "mc">>Haha! Of course. Anyway, I really must go.<</say>> <<say "genvoy">>Nonsense, sit with me. Let's watch her practice.<</say>> <</block>> <<narrate>>$krissy.name stares daggers at you.<</narrate>> <<say "krissy">>I really think $alias needs to go he was just saying—<</say>> <<say "genvoy">>He can spare fifteen minutes can't you, $alias? Let's watch her together.<</say>> <<narrate>>$krissy.name grits her teeth and stares angrily at you.<</narrate>> <<think "mc">>Fuck. What the hell do I do?<</think>> <div id="replace"> <<choices>> <<link "Leave">> <<replace "#replace">> <<say "mc">>I'm sorry, $genvoy.name, but I really can't stay. Maybe another time.<</say>> <<narrate>>You quickly scurry away as she tries to protest. She shouts over the empty club as you reach the exit.<</narrate>> <<say "genvoy" "" "(Yelling)" "shout">>You're missing a great show, $alias.<</say>> <<narrate>>You wave at her as you close the door behind you.<</narrate>> <<think "mc">>Fuck, my dick is so hard right now. I really hope $krissy.refer didn't notice. I just need to leave her to it, she'll let me know what she finds in the morning.<</think>> <<cont "easthub" "" 3>> <</replace>> <</link>><br> <<link "Stall">> <<replace "#replace">> <<think "mc">>Shit... what do I say?<</think>> <<narrate>>Before you're able to formulate any sort of response, $genvoy.name pulls you over to a chair, places her hand on your thigh and motions for $krissy.name to continue.<</narrate>> <<cont "east-ent" "krissylounge04">> <</replace>> <</link>> <</choices>> </div> <<case "krissylounge04">> <<say "krissy">>Are you sure you have time for this, $alias? Didn't you say you had to—<</say>> <<say "genvoy">>$krissy.name, please. Continue. And what's with that face? Come on, show me the seductress that $gerald.name was harping on about!<</say>> <<narrate>>She puts on a fake smile, and leans back on the bar.<</narrate>> <<center "krissy/strip02.jpg">> <<say "genvoy">>Just look at that figure, $alias. Isn't she remarkable?<</say>> <<say "mc">>Uh, yes. Of course.<</say>> <<say "genvoy">>You seem nervous, $alias. You weren't like this when I watched you before.<</say>> <<say "mc">>Sorry, not a morning person.<</say>> <<narrate>>She rubs your crotch.<</narrate>> <<say "genvoy">>Your erection says otherwise. Come on, $krissy.name, show him the good stuff.<</say>> <<narrate>>$krissy.name's eyes go wide as $genvoy.name speaks. But she retains her composure. She lifts her leg up on to the bar and looks back at you both over her shoulder.<</narrate>> <<center "krissy/strip03.jpg">> <<think "mc">>Wow, she's really playing the part. I can't help but notice she's trying to avoid eye contact with me, though.<</think>> <<say "genvoy">>Damn, just look at her. You mind if I play with myself?<</say>> <<say "krissy">>Not at all, be my guest.<</say>> <<think "mc">>She didn't even flinch or have to think about that! She's either a great actor, or wants $genvoy.name to fap over her.<</think>> <<narrate>>$genvoy.name pulls her dress over her head and rests it on the back of the chair before she starts casually massaging her clit like it's the natural thing to do in this scenario.<</narrate>> <<block "east/genvoy/krissy02.jpg">> <<narrate>>You try to focus on $genvoy.name, her luscious lips soaking as she rubs herself while looking at $krissy.name.<</narrate>> <<say "genvoy">>God, you're hot. I get why $gerald.name was speaking so highly of you. Keep working it, babe.<</say>> <<narrate>>A genuine smile comes across $krissy.name's face for a fleeting moment, before she looks back at you, a look of horror. Quickly, she composes herself and carries on with the show.<</narrate>> <<narrate>>There's the sound of fabric hitting the floor and $genvoy.name starts rubbing more furiously.<</narrate>> <<say "genvoy">>Now look at that! What are you looking at me for, $alias? Take a look at the beauty before you.<</say>> <<narrate>>Reluctantly, you turn your head back to $krissy.name.<</narrate>> <<think "mc">>I need to go, $krissy.name is gonna chew me out enough already.<</think>> <</block>> <<say "mc">>Sorry, $genvoy.name, I really must go.<</say>> <<narrate>>She pauses for a moment and as you stand up she pulls at your trousers.<</narrate>> <<say "genvoy">>Not until you've taken care of this!<</say>> <<narrate>>$krissy.name stares at your engorged penis, shocked.<</narrate>> <<say "genvoy">>He's an impressive specimen, isn't he, $krissy.name?<</say>> <<say "krissy">>Y-Yes...<</say>> <<narrate>>As you turn back to face your $krissy.them, you notice her bra on the floor and her breasts fully exposed.<</narrate>> <<center "krissy/strip04.jpg">> <<narrate>>Your dick pulses with expectation as you feast your eyes on her glorious bosom.<</narrate>> <<say "genvoy">>Ha! Just look how his dick hungers for you, $krissy.name!<</say>> <<narrate>>She reflexively goes to cover up then quickly stops when she looks back at $genvoy.name. You can see a hint of excitement in her eyes, but can also sense her awkwardness.<</narrate>> <<think "mc">>God, just look at her, she's fucking gorgeous. Is she enjoying this? Am I imagining things?<</think>> <<narrate>>Your dick twitches and you can't help but notice $krissy.name's eyes remain fixated.<</narrate>> <<think "mc">>Fuck fuck fuck. I gotta get outta of this.<</think>> <<narrate>>You quickly pull up your trousers.<</narrate>> <<block "east/genvoy/krissy03.jpg">> <<say "genvoy">>What are you doing, $alias? Let's have some fun... I don't normally entertain men, but I'd be willing to help you finish in light of this wonder before us.<</say>> <<narrate>>$krissy.name stares at you, a look of horror on her face.<</narrate>> <<think "mc">>Oh, god... I actually want to. This could be the only chance I ever get with $genvoy.name... but I can't.<</think>> <<say "mc">>Honestly, I'd really love to. Any other time, but I really must go. I am sorry.<</say>> <<narrate>>$genvoy.name looks at you with disappointment, while $krissy.name sighs with relief.<</narrate>> <<say "genvoy">>That's a shame. Your loss, $alias.<</say>> <</block>> <<narrate>>You scurry away, your hard dick making it difficult to walk properly as it rubs against your trousers. $genvoy.name shouts over the empty club as you reach the exit.<</narrate>> <<say "genvoy" "" "(Yelling)" "shout">>You're missing a great show, $alias.<</say>> <<narrate>>You wave at her as you close the door behind you.<</narrate>> <<think "mc">>Fuck, my dick is so hard right now. I can't believe that just happened... I can't believe I wanted to do more. Fuck.<</think>> <<narrate>>You lean back on the wall beside the club and push your head back to rest on the brickwork.<</narrate>> <<think "mc">>This is so fucked up. Let's just hope $krissy.refer gets something worthwhile from this. I don't know I'll be able to look her in the eye for a while, though.<</think>> <<narrate>>You wait a few minutes for your erection to fade, trying hard to think about anything else. Eventually it subsides and you walk off down the street.<</narrate>> <<button "Continue" easthub>> <<set $east.krissystrip = 1>> <<corrupt "krissy" 6>> <<time 3>> <</button>> <<case "blast2">> <<narrate>>You head over to meet $krissy.name at the pharmacy as agreed.<</narrate>> <<say "mc">>Why do they need pharmacies if they don't get ill?<</say>> <<say "krissy">>Well, clearly recreational drugs for one, but also, bandages and that kind of thing. We may be immune to most illnesses here, but not injury.<</say>> <<say "mc">>How does that work, anyway?<</say>> <<say "krissy">>Think of it like inoculations when you have to travel abroad. The universes have many, many illnesses, the gateways inoculate against known diseases and the like. It wouldn't be safe otherwise, there'd be mass pandemics on every planet due to some foreign bacteria that one planet has evolved immunity to, but another has never encountered.<</say>> <<say "mc">>Oh... right.<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "krissy">>You just go deal with the pharmacist. It's looks empty in there, so you should be able to distract her while I sneak in the back.<</say>> <<narrate>>You both enter and $krissy.name quickly shoots off to the side, hoping not to be noticed.<</narrate>> <<block "east/pharm01.jpg">> <<say "pharm">>What do you want?<</say>> <<think "mc">>What a warm greeting.<</think>> <<say "mc">>Hi, was just wondering if you could help me—<</say>> <<say "pharm">>Yes, yes. Just get to it.<</say>> <<say "mc">>Am I disturbing you?<</say>> <</block>> <<say "pharm">>We're about to close. What do you want?<</say>> <<think "mc">>Ugh. Not a very friendly woman.<</think>> <<narrate>>$krissy.name gently pushes the door and sneaks into the back while you're talking to the pharmacist.<</narrate>> <<say "mc">>Blast?<</say>> <<narrate>>She tuts.<</narrate>> <<say "pharm">>Of course it is. Nobody ever wants anything fucking else.<</say>> <<say "mc">>Well, is there anything else you'd recommend?<</say>> <<narrate>>As if regarding you for the first time she actually cracks a smile.<</narrate>> <<block "east/pharm02.jpg">> <<say "pharm">>I recommend this spray. Will increase your stamina so you don't keep disappointing your partners.<</say>> <<say "mc">>I've had no complaints.<</say>> <<say "pharm">>Sure. Sure. And tell me how many women have you satisfied with your tiny little prick recently?<</say>> <<say "mc">>Tiny? Lady, you don't know what you're talking about.<</say>> <<say "pharm">>Yeah. Sure. Sure.<</say>> <</block>> <<think "mc">>Fuck this bitch.<</think>> <<say "mc">>Take a look for yourself!<</say>> <<narrate>>You drop your trousers revealing your dick. She gasps, but then a smile creeps across her face.<</narrate>> <<say "pharm">>Certainly more impressive than the usual bunch. But do you have the stamina?<</say>> <<say "mc">>You wanna find out?<</say>> <<narrate>>She moves around you to lock the door, grabs some lube off the shelf and grins at you.<</narrate>> <<say "pharm">>I'll have you done in two minutes.<</say>> <<narrate>>You chortle as she rips open her top and rubs her breasts with lube.<</narrate>> <<meet "pharm">> <<cont "eastsex" "pharm01">> <<case "blast3">> <<say "pharm">>Well, you weren't half bad. Perhaps you're not all talk after all. I'd better go clean up. Do come again.<</say>> <<narrate>>She goes to unlock the door and notices it already is.<</narrate>> <<say "pharm">>Shit, could have sworn I locked it.<</say>> <<narrate>>She shrugs and heads into the back.<</narrate>> <<think "mc">>She was fucking insatiable, but fuck me it was good.<</think>> <<narrate>>You collect your things and meat $krissy.name outside.<</narrate>> <<say "krissy">>Is that your solution to everything? I can't believe I had to watch that! You're my $krissy.you for crying out loud!<</say>> <<say "mc">>It just kinda happened. Did you get what you needed?<</say>> <<say "krissy">>Yeah, there was an order from the cabinet to decrease the price during these trying times. It was signed off by $va.name. But additionally, there was another explaining supply would be increased to meet the demand, and that was from $gerald.name.<</say>> <<say "mc">>You think they're working together? Why would she let me stay here...?<</say>> <<say "krissy">>I suspect she's playing both sides. Edging her bets. Tread carefully with that one.<</say>> <<button "Continue" easthub>> <<meet "pharm">> <<set $intel.va.pushUnique('Order decreased price of Blast.')>> <<set $intel.gerald.pushUnique('Increased production of Blast.')>> <<set $east.blast = 4>> <<corrupt "krissy" 3>> <<time 3>> <</button>> <<case "hollymeet">> <<if $tempvar2 != "ne">> <<narrate>>You and _whoe.name walk through town together, passing several bars and entertainment venues.<</narrate>> <<say $awaypartyeast>>Let me go ahead and chat to her first.<</say>> <<say "mc">>And how will she know it's you?<</say>> <<if $awaypartyeast == "aubree">> <<narrate>>She taps her nose.<</narrate>> <<say "aubree">>Let's just say she owes me a favor. She'll know it's me.<</say>> <<else>> <<say $awaypartyeast>>She owes $aubree.name a favor... for something she wouldn't share with anyone else under normal circumstances.<</say>> <</if>> <<think "mc">>Now I'm intrigued.<</think>> <<say "mc">>Okay, shout me over when it's clear.<</say>> <<say $awaypartyeast>>You'll like her, she's the sweetest thing.<</say>> <<narrate>>She heads off toward the door.<</narrate>> <<think "mc">>Putting a lot of faith in a stranger here, but I guess she's no stranger to $aubree.refer.<</think>> <<else>> <<narrate>>You and $aubree.name head to New Eden together. You walk through a lively street with a variety of bars and clubs.<</narrate>> <<say aubree>>Let me go say hi and tell her who you are before you rock in there announcing you're the big scary patron everyone feared until recently.<</say>> <<say mc>>Yeah... okay.<</say>> <</if>> <<narrate>>You watch as the two converse door. You can't help but notice how she's studying you. She gestures you over.<</narrate>> <<say "holly">>A patron, huh? Never thought I'd meet one in person. I didn't travel much, and while I knew of $voice.name, I never physically met her.<</say>> <<say "mc">>Nice to meet you.<</say>> <<say "holly">>Back at you baby, I'm <<textbox "$holly.name" Brooke>>. You can come inside.<</say>> <<narrate>>She gives you a wink as she heads inside.<</narrate>> <<if $tempvar2 == "ne">> <<cont "east-ent" "hollymeet01ne">> <<else>> <<cont "east-ent" "hollymeet01">> <</if>> <<case "hollymeet01ne">> <<left2 "east/holly04.jpg">> <<say holly>>$aubree.name never told me she had such a hot $aubree.you.<</say>> <<say aubree>>Keep it in your pants for a minute, will you? How are things here?<</say>> <<say holly>>Some people are confused. There's been a lot of change in a very small amount of time, but the bars and clubs are just as popular as always.<</say>> <<say mc>>I hear you're quite the party animal.<</say>> <<say "holly">>You know, baby, maybe you and I could get together and discuss things in... more detail.<</say>> <<narrate>>_whoe.name rolls her eyes.<</narrate>> <<say aubree>>Hello? I'm still in the room!<</say>> <<say "holly">>Party pooper! Oh, you guys wanna do some blast and really get this party started?<</say>> <<say mc>>Blast?<</say>> <<say aubree>>Local recreational drug. Mostly harmless, it's a bit like MDMA but a lot safer. Gives you a temporary high.<</say>> <<say "mc">>So just something people are using to escape reality?<</say>> <<say "holly">>Pretty much.<</say>> <<say aubree>>Just give me two minutes, $holly.name.<</say>> <<narrate>>She ushers you into the kitchen.<</narrate>> <<say aubree>>Do not take blast here. She's a sweet girl, but like I say, a bit of a party animal, you can't overdose on it, but she'll definitely give you too much and with your power... well who knows what might happen.<</say>> <<say mc>>Gotcha, I'll stay clear for now.<</say>> <<narrate>>$holly.name calls from the other room.<</narrate>> <<say "holly">>You really gonna leave me alone in here, baby?<</say>> <<say aubree>>I'll fix us a drink, you go keep her company for a few minutes.<</say>> <<meet "holly">> <<cont "east-ent" "hollymeet02">> <<case "hollymeet01">> <<left2 "east/holly04.jpg">> <<say "holly">>You're welcome to stay if you need. Wouldn't mind a man around the place.<</say>> <<say "mc">>Thanks, $holly.name.<</say>> <<say $awaypartyeast>>Has there been anything weird while we're away?<</say>> <<say "holly">>You mean other than the cabinet declaring war?<</say>> <<say $awaypartyeast>>Yes.<</say>> <<say "holly">>There's a lot of discontent and anxiety among the city folk given the war. But beyond that, I don't think so.<</say>> <<say "mc">>Thanks, $holly.name.<</say>> <<think "mc">>Well, this seems kinda pointless.<</think>> <<say "holly">>But you know, baby, maybe you and I could get together and discuss things in... more detail. Make sure I've not overlooked anything.<</say>> <<narrate>>_whoe.name rolls her eyes.<</narrate>> <<think "mc">>Maybe not quite pointless...<</think>> <<say $awaypartyeast>>Let's focus, shall we? What's the general feeling in the clubs and pubs?<</say>> <<say "holly">>Party pooper! There's a lot more <i>blast</i> about, but I guess that's to be expected with the worry about the war.<</say>> <<say "mc">>Blast?<</say>> <<say $awaypartyeast>>Local recreational drug. Mostly harmless, it's a bit like MDMA but a lot safer. Gives you a temporary high.<</say>> <<say "mc">>So just something people are using to escape reality?<</say>> <<say "holly">>Pretty much.<</say>> <<say $awaypartyeast>>Just give me two minutes, $holly.name.<</say>> <<narrate>>She ushers you into the kitchen.<</narrate>> <<say $awaypartyeast>>Listen, $holly.name is a sweet girl, but she's a bit of a party animal. She won't really think blast is that weird, most of her friends will have been using for years.<</say>> <<say "mc">>So you don't think it's innocent?<</say>> <<say $awaypartyeast>>I don't really know, but I think it's worth looking into. What if it's been distributed to make the population more easy going of the current situation?<</say>> <<say "mc">>You think they'd do that?<</say>> <<say $awaypartyeast>>Honestly, I don't know.<</say>> <<narrate>>$holly.name calls from the other room.<</narrate>> <<say "holly">>You really gonna leave me alone in here, baby?<</say>> <<say $awaypartyeast>>I'll fix us a drink, you go keep her company for a few minutes.<</say>> <<meet "holly">> <<cont "east-ent" "hollymeet02">> <<case "hollymeet02">> <<center "east/holly05.jpg">> <<set _nm = $awaypartyeast>> <<if $tempvar2 == "ne">> <<set _whoe = $aubree>> <<set _nm = "aubree">> <</if>> <<say "holly">>So, we gonna have some fun, baby?<</say>> <<think "mc">>Holy shit... but _whoe.name is in the kitchen...<</think>> <<say "holly">>Don't worry about her, she'll join in or leave.<</say>> <div id="replace"> <<choices>> <<link "Go for it">> <<replace "#replace">> <<say "mc">>Well, I can't really say no when you've gone to this effort now, can I?<</say>> <<narrate>>_whoe.name returns as you drop your trousers.<</narrate>> <<say _nm>>Oh, for crying out loud. It didn't take long, did it? <<if $tempvar2 == "ne">>I'm gonna go visit some other friends.<<else>>I'm gonna go look into this blast thing.<</if>><</say>> <<narrate>>She puts the drinks she was carrying down on the table and leaves.<</narrate>> <<say "holly">>Shame. I was hoping she'd join us. Still, I'm sure you and I can have plenty of fun without her, baby.<</say>> <<cont "eastsex" "hollymeet">> <</replace>> <</link>><br> <<link "No">> <<replace "#replace">> <<say "mc">>I don't think that would be fair to _whoe.name.<</say>> <<narrate>>_whoe.name returns a few moments later to see $holly.name laid on the sofa.<</narrate>> <<say _nm>>You couldn't even wait ten minutes?<</say>> <<say "mc">>It wasn't me!<</say>> <<say _nm>>Yeah, yeah. I'm gonna <<if $tempvar2 == "ne">>head home<<else>>go look into this blast thing<</if>>.<</say>> <<say "mc">>Gotcha, I'll <<if $tempvar2 == "ne">>come with<<else>>get back out there too then<</if>>.<</say>> <<say "holly">>You're gonna leave me wet and horny like this, baby? Come back and play another time, yeah?<</say>> <<if $tempvar2 == "ne">> <<narrate>>Once you're outside, $aubree.name turns to you.<</narrate>> <<say aubree>>I should have guessed something like this would happen, but I never thought it'd be within ten minutes of meeting her! Surprised you didn't stick around.<</say>> <<say mc>>Eh, I came to spend time with you.<</say>> <<say aubree>>Yuck! You sound like a sad puppy.<</say>> <<button "Continue" homehub>> <<like "aubree" 3>> <<time 1>> <</button>> <<else>> <<button "Continue" easthub>> <<set $east.blast = 1>> <<time 3>> <</button>> <</if>> <</replace>> <</link>> <</choices>> </div> <</switch>><<set _whoe = State.variables[$awaypartyeast]>> <<set _who = State.variables[$awaypartystray]>> <<switch $tempvar>> <<case "nemeet">> <<if $girlsmet.includes('katie')>> <<left2 "east/katie04.jpg">> <<say "katie">>It's been a while, $name.<</say>> <<say "mc">>Yeah, sorry. Figured we could take another look at who was stealing your crops now the invasion has been averted.<</say>> <<say "katie">>No need, I figured it out.<</say>> <<say "mc">>Ah, right. So would you still be interested in coming back to the hub with me?<</say>> <<say "katie">>Two games.<</say>> <<say "mc">>Sorry?<</say>> <<say "katie">>Two video games. You get me something I haven't played before, and I'll consider it.<</say>> <<say "mc">>Will new games even work on your computer? I can't imagine it's kept up to date with tech from the other worlds.<</say>> <<say "katie">>I'm sure you'll think of something.<</say>> <<think "mc">>Maybe $moriah.name can provide me a more up-to-date computer too.<</think>> <<button "Continue" neweden>> <<task "katiegame">> <<event "katie" "ne" 2>> <<time 1>> <</button>> <<else>> <<think "mc">>I should come back with $lexi.refer so she can introduce us properly.<</think>> <<cont "nestuff">> <</if>> <<case "gameswait">> <<left2 "east/katie04.jpg">> <<if $items != undefined>> <<set _vg = $items.filter(x => x=='computer game').length>> <<else>> <<set _vg = 0>> <</if>> <<say "katie">>Got my games yet?<</say>> <<if _vg == 2 && $katie.events.ne == 3>> <<say "mc">>Yup. Slight problem, though.<</say>> <<say "katie">>Whats' that?<</say>> <<say "mc">>How are you going to play them?<</say>> <<narrate>>She grins.<</narrate>> <<say "katie">>Yeah, I guess they're too advanced for my system, huh?<</say>> <<say "mc">>I'd assume so. But, well, I've got a new gaming computer back at the hub with your name all over it.<</say>> <<narrate>>She cackles.<</narrate>> <<say "katie">>You know exactly how to play me, huh?<</say>> <<think "mc">>No, not really!<</think>> <<say "katie">>So, got somewhere for me to stay?<</say>> <<say "mc">>You can either stay in the hotel with us—<</say>> <<say "katie">>I'd prefer my own space.<</say>> <<say "mc">>Or in the old town.<</say>> <<say "katie">>Sounds good. Once I've tested the games, come by and I'll show you my appreciation.<</say>> <<think "mc">>Okay, normally I'd assume that means sex... but given my dealings with this women thus far, I can't be too sure...<</think>> <<notice>>$katie.name will now move to the hub. She'll need a few days to settle in.<</notice>> <<button "Continue" neweden>> <<taskdone "katiegame">> <<run $items.deleteAt($items.indexOf("computer game"))>> <<run $items.deleteAt($items.indexOf("computer game"))>> <<event "katie" "ne" 4>> <</button>> <<else>> <<say "mc">>Still working on it.<</say>> <<say "katie">>Alright. Talk to you some other time.<</say>> <<think "mc">>Is she really worth this?<</think>> <<cont "nestuff">> <</if>> <<case "katiemeet">> <<if $tempvar2 == "ne">> <<set $oldeast = clone($awaypartyeast)>> <<set $awaypartyeast = "lexi">> <<set _whoe = State.variables[$awaypartyeast]>> <</if>> <<narrate>>You and _whoe.name head over to a farmhouse.<</narrate>> <<say $awaypartyeast>>Okay, just give me a few minutes to explain the situation.<</say>> <<if $tempvar2 != "ne">> <<say "mc">>How do you explain this? She won't even recognize you.<</say>> <<if $awaypartyeast == "lexi">> <<say "lexi">>I've known her for years, she was one of my best students and she's been pioneering all sorts of new crops. Traveling the worlds give us a lot more than just the Earth stuff you're used to. But she confided a lot in me; it'll be enough to convince her.<</say>> <<else>> <<set _lexi = $lexi.name>> <<if $awaypartyeast == "aubree">> <<set _lexi = "mom">> <</if>> <<say $awaypartyeast>>I don't really get it, but her and _lexi were student and teacher. Apparently, she confided in her some of her projects on combining crops from different worlds to create different hybrids. I'll be damned if I understand half of what she told me, but _lexi assures me it'll be enough to convince her I am who I say I am.<</say>> <</if>> <</if>> <<say "mc">>Alright, I'll leave it to you.<</say>> <<say $awaypartyeast>>Just a word of warning, she can be a bit of a handful.<</say>> <<narrate>>She skips off before you can question anything further.<</narrate>> <<think "mc">>I just have to trust in $lexi.refer's judgment.<</think>> <<narrate>>You watch as the two have a conversation at the door. There are a few points in your direction and cursory glances before you're called over.<</narrate>> <<say "katie">>So you're the one $lexi.name abandoned her work here for, huh?<</say>> <<say "mc">>Uh, yeah, I guess.<</say>> <<say "katie">>And you're a fucking patron? Ha! Bet she didn't see that one coming.<</say>> <<say "mc">>No... no.<</say>> <<say "katie">>Well, you gonna stand there or you coming in?<</say>> <<narrate>>She doesn't wait for an answer. She retreats inside leaving the door wide open. You quickly whisper to _whoe.name<</narrate>> <<say "mc" "" "(Whispering)" "whisper">>I never asked her name.<</say>> <<say "katie">>I can still hear you, I'm <<textbox "$katie.name" Nicole>>. Now hurry up before you let all the hot air out.<</say>> <<cont "east-farm" "katiemeet01">> <<case "katiemeet01">> <<meet "katie">> <<left2 "east/katie01.jpg">> <<say "katie">>I owe $lexi.name quite a bit. So I'll help you out.<<if $tempvar2 == "ne">> What are you after?<<else>> You got a place to stay?<</if>><</say>> <<if $tempvar2 == "ne">> <<say "mc">>$lexi.refer speaks highly of your farming abilities.<</say>> <<say "katie">>Yeah, I'm pretty good with my hands, and not afraid to try new things.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<else>> <<say "mc">>Yes, we're good.<</say>> <<say "katie">>Alright. Well, you're free to stay here if that changes. So how can I help?<</say>> <</if>> <<think "mc">>Completely different vibe to what I was getting outside.<</think>> <<if $tempvar2 == "ne">> <<say "mc">>$lexi.refer suggested you may be interested in accompanying us back to work at our farm.<</say>> <<else>> <<say "mc">>$lexi.refer mentioned you were a great farmer, didn't believe in the stories told here, and may be interested in accompanying us back to work at our farm.<</say>> <</if>> <<say "katie">>Why?<</say>> <<say "mc">>Sorry, why what?<</say>> <<say "katie">>Why do you want to start a farm if you've got a working gateway?<</say>> <<say "mc">>Well, we've already got a farm. But I want to ensure we are self-sufficient. We've got people working it, but they don't have your skill.<</say>> <<if $tempvar2 == "ne">> <<say "katie">>Okay. Here's the deal, get me two new video games and then I'll think about your offer.<</say>> <<say "mc">>Uh... right. What are you into?<</say>> <<say "katie">>Video games.<</say>> <<else>> <<say "katie">>Okay. Here's the deal, you help me figure out who is stealing my crops and I'll think about your offer.<</say>> <<think "mc">>That seems counterproductive, if she truly wanted to come back, why would she care about the stolen crops?<</think>> <<say "mc">>I'll see what I can do. Any leads?<</say>> <<say "katie">>Nope.<</say>> <<say "mc">>Anything you can tell me about them?<</say>> <<say "katie">>Nothing that you'd understand. Let's just say they're special.<</say>> <</if>> <<think "mc">>I think I'm understanding a little of what _whoe.name meant by a handful.<</think>> <<if $tempvar2 == "ne">> <<say "mc">>Right, but like RTS, FPS—<</say>> <<say "katie">>Listen, I've got a co-op to play, I'll let you two handle it.<</say>> <<else>> <<say "mc">>So we just stake out the farm and catch your thieves?<</say>> <<say "katie">>If you want to. Listen, I've got a co-op to play, I'll let you two handle it.<</say>> <</if>> <<narrate>>You look bemused as she strolls away.<</narrate>> <<say "mc">>Are we wasting our time here, _whoe.refer?<</say>> <<say $awaypartyeast>>I told you she was a little difficult to deal with. Mostly friendly as you saw, but also, can't be bothered with the details.<</say>> <<say "mc">>And what does she mean by co-op?<</say>> <<say $awaypartyeast>>She's an avid gamer.<</say>> <<say "mc">>I see. <<if $tempvar2 == "ne">>That explains her request.<</if>> Wait, co-op with whom? You don't have Internet and nobody else is here, right?<</say>> <<say $awaypartyeast>>Really? After you've seen an entire network for mobile devices and computers in your hub... you didn't think something similar would exist here?<</say>> <<say "mc">>Then why do people not have phones?<</say>> <<say $awaypartyeast>>Lack of maintenance initially and then too few resources to produce new circuitry that small. Do remember, the original settlers of the hub, myself included, thought they'd have access to the gateway.<</say>> <<say "mc">>Yeah, I guess. Is she worth the effort?<</say>> <<if $tempvar2 == "ne">> <<say "lexi">>Her skill is worth the attitude, but to be honest, it's going to the games that attract her. I daresay it doesn't matter what games you bring, just that you bring her something new she hasn't seen before.<</say>> <<say "mc">>Shouldn't be hard given the number of worlds we have access to.<</say>> <<say "lexi">>But anything you find is highly unlikely to be compatible with her system. I think the true test here is getting her a new computer. Digitization makes things surprisingly compatible across worlds, and while I know she's done a lot to improve and maintain her computer over the years, it's still extremely old.<</say>> <<think "mc">>I guess I need to speak to $moriah.name on top of getting the two games!<</think>> <<button "Continue" neweden>> <<task "katiegame">> <<event "katie" "ne" 2>> <<time 1>> <</button>> <<else>> <<if $awaypartyeast == "lexi">> <<say "lexi">>Her skill is worth the attitude, and the gaming thing alone is probably enough to attract her back if I'm honest. There's not much variety here, for sure there are some keen developers out there, but it's not exactly a big city. I suspect the task is more for her to see if you're worthy of her.<</say>> <<else>> <<set _lexi = $lexi.name>> <<if $awaypartyeast == "aubree">> <<set _lexi = "Mom">> <</if>> <<say $awaypartyeast>>_lexi suggests she is, but I don't really know if I'm honest. I suspect the task is more for her to see if you're worthy of her than anything else.<</say>> <</if>> <<say "mc">>The audacity. But fine, let's go look around the field, maybe talk to neighbors, and see what we can learn.<</say>> <<narrate>>You and _whoe.name spend some time familiarizing yourself with the farm, there are numerous vegetables and fruits you don't recognize, but ultimately beyond a patch of the crops _whoe.name refers to as <i>Ananda</i> being obviously chopped, you learn nothing.<</narrate>> <<say $awaypartyeast>>I'll stick around, talk with some of the other farmers, see if I can learn anything else. I'll let you know what I find.<</say>> <<say "mc">>Alright, thanks. _whoe.name. I hope she's worth the effort.<</say>> <<button "Continue" easthub>> <<set $east.katie = 1>> <<time 3>> <</button>> <</if>> <<case "crops">> <<center "locations/east/fmarket.jpeg">> <<narrate>>You browse the markets, a large number of unknown fruits and vegetables and a din of farmers calling out trying to get people to their stalls. Surprisingly, a few stalls have more than just food or flowers and are selling ornaments or small knick-knacks. It's at one of these stalls you spot someone matching the description of Nigel.<</narrate>> <<say "mc">>Business going well?<</say>> <<say "side" "Nigel">>Ah, y'know 'ow it is doncha mate? Prices like these I barely mek a living but gotta 'elp themz in need an' I?<</say>> <<say "mc">>Yes, quite. Quite.<</say>> <<think "mc">>What?<</think>> <<narrate>>You lazily browse his wares, trying to spot $katie.name's crop, but don't see it anywhere.<</narrate>> <<say "side" "Nigel">>Ya lookin' for summat specific there mate?<</say>> <<narrate>>He taps his nose.<</narrate>> <<think "mc">>Fuck, I don't know how to handle this. I know so little about any of it.<</think>> <<say "mc">>Maybe. I was told you can hook me up?<</say>> <<narrate>>He leans over the produce, cupping his hand to his mouth.<</narrate>> <<say "side" "Nigel" "(Whispering)" "whisper">>Whatever ails ya mate, Nigel's got summat for ya. What's tha after?<</say>> <<say "mc">>Something... a little different.<</say>> <<say "side" "Nigel" "(Whispering)" "whisper">>Ah, yeah, mate, I got ya. I got ya. But not 'ere, yeah? Fer that kinda thing we needz to be in a proper environment, init? Catch me at th' <i>Pig & Fox</i> in evenin', yeah?<</say>> <<think "mc">>Fuck, what is that accent?<</think>> <<say "mc">>Uh, yeah sure.<</say>> <<narrate>>You start to walk off.<</narrate>> <<say "side" "Nigel">>Oh but mate, needz me customers 'ere ya know. Slicing me own belly wi' these prices, ain't I?<</say>> <<think "mc">>The hell is he talking about? I guess he's suggesting I need to buy something from him here first.<</think>> <<narrate>>You pick up a random bauble.<</narrate>> <<say "side" "Nigel">>Oh, good eye on ya there, mate. That's a gen-u-wine one-of-a-kind timekeeping device, that is.<</say>> <<narrate>>You glance at the three other identical items, which are apparently clocks, at the stall.<</narrate>> <<say "side" "Nigel">>Aye, quite the discerning customer ya is. To think you could tell the gud'un among the cheap imitators 'ere. Tell ya what, give it ya at a discount, 200 credz, and slicing me own belly wi' that.<</say>> <<narrate>>You hand over the money, completely astounded this man is able to stay in business.<</narrate>> <<think "mc">>I literally have no idea if I'm going to get anything meaningful from this... and no idea if 200 credits is a fair price for this... cheap shitty clock.... but given his technique I'm almost sure it's not.<</think>> <<narrate>>You look around the stalls for a while longer, occasionally glancing over at Nigel to see if there's anything he does or anyone he talks to that may be useful. Other than discovering a variety of new foods you learn nothing of value. As you're leaving you pass by Nigel's store one last time and pause when you overhear him talking to someone else while he's packing up.<</narrate>> <<say "side" "Nigel">>Aye mate, right mug 'e wo. 200 credz for that shitty clock. Ten ta penny they are, 10 credz at best. That one di'nt even work. Ha. N' 'e asked me to 'ook him up with drugs or summat, fuck knows what 'e wanted. But might be able to rinse 'im for a bit more init.<</say>> <<think "mc">>Not really surprising to be honest, but drugs? Not quite what I was going for but I did kinda word it like I was talking to a dealer. Well, we'll see what he does actually try to sell me. If I can get him red-handed with the crops that'd make life easier.<</think>> <<button "Continue" easthub>> <<set $east.crops = 2>> <<time 3>> <</button>> <<case "nigelpig">> <<narrate>>As you enter the bar you spot Nigel in the corner. You buy a pint then head over.<</narrate>> <<say "side" "Nigel">>Oh 'ere 'e is.<</say>> <<say "mc">>Nice to see you again.<</say>> <<say "side" "Nigel" "(Whispering)" "whisper">>So what ya after mate?<</say>> <<say "mc">>Just something to make the night a little more pleasant, ya know?<</say>> <<say "side" "Nigel">>Aye mate, gotcha gotcha. You eva bought <i>Blast</i> before?<</say>> <<if $girlsmet.includes('holly')>> <<think "mc">>Maybe I can find out more about Blast too...<</think>> <<else>> <<think "mc">>The hell is Blast?<</think>> <</if>> <<say "mc">>Nah, first time for everything.<</say>> <<say "side" "Nigel">>Aye, well, jus' a lil' goes long way init. Seen as yer a newbie n all that, I'll give ya a discount. Say 300 credz for a tab. Can't say fairer than that can I?<</say>> <<say "mc">>Even after that broken clock?<</say>> <<narrate>>He looks at you, a face of betrayal.<</narrate>> <<say "side" "Nigel">>What are youz accusin' me of eh? It wo workin' when you took it.<</say>> <<think "mc">>Whatever.<</think>> <<say "mc">>Yeah, yeah, of course.<</say>> <<say "side" "Nigel">>Tell you what, 200 credz, gesture of good will n all that. Slicin' me own belly wi that I am.<</say>> <<think "mc">>The fuck does that even mean?<</think>> <<say "mc">>Great, thanks.<</say>> <<think "mc">>I should take this back to $katie.name. Maybe it's something to do with her crop.<</think>> <<narrate>>You hold it in front of your face, and as you open your mouth to speak to him, he gets up, knocking the table. Your elbow slips and the pill falls into your mouth, causing you to choke. Instinctively, you grab the water from the table.<</narrate>> <<think "mc">>Shit.<</think>> <<narrate>>He grins at ya.<</narrate>> <<say "side" "Nigel">>Ya gonna wanna tek care of that real sharp like.<</say>> <<narrate>>He walks off.<</narrate>> <<think "mc">>Fuck now I've got nothing to show for this, I guess it's back to trying to catch him out at the market. It's probably just paracetamol or something, I was warned he was a snake oil salesman after all.<</think>> <<narrate>>You decide to finish up your drink but a minute later your dick starts to get stiffer and stiffer until it's so hard it's almost painful.<</narrate>> <<think "mc">>What. The. Fuck. Was. That. Pill?!<</think>> <<think "mc">>Fuck. Fuck, fuck! I need to take care of this.<</think>> <<narrate>>You hurry back home.<</narrate>> <<button "Continue" east-farm>> <<if $mc.events.eaststay == "lexi">> <<temp "krissy">> <<elseif $mc.events.eaststay == "katie">> <<temp "katie">> <<elseif $mc.events.eaststay == "holly">> <<temp "holly">> <<else>> <<temp "am">> <</if>> <</button>> <<case "holly">> <<narrate>>You arrive back to the house to see $holly.name standing outside.<</narrate>> <<block "east/holly01.jpg">> <<say "holly">>Wasn't expecting you back until this evening. Everything okay?<</say>> <<say "mc">>I'm hoping so I just need to... take care of something.<</say>> <<narrate>>She starts blushing.<</narrate>> <<say "holly">>I can see that. Wow, you're packing something there, huh?<</say>> <<say "mc">>Ah, yeah, I took this—<</say>> <<say "holly">>You're that happy to see me, baby? You know... it's just you and me here...<</say>> <</block>> <<think "mc">>Two birds one stone. Why not?<</think>> <<narrate>>She pulls you inside, and starts stripping almost immediately.<</narrate>> <<center "east/holly02.jpg">> <<say "holly">>No romance. No foreplay. I just want your cock deep inside me, baby.<</say>> <<narrate>>She ushers you to her bedroom, clawing at your clothes as she does so.<</narrate>> <<say "holly">>I've wanted to do this since I first laid eyes on you.<</say>> <<narrate>>You shake off the last of your clothes and fall back on to the bed. You watch with excitement as she slides herself up your legs and pushes your dick inside her.<</narrate>> <<cont "eastsex" "holly01">> <<case "am">> <<narrate>>You arrive back to the penthouse, your cock pulsing and pushing against your trousers for freedom.<</narrate>> <<narrate>>As soon as you're in the door you let your cock free, dropping your trousers.<</narrate>> <<block "east/va01.jpg">> <<say "va">>Well, aren't you bold?<</say>> <<say "mc">>Oh fuck, I didn't think anyone would be here.<</say>> <<narrate>>You start grabbing at your trousers.<</narrate>> <<say "va">>Well now, don't be so hasty. That's quite the impressive specimen; perhaps we could start some diplomatic channels right now.<</say>> <<think "mc">>Is there any problem this world doesn't let me fuck my way out of?<</think>> <<narrate>>She grasps your cock, licks your cheek, then drops to her knees.<</narrate>> <<cont "eastsex" "vablue">> <</block>> <<case "krissy">> <<block "east/krissy01.jpg">> <<say "krissy">>What's wrong, $krissy.calls? You look feverish!<</say>> <<say "mc">>I took an unknown pill and now I've got...<</say>> <<think "mc">>Wait fuck. I've got a raging boner and the first person I encounter is my $krissy.them?<</think>> <<narrate>>You start to panic when you realize how fucked up the entire situation is. She's staring at you, worried.<</narrate>> <<say "krissy">>Tell me $krissy.calls, what did you take? What's wrong?<</say>> <<say "mc">>I... uhhh... it was...<</say>> <</block>> <<say "krissy">>Spit it out, we may need medical attention!<</say>> <<say "mc">>It's a bit embarrassing but my uhhh... penis won't go down.<</say>> <<narrate>>Her eyes dart to your crotch, and widen as she notices the tent you're pitching, then shakes her head.<</narrate>> <<say "krissy">>And you came to me? I'm your $krissy.them, $name! This is not something I should be dealing with. Go take a cold shower or something.<</say>> <<say "mc">>I know, I know. I just panicked. I didn't know you'd be here!<</say>> <<say "krissy">>Shower.<</say>> <<narrate>>You do as she commands, the cold water making you gasp as you jump in.<</narrate>> <<think "mc">>It's not working... fuck.<</think>> <<narrate>>You try fapping but you're just not able to finish.<</narrate>> <<think "mc">>I'm gonna kill him.<</think>> <<narrate>>You look around for a towel but there isn't one in the room.<</narrate>> <<think "mc">>She's going to kill me.<</think>> <<set _uc = $krissy.refer.toUpperFirst()>> <<say "mc" "" "(Yelling)" "shout">>_uc. Even more embarrassingly I didn't check there were any towels before diving in... can you fetch me one?<</say>> <<narrate>>A few moments later her arm appears around the door a towel draping over her hand.<</narrate>> <<narrate>>You get out of the shower, head toward the door with a trail of water left in your wake. As your left foot catches the tiled floor, the mixture of water and soap causes you to slip, landing flat on your back with a thud.<</narrate>> <<say "krissy">>What's wrong, are you okay?!<</say>> <<narrate>>You simply groan, not quite with it after the fall. She barges the door open and kneels beside you.<</narrate>> <<say "krissy">>What's wrong? Are you hurt? How many fingers am I holding up?<</say>> <<narrate>>She holds three fingers in front of your face.<</narrate>> <<say "mc">>Four.<</say>> <<say "krissy">>Oh no. Do they have ambulances around here?! Where do we go for treatment?! Oh shit oh shit!<</say>> <<narrate>>She moves her hand away.<</narrate>> <<say "mc">>Now just the one.<</say>> <<say "krissy">>What? No, I'm not holding...<</say>> <<narrate>>Her voices trails off as she looks around and spots your rock hard penis. Her cheeks glow red.<</narrate>> <<think "krissy">>Fucking hell, look at the size of it. I bet it reaches all the spots... no! For fuck's sake $krissy.name!<</think>> <<narrate>>You grab the towel that fell beside you and wipe your face. Quickly throwing the towel on your cock once you notice.<</narrate>> <<say "mc">>_uc, I am so sorry. The soap in my eyes and it just looked like... I...<</say>> <<say "krissy">>So you're fine?<</say>> <<say "mc">>Yes, yes. I can see fine, though... the cold shower didn't work.<</say>> <<say "krissy">>I'm leaving. Don't worry me like that again. I can't deal with this. Go find a whore or a hospital.<</say>> <<say "mc">>I'm sorry, $krissy.refer.<</say>> <<narrate>>She waves her hand at you as she leaves, not once looking back.<</narrate>> <<think "mc">>Well that was fucking awkward. But I really do need to take care of this.<</think>> <<narrate>>You dry yourself down and go back to the living room, the place is empty so you decide to try and finish yourself there.<</narrate>> <<narrate>>It takes over an hour, and you're a sweaty, smelly mess after, but your cock finally returns to a flaccid state.<</narrate>> <<think "mc">>Maybe I should ask $katie.name about Nigel.<</think>> <<button "Continue" easthub>> <<corrupt "krissy" 5>> <<set $east.crops = 3>> <<time 3>> <</button>> <<case "katie">> <<narrate>>You rush into the farmhouse, not even checking if anyone is home.<</narrate>> <<think "mc">>Shit, can't believe he gave me fucking viagra or whatever. Only have to worry if it's more than four hours, right?<</think>> <<narrate>>You rush to the bathroom, hoping a cold shower will sort you out.<</narrate>> <<block "east/katie02.jpg">> <<think "mc">>Holy shit. This... is not helping.<</think>> <<narrate>>You stare at $katie.name as she undresses, hypnotized by the view.<</narrate>> <<think "mc">>Shit, maybe I can just belt one out here and she won't notice?<</think>> <<narrate>>You lower your pants and start stroking your cock.<</narrate>> <<think "mc">>Fuck this is so wrong.<</think>> <<narrate>>As the last of her clothes fall to the floor she turns on the shower while humming a tune.<</narrate>> <<think "mc">>God, she's fucking hot.<</think>> <</block>> <<narrate>>She turns in your direction, noticing you immediately.<</narrate>> <<block "east/katie03.jpg">> <<say "katie">>What the actual fuck?<</say>> <<say "mc">>Shit, fuck. No this isn't...<</say>> <<say "katie">>Isn't what it looks like? So you weren't perving over me? You're even jerking off. You haven't even fucking stopped!<</say>> <<narrate>>Her eyes remain on your phallus.<</narrate>> <<say "mc">>Fuck, no. I didn't meant to. I took something dodgy while trying to find out if Nigel took your crops and...<</say>> <</block>> <<say "katie">>Nigel? Should have fucking known. Twat.<</say>> <<say "mc">>Yeah, and anyway he gave me some sort of pill and now I have this incredible boner, I came rushing back here to take a shower and then just saw you and... my instincts took over.<</say>> <<say "katie">>Your instincts, huh?<</say>> <<narrate>>Her eyes still trained on your dick, she lets her hands slide free, revealing her full naked form.<</narrate>> <<say "katie">>Well, I'd be lying if I said I hadn't thought about it. Fuck it, let's take care of that before you take someone's eye out.<</say>> <<think "mc">>I do not understand this woman... but right now, I don't care.<</think>> <<narrate>>She charges you into her bedroom, almost throwing you on to the bed.<</narrate>> <<cont "eastsex" "katie01">> <<case "katiecrop">> <<say "mc">>I think I have a lead on the crops. What do you know about Nigel?<</say>> <<block "east/katie04.jpg">> <<say "katie">>Slimy cunt. Sells shit to idiots. Dodgy as they come, but he'll hook you up with actually decent stuff if he doesn't think you're a Muppet.<</say>> <<think "mc">>He sold me a dodgy clock...<</think>> <<say "mc">>So his van has been spotted around here a bit. Is there any reason he'd want your crops?<</say>> <<say "katie">>Other than how delicious they are? Can't think of anything, but no doubt he'll be making a packet out of it.<</say>> <<say "mc">>Can they be used for anything other than food?<</say>> <</block>> <<say "katie">>Be fucked if I know. C'mon, let's go see the little weasel.<</say>> <<say "mc">>Right now?<</say>> <<say "katie">>Right now.<</say>> <<cont "east-farm" "katiecrop2">> <<case "katiecrop2">> <<narrate>>You get in her pickup, it's an old rusty thing and it takes a few attempts to get started. On the ride over, she says very little, just cusses out Nigel every now and again.<</narrate>> <<say "katie">>Can't believe this fucking asshole.<</say>> <<narrate>>You arrive a while later to a surprisingly fancy house, she storms up the door and knocks so hard you're surprised the door doesn't fall.<</narrate>> <<say "katie">>Nigel, you bloody cunt, open this damn door.<</say>> <<narrate>>The door opens; Nigel appears nervous.<</narrate>> <<say "side" "Nigel">>Ah, $katie.name, hi. I can—<</say>> <<say "katie">>Don't hi $katie.name me you fucking cockroach. My crops?!<</say>> <<narrate>>She forces her way inside, Nigel follows her. You shake your head and do the same.<</narrate>> <<say "katie">>So what you fucking doing with my crops, Nigel?<</say>> <<say "side" "Nigel">>You know 'ow it is, I wo jus' tryin' to mek ends meet weren' I?<</say>> <<say "katie">>Don't bullshit me Nigel, I'm not one of the fucking idiots at the market.<</say>> <<narrate>>You can't help notice how he glances at you when she says that.<</narrate>> <<say "side" "Nigel">>Fine, fine. I been stealing a bit here n there 'cos it's fuckin' delicious init? But recently I 'ad this woman 'round for... a bit o' fun... and she went fuckin' whacko when she saw it like. Said it wo' jus' what she needed for some science experiment or some shit. Offered to pay top dollar if I got 'er more. I tried never to take too much!<</say>> <<say "katie">>I wouldn't give a flying fuck if you were only taking a little and eating it yourself. But now you're fucking selling my shit off and not even compensating me? For fuck's sake Nigel.<</say>> <<say "side" "Nigel">>I'll share it wi' ya, we can cut a deal!<</say>> <<say "katie">>Who is your buyer, Nigel?<</say>> <<say "side" "Nigel">>I can't say.<</say>> <<say "katie">>Nigel. You know me. You know what will happen if you don't fucking tell me.<</say>> <<narrate>>He genuinely looks scared.<</narrate>> <<think "mc">>I wonder what she's got on him.<</think>> <<say "side" "Nigel">>I... I can't tell you. She'll fuckin' kill me.<</say>> <<say "katie">>Are you more scared of her than me, Nigel?<</say>> <<say "side" "Nigel">>Yes.<</say>> <<say "katie">>Holy shit. Well, I'm cutting you off. If I find any more missing, I'm going to tear your fucking balls off.<</say>> <<narrate>>She storms out to the pickup without saying anything else, you follow.<</narrate>> <<say "mc">>That's it?<</say>> <<say "katie">>No. You're gonna find out who his buyer is then figure out what they're using it for. He's gonna have to go back to them and tell them he's fucked up now.<</say>> <<think "mc">>I could ask $krissy.name or _who.name to follow him tomorrow.<</think>> <<button "Continue" "easthub">> <<set $east.crops = 4>> <<time 3>> <</button>> <</switch>><<if $tempvar == "consgarden">> <<narrate>>You both head into the house together.<</narrate>> <<say "cons">>Make yourself at home. I won't be long.<</say>> <<narrate>>As soon as she's gone you start looking through the rooms, seeking paperwork or an office or just anything that might be useful.<</narrate>> <<think "mc">>I don't even know what I'm looking for!<</think>> <<narrate>>Finally, you find an office and manage to find a few interesting documents. You only skim read them but it seems there's mission statement and some info on <i>Sunset Hope</i>.<</narrate>> <<think "mc">>I'll need to find a quiet place to study these.<</think>> <<say "cons" "" "(Shouting)" "shout">>I'm done, $alias. I'm gonna head back out and finish the lawn. Shower's all yours.<</say>> <<think "mc">>Thank fuck she didn't come looking for me.<</think>> <<narrate>>You take the opportunity to read the documents a little more. It seems the plan for <i>Old Eden Holdings Inc</i> is to furnish the buildings in the abandoned town near $voice.name's gateway. $howard.name has devised a scheme where he's selling something off to the wealthy while funneling the profits to Bill's company to make furnishings. He intends to offer the housing to the poorer households in a more fair society where they won't be the underclass.<</narrate>> <<think "mc">>Shit, he really is out for the little guy, huh? I guess now the Gateway is live he thinks they can have richer lives by returning there. I wonder what his plans are for $voice.name, though. And just what is he selling? Why wouldn't he tell Bill that bit?<</think>> <<narrate>>You jump in the shower to keep up appearances than head out, waving to $cons.name as you leave.<</narrate>> <<think "mc">>I think I've got all I can here. I'll certainly miss $cons.name, but maybe after things have settled down they'll be future opportunities for that.<</think>> <<button "Continue" easthub>> <<temp "">> <<set $east.cucked = 3>> <<set $intel.howard.pushUnique('Selling an unknown product to the wealthy via <i>Sunset Hope</i> to fund a better life for the poor.')>> <<time 3>> <</button>> <<else>> <<if $tempvar2 == "ne">> <<think "mc">>I don't need to do anything covert this time, I'm just here to look around.<</think>> <<temp "first">> <</if>> <<if $east.ind == undefined && $hour != 9 && $hour != 18 && $tempvar2 != "ne">> <<narrate>>You try to look around, but are unable to learn anything nor gain entry to the factories.<</narrate>> <<think "mc">>Generally speaking the workers will be arriving at work around 09:00 and heading home at 18:00. Maybe I should try then?<</think>> <<button "Continue" eaststuff>> <</button>> <<elseif $hour == 9 || $tempvar2 == "ne">> <<set _info = '<<think "mc">>Well seen as though nobody seems to care I\'m here. I may as well use the opportunity to look around, see if there\'s anything worth learning.<</think>> <<narrate>>You explore the factory, it appears to be making furniture. Nothing particularly out of the ordinary, but you do find a large number of purchase orders from a company called <i>Sunset Hope</i> in their office. All of them signed by $howard.name\'s office.<</narrate>> <<if $east.oldeden == undefined>> <<set _who = State.variables[$awaypartyeast]>> <<think "mc">>It\'s just orders for basic household furnishings.<</think>> <</if>> <<set $intel.howard.pushUnique(\'Using <i>Sunset Hope</i> to have a large number of home furnishings made.\')>> <<button "Continue" easthub>> <<set $east.cons = 1>> <<time 3>> <</button>> '>> <<switch $tempvar>> <<case "return">> _info <<case "first">> <<if $tempvar2 == "ne">> <<narrate>>A few people greet you as you head inside the first factory but otherwise nobody really bothers you. You're surprised by how many halls and corridors this place has.<</narrate>> <<else>> <<narrate>>There are crowds of people heading toward work. You blend in and try to listen in other conversations.<</narrate>> <<narrate>>A few people greet you and make small talk but otherwise nobody really bothers you. You end up following a crowd directly into one of the factories.<</narrate>> <</if>> <<think "mc">>Shit, where the hell am I?<</think>> <<if $tempvar2 == "ne">> <<say "side" "Worker">>Safety!<</say>> <<narrate>>The man points to his hardhat and then at the equipment hanging on the walls.<</narrate>> <<say "mc">>Right, yes, of course.<</say>> <</if>> <<narrate>>You scramble around, and grab some random equipment to try and blend in.<</narrate>> <<think "mc">>How the fuck did I get this lost? It's like a damn maze in here!<</think>> <<narrate>>You open doors at random looking for the exit, when you stumble on two people fighting.<</narrate>> <<say "side" "Foreman">>What the hell are you doing here, honey?<</say>> <<block "east/cons01.jpg">> <<say "cons">>I'm just sick of it. You never attend to my needs anymore.<</say>> <<narrate>>Strangely, you then see the two of them whisper to one another. You stand at the doorway, intrigued.<</narrate>> <<say "cons">>That's why I need a real man. Someone who can give me a good and proper fuck!<</say>> <<say "side" "Foreman">>But honey, I do everything for you! This entire factory, everything I do, I do it to please you!<</say>> <<say "cons">>All these material goods are great, but you can't please me physically. Your limp dick just doesn't cut it.<</say>> <<narrate>>Her arm shoots out suddenly and she points directly at you.<</narrate>> <</block>> <<say "cons">>I bet he'd take much better care of my needs. Would you like that? Do you want me to fuck some random stranger?!<</say>> <<say "side" "Foreman">>What? No. Of course not honey.<</say>> <<narrate>>Despite his words, you see the man nodding at you while gesturing you forward.<</narrate>> <<think "mc">>The fuck is going on here. Do I want to be part of this?<</think>> <div id="replace"> <<choices>> <<link "Yeah">> <<replace "#replace">> <<narrate>>You step forward.<</narrate>> <<say "mc">>If you can't take care of her, let me show you how it's fucking done!<</say>> <<narrate>>The woman excitably taps her feet while her husband grins.<</narrate>> <<say "cons">>Yeees! No names. Now let's show my husband how real men perform!<</say>> <<narrate>>She squats before you, viciously pulling down your trousers as she does so.<</narrate>> <<say "cons">>Holy shit. Now that's a real cock looks like!<</say>> <<button "Continue" eastsex>> <<temp "cons">> <</button>> <</replace>> <</link>><<if $replay == false>><br> <<link "Nah">> <<replace "#replace">> <<say "mc">>Uhh, sorry to intrude I'll just get back to work.<</say>> <<say "side" "Foreman">>Well hold on now, son, don't you want to fuck my wife?<</say>> <<say "mc">>Your wife is an extremely beautiful woman, but this whole situation is just a little outside of my comfort zone. Sorry.<</say>> <<say "cons">>Ugh. Whatever. Tell one of the other workers their boss wants them. They can have what you're missing out on.<</say>> <<think "mc">>Hmm, she was pretty hot. But, having her husband watch us just feels fucking weird.<</think>> <<narrate>>You leave the room. As you wander around you meet another worker and give him the instruction that the foreman needs him.<</narrate>> <<say "mc">>Have fun!<</say>> <<narrate>>He looks at you quizzically as he heads off.<</narrate>> <<if $tempvar2 == "ne">> <<think "mc">>I'm guessing this isn't a one-time event for them, I can always revisit if I change my mind.<</think>> <<cont "nestuff" "" 1>> <<else>> _info <</if>> <</replace>> <</link>><</if>> <</choices>> </div> <</switch>> <<elseif $hour == 18>> <<notice>>This page should be visible. Please go back.<</notice>> <</if>> <</if>><<switch $east.milcamp>> <<case 1>> <<narrate>>You and $britt.name chat while heading to the training camp.<</narrate>> <<say "mc">>You know I appreciate you looking out for me, it's great you've got my back. But you might not be able to watch me 24/7.<</say>> <<say "britt">>I have thus far. Shadowin' ya, jus' like we agreed. Bet ya don't even notice me, but I'll be there to protect ya should anyone try to 'arm ya.<</say>> <<say "mc">>I get it, but another hand gathering information could be useful.<</say>> <<narrate>>She simply scowls at you.<</narrate>> <<say "britt">>We're nearly there.<</say>> <<narrate>>Posted at the entrance to the camp are two guards. As you draw closer you see one of them nudge the other and point in your direction, you can't help but notice they appear to be chuckling.<</narrate>> <<say "side" "Guard A">>Yeah, what do you want?<</say>> <<say "mc">>Just came to see how we can help with the war effort.<</say>> <<say "side" "Guard B">>Ha! You're too late. We don't got time to train rookies. You, we might have been able to train up a few weeks back. But...<</say>> <<narrate>>He points at $britt.name.<</narrate>> <<say "side" "Guard B">>Your scrawny girlie here don't stand a chance even if she'd been here months ago.<</say>> <<narrate>>The two guards laugh while she glares at him.<</narrate>> <<say "mc">>So you won't let us in?<</say>> <<say "side" "Guard A">>Mate. You're not listening. It's too late. A few days before the skirmish? Nah, unless you're a fucking superhero you're shit outta luck. You'd be a fucking liability. Do yourself a favor and go home, yeah?<</say>> <<say "britt">>How about I kick yer ass?<</say>> <<narrate>>The two guards laugh even harder.<</narrate>> <<say "side" "Guard B">>Ha! Girlie, your ass'll be on the floor in seconds. No way you can take him.<</say>> <<say "britt">>Both of you.<</say>> <<say "side" "Guard A">>Go back home girlie, you're wasting our time. But you know, if you want to have a little fun, I'd be happy to take you round back and show you a real man.<</say>> <<narrate>>In one swift movement, she runs at the first guard, dodges behind him, and wraps her arm around his neck.<</narrate>> <<say "britt">>You call me girlie one more time. I fuckin' dare ya.<</say>> <<say "side" "Guard B">>Holy shit! I barely saw her move.<</say>> <<say "mc">>So can we pass?<</say>> <<narrate>>The first guard tries in vain to wriggle free from her grasp.<</narrate>> <<say "side" "Guard A">>Get off me, bitch!<</say>> <<narrate>>She sweeps his leg, knocking him to the ground while still holding him in a headlock.<</narrate>> <<say "side" "Guard B">>Fucking hell. Yeah. Yeah. How the hell did she do that?<</say>> <<narrate>>She releases her grasp and looks down at the guard.<</narrate>> <<say "britt">>Yer lucky I was feelin' merciful today. He's more a fuckin' man than you'll ever be.<</say>> <<say "side" "Guard A">>Fuck you!<</say>> <<narrate>>As she turns back toward you he makes a grab for her legs, but she effortlessly steps to the side and rams her foot squarely into his stomach. The man crunches in pain, coughing and spluttering.<</narrate>> <<say "side" "Guard B">>For crying out loud dude. You deserved that one.<</say>> <<narrate>>He gives you a nod and gestures you past.<</narrate>> <<say "side" "Guard B">>I guess looks can be deceiving. Please, go ahead. Ask for the sergeant, she'll be glad for someone of her skill.<</say>> <<narrate>>As you walk into the camp, you hear the two of them talking.<</narrate>> <<say "side" "Guard A">>She just caught me by surprise. I could've taken her!<</say>> <<say "side" "Guard B">>Don't delude yourself, mate. It'd take a squadron of us to even land a blow. You could tell she was holding back; you're lucky you don't need fucking medical attention or even a damn mortician. She must be like $am.name and that lot. Scary fucking bitches.<</say>> <<button "Continue" east-mil>> <<set $east.milcamp++>> <</button>> <<case 2>> <<narrate>>As you walk through the camp watching the trainees you notice everyone is training in hand-to-hand combat.<</narrate>> <<say "mc">>Why aren't they using guns or other projectiles?<</say>> <<say "britt">>Dunno. Probably don't 'av 'em.<</say>> <<say "mc">>They've built entire structures, have a functioning industry, and easily have the relevant technical know-how. It doesn't fit.<</say>> <<say "britt">>Maybe they dun 'av the gunpowder or whatever?<</say>> <<block "east/sarge/meet01.jpg">> <<say "sarge">>It's because we lack ammunition. Only a few of the elite solders are therefore given them.<</say>> <<narrate>>$britt.name's pushes you behind her and her stance changes to that of something reminiscent of a Bruce Lee movie.<</narrate>> <<say "britt">>Who the 'ell are you?<</say>> <<say "sarge">>I am <<textbox "$sarge.name" "Sena">>, but you can call me Sarge. You've got good reflexes indeed. You'll do nicely! As for the guns, while we have some, a patron and his champions aren't going to succumb to ranged attacks. They have too much time to react.<</say>> <<say "mc">>They're faster than bullets?<</say>> <</block>> <<say "sarge">>Not exactly. But the patron's energy flows through this entire realm. It may only be a fraction of a second but the bullet would be slowed to a harmless velocity almost instantly. It could perhaps work at point-blank range, but if you've got to get that close and can't fight in close range, you're as good as dead.<</say>> <<think "mc">>What the fuck?<</think>> <<button "Continue" east-mil>> <<set $east.milcamp++>> <</button>> <<case 3>> <<say "mc">>So a patron is bulletproof?<</say>> <<say "sarge">>A patron does not have to retain a corporeal form. The only way to defeat them is to drive them back into the gateway and seal them there. Just like our glorious founder did with the previous patron.<</say>> <<say "mc">>I see...<</say>> <<think "mc">>Let's hope they don't realize I have no idea how to change my damn form and that I've no idea how to fucking escape a speeding bullet.<</think>> <<block "east/sarge/meet02.jpg">> <<say "sarge">>Relax. I'm no threat. I saw you take down my guard with no effort at all and merely wished to test your reflexes. You on the other hand, have yet to prove your value.<</say>> <<say "britt">>He's with me.<</say>> <<say "sarge">>Damien!<</say>> <<say "side" "Damien">>Yes sarge!<</say>> <<say "sarge">>I want you to spar with this man. Test his combat prowess. He seems... inexperienced, but remember looks can be deceptive; don't take him lightly.<</say>> <</block>> <<say "britt">>No, yo—<</say>> <<say "mc">>It's fine...<</say>> <<think "mc">>Shit, she needs an alias. There might be other people in this city called $britt.name, but it's not worth the risk.<</think>> <<say "mc">>It's fine <<textbox "$aliasbritt" Sharon>>, I just need to prove my value.<</say>> <<narrate>>She nods, though clearly unhappy.<</narrate>> <<think "mc">>I'm a big scary patron, right? Just had a big power surge. I can take one chump!<</think>> <<narrate>>You follow Damien to a clearing. He grunts as he points at a colored spot at one edge and then goes to a similar spot on the other side.<</narrate>> <<say "sarge">>Let's see what you're made of. Ready... fight!<</say>> <<narrate>>Damien lunges towards you, you try to sidestep but his knee catches you in the gut and as you fall to the ground his elbow slams into your neck.<</narrate>> <<say "sarge">>Enough! Good work, solider. Now back to your duties.<</say>> <<say "side" "Damien">>Yes sarge!<</say>> <<narrate>>You writhe in pain on the floor as $britt.name rushes over you.<</narrate>> <<say "britt">>You idiot. I'll kill him!<</say>> <<say "sarge">>You'll do no such thing. That was a fair fight. You!<</say>> <<narrate>>She glares at you.<</narrate>> <<say "sarge">>You have no business here, get to the nurse's office for a once over then leave my camp! $aliasbritt. You'll stay in camp.<</say>> <<say "britt">>No. I won't leave him!<</say>> <<narrate>>You groan in pain.<</narrate>> <<say "mc">>You need to... ouch, fucking hell... you need to stay here. Think of all the <i>good</i> you can do against this evil. You could be the turning point that leads to victory. Don't worry about me, I'll be fine.<</say>> <<narrate>>The sergeant rolls her eyes.<</narrate>> <<say "sarge">>Civilians are allowed entry in the evenings to visit their friends & family.<</say>> <<say "britt">>Wait. Does that mean I 'av to sleep 'ere as well?! Nope. No way.<</say>> <<say "sarge">>It's to get you used to camp conditions. Do you not want to fight for your people? Clearly you love this man, fight for him, for he isn't capable of fighting for himself.<</say>> <<say "mc">>She's right, $aliasbritt. You need to stay here. <i>For me.</i><</say>> <<say "britt">>Damnit! I don't like this one bit. Fuck my life. But Fine!<</say>> <<say "sarge">>You. Nurse's office. You can't miss it as everything else is a damn tent. Then get out. You can come back in the evenings.<</say>> <<say "britt">>If anything—<</say>> <<say "mc">>It's fine. This is for the best.<</say>> <<narrate>>She glares at you as you walk away.<</narrate>> <<button "Continue" eastsex>> <<temp "nurse">> <<set $east.milcamp++>> <</button>> <<case 4>> <<say "britt">>Thank god yer 'ere!<</say>> <<say "mc">>Something wrong?<</say>> <<say "britt">>Yeah, I'm not wi' you. This place sucks.<</say>> <<say "mc">>Have you managed to learn anything useful at least?<</say>> <<say "britt">>The soldiers 'ere are extremely weak.<</say>> <<say "mc">>That's somewhat good, right? It means if we can't prevent the invasion, we can at least defeat them easily.<</say>> <<say "britt">>Nah, it's not right. $am.name is strong, and very quick. I get the same feelin' from $sarge.name. It can't jus' be them two.<</say>> <<say "mc">>Okay, see if you can dig into anything else.<</say>> <<say "britt">>I'm gonna try and find the elites $sarge.name mentioned. See if I can spar with one of 'em.<</say>> <<say "mc">>Just don't push yourself too hard!<</say>> <<say "britt">>Yeah, no probs.<</say>> <<narrate>>You're interrupted when $sarge.name appears beside you.<</narrate>> <<say "sarge">>Ah, $alias, I was hoping we'd get to meet again. $aliasbritt speaks very highly of you. Which I have to say intrigues me given how weak you are and how strong she is.<</say>> <<say "britt">>He's a lot stronger than you'd imagine.<</say>> <<say "sarge">>He certainly can take a punch, but he holds no political sway and isn't suited to combat. What other possible strength is there?<</say>> <<say "mc">>$sarge.name, I am—<</say>> <<say "sarge">>Sarge.<</say>> <<say "mc">>Sorry, Sarge. I am relatively weak in comparison to $britt.name for sure. But she is extremely precious to me and if anything happened to her, I would ensure hellfire rained down upon those that scorned her.<</say>> <<narrate>>$britt.name stares at you starry-eyed.<</narrate>> <<say "sarge">>Fascinating. Until now I had sensed no threat from you whatsoever. But in speaking of $britt.name the hairs on the back of my neck pricked up. You'd do anything in your power to protect her?<</say>> <<say "mc">>Anything.<</say>> <<say "britt">>Likewise.<</say>> <<say "sarge">>$britt.name, join me tomorrow morning. I have a suggestion you may be interested in.<</say>> <<say "britt">>Yes, Sarge.<</say>> <<say "sarge">>It was good to meet you again, $alias. Let me show you out.<</say>> <<narrate>>You give $britt.name a hug then follow $sarge.name out.<</narrate>> <<say "sarge">>It boggles my mind how she has such loyalty toward you. But I can see that it's mutual.<</say>> <<say "mc">>I will do anything and everything for my companions.<</say>> <<say "sarge">>Companions? Plural. There are others like her? Are they as powerful?<</say>> <<say "mc">>Based on your definition of the word, no. $britt.name is exceptional in that regard.<</say>> <<say "sarge">>Shame. Though if they are half as loyal as her, they may still be useful.<</say>> <<say "mc">>What do you—<</say>> <<say "sarge">>Well, here we are. See you soon.<</say>> <<narrate>>She turns on a heel and heads back into the camp.<</narrate>> <<think "mc">>Just what the hell did she mean?<</think>> <<set $east.milcamp++>> <<set $east.mildone = 1>> <<cont "easthub" "" 3>> <<case 5>> <<say "britt">>Yer not gonna believe what $sarge.name showed me today!<</say>> <<say "mc">>Go on.<</say>> <<say "britt">>They're dopin' soldiers!<</say>> <<say "mc">>Like steroids and stuff? How does that make up for training?<</say>> <<say "britt">>No. It's much worse. I dunno what the 'ell it is, but it gives the soldiers more than just a bump in physical strength, they also seem more susceptible to training; picking things up almost immediately.<</say>> <<say "mc">>Why'd she show you this?<</say>> <<say "britt">>She said she was thinkin' of you and the "rest of your companions" as she put it, as candidates.<</say>> <<say "mc">>Shit. Any side-effects?<</say>> <<say "britt">>She suggested not, but while she was off talkin' to a scientist I overheard 'em mentioned another batch of soldiers freakin' out, goin' insane and even lashin' out at their allies.<</say>> <<say "mc">>She won't be trying that out on any of my us!<</say>> <<say "britt">>I got the feelin' she really didn't wanna. It was almost with sadness she wo' showin' me around and she genuinely looked upset when she 'erd about the soldiers.<</say>> <<say "mc">>So why is she actively taking part?<</say>> <<say "britt">>Dunno, boss. I'm not the best sleuth, but I can try to keep diggin'.<</say>> <<say "mc">>Thanks, $britt.name. It may prove useful for the cabinet meeting.<</say>> <<if $east.gbdrug == 1>> <<set _who = State.variables[$awaypartystray]>> <<think "mc">>Given what _who.name overhead at the Glitter Box... is $am.name involved in this too?<</think>> <</if>> <<say "britt">>You know... if nobody's home I could sneak out of the camp for a bit...<</say>> <<narrate>>As the two of you are about to depart Damien comes up to you.<</narrate>> <<say "side" "Damien">>Sarge wants you, $britt.name. Wants to test your skills against one of the elites.<</say>> <<say "britt">>Seriously, right now?<</say>> <<narrate>>Damien shrugs.<</narrate>> <<say "side" "Damien">>Probably wants your lover boy to see.<</say>> <<say "britt">>No. This is—<</say>> <<say "mc">>It's fine, $aliasbritt. Don't you want to test your strength against them?<</say>> <<say "britt">>Ugh! Fine!<</say>> <<set $east.milcamp++>> <<set $east.mildone = 1>> <<cont "east-mil" "">> <<case 6>> <<narrate>>You arrive a few minutes later.<</narrate>> <<say "sarge">>Great. Glad you're here. I want to show you the strength of our best. Show you what you could potentially be capable of!<</say>> <<narrate>>There's an unassuming woman beside her. Blonde and barely over five foot. She smiles nervously at you.<</narrate>> <<say "britt">>I can tell she's strong.<</say>> <<narrate>>$sarge.name grins.<</narrate>> <<say "sarge">>Impressive, most people just assume her to be an assistant or something until she's out in the arena. This is Yolanda.<</say>> <<think "mc">>Wait, the tiny little blonde next to her?!<</think>> <<narrate>>The woman says nothing. She just continues to grin nervously.<</narrate>> <<say "sarge">>She's not very talkative, but she is among the most elite we have. Her prowess rivals that of myself and the envoys.<</say>> <<narrate>>She points to the edge of the circle.<</narrate>> <<say "sarge">>You and I are going to want to stand aside. $britt.name, I do not let her spar with most. She's that terrifying, but you have so much raw potential, I need to show you what you can become.<</say>> <<narrate>>$britt.name grins.<</narrate>> <<say "britt">>And if I beat 'er?<</say>> <<say "sarge">>That won't happen.<</say>> <<say "britt">>But if I do?<</say>> <<say "sarge">>I'll immediately enlist you into the elite unit and you'll be part of the core team responsible for protecting our city and dispatching the champions.<</say>> <<narrate>>$britt.name nods.<</narrate>> <<think "mc">>I guess it might get her some more info, but it's also a good way to evaluate the enemy's forces.<</think>> <<say "sarge">>Ready.... fight!<</say>> <<narrate>>Yolanda leaps forward and barrels straight toward $britt.name.<</narrate>> <<say "britt">>Don't ya think that's a bit basic?<</say>> <<narrate>>As she draws close, $britt.name pivots and sweeps her foot through the air, missing by mere centimeters.<</narrate>> <<say "britt">>A dodge? Impressive.<</say>> <<narrate>>Yolanda grabs $britt.name's knee and throws her off to the side.<</narrate>> <<say "mc">>$aliasbritt!<</say>> <<say "sarge">>Don't worry, she's fine. But perhaps now she understands the difference—<</say>> <<narrate>>Without even a moment to catch her breath, $britt.name is back on her feet smirking.<</narrate>> <<say "britt">>I thought the elite would be better than that.<</say>> <<narrate>>Yolanda again barrels towards her. $britt.name takes a stance, her hands held high to her face. As soon as Yolanda tries to strike, she grabs her first, blocking all momentum of her punch. Yolanda quickly responds by bringing her knee up but $britt.name still gripping her fist, forces it down to block the movement.<</narrate>> <<say "sarge">>How the hell is she keeping up?!<</say>> <<say "britt">>Because this ain't shit!<</say>> <<narrate>>She releases Yolanda who takes up a stance of her own. This time $britt.name rushes in, her fist flying toward Yolanda's shoulder. Yolanda steps to the right, directly into a kick from $britt.name landing on the side of her torso and physically moving her across the dirt.<</narrate>> <<say "sarge">>What the fuck?!<</say>> <<narrate>>Yolanda staggers, falls to the floor and taps out, unable to continue.<</narrate>> <<say "sarge">>No. Not that easily. Yolanda, are you sick? Why did—<</say>> <<say "side" "Yolanda">>I am fine, Sarge. Probably the best shape I've ever been... well, before that kick anyway. I can not beat her. Not in my current state.<</say>> <<say "britt">>So, about that elite team?<</say>> <<say "sarge">>You're on the team. But I need to know how the fuck you did that? Who trained you?<</say>> <<say "britt">>I wo' a solider in my old world. Trained daily wi' the best the world had to offer. Before I... came here, I 'ad been offered a position to 'elp defend the travelers using the gateway network.<</say>> <<say "sarge">>Defenders of the travelers? With who? Can they help us now?<</say>> <<say "britt">>Dunno. Never got their details, I came 'ere instead.<</say>> <<think "mc">>That sounds like something to do with the council. Why hasn't she mentioned this before... or is this just a fake backstory for $sarge.name?<</think>> <<say "sarge">>I wish I'd found you months ago. You could have been a great asset in training others.<</say>> <<say "mc">>Just be careful. Please... if anything were to happen to you.<</say>> <<say "britt">>I know. I know. Ditto.<</say>> <<say "sarge">>Okay. Visiting time is over. $aliasbritt, we have much to discuss.<</say>> <<set $intel.city.pushUnique('Soldiers are being doped up to improve performance.')>> <<set $east.milcamp++>> <<cont "easthub" "" 3>> <<case 7>> <<say "britt">>I met the rest of the elite squad. They're weaker than I expected, but greater in number.<</say>> <<say "mc">>You think they are the doped up soldiers?<</say>> <<say "britt">>Deffo. You can tell there's a difference even within their ranks. Those that trained for probably decades to hone their skills, and those that 'av' only come in to their power recently.<</say>> <<say "mc">>Any more info on what they're using to dope them with?<</say>> <<say "britt">>Better. I swiped this.<</say>> <<narrate>>She holds some sort of folder aloft.<</narrate>> <<say "britt">>Seems to be records of the experiments, effects, and even the shipments.<</say>> <<say "mc">>Holy shit! They don't keep it encrypted on a computer?<</say>> <<say "britt">>Only reason I even knew about it was because one of the lab guys was complaining about hand cramp and not being able to use the computer to record it because apparently the idiots in charge are afraid the computers won't be functional forever.<</say>> <<say "mc">>Well, that's to our benefit. Let's take a look.<</say>> <<narrate>>The two of you spend some time going through the documents. You discover some subjects started hallucinating, and would try to fight their fellow trainees. In some cases they even developed schizophrenia. It does not state what happens to what it refers to as the failures.<</narrate>> <<say "mc">>This is fucking awful.<</say>> <<narrate>>You read through some more and discover the drug is based on Blast.<</narrate>> <<if $east.crops == 6>> <<think "mc">>Was our theory wrong about what they were using $katie.name's crop for? Was it being used for this instead, or are there more permutations of Blast out there?<</think>> <</if>> <<narrate>>The two of you skip to the separator marked Cabinet. There are numerous documents and instructions signed by $gerald.name.<</narrate>> <<say "mc">>Not a single other cabinet member has signed this. Do they even know? $gerald.name is trying to manufacture super soldiers while causing over half the test subjects to go insane.<</say>> <<say "britt">>Cruelty doesn't even begin to describe it, eh?<</say>> <<say "mc">>Honestly, if this can't convince the cabinet, then the cabinet is not worth convincing.<</say>> <<if $east.gbdrug == 1>> <<set _who = State.variables[$awaypartystray]>> <<think "mc">>I really hope that $va.name isn't involved in this too. From what _who.name overhead, it definitely seems she's connected, but maybe she's unaware of the experiments. Her name's not any of these documents at least.<</think>> <</if>> <<set $intel.city.pushUnique('Gerald is experimenting on soldiers.')>> <<set $east.milcamp++>> <<set $east.mildone = 1>> <<cont "easthub" "" 3>> <</switch>><<if $tempvar == "first">> <<narrate>>As you head into the hall $tour.name prepared, you can't help but notice how many eyes are on you. It's a little unsettling.<</narrate>> <<say "mc">>Hello everyone, I understand you have some questions and concerns with $hubname that you'd like me to address. I'd be happy to answer them.<</say>> <<set $tempvar3 = 0>> <<switch $nerels>> <<case "Fearful">> <<narrate>>There are a lot of questions about their safety, one man even asking how they can be sure you won't eat them. But one question gives you pause for thought.<</narrate>> <<say "sideg" "Civilian">>How do we know you won't transform us like the previous patron did?<</say>> <div id="replace"> <<choices>> <<link "Dismiss the question">> <<replace "#replace">> <<narrate>>You laugh off the question as a joke and ask if anyone has any serious questions. There's a look of annoyance on several faces.<</narrate>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "Explain transformation rules">> <<replace "#replace">> <<narrate>>You try to explain the rules behind transformation via gateway and via Central and the need for conscious agreement on one, and subconscious agreement on the other. Several people look at you confused.<</narrate>> <<set $tempvar3 = 3>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "Correct them about $voice.name">> <<replace "#replace">> <<narrate>>You suggest the stories they heard about $voice.name aren't entirely true. Several people wince at the mention of her name and opinions seem divided on your response.<</narrate>> <<set $tempvar3 = 1>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "Change the subject">> <<replace "#replace">> <<narrate>>You try to change the subject, not sure how to answer. You go off on a bit of a tangent only loosely connected and people don't seem to notice that when you ask wrap up, that you didn't really answer the question.<</narrate>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <</choices>> </div> <<case "Cautious">> <<narrate>>There are a number of mundane questions about the safety of the gate outside City Hall, if they'll be able to return if they use the Gateway, and such like, but it's the last question that you have to think about.<</narrate>> <<say "side" "Civilian">>What's stopping you making us reliable on you, then shutting everything down or demanding greater and greater tributes?<</say>> <div id="replace"> <<choices>> <<link "Nothing">> <<replace "#replace">> <<narrate>>You explain there's nothing other than your own moral sense to stop that. People do not seem amused.<</narrate>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "$eva.name">> <<replace "#replace">> <<narrate>>You explain you will be working closely with $eva.name to ensure their city's sovereignty. A small number of people nod, but several more look disgusted.<</narrate>> <<set $tempvar3 = 1>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "$va.name">> <<replace "#replace">> <<narrate>>You explain you will be working closely with $va.name to ensure their city's sovereignty. A large number of people appear happy, though there's a small group looking annoyed.<</narrate>> <<set $tempvar3 = 3>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "Alternative travel methods long term">> <<replace "#replace">> <<narrate>>You explain high-speed trains that don't rely on the gate will be developed that can be maintained and managed by New Eden exclusively. You previously had no such intentions, but thought it would be a good answer, and it seems to have gone over well.<</narrate>> <<set $tempvar3 = 4>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "Stay self-sufficient">> <<replace "#replace">> <<narrate>>You explain you do not wish to offer the city anything that would make it reliant on you or the Gateway. You encourage the city to stay self-sufficient as who knows if the Gateway will always be available. The latter half of your statement seems to have worried a lot of the crowd.<</narrate>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <</choices>> </div> <<case "Unsure">> <<narrate>>There are a number of expected and relevant questions about you and the Gateway, but a particularly well-endowed woman asks a question rather crudely.<</narrate>> <<say "sideg" "Civilian">>How do we know you won't fuck us all?<</say>> <div id="replace"> <<choices>> <<link "Make Sexual Joke">> <<replace "#replace">> <<narrate>>You explain to the woman you're looking forward to fucking as many of the women of New Eden as will let you. It's met by some laughter... and some faces of lust.<</narrate>> <<set $tempvar3 = 4>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "Nothing to gain">> <<replace "#replace">> <<narrate>>You suggest you have nothing to gain by fucking them over, and just want to ensure things don't escalate as they did previously. The response is tepid.<</narrate>> <<set $tempvar3 = 1>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "Protecting companions">> <<replace "#replace">> <<narrate>>You talk about your companions and how their safety is paramount. You won't fuck with New Eden, if they don't fuck with your companions. The response is mixed.<</narrate>> <<set $tempvar3 = 2>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "I guarantee">> <<replace "#replace">> <<narrate>>You try to persuade them that you won't, but with nothing to back it up, your response seems empty.<</narrate>> <<cont "questiontime" "second">> <</replace>> <</link>> <</choices>> </div> <<case "Neutral">> <<narrate>>People seem to a little more comfortable than previously, and have even started asking personal questions about you. However, one question reminds you there are still some not convinced the old stories are entirely false.<</narrate>> <<say "sideg" "Civilian">>How will you protect us from the evil patron should she make it out of her gateway?<</say>> <div id="replace"> <<choices>> <<link "$voice.name is not evil">> <<replace "#replace">> <<narrate>>Using her name, some people wince, but you try to persuade them $voice.name was not the evil they're old stories suggest. Unfortunately your response only resonates with those already onboard.<</narrate>> <<set $tempvar = 1>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "Tell them you're more powerful">> <<replace "#replace">> <<narrate>>You respond explaining you are more powerful than she, and, although you doubt she is that level of threat, you would be able to stop her should she become one. There's a few nods, but some people just look confused.<</narrate>> <<set $tempvar3 = 2>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "No need">> <<replace "#replace">> <<narrate>>You tell the questioner there's no need to protect them from $voice.name and move on without any additional context. This is not received well.<</narrate>> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "Invite them to meet her">> <<replace "#replace">> <<narrate>>You suggest they all meet her so they can make up their own mind. This is met with shocked faces and and gasps from many. Even those who don't believe the old stories look worried about the prospect. It won't be so easy to clear all doubt from people's minds.<</narrate>> <<cont "questiontime" "second">> <</replace>> <</link>> <</choices>> </div> <<case "Friendly">> <<narrate>>You received various questions about you and your companions, what you hope to achieve and how you and New Eden can work together. One woman, with a familiar voice, wearing a dark hood to obscure her face, asks a rather leading question.<</narrate>> <<say "sideg" "???">>Who would you support for mayor?<</say>> <div id="replace"> <<choices>> <<link "$eva.name">> <<replace "#replace">> <<narrate>>You suggest $eva.name has the best interested of the people at heart and would be the ideal candidate. Only a minority of people are receptive.<</narrate>> <<set $tempvar3 = 1>> <<set $mayor = "eva">> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "$va.name">> <<replace "#replace">> <<narrate>>You tell them $va.name is a woman of the people and would the ideal person to govern. This is met with a roar of applause.<</narrate>> <<set $tempvar3 = 5>> <<set $mayor = "va">> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "Howard">> <<replace "#replace">> <<narrate>>You endorse Howard explaining he's always tried his best for the people, and has always looked out for the poorer communities. A number of people seem confused by the response, but a couple nod.<</narrate>> <<set $tempvar3 = 1>> <<set $mayor = "howard">> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "$tour.name">> <<replace "#replace">> <<narrate>>You talk about $tour.name and all the great things she could do for the city. Most people just stare at you blankly, clearly unaware of who she is.<</narrate>> <<set $mayor = "tour">> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "Me">> <<replace "#replace">> <<narrate>>You suggest you'd make a great mayor, better than their current candidates. This does not go down well.<</narrate>> <<set $mayor = "me">> <<cont "questiontime" "second">> <</replace>> <</link>><br> <<link "Nobody">> <<replace "#replace">> <<narrate>>You explain that as you are not a citizen of New Eden it is not your place, and that you'll try to work effectively with whomever is elected. The people seem okay with the response.<</narrate>> <<set $tempvar3 = 2>> <<set $mayor = "nobody">> <<cont "questiontime" "second">> <</replace>> <</link>><br> <</choices>> </div> <<case "Respected">> <<notice>>WORK IN PROGRESS<</notice>> Would normally be a question here.<br> <<cont "questiontime" "second">> <</switch>> <<elseif $tempvar == "second">> <<taskdone "seegabs">> <<switch $nerels>> <<case "Fearful">> <<left2 "east/tour/off03.jpg">> <<say "tour">>Well done, I'd say you handled that quite well. I should imagine public opinion of you has improved.<</say>> <<say "mc">>What was with that last question, though?<</say>> <<say "tour">>People were scared. Opinions on the legitimacy of the original founder stories are mixed and some remember being friendly with her before whatever happened, happened. It won't be easy to gain their trust, especially given how you stopped the invasion.<</say>> <<notice>>Public opinion of you in New Eden has improved. They are now cautious of you.<<if $tempvar3 > 0>><br>Your answers also improved your reputation by $tempvar3.<</if>><</notice>> <<button "Continue" neweden>> <<set $nerels = "Cautious">> <<set $neprogress = $tempvar3>> <<set $tempvar3 = undefined>> <<time 2>> <</button>> <<case "Cautious">> <<left2 "east/tour/off02.jpg">> <<say "tour">>Wow, it was tough out there, huh? You did a great job, though.<</say>> <<say "mc">>What the hell was that last question? Are they always going to throw me curveballs?<</say>> <<say "tour">>Probably. People are mostly over their fear of you, though I suspect that'll never be completely gone, but they are still some cautious. There's a lot of misinformation about patrons out there right now.<</say>> <<notice>>Public opinion of you in New Eden has improved. They are now unsure of you.<<if $tempvar3 > 0>><br>Your answers also improved your reputation by $tempvar3.<</if>><</notice>> <<button "Continue" neweden>> <<set $nerels = "Unsure">> <<set $neprogress = $tempvar3>> <<set $tempvar3 = undefined>> <<time 2>> <</button>> <<case "Unsure">> <<say "tour">>Well, things are certainly looking up. People seem a bit less vigilant and a little more impassive toward you. They're still some insecurities about living here on the hub with you, but they are slowly coming around to the idea.<</say>> <<say "mc">>Progress. Though I do wonder why people haven't left through the Gateway if they are so unhappy with the cabinet and wary of me.<</say>> <<say "tour">>Some already have. But for most, they built a home here, and the benefits of living on a hub are... pretty great. For many, the only decision is to live here, or in $hubname. And until they're more sure of you, they'll stay in New Eden.<</say>> <<say "mc">>I see...<</say>> <<notice>>Public opinion of you in New Eden has improved. They are now neutral toward you.<<if $tempvar3 > 0>><br>Your answers also improved your reputation by $tempvar3.<</if>><</notice>> <<set $nerels = "Neutral">> <<set $neprogress = $tempvar3>> <<set $tempvar3 = undefined>> <<say "tour">>Do you have anywhere to be right now?<</say>> <<say "mc">>I was probably just going to head back to the hub, why?<</say>> <<say "tour">>Let's head to my place and celebrate by destroying my ass.<</say>> <div id="replace"> <<choices>> <<link "Go with her">> <<replace "#replace">> <<say "mc">>Why are we standing around here? Let's go!<</say>> <<cont "eastsex" "tourass">> <</replace>> <</link>><br> <<link "Decline">> <<replace "#replace">> <<say "mc">>Maybe another time.<</say>> <<say "tour">>Really? You're gonna deny yourself this? Well fuck you very much.<</say>> <<narrate>>She storms off, clearly unhappy.<</narrate>> <<cont "neweden" "" 2>> <</replace>> <</link>> <</choices>> </div> <<case "Neutral">> <<notice>>Public opinion of you in New Eden has improved. They are now friendly toward you.<<if $tempvar3 > 0>><br>Your answers also improved your reputation by $tempvar3.<</if>><</notice>> <<set $nerels = "Friendly">> <<set $neprogress = $tempvar3>> <<set $tempvar3 = undefined>> <<left2 "eva/qt01.jpg">> <<say "eva">>Nice work out there, handsome.<</say>> <<say "mc">>I'm starting to think I preferred it when they feared me!<</say>> <<say "eva">>Ha! Sure... sure... I sent $tour.name home.<</say>> <<say "mc">>Oh, she's not feeling well?<</say>> <<narrate>>She grins.<</narrate>> <<say "eva">>No, no... I just thought you and I could benefit from some time alone.<</say>> <<say "mc">>Oh, really? Anything you have in mind.<</say>> <<narrate>>She lets her jacket swing open.<</narrate>> <<left2 "eva/qt02.jpg">> <<say "eva">>Do I need to spell it out any further?<</say>> <div id="replace"> <<choices>> <<link "Unzip">> <<replace "#replace">> <<say "mc">>I think I'm catching your drift.<</say>> <<narrate>>You unzip your fly. She smirks while lowering herself to her knees.<</narrate>> <<cont "eastsex" "evaqt">> <</replace>> <</link>><br> <<link "Decline">> <<replace "#replace">> <<say "mc">>Sorry, $eva.name. Not right now.<</say>> <<say "eva">>That doesn't sound like the $name I know. Everything okay?<</say>> <<say "mc">>Yeah, just have some things I need to sort out.<</say>> <<say "eva">>What a pity, I was looking forward to the feel of your cock between my tits.<</say>> <<narrate>>She buttons her jacket back up and heads out.<</narrate>> <<cont "neweden" "" 2>> <</replace>> <</link>> <</choices>> </div> <<case "Friendly">> <<notice>>Public opinion of you in New Eden has improved. They now respect you.<<if $tempvar3 > 0>><br>Your answers also improved your reputation by $tempvar3.<</if>><</notice>> <<think "mc">>Where'd $tour.name go?<</think>> <<narrate>>You look around but can't find her.<</narrate>> <<think "mc">>I want to know more about this whole mayor thing. If I can't find $tour.name, I guess I should just go ask $va.name.<</think>> <<button "Continue" eastsex>> <<temp "tourva">> <<set $nerels = "Respected">> <<set $neprogress = $tempvar3>> <<set $tempvar3 = undefined>> <</button>> <</switch>> <</if>><<switch $tempvar>> <<case "res">> <<if $east.josie == 6>> <<say "krissy">>You must be $res.name.<</say>> <<say "res">>And you $krissy.name.<</say>> <<think "mc">>That's it? Wow. A friendly bunch!<</think>> <<say "mc">>So this is his best friend's house?<</say>> <<say "krissy">>Ah, Michael wasn't it?<</say>> <<say "res">>That's right. Come on, let's go say hello.<</say>> <<say "mc">>That's the big plan?<</say>> <<say "res">>If he's alive, he's in there, or Michael knows where he is.<</say>> <<else>> <<say "krissy">>Well, let's go say hello. It's been some years since I saw Michael, but him and Thomas were always as thick as thieves.<</say>> <</if>> <<narrate>>You follow her to the door. A rather rotund man peeks his head out the door.<</narrate>> <<say "side" "Michael">>Yeah?<</say>> <<if $east.josie == 6>> <<say "res">>Hello Michael. I was hoping to talk to you about Thomas.<</say>> <<say "side" "Michael">>He's dead.<</say>> <<say "res">>Is he?<</say>> <<say "side" "Michael">>Yeah.<</say>> <<else>> <<say "krissy">>Hello Michael. Long time no see. I was hoping to speak to you about Thomas.<</say>> <<say "side" "Michael">>He's dead. Who are you?<</say>> <</if>> <<say "krissy">>Michael you let us in this damn house!<</say>> <<say "side" "Michael">>$krissy.name? Holy fucking shit.<</say>> <<narrate>>He swings the door open.<</narrate>> <<say "side" "Michael">>Come in. Come in.<</say>> <<narrate>>You follow him in.<</narrate>> <<say "krissy">>Is he actually dead, Michael?<</say>> <<narrate>>As Michael begins to open his mouth, $krissy.name interrupts.<</narrate>> <<say "krissy">>Before you answer. Think back to the times I used to visit. Think back to what you <i>owe</i> me Michael. Are you still with Cassandra?<</say>> <<narrate>>Michael nods.<</narrate>> <<say "krissy">>Then you give me an honest answer or I swear to god...<</say>> <<if $east.josie == 6>> <<narrate>>$res.name leans over to you.<</narrate>> <<say "res" "" "(Whispering)" "whisper">>Is she always this full on?<</say>> <<narrate>>$krissy.name stares daggers in your direction and you quickly shake your head.<</narrate>> <<else>> <<think "mc">>This is intense.<</think>> <</if>> <<say "krissy">>So, Michael?<</say>> <<say "side" "Michael">>He's in the basement. But... he's not the Thomas you remember.<</say>> <<if $east.josie == 6>> <<say "res">>Holy fucking shit. No way. THOMAS!<</say>> <<narrate>>$res.name runs towards the basement while the rest of you follow.<</narrate>> <<else>> <<think "mc">>Wow, he caved so easily. How the hell did they keep him hidden... or is that just $krissy.name's power?<</think>> <<narrate>>You head over to the basement with $krissy.name.<</narrate>> <</if>> <<button "Continue" east-res>> <<temp "thomas">> <</button>> <<case "thomas">> <<if $east.josie == 6>> <<say "res">>Thomas? Thomas it's me, $res.name!<</say>> <<else>> <<say "krissy">>Thomas, come on out. We need to talk.<</say>> <</if>> <<narrate>>There's silence for a moment then the sound of walking stick hitting a concrete floor.<</narrate>> <<if $east.josie == 6>> <<say "side" "Thomas">>I should have known you'd find me eventually, $res.name. You always were exceptional.<</say>> <<else>> <<say "side" "Thomas">>I should have known someone would find me eventually... now why does that voice sound so familiar?<</say>> <</if>> <<narrate>>He notices you staring.<</narrate>> <<say "side" "Thomas">>Yup. That's a wooden leg, lad. Lost the other when $va.name tried to have me killed.<</say>> <<say "krissy">>So you've been hiding here Thomas?<</say>> <<say "side" "Thomas">>$krissy.name?! No, this must be some sort of hallucination.<</say>> <<narrate>>She strides over to him and slaps him around the head.<</narrate>> <<say "krissy">>Still think it's a hallucination?<</say>> <<say "side" "Thomas">>You've been in the city all this time? How did I not know.<</say>> <<say "krissy">>Uhh... no. Listen it's a long story and we can catch up another time. For now, you're going to help $name prevent this war.<</say>> <<say "side" "Thomas">>$name?<</say>> <<say "mc">>That's me. I'm the patron your people are looking to start a war with. I do not wish for it. I'm hoping to convince the cabinet. Do you think you can help?<</say>> <<say "side" "Thomas">>If that's what $krissy.name wishes of me. $gerald.name and $va.name colluded to have me killed. $gerald.name thought $va.name would help him with the younger voters. She just wanted power. They are both as corrupt as each other. One of her men tried to kill me, hoping to make it look like an accident. While I lost my leg, that man lost his life.<</say>> <<say "krissy">>And you've holed up here ever since?<</say>> <<say "side" "Thomas">>Not quite. I've been creating a movement. Placing doubt in people's minds about the stories we were told. The champions aren't evil, they are as much victims as we are. I discovered that $gerald.name wasn't actually giving the items he was withholding from the citizens to the champions, but instead his wealthy friends and benefactors. Ultimately, I think that's what led to this.<</say>> <<narrate>>He taps his wooden leg.<</narrate>> <<say "side" "Thomas">>But anyway. Initially through Michael and Cassandra we've tried to convince as many of the population that the champions aren't evil as possible. Try to awaken them to the injustice in this city. $howard.name would be appalled if he knew, but I couldn't risk him being killed off if $gerald.name or $va.name thought he knew. The war effort, well that's only helped. The people don't generally want to go to war. Even the poor who think milk has been withheld from them due to the champions don't want to risk their family. When your city is dwindling, even if slowly, with no way to reproduce, people tend to be a lot more protective of their loved ones.<</say>> <<if $east.josie == 6>> <<say "res">>So all this time you've been working from the shadows?<</say>> <<else>> <<say "mc">>So you've been working from the shadows?<</say>> <</if>> <<say "side" "Thomas">>Yes<<if $east.josie == 6>>, $res.name. My apologies for not been upfront with you, but I'd already risked Michael's and Cassandra's lives by sharing this secret. That's already two too many.<<else>>. I've tried to keep my presence unknown, I was already risking Michael's and Cassandra's lives by sharing the secret with them.<</if>><</say>> <<say "mc">>Can you come to the cabinet meeting? You may be the key to convincing $howard.name and $eva.name.<</say>> <<say "side" "Thomas">>But that would leave a stalemate. Two against two.<</say>> <<say "mc">>Not if I can have the other three to agree to remove $va.name or $gerald.name first.<</say>> <<say "side" "Thomas">>I—I'm not sure that's—<</say>> <<say "krissy">>You'll damn well be there, Thomas. Or I'll drag you there.<</say>> <<say "side" "Thomas">>Ah, right. Yes, of course.<</say>> <<button "Continue" easthub>> <<set $intel.gerald.pushUnique('Colluded with $va.name to kill Thomas.')>> <<set $intel.va.pushUnique('Colluded with $gerald.name to kill Thomas.')>> <<set $intel.city.pushUnique('Thomas is alive.')>> <<set $east.thomas = 3>> <<if $east.josie == 6>> <<set $east.josie = 7>> <</if>> <<time 3>> <</button>> <</switch>><<switch $tempvar>> <<case "sell">> <<say "mc">>I need some help looking into something.<</say>> <<say "am">>We can't do anything openly, but what is it?<</say>> <<say "mc">>$gerald.name is running a prostitution racket out of <i>Aegis Protectorate.</i><</say>> <<say "am">>Correct. Nothing illegal about that.<</say>> <<say "mc">>Some of the women then get moved to perform in the platinum lounge at the <i>Glitter Box</i>.<</say>> <<say "am">>Been trying to get in there for some time. But it's extremely exclusive. We don't have the time for—<</say>> <<if $east.gerald != undefined>> <<say "mc">>I'm a member. I've been there.<</say>> <<else>> <<say "mc">>I've been invited there by $gerald.name.<</say>> <</if>> <<say "am">>What? How the fuck?<</say>> <<say "mc">>He saw me with someone at <i>Revolución</i> and invited me to perform there.<</say>> <<if $east.gerald != undefined>> <<say "am">>Holy shit. And, what did you learn?<</say>> <<say "mc">>It's just a bunch of rich people watching others fuck, sometimes taking part.<</say>> <<say "am">>Eh, seems pretty tame. What exactly are you wanting me to look into here?<</say>> <<else>> <<say "am">>And you've not been in yet? Then exactly what are you wanting me to look into here?<</say>> <</if>> <<say "mc">>One of the prostitutes suggested women are being sold off to the more wealthy onlookers. Inferring the <i>Platinum Lounge</i> is like a showroom for potential buyers.<</say>> <<say "am">>That's... quite the accusation. And that's what you want me to look into?<</say>> <<say "mc">>Yes, I don't think I have the resources or time to investigate those people.<</say>> <<narrate>>$va.name suddenly chimes in from other room.<</narrate>> <<if $east.gerald != undefined>> <<say "va">>You performed there, you say?<</say>> <<say "mc">>That's right.<</say>> <<else>> <<say "va">>You performed for him at <i>Revolución</i>, you say?<</say>> <<say "mc">>Well, I didn't mind an audience, but it wasn't for him. I didn't know who it was at the time.<</say>> <</if>> <<say "va">>Show me.<</say>> <<say "mc">>Sorry?<</say>> <<say "va">>I think I have a good understanding of what makes you tick by now. Are you going to give up an opportunity to fuck $am.name?<</say>> <<say "am">>If that's what my mistress wishes.<</say>> <<think "mc">>Holy fuck. I have no idea how this relates to anything, but I'm not gonna pass up on the chance.<</think>> <<narrate>>She kneels on the chair, waggling her ass at you, her pussy already glistening.<</narrate>> <<say "mc">>Well, there's a welcoming invite.<</say>> <<narrate>>You pull her clothes to one side and run your fingers over her lips. Her body quivers with excitement.<</narrate>> <<button "Continue" eastsex>> <<temp "am-vawatch">> <</button>> <<default>> <<choices "What do you want to do?">> <<if ($east.coffee == "threesome" || $east.krissyperformed == 1) && $east.amvawatch == undefined>> <<link "$gerald.name selling women off." east-va>> <<temp "sell">> <</link>><br> <</if>> <<if $east.amvasaw == 2>> <<link "Ask about $va.name's gratitude" eastsex>> <<temp "amreward">> <</link>><br> <</if>> <<if $east.cabmet == 1>> <<link "Speak to $va.name's" eastsex>> <<temp "vareward">> <</link>><br> <</if>> <<if $east.howardmeet == 1>> <<link "Meet $howard.name" cabinet>> <<temp "howard-pro">> <</link>><br> <</if>> <<link "Return" eaststuff>> <</link>> <</choices>> <</switch>><<if debug == true>> <div class="debug"> <<button "Enable Expeditions" expeditions>> <<set $expeditions = 1>> <<set $explorers = ['britt', 'ember', 'cassie', 'molly', 'moriah']>> <<run setTime(8,0)>> <<set $energy = 1>> <<set $qt = 1>> <</button>> <<button "+5hr" expeditions>> <<time 5>> <</button>> <<button "NRG is 5" expeditions>> <<set $energy = 5>> <</button>> <<button "NRG is 50" expeditions>> <<set $energy = 50>> <</button>> <<button "NRG is 100" expeditions>> <<set $energy = 100>> <</button>> <<button "InfluenceTest" expeditions>> <<influence "matsCee">> <</button>> </div> <</if>> <<run checkPlanets()>> <<link "Return" gatewayb>><</link>><br> <<if $possess == undefined>> <<set $possess = false>> <</if>> <<if $exploration isnot undefined && $exploration isnot "" && $explorationends == "" && $completeTasks.includes('expedition')>> <<if $exploration.explorers != undefined && $exploration.explorers.length > 0>> <<notice>> <b>Details of your last expedition.</b><br> <<for _k, _v range $exploration.explorers>> <<set _n = State.variables[_k]>> _n.name recovered <strong style="color:green">_v.earnings resources</strong> and gained <strong style="color:red">_v.fatigue fatigue</strong>.<br> <<if _v.bonusskill != undefined>> _n.name learned a little about <strong style="color:green">_v.bonusskill</strong>.<br> <</if>> <</for>> <</notice>> <</if>> <<set $exploration = "">> <<if $girlsavailable.includes('whitney') && $whitney.events.greeted == undefined>> <<think "mc">>This should be enough to convince $whitney.name it's safe. No doubt she'll want to go home tomorrow.<</think>> <<set $whitney.events.daysstay = 1>> <</if>> <</if>> <<if $exploration isnot "" && $exploration isnot undefined && $exploration.endtime isnot undefined>> <<run checkSchedules()>> <<notice>> There's already an ongoing expedition. Come back after $exploration.endtime:00 <</notice>> <<set _td = $exploration.endtime - $hour>> <center><<button "Return" gatewayb>><</button>> <<button "Wait" expeditions>><<time _td>><</button>></center> <<elseif $hour > 16>> <<notice>>16:00 is the latest you can send out an expedition. Try again tomorrow.<</notice>> <<else>> <<if $expeditions is undefined>> <<think "mc">>I should probably try and convince some of the others to help first.<</think>> <<button "Continue" gatewayb>><</button>> <<else>> <<if $planet is undefined>> <<if $canpossess == true && $possess < 3>> <<notice>>Your possession ability has further improved. You can now take full control over people on the other side of the Gateway. This ability is used at Gateway B. <ul> <li>Your power has increased.</li> <li>Possession ability unlocked.</li> <li>Piggybacking and influencing familiarity requirements decreased.</li> </ul><</notice>> <<set $possess = 3>> <<set $piggythreshold = 20>> <<set $ridethreshold = 40>> <<set $power += 5>> <</if>> <<set $event = {}>> <<choices "Select a location">> <div class="locations flex"> <<for _k, _v range planets>> <<if $planets[_k].unlocked == false>> <<continue>> <</if>> <<set _energy = _v.energy>> <<capture _k, _v, _energy>> <<set _passage = "">> <<if $breakdone.gatewayb != undefined && $breakdone.gatewayb.includes('reserves')>> <<set _energy-->> <<if _energy < 1>> <<set _energy = 1>> <</if>> <</if>> <<if $energy >= _energy>> <<set _passage = "expeditions">> <</if>> <div class="girlChoice" @data-passage="_passage" data-setter="$planet = _k; $energyuse = _energy"> <h3 style="margin-bottom: 0;">_v.name</h3>_v.coords <div style="position:relative;"> <img @src="setup.img+'/planets/'+_k+'.png'" class="planetimg"> <<set _icons = "">> <<if $possess != false>> <<if $planets[_k].piggy != undefined && $planets[_k].piggy.length > 0>> <<set _okay = true>> <<for _ev range $planets[_k].piggy>> <<capture _ev>> <<for _c range offevents[_ev].chars>> <<if $girlsavailable.includes(_c) && getCurrentLocation(_c) != "Off World">> <<set _okay = false>> <<break>> <</if>> <</for>> <<if _okay == true>> <<set $event[_k] = _ev>> <<break>> <</if>> <</capture>> <</for>> <<set _title = "There are piggyback events available on this world.">> <<set _style = "">> <<if _okay != true>> <<set _style = "opacity: 0.5">> <<set _title = "There are piggyback events available on this world, but the relevant characters aren't currently on that world.">> <</if>> <<set _icons += '<img src="img/icons/piggy.svg" class="movieicon em" @style="_style" @title="_title">'>> <</if>> <</if>> <<if $possess > 1>> <<if $planets[_k].influence != undefined && $planets[_k].influence.length > 0>> <<set _okay = true>> <<for _ev range $planets[_k].influence>> <<capture _ev>> <<for _c range offevents[_ev].chars>> <<if $girlsavailable.includes(_c) && getCurrentLocation(_c) != "Off World">> <<set _okay = false>> <<break>> <</if>> <</for>> <<if _okay == true>> <<break>> <</if>> <</capture>> <</for>> <<set _title = "There are influence events available on this world.">> <<set _style = "">> <<if _okay != true>> <<set _style = "opacity: 0.5">> <<set _title = "There are influence events available on this world, but the relevant characters aren't currently on that world.">> <</if>> <<set _icons += '<img src="img/icons/influence.svg" class="movieicon em" @style="_style" @title="_title">'>> <</if>> <</if>> <<if $possess > 2>> <<if $planets[_k].possession != undefined && $planets[_k].possession.length > 0>> <<if $planets[_k].possess == undefined || $planets[_k].possess != true>> <<set _l = $planets[_k].possess>> <<set _icons += '<img src="img/icons/possess.svg" class="movieicon em" style="opacity:0.5" title="There are possession events available on this world, but you need to improve your power control.">'>> <<else>> <<set _okay = true>> <<for _ev range $planets[_k].possession>> <<capture _ev>> <<for _c range offevents[_ev].chars>> <<if $girlsavailable.includes(_c) && getCurrentLocation(_c) != "Off World">> <<set _okay = false>> <<break>> <</if>> <</for>> <<if _okay == true>> <<break>> <</if>> <</capture>> <</for>> <<set _title = "There are possession events available at Gateway B for this world.">> <<set _style = "">> <<if _okay != true>> <<set _style = "opacity: 0.5">> <<set _title = "There are possession events available on this world, but the relevant characters aren't currently on that world.">> <</if>> <<set _icons += '<img src="img/icons/possess.svg" class="movieicon em" @style="_style" @title="_title">'>> <</if>> <</if>> <</if>> <<if $val.traits.includes('poster child') && ($poster == undefined || $poster.val == undefined || !$poster['val'].includes(_k))>> <<set _icons += '<img src="img/icons/poster.svg" class="movieicon em" title="Poster child bonus is inactive on this world.">'>> <</if>> <div style="display:inline-block; position: absolute; left: 0; right: 0; text-align: center; top: calc(50% - 22px)"> <<for _p range _v.home>> <<if !$girlsmet.includes(_p)>><<continue>><</if>> <<set _pn = State.variables[_p].name>> <img class="tinybadge" @src="setup.img+'/'+getFolder(_p)+'/badge.jpg'" @title="_pn+'\'s Home World'"> <</for>> </div> /* possession */ </div> <div> <span @title=" _energy+' energy required'" class="em">⚡ _energy</span> <div class="icons"> _icons </div> <<if $energy < _energy>><b>INSUFFICIENT ENERGY</b><</if>> </div> </div> <</capture>> <</for>> </div> <</choices>> <<else>> <<link "Back" expeditions>> <<set delete $planet>> <</link>><br> <<if $maxexplorers > 2>> <<set $maxexplorers = 2>> <</if>> <<if $food == undefined>> <<set $food = 0>> <</if>> <<if $possess == 1>> <<set $piggythreshold = 50>> <<set _seen = 0>> <<for _k, _p range $planets>> <<capture _k, _p>> <<if _p.eventsdone == undefined>> <<set $planets[_k].eventsdone = []>> <</if>> <<set _seen += _p.eventsdone.length>> <<if _seen > 5>> <<break>> <</if>> <</capture>> <</for>> <<if _seen >= 5>> <<notice>>Through repeated use, your possession ability has improved.<br>You can now communicate with your host, and to a small extent, influence their behavior.<br>Additionally, the familiarity requirement for piggybacking has been halved. <ul> <li>Your power has increased.</li> <li>Ride-share ability unlocked.</li> </ul><</notice>> <<set $possess = 2>> <<set $piggythreshold = 25>> <<set $ridethreshold = 60>> <<set $power += 2>> <</if>> <</if>> <div class="leftbit" style="min-width:49%; max-width:49%;"> <<choices "Select Explorers">> <<set delete $piggy>> <<set delete $mount>> <<if $food > 0>> You have enough surplus food to send an additional explorer.<br> <</if>> <div class="flex" id="selectTeam"> <<if $possess == 2 && $harley.events.theopromo == undefined && $theodora.events.photoshare != undefined && $planet == 4>> <div class="girlChoice" style="border: none" g="theodora"> <img @src="setup.img+'/theodora/badge.jpg'" class="badge"><br>$theodora.name<br>💤$theodora.fatigue </div> <</if>> <<for _g range $explorers>> <<capture _g>> <<if $mc.events.eastgo != undefined && $mc.events.eastreturn == undefined && (_g == "britt" || _g == "krissy" || _g == $awaypartyeast || _g == $awaypartystray)>><<continue>><</if>> <<if !$girlsavailable.includes(_g)>><<continue>><</if>> <<if getCurrentLocation(_g) == "Off World">><<continue>><</if>> <<set _n = State.variables[_g]>> <div class="girlChoice" style="border: none; max-width: 90px;" @g="_g"> <img @src="setup.img+getFolder(_g)+'/badge.jpg'" class="badge"><br>_n.name<br>💤_n.fatigue<br> <<for _t range _n.traits>> <<if traits[_t].exp == false>><<continue>><</if>> <<set _tool = eval(traits[_t].info)>> <<if _t == "poster child" && $poster != undefined && $poster[_g] != undefined>> <<set _tool = eval(traits[_t].info) + "<br>Current Bonus " + $poster[_g].length>> <<for _w range $poster[_g]>> <<set _tool += "<br>"+planets[_w].name>> <</for>> <</if>> <span class="trait" @title="_tool">_t</span><br> <</for>> </div> <</capture>> <</for>> </div> <</choices>> <<if $possess >= 1>> <<choices "Abilities">> <<if $planet == 1>> <strong>Can not use abilities on your home world.</strong> <<else>> <div style="text-align:left"> <<step "Piggyback" "The lowest level of your possession ability allows you to piggyback an explorer for the first 2 hours of their expedition. You won't get to influence or communicate with them and the only senses shared are sight & hearing.">> Requires $piggythreshold Like & 1 Energy<br> <<if $possess >= 2>> <<step "Influence" "Intermediate ability allowing you to communicate with your host and experience their physical feelings.">> Requires $ridethreshold Like & 2 Energy<br> <</if>> <<if $possess >= 3>> <<step "Full Control" "Advanced ability allowing you to fully control your host. Associated events are under their own category at Gateway B.">> <<else>> Keep using your possessions abilities to improve and/or unlock abilities. <</if>> </div> <</if>> <</choices>> <</if>> </div> <div class="rightbit" style="width: calc(49% - 60px)"> <<choices "Expedition Team">> <div class="flex" id="expTeam"> </div> <</choices>> </div> <br> <br> <center><button id="gobutton" style="display:none; font-size: 150%">Start Expedition</button></center> <<script>> $(document).one(':passageend', function (ev) { $('#selectTeam').on('click', '.girlChoice', function() { var l = $('#expTeam').find('.girlChoice').length; if (State.variables.food > 0) State.variables.maxexplorers++; if (l >= State.variables.maxexplorers) { errorMsg("Expedition team is full"); if (State.variables.food > 0) State.variables.maxexplorers--; return; } if (State.variables.food > 0) State.variables.maxexplorers--; let g = $(this).attr('g'); if (g == "theodora" && getCurrentLocation('harley') != "Off World") { errorMsg(State.variables.harley.name + " is currently visiting the hub."); return; } if (g == "sophia" && State.variables.planet == 1) { errorMsg(State.variables.sophia.name + " can not visit her home world."); return; } if ((g == "britt" && $("#expTeam .girlChoice[g='moriah']").length == 1) || (g == "moriah" && $("#expTeam .girlChoice[g='britt']").length == 1)) { errorMsg(State.variables['britt'].name+" & "+State.variables['moriah'].name+" cannot go on expeditions together."); return; } let abilities = ""; if (State.variables.possess != false && State.variables[g].like >= State.variables.piggythreshold && State.variables.planet != 1 && g != "theodora") { let disabled = ""; if ($('#expTeam').find('.cancelPiggy').length > 0 || $('#expTeam').find('.cancelRide').length > 0) { disabled = " disabled"; } abilities += "<button class='piggy possession' g='"+g+"'"+disabled+">Piggyback</button>"; } if (State.variables.possess >= 2 && State.variables[g].like >= State.variables.ridethreshold && State.variables.planet != 1) { let disabled = ""; if ($('#expTeam').find('.cancelRide').length > 0 || $('#expTeam').find('.cancelPiggy').length > 0) { disabled = " disabled"; if (g == "theodora") { errorMsg(State.variables.theodora.name + " will only go on an expedition if you are using your influence ability on her, not somebody else."); return; } } abilities += " <button class='ride possession' g='"+g+"'"+disabled+">Influence</button>"; } let working = ""; /* are they assigned to the rota today? */ if (State.variables.working != undefined && State.variables.working[g] != undefined) { for (let x = State.variables.hour; x < State.variables.hour + 5; x++) { if (x != 12 && x != 16 && x != 19 && x != 23) continue; if (State.variables.working[g][x] != undefined) { working = "<br><b style='color:red'>Will miss their shift.</b>"; break; } } } $('<div class="girlChoice" g="'+g+'"><img src="'+setup.img+getFolder(g)+'/'+g+'crop.jpg" style="width:250px"><br>'+State.variables[g].name+' 💤'+State.variables[g].fatigue+'<br>'+abilities+working+'</div>').appendTo('#expTeam'); if (g == "theodora") $(".ride[g='theodora']").click().prop('disabled', true); $(this).remove(); checkTeam(); }); $('#expTeam').on('click', '.piggy', function(e) { e.stopPropagation(); let g = $(this).attr('g'); let energy = State.variables.energyuse + 1; if (energy > State.variables.energy) { errorMsg("Not enough energy."); return; } State.variables.energyuse++; $('.possession').prop('disabled', true); $(this).prop('disabled', false); $(this).html('Cancel').addClass('cancelPiggy').removeClass('piggy'); State.variables.piggy = g; }); $('#expTeam').on('click', '.ride', function(e) { e.stopPropagation(); let g = $(this).attr('g'); let energy = State.variables.energyuse + 2; if (energy > State.variables.energy) { errorMsg("Not enough energy."); return; } State.variables.energyuse += 2; $('.possession').prop('disabled', true); $(this).prop('disabled', false); $(this).html('Cancel').addClass('cancelRide').removeClass('ride'); State.variables.mount = g; }); $('#expTeam').on('click', '.cancelPiggy', function(e) { e.stopPropagation(); $('.possession').prop('disabled', false); $(this).html('Piggyback').addClass('piggy').removeClass('cancelPiggy'); State.variables.energyuse--; delete State.variables.piggy; }); $('#expTeam').on('click', '.cancelRide', function(e) { e.stopPropagation(); let g = $(this).attr('g'); $('.possession').prop('disabled', false); $(this).html('Influence').addClass('ride').removeClass('cancelRide'); State.variables.energyuse -= 2; delete State.variables.mount; }); $('#expTeam').on('click', '.girlChoice', function() { let g = $(this).attr('g'); let traitinfo = ''; for (let x in State.variables[g].traits) { let trait = State.variables[g].traits[x]; if (traits[trait].exp == false) continue; traitinfo += '<span class="trait" title="'+eval(traits[trait].info)+'">'+trait+'</span><br>'; } $('<div class="girlChoice" style="border: none; max-width: 90px" g="'+g+'"><img src="'+setup.img+getFolder(g)+'/badge.jpg" class="badge"><br>'+State.variables[g].name+'<br>💤'+State.variables[g].fatigue+'<br>'+traitinfo+'</div>').appendTo('#selectTeam'); $(this).remove(); getTooltips(); checkTeam(); }); function checkTeam() { var l = $('#expTeam').find('.girlChoice').length; if (l >= 2) { $('#gobutton').show(); } else { $('#gobutton').hide(); } } $('.expcheck').change(function() { var l = $('#travelers').find('.expcheck:checked').length; if (l >= State.variables.maxexplorers) { $('.expcheck:not(:checked)').prop('disabled', true); } else { $('.expcheck').prop('disabled', false); } if (l >= 2) { $('#gobutton').show(); } else { $('#gobutton').hide(); } }); $('#gobutton').click(function() { State.variables.exploring = {}; let deleting = []; $('#expTeam .girlChoice').each(function() { let g = $(this).attr('g'); State.variables.exploring[g] = {}; deleting.push(g); }); if (Object.keys(State.variables.exploring).length > 2) { State.variables.food -= 1; } completeTask('expedition'); State.variables.girlsavailable = State.variables.girlsavailable.filter(item => !deleting.includes(item)); State.variables.explorationends = State.variables.hour+5; if (State.variables.piggy != undefined) { let passage = "piggy"; if (State.variables.event[State.variables.planet] != undefined) { passage = offevents[State.variables.event[State.variables.planet]].passage; State.variables.tempvar = offevents[State.variables.event[State.variables.planet]].tempvar; } startexploration(); Engine.play(passage); } else if (State.variables.mount != undefined) { startexploration(); Engine.play('rides'); } else { startexploration(); Engine.play('expeditions'); } }) }) <</script>> <</if>> <</if>> <</if>><<if $girlshere.length == 0>> <<center "other/pinball.jpg">> <<narrate>>There's nobody here to play with, so you play pinball for 30mins before rage-quitting.<</narrate>> <<button "Continue" housestuff>><<time 0.5>><</button>> <<else>> <<scene>> <<set _g = either($girlshere)>> <<set $gamegirl = _g>> <<set _w = State.variables[_g]>> <<set _game = $tempvar3>> <<set _wins = ['trounce them', 'win decisively', 'barely scrape a victory']>> <<set _losses = ['lost unexpectedly', 'lose spectacularly', 'were destroyed']>> <<set _l = random(0, 1)>> <<if _l == 0>> <<set _win = either(_losses)>> <<else>> <<set _win = either(_wins)>> <</if>> <<set _img = "other/"+_game+".jpg">> <<set _game = _game.replace("_", " ")>> <<center _img>> <<like _g 1>> <<narrate>>You play _game with _w.name. You _win.<</narrate>> <<if _g == "adria" && $adria.corruption > 19 && $adria.events.relationship != undefined && $adria.events.relationship == "taboo" && $adria.mature != true>> <<if _l == 0>> <<say _g>>Ha! I win.<</say>> <<else>> <<say _g>>Damn, I can't believe I lost!<</say>> <</if>> <<say "mc">>Rematch?<</say>> <<say _g>>Nah, I need to... take care of something.<</say>> <<if $adria.events.gamespeep != undefined>> <<think "mc">>Sounds like I'm gonna get another show!<</think>> <</if>> <<button "Continue" adriasex>> <<temp "games">> <</button>> <<elseif _g == "val">> <<if _l == 0>> <<say _g>>Loser! And now for your forfeit.<</say>> <<say "mc">>I didn't agree to any—<</say>> <<narrate>>She holds her finger to your lips.<</narrate>> <<say _g>>Believe me, you're going to enjoy this.<</say>> <<notice>>Lewd scene not added yet, but you still get a lust bonus.<</notice>> <<button "Continue" housestuff>> <<lust "val" 3>> <<time 1>> <</button>> <<else>> <<say _g>>Fuck! I can't believe you beat me. Were you fucking cheating? I bet you were. FUCK!<</say>> <<think "mc">>Whoa, she's a bad loser. I'll give her some space.<</think>> <<time 1>> <<cont "housestuff" "">> <</if>> <<elseif _w.lust > 29 && _g != 'adria'>> <<if _l == 0>> <<say _g>>Time for me to claim my prize...<</say>> <<else>> <<say _g>>And what does the victor wish to do with me?<</say>> <</if>> <<if _g != "molly">> <<narrate>>Lewd scene not added yet, but you still get a lust bonus.<</narrate>> <</if>> <<button "Continue">> <<if $gamegirl == "molly">> <<temp "games">> <<goto "mollysex">> <<elseif $gamegirl == "adria" && $adria.corruption > 19 && $adria.events.relationship != undefined && $adria.events.relationship == "taboo">> <<temp "games">> <<goto "adriasex">> <<else>> <<lust $gamegirl 3>> <<time 1>> <<goto "housestuff">> <</if>> <</button>> <<else>> <<if _l == 0>> <<think _g>>I'd love to push this a bit further, but I don't think that's wise just yet.<</think>> <<else>> <<say _g>>Good game, let's play again some time.<</say>> <<think "mc">>Perhaps if she desired me more, I could claim a better prize for my victory.<</think>> <</if>> <<button "Continue" housestuff>> <<time 0.5>> <<like $gamegirl 1>> <</button>> <</if>> <</if>><ul> <<switch $activeintel>> <<case "gerald">> <li>Womanizer</li> <li>Power hungry</li> <li>Charismatic</li> <li>Likes redheads</li> <li>Former tour guide</li> <<for _i range $intel.gerald>> <li>_i</li> <</for>> <<case "howard">> <li>Coward, unless protecting others</li> <li>Fears the champions</li> <li>Humanitarian</li> <li>Often working in poorer communities</li> <li>Former tour guide</li> <<for _i range $intel.howard>> <li>_i</li> <</for>> <<case "eva">> <li>Businesswoman</li> <li>Charismatic</li> <li>Manages city finances</li> <li>Funds $howard.name's causes</li> <li>Former tour guide</li> <<for _i range $intel.eva>> <li>_i</li> <</for>> <<case "va">> <li>Manipulative</li> <li>Loyal assistant - $am.name</li> <li>Relatively new to the position</li> <<for _i range $intel.va>> <li>_i</li> <</for>> <<case "city">> <<set _inv = $cabinet+1>> <li>Population can't reproduce</li> <li>Cabinet meeting in $cabinet days</li> <li>Invasion in _inv days</li> <<for _i range $intel.city>> <li>_i</li> <</for>> <</switch>> </ul>tempvar <<textbox "$tempvar" $tempvar>> <br> tempvar2 <<textbox "$tempvar2" $tempvar2>> <br> tempvar3 <<textbox "$tempvar3" $tempvar3>> <br> <<button "Jump" $passage>> <</button>> <<button "Home" househub>> <</button>><<set $scene = 0>> <<if $tempvar == "guidedcons">> <<scene>> <<say "lacy">>Great, you can either manage rotas here across all facilities, or if you can manage them in the facility itself. Let's head to the construction facility to look in more detail.<</say>> <<notice>>Click the construction image.<</notice>> <</if>> <<if $power > 2 && $completeTasks.includes('harleyreturn') && $completeTasks.includes('bufferfin2') && !$girlsmet.includes('kp') && $mc.events.metinspector == undefined && !$girlsavailable.includes('harley') && $kp.events.wait == undefined>> <<goto "kpmeet">> <</if>> <<if $spafatigue == undefined>> <<set $spafatigue = 15>> <</if>> <<if $mngtut is undefined>> <<if $tasks is undefined || $tasks.buildMS is undefined>> <<think "mc">>I should probably come back to this once I have something in mind.<</think>> <<else>> <<script>> Dialog.setup("Rota Management"); Dialog.wiki(Story.get("management").processText()); Dialog.open(); <</script>> <<set $mngtut = 1>> <</if>> <</if>> <<if $lockedSlots == undefined>> <<set $lockedSlots = {}>> <</if>> <<if $breakthroughs == undefined>> <<set $breakthroughs = {}>> <</if>> <<if $breakdone == undefined>> <<set $breakdone = {}>> <</if>> /*check what buildings done to add available breakthroughs*/ <<for _k, _r range window.breakthroughs>> <<capture _k>> <<if $buildings[_k] != undefined || _k == "gatewayb" || _k == "hotel" || _k == "office">> <<if $breakthroughs[_k] == undefined>> <<set $breakthroughs[_k] = []>> <</if>> <<if $breakdone[_k] == undefined>> <<set $breakdone[_k] = []>> <</if>> <<for _r, _v range window.breakthroughs[_k]>> <<capture _r, _v>> <<if !$breakdone[_k].includes(_r)>> <<set $breakthroughs[_k].pushUnique(_r)>> <</if>> <</capture>> <</for>> <</if>> <</capture>> <</for>> <<button "Office" housestuff>> <<set $location = "office">> <</button>> <<button "Overview" overview>> <</button>> <<if $promo != undefined>> <<button "Marketing" marketing>> <</button>> <</if>> <<button "Clear Schedule" manage>> <<set $dailyworking = undefined>> <<if Object.keys($lockedSlots).length > 0>> <<set $dailyworking = clone($lockedSlots)>> <</if>> <<set $working = {}>> <<run checkWorkRota()>> <<set $schedulecleared = true>> <</button>> <<button "Schedule Storage">> <<script>> Dialog.setup("Schedules", "saves"); Dialog.wiki(Story.get("storage").processText()); Dialog.open(); <</script>> <</button>> <<if $dailyworking == undefined>> <<set $dailyworking = { 'Monday':{}, 'Tuesday':{}, 'Wednesday':{}, 'Thursday':{}, 'Friday':{}, 'Saturday':{}, 'Sunday':{} }>> <</if>> <<if settings.sundaystart == true>> <<set _tempOpts = ['Sunday', 'Monday','Tuesday','Wednesday','Thursday','Friday','Saturday']>> <<else>> <<set _tempOpts = ['Monday','Tuesday','Wednesday','Thursday','Friday','Saturday','Sunday']>> <</if>> <<set _shifts = [13,17,20,24]>> <<if $activeDay2 == undefined>><<set $activeDay2 = "Tuesday">><</if>> <<if $activeDay == undefined>><<set $activeDay = "Monday">><</if>> <<if $rotaType == undefined>><<set $rotaType = "daily">><</if>> <<if $rotaView == undefined>><<set $rotaView = "weekly">><</if>> <br> <<if $breakdone.office != undefined && $breakdone.office.includes('rota')>> <b>Schedule Type</b> <label><<radiobutton "$rotaType" "weekly" autocheck>> <<step "Weekly" "Set a different schedule for every day of the week.">></label> <label><<radiobutton "$rotaType" "daily" autocheck>> <<step "Daily" "Set a single schedule that repeats every day.">></label> <<if $rotaType == "weekly">> <b>View</b> <label><<radiobutton "$rotaView" "two" autocheck>> <<step "Two Days" "Any two days side-by-side.">></label> <label><<radiobutton "$rotaView" "weekly" autocheck>> <<step "Weekly" "Full week view.">></label> <</if>> <</if>> <<if $schedulecleared != undefined>> <center><b style="color:red">Schedule cleared.</b> <<back [[Undo|manage]] >></center> <<set delete $schedulecleared>> <</if>> <<if $rotaType == "daily">><<set $activeDay = "Monday">><</if>> <center id="copied" style="color:green; display:none;">Copied</center> <<if $tempvar3 == "pasted">> <center style="color:green;">Pasted <<back [[Undo|manage]] >></center> <<set $tempvar3 = "">> <</if>> <<if $tempvar3 == "pastedsome">> <center style="color:orange;">Some slots couldn't be duplicated due to locked slots. <<back [[Undo|manage]] >></center> <<set $tempvar3 = "">> <</if>> <<if $tempvar3 == "loadedsome">> <center style="color:orange;">Some slots couldn't be duplicated due to locked slots. <<back [[Undo|manage]] >></center> <<set $tempvar3 = "">> <</if>> <<if $tempvar3 == "loaded">> <center style="color:green;">Loaded stored schedule. <<back [[Undo|manage]] >></center> <<set $tempvar3 = "">> <</if>> <<set _sorted = Object.keys($buildings).sort(function (a, b) { let sorta = constructs[a].name; let sortb = constructs[b].name; if (constructs[a].sort != undefined) sorta = constructs[a].sort; if (constructs[b].sort != undefined) sortb = constructs[b].sort; if (sorta < sortb) { return -1; } if (sorta > sortb) { return 1; } return 0; });>> <<if $rotaType == "weekly" && $rotaView == "weekly">> <<set $activeDay = daytowords(dayjs(State.variables.date).day());>> <table id="newweekly"> <colgroup> <col style="width:6rem"> </colgroup> <thead> <tr style="position: -webkit-sticky; position: sticky; top: 0; z-index: 49; background-color: #35a"> <th class="center dayChange" rowspan="2">Facility</th> <<for _d range _tempOpts>> <th class="dayChange" colspan="4"> &nbsp; _d <img @src="setup.img+'icons/remove.svg'" class="cp remove" @d="_d" @title="'Clear '+_d"> <img @src="setup.img+'icons/paste.svg'" class="cp paste" @d="_d" title="Paste schedule"> <img @src="setup.img+'icons/copy.svg'" @d="_d" class="cp copy" @title="'Copy '+_d+' schedule'"> </th> <</for>> </tr> <tr style="position: -webkit-sticky; position: sticky; top: 22px; z-index: 49; background-color: #35a"> <<for _i = 0; _i < 7; _i++>> <th class="center timeLine shifttitle" title="Morning 09:00-13:00">🌅</th> <th class="center timeLine shifttitle" title="Afternoon 13:00-17:00">☀️</th> <th class="center timeLine shifttitle" title="Evening 17:00-20:00">🌇</th> <th class="center dayChange shifttitle" title="Night 20:00-00:00">🌙</th> <</for>> </tr> </thead> <<for _k range _sorted>> <<set _v = $buildings[_k]>> <<if _v.location != undefined>> <<continue>> <</if>> <tr class="facilityLine"> <td class="dayChange"> <<set _skill = getSkill(_k)>> <div class="smaller central" @skill="_skill" @slots="_v.slots" @key="_k" @data-passage="'mng'+_k"> <img @src="setup.img+'locations/'+_k+'.jpeg'"><br> <<if _k == "brothel">> $stripname <<else>> _v.name <</if>> </div> </td> <<for _d range _tempOpts>> <<set _active = "">> <<if _d == $activeDay>> <<set _active = "activeDay">> <</if>> <<for _x range _shifts>> <<capture _x>> <<set _i = 0>> <<set _class = "timeLine">> <<if _x == 24>><<set _class ="dayChange">><</if>> <<if _x == 13>><<set _shiftname = "morning">><</if>> <<if _x == 17>><<set _shiftname = "afternoon">><</if>> <<if _x == 30>><<set _shiftname = "evening">><</if>> <<if _x == 24>><<set _shiftname = "night">><</if>> <td @class="_class+' center '+_active"> <<if _v.rota[_x] == 1>> <<if $dailyworking[_d] != undefined && $dailyworking[_d][_k] !== undefined && $dailyworking[_d][_k][_x] != undefined>> <<for _girl range $dailyworking[_d][_k][_x]>> <<if _girl == "">><<continue>><</if>> <<set _folder = getFolder(_girl)>> <<set _exclass = "">> <<if $lockedSlots[_d] != undefined && $lockedSlots[_d][_k] != undefined && $lockedSlots[_d][_k][_x] != undefined && $lockedSlots[_d][_k][_x].includes(_girl)>> <<set _exclass = "lockedSlot">> <</if>> <div @class="'minibadge '+_exclass" @slot="_i" @t="_x" @f="_k" @day="_d" @girl="_girl" title=""><img class="minibadgeimg" @src="setup.img+'/'+_folder+'/badge.jpg'"> <<if _exclass == "lockedSlot">> <img @src="setup.img+'/icons/lock.svg'" class="locked"> <</if>> </div><br> <<set _i++>> <</for>> <</if>> <<for _i; _i lt _v.slots; _i++>> <div class="minibadge empty" @slot="_i" @t="_x" @f="_k" @day="_d" @title="'Empty '+_shiftname+' slot for '+_v.name+'.'"></div><br> <</for>> <</if>> <<if _k == "spa" && $breakdone.spa != undefined && $breakdone.spa.includes('staff')>> <<if $dailyworking[_d] != undefined && $dailyworking[_d]['sparelax'] !== undefined && $dailyworking[_d]['sparelax'][_x] != undefined && $dailyworking[_d]['sparelax'][_x] != "">> <<set _girl = $dailyworking[_d]['sparelax'][_x]>> <<if _girl == "">><<continue>><</if>> <<set _folder = getFolder(_girl)>> <<set _exclass = "">> <<if $lockedSlots[_d] != undefined && $lockedSlots[_d]['sparelax'] !== undefined && $lockedSlots[_d]['sparelax'][_x] != undefined && $lockedSlots[_d]['sparelax'][_x] != "">> <<set _exclass = "lockedSlot">> <</if>> <div @class="'minibadge relax '+_exclass" slot="r" @t="_x" f="sparelax" @day="_d" @girl="_girl" title=""><img @src="setup.img+'/'+_folder+'/badge.jpg'"> <<if _exclass == "lockedSlot">> <img @src="setup.img+'/icons/lock.svg'" class="locked"> <</if>></div><br> <<else>> <div class="minibadge relax empty" slot="r" @t="_x" f="sparelax" @day="_d" @title="'Empty '+_shiftname+' relaxation slot.'"></div><br> <</if>> <</if>> </td> <</capture>> <</for>> <</for>> </tr> <</for>> </table> <<else>> <table id="weeklyrota"> <thead> <tr style="position: -webkit-sticky; position: sticky; top: 0; z-index: 100; background-color: #35a"> <th> <<if $rotaType == "weekly">> <<listbox "$activeDay" autoselect>> <<optionsfrom _tempOpts>> <</listbox>> <</if>> </th> <th>09:00-13:00</th> <th>13:00-17:00</th> <th>17:00-20:00</th> <th>20:00-00:00</th> <<if $rotaType == "weekly">> <th><<listbox "$activeDay2" autoselect>> <<optionsfrom _tempOpts>> <</listbox>></th> <th>09:00-13:00</th> <th>13:00-17:00</th> <th>17:00-20:00</th> <th>20:00-00:00</th> <</if>> </tr> <<for _k range _sorted>> <<set _v = $buildings[_k]>> <<if _v.location != undefined>> <<continue>> <</if>> <tr class="facilityLine"> <td> <<set _skill = getSkill(_k)>> <div @class="'mngimg central '+_class" @skill="_skill" @slots="_v.slots" @key="_k" style="position: relative; display: inline-block;" @data-passage="'mng'+_k"> <img @src="setup.img+'locations/'+_k+'.jpeg'"><br> <<if _k == "brothel">> $stripname <<else>> _v.name <</if>> </div> </td> <<for _x range _shifts>> <<capture _x>> <<if _x == 13>><<set _shiftname = "morning">><</if>> <<if _x == 17>><<set _shiftname = "afternoon">><</if>> <<if _x == 30>><<set _shiftname = "evening">><</if>> <<if _x == 24>><<set _shiftname = "night">><</if>> <td class="timeLine"> <<if _v.rota[_x] == 1>> <<set _i = 0>> <<if $dailyworking[$activeDay] != undefined && $dailyworking[$activeDay][_k] !== undefined && $dailyworking[$activeDay][_k][_x] != undefined>> <<for _girl range $dailyworking[$activeDay][_k][_x]>> <<if _girl == "">><<continue>><</if>> <<set _folder = getFolder(_girl)>> <<set _exclass = "">> <<if $lockedSlots[$activeDay] != undefined && $lockedSlots[$activeDay][_k] != undefined && $lockedSlots[$activeDay][_k][_x] != undefined && $lockedSlots[$activeDay][_k][_x].includes(_girl)>> <<set _exclass = "lockedSlot">> <</if>> <div @class="'badge '+_exclass" @slot="_i" @t="_x" @f="_k" @day="$activeDay" @girl="_girl" title=""><img @src="setup.img+'/'+_folder+'/badge.jpg'"><<if _exclass == "lockedSlot">> <img @src="setup.img+'/icons/lock.svg'" class="locked"> <</if>></div><br> <<set _i++>> <</for>> <</if>> <<for _i; _i lt _v.slots; _i++>> <div class="badge empty" @slot="_i" @t="_x" @f="_k" @day="$activeDay" @title="'Empty '+_shiftname+' slot for '+_v.name+'.'"></div><br> <</for>> <</if>> <<if _k == "spa" && $breakdone.spa != undefined && $breakdone.spa.includes('staff')>> <<if $dailyworking[$activeDay] != undefined && $dailyworking[$activeDay]['sparelax'] !== undefined && $dailyworking[$activeDay]['sparelax'][_x] != undefined && $dailyworking[$activeDay]['sparelax'][_x] != "">> <<set _girl = $dailyworking[$activeDay]['sparelax'][_x]>> <<if _girl == "">><<continue>><</if>> <<set _folder = getFolder(_girl)>> <<set _exclass = "">> <<if $lockedSlots[$activeDay] != undefined && $lockedSlots[$activeDay]['sparelax'] != undefined && $lockedSlots[$activeDay]['sparelax'][_x] != undefined && $lockedSlots[$activeDay]['sparelax'][_x].includes(_girl)>> <<set _exclass = "lockedSlot">> <</if>> <div @class="'badge relax '+_exclass" slot="r" @t="_x" f="sparelax" @day="$activeDay" @girl="_girl" title=""><img @src="setup.img+'/'+_folder+'/badge.jpg'"><<if _exclass == "lockedSlot">> <img @src="setup.img+'/icons/lock.svg'" class="locked"> <</if>></div><br> <<else>> <div class="badge relax empty" slot="r" @t="_x" f="sparelax" @day="$activeDay" @title="'Empty '+_shiftname+' relaxation slot.'"></div><br> <</if>> <</if>> </td> <</capture>> <</for>> <<if $rotaType == "weekly">> <td> </td> <<for _x range _shifts>> <<if _x == 13>><<set _shiftname = "morning">><</if>> <<if _x == 17>><<set _shiftname = "afternoon">><</if>> <<if _x == 30>><<set _shiftname = "evening">><</if>> <<if _x == 24>><<set _shiftname = "night">><</if>> <td class="timeLine"> <<if _v.rota[_x] == 1>> <<set _i = 0>> <<if $dailyworking[$activeDay2] != undefined && $dailyworking[$activeDay2][_k] !== undefined && $dailyworking[$activeDay2][_k][_x] != undefined>> <<for _girl range $dailyworking[$activeDay2][_k][_x]>> <<if _girl == "">><<continue>><</if>> <<set _folder = getFolder(_girl)>> <<set _exclass = "">> <<if $lockedSlots[$activeDay2] != undefined && $lockedSlots[$activeDay2][_k] != undefined && $lockedSlots[$activeDay2][_k][_x] != undefined && $lockedSlots[$activeDay2][_k][_x].includes(_girl)>> <<set _exclass = "lockedSlot">> <</if>> <div class="badge" @slot="_i" @t="_x" @f="_k" @day="$activeDay2" @girl="_girl" title=""><img @src="setup.img+'/'+_folder+'/badge.jpg'"><<if _exclass == "lockedSlot">> <img @src="setup.img+'/icons/lock.svg'" class="locked"> <</if>></div><br> <<set _i++>> <</for>> <</if>> <<for _i; _i lt _v.slots; _i++>> <div class="badge empty" @slot="_i" @t="_x" @f="_k" @day="$activeDay2" @title="'Empty '+_shiftname+' slot for '+_v.name+'.'"></div><br> <</for>> <</if>> <<if _k == "spa" && $breakdone.spa != undefined && $breakdone.spa.includes('staff')>> <<if $dailyworking[$activeDay2] != undefined && $dailyworking[$activeDay2]['sparelax'] !== undefined && $dailyworking[$activeDay2]['sparelax'][_x] != undefined && $dailyworking[$activeDay2]['sparelax'][_x] != "">> <<set _girl = $dailyworking[$activeDay2]['sparelax'][_x]>> <<if _girl == "">><<continue>><</if>> <<set _folder = getFolder(_girl)>> <<set _exclass = "">> <<if $lockedSlots[$activeDay2] != undefined && $lockedSlots[$activeDay2]['sparelax'] != undefined && $lockedSlots[$activeDay2]['sparelax'][_x] != undefined && $lockedSlots[$activeDay2]['sparelax'][_x].includes(_girl)>> <<set _exclass = "lockedSlot">> <</if>> <div @class="'badge relax '+_exclass" slot="r" @t="_x" f="sparelax" @day="$activeDay2" @girl="_girl" title=""><img @src="setup.img+'/'+_folder+'/badge.jpg'"><<if _exclass == "lockedSlot">> <img @src="setup.img+'/icons/lock.svg'" class="locked"> <</if>></div><br> <<else>> <div class="badge relax empty" slot="r" @t="_x" f="sparelax" @day="$activeDay2" @title="'Empty '+_shiftname+' relaxation slot.'"></div><br> <</if>> <</if>> </td> <</for>> <</if>> </tr> <</for>> </thead> </table> <</if>> <div id="rotaworkers" class="noshow"><spa></spa> <table id="whom" class="rotaselect" style="width:100%"> </table> </div> <style> .badge, .minibadge { cursor: pointer; } .shifttitle { cursor: default; } .locked { width: 1rem !important; position: absolute; top: calc(50% - 0.5rem); right: calc(50% - 0.5rem); opacity: 0.8; } .cp { width: 1rem; cursor: pointer; float: right; margin: 4px; } .central { text-align: center; } #listbox-activeday, #listbox-activeday2 { background-color: #333; } .facilityLine { border-bottom: solid 2px white; } .timeLine { border-right: dotted 2px white; padding: 0px !important; } .dayChange { border-right: solid 2px white; padding: 0px !important; } #newweekly { margin-left: -2rem; min-width: 1300px; width: calc(100% + 4rem); table-layout: fixed } @media screen and (max-width: 1350px) { #passages { width: calc(1350px + 2rem); } #newweekly { max-width: calc(100%); } } @media screen and (max-width: 1120px) { #passages { width: calc(1350px + 3rem); } #newweekly { margin-left: -1rem; max-width: calc(100% - 1rem); } } table { overflow: hidden; } #newweekly tr:hover { /*background-color: #262626;*/ } #newweekly td, #newweekly th, .activeDay { position: relative; } .activeDay::after { content: ""; position: absolute; background-color: #0f182f; left: 0; top: -5000px; height: 10000px; width: 100%; z-index: -2; } #newweekly td:hover::after, .activeDay:hover::after { content: ""; position: absolute; background-color: #262626; left: 0; top: -5000px; height: 10000px; width: 100%; z-index: -1; } </style> <<script>> let s = ""; let t = ""; let slot = ""; let location = ""; let day = ""; let locationactive = []; let whoactive = []; let current = ""; let clicked = 0; let shiftnames = {13:"Morning", 17: "Afternoon", 20: "Evening", 24: "Night"}; $(document).one(':passageend', function (ev) { $('.copy').click(function() { let day = $(this).attr('d'); $('#pasted').hide(); $('#copied').show(); State.variables.copied = State.variables.dailyworking[day]; }); $('.remove').click(function() { let day = $(this).attr('d'); State.variables.dailyworking[day] = {}; if (Object.keys(State.variables.lockedSlots).length > 0 && State.variables.lockedSlots[day] != undefined && Object.keys(State.variables.lockedSlots[day]).length > 0 ) { State.variables.dailyworking[day] = clone(State.variables.lockedSlots[day]); } checkWorkRota(); State.variables.schedulecleared = true; Engine.play('manage'); }); $('.paste').click(function() { if (State.variables.copied == undefined) { alert("You need to copy something first."); } else { let sv = State.variables; let day = $(this).attr('d'); sv.tempvar3 = "pasted"; sv.dailyworking[day] = clone(sv.copied); if (Object.keys(sv.lockedSlots).length > 0 && sv.lockedSlots[day] != undefined && Object.keys(sv.lockedSlots[day]).length > 0 ) { for (let l in sv.lockedSlots[day]) { if(sv.dailyworking[day][l] == undefined) sv.dailyworking[day][l] = {}; for (let t in sv.lockedSlots[day][l]) { if (sv.dailyworking[day][l][t] == undefined) sv.dailyworking[day][l][t] = []; sv.dailyworking[day][l][t] = sv.dailyworking[day][l][t].concat(sv.lockedSlots[day][l][t].filter((value) => !sv.dailyworking[day][l][t].includes(value))); if (l == 'sparelax') { while (1 < sv.dailyworking[day][l][t].length) { sv.dailyworking[day][l][t].shift(); sv.tempvar3 = "pastedsome"; } } else { while (sv.buildings[l].slots < sv.dailyworking[day][l][t].length) { sv.dailyworking[day][l][t].shift(); sv.tempvar3 = "pastedsome"; } } } } } checkWorkRota(day); Engine.play('manage'); } }); resetRotaVars(); $("#listbox-activeday, #listbox-activeday2, [name='radiobutton-rotatype'], [name='radiobutton-rotaview']").change(function() { resetRotaVars(); Engine.play('manage'); }); function resetRotaVars() { s = ""; t = ""; slot = ""; location = ""; day = ""; locationactive = []; whoactive = []; current = ""; $('#whom').html(''); $('#rotaworkers').hide(); } function checkWhoActive(day, t) { whoactive = []; for (let location in State.variables.dailyworking[day]) { for (let g in State.variables.dailyworking[day][location][t]) { whoactive.pushUnique(State.variables.dailyworking[day][location][t][g]); } } } $(document).click(function() { var target = $(".badge, .minibadge"); var container = $("#rotaworkers"); if (!target.is(event.target) && !target.has(event.target).length) { container.hide(); } }); $('#weeklyrota').on('click', '.badge', function(e) { resetRotaVars(); location = $(this).attr('f'); current = $(this).attr('girl'); if (State.variables.constructionproject != undefined && State.variables.constructionproject.key == "lab" && location == "construction" && current != "" && current != undefined) { $('#whom').html('Can not change this shift until the monitoring station is complete.'); $('#rotaworkers').show(); $('#rotaworkers').css('top', e.pageY); $('#rotaworkers').css('left', e.pageX); return; } $('#whom').html(''); let sv = State.variables; $('#rotaworkers').show(); let windowheight = $(window).height(); if (e.clientY > windowheight/2) { $('#rotaworkers').css('bottom', windowheight - e.pageY); $('#rotaworkers').css('top', ''); $('#rotaworkers').css('left', e.pageX); } else { $('#rotaworkers').css('top', e.pageY); $('#rotaworkers').css('bottom', ''); $('#rotaworkers').css('left', e.pageX); } t = $(this).attr('t'); s = $(this).attr('s'); slot = $(this).attr('slot'); day = $(this).attr('day'); let skill = ""; let header = "Spa Relaxation"; if (location != "sparelax") { skill = constructs[location].skill; header = constructs[location].name; } let opts = " <tr class='headerrow'><th colspan='4'>"+header+" ("+shiftnames[t]+")</th></tr> <tr class='headerrow'> <th>Name</th> <th>Fatigue</th> <th>"+skill.toUpperFirst()+"</th> <th>Traits</th> </tr> </thead><tr value=\"\"><td class=\"left\">Nobody</td><td></td><td></td></tr>"; let size = 0; if (State.variables.dailyworking[day][location] == undefined) State.variables.dailyworking[day][location] = {}; if (State.variables.dailyworking[day][location][t] == undefined) State.variables.dailyworking[day][location][t] = []; checkWhoActive(day, t); locationactive = State.variables.dailyworking[day][location][t]; let whocan = clone(sv.workers); if (location == "sparelax") { whocan = whocan.concat(sv.explorers.filter((value) => !whocan.includes(value))); } if (location == "brothel") { whocan = clone(sv.brothel); } if ((sv.anna.events.settle != undefined && sv.anna.events.important == undefined) || (sv.anna.events.important == 1 && sv.anna.events.mature == 3)) { whocan.pushUnique('anna'); } if (sv.mc.events.eastgo != undefined && sv.mc.events.eastreturn == undefined) { whocan.delete('britt'); whocan.delete('krissy'); whocan.delete(sv.awaypartyeast); whocan.delete(sv.awaypartystray); } whocan.sort(function (a, b) { if (State.variables[a].name < State.variables[b].name) { return -1; } if (State.variables[a].name > State.variables[b].name) { return 1; } return 0; }); for(let x in whocan) { if (whoactive.includes(whocan[x]) && whocan[x] != current) continue; let char = characterinfo[whocan[x]]; if (whocan[x] == "anna" && (State.variables.anna.events.important == undefined || State.variables.anna.events.important == 1)) { char.only = undefined; } /* Constraints */ if (char.only != undefined && location != "brothel") { if (!char.only.includes(location) && location != "sparelax") { continue; } } /* Exclusions */ if (char.nowork != undefined) { if (char.nowork.includes(location)) { continue; } } /* Teaching */ if (sv.teaching != undefined) { if ((sv.teaching.who == whocan[x] || whocan[x] == sv.teaching.teacher) && (t >= sv.teaching.start && t <= sv.teaching.hour)) continue; } /* (t == sv.teaching.hour || t-1 == sv.teaching.hour || t-2 == sv.teaching.hour) || (t == 20 && sv.teaching.hour == 20 && sv.teaching.hour == t-3)) continue;*/ let skillLevel = ""; if (location != "sparelax") { skillLevel = sv[whocan[x]].skills[skill]; if (skillLevel == undefined) skillLevel = 0; } let chartraits = ""; for (let k in sv[whocan[x]].traits) { let trait = sv[whocan[x]].traits[k]; if (window.traits[trait].work == true) { chartraits += '<span class="trait" title="'+eval(traits[trait].info)+'">'+trait+'</span>'; } } opts += "<tr value=\""+whocan[x]+"\"><td class=\"left\">"+sv[whocan[x]].name+"</td><td>" + sv[whocan[x]].fatigue + "</td><td>" + Math.floor(skillLevel*100)/100 + "</td><td style=\"text-align: center;\">"+chartraits+"</tr>"; size++; } $('spa').html(''); if (location == "sparelax") { $('spa').html("<b>Not a work shift!</b><br>Assigning someone here reduces their<br>fatigue by "+State.variables.spafatigue+" at shift end."); } $('#whom').html(opts); $("tr[value='"+current+"']").addClass('highlighted'); $('.trait, .tinybadge, .em').tooltip({ position: { my: "center bottom-5", at: "center top-5" }, track: true }); }); $('#newweekly').on('click', '.minibadge', function(e) { resetRotaVars(); location = $(this).attr('f'); current = $(this).attr('girl'); if (State.variables.constructionproject != undefined && State.variables.constructionproject.key == "lab" && location == "construction" && current != "" && current != undefined) { $('#whom').html('Can not change this shift until the monitoring station is complete.'); $('#rotaworkers').show(); $('#rotaworkers').css('top', e.pageY); $('#rotaworkers').css('left', e.pageX); return; } $('#whom').html(''); let sv = State.variables; $('#rotaworkers').show(); $('#rotaworkers').css('top', e.pageY); $('#rotaworkers').css('left', e.pageX); t = $(this).attr('t'); s = $(this).attr('s'); slot = $(this).attr('slot'); day = $(this).attr('day'); let skill = ""; let header = "Spa Relaxation"; if (location != "sparelax") { skill = constructs[location].skill; header = constructs[location].name; } let opts = " <tr class='headerrow'><th colspan='4'>"+header+" ("+shiftnames[t]+")</th></tr> <tr class='headerrow'> <th>Name</th> <th>Fatigue</th> <th>"+skill.toUpperFirst()+"</th> <th>Traits</th> </tr> </thead><tr value=\"\"><td class=\"left\">Nobody</td><td></td><td></td></tr>"; let size = 0; if (State.variables.dailyworking[day] == undefined) State.variables.dailyworking[day] = {}; if (State.variables.dailyworking[day][location] == undefined) State.variables.dailyworking[day][location] = {}; if (State.variables.dailyworking[day][location][t] == undefined) State.variables.dailyworking[day][location][t] = []; checkWhoActive(day, t); locationactive = State.variables.dailyworking[day][location][t]; let whocan = clone(sv.workers); if (location == "sparelax") { whocan = whocan.concat(sv.explorers.filter((value) => !whocan.includes(value))); } if (location == "brothel") { whocan = clone(sv.brothel); } if ((sv.anna.events.settle != undefined && sv.anna.events.important == undefined) || (sv.anna.events.important == 1 && sv.anna.events.mature == 3)) { whocan.pushUnique('anna'); } if (sv.mc.events.eastgo != undefined && sv.mc.events.eastreturn == undefined) { whocan.delete('britt'); whocan.delete('krissy'); whocan.delete(sv.awaypartyeast); whocan.delete(sv.awaypartystray); } whocan.sort(function (a, b) { if (State.variables[a].name < State.variables[b].name) { return -1; } if (State.variables[a].name > State.variables[b].name) { return 1; } return 0; }); for(let x in whocan) { if (whoactive.includes(whocan[x]) && whocan[x] != current) continue; let char = characterinfo[whocan[x]]; if (whocan[x] == "anna" && (sv.anna.events.important == undefined || sv.anna.events.important == 1)) { char.only = undefined; } /* Constraints */ if (char.only != undefined && location != "brothel") { if (!char.only.includes(location) && location != "sparelax") { continue; } } /* Exclusions */ if (char.nowork != undefined && location != "brothel") { if (char.nowork.includes(location)) { continue; } } /* Teaching */ if (sv.teaching != undefined) { if ((sv.teaching.who == whocan[x] || whocan[x] == sv.teaching.teacher) && (t >= sv.teaching.start && t <= sv.teaching.hour)) continue; } /* (t == sv.teaching.hour || t-1 == sv.teaching.hour || t-2 == sv.teaching.hour) || (t == 20 && sv.teaching.hour == 20 && sv.teaching.hour == t-3)) continue;*/ let skillLevel = ""; if (location != "sparelax") { skillLevel = sv[whocan[x]].skills[skill]; if (skillLevel == undefined) skillLevel = 0; } let chartraits = ""; for (let k in sv[whocan[x]].traits) { let trait = sv[whocan[x]].traits[k]; if (window.traits[trait].work == true) { chartraits += '<span class="trait" title="'+eval(traits[trait].info)+'">'+trait+'</span>'; } } opts += "<tr value=\""+whocan[x]+"\"><td class=\"left\">"+sv[whocan[x]].name+"</td><td>" + sv[whocan[x]].fatigue + "</td><td>" + skillLevel + "</td><td style=\"text-align: center;\">"+chartraits+"</tr>"; size++; } $('spa').html(''); if (location == "sparelax") { $('spa').html("<b>Not a work shift!</b><br>Assigning someone here reduces their<br>fatigue by "+State.variables.spafatigue+" at shift end."); } $('#whom').html(opts); $("tr[value='"+current+"']").addClass('highlighted'); $('.trait, .tinybadge, .em').tooltip({ position: { my: "center bottom-5", at: "center top-5" }, track: true }); }); $('#newweekly').on('contextmenu', '.minibadge', function(e) { if (!$(this).hasClass('empty')) { e.preventDefault(); t = $(this).attr('t'); location = $(this).attr('f'); day = $(this).attr('day'); let girl = $(this).attr('girl'); if (!$(this).hasClass('lockedSlot')) { $('<img src="'+setup.img+'/icons/lock.svg" class="locked">').appendTo($(this)); $(this).addClass('lockedSlot'); State.variables.dailyworking[day][location][t]; if (State.variables.lockedSlots[day] == undefined) State.variables.lockedSlots[day] = {}; if (State.variables.lockedSlots[day][location] == undefined) State.variables.lockedSlots[day][location] = {}; if (State.variables.lockedSlots[day][location][t] == undefined) State.variables.lockedSlots[day][location][t] = []; State.variables.lockedSlots[day][location][t].pushUnique(girl); } else { $(this).children('.locked').remove(); $(this).removeClass('lockedSlot'); State.variables.lockedSlots[day][location][t].delete(girl); } } }); $('#weeklyrota').on('contextmenu', '.badge', function(e) { if (!$(this).hasClass('empty')) { e.preventDefault(); t = $(this).attr('t'); location = $(this).attr('f'); day = $(this).attr('day'); let girl = $(this).attr('girl'); if (!$(this).hasClass('lockedSlot')) { $('<img src="'+setup.img+'/icons/lock.svg" class="locked">').appendTo($(this)); $(this).addClass('lockedSlot'); State.variables.dailyworking[day][location][t]; if (State.variables.lockedSlots[day] == undefined) State.variables.lockedSlots[day] = {}; if (State.variables.lockedSlots[day][location] == undefined) State.variables.lockedSlots[day][location] = {}; if (State.variables.lockedSlots[day][location][t] == undefined) State.variables.lockedSlots[day][location][t] = []; State.variables.lockedSlots[day][location][t].pushUnique(girl); } else { $(this).children('.locked').remove(); $(this).removeClass('lockedSlot'); State.variables.lockedSlots[day][location][t].delete(girl); } } }); $('#whom').on('click', 'tr', function() { if ($(this).hasClass('headerrow')) return; let g = $(this).attr('value'); if (g == "anna" && State.variables.anna.events.important == undefined) { State.variables.tempvar = "worker"; Engine.play('annaanswers'); return; } if (g == "anna" && State.variables.anna.events.important == 1 && State.variables.anna.events.mature == 3 && location != "bar" && location != "waiting") { State.variables.tempvar = "worker2"; State.variables.tempvar2 = "notbar"; Engine.play('annaanswers'); return; } if ((current == "" || current == undefined) && g == "") { $('#whom').html(''); $('#rotaworkers').hide(); return; } if ($('#weeklyrota .badge').not('.empty').length > 0) $( "#weeklyrota .badge" ).tooltip( "destroy" ); if ($('#newweekly .minibadge').not('.empty').length > 0) $( "#newweekly .minibadge" ).tooltip( "destroy" ); State.variables.dailyworking[day][location][t].delete(current); if (location == "sparelax") { State.variables.dailyworking[day][location][t] = [g]; } else { State.variables.dailyworking[day][location][t].pushUnique(g); } let folder = getFolder(g); if (current == "" || current == undefined) { $(".badge[slot='"+slot+"'][t='"+t+"'][f='"+location+"'][day='"+day+"']").removeClass('empty').html('<img src="'+setup.img+'/'+folder+'/badge.jpg">').attr('girl', g).attr('title', ''); $(".minibadge[slot='"+slot+"'][t='"+t+"'][f='"+location+"'][day='"+day+"']").removeClass('empty').html('<img src="'+setup.img+'/'+folder+'/badge.jpg">').attr('girl', g).attr('title', ''); } else { if (g == "" || g == undefined) { $(".badge[slot='"+slot+"'][t='"+t+"'][f='"+location+"'][day='"+day+"'][girl='"+current+"']").html('').addClass('empty').attr('girl', '').removeAttr('title'); $(".minibadge[slot='"+slot+"'][t='"+t+"'][f='"+location+"'][day='"+day+"'][girl='"+current+"']").html('').addClass('empty').attr('girl', '').removeAttr('title'); } else { $(".badge[slot='"+slot+"'][t='"+t+"'][f='"+location+"'][day='"+day+"'][girl='"+current+"'] img").attr('src', setup.img+'/'+folder+'/badge.jpg'); $(".minibadge[slot='"+slot+"'][t='"+t+"'][f='"+location+"'][day='"+day+"'][girl='"+current+"'] img").attr('src', setup.img+'/'+folder+'/badge.jpg'); $(".badge[slot='"+slot+"'][t='"+t+"'][f='"+location+"'][day='"+day+"'][girl='"+current+"']").attr('girl', g).attr('title', ''); $(".minibadge[slot='"+slot+"'][t='"+t+"'][f='"+location+"'][day='"+day+"'][girl='"+current+"']").attr('girl', g).attr('title', ''); } } $('#whom').html(''); $('#rotaworkers').hide(); checkWorkRota(day); badgeCheck(); if (g == "anna" && State.variables.anna.events.important == 1 && State.variables.anna.events.mature == 3) { State.variables.tempvar = "worker2"; Engine.play('annaanswers'); return; } }); function badgeCheck() { $('.badge, .minibadge').tooltip({ position: { my: "right bottom-5", at: "right top-5" }, track: true, content: function() { let title = ""; if ($(this).hasClass('empty')) { title = $(this).attr('title'); } else { let girl = $(this).attr('girl'); let info = State.variables[girl]; let ci = characterinfo[girl]; let f = $(this).attr('f'); title = "<h3>"+info.name+"</h3>"; title += "<table style=\"width:100%\"><tr><td>👍"+info.like+"</td><td>❤️"+info.lust+"</td></tr>"; title += "<tr><td>💤"+info.fatigue+"</td>"; if (f != "sparelax") { if (info.skills[constructs[f].skill] == undefined) info.skills[constructs[f].skill] = 0; title += "<td>"+skillSpans[constructs[f].skill]+info.skills[constructs[f].skill]+"</td>"; } title += "</tr></table><h3>Traits</h3>"; for (let x in info.traits) { title += info.traits[x].toUpperFirst(); if (x != info.traits.length-1) title += "<br>"; } if (ci.only != undefined) { title += "<br><h3>Constraints</h3>"; for (let x in ci.only) { if (State.variables.buildings[ci.only[x]] != undefined) { title += State.variables.buildings[ci.only[x]].name; if (x != ci.only.length-1) title += "<br>"; } } } if (ci.nowork != undefined) { title += "<br><h3>Exclusions</h3>"; for (let x in ci.nowork) { if (State.variables.buildings[ci.nowork[x]] != undefined) { title += State.variables.buildings[ci.nowork[x]].name; if (x != ci.nowork.length-1) title += "<br>"; } } } } return title; } }); } badgeCheck(); $('.cp, .shifttitle').tooltip({ position: { my: "right bottom-5", at: "right top-5" }, track: true, content: function() { return $(this).attr('title'); } }); }) <</script>> <<link "Return" housestuff>> <<set $location = "office">> <</link>><<if $promo == true>> <<think "mc">>Alright... I guess I should send for $harley.name to show me how to do this properly.<</think>> <<narrate>>She arrives ten minutes later and starts explaining.<</narrate>> <<say "harley">>Okay, so with the current size of my team and our available resources, I think we can run up to three campaigns at once. Each world will have costs and bonuses associated with it. Worlds with larger populations will generally cost most, but also provide larger boons. Once a campaign is over, your popularity on that world will steadily decrease.<</say>> <<say "mc">>Okay, so if I want to stay popular on a world, I need to keep marketing on them?<</say>> <<say "harley">>Pretty much. You can also run multiple campaigns on the same world. Normally, a campaign would yield you about twenty-five popularity.<</say>> <<say "mc">>What does that mean? How do you put a number on that?<</say>> <<say "harley">>It's a metric we use at our company based on several presumed factors. Don't worry about it too much.<</say>> <<say "mc">>Right...<</say>> <<say "harley">>But anyway, as these will be our first campaigns, I want to start off with a bang. Your home world was a rather lucky suggestion, I have a a couple of performers on my books who are celebrities on that world. Together, they should be able to surge your popularity for a time.<</say>> <<say "mc">>Great, let's do it!<</say>> <<say "harley">>Okay, open the app, and select your home world. Easy as that! Normally, you could select up to three worlds, but we're focusing on one for now.<</say>> <<narrate>>You open the app and are presented by images of various planets.<</narrate>> <<say "mc">>How does it know which planets I can connect to?<</say>> <<say "harley">>I asked $lacy.name to keep a database.<</say>> <<narrate>>You look back at the app.<</narrate>> <center> <div class="notice"> <<set _v = planets[1]>> <<set _k = 1>> <<set _cost = _v.energy * 5>> <div class="girlChoice" style="text-align:center"> <h3 style="margin-bottom: 0;">_v.name</h3>_v.coords<br> <img @src="setup.img+'/planets/'+_k+'.png'" class="planetimg"><br> <span class="em" title="Popularity">⭐ 75 / 100</span> <span class="em" title="Cost">⚙️ _cost</span><br> Bonus every _v.attr popularity <div style="display:inline-block; position: absolute; left: 0; right: 0; text-align: center; top: calc(50% - 22px)"> <<for _p range _v.home>> <<if !$girlsmet.includes(_p)>><<continue>><</if>> <<set _pn = State.variables[_p].name>> <img class="tinybadge" @src="setup.img+'/'+getFolder(_p)+'/badge.jpg'" @title="_pn+'\'s Home World'"> <</for>> </div> </div> </div> </center> <<say "mc">>So this'll cost me five resources?<</say>> <<say "harley">>Normally, yes. The population of travelers is relatively low and they tend to stick around the same places, so it's not hard to reach out to them, but in turn the benefit won't be that great. However, I'll make this one a freebie as a show of trust in our new partnership.<</say>> <<say "mc">>Great, thanks $harley.name.<</say>> <<narrate>>You click the button.<</narrate>> <<say "harley">>Perfect. $lacy.name really is a genius. I don't know how she's done it, but whenever you submit your request, the gateway will connect briefly to my world and issue the orders. You'll see the benefits tomorrow. Each campaign lasts a week, and it takes a couple of days for it to spool up, so you won't see the full benefit until day three.<</say>> <<say "mc">>Got it, thanks, $harley.name!<</say>> <<if $hubname == undefined>> <<say harley>>There are numerous hubs, though. I think we need a better name.<</say>> <<say mc>>People have been able to connect okay until now...<</say>> <<say harley>>Sure, but a name is much easier to market.<</say>> <<say "mc">>Yeah, okay, let's call it <<textbox "$hubname" Fornic>>.<</say>> <<say harley>>Perfect!<</say>> <</if>> <<narrate>>She looks at her watch.<</narrate>> <<say "harley">>I have nothing else planned for a little while. How about a drink around the pool to celebrate? I think we both know you didn't really need my help to press a few buttons...<</say>> <<notice>>You are now running a marketing campaign <<if $hubname != undefined>>for $hubname<</if>> on Earth. From tomorrow you'll see a minor improvement to your popularity, this will increase each day until it's peaked on day three. It will then remain this way for four days. After the campaign ends, the popularity will decrease by two each night. Your attractiveness is temporarily increased by the bonus stated. In the case of Earth, the base is 1 attractiveness for 100 popularity. Worlds with higher or denser traveler populations will require less popularity.<</notice>> <<set $promo = "go">> <<market 1>> <<set $planets[1].popularity = 75>> <<taskdone "harleypromo2">> <<cont "harleyanswers" "promodone">> <<else>> <<if $planet != undefined>> <<set $resources -= $cost>> <<set _c = planets[$planet].name>> <<market $planet>> <<say $planet "planetnote">>You've started a new campaign on _c<</say>> <<set delete $cost>> <<set delete $planet>> <</if>> <<set _l = Object.keys($market).length>> <<say "info" "Information">>You can run up to three campaigns at once. Your popularity on any given world can not exceed 100. A campaign increases popularity that on planet by 25. This takes three days to achieve. Planets without an active campaign lose two popularity per day.<br> Currently running _l campaign<<if _l != 1>>s<</if>>.<</say>> <div class="flex"> <<set _mk = {}>> <<for _m range $market>> <<set _c = planets[_m.w].name>> <<set _d = 7 - ($day - _m.d)>> <div class="flex"> <div class="inline-block"> <img class="tinybadge" @src="setup.img+'/planets/'+_m.w+'.png'"> </div> <div class="inline-block"> <b>_c</b><br> _d days left </div> </div> <<set _mk[_m.w] = _d>> <</for>> </div> <center> <<button "Close" housestuff>> <<set $location = "office">> <</button>> </center> <<choices "Select a location">> <div class="locations flex"> <<for _k, _v range planets>> <<capture _k, _v>> <<if $planets[_k].unlocked == false || _k == 7>> <<continue>> <</if>> <<set _w = $planets[_k]>> <<set _cost = _v.energy * 5>> <<capture _w, _cost>> <<if $resources < _cost || _l >= 3>> <div class="girlChoice" style="text-align:center"> <h3 style="margin-bottom: 0;">_v.name</h3>_v.coords<br> <img @src="setup.img+'/planets/'+_k+'.png'" class="planetimg"><br> <<if _w.popularity == undefined>> <<set _w.popularity = 0>> <</if>> <span class="em" title="Popularity">⭐ _w.popularity / 100</span> <span class="em" title="Cost">⚙️ _cost</span><br> Bonus every _v.attr popularity <div style="display:inline-block; position: absolute; left: 0; right: 0; text-align: center; top: calc(50% - 22px)"> <<for _p range _v.home>> <<if !$girlsmet.includes(_p)>><<continue>><</if>> <<set _pn = State.variables[_p].name>> <img class="tinybadge" @src="setup.img+'/'+getFolder(_p)+'/badge.jpg'" @title="_pn+'\'s Home World'"> <</for>> </div> <<if _mk[_k] != undefined>> <img src="img/icons/ad.svg" style="position: absolute; top:30px; right:0" class="movieicon em" title="This world has an active marketing campaign."> <</if>> </div> <<else>> <div class="girlChoice" data-passage="marketing" data-setter="$planet = _k; $cost = _cost" style="text-align:center"> <h3 style="margin-bottom: 0;">_v.name</h3>_v.coords<br> <img @src="setup.img+'/planets/'+_k+'.png'" class="planetimg"><br> <<if _w.popularity == undefined>> <<set _w.popularity = 0>> <</if>> <span class="em" title="Popularity">⭐ _w.popularity / 100</span> <span class="em" title="Cost">⚙️ _cost</span><br> Bonus every _v.attr popularity <div style="display:inline-block; position: absolute; left: 0; right: 0; text-align: center; top: calc(50% - 22px)"> <<for _p range _v.home>> <<if !$girlsmet.includes(_p)>><<continue>><</if>> <<set _pn = State.variables[_p].name>> <img class="tinybadge" @src="setup.img+'/'+getFolder(_p)+'/badge.jpg'" @title="_pn+'\'s Home World'"> <</for>> </div> <<if _mk[_k] != undefined>> <img src="img/icons/ad.svg" style="position: absolute; top:30px; right:0" class="movieicon em" title="This world has an active marketing campaign."> <</if>> </div> <</if>> <</capture>> <</capture>> <</for>> </div> <</choices>> <</if>><<nobr>> <div id="mast"> <<choices "Who do you think about?">> <<if $adria.events.borked == undefined || $adria.events.compfixed != undefined>> <<if $aubree.events.aubrock01 != undefined>> <<link $aubree.name>> <<audio "startup" play>> <<replace "#mast">> <<narrate>>You turn on the computer and start jerking off to the pictures from the photoshoots.<</narrate>> <center> <<if $aubree.events.aubgarden01 == undefined>> <img @src="setup.img+'/shoots/aubrock01/04.jpg'" class="shootimg"> <<else>> <img @src="setup.img+'/shoots/aubgarden01/13.jpg'" class="shootimg"> <</if>> <<if $aubree.events.aubgames01 == undefined>> <img @src="setup.img+'/shoots/aubrock01/07.jpg'" class="shootimg"> <<else>> <img @src="setup.img+'/shoots/aubgames01/11.jpg'" class="shootimg"> <</if>> <img @src="setup.img+'/shoots/aubrock01/09.jpg'" class="shootimg"> </center> <<if $aubree.lust > 79 && $aubree.corruption > 79 && $girlsavailable.includes('aubree') && $aubree.events.firstsex == undefined>> <<say "mc">>Screw it. I want the real thing.<</say>> <<button "Continue" aubreesex>> <<temp "first">> <<audio "shutdown" play>> <</button>> <<elseif $adria.events.mom != undefined && $adria.events.compfixed == undefined>> <<timed 3s>><<audio "fail" play>> <</timed>> <<narrate>>As you're about to cum, your computer locks up. Pictures of $aubree.name stuck on the screen.<</narrate>> <<think "mc">>Shit. Fucking hell!<</think>> <<button "Continue" adriaanswers>> <<temp "borked">> <<set $tempvar2 = "aubree">> <</button>> <<else>> <<narrate>>After 20 minutes, you clean up and head to bed.<</narrate>> <<button "Sleep" sleep>> <<audio "shutdown" play>> <</button>> <</if>> <</replace>> <</link>> <br> <</if>> <<if $theodora.events.theored01 != undefined>> <<link $theodora.name>> <<audio "startup" play>> <<replace "#mast">> <<narrate>>You turn on the computer and start jerking off to the pictures from the photoshoots.<</narrate>> <center> <<if $theodora.events.theoblue01 == undefined>> <img @src="setup.img+'/shoots/theored01/04.jpg'" class="shootimg"> <<else>> <img @src="setup.img+'/shoots/theoblue01/13.jpg'" class="shootimg"> <</if>> <<if $theodora.events.theolounge01 == undefined>> <img @src="setup.img+'/shoots/theored01/08.jpg'" class="shootimg"> <<else>> <img @src="setup.img+'/shoots/theolounge01/12.jpg'" class="shootimg"> <</if>> <img @src="setup.img+'/shoots/theored01/11.jpg'" class="shootimg"> </center> <<if $theodora.events.catchfap != undefined && $theodora.events.catchfap == 1 && $theodora.corruption > 79>> <<narrate>>A few minutes later, you hear your door creak open. You continue fapping, bracing yourself for her words... but hear nothing.<</narrate>> <<think "mc">>Huh, maybe it was across the hall.<</think>> <<timed 5s>> <<say "theodora">><center><b id="boo">BOO!</b></center><</say>> <<narrate>>$theodora.name taps you on the shoulder while shouting.<</narrate>> <<say "mc">>Holy shit, $theodora.name, what the fuck?!<</say>> <<say "theodora">>$vanna.name dared me to come scare you—<</say>> <<narrate>>She seems to suddenly notice you're naked, holding your cock.<</narrate>> <<say "theodora">>Wait, were you jerking off?<</say>> <<say "mc">>Yeah, I wasn't expecting a ghost visitor, for fuck's sake.<</say>> <<narrate>>Her face darts to the computer screen.<</narrate>> <<say "theodora">>To me?<</say>> <<say "mc">>Of course.<</say>> <<narrate>>She sits back on your bed.<</narrate>> <<button "Continue" theodorasex>> <<temp "fapcatch">> <</button>> <</timed>> <style> #boo { font-size:238%; vertical-align: middle; animation: boo 0.15s ease 20; } @keyframes boo { 100% { font-size: 230%; } } </style> <<elseif $adria.events.mom != undefined && $adria.events.compfixed == undefined>> <<timed 3s>><<audio "fail" play>> <</timed>> <<narrate>>As you're about to cum, your computer locks up. Pictures of $theodora.name stuck on the screen.<</narrate>> <<think "mc">>Shit. Fucking hell!<</think>> <<button "Continue" adriaanswers>> <<temp "borked">> <<set $tempvar2 = "theodora">> <</button>> <<else>> <<if $harley.events.theopromo == undefined>> <<think "mc">>Fapping to my $theodora.them feels so damn bad, but so damn good. I wonder what she'd do if she caught me...<</think>> <</if>> <<narrate>>After 20 minutes, you clean up and head to bed.<</narrate>> <<button "Sleep" sleep>> <<event "mc" "theofap">> <<audio "shutdown" play>> <</button>> <</if>> <</replace>> <</link>> <br> <</if>> <<if $moriah.events.compprivate != undefined && $day > 3>> <<link $moriah.name>> <<audio "startup" play>> <<replace "#mast">> <<narrate>>You turn on the computer and start jerking off to the pictures $moriah.name left for you.<</narrate>> <center> <img @src="setup.img+'/moriah/comp00.jpg'" class="shootimg"> <img @src="setup.img+'/moriah/comp02.jpg'" class="shootimg"> <img @src="setup.img+'/moriah/comp05.jpg'" class="shootimg"> </center> <<if $moriah.lust > 24 && $girlsavailable.includes('moriah')>> <<say "moriah">>Enjoying my pictures I see.<</say>> <<block "moriah/reddress01.jpg">> <<narrate>>The sudden voice behind you makes you jump.<</narrate>> <<say "mc">>What the fuck?<</say>> <<say "moriah">>Oh, don't worry, I was having a great time watching you!<</say>> <<say "mc">>How'd you get in here?<</say>> <<say "moriah">>I knocked, but you didn't answer... then I heard you shout my name, so I let myself in and to my delight found you like this, hun.<</say>> <</block>> <<say "moriah">>So, wanna give the real thing a go?<</say>> <<choices>> <<link "Absolutely!" moriahnightvisits>> <<temp "bathroom">> <</link>> <br> <<link "Nah" moriahnightvisits>> <<temp "refuse">> <</link>> <</choices>> <<else>> <<narrate>>After 20 minutes, you clean up and head to bed.<</narrate>> <<button "Sleep" sleep>> <<audio "shutdown" play>> <</button>> <</if>> <</replace>> <</link>> <br> <</if>> <<if $waitress.events.waitout != undefined>> <<link $waitress.name>> <<audio "startup" play>> <<replace "#mast">> <<narrate>>You turn on the computer and start jerking off to the pictures from the photoshoots.<</narrate>> <center> <<if $waitress.events.SHOOTNAME2 == undefined>> <img @src="setup.img+'/shoots/waitout/03.jpg'" class="shootimg"> <<else>> <img @src="setup.img+'/shoots/waitout/03.jpg'" class="shootimg"> <</if>> <<if $waitress.events.SHOOTNAME3 == undefined>> <img @src="setup.img+'/shoots/waitout/06.jpg'" class="shootimg"> <<else>> <img @src="setup.img+'/shoots/waitout/11.jpg'" class="shootimg"> <</if>> <img @src="setup.img+'/shoots/waitout/11.jpg'" class="shootimg"> </center> <<narrate>>After 20 minutes, you clean up and head to bed.<</narrate>> <<button "Sleep" sleep>> <<audio "shutdown" play>> <</button>> <</replace>> <</link>> <br> <</if>> <</if>> <<link $armani.name>> <<replace "#mast">> <<block "armani/watchingyou.jpg">> <<narrate>>You're just starting to fantasize about $armani.name when you notice the door is ajar.<</narrate>> <<think "mc">>Pretty sure I closed that...<</think>> <<narrate>>You're about to get up to close the door when you notice a faint buzzing noise and a shadow through the door crack.<</narrate>> <<think "mc">>Let's give 'em a show, I could certainly use a stress release.<</think>> <<narrate>>You reach for your cock and start stroking slowly, you hear the buzzing change intensity and hear the faintest whisper of a moan. Clearly someone is enjoying the show.<</narrate>> <<narrate>>You speed up as the shadow tries to stifle their moans. It's only turning you on more.<</narrate>> <<narrate>>You slow down again and begin to massage your glans as you continue stroking your shaft, trying to coerce a slow orgasm.<</narrate>> <<narrate>>There's a louder moan, the buzzing stops and there's a thud on the ground.<</narrate>> <<narrate>>The thought of some random woman reaching orgasm while watching you jack off finally pulls you over the edge, and you explode, covering your own hand and stomach in warm spunk.<</narrate>> <<narrate>>As you get up to go clean yourself the door closes, a moment later you hear another door down the hall close.<</narrate>> <<button "Sleep" sleep>> <<event "armani" "peek">> <<lust "armani" 1>> <</button>> <</block>> <</replace>> <</link>> <</choices>> <br> <<button "Sleep" sleep>> <</button>> </div> <</nobr>><<nobr>> <<switch $armani.events.meditate>> <<case 1>> <<if getCurrentLocation('sophia') == "Garden" && $sophia.events.meditate == 1>> <<left2 "sophia/garden02.jpg">> <<say "sophia">>Okay, before we get going, let's sort out that posture!<</say>> <<narrate>>She starts manhandling you, moving your body into various positions.<</narrate>> <<say "mc">>You could just direct me.<</say>> <<say "sophia">>I could, but you'd get it wrong. Let's get you used to it first.<</say>> <<narrate>>Your dick begins to stir as the sensation of her hands rubbing against you sends ticking sensations through your body. You noticeably shiver.<</narrate>> <<say "sophia">>I didn't realize you were ticklish!<</say>> <<say "mc">>No, it's just— never mind.<</say>> <<say "sophia">>Right, now stay in this position, breathe in time with me and just focus on that breathing.<</say>> <<think "sophia">>He's got an erection again. Just what is going through his head? But wow. Just look at it, I'd love to have seen $krissy.name railed by something that big. I'm almost jealous of his harem!<</think>> <<narrate>>She shakes her head and focuses on her own breathing.<</narrate>> <<narrate>>$sophia.name's tutelage pays off, and you feel yourself able to relax. The two of you spend time seated in silence, clearing your thoughts, and, even if temporary, gaining an inner peace.<</narrate>> <<notice>>Your meditation bonuses have improved.<</notice>> <<set $meditate.level++>> <<set $meditate.length++>> <<narrate>>After some time, she speaks up.<</narrate>> <<say "sophia">>So, how was that, $sophia.calls?<</say>> <<say "mc">>It was great, $sophia.refer. I feel so much more at ease.<</say>> <<say "sophia">>Great, it's no use worrying about stuff you can't control. I'm always happy to meditate together if you need it.<</say>> <<narrate>>Others will react more positively toward you for a few hours.<</narrate>> <<notice>>Like 👍 gains will be more potent.<</notice>> <<button "Continue" housestuff>> <<like "sophia" 2>> <<lust "sophia" 2>> <<corrupt "sophia" 2>> <<event "sophia" "meditate" 2>> <<temp "">> <<time 1>> <<set $meditating = $meditate.length>> <</button>> <<elseif getCurrentLocation('sophia') == "Garden" && $sophia.events.meditate == undefined>> <<left2 "sophia/garden02.jpg">> <<say "sophia">>Great, you decided to join me!<</say>> <<say "mc">>Yeah.<</say>> <<say "sophia">>Want some weights?<</say>> <<say "mc">>Not for me, thank you.<</say>> <<say "sophia">>Suit yourself.<</say>> <<narrate>>You nestle into a pose and try to clear your mind.<</narrate>> <div id="hide"> <<button "Continue">> <<toggleclass "#hide" noshow>> <<replace "#replace">> <div class="fantasy"> <<narrate>>You try to clear your thoughts, but you can't stop thinking about your $sophia.them.<</narrate>> <<vid "sophia/meditate01.mp4">> <<think "mc">>Concentrate. Concentrate. Cast out the bad thoughts!<</think>> <<narrate>>You feel your dick fighting for freedom in your gym shorts. Your thoughts remain on $sophia.them sucking your dick.<</narrate>> <<say "mc">>God yes, suck it!<</say>> </div> <<button "Continue" sophiaanswers>> <<temp "meditate">> <</button>> <</replace>> <</button>> </div> <div id="replace"> </div> <<elseif getCurrentLocation('sophia') == "Garden" && $sophia.events.meditate > 1 && $sophia.events.trapchat == 1>> <<think "mc">>Hmmm, let's see how can I turn this to my benefit? She likes holding on to the weights... something hard she said. I know what I'd like to replace them with... but for now, let's just have my cock 'accidentally' fall out.<</think>> <<left2 "sophia/garden02.jpg">> <<say "sophia">>...'lo? You there, $sophia.calls?<</say>> <<say "mc">>Sorry, $sophia.refer. Lost in thought.<</say>> <<say "sophia">>Jeez, you really need to clear your head. Come on, it's a bit hot out here, let's do it in just inside.<</say>> <<say "mc">>Do it...? Wow, $sophia.refer, I'm your $sophia.you!<</say>> <<say "sophia">>Get your mind out of the gutter for once, come on. We'll try some yoga today.<</say>> <<narrate>>You follow her inside where she gives you various instructions, but unfortunately is a little more hands off than normal.<</narrate>> <<think "mc">>Shit, have I burnt too many bridges?<</think>> <<cont "sophiaanswers" "yoga01">> <<elseif getCurrentLocation('sophia') == "Garden" && $sophia.events.meditate > 1>> <<left2 "sophia/garden02.jpg">> <<say "sophia">>Great! I was just about to meditate too. I'll give you a hand.<</say>> <<narrate>>She starts manhandling you, moving your body into various positions.<</narrate>> <<say "mc">>You could just direct me. We've done this before.<</say>> <<say "sophia">>It's just quicker this way.<</say>> <<narrate>>Your dick begins to stir as the sensation of her hands rubbing against you sends ticking sensations through your body.<</narrate>> <<think "sophia">>And there's his massive erection again, damn those girls are lucky.<</think>> <<narrate>>Others will react more positively toward you for a few hours.<</narrate>> <<notice>>Like 👍 gains will be more potent.<</notice>> <<if $shalina.events.energy != undefined>> <<narrate>>You'll find it easier to concentrate while using power control.<</narrate>> <<notice>>Energy costs of power control are reduced.<</notice>> <</if>> <<button "Continue" $return>> <<like "sophia" 2>> <<lust "sophia" 2>> <<corrupt "sophia" 2>> <<time 1>> <<event "sophia" "meditate" 3>> <<set $meditating = $meditate.length>> <</button>> <<else>> <<center "other/meditate.gif">> <<narrate>>You manage to clear your mind and relax in the garden for an hour.<</narrate>> <<narrate>>Others will react more positively toward you for a few hours.<</narrate>> <<notice>>Like 👍 gains will be more potent.<</notice>> <<if $shalina.events.energy != undefined>> <<narrate>>You'll find it easier to concentrate while using power control.<</narrate>> <<notice>>Energy costs of power control are reduced.<</notice>> <</if>> <<time 1>> <<if $meditate == undefined>> <<set $meditate = {level:1, length:3}>> <</if>> <<set $meditating = $meditate.length>> <<button "Continue" $return>><</button>> <</if>> <<default>> <<narrate>>You attempt to clear your mind, but are unable to do so. Perhaps you could do with some help from someone who meditates here frequently.<</narrate>> <<task 'meditate'>> <<time 0.5>> <<button "Continue" housestuff>><</button>> <</switch>> <</nobr>><<if $activeDay == undefined>> <<set $activeDay = "Monday">> <</if>> <<button "Office" housestuff>> <<set $location = "office">> <</button>> <<button "Management" manage>> <</button>> <div class="flex"> <div @class="_g+' girlChoice clicker'" title="" data-passage="mngconstruction"><img @src="setup.img+'locations/construction.jpeg'" style="width:200px"><br> <<if $constructionproject isnot undefined>> $constructionproject.name<br>$constructionproject.shifts shifts remain<br> <<elseif $breakcproject != undefined>> <<if $breakcproject.facility == "gatewayb">> <<set _n = "Gateway B">> <<elseif $breakcproject.facility == "office">> <<set _n = "Management">> <<elseif $breakcproject.facility == "hotel">> <<set _n = "Hotel">> <<else>> <<set _n = window.constructs[$breakcproject.facility].name>> <</if>> _n - $breakcproject.name<br>$breakcproject.shifts shifts remain<br> <<else>> Facility is idle. <</if>> </div> <<if $buildings.lab != undefined>> <div @class="_g+' girlChoice'" title="" data-passage="mnglab"><img @src="setup.img+'locations/lab.jpeg'" style="width:200px"><br> <<if $techproject isnot undefined>> $techproject.name<br>$techproject.shifts shifts remain<br> <<elseif $breakproject != undefined>> <<if $breakproject.facility == "gatewayb">> <<set _n = "Gateway B">> <<elseif $breakproject.facility == "office">> <<set _n = "Management">> <<else>> <<set _n = window.constructs[$breakproject.facility].name>> <</if>> _n - $breakproject.name<br>$breakproject.shifts shifts remain<br> <<else>> Facility is idle. <</if>> </div> <</if>> </div> <center><h3>Workers</h3> <<if $spaType == undefined>> <<set $spaType = "name">> <</if>> Arrange by <label><<radiobutton "$spaType" "name" autocheck>> Name</label> <label><<radiobutton "$spaType" "fatigue" autocheck>> Fatigue</label> </center> <<if $spaType == "fatigue">> <<run $workers.sort(function (a, b) { return (State.variables[a].fatigue < State.variables[b].fatigue) - (State.variables[a].fatigue > State.variables[b].fatigue) });>> <<else>> <<run $workers.sort(function (a, b) { if (State.variables[a].name < State.variables[b].name) { return -1; } if (State.variables[a].name > State.variables[b].name) { return 1; } return 0; });>> <</if>> <<set _emojis = skillSpans>> <div class="flex"> <<for _v range $workers>> <<set _g = State.variables[_v]>> <<capture _v, _g>> <div class="girlChoice" title="" @girl="_v" style="max-width: 200px;"><img @src="setup.img+getFolder(_v)+'/'+_v+'crop.jpg'" style="width:200px"><br> _g.name<br> 💤_g.fatigue<br> <<if $working != undefined && $working[_v] != undefined && $working[_v][12] != undefined>> <<if $working[_v][12] == "sparelax">> <div style="display:inline-block"><img @src="setup.img+'locations/spa.jpeg'" title="Morning - Spa Relaxation" class='relax tinybadge'></div> <<else>> <div style="display:inline-block"><img @src="setup.img+'locations/'+$working[_v][12]+'.jpeg'" @title="'Morning - ' +constructs[$working[_v][12]].name" class='tinybadge'></div> <</if>> <<else>> <div class='tinybadge' title="Morning - Free"></div> <</if>> <<if $working != undefined && $working[_v] != undefined && $working[_v][16] != undefined>> <<if $working[_v][16] == "sparelax">> <div style="display:inline-block"><img @src="setup.img+'locations/spa.jpeg'" title="Afternoon - Spa Relaxation" class='relax tinybadge'></div> <<else>> <div style="display:inline-block"><img @src="setup.img+'locations/'+$working[_v][16]+'.jpeg'" @title="'Afternoon - '+constructs[$working[_v][16]].name" class='tinybadge'></div> <</if>> <<else>> <div class='tinybadge' title="Afternoon - Free"></div> <</if>> <<if $working != undefined && $working[_v] != undefined && $working[_v][19] != undefined>> <<if $working[_v][19] == "sparelax">> <div style="display:inline-block"><img @src="setup.img+'locations/spa.jpeg'" title="Evening - Spa Relaxation" class='relax tinybadge'></div> <<else>> <div style="display:inline-block"><img @src="setup.img+'locations/'+$working[_v][19]+'.jpeg'" @title="'Evening - '+constructs[$working[_v][19]].name" class='tinybadge'></div> <</if>> <<else>> <div class='tinybadge' title="Evening - Free"></div> <</if>> <<if $working != undefined && $working[_v] != undefined && $working[_v][23] != undefined>> <<if $working[_v][23] == "sparelax">> <div style="display:inline-block"><img @src="setup.img+'locations/spa.jpeg'" title="Night - Spa Relaxation" class='relax tinybadge'></div> <<else>> <div style="display:inline-block"><img @src="setup.img+'locations/'+$working[_v][23]+'.jpeg'" @title="'Night - '+constructs[$working[_v][23]].name" class='tinybadge'></div> <</if>> <<else>> <div class='tinybadge' title="Night - Free"></div> <</if>> <br> <<for _t range _g.traits>> <<if _t == "off world worker">><<continue>><</if>> <<set _tool = eval(traits[_t].info)>> <<if _t == "poster child" && $poster != undefined && $poster[_g] != undefined>> <<set _tool = traits[_t].info + "<br>Current Bonus " + $poster[_g].length>> <<for _w range $poster[_g]>> <<set _tool += "<br>"+planets[_w].name>> <</for>> <</if>> <span class="trait" @title="_tool">_t</span><br> <</for>> <br> <<for _k, _s range _g.skills>> <<if _emojis[_k] == undefined>><<continue>><</if>> <span style="white-space: nowrap;">_emojis[_k]_s</span> <</for>> </div> <</capture>> <</for>> </div> <center> <h3>Miscellaneous Bonuses</h3> <<set _extraincome = $daily + $extraIncome>> ⚙️Additional Daily Income: _extraincome<br> <<if $shootincome != undefined && $shootincome > 0>> ⚙️Daily Shoot Income: $shootincome<br> <</if>> <<if $food >0 >>🥕Current Surplus: $food<br><</if>> <<set _anchor = 0>> <<set _conn = 0>> <<for _v range $planets>> <<if _v.anchor != undefined>> <<set _anchor += _v.anchor.attr>> <</if>> <</for>> <<if _anchor > 0>>😍Anchor Bonuses: _anchor<br><</if>> <<if $penalty != undefined && $penalty > 0>>😍Attractiveness Penalty: $penalty<br><</if>> /* poster child bonus */ <<set _poster = 0>> <<if $poster != undefined>> <<if $poster.val != undefined>> <<set _poster += $poster.val.length>> <</if>> 😍Poster Child Bonus: _poster<br> <</if>> <<if $planetbonus != 0>> 😍Marketing Bonus: $planetbonus<br> <</if>> <<if $shootattr != 0>> 😍Shoot Bonus: $shootattr<br> <</if>> <h3>Facilities</h3> <<notice>>This shows projected values for a full day's work. It does not take into account fatigue penalties or workers failing to show for their shift.<</notice>> </center> <div class="flex"> <<for _k, _b range $buildings>> <<if _k == "construction" || _k == "lab">><<continue>><</if>> <<capture _k, _b>> <<set _lnk = "mng"+_k>> <<set _dta = "">> <<set _expincome = 0>> <<set _food = 0>> <<set _attr = clone(_b.attractive)>> <<if _attr == undefined>> <<set _attr = 0>> <</if>> <<if _b.location == "town" || _b.location == "house">> <<set _lnk = "housestuff">> <</if>> <div @class="_g+' girlChoice clicker'" title="" @data-passage="_lnk" data-setter="$location = _k"><img @src="setup.img+'locations/'+_k+'.jpeg'" style="width:200px"><br> _b.name<br> <<if $dailyworking[$activeDay][_k] != undefined>> <<for _x, _s range $dailyworking[$activeDay][_k]>> <<capture _x, _s>> <<for _w range $dailyworking[$activeDay][_k][_x]>> <<capture _w>> <<if _w == undefined || _w == "">><<continue>><</if>> <<set _expincome += calcBuildingIncome(_k, State.variables[_w], _x)>> <<if _k == "farm">> <<set _food += calcFarmYield(State.variables[_w], _x)>> <</if>> <<if _k == "restaurant">> <<set _food-->> <</if>> <</capture>> <</for>> <</capture>> <</for>> <</if>> <<switch _k>> <<case "waiting">> <<if $breakdone != undefined && $breakdone.waiting != undefined && $breakdone.waiting.includes('comfy')>> <<set _attr++>> <</if>> <<if $attractivenessbonus != undefined && $attractivenessbonus > 0>><<set _attr += $attractivenessbonus>><</if>> <<case "farm">> <<if $breakdone != undefined && $breakdone.farm != undefined && $breakdone.farm.includes('animals')>> <<set _attr += 2>> <</if>> <<case "toilets">> <<if $breakdone != undefined && $breakdone.toilets != undefined && $breakdone.toilets.includes('tp')>> <<set _attr += 1>> <</if>> <<if $breakdone != undefined && $breakdone.toilets != undefined && $breakdone.toilets.includes('wash')>> <<set _attr += 1>> <</if>> <<if $breakdone != undefined && $breakdone.toilets != undefined && $breakdone.toilets.includes('shower')>> <<set _attr += 1>> <</if>> <<if $breakdone != undefined && $breakdone.toilets != undefined && $breakdone.toilets.includes('lockers')>> <<set _attr += 1>> <</if>> <<case "studio">> <<if $breakdone != undefined && $breakdone.studio != undefined && $breakdone.studio.includes('print')>> <<run calcShoots()>> <<set _expincome = $shootincome>> <</if>> <<case "market">> <<set _low = Math.floor($totalattractiveness * 0.4)>> <<set _high = Math.floor($totalattractiveness * 0.5)>> <<set _marketincome = Math.floor(_low + ((_high-_low)/2))>> <<set _expincome = "≈_marketincome">> <</switch>> ⚙️_expincome 🔻_b.upkeep 😍_attr <<if _food != 0>>🥕_food<</if>> </div> <</capture>> <</for>> </div> /* $dailyworking -> day -> facility -> hour -> array of workers */ <<script>> setup.scriptpromise.then(function () { $('.trait, .tinybadge, .em').tooltip({ position: { my: "center bottom-5", at: "center top-5" }, track: true }); $("[name='radiobutton-spatype']").change(function() { Engine.show(); }); }); <</script>><<if debug == true>> <div class="debug"> <<if checkUnlocks('movie', 'peep', 'sophia') == false>> <<button "Derin Seen" peep>> <<set $movies.sophia.peep.unlocked = true>> <<set $sophia.events.peeper = 1>> <</button>> <<else>> <<button "Derin Unseen" peep>> <<set $movies.sophia.peep.unlocked = false>> <<set $sophia.events.peeper = undefined>> <</button>> <</if>> <<if checkUnlocks('movie', 'ember', 'britt') == false>> <<button "Rita/Zoe Seen" peep>> <<set $movies.britt.ember.unlocked = true>> <</button>> <<else>> <<button "Rita/Zoe Unseen" peep>> <<set $movies.britt.ember.unlocked = false>> <</button>> <</if>> <<if $lexi.events.peep == undefined>> <<button "Kim Seen" peep>> <<set $lexi.events.peep = 1>> <</button>> <<else>> <<button "Kim Unseen" peep>> <<set delete $lexi.events.peep>> <</button>> <</if>> </div> <</if>> <div id="replace"> <<choices "What do you want to do?">> <div class="flex"> <<if $girlsavailable.includes('hm') && $girlsavailable.includes('melody')>> <div class="girlChoice hover upgraded"><img @src="setup.img+'offworld/melody/both.jpg'" style="height:100px"><br> $melody.name & $hm.name<br> <<button "Join" othersex>> <<temp "hmsisters">> <</button>> </div> <</if>> <<if $krissy.events.hotel != undefined>> <div class="girlChoice hover upgraded"><img @src="setup.img+'krissy/badge.jpg'" style="width:100px"><br> $krissy.name<br> <<button "Spy" eastsex>> <<temp "krissypeep">> <<set $tempvar2 = "ne">> <</button>> </div> <</if>> <<if $sophia.events.peeper != undefined>> <div class="girlChoice hover upgraded"><img @src="setup.img+'sophia/badge.jpg'" style="width:100px"><br> $sophia.name<br> <<button "Spy" peeping>> <<temp "sophiawander">> <</button>> </div> <</if>> <<if $anna.events.model == 1>> <div class="girlChoice hover upgraded"><img @src="setup.img+'anna/badge.jpg'" style="width:100px"><br> $anna.name<br> <<button "Meet" annasex>> <<temp "foot">> <</button>> </div> <</if>> <<if $girlsavailable.includes('maddy') && $girlsavailable.includes('anna') && $anna.events.relationship != undefined && $anna.events.relationship == "taboo" && $anna.mature != true>> <div class="girlChoice hover upgraded"><img @src="setup.img+'maddy/avatar.jpg'" style="width:100px"><img @src="setup.img+'anna/avatar.jpg'" style="width:100px"> <br>$maddy.name & $anna.name<br> <<button "Watch" maddysex>> <<temp "maddyanna">> <</button>> </div> <</if>> <<if $theodora.events.harley != undefined>> <div class="girlChoice hover upgraded"><img @src="setup.img+'theodora/badge.jpg'" style="width:100px"><br> $theodora.name<br> <<button "Visit" peeping>> <<temp "theodoravis01">> <</button>> <<if $theodora.events.dildo != undefined>> <<button "Meet" theodorasex>> <<temp "loungedildo">> <</button>> <</if>> </div> <</if>> <<if $lexi.young == true>> <div class="girlChoice hover upgraded"><img @src="setup.img+'lexi/young/badge.jpg'" style="width:100px"> <br>$lexi.name<br> <<button "Spy" lexisex>> <<temp "tformpeep">> <</button>> </div> <<elseif $lexi.events.peep != undefined || $lexi.events.studyspy >= 1>> <div class="girlChoice hover upgraded"><img @src="setup.img+'lexi/badge.jpg'" style="width:100px"> <br>$lexi.name<br> <<if $lexi.events.peep != undefined>> <<button "Spy" peeping>> <<temp "lexipool02">> <</button>> <</if>> <<if $lexi.events.studyspy >= 1>> <<button "Meet" lexisex>> <<temp "mutual">> <</button>> <</if>> </div> <</if>> <<if $adria.mature == true>> <div class="girlChoice hover upgraded"><img @src="setup.img+'adria/mature/badge.jpg'" style="width:100px"> <br>$adria.name<br> <<button "Spy" adriasex>> <<temp "tformpeep">> <</button>> </div> <<elseif $adria.events.compfixed != undefined>> <div class="girlChoice hover upgraded"><img @src="setup.img+'adria/badge.jpg'" style="width:100px"> <br>$adria.name<br> <<button "Spy" peeping>> <<temp "adria">> <</button>> </div> <</if>> <<if $aubree.mature == true>> <div class="girlChoice hover upgraded"><img @src="setup.img+'aubree/mature/badge.jpg'" style="width:100px"> <br>$aubree.name<br> <<button "Spy" aubreesex>> <<temp "tformpeep">> <</button>> </div> <<elseif $aubree.events.relationship != undefined && $aubree.events.relationship != "friends">> <div class="girlChoice hover upgraded"><img @src="setup.img+'aubree/badge.jpg'" style="width:100px"><br> $aubree.name<br> <<if $aubree.events.surprise == undefined>> <<button "Visit" peeping>> <<temp "aubree">> <</button>> <<else>> <<button "Spy" peeping>> <<temp "aubree01">> <</button>> <</if>> </div> <</if>> <<if $girlsavailable.includes('kp') && (($mc.events.metinspector == 1 && $schedules['kp'][8] == "Unavailable")|| $power > 4)>> <div class="girlChoice hover upgraded"><img @src="setup.img+'kp/badge.jpg'" style="width:100px"><br> $kp.name<br> <<if $mc.events.metinspector == 1 && $schedules['kp'][8] == "Unavailable">> <<button "Spy" peeping>> <<temp "kp01">> <</button>> <<elseif $power > 4>> <<button "Spy" peeping>> <<temp "kppeep01">> <</button>> <</if>> </div> <</if>> <<if $tasks.inspectinteract != undefined>> <div class="girlChoice hover upgraded"><img @src="setup.img+'kp/badge.jpg'" style="width:100px"><br> $kp.name<br> <<button "Visit" kpanswers>> <<temp "inspectiondone">> <</button>> </div> <</if>> <<if $cassie.events.porno == 2>> <div class="girlChoice hover upgraded"><img @src="setup.img+'cassie/badge.jpg'" style="width:100px"> <br>$cassie.name<br> <<button "Spy" peeping>> <<temp "cassie">> <</button>> </div> <</if>> <<if $girlsavailable.includes('kayla') && $kayla.lust > 9>> <div class="girlChoice hover upgraded"><img @src="setup.img+'kayla/badge.jpg'" style="width:100px"> <br>$kayla.name<br> <<button "Spy" peeping>> <<if checkUnlocks('movie', 'peeping01', 'kayla') == true && $kayla.events.dildo != undefined>> <<temp "kayladildo">> <<else>> <<temp "kayla">> <</if>> <</button>> <<if $girlsavailable.includes('kayla') && $kayla.lust > 24>> <<button "Visit" kaylabj>> <<temp "night">> <</button>> <</if>> </div> <</if>> <<if $girlsavailable.includes('vanna') && $vanna.events.surprise >= 4 && $vanna.mature != true>> <div class="girlChoice hover upgraded"><img @src="setup.img+'vanna/badge.jpg'" style="width:100px"> <br>$vanna.name<br> <<button "Visit" vannasex>> <<temp "corset">> <</button>> </div> <</if>> <<if $girlsavailable.includes('vanna') && $vanna.mature == true && $vanna.events.surprise == 7>> <div class="girlChoice hover upgraded"><img @src="setup.img+'vanna/mature/badge.jpg'" style="width:100px"> <br>$vanna.name<br> <<button "Visit" vannasex>> <<temp "firstt">> <</button>> </div> <</if>> <<if $girlsavailable.includes('ember')>> <div class="girlChoice hover upgraded"><img @src="setup.img+'ember/badge.jpg'" style="width:100px"> <br>$ember.name<br> <<if $ember.events.peep == undefined || checkUnlocks('movie', 'peepbj', 'ember') == true>> <<button "Spy" peeping>> <<temp "ember">> <</button>> <<else>> <<button "Spy" emberbj>> <<temp "peepbj">> <</button>> <</if>> <<if checkUnlocks('movie', 'peepbj', 'ember') == true>> <<button "Visit" emberbj>> <<temp "peepbj">> <</button>> <</if>> </div> <</if>> <<if $girlsavailable.includes('armani') >> <div class="girlChoice hover upgraded"><img @src="setup.img+'armani/badge.jpg'" style="width:100px"> <br>$armani.name<br> <<button "Spy" peeping>> <<temp "armani">> <</button>> <<if $armani.lust > 19>> <<if $krissy.events.hotel == undefined && $armani.events.krissyroom == undefined>> <<button "Visit" peeping>> <<temp "armanipeek02">> <<set $tempvar2 = "peepskip">> <</button>> <<elseif $armani.events.krissyroom != undefined>> <<button "Visit" armanisex>> <<temp "anal01">> <</button>> <</if>> <</if>> </div> <</if>> <<if $girlsavailable.includes('britt') >> <div class="girlChoice hover upgraded"><img @src="setup.img+'britt/badge.jpg'" style="width:100px"> <br>$britt.name<br> <<button "Spy" peeping>> <<temp "britt">> <</button>> <<if $britt.events.dildo != undefined>> <<button "Visit" peeping>> <<temp "brittdildo">> <</button>> <</if>> </div> <</if>> <<if $girlsavailable.includes("whitney") && $girlsavailable.includes("monique")>> <div class="girlChoice hover upgraded"><img @src="setup.img+'whitney/badge.jpg'" style="width:100px"> <br>$whitney.name<br> <<button "Spy" peeping>> <<set $tempvar = "whitneymonique">> <</button>> </div> <</if>> <<if checkUnlocks('movie', 'ember', 'britt') == true && $girlsavailable.includes('britt') && $girlsavailable.includes('ember')>> <div class="girlChoice hover upgraded"><img @src="setup.img+'britt/avatar.jpg'" style="width:100px"><img @src="setup.img+'ember/avatar.jpg'" style="width:100px"> <br>$britt.name & $ember.name<br> <<button "Watch" peeping>> <<temp "brittember">> <</button>> </div> <</if>> <<set _explore = 0>> <<set _opts = []>> <<if checkUnlocks('movie', 'ember', 'britt') == false && $girlsavailable.includes('britt') && $girlsavailable.includes('ember') && ($ember.lust > 29 || $britt.lust > 29)>> <<set _explore++>> <<temp "brittember">> <<set _opts.pushUnique($tempvar)>> <</if>> <<if checkUnlocks('movie', 'peep', 'sophia') == false && $sophia.lust > 9 && $sophia.events.peeper == undefined && $sophia.events.meditate > 1>> <<set _explore++>> <<temp "sophiawander">> <<set _opts.pushUnique($tempvar)>> <</if>> <<if $lexi.events.feelings != undefined && $lexi.events.peep == undefined>> <<set _explore++>> <<temp "lexipool">> <<set _opts.pushUnique($tempvar)>> <</if>> <<if _explore > 0>> <div class="girlChoice hover upgraded"><img @src="setup.img+'locations/wander.jpg'" style="width:100px"> <br>The Hotel<br> <<if _explore > 1>> <<button "Explore">> <<replace "#replace">> <<choices "Where do you want to explore?">> <<for _o range _opts>> <<switch _o>> <<case "brittember">> <<link "Go Left" peeping>> <<temp "brittember">> <</link>><br> <<case "sophiawander">> <<link "Go Right" peeping>> <<temp "sophiawander">> <</link>><br> <<case "lexipool">> <<link "Games Room" peeping>> <<temp "lexipool">> <</link>><br> <</switch>> <</for>> <<link "Never mind" peep>><</link>> <</choices>> <</replace>> <</button>> <<else>> <<button "Explore" peeping>><</button>> <</if>> </div> <</if>> </div> <br> <<return "Never mind">> <</choices>> </div><<nobr>> <<switch $tempvar>> <<case "lexipool">> <<narrate>>Unable to sleep you decide to walk around the hotel, as you walk past the games room you overhear the pool balls knocking against each other.<</narrate>> <<think "mc">>Who's in there at this time of night?<</think>> <div id="replace"> <<button "Open Door">> <<replace "#replace">> <<narrate>>As soon as you open the door you see your $lexi.them's ass on full display as she crawls on the table.<</narrate>> <<vid "lexi/pool01.webm">> <<narrate>>You gasp at the sight.<</narrate>> <<think "mc">>What the hell?!<</think>> <<narrate>>Unable to tear your eyes away you stand in the doorway watching the scene unfold.<</narrate>> <<narrate>>As she grabs the blue ball, you realize you're stood in the open, unnoticed only because she has her back to you. You sneak back to the door, excited to watch from behind cover.<</narrate>> <<center "lexi/poolt01.jpg">> <<narrate>>Unfortunately you trip just as you make it to the doorway. You fall to the floor with a thump and the door closes behind you quietly.<</narrate>> <<say "lexi">>Is someone there? $monique.name?<</say>> <<think "mc">>Shit!<</think>> <<narrate>>You scurry away, hoping she didn't catch you. Back in your room, your heart still racing from excitement, you reflect on the situation.<</narrate>> <<think "mc">>Why would she go to the games room at night of all places? Does she think it's more private down there at night? Maybe I should see if she frequents the place, now I know, I can be a little more stealthy.<</think>> <<button "Sleep" sleep>> <<lust "lexi" 3>> <<corrupt "lexi" 1>> <<event "lexi" "peep">> <</button>> <</replace>> <</button>> </div> <<case "lexipool02">> <<narrate>>You sneak down to the games room door, hopeful $lexi.name is there again.<</narrate>> <<if $lexi.events.peep == 1>> <<think "mc">>Okay, $name, don't fuck it up this time!<</think>> <</if>> <div id="replace"> <<button "Open Door">> <<replace "#replace">> <<narrate>>You nudge the door open and peer from the crack.<</narrate>> <<vid "lexi/pool02.webm">> <<think "mc">>Jackpot!<</think>> <<narrate>>You stand and enjoy the show as your $lexi.them pleasures herself.<</narrate>> <<say "lexi">>Aaaagh~<</say>> <<narrate>>Her moan sends a shiver down your spine.<</narrate>> <<if $lexi.events.peep >= 3>> <<say "lexi">>Let's try out $monique.name's gift...<</say>> <<think "mc">>She thinks it was from $monique.refer?<</think>> <<narrate>>You shrug.<</narrate>> <<cont "peeping" "lexipool03">> <<else>> <<if $possess != undefined && $possess > 1>> <<think "mc">>I bet a toy would make her nights even better... but I doubt she'd take one from me directly right now. Maybe I could leave it in her room when she's not there?<</think>> <</if>> <<narrate>>After a while you decide it's best to make your escape before you're caught.<</narrate>> <<button "Sleep" sleep>> <<lust "lexi" 3>> <<corrupt "lexi" 2>> <<if $lexi.events.peep == 1>> <<event "lexi" "peep" 2>> <</if>> <</button>> <</if>> <</replace>> <</button>> </div> <<case "lexipool03">> <<narrate>>She switches the vibrator on and smirks.<</narrate>> <<vid "lexi/pool03.webm">> <<narrate>>You can see her writhing in pleasure as she rubs the vibrator on over her clit.<</narrate>> <<think "mc">>Wow, that's the best use of money ever!<</think>> <<narrate>>As you watch her orgasm, you can't put think she whispered your name. Though intrigued, you decide it's best to make your exit.<</narrate>> <<button "Sleep" sleep>> <<unlock "lexi" "peep">> <<lust "lexi" 5>> <<corrupt "lexi" 3>> <<if $lexi.events.peep < 3>> <<event "lexi" "peep" 3>> <</if>> <</button>> <<case "adria">> <<think "mc">>I wonder if she actually disabled the webcam. I'll see if I can catch her in the act.<</think>> <<narrate>>You sneak down the hall to her room.<</narrate>> <<center "other/closeddoor.jpeg">> <<think "mc">>Well, the lights are on, let's try inching the door open a little.<</think>> <div id="replace"> <<button "Continue">> <<unlock "adria" "peep01">> <<if $adria.events.relationship == undefined && $replay == false>> <<replace "#replace">> <<narrate>>You slowly push the door open, immediately getting an eyeful of $adria.name pleasuring herself on the sofa.<</narrate>> <<vid "adria/peep01.mp4">> <<think "mc">>Wow, she's really going for it. It's kinda turning me on...<</think>> <<narrate>>You feel your dick stiffen, pushing the door slightly.<</narrate>> <<think "mc">>Well, it's obvious what my dick wants. But what about me? She's certainly attractive, and given what else has been going on, it's not like the taboo would stop me. Do I wanna go further with my $adria.them?<</think>> <div id="replace2"> <<choices>> <<link "Fuck yeah">> <<replace "#replace2">> <<think "mc">>Oh, she's gonna get it for sure. I wonder what would work best to convince her?<</think>> <<narrate>>While pondering you admire her beauty, when suddenly you hear yourself grunt.<</narrate>> <<think "mc">>What the fuck?<</think>> <<say "mc" "" "(Recording)">>Oh fuck yes!<</say>> <<think "mc">>Is she watching a recording of me fucking someone while masturbating? Hell, this is gonna be easy!<</think>> <<button "Sleep" sleep>> <<event "adria" "relationship" "taboo">> <<event "adria" "peep">> <<lust "adria" 2>> <<corrupt "adria" 3>> <<if $adria.corruptmax < 40>> <<set $adria.corruptmax = 40>> <</if>> <</button>> <</replace>> <</link>> <br> <<link "Nah">> <<replace "#replace2">> <<think "mc">>Right now I think I'll leave things as they are. I can always revisit this decision later if I want to.<</think>> <<button "Sleep" sleep>> <<event "adria" "relationship" "friends">> <<event "adria" "peep">> <<lust "adria" 2>> <<if $adria.corruptmax < 40>> <<set $adria.corruptmax = 40>> <</if>> <</button>> <</replace>> <</link>> <</choices>> </div> <<notice>>If you choose against pursuing a taboo relationship you can collect your thoughts at night and change your mind later.<</notice>> <</replace>> <<else>> <<replace "#replace">> <<narrate>>You slowly push the door open, immediately getting an eyeful of $adria.name pleasuring herself on the sofa.<</narrate>> <<vid "adria/peep01.mp4">> <<think "mc">>Wow, she's really going for it. It's kinda turning me on...<</think>> <<narrate>>You feel your dick stiffen, pushing the door slightly.<</narrate>> <<think "mc">>Well, it's obvious what my dick wants.<</think>> <<narrate>>You stay hidden while enjoying the show.<</narrate>> <<button "Sleep" sleep>> <<lust "adria" 2>> <<corrupt "adria" 2>> <</button>> <</replace>> <</if>> <</button>> </div> <<case "kppeep01">> <<center "other/closeddoor.jpeg">> <<narrate>>You inch the door open only to find the room empty. $kp.name isn't here. Curious what she's up to at this time of night, you sneak around the hotel looking for her.<</narrate>> <div id="replace"> <<button "Continue">> <<replace "#replace">> <<narrate>>You find her in the kitchen... with $lacy.name.<</narrate>> <<center "kp/lacy01.jpg">> <<think "mc">>Holy shit, I knew she was impressed with $lacy.name, but clearly I had no idea how much!<</think>> <<if $lacy.lust < 50>> <<narrate>>You watch as $lacy.name rubs $kp.name's thigh while sucking on her boobs, you're about to get your cock out and start stroking when $lacy.name turns to face you.<</narrate>> <<say "lacy">>$name? Sorry, I just—<</say>> <<narrate>>$kp.name chuckles.<</narrate>> <<say "kp">>He was just getting into it.<</say>> <<say "lacy">>Another time.<</say>> <<narrate>>She leaves.<</narrate>> <<say "kp">>Bah, there's always another night. Good night, $name.<</say>> <<think "mc">>I guess $lacy.name isn't quite lustful enough to take it further yet. I bet she wouldn't have even noticed me if she was engrossed enough.<</think>> <<button "Sleep" sleep>> <<lust "kp" 2>> <<lust "lacy" 1>> <</button>> <<else>> <<narrate>>You watch as $lacy.name rubs $kp.name's thigh while sucking on her boobs.<</narrate>> <<think "mc">>Damn, this is hot.<</think>> <<narrate>>You think you're busted when $kp.name looks over in your direction, but she just gives you a wink and pushes $lacy.name's head down toward her pussy.<</narrate>> <<choices "Keep Watching?">> <<link "Yes " peeping>> <<temp "kplacy01">> <</link>><br> <<link "Sleep" sleep>> <</link>> <</choices>> <</if>> <</replace>> <</button>> </div> <<case "kplacy01">> <<vid "kp/lacy01.mp4">> <<narrate>>You enjoy the show as $lacy.name devours $kp.name's pussy.<</narrate>> <<say "kp">>Mhmmm, yeah. Your turn, babe.<</say>> <<button "Continue" peeping>> <<temp "kplacy02">> <</button>> <<case "kplacy02">> <<narrate>>She pushes $lacy.name onto the counter top.<</narrate>> <<vid "kp/lacy02.mp4">> <<narrate>>The lust in $kp.name's eyes as she eats $lacy.name out is enough to make you jealous.<</narrate>> <<say "lacy">>I wanna make you cum!<</say>> <<button "Continue" peeping>> <<temp "kplacy03">> <</button>> <<case "kplacy03">> <<narrate>>She jumps off the counter with surprising agility and quickly has $kp.name bent over as she rubs her clit and rapidly fingers her.<</narrate>> <<vid "kp/lacy03.mp4">> <<narrate>>$kp.name's cries of pleasure echo across the kitchen.<</narrate>> <<say "kp">>Oh shit, yes mhhmm, uh-huh, uh-huh!<</say>> <<narrate>>Her moans become more intense, and she has to hold on to herself as the orgasm washes over her.<</narrate>> <<say "kp">>Holy shit.<</say>> <<button "Continue" peeping>> <<temp "kplacy04">> <</button>> <<case "kplacy04">> <<narrate>>She falls to the floor. Thinking the show is over, you're about to leave when she grabs $lacy.name's legs and stands over her face.<</narrate>> <<vid "kp/lacy04.mp4">> <<say "lacy">>That's it, that's it, oohhh yes.<</say>> <<narrate>>$lacy.name is barely able to keep herself upright as the pleasure takes control.<</narrate>> <<say "lacy">>Oh god, fuck yes.<</say>> <<narrate>>As $lacy.name falls back to the floor and starts pawing for her clothes, you make your exit.<</narrate>> <<button "Sleep" sleep>> <<temp "">> <<unlock "kp" "lacy">> <<unlock "lacy" "kp">> <<lust "kp" 3>> <<lust "lacy" 3>> <</button>> <<case "theodoravis01">> <<narrate>>Without even knocking, you just enter $theodora.name's room. Immediately you're greeted by her sultry whimpers.<</narrate>> <<vid "theodora/peep01.mp4">> <<narrate>>She looks directly at you with a mixture of confusion and lust.<</narrate>> <<say "mc">>Oh shit, sorry, I'll go, I didn't know.<</say>> <<say "theodora">>Mhhmmm, what are you talking about, this is your... aaaah... reward!<</say>> <<think "mc">>Are you shitting me?<</think>> <<say "theodora">>Your problem. I thought mhhhm, yes... this would be a good way to help.<</say>> <<think "mc">>She keeps calling it a problem, I don't see it as such!<</think>> <<button "Continue" peeping>> <<temp "theodoravis02">> <</button>> <<case "theodoravis02">> <<narrate>>You sit down on her bed and enjoy the show.<</narrate>> <<vid "theodora/peep02.mp4">> <<say "theodora">>Mhhmmm, you can stroke yourself if you want.<</say>> <<narrate>>You need no encouragement, your dick is out within seconds, and you're both jerking it while watching each other.<</narrate>> <<say "mc">>You're the best, $theodora.refer.<</say>> <<say "theodora">>It causes me no harm an—aaaaah, and I see it brings you—ooooh, joy.<</say>> <<button "Continue" peeping>> <<temp "theodoravis03">> <</button>> <<case "theodoravis03">> <<narrate>>She puts down the dildo and begins furiously finger banging herself, you pick up the pace, trying to match your climax to hers.<</narrate>> <<vid "theodora/peep03.mp4">> <<narrate>>The two of you wordlessly watch each other, edging ever closer to your orgasm, until finally you both break within seconds of each other.<</narrate>> <<say "theodora">>Oh fuck, god yes!<</say>> <<set _s = $theodora.refer.toUpperFirst()>> <<say "mc">>_s, yes, that's so damn good!<</say>> <<narrate>>You both sit there, out of breath, for a moment.<</narrate>> <<think "theodora">>I enjoyed that a bit more than I thought I would.<</think>> <<say "theodora">>How was that?<</say>> <<say "mc">>It was fantastic. I can't wait for the next reward!<</say>> <<say "theodora">>It'll be even better next time if you keep spoiling me!<</say>> <<narrate>>You pause.<</narrate>> <<say "mc">>Really?<</say>> <<say "theodora">>Absolutely, I actually enjoy helping you with your problem.<</say>> <<say "mc">>Honestly, I don't see it as much of a problem!<</say>> <<think "mc">>I can only imagine what she means by even better. Will she stroke it or suck it for me, maybe? Holy shit! Who is corrupting who here?<</think>> <<think "theodora">>I'm sure he saw the butt plug. I bet he'd love to watch me use that next time!<</think>> <<if $theodora.corruptmax < 60>> <<notice>>$theodora.name's attitude means she's becoming corrupt at a heightened pace. Flirting will now provide additional corruption<<if $buildings.spa != undefined>>, and you're now guaranteed to corrupt her when you relax at the spa together<</if>>.<</notice>> <</if>> <<button "Sleep" sleep>> <<event "theodora" "night">> <<lust "theodora" 4>> <<if $theodora.corruptmax < 60>> <<set $theodora.corruptmax = 60>> <</if>> <<corrupt "theodora" 5>> <<like "theodora" 2>> <<unlock "theodora" "night01">> <</button>> <<case "kp01">> <<think "mc">>She may have been a bitch, but damn if she wasn't hot.<</think>> <<narrate>>You head down the hall and stealthily open the door, hoping to catch her naked.<</narrate>> <<center "kp/peep01.jpg">> <<say "kp">>May I help you, boy?<</say>> <<think "mc">>Shiiiit.<</think>> <<narrate>>She chuckles.<</narrate>> <<block "kp/peep02.jpg">> <<say "kp">>I don't think I've ever seen anyone turn so pale so quickly. Whatever your reasons for being here are, I simply don't care. I'm here to inspect you. Whether you were here to ensure I wasn't a danger or even a misguided attempt to have your way with me, you're a fool for thinking you can sneak up on me.<</say>> <<say "mc">>Well, I—<</say>> <<say "kp">>Boy, leave me. This visit helps me understand what kind of person you are.<</say>> <<say "mc">>No, but I—<</say>> <<say "kp">>Leave.<</say>> <</block>> <<narrate>>You leave, then lean back on her door to collect your thoughts.<</narrate>> <<think "mc">>Shit, what does that mean to the inspection? She's still a bitch, but I was here to perv on her, so can't really expect her to act any other way. Have I fucked this inspection up?<</think>> <<narrate>>As you stand there in the hall leaning on her door, you start to hear moaning.<</narrate>> <<think "mc">>Is she...? I wanna look so bad, but I can't fuck this up any more than I already have.<</think>> <<narrate>>You hear her muffled voice through the door.<</narrate>> <<say "kp">>Fu... me. Take... like... man.<</say>> <<think "mc">>Goddamn! I feel crazy for not peeping, but I don't know what'll happen to gateway and the others if I fail this inspection.<</think>> <<button "Sleep" sleep>> <<event "kp" "peeped">> <</button>> <<case "aubree01">> <<narrate>>You hear her moans as you get close to her room.<</narrate>> <<think "mc">>Jackpot.<</think>> <<narrate>>You use your master key card and peer around the door.<</narrate>> <<vid "aubree/peep01.mp4">> <<say "aubree">>Oh, god, yes, yes. $aubree.calls, yes!<</say>> <<narrate>>You keep watching for a while, especially enjoying the moments when she calls your name.<</narrate>> <<button "Sleep" sleep>> <<unlock "aubree" "peep01">> <<corrupt "aubree" 2>> <<lust "aubree" 1>> <</button>> <<case "aubree">> <<think "mc">>I'll leave it 15 mins, keep her waiting.<</think>> <<narrate>>You end up reading a book for 30 minutes, then decide to head to her room.<</narrate>> <<center "other/closeddoor.jpeg">> <<think "mc">>She's still up, great, this should hopefully work, just need to resist her!<</think>> <div id="replaceme"> <<button "Open the door">> <<replace "#replaceme">> <<narrate>>As you begin opening the door, you hear her moaning and decide to be a bit more sneaky.<</narrate>> <<vid "aubree/corruptpeep01.mp4">> <<think "mc">>Shit, I can use this far better than anything else I had planned!<</think>> <<say "aubree">>Mhhhm, that's it, $aubree.calls, just like that!<</say>> <<think "mc">>Ha! Perfect.<</think>> <<narrate>>You keep watching, but before she completes, you open the door wide and feign surprise.<</narrate>> <<button "Continue" peeping>> <<temp "aubsurprise">> <</button>> <</replace>> <</button>> </div> <<case "aubsurprise">> <<center "aubree/surprise01.jpg">> <<say "mc">>The fuck is this, $aubree.name? You invite me to your room to see this?! I can't believe you!<</say>> <<say "aubree">>Wait, no. This isn't... it wasn't supposed... you... no.<</say>> <<think "mc">>I've never seen her so flustered.<</think>> <<say "mc">>I'm leaving, this is just so wrong.<</say>> <<say "aubree">>I—<</say>> <<narrate>>You storm off dramatically and slam the door behind you.<</narrate>> <<think "mc">>Thank fuck I got engrossed in that book, this has turned out waaay better than anything I was planning.<</think>> <<think "aubree">>Fuck fuck fuck. He was late, so I didn't think he was coming, I really hope he didn't hear me call his name. Fuck, this is bad.<</think>> <<button "Sleep" sleep>> <<unlock "aubree" "surprise">> <<temp "aubreecaught">> <<event "aubree" "surprise">> <</button>> <<case "sophiawander">> <<center "other/closeddoor.jpeg">> <<narrate>>As you walk past $sophia.name's room, you hear her moaning.<</narrate>> <<think "mc">>Well, she did mention everyone does it. Should... should I take a look?<</think>> <div id="replace"> <<choices "Peep on her?">> <<link "Peep">> <<temp "sophiapeep">> <<script>> $('#replace').html('').wiki(Story.get("peeping").processText()); <</script>> <</link>><br> <<link "Sleep" sleep>> <</link>> <</choices>> </div> <<case "sophiapeep">> <<narrate>>You push her door open slightly and peep through the crack.<</narrate>> <<vid "sophia/peep01.mp4">> <<think "mc">>Wow, she's really going for it. Looks like I'm just in time for the climax.<</think>> <<narrate>>You watch as her legs quiver violently and she screams out in joy.<</narrate>> <<think "mc">>Holy shit, I just watched my $sophia.them bring herself to orgasm. I'd better get out of here before anyone catches me.<</think>> <<button "Sleep" sleep>> <<unlock "sophia" "peep">> <<lust "sophia" 2>> <<corrupt "sophia" 1>> <<event "sophia" "peeper">> <<temp "">> <</button>> <<case "brittember">> <<narrate>>You decide to wander the halls to see if you come across anything interesting. You pass everyone's room and are heading past the vacant rooms when you suddenly hear two women moaning...<</narrate>> <<think "mc">>Guess it's my lucky day!<</think>> <<center "other/closeddoor.jpeg">> <<choices "Check it out?">> <<link "Investigate" peeping>> <<temp "brittember01">> <</link>><br> <<link "Sleep" sleep>> <</link>> <</choices>> <<case "brittember01">> <<narrate>>You open the door of the room to reveal a most amazing sight.<</narrate>> <<vid "ember/britt01.mp4">> <<think "mc">>Shit, I had no idea they were that close. But I guess they did go on plenty of trade missions together.<</think>> <<narrate>>You keep watching.<</narrate>> <<button "Continue" peeping>> <<temp "brittember02">> <</button>> <<case "brittember02">> <<vid "ember/britt02.mp4">> <<think "mc">>Damn, I wonder if I can get it on this somehow.<</think>> <<button "Continue" peeping>> <<temp "brittember03">> <</button>> <<case "brittember03">> <<vid "ember/britt03.mp4">> <<think "mc">>Looks like they're coming to the end, I'd best skedaddle.<</think>> <<think "mc">>I wonder if I can convince either of them to a threesome...<</think>> <<button "Sleep" sleep>> <<unlock "ember" "britt">> <<unlock "britt" "ember">> <<lust "ember" 2>> <<lust "britt" 2>> <<event "britt" "emberles">> <<if $britt.lustlvl == 2>> <<set $britt.lustlvl = 3>> <</if>> <</button>> <<case "ember">> <<narrate>>You approach $ember.name's room only to find the door open and her sat on the floor pleasuring herself.<</narrate>> <<vid "ember/peep01.mp4">> <<choices "What are you going to do?">> <<if $ember.lust > 9>> <<link "Jerk Off" peeping>> <<temp "ember02">> <</link>> <br> <</if>> <<link "Sleep" sleep>> <<lust "ember" 1>> <</link>> <</choices>> <<case "ember02">> <<say "ember">>Mhhhm, enjoying the show?<</say>> <<think "mc">>Ah, shit.<</think>> <<say "ember">>There's a reason I left the door open, you know.<</say>> <<narrate>>You walk in.<</narrate>> <<say "mc">>I was walking past and just couldn't help but stay and watch when I saw what you were doing.<</say>> <<say "ember">>Then you'll really like this next toy!<</say>> <<narrate>>She pulls out what looks to be a cushion with a dildo attached.<</narrate>> <<say "ember">>Watch me, $name!<</say>> <div id="replaceme"> <<button "Continue">> <<replace "#replaceme">> <<narrate>>She sits atop the device, sliding the fake penis into her wet pussy.<</narrate>> <<vid "ember/peep02.mp4">> <<say "ember">>Hooooleeeeeey fuck!<</say>> <<button "Continue" peeping>><<temp "ember03">><</button>> <</replace>> <</button>> </div> <<case "ember03">> <<narrate>>She turns around on the device and rides it as she looks back at you over her shoulder.<</narrate>> <<vid "ember/peep03.mp4">> <<narrate>>Her moans fill the room and only cause you to masturbate more furiously.<</narrate>> <<say "mc">>Shit. Ride it. Show me what that ass can do.<</say>> <<say "ember">>Mhhm, shit, fuck. Watch me. Watch me $name!<</say>> <<narrate>>She lets out a long howl of pleasure as she reaches her climax, you too not far behind.<</narrate>> <<say "ember">>Shit, that was fun. Come watch me any time, okay?<</say>> <<narrate>>She turns the device off and relaxes on the sofa.<</narrate>> <<say "mc">>I look forward to the next show.<</say>> <<narrate>>She smirks at you.<</narrate>> <<button "Sleep" sleep>> <<unlock "ember" "peep01">> <<lust "ember" 1>> <<event 'ember' 'peep'>> <</button>> <<case "britt">> <<narrate>>As you draw close to $britt.name's door, you hear faint buzzing sounds. You creek the door open slightly to enjoy the show.<</narrate>> <<vid "britt/peep01.mp4">> <<narrate>>You watch for a while before deciding not to risk being caught.<</narrate>> <<button "Sleep" sleep>> <<unlock "britt" "peep01">> <<lust "britt" 1>> <<event 'britt' 'buzzpeek'>> <</button>> <<case "brittdildo">> <<narrate>>She's already started by the time you arrive, but her face lights up as soon as she sees you.<</narrate>> <<vid "britt/dildo01.mp4">> <<say "britt">>Yes, watch me. Watch me thrust your gift into my cute little pussy.<</say>> <<narrate>>You stay and watch the show, jerking off as she brings herself to orgasm multiple times.<</narrate>> <<button "Sleep" sleep>> <<unlock "britt" "dildo">> <<lust "britt" 5>> <</button>> <<case "cassie">> <<narrate>>You head down to the lounge but as you draw close being to hear wet slapping sounds the loud moans.<</narrate>> <<think "mc">>Is someone fucking in there?<</think>> <<narrate>>You slowly push the door open only to see porn playing on the massive TV.<</narrate>> <center> <div class="tv"> <div class="tvborder"> <<center "cassie/porn.webp">> </div> <span class="tvlogo">SAMESUNG</span> </div> </center> <br> <<think "mc">>Holy crap, someone is watching porn!<</think>> <<narrate>>You gingerly push the door open, hoping they don't notice you.<</narrate>> <<button "Continue" peeping>> <<temp "cassie02">> <</button>> <<case "cassie02">> <<vid "cassie/porn01.mp4">> <<think "mc">>Holy shit, $cassie.name!<</think>> <<narrate>>You watch for a good while as she continues to pleasure herself.<</narrate>> <<button "Sleep" sleep>> <</button>> <<case "kayladildo">> <<narrate>>You sneak down the hall to $kayla.name's room. As you're about to open the door, you hear her moans.<</narrate>> <<think "mc">>Sounds like she's already started!<</think>> <<narrate>>You push the door open and sneak inside.<</narrate>> <<vid "kayla/dildo01.mp4">> <<narrate>>You whip out your cock and jerk off as you enjoy the show.<</narrate>> <<button "Sleep" sleep>> <<unlock "kayla" "dildo">> <<lust "kayla" 3>> <</button>> <<case "kayla">> <<center "other/closeddoor.jpeg">> <<narrate>>You see the lights on in $kayla.name's room and decide to investigate, as you draw close you hear her calling your name.<</narrate>> <<if checkUnlocks('movie', 'peeping01', 'kayla') == false>> <<narrate>>You bust the door wide open, thinking she's in danger.<</narrate>> <</if>> <div id="replaceme"> <<button "Continue">> <<replace "#replaceme">> <<vid "kayla/peep01.mp4">> <<narrate>>To your astonishment, she's laying naked on the bed, pleasuring herself. You stop dead in your tracks and just stare at the amazing vision unfolding before you.<</narrate>> <<say "kayla">>Ohhh, fuck!<</say>> <<narrate>>She's so engrossed that she doesn't even notice the door swing open. You silently close the door and hide behind some furniture.<</narrate>> <<say "kayla">>Yes! $name! Fuck.<</say>> <<think "mc">>Probably not wise to respond.<</think>> <<narrate>>You decide to creep out before she catches you.<</narrate>> <<if $kayla.lustlvl == 0 || $kayla.lustlvl == undefined>> <<set $kayla.lustlvl = 1>> <<set $kayla.oral = 0>> <<think "mc">>Knowing she's into me, though, I think I can try and take things further.<</think>> <</if>> <<button "Sleep" sleep>> <<unlock "kayla" "peeping01">> <<lust "kayla" 2>> <</button>> <</replace>> <</button>> </div> <<case "armani">> <<narrate>>You you open the door slightly and are immediately rewarded with the view of $armani.name pleasuring herself.<</narrate>> <<vid "armani/peekingon.mp4">> <<if $armani.lust > 9 && $replay == false>> <<choices "Jack off?">> <<link "Yup" peeping>> <<temp "armanipeek02">> <</link>><br> <<link "Sleep" sleep>> <</link>> <</choices>> <<else>> <<narrate>>Perhaps if $armani.name desired you more, something more may happen.<</narrate>> <<button "Sleep" sleep>> <<lust 'armani' 1>> <<event 'armani' 'buzzpeek'>> <</button>> <</if>> <<case "armanipeek02">> <<if $tempvar2 != "peepskip">> <<narrate>>You arrive at her door only to see she's already well underway.<</narrate>> <<set $tempvar2 == "">> <</if>> <<narrate>>You stealthily lower your boxes, and start stroking your cock... but you get a little too into it and accidentally hit her door with your hand, blowing it wide open.<</narrate>> <<narrate>>She jumps back in her bed and the pair of you lock eyes silently for a moment.<</narrate>> <<say "armani">>You know what? I'm not even mad. Come here.<</say>> <<center "armani/peep01.jpg">> <<say "armani">>Watch me!<</say>> <<narrate>>She pulls you down on to the bed and pushes you down to the end.<</narrate>> <<say "mc">>Show me how you like it.<</say>> <<center "armani/peep02.jpg">> <<narrate "armani">>She bites her lip as she continues to rub her clit with the vibrator.<</narrate>> <<say "armani">>Mhhmmm, yes, it feels so much better with you here.<</say>> <<narrate>>Her hips gently sway as if hungering for me.<</narrate>> <<say "armani">>Take over.<</say>> <<narrate>>The command was absolute, serious, and you left you in no doubt denying her would be ill-advised.<</narrate>> <div id="replaceme"> <<button "Take Over" peeping>> <<temp "armanipeek03">> <<stat "armani" 5 "dominance">> <<lust "armani" 2>> <</button>> <<button "Leave">> <<replace "#replaceme">> <<say "mc">>No, I'm not your lapdog.<</say>> <<narrate>>You get up to leave.<</narrate>> <<say "armani">>Are you fucking kidding me? If I tell you to get down and lick my boots, that's what you'll fucking do!<</say>> <<think "mc">>Fucking hell!<</think>> <<narrate>>You turn back to respond just in time to see a large wand vibrator hurtling towards you. The last thing you hear as you drop to the floor is $armani.name cursing.<</narrate>> <<say "armani">>Shit shit shit! Fuck!<</say>> <<button "Continue" sleep>> <<temp "armanibash">> <</button>> <</replace>> <</button>> </div> <<unlock 'armani' 'peek01'>> <<case "armanipeek03">> <<vid "armani/peep02.mp4">> <<narrate>>You take the wand off her and hold it against her clit.<</narrate>> <<say "armani">>Mhhhm, ohh, this feels so much better.<</say>> <<narrate>>She continues to moan as you gently move the wand over the full length of her vulva.<</narrate>> <<say "armani">>Oh shit, that's it, right there.<</say>> <<narrate>>She starts thumping her left leg and her moans grow in intensity, her eyes roll back until finally she lights out an almighty sigh.<</narrate>> <<say "armani">>Fuuuuck, that was good.<</say>> <<if $armani.lust > 19>> <<say "mc">>My turn.<</say>> <<narrate>>She seems puzzled for a moment.<</narrate>> <<say "armani">>You know what? I did rather fancy a midnight snack.<</say>> <<narrate>>She pulls you back up the bed, then shuffles down between your legs.<</narrate>> <<button "Continue" peeping>> <<temp "armanipeekbj">> <</button>> <<else>> <<say "armani">>I'm done with you now, you can leave.<</say>> <<say "mc">>The fuck?<</say>> <<say "armani">>You heard me.<</say>> <<narrate>>She saunters off to her bedroom leaving you bewildered. After a few minutes when it's clear she wasn't joking, you decide to head back to bed.<</narrate>> <<button "Sleep" sleep>> <<stat "armani" 5 "dominance">> <</button>> <</if>> <<case "armanipeekbj">> <<unlock 'armani' 'peek02'>> <<say "armani">>I'm gonna suck you dry.<</say>> <<narrate>>With little ceremony, she gobbles down on your dick, clearly determined to finish quickly.<</narrate>> <<vid "armani/peekbj01.mp4">> <<say "mc">>Holy crap!<</say>> <<narrate>>She speeds up, faster and faster until you're hanging on the edge, and then stops to give you a look of anger.<</narrate>> <<think "mc">>Shit, I knew it was too good to be true, and now she has my cock in her hand.<</think>> <<narrate>>She squeezes hard.<</narrate>> <<say "armani">>Next time, you don't fucking wait at the door, you come straight in and attend to my needs.<</say>> <<think "mc">>I feel like how I react here will greatly impact on our relationship.<</think>> <div id="which"> <<choices "How do you respond">> <<button "Submit">> <<replace "#which">> <<say "mc">>Got it, next time I catch you having fun, I'll join in right away.<</say>> <<say "armani">>Good boy.<</say>> <<narrate>>She takes your cock back in her mouth while holding your balls tightly with her other hand.<</narrate>> <<say "armani">>This cock is mine now. You can put it wherever you like, but just you remember, when I want it, I get it. You stop anything, or anyone, you're doing and present it to me. Do you understand?<</say>> <<narrate>>She's edging you that much you can barely think straight.<</narrate>> <<say "mc">>Yes.<</say>> <<say "armani">>Yes, what?<</say>> <<say "mc">>Uhhh, yes $armani.name?<</say>> <<narrate>>She squeezes your dick tighter.<</narrate>> <<say "armani">>It's "Mistress", don't your forget it, I won't be so forgiving next time.<</say>> <<narrate>>Barely able to contain your orgasm already, once she returns her attention to your cock you climax within seconds.<</narrate>> <<vid "armani/peekbjcum.mp4">> <<say "armani">>Away with you now.<</say>> <<say "mc">>uh, yeah, ok, good night.<</say>> <<narrate>>She glares at you.<</narrate>> <<say "mc">>Sorry. Good night Mistress.<</say>> <<say "armani">>The boy's learning. Sleep well.<</say>> <<if $armani.oral == 2>> <<think "mc">>Well it's certainly a mixed bag with $armani.name, but I think it's going well. I'll try pushing things further with her.<</think>> <<set $armani.lustlvl = 2>> <</if>> <<button "Sleep" sleep>> <<stat 'armani' 25 'dominance'>> <<lust 'armani' 3>> <<event 'armani' 'buzzpeek' 2>> <<oral "armani">> <</button>> <</replace>> <</button>> <<button "Take Charge">> <<replace "#which">> <<say "mc">>Next time I won't be so polite, I'll throw you on the bed and fuck you hard. But unless you finish me off right now, you'll be getting sweet FA. Don't say anything, just nod if you understand.<</say>> <<narrate>>She opens and closes her mouth a couple of times while trying to comprehend the switch. Her grip on your dick loosens, then she nods and immediately starts sucking your cock again.<</narrate>> <<narrate>>The adrenaline from the interaction means you barely last a few seconds as she expertly works your shaft.<</narrate>> <<vid "armani/peekbjcum.mp4">> <<say "mc">>You're my fucking slut now, understand?.<</say>> <<narrate>>She glares at you, unaccustomed to being submissive.<</narrate>> <<say "armani">>Don't push your luck; you just remember your promise.<</say>> <<narrate>>She ushers you out of the room.<</narrate>> <<think "mc">>I guess she'll never convert fully to being a sub, but I can't help but get turned on by the idea of dominating her and clearly she doesn't hate the idea entirely.<</think>> <<if $armani.oral == 2>> <<think "mc">>Well it's certainly a mixed bag with $armani.name, but I think it's going well. I'll try pushing things further with her.<</think>> <</if>> <<button "Sleep" sleep>> <<stat 'armani' -25 'dominance'>> <<lust 'armani' 3>> <<event 'armani' 'buzzpeek' 2>> <<set $armani.lustlvl = 2>> <<oral "armani">> <</button>> <</replace>> <</button>> <</choices>> </div> <<case "whitneymonique">> <<center "whitney/monique01.jpg">> <<think "mc">>Holy crap, when did those two get so close?<</think>> <<choices "Continue watching?">> <<link "Yes" peeping>> <<set $tempvar = "whitneymonique01">> <</link>> <<if $replay == false>> <br> <<link "Sleep" sleep>> <</link>> <</if>> <</choices>> <<case "whitneymonique01">> <<say "whitney">>Now listen here you dirty old slut, I'm sick of playing nice. You're my plaything now, understand?<</say>> <<say "monique">>Old? What—<</say>> <<say "whitney">>You shut your whore mouth!<</say>> <<narrate>>$whitney.name shoves her strap on into $monique.name's mouth.<</narrate>> <<center "whitney/monique02.jpg">> <<say "whitney">>Since I saw you out at the pool, I knew you were a fucking slut and that I'd have to break you in.<</say>> <<think "mc">>$whitney.name is a brat when she's not around me, so this attitude isn't unexpected, but wow, I had no idea $monique.name would be into it!<</think>> <<narrate>>$whitney.name pushes $monique.name back on to the bed.<</narrate>> <<say "whitney">>Look at how wet my dirty little pussy is. Tell me what you want.<</say>> <<say "monique">>Fuck me, fuck me hard.<</say>> <<say "whitney">>No, beg for it. Beg like you're my dirty little cum slave.<</say>> <<say "monique">>Please, fuck me. Fuck me hard with your big strap on.<</say>> <<narrate>>$whitney.name runs her finger down $monique.name's body, moving slower as she passes between her breasts, until she reaches her pussy.<</narrate>> <<say "whitney">>You know what? No. You don't deserve it.<</say>> <<say "monique">>But! $whitney.name, please, I'm begging you, don't leave me in this state. Please fuck me.<</say>> <<say "whitney">>First, I'm gonna taste you, see if you actually deserve it.<</say>> <<center "whitney/monique03.jpg">> <<narrate>>$monique.name moans in pleasure as $whitney.name's tongue explores her vulva.<</narrate>> <<say "monique">>Please. Fuck me, please mistress.<</say>> <<say "whitney">>Oh, I'll give my dirty slut exactly what she deserves.<</say>> <<narrate>>She draws herself back up and aligns her strap on with $monique.name's pussy before thrusting hard, giving her the entire length.<</narrate>> <<button "Continue" peeping>> <<set $tempvar = "whitneymonique02">> <</button>> <<case "whitneymonique02">> <<vid "whitney/monique01.mp4">> <<narrate>>She pounds with increasing rapidity as $monique.name's moans become ever louder.<</narrate>> <<say "whitney">>Yeah, you like it when I fuck you?<</say>> <<say "monique">>Aaaahhh, yees, please fuck me more!!<</say>> <<say "whitney">>You absolute whore!<</say>> <<say "monique">>Fuuuck, yes, so much... oh my god, fuck yes...<</say>> <<narrate>>The girls collapse into a heap on top of each other as their bodies quiver and buckle under the intense pleasure.<</narrate>> <<say "monique">>Fuck, that was hot. But next time you call me old, I'll be taking charge.<</say>> <<narrate>>$whitney.name simply rolls her eyes.<</narrate>> <<narrate>>You decide to make your exit before either notice you.<</narrate>> <<button "Sleep" sleep>> <<unlock 'whitney' 'monique'>> <<unlock 'monique' 'whitney'>> <<event "whitney" "monique">> <<lust 'whitney' 3>> <<lust 'monique' 2>> <</button>> <</switch>> <</nobr>><<scene>> <<set _return = "mng"+$location>> <<set _hours = $nextshift - $hour>> <<set _lg = $nextshift - $hour>> <<set _lug = 0>> <<set _corr = 0>> <<set _who = State.variables[$active]>> <<set _fg = 0>> <<set _skill = $mc.skills[constructs[$location].skill]>> <<set _sn = constructs[$location].skill>> <<set _sg = 0.25 * _hours>> <<notice>>WORK IN PROGRESS<</notice>> <<cont "mngbrothel" "" 1>><<scene>> <<narrate>>Nothing remarkable happened. You were bored out of your mind.<</narrate>> <<notice>>There are currently no piggyback events available to you. The world will show a pig icon whenever such events are available.<</notice>> <<button "Continue" yourroom>> <<time 2>> <<like $piggy 5>> <<run delete $piggy>> <</button>><<run console.log($planets[5])>> <<run checkPlanets()>> <<set _maxlevel = 10>> <<if $tempvar2 == "cal">> <<set _coords = planets[$calibrate].name>> <<say $calibrate "planetnote">>The gateway has been calibrated to focus on the signal from _coords.<</say>> <<set $tempvar2 = "">> <</if>> <<if $lacy.events.science == 5 && $techscomplete.calibrate != undefined>> <<say lacy>>Good timing. I've just finished!<</say>> <<say mc>>Finished what?<</say>> <<say lacy>>Signal calibration. My estimations were accurate, by calibrating the Gateway to focus on a specific signal, it vastly improves the efficiency of your power control. I suspect you'll see roughly three times the gain, and I'll keep tinkering to see if I can't improve that throughput more.<</say>> <<say mc>>Wow, you really are amazing!<</say>> <<say lacy>>There are some restrictions, though. I won't bore you with the details, but you can only calibrate it once a day.<</say>> <<say mc>>I don't think that will be a problem.<</say>> <<notice>>You can calibrate the gateway once a day to focus on the signal from a single world. That world will progress significantly faster than other worlds.<</notice>> <<event "lacy" "science" 6>> <</if>> <<set _n = false>> <<if $planet != undefined>> <<set _multi = 5>> <<if $meditating != undefined && $shalina.events.energy != undefined>> <<set _multi = 2.5>> <</if>> <<if $fyodr.events.anchor != undefined && $planets[$planet].anchor != undefined>> <<set _multi /= 2>> <</if>> <<set _energy = Math.ceil(planets[$planet].energy*_multi)>> <<set $energy -= _energy>> <<set _require = planetRequirement($planet)>> <<set _cal = 1>> <<if $calibrate == $planet>> <<set _cal = 3>> <<if $planets[$planet].calibrated != undefined>> <<set _cal *= 1.25>> <</if>> <<if $fyodr.events.anchor != undefined && $planets[$planet].anchor != undefined>> <<set _cal *= 1.5>> <</if>> <</if>> <<if $tempvar == "night">> <<set _gain = Math.floor(($energy/_energy) * ($totalpower*_cal))>> <<else>> <<set _gain = Math.floor($totalpower*_cal)>> <</if>> <<set $planets[$planet].progress += _gain>> <<if $planets[$planet].progress > _require>> <<set _powgain = 0>> <<set _megain = 0>> <<for $planets[$planet].progress > _require && $planets[$planet].power < _maxlevel>> <<set $planets[$planet].power++>> <<set $planets[$planet].progress -= _require>> <<set $maxenergy += 2>> <<set _powgain++>> <<set _megain += 2>> <<set _require = planetRequirement($planet)>> <</for>> <<say $planet "planetnote">>You have gained _powgain power and _megain max energy.<</say>> <<if $kenna.events.seductress == undefined>> <<narrate>>Two hands suddenly cover your eyes.<</narrate>> <<say "kenna">>Guess who!<</say>> <<narrate>>She lowers her hands to your abs and hugs you, still from behind, her breasts squashing up against your back.<</narrate>> <<think "mc">>She smells incredible... and her touch is...<</think>> <<narrate>>You stop and try to clear your thoughts.<</narrate>> <<think "mc">>I've only just got her back, let's not spoil things... I'm just feeling horny because of the power gain.<</think>> <<say "kenna">>Why's my $kenna.you so quiet?<</say>> <<say "mc">>Sorry, just... lost in the gravity of everything and gaining power makes me feel... let's just say odd... for a little while.<</say>> <<narrate>>She hugs you more tightly and whispers in your ear.<</narrate>> <<say "kenna" "" "(Whispering)" "whisper">>You know, I spent many lonely nights thinking about you.<</say>> <<narrate>>She laughs, releases her grip and spins you around, holding your hands and looking you in the eye.<</narrate>> <<say "mc">>What do—<</say>> <<left2 "kenna/noback01.png">> <<say "kenna">>My $kenna.you. The patron. I'd never have believed it before. To think that's how I'd find you again.<</say>> <<say "mc">>It's been an absolute whirlwind since arriving here.<</say>> <<say "kenna">>I'm always here for you. We can talk just like we used to. I'd like that, in fact. Any time you need your mature super-awesome and cute $kenna.them for ANYTHING, you come get me! I'll battle all of $founder.name's armies for you if I have to!<</say>> <<say "mc">>She has an army?!<</say>> <<say "kenna">>No idea. But it stands to reason, she probably isn't working alone.<</say>> <<say "mc">>Yeah... I guess...<</say>> <<say "kenna">>Anyway, $kenna.calls, you get big and strong for me, and let me know whenever you want to talk. I'm always here for you. But, can you do something for me? I really need to get out of mom's house. I love her to bits, but living with her is a nightmare!<</say>> <<say "mc">>$armani.name can put you up in the hotel if you like.<</say>> <<say "kenna">>Sounds like a plan. I can have a room right next to yours!<</say>> <<say "mc">>Ha! Those are taken.<</say>> <<narrate>>She pouts.<</narrate>> <<say "kenna">>I'll work something out. Talk to you later.<</say>> <<event "kenna" "seductress">> <<set _n = true>> <<taskdone "powerone">> <<cont "planetgrowth" "" 1>> <<elseif $lacy.events.automate == undefined && $planets[$planet].power >= 2>> <<say "lacy">>$name, you look worn out.<</say>> <<say "mc">>And then some. This is tiring work.<</say>> <<say "lacy">>So you are connecting to a world multiple times to strengthen your connection?<</say>> <<say "mc">>That's right.<</say>> <<say "lacy">>Then do you need to do that here?<</say>> <<say "mc">>I guess not really, but it's as good a place as any.<</say>> <<say "lacy">>I was thinking, sleeping replenishes your energy, correct?<</say>> <<say "mc">>Mostly, yes.<</say>> <<say "lacy">>Then could you just expend all your remaining energy into this pursuit before you go to bed?<</say>> <<say "mc">>Theoretically, but while it only takes a few seconds to create the connection, I need a little break between each one.<</say>> <<say "lacy">>Why?<</say>> <<say "mc">>I get extremely horny.<</say>> <<say "lacy">>Like after a limit break?<</say>> <<say "mc">>Not that bad, though maybe if I don't leave a big enough gap between them.<</say>> <<say "lacy">>So, if you did them in quicker succession, you may become a sex beast?<</say>> <<say "mc">>Interesting way to put it, but yes, I fear that may be true. Not as bad as the limit breaks, I don't think, but that's the feeling I get.<</say>> <<say "lacy">>Then I fail to see the problem.<</say>> <<say "mc">>Well, I don't want to go on a rampage.<</say>> <<say "lacy">>You have a harem of women who would love for you to go on a rampage. Why not just invite a couple before bed?<</say>> <<say "mc">>I... that's not such a bad idea. Though for worlds I don't have a strong connection to, I think it needs a little more concentration until I get used to the feeling.<</say>> <<notice>>Getting a planet to bonus level 2 will allow you to expend more energy before bed to bump it's level further. However, you'll need multiple women with you to deal with the aftermath.<</notice>> <<event "lacy" "automate">> <<set _n = true>> <<cont "planetgrowth" "" 1>> <<elseif $tempvar == "night">> <<set _n = true>> <<set $energy = 0>> <<narrate>>You feel your lust growing uncontrollably.<</narrate>> <<think mc>>I hope they're ready for me...<</think>> <center><<button "Continue" nightlewds>><<temp "">><</button>></center> <<else>> <<time 1>> <</if>> <<else>> <<if $tempvar == "night">> <<narrate>>You expanded as much energy as you could, but didn't manage to increase your power.<</narrate>> <<if $completeTasks.includes('fyodrstretch') && $fyodr.events.anchor == undefined>> <<timed 0.1s>> <<toggleclass ".passage" blurify>> <<audio "zoop" play>> <<timed 0.5s>> <<toggleclass ".passage" blurify>> <</timed>> <<say fyodr>>Hey buddy.<</say>> <<say mc>>Fyodr?<</say>> <<think mc>><i>Buddy</i>?<</think>> <<say fyodr>>I think my reward for you discovering and building the Iterfinis was a little lacking.<</say>> <<say mc>>Right...<</say>> <<say fyodr>>And I noticed you were trying to improve your control over the signal to the relevant worlds. There's one key thing the Iterfinis does that you are not properly making use of.<</say>> <<say mc>>What's that?<</say>> <<say fyodr>>Worlds with Iterfinis are not only easier to connect to, they have a larger bandwidth. Right now, you're focusing on the repetitions, and not the quality of your connection. Think of it like an Internet connection, you're loading a basic webpage and hitting refresh multiple times. That webpage is probably very small and uses very little of your bandwidth. Instead, connect then focus on the Iterfinis, it will be the equivalent of downloading a large file very quickly.<</say>> <<say mc>>I <i>think</i> I get the analogy.<</say>> <<say fyodr>>If you do it right, any world with an Iterfinis, sorry, anchor point as you call them, will need less energy to achieve more.<</say>> <<say mc>>Wow, that's great, thanks Fyodr.<</say>> <<say fyodr>>No problem. I hope this is more beneficial to you than the meager reward I gave you previously. Anyway, I'll let you get back to it.<</say>> <<narrate>>He zoops you home.<</narrate>> <<event "fyodr" "anchor">> <<notice>>Worlds with anchor points on them will now need half as much energy and grant 50% more progress.<</notice>> <</timed>> <</if>> <<set _n = true>> <<set $energy = 0>> <<narrate>>You feel your lust growing uncontrollably.<</narrate>> <<think mc>>I hope they're ready for me...<</think>> <center><<button "Continue" nightlewds>><<temp "">><</button>></center> <<else>> <<narrate>>You made some progress, but didn't increase your power.<</narrate>> <<if !$completeTasks.includes('fyodrstretch') && $tasks.fyodrstretch == undefined && $completeTasks.includes('counciltasks0') && $planets[$planet].anchor != undefined>> <<set _coords = $planets[$planet].name>> <<timed 0.1s>> <<toggleclass ".passage" blurify>> <<audio "zoop" play>> <<timed 0.5s>> <<toggleclass ".passage" blurify>> <</timed>> <<say fyodr>>Sorry to call you here, but I just noticed something fascinating.<</say>> <<say mc>>Yeah, the zooping got old quick.<</say>> <<say fyodr>>I imagine. So, I noticed you've built an Iterfinis. How did you come by this knowledge?<</say>> <<say mc>>Uhh... what's an Iterfinis?<</say>> <<say fyodr>>The structure you've built on the other side of the gateway on _coords that's helping focus your power.<</say>> <<say mc>>oh, the anchor point? It's something a companion came up with.<</say>> <<say fyodr>>You mean it was without the aid of anyone from the council... is she an equalizer?<</say>> <<say mc>>No... just a traveler to my knowledge.<</say>> <<say fyodr>>Amazing. Its function is slightly different too. Usually an Iterfinis improves your connection to a world, increasing your power and allowing you to focus better on the connection. Yours however, is also redirecting some travelers to your hub. It's like you've built an automated travel guide on the other side.<</say>> <<say mc>>I take it that's not normal?<</say>> <<say fyodr>>No. Not at all. There's very few patrons who can detect their connection to the worlds, never mind think to build something like this. Your companion is exceptional. I think I might like to meet them. Until then, I'd like to task you build five of these so that I may study further.<</say>> <<say mc>>Five anchor points? Okay...<</say>> <<say fyodr>>Great, I'll let you get back to it.<</say>> <<narrate>>He zoops you home.<</narrate>> <<task "fyodrstretch">> <</timed>> <<elseif $completeTasks.includes('salimpower2') && $shalina.events.energy == undefined>> <<think "mc">>This drains my energy so quickly. I don't think it's wise to ask the council given they basically just tell me to work everything out myself, but maybe $shalina.name has some tips?<</think>> <<task "meriyaenergy">> <<elseif $meditating != undefined && $lacy.events.science == 3>> <<think mc>>It's a lot easier to connect after meditating, but progress still feels slow on the more densely populated worlds. Given what $lacy.name discovered previously, I wonder if she has any ideas...<</think>> <<event "lacy" "science" 4>> <<elseif $meditating != undefined && ($lacy.events.science == undefined || $lacy.events.science < 3) && $mc.events.geraldescape != undefined>> <<think mc>>It's a lot easier to connect to worlds now, but progress still feels slow on the more densely populated worlds. I really need to find a way to improve this. I wonder if $lacy.name could help...<<step "<br>Hint" `"Follow "+$lacy.name+"'s substory."`>><</think>> <</if>> <<time 1>> <</if>> <</if>> <<if $planets[$planet].night == undefined && $planets[$planet].power >= 2>> <<say $planet "planetnote">>You've become accustomed to the feel of this world. You can now use power control before bed to expend all remaining energy to further strengthen your connection.<</say>> <<set $planets[$planet].night = true>> <</if>> <<if $planets[$planet].possess == undefined && $planets[$planet].power >= 3>> <<say $planet "planetnote">>Your connection to the world has grown so much that you feel confident you could transfer your consciousness to people on the other side.<br>Possession events are generally substory related. <<if $planet == 2 || $planet == 6>>Check the possession option at Gateway B for more information.<<else>>Unfortunately, this planet does not currently have any associated content.<</if>><</say>> <<set $planets[$planet].possess = true>> <<set $canpossess = true>> <</if>> <<if $planets[$planet].auto == undefined && $planets[$planet].power >= 4>> <<if $techscomplete.anchor == undefined>> <<say $planet "planetnote">>Your passive connection to this world now feels stronger... yet something still feels lacking. Perhaps one of your companions can research this?<br> <span style="color:white"><<step "Hint" `"Follow "+$lacy.name+"'s substory to unlock a structure you can place on each planet."`>></span><</say>> <<elseif $planets[$planet].anchor == undefined>> <<say $planet "planetnote">>Your passive connection to this world now feels much stronger. If you had a focus on the other side, you suspect you could slowly grow it over time with minimal effort.<br>Build an anchor point on this world to generate passive progress.<</say>> <<else>> <<say $planet "planetnote">>Your passive connection to this world now feels much stronger. The anchor point on this world focuses your connection and allows you to generate passive progress without any effort. Every hour you're awake, you will gain progress equal to 3% of your power.<</say>> <<set $planets[$planet].auto = true>> <</if>> <</if>> <<if $planets[$planet].calibrated == undefined && $planets[$planet].power >= 5 && $techscomplete.calibrate != undefined && $planets[$planet].anchor != undefined>> <<say $planet "planetnote">>Calibration on this planet is now 25% more effective.<</say>> <<set $planets[$planet].calibrated = true>> <</if>> <<if $planets[$planet].power >= 10>> <<say $planet "planetnote">>Your connection to this world has grown as strong as it can be for now.<br>You gained an additional 10 max energy.<</say>> <<set $maxenergy += 10>> <</if>> <<set delete $planet>> <</if>> <<if $hour >= 0 && $hour < 8 && $tempvar != "night">> <<set _n = true>> <center> <<button "Head to Bed" bedroom>> <</button>> </center> <</if>> <<if _n != true>> <<if $tempvar == "night">> <<say "info" "Information">>Using power control before bed allows you to expend all your excess energy on a single planet. However, this will make you extremely horny, so you'll need the aid of your companions to get through this. You need to have already strengthened your connection twice on a planet to use this function.<</say>> <center> <<button "Cancel" bedroom>><<temp "">><</button>> </center> <<else>> <<if $shalina.events.energy == undefined>> <<say "info" "Information">>You can strengthen your passive connection to a world by spending an hour repeatedly connecting the gateway to that planet. This will consume energy for every connection. It becomes increasingly difficult to strengthen the same connection multiple times. Your current power determines how much progress you can make in an hour and which planets are available.<br><br>You only need to gain 1 power via this mechanic for the main story. It is otherwise entirely optional and primarily used for current endgame side-content.<</say>> <</if>> <</if>> <center> <div class="flex"> <<if $meditating == undefined && $shalina.events.energy != undefined && $tempvar != "night">> <<link '<div class="girlChoice"><<center "other/meditate.gif">>Garden Meditation</div>' meditate>><<set $return = "planetgrowth">><</link>> <</if>> </div> <<if $tempvar != "night">> <<button "Return" gatewayb>><<temp "">><</button>> <</if>> </center> <br> <<choices "Select a location">> <div class="locations flex"> <<for _k, _v range planets>> <<if $planets[_k].unlocked == false>> <<continue>> <</if>> <<capture _k, _v, _energy>> <<set _multi = 5>> <<if $meditating != undefined && $shalina.events.energy != undefined>> <<set _multi = 2.5>> <</if>> <<if $fyodr.events.anchor != undefined && $planets[_k].anchor != undefined>> <<set _multi /= 2>> <</if>> <<set _energy = Math.ceil(_v.energy*_multi)>> <<if $totalpower < Math.floor(_energy/3)>><<continue>><</if>> <<if $planets[_k].power == undefined || $planets[_k].progress == undefined>> <<set $planets[_k].power = 0>> <<set $planets[_k].progress = 0>> <</if>> <<if $tempvar == "night" && $planets[_k].power < 2>><<continue>><</if>> <<set _require = planetRequirement(_k)>> <<if $planets[_k].power >= _maxlevel>> <<set _percent = 100>> <<else>> <<set _percent = Math.floor($planets[_k].progress/_require*100)>> <</if>> <<set _passage = "">> <<if $energy >= _energy && $planets[_k].power < _maxlevel>> <<set _passage = "planetgrowth">> <</if>> <<set _icons = "">> <div class="girlChoice" @data-passage="_passage" data-setter="$planet = _k;"> <h3 style="margin-bottom: 0;">_v.name</h3>_v.coords <div style="position:relative"> <div role="progressbar" @style="'--value: '+_percent+'; background: url('+setup.img+'/planets/'+_k+'.png) center; background-size: 200px; background-repeat: no-repeat;'"> </div> <div style="display:inline-block; position: absolute; left: 0; right: 0; text-align: center; top: calc(70% - 22px)"> <<for _p range _v.home>> <<if !$girlsmet.includes(_p)>><<continue>><</if>> <<set _pn = State.variables[_p].name>> <img class="tinybadge" @src="setup.img+'/'+getFolder(_p)+'/badge.jpg'" @title="_pn+'\'s Home World'"> <</for>> </div> </div> <<if $planets[_k].power >= _maxlevel>> <b>MAX LEVEL</b><br><span class="em" title="Current Power Bonus">💪 $planets[_k].power</span> <<set $planets[_k].calibrated = true>> <<set $planets[_k].auto = true>> <<set $planets[_k].night = true>> <<set $planets[_k].possess = true>> <<set $canpossess = true>> <<else>> <span class="em" title="Progress">🛜 $planets[_k].progress/_require</span> <<if $tempvar != "night">> <span @title=" _energy+' energy required'" class="em">⚡ _energy</span> <<else>> <<set _cal = 1>> <<if $calibrate == _k>> <<set _cal = 3>> <<if $planets[_k].calibrated != undefined>> <<set _cal *= 1.25>> <</if>> <<if $fyodr.events.anchor != undefined && $planets[_k].anchor != undefined>> <<set _cal *= 1.5>> <</if>> <</if>> <<set _gain = Math.floor(($energy/_energy) * ($totalpower*_cal))>> <span class="em" title="Potential Gain">📈 _gain</span> <</if>> <span class="em" title="Current Power Bonus">💪 $planets[_k].power</span> <<if $techscomplete.calibrate != undefined && $calibrate == undefined>> <br><<button "Calibrate" planetgrowth>> <<set $calibrate = _k>> <<set $tempvar2 = "cal">> <</button>> <</if>> <<if $planets[_k].anchor == undefined && $techscomplete.anchor != undefined>> <<set _icons += '<img src="img/icons/anchor.svg" class="movieicon em" title="This world has no anchor point.">'>> <</if>> <</if>> <div class="icons"> _icons </div> <<if $energy < _energy>><b>INSUFFICIENT ENERGY</b><<else>>&nbsp;<</if>> <div clas="prog"></div> </div> <</capture>> <</for>> </div> <</choices>> <style> @property --percentage { syntax: '<number>'; inherits: true; initial-value: 0; } [role="progressbar"] { --percentage: var(--value); --size: 200px; width: var(--size); aspect-ratio: 1; border-radius: 50%; position: relative; overflow: hidden; display: grid; place-items: center; } [role="progressbar"]::before { content: ""; position: absolute; top: 0; left: 0; width: 100%; height: 100%; background: conic-gradient(#35a calc(var(--percentage) * 1%), #3540 0); mask: radial-gradient(white 55%, transparent 0); mask-mode: alpha; -webkit-mask: radial-gradient(#0000 55%, #000 0); -webkit-mask-mode: alpha; } [role="progressbar"]::after { counter-reset: percentage var(--value); content: counter(percentage) '%'; font-family: Helvetica, Arial, sans-serif; font-size: calc(var(--size) / 5); color: #FFF; text-shadow: 0.08em 0 black, 0 0.08em black, -0.08em 0 black, 0 -0.08em black, -0.08em -0.08em black, -0.08em 0.08em black, 0.08em -0.08em black, 0.08em 0.08em black; } </style> <</if>><<set delete $planet>> <center> <div class="notice">Dev Comment: I haven't added enough lewds here yet... so there's a skip button. Later, you'll be able to skip scenes you've already watched, but still need to select a scene.</div> <div class="flex"> <<if $girlsavailable.includes('kayla') && $girlsavailable.includes('moriah') && $moriah.young != true && ($kayla.bimbo == true || $kayla.bimbo == 'seen')>> <<link '<div class="girlChoice"> <<center "moriah/movies/pcns.jpg" >> $moriah.name &<br> Bimbo $kayla.name </div>' moriahsex>> <<temp "bimbokayla">> <</link>> <<elseif $kayla.bimbo != true && $kayla.bimbo != 'seen'>> <div class="girlChoice locked"> <<center "moriah/movies/pcns.jpg">> Unavailable Content <<step "<br>Why" `"Your previous choices have locked a number of "+$kayla.name+" scenes. Future updates will add alternative ways to get this content."`>> </div> <<elseif $moriah.young == true>> <div class="girlChoice locked"> <<center "moriah/movies/pcns.jpg">> $moriah.name needs to<br>be in her original form. </div> <<elseif !$girlsavailable.includes('kayla')>> <div class="girlChoice locked"> <<center "moriah/movies/pcns.jpg">> $kayla.name is unavailable. </div> <<elseif !$girlsavailable.includes('moriah')>> <div class="girlChoice locked"> <<center "moriah/movies/pcns.jpg">> $moriah.name is unavailable. </div> <</if>> </div> <<button "Skip Lewd" sleep>><</button>> </center><<if debug == true>> <fieldset> <legend>$maddy.name</legend> <<button "World" possess>> <<set $planets[2].possess = true>> <</button>> <<button "Remove Dad Chat" possess>> <<set delete $maddy.events.daddy>> <</button>> <<button "Dad Chat Agree" possess>> <<set $maddy.events.daddy = 1>> <</button>> <<button "Dad Chat Refuse" possess>> <<set $maddy.events.daddy = 0>> <</button>> </fieldset> <</if>> <<if $energy < 80>> <<notice>>You do not have the energy for this right now.<</notice>> <<cont "gatewayb">> <<else>> <<set _i = 2>> <<choices>> <div class="flex"> <<if $planets[2].possess == undefined>> <div class="girlChoice locked"> <<center "planets/2.png">> ??? <<step "" "Improve your connection strength to 100-56516-6">> </div> <<elseif $maddy.events.daddy == undefined>> <div class="girlChoice locked"> <<center "maddy/maddycrop.jpg">> ??? <<step "" `"Progress "+$maddy.name+"'s substory."`>> </div> <<elseif $maddy.events.daddy == 0>> <div class="girlChoice locked"> <<center "maddy/maddycrop.jpg">> $maddy.name's Dad <<step "" "Collect your thoughts at night to change your mind.">> </div> <<elseif checkUnlocks('movie', 'cookie', 'maddy') == false>> <<if $girlsavailable.includes('maddy')>> <div class="girlChoice locked"> <<center "maddy/maddycrop.jpg">> $maddy.name needs to be off world. </div> <<else>> <<link '<div class="girlChoice"> <<center "maddy/maddycrop.jpg">> $maddy.name\'s Dad<br> </div>' maddysex>> <<set $energy -= 80>> <<temp "cookie">> <</link>> <</if>> <<else>> <<set _i-->> <</if>> <<if $planets[6].possess == undefined>> <div class="girlChoice locked"> <<center "planets/6.png">> ??? <<step "" "Improve your connection strength to 6541-44-4">> </div> <<elseif !$girlsmet.includes('melody')>> <div class="girlChoice locked"> <<center "offworld/melody/melodycrop.jpg">> ??? <<step "" "Do more piggyback events on this world.">> </div> <<elseif !$girlsmet.includes('hm')>> <div class="girlChoice locked"> <<center "offworld/melody/melodycrop.jpg">> ??? <<step "" "Do more influence events on this world.">> </div> <<elseif !checkUnlocks('movie', 'both', 'hm')>> <div class="girlChoice locked"> <<center "offworld/melody/melodycrop.jpg">> ??? <<step "" "Progress "+$melody.name+"'s substory.">> </div> <<elseif !checkUnlocks('movie', 'dean', 'melody')>> <<if $girlsavailable.includes('melody') && $girlsavailable.includes('hm')>> <div class="girlChoice locked"> <<center "offworld/melody/melodycrop.jpg">> $melody.name & $hm.name need to be off world. </div> <<elseif $girlsavailable.includes('melody')>> <div class="girlChoice locked"> <<center "offworld/melody/melodycrop.jpg">> $melody.name needs to be off world. </div> <<elseif $girlsavailable.includes('hm')>> <div class="girlChoice locked"> <<center "offworld/melody/melodycrop.jpg">> $hm.name needs to be off world. </div> <<else>> <<link '<div class="girlChoice"> <<center "offworld/melody/melodycrop.jpg">> Dean </div>' othersex>> <<set $energy -= 80>> <<temp "dean">> <</link>> <</if>> <<else>> <<set _i-->> <</if>> </div> <<if _i == 0>> <<notice>>You've experienced all current possession events in this version of the game.<</notice>> <</if>> <<link "Never mind" gatewayb>><</link>> <</choices>> <</if>><<say "info" "Information">>Off world workers can commute to your hub and work the facilities.<br>Some workers require certain criteria before they'll join you.<</say>> <<think "mc">>Male candidates? Let's just move those to one side.<</think>> <<set _n = 0>> <div class="flex"> <<if !$workers.includes('kristen')>> <<set _n++>> <<if ($buildings.bakery != undefined || $buildings.spa != undefined)>> <div @class="_g+' pointer girlChoice'" title="" girl="kristen" data-passage="recruitment" data-setter="$tempvar to 'kristen'"><img @src="setup.img+'offworld/kristen/kristencrop.jpg'" style="width:200px"><br> <<textbox "$kristen.name" $kristen.name>><br><br> <<for _t range $kristen.traits>> <<if _t == "off world worker">><<continue>><</if>> <span class="trait" @title="traits[_t].info">_t</span> <</for>> </div> <<else>> <<set _ex = "">> <<if $girlsmet.includes('monique')>><<set _ex += $monique.name+"<br>">><</if>> <<if $girlsmet.includes('whitney')>><<set _ex += $whitney.name+"<br>">><</if>> <<if $girlsmet.includes('maddy')>><<set _ex += $maddy.name+"<br>">><</if>> <<if $girlsmet.includes('kleio')>><<set _ex += $kleio.name+"<br>">><</if>> <div @class="_g+' girlChoice locked'" title="" girl="kristen"><img class="blur" @src="setup.img+'offworld/kristen/kristencrop.jpg'" style="width:200px"><br> <<step "Requirements not met." `"Unlocked in any of the following substories:<br> "+$kayla.name+"<br>"+_ex`>> </div> <</if>> <</if>> <<if !$workers.includes('jasmine')>> <<set _n++>> <<if $planets[2] != undefined || $planets[2].unlocked != false>> <div @class="_g+' pointer girlChoice'" title="" girl="jasmine" data-passage="recruitment" data-setter="$tempvar to 'jasmine'"><img @src="setup.img+'offworld/jasmine/jasminecrop.jpg'" style="width:200px"><br> <<textbox "$jasmine.name" $jasmine.name>><br><br> <<for _t range $jasmine.traits>> <<if _t == "off world worker">><<continue>><</if>> <span class="trait" @title="traits[_t].info">_t</span> <</for>> </div> <<else>> <div @class="_g+' girlChoice locked'" title="" girl="jasmine"><img @src="setup.img+'offworld/jasmine/jasminecrop.jpg'" style="width:200px"><br> <<step "Requirements not met." "Follow the story to discover her home world.">> </div> <</if>> <</if>> <<if !$workers.includes('rei')>> <<set _n++>> <<if $buildings.restaurant != undefined && $attractiveness >= 6>> <div @class="_g+' pointer girlChoice'" title="" girl="rei" data-passage="recruitment" data-setter="$tempvar to 'rei'"><img @src="setup.img+'offworld/rei/reicrop.jpg'" style="width:200px"><br> <<textbox "$rei.name" $rei.name>><br><br> <<for _t range $rei.traits>> <<if _t == "off world worker">><<continue>><</if>> <span class="trait" @title="traits[_t].info">_t</span> <</for>> </div> <<else>> <div @class="_g+' girlChoice locked'" title="" girl="rei"><img @src="setup.img+'offworld/rei/reicrop.jpg'" style="width:200px"><br> <<if _t == "off world worker">><<continue>><</if>> <<if $planets[3] == undefined || $planets[3].unlocked == false>> <<step "Requirements not met." "Follow the story to discover her home world and reveal more hints.">> <<elseif !$girlsmet.includes('kleio')>> <<step "Requirements not met." "Continue the story to reveal more hints.">> <<else>> <<step "Requirements not met." `"Follow "+$kleio.name+"'s substory and have an attractiveness of 6."`>> <</if>> </div> <</if>> <</if>> <<if !$workers.includes('christy')>> <<set _n++>> <<if $planets[3] != undefined || $planets[3].unlocked != false>> <div @class="_g+' pointer girlChoice'" title="" girl="christy" data-passage="recruitment" data-setter="$tempvar to 'christy'"><img @src="setup.img+'offworld/christy/christycrop.jpg'" style="width:200px"><br> <<textbox "$christy.name" $christy.name>><br><br> <<for _t range $christy.traits>> <<if _t == "off world worker">><<continue>><</if>> <span class="trait" @title="traits[_t].info">_t</span> <</for>> </div> <<else>> <div @class="_g+' girlChoice locked'" title="" girl="christy"><img @src="setup.img+'offworld/christy/christycrop.jpg'" style="width:200px"><br> <<step "Requirements not met." "Follow the story to discover her home world.">> </div> <</if>> <</if>> <<if !$workers.includes('helena')>> <<set _n++>> <<if $kylie.events.mom != undefined>> <div @class="_g+' pointer girlChoice'" title="" girl="helena" data-passage="recruitment" data-setter="$tempvar to 'helena'"><img @src="setup.img+'offworld/helena/helenacrop.jpg'" style="width:200px"><br> <<textbox "$helena.name" $helena.name>><br><br> <<for _t range $helena.traits>> <<if _t == "off world worker">><<continue>><</if>> <span class="trait" @title="traits[_t].info">_t</span> <</for>> </div> <<else>> <div @class="_g+' girlChoice locked'" title="" girl="helena"><img @src="setup.img+'offworld/helena/helenacrop.jpg'" style="width:200px"><br> <<if !$girlsmet.includes('kylie')>> <<step "Requirements not met." "Continue the story to reveal more hints.">> <<else>> <<step "Requirements not met." `"Once "+$kylie.name+" is settled in, she'll text you a day or two after."`>> <</if>> </div> <</if>> <</if>> <<if $completeTasks.includes('organisation')>> <<if !$workers.includes('mj')>> <<set _n++>> <<if $attractiveness >= 8>> <div @class="_g+' pointer girlChoice'" title="" girl="mj" data-passage="recruitment" data-setter="$tempvar to 'mj'"><img @src="setup.img+'offworld/mj/mjcrop.jpg'" style="width:200px"><br> <<textbox "$mj.name" $mj.name>><br><br> <<for _t range $mj.traits>> <<if _t == "off world worker">><<continue>><</if>> <span class="trait" @title="traits[_t].info">_t</span> <</for>> </div> <<else>> <div @class="_g+' girlChoice locked'" title="" girl="mj"><img @src="setup.img+'offworld/mj/mjcrop.jpg'" style="width:200px"><br> <<step "Requirements not met." `"Needs 8 attractiveness."`>> </div> <</if>> <</if>> <<if !$workers.includes('skin')>> <<set _n++>> <<if $attractiveness >= 12>> <div @class="_g+' pointer girlChoice'" title="" girl="skin" data-passage="recruitment" data-setter="$tempvar to 'skin'"><img @src="setup.img+'offworld/skin/skincrop.jpg'" style="width:200px"><br> <<textbox "$skin.name" $skin.name>><br><br> <<for _t range $skin.traits>> <<if _t == "off world worker">><<continue>><</if>> <span class="trait" @title="traits[_t].info">_t</span> <</for>> </div> <<else>> <div @class="_g+' girlChoice locked'" title="" girl="skin"><img @src="setup.img+'offworld/skin/skincrop.jpg'" style="width:200px"><br> <<step "Requirements not met." `"Needs 12 attractiveness."`>> </div> <</if>> <</if>> <<if !$workers.includes('fox')>> <<set _n++>> <<if $attractiveness >= 10>> <div @class="_g+' pointer girlChoice'" title="" girl="fox" data-passage="recruitment" data-setter="$tempvar to 'fox'"><img @src="setup.img+'offworld/fox/foxcrop.jpg'" style="width:200px"><br> <<textbox "$fox.name" $fox.name>><br><br> <<for _t range $fox.traits>> <<if _t == "off world worker">><<continue>><</if>> <span class="trait" @title="traits[_t].info">_t</span> <</for>> </div> <<else>> <div @class="_g+' girlChoice locked'" title="" girl="fox"><img @src="setup.img+'offworld/fox/foxcrop.jpg'" style="width:200px"><br> <<step "Requirements not met." `"Needs 10 attractiveness."`>> </div> <</if>> <</if>> <</if>> </div> <<if _n ==0>> <<think "mc">>Heh, looks there aren't any new candidates available at the moment.<</think>> <</if>> <<link "Return" housestuff>><</link>> /* 1 - Teen - Kristen Scott 2 - Black - Jasmine Webb 3 - Asian - Rei Kitajima 4 - Alt - Christy Mack 5 - MILF - Helena Price 1 - Teen - MJ Fresh 2 - Black - Ashlyn Peaks 3 - Asian - 4 - Alt - 5 - MILF - Atlantis Deep */ <<script>> setup.scriptpromise.then(function () { $('.trait').tooltip({ position: { my: "center bottom-5", at: "center top-5" }, track: true }); $('.macro-textbox').click(function(e) { e.stopPropagation(); }) }); <</script>> <div class="notice">Off world workers are, with little exception, characters that have no meaningful content.<br>This is mostly to reduce scope creep while still providing a good variety of workers for the rota.<br>In much later versions of the game they will be given lewd content but little to no substory-type content.<br>They may however appear in the substories of other characters.</div><<switch $tempvar>> <<case "kristen">> <<block "offworld/kristen/meet01.jpg">> <<say "kristen">>This is such a great opportunity, I'd love to work on a hub. I didn't even know that was a thing before!<</say>> <<narrate>>You review her CV. She has a skill level of 10 in both baking and cooking.<</narrate>> <<narrate>>Her traits mean she gains extra income when working in the bakery or spa.<</narrate>> <<narrate>>She will not do construction or farming.<</narrate>> <<narrate>>She has not requested a signing bonus.<</narrate>> <<say "kristen">>I know I've not got a lot of experience, but I'm a hard-worker and would really love to work here. As my boss I'll ensure your every need is attended to.<</say>> <<say "mc">>My <i>every</i> need?<</say>> <<say "kristen">>Yes, I want to be the best worker you have.<</say>> <<think "mc">>Oh, I have some very specific needs!<</think>> <<choices>> <<link "Hire $kristen.name" recruit>> <<time 1>> <<meet "kristen">> <<worker "kristen">> <<available "kristen">> <</link>><br> <<link "Later" recruit>> <<time 1>> <</link>><br> <</choices>> <</block>> <<case "jasmine">> <<block "offworld/jasmine/meet01.jpg">> <<say "jasmine">>You'd be a fool not to employ me; I'll definitely make it worth your while.<</say>> <<narrate>>You review her CV. She has a skill level of 25 in construction and 10 in farming.<</narrate>> <<narrate>>Her traits mean she gains fatigue slower and completes construction projects 15% faster.<</narrate>> <<narrate>>She will only work construction, farming or in the waiting area.<</narrate>> <<narrate>>She has requested a signing bonus the equivalent of 5 resources.<</narrate>> <<say "jasmine">>I work hard, and if you let me, I'll play hard.<</say>> <<think "mc">>Oh, she knows exactly what I want!<</think>> <<choices>> <<if $resources < 5>> Not enough resources.<br> <<else>> <<link "Hire $jasmine.name" recruit>> <<time 1>> <<meet "jasmine">> <<worker "jasmine">> <<available "jasmine">> <<resources -5>> <</link>><br> <</if>> <<link "Later" recruit>> <<time 1>> <</link>><br> <</choices>> <</block>> <<case "rei">> <<block "offworld/rei/meet01.jpg">> <<say "rei">>I am an amazing chef and my dream is to use all sorts of ingredients found from all over the different worlds. This job seems perfect for that!<</say>> <<narrate>>You review her CV. She has a skill level of 50 in cooking, 25 in baking and 10 in reception.<</narrate>> <<narrate>>Her traits mean she will generate increased income in the restaurant and bakery. She also has a small chance that she won't gain fatigue.<</narrate>> <<narrate>>She will only work at the restaurant, bakery, bar, or in the waiting area.<</narrate>> <<narrate>>She has requested a signing bonus the equivalent of 25 resources.<</narrate>> <<say "rei">>I just want to cook, I'm great at handling meat.<</say>> <<think "mc">>Just wait until you've seen my meat!<</think>> <<choices>> <<if $resources < 25>> Not enough resources.<br> <<else>> <<link "Hire $rei.name" recruit>> <<time 1>> <<meet "rei">> <<worker "rei">> <<available "rei">> <<resources -25>> <</link>><br> <</if>> <<link "Later" recruit>> <<time 1>> <</link>><br> <</choices>> <</block>> <<case "christy">> <<block "offworld/christy/meet01.jpg">> <<say "christy">>A friend said you were hiring, and working on a hub seems pretty awesome.<</say>> <<narrate>>You review her CV. She has a skill level of 10 in most everything.<</narrate>> <<narrate>>Her traits mean she will learn skills a little faster but get bored and achieve nothing if she repeats the same task two shifts in a row. She also has a small chance not to gain fatigue after a shift.<</narrate>> <<narrate>>She will work anywhere.<</narrate>> <<narrate>>She has requested a signing bonus the equivalent of 10 resources.<</narrate>> <<say "christy">>I like to try lots of different things. I'm a jack of all trades.<</say>> <<think "mc">>There's definitely something I'd like you you to try!<</think>> <<choices>> <<if $resources < 10>> Not enough resources.<br> <<else>> <<link "Hire $christy.name" recruit>> <<time 1>> <<meet "christy">> <<worker "christy">> <<available "christy">> <<resources -10>> <</link>><br> <</if>> <<link "Later" recruit>> <<time 1>> <</link>><br> <</choices>> <</block>> <<case "helena">> <<block "offworld/helena/meet01.jpg">> <<say "helena">>My daughter mentioned you'd helped her. I've been unemployed for a while, but I'd love to help you as much as you helped her if I'm able.<</say>> <<narrate>>You review her CV. She has a skill level of 50 in research.<</narrate>> <<narrate>>Her traits mean she will advance research projects much faster.<</narrate>> <<narrate>>She will not work construction, on the farm, or in the restaurant.<</narrate>> <<narrate>>She has not requested a signing bonus.<</narrate>> <<say "helena">>For helping $kylie.name, I'd really like to show my appreciate to you.<</say>> <<think "mc">>Oh, I know exactly how you can show your appreciation!<</think>> <<choices>> <<link "Hire $helena.name" recruit>> <<time 1>> <<meet "helena">> <<worker "helena">> <<available "helena">> <</link>><br> <<link "Later" recruit>> <<time 1>> <</link>><br> <</choices>> <</block>> <<case "mj">> <<block "offworld/mj/meet01.jpg">> <<say "mj">>I've passed through this place a few times. It's so great, sometimes I just come here to hang out then head home without actually traveling anywhere. When I saw you were hiring off world, I just had to apply!<</say>> <<narrate>>You review her CV. She has a skill level of 20 in mixology, reception & baking.<</narrate>> <<narrate>>Her traits mean she will reduce upkeep and gain fatigue at a reduced rate.<</narrate>> <<narrate>>She will not work construction, on the farm, in the restaurant, or at the monitoring station.<</narrate>> <<narrate>>She has requested a signing bonus the equivalent of 20 resources.<</narrate>> <<say "mj">>You know what? Forget the signing bonus, I just really want to work under you.<</say>> <<think "mc">>Oh, you'll definitely be under me soon!<</think>> <<choices>> <<link "Hire $mj.name" recruit>> <<time 1>> <<meet "mj">> <<worker "mj">> <<available "mj">> <</link>><br> <<link "Later" recruit>> <<time 1>> <</link>><br> <</choices>> <</block>> <<case "skin">> <<block "offworld/skin/meet01.jpg">> <<say "skin">>I like the vibe of this place; I'd love to work here!<</say>> <<narrate>>You review her CV. She has a skill level of 10 in everything.<</narrate>> <<narrate>>Her traits mean she will gain skills and when working with others she'll outperform them but gain more fatigue.<</narrate>> <<narrate>>She will work anywhere.<</narrate>> <<narrate>>She has requested a signing bonus the equivalent of 20 resources.<</narrate>> <<say "skin">>I like to dabble in all sorts of different things. I'll try anything!<</say>> <<think "mc">>Oh, we'll be trying lots of things together.<</think>> <<choices>> <<if $resources < 20>> Not enough resources.<br> <<else>> <<link "Hire $skin.name" recruit>> <<time 1>> <<resources -20>> <<meet "skin">> <<worker "skin">> <<available "skin">> <</link>><br> <</if>> <<link "Later" recruit>> <<time 1>> <</link>><br> <</choices>> <</block>> <<case "fox">> <<block "offworld/fox/meet01.jpg">> <<say "fox">>$val.name told me about this place, and when I saw you were hiring, I thought... why not?<</say>> <<narrate>>You review her CV. She has a skill level of 20 in farming and cooking.<</narrate>> <<narrate>>Her traits mean others she works with will be more effective. She also has a small chance that she won't gain fatigue.<</narrate>> <<narrate>>She won't work construction or in the monitoring station.<</narrate>> <<narrate>>She has requested a signing bonus the equivalent of 15 resources.<</narrate>> <<say "fox">>I'd love the opportunity to prove myself to you.<</say>> <<think "mc">>Oh, I know <b>exactly</b> how you can do that!<</think>> <<choices>> <<if $resources < 15>> Not enough resources.<br> <<else>> <<link "Hire $fox.name" recruit>> <<time 1>> <<resources -15>> <<meet "fox">> <<worker "fox">> <<available "fox">> <</link>><br> <</if>> <<link "Later" recruit>> <<time 1>> <</link>><br> <</choices>> <</block>> <</switch>><table> <tr> <th>08:00-09:00</th> <td></td> </tr> <tr> <th>09:00-10:00</th> <td></td> </tr> <tr> <th>10:00-11:00</th> <td></td> </tr> <tr> <th>11:00-12:00</th> <td></td> </tr> <tr> <th>12:00-13:00</th> <td></td> </tr> <tr> <th>13:00-14:00</th> <td></td> </tr> <tr> <th>14:00-15:00</th> <td></td> </tr> <tr> <th>15:00-16:00</th> <td></td> </tr> <tr> <th>16:00-17:00</th> <td></td> </tr> <tr> <th>17:00-18:00</th> <td></td> </tr> <tr> <th>18:00-19:00</th> <td></td> </tr> <tr> <th>19:00-20:00</th> <td></td> </tr> <tr> <th>20:00-21:00</th> <td></td> </tr> <tr> <th>21:00-22:00</th> <td></td> </tr> <tr> <th>22:00-23:00</th> <td></td> </tr> <tr> <th>23:00-00:00</th> <td></td> </tr> </table><<scene>> <<if $mount == "theodora">> <<influence "theodorapromo">> <</if>> <<notice>>You can request your explorer visit someone specifically, or just go for a wander.<</notice>> <<choices>> <<set _events = []>> <div class="flex"> <<for _ev range $planets[$exploration.planet].influence>> <<capture _ev>> <<set _tv = offevents[_ev].tempvar>> <<if _tv == "wander">><<continue>><</if>> <<for _c range offevents[_ev].chars>> <<if $girlsavailable.includes(_c) && getCurrentLocation(_c) != "Off World">> <<continue>> <</if>> <<if _events.includes(_c)>><<continue>><</if>> <<set _events.pushUnique(_c)>> <<if _c == "qm">> <<set _center = "/other/qm.jpg">> <<set _who = {name: offevents[_ev].txt}>> <<else>> <<set _folder = getFolder(_c)>> <<set _center = _folder+"/"+_c+"crop.jpg">> <<set _who = State.variables[_c]>> <</if>> <<set _passage = offevents[_ev].passage>> <<set _require = offevents[_ev].require>> <<if _require != undefined && $mount != _require>> <<set _r = State.variables[_require]>> <div class="girlChoice locked"><<center _center>>Come back with _r.name</div> <<else>> <<link '<div class="girlChoice"><<center _center>>Visit _who.name</div>' _passage>> <<set $tempvar = offevents[_ev].tempvar>> <</link>> <</if>> <</for>> <</capture>> <</for>> <<link '<div class="girlChoice"><<center "locations/explore.jpeg">>Wander</div>' riding>> <<set $tempvar = "own"+($exploration.planet-1)>> <</link>> </div> <<back>> <</choices>><<set $maddy.events.met = undefined>> <<set _w = State.variables[$mount]>> <<switch $tempvar>> <<case "own1">> <<narrate>>As _w.name is walking through the city, you notice a casino.<</narrate>> <div id="replace"> <<choices>> <<link "Influence _w.name to go" casino>><<temp "force">> <</link>><br> <<link "Ask _w.name to visit" casino>><<temp "ask">> <</link>><br> <<link "Ignore It">> <<replace "#replace">> <<narrate>>You do nothing, and the rest of the trip bores you.<</narrate>> <<button "Continue" yourroom>> <<time 2>> <<like $mount 4>> <<run delete $mount>> <</button>> <</replace>> <</link>><br> <</choices>> </div> <<case "own2">> <<if $kleio.events.knee == undefined>> <<narrate>>You're walking down the street when you see a group of people with cameras swarming around someone, or something.<</narrate>> <<think "mc">>Ugh, vultures. Probably some fancy, rich celebrity or something.<</think>> <<narrate>>There's a woman's scream from the crowd.<</narrate>> <<think "mc">>And the fuckers are hurting the public too?!<</think>> <<narrate>>Without any other thought, your anger spurs _w.name into action as she dashes into the crowd, tossing photographers aside, and sees a woman in a white tank top curled on the ground.<</narrate>> <<say $mount $name "(Possession)" "" "" "possessed">>Savages, the lot of you!<</say>> <<narrate>>They start to take photos of _w.name as she helps the woman up and quickly escort her inside the nearest building.<</narrate>> <<if $mount == "val">> <<say $mount>>Mom? Should have known it was you! $name just sort of had me jump in.<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>It just got me so angry. Just who were they after, anyway? Hardly seems fair you got caught in the crossfire!<</say>> <<think $mount>>Alright, turn it down a notch!<</think>> <<think mc>>Huh?<</think>> <<say kleio>>What do you mean...?<</say>> <<left2 "kleio/hero01.jpg">> <<say $mount $name "(Possession)" "" "" "possessed">>Doesn't matter. So, what were you doing out here?<</say>> <<say kleio>>I have to answer to my daughter now?<</say>> <<say val>>You don't have to answer to anyone, but it was just $name making conversation.<</say>> <<narrate>>She's starts looking a little confused.<</narrate>> <<say kleio>>What's the patron you keep talking about got to do with anything?<</say>> <<say $mount>>He's here with me. In my head, sometimes talking through me, it's quite disorientating. He's met you before, but his power didn't allow him to communicate at the time.<</say>> <<else>> <<say $mount>>Sorry about that, I guess their fancy celebrity must have wandered off, so we were the most interesting thing left.<</say>> <<narrate>>You notice you're in a room currently being decorated, but there's nobody here..<</narrate>> <<say $mount>>I guess we got kinda lucky that this place is so empty. Are you okay?<</say>> <<narrate>>You finally get a proper look at her.<</narrate>> <<left2 "kleio/hero01.jpg">> <<say "kleio">>My hero!<</say>> <<say $mount>>No problem. What were they doing here, anyhow?<</say>> <<narrate>>$kleio.name looks at _w.name puzzled for a moment.<</narrate>> <<say $mount $name "(Possession)" "" "" "possessed">>$val.name's mom!<</say>> <<think $mount>>It's extremely weird when you speak through me.<</think>> <<think "mc">>Sorry, not meaning to.<</think>> <<say "kleio">>Oh, you know my daughter? Have we met previously?<</say>> <<narrate>>She's still looking a little confused.<</narrate>> <<say $mount $name "(Possession)" "" "" "possessed">>Yeah, we came over to your place once.<</say>> <<say "kleio">>Ah, you must be one of that patron's companions that my daughter keeps talking about, right?<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>She talks about me?<</say>> <<say "kleio">>Sorry, you're $name?<</say>> <<say $mount>>No, no, no! But he's here with me. In my head, sometimes talking through me, it's quite disorientating. He's met you before, but his power didn't allow him to communicate at the time.<</say>> <</if>> <<say "kleio">>That makes more sense. And he's got the possession ability, huh? Impressive.<</say>> <<think "mc">>She knows about patrons?<</think>> <<say $mount>>Do you know much about patrons?<</say>> <<say "kleio">>Not particularly, but when you've seen as many worlds as I have, you pick up a thing or two.<</say>> <<left2 "kleio/hero02.jpg">> <<narrate>>She rubs her knee.<</narrate>> <<say "kleio">>Ouch! Bastards. All of them. That hungry to get their pictures, not bothered who they hurt.<</say>> <<say $mount>>Is your knee okay?<</say>> <<say "kleio">>It feels a bit off. I'll probably nip to the docs just to get it checked out, but my last doctor just retired, and finding a doctor to treat travelers is no simple feat.<</say>> <<think "mc">>Tell her about $kp.name!<</think>> <<say $mount>>We've got you covered. We know a doctor if you want to come back to the hub.<</say>> <<say "kleio">>Hmm, maybe. It would be a pain finding one otherwise.<</say>> <<say $mount>>If you think it's an emergency, I'm sure we can—<</say>> <<say "kleio">>No, no. Not at all, I'll pop by when I have time. Thank you for your help.<</say>> <<if $buildings.docs == undefined>> <<think "mc">>I'd better hurry and finish building that doctor's surgery for $kp.name!<</think>> <</if>> <<say $mount>>No problem.<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>Anything for a beautiful woman.<</say>> <<narrate>>She chuckles.<</narrate>> <<say "kleio">>I take it he has no filter?<</say>> <<narrate>>_w.name simply shakes her head.<</narrate>> <<if $buildings.docs == undefined>> <<notice>>Build the doctor's surgery then when $kp.name is there, you'll be able to call $kleio.name at Gateway B.<</notice>> <<else>> <<notice>>When $kp.name is at the surgery, you'll be able to call $kleio.name at Gateway B.<</notice>> <</if>> <<button "Continue" yourroom>> <<time 2>> <<like "kleio" 3>> <<lust "kleio" 1>> <<like $mount 4>> <<lust $mount 2>> <<event "kleio" "knee">> <<eventdone "kleioknee">> <<run delete $mount>> <</button>> <<else>> <<narrate>>You find yourself in the middle of a market, full of all manner of oddities and goods. There are a few stalls that take out. You've probably only got enough time left to visit one of them.<</narrate>> <<if $resources == 0>> <<narrate>>Unfortunately you're broke, so there's nothing you can do here.<</narrate>> <</if>> <div id="replace"> <<choices>> <<if $resources > 0>> <<link "Buy a 💿 Record - 1 Resource" >> <<replace "#replace">> <<narrate>>You influence _w.name to visit the record stall and purchase some music.<</narrate>> <<button "Continue" yourroom>> <<waitingitem "record">> <<resources -1>> <<time 2>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <</button>> <</replace>> <</link>><br> <</if>> <<if $resources > 2>> <<link "Buy a 🍆 Sex Toy - 3 Resources">> <<replace "#replace">> <<narrate>>You influence _w.name to visit the adult stall and purchase a sex toy.<</narrate>> <<button "Continue" yourroom>> <<waitingitem "dildo">> <<resources -3>> <<time 2>> <<like $mount 4>> <<lust $mount 3>> <<run delete $mount>> <</button>> <</replace>> <</link>><br> <</if>> <<if $resources > 1>> <<link "Buy a 👾 Video Game - 2 Resources">> <<replace "#replace">> <<narrate>>You influence _w.name to visit the game stall and purchase a game.<</narrate>> <<button "Continue" yourroom>> <<waitingitem "computer game">> <<resources -2>> <<time 2>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <</button>> <</replace>> <</link>><br> <</if>> <<link "Leave">> <<replace "#replace">> <<narrate>>You decide not to bother and disconnect.<</narrate>> <<button "Continue" yourroom>> <<time 2>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <</button>> <</replace>> <</link>> <</choices>> </div> <</if>> <<case "own3">> <<block "locations/library.jpeg">> <<narrate>>There's a library, you could probably influence _w.name to improve their skills...<</narrate>> <div id="replace"> <<choices>> <<link "Choose a Skill">> <<replace "#replace">> <<choices>> <<for _k, _v range $buildings>> <<capture _k _v>> <<if _v.skill == undefined || _v.skill == "teaching">> <<continue>> <</if>> <<set _n = _v.skill.toUpperFirst()>> <<capture _n>> <<link "_n" >> <<set $subject = _v.skill>> <<replace "#replace">> <<set _l = random(3, 6)>> <<narrate>>_w.name gains _l _v.skill.<</narrate>> <<button "Continue" yourroom>> <<time 2>> <<like $mount 4>> <<if State.variables[$mount].skills[_v.skill] == undefined>> <<set State.variables[$mount].skills[_v.skill] = 0>> <</if>> <<set State.variables[$mount].skills[_v.skill] += _l>> <<run delete $mount>> <</button>> <</replace>> <</link>><br> <</capture>> <</capture>> <</for>> <</choices>> <</replace>> <</link>><br> <<link "Leave">> <<replace "#replace">> <<narrate>>You do nothing, and the rest of the trip bores you.<</narrate>> <<button "Continue" yourroom>> <<time 2>> <<like $mount 4>> <<run delete $mount>> <</button>> <</replace>> <</link>><br> <</choices>> </div> <</block>> <<case "own4">> <<block "locations/peep.jpeg">> <<narrate>>You notice some neon signs in the distance. As _w.name draws closer you realize it's a sex shop selling peep shows.<</narrate>> <<narrate>>Influence _w.name to go inside?<</narrate>> <div id="replace"> <<choices>> <<link "Go In">> <<replace "#replace">> <<set _l = "peepshow/" + random(1, 10)+".webp">> <<center _l>> <<narrate>>You sit back and enjoy the show.<</narrate>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 3>> <<if State.variables[$mount].corruption != undefined && State.variables[$mount].corruption > 0>> <<corrupt $mount 2>> <</if>> <<run delete $mount>> <<time 2>> <</button>> <</replace>> <</link>><br> <<link "Leave">> <<replace "#replace">> <<narrate>>You do nothing, and the rest of the trip bores you.<</narrate>> <<button "Continue" yourroom>> <<like $mount 4>> <<run delete $mount>> <<time 2>> <</button>> <</replace>> <</link>><br> <</choices>> </div> <</block>> <<case "own5">> <<set _who = State.variables[$mount]>> <<if $mc.events.musiclesson == undefined>> <<narrate>>As you're walking down a busy street, a woman calls you over.<</narrate>> <<say "sideg" "???">>Looking to play the piano?<</say>> <<think "mc">>That's not the kind of thing I'd expect from a shady looking woman in a hoodie to ask...<</think>> <<say $mount $name "(Possession)">>Not right now, thank you.<</say>> <<think $mount>>Could be fun!<</think>> <<think "mc">>Really?<</think>> <<think $mount>>Yeah, I want to see how good you are at it!<</think>> <<think "mc">>You want me to take control?<</think>> <<think $mount>>You probably can for a few minutes, right?<</think>> <<think "mc">>I guess I can try.<</think>> <<say $mount>>Sorry, yes, we'll give it a go!<</say>> <<narrate>>The woman hands _who.name a flyer while looking confused.<</narrate>> <<think $mount>>Oh, we walked past it a few minutes ago, let's see if there's anything available right now!<</think>> <<cont "riding" "musiclesson">> <<else>> <<narrate>>Knowing this world is famous for its music you decide to influence _who.name to go see a show with you.<</narrate>> <<set _l = random(1, 5)>> <<switch _l>> <<case 1>> <<center "music/buzz.webp">> <<narrate>>You end up at gig with a few bands play buzzchock. You're still not entirely sure if you know how to define this genre but it sure is popular.<</narrate>> <<say $mount>>That was kinda fun!<</say>> <<think "mc">>Yeah, I can't say I fully get it yet, but I definitely had a good time.<</think>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <<case 2>> <<block "music/classic.webp">> <<narrate>>You end up in a small theater where there are a number of extremely talented musicians playing classical music.<</narrate>> <<think "mc">>Well, it's not usually my thing, but I certainly appreciate the talent and it was pretty beautiful.<</think>> <<think $mount>>Yeah, not bad was it?<</think>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <</block>> <<case 3>> <<narrate>>There's a hive of activity in the city and you follow a throng of people heading toward some sort of concert.<</narrate>> <<think $mount>>Could be fun!<</think>> <<think "mc">>Let's go!<</think>> <<center "music/edm.jpeg">> <<narrate>>You end up at an EDM festival with amazing visuals.<</narrate>> <<think $mount>>That light show was intense.<</think>> <<think "mc">>And that crowd was wild!<</think>> <<think $mount>>Yeah, super friendly, though.<</think>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <<case 4>> <<narrate>>You follow a couple you overhear talking about how great a musician the guy they're going to see is.<</narrate>> <<think $mount>>Does this kinda make us stalkers?<</think>> <<think "mc">>Haha!<</think>> <<center "music/jazz.jpeg">> <<narrate>>You end up in a bar with a very talented jazz musician on stage. You can't help but tap _who.name's foot.<</narrate>> <<think $mount>>I didn't take you for a jazz fan.<</think>> <<think "mc">>Nah, not my thing.<</think>> <<think $mount>>The way you were tapping my foot says otherwise!<</think>> <<think "mc">>Eh, I can appreciate good music without being into the genre.<</think>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <<case 5>> <<narrate>>You notice a group of metalheads who happily invite you to the show when you spark up conversation.<</narrate>> <<center "music/metal.jpeg">> <<narrate>>You end up headbanging with the metalheads you met earlier.<</narrate>> <<think "mc">>What a great group of guys.<</think>> <<think $mount>>Yeah, but my neck is killing me now. You really enjoyed that, huh?<</think>> <<think "mc">>Shit, sorry.<</think>> <<think $mount>>Ha, it's fine. Glad you had a good time. Just glad you didn't try to throw me in the moshpit!<</think>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <</switch>> <</if>> <<case "own7">> <<notice>>No meaningful content for this planet yet, sorry!<</notice>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <<case "own6">> <<narrate>>You spend some time helping a small settlement of survivors. They mention a nearby cache that has long been useless to them. Unfortunately, the team was unable to locate it.<</narrate>> <<if $planets[7].influence.includes('matsDee')>> <<cont "riding" "matsDee0">> <<else>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <</if>> <<case "own8">> <<notice>>No meaningful content for this planet yet, sorry!<</notice>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <<case "own10">> <<notice>>No meaningful content for this planet yet, sorry!<</notice>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <<case "own9">> <<narrate>>While exploring the world you come across a group of people dressed strangely wielding particularly shiny swords. They seem particularly out of place given this world has quite advanced technology. You decide to leave them be.<</narrate>> <<if $planets[10].influence.includes('matsCee')>> <<cont "riding" "matsCee">> <<else>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <</if>> <<case "own11">> <<notice>>No meaningful content for this planet yet, sorry!<</notice>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <<case "own12">> <<notice>>No meaningful content for this planet yet, sorry!<</notice>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <<case "musiclesson">> <<narrate>>You head to the address on the flyer and head inside. The foyer is rather run down.<</narrate>> <<say "sideg" "Receptionist">>You're in luck, the mistress has had a cancellation. She's available now. The first lesson is free. Please, follow me.<</say>> <<think "mc">>Cancellation? Ha! This place is obviously lacking custom.<</think>> <<think $mount>>Be nice!<</think>> <<narrate>>You follow the reception into one of the rooms.<</narrate>> <<left2 "offworld/misty/meet01.jpg">> <<meet "misty">> <<say "misty">>Hello there, I'm <<textbox "$misty.name" $misty.name>>. I will be your teacher today, please, take a seat.<</say>> <<script>> $(document).one(':passageend', function (ev) { $('#textbox-mistyname').change(function() { $('.misty .speakername').html($('#textbox-mistyname').val()); }); }) <</script>> <<think "mc">>She's pretty hot.<</think>> <<think $mount>>Of course that's the first thing you notice... me too... but that aside, look at this room, how extravagant it is. It's nothing like outside.<</think>> <<narrate>>You try to follow the instructions but fail miserably. Just as you start to think you're making some progress, the connection fades.<</narrate>> <<button "Continue" yourroom>> <<meet "misty">> <<event "mc" "musiclesson">> <<eventdone "meetmisty">> <<influence "meetmoody">> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <<case "musiclesson2">> <<say "sideg" "Receptionist">>Miss Tone is currently with another client, but she shouldn't be long. You're welcome to wait outside her room.<</say>> <<narrate>>As you approach her room, you hear the unmistakable squeals of delight.<</narrate>> <<think "mc">>She's with another woman... having a lot of fun by the sounds of it.<</think>> <<choices "How do you want to influence _w.name's actions?">> <<link "Peep" othersex>> <<temp "mistymood">> <</link>><br> <<link "Leave" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</link>> <</choices>> <<case "dean">> <<if $melody.events.met != $mount>> <<set _o = State.variables[$melody.events.met]>> <<think "mc">>I should come back with _o.name; she wanted to handle it personally.<</think>> <<back>> <<else>> <<narrate>>You head to Dean's address.<</narrate>> <<think "mc">>Wow, he lives in a swanky place, huh?<</think>> <<narrate>>You knock on the door, but nobody answers.<</narrate>> <<say $mount>>Let's find a way inside. Find out more about this fucker!<</say>> <<narrate>>You pull the handle, expecting it to be locked, but to your surprise it's open.<</narrate>> <<say $mount>>Well, that was easy!<</say>> <<narrate>>You hear some muffled voices from another room and follow the sounds.<</narrate>> <<say "side" "Dean">>That's it, baby, the camera loves you!<</say>> <<left2 "offworld/moody/meet01.jpg">> <<if $girlsmet.includes('moody')>> <<think "mc">>Isn't that, $moody.name?<</think>> <</if>> <<narrate>>You stare at her for a moment, admiring the vision before you.<</narrate>> <<think "mc">>Fuck, she's hot.<</think>> <<narrate>>She turns to face _w.name.<</narrate>> <<say "moody">>You told me this would be private, Dean!<</say>> <<say "side" "Dean">>Sorry, babe. I must have forgotten to lock the door. Are you a new client? Can we maybe discuss another time?<</say>> <<say $mount>>No, Dean. We're here about $melody.name.<</say>> <<say "moody">>Your sister, again, Dean? What the fuck?<</say>> <<think "mc">>Sister? Huh?!<</think>> <<say "moody">>I'm outta here.<</say>> <<narrate>>She storms off.<</narrate>> <<meet "moody">> <<say $mount>>Sister? You're stalking your sister?<</say>> <<think "mc">>Does that mean he's a traveler too?<</think>> <<say "side" "Dean">>What? No... she ran off after an argument a few months ago. I'm just trying to bring her home, but she ignores my calls and any time I get close to her, she runs off.<</say>> <<think "mc">>One of them is lying to me...<</think>> <<say $mount $name "(Possession)">>Are you a traveler?<</say>> <<say "side" "Dean">>Yeah, came here with $melody.name. Figured they'd be plenty of opportunity for me as a photographer.<</say>> <<say $mount $name "(Possession)">>So what happened between you two?<</say>> <<say "side" "Dean">>I don't think that's really any of your business.<</say>> <<say $mount $name "(Possession)">>She said you're stalking her. We said we'd take of it.<</say>> <<say "side" "Dean">>Fine. Listen, she's a good person, she really is. But... well, she wanted something from me that I couldn't give her. I'm actually a woman, but I had the patron change me to a male form when I came here, I thought it might be fun. So did she...<</say>> <<think "mc">>I'm getting lost here...<</think>> <<say "side" "Dean">>But, I was doing a shoot with her and well, I got a massive erection. I just tried to ignore it, she's my sister for crying out loud, but she spotted it.<</say>> <<say $mount $name "(Possession)">>And she freaked out?<</say>> <<say "side" "Dean">>No... she told me she felt the same, and she lowered her panties... she's my sister! I told her she was my sister, and we couldn't do anything like that... and well, she ran off and here we are now. I'm trying to find her to say I still love her and that she needs to come home.<</say>> <<say $mount $name "(Possession)">>So you didn't want to fuck her?<</say>> <<say "side" "Dean">>If I'm honest... yeah... but I figured that's just because I'm in a male's body right now.<</say>> <<say $mount $name "(Possession)">>There are a multitude of worlds out there. Many of them don't have the same taboos. Maybe you should try it.<</say>> <<say "side" "Dean">>What? No! I don't want to ruin our relationship.<</say>> <<say $mount $name "(Possession)">>As opposed to what you have now?<</say>> <<say "side" "Dean">>Point taken. But even still, it's only because I'm in a male body. It wouldn't be an issue otherwise.<</say>> <<say $mount $name "(Possession)">>Come back to my hub, I'll revert you to your proper form and see how you feel after.<</say>> <<say "side" "Dean">>Your hub?<</say>> <<narrate>>As you start to explain, your connection expires.<</narrate>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<event "melody" "step" 3>> <<event "hm" "mount" $mount>> <<event "hm" "start" $hour>> <<eventdone "melodydean">> <<time 2>> <<set _s = $hour+3>> <<set _t = $hour+7>> <<run overrideSchedule('hm', 8, _s, "Off World")>> <<run overrideSchedule('hm', _s, _t, "lounge")>> <<run overrideSchedule('hm', _t, 24, "Off World")>> <<available "hm">> <<event "hm" "timer" 7>> <</button>> <</if>> <<case "matsDee0">> <<narrate>>After helping the survivors, a young woman tries to get _w.name's attention.<</narrate>> <<left2 "dee/meet01.jpg">> <<say "dee" "???">>I want to thank you for helping us...<</say>> <<say $mount>>It's fine, please don't worry about it.<</say>> <<say "dee" "???">>I know you can't take my people back to your world, but there's an old cache of resources that are useless to us, but were fiercely fought over by our governments before. Perhaps they would be useful to you.<</say>> <<say $mount>>We'd be happy to look at them if they really are no use.<</say>> <<say "dee" "???">>The cache is a little while from here. We've already stripped it of anything that's helpful to us, I suspect it'll be a long time before we rebuild our society large enough to need the rest.<</say>> <<say $mount>>That would be great. If you let us know where it is—<</say>> <<say "dee" "???">>You'll not find it with just directions, it's too well hidden, and I'm not even sure how best to describe it. Come on, I'll take you there. My name is <<textbox "$dee.name" Penny>>, by the way.<</say>> <<meet "dee">> <<cont "riding" "matsDee">> <<case "matsDee">> <<narrate>>$dee.name leads you a few miles from the city. You don't see anything remarkable.<</narrate>> <<think "mc">>A trap? Has she led us to an ambush to steal from us?<</think>> <<narrate>>_w.name clutches her knife.<</narrate>> <<say "dee">>See what I mean? You'd never spot this place if I hadn't come.<</say>> <<say $mount>>Huh?<</say>> <<say "dee">>Exactly. You still can't see it!<</say>> <<narrate>>She stomps on the ground and you hear a loud metallic noise.<</narrate>> <<say "dee">>The doors are right here, it's like a trap door, but given all the sandstorms and whatnot, trying to describe its exact location is difficult. Let's head inside.<</say>> <<narrate>>_w.name's hand releases her knife, and you follow $dee.name inside.<</narrate>> <<left2 "other/cache.jpg">> <<narrate>>A vast array of shelves extend before you; boxes upon boxes of unknown items.<</narrate>> <<say $mount>>And none of this is useful to your people?<</say>> <<say "dee">>No. Can't even trade it away with other settlements.<</say>> <<say $mount>>But why not trade what's here with us?<</say>> <<say "dee">>The truth is, we don't know the value of what's here to others. You seem like decent people, it's my hope by sharing this with you, you find something useful and give us a fair deal. It also means you're more likely to visit us when you want something from the cache.<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>And what's to stop us just taking everything?<</say>> <<say "dee">>Nothing. But it's meaningless to us, so I've lost nothing other than my time either way. I just hope you revisit and help us as you have been. Call it a show of good faith. Whether you take it all now, none of it, or just come back every so often for what you need, I hope it's enough that you'll continue to help us.<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>This is appreciated. We'll go through and see what we can find.<</say>> <<think $mount>>I'll try and catalog what's here and report back to the hub when done.<</think>> <<say "dee">>Do you want me to help you go through everything?<</say>> <<say $mount>>That would be great, thank you.<</say>> <<narrate>>Your connection fades as they start going through the boxes.<</narrate>> <<button "Continue" yourroom>> <<like $mount 4>> <<set $matsDee = $mount>> <<event "mc" "matsDee">> <<eventdone "matsDee">> <<run delete $mount>> <<time 2>> <</button>> <<case "matsCee">> <<narrate>>While exploring, a man brandishing a sword stops _w.name.<</narrate>> <<say "side" "???">>Yer be one of them from the other world, ain't ya?<</say>> <<say $mount>>Sorry, I'm not sure—<</say>> <<say "side" "???">>We've been waiting for ya, sir. M'lady would like a word.<</say>> <<think "mc">>What the hell is going on?<</think>> <<say $mount>>I don't think we're who you're looking for.<</say>> <<narrate>>Behind you, a group of people similarly dressed appear from the bushes.<</narrate>> <<think "mc">>Ambush?!<</think>> <<narrate>>_w.name is about to sprint at the man when everyone kneels before her, holding their swords up. A woman steps forward.<</narrate>> <<left2 "sata/meet01.png">> <<say "sata" "???">>Our order has long awaited the return of your people. The world governments entrusted us as envoys to ensure peaceful coexistence between our peoples.<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>I think you have the wrong people.<</say>> <<say "sata" "???">>No, I feel the power you exude and the fact you harbor two consciousnesses.<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>What is it you want?<</say>> <<say "sata" "???">>We wish only for peace. We do not wish for war. We have awaited your people for hundreds of years since your last incursion. Please, allow us to negotiate peace. I am <<textbox "$sata.name" "Catharine">>.<</say>> <<narrate>>The people behind her part and another man steps forward holding a large box.<</narrate>> <<say "sata">>Take these, our most precious of gemstones as a sign of good-intent. We would be happy to trade with your people, share knowledge, and learn from each other. We merely wish to avoid the bloodshed from the previous time your people ventured here. That was a war none of us won.<</say>> <<think "mc">>I have no idea what war they are talking about.<</think>> <<think $mount>>Probably some other patron with ill-intent. But, they aren't going to take no for an answer, and that big orange gemstone, well that's one of the items $lacy.name is after.<</think>> <<say $mount $name "(Possession)" "" "" "possessed">>We did not come here to quarrel, but we will take your gift, and would be happy to trade with you going forward.<</say>> <<think $mount>>I think that was the right decision. We don't often get to trade directly with governments after all!<</think>> <<say "sata">>Fantastic, I look forward to our friendship.<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>But, I feel I should be honest. It was not my people that came before.<</say>> <<say $mount>>It was probably another patron.<</say>> <<say "sata">>You really are two people. Be that as it may, you are the first with such power since the incursion. It would also do well for us to understand more about you. The patron is a term we are familiar with thanks to that terrible war, but your words suggest there are multiple?<</say>> <<narrate>>Your connection fades before you're able to answer.<</narrate>> <<think "mc">>I hope _w.name is okay...<</think>> <<meet "sata">> <<button "Continue" yourroom>> <<like $mount 4>> <<set $matsCee = $mount>> <<event "mc" "matsCee">> <<eventdone "matsCee">> <<run delete $mount>> <<time 2>> <</button>> <</switch>><h3>Rota</h3> <<set _tempOpts = ['Monday','Tuesday','Wednesday','Thursday','Friday','Saturday','Sunday']>> <<if $rotaType == "weekly">> <<listbox "$activeDay" autoselect>> <<optionsfrom _tempOpts>> <</listbox>> <</if>> <<set _expincome = 0>> <<if $dailyworking[$activeDay] != undefined && $dailyworking[$activeDay][$location] != undefined>> <<for _x, _s range $dailyworking[$activeDay][$location]>> <<capture _x, _s>> <<for _w range $dailyworking[$activeDay][$location][_x]>> <<capture _w>> <<if _w == undefined || _w == "">><<continue>><</if>> <<set _expincome += calcBuildingIncome($location, State.variables[_w], _x)>> <</capture>> <</for>> <</capture>> <</for>> <</if>> <<if _expincome > 0>> ⚙️Projected Daily Income: _expincome <</if>> <<set _shifts = [13,17,20,24]>> <<set _times = {13:"Morning 09:00 - 13:00", 17:"Afternoon 13:00 - 17:00", 20:"Evening 17:00 - 20:00", 24:"Night 20:00 - 00:00"}>> <<set _slots = $buildings[$location].slots>> <<for _k, _x range _times>> <<capture _k _x>> <<set _i = 0>> <div class="choices"> <b>_x</b><br> <<if $buildings[$location].rota[_k] == 1>> <<if $dailyworking[$activeDay] != undefined && $dailyworking[$activeDay][$location] !== undefined && $dailyworking[$activeDay][$location][_k] != undefined>> <<for _girl range $dailyworking[$activeDay][$location][_k]>> <<if _girl == "">><<continue>><</if>> <<set _folder = getFolder(_girl)>> <div class="badge" @slot="_i" @t="_k" @f="$location" @day="$activeDay" @girl="_girl" title=""><img @src="setup.img+'/'+_folder+'/badge.jpg'"></div> <<set _i++>> <</for>> <</if>> <<for _i; _i lt $buildings[$location].slots; _i++>> <div class="badge empty" @slot="_i" @t="_k" @f="$location" @day="$activeDay"></div> <</for>> <<else>> Closed<br> <</if>> <<if $location == "spa" && $breakdone.spa != undefined && $breakdone.spa.includes('staff')>> <<if $dailyworking[$activeDay] != undefined && $dailyworking[$activeDay]['sparelax'] !== undefined && $dailyworking[$activeDay]['sparelax'][_k] != undefined && $dailyworking[$activeDay]['sparelax'][_k] != "">> <<set _girl = $dailyworking[$activeDay]['sparelax'][_k]>> <<if _girl == "">><<continue>><</if>> <<set _folder = getFolder(_girl)>> <div class="badge relax" slot="r" @t="_k" f="sparelax" @day="$activeDay" @girl="_girl" title=""><img @src="setup.img+'/'+_folder+'/badge.jpg'"></div><br> <<else>> <div class="badge relax empty" slot="r" @t="_k" f="sparelax" @day="$activeDay" @title="'Empty '+_x+' relaxation slot.'"></div><br> <</if>> <</if>> </div> <</capture>> <</for>> <br> <<set _save = "mng"+$location>> <<button "Save Changes" _save>><</button>> <div id="rotaworkers2" class="noshow"><spa></spa> <table id="whom2" class="rotaselect" style="width:100%"> </table> </div> <<script>> $(document).on(':passageend', function (ev) { resetRotaVars(); }); let s = ""; let t = ""; let slot = ""; let location = ""; let day = ""; let locationactive = []; let whoactive = []; let current = ""; $('#whom2').html(''); $('#rotaworkers2').hide(); function resetRotaVars() { s = ""; t = ""; slot = ""; location = ""; day = ""; locationactive = []; whoactive = []; current = ""; $('#whom2').html(''); $('#rotaworkers2').hide(); } function checkWhoActive(day, t) { whoactive = []; for (let location in State.variables.dailyworking[day]) { for (let g in State.variables.dailyworking[day][location][t]) { whoactive.pushUnique( State.variables.dailyworking[day][location][t][g]); } } } $(document).on('click', function (event) { if (!$(event.target).closest('#rotaworkers2').length && !$(event.target).closest('.badge').length) { $('#rotaworkers2').hide(); } }); $('#rota').on('click', '.badge', function(e) { resetRotaVars(); location = $(this).attr('f'); current = $(this).attr('girl'); if (State.variables.constructionproject != undefined && State.variables.constructionproject.key == "lab" && location == "construction" && current != "" && current != undefined) { $('#whom2').html('Can not change this shift until the monitoring station is complete.'); $('#rotaworkers2').show(); $('#rotaworkers2').css('top', e.pageY); $('#rotaworkers2').css('left', e.pageX); return; } let sv = State.variables; $('#rotaworkers2').show(); let windowheight = $(window).height(); if (e.clientY > windowheight/2) { $('#rotaworkers2').css('bottom', windowheight - e.pageY); $('#rotaworkers2').css('top', ''); $('#rotaworkers2').css('left', e.pageX); } else { $('#rotaworkers2').css('top', e.pageY); $('#rotaworkers2').css('bottom', ''); $('#rotaworkers2').css('left', e.pageX); } t = $(this).attr('t'); s = $(this).attr('s'); slot = $(this).attr('slot'); day = $(this).attr('day'); let skill = ""; if (location != "sparelax") { skill = constructs[location].skill; } let opts = " <tr class='headerrow'> <th>Name</th> <th>Fatigue</th> <th>"+skill.toUpperFirst()+"</th> <th>Traits</th> </tr> </thead><tr value=\"\"><td class=\"left\">Nobody</td><td></td><td></td></tr>"; let size = 0; if (State.variables.dailyworking[day][location] == undefined) State.variables.dailyworking[day][location] = {}; if (State.variables.dailyworking[day][location][t] == undefined) State.variables.dailyworking[day][location][t] = []; checkWhoActive(day, t); locationactive = State.variables.dailyworking[day][location][t]; let whocan = clone(sv.workers); if (location == "sparelax") { whocan.concat(sv.explorers.filter((value) => !whocan.includes(value))); } if (location == "brothel") { whocan = clone(sv.brothel); } if ((sv.anna.events.settle != undefined && sv.anna.events.important == undefined) || (sv.anna.events.important == 1 && sv.anna.events.mature == 3)) { whocan.pushUnique('anna'); } if (sv.mc.events.eastgo != undefined && sv.mc.events.eastreturn == undefined) { whocan.delete('britt'); whocan.delete('krissy'); whocan.delete(sv.awaypartyeast); whocan.delete(sv.awaypartystray); } whocan.sort(function (a, b) { if (State.variables[a].name < State.variables[b].name) { return -1; } if (State.variables[a].name > State.variables[b].name) { return 1; } return 0; }); for(let x in whocan) { if (whoactive.includes(whocan[x]) && whocan[x] != current) continue; let char = characterinfo[whocan[x]]; if (whocan[x] == "anna" && (sv.anna.events.important == undefined || sv.anna.events.important == 1)) { char.only = undefined; } if (char.only != undefined && location != "brothel") { if (!char.only.includes(location) && location != "sparelax") { continue; } } if (char.nowork != undefined) { if (char.nowork.includes(location)) { continue; } } /* Teaching */ if (sv.teaching != undefined) { if ((sv.teaching.who == whocan[x] || whocan[x] == sv.teaching.teacher) && (t >= sv.teaching.start && t <= sv.teaching.hour)) continue; } let skillLevel = ""; if (location != "sparelax") { skillLevel = sv[whocan[x]].skills[skill]; if (skillLevel == undefined) skillLevel = 0; } let chartraits = ""; for (let k in sv[whocan[x]].traits) { let trait = sv[whocan[x]].traits[k]; if (window.traits[trait].work == true) { chartraits += '<span class="trait" title="'+eval(traits[trait].info)+'">'+trait+'</span>'; } } opts += "<tr value=\""+whocan[x]+"\"><td class=\"left\">"+sv[whocan[x]].name+"</td><td>" + sv[whocan[x]].fatigue + "</td><td>" + Math.floor(skillLevel*100)/100 + "</td><td style=\"text-align: center\">"+chartraits+"</td></tr>"; size++; } $('spa').html(''); if (location == "sparelax") { $('spa').html("<b>Not a work shift!</b><br>Assigning someone to this slot reduces their fatigue by "+State.variables.spafatigue+" at the end of the shift."); } $('#whom2').html(opts); $("tr[value='"+current+"']").addClass('highlighted'); $('.trait, .tinybadge, .em').tooltip({ position: { my: "center bottom-5", at: "center top-5" }, track: true }); }); $(document).on('click', '#whom2 tr', function() { if ($(this).hasClass('headerrow')) return; let g = $(this).attr('value'); if (g == "anna" && State.variables.anna.events.important == undefined) { State.variables.tempvar = "worker"; Engine.play('annaanswers'); return; } if ((current == "" || current == undefined) && g == "") { $('#whom2').html(''); $('#rotaworkers2').hide(); return; } if (g == "anna" && State.variables.anna.events.important == 1 && State.variables.anna.events.mature == 3 && location != "bar" && location != "waiting") { State.variables.tempvar = "worker2"; State.variables.tempvar2 = "notbar"; Engine.play('annaanswers'); return; } if ($('#rota .badge').not('.empty').length > 0) $( "#rota .badge" ).tooltip( "destroy" ); locationactive.delete(current); if (location == "sparelax") { State.variables.dailyworking[day][location][t] = [g]; } else { locationactive.pushUnique(g); } let folder = getFolder(g); if (current == "" || current == undefined) { $(".badge[slot='"+slot+"'][t='"+t+"'][f='"+location+"'][day='"+day+"']").removeClass('empty').html('<img src="'+setup.img+'/'+folder+'/badge.jpg">').attr('girl', g).attr('title', ''); } else { if (g == "" || g == undefined) { $(".badge[slot='"+slot+"'][t='"+t+"'][f='"+location+"'][day='"+day+"'][girl='"+current+"']").html('').addClass('empty').attr('girl', '').removeAttr('title'); } else { $(".badge[slot='"+slot+"'][t='"+t+"'][f='"+location+"'][day='"+day+"'][girl='"+current+"'] img").attr('src', setup.img+'/'+folder+'/badge.jpg'); $(".badge[slot='"+slot+"'][t='"+t+"'][f='"+location+"'][day='"+day+"'][girl='"+current+"']").attr('girl', g).attr('title', ''); } } $('#whom2').html(''); $('#rotaworkers2').hide(); checkWorkRota(day); badgeCheck(); if (g == "anna" && State.variables.anna.events.important == 1 && State.variables.anna.events.mature == 3) { State.variables.tempvar = "worker2"; Engine.play('annaanswers'); return; } }); function badgeCheck() { $('.badge').tooltip({ position: { my: "right bottom-10", at: "right top-10" }, track: true, content: function() { if ($(this).hasClass('empty')) return; let girl = $(this).attr('girl'); let info = State.variables[girl]; let skill = constructs[State.variables.location].skill; let f = State.variables.location; let skillLevel = State.variables[girl].skills[skill]; if (skillLevel == undefined || isNaN(skillLevel)) { skillLevel = 0; State.variables[girl].skills[skill] } let ci = characterinfo[girl]; let title = "<h3>"+info.name+"</h3>"; title += "<table style=\"width:100%\"><tr><td>👍"+info.like+"</td><td>❤️"+info.lust+"</td></tr>"; title += "<tr><td>💤"+info.fatigue+"</td>"; if (f != "sparelax") { if (info.skills[constructs[f].skill] == undefined) info.skills[constructs[f].skill] = 0; title += "<td>"+skillSpans[constructs[f].skill]+info.skills[constructs[f].skill]+"</td>"; } title += "</tr></table><h3>Traits</h3>"; for (let x in info.traits) { title += info.traits[x].toUpperFirst(); if (x != info.traits.length-1) title += "<br>"; } if (ci.only != undefined) { title += "<br><h3>Constraints</h3>"; for (let x in ci.only) { if (State.variables.buildings[ci.only[x]] != undefined) { title += State.variables.buildings[ci.only[x]].name; if (x != ci.only.length-1) title += "<br>"; } } } if (ci.nowork != undefined) { title += "<br><h3>Exclusions</h3>"; for (let x in ci.nowork) { if (State.variables.buildings[ci.nowork[x]] != undefined) { title += State.variables.buildings[ci.nowork[x]].name; if (x != ci.nowork.length-1) title += "<br>"; } } } return title; } }); } setup.scriptpromise.then(function () { badgeCheck(); }) <</script>><<scene>> <<set _return = "mng"+$location>> <<set _hours = $nextshift - $hour>> <<set _lg = $nextshift - $hour>> <<set _lug = 0>> <<set _corr = 0>> <<set _who = State.variables[$active]>> <<set _fg = 0>> <<set _skill = $mc.skills[constructs[$location].skill]>> <<set _sn = constructs[$location].skill>> <<set _sg = 0.25 * _hours>> <<if $active == "anna" && $anna.events.important == 2>> <<left2 "anna/waiting01.jpg">> <<think "mc">>Whoa... this is not what I expected. Why is she wearing... next to nothing with her underwear clearly on display for everyone.<</think>> <<say "anna">>This is great, I'm loving this!<</say>> <<say "mc">>I uh... what exactly?<</say>> <<say "anna">>Just everyone's eyes on me... it's so exhilarating. I should have worn a skirt with no panties on... well, I know for next time, huh?<</say>> <<think "mc">>Fuck... it's all clicking in to place. I knew she had a bit of an exhibitionist streak in her... and that explains why she was so happy to work at $kylie.name's, and what she meant by conditions.<</think>> <<say "mc">>Yeah, great!<</say>> <<say "anna">>God, this is so good, thank you, $anna.calls!<</say>> <<think "mc">>Is this all I had to do? I'm still not sure I've made the point I was originally trying to make, but I'll be fucked if I'm not going to enjoy the results of whatever it's morphed into.<</think>> <<say "mc">>Yeah... of course, no problem.<</say>> <<say "anna">>It's just great to, you know... finally have someone who just gets me and lets me be me without any judgment.<</say>> <<think "mc">>I'm still in awe of this redemption... I doubt the bitchiness will ever truly be gone, but if I get moments like this, I can tolerate it to a level.<</think>> <<notice>>$anna.name's exhibitionist trait is now active. It will create lust and corruption whenever she works, but she's 10% less effective at working. The bonuses will be increased further any time you assist with her shifts. For best results check her trait info and ensure she never works alone.<</notice>> <<set $anna.traits.push('exhibitionist')>> <<event "anna" "important" 3>> <<elseif $lacy.events.labsex == 1 && $active == "lacy" && $location == "lab" && Object.keys($techscomplete).length >= 5>> <<left2 "lacy/lab06.jpg">> <<narrate>>You can't help but noticed $lacy.name isn't her usual self and not at all focusing on the project at hand.<</narrate>> <<say "mc">>What's wrong $lacy.name?<</say>> <<say "lacy">>What do you mean? Everything is fine. Come, let's continue our work.<</say>> <<think "mc">>Hmm... she's not always the most expressive, so it's hard to tell. Am I overthinking it?<</think>> <<narrate>>You continue working, and a little while later you hear a muffled scream of frustration from behind one of the doors. You run over.<</narrate>> <<say "mc">>What is going on? Are you okay?<</say>> <<say "lacy">>No! You've done so much for us, and I just can't figure out what to do for you in return. I'm sorry I'm not good enough, I just... I just can't think of how best to help you!<</say>> <<narrate>>She takes a deep sigh.<</narrate>> <<say "lacy">>Sorry, I don't normally let my frustrations get the better of me.<</say>> <<narrate>>You cup her chin and pull her gaze to yours.<</narrate>> <<say "mc">>$lacy.name. Are you kidding me? You've done so much for me since I've been here, I may never have even known about the buffer without you.<</say>> <<say "lacy">>I know... I know... but I feel like I could just do so much more!<</say>> <<say "mc">>You already do enough, far more than anyone can reasonably ask of you. If you push yourself too hard, you'll burn yourself out.<</say>> <<say "lacy">>But I don't want to let you down!<</say>> <<say "mc">>You exceed my expectations at every turn, you couldn't let me down if you tried. You need some time away from work, from research. What do you do when you're not working?<</say>> <<say "lacy">>I try and look into other ways I can find to help you.<</say>> <<narrate>>You shake your head.<</narrate>> <<say "mc">>No more. Okay? I want you to spend your free time relaxing, not working!<</say>> <<say "lacy">>But—<</say>> <<say "mc">>No buts. How about a game of pool or something? I'll let you know when I'm available and we can play together.<</say>> <<narrate>>Her demeanor changes when she realizes she'll be with you.<</narrate>> <<say "lacy">>Yeah... okay.<</say>> <<event "lacy" "labsex" 2>> <<elseif $active == "fox" && $fox.shifts == undefined>> <<left2 "offworld/fox/work01.jpg">> <<say "fox">>Boss! Is everything okay?<</say>> <<say "mc">>Yes, of course. I just thought I'd help out a little today.<</say>> <<say "fox">>I have done something wrong?<</say>> <<say "mc">>No, no, not at all. There's no ulterior motive, I'm just here to help.<</say>> <<say "fox">>So you're not trying to catch me out and fire me?<</say>> <<say "mc">>What? No. Whatever gave you that idea?<</say>> <<say "fox">>I've had some bad bosses before... though maybe not so handsome as you.<</say>> <<say "mc">>Excuse me? Do you think that's appropriate in the workplace?<</say>> <<say "fox">>Oh, my gosh. I am so sorry, the others they said... I thought... oh, no, please don't fire me!<</say>> <<say "mc">>Whoa, whoa, whoa! I was messing with you, it was just a joke. I didn't mean to worry you!<</say>> <<narrate>>She bursts out laughing.<</narrate>> <<say "fox">>And I turned the tables on you!<</say>> <<say "mc">>Yep, you got me!<</say>> <<say "fox">>I'm sure you'll figure out how to get me back... or on my back.<</say>> <<narrate>>She turns and gets back to work while you slowly realize what she just said.<</narrate>> <<else>> <<set _img = getFolder($active) + "/" + $active + "crop.jpg">> <center><img @src="setup.img+_img" width="450px"></center> <</if>> <<if $nextshift == 20>> <<set _sb = Math.ceil(_skill/3)>> <<else>> <<set _sb = Math.ceil(_skill/4)>> <</if>> <<set _sb = _sb * ($nextshift - $hour)>> <<set _lib = false>> <<if $location == "lib">> <<set _lib = true>> <<narrate>>You and _who.name study together for _hours hours.<</narrate>> <<else>> <<narrate>>You help _who.name with their shift for _hours hours.<</narrate>> <</if>> <<if _skill < 10>> <<narrate>>Your <<if _lib == true>>not wise enough<<else>>skill is too low<</if>> to be helpful, but _who.name is appreciative of the attempt, and the company, and you do learn a little that may help in the future.<</narrate>> <<elseif _skill <= 33>> <<narrate>>You've picked up enough to be a little useful to _who.name and you improve their efficiency by _sb%.<</narrate>> <<elseif _skill <= 66>> <<set _fg = 3 * _hours>> <<narrate>>You're getting quite good at this and _who.name can tell. You improve their efficiency by _sb% and reduced their fatigue gain by _fg%.<</narrate>> <<elseif _skill < 100>> <<set _fg = 6 * _hours>> <<narrate>>_who.name can really tell the difference when you're helping out. You improve their efficiency by _sb% and reduced their fatigue gain by _fg%.<</narrate>> <<set _lug = $nextshift - $hour>> <<else>> <<set _fg = 10 * _hours>> <<set _ub = 2.5 * _hours>> <<set _lug = $nextshift - $hour>> <<narrate>>You're a master, _who.name couldn't be more grateful. You improve their efficiency by _sb%, reduced their fatigue gain by _fg%, and reduced the facility's upkeep by _ub%.<</narrate>> <</if>> <<shift $active>> <<if _lib == false && State.variables[$active].traits.includes('exhibitionist')>> <<narrate>>_who.name showed off to the punters, displaying an awful lot of skin. You're pretty sure people even got a good view of her pussy on several occasions.<</narrate>> <<think "mc">>I can't believe just how open she's become about her exhibitionism.<</think>> <<set _lug += $nextshift - $hour>> <<set _corr = Math.floor(($nextshift - $hour)/2)>> <</if>> <<notice>>Your _sn <<if $location != "lib">>skill<</if>> has increased by _sg.<</notice>> <<button "Continue" _return>> <<set $mcbonus = [_sb, _fg]>> <<run skillup(_sn, 'mc', _sg)>> <<like $active _lg>> <<if _lug > 0>> <<lust $active _lug>> <</if>> <<if _corr > 0>> <<corrupt $active _corr>> <</if>> <<set $scene = 0>> <<time _hours>> <</button>><<if $active == undefined>> <<set _shift = 8>> <<if $hour < 24>> <<set _shift = 23>> <</if>> <<if $hour < 20>> <<set _shift = 19>> <</if>> <<if $hour < 17>> <<set _shift = 16>> <</if>> <<if $hour < 13>> <<set _shift = 12>> <</if>> <<choices "Choose a Model">> <div class="flex"> <<for _g range $girlsavailable>> <<capture _g>> <<set _girl = State.variables[_g].name>> <<set _photo = State.variables[_g].photos>> /* if working, nope. */ <<if _photo == undefined || _photo == false>> <<continue>> <</if>> <<if $working[_g] != undefined>> <<if $working[_g][_shift] != undefined && $working[_g][_shift] != null>> <div class="girlChoice" title="" @girl="_g"><img @src="setup.img+'/'+_g+'/'+_g+'crop.jpg'" style="width:200px"><br> _girl - Unavailable<br> <<set _where = constructs[$working[_g][_shift]].name.toLowerCase()>> Working the _where </div> <<continue>> <</if>> <</if>> <<link ' <div class="girlChoice" title="" @girl="_g"><img @src="setup.img+\'/\'+_g+\'/\'+_g+\'crop.jpg\'" style="width:200px"><br> _girl </div>' shoot>> <<set $active = _g>> <</link>> <</capture>> <</for>> </div> <<link "Return" housestuff>><</link>> <</choices>> <br> <<if $breakdone != undefined && $breakdone.studio != undefined && $breakdone.studio.includes('print')>> <<run calcShoots()>> <<say "info" "Information">>You receive ⚙️$shootincome resources daily from completed shoots. <<if $promo != undefined && $promo != true>> <br>You also gain 😍$shootattr attractiveness by using some of the shoots in your marketing. <</if>> <</say>> <</if>> <<else>> <<scene>> <<if $active == "theodora" && $theodora.events.theored01 == undefined && $shoot == undefined>> <<run newMessage('theodora', 'shoot')>> <<run newMessage('theodora', 'shootreply')>> <<say "theodora">>I'm here! This is so exciting. I can't wait. What do you want me to do?<</say>> <<say "mc">>Hi $theodora.refer. I packed a bag just back there with a bunch of different outfits. But I figured with what you messaged, we'd just start with some lingerie shots for now.<</say>> <<say "theodora">>Huh, start?<</say>> <<narrate>>You decide to try and dodge the question.<</narrate>> <<say "mc">>So I really liked that photo you messaged me. Red suits you well, there's an outfit just like that in the bag if you want to get changed into that.<</say>> <<say "theodora">>Oh gosh, I love that lingerie. I feel so womanly in it!<</say>> <<think "mc">>How on earth is she agreeing to any of this for her first shoot?!<</think>> <<shoot "theodora" "theored01">> <<button "Continue" shoot>> <<set $shoot = "theored01">> <<temp "new">> <</button>> <<run forceRead(State.variables.active)>> <<elseif $active == "aubree" && $aubree.events.aubrock01 == undefined && $shoot == undefined>> <<run newMessage('aubree', 'shoot')>> <<run newMessage('aubree', 'shootreply')>> <<say "aubree">>Okay, so we're going to do this my way if we're doing it. You need practice, and I've done this a bunch of times. I'm not the best photographer, but I've picked up a few things from my time working with so many of them. I'll go get changed.<</say>> <<say "mc">>Right, yeah ok.<</say>> <<think "mc">>Grin and bear it for now. She never remains commanding for long, and once I've got a bit of skill, she'll be putty in my hands.<</think>> <<narrate>>She returns with a guitar, and to your dismay, fully clothed.<</narrate>> <<say "aubree">>Why the long face? You didn't really think I was gonna strip down for a newbie on our first shoot, did you?<</say>> <<think "mc">>Was kinda hoping, yeah.<</think>> <<say "mc">>What? Of course not, the guitar just took me by surprise.<</say>> <<say "aubree">>Sure, sure. Help me with the rest of the stuff.<</say>> <<shoot "aubree" "aubrock01">> <<button "Continue" shoot>> <<set $shoot = "aubrock01">> <<temp "new">> <</button>> <<run forceRead(State.variables.active)>> <<else>> <<if $shoot == undefined>> <<choices "Which Shoot?">> <<for _k range State.variables[$active].shoots>> <<capture _k>> <<set _v = window.shoots[$active][_k]>> <<capture _v>> <<if _v.corrupt != undefined && _v.corrupt > State.variables[$active].corruption>> _v.name - Needs _v.corrupt corruption<br> <<else>> <<link _v.name shoot>> <<set $shoot = _k>> <</link>><br> <</if>> <</capture>> <</capture>> <</for>> <<link "Never mind" housestuff>> <<set delete $active>> <</link>> <</choices>> <<else>> <<switch $shoot>> <<case "waitout">> <<say "waitress">>Can we do it outside? There's this bikini I've wanted to show off since $molly.name made it for me.<</say>> <<say "mc">>Sure, we'll set up with one of the palm trees as backdrop.<</say>> <center> <img @src="setup.img+'/shoots/waitout/01.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/waitout/02.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/waitout/03.jpg'" class="shootimg"> </center> <<think "mc">>$molly.name has great taste!<</think>> <<say "mc">>You're a natural.<</say>> <<say "waitress">>I'm just posing how you tell me to.<</say>> <<say "mc">>You'd be surprised how difficult that is for some. It's not as easy as it sounds. You're looking great.<</say>> <center> <img @src="setup.img+'/shoots/waitout/04.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/waitout/05.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/waitout/06.jpg'" class="shootimg"> </center> <<say "waitress">>Oops!<</say>> <<narrate>>She acts innocent as she pulls at the bow on her panties.<</narrate>> <<think "mc">>Wow. She's got that sexy innocence vibe going.<</think>> <<say "mc">>Are you sure you want to go that far on your first shoot?<</say>> <<narrate>>She looks momentarily upset.<</narrate>> <<say "waitress">>What's wrong, am I not doing it properly? Is it—<</say>> <<say "mc">>No, you look great. I just didn't want to push you if you weren't comfortable.<</say>> <center> <img @src="setup.img+'/shoots/waitout/07.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/waitout/08.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/waitout/09.jpg'" class="shootimg"> </center> <<think "mc">>Well this is way more than I had hoped for!<</think>> <center> <img @src="setup.img+'/shoots/waitout/10.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/waitout/11.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/waitout/12.jpg'" class="shootimg"> </center> <<think "mc">>Completely naked and loving life. Wow! She really is a natural.<</think>> <<say "mc">>These shots are incredible!<</say>> <<if $waitress.events.waitout == undefined>> <<say "waitress">>Can I see?<</say>> <<narrate>>You show her the shots on the camera screen.<</narrate>> <<say "waitress">>Oh wow, you made me look so hot!<</say>> <<say "mc">>That was all you.<</say>> <<narrate>>She blushes.<</narrate>> <<say "waitress">>Can you send me copies?<</say>> <<say "mc">>Of course. And are you sure you're okay with these being used on the hub?<</say>> <<say "waitress">>Oh, I didn't realize that was a thing.<</say>> <<narrate>>She thinks for a moment.<</narrate>> <<say "waitress">>So everyone would see me naked?<</say>> <<say "mc">>Yes. You'll break a lot of hearts and make a lot of women jealous.<</say>> <<say "waitress">>Can we maybe keep the ones with my petunia private?<</say>> <<say "mc">>Sorry, petunia?<</say>> <<say "waitress">>My... uhh... pussy.<</say>> <<say "mc">>Of course.<</say>> <<say "waitress">>Great. These are so good!<</say>> <<say "mc">>We can always do it again sometime.<</say>> <<say "waitress">>That'd be fun, thanks!<</say>> <</if>> <<button "Finish" townhub>> <<set delete $active>> <<set delete $shoot>> <<set delete $temp>> <<lust "waitress" 5>> <<event 'waitress' 'waitout'>> <<time 2>> <</button>> <<case "aubgames01">> <<think "aubree">>Shit, I didn't think this through, I just panicked when he found me, but hey, I can put on a show!<</think>> <center> <img @src="setup.img+'/shoots/aubgames01/01.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgames01/02.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgames01/03.jpg'" class="shootimg"> </center> <<think "aubree">>You know what? Screw it, I'm enjoying these shoots. It's not like he's touching me or anything, I should just let go.<</think>> <center> <img @src="setup.img+'/shoots/aubgames01/04.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgames01/05.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgames01/06.jpg'" class="shootimg"> </center> <center> <img @src="setup.img+'/shoots/aubgames01/07.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgames01/08.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgames01/09.jpg'" class="shootimg"> </center> <<think "aubree">>This is so much fun; let's really kick it up!<</think>> <<center '/shoots/aubgames01/10.jpg'>> <<think "mc">>Did she actually take her panties off? Holy crap!<</think>> <<think "aubree">>God, this is so hot. Watch me, $name, watch me!<</think>> <<center '/shoots/aubgames01/12.jpg'>> <<think "mc">>This can't be real, since when was my $aubree.them <i>this</i> much of a tease.<</think>> <<center '/shoots/aubgames01/13.jpg'>> <<think "aubree">>Mhhhm, will you be thinking of me later when you're jacking off?<</think>> <<center '/shoots/aubgames01/14.jpg'>> <<think "aubree">>What the hell am I thinking, what the hell am I doing?!<</think>> <<narrate>>As if suddenly coming to her senses, $aubree.name's whole attitude changes.<</narrate>> <<say "aubree">>What the hell? I can't believe you let me go this far, perv!<</say>> <<say "mc">>I didn't let you do anything, and let's not forget it's not the first time you've wanted me to see you naked.<</say>> <<narrate>>She blushes.<</narrate>> <<say "aubree">>Ugh, whatever perv. I'm outta here.<</say>> <<narrate>>She picks up her things and leaves.<</narrate>> <<button "Finish" townhub>> <<set delete $active>> <<set delete $shoot>> <<set delete $temp>> <<time 2>> <<lust "aubree" 2>> <<set _corrupt = 4>> <<if $aubree.events.roomcaught == 3>> <<set _corrupt = 2>> <</if>> <<corrupt "aubree" _corrupt>> <<event 'aubree' 'aubgames01'>> <</button>> <<case "aubgarden01">> <<think "aubree">>Another chance to tease the perv! This time I'm in control of myself.<</think>> <<say "aubree">>So, what do you have in mind for today?<</say>> <<think "mc">>That you're going to leave here craving my attention.<</think>> <<say "mc">>I'd like to head to the garden for a shoot, even got some props.<</say>> <<say "aubree">>You go to all this expense for a studio, then don't use it?<</say>> <<say "mc">>Hey, I still needed the equipment!<</say>> <<narrate>>The two of you head to the garden and the shoot begins.<</narrate>> <<think "aubree">>I'm not messing around today, I'll prove he's a perv!<</think>> <center> <img @src="setup.img+'/shoots/aubgarden01/01.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgarden01/02.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgarden01/03.jpg'" class="shootimg"> </center> <<think "mc">>Shit, this is so hard not to react.<</think>> <<say "mc">>Yeah, I guess these are okay. Let's try some other poses.<</say>> <<think "aubree">>Just ok? Fuck you. I'll show you!<</think>> <center> <img @src="setup.img+'/shoots/aubgarden01/04.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgarden01/05.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgarden01/06.jpg'" class="shootimg"> </center> <<say "mc">>What else you got?<</say>> <<think "aubree">>The fuck? He should be drooling all over me by now!<</think>> <center> <img @src="setup.img+'/shoots/aubgarden01/07.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgarden01/08.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgarden01/09.jpg'" class="shootimg"> </center> <<say "mc">>Huh, how long did you say you were modeling back home?<</say>> <<think "aubree">>What's with him today? Fuck it, I'm getting my tits out! I'll catch him perving for sure!<</think>> <center> <img @src="setup.img+'/shoots/aubgarden01/10.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgarden01/11.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgarden01/12.jpg'" class="shootimg"> </center> <<think "aubree">>I've definitely got him now!<</think>> <<say "mc">>Any other poses you want to try, or are you about ready to wrap up?<</say>> <<narrate>>She looks at you dumbfounded.<</narrate>> <<say "aubree">>Wait, what did you think about those last shots?<</say>> <<say "mc">>Yeah, they were okay.<</say>> <<think "mc">>Fuck, this is hard.<</think>> <<think "aubree">>Again, just okay?<</think>> <<say "aubree">>Oh, right okay. Just a couple more, yeah?<</say>> <center> <img @src="setup.img+'/shoots/aubgarden01/13.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubgarden01/14.jpg'" class="shootimg"> </center> <<think "mc">>Holy shit, she's naked right now, please turn around!<</think>> <<think "aubree">>This has got to do it, right?<</think>> <<say "mc">>That the last of them?<</say>> <<think "aubree">>What the actual fuck?!<</think>> <<say "aubree">>Uh, yeah, I guess.<</say>> <<narrate>>She's visibly confused.<</narrate>> <<think "aubree">>I've got it, I'll invite him to my room and tease him in there, he won't be able to resist!<</think>> <<say "aubree">>Hey, you wanna come to my room tonight to chat before bed?<</say>> <<say "mc">>I don't know, I'm pretty tired.<</say>> <<say "aubree">>Oh come on, it'll be fun!<</say>> <<think "mc">>Got her!<</think>> <<say "mc">>I'll think about it.<</say>> <<button "Finish" townhub>> <<set delete $active>> <<set delete $shoot>> <<set delete $temp>> <<time 2>> <<lust "aubree" 2>> <<set _corrupt = 3>> <<if $aubree.events.roomcaught == 3>> <<set _corrupt = 1>> <</if>> <<corrupt "aubree" _corrupt>> <<like "aubree" 2>> <<event 'aubree' 'aubgarden01'>> <</button>> <<case "aubrock01">> <<think "aubree">>I wonder just how much I can tease him...<</think>> <<say "aubree">>We'll start with some basics. Pay close attention to my poses and expressions. A good photographer knows how best to direct their model.<</say>> <<say "mc">>Believe me, I'll be studying you very closely.<</say>> <<say "aubree">>Ha, perv! I'm your $aubree.you, remember!<</say>> <<say "mc">>I meant professionally, of course.<</say>> <<say "aubree">>Yeah, of course you did.<</say>> <<think "aubree">>Ha! I'm going to tease you so much you get the most uncomfortable boner, then I'll tease you about that too! But let's start slow.<</think>> <<say "aubree">>Take pictures when I tell you to.<</say>> <center> <img @src="setup.img+'/shoots/aubrock01/01.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubrock01/02.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubrock01/03.jpg'" class="shootimg"> </center> <<say "aubree">>Let's take a look at your pictures then.<</say>> <<narrate>>You show her the camera screen.<</narrate>> <<say "aubree">>Well shit, you might have some talent after all. I did the poses, but you chose all the right angles. And the photos are actually focused, you'd be surprised how often that's a problem!<</say>> <<say "mc">>Great, thanks, $aubree.refer. But really it's all down to the beauty on your side of the lens.<</say>> <<say "aubree">>Ha! Trying to charm your way into your $aubree.them's pants, huh? Aren't you bold!<</say>> <<narrate>>Before you get to fake outrage, she quickly moves on.<</narrate>> <<say "aubree">>Okay stud, for these next few, you try and guide me into poses. Let's see what you can come up with.<</say>> <<narrate>>You instruct her to do a few poses similar to those she did already.<</narrate>> <<say "mc">>How about one from the back, turn around and look at me over your shoulder.<</say>> <<say "aubree">>Good call.<</say>> <<think "aubree">>Let's see how he reacts to this!<</think>> <center> <img @src="setup.img+'/shoots/aubrock01/04.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubrock01/05.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubrock01/06.jpg'" class="shootimg"> </center> <<say "mc">>Perfect. I can see why you used to do this for a living. You're great at it.<</say>> <<think "mc">>I'm not gonna mention the ass, I'm enjoying looking at it, and if it was a mistake I don't want it to go anywhere.<</think>> <<think "aubree">>No reaction? Right, big guns!<</think>> <<say "aubree">>I've got an idea how to improve the shot.<</say>> <<narrate>>She unbuttons her leather skirt, lets it fall to her feet, then kicks it away.<</narrate>> <<say "aubree">>How's this?<</say>> <<say "mc">>Looking great, what poses do you have in mind?<</say>> <<think "aubree">>Seriously, nothing? I'm gonna get you hard, $aubree.calls, don't you worry, you'll be embarrassed at the end of this shoot!<</think>> <center> <img @src="setup.img+'/shoots/aubrock01/07.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubrock01/08.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/aubrock01/09.jpg'" class="shootimg"> </center> <<say "mc">>Damn, $aubree.refer, if it weren't for the fact I had a camera, I'd think you were trying to seduce me.<</say>> <<say "aubree">>That's how you play it, make the camera want you. Seduce whoever is wielding it.<</say>> <<say "mc">>So you are trying to seduce me?<</say>> <<say "aubree">>Ha! You wish! Not you specifically, just what you symbolize.<</say>> <<think "aubree">>Great, now I'm thinking about what would happen if I actually seduced him... and it's kinda turning me on.<</think>> <<say "aubree">>Okay, one more. I need to go... take care of something.<</say>> <<center "shoots/aubrock01/10.jpg">> <<think "mc">>Shit, it's taking all my willpower not to go over there and fuck her brains out.<</think>> <<say "aubree">>What do you think?<</say>> <<say "mc">>I think you're incredible.<</say>> <<narrate>>She looks down at your crotch.<</narrate>> <<say "aubree">>I can see. Anyway, I need to go take care of something, but I'm up for doing this again.<</say>> <<think "aubree">>Shit, I wanted to tease and embarrass him, but instead all I've done is got myself so turned on I'm struggling not to jump him.<</think>> <<think "mc">>Just what is she going to do, I'm quite intrigued.<</think>> <<choices "Find out?">> <<if $aubree.events.relationship != "friends">> <<button "Follow Her" aubreesex>> <<temp "rockpeep">> <<set delete $active>> <<set delete $shoot>> <<lust "aubree" 2>> <<set _corrupt = 3>> <<if $aubree.events.roomcaught == 3>> <<set _corrupt = 1>> <</if>> <<corrupt "aubree" _corrupt>> <<like "aubree" 2>> <<event 'aubree' 'aubrock01'>> <<time 2>> <</button>> <<else>> You made a decision to remain friends, so cannot peep on her. <</if>> <br> <<button "Finish" townhub>> <<set delete $active>> <<set delete $shoot>> <<set delete $temp>> <<lust "aubree" 2>> <<set _corrupt = 3>> <<if $aubree.events.roomcaught == 3>> <<set _corrupt = 1>> <</if>> <<corrupt "aubree" _corrupt>> <<like "aubree" 2>> <<event 'aubree' 'aubrock01'>> <<time 2>> <</button>> <</choices>> <<case "theored01">> <<think "theodora">>Now that I'm dressed like this, is it really okay to be like this in front of my $theodora.you?<</think>> <<say "mc">>Everything okay, $theodora.refer?<</say>> <<say "theodora">>Oh, yeah, just feeling a bit nervous.<</say>> <<say "mc">>Come on out. I'll help you through it, we'll take it slow and if you're not into it, we just won't continue and nobody else has to see it.<</say>> <<think "theodora">>Dummy, it's you I'm nervous about!<</think>> <<say "theodora">>Right, yeah, sure. Two secs.<</say>> <<block "shoots/theored01/01.jpg">> <<narrate>>After a minute, she gingerly comes out from behind the screen.<</narrate>> <<say "mc">>You look incredible!<</say>> <<say "theodora">>Thanks, but is this really okay?<</say>> <<say "mc">>We don't have to do anything you don't want to. It was just meant to be a bit of fun, how about we take a few photos and see how you feel after?<</say>> <<say "theodora">>Yeah, okay.<</say>> <<think "theodora">>I guess it's no different from how I was dressed in the kitchen...<</think>> <</block>> <<narrate>>You direct her into a few safe poses to start, just to get her comfortable.<</narrate>> <<say "mc">>You're doing great, the camera loves you. For this next one, give me a sultry glance and push your chest forward a bit.<</say>> <<think "theodora">>This is such a rush!<</think>> <center> <img @src="setup.img+'/shoots/theored01/02.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theored01/03.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theored01/04.jpg'" class="shootimg"> </center> <<think "mc">>Not even the slightest hint of reluctance on that picture. I wonder how far I can take this...<</think>> <<say "mc">>Face away from me, but then look back over your shoulder.<</say>> <<block "shoots/theored01/05.jpg">> <<say "theodora">>Like this?<</say>> <<say "mc">>Perfect. How are you feeling so far?<</say>> <<say "theodora">>It is kinda fun! I'm still not sure about sharing them, but I'm enjoying myself!<</say>> <<say "mc">>We can't hide your beauty from the world! But we can discuss that once we've got all the shots ready.<</say>> <<say "theodora">>Yeah, I guess. Let's keep going!<</say>> <</block>> <<say "mc">>Great, let's do a few on your knees.<</say>> <<say "theodora">>Like on all fours?<</say>> <<say "mc">>No, no. Though we can try that too, fully upright still, just on your knees.<</say>> <<narrate>>You direct her into more poses, taking a few more risks each time.<</narrate>> <<say "mc">>You're doing great, pull out the waistband a little, give me a sexy look for the camera.<</say>> <<say "theodora">>Is it really okay for us to do this, you're my $theodora.you after all.<</say>> <<say "mc">>Better me than some pervert who may take advantage of you. Let's try it out. We can always delete the photos.<</say>> <<say "theodora">>Okay!<</say>> <center> <img @src="setup.img+'/shoots/theored01/06.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theored01/07.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theored01/08.jpg'" class="shootimg"> </center> <<say "mc">>Fantastic, now let's try that all-fours pose you wanted to try. Give me a sweet smile and look back over at me.<</say>> <<say "theodora">>That I wanted to try?<</say>> <<say "mc">>You mentioned it earlier when I asked you to get on your knees.<</say>> <<say "theodora">>Oh, right, yes.<</say>> <<center "shoots/theored01/10.jpg">> <<say "mc">>Great, you're a natural. Give me one more. Sit back on the rug, look at me, and pretend you're trying to seduce your boyfriend.<</say>> <<say "theodora">>What, like you're my boyfriend?<</say>> <<say "mc">>If that makes it easier, but I meant the camera.<</say>> <<think "theodora">>But you know, that kinda makes me want to show more...<</think>> <<say "theodora">>And nobody will see these unless I agree?<</say>> <<say "mc">>Of course!<</say>> <<block "shoots/theored01/11.jpg">> <<say "mc">>Wow, $theodora.refer, I did not expect you to be so forward!<</say>> <<say "theodora">>Wait, is this wrong?<</say>> <<say "mc">>No, it's brilliant. It's fine, certainly seducing the male inside me.<</say>> <<say "theodora">>Even though you're my $theodora.you?<</say>> <<say "mc">>I'm still a hot-blooded male that appreciates beauty.<</say>> <</block>> <<narrate>>She blushes.<</narrate>> <<say "theodora">>Yeah, that makes sense. It's not weird because it's a photoshoot!<</say>> <<say "mc">>Exactly.<</say>> <<say "theodora">>Okay, I think I'm done.<</say>> <<narrate>>She pulls her bra back up.<</narrate>> <<say "mc">>Aww, at least give me the shot I meant a moment ago.<</say>> <<say "theodora">>Yeah, okay, just one more then.<</say>> <<say "mc">>Okay, going for the seduction again, but let me give you a bit of extra instruction.<</say>> <<narrate>>You place the camera down for a moment then go over to her, moving her into position, gently rubbing her thighs as you go. Your penis rock hard, you make no attempt to hide it.<</narrate>> <<think "theodora">>That bulge is crazy, it feels really good to know he finds me attractive, but is it really okay? I don't know... but it feels okay if it's during a professional shoot, I guess. I mean it's right in my eye line, and he's not making any attempts to hide it, I guess it's just normal.<</think>> <<center "shoots/theored01/09.jpg">> <<say "mc">>Perfect. You did great today, I'm already looking forward to the next shoot. I'll text you when I'm ready.<</say>> <<say "theodora">>Yeah, it was a lot of fun. I'm up for doing it again. Thanks $theodora.calls.<</say>> <<think "mc">>Can't wait to see how far I can push her!<</think>> <<button "Continue" townhub>> <<set delete $active>> <<set delete $shoot>> <<set delete $temp>> <<time 2>> <<lust "theodora" 2>> <<corrupt "theodora" 3>> <<like "theodora" 2>> <<event "theodora" "theored01">> <</button>> <<case "theoblue01">> <<say "mc">>Wow, you look great!<</say>> <<narrate>>She grins.<</narrate>> <<say "theodora">>Thanks $theodora.calls!<</say>> <<narrate>>You guide her into position for a few shots.<</narrate>> <center> <img @src="setup.img+'/shoots/theoblue01/01.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theoblue01/02.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theoblue01/03.jpg'" class="shootimg"> </center> <<say "mc">>Great, how about some on your knees?<</say>> <<narrate>>She nods enthusiastically.<</narrate>> <<think "mc">>Damn, she looks good.<</think>> <center> <img @src="setup.img+'/shoots/theoblue01/04.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theoblue01/05.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theoblue01/06.jpg'" class="shootimg"> </center> <<say "mc">>Okay now give me something sexy, like you're crawling toward me.<</say>> <<narrate>>She hesitates for a moment, but ultimately complies.<</narrate>> <center> <img @src="setup.img+'/shoots/theoblue01/07.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theoblue01/08.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theoblue01/09.jpg'" class="shootimg"> </center> <<think "mc">>And now let's see if we can push her.<</think>> <<say "mc">>Brilliant. I know this is only your second shoot, but you're doing so great I think maybe we can start moving to the next level already!<</say>> <<narrate>>She looks smug.<</narrate>> <<say "theodora">>Great, just tell me what to do!<</say>> <<think "mc">>Here goes nothing!<</think>> <<say "mc">>So just slip your bra down and stare at the camera as if you want to jump it.<</say>> <<think "theodora">>Hmm, I guess it is what most of the models have to do, and I do want to do this for real... I can always delete the pics if I'm not happy. Sure, let's do it!<</think>> <<narrate>>To your surprise, after a brief pause for thought, she simply flips her bra down.<</narrate>> <center> <img @src="setup.img+'/shoots/theoblue01/10.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theoblue01/11.jpg'" class="shootimg"> </center> <<say "theodora">>God, I feel so sexy.<</say>> <<say "mc">>You look incredible.<</say>> <<set _full = '<<narrate>>You feel your dick starting to stir.<</narrate>> <<say "theodora">>This feels so freeing, you know what, let\'s go further still!<</say>> <<say "mc">>Like what do—<</say>> <<narrate>>She pulls her panties aside, and you quickly fumble with your camera to capture the magic.<</narrate>> <center> <img @src="setup.img+\'/shoots/theoblue01/12.jpg\'" class="shootimg"> </center> <<narrate>>Your cock is rock hard.<</narrate>> <<say "theodora">>Wow, that felt so naughty but so good! Ha, looks like you enjoyed it too. It\'s kinda distracting, though, can you take care of it before we continue?<</say>> <<think "mc">>The hell is going on? I thought I was meant to be corrupting her, not the other way around!<</think>> <<button "Continue" shoot>> <<set $shoot = "theoblue01-2">> <</button>>'>> <<if $theodora.events.theoblue01 != undefined>> <div id="replace"> <<say "theodora">>That was fun, let's do it again soon!<</say>> <<say "mc">>You don't want to keep going?<</say>> <<narrate>>She glances at your crotch.<</narrate>> <<say "theodora">>I don't have the time to help with your problem right now, maybe another time?<</say>> <<say "mc">>Sure.<</say>> <<button "Continue" townhub>> <<set delete $active>> <<set delete $shoot>> <<set delete $temp>> <<time 2>> <<lust "theodora" 2>> <<corrupt "theodora" 3>> <<like "theodora" 2>> <</button>> <<notice>>You can replay the original scene, but will still only receive the diminished corruption benefits.<br> <<button "Original Scene">> <<replace "#replace">> _full <</replace>> <<ScrollTo 'replace'>> <</button>> <</notice>> </div> <<else>> _full <</if>> <<case "theoblue01-2">> <<say "mc">>Wow, okay, if you're really okay with that.<</say>> <<narrate>>Before she can question it, you whip out your cock and start stroking while looking directly into her eyes. She looks surprised.<</narrate>> <<say "theodora">>What the hell are you doing?!<</say>> <<say "mc">>You told me to take care of it because it was distracting you!<</say>> <<say "theodora">>I didn't mean like that! This feels worse!<</say>> <<narrate>>Despite her protesting, you don't stop, and she doesn't take her eyes off of it.<</narrate>> <<say "theodora">>Wow, you are so big. How long will this take?<</say>> <<say "mc">>Longer the more you whine. You want to help speed it up? It is kinda your fault.<</say>> <<think "mc">>How the hell did it get this far so quickly? Not that I'm complaining!<</think>> <<narrate>>She sighs, but you can't help feel it was for effect.<</narrate>> <<say "theodora">>What would you have me do?<</say>> <<think "mc">>Shit, is she for real? Sucking it would be ideal, but I think that might be a bit too far right now.<</think>> <<say "mc">>Pose for me, as sexy as you can.<</say>> <center> <img @src="setup.img+'/shoots/theoblue01/13.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theoblue01/14.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theoblue01/15.jpg'" class="shootimg"> </center> <<think "mc">>I didn't even ask her to show me her pussy, wow!<</think>> <<say "mc">>Holy shit, you're incredible.<</say>> <<say "theodora">>God, this is so wrong, posing for my $theodora.you while he jerks off!<</say>> <<say "mc">>It's just biology, I can't help it any more than you can help being so damn fine.<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "theodora">>Close yet?<</say>> <<say "mc">>Not just yet, you wanna give me a proper hand?<</say>> <<say "theodora">>I'm not touching your dick!<</say>> <<say "mc">>I didn't mean literally, just come a bit closer, the proximity will speed it along.<</say>> <<think "mc">>I absolutely meant it literally!<</think>> <<say "theodora">>Fine!<</say>> <<narrate>>She bends over right in front of your face, her pussy at eye level, it's all you can do not to bend forward and tuck in.<</narrate>> <<center "shoots/theoblue01/16.jpg">> <<say "mc">>Damn, your pussy looks tasty as fuck.<</say>> <<say "theodora">>Don't you dare! I'm just helping my $theodora.calls with his problem, so we can get back on with the shoot! <i><b>I</b></i> don't need help.<</say>> <<say "mc">>Oh, shit, $theodora.refer, I'm gonna—<</say>> <<narrate>>As she turns to face you, you bust your nut, much of it landing firmly on her face. She stares at you blankly for a moment.<</narrate>> <<block "shoots/theoblue01/17.jpg">> <<say "theodora">>Are you fucking kidding me?!<</say>> <<say "mc">>I am so sorry, $theodora.refer, you just turned at the wrong moment!<</say>> <<say "theodora">>As if this situation wasn't fucked up enough!<</say>> <<say "mc">>It's fine, it's just biology, it's not like you're sucking my dick!<</say>> <<say "theodora">>You keep saying it's biology, but why do I get the feeling you wouldn't protest if I tried?<</say>> <</block>> <<say "mc">>Because even if you're my $theodora.them, I'm still a hot-blooded heterosexual man!<</say>> <<say "theodora">>Oh my god! Whatever, like I've said loads of times, it's your problem. Next time I help you out, try not to finish on my face, though.<</say>> <<think "mc">>Wait next time? Even after all this, she's willing to continue? Ha, I don't think this is just <b>my</b> problem anymore.<</think>> <<say "mc">>Yeah, sure, so shall we get back on with the shoot?<</say>> <<say "theodora">>With your cum on my face? Nah, I'm gonna go wash up. We'll chat later.<</say>> <<say "mc">>Alright, speak to you later.<</say>> <<think "mc">>Holy fuck, that went way further than I was planning, she is so much more gullible than I thought!<</think>> <<button "Continue" townhub>> <<set delete $active>> <<set delete $shoot>> <<set delete $temp>> <<if $theodora.events.theoblue01 != undefined>> <<time 2>> <<lust "theodora" 2>> <<corrupt "theodora" 3>> <<like "theodora" 2>> <<else>> <<time 3>> <<if $theodora.corruptmax < 40>> <<set $theodora.corruptmax = 40>> <</if>> <<lust "theodora" 4>> <<corrupt "theodora" 6>> <<like "theodora" 1>> <</if>> <<event 'theodora' 'theoblue01'>> <</button>> <<case "theolounge01">> <<say "mc">>$harley.name confirmed she's happy to promote you if we do her a new shoot!<</say>> <<say "theodora">>That's fantastic!<</say>> <<say "mc">>So we're gonna start this shoot a bit more classy and tease the viewer a little before giving them what they really want!<</say>> <<say "theodora">>Sounds good, thanks $theodora.calls.<</say>> <<narrate>>She gets changed right in front of you, not even attempting to conceal anything. You already feel your dick stirring. She catches you staring.<</narrate>> <<say "theodora">>I figure you're gonna see everything anyway, right? So why waste time with modesty now.<</say>> <<say "mc">>Uh, yeah, of course.<</say>> <<narrate>>Once she's ready, you take a few shots.<</narrate>> <center> <img @src="setup.img+'/shoots/theolounge01/01.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theolounge01/02.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theolounge01/03.jpg'" class="shootimg"> </center> <<say "mc">>Great, now give me a few different expressions.<</say>> <center> <img @src="setup.img+'/shoots/theolounge01/04.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theolounge01/05.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theolounge01/06.jpg'" class="shootimg"> </center> <<say "mc">>Brill. Now then, enough teasing, let's give them what they really want!<</say>> <center> <img @src="setup.img+'/shoots/theolounge01/07.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theolounge01/08.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theolounge01/09.jpg'" class="shootimg"> </center> <<think "mc">>Holy shit, I know from last time she's happy to show it all, but I at least expected her to start with her tits.<</think>> <<if $theodora.events.theolounge01 != undefined>> <div id="replace"> <<say "theodora">>Everything okay?<</say>> <<say "mc">>I just didn't expect you to go straight to the pussy, it caught me off guard.<</say>> <<say "theodora">>Oh, no problem!<</say>> <center> <img @src="setup.img+'/shoots/theolounge01/16.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theolounge01/17.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theolounge01/18.jpg'" class="shootimg"> </center> <<button "Continue" townhub>> <<set delete $active>> <<set delete $shoot>> <<set delete $temp>> <<time 2>> <<lust "theodora" 2>> <<corrupt "theodora" 3>> <<like "theodora" 2>> <</button>> <<notice>>You can replay the original scene, but will still only receive the diminished corruption benefits.<br> <<button "Original Scene" shoot>> <<set $shoot = "theolounge01-2">> <</button>> <</notice>> </div> <<else>> <<button "Continue" shoot>> <<set $shoot = "theolounge01-2">> <</button>> <</if>> <<case "theolounge01-2">> <<block "/shoots/theolounge01/10.jpg">> <<say "theodora">>Everything okay?<</say>> <<say "mc">>I just didn't expect you to go straight to the pussy, it caught me off guard.<</say>> <<narrate>>She looks at your crotch.<</narrate>> <<say "theodora">>Look like you need some help again. Let's hurry that along and get back on with the shoot!<</say>> <<think "mc">>Honestly, I could probably work through it, but I'm not gonna give up the chance to get my cock out.<</think>> <</block>> <<say "mc">>Let's multitask, try to get me off while posing for the camera.<</say>> <<say "theodora">>Yeah, okay.<</say>> <center> <img @src="setup.img+'/shoots/theolounge01/11.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theolounge01/12.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theolounge01/13.jpg'" class="shootimg"> </center> <<say "theodora">>Gosh, you're taking your time. Can we speed it up?<</say>> <<say "mc">>I mean, you could certainly help me with that.<</say>> <<think "mc">>No way she'll agree to this yet, it's pushing it even for me.<</think>> <<say "theodora">>Sure, what will you have me do?<</say>> <<say "mc">>I really enjoyed that reward you gave me the other night, and you mentioned doing more next time?<</say>> <<say "theodora">>Oh, I don't have my butt plug with me.<</say>> <<think "mc">>That's what she meant last time? Damn, while still hot, kinda disappointing too, was hoping for a little more hands-on action.<</think>> <<say "theodora">>No need to look so disappointed. I'm sure we can figure something else out.<</say>> <<think "mc">>Let's see how far she's willing to go.<</think>> <<say "mc">>There's a real quick way to sort it... but no, I don't think you'd be able to do that, yet.<</say>> <<say "theodora">>No, come on. Tell me.<</say>> <<say "mc">>A blow job is the quickest way.<</say>> <<narrate>>She looks at your cock, then back at you.<</narrate>> <<say "theodora">>I guess I should have seen this coming after I mentioned it last time, huh? I don't know, it feels a bit much.<</say>> <<say "mc">>You said yourself, it's my problem, you're just helping. Doesn't have to mean anything, we're just sorting the issue out, so we can get on with the shoot.<</say>> <<say "theodora">>Hmm, yeah... I guess...<</say>> <<narrate>>She tentatively grasps your cock, you feel the sensation of her touch reverberate through your entire body.<</narrate>> <<think "mc">>I can't believe this is working!<</think>> <<narrate>>She gets on her knees before you. The entire taboo of the situation is driving you wild.<</narrate>> <<say "theodora">>Alright, let's do it, at least this way you can't come on my face again!<</say>> <<center "shoots/theolounge01/14.jpg">> <<think "mc">>Fuck me, she's gonna swallow too?!<</think>> <<button "Continue" theodorasex>> <<temp "loungeshoot">> <</button>> <<case "valpool01">> <<say "val">>I'm here. What we doin'?<</say>> <<say "mc">>I was thinking off something out by the pool?<</say>> <<say "val">>Ooh, you wanna feel the air while you ram my tight little pussy, huh?<</say>> <<say "mc">>I mean... yeah... but the main reason is that I want the aesthetic for the backdrop.<</say>> <<say "val">>But I'm still getting the ramming, yeah?<</say>> <<say "mc">>Of course!<</say>> <<say "val">>Great, give me the outfit and let's go!<</say>> <<set $shoot = "valpool01-1">> <<cont "shoot">> <<case "valpool01-1">> <<narrate>>As soon as you arrive she tosses of her clothing and puts on her the black lingerie you got for her.<</narrate>> <<say "val">>Wow, going straight for the sex appeal, huh?<</say>> <<say "mc">>Hey, if you've got it flaunt it, and fuck me you've got it in spades!<</say>> <<say "val">>You cheesy mutha fucker.<</say>> <<say "mc">>Oh, you love it! Come on, strike a few poses for me.<</say>> <center> <img @src="setup.img+'/shoots/valpool01/01.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/valpool01/02.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/valpool01/03.jpg'" class="shootimg"> </center> <<say "mc">>Damn, you're a natural, you don't even need my guidance.<</say>> <<say "val">>I'm just posing for you, wanna make that dick good and hard ready for my reward.<</say>> <<say "mc">>Well it's damn well working.<</say>> <center> <img @src="setup.img+'/shoots/valpool01/04.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/valpool01/05.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/valpool01/06.jpg'" class="shootimg"> </center> <<say "mc">>Fuck, just look at that ass. I fucking love it.<</say>> <<say "val">>Yeah?<</say>> <<center "shoots/valpool01/07.jpg">> <<say "mc">>I am rock hard. People'll will come in droves to get even a sniff of you. You're a fucking goddess.<</say>> <<say "val">>I think we can get you harder still... these next picture are for you and me only, okay?<</say>> <center> <img @src="setup.img+'/shoots/valpool01/08.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/valpool01/09.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/valpool01/10.jpg'" class="shootimg"> </center> <center> <img @src="setup.img+'/shoots/valpool01/11.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/valpool01/12.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/valpool01/13.jpg'" class="shootimg"> </center> <<say "mc">>I fucking want every part of your body, holy shit.<</say>> <<center "comp/back/val02.jpg">> <<say "val">>Then take me!<</say>> <<set delete $active>> <<set delete $shoot>> <<set delete $temp>> <<notice>>New backgrounds available for $val.name on your phone and computer.<</notice>> <<cont "valsex" "valpool01">> <</switch>> <</if>> <</if>> <</if>><<scene>> <<if $geraldtimer == 0>> <<narrate>>You drift off to sleep...<</narrate>> <center style="font-size: 300%">Meanwhile, in Gerald's prison...</center> <<say gerald>>Who are you?<</say>> <<say hood "???">>Does it matter? I'm here to get you out.<</say>> <<say gerald>>The guard?<</say>> <<say hood "???">>She'll live.<</say>> <<say gerald>>No, that won't do.<</say>> <<say hood "???">>My orders are specifically not to kill. Let's go.<</say>> <<narrate>>He grunts.<</narrate>> <<say gerald>>Whose orders?<</say>> <<say hood "???">>Do not play dumb.<</say>> <<say gerald>>I need to make a detour. $name needs to die.<</say>> <<if $mc.events.eastresolved == "convinced">> <<say hood "???">>He's off-limits.<</say>> <<say gerald>>No! I will have his head.<</say>> <<narrate>>He rages out, his body expanding several sizes and turning red.<</narrate>> <<say red "Gerald">>He is my prey!<</say>> <<narrate>>The hooded figure remains unfazed.<</narrate>> <<say hood "???">>If you do not comply, you will die.<</say>> <<say red "Gerald">>Ha, you're a puny skinny little girl you could never—<</say>> <<narrate>>The woman seems to vanish in the air, leaving only a streak of blue as an afterimage. Her knife is around Gerald's neck, a drop of blood runs down its length.<</narrate>> <<say hood "???">>Move and die. Will you comply?<</say>> <<narrate>>There's a grunt of submission, and she releases the knife.<</narrate>> <<say hood "???">>Let's go.<</say>> <</if>> <<narrate>>You are awoken not long after.<</narrate>> <<run setTime(3)>> <<if $completeTasks.includes('visitgerald2')>> /* Saw Gerald in prison */ <<left2 "kylie/concern02.jpg">> <<say kylie>>$name. We've got a problem.<</say>> <<say mc>>What is it?<</say>> <<say kylie>>Gerald is gone.<</say>> <<say mc>>Like... dead?<</say>> <<say kylie>>No... escaped. That guard we met, barely left alive.<</say>> <<say mc>>But how? He was underground and barely anyone knew where he was!<</say>> <<narrate>>$sarge.name comes bounding into your room, and looks sheepish when she sees you talking to $kylie.name.<</narrate>> <<left2 "east/sarge/night.jpg">> <<say sarge>>Sorry to impede, but it sounds like you've already discovered what I was sent to tell you. Gerald has escaped.<</say>> <<say mc>>How?!<</say>> <<say kylie>>I know I hadn't done that much training back then, but there's no way he should have been able to escape. He must have had help.<</say>> <<say sarge>>An abomination... I haven't seen the camera footage yet, but it's been described to me as a blue sliver...<</say>> <<say kylie>>What does that even mean?<</say>> <<say mc>>It means either she's here... or Gerald was never the only one.<</say>> <<say sarge>>Only a handful of people knew where he was being held. We're investigating.<</say>> <<say mc>>Let's go.<</say>> <<say sarge>>I think that would be ill-advised.<</say>> <<say mc>>What, why?<</say>> <<say sarge>>Right now, those aware are on high-alert, trying to focus on rounding up anyone and everyone that could possibly be involved. A quick response is critical. Your presence may jeopardize that.<</say>> <<say kylie>>She's right. You may be accepted there, but suddenly rocking up demanding answers will only mean they are distracted from rounding everyone up and tracking down the traitor. Your involvement may allow them to escape. Sleep on it, let them handle things tonight before anyone has chance to flee New Eden. I've already asked $lacy.name to turn off the automatons. Nobody will be using the Gateway without your input.<</say>> <<say mc>>Fine... fine... but tomorrow we need to head to New Eden.<</say>> <<event "mc" "geraldescape" "kylie">> <<elseif $mc.events.geraldmentioned != undefined>> /* Didn't visit Gerald, but told council about him */ <<audio "zoop" play>> <<narrate>>You hear the zoop noise and groan.<</narrate>> <<say mc>>What is it now?<</say>> <<left2 "azul/meeting01.jpg">> <<say azul>>That Gerald fellow you told us about... well, he's escaped or maybe been kidnapped.<</say>> <<say mc>>You think it was $founder.name?<</say>> <<narrate>>$sarge.name comes bounding into your room, and looks sheepish when she sees you talking to $azul.name.<</narrate>> <<say sarge>>Sorry to impede, but it sounds like you've already discovered what I was sent to tell you. Gerald has escaped.<</say>> <<say mc>>How?!<</say>> <<left2 "east/sarge/night.jpg">> <<say sarge>>An abomination... I haven't seen the camera footage yet, but it's been described to me as a blue sliver...<</say>> <<say azul>>Sounds like $founder.name gifted more than just Gerald with transformation abilities.<</say>> <<say mc>>You think she's here too? <</say>> <<say azul>>From what you've told us... no. I suspect she has no use for Gerald anymore. That said, we don't really understand her intentions, so I can't say for sure. We'll continue with the plan, but I wanted to warn you.<</say>> <<say mc>>So any ideas who the blue sliver or whatever is?<</say>> <<say azul>>Whoever did this, I think was aware I had intended to question him again tonight. The timing is too coincidental otherwise... but nobody was aware I was going tonight, only that I would be going soon...<</say>> <<say sarge>>Only a handful of people knew where he was being held. We're investigating.<</say>> <<say mc>>Did you get any useful information from him previously that may help, $azul.name?<</say>> <<say azul>>No. Despite how weak he appears, he shared nothing of value.<</say>> <<say mc>>Alright, let's head to New Eden.<</say>> <<say sarge>>I think that would be ill-advised.<</say>> <<say mc>>What, why?<</say>> <<say sarge>>Right now, those aware are on high-alert, trying to focus on rounding up anyone and everyone that could possibly be involved. A quick response is critical. Your presence may jeopardize that.<</say>> <<say azul>>I have no idea who this attractive young woman is... but she's right. If you cause too much of a stink tonight, you'll be distracting the people from doing their job of rounding up all the potential traitors.<</say>> <<say mc>>Fine... fine... but tomorrow we need to head to New Eden.<</say>> <<say azul>>Just... stay vigilant. The council will watch over you, but, we aren't omnipresent and we can't leave enforcers here, even disguised, as it would be too obvious. But, the abominations as you so call them won't be able to use your Gateway, I'll make sure of that.<</say>> <<say mc>>And I just let travelers come through like nothing's happened?<</say>> <<say azul>>Yes. Let us handle their security.<</say>> <<say sarge>>I would suggest putting your champions on alert, though.<</say>> <<think mc>>Plural champions? I guess she still thinks the strays are my champions too... not that that's important right now.<</think>> <<taskfail "visitgerald2">> <<taskfail "visitgerald">> <<event "mc" "geraldescape" "azul">> <<elseif $mc.events.eastresolved == "convinced">> /* didn't visit and didn't tell council but did see his transformation so get just Sarge */ <<narrate>>Your door bangs open and $sarge.name bursts through. She immediately looks sheepish, but speaks up.<</narrate>> <<left2 "east/sarge/night.jpg">> <<say sarge>>Gerald has escaped.<</say>> <<say mc>>What?!<</say>> <<say sarge>>An abomination... I haven't seen the camera footage yet, but it's been described to me as a blue sliver...<</say>> <<say mc>>Was it $founder.name?<</say>> <<say sarge>>I don't know. Only a handful of people knew where he was being held. We're investigating.<</say>> <<say mc>>Let's go.<</say>> <<say sarge>>I think that would be ill-advised.<</say>> <<say mc>>What, why?<</say>> <<say sarge>>Right now, those aware are on high-alert, trying to focus on rounding up anyone and everyone that could possibly be involved. A quick response is critical. Your presence may jeopardize that.<</say>> <<say mc>>I can help!<</say>> <<say sarge>>The people working on this need to act immediately to round up everyone that could possibly be involved. If you or I go in there demanding answers, you're just gonna slow them down and give the traitor time to escape/<</say>> <<say mc>>Fine... fine... but tomorrow we need to head to New Eden.<</say>> <<say sarge>>I hope it's not overstepping, but I'd like to ask $lacy.name to disable the automatons to make sure he or whatever this blue thing is escape.<</say>> <<say mc>>Of course.<</say>> <<taskfail "visitgerald2">> <<taskfail "visitgerald">> <<event "mc" "geraldescape" "sarge">> <<else>> /* did not see his transformation, did not visit him, and did not tell Selina */ <<narrate>>You hear scratching at your window. As you look up, it slides open.<</narrate>> <<say mc>>The fuck... who is there?<</say>> <<narrate>>A deep, raspy voice responds.<</narrate>> <<say "red" "???">>You're mine, patron.<</say>> <<say mc>>The fuck are you?<</say>> <<narrate>>$kylie.name bursts through the door.<</narrate>> <<say kylie>>You think I wouldn't notice a big, disgusting red blob?<</say>> <<say "red" "???">>It doesn't matter. I wasn't ready last time. Your champion won't stop me.<</say>> <<say mc>>Champion? $kylie.name who the fuck is this?<</say>> <<narrate>>Another figure comes charging into your room. $kylie.name's eye flick to her quickly, then back to Gerald.<</narrate>> <<say sarge>>It's Gerald! He's escaped. He's not alone, be careful!<</say>> <<say "red" "Gerald">>I've come for my revenge.<</say>> <<narrate>>You feel a draft of air and $kylie.name's eyes glow blue.<</narrate>> <<say "red" "Gerald">>Like me, are you? Well, I'll show you just how weak you are. The patron's power will be mine!<</say>> <<narrate>>$kylie.name holds out a single finger toward Gerald and an arc of electricity flies through the air pushing him out back through the window with a thud as he lands on the ground.<</narrate>> <<say "hood" "???">>I should kill you right here for that. He is off-limits.<</say>> <<narrate>>The three of you race to the window to look at the scene below, but all you see is a blue silhouette disappearing into the distance.<</narrate>> <<left2 "kylie/concern02.jpg">> <<say kylie>>I'm going after them.<</say>> <<say mc>>Whatever that thing is, it's faster than you, and it's had a head start.<</say>> <<say kylie>>But you can just zoop me there!<</say>> <<say mc>>Where? I don't know where they've gone.<</say>> <<narrate>>She grunts with frustration.<</narrate>> <<say mc>>How did he escape, $sarge.name?<</say>> <<left2 "east/sarge/night.jpg">> <<say sarge>>I don't know. Only a handful of people knew where he was being held. They mentioned a blue sliver... I guess we just saw that too. We're investigating everyone who knew where Gerald was kept.<</say>> <<say mc>>Let's go.<</say>> <<say sarge>>I think that would be ill-advised.<</say>> <<say mc>>What, why?<</say>> <<say sarge>>Right now, those aware are on high-alert, trying to focus on rounding up anyone and everyone that could possibly be involved. A quick response is critical. Your presence may jeopardize that.<</say>> <<say mc>>I can help!<</say>> <<say kylie>>As much as it pisses me off, she's right. You may be accepted there, but suddenly rocking up demanding answers will only mean they are distracted from rounding everyone up and tracking down the traitor. Your involvement may allow them to escape. Sleep on it, let them handle things tonight before anyone has chance to flee the hub.<</say>> <<say mc>>Fine... fine... but tomorrow we need to head to New Eden.<</say>> <<say kylie>>I'll ask $lacy.name to turn off the automatons and the New Eden gate. Nobody will be using the Gateway without your input.<</say>> <<taskfail "visitgerald2">> <<taskfail "visitgerald">> <<event "mc" "geraldescape" "gerald">> <</if>> <<button "Sleep" sleep>> <<set $tempvar3 = "nightmare">> <<set delete $geraldtimer>> <</button>> <<elseif $tempvar3 == "limitbroken01">> <span id="st"></span> <div id="replaceme"> <<narrate>>You're still asleep when $lexi.name enters the room.<</narrate>> <<vid "lexi/break01.mp4" 1>> <<say "lexi">>God, it smells of sweat in here!<</say>> <<narrate>>She surveys the scene. You're laying on the bed while $lacy.name is sprawled on the sofa with $vanna.name resting on her stomach; both of them a sticky mess. She sighs.<</narrate>> <<say "lexi">>Well, looks like you guys had fun.<</say>> <<narrate>>$lacy.name starts to stir.<</narrate>> <<say "lacy">>I feel so sore.<</say>> <<narrate>>$lexi.name sits at the edge of your bed.<</narrate>> <<block "lexi/breakmorn.jpg">> <<say "lexi">>You and your mom go clean up while I give this place a good deep clean. I'll watch over him for a bit.<</say>> <<narrate>>$lacy.name nods, prods $vanna.name's cheek to wake her up, then stumbles out of the door back to her own room with her mom in tow.<</narrate>> <<say "lexi">>You really are a lucky guy to have all these people care so much for you, $lexi.calls.<</say>> <<narrate>>You answer by snoring, still slumbering and blissfully unaware of her presence.<</narrate>> <<say "lexi">>Oh, my.<</say>> <<narrate>>As if suddenly noticing you're naked, she stares at your dick.<</narrate>> <<think "lexi">>Just look at that beautiful phallus.<</think>> <</block>> <<narrate>>She shakes her head as if trying to evict an intrusive thought.<</narrate>> <<think "lexi">>No, I shouldn't be thinking such things about my $lexi.you, but these fantasies haunt me.<</think>> <<narrate>>She bites her lip as she continues to stare at your cock.<</narrate>> <<think "lexi">>But maybe if I just got a closer look, seeing as though it's there and out for all to see already, it may curb these cursed thoughts.<</think>> <<narrate>>She creeps over and sits on the side of your bed; she inhales deeply before letting out a long breath.<</narrate>> <<think "lexi">>Just a closer look. Nothing more; it won't mean anything.<</think>> <<narrate>>She puts her face close to your dick.<</narrate>> <<think "lexi">>Maybe just a quick touch, too.<</think>> <<button "Continue">> <<script>> window.scrollTo(0, 0); <</script>> <<replace "#replaceme">> <<vid "lexi/breakmorning.mp4" 1>> <<think "lexi">>What am I doing? This is just plain wrong... but maybe it's the best thing to stop these urges.<</think>> <<narrate>>You start to stir, and she looks up at you in panic.<</narrate>> <<think "lexi">>Shit shit shit! Why did I think this was a good idea?!<</think>> <<narrate>>Despite this, she doesn't seem to let go of your dick. You groggily begin to open your eyes.<</narrate>> <img class="centerimg" @src="setup.img+'/lexi/breakmorn02.jpg'" style="filter:blur(10px)"> <<narrate>>Blurry-eyed, you make out the silhouette of someone on your bed.<</narrate>> <<say "mc">>What time is it?<</say>> <<think "lexi">>Oh, thank God, I don't think he knows what I was doing!<</think>> <<say "lexi">>It's about $hour, $lexi.calls.<</say>> <<narrate>>Your vision starts to clear.<</narrate>> <img class="centerimg" @src="setup.img+'/lexi/breakmorn02.jpg'" style="filter:blur(1px)"> <<think "mc">>Is she...?<</think>> <<say "mc">>Uhmmm, $lexi.refer...?<</say>> <<narrate>>As if suddenly realizing she's still holding on to your dick, the fear in her eyes grows tenfold.<</narrate>> <<think "lexi">>What the hell am I doing?!<</think>> <<say "lexi">>Sorry dear, just cleaning up. Looks like you went through quite the ordeal. Perhaps you should go back to sleep?<</say>> <<think "lexi">>Just pretend it's not happening. I can blame it on his delirium, should he ever question it.<</think>> <<narrate>>You feel your dick slap back against your belly as she lets go, but in your exhausted state all you can manage is a grunt before drifting back to sleep.<</narrate>> <<think "lexi">>Dammit, $lexi.name, just what the hell have you done?!<</think>> <<button "Sleep" sleep>> <<set $tempvar3 = "possessiongained">> <<corrupt "lexi" 10>> <</button>> <</replace>> <</button>> </div> <<else>> <<run endDay()>> <<if $melody.days != undefined && $melody.days > 0>> <<set $melody.days-->> <</if>> <<if $melody.events.sister == 'taboo' && ($melody.days == undefined || ($girlsavailable.includes('hm') && $girlsavailable.includes('melody')))>> <<if $melody.events.sis > 1>> <<set $melody.days = 7>> <<else>> <<set $melody.days = 3>> <</if>> <<unavailable "melody">> <<unavailable "hm">> <</if>> <<if $tempvar3 == "nightmare">> <<vid "founder/alone01.mp4">> <<say founder>>There's nobody around.̶̧͍͕͚͔̖͖̙͍̖͈͈̖͓̳͗̀̑͗̓̓̿͆͠.̴̨̡̨̛̭̦͚̭̫̮̃̂̉͑́͂̕̚͝.̵̨̳̤̗͔̭̺͈͙̤̝̯͐̈́̐̾̈́͆͗̔͋͋͋̅̉͋̀̿̿͐̿̊̔͑̅͝͝͝͝.̴̬̏̈́̒̾̓̎̾̌̑̾̆͛̚ nobody to watch you. Nobody.̶̧͍͕͚͔̖͖̙͍̖͈͈̖͓̳͗̀̑͗̓̓̿͆͠.̴̨̡̨̛̭̦͚̭̫̮̃̂̉͑́͂̕̚͝.̵̨̳̤̗͔̭̺͈͙̤͐̈́̐̾̈́͆͗̔͋͋͋̅̉͝͝.̵̝̯͋̀̿̿͐̿̊̔͑̅͝͝.̴̬̏̈́̒̾̓̎̾̌̑̾̆͛̚<</say>> <<narrate>>You try to speak, but yours lips feel stitched together. You try to grunt and murmur yet no sounds are made.<</narrate>> <<say founder>>Yeah, look in my pretty blue eyes while I stroke your cock.<</say>> <<narrate>>You're unable to even focus on your own thoughts, it's like static running through your head.<</narrate>> <<say founder>>.̶̴̧̨̡̨̛͍͕͚͔̖͖̙͍̖͈͈̖͓̳̭̦͚̭̫̮͗̀̑͗̓̓̿͆̃̂̉͑́͂̕̚͠͝.̵̨̳̤̗͔̭̺͈͙̤͐̈́̐̾̈́͆͗̔͋͋͋̅̉͝͝.̵̝̯͋̀̿̿͐̿̊̔͑̅͝͝.̴̬̏̈́̒̾̓̎̾̌̑̾̆͛̚Just you... and me..̶̧͍͕͚͔̖͖̙͍̖͈͈̖͓̳͗̀̑͗̓̓̿͆͠.̴̨̡̨̨̛̭̦͚̭̫̮̳̤̗͔̭̺͈͙̤̃̂̉͑́͂͐̈́̐̾̈́͆͗̔͋͋͋̅̉̕̚͝͝͝.̵̝̯͋̀̿̿͐̿̊̔͑̅͝͝.̴̬̏̈́̒̾̓̎̾̌̑̾̆͛̚<</say>> <<say founder>>I want you to feel completely B̸̛̛̛͎̜͂̃̃̔̈́̍̅̾̇̃̂̌L̸̛͉͍͓͎͐̿͐͆́̑̈́̎̌͛͊̕͜͝E̷̛͍͖̫͍͇̲̗͖͕̤͐̒̀̿̓̑̄̐͆̿̚͝Ę̸̨̢̯͙̭͔̻̯͈͊͆͌̎̐̈͋͋͂̌̑̒͛͋͜͜͝Ṗ̸̨͈̦̰̠̯̯̿̈́̃̓̐̚͝͝ͅ and ready..̷̧̛̠̳̖̱̟̿ͅͅ.̸̢̛̛̲̟̩͚͚̠̆̊́̂͌͆̾͗̄̌̒͝ͅ.̷̢̡͚̗̫͓͚̙̥̯̱̖͆͋̃<</say>> <<narrate>>Finally, as the cursed image of $founder.name dissipates you seem to wrest some control over yourself, and you awaken with a start, gasping for breath.<</narrate>> <<think mc>>The fuck was that?! A fucking nightmare?!<</think>> <<set _who = 3>> <<script>> $('#aftermorn').addClass('noshow'); <</script>> <<elseif $tempvar != "focused">> <div id="drift"> <<if $tempvar3 == "carry">> <<narrate>>You're exhausted, falling in and out of consciousness as someone helps you to your room. As soon as you're inside, you flop on to the bed and drift off to sleep proper.<</narrate>> <<else>> <<narrate>>You drift off to sleep.<</narrate>> <</if>> </div> <<if $tempvar2 == "drunk">> <<set _who = 3>> <<elseif $shalina.events.bang != undefined && !$completeTasks.includes('meriyareconnect')>> <<set _who = random(2, 4)>> <<else>> <<set _who = random(1, 4)>> <</if>> <<if $mc.events.metinspector == 1 && $tasks.inspectgateway != undefined>> <<run overrideSchedule('kp', 8, 10, "kitchen")>> <<run overrideSchedule('kp', 10, 13, "office")>> <<run overrideSchedule('kp', 13, 15, "lounge")>> <<run overrideSchedule('kp', 15, 18, "gatewaya")>> <<run overrideSchedule('kp', 18, 20, "gym")>> <<run overrideSchedule('kp', 20, 22, "pool")>> <<run overrideSchedule('kp', 20, 24, "bedrooms")>> <<available "kp">> <</if>> <<set _day = dayjs($date).day()>> <<if $girlsavailable.includes('kp') && (_day == 1 || _day == 4) && $power > 4 && $kp.events.stay == undefined>> <<set $girlsavailable.delete('kp')>> <</if>> <<if $armani.sex > 0 && $cassie.sex > 0 && $lacy.sex == true && $molly.sex == true && $moriah.sex == true && $britt.sex == true && $ember.sex == true && $vanna.sex == true && $voice.events.firstsex != undefined && $voice.events.allsex == undefined && $mc.events.kaylagone == undefined>> <<narrate>>You're awoken a few minutes later by a strange humming noise at the edge of your bed.<</narrate>> <<set _s = voiceState()>> <<set _img = "shalina/0"+_s+".jpg">> <<set _blur = "blur"+_s>> <<block _img "" "" _blur>> <<say "voice">>Amazing! You've done it. I feel new power in all my champions. With a little more practice, I may even be able to return to a corporeal form!<</say>> <<say "mc">>That's great news!<</say>> <<say "voice">>Isn't it? Now all eight champions are truly worthy of that title, I'll be able to—<</say>> <<say "mc">>Wait, did you say eight? There's nine of them.<</say>> <<say "voice">>No. You're not my champion, you're a patron.<</say>> <<say "mc">>Not me. There were nine strays before I arrived.<</say>> <</block>> <<say "voice">>That's... no, that can't be correct. I only had the power to summon eight.<</say>> <<say "mc">>Be that as it may, there are nine here. Could you have pulled another through somehow, or maybe pulled two through at once unknowingly?<</say>> <<say "voice">>No.<</say>> <<narrate>>Her voice has taken a serious tone. Her answer, abrupt and full of certainty.<</narrate>> <<say "mc">>Then...?<</say>> <<say "voice">>Then I think we need to speak in full. Come to my gateway at 09:00.<</say>> <<narrate>>The humming slows and the coalescence dissipates until both are nothing but memory.<</narrate>> <<think "mc">>I should know by now, her night visits only ever complicate matters. But can she really not know who her champions are? Do I speak to her, or one of the others, about it first? I'll only time to speak to one person before 09:00 should I choose to.<</think>> <<notice>> While this task-chain is technically optional, the way in which it is completed (or ignored) will impact future story events. It may be preferable to make a separate save file in case you wish to return to this point. There's a very slight variance (basically a few lines of dialogue) if you hadn't even triggered this event, but it's insubstantial and otherwise the same as simply ignoring it.<br><br> If you wish to complete this task proper, it's advisable to handle this ASAP before moving ahead with other story tasks as depending on how far you are along with those, you may not have much time until it handles itself.<br><br> Potential lewd-content will also differ based on your choices. The missed lewds will be available in the future, but this could potentially be much later in the story. <</notice>> <<narrate>>You drift back to sleep thinking about the voice and what this means.<</narrate>> <<set _who = 1>> <<event "voice" "allsex">> <<task "eightchamps">> <<event "mc" "trans" 0>> <<event "mc" "sus" 0>> <<elseif $tempvar == "relaxdream">> <<vid "dreams/relax.mp4">> <<narrate>>Your dream is unusually absent of naked women. You feel relaxed and at peace with the world.<</narrate>> <<set _who = 3>> <<elseif $kyler.events.step == 2>> <div id="replace"> </div> <<temp "dream01">> <<timed 0.1s>> <<script>> $('#replace').wiki(Story.get("kylersex").processText()); $('#aftermorn').addClass('noshow'); <</script>> <</timed>> <div id="button"> <<button "Continue">> <<if $tempvar == "dream01">> <<temp "dream02">> <<script>> $('#replace').html(''); $('#drift').hide(); $('#replace').wiki(Story.get("kylersex").processText()); <</script>> <<elseif $tempvar == "dream02">> <<temp "dream03">> <<script>> $('#replace').html(''); $('#replace').wiki(Story.get("kylersex").processText()); <</script>> <<elseif $tempvar == "dream03">> <<temp "dream04">> <<script>> $('#replace').html(''); $('#replace').wiki(Story.get("kylersex").processText()); $('#aftermorn').removeClass('noshow'); $('#button').remove(); <</script>> <</if>> <</button>> </div> <<elseif $anna.events.maid == 4 && $shalina.events.bang != undefined && $anna.events.mature == undefined && $anna.corruption > 79>> <<vid "anna/mature/dream01.mp4">> <<narrate>>Your dream feels alive somehow, like you're connected to this unknown blonde riding your dick.<</narrate>> <<event "anna" "mature">> <<set _who = 3>> <<elseif $anna.events.step == 1 && $shalina.events.bang != undefined && $anna.events.relationship == "taboo">> <<narrate>>You hear the intro to a song you don't recognize then suddenly images of your $anna.them come to mind.<</narrate>> <<vid "anna/dream03.mp4">> <<narrate>>Even in your dream world her seductive movements take your breath away, and without the bitchy attitude you can't help but be lost to her charms.<</narrate>> <<narrate>>You're saddened it's over as you begin to rouse from your slumber.<</narrate>> <<think "mc">>And that was her clothed. Wow... I wonder if I can get the real one to be like that...<</think>> <<event "anna" "step" 2>> <<set _who = 3>> <<elseif $anna.events.observe >= 4 && $anna.events.step == 3 && $shalina.events.bang != undefined>> <<narrate>>Unknown music fills your mind followed by visions of your $anna.them dressed in red lingerie.<</narrate>> <<vid "anna/dream04.mp4">> <<think "mc">>Damn, these dreams are wild... and they feel so lucid.<</think>> <<narrate>>You reach out to touch her, but you can't reach. She looks over her shoulder, licks her lips mischievously then steadily blurs into nothingness as you slowly wake.<</narrate>> <<think "mc">>Again, dammit! Dreamworld $anna.refer is so much more pleasant to deal with!<</think>> <<event "anna" "step" 4>> <<set _who = 3>> <<elseif $sophia.events.buff == 2 && $sophia.corruption > 64 && $shalina.events.bang != undefined>> <<narrate>>Your vision fades from black and you find your rubbing your cock over your $sophia.them's pussy. The sensation feels so real.<</narrate>> <<if $defaultRel == "family" || $defaulRel == "step">> <<vid "sophia/dream02.mp4">> <<say "sophia">>Ohh~ that's what mommy needs.<</say>> <<else>> <<vid "sophia/dream02b.mp4">> <</if>> <<think "mc">>Oh, shit this feels so good.<</think>> <<narrate>>You reach out to grab her breasts but the dreamworld vanishes as she screams.<</narrate>> <<say "sophia">>Nooo!<</say>> <<think "mc">>Fuck, what a shitty ending.<</think>> <<event "sophia" "buff" 3>> <<set _who = 3>> <<elseif $cassie.sex == true && $voice.events.firstsex == undefined>> <<narrate>>You're awoken a few minutes later by a strange humming noise at the edge of your bed.<</narrate>> <<set _s = voiceState()>> <<set _img = "shalina/0"+_s+".jpg">> <<set _blur = "blur"+_s>> <<block _img "" "" _blur>> <<say "voice">>I have no idea what you did today, but I felt a surge in power from a champion.<<if $lacy.sex == true>> Two of them, in fact.<</if>><</say>> <<say "mc">>Oh, hello to you too!<</say>> <<narrate>>There's a brief silence.<</narrate>> <<say "voice">>Yes, hello. I see you're more accustomed to the situation now if you're able to reprimand me like that.<</say>> <<say "mc">>Hey, I meant nothing by it, just not used to voices suddenly appearing out of nowhere. Though, it certainly seems to be happening a lot lately.<</say>> <<say "voice">>Indeed, so what did you do?<</say>> <</block>> <<think "mc">>I can't really just tell her we fucked, can I? Is that even likely to be the reason? It did come on after the gateway connected, but I don't want to come off as some sort of pervert, even if I am one, so probably best not to jump to conclusions... but still worth exploring the possibility.<</think>> <<say "voice">>So...?<</say>> <<say "mc">>Sorry, just trying to think back through the day. I certainly got closer to $cassie.name, could that be relevant?<</say>> <<say "voice">>Ah, she's among those I know. Absolutely, I thought that much was already clear, but I had no idea how much power it would siphon. I was worried you were without enough power, and we'd be at this for centuries.<</say>> <<say "mc">>Centuries? Wait. Among those you know? You don't know all your champions?<</say>> <<say "voice">>Time I did not have. But the power reserves within you must be deeper than I had thought, we just need to help you unleash them.<</say>> <<think "mc">>She seems to have ignored the champions questions, we'll definitely come back to that, though.<</think>> <<say "mc">>Great, more mysteries. I really am starting to think I've fallen into a coma and this is some weird lucid dream.<</say>> <<say "voice">>Well, whether you're doing it to wake up from your dream, to save yourself, or for any other reason for that matter, do whatever you did with $cassie.name with my other champions too. The sooner I gain power, the sooner I may help you more fully.<</say>> <<narrate>>The humming slows and the coalescence dissipates until both are nothing but memory.<</narrate>> <<think "mc">>Great, just what I need, yet more things that don't make sense! Can I even trust that voice? Having said that, sleeping with all her "champions" doesn't seem so bad, I can certainly think of ways to unleash my power in them...<</think>> <<narrate>>You drift back to sleep thinking about the voice and what this means.<</narrate>> <<set _who = 1>> <<event "voice" "firstsex">> <<elseif _who == 1>> <<if $voicedream == undefined>> <<set $voicedream = 0>> <</if>> <<set $voicedream++>> <<set _vd = $voicedream>> <<if $voicedream > $maxvd>> <<set _vd = random(1,$maxvd)>> <</if>> <<set _l = "dreams/shalina/"+_vd+".webp">> <<center _l>> <<switch _vd>> <<case 1>> <<think "mc">>Man, what a beauty. Wish she was sucking my dick for real.<</think>> <<case 2>> <<think "mc">>Seems familiar. God, even in my dream, this feels amazing.<</think>> <<case 3>> <<think "mc">>Oh, god, yes, suck it, bitch.<</think>> <<think "mc">>I love dreaming about this whore.<</think>> <<case 4>> <<think "mc">>Take it down your throat, slut. You're my little cumslut!<</think>> <<case 5>> <<think "mc">>She brought a friend to my dream today?<</think>> <<think "mc">>You sluts better take real good care of my dick.<</think>> <<case 6>> <<think "mc">>Oh yes, finally getting to fuck my literal dream girl!<</think>> <<case 7>> <<think "mc">>Fuck me, I love these dreams.<</think>> <<case 8>> <<think "mc">>Scream for me, whore!<</think>> <<case 9>> <<think "mc">>Who is my little anal slut?!<</think>> <<say "shalina">>I think of nothing more than your cock! Fill my every hole!<</say>> <<think "mc">>These dreams are becoming more lucid. Fuck yeah, I'll fill you're every whole, slut!<</think>> <<case 10>> <<say "shalina">>Your dick is huge.<</say>> <<think "mc">>And your ass is tight as hell, ride me hard you dirty fucking slut!<</think>> <<case 11>> <<say "shalina">>Destroy my ass. Make me your cumslave!<</say>> <<think "mc">>You're gonna need help walking for a few days.<</think>> <<case 12>> <<if $voiceshare == undefined>> <<think "mc">>Wait, I'm sharing her with someone?<</think>> <<script>> $(document).one(':passageend', function (ev) { $('.sleepinterupt').addClass('noshow'); }) <</script>> <<choices "Okay with this?" "yesno">> <<link "Fuck, yeah">> <<set $voiceshare = 1>> <<toggleclass "#yesno" noshow>> <<if $whitney.events.daysstay == 0 && $girlsavailable.includes('whitney')>> <<toggleclass '#aftermorn2' 'noshow'>> <<else>> <<toggleclass '.sleepinterupt' 'noshow'>> <</if>> <</link>> <br> <<link "Fuck, no">> <<set $voiceshare = 0>> <<set $maxvd = 11>> <<toggleclass "#yesno" noshow>> <<if $whitney.events.daysstay == 0 && $girlsavailable.includes('whitney')>> <<toggleclass '#aftermorn2' 'noshow'>> <<else>> <<toggleclass '.sleepinterupt' 'noshow'>> <</if>> <</link>> <</choices>> <<else>> <<think "mc">>You like being passed around, you fucking whore?<</think>> <<say "shalina">>Use me. I'm your fuck doll. Do whatever you want, I fucking crave it!<</say>> <</if>> <<case 13>> <<think "mc">>You like it when we fuck your ass and pussy together?<</think>> <<say "shalina">>I fucking love it. It's unreal, god, please don't stop!<</say>> <<case 14>> <<think "mc">>We're gonna destroy your holes. You're not gonna be able to get outta bed for days.<</think>> <<say "shalina">>Do it, fill my holes with your cocks. Teach your cumslut why you're the boss.<</say>> <<think "mc">>Scream my name, let everyone know whose your fucking master, bitch.<</think>> <<set _n = $name.toUpperCase()>> <<say "shalina" "" "(Shouting)" "shout">>_n!!! Fuck yes, $name, yes.<</say>> <</switch>> <<elseif _who == 2 && $completeTasks.includes('docs') && $tempvar != "armanibash">> <<script>> $(document).one(':passageend', function (ev) { $('.sleepinterupt').addClass('noshow'); }) <</script>> <div id="replace"> <<choices "As you fall to sleep, your thoughts drift to...">> <div class="flex"> <<link '<div class="girlChoice hover"><img @src="setup.img+\'krissy/krissycrop.jpg\'"><br> Your $krissy.them, $krissy.name </div>'>> <<replace "#replace">> <<vid "krissy/dream03.mp4">> <<narrate>>You dream you're fucking your $krissy.them, and she's loving it.<</narrate>> <<if $tasks.libido == undefined && !$completeTasks.includes('libido')>> <<think "mc">>Fuck, this is damn hot... but since I got here I'm just constantly horny, and I'd never thought about $krissy.refer like this before coming here. Maybe I should ask $kp.name or $voice.name about this...<</think>> <<task "libido">> <</if>> <</replace>> <<if $whitney.events.daysstay == 0 && $girlsavailable.includes('whitney')>> <<toggleclass '#aftermorn2' 'noshow'>> <<else>> <<toggleclass '.sleepinterupt' 'noshow'>> <</if>> <</link>> <<if $girlsmet.includes('sophia')>> <<link '<div class="girlChoice hover"><img @src="setup.img+\'sophia/sophiacrop.jpg\'"><br> Your $sophia.them, $sophia.name </div>'>> <<replace "#replace">> <<vid "sophia/dream01.mp4">> <<narrate>>You dream your $sophia.them is riding your cock and on the edge of an orgasm.<</narrate>> <<if $tasks.libido == undefined && !$completeTasks.includes('libido')>> <<think "mc">>Fuck, this is damn hot... but since I got here I'm just constantly horny, and I'd never thought about $sophia.refer like this before coming here. Maybe I should ask $kp.name or $voice.name about this...<</think>> <<task "libido">> <</if>> <</replace>> <<if $whitney.events.daysstay == 0 && $girlsavailable.includes('whitney')>> <<toggleclass '#aftermorn2' 'noshow'>> <<else>> <<toggleclass '.sleepinterupt' 'noshow'>> <</if>> <</link>> <</if>> <<link '<div class="girlChoice hover"><img @src="setup.img+\'kenna/kennacrop.jpg\'"><br> Your $kenna.them, $kenna.name </div>'>> <<replace "#replace">> <<vid "kenna/dream01.mp4">> <<narrate>>You dream your $kenna.them is riding your cock while screaming your name.<</narrate>> <<if $tasks.libido == undefined && !$completeTasks.includes('libido')>> <<think "mc">>Fuck, this is damn hot... but since I got here I'm just constantly horny, and I'd never thought about $kenna.refer like this before coming here. Maybe I should ask $kp.name or $voice.name about this...<</think>> <<task "libido">> <</if>> <</replace>> <<if $whitney.events.daysstay == 0 && $girlsavailable.includes('whitney')>> <<toggleclass '#aftermorn2' 'noshow'>> <<else>> <<toggleclass '.sleepinterupt' 'noshow'>> <</if>> <</link>> <<link '<div class="girlChoice hover"><img @src="setup.img+\'anna/annacrop.jpg\'"><br> Your $anna.them, $anna.name </div>'>> <<replace "#replace">> <<vid "anna/dream02.mp4">> <<narrate>>You dream of your $anna.them, her lustful stare driving you wild as you thrust deep within her pussy.<</narrate>> <<if $tasks.libido == undefined && !$completeTasks.includes('libido')>> <<think "mc">>Fuck, this is damn hot... but since I got here I'm just constantly horny, and I'd never thought about $anna.refer like this before coming here. Maybe I should ask $kp.name or $voice.name about this...<</think>> <<task "libido">> <</if>> <</replace>> <<if $whitney.events.daysstay == 0 && $girlsavailable.includes('whitney')>> <<toggleclass '#aftermorn2' 'noshow'>> <<else>> <<toggleclass '.sleepinterupt' 'noshow'>> <</if>> <</link>> <<if $girlsmet.includes('theodora')>> <<link '<div class="girlChoice hover"><img @src="setup.img+\'theodora/theodoracrop.jpg\'"><br> Your $theodora.them, $theodora.name </div>'>> <<replace "#replace">> <<vid "theodora/dream01.mp4">> <<narrate>>You dream you're fucking your $theodora.them as she screams your name.<</narrate>> <<if $tasks.libido == undefined && !$completeTasks.includes('libido')>> <<think "mc">>Fuck, this is damn hot... but since I got here I'm just constantly horny, and I'd never thought about $theodora.refer like this before coming here. Maybe I should ask $kp.name or $voice.name about this...<</think>> <<task "libido">> <</if>> <</replace>> <<if $whitney.events.daysstay == 0 && $girlsavailable.includes('whitney')>> <<toggleclass '#aftermorn2' 'noshow'>> <<else>> <<toggleclass '.sleepinterupt' 'noshow'>> <</if>> <</link>> <</if>> </div> <</choices>> </div> <<elseif _who == 2>> <<narrate>>You don't recall your dreams when you awake.<</narrate>> <<else>> <<narrate>>You have a vivid dream; it almost feels real.<</narrate>> <<set _vd = random(1,69)>> <<set _l = "dreams/"+_vd+".webp">> <<center _l>> <</if>> <<else>> <</if>> <br> <<if $kp.events.wait == 1>> <<set delete $kp.events.wait>> <</if>> <<if $kp.events.wait == 2>> <<set $kp.events.wait = 1>> <</if>> <<if $power < 3 && $girlsmet.includes('val') && $girlsmet.includes('harley') && $girlsmet.includes('whitney')>> <<set $power = 3>> <</if>> <<if $power > 2 && $completeTasks.includes('harleyreturn') && $completeTasks.includes('bufferfin2') && !$girlsmet.includes('kp') && $mc.events.metinspector == undefined && !$girlsavailable.includes('harley') && $kp.events.wait == undefined>> <<task "checkoffice">> <<elseif $power > 2 && $completeTasks.includes('harleyreturn') && $completeTasks.includes('bufferfin2') && !$girlsmet.includes('kp') && $mc.events.metinspector == undefined && $girlsavailable.includes('harley') && $kp.events.wait == undefined>> <<task "sendharleyhome">> <</if>> <<if $mc.events.kaylaconfess == 1 && $power > 5>> <div id="aftermorn2" class="sleepinterupt"> <<narrate>>You hear your door slam open.<</narrate>> <<block "kayla/confess01.jpg">> <<say "kayla">>We've got trouble!<</say>> <<say "mc">>What's wrong, $kayla.name?<</say>> <<narrate>>You can't help but notice how damn hot she looks in that outfit.<</narrate>> <<say "kayla">>It's all my fault! They don't believe me, they think you're a danger!<</say>> <<say "mc">>Slow down. Tell me what's going on.<</say>> <<say "kayla">>You know how I said I contacted the east to let them know you weren't looking to destroy them? Well they responded this morning, they don't agree.<</say>> <</block>> <<say "mc">>And what does that mean?<</say>> <<say "kayla">>It means they're coming.<</say>> <<say "mc">>Understood. Let me get dressed and we'll discuss with $armani.name and $moriah.name.<</say>> </div> <</if>> <<if $harley == undefined>> /*<<run checkChars()>>*/ <</if>> <<if $harley.events.return > 1 && $harley.events.denied == undefined>> <<set $harley.events.return-->> <</if>> <<if $harley.events.visit > 0 && $harley.events.denied == undefined>> <<set $harley.events.visit-->> <<if $harley.events.visit == 0>> <<unavailable "harley">> <<set $harley.events.visit = 7>> <</if>> <</if>> <<if $valdays > 0>> <<set $valdays-->> <</if>> <<if $anna.mnow != undefined>> <<set $anna.mnow = undefined>> <</if>> <<if $kylie.follow != undefined>> <<set $kylie.follow-->> <<if $kylie.follow == 0>> <<set $kylie.follow = undefined>> <</if>> <</if>> <<if $maddy.events.unrelax != undefined && $maddy.events.unrelax == 1.5>> <<event "maddy" "unrelax" 1.75>> <</if>> <<if $maddy.events.mats != undefined>> <<if $maddy.events.mats == 7>> <<set $matsFound += 2>> <</if>> <<set $maddy.events.mats-->> <<if $maddy.events.mats == 0>> <<set $maddy.events.mats = undefined>> <<if $lacy.events.minigateway == 1>> <<run queueMessage(2, 'lacy', 'mats')>> <</if>> <</if>> <</if>> <<if $matsFound >= 4 && $lacy.events.minigateway == 1>> <<run newMessage("lacy", "nestart")>> <</if>> <<if $val.explorer == 1>> <<available "val">> <<explorer "val">> <<run overrideSchedule('val', 8, 13, "games")>> <<run overrideSchedule('val', 13, 24, "Off World")>> <<set delete $val.explorer>> <</if>> <<if $whitney.events.daysstay > 0 && $girlsavailable.includes('whitney')>> <<set $whitney.events.daysstay-->> <</if>> <<if $attractiveness >= 5>> <<taskdone "attr5">> <</if>> <<if $attractiveness >= 5 && !$girlsmet.includes('harley') && $tasks.harley == undefined && ($girlsmet.includes('theodora') || $charlie.events.arrived != undefined) && $expeditions != undefined>> <<task "harley">> <</if>> <<if $whitney.events.sentaway != undefined && !$girlsmet.includes('val') && $tasks.val == undefined && $expeditions != undefined>> <<task "val">> <</if>> <<if $attractiveness < 5 && $girlsmet.includes('val') && $tasks.attr5 == undefined>> <<task "attr5">> <</if>> <<if $tempvar == "armanibash">> <<script>> $(document).one(':passageend', function (ev) { $('.sleepinterupt').addClass('noshow'); $('#armanibash').wiki(Story.get("armanibash").processText()); }) <</script>> <div id="armanibash"> </div> <<temp "">> <</if>> <<if _who == 2 && $completeTasks.includes('docs')>> <<script>> $(document).one(':passageend', function (ev) { $('.sleepinterupt').addClass('noshow'); }) <</script>> <</if>> <<if $cassie.events.porno == 1>> <<set $cassie.events.porno = 2>> <</if>> <<if $armani.events.buzzpeek != undefined && $armani.lust > 9 && $armani.events.fingerme == undefined>> <<block "armani/morning01.jpg">> <<narrate>>Your door suddenly swings open, slamming against the wall. Startled, you jump up and start looking for a weapon.<</narrate>> <<say "armani">>What the fuck are you doing?<</say>> <<say "mc">>I thought there was an intruder!<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "armani">>Ugh. Moron.<</say>> <<narrate>>You sigh.<</narrate>> <</block>> <<say "mc">>What do you want?<</say>> <<say "armani">>You're going to help me. In the lounge after 22:00.<</say>> <<say "mc">>Help with what?<</say>> <<say "armani">>Getting off.<</say>> <<say "mc">>Sorry, what?<</say>> <<narrate>>She's already strutting off.<</narrate>> <<say "armani">>Don't be late!<</say>> <<think "mc">>Shit, she scares the shit outta me but damn what I'd do to bury my dick in that ass.<</think>> <<event "armani" "fingerme">> <</if>> <div id="aftermorn2" class="sleepinterupt"> <<if $tempvar == "theosex">> <<narrate>>When you wake up, $theodora.name is gone, but you see $vanna.name at the door.<</narrate>> <<say "vanna">>Gutted I missed it. But from seeing her face this morning, I'm pretty sure it all worked out.<</say>> <<narrate>>You grin at her.<</narrate>> <<say "vanna">>Now, there's something you can help me with in return. We'll talk later.<</say>> <<temp "">> <<elseif $whitney.events.daysstay == 0 && $girlsavailable.includes('whitney')>> <<script>> $(document).one(':passageend', function (ev) { $('#aftermorn').addClass('noshow'); }) <</script>> <<narrate>>You hear someone tutting loudly. You try to turn over and ignore it, but it just gets louder.<</narrate>> <<say "mc">>God, who is it, what do you want?<</say>> <<say "whitney">>Well, that's no way to speak to a lady, is it?<</say>> <<say "mc">>What do you want?<</say>> <<say "whitney">>I'm going home, will you send me?<</say>> <div id="replaceme"> <<choices>> <<link "Let the automation do it">> <<replace "#replaceme">> <<say "mc">>Just use the automated stuff, I'm going back to bed.<</say>> <<say "whitney">>Seriously? You're certainly no gentleman!<</say>> <<narrate>>She angrily stomps off, slamming the door behind her.<</narrate>> <<unavailable "whitney">> <<like "whitney" -2>> <</replace>> <<toggleclass "#aftermorn" noshow>> <</link>> <br> <<link "Fine">> <<replace "#replaceme">> <<say "mc">>Yeah, yeah, just give me some time to get up. I'll meet you there at 10:00 okay?<</say>> <<say "whitney">>Great, see you there!<</say>> <<narrate>>She heads out with a skip in her gait.<</narrate>> <<task "sendwhitney">> <<like "whitney" 2>> <</replace>> <<toggleclass "#aftermorn" noshow>> <</link>> <</choices>> </div> <</if>> </div> <div id="aftermorn" class="sleepinterupt"> <<if $hm.here != undefined && $hm.here == true>> <<if checkUnlocks('movie', 'both', 'hm')>> <<say hm>>Sorry to wake you, and I know you dislike doing this... but I need to home as Dean.<</say>> <<say mc>>Bah! Come on then.<</say>> <<else>> <<say "hm">>Sorry to wake you. I tried to go home... but I stayed in this, my original form.<</say>> <<narrate>>She gestures to her own body.<</narrate>> <<say "mc">>Looks pretty good to me...<</say>> <<say "hm">>Ha! Stop it. But, I need to be Dean back there, I have an entire business, I don't want to start again, and I've only got a handful of traveling clients who'd understand.<</say>> <<say "mc">>Ah... that sucks. I much prefer this version of you.<</say>> <<say "hm">>Well, I'll always be this version when I come here, okay?<</say>> <<say "mc">>Great, already looking forward to the next visit! Come on then, let's get you home.<</say>> <</if>> <<narrate>>You escort her to the gateway, and against your own desires, change her back into Dean. You head back to bed, but you're unable to fall back asleep before your alarm goes off.<</narrate>> <<set delete $hm.here>> <</if>> <<if $maddy.events.unrelax == 3.5>> <<narrate>>You wake up to $maddy.name smiling at you.<</narrate>> <<if $breakdone.hotel == undefined>> <<set $breakdone.hotel = []>> <</if>> <<if !$breakdone.hotel.includes('beds')>> <<say "maddy">>I had fun last night, but your beds need an upgrade.<</say>> <<say "mc">>Oh? Have you gone into business mode again?<</say>> <<say "maddy">>Just a little. I'll give $ember.name the details and when you're ready just give the construction crew the instruction. They'll buy the beds from me and install them.<</say>> <<say "mc">>Ha! I'll think about it.<</say>> <<say "maddy">>Well, I'm not staying here again until you've got better beds!<</say>> <</if>> <<say "mc">>Oh, so you'd like a repeat visit?<</say>> <<say "maddy">>Absolutely! I'll be leaving at noon if you want anything before then.<</say>> <<narrate>>She saunters off, swinging her ass in an exaggerated fashion as she goes.<</narrate>> <<if !$breakdone.hotel.includes('beds')>> <<notice>>Once you've improved the beds, you'll be able to invite $maddy.name to stay the night at Gateway B providing it's been four days since she last stayed over.<</notice>> <</if>> <<set $maddy.leaves = 12>> <<set $maddy.cooldown = 5>> <<event "maddy" "unrelax" 4>> <<event "maddy" "beds">> <<elseif $maddy.events.unrelax == 3>> <<set $maddy.leaves = 12>> <</if>> <<if $tempvar2 == "drunk">> <<narrate>>You awake, to your surprise, in your own bed.<</narrate>> <<think "mc">>What a night. But I have no recollection of how I got back to my room.<</think>> <<narrate>>You get up, expecting your head to be sore, yet you feel relatively fine. No hangover at all.<</narrate>> <<think "mc">>Perks of this world, I guess.<</think>> <<set $tempvar2 = "">> <</if>> <<if $tempvar == "cassiegone">> <<narrate>>$cassie.name must have left during the night, as she's not there when you awake.<</narrate>> <<temp "">> <</if>> <<if $tempvar == "mollystay">> <<narrate>>You wake up to see $molly.name getting dressed. She gives you a kiss then skips off.<</narrate>> <<temp "">> <</if>> <<if $tempvar == "aubreecaught" && $aubree.corruptmax < 40>> <<narrate>>You awake to a knock at the door.<</narrate>> <<say "aubree">>Uhhh, $name, we need to talk.<</say>> <<narrate>>You let her in.<</narrate>> <<say "mc">>Yeah we do, what the fuck was that last night?!<</say>> <<narrate>>She slams herself down on your bed.<</narrate>> <<center "aubree/bad01.jpg">> <<say "aubree">>Listen, I know it looks bad, but I thought you weren't coming, you were thirty minutes late, so I figured I'd entertain myself.<</say>> <<say "mc">>You make it sound like you called me there for me to do it for you! What the hell?<</say>> <<say "aubree">>No, shit, I didn't mean it like that. I didn't mean for you to see or be involved at all. I just didn't think you were coming, so I thought it'd be safe.<</say>> <<think "mc">>This is great, let's go for the killer.<</think>> <<say "mc">>So why the hell did you shout for me as I was coming down the hall?<</say>> <<think "aubree">>Shit, fuck, he heard me. What do I do? Fuuuuck!<</think>> <<narrate>>She visibly squirms, she's nervous, and unsure how to proceed.<</narrate>> <<say "aubree">>Shit, okay. You know what? I've been having indecent thoughts about you.<</say>> <<say "mc">>The fuck?<</say>> <<say "aubree">>I don't know. I didn't want to do anything about it, maybe it's because I like teasing you so much it's backfired, but after you caught me well, I kinda liked it.<</say>> <<say "mc">>The hell is wrong with you? You're my $aubree.them!<</say>> <<say "aubree">>I know, I've been super embarrassed about it since I've been having these feelings. Shit, I was trying to prove you were the perv, and look where it's gotten me.<</say>> <<say "mc">>This is a lot to take in. I need some time, okay?<</say>> <<think "mc">>Hook, line, and sinker!<</think>> <<say "aubree">>Oh yeah, sure. You don't hate me, though, right?<</say>> <<say "mc">>No, you're still my $aubree.them. I just need some time to process what you've told me.<</say>> <<say "aubree">>Yeah, okay. I'll speak to you later then.<</say>> <<narrate>>She leaves.<</narrate>> <<think "mc">>This is amazing, she's managed to corrupt herself here! I should keep pushing.<</think>> <</if>> <<if $molly.events.swim == 1>> <<set $molly.events.swim = 2>> <<narrate>>As $molly.name promises, your swim trunks are waiting for you at the door.<</narrate>> <<taskdone 'swimwear'>> <</if>> <<if $anna.events.maid == 1>> <<set $anna.events.maid = 2>> <<narrate>>You notice something on your dresser. Looks to be the maid outfit $molly.name promised with a sticky note on top.<</narrate>> <center> <div class="sticky-container"> <div class="sticky-outer"> <div class="sticky"> <svg width="0" height="0"> <defs> <clipPath id="stickyClip" clipPathUnits="objectBoundingBox"> <path d="M 0 0 Q 0 0.69, 0.03 0.96 0.03 0.96, 1 0.96 Q 0.96 0.69, 0.96 0 0.96 0, 0 0" stroke-linejoin="round" stroke-linecap="square" /> </clipPath> </defs> </svg> <div class="sticky-content"> <em>Have fun<br>with it!</em> </div> </div> </div> </div> </center> <br><br> <style> /* Some positioning and ratios */ .sticky-container { max-width: 270px; position: relative; } .sticky-outer { display: flex; padding-top: 92.5925926%; position: relative; width: 100%; } .sticky { position: absolute; top: 0; left: 0; right: 0; bottom: 0; } /* Shadow behind the sticky note */ .sticky:before { box-shadow: -2px 2px 15px 0 rgba(0, 0, 0, 0.5); background-color: rgba(0, 0, 0, 0.25); content: ''; width: 90%; left: 5px; height: 83%; position: absolute; top: 30%; } /* The sticky note itself */ .sticky-content { background: linear-gradient( 180deg, rgba(227, 255, 127, 1) 0%, rgba(227, 255, 127, 1) 12%, rgba(230, 246, 133, 1) 75%, rgba(255, 255, 136, 1) 100% ); color: blue; width: 100%; height: 100%; display: flex; justify-content: center; align-items: center; font-family: 'Bradley hand', cursive; font-size: 1rem; clip-path: url(#stickyClip); } /* Add responsiveness */ @media screen and (min-width: 640px) { .sticky:before { height: 79%; width: 90%; } .sticky-content { font-size: 1.25rem; } } @media screen and (min-width: 768px) { .sticky:before { height: 75%; width: 90%; } .sticky-content { font-size: 1.5rem; } } @media screen and (min-width: 1024px) { .sticky:before { height: 73%; width: 90%; } .sticky-content { font-size: 1.875rem; } } </style> <</if>> <<if $tempvar == "emberstay">> <<narrate>>You awake to $ember.name staring at you.<</narrate>> <<say "ember">>Good morning sleepyhead. Last night was fantastic; let's do it again soon.<</say>> <<say "mc">>Any time.<</say>> <<say "ember">>I'll hold you to that. Catch you later.<</say>> <</if>> <<if $aubree.events.roomcaught == 1>> <<narrate>>As you're walking toward your wardrobe, you spot some small denim shorts on the desk beside your folded laundry.<</narrate>> <<think "mc">>Huh, one of the other's laundry must have got mixed with mine, I guess.<</think>> <<set $aubree.events.roomcaught = 2>> <</if>> <<if $tempvar == "aubreehere">> <<narrate>>You awake to $aubree.name staring into your eyes.<</narrate>> <<say "aubree">>I can't believe we did that.<</say>> <<say "mc">>Then we'll have to do it again and again until you do!<</say>> <<narrate>>She giggles, then gives you a kiss on the forehead.<</narrate>> <<say "aubree">>I'm gonna go get ready for the day. Talk to you later.<</say>> <<think "mc">>She's kinda cute after sex, but fucking dirty during. Best of both, I guess!<</think>> <</if>> <<if $twodays != undefined>> <<set $twodays-->> <</if>> <<if $lacy.events.minigateway == 4>> <<if $completeTasks.includes('roadtrip2')>> <<unavailable "lexi">> <<run unassignWork('lexi')>> <<else>> <<unavailable "kayla">> <<run unassignWork('kayla')>> <</if>> <<run checkWorkRota()>> <<event "lacy" "minigateway" 5>> <<set $twodays = 2>> <</if>> <<if $lacy.events.minigateway == 3>> <<narrate>>You awake to see $lacy.name getting dressed.<</narrate>> <<left2 "lacy/morn01.jpg">> <<say "mc">>How do you look so good even this early in the morning?<</say>> <<say "lacy">>It's mostly good eating and healthy exercise.<</say>> <<narrate>>You laugh at the earnest response.<</narrate>> <<say "lacy">>Remember, $ember.name and I will be unavailable today. Though it's a simple procedure, it's still delicate so we can't be disturbed. And tomorrow, <<if $completeTasks.includes('roadtrip2')>>$lexi.name<<else>>$kayla.name<</if>> will also be unavailable as she'll join us in New Eden to set the other side up.<</say>> <<say "mc">>Understood. Already counting down the minutes!<</say>> <<narrate>>She gives you a kiss then hurries off. In the hallway, you can hear her talking to $ember.name, though their voices are muffled.<</narrate>> <<say "lacy">>$ember.name, can you believe what we're about to do? It's going to be incredible. I'd never have thought $kayla.name held this kind of knowledge. I could tell she was intelligent for sure, but wow!<</say>> <<think "mc">>Ha, she'll tell anyone who'll listen.<</think>> <<unavailable "ember">> <<unavailable "lacy">> <<run unassignWork('lacy')>> <<run unassignWork('ember')>> <<run checkWorkRota()>> <<event "lacy" "minigateway" 4>> <</if>> <<if $planets[6] != undefined && $planets[6].unlocked == true && $val.events.valjob == 4>> <<narrate>>You awake noticing something purple on the sofa beside your bed.<</narrate>> <<block "val/wake01.jpg">> <<say "val">>Morning. I was just about to wake the sleeping beauty! Shit dude, just look at that thing this early.<</say>> <<narrate>>She's staring at the tent you're pitching.<</narrate>> <<say "mc">>Oh, hey sexy... you looking to make my morning sublime?<</say>> <<say "val">>Ha! Dork. Unfortunately not, I have some errands I have to sort... but I'll make sure the shoot lives up to your expectations.<</say>> <<say "mc">>Damn. Are you sure? This thing ain't going down while ever I'm looking at you.<</say>> <<say "val">>You know I'd love to... but you have terrible morning breath and by the time you're showered and brushed your teeth, I'll be gone.<</say>> <</block>> <<say "mc">>Bah!<</say>> <<narrate>>You gyrate your hips trying to entice her.<</narrate>> <<say "val">>God, you're such a horndog! Listen, I spoke to my friend yesterday, she's up for negotiations.<</say>> <<say "mc">>That's great news! How about we celebrate?<</say>> <<say "val">>Absolutely, just not here, not right now. I'll meet you at the studio later, yeah?<</say>> <<narrate>>She leaves you, dick left untouched.<</narrate>> <<think "mc">>I really haven't seen her naked anywhere near enough recently.<</think>> <<event "val" "valjob" 5>> <<shoot "val" "valpool01">> <<set $val.photos = true>> <</if>> <<if $harley.events.visit == 1 && $harley.events.denied == undefined>> <<narrate>>You hear $harley.name calling through the door.<</narrate>> <<say "harley">>Morning lazy bones. I'll be around for the day if you want to chat.<</say>> <<available "harley">> <<elseif $kylie.events.settled != undefined>> <<narrate>>You hear a nervous voice calling you through the door.<</narrate>> <<say "kylie">>Sorry, uhh, $armani.name said I should just come to your room. I wanted to let you know I'm ready to start working for you today.<</say>> <<say "mc">>Great!<</say>> <<narrate>>Before you can continue on, you hear her footsteps scurry away.<</narrate>> <<think "mc">>I don't get why she's so nervous. She seemed so full of confidence previously. Maybe it's the thought of being in debt to me? If she gets over that, I'm sure she'll return to normal. Alternatively, I could also take advantage of it... we'll see.<</think>> <<notice>>$kylie.name will now work for you.<</notice>> <<set delete $kylie.events.settled>> <<available "kylie">> <<worker "kylie">> <<elseif ($mc.events.kaylagone == "caught" || $mc.events.kaylagone == "confess") && $kayla.events.sorrytxt == undefined>> <<run queueMessage(5, 'kayla', 'sorry')>> <<run overrideSchedule('kayla', 8, 9, "gatewayb")>> <<event "kayla" "sorrytxt">> <<elseif $completeTasks.includes('kylie2') && $tasks.war != undefined>> <<run queueMessage(4, 'armani', 'warmeet')>> <</if>> <<if $tasks.pairphone != undefined>> <<think "mc">>I guess the first thing I should do before I go anywhere is pair my phone.<</think>> <<button "Use Computer" computer>> <<audio "startup" play>> <<temp "phone">> <</button>> <<elseif $day >= 6 && $tasks.buildMS != undefined && ($constructionproject == undefined || $constructionproject.key != "lab") >> <<narrate>>$lacy.name bursts into your room.<</narrate>> <<say "lacy">>We need to get that monitoring station built, come on, we'll head to the construction facility together, and I'll help you out.<</say>> <<button "Continue" housestuff>> <<set $location = "office">> <<temp "guidedcons">> <</button>> <<elseif $day >= 6 && $tasks.buildMS != undefined && (State.variables.dailyworking['Monday']['construction'] == undefined || State.variables.dailyworking['Monday']['construction']['13'] == undefined || State.variables.dailyworking['Monday']['construction']['17'] == undefined)>> <<narrate>>$lacy.name bursts into your room.<</narrate>> <<say "lacy">>Morning! Looks like you've started the station project, but not assigned $ember.name to work it! Let's head down to the facility and I'll show you what to do.<</say>> <<button "Continue" mngconstruction>> <<temp "guidedcons">> <</button>> <<elseif $day >= 7 && $tasks.lacybuiltMS != undefined>> <<narrate>>$lacy.name bursts into your room.<</narrate>> <<say "lacy">>Morning! Not letting you forget me today. Meet me at the monitoring station in 15 minutes!<</say>> <<button "Continue" lacyanswers>> <<temp "builtMS01">> <</button>> <<elseif $day >= 8 && $tasks.lexihere != undefined>> <<narrate>>You hear a knock at the door.<</narrate>> <<think "mc">>Ah, must be $lexi.name, $lacy.name did say she'd send her my way if I didn't get a chance to find out more first.<</think>> <<say "mc">>Come in.<</say>> <<say "lexi">>Good morning, $lexi.calls. $lacy.name said you wanted to speak to me?<</say>> <<say "mc">>Yeah, I wanted to find more about how you got here.<</say>> <<say "lexi">>Likewise.<</say>> <<button "Continue" lexianswers>> <<set $location = "lounge">> <<temp "here">> <</button>> <<else>> <<if $adria.events.borked != undefined && $adria.events.compfixed == undefined>> <<think "mc">>I should ask $adria.name about fixing my computer.<</think>> <</if>> <<if $kleio.events.eat == 2>> <<narrate>>You notice a note from $val.name on your bedside table.<</narrate>> <<say "val" "Note">>Really sorry about yesterday. Give me a shout when you're free, I know exactly how to make it up to you.<</say>> <<think "mc">>Yeah, I don't doubt she does!<</think>> <<event "kleio" "eat" 3>> <</if>> <center> <div id="goodmorningsunshine"> <<if $completeTasks.includes('meriyareconnect') && $kp.events.councildone == undefined>> <<say "kp">>Good morning, $name. I'm back. I'll be stationed here for a while. Though I will need a few hours here and there to update the council. Come find me when you're ready, I'll explain the task ahead of you.<</say>> <<set _c = $kenna.name.substr(0, 1)>> <<say "mc">>And _c—<</say>> <<say "kp">>And I'll tell you about $kenna.name. I'll speak to you soon.<</say>> <<event "kp" "stay">> <<event "kp" "councildone">> <<available "kp">> <<run overrideSchedule('kp', 10, 12, "Central")>> <</if>> <<if $kenna.events.kylie != undefined && $kylie.events.moved == undefined>> <<say kylie>>Morning sleepyhead! I live here now! This is gonna be so great.<</say>> <<narrate>>She skips off happily before you even have chance to reply.<</narrate>> <<think mc>>Given she's as much of a pervert as me, if not more... I can only imagine what she'll get up– what we'll get up to now she's living here.<</think>> <<event "kylie" "moved">> <<set $kylie.altsched = true>> <</if>> <<if $katie.events.shower != undefined>> <<set delete $katie.events.shower>> <</if>> <<if $girlsavailable.includes('katie') && $katie.events.step == undefined>> <<think "mc">>Maybe I should see how $katie.name is setting in.<</think>> <<event "katie" "step">> <<task "katiesettle">> <<elseif $girlsavailable.includes('waitress') && $waitress.events.step == undefined>> <<think "mc">>I wonder how $waitress.name is getting on in her new home.<</think>> <<event "waitress" "step">> <<task "waitresssettle">> <</if>> <<if $katie.events.ne == 4>> <<available "katie">> <<set $katie.events.ne = 5>> <</if>> <<if $tour.events.meets > 1 && $tour.events.meets < 4>> <<set $tour.events.meets++>> <</if>> <<if $tour.events.emb == 1>> <<set $tour.events.emb = 2>> <<notice>>$sarge.name is now stationed at the New Eden Embassy in town.<</notice>> <<task "visitsena">> <</if>> <<if $tour.events.meets == 1>> <<notice>>The embassy office in New Eden is ready. Assign workers to it via the normal scheduling system.<</notice>> <<set $buildings['neoffice'] = constructs['neoffice']>> <<task eastfriends>> <<event "tour" "meets" 2>> <</if>> <<if $kp.events.away == 1>> <<available "kp">> <<event "kp" "away" 2>> <<notice>>$kp.name has returned to the hub.<</notice>> <</if>> <<if $maddy.events.market == 3>> <<set $buildings.market = constructs.market>> <<notice>>The market is now open.<</notice>> <<event "maddy" "market" 4>> <</if>> <<set _txt = "GOOD MORNING SUNSHINE">> <<if $tempvar3 == "nightmare">> <<set _txt = "GOOD MORNING S̵̢̮͇̹̖͔͎̝̞̋̂̎̚̕͜ͅU̸͔̗͂̐̄̔̽̾N̶̟̙̲̊̀̀̈́̔̍̂̕̚͜͜͝͝͠Ṡ̵̡͔̜̤̝̮̦̫̭͒̈́H̶̫̒͊̈́̓͆͆̊̀̕̕I̵̘̺̝͕̱̗̼͙͉͎̎̊̉̔͜Ṅ̷̢̨̦̰̯̻̹̫̻̠̠̭̠̌͌͆́̍͐͜͜͝Ȩ̶̢̩̝͔͔͇͖̟̲̌̆̃͌͊̾̐̅̉͗̇͘̚͝">> <</if>> <<button _txt>> <<if checkUnlocks('movie', 'fapcatch', 'theodora') == true && $theodora.events.theodoraproblemtxt == undefined && $theodora.messages.problem == undefined>> <<run newMessage('theodora', 'problem')>> <</if>> <<if $lexi.events.fap != undefined>> <<set delete $lexi.events.fap>> <</if>> <<if $lexi.events.easttrip != undefined>> <<set $lexi.events.easttrip-->> <</if>> <<if $kleio.events.who >= 2>> <<set $kleio.events.who-->> <</if>> <<if $kleio.events.waiting > 0>> <<set $kleio.events.waiting-->> <</if>> <<if $mc.events.kaylagone == undefined && _day == 7>> <<run overrideSchedule('kayla', 15, 18, "unavailable")>> <<else>> <<run overrideSchedule('kayla', 15, 18, "")>> <</if>> <<set $moriah.events.shower = undefined>> <<set $adria.events.kristenvisit = undefined>> <<if $nightvisitors != undefined>> <<for _n range $nightvisitors>> <<night _n>> <</for>> <<set $nightvisitors = undefined>> <</if>> <<if $geraldtimer != undefined && $geraldtimer != 4 && $geraldtimer > 0>> <<set $geraldtimer-->> <</if>> <<if $kylie.altsched == true && $geraldtimer == undefined && $mc.events.geraldescape == undefined>> <<set $geraldtimer = 6>> <</if>> <<if $vanna.events.theodora != undefined && $vanna.events.theodoratxt == undefined && $theodora.lust > 79 && $theodora.corruption > 99>> <<run queueMessage(5, 'vanna', 'theodora')>> <</if>> <<if $maddy.events.market == undefined && $totalattractiveness > 14 && $maddy.events.initial != undefined && $completeTasks.includes('bufferfin3')>> <<run queueMessage(7, 'cassie', 'maddy')>> <</if>> <<if $adria.events.kristenchat != undefined && $adria.events.kristenmsg == 2>> <<run queueMessage(36, 'adria', 'kristen2')>> <<event "adria" "kristenmsg" 3>> <</if>> <<if $adria.events.kristen == undefined && $adria.events.checkmsg == undefined && $girlsavailable.includes('kristen') && $adria.corruption > 29 && $adria.events.porno != undefined>> <<run queueMessage(6, 'adria', 'kristen')>> <</if>> <<if $kylie.events.days != undefined>> <<set $kylie.events.days-->> <<if $kylie.events.days == 0>> <<set delete $kylie.events.days>> <</if>> <</if>> <<if $maddy.cooldown != undefined>> <<if $maddy.cooldown == 5>> <<set $maddy.leaves = 12>> <</if>> <<set $maddy.cooldown-->> <<if $maddy.cooldown == 0>> <<set delete $maddy.cooldown>> <</if>> <</if>> <<if $aubree.events.soon != undefined>> <<set $aubree.events.soon-->> <</if>> <<if $aubree.events.soon == 0>> <<set $aubree.events.sparelax = 3>> <<set delete $aubree.events.soon>> <<run queueMessage(0, 'aubree', 'weneed')>> <</if>> <<if $adria.events.carwash != undefined>> <<set $adria.events.carwash-->> <<if $adria.events.carwash == 0>> <<set $adria.events.carwash = undefined>> <</if>> <</if>> <<if $aubree.events.sparelax == 2 && $aubree.events.soon == undefined>> <<set $aubree.events.soon = 2>> <</if>> <<if settings["savefreq"] == "Daily" || (settings["savefreq"] == "Every Second Day" && $day % 2 == 0) || (settings["savefreq"] == "Every Fourth Day" && $day % 4 == 0) || (settings["savefreq"] == "Weekly" && $day % 7 == 0)>> <<script>> Save.autosave.save("Day " + State.variables.day); msg("Game Saved"); <</script>> <</if>> <<if $tempvar == "aubreecaught" && $aubree.corruptmax < 40>> <<temp "">> <<set $aubree.corruptmax = 40>> <<corrupt "aubree" 1>> <</if>> <<if $aubree.docsread != undefined && $aubree.docsread.includes('notes02') && $buildings.spa != undefined && $aubree.lust >= 60 && $aubree.corruption >= 50 && $aubree.events.sparelax == undefined>> <<run queueMessage(4, 'aubree', 'revenge')>> <</if>> <<set $molly.events.drink = 0>> <<set $molly.events.knocked = undefined>> <<set $vanna.events.sneaky = 0>> <<set $vanna.events.massage = 0>> /* messages */ <<if $kylie.events.settledin != undefined && $mc.events.recruit != undefined && $kylie.events.mom == undefined>> <<run queueMessage(5, 'kylie', 'mom')>> <</if>> <<if $adria.events.blind == undefined && $adria.corruption >= 75>> <<run queueMessage(6, 'adria', 'kristen3')>> <<run queueMessage(6, 'adria', 'kristen4')>> <</if>> <<if $tempvar3 == "nightmare">> <<temp "founder">> <<timed 0.1s>> <<toggleclass ".passage" blurify>> <<timed 0.5s>> <<audio "zoop" play>> <<goto "council">> <</timed>> <</timed>> <<elseif $twodays == 0>> <<temp "minidone">> <<goto "lacyanswers">> <<elseif $schedules.krissy != undefined && $schedules.krissy[2] == "Unavailable">> <<temp "moved">> <<goto "krissyanswers">> <<elseif $kenna.events.spy == 2>> <<temp "morningbj">> <<goto "kennasex">> <<elseif $completeTasks.includes('kpbrief') && $mc.events.councilbrief != 'taken' && $mc.events.councilbrief != 'taken2' && $mc.events.councilbrief != 'taken3' && ($tasks.azulsex != undefined || $completeTasks.includes('azulsex'))>> <<temp "brief">> <<goto "counciltasks">> <<elseif $tempvar3 == "possessiongained">> <<temp "possession">> <<set $tempvar3 = "">> <<goto lacyanswers>> <<elseif $tour.events.meets == 4>> <<temp "kira">> <<goto gabs>> <<elseif $mc.events.eastlocked != undefined && $mc.events.eastlocked == 1 && $mc.events.eastreturn == undefined>> <<temp "morning">> <<goto "departureeast">> <<elseif $tasks.warmeet != undefined>> <<temp "01">> <<goto "warmeet">> <<elseif $cassie.events.gatewayvisit is undefined>> <<goto gatewayvisit>> <<elseif $briefcase == 1 && !$girlsmet.includes('lexi')>> <<goto othersbacksoon>> <<elseif $harley.events.morning == 1 && $harley.events.denied == undefined>> <<temp "morning">> <<goto "harleysex">> <<elseif $harley.events.return == 1 && $harley.events.denied == undefined && !$completeTasks.includes('harleyreturn')>> <<temp "morning">> <<goto harleymeet>> <<elseif $tempvar3 == "kpwtf">> <<temp "kpwtf">> <<goto kpanswers>> /* non-time critical below */ <<elseif ($geraldtimer == 4)>> <<temp "gerald">> <<goto "kylieanswers">> <<elseif ($completeTasks.includes('roadtrip2') || $completeTasks.includes('eastcomms')) && $tasks.eastfriends0 != undefined && $lacy.events.minigateway == undefined>> <<temp "neweden">> <<goto "lacyanswers">> <<elseif $maddy.events.market == 2 && $completeTasks.includes('fyodr') && $anna.traits.includes('exhibitionist') && checkUnlocks('movie', 'maddy01', 'anna') == true && getCurrentLocation('maddy') == "Off World">> <<temp "market2">> <<goto "maddyanswers">> <<elseif $anna.events.mature == 1>> <<temp "mature">> <<goto "annaanswers">> <<elseif $anna.events.step == 4>> <<temp "dream">> <<goto "annaanswers">> <<elseif $sophia.events.buff == 3>> <<temp "dream">> <<goto "sophiaanswers">> <<elseif $kleio.events.waiting == 0 && (checkUnlocks('movie', 'morn', 'kleio') == false && $kleio.events.upset == undefined)>> <<temp "waiting">> <<goto "kleioanswers">> <<elseif $mc.events.kaylaconfess == 1 && $power > 5>> <<temp "eastwar">> <<goto "kaylaanswers">> <<elseif Object.keys(State.variables.buildings).length > 2 && $mc.events.recruit == undefined>> <<temp "recruit">> <<goto "emberanswers">> <<elseif $mc.events.eastreturn != undefined && $lexi.events.studyspy == 4>> <<temp "morning">> <<goto "lexisex">> <<else>> <<if $mc.events.housemeet == 1>> <<run delete $mc.events.housemeet>> <<set $girlsavailable.pushUnique('cassie')>> <<set $girlsavailable.pushUnique('armani')>> <<set $girlsavailable.pushUnique('moriah')>> <<set $girlsavailable.pushUnique('britt')>> <<set $girlsavailable.pushUnique('lexi')>> <<set $girlsavailable.pushUnique('monique')>> <</if>> <<if $whitney.events.sentaway != undefined && $whitney.events.retrieved is undefined && $tasks['whitney000'] is undefined >> <<task 'whitney000'>> <</if>> <<if $harley.events.visit == 1>> <<run delete $harley.events.garden01>> <<run delete $harley.events.office>> <<run delete $harley.events.garage>> <<run delete $harley.events.pool01>> <<run delete $harley.events.pool02>> <<run delete $harley.events.lounge01>> <<run delete $harley.events.garden01>> <<run delete $harley.events.garden02>> <</if>> <<goto househub>> <</if>> <</button>></div></center> <</if>> </div> <</if>><<if $rotaStorage == undefined>> <<set $rotaStorage = {}>> <<set $rotaNames = {0:"Slot 1",1:"Slot 2",2:"Slot 3",3:"Slot 4",4:"Slot 5"}>> <</if>> <table class="storage"> <<for _i = 0; _i < 5; _i++>> <<capture _i>> <tr> <td>_i</td> <td><<button "Store">><<set $rotaStorage[_i] = clone($dailyworking)>><<script>>Engine.play('manage');Dialog.close();<</script>><</button>></td> <td><<textbox "$rotaNames[_i]" $rotaNames[_i]>></td> <td><<button "Load">> <<set $dailyworking = $rotaStorage[_i]>> <<script>> let sv = State.variables; sv.tempvar3 = "loaded"; if (Object.keys(sv.lockedSlots).length > 0) { for (let day in sv.lockedSlots) { for (let l in sv.lockedSlots[day]) { for (let t in sv.lockedSlots[day][l]) { if (sv.dailyworking[day][l] == undefined) sv.dailyworking[day][l] = {}; sv.dailyworking[day][l][t] = sv.dailyworking[day][l][t].concat(sv.lockedSlots[day][l][t].filter((value) => !sv.dailyworking[day][l][t].includes(value))); if (l == 'sparelax') { while (1 < sv.dailyworking[day][l][t].length) { sv.dailyworking[day][l][t].shift(); sv.tempvar3 = "loadedsome"; } } else { while (sv.buildings[l].slots < sv.dailyworking[day][l][t].length) { sv.dailyworking[day][l][t].shift(); sv.tempvar3 = "loadedsome"; } } } } } } Engine.play('manage'); Dialog.close(); <</script>> <<run checkWorkRota()>> <</button>></td> </tr> <</capture>> <</for>> </table> <style> .storage { border-spacing: 0; width: 100%; } .storage td { padding: .33em .33em; } </style><<nobr>> <<switch $molly.events.swim>> <<case 1>> <<think "mc">>I need to wait until $molly.name has finished my trunks, then I can go swimming!<</think>> <<link "Return" housestuff>><</link>> <<case 2>> <<narrate>>You swim!<</narrate>> <<center "other/swimming.jpeg">> <<set _replies = ['pervs on you.', 'is checking you out.', 'can\'t keep her eyes off you.', 'watches you intently.', 'sighs as you leave the pool.', 'watches you the entire time.', 'pretends not to notice you.']>> <<for _v range $girlshere>> <<set _n = State.variables[_v].name>> <<set _r = either(_replies)>> <<narrate>>_n _r<</narrate>> <<lust _v 2>> <</for>> <<time 1>> <<button "Continue" housestuff>><</button>> <<default>> <<narrate>>You need some swimming shorts to do this. Perhaps a tailor can help you?<</narrate>> <<task 'swimwear' "Acquire swimwear">> <<event 'molly' 'swim' 0>> <<button "Continue" housestuff>><</button>> <</switch>> <</nobr>><<nobr>> <<switch $tempvar>> <<case "collect">> <<center "other/thoughts.jpg">> <<choices "What do you want to think about?">> <<if $aubree.docsread != undefined && $aubree.docsread.includes('notes01') && $aubree.events.aubrock01 != undefined & $aubree.events.relationship != 'full'>> <<link "$aubree.name's Desires" thoughts>> <<temp "aubree">> <</link>> <br> <</if>> <<if $theodora.events.relationship != undefined && $theodora.events.relationship == "platonic">> <<link "$theodora.name relationship" thoughts>> <<temp "theodora">> <</link>> <br> <</if>> <<if $adria.events.relationship != undefined && $adria.events.relationship == "friends">> <<link "$adria.name relationship" thoughts>> <<temp "adria">> <</link>> <br> <</if>> <<if $lexi.events.relationship != undefined && $lexi.events.relationship == "platonic">> <<link "$lexi.name relationship" thoughts>> <<temp "lexi">> <</link>> <br> <</if>> <<if $anna.events.relationship != undefined && $anna.events.relationship != "taboo">> <<link "$anna.name relationship" thoughts>> <<temp "anna">> <</link>> <br> <</if>> <<if $sophia.events.harem != undefined && $sophia.events.relationship != "taboo">> <<link "$sophia.name relationship" thoughts>> <<temp "sophia">> <</link>> <br> <</if>> <<if $maddy.events.daddy != undefined && $maddy.events.daddy == 0>> <<link "$maddy.name's Request" thoughts>> <<temp "maddy">> <</link>> <br> <</if>> <<link "Return" bedroom>><</link>> <</choices>> <<case "maddy">> <<center "maddy/think01.jpg">> <<think "mc">>She wants me to try possessing her father so I can see if he wants her like she wants him... and if so, fuck her in his body.<</think>> <<think "mc">>I guess in a way I'd be doing them a service. If he's really into it, I can help him move past his reluctance and make life better for the both of them. But... if he's not, I do nothing and she knows where she stands.<</think>> <div id="replace"> <<choices "Help her fuck her dad?">> <<link "Fuck yeah">> <<possess "maddydaddy">> <<replace "#replace">> <<think "mc">>It might be hot fucking her as her father! It's worth a shot.<</think>> <<button "Sleep" sleep>> <<event "maddy" "daddy" 1>> <</button>> <</replace>> <</link>><br> <<link "Fuck no">> <<replace "#replace">> <<think "mc">>I can't do it. It just feels... wrong somehow.<</think>> <<button "Sleep" sleep>> <<event "maddy" "daddy" 0>> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "sophia">> <<center "sophia/think01.jpg">> <<think "mc">>She walked in on me with $sophia.events.fuckaround. Whether it was intentional or not, she has mentioned she's seen me before. Am I okay with this? My $sophia.them watching me with other women? What if she ever wanted to join in?<</think>> <<if $sophia.events.watched == undefined>> <<set $sophia.events.watched = 0>> <</if>> <div id="replace"> <<choices>> <<link "I guess">> <<replace "#replace">> <<think "mc">>Eh, why not? What's the harm. Not like she and I are fucking.<</think>> <<button "Sleep" sleep>> <<event "sophia" "relationship" "watch">> <</button>> <</replace>> <</link>> <br> <<link "Why stop there?">> <<replace "#replace">> <<think "mc">>Hell, why should she only watch when she could be enjoying my cock too! I'm sure it'll take some time, but with enough exposure I'm sure she'll want more eventually.<</think>> <<button "Sleep" sleep>> <<event "sophia" "relationship" "taboo">> <</button>> <</replace>> <</link>> <br> <<link "Nah">> <<replace "#replace">> <<think "mc">>No, it's not cool. I get walking in on it is accidental, but I'll make sure she knows to leave immediately.<</think>> <<button "Sleep" sleep>> <<event "sophia" "relationship" "friends">> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "adria">> <<center "adria/think01.jpg">> <<think "mc">>She's kinda cute. But she's my $adria.them. Do I wanna take it further?<</think>> <div id="replace"> <<choices>> <<link "Of course">> <<replace "#replace">> <<think "mc">>Fuck yeah. She was watching porn while masturbating the other night, and she's already asked me about my porn before... let's see if I can use that to get things rolling.<</think>> <<button "Sleep" sleep>> <<event "adria" "relationship" "taboo">> <</button>> <</replace>> <</link>> <br> <<link "Nah">> <<replace "#replace">> <<think "mc">>On second thought, I don't think it's appropriate to pursue to that kind of relationship with her.<</think>> <<button "Sleep" sleep>> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "anna">> <<center "anna/think01.jpg">> <<think "mc">>She's trying to manipulate me to get out of work... work she doesn't realize I never had any intention of making her do. She's proven happy to use sexual favors as a currency, so if she can get past me being her $anna.you, it really should be plain sailing. But, do I want to do that to my $anna.them?<</think>> <div id="replace"> <<choices>> <<link "Hell Yeah">> <<replace "#replace">> <<think "mc">>Fuck yeah. What hot-blooded male wouldn't? She's smoking hot.<</think>> <<button "Sleep" sleep>> <<event "anna" "relationship" "taboo">> <</button>> <</replace>> <</link>> <br> <<link "Hell Nah">> <<replace "#replace">> <<think "mc">>On second thought, I don't think it's appropriate to pursue to that kind of relationship with her.<</think>> <<button "Sleep" sleep>> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "lexi">> <<center "lexi/think01.jpg">> <<think "mc">>She's having the same perverted fantasies about me that I am her, and she wants to get it out of her system... I can probably lean into that. Do I want to fuck my $lexi.them?<</think>> <div id="replace"> <<choices>> <<link "Hell yeah">> <<replace "#replace">> <<think "mc">>I'll follow $vanna.name's advice, have a chat with her about our mutual fantasies, and pretend I'm trying to fight against the desires.<</think>> <<button "Sleep" sleep>> <<event "lexi" "relationship" "taboo">> <</button>> <</replace>> <</link>> <br> <<link "Hell Nah">> <<replace "#replace">> <<think "mc">>On second thought, I don't think it's appropriate to pursue to that kind of relationship with her.<</think>> <<button "Sleep" sleep>> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "theodora">> <<center "theodora/think01.jpg">> <<think "mc">>She seems fine with the idea of me perving over her so it probably won't take much of a push to progress things further forward. Do I want to try and corrupt and seduce my $theodora.them?<</think>> <div id="replace"> <<choices>> <<link "Fuck yeah">> <<replace "#replace">> <<think "mc">>She will be mine. She looked great in that blue bikini at the gym, I think I'll invite her to do a shoot wearing that.<</think>> <<notice>>New shoot available for $theodora.name.<</notice>> <<button "Sleep" sleep>> <<event "theodora" "relationship" "taboo">> <<shoot "theodora" "theoblue01">> <</button>> <</replace>> <</link>> <br> <<link "Nah">> <<replace "#replace">> <<think "mc">>Right now I think I'll leave things as they are. I can always revisit this decision later if I want to.<</think>> <<button "Sleep" sleep>> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "aubree">> <<center "aubree/think01.jpg">> <<think "mc">>Clearly she has something for me but feels it's too taboo to explore. The question is, should I push it? Do I want to get intimate with my $aubree.them?<</think>> <div id="replaceme"> <<choices>> <<link '<<step "Friends Only" "You won\'t be able to unlock any new lewds for her this way.<br>You can change your decision later by recollecting your thoughts again.">>'>> <<replace "#replaceme">> <<think "mc">>I really shouldn't be even thinking about sleeping with my $aubree.them. I won't encourage her desires, and we'll remain friends.<</think>> <<button "Sleep" sleep>> <<event "aubree" "relationship" "friends">> <</button>> <</replace>> <</link>> <br> <<link '<<step "Peep Only" "You can look at the menu without ordering, huh?<br>You can change your decision later by recollecting your thoughts again.">>'>> <<replace "#replaceme">> <<think "mc">>They're my $aubree.them, so it'd be wrong to do anything, but there's no harm in just admiring her.<</think>> <<button "Sleep" sleep>> <<event "aubree" "relationship" "peep">> <</button>> <</replace>> <</link>> <br> <<link '<<step "Push It" "You want everything, to hell with the taboo. This decision is final.">>'>> <<replace "#replaceme">> <<think "mc">>Her being my $aubree.them only makes it hotter! I'm going balls deep into this, both figuratively and hopefully literally!<</think>> <<think "mc">>Now, the thing with $aubree.them is she likes to tease me about desiring her, so if I show disinterest, based on the fact she actually does want me to want her, it should make her try harder. I'll organize a new shoot.<</think>> <<notice>>New shoot available for $aubree.name.<</notice>> <<button "Sleep" sleep>> <<event "aubree" "relationship" "full">> <<shoot "aubree" "aubgarden01">> <</button>> <</replace>> <</link>> <</choices>> </div> <</switch>> <</nobr>><<if $energy < 50>> <<set $energy = 0>> <<else>> <<set $energy -= 50>> <</if>> <<debug>> <<button "Unmeet $theodora.name" transform>> <<run $girlsmet.delete('theodora')>> <<temp "theodora">> <</button>> <<button "Unmeet $sophia.name" transform>> <<run $girlsmet.delete('sophia')>> <<temp "sophia">> <</button>> <</debug>> <<set _n = false>> <<narrate>>You feel a whoosh of air as the gateway opens with a menacing glaze of fire over its width.<</narrate>> <<switch $tempvar>> <<case "charlie">> <<set _curr = $theodora.name>> <<unavailable 'theodora'>> <<available 'charlie'>> <<case "theodora">> <<set _curr = $charlie.name>> <<available 'theodora'>> <<unavailable 'charlie'>> <<if !$girlsmet.includes('theodora')>> <<set _n = true>> <</if>> <<case "derek">> <<set _curr = $sophia.name>> <<unavailable 'sophia'>> <<available 'derek'>> <<case "sophia">> <<set _curr = $derek.name>> <<available 'sophia'>> <<unavailable 'derek'>> <<if !$girlsmet.includes('sophia')>> <<set _n = true>> <</if>> <</switch>> <<set _ret = State.variables[$tempvar]>> <<narrate>>You're unsure how it works, but you see _curr being dragged across the sky toward the gateway. Whatever she was doing, she isn't doing it anymore. Remarkably, nobody else seems to notice this spectacle.<</narrate>> <<if _n == false>> <<narrate>>They're sucked into the portal and a moment later _ret.name is floating back seemingly completely unaware anything is or has happened.<</narrate>> <<button "Continue" gatewayb>><</button>> <<else>> <<narrate>>They're sucked into the portal and a moment later a female form gracefully floats back through the sky in the opposite direction, seemingly completely unaware anything is or has happened.<</narrate>> <<set $keyrange = ["name", "them", "you", "refer", "calls"]>> <<switch $tempvar>> <<case "theodora">> <<meet 'theodora'>> <<choices "How does this change your relationship?">> <<left2 "theodora/lounge01.jpg">> She is $krissy.name's (your $krissy.them) daughter.<br> Her name is <<textbox "$theodora.name" $theodora.name>> <br> She is your <<textbox "$theodora.them" $anna.them>> <br> You are her <<textbox "$theodora.you" $anna.you>><br> You call her <<textbox "$theodora.refer" $theodora.refer>> <br> She calls you <<textbox "$theodora.calls" $nickname>><br><br> <br> <<button "Confirm">> <<set _fail = false>> <<set $tempvar = "gender2">> <<for _key, _value range $keyrange>> <<set $theodora[_value] = $theodora[_value].trim()>> <<if $theodora[_value] == "">><<set _fail = "true">><</if>> <</for>> <<set $theodora.name to $theodora.name.toUpperFirst()>> <<if _fail == "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <<goto "gatewayb">> <</if>> <</button>><br> <span id="name-error"></span> <</choices>> <<case "sophia">> <div id="replace"> </div> <<meet 'sophia'>> <<choices "How does this change your relationship?">> <<left2 "sophia/meet02.jpg">> She is $krissy.name's (your $krissy.them) wife.<br> Her name is <<textbox "$sophia.name" $sophia.name>><br> She is your <<textbox "$sophia.them" $sophia.them>><br> You are her <<textbox "$sophia.you" $derek.you>><br> You call her <<textbox "$sophia.refer" $sophia.refer>><br> She calls you <<textbox "$sophia.calls" $derek.calls>><br> <br> <<button "Confirm">> <<set _fail = false>> <<for _key, _value range $keyrange>> <<set $sophia[_value] = $sophia[_value].trim()>> <<if $sophia[_value] == "">><<set _fail = "true">><</if>> <</for>> <<set $sophia.name to $sophia.name.toUpperFirst()>> <<if _fail == "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <<goto "gatewayb">> <</if>> <</button>><br> <span id="name-error"></span> <</choices>> <</switch>> <</if>><<scene>> <<switch $tempvar>> <<case "anna">> <<left2 "anna/anna3.png">> <<say "mc">>So, why'd you wanna transform again?<</say>> <<say "anna">>God, your memory is as fucked as your face, isn't it?<</say>> <<say "mc">>Oh, fuck off, then.<</say>> <<narrate>>You turn to leave.<</narrate>> <<say "anna">>No. Listen... reflex... I just wanna see if I'd be a hot MILF.<</say>> <<say "mc">>I don't have time for your bullshit. You've been... better lately, so I thought I'd try, but I just can't be bothered anymore.<</say>> <<say "anna">>Please! I'll... I'll... we can play at $kylie.name's again!<</say>> <<say "mc">>Honestly, you're not worth the effort.<</say>> <<think "anna">>Shit, shit, shit! I'm losing him.<</think>> <<say "anna">>Sorry. Okay. I'm sorry. I'll try. Okay? Please.<</say>> <<think "mc">>I don't think I've ever seen her beg... wow.<</think>> <<say "mc">>Alright. But know how thin my patience is. I'm sick of giving you second chance after second chance just because you give great head.<</say>> <<narrate>>She grins...<</narrate>> <<say "anna">>Great head, huh?<</say>> <<say "mc">>You really think I tolerate you for your personality?<</say>> <<say "anna">>Okay, now who's being cruel?<</say>> <<say "mc">>Fair. Come on, let's do this.<</say>> <<button "Continue" transformation>> <<temp "anna2">> <</button>> <<case "anna2">> <<left2 "anna/mature/transform01.jpg" "" "" "focusimg">> <<narrate>>The image projected by $anna.name is crystal clear, it's almost as if you knew what she wanted before she told you.<</narrate>> <<think "mc">>Fuck, she's hot.<</think>> <<think "mc">>My cock between those jugs, fuck yeah.<</think>> <<think "mc">>The things I'm gonna do do to that bitch.<</think>> <<think "mc">>Wait, isn't that the blonde MILF from my dream?<</think>> <<think "mc">>Who gives a shit, I just wanna bang her.<</think>> <<narrate>>Your thoughts ramble on. All this in a few seconds during transfer.<</narrate>> <<button "Continue" transformation>> <<temp "anna3">> <</button>> <<case "anna3">> <<set $anna.mature = true>> <<center "anna/tomature.gif">> <<left2 "anna/mature/meet01.png">> <<say "anna">>God I look good!<</say>> <<say "mc">>I'll say.<</say>> <<think "anna">>God, I feel so fucking horny.<</think>> <<say "mc">>Everything okay?<</say>> <<narrate>>She bites her lip and looks you up and down, then pulls herself back.<</narrate>> <<say "anna">>Yeah, all good. No worries. Can you change me back now?<</say>> <<think "anna">>I'm going to jump him if I don't. I'm way to horny like this, and I don't want to waste that currency.<</think>> <<say "mc">>That's all you wanted? A few minutes in this form?<</say>> <<say "anna">>Yeah, was just intrigued. Thanks.<</say>> <<set $anna.mature = "seen">> <<cont "transformation" "anna4">> <<case "anna4">> <<center "anna/mature/toanna.gif">> <<say "anna">>Great, thanks, $anna.calls... is that still what you want me to call you?<</say>> <<think "mc">>She gets weirder.<</think>> <div id="replace"> <<temp "">> <<choices>> <<link "Yes">> <<replace "#replace">> <<say "mc">>Yeah, is... there a reason you shouldn't?<</say>> <<narrate>>She shrugs.<</narrate>> <</replace>> <<toggleclass "#after" noshow>> <</link>><br> <<link "No">> <<replace "#replace">> <<say "mc">>Actually, maybe just <<textbox "$anna.refer" $nickname>> would be more appropriate now.<</say>> <</replace>> <<toggleclass "#after" noshow>> <</link>> <</choices>> </div> <div id="after" class="noshow"> <<say "anna">>Got it. Thanks for this, I'll catch you later.<</say>> <<think "mc">>Is she finally learning? Eh... probably not. Maybe I should assign her to a shift, see if her reaction is any better than last time.<</think>> <<button "Continue" gatewayb>> <<event "anna" "mature" 3>> <<like "anna" 10>> <<corrupt "anna" 2>> <<lust "anna" 6>> <<time 1>> <</button>> </div> <<case "kylie">> <<narrate>>You arrive at Gateway B a little while later.<</narrate>> <<say "kylie">>I know exactly what I wanna look like too, this is gonna be fun! You ready?<</say>> <<say "mc">>Ha, not as much as you are apparently, but yeah, let's do it.<</say>> <<narrate>>You open a connection to her world for not particular reason then it seemed appropriate then concentrate on her as she steps through.<</narrate>> <<think "mc">>Wow, the connection is so strong, it's like my mind is surrounding her consciousness.<</think>> <<narrate>>You focus your power on the image she's projecting and...<</narrate>> <<button "Continue" transformation>> <<temp "kylie2">> <</button>> <<case "kylie2">> <<narrate>>Unlike other transformations, this one feels clearer, more concise, perhaps because her connection to you as your champion.<</narrate>> <<block "kylie/mature/meet01.jpg" "" "" "focusimg">> <<narrate>>You concentrate on $kylie.name's projection, and the image of her mature-self comes into focus with ease.<</narrate>> <<think "mc">>Fuck, that's hot..<</think>> <<think "mc">>The things I'm going to do that body...<</think>> <<narrate>>You can also feel $kylie.name's thoughts running wild, her desires every bit as lustful as your own.<</narrate>> <<think "kylie">>Fuck this feels wild. I can't wait to test this body out.<</think>> <<think "kylie">>I want him to pound me so hard he fucking rearranges my guts!<</think>> <<narrate>>Both of your thoughts spiral further and further into depravity. All this in a few seconds during transfer.<</narrate>> <<button "Continue" transformation>> <<temp "kylie3">> <<set $kylie.mature = true>> <<trans "kylie" "mature">> <</button>> <</block>> <<case "kylie3">> <<center "kylie/tomature.gif">> <<block "kylie/mature/meet02.jpg">> <<say "kylie">>That was incredible... just a few seconds... it was like you were inside me. It felt... so fucking good.<</say>> <<say "mc">>I've never felt someone's thoughts like during this, you're as every bit depraved as I am.<</say>> <<say "kylie">>Of course. That's probably why I was so compatible as your champion... but enough talk, I want to feel you inside me again!<</say>> <<say "mc">>Let's go.<</say>> <<narrate>>Overcome by lust, the two of you head back to hers with haste, barely able to hold back your base desires.<</narrate>> <<cont "kyliesex" "firstt">> <</block>> <<case "eastparty">> <<set _who = State.variables[$awaypartyeast]>> <<narrate>>You and _who.name meet at Gateway B.<</narrate>> <<say "mc">>Ready for this?<</say>> <<say $awaypartyeast>>Absolutely. I'll head through and jump back straight away.<</say>> <<narrate>>You open a connection to your home world instinctively and concentrate on trying to feel _who.name as she travels through in the few seconds it takes her to reach her destination.<</narrate>> <<think "mc">>There... I can feel her!<</think>> <<narrate>>You focus your power on the image she's projecting and...<</narrate>> <<button "Continue" transformation>> <<event "mc" "eastgo" 2>> <<temp "eastparty2">> <<taskdone "awayeasttfrom">> <</button>> <<case "adria">> <<set _img = "adria/mature/meet01.jpg">> <<block _img "" "" "focusimg">> <<narrate>>You concentrate on the image $adria.name is thinking of and gently it comes into focus. The colors in the background making complex patterns and dancing around as $adria.name's new form slowly constructs in your mind.<</narrate>> <<think "mc">>I can feel it. The vision she has for herself, I'm beginning to visualize it!<</think>> <<think "mc">>Wow. Holy shit.<</think>> <<think "mc">>That's one sexy secretary.<</think>> <<think "mc">>Man the things I want to do to that body!<</think>> <<narrate>>Your thoughts ramble on. All this in a few seconds during transfer.<</narrate>> <<button "Continue" transformation>> <<temp "adria2">> <<trans "adria" "mature">> <<set $adria.mature = true>> <</button>> <</block>> <<case "adria2">> <<center "adria/tomature.gif">> <<set _img = "adria/mature/meet01.png">> <<left2 _img>> <<say adria>>Look at me, $adria.calls, I'm a completely different person. I'm not your $adria.them anymore!<</say>> <<say "mc">>I don't think that's—<</say>> <<narrate>>You stop yourself.<</narrate>> <<say adria>>Just look at this body!<</say>> <<say "mc">>Oh, I've noticed!<</say>> <<say adria>>Am... am I desirable?<</say>> <<say mc>>Most definitely.<</say>> <<say adria>>Amazing. And I feel so... hot.<</say>> <<narrate>>She happily skips off.<</narrate>> <<think "mc">>No idea what mental gymnastics she's doing to think she's not my $adria.them anymore just because she's in a different form, but I suspect that'll work in my favor.<</think>> <<cont "gatewayb" "" 1>> <<case "aubree">> <<set _img = "aubree/mature/meet01.jpg">> <<block _img "" "" "focusimg">> <<narrate>>You concentrate on the image $aubree.name is projecting. Her new form gently occupies your mind as strands of color race through your thoughts.<</narrate>> <<think "mc">>That's it, I can see what she wants!<</think>> <<think "mc">>Pretty inviting image...<</think>> <<think "mc">>I am definitely going to ravish her, holy shit.<</think>> <<think "mc">>Fuck I just want to bend her over and...<</think>> <<narrate>>Your thoughts ramble on. All this in a few seconds during transfer.<</narrate>> <<button "Continue" transformation>> <<temp "aubree2">> <<trans "aubree" "mature">> <<set $aubree.mature = true>> <</button>> <</block>> <<case "aubree2">> <<center "aubree/tomature.gif">> <<set _img = "aubree/mature/meet01.png">> <<run overrideSchedule('aubree', 22, 24, "docs")>> <<left2 _img>> <<say aubree>>Already perving on me, $aubree.calls?<</say>> <<narrate>>She does a little spin, and jiggles her ass.<</narrate>> <<say aubree>>Amazing body, huh? Fuck, I've got good taste!<</say>> <<think "mc">>Does she love herself even more than normal in this form?<</think>> <<say aubree>>I bet you're already thinking about all the naughty things you wish you could do to me, huh? Perv!<</say>> <<narrate>>She walks off before you get a chance to say anything, but you can't help but notice the way she swings her hips.<</narrate>> <<think mc>>That's definitely for my benefit...<</think>> <<cont "gatewayb" "" 1>> <<case "lexi">> <<set _img = "lexi/young/meet01.jpg">> <<block _img "" "" "focusimg">> <<narrate>>Flashes of color dance in the background of you mind as $lexi.name focuses her thoughts. It only takes a moment for the vision to reach yours. <</narrate>> <<think "mc">>Nice, I can feel what she's going for.<</think>> <<think "mc">>Damn, look at those boobs...<</think>> <<think "mc">>She's so fucking cute... but also so damn hot...<</think>> <<think "mc">>I wish I could fuck her in both her forms at the same time.<</think>> <<narrate>>Your thoughts ramble on. All this in a few seconds during transfer.<</narrate>> <<button "Continue" transformation>> <<temp "lexi2">> <<trans "lexi" "young">> <<set $lexi.young = true>> <</button>> <</block>> <<case "lexi2">> <<center "lexi/toyoung.gif">> <<set _img = "lexi/young/meet01.png">> <<run overrideSchedule('lexi', 16, 18, "ent")>> <<left2 _img>> <<say lexi>>What do you think, $lexi.calls?<</say>> <<narrate>>She reaches on her tip toes while trying to look back at her own ass.<</narrate>> <<say lexi>>I look good, huh? Don't get me wrong, I prefer my natural form, but it's certainly fun to try new things!<</say>> <<say mc>>Oh definitely, I'd be happy to help you... try new things.<</say>> <<narrate>>She grins.<</narrate>> <<say lexi>>Oh, I bet!<</say>> <<narrate>>She heads back to the hotel humming to herself.<</narrate>> <<think mc>>Yeah... this is gonna be fun.<</think>> <<cont "gatewayb" "" 1>> <<case "monique">> <<set _img = "monique/young/meet01.jpg">> <<block _img "" "" "focusimg">> <<narrate>>Ribbons of color float around and bob in behind the image $monique.name is sharing with you. As it comes into focus, you can't help but smirk.<</narrate>> <<think "mc">>She knows exactly what she's doing... fuck.<</think>> <<think "mc">>That ass...<</think>> <<think "mc">>God, I feel so horny...<</think>> <<think "mc">>I am gonna fuck the shit outta her.<</think>> <<narrate>>Your thoughts ramble on. All this in a few seconds during transfer.<</narrate>> <<button "Continue" transformation>> <<temp "monique2">> <<trans "monique" "young">> <<set $monique.young = true>> <</button>> <</block>> <<case "monique2">> <<center "monique/toyoung.gif">> <<set _img = "monique/young/meet01.png">> <<run overrideSchedule('monique', 12, 16, "bus")>> <<run overrideSchedule('monique', 16, 20, "gym")>> <<left2 _img>> <<say "monique">>God, this really does make you horny...<</say>> <<narrate>>She looks at you expectantly.<</narrate>> <<say "monique">>I'll be in my room...<</say>> <<choices "Join her?">> <<link "Follow her" moniquesex>> <<temp "tfirst">> <</link>><br> <<link "Leave her" gatewayb>> <<time 1>> <</link>> <</choices>> <<case "eastparty2">> <<if $awaypartyeast == "aubree" || $awaypartyeast == "adria">> <<set _img = $awaypartyeast+"/mature/meet01.jpg">> <<set State.variables[$awaypartyeast].mature = true>> <<set _ex = "She's gone for something a little older, but I dig it.">> <<else>> <<set _img = $awaypartyeast+"/young/meet01.jpg">> <<set State.variables[$awaypartyeast].young = true>> <<set _ex = "She's gone for something a bit younger, but I dig it.">> <</if>> <<think "mc">>The image isn't vivid enough. It's just a bunch of colors. I need to focus!<</think>> <<set _who = State.variables[$awaypartyeast]>> <<block _img "" "" "focusimg">> <<narrate>>You concentrate on the image _who.name is thinking of and gently it comes into focus. The colors in the background making complex patterns and dancing around as _who.name's new form slowly constructs in your mind.<</narrate>> <<think "mc">>I can feel it. The vision she has for herself, I'm beginning to visualize it!<</think>> <<think "mc">>_ex<</think>> <<think "mc">>Just... just look that body. Wow.<</think>> <<think "mc">>Shit, is it okay to be thinking like this right now?<</think>> <<think "mc">>Crap, can she feel my desire?<</think>> <<narrate>>Your thoughts ramble on. All this in a few seconds during transfer.<</narrate>> <<button "Continue" transformation>> <<temp "eastparty3">> <</button>> <</block>> <<case "eastparty3">> <<if $awaypartyeast == "aubree" || $awaypartyeast == "adria">> <<center $awaypartyeast+"/tomature.gif">> <<set _img = $awaypartyeast+"/mature/meet01.png">> <<else>> <<center $awaypartyeast+"/toyoung.gif">> <<set _img = $awaypartyeast+"/young/meet01.png">> <</if>> <<block _img>> <<say $awaypartyeast>>Oh, wow. This feels so... alien. I don't even recognize myself.<</say>> <<say "mc">>Well, that's certainly what we were after I guess.<</say>> <<say $awaypartyeast>>Just look at this body!<</say>> <<think "mc">>Believe me, I haven't stopped staring at it for even a moment.<</think>> <<say $awaypartyeast>>This is surreal, yet it feels so... I can't even explain it!<</say>> <</block>> <<narrate>>She looks at you lustfully.<</narrate>> <<if $awaypartyeast == "monique" && $monique.events.truthwait == 3>> <<think $awaypartyeast>>God, I am so horny right now. It's taking all my willpower not to jump him!<</think>> <<say $awaypartyeast>>You know, we have a few hours. It might be fun to give this body a good, <i>deep</i>, and <b>thorough</b> test.<</say>> <<say "mc">>Oh really, and what did you have in mind?<</say>> <<narrate>>She runs her had over your cheek, stands on her tip toes and whispers in your ear.<</narrate>> <<say $awaypartyeast "" "(Whispering in your ear)" "whisper">>There's a reason I'm wearing so little. I am so damn horny and I want you to be too. Meet me in my room; let's see what this body can do.<</say>> <<narrate>>She backs off gently, caressing your chest as she blows you a kiss.<</narrate>> <<say $awaypartyeast>>I'll be waiting.<</say>> <<else>> <<think $awaypartyeast>>God, I am so horny right now. I just... no! Concentrate! We've got to protect my friends back home before $gerald.name leads them or us to death.<</think>> <<say "mc">>Everything okay there?<</say>> <<say $awaypartyeast>>Sorry, just getting used to this body!<</say>> <<say "mc">>Gotcha, I'll give you some time to get used to it. Meet me outside the front of hotel at 22:00, okay?<</say>> <<say $awaypartyeast>>Uh, yeah, sure, see you later.<</say>> <<think $awaypartyeast>>That should give me time to take care of it. I need to get back to my room, like now!<</think>> <</if>> <<run overrideSchedule($awaypartyeast, 16, 22, "bedrooms")>> <<button "Continue" gatewayb>> <<run checkSchedules()>> <<lust $awaypartyeast 3>> <<like $awaypartyeast 1>> <<time 0.5>> <</button>> <<case "sorry">> <<narrate>>You and $kayla.name head down to Gateway B.<</narrate>> <<say "kayla">>This is going to be so much fun! I always wanted to try something like this!<</say>> <<think "mc">>Honestly, I have no idea what to expect, but hey, I figure it's worth looking into. I can always change her back if it's not my thing.<</think>> <<say "mc">>So do you know how this works or...?<</say>> <<say "kayla">>Nope. I know what I wanna look like, you just gotta connect with that feeling while I travel.<</say>> <<say "mc">>Great, that's super vague.<</say>> <<say "kayla">>Let's just try it, okay? It's gonna be so fun to fuck in a different body.<</say>> <<say "mc">>Well, when you put it like that...<</say>> <<narrate>>She grins.<</narrate>> <<say "kayla">>Send me to any world, it doesn't matter, I'll be right back.<</say>> <<narrate>>You open a connection to your home world instinctively and concentrate on trying to feel $kayla.name as she travels through in the few seconds it takes her to reach her destination.<</narrate>> <<think "mc">>There... I can feel her!<</think>> <<narrate>>You focus your power on the image she's projecting and...<</narrate>> <<button "Continue" transformation>> <<temp "sorry01">> <</button>> <<case "sorry01">> <<center "kayla/tobimbo.gif">> <<think "mc">>It worked! Now let's get a good look at her before I let her back through.<</think>> <<narrate>>You focus your mind and the image $kayla.name was thinking of suddenly seems plain as day.<</narrate>> <<block "kayla/bimbo/meet01.jpg">> <<think "mc">>Damn, she looks good. I definitely understand the bimbo reference now.<</think>> <<think "mc">>Shit, this is amazing.<</think>> <<think "mc">>Wait, I can just switch her form whenever I feel like it? Surely not... is she really that willing?<</think>> <<think "mc">>I can feel how damn horny she is. She wants my dick so bad right now.<</think>> <<narrate>>Your thoughts ramble on. All this in a few seconds during transfer, but there's one thought that echoes through your mind, it's font-size making it unmissable.<</narrate>> <<think "mc">><font style="font-size:200%">My dick is so fucking hard right now.</font><</think>> <</block>> <<narrate>>$kayla.name returns a second later.<</narrate>> <<set $kayla.bimbo = true>> <<say "kayla">>So, what do you think?<</say>> <<say "mc">>I think we need to go somewhere. Now.<</say>> <<narrate>>She looks at your crotch and smirks.<</narrate>> <<say "kayla">>Fuck, yes we do.<</say>> <<say "mc">>There are showers nearby.<</say>> <<narrate>>You grab her hand and head rush over.<</narrate>> <<button "Continue" kaylasex>> <<temp "bimbo-first">> <<set $transformation = 1>> <<set $kayla.transforms = {bimbo: 1}>> <</button>> <<default>> /* normal transform */ <<if $energy < 1>> <<narrate>>You do not have enough energy to use this right now.<</narrate>> <<link "Return" gatewayb>> <</link>> <<else>> <<think "mc">>Hmm, so if I understand this correctly, unlike transformations through Central, the travelers undergo these changes willingly. Also, it doesn't warp anyone's perception of them, so those that knew the traveler previously, will still remember them as they were.<</think>> <<think "mc">>I guess I need to get to know them better... or maybe corrupt them more... to get them willing to do this.<</think>> <<set _avail = 0>> <div class="flex"> <<for _g range $girlsavailable>> <<capture _g>> <<if State.variables[_g].transforms != undefined>> <<set _who = State.variables[_g]>> <<set _avail++>> <div class="choices"> <h3>_who.name</h3> <div class="flex"> <div class="tfr girlChoice" data-passage="transforms" data-setter="$active = _g, $tempvar = 'revert'"><<center _g+"/badge.jpg">><<if _g == "vanna">>Young<<else>>Original<</if>></div> <<for _x, _v range _who.transforms>> <<capture _x, _v>> <div class="tfr girlChoice" data-passage="transforms" data-setter="$active = _g, $tempvar = _x"><<center _g+"/"+_x+"/badge.jpg">><<if _g == "vanna">>Original<<else>>_x<</if>></div> <</capture>> <</for>> </div> </div> <</if>> <</capture>> <</for>> </div> <<if _avail == 0>> <<think "mc">>I'll revisit this once someone has agreed to it.<</think>> <</if>> <<button "Cancel" gatewayb>><</button>> <</if>> <</switch>> <style> .tfr { text-transform: capitalize; } .focusimg { animation-duration: 8s; animation-name: bluryeye; } @keyframes bluryeye { 0% { filter: blur(10px); } 100% { filter: blur(0px); } } </style><<set $energy-->> <<set _tfr = ['bimbo', 'mature', 'young']>> <<set _who = State.variables[$active]>> <<if ($tempvar == "bimbo" && _who.bimbo == true) || ($tempvar == "mature" && _who.mature == true) || ($tempvar == "young" && _who.young == true) || ($tempvar == "revert" && _who.bimbo != true && _who.young != true && _who.mature != true) >> <<set _img = getFolder($active) + "/" + $active + "crop.jpg">> <center><img @src="setup.img+_img" width="450px"></center> <<narrate>>They're already in this form.<</narrate>> <<button "Back" transformation>> <</button>> <<else>> <<set _f = $tempvar>> <<if $tempvar == "revert">><<set _f = $active>><</if>> <<set _timg = getFolder($active) + "/" + "to" + _f + ".gif">> <<center _timg>> <<set _o = true>> <<for _t range _tfr>> <<if _who[_t] == true>> <<set State.variables[$active][_t] = "seen">> <</if>> <</for>> <<if $tempvar != "revert">> <<set State.variables[$active][$tempvar] = true>> <</if>> /* character specific stuff */ <<if $active == "kayla" && $tempvar == "bimbo">> <<run overrideSchedule('kayla', 8, 9, "")>> <</if>> <<if $active == "kayla" && $tempvar == "revert">> <<run overrideSchedule('kayla', 8, 9, "gatewayb")>> <</if>> <<if $active == "kylie" && $tempvar == "revert">> <<run overrideSchedule('kylie', 14, 17, "gym")>> <<if $girlsavailable.includes('maddy') && $power > 30>> <<run overrideSchedule('kylie', 16, 19, "office")>> <</if>> <</if>> <<if $active == "kylie" && $tempvar == "mature" && $anna.events.model >= 3>> <<run overrideSchedule('kylie', 14, 17, "bedrooms")>> <<run overrideSchedule('kylie', 17, 19, "")>> <</if>> <<if $active == "lexi" && $tempvar == "young">> <<run overrideSchedule('lexi', 16, 18, "ent")>> <</if>> <<if $active == "lexi" && $tempvar == "revert">> <<run overrideSchedule('lexi', 16, 18, "")>> <</if>> <<if $active == "monique" && $tempvar == "young">> <<run overrideSchedule('monique', 12, 16, "bus")>> <<run overrideSchedule('monique', 16, 20, "gym")>> <<if $monique.events.truthwait == 3>> <<say "monique">>God, this process makes me so horny...<</say>> <<narrate>>She looks at you expectantly.<</narrate>> <<say "monique">>I'll be in my room...<</say>> <<choices "Join her?">> <<link "Follow her" moniquesex>> <<temp "tfirst">> <</link>><br> <<link "Leave her" gatewayb>> <</link>> <</choices>> <<set _o = false>> <</if>> <</if>> <<if $active == "monique" && $tempvar == "revert">> <<run overrideSchedule('monique', 12, 16, "")>> <<run overrideSchedule('monique', 16, 20, "")>> <</if>> <<if $active == "aubree" && $tempvar == "mature">> <<run overrideSchedule('aubree', 22, 24, "docs")>> <</if>> <<if $active == "aubree" && $tempvar == "revert">> <<run overrideSchedule('aubree', 22, 24, "")>> <</if>> <<if _o == true>> <<cont "gatewayb" "">> <</if>> <</if>> <<set delete $active>><<nobr>> <<center "other/tv.jpeg">> <<if $girlshere.includes('armani') && $girlshere.includes('cassie') && $cassie.events.sisterrivalry == undefined>> <<narrate>>You sit down to watch TV with the sisters, but the two of them are in a heated debate and don't even notice you.<</narrate>> <<center "cassie/convo01.jpg">> <<say "armani">>Sis, you're insane, there's just no way.<</say>> <<say "cassie">>I'm telling you, it's the real deal.<</say>> <<think "mc">>Just what are they arguing about?<</think>> <div id="toreplace"> <<choices>> <<link "Interrupt">> <<replace "#toreplace">> <<narrate>>You walk over to them.<</narrate>> <<say "mc">>Ladies, what's wrong? Can I help?<</say>> <<say "armani">>Oh, you can fuck right off.<</say>> <<say "cassie">>Now is not a good time, $name.<</say>> <<say "mc">>Just worried about you is all, I'll leave you to it.<</say>> <<say "armani">>Whatever.<</say>> <<narrate>>The two of them go silent and watch the TV, clearly whatever is bothering them they do not wish to discuss in front of you.<</narrate>> <<button "Continue" househub>> <<time 0.5>> <</button>> <</replace>> <</link>> <br> <<link "Continue Listening">> <<replace "#toreplace">> <<say "armani">>You're reading into things too much. He wants to bang us all, I have no issue with that, but there's no romance there.<</say>> <<say "cassie">>I don't disagree that he's clearly lusting after most, if not all, of us, but I genuinely feel he wants more than that.<</say>> <<say "armani">>He's just a horn dog, and I'm fine with that. Hell, I wouldn't care if he's sleeping with his own mother, providing I get mine, but to think there's anything beyond lust is crazy.<</say>> <<say "cassie">>Maybe that's because to him, you are just that, nothing more than a place to get his dick wet, but with me there are real feelings.<</say>> <<center "cassie/convo02.jpg">> <<narrate>>$armani.name is furious.<</narrate>> <<say "armani">>Oh, fuck off. You know as well as I do you're reading far too much into it, and if he was catching feelings, it would certainly be for me.<</say>> <<say "cassie">>Ha! Now who is talking nonsense? This isn't some high school drama, sister, the loud bitchy girl doesn't always get the cute guy, and even in those shows, she rarely keeps him.<</say>> <<say "armani">>Fuck you.<</say>> <<say "cassie">>You've always been the same, when you have nothing of substance to say you revert to swearing.<</say>> <<say "armani">>Whatever, just you wait. I'm going to fuck his brains out and make you watch. You'll see just how much romance is involved then.<</say>> <<think "mc">>Doesn't sound at all bad to me, but I should probably not get between them tonight. I'll chat to them in private. I'd love to make $armani.name's posturing a reality, though.<</think>> <<narrate>>You sneak back out before they notice you.<</narrate>> <<button "Continue" househub>> <<time 0.5>> <<event 'cassie' 'sisterrivalry'>> <</button>> <</replace>> <</link>> <br> <<link "Leave" housestuff>> <</link>> <</choices>> </div> <<else>> <<set _l = $girlshere.length>> <<if _l != 0>> <<for _v range $girlshere>> <<set _n = State.variables[_v].name>> <<capture _v, _n>> <<like _v 2>> <</capture>> <</for>> <<set _replies = ['puts a crime documentary on..', 'is watching a soap opera.', 'is watching mech anime.', 'is enjoying an adult comedy cartoon.', 'puts a thriller on.', 'is singing along to a musical.', 'is laughing at a stand up.', 'is shouting out answers to a quiz show', 'is trying to put on a braveface while watching horror', 'is enjoying a slice of life anime.', 'is really engrossed in a fantasy epic.', 'is cheering on a sportsball team.']>> <<set _w = State.variables[either($girlshere)].name>> <<set _r = either(_replies)>> <<narrate>>_w _r<</narrate>> <<else>> <<narrate>>You watch TV alone. Loser.<</narrate>> <</if>> <<time 1>> <center><<link "Return" housestuff>><</link>></center> <</if>> <</nobr>><<if $gym == undefined>> <<set $gym = {level:0, length:3}>> <</if>> <<if $gym.level == 0>> <<narrate>>You fumble around with the machines and even the yoga mat, but you don't feel as though you've pushed yourself hard enough. Perhaps someone who uses the facility regularly may be able to instruct you.<</narrate>> <<event 'mc' 'gym'>> <<task "gym">> <<time 1>> <<cont "housestuff">> <<elseif $girlshere.includes('sophia') && ($sophia.events.sense == "lexiseen" || $sophia.events.sense == "moniqueseen") && $sophia.events.buff == 1>> <<vid "sophia/gym01.mp4">> <<narrate>>You barely do anything productive as you're too busy perving on your $sophia.them working out.<</narrate>> <<cont "sophiasex" "gymbj">> <<else>> <<center "other/workout.jpg">> <<narrate>>You work out for an hour.<</narrate>> <<if $girlshere.includes('aubree')>> <<narrate>>You notice $aubree.name staring at you. She quickly looks away when you meet her gaze.<</narrate>> <<corrupt "aubree" 1>> <<lust "aubree" 3>> <</if>> <<narrate>>Others will react more positively toward you for a few hours.<</narrate>> <<notice>>Lust ❤️ gains will be more potent.<</notice>> <<time 1>> <<set $workout = $gym.length>> <<event 'mc' 'gym'>> <<cont "housestuff">> <</if>><<nobr>> Anchors are automatons built on the other side of the Gateway. You can build one per world and it will increase the throughput from that world, thus increasing overall attractiveness and power gained from your connection to said world.<br> <br> Their cost and benefit scales based on the planet and are intended to be low priority compared to hub facilities. <center> <<button "Close">> <<script>> Dialog.close() <</script>> <</button>> </center> <</nobr>><center> It's getting late, best head to bed. <<button "Head to bed" bedroom>> <<script>> Dialog.close() <</script>> <</button>> </center>Some tasks, like the one you've just been given, have multiple ways to complete. The ending for each solution may vary in how it impacts the story and your interactions with the other women. It may be that multiple people can offer you the solution to a task, or that you find or do something else entirely that renders the initial task pointless, or morphs it into something else. Don't be afraid to explore. Any tasks with a hard deadline will be made obvious. For example, the task you were just given will be completed today regardless, but the results will differ based on how it is completed. The game can not be failed in the traditional sense, but decisions change how the game progresses, and directly influence people's opinions of you. <center> <<button "OK">> <<script>> Dialog.close() <</script>> <</button>> </center><<nobr>> The computer hosts multiple apps enabling you to, among other things, check or edit character details or replay scenes. <br><br> Double click any to open them. <br><br> Windows can be resized and dragged around if you like. Icons can also be moved. Positions of neither are remembered once you shutdown, though. The feature was mostly added to make it feel more like a real computer. <br><br> When you're done hit the power icon in the bottom left. <center> <<button "Close">> <<set $computer = 3>> <<script>> Dialog.close() <</script>> <</button>> </center> <</nobr>><div id="div1"> The New Eden event uses unique mechanics compared to the rest of the game. Instead of managing resources, you have to manage your time. You will begin each day by assigning party members to specific tasks. The tasks available will depend on actions you've already taken. $britt.name won't participate in this; her focus is on protecting you. Next, you will roam the city and investigate on your own. Each day you will be able to complete five actions. <center> <<button "Continue">> <<toggleclass "#div1" noshow>> <<toggleclass "#div3" noshow>> <</button>> <<button "Skip">> <<script>> Dialog.close() <</script>> <</button>></center> </div><div id="div3" class="noshow"> There are many threads to pull at in New Eden. Most event chains take place over multiple actions, and many actions are only available at certain times of day. You will not be able to complete every event chain in a single playthrough, but there are multiple ways to complete this story arc favorably without having to explore all of them. The choices you've made up until this point (who you brought, how you entered the city, and where you are staying) may let you skip steps in specific event chains or open up alternate methods of completion, or unlock a bonus lewd, but this story arc can be completed with any party composition. <center> <<button "Continue">> <<toggleclass "#div3" noshow>> <<toggleclass "#div4" noshow>> <</button>> <<button "Skip">> <<script>> Dialog.close() <</script>> <</button>></center> </div><div id="div4" class="noshow"> The council meeting is in six days. Your goal is to convince them to stop the invasion at that meeting. The easiest way to do this is to secure a 1:1 meeting with Howard and/or Stacy beforehand and make an ally out of them. They can help you convince the others. However, this is not the only way. You can keep track of what you've learned on the right sidebar where your quick travel and tracker normally is. Alternatively, you may use $kp.name's device to call the enforcer at any time. This will end the event immediately and the enforcer will use aggressive negotiations to resolve the situation. This isn't recommended; you will miss out on a lot of content available only during this event, and it may have repercussions for your game later on. <center> <<button "Continue">> <<toggleclass "#div4" noshow>> <<toggleclass "#div5" noshow>> <</button>> <<button "Skip">> <<script>> Dialog.close() <</script>> <</button>></center> </div><div id="div5" class="noshow"> One final note: You are about to meet many new characters in New Eden. Some will be more useful (and more lewd) than others, but most of them will not feature in the game beyond this story arc. That said, there will be ways to revisit this city in future updates of the game and all New Eden lewds will have alternative unlocks added in future game updates. Alright... time to set your party some tasks... <center> <<button "Continue">> <<script>> Dialog.close() <</script>> <</button>> </center> </div>You're now in freeroam mode. Here, you can visit several locations to progress side and main stories as you see fit. Simply click the location you want to visit and the options available in that location will be presented to you. As the game progresses, you may unlock more women and more locations. Right now, the freeroam has very little content. You need to to complete the two tasks you were just given first. <center> <<button "OK">> <<script>> Dialog.close() <</script>> <</button>> </center><<narrate>>$hm.name grins at you as she approaches.<</narrate>> <<say mc>>Enjoy yourself?<</say>> <<say hm>>it... was amazing! I don't know how I can ever repay you.<</say>> <<say mc>>Don't worry about it, I had a lot of fun doing it.<</say>> <<say hm>>Haha, I bet... well you know, me and sis will probably still come back once a week or so, it's nice to be in this from time to time. So, we can definitely keep having fun together.<</say>> <<say mc>>Oh, you can count on it!<</say>> <<narrate>>She reaches up and kisses you on the cheek.<</narrate>> <<say hm>>But do let me know if there's anything else I can do to repay the favor.<</say>> <center> <<button "Close">> <<event "melody" "sis" 3>> <<run overrideSchedule('hm', 8, 21, "Off World")>> <<run overrideSchedule('hm', 21,24, "bedrooms")>> <<run overrideSchedule('melody', 8, 21, "Off World")>> <<run overrideSchedule('melody', 21,24, "bedrooms")>> <<available "hm">> <<available "melody">> <<script>> Engine.play(State.active.title, true); Dialog.close() <</script>> <</button>> </center><<narrate>>$melody.name waves at you anxiously.<</narrate>> <<say mc>>I figured you'd be here, I felt $hm.name a moment ago when I transformed her.<</say>> <<say melody>>You felt my sister?<</say>> <<say mc>>Who do you think transforms her when she travels here and back? What's up?<</say>> <<say melody>>Yeah... I guess. Things between me and sis are still a little... awkward.<</say>> <<say mc>>Can I help?<</say>> <<narrate>>She nods enthusiastically.<</narrate>> <<think mc>>God, she's cute.<</think>> <<say melody>>We're gonna stay here tonight; $armani.name said it was okay. Sis feels more at ease here. But I was thinking...<</say>> <<narrate>>There's a glint of desire in her eyes as she looks up at you.<</narrate>> <<say melody>>...if she saw me with another man, shared you with me even, it might help. We'd get close sexually without actually having sex with each other.<</say>> <<think mc>>Surely we'd all be having sex together... but I'm not going to pick holes in the logic when I'll be getting a threesome out of it!<</think>> <<say melody>>Just... come by my room tonight if you want to try it. Don't worry if you're busy, we'll probably pop by every few days so we can chat where she feels most at ease anyway.<</say>> <<narrate>>She skips off towards her bedroom before you can respond.<</narrate>> <center> <<button "Close">> <<event "melody" "sis">> <<run overrideSchedule('hm', 8, 21, "Off World")>> <<run overrideSchedule('hm', 21,24, "bedrooms")>> <<run overrideSchedule('melody', 8, 21, "Off World")>> <<run overrideSchedule('melody', 21,24, "bedrooms")>> <<available "hm">> <<available "melody">> <<script>> Engine.play(State.active.title, true); Dialog.close() <</script>> <</button>> </center><<narrate>>$maddy.name waves you down, a massive grin across her face.<</narrate>> <<say maddy>>$name... I owe you... big time.<</say>> <<say mc>>Everything went okay after I left then?<</say>> <<say maddy>>He was a little... fuzzy on the details. When you disconnected there was a sudden change in him. As to be expected, he looked down at me and started apologizing, explaining he had no idea what came over him or why. He doesn't remember everything... he said it was like he was in a hazy dream.<</say>> <<say mc>>Shit...<</say>> <<say maddy>>No, listen, it's all good. I told him what happened, what I planned... and he almost seemed relieved. I won't bore you with the details, we're not gonna be fucking like rabbits, unfortunately, at least not yet. It's given him the push he needs, but he still needs time, I guess. Though I can't help but think he's looking at my sisters differently now too...<</say>> <<say mc>>Yeah, you never mentioned that you had so many sisters... or that your father had a second family!<</say>> <<say maddy>>It's... complicated. The rest of the family don't know.<</say>> <<think mc>>I'm thinking I'd like to have some fun with all his daughters and wives!<</think>> <<say maddy>>Anyway, I'm gonna get back. If you want to know anything else, we can discuss it next time I'm on the hub.<</say>> <<narrate>>She gives you an unexpected hug, thanks you again, and heads out.<</narrate>> <<think mc>>Well, I guess that worked out.<</think>> <center> <<button "Close">> <<event "maddy" "daddy" 'done'>> <<script>> Engine.play(State.active.title, true); Dialog.close() <</script>> <</button>> </center><<narrate>>You feel the expedition arriving back, among them Dean, who you agreed to revert back to their original form.<</narrate>> <<narrate>>As you focus your energies on doing so, you can't help but notice how attractive she is.<</narrate>> <<think "mc">>She'll be in the lounge when I'm ready to talk to her.<</think>> <center> <<button "Close">> <<run delete $mount>> <<event "melody" "step" 3.5>> <<script>> Engine.play(State.active.title, true); Dialog.close() <</script>> <</button>> </center><<say $mount>>Sorry, had to come find you as soon as I got back. Did you hear $melody.name mention Dean?<</say>> <<say "mc">>That he's stalking her? Yeah.<</say>> <<say $mount>>I invited her to stay on the hub for a few days so she can let us deal with him, but she said she wouldn't let him rule her life.<</say>> <<say "mc">>No reason we still can't give him a little fright.<</say>> <<say $mount>>Yeah, send me back, I wanna handle this one personally!<</say>> <center> <<button "Close">> <<run delete $mount>> <<event "melody" "step" 2>> <<script>> Engine.play(State.active.title, true); Dialog.close() <</script>> <</button>> </center><<say $mount>>Had to come and find you as soon as I got back. Figured you'd want to know what happened with $misty.name!<</say>> <<say "mc">>Yeah, were you okay?<</say>> <<say $mount>>Yeah, apparently the girl's name is <<textbox "$moody.name" Adeline>> and she's a big popstar on that world. Especially popular with the male populace and they believe it'd ruin her career if they find out she's lesbian.<</say>> <<say "mc">>I see... did you manage to settle things?<</say>> <<say $mount>>Yes, though it may not be a bad idea to remain friendly with them.<</say>> <<say "mc">>Thanks. By the way, what's Asbakala?<</say>> <<say $mount>>Oh, right, that threw me too. It's one of their moons.<</say>> <center> <<button "Close">> <<run delete $mount>> <<event "mc" "musiclesson" 3>> <<script>> Engine.play(State.active.title, true); Dialog.close() <</script>> <</button>> </center><<say "lexi">>I'm home, $name!<</say>> <<say "mc">>Glad you're back. Was everything okay?<</say>> <<say "lexi">>The trip was fine. Come find me when you have some time and we can discuss the details.<</say>> <<say "mc">>Thanks, $lexi.refer.<</say>> <center> <<button "Close">> <<set delete $lexi.events.easttrip>> <<taskdone "roadtrip1">> <<available "lexi">> <<script>> Engine.play(State.active.title, true); Dialog.close() <</script>> <</button>> </center><<say "gsec">>Ah, good. I was hoping I'd find you here. Sorry to interrupt but I had an old friend of Howard's come by Aegis recently.<</say>> <<say "mc">>Oh? How can I help?<</say>> <<say "gsec">>She's intrigued by $stripname. She'd like the opportunity to do a show there. I can vouch for her ability.<</say>> <<say "mc">>If you're comfortable with her ability, it's fine by me.<</say>> <<say "gsec">>Yes, that's not the awkward part, and this is why Howard suggest I pass it by you first. It's about $krissy.name...<</say>> <<say "mc">>What does this have to do with her?<</say>> <<say "gsec">>She wants to perform with $krissy.name. She's heard a lot about her from Howard, and how much $krissy.name used to love being watched.<</say>> <<say "mc">>Wow... okay... yeah...<</say>> <<say "gsec">>Would you be okay with your $krissy.them performing like that?<</say>> <<say "mc">>I'm not sure it's my decision, nor is it really my place to speak to her about it. You mentioned it was Howard's old friend? Why doesn't he visit the hub and he can discuss with $krissy.name?<</say>> <<say "gsec">>Good idea. I'll let him know.<</say>> <center> <<button "Close">> <<event "gsec" "kyler">> <<script>> Dialog.close() <</script>> <</button>> </center><<set _w = State.variables[$matsDee]>> <<narrate>>_w.name comes rushing over.<</narrate>> <<say $matsDee>>Sorry to interrupt, but while searching that cache $dee.name showed us we found one of the materials $lacy.name wanted for her device.<</say>> <<say 'mc'>>That's fantastic news, can you take it over to her?<</say>> <<say $matsDee>>Of course, just wanted you to be the first to know.<</say>> <<say 'mc'>>Thanks, _w.name.<</say>> <center> <<button "Close">> <<set delete $matsDee>> <<if $matsFound >= 4 && $lacy.events.minigateway == 1>> <<run queueMessage(0, "lacy", "nestart")>> <</if>> <<script>> Dialog.close() <</script>> <</button>> </center><<set _w = State.variables[$matsCee]>> <<narrate>>_w.name waves you down.<</narrate>> <<say $matsCee>>That was quite the trip, huh?<</say>> <<say "mc">>I'll say! How'd it go after I left?<</say>> <<say $matsCee>>I explained quite a bit to $sata.name. I think trading with them will be quite profitable. <<if $matsCee == 'val'>>She's like me, able to<<else>>She is quite unique though, she can<</if>> sense traveler energies, though she can't travel herself. They've been stationed there as it's where a lot of travelers cross.<</say>> <<say 'mc'>>So why never offer any of the other travelers the same?<</say>> <<say $matsCee>>Apparently their energies were weak, so they perceived no threat. Their orders were only to make contact if someone powerful appeared. Like you. She could even tell when your connection expired. Anyway, I'll go give this gemstone to $lacy.name.<</say>> <<say 'mc'>>Thanks, _w.name. Though the whole thing still feels a little... cagey. Let's be friendly but also wary of them.<</say>> <<say $matsCee>>Understood. By the way... their unique garb was based on what the invading travelers were wearing. I've explained quite a bit, so they should hopefully update their wardrobe to be a little more keeping with the rest of their world.<</say>> <<think "mc">>That's a shame, she looked pretty hot in that outfit.<</think>> <center> <<button "Close">> <<set delete $matsCee>> <<if $matsFound >= 4 && $lacy.events.minigateway == 1>> <<run queueMessage(0, "lacy", "nestart")>> <</if>> <<script>> Dialog.close() <</script>> <</button>> </center>Here you can assign workers to shifts at your facilities. For now, you've only access to $ember.name and Construction. but get her assigned, choose a construction project and soon you'll have more.<br> <br> For rotas, a day is divided into four shifts.<br> Morning 09:00 - 13:00<br> Afternoon 13:00 - 17:00<br> Evening 17:00 - 20:00<br> Night 20:00 - 00:00<br> <br> To assign someone, click the circular slot for the appropriate facility and shift then pick a worker. On the worker menu you'll see their skill appropriate to the current facility as well as their fatigue level.<br> <br> Each facility is available at different times of the day. If there are no circular slots on the schedule, then it is closed during that shift.<br> <br> The base fatigue gain is 5 per shift, and overnight 7.5 fatigue is recovered. Every point of fatigue gained after 50 gives 2% chance for the worker to be unproductive during a shift.<br> <br> Workers will increase their skills by working a shift in a facility, however, not every worker can work in every facility, hover over their icon to view this info.<br> <br> You can also go into that facility to view more info or options, as well as manage the rota for that facility individually.<br> <br> Go ahead and assign $ember.name to construction then enter the facility to assign a construction project. The story will continue once the building is complete.<br> <br> <center> <<button "Close">> <<script>> Dialog.close() <</script>> <</button>> </center><<nobr>> If you have audio enabled, that noise [<<link "Play again">><<audio "notify" play>><</link>>], means you've got a message. Check your phone! <br> Messages allow another person to contact you even if you're not close. Mostly, people use it when they have something important to tell you, or want you meet up with them. <br> When you open the messaging app, new messages are in blue, read messages in green. It will auto scroll to the first new message, or the bottom of the page if nothing new. <br> On an unrelated note, you can now also use the tracker and quick travel options on the right menu. The ability to add/remove locations will come later.<br> <center> <<button "OK">> <<script>> Dialog.close(); $('#story').css('margin-right', '20rem'); <</script>> <</button>> </center> <</nobr>><<nobr>> Every night after midnight, you'll usually head to bed. Though there will be exceptions to the rule on occasion. <br><br> You'll normally have a few options before you sleep. You can jack off, sneak around to try and peep on the others or just relax for a bit. <br><br> If you relax, one of the other residents may come visit if you've met the criteria to trigger any during the day. The options may differ contextually, but broadly you'll be given three options when this happens. You can allow the event to play out, and usually night visits are lewd. You can ignore the visitor at a small reputation loss, you'll need to re-trigger the event for them to visit again - do note in the early game, some scenes are tied to tasks and can not be re-triggered again until later in the game. Or, you can refuse them entirely at a large reputation loss. You can not re-trigger a refused event until you unblock it, which it isn't available until later in the game. <br><br>While your progress in the main story will influence what visits are available, the visits themselves are optional to the main story - though they may be important to a character's personal story. <br><br>If you return to your room after 02:00, you will fall asleep immediately with no options at all. <br><br>The time will be visible on the left sidebar tomorrow once you enter free roam mode. <br><br>More options may unlock as you progress. <center> <<button "Close">> <<script>> Dialog.close() <</script>> <</button>> </center> <</nobr>><<if window.online == false>> This version adds an optional update checker option that will ping https://gateway.mom and alert you to any available updates whenever you load a save. <br> <div id="updates"> Would you like to enable this? <<button "Yes">> <<replace "#updates">> The game will now check for updates whenever you load a game. This can be disabled in the settings. <</replace>> <<script>> settings['updateChecker'] = true; <</script>> <</button>> <<button "No">> <<replace "#updates">> The game will <b>not</b> check for updates. This can be changed in the settings. <</replace>> <<script>> settings['updateChecker'] = false; <</script>> <</button>> </div> <</if>> <center> <<button "Close">> <<script>> Dialog.close() <</script>> <</button>> </center>You've upgraded to v0.1.3. <br><br> This updates fixes a lot of bugs and adds a number of features the players have requested - such as volume control. <br><br> Check the changelog for more info. <br><br> Thanks for playing. <center> <<button "Close">> <<script>> Dialog.close() <</script>> <</button>> </center>You've upgraded from build 3 to 4. <br> <br> The rota system has been reworked, as a result, you will no longer have anyone assigned to the rota (sorry!).<br><br> However, here are the benefits:<ul> <li>More flexibility with schedules.</li> <li>The ability to show the current locations in the trackers.</li> <li>Option to set rotas differently each day of the week.</li> </ul> Depending on what screen you loaded into, currently displayed trackers may say "Off World". Once you move on to a new screen they'll display correctly. <br><br> Enjoy! <center> <<button "Close">> <<script>> if (State.variables.breakdone.bar != undefined && State.variables.breakdone.bar.includes('secondslot')) { newMessage('ember', 'hiring2'); } checkSchedules(); Dialog.close() <</script>> <</button>> </center>You've just unlocked staff facilities for the spa. This upgrade allows you allocate staff to relax at the spa, even when it's normally closed to the travelers. These slots appear a little differently on the rota and have a teal border. As exampled below. <div style="width:fit-content;"> <div class="badge relax"><img @src="setup.img+'/monique/badge.jpg'"></div> <div class="badge relax empty"></div> </div> <br><br> Assigning someone to one of these slots will mean they will spend a shift relaxing at the spa in order to recover 15 fatigue. These slots will help you better manage your team. <center> <<button "OK">> <<script>> Dialog.close() <</script>> <</button>> </center>You've got your first task! Tasks are given by other characters, or inferred through their actions/conversations. A task tracker appears in the sidebar on the left. Every task will have a little icon to the left of it in the tracker. ⭐ shows the task is required to progress the story. ★ shows the task is part of the primary story, but optional. ⭕ shows the task is for optional side content. You can hide optional tasks by clicking them. You can unhide them once you have a computer. By default, there is a question mark icon beside each task. Hovering over this will reveal the solution(s). This can be enabled/disabled in the settings. As a side note, you can also hover over most character's avatars to see contextual information. <center> <<button "OK">> <<script>> Dialog.close() <</script>> <</button>> </center><<nobr>>You've now completed your first facility that has an upkeep. Each night the upkeep value will be taken from your resources. The current upkeep value is displayed on the left with this icon 🔻. Some facilities, upgrades and future actions will provide an income to help offset this, but for now the primary way to ensure you have sufficient resources is to send people on expeditions. <br><br> Additionally, this is your first facility that introduces one of your most important stats - attractiveness 😍. This stat shows how attractive your hub is to potential travelers. The higher the score, the more travelers will spread the word of your hub. Increasing it high enough will trigger special events and advance the main story. <br><br> Thanks to $lacy.name's research, you do not need to service these travelers yourself. Though you can (and should) guide travelers yourself from time to time as you may meet new people or unlock additional content as your attractiveness score is increased. <center> <<button "Close">> <<script>> Dialog.close() <</script>> <</button>> </center> <</nobr>><<nobr>> <<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $mc.events.eastgo == 2 && $adria.events.transfap == undefined && $awaypartyeast == "adria">> <<narrate>>You enter $adria.name's room, immediately spying the suitcase.<</narrate>> <<think "mc">>Great, she's already started packing!<</think>> <<narrate>>You then focus your vision behind that... when you notice $adria.name is writhing around on the ottoman with her panties around her knees. She hasn't noticed you.<</narrate>> <<choices>> <<link "Hide" adriasex>> <<temp "tformpeep">> <</link>><br> <<link "Leave" housestuff>> <</link>><br> <<link "Come back when she's done" adria>> <<event "adria" "transfap">> <</link>> <</choices>> <<elseif $location == "garage" && $adria.corruption >= 40 && $adria.events.carwash == undefined && $adria.mature != true>> <<narrate>>You hear the hose running.<</narrate>> <<think "mc">>Sounds like she's washing the cars.<</think>> <<choices>> <<link "Watch her" adriaanswers>> <<temp "carwash">> <</link>><br> <<link "Let her finish" adria>> <<event "adria" "carwash">> <</link>> <</choices>> <<elseif $location == "bedrooms" && ($adria.events.kristenmsg == 5 || $adria.events.kristenmsg == 7) && getCurrentLocation('kristen') == "Off World" && $adria.events.kristenvisit == undefined && $adria.mature != true>> <<narrate>>She's currently hanging out with $kristen.name.<</narrate>> <<choices>> <<link "Spy" adriaanswers>> <<event "adria" "kristenvisit">> <<temp "kristenspy">> <</link>><br> <<link "Interrupt" adria>> <<event "adria" "kristenvisit">> <</link>><br> <<link "Leave" housestuff>> <</link>> <</choices>> <<elseif $location != $currentlocations.adria && $location != "firstIntros" && $replay == false>> <<say "adria">>I need to go. I'll speak to you later.<</say>> <<button "Continue" $return>> <</button>> <<else>> <<if debug == true>> <div class="debug"> <<button "Went to New Eden" adria>> <<set $awaypartyeast = "adria">> <</button>> </div> <</if>> <<set _img = getFolder('adria') + "/$location01.jpg">> <<left2 _img>> <<if $tempvar == "badflirt">> <<narrate>>You start making an innuendo when she interrupts you.<</narrate>> <<say "adria">>Gross, I'm your $adria.them, cut it out!<</say>> <<think "mc">>She probably needs a bit more convincing before she responds differently.<</think>> <<temp "">> <<like "adria" -1>> <<elseif $awaypartyeast == "adria" && ($adria.transforms == undefined || $adria.transforms.mature == undefined) && $neweden == true>> <<say "adria">>Hey $adria.calls. Glad you're here! You know, it was kinda fun being in my other form. It was something different; exciting almost.<</say>> <<say "mc">>I'd be happy to revisit the transformation.<</say>> <<say "adria">>I think I'd like that, don't go out of your way for me... but maybe from time to time it might be fun.<</say>> <<say "mc">>Works for me.<</say>> <<say "adria">>I think my mom and $aubree.name were a bit jealous, though, so maybe see if they'd be interested too?<</say>> <<say "mc">>Jealous of what?<</say>> <<narrate>>She gives you a sarcastic look.<</narrate>> <<think "mc">>I guess she's not going to spell it out.<</think>> <<say "mc">>Maybe I should ask $lexi.refer, too.<</say>> <<say "adria">>Good idea. What did you want to chat about anyway?<</say>> <<notice>>You can now transform $adria.name into her older form at Gateway B.<</notice>> <<if $adria.transforms == undefined>> <<set $adria.transforms = {}>> <</if>> <<set $adria.transforms.mature = 1>> <<else>> <<say "adria">>Hey, $adria.calls.<</say>> <<say "mc">>Hey, $adria.refer.<</say>> <<if $adria.mature == true && $location == "lounge">> <<think "mc">>Is she posing for me? She's hardly being subtle about it. I guess she really does feel more confident in this body.<</think>> <</if>> <<if $adria.events.kristenvisit == 1>> <<say "kristen">>Oh, hey boss. I was just leaving. Catch you later okay?<</say>> <<say "adria">>You don't have to leave on his account.<</say>> <<say "kristen">>Nah, it's fine, I'll call you later, okay?<</say>> <<narrate>>$adria.name looks back at you, a little annoyed.<</narrate>> <<event "adria" "kristenvisit" 2>> <</if>> <<say "adria">>What's up?<</say>> <</if>> <<choices "What do you want to discuss?" "topics" >> <</choices>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("adriadiscussions").processText()); }) <</script>> <</nobr>><<scene>> <<set _img = getFolder('adria') + "/$location01.jpg">> <<switch $tempvar>> <<case "trans">> <<set _w = State.variables[$awaypartyeast]>> <<left2 _img>> <<say "mc">>I was talking to _w.refer, and it occurred to me... would you be interested in trying out a transformation too?<</say>> <<say "adria">>You mean into a different body, so I'd be like a different person?<</say>> <<say "mc">>You'd still be you, but otherwise, yeah.<</say>> <<say "adria">>But I would <i>look</i> like someone else. Yeah, let's do it.<</say>> <<narrate>>You head to Gateway B together.<</narrate>> <<say "adria">>So it might be cool to be someone a little older. Not like old, old, just like maybe ten years.<</say>> <<say "mc">>Sure, just envision what you want as you step through and I'll concentrate on that.<</say>> <<cont "transformation" "adria">> <<case "planets">> <<left2 _img>> <<say "mc">>You used to travel before settling here, right?<</say>> <<say "adria">>A little, but not overly much if I'm honest. It was mostly just with my mom, though $aubree.name and I did use to go clubbing on this one world...<</say>> <<say "mc">>Can you try traveling there?<</say>> <<say "adria">>Sure. Why not? Is there something you're wanting to learn?<</say>> <<say "mc">>Just a task from the council to prove my worth.<</say>> <<narrate>>You head to the gateway together.<</narrate>> <<say "mc">>So just think of where you want to go, and the Gateway should translate it for me and allow me to connect.<</say>> <<say "adria">>I really need to learn how this gateway works... maybe I should spend some more time with $lacy.name.<</say>> <<say "mc">>Yeah, I'm sure she'd like that.<</say>> <<say "adria">>Alright, here goes...<</say>> <<narrate>>You feel something pulling at you, trying to sap at your energy, but then it dissipates and then nothing, you just feel a little light-headed.<</narrate>> <<say "mc">>What... ugh...<</say>> <<narrate>>Flashing text appears in your mind's eye.<</narrate>> <div class="choices" style="margin:auto"> <center class="blink">SAFETY PROTOCOL ENGAGED.</center> <center class="blink">TRAVELER POPULATION TOO LARGE FOR YOUR CURRENT POWER LEVEL.</center> <center class="blink">REROUTING THROUGH THE EQUALIZER NETWORK.</center> </div> <<narrate>>The gateway splashes open, but you feel no connection to the other side. Nonetheless the attempt makes you feel lethargic.<</narrate>> <<say "mc">>This isn't going to work, this is just like an automated transfer.<</say>> <<say "adria">>How? What's wrong?<</say>> <<say "mc">>The gateway stopped me connecting. Apparently the population of that world is too much for my current power level.<</say>> <<say "adria">>I see...<</say>> <<if $completeTasks.includes('safety')>> <<say "mc">>It happens if I try to connect to a world beyond my power. The equalizers take over the transfer instead. It's a safety feature of the Gateway.<</say>> <<say "adria">>So, you just need to become more powerful?<</say>> <<say "mc">>Exactly!<</say>> <<say "adria">>Interesting...<</say>> <<elseif $tasks.safety == undefined>> <<say "mc">>This has never happened before.<</say>> <<say "adria">>Maybe it's something $kp.name, $kenna.name, or one of the other council members can explain?<</say>> <<say "mc">>Maybe. I thought the task sounded too easy.<</say>> <<say "adria">>Have you ever had difficulty connecting to a new world before?<</say>> <<say "mc">>To be honest, it's extremely rare that I do, and even rarer that I discover it via an outgoing connection. It's nearly always been from incoming connection.<</say>> <<say "adria">>Oh, now I'm even more curious! Is it some arbitrary rule set by the council, or does it have just cause?<</say>> <<say "mc">>One way to find out!<</say>> <<elseif $tasks.safety != undefined>> <<say "mc">>It's not the first time, but it's strange it's suddenly happening so frequently.<</say>> <<say "adria">>Maybe it's something $kp.name, $kenna.name, or one of the other council members can explain?<</say>> <<say "mc">>My thoughts exactly.<</say>> <</if>> <<button "Continue" gatewayb>> <<event "adria" "planets">> <<task "safety">> <<like "adria" 3>> <<time 1>> <</button>> <<case "carwash">> <<narrate>>You follow the sound to see $adria.name heading towards a pink car with a running hose.<</narrate>> <<vid "adria/car01.mp4">> <<think "mc">>Why is she washing it so provocatively? Actually I don't care, I'm just gonna enjoy the show.<</think>> <<narrate>>After a little while she starts actually washing the car.<</narrate>> <<think "mc">>Bah, show's over I guess... was that show for me? The cars get washed every couple of days... hmm...<</think>> <<button "Continue" housestuff>> <<lust "adria" 1>> <<corrupt "adria" 3>> <<event "adria" "carwash" 2>> <<time 0.5>> <</button>> <<case "tease">> <<block _img>> <<narrate>>As you're talking, you can't help but notice her eyes quickly dart away from your crotch.<</narrate>> <<say "mc">>Can I ask you a sensitive question?<</say>> <<narrate>>She looks at you guiltily.<</narrate>> <<say "adria">>Uhh... what's up?<</say>> <<say "mc">>It's about $kristen.name, things got a little weird with us recently.<</say>> <<say "adria">>Oh?<</say>> <</block>> <<think "mc">>Okay. Now let's try and feign some modesty.<</think>> <<say "mc">>I know we've both kinda got a thing going with her, which doesn't bother me, but are you comfortable talking about this kinda thing?<</say>> <<narrate>>Her eyes are wide with excitement.<</narrate>> <<say "adria">>Oh... uhh, yes, of course. What's up?<</say>> <<say "mc">>It was incredible, we were role-playing or something, I don't know, it was her suggestion. But I was wearing a blindfold while she... can I be candid?<</say>> <<narrate>>She nods.<</narrate>> <<think "mc">>I think I'm getting the hang of playing this role!<</think>> <<say "mc">>So, I was wearing a blindfold while she sucked me off. And wow, it was incredible, best head I've ever had probably. I was so turned on, she treated my dick like royalty... and well I wanted her, it took all my willpower not to throw her on the bed and ravage her... but when I suggested it she stormed off... which is just not like her.<</say>> <<narrate>>$adria.name's expression goes from that of lustful pride to panic before settling on a cute grin.<</narrate>> <<say "adria">>It was that good?<</say>> <<think "mc">>Ha, I have an idea.<</think>> <<say "mc">>$adria.refer, it was incredible. I've been thinking about it so much. It felt like she was someone else entirely. Don't tell her, but I was imagining she was that woman from the video you sent me.<</say>> <<narrate>>She looks away momentarily. Her cheeks are rosy and she's barely able to keep eye contact as she replies.<</narrate>> <<say "adria">>Haha, really? Uhmm... maybe you should try again? But you know... keep the blindfold on. I think she finds it a turn on. Probably just spooked her when you wouldn't play her game, you know?<</say>> <<think "mc">>Wait... wait... is she saying what I think she is?<</think>> <<say "adria">>I'll have a chat with her, leave it with me.<</say>> <<think "mc">>At this stage, I just kinda wanna come out and say it, but given I nearly fucked it last time, I'd better just let her take the lead; see where it goes.<</think>> <<say "mc">>Great, thanks $adria.refer!<</say>> <<set _s = $adria.them+"s">> <<say "adria">>Hey, what are _s for?<</say>> <<narrate>>You give her a surprised look.<</narrate>> <<say "adria">>Yeah, yeah. Okay, But we're both a little... different. Either way, I'll sort it. I'll let you know when's good.<</say>> <<think "adria">>Shit, am I really ready for that? But it was so... fucking hot... and it's not like he'd ever know, and he's already fantasizing it's me even if he doesn't realize it's me he's fantasizing about. What would he say if he knew it was me? Shit... this is really fucked up, but he liked it right, so it's okay?<</think>> <<say "mc">>You okay there? You're spacing out.<</say>> <<say "adria">>Oh, right. Sorry, lost in thought. I'll let you know once I'm ready, okay? Uh, I mean, once I've spoken to $kristen.name.<</say>> <<think "mc">>Ha!<</think>> <<say "mc">>Alright, thanks $adria.refer.<</say>> <<if $adria.corruption < 75>> <<think "mc">>I don't think she's 100% on board despite her words. I don't think she needs much more corrupting, though!<</think>> <</if>> <<button "Continue" housestuff>> <<like "adria" 3>> <<lust "adria" 2>> <<corrupt "adria" 8>> <<event "adria" "kristenmsg" 12>> <</button>> <<case "pornthanks">> <<block _img>> <<say "mc">>$adria.name... about that porn you sent me.<</say>> <<say "adria">>Uh... yeah?<</say>> <<think "adria">>Oh god, no. He noticed?! Why did I include myself in it?!<</think>> <<say "mc">>Just wanted to thank you. Though, have you got anything longer, maybe with their faces in the frame?<</say>> <<narrate>>You see her shoulders relax.<</narrate>> <<think "adria">>Oh, thank god.<</think>> <</block>> <<say "adria">>Nothing you don't already have access to. I could probably ask $kristen.name to get some off world?<</say>> <<say "mc">>No, no! I'd rather keep this between you and me. I don't think the others appreciate the art like we do.<</say>> <<if $cassie.lustlvl >= 3>> <<think "mc">>Well, not quite true... I know firsthand $cassie.name is into it.<</think>> <</if>> <<say "adria">>Oh, right, yeah, of course. I uhhh...<</say>> <<think "mc">>Let's really lay it on thick!<</think>> <<say "mc">>That second video was especially great. I know it's crass of me to say, but my god that pussy was incredible. Despite how short the clip was, I was enchanted by it. The things I'd do to that woman if I had the chance!<</say>> <<narrate>>Her face goes bright red and she tries to avoid eye contact.<</narrate>> <<say "adria">>Haha... yeah... yeah...<</say>> <<say "mc">>I've been fantasizing over that pussy. Wow. Let me know if you get any more, yeah?<</say>> <<say "adria">>Sure... sure...<</say>> <<think "mc">>Ha! That was easy, just look how flustered she became. I don't think she'll need that big of a push before we can enact $kristen.name's plan.<</think>> <<say "adria">>Anyway... I need to uhhh... take a shower. I'll talk to you later.<</say>> <<think "mc">>Look how easily turned on she is. I suspect I know what she's doing in the shower... maybe I should go and enjoy the show.<</think>> <<button "Continue" adriasex>> <<like "adria" 3>> <<lust "adria" 2>> <<corrupt "adria" 1>> <<temp "showerpeep">> <</button>> <<case "pornovid">> <<think "mc">>Wow, she really sent me something. Doesn't look like too anything exciting from the thumbnails, but let's see.<</think>> <<narrate>>You hit play on the first video.<</narrate>> <<vid "adria/comp01.mp4">> <<think "mc">>Heh, I wonder if this video is where she got the idea for the silver dildos from?<</think>> <<think "mc">>Wait. It's only a few seconds long and her face is cropped out? Let's hope the second one is a bit longer.<</think>> <<button "Continue" adriaanswers>> <<temp "pornovid02">> <</button>> <<case "pornovid02">> <<vid "adria/comp02.mp4">> <<think "mc">>Huh. More of the same, just a different pussy. I guess it's not bad or anything I just expected more.<</think>> <<think "mc">>Wait a minute. No way!<</think>> <<narrate>>You zoom in on the hand in the image.<</narrate>> <<center "adria/comp03.jpg">> <<think "mc">>Holy shit, that tattoo. These videos didn't inspire the shared dildo use the other day, these are recordings of it.<</think>> <<think "mc">>She can't have realized she'd be identifiable. Fucking hell, $adria.refer, you're nasty! Now I realize why the faces were cropped out.<</think>> <<think "mc">>I am gonna have some fun with this!<</think>> <<button "Continue" computer>> <<if $adria.corruptmax < 60>> <<set $adria.corruptmax = 60>> <</if>> <<if $adria.events.porno == 4>> <<corrupt "adria" 5>> <<event "adria" "porno" 5>> <</if>> <</button>> <<case "pornovid1">> <<vid "adria/comp01.mp4">> <<button "Exit" computer>> <</button>> <<case "pornovid2">> <<vid "adria/comp02.mp4">> <<button "Exit" computer>> <</button>> <<case "pornreminder">> <<block _img>> <<say "mc">>Things between you and $kristen.name seem pretty good.<</say>> <<say "adria">>Yeah, it's not like we're a couple or anything, but it's fun to hang out.<</say>> <<say "mc">>So you'd say I held up my end pretty well then?<</say>> <<narrate>>She looks at you quizzically.<</narrate>> <<say "adria">>Huh?<</say>> <</block>> <<say "mc">>You remember asking for help?<</say>> <<say "adria">>Yes, thank you so much!<</say>> <<narrate>>You continue to look at her while she just returns a blank stare.<</narrate>> <<say "mc">>And...?<</say>> <<say "adria">>And, uhh, I'm super grateful?<</say>> <<say "mc">>The porn, $adria.refer, the porn!<</say>> <<say "adria">>Oh, yeah, of course, sorry. I've just been so busy. I'll get you something... special, in a day or two.<</say>> <<say "mc">>Looking forward to it.<</say>> <<button "Continue" housestuff>> <<event "adria" "porno" 2>> <<lust "adria" 2>> <<like "adria" 2>> <<corrupt "adria" 1>> <<run queueMessage(24, 'adria', 'porno')>> <<time 1>> <</button>> <<case "kristenspy">> <<narrate>>You sneak into her room, careful to avoid not only their gaze, but also that of her webcam.<</narrate>> <<if $adria.events.kristenmsg == 7>> <<center "adria/two02.jpg">> <<think "mc">>Now that's more like it!<</think>> <<say "kristen">>God, your tits are great!<</say>> <<say "adria">>I'd rather have yours.<</say>> <<narrate>>$kristen.name smirks when she notices you.<</narrate>> <<say "kristen">>Hey, wanna see something cool?<</say>> <<narrate>>She pulls out her phone and shows her the picture she took of your dong.<</narrate>> <<say "kristen">>This is the guy I was telling you about. Isn't it just the most delicious looking dick?<</say>> <<say "adria">>The guy you're talking about is $name?<</say>> <<narrate>>$kristen.name laughs as $adria.name covers her mouth looking embarrassed.<</narrate>> <<think "mc">>God, she's good!<</think>> <<block "adria/two03.jpg">> <<say "kristen">>You've seen your $adria.you's dick? You perv. I love it.<</say>> <<narrate>>$adria.name's face is bright red.<</narrate>> <<say "adria">>N—No... it's not like that. It's just...<</say>> <<say "kristen">>Girl. It's a fantastic cock. It's so damn tasty, have you tried it?<</say>> <<say "adria">>They're my $adria.you! It's not happening.<</say>> <<say "kristen">>Why?<</say>> <</block>> <<say "adria">>Because he's my $adria.you!<</say>> <<say "kristen">>Lame excuse. So that's the only thing stopping you?<</say>> <<say "adria">>What more does there need to be?<</say>> <<say "kristen">>God, this is getting me so hot right now.<</say>> <<narrate>>$adria.name looks confused as $kristen.name starts taking her shorts off.<</narrate>> <<block "adria/two04.jpg">> <<say "kristen">>How about a little more fun?<</say>> <<say "adria">>You... you mean like eating each other out?<</say>> <<say "kristen">>Not until you've sucked his cock. But for now how about this?<</say>> <<narrate>>She pulls out a silver dildo and $adria.name's face lights up.<</narrate>> <<say "adria">>Wait. Suck his dick?! Not gonna happen. No way. He'd never go for it.<</say>> <<think "mc">>Score! I'd better not just whip it out here, but she's definitely getting my dick down her throat soon!<</think>> <<say "kristen">>I've got an idea, but how about we enjoy ourselves right now?<</say>> <</block>> <<narrate>>She starts rubbing her vulva with the dildo as $adria.name watches on in astonishment.<</narrate>> <<button "Continue" adriasex>> <<temp "girlsfap">> <</button>> <<else>> <<center "adria/two01.jpg">> <<say "kristen">>Oh my god. It was like the tastiest cock ever.<</say>> <<say "adria">>Seriously? And it was just out of the blue?<</say>> <<say "kristen">>Yeah, this guy just turned up in the break room.<</say>> <<say "adria">>And you didn't know them?<</say>> <<say "kristen">>Kinda, but not well. I wanna know him a whole lot more, though!<</say>> <<think "mc">>I know for sure that guy is up for getting to know you real well! But, I was expecting something a little more juicy between these two. Maybe I can talk to $kristen.name next time she's at work to see if she's willing to spice things up and expedite $adria.name becoming my plaything.<</think>> <<button "Continue" housestuff>> <<lust "adria" 2>> <<event "adria" "kristenmsg" 6>> <<time 1>> <</button>> <</if>> <<case "kristen">> <<block _img>> <<say "adria">>Ah, good. So, you wanna help a girl out?<</say>> <<think "mc">>I don't really need the porn, I'm just doing this to get her more comfortable with such topics when we're together. But, I guess it can't hurt to hear her out.<</think>> <<say "mc">>What do you need?<</say>> <<say "adria">>Have you seen the new girl?<</say>> <<say "mc">>Huh?<</say>> <</block>> <<say "adria">>$kristen.name, the offworlder?<</say>> <<say "mc">>Yeah, I hired her. Beautiful woman.<</say>> <<say "adria">>On that we agree.<</say>> <<say "mc">>Oh? I didn't realize you swung that way.<</say>> <<say "adria">>Oh believe me, I much prefer cock, but there's just something about her.<</say>> <<think "mc">>Phew! Thought I was wasting my time for a moment there!<</think>> <<say "mc">>Well, go talk to her, see if she's into it too!<</say>> <<say "adria">>Can you do it?<</say>> <<say "mc">>Sorry, what?<</say>> <<say "adria">>I just... I'm not used to talking to other women like that. Can you make sure she's okay with the idea before I make a fool of myself?<</say>> <<say "mc">>And this gets me the porno?<</say>> <<say "adria">>Oh, that. Uhh, yeah. I have the perfect thing for you.<</say>> <<say "mc">>I guess it can't hurt.<</say>> <<say "adria">>You're the best!<</say>> <<narrate>>She runs up and gives you a peck on the lips with seemingly no hesitation at all.<</narrate>> <<say "adria">>Thank you, thank you!<</say>> <<think "mc">>Damn, if I were a bit faster I could have slipped her the tongue to see how she'd react.<</think>> <<button "Continue" housestuff>> <<lust "adria" 3>> <<like "adria" 5>> <<event "adria" "kristen">> <<corrupt "adria" 2>> <<time 1>> <</button>> <<case "porno2">> <<if $adria.events.porno2 == undefined>> <<block _img>> <<say "mc">>So what kind of porn are you into?<</say>> <<say "adria">>I told you, I'll let you know once I've got you something. God, this is a cursed conversation.<</say>> <<say "mc">>Oh, I know. I'm just making conversation.<</say>> <<say "adria">>About porn. With your $adria.them?<</say>> <<say "mc">>Yeah, I mean if brothers can discuss it casually, why can't we?<</say>> <</block>> <<narrate>>She pauses for thought for a moment.<</narrate>> <<say "adria">>Huh, yeah, I guess. I kinda like threesomes.<</say>> <<say "mc">>Wow, you didn't take much convincing, huh?<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "adria">>And you?<</say>> <<say "mc">>Incest porn.<</say>> <<narrate>>She looks at you a little shocked.<</narrate>> <<say "adria">>Seriously, you're just happy to announce that?<</say>> <<say "mc">>Why not? It's all make believe, right?<</say>> <<say "adria">>Uhh... yeah, I guess.<</say>> <<say "mc">>Have you ever tried it?<</say>> <<say "adria">>Well, if we're being honest, a few times, yeah. I get the turn on, the whole taboo aspect is quite fascinating. Like when the mom catches her son with his sister and joins in, wow, it makes my orgasm so much more intense.<</say>> <<say "mc">>Wow, you really don't hold back once you start, huh?<</say>> <<narrate>>She blushes.<</narrate>> <<think "mc">>I know I enjoy porn, but she seems super into it. I wonder if she might be addicted? It takes only the smallest push for her to open up about it.<</think>> <<button "Continue" housestuff>> <<event "adria" "porno2">> <<like "adria" 1>> <<lust "adria" 2>> <<corrupt "adria" 2>> <<time 1>> <</button>> <<else>> <<block _img>> <<narrate>>The two of you spend some time discussing your favorite porn.<</narrate>> <<think "mc">>I know I enjoy porn, but she seems super into it. I wonder if she might be addicted? It takes only the smallest push for her to open up about it.<</think>> <<button "Continue" housestuff>> <<like "adria" 1>> <<lust "adria" 2>> <<corrupt "adria" 2>> <<time 1>> <</button>> <</block>> <</if>> <<case "porno">> <<block _img>> <<say "mc">>I have a somewhat inappropriate question to ask, but you're likely the only person to know the answer... and given the situation we don't talk about I suspect it's right up your alley.<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say "mc">>What kind of porn are you watching?<</say>> <<narrate>>She looks nervous for a moment.<</narrate>> <<say "adria">>What do you mean? Haha! Just the normal kind, of course.<</say>> <<say "mc">>Uhh... yeah, sure. But like, where can I get some?<</say>> <</block>> <<think "mc">>She's terrible at hiding things!<</think>> <<say "adria">>Oh, right. Yeah. I guess that is kinda inappropriate to ask your $adria.them, but honestly, it doesn't bother me. We're all only human, right? And let's remember, I've seen what's on your computer.<</say>> <<say "mc">>So...?<</say>> <<say "adria">>Let me think about it. By surely the others have some? Haven't you caught anyone watching it?<</say>> <<say "mc">>You'd mentioned it to me previously, so just figured you'd know.<</say>> <<think "mc">>That, and I caught you watching porn starring me!<</think>> <<say "adria">>I see. I'll message you when I've thought of something.<</say>> <<say "mc">>Thought of something? Can't you just send me your collection?<</say>> <<say "adria">>What?! No! God no. No way!<</say>> <<say "mc">>Uhh?<</say>> <<say "adria">>Go! I'll message you later.<</say>> <<button "Continue" housestuff>> <<event "adria" "porno">> <<like "adria" 1>> <<lust "adria" 3>> <<corrupt "adria" 1>> <</button>> <<case "borked">> <<narrate>>You click around the screen trying to solve the issue, but all you hear is a damn irritating noise with no actual error popups appearing on screen.<</narrate>> <<think "mc">>Guess I'm just gonna have to force turn it off.<</think>> <<timed 1s>><<audio "fail" play>><</timed>> <<timed 2s>><<audio "fail" play>><</timed>> <<timed 3s>><<audio "fail" play>><</timed>> <<timed 4s>><<audio "fail" play>><</timed>> <<narrate>>You hold down the power button until the computer is off, then turn it on again.<</narrate>> <<button "Continue" adriaanswers>> <<temp "borked2">> <</button>> <<case borked2>> <<audio "startup" play>> <<timed 3s>><<audio "fail" play>><</timed>> <<narrate>>The computer starts up, and you can hear the startup sound followed by the error noise, but the monitor is completely blank.<</narrate>> <<think "mc">>Shit. The computer is super useful I can't really do without it. I could probably get another from $moriah.name but then I'd have to customize it again and I don't think the photo shoot stuff is synced to my phone.<</think>> <<narrate>>You sit pondering for a moment.<</narrate>> <<think "mc">>$adria.name may be able to take a look. Tech support is probably a bit beneath her talents but I'm sure she won't mind. I should ask her ASAP.<</think>> <<notice>>The computer will be unavailable until fixed.<</notice>> <<button "Sleep" sleep>> <<event "adria" "borked" $tempvar2>> <</button>> <<case "borked3">> <<block _img>> <<say "mc">>Sorry to ask, $adria.name, but my computer won't turn on.<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "adria">>It's like being back on Earth with my mom!<</say>> <<say "mc">>I know. I know. But I didn't know who else to ask.<</say>> <<say "adria">>Did you already try turning it off and on again?<</say>> <</block>> <<say "mc">>I did. It gives me the error message noise without actually displaying anything on the monitor.<</say>> <<say "adria">>Huh. Okay. Is it on right now?<</say>> <<narrate>>You nod.<</narrate>> <<if $location != "bedrooms">> <<say "adria">>Okay, let's head back to my room and I'll try connecting remotely.<</say>> <<narrate>>You follow her to her room.<</narrate>> <</if>> <<say "adria">>Okay, give me two minutes.<</say>> <<narrate>>She heads over to her desk, fiddles around on the screen for a few minutes and then stares at you.<</narrate>> <<say "adria">>Something you want to tell me?<</say>> <<say "mc">>I... I don't think so.<</say>> <<say "adria">>What were you doing when it broke?<</say>> <<narrate>>You face goes pale.<</narrate>> <<think "mc">>Shit, I didn't even think. Of course she's gonna see what I was looking at. Fuck!<</think>> <<say "mc">>I... uhhh... editing photos from a shoot.<</say>> <<say "adria">>Bull shit. There's no way you'd need this many open, and there's no editing software even on your computer.<</say>> <<say "mc">>Well, I was comparing them—<</say>> <<say "adria">>You were getting off to these weren't you?<</say>> <<say "mc">>I was just opening some images and must have opened them all at once by—<</say>> <<narrate>>She faces her screen again, typing up a storm when suddenly a video of you jacking off appears on her screen. She looks back at you.<</narrate>> <<set _who = State.variables[$tempvar2]>> <<say "adria">>So this recording isn't you jacking to pictures of _who.name?<</say>> <<say "mc">>What the fuck? Why do you have recordings of me? I thought I'd disabled the webcam!<</say>> <<narrate>>Suddenly she gets on the defensive instead.<</narrate>> <<say "adria">>I... uhhh... It's...<</say>> <<say "mc">>Have you been spying on me?!<</say>> <<say "adria">>No! Nothing like that, I keep recordings from everyone's webcam just in case.<</say>> <<say "mc">>Everyone's?!<</say>> <<narrate>>The two of you simply stare at each other for a while.<</narrate>> <<say "adria">>Okay. I won't tell anyone what you've been doing if you don't tell anyone what I've done. Deal?<</say>> <<say "mc">>And you'll disable the webcam on my computer?<</say>> <<say "adria">>Fine!<</say>> <<think "adria">>But not the others? I'm not gonna question that just in case he makes me turn theirs off too.<</think>> <<say "mc">>But can you fix it?<</say>> <<say "adria">>Just needs a new graphics card. I think this one was really low level, like extremely bad, so it couldn't handle so many images on screen. When you tried to restart, it reloaded into the same session you left. Pretty major flaw in the OS.<</say>> <<narrate>>She sees your blank stare.<</narrate>> <<say "adria">>Yes, I'll go fix it right now.<</say>> <<say "mc">>Thanks, $adria.name. Then let's pretend this never happened.<</say>> <<say "adria">>Just one question first. Why _who.name? Do you get off on it just because she's your _who.them?<</say>> <<say "mc">>I... no. It's just... I'm a man and it's difficult enough taking photos of them without acting on my base instincts.<</say>> <<say "adria">>I see.<</say>> <<think "adria">>Hmm, is it weird I feel almost jealous of the situation?<</think>> <<say "mc">>I get one question too then. Have you watched me with other women?<</say>> <<say "adria">>I... okay. yes. But listen, it wasn't intentional. I just turn it on sometimes and there you are!<</say>> <<think "mc">>"Sometimes" so it's plural? Meaning despite what she sees she continues to "just turn it on".<</think>> <<narrate>>The two of you look at each other nervously for a moment.<</narrate>> <<say "adria">>Yup. Okay, yeah, bye.<</say>> <<say "mc">>Uh-huh, of course. Speak to you later.<</say>> <<notice>>Your computer has been fixed.<</notice>> <<button "Continue" housestuff>> <<set $location = "bedrooms">> <<event "adria" "compfixed">> <<corrupt "adria" 10>> <</button>> <<case "snoop">> <<if $adria.events.snooping != undefined>> <<block _img>> <<say "mc">>Manage to find anything?<</say>> <<think "adria">>Just in case he hasn't already seen it I should probably leave out what I found on $aubree.name's computer. I know how she feels though...<</think>> <<say "adria">>Yeah, someone has been accessing other people's computers from the office.<</say>> <<say "mc">>Why is that noteworthy?<</say>> <<say "adria">>Because they've been adding files to $moriah.name's computer. It could be $moriah.name herself working remotely, but here's the weird thing, she doesn't have any recent logins on the computer.<</say>> <</block>> <<say "mc">>Could she have wiped it?<</say>> <<say "adria">>At the surface level, yes, but unless they did a full system restore, they couldn't delete it entirely. To be honest, even then, I could retrieve the information, just not quite so quickly.<</say>> <<say "mc">>So who has logged in recently?<</say>> <<say "adria">>You, $lexi.name, $monique.name, $cassie.name, $aubree.name and Administrator.<</say>> <<say "mc">>Admin?<</say>> <<say "adria">>Yeah, could be anyone.<</say>> <<say "mc">>Could the other users be compromised?<</say>> <<say "adria">>Possibly. But $aubree.name aside, none of them strike me as foolish enough to use dictionary-based passwords or dates of birth or whatever. And her login is too new to be relevant even if was compromised.<</say>> <<say "mc">>Okay, thanks for looking, $adria.refer.<</say>> <<say "adria">>No problem, let me know if you want me to check anything else.<</say>> <<button "Continue" adria>> <<time 1>> <<event "adria" "snoop">> <<event "adria" "foundevidence">> <<like "adria" 3>> <<corrupt "adria" 1>> <</button>> <<else>> <<block _img>> <<say "mc">>Do you think you could look into something discreetly for me?<</say>> <<say "adria">>Oh, what is it?<</say>> <<say "mc">>Are you able to snoop around on people's computers and see if there's anything suspicious?<</say>> <<say "adria">>Can you be more specific?<</say>> <<say "mc">>Not really. I don't want to cause any undue alarm, I'm just trying to make sure there's nothing awry.<</say>> <</block>> <<say "adria">>So you want me to invade people's privacy and risk alienating myself without any reason as to why?<</say>> <<say "mc">>When you put it like that, it doesn't sound great, huh?<</say>> <<say "adria">>Not in the slightest. So, are you going to tell me anything?<</say>> <<say "mc">>Fine, but you must keep it to yourself. There may be a spy among us.<</say>> <<say "adria">>A spy for whom?<</say>> <<say "mc">>Uncertain, but $voice.name thinks it to be nefarious, I'm not so convinced right now.<</say>> <<say "adria">>Okay, I'll look into it, but if anyone discovers me, you're taking the fall. It'll take me a couple of hours.<</say>> <<say "mc">>Thanks, $adria.calls.<</say>> <<say "adria">>I'll text you what I find.<</say>> <<button "Continue" adria>> <<time 1>> <<event "adria" "snoop">> <<like "adria" 3>> <<set $mc.events.sus++>> <<run queueMessage(2, 'adria', 'snooper')>> <</button>> <</if>> <<case "champions">> <<block _img>> <<say "mc">>So, there's an extra champion, any ideas how to figure that out?<</say>> <<say "adria">>What does that even mean?<</say>> <<say "mc">>Sorry, only eight champions came through Gateway A, meaning one of the strays isn't a champion. I've no idea if there's anything foul afoot at this stage, but to be safe, I want to try and figure out who, and see if they are even aware they are different to the other stays.<</say>> <<say "adria">>But it could be something nefarious?<</say>> <<say "mc">>Yes, so I don't want to spook them and force them to do anything dangerous either.<</say>> <<say "adria">>Understood, let's snoop around everyone's computers, see if we can't find anything.<</say>> <</block>> <<say "mc">>Sounds like a plan, can we access everyone's without them noticing?<</say>> <<if $adria.events.nightcomp != undefined>> <<say "adria">>Remember that networking app I enabled for you? It can do a lot more in the right hands. Come find me after you've spoken to $voice.name and I'll let you know what I find.<</say>> <<else>> <<say "adria">>You underestimate me, $adria.calls. I'll do some snooping, come find me after you've spoken to $voice.name and I'll let you know what I find..<</say>> <</if>> <<say "mc">>Thanks!<</say>> <<button "Continue" adria>> <<set $mc.events.eight = "adria">> <<if $adria.events.snooping == undefined>> <<event "adria" "snooping">> <<like "adria" 3>> <</if>> <<time 1>> <</button>> <<case "computers">> <<block _img>> <<say "mc">>I remember you were studying computer science in the old world.<</say>> <<say "adria">>That's right, actually finished a while before coming here.<</say>> <<say "mc">>Any transferable skills?<</say>> <<say "adria">>Loads! You'd be surprised how similar computers work in all the other worlds. Most even have the same ports, my guess is people developing the standards were travelers.<</say>> <<say "mc">>I guess that makes sense.<</say>> <</block>> <<say "adria">>I enjoy automating processes and learning new stuff. If you want to throw me in the monitoring station, I'm more than happy to help.<</say>> <<say "mc">>That sounds good. Is there anything else you could help me with?<</say>> <<say "adria">>I mean, that's a very vague question. I know we don't have the Internet here, but computers still do a lot of work.<</say>> <<say "mc">>Yeah, sorry. I guess I don't really know what I don't know, you know?<</say>> <<narrate>>She cackles.<</narrate>> <<say "adria">>Good answer. You should see some of the bozos I've dealt with the in the past who know a tiny bit and think they can tell you how to do your job.<</say>> <<narrate>>You give her a nervous grin.<</narrate>> <<say "adria">>Okay, I'll come by your room one night, and you can show me what software you're running, what you're using the computer for etc., and I'll see what I can do.<</say>> <<set _uc = $adria.refer.toUpperFirst()>> <<say "mc">>Great, thanks, _uc!<</say>> <<say "adria">>And don't even try to hide your porn, I'll find it regardless.<</say>> <<narrate>>You lurch forward a little, shocked by her comment.<</narrate>> <<say "adria">>Oh, don't be surprised. We all watch it.<</say>> <<say "mc">>Yeah, I guess.<</say>> <<notice>> $adria.name will now work for you. <</notice>> <<button "Continue" adria>> <<time 1>> <<if $adria.events.computer == undefined>> <<event "adria" "computer">> <<like 'adria' 3>> <<lust 'adria' 1>> <<corrupt 'adria' 1>> <<worker 'adria'>> <</if>> <<run addNightEvent('adriacomp')>> <</button>> <<case "mom">> <<block _img>> <<say "mc">>So, about your mom...<</say>> <<say "adria">>She's a handful, isn't she?<</say>> <<say "mc">>And then some.<</say>> <<say "adria">>They used to joke with us back home, well I guess this is my home now, but in the east, they joked me and $aubree.name had been switched as I was more like $lexi.name and her more like my mom.<</say>> <<say "mc">>Wow, seriously? Though, I guess I can see that a little.<</say>> <</block>> <<say "adria">>Don't worry, I get it too. I'm more academic, like $lexi.name. I loved college.<</say>> <<narrate>>Your mind begins to drift.<</narrate>> <div id="fanta" class="choices"> <h3>Decision Time</h3> <<link "Fantasize">> <<toggleclass '#fanta' noshow>> <<toggleclass '#fanta2' noshow>> <<toggleclass '#fanta3' noshow>> <<toggleclass '#nofanta' noshow>> <<lust 'adria' 1>> <<like 'adria' -1>> <<ScrollTo "fanta2">> <<event "adria" "fantasized">> <</link>> <br> <<link "Focus">> <<toggleclass '#fanta' noshow>> <<toggleclass '#nofanta' noshow>> <</link>> </div> <div class="noshow fantasy" id="fanta2"> <<block "adria/fantasy01.jpg">> <<say "adria">>This grade... it's no good for me, perhaps I can persuade you to recheck it?<</say>> <<narrate>>She flashes her ass at you.<</narrate>> <<say "adria">>Oops, sorry, sir. Didn't mean to show you that.<</say>> <<narrate>>She grabs your tie.<</narrate>> <<say "adria">>Although, maybe if you treat me right, I might let you see a bit more.<</say>> <<narrate>>She gently caresses your cheek.<</narrate>> <</block>> <<block "adria/fantasy02.jpg">> <<say "adria">>You gave me a D! How about you give me the real D instead?<</say>> <<narrate>>She starts stripping on your desk.<</narrate>> <<say "adria">>Fair exchange, wouldn't you say?<</say>> <<narrate>>She smiles at you, waiting a response.<</narrate>> <<say "mc">>Get over that desk and I'll give you the D.<</say>> <</block>> </div> <div class="noshow" id="fanta3"> <<say "adria">>What the hell?<</say>> <<think "mc">>Shit shit shit! These thoughts get too real, and I lose myself in them. Fuck!<</think>> <<narrate>>She stares angrily at you.<</narrate>> <<say "adria">>Well?<</say>> <<think "mc">>How the hell do I get out of this one?<</think>> <<say "mc">>Sorry, a bad joke about college and $lexi.name I guess.<</say>> <<narrate>>She looks puzzled at you for a moment.<</narrate>> <<say "adria">>I don't understand the joke.<</say>> <<say "mc">>You know, like $lexi.name punishing you with a bad grade?<</say>> <<think "mc">>That makes no sense, but it's the best I can think of.<</think>> <<say "adria">>I don't get your sense of humor at all!<</say>> </div> <div class="noshow" id="nofanta"> <<say "adria">>Anyway, my mom is not so academically talented.<</say>> <<say "mc">>Yeah, I guess, though your mom certainly has other equally useful abilities.<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "adria">>I know, I wasn't having a dig. My mom is great at her own thing, but I don't know, I just don't feel like we're that close anymore. The shared feeling that brought us here is the closest I've felt to her in years, and it made me realize just how far we've drifted apart. We just kinda pursued other things with nothing in common.<</say>> <<say "mc">>Have you spoken to her about this?<</say>> <<say "adria">>I tried, but just couldn't find the words. I love her to bits and I don't want to upset her.<</say>> <<say "mc">>Leave it with me, let me see if I can think of anything.<</say>> <<narrate>>She runs up and tosses her arms around you, giving you a hug so tight you feel her breasts pressed against you.<</narrate>> <<say "adria">>You're the best. Thanks, $adria.calls!<</say>> <<say "mc">>No problem.<</say>> <<if $monique.events.hadsex>> <<think "mc">>I mean I've been <u>real</u> close with her mom, I wonder if I can be their common ground.<</think>> <</if>> <<button "Continue" adria>> <<if $adria.events.mom is undefined>> <<event 'adria' 'mom'>> <<like 'adria' 2>> <<lust 'adria' 2>> <</if>> <<time 1>> <</button>> </div> <</switch>><<nobr>> <<set $return = 'housestuff'>> <<set $girl = 'adria'>> <<smallflirt "adria">> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $adria.events.planets == undefined>> <<link "Planets" adriaanswers>> <<temp "planets">> <</link>><br> <</if>> <<if ($lexi.transforms != undefined || $aubree.transforms != undefined || $monique.transforms != undefined) && $adria.transforms == undefined>> <<link "Transformation" adriaanswers>> <<temp "trans">> <</link>><br> <</if>> <<if $adria.events.kristenmsg == 9 && $adria.events.porno == 1>> <<link "Porno Reminder" adriaanswers>> <<temp "pornreminder">> <</link>><br> <</if>> <<if $adria.events.porno == 5 && $adria.mature != true>> <<link "Porno Thanks" adriaanswers>> <<temp "pornthanks">> <</link>><br> <</if>> <<if $adria.events.kristenmsg == 11>> <<link "$kristen.name Advice" adriaanswers>> <<temp "tease">> <</link>><br> <</if>> <<if $adria.events.kristenmsg != undefined && $adria.events.kristen == undefined>> <<link "You want help?" adriaanswers>> <<temp "kristen">> <</link>><br> <</if>> <<if $adria.events.porno != undefined && $adria.events.porno == 1>> <<link "Porn Tastes" adriaanswers>> <<temp "porno2">> <</link>><br> <</if>> <<if $adria.events.relationship != undefined && $adria.events.relationship == "taboo" && $adria.events.porno == undefined>> <<link "Porno" adriaanswers>> <<temp "porno">> <</link>><br> <</if>> <<if $adria.events.borked != undefined && $adria.events.compfixed == undefined>> <<link "Broken Computer" adriaanswers>> <<temp "borked3">> <</link>><br> <</if>> <<if $tasks.eightchampsdetective != undefined && $adria.events.computer != undefined && $adria.events.snoop == undefined>> <<link "Computer Snoop" adriaanswers>> <<temp "snoop">> <</link>> <br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" adriaanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $adria.events.computer == undefined>> <<link "Computer Science" adriaanswers>> <<temp "computers">> <</link>> <br> <</if>> <<if $adria.events.fantasized == undefined || $adria.events.mom == undefined>> <<link $monique.name adriaanswers>> <<temp "mom">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<scene>> <<switch $tempvar>> <<case "blindfoldsex">> <<narrate>>You unlock the door then put the blindfold on, your vision barely impaired.<</narrate>> <<think "mc">>I wonder just how far she's willing to take this...<</think>> <<narrate>>The door squeaks open a little, while you can't quite make it out but you see someone's hair through the crack.<</narrate>> <<think "mc">>A voyeur or a visitor?<</think>> <<narrate>>A moment later, the door swings open wide and $adria.name confidently struts in, closing the door behind her.<</narrate>> <<think "mc">>I guess she was checking I had the blindfold on. Wait, no $kristen.name? I did not expect her to be <b>this</b> brazen.<</think>> <<say "mc">>$kristen.name?<</say>> <<say "adria">>Shhhh.<</say>> <<narrate>>$adria.name pushes her finger over your lips, while shushing you but otherwise staying silent.<</narrate>> <<think "mc">>I can't believe she actually came on her own. I thought she wanted the safety net $kristen.name provides her? Does she want to get caught... no, best not to think too much of it. Let's just sit back and enjoy whatever she's offering. I can decide what to do next later.<</think>> <<narrate>>She draws circles with her fingers around your stomach while kissing your pecs.<</narrate>> <<think "mc">>Wow.<</think>> <<narrate>>Slowly she moves herself down your torso, showering you with gentle kisses as she does so. Each one making you harder and harder.<</narrate>> <<narrate>>Her hair tickles your stomach as she goes. The stimuli causing you to clench your butt cheeks. Sensing the motion, she looks up at you with a prideful grin.<</narrate>> <<think "mc">>This feels incredible.<</think>> <<narrate>>With one last look, she brings her lips around your cock and gently lowers her head.<</narrate>> <<cont "adriasex" "blindsex01">> <<case "blindsex01">> <<vid "adria/blindsex01.webm">> <<narrate>>She can barely contain the happiness in her face as she starts servicing your cock.<</narrate>> <<say "mc">>Holy fuck.<</say>> <<narrate>>Looking up at you as her head bobs up and down your shaft, she grins.<</narrate>> <<narrate>>After a few wonderful minutes, she releases your dick, letting it slam against your belly.<</narrate>> <<say "mc">>But—<</say>> <<say "adria">>Shhh.<</say>> <<narrate>>A huge smile creep across her face as she moves herself up the bed and lowers herself steadily onto your manhood.<</narrate>> <<vid "adria/blindsex02.webm">> <<think "mc">>My fucking god. I have no idea what made her so bold, but I'm here for it.<</think>> <<cont "adriasex" "blindsex02">> <<case "blindsex02">> <<narrate>>She whimpers with joy as she bounces on your cock.<</narrate>> <<vid "adria/blindsex03.webm">> <<say "adria" "" "(Whispering)" "whisper">>Fuuuck.<</say>> <<cont "adriasex" "blindsex03">> <<case "blindsex03">> <<narrate>>She shifts around on your cock, her gentle approach long gone.<</narrate>> <<vid "adria/blindsex04.webm">> <<narrate>>Her moans and squeals fill the room as she pursues her climax with fervent determination.<</narrate>> <<say "mc">>I'm close!<</say>> <<narrate>>She quickly dismounts and brings her face back to your cock, greedily taking you back into her mouth.<</narrate>> <<vid "adria/blindsex05.webm">> <<narrate>>Her cute expression while her lips are wrapped around your dick only help you meet your crescendo more hastily. You unleash your fury into her mouth and she gleefully accepts every last drop.<</narrate>> <<narrate>>Once she finishes cleaning your knob off, she seems confused for a moment. You see her hesitate as she moves her hand toward your face, presumably debating whether to reveal it was her or not. She then snaps her hand back, gets up and collects her things.<</narrate>> <<say "mc">>That was incredible.<</say>> <<narrate>>She remains silent as she get dressed then leaves.<</narrate>> <<think "mc">>Well that certainly escalated faster than I expected. I wonder what made her so bold. But now that's happened, I can't imagine it's going to take much to lose the blindfold now.<</think>> <<button "Sleep" sleep>> <<unlock "adria" "blindsex">> <<corruptmax "adria" 100>> <<lust "adria" 5>> <<corrupt "adria" 10>> <<like "adria" 3>> <<event "adria" "blind" 3>> <</button>> <<case "blindfoldbj">> <<narrate>>You unlock the door then put the blindfold on, your vision barely impaired. A moment later, you hear $kristen.name through the door.<</narrate>> <<say "kristen" "" "(Whispering through the door)" "whisper">>I'll be five minutes. Get yourself hard. And when it's started, be careful what you say. We don't want her catching on just yet.<</say>> <<say "mc">>See you soon.<</say>> <<narrate>>You barely need to touch your dick and it's hard. The thought of $adria.name's lips around your cock is turn on enough.<</narrate>> <<think "mc">>I'm laying naked and erect in bed with the door open and a fake blindfold on... god, I hope someone else doesn't walk in.<</think>> <<narrate>>A few minutes later the door opens and you watch as a nervous looking $adria.name is shooed in to the room by $kristen.name.<</narrate>> <<say "mc">>$kristen.name? This is such an odd sensation, I am so turned on. My cock's waiting for you.<</say>> <<narrate>>You almost chuckle as you see $adria.name panic and look over at $kristen.name who is glaring at you angrily.<</narrate>> <<say "kristen">>Oh, don't worry, boss, I've been looking forward to tasting you all day.<</say>> <<narrate>>She motions $adria.name back towards your cock. Your eyes now used to the blindfold, you barely notice the fabric covering the view.<</narrate>> <<narrate>>$adria.name crawls between your legs, her eyes full of desire. She peers up at you multiple times until she's convinced you're unaware it's her. You struggle to contain your excitement. Both of you getting off on the thought the other doesn't know what's happening.<</narrate>> <<narrate>>You flinch as her soft hands start rubbing your cock. You let out a murmur of excitement as she continues on.<</narrate>> <<vid "adria/blind01.mp4">> <<narrate>>Her gaze constantly darts back to your blindfold, her excitement almost palpable as she looks upon you with lust.<</narrate>> <<say "mc">>Oh, god yes! That's good.<</say>> <<narrate>>She smiles brightly at the encouragement, and opens her mouth to reply before realizing her situation and promptly looking guilty. Not that it lasts for long as she continues to play with your cock.<</narrate>> <<say "kristen">>I'm gonna blow you now.<</say>> <<narrate>>$adria.name throws her hair back and almost giggles to herself as she brings her mouth over to your glans.<</narrate>> <<cont "adriasex" "blindfoldbj02">> <<case "blindfoldbj02">> <<narrate>>She slowly works her lips around your cock.<</narrate>> <<vid "adria/blind02.mp4">> <<narrate>>She appears deep in concentration as she tastes your dick, her tongue insatiable as it explores every part of your knob.<</narrate>> <<narrate>>She gazes back up at you and, still under the impression you can't see her, she grins. Her eyes stare brightly at you as her salacious appetite runs wild.<</narrate>> <<set _f = $adria.name.substring(0, 2).toUpperFirst()>> <<say "mc">>Yes, _f—$kristen.name, that's so damn good.<</say>> <<cont "adriasex" "blindfold03">> <<case "blindfold03">> <<vid "adria/blind03.mp4">> <<narrate>>She continues to slowly and passionately service your cock.<</narrate>> <<think "mc">>This is too much. I just want to ravish her right here and now... fuck it.<</think>> <<say "mc">>I can't take it anymore, I need your pussy, I need to—<</say>> <<narrate>>She notices you reach for the blindfold and gasps, smacks your hand away then climbs off the bed.<</narrate>> <<narrate>>She gives $kristen.name a look of panic and bolts for the door, $kristen.name opens it quietly allowing $adria.name to escape.<</narrate>> <<say "kristen">>You pushed it too quickly. You should not have gone for the blindfold.<</say>> <<say "mc">>But her eyes, she wanted it so bad... and it felt so good.<</say>> <<say "kristen">>Ugh. Let me go do some damage control. Sorry, but you're gonna have to finish yourself off.<</say>> <<narrate>>She leaves to catch up with $adria.name.<</narrate>> <<think "mc">>For fuck's sake. Blue-balled myself. But I wonder, would she have fucked me if I hadn't gone for the blindfold? Maybe I should ask her for her advice on what I did wrong with "$kristen.name".<</think>> <<notice>>Flirting with $adria.name is now more effective at increasing her lust and corruption.<</notice>> <<button "Sleep" sleep>> <<unlock "adria" "blindbj">> <<corrupt "adria" 6>> <<lust "adria" 3>> <<event "adria" "kristenmsg" 11>> <</button>> <<case "showerpeep">> <<narrate>>You leave it a few minutes then head to her room. The door isn't locked and you hear the shower running.<</narrate>> <<think "mc">>Not even locking her door?<</think>> <<narrate>>You creep inside, your heart beating.<</narrate>> <<think "mc">>I've caught her fapping before, but this feels so much worse.<</think>> <<vid "adria/shower01.mp4">> <<narrate>>As you approach the door and see her standing in the shower, she turns it off. As you turn to leave, you notice she goes to sit down and reaches for something off the shelf.<</narrate>> <<think "mc">>Oh, never mind. Looks like the show's just starting...<</think>> <<cont "adriasex" "showerpeep02">> <<case "showerpeep02">> <<vid "adria/shower02.mp4">> <<narrate>>You crouch down at the side of the door and peer through as she uses the toy to rub her clit.<</narrate>> <<say "adria">>$name, yes, $name!<</say>> <<narrate>>She screams your name as she continues to pleasure herself.<</narrate>> <<think "mc">>Well, shit. $kristen.name was definitely right. She's into me. Now, just to get her to admit that. Maybe $kristen.name's plan isn't so crazy after all.<</think>> <<narrate>>You creep into the room, the thrill of the situation throwing all reason to the side.<</narrate>> <<narrate>>Her moans grow wilder and you can tell she's about to orgasm.<</narrate>> <<set _uc = $name.toUpperCase()>> <<say "adria">>_uc! RIGHT THERE. I'M CUMMING!<</say>> <<think "mc">>Holy shit. If I didn't think it'd completely fuck things up, I'd be in that shower like a bee to honey.<</think>> <<narrate>>She sits panting on the shower bench. Feeling the show is over, you decide to make your escape.<</narrate>> <<think "mc">>I've spied her fapping so many times now... I need to progress things. I should visit $kristen.name next time she's working.<</think>> <<button "Continue" househub>> <<unlock "adria" "shower">> <<event "adria" "porno" 6>> <<corrupt "adria" 5>> <<lust "adria" 3>> <<if $adria.corruptmax < 80>> <<set $adria.corruptmax = 80>> <</if>> <<time 1>> <</button>> <<case "tformpeep">> <<narrate>>You duck into her bathroom and peer around the corner.<</narrate>> <<vid "adria/tpeep01.mp4">> <<narrate>>You watch with absolute fascination as she plays with herself.<</narrate>> <<think "mc">>This place really has blessed me!<</think>> <<narrate>>Her moans grow loader as she brings herself to climax.<</narrate>> <<think "mc">>Shit, I've left it too late; she's gonna catch me!<</think>> <<narrate>>As you begin to panic, she starts moaning again, her fingers fast at work once more.<</narrate>> <<narrate>>You sneak out while she's distracted.<</narrate>> <<if $hour >= 0 && $hour < 8>> <<set _where = "sleep">> <<set _what = "Sleep">> <<else>> <<set _where = "housestuff">> <<set _what = "Continue">> <</if>> <<button _what _where>> <<unlock "adria" "tpeep">> <<lust "adria" 3>> <<corrupt "adria" 2>> <<event "adria" "transfap">> <<temp "">> <<if $hour >= 8>><<time 1>><</if>> <</button>> <<case "girlsfap">> <<vid "adria/two01.mp4">> <<narrate>>$adria.name doesn't take long to come around, and she lies fingering herself while watching $kristen.name enjoy the dildo.<</narrate>> <<say "adria">>Oh god this feels so wrong.<</say>> <<say "kristen">>Yet so hot, right? I'm just imagining $name is here. God I wanna fuck him so bad.<</say>> <<narrate>>$adria.name bites her lip and says nothing, but you notice her fingers start moving a little faster.<</narrate>> <<say "kristen">>Your turn.<</say>> <<say "adria">>With your dildo?<</say>> <<say "kristen">>Too good to share?<</say>> <<say "adria">>N-no... it just feels so intimate.<</say>> <<button "Continue" adriasex>> <<temp "girlsfap02">> <</button>> <<case "girlsfap02">> <<vid "adria/two02.mp4">> <<narrate>>Despite her initial protests she's on her back rubbing the toy over her clit in next to no time.<</narrate>> <<say "kristen">>God, that's hot. Just picture your $adria.you's cock!<</say>> <<say "adria">>Ohhhh~<</say>> <<say "kristen">>It's such a tasty cock, you're gonna love it. Imagine if he saw you now. Just think about him watching you as you bring yourself to completion.<</say>> <<narrate>>$adria.name's movements become faster and she writhes on the bed, struggling to contain her building pleasure.<</narrate>> <<say "adria">>Oh, $name, yes, I want it. I want your cock!<</say>> <<say "kristen">>That's it, let your true desires free!<</say>> <<say "adria">>I want it! I want $adria.calls's cock!<</say>> <<narrate>>Her body quivers as the shockwaves of pleasure flow through her.<</narrate>> <<think "mc">>Fuck me. That's hot, now how do I get her to reveal that same thing to me?<</think>> <<button "Continue" adriasex>> <<unlock "adria" "girlfap">> <<unlock "kristen" "girlfap">> <<temp "girlsfap03">> <</button>> <<case "girlsfap03">> <<narrate>>As she recovers and it dawns on her what she just said, $adria.name starts to frown.<</narrate>> <<say "adria">>No, I didn't mean it.. it's not like that.<</say>> <<block "adria/two05.jpg">> <<say "kristen">>Really? It sounded exactly like that to me.<</say>> <<narrate>>$adria.name tries to protest but $kristen.name is having none of it.<</narrate>> <<say "kristen">>He's got an amazing dick; there's no reason not to suck it. Listen, do you trust me?<</say>> <<say "adria">>I... I guess.<</say>> <<say "kristen">>Then be honest, would you suck his dick if you could?<</say>> <</block>> <<say "adria">>Y-Yeah...<</say>> <<say "kristen">>Great. I'll make it happen.<</say>> <<think "mc">>You deserve a massive bonus, $kristen.name!<</think>> <<say "adria">>But, he'd never—<</say>> <<say "kristen">>He'll think it's me.<</say>> <<say "adria">>Wait, what?<</say>> <<say "kristen">>Trust me. I just need a little time to set it up.<</say>> <<say "adria">>Yeah... yeah, okay.<</say>> <<think "mc">>I think that's my cue to leave before $adria.name spots me. I'll catch up with $kristen.name when she's next working.<</think>> <<button "Continue" homehub>> <<lust "adria" 4>> <<corrupt "adria" 5>> <<event "adria" "kristenmsg" 8>> <<time 1>> <</button>> <<case "games">> <<if $adria.events.gamespeep != undefined>> <<narrate>>You leave it a few minutes as you have previously, then return hoping to see her having fun again.<</narrate>> <<else>> <<narrate>>You're walking through the lobby when a thought occurs to you.<</narrate>> <<think "mc">>That was kinda fun, maybe I should see if she wants to do like a games night or something with a bunch of the others.<</think>> <<narrate>>You decide to head back to the games room.<</narrate>> <</if>> <<narrate>>As you approach you notice you hear her moaning.<</narrate>> <<if $adria.events.gamespeep != undefined>> <<think "mc">>Great, sounds like she's having fun again!<</think>> <<else>> <<think "mc">>No way... is she really?<</think>> <</if>> <<narrate>>You wait for your moment then duck in behind the air hockey table.<</narrate>> <<button "Continue" adriasex>> <<temp "games01">> <</button>> <<case "games01">> <<vid "adria/pool01.mp4">> <<narrate>>She's sat brazenly on the pool table pleasuring herself with the outside doors wide open.<</narrate>> <<think "mc">>My $adria.them is so damn dirty!<</think>> <<narrate>>She falls backwards as she starts rubbing her clit vigorously.<</narrate>> <<say "adria">>Ohhh~<</say>> <<button "Continue" adriasex>> <<temp "games02">> <</button>> <<case "games02">> <<narrate>>She kneels up on the pool table, ass in the air and resumes fingering herself.<</narrate>> <<vid "adria/pool02.mp4">> <<say "adria">>Yes, $name, do whatever you want with my body! The winner takes it all.<</say>> <<think "mc">>Holy fucking shit.<<if $adria.sex == 0>> Don't you worry, I'll get you to be true to your feelings soon enough.<</if>><</think>> <<narrate>>You watch for a bit longer, struggling to stop yourself from going over there, then decide to slink out before you're caught.<</narrate>> <<button "Continue" homehub>> <<unlock "adria" "pooltable">> <<event "adria" "gamespeep">> <<corrupt "adria" 3>> <<lust "adria" 3>> <<temp "">> <<time 1.5>> <</button>> <</switch>><<tracker "adria" 1>> <<if $adria.events.computer == undefined>> <<step "What was she studying?" "Discuss computer science with her">> <<elseif $adria.events.nightcomp == undefined>> <<step "Relax at night." "Relax before bed.">> <<elseif $adria.events.networked == undefined>> <<step "Use networking app." "On the computer in your room, open the networking app">> <<elseif $adria.events.mom == undefined>> <<step "Discuss her mom." "Ask her about her mom">> <<elseif $aubree.events.aubrock01 == undefined && $theodora.events.theored01 == undefined>> <<step "Progress other substories" `"Progress with either " + $aubree.name +" or " + $theodora.name + "."`>> <<elseif $adria.events.borked == undefined>> <<step "Shoot Fapper" "Masturbate at night while thinking of someone you've done a photoshoot with.">> <<elseif $adria.events.compfixed == undefined>> <<step "Tech Support" "Ask her to fix your computer.">> <<elseif $adria.events.peep == undefined>> <<step "Night Spy" "Check up on her at night.">> <<elseif $adria.events.relationship == "friends">> <<step "End of friendship content" "Collect your thoughts at night to pursue a different type of relationship.">> <<elseif $adria.corruption < 20>> <<step "She's not corrupt enough" "20 needed. How to increase?<ul> <li>Peep on her.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Discuss porn with her.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul>">> <<elseif $adria.events.gamespeep == undefined>> <<step "Fun & Games" "Play a game with her while she's in the games room.">> <<elseif $adria.events.porno == undefined>> <<step "Porn Connoisseur" "Ask her about porn.">> <<elseif $mc.events.recruit == undefined>> <<step "Progress the story" "The next step will be available once the story advances.">> <<elseif $adria.corruption < 30>> <<step "She's not corrupt enough" "30 needed. How to increase?<ul> <li>Peep on her.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Discuss porn with her.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> <li>Play with her in the games room.</li> </ul>">> <<elseif !$girlsavailable.includes('kristen')>> <<step "Now Hiring" "Hire off world workers.">> <<elseif $adria.events.kristenmsg == undefined>> <<step "Wait on her" "She'll message you when she's ready.">> <<elseif $adria.events.kristenmsg == 1>> <<step "Check Messages" "Check your phone messages.">> <<elseif $adria.events.kristen == undefined>> <<step "A Fair Trade" "Chat to her to see what's she's after in return.">> <<elseif $adria.events.kristenchat == undefined>> <<step "$kristen.name Chat" `"Talk to "+$kristen.name+" while she's working."`>> <<elseif $adria.events.kristenmsg < 4>> <<step "Wait" "Wait until they've had their date.">> <<elseif $adria.events.kristenmsg == 4>> <<step "Check Messages" "Check your phone messages.">> <<elseif $adria.events.kristenmsg == 5>> <<step "Just Hanging" `"Check up on her while she's hanging out with "+$kristen.name+" in her room. They won't hang out if either of them are scheduled to work."`>> <<elseif $adria.events.kristenmsg == 6>> <<step "Spice it up" `"Talk to "+$kristen.name+" while she's working."`>> <<elseif $adria.events.kristenmsg == 7>> <<step "Frequent Visitor" `"Check up on her while she's hanging out with "+$kristen.name+". They won't hang out if either of them are scheduled to work."`>> <<elseif $adria.events.kristenmsg == 8>> <<step "$kristen.name's Plan" `"Talk to "+$kristen.name+" while she's working."`>> <<elseif $adria.events.porno == 1>> <<step "Unforgotten" "Remind her about the porno.">> <<elseif $adria.events.porno == 2>> <<step "Have a little patience" "Wait.">> <<elseif $adria.events.porno == 3>> <<step "Check Messages" "Check your phone messages.">> <<elseif $adria.events.porno == 4>> <<step "Private Viewer" "Watch the videos she saved in the private folder on your computer.">> <<elseif $adria.events.porno == 5>> <<step "Thanks" "Thank her for the porn.">> <<elseif $adria.events.kristenmsg == 9>> <<step "$kristen.name's Plan" `"Talk to "+$kristen.name+" while she's working."`>> <<elseif $adria.events.kristenmsg == 10>> <<step "Bedtime Relaxation" `"Relax at night"`>> <<elseif $adria.corruption < 50>> <<step "She's not corrupt enough" `"50 needed. How to increase?<ul> <li>Peep on her.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> <li>Play with her in the games room.</li>"+ ($adria.corruption > 49 ? "<li>Watch her wash cars.</li>" : "")+ " </ul>"`>> <<elseif $adria.events.kristenmsg == 11>> <<step "Her Advice" `"Seek her advice on what happened."`>> <<elseif $adria.corruption < 75>> <<step "She's not corrupt enough" "75 needed. How to increase?<ul> <li>Peep on her.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> <li>Play with her in the games room.</li> <li>Watch her wash cars.</li> </ul>">> <<elseif $adria.events.blind == undefined>> <<step "Standby" "She'll send a text message soon.">> <<elseif $adria.events.blind == 1>> <<step "Check Messages" "Read her text message.">> <<elseif $adria.events.blind == 2>> <<step "Blind Relaxation" "Relax at night and wear the blindfold.">> <<else>> <<step "End of current content." "Check movies app on computer to see if any other lewds available.">> <</if>> <</tracker>><<nobr>> <<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.anna && $location != "firstIntros" && $replay == false>> <<say "anna">>Got to go. Byeeee!<</say>> <<button "Continue" $return>> <</button>> <<elseif ($location == "bedrooms" && $anna.events.relationship == undefined && $anna.events.gatewayguide != undefined) || ($replay == true && $tempvar == "peeper")>> <<narrate>>The door to her room is open, so you let yourself in. Very quickly you hear the vibrating and notice what she's doing. You stand up against her cupboard.<</narrate>> <<vid "anna/vibes01.mp4">> <<think "mc">>Shit, did she forget she wanted to speak to me? What do I do? She's definitely hot, but am I really okay with peeping on my bitchy $anna.them?<</think>> <<if $replay == true>> <<think "mc">>Damn, she looks good. And her moans are so fucking cute.<</think>> <<narrate>>You make your exit after you accidentally bang into her door.<</narrate>> <<think "mc">>Shit. I hope she didn't notice me.<</think>> <<button "Continue" housestuff>> <<unlock "anna" "peeper">> <</button>> <<else>> <<unlock "anna" "peeper">> <<event "anna" "step">> <div id="replace"> <<choices "Peep... or more?">> <<link "Yup">> <<event "anna" "relationship" "peep">> <<replace "#replace">> <<narrate>>You stick around and enjoy the show.<</narrate>> <<think "mc">>Damn, she looks good. And her moans are so fucking cute.<</think>> <<narrate>>You make your exit after you accidentally bang into her door.<</narrate>> <<think "mc">>Shit. I hope she didn't notice me.<</think>> <center><b>Back in her room...</b></center> <<think "anna">>Right. Well, that didn't feel as weird as I expected. Now I know he's like any other straight man, my life is going to be easy here.<</think>> <<button "Continue" housestuff>> <<lust "anna" 4>> <<corrupt "anna" 5>> <<time 1>> <</button>> <<event "mc" "collect">> <</replace>> <</link>><br> <<link "Nope" housestuff>> <<event "anna" "relationship" "friend">> <<event "mc" "collect">> <</link>><br> <<link "Why stop there?">> <<event "anna" "relationship" "taboo">> <<replace "#replace">> <<narrate>>You stick around and enjoy the show.<</narrate>> <<think "mc">>Damn, she looks good. And her moans are so fucking cute.<</think>> <<think "mc">>Hmm, it should be pretty easy to corrupt her to be honest. She's already made it plain as day she's willing to suck cock to get out of work. That should be pretty easy to exploit. Manipulate the manipulator.<</think>> <<narrate>>You make your exit after you accidentally bang into her door.<</narrate>> <<think "mc">>Shit. I hope she didn't notice me.<</think>> <center><b>Back in her room...</b></center> <<think "anna">>Right. Well, that didn't feel as weird as I expected. Now I know he's like any other straight man, my life is going to be easy here.<</think>> <<button "Continue" housestuff>> <<lust "anna" 4>> <<corrupt "anna" 5>> <<time 1>> <</button>> <</replace>> <</link>><br> <</choices>> <<notice>>If you choose against peeping, or to peep only, you can collect your thoughts at night and change your mind later.<</notice>> </div> <</if>> <<else>> <<set _img = getFolder('anna') + "/$location01.jpg">> <<block _img>> <<if $tempvar == "badflirt">> <<say "anna">>Eww, gross. No.<</say>> <<elseif $tempvar == "semibadflirt">> <<narrate>>She actually cracks a smile as you deliver a cheesy line.<</narrate>> <<say "anna">>Well, I am hot so it's only to be expected you'd try. But I'm way out of your league!<</say>> <<think "mc">>Uh-huh, the smile on your face says you really don't mind, $anna.refer!<</think>> <<elseif $anna.corruptmax < 40>> <<narrate>>She looks up at you with disdain.<</narrate>> <<say "anna">>Yeah, what do you want?<</say>> <<else>> <<say "anna">>$anna.calls! What's up?<</say>> <</if>> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("annadiscussions").processText()); }) <</script>> <</nobr>><<scene>> <<set _img = getFolder('anna') + "/$location01.jpg">> <<switch $tempvar>> <<case "planets">> <<left2 _img>> <<say "mc">>You traveled before coming to this world, didn't you?<</say>> <<say "anna">>A little bit with mom... what do you want?<</say>> <<say "mc">>Think you can take me to any of those planets?<</say>> <<say "anna">>Ha! No!<</say>> <<narrate>>She catches your wicked glance, and sighs.<</narrate>> <<say "anna">>I literally can't, mom took care of everything. I can't even remember what they were called.<</say>> <<say "mc">>You remember none of them at all?<</say>> <<say "anna">>What did I care? It's not like she was taking me anywhere interesting. It was boring as fuck. Go pester her.<</say>> <<think "mc">>Why did I even bother asking her?<</think>> <<button "Continue" housestuff>> <<like "anna" 2>> <<event "anna" "planets">> <</button>> <<case "worker2">> <<set $location = "office">> <<narrate>>Within a few minutes of issuing the schedules you hear angry heels getting louder and louder as they approach the office. You take a deep breath as she grasps the door handle.<</narrate>> <<think "mc">>This is it. No more chances. How you act now is going to decide everything, $anna.refer.<</think>> <<left2 "anna/what01.jpg">> <<say "anna">>I've been assigned to the schedule... but I thought we'd come to an arrangement?<</say>> <<think "mc">>Huh, no swearing, no insults...<</think>> <<say "mc">>Me too, I thought after working at $kylie.name's place you were okay with it?<</say>> <<say "anna">>Yeah, when it's like that, but I didn't think you were going to assign me to just normal work. I thought you understood my conditions!<</say>> <<think "mc">>Okay... what? But still, while she's resistant to work, she's not being an <b>absolute</b> bitch about it like last time.<</think>> <<say "mc">>Conditions?<</say>> <<say "anna">>Yeah, like at $kylie.name's place.<</say>> <<say "mc">>Uhh...<</say>> <<think "mc">>I am so confused. Does she just want to keep cleaning $kylie.name's home?<</think>> <<say "anna">>So, can I do it my way?<</say>> <<say "mc">>Do what your way?<</say>> <<say "anna">>The shift!<</say>> <<think "mc">>Wait, she'll still do the work? I think I'm little unclear on the conditions, but I'm sure it's fine.<</think>> <<say "mc">>Yeah, sure, go ahead. I just assumed you would, uhh... after $kylie.name's.<</say>> <<say "anna">>Phew. You had me worried there. Great, I'll get on it, boss... hahaha!<</say>> <<think "mc">>The fuck is going on? What the hell did I miss?<</think>> <<if $tempvar2 == "notbar">> <<say "anna">>Oh, actually...<</say>> <<think "mc">>Oh... here we go...<</think>> <<say "anna">>I can only really do it properly at the bar or the waiting area, so can you change my shift?<</say>> <<think "mc">>I really want to ask what... but also don't want to ruin this relatively pleasant conversation... where she's willing to work, of all things!<</think>> <<say "mc">>Yeah, no problem.<</say>> <</if>> <<notice>>$anna.name will now work for you... to your complete incomprehension.<</notice>> <<button "Continue" housestuff>> <<like "anna" 3>> <<worker "anna">> <<event "anna" "important" 2>> <<time 1>> <</button>> <<case "maid">> <<narrate>>You take a deep breath, readying yourself for the oncoming argument.<</narrate>> <<block _img>> <<say "mc">>I've got you something.<</say>> <<narrate>>You hand her the maid's uniform and her face lights up.<</narrate>> <<think "anna">>Ha! He may have been a dick the other night, but clearly his words meant fuck all.<</think>> <<say "anna">>This is great, thank you... I can't wait to put it on!<</say>> <<think "mc">>What?<</think>> <<say "mc">>I... uhh... didn't expect you to be so happy about it.<</say>> <<say "anna">>Are you kidding, after the other night I was a little worried. Clearly we're on the same page after all!<</say>> <</block>> <<think "mc">>I'm not if sure we are. Let's try to make it clear.<</think>> <<say "mc">>So there's this house on the edge of town I'd like you to...<</say>> <<narrate>>You pause, expecting your next words to be met with resistance.<</narrate>> <<say "mc">>...clean. There'll be someone there to watch.<</say>> <<narrate>>She looks at you, almost coyly.<</narrate>> <<say "anna">>Sounds good, let's go, as you put it, clean.<</say>> <<narrate>>She grabs your hand, seemingly excited about the prospect.<</narrate>> <<think "mc">>The fuck? Did she get a personality transplant or something?<</think>> <<cont "annaanswers" "maid02">> <<case "maid02">> <<narrate>>You arrive at $kylie.name's a few minutes later.<</narrate>> <<block "kylie/mature/home02.jpg">> <<say "kylie">>You must be the maid.<</say>> <<think "mc">>Wow, why is she wearing so little? Actually, I don't mind one bit.<</think>> <<narrate>>She gives $anna.name a look of contempt.<</narrate>> <<say "anna">>Yes, I'm looking forward to this!<</say>> <<narrate>>$kylie.name is as surprised as you.<</narrate>> <<say "mc">>Why don't you go and get changed? Bathroom's just down the hall.<</say>> <<narrate>>She skips away seemingly happy.<</narrate>> <</block>> <<say "kylie">>What's going on?<</say>> <<say "mc">>Honestly, I have no idea. I gave her the outfit, told her you'd be here to watch over her, and she seemed... excited about it.<</say>> <<say "kylie">>Yeah... something's not right.<</say>> <<narrate>>$anna.name interrupts from the other side of the room.<</narrate>> <<block "anna/maid01.jpg">> <<say "anna">>You ready?<</say>> <<say "mc">>You look...<</say>> <<narrate>>$kylie.name bursts out laughing. $anna.name looks at her confused.<</narrate>> <<say "kylie">>I see what's happened now. <i>That's</i> the maid uniform?<</say>> <<say "anna">>I look so hot, right?<</say>> <<say "kylie">>Incredible. But...<</say>> <</block>> <<think "mc">>I know it's a little more revealing than I expected, but I don't see why it's a laughing matter.<</think>> <<say "kylie">>Okay, shall we get started then?<</say>> <<narrate>>$anna.name giggles.<</narrate>> <<think "mc">>I am so confused.<</think>> <<say "anna">>Can... can I do a bit of role play first?<</say>> <<narrate>>$kylie.name, seemingly now aware of what's really happening, simple grins and gestures for her to begin.<</narrate>> <<cont "annasex" "maid01">> <<case "mature">> <<narrate>>$anna.name comes bounding in to your room.<</narrate>> <<left2 "anna/yourroom01.jpg">> <<think "mc">>For fuck's sake, not this early.<</think>> <<say "mc">>What do you want?<</say>> <<say "anna">>Wow, that's no way to greet your super hot $anna.them!<</say>> <<narrate>>You roll your eyes and reply sarcastically.<</narrate>> <<say "mc">>Oh, my dear beautiful goddess, a true princess among women, what does thou desire of me, your humble servant?<</say>> <<say "anna">>That's more like it! So, you know when we were at $kylie.name's?<</say>> <<think "mc">>She did pick up that was sarcasm... right? Whatever, it's too early.<</think>> <<say "mc">>Uh-huh. It was a pretty good day, all things considered. It certainly brought us closer together.<</say>> <<say "anna">>Yeah, sure, sure, sure. Can I try it too?<</say>> <<think "mc">>It? Does... does she meant my dick? Fuck, it's not too early for that!<</think>> <<say "mc">>We can do it right now if you want.<</say>> <<narrate>>You throw the blanket to one side revealing your morning wood. She stares at it for a moment, her eyes full of temptation, but otherwise doesn't move.<</narrate>> <<say "anna">>Great, I'll meet you there.<</say>> <<say "mc">>Wait, what?<</say>> <<say "anna">>At the Gateway... or can you do it here?<</say>> <<say "mc">>Sorry. What are you wanting me to do?<</say>> <<say "anna">>Same thing you did for $kylie.name. Turn me into a hot MILF. I want to know I'm still going to be hot when I'm older... but I also don't want to get old. Euwww. So... what did you think I meant?<</say>> <<think "mc">>Fuck it, I think I'm passed playing games.<</think>> <<say "mc">>I thought you wanted to ride my dick.<</say>> <<say "anna">><i style="font-size:60%">Maybe a little.</i> What? No. Gross. God, is that all you think about? Well, I guess it's only natural, just look at me. And here I am, offering to spend some time with you, I'm such a good $anna.them.<</say>> <<think "mc">>She is unreal... and just what did she whisper just then? Fuck, I don't care.<</think>> <<say "mc">>Fine. Whatever, I'll meet you there.<</say>> <<think "mc">>When I can be bothered.<</think>> <<event "anna" "mature" 2>> <<cont "homehub" "" 0.5>> <<case "dream">> <<narrate>>You open your door to leave to find $anna.name looking uncharacteristically nervous at your door.<</narrate>> <<block "anna/dream01.jpg">> <<think "mc">>Holy shit, is that what she wears to bed? There's no way... fuck she looks good.<</think>> <<say "anna">>...can we try that?<</say>> <<narrate>>You realize you weren't even listening to her.<</narrate>> <<say "mc">>Sorry... uhhh... early morning can you repeat that.<</say>> <<narrate>>She grins, clearly aware of the real reason you weren't paying attention.<</narrate>> <<say "anna">>I was speaking to $aubree.name and thought maybe I should try modeling. I wouldn't need to work then, right?<</say>> <</block>> <<narrate>>She does a little twist then sticks out her ass at you while leaning on the rail.<</narrate>> <<block "anna/dream02.jpg">> <<think "mc">>Wasn't she wearing something similar in my dream?<</think>> <<say "anna">>Well? You gonna say something or just stare at my ass?<</say>> <<say "mc">>So it was $aubree.name's idea?<</say>> <<say "anna">>Not really. But I'm way hotter than her, right? And last night I dreamed about doing some modeling for you. So I figured it was worth a shot. I found the matching outfit this morning and here I am.<</say>> <<if $completeTasks.includes('shareddreams2')>> <<think mc>>Fuck, I do love these dreams.<</think>> <<elseif $completeTasks.includes('shareddreams')>> <<think "mc">>Another shared dream, huh? I wish I could control these!<</think>> <<else>> <<think "mc">>Hold on... she had the same dream as me?! I should probably find out more about that.<</think>> <<task "shareddreams">> <</if>> <</block>> <<say "mc">>There's a lot to unpack here.<</say>> <<if $theodora.events.theored01 != undefined && $girlsavailable.includes('theodora')>> <<say "anna">>You let my sister do it, and I'm way hotter than her! This way we both get we want, right?<</say>> <<else>> <<say "anna">>Like what? I'm hot and I want to model. This way we both get what we want, right?<</say>> <</if>> <<think "mc">>This may be the most amicable conversation I've ever had with her. Not a single insult.<</think>> <<say "mc">>They get a bit risqué; you okay with that?<</say>> <<say "anna">>Don't be a fucking idiot. Look at how I'm dressed right now... and don't think I haven't noticed that boner. I don't give a shit you're my $anna.you. If you wanna jack off to me or whatever go for it, I just don't wanna work in one of your god-forsaken facilities, okay?<</say>> <<think "mc">>Still... pretty polite for her.<</think>> <<say "mc">>I'll think about it.<</say>> <<if $buildings.studio == undefined>> <<think "mc">>Though I don't currently have an appropriate facility for this. I'd better figure that out first.<</think>> <<say "anna">>What's there to think about? Look at me; I'm hot as fuck. Go buy a camera or whatever and let me know when you're ready.<</say>> <<else>> <<say "anna">>What's there to think about? Look at me; I'm hot as fuck. Go prepare the studio or whatever and let me know when you're ready.<</say>> <</if>> <<narrate>>She struts off while your eyes remain firmly on her ass.<</narrate>> <<button "Continue" homehub>> <<event "anna" "step" 5>> <<lust "anna" 3>> <<corrupt "anna" 5>> <<task "photo">> <<time 0.5>> <</button>> <<case "model">> <<say "mc">>You ready for this?<</say>> <<say "anna">>Yeah, yeah, whatever fuckface. How hard is looking hot?<</say>> <<say "mc">>Oh, I am not in the mood for—<</say>> <<narrate>>As if realizing she may have pushed the wrong button.<</narrate>> <<say "anna">>Yeah, okay. I'll tone it down.<</say>> <<say "mc">>Holy shit. You feeling ill?<</say>> <<say "anna">>No. I just know things are different here and you're actually fucking important. As much as that pisses me off, I need to come to terms with it.<</say>> <<think "mc">>Eh, it's kind of progress... maybe?<</think>> <<say "mc">>Alright, let's go inside and—<</say>> <<say "anna">>Let's do it out here. It's a lovely day, after all.<</say>> <<say "mc">>Someone might see you working.<</say>> <<narrate>>You hear a passion in her voice you've never heard before. She seems excited about the prospect.<</narrate>> <<say "anna">>Yeah, no, that's fine!<</say>> <<think "mc">>Thinking back to the state she was in when I got her from the buffer... maybe I shouldn't be so surprised.<</think>> <<narrate>>You pass her a blue dress you brought for the shoot and head inside to grab some equipment.<</narrate>> <<cont "annaanswers" "model2">> <<case "model2">> <<narrate>>You return a few minutes later to find she's already changed.<</narrate>> <<say "mc">>I didn't hear you come in to get changed.<</say>> <<say "anna">>I just did it here!<</say>> <<think "mc">>Again... that excitement in her voice.<</think>> <<say "mc">>Right, let's get started then.<</say>> <<narrate>>You try to get on with the shoot, but it's difficult to get her to pose appropriately, she doesn't follow instructions well, and it doesn't seem to come naturally to her at all.<</narrate>> <center> <img @src="setup.img+'/shoots/annaout01/01.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/annaout01/02.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/annaout01/03.jpg'" class="shootimg"> </center> <<narrate>>You manage to get some decent shots regardless, but she seems more interested in her surroundings, constantly looking to see if anyone is about.<</narrate>> <<think "mc">>Is she really that desperate for someone to see her?<</think>> <<say "mc">>How are you feeling?<</say>> <<say "anna">>Good. We done? Great, then I can—<</say>> <<say "mc">>What? No. We've barely any good shots.<</say>> <<say "anna">>What? Are you crazy? You should have got loads of shots by now!<</say>> <<say "mc">>Yes, but most aren't usable.<</say>> <<say "anna">>Ugh. Gross. I see what you want. If it gets me outta working in one of your shitholes I'll do it.<</say>> <<say "mc">>What do—<</say>> <<narrate>>You shut up when she reveals her nipple to you.<</narrate>> <center> <img @src="setup.img+'/shoots/annaout01/04.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/annaout01/05.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/annaout01/06.jpg'" class="shootimg"> </center> <<narrate>>You struggle a little less to get decent photos this time. But it's still not smooth.<</narrate>> <<think "mc">>Yeah, that underwear totally fits the exhibitionist vibes I've been getting.<</think>> <<say "anna">>So now are we done?<</say>> <<say "mc">>Listen... you look great, but you struggle with instructions and your poses need a little—<</say>> <<say "anna">>Are you trying to negg me? Fuck off...<</say>> <<say "mc">>No, will you just listen to me, please?<</say>> <<say "anna">>Oh, I know. You really like my ass, right? Watch me!<</say>> <<narrate>>You're not foolish enough to miss the shot, even if you were trying to reason with her.<</narrate>> <<center "shoots/annaout01/07.jpg">> <<narrate>>She looks satisfied with herself.<</narrate>> <<say "anna">>I can tell by your boner you enjoyed that! So, we good?<</say>> <<cont "annaanswers" "model3">> <<case "model3">> <<say "kylie">>With just that? C'mon girl, you're hotter than the sun. You can do better!<</say>> <<narrate>>$anna.name smile widens and she spreads her legs almost instinctively.<</narrate>> <<say "anna">>You were watching?<</say>> <<say "kylie">>You think I wouldn't notice the bombshell in the middle of town? But... here, let me show you a few poses.<</say>> <<say "anna">>Wait... what?<</say>> <<narrate>>She shoos $anna.name along who just looks bewildered. She poses for a few shots. You get several great pics in no time at all.<</narrate>> <center> <img @src="setup.img+'/shoots/annaout01/08.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/annaout01/09.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/annaout01/10.jpg'" class="shootimg"> </center> <<think "mc">>Damn, this is a good day!<</think>> <<say "kylie">>See? You just gotta really sell it. Look at the cameraman like you want him to pin you against a wall and fuck your brains out. Don't be looking around all the time like you were... and if you're unsure what to do, follow $name's instructions.<</say>> <<say "anna">>What? No, I'm way hotter than you. There's no way he got better shots of you in such a small amount of time.<</say>> <<narrate>>You show her the images on the camera screen and you can see her grimacing.<</narrate>> <<say "anna">>That doesn't make any sense. Look at me. Just fucking look at me! I saw your boner, I know you were hard for me.<</say>> <<say "mc">>I mean, that doesn't just naturally make you a good model. It's still skilled work.<</say>> <<say "anna">>The fuck? How much longer do we need to do this then?<</say>> <<say "mc">>With the rate you're going, probably a couple of hours.<</say>> <<say "anna">>And if it were her?<</say>> <<say "mc">>Less than an hour.<</say>> <<say "anna">>No... this is bullshit. Fuck you guys... you know what, I know I'm hotter. Just look at his cock. He's so hard for me right now.<</say>> <<think "mc">>I mean, she certainly roused it, but $kylie.name kinda stole its attention.<</think>> <<narrate>>$kylie.name rolls her eyes.<</narrate>> <<say "kylie">>It's not a competition, I was just trying to help, give you some advice, y'know?<</say>> <<narrate>>She gives you a mischievous wink.<</narrate>> <<say "kylie">>And you're right, his cock probably is hard for you. You should probably take care of it, huh?<</say>> <<think "mc">>There's no way she's ready for that...<</think>> <<say "anna">>What? No. Gross. Not his ugly ass. He's not worth it!<</say>> <<narrate>>$kylie.name cackles.<</narrate>> <<say "kylie">>The patron... the ruler of this <b style="font-weight: 600">entire</b> <b style="font-weight: 1000">world</b> isn't fucking worth it? Are you delusional?<</say>> <<think "mc">>I know she doesn't mean that how it sounds... but it really makes me out to be something I'm not.<</think>> <<narrate>>$anna.name remains silent clearly deep in thought.<</narrate>> <<say "anna">>Hmm... and is modeling always this demanding?<</say>> <<say "mc">>We barely scratched the surface.<</say>> <<think "mc">>Truthfully, I don't think that's it. It's just not for everyone. But saying that right now is not gonna help the situation, though.<</think>> <<say "anna">>For fuck's sake. Fine. Meet me after everyone's asleep and we'll discuss the alternative.<</say>> <<say "kylie">>Sounds like a plan.<</say>> <<say "anna">>Not you. Fucking coming in here trying to one up! Girl, look in a mirror, you are a skank!<</say>> <<say "kylie">>Wow. You're a delight. I was just trying to help.<</say>> <<say "anna">>Whatever. Just remember he's my $anna.you!<</say>> <<narrate>>$kylie.name gives you a look, shrugs and heads out. $anna.name turns back to you.<</narrate>> <<say "anna">>Ugh. Can you believe her? Fucking bitch. See you later.<</say>> <<think "mc">>Well, that was a fucking whirlwind.<</think>> <<button "Continue" homehub>> <<event "anna" "model">> <<lust "anna" 5>> <<corrupt "anna" 5>> <<time 2>> <</button>> <<case "aubreemodel">> <<narrate>>You hear a ball bouncing and decide to check it out.<</narrate>> <<center "aubree/out00.jpg">> <<say "mc">>Wow, I never knew you were into basketball.<</say>> <<say "aubree">>You have only known me for like ten percent of my life!<</say>> <<say "mc">>Yeah, feels weird when you say it like that.<</say>> <<say "aubree">>Ha! It <b><i>is</i></b> weird! Anyway, yeah, an ex told me I couldn't do it because I was short, so obviously I had to prove them wrong. Didn't go well... I'm terrible at it, but it's a good workout and I enjoy it when I'm not feeling the gym.<</say>> <<say "anna">>Cuuuz~!<</say>> <<say "aubree">>Oh, god... do you think she'll notice if we run?<</say>> <<say "mc">>Haha, I think it's too late.<</say>> <<block "anna/anna2.png">> <<say "anna">>Oh. You're here too. Can you like leave me alone for just like a minute? God. Stalker.<</say>> <<narrate>>You chuckle as she ushers $aubree.name to the other side of the wall.<</narrate>> <<say "anna">>So, you don't work at any of <i>his</i> dirty facilities do you?<</say>> <<narrate>>Over her shoulder, $aubree.name silently mouths "help me" back to you.<</narrate>> <<think "mc">>Ha! Like she needs any help, she can be just as terrible when she gets going or is in a mood.<</think>> <<cont "annaanswers" "aubreemodel2">> <</block>> <<case "aubreemodel2">> <<block "aubree/out01.jpg">> <<say "aubree">>No, I don't. What do you want, $anna.name?<</say>> <<say "anna">>So, like, how do you get away with that? Are you sucking someone's cock or something?<</say>> <<if $aubree.corruptmax >= 60>> <<narrate>>$aubree.name looks over at you with briefly and quickly turns back to $anna.name when your eyes meet.<</narrate>> <</if>> <<say "aubree">>What? No. Jesus $anna.name.<</say>> <<say "anna">>Then what's your secret?<</say>> <</block>> <<if $aubree.events.aubrock01 == undefined>> <<say "aubree">>Well, I guess I never offered. But I see your point; I probably should, huh? I had to work back east so it shouldn't be any different here.<</say>> <<say "anna">>What? No. Ewww. Gross. Work. Didn't you used to model? Just strutting around looking hot all day, just do that again.<</say>> <<say "aubree">>It really isn't that simple—<</say>> <<else>> <<say "aubree">>I've been doing some modeling here, so I guess that kinda covers it.<</say>> <<say "anna">>You get to show off your body and that's it? You know what, I'm hotter than you, I could totally do that. Can't exactly be hard, right?<</say>> <<say "aubree">>Hotter than...? Never mind. It really isn't that simple—<</say>> <</if>> <<say "anna">>Great, that's settled then. We're a pair of hot bitches that don't need to work! Thanks Cuz!<</say>> <<narrate>>After $anna.name's far enough away, you approach $aubree.name.<</narrate>> <<block "aubree/out02.jpg">> <<say "aubree">>She is so draining. <<if $aubree.events.aubrock01 != undefined>>Hotter than me? The fuck she talking about?<</if>><</say>> <<say "mc">>Tell me about it, I used to live with her... well I guess I still do, but you know what I mean.<</say>> <<say "aubree">>But the work stuff; I probably should pitch in a bit more.<</say>> <<say "mc">>The help would certainly be appreciated, but I'm not gonna force you.<</say>> <</block>> <<say "aubree">>Yeah, fuck it. If just to prove I'm not like her if nothing else.<</say>> <<think "mc">>To be fair, you've had your moments when you're just as bad!<</think>> <<say "aubree">>Don't give me that look, I've never been that fucking bad!<</say>> <<say "mc">>I said nothing!<</say>> <<say "aubree">>But you were thinking it.<</say>> <<notice>>$aubree.name will now work for you.<</notice>> <<button "Continue" housestuff>> <<worker "aubree">> <<like "aubree" 2>> <<event "anna" "modelchat">> <<set $anna.events.observe++>> <<time 1>> <</button>> <<case "armaniwhat">> <<narrate>>$anna.name is in the garden stood not far from the door as if she's waiting for someone. She steps forward as you open the door, a big smile on her face. It's lost as soon as she realizes it's you.<</narrate>> <<say "anna">>Oh, it's you.<</say>> <<say "mc">>Expecting someone else?<</say>> <<say "anna">>The world doesn't revolve around you!<</say>> <<say "mc">>Pot calling kettle black!<</say>> <<say "anna">>What's that's supposed to mean?!<</say>> <<narrate>>The door starts to rattle and gestures you away no longer interested in arguing with you.<</narrate>> <<block "anna/gardenalt01.jpg">> <<narrate>>She puts back on her sweet smile.<</narrate>> <<think "mc">>Interesting... let's see what this is about.<</think>> <<narrate>>The door swings open and clatters against the wall as $armani.name struggles out holding a mop and some cleaning materials.<</narrate>> <<say "armani">>Bollocks!<</say>> <<say "anna">>$armani.name, great to see you!<</say>> <<think "mc">>Oh, this should be good!<</think>> <<narrate>>$armani.name carries on walking as if she didn't even notice $anna.name.<</narrate>> <</block>> <<say "anna">>$armani.name! How are you?<</say>> <<say "armani">>Huh? What do you want?<</say>> <<say "anna">>I was wondering— wait... what are you carrying?<</say>> <<cont "annaanswers" "armaniwhat01">> <<case "armaniwhat01">> <<block "armani/clean01.jpg">> <<say "armani">>Cleaning materials, what does it look like? A purple dinosaur?<</say>> <<say "anna">>Haha... no... who are they for?<</say>> <<say "armani">>What do you mean?<</say>> <<narrate>>You can tell $armani.name is already irritated with by the conversation.<</narrate>> <<say "anna">>Who are you giving them to do the cleaning?<</say>> <<say "armani">>Nobody, I'm doing it myself. Heading to the pool. Do you need me for anything?<</say>> <</block>> <<say "anna">>Wait, wait, I didn't think you did any work. I was gonna—<</say>> <<say "armani">>Don't do any work?! How fucking dare you! Who do you think keeps this place clean and organized? Who do you think changes your goddamn sheets? And that doesn't even get into ensuring we have ample water, energy, and fucking organizing all the expeditions $name needs. You think I sit around with my thumb up my ass all day like you? Fucking hell girlie, grow up.<</say>> <<narrate>>She storms off while $anna.name just looks in shock.<</narrate>> <<think "mc">>Wow!<</think>> <<say "mc">>You really shouldn't piss her off. You really thought she did nothing?<</say>> <<say "anna">>You're still here? Fuck. She doesn't work in your facilities and doesn't go on expeditions... I thought I wanted to be like her...<</say>> <<say "mc">>You thought she did nothing? She's the glue holding this place together.<</say>> <<think "mc">>Although, maybe she could do with a maid or something... I know she was just angry with $anna.name, but she really does have a lot more to do since I arrived, and all I do is keep adding to her workload.<</think>> <<say "anna">>Ugh. Whatever. I'll ask someone else.<</say>> <<say "mc">>If you're looking for someone who sits around doing nothing for weeks on end you'll not find them here.<</say>> <<narrate>>She flips you the bird as she walks off. You chuckle.<</narrate>> <<button "Continue" housestuff>> <<event "anna" "cleanchat">> <<set $anna.events.observe++>> <<time 1>> <</button>> <<case "lexihelp">> <<narrate>>You notice $anna.name looking uncharacteristically nervous outside of $lexi.name's door and decide to see what she's up to.<</narrate>> <<think "mc">>Is she building herself up for something?<</think>> <<narrate>>After a moment she seems to make a decision and opens $lexi.name's door.<</narrate>> <<say "anna">>Auuuunty $lexi.name!<</say>> <<if $lexi.young == true>> <<block "anna/lexiyoung01.jpg">> <<say "lexi">>Hey honey, what's up? I'm just making the bed.<</say>> <<say "anna">>Oh, you're like that...<</say>> <<say "lexi">>Huh?<</say>> <<say "anna">>Uhh... you know making your bed first thing in the morning.<</say>> <<say "lexi">>Well, we hardly have a maid service here, do we? So what did you want, sweetie?<</say>> <</block>> <<say "anna">>Oh, it doesn't matter, I'll leave you to it. Speak to you later.<</say>> <<narrate>>$lexi.name just looks confused as $anna.name scurries away.<</narrate>> <<think "mc">>She seemed put off by $lexi.name younger form. Maybe she'd say more if $lexi.refer was in her usual form?<</think>> <<cont "housestuff">> <<else>> <<block "anna/lexi00.jpg">> <<say "lexi">>Hey honey, what's up? I'm just getting dressed.<</say>> <<say "anna">>I'm boooored! Do you wanna hang out?<</say>> <<say "lexi">>Of course honey, anything for my little sweetie pie. Let me get some clothes and I'll meet you in the lounge.<</say>> <<if $lexi.events.relationship == "taboo">> <<think "mc">>Please, not on my account!<</think>> <</if>> <<say "anna">>I'll just wait here with you.<</say>> <</block>> <<say "lexi">>No problem, just close the door, will you?<</say>> <<think "mc">> <<if $lexi.events.relationship == "taboo">> Bah, just as I was managing to get a decent view too! <</if>> Well, guess I'm heading to the lounge. She's always had a good relationship with $lexi.refer, she kinda spoiled her. So I probably shouldn't be surprised she's acting differently around her, but still, I'm quite intrigued what she's after. <</think>> <<narrate>>You head down to the lounge.<</narrate>> <<cont "annaanswers" "lexihelp1">> <</if>> <<case "lexihelp1">> <<set $location = "lounge">> <<run presentCompany($location)>> <<if $girlshere.length > 1>> <<set _w = either($girlshere)>> <<set _who = State.variables[_w]>> <<set $tempvar2 = _who.name>> <<narrate>>_who.name watches as you enter the lounge and look around rapidly.<</narrate>> <<set _i = _w+"/lounge01.jpg">> <<block _i>> <<say _w>>Lost something?<</say>> <<narrate>>You jump, startled.<</narrate>> <<say "mc">>You made me jump! I'm uhh... just looking for somewhere to hide.<</say>> <<say _w>>Huh?<</say>> <<say "mc">>$anna.name's on her way.<</say>> <<say _w>>Coward. Behind the sofa.<</say>> <</block>> <<narrate>>She laughs as she points out one of the sofas.<</narrate>> <<say "mc">>Thanks!<</say>> <</if>> <<narrate>>You nestle yourself behind a sofa, hoping to be out of view. A little while later $lexi.name and $anna.name arrive mid-conversation.<</narrate>> <<say "anna">>...always been my favorite aunt, yeah? And I was wondering if you could talk to $name for me?<</say>> <<say "lexi">>About what exactly?<</say>> <<say "anna">>Well, he's just been super mean to me! I even tried to be nice to him and he was such a fu— uh, he wasn't very nice!<</say>> <<think "mc">>Her language is so different to normal, and she's even holding back from swearing.<</think>> <<say "lexi">>Oh, I'm sure he meant nothing by it, sweetie. He's got a lot on his plate running this place, after all. You leave it with me, I'll talk to him.<</say>> <<narrate>>You hit the radiator with your head causing a loud bang.<</narrate>> <<think "mc">>Shit...<</think>> <<cont "annaanswers" "lexihelp2">> <<case "lexihelp2">> <<narrate>>You emerge from behind the sofa.<</narrate>> <<say "mc">>Fuck that hurt, dropped my phone back there and I managed to bang my head on the radiator.<</say>> <<say "lexi">>Quite the bang too!<</say>> <<block "anna/lexi01.jpg">> <<say "anna">>Were you there this entire time?!<</say>> <<say "mc">>Oh, didn't see you there, $anna.refer. Entire time? I've been in the lounge maybe 15 minutes?<</say>> <<say "anna">>Behind the sofa?!<</say>> <<say "mc">>No, no, of course not. That's just now when I dropped my phone.<</say>> <<say "lexi">>Well, I'm glad you're here, $lexi.calls. I wanted to talk to you.<</say>> <</block>> <<say "mc">>Oh?<</say>> <<say "lexi">>You need to be nicer to your $anna.them. I know you've always had your differences but in this world you need to make an effort.<</say>> <<block "anna/lexi02.jpg">> <<say "mc">>Of course, $lexi.refer. Only the other day I gave her a guided tour of the place.<</say>> <<say "lexi">>And were you courteous throughout? I heard you were quite rude to her. I know you're dealing with a Herculean task at the moment, but that doesn't give you the right to be a jerk!<</say>> <<narrate>>$anna.name just smirks at you.<</narrate>> <<think "mc">>She really does have $lexi.refer around her little finger, huh?<</think>> <<say "lexi">>We're here together after all this time. We should appreciate the time we have together and you should treat her with the same respect you do everyone else.<</say>> <<think "mc">>Wait... that's the perfect setup!<</think>> <</block>> <<say "mc">>Sorry, $lexi.refer. You're right. I'm sorry $anna.name. I'll start treating you like the others. Tell you what, you come down to the office and I'll even get you a job, just like everyone else.<</say>> <<narrate>>You see her face drop. That's not what she wanted and she's clearly unsure how to get out of this without looking bad in front of $lexi.name.<</narrate>> <<say "lexi">>That's more like it. She'll be thrilled to pitch in, won't you honey?<</say>> <<if $girlshere.length > 1>> <<narrate>>You notice $tempvar2 with her hand on her mouth trying to hide a laugh.<</narrate>> <</if>> <<say "anna">>Uh, yeah, of course... but what if he just gives me all the shi— bad jobs he doesn't want to do?<</say>> <<say "lexi">>Then he'll have me to answer to! Don't you worry, I'll make sure he treats you appropriately.<</say>> <<narrate>>$anna.name laughs nervously.<</narrate>> <<say "anna">>Yeah... yeah, thanks Aunty. Anyway, I need to go. Talk to you later.<</say>> <<say "lexi">>Aww, she's such a sweet girl, and you're such a lovely young man. It always pains me to see you two fight. Hopefully staying in this world together will bring you closer.<</say>> <<narrate>>You chuckle.<</narrate>> <<say "mc">>Hopefully.<</say>> <<event "anna" "llonge">> <<set $tempvar2 = "">> <<set $anna.events.observe++>> <<cont "housestuff" "" 1>> <<case "vannaworkout">> <<narrate>>You peer around the corner, wondering if $anna.name is capable of playing nice.<</narrate>> <<vid "anna/vgym01.mp4">> <<narrate>>To your surprise they're actually working out together.<</narrate>> <<think "mc">>The fuck? Has $vanna.name somehow tamed her? Or does $anna.refer just want something from her?<</think>> <<narrate>>Your surprise is quickly replaced by perversion when you notice how tight their panties are.<</narrate>> <<think "mc">>Holy shit, no way that's proper gym gear... and just look how sweaty they are getting.<</think>> <<cont "annaanswers" "vannaworkout02">> <<case "vannaworkout02">> <<vid "anna/vgym02.mp4">> <<think "mc">>Wow. White was not a wise choice... actually no, it was the best choice.<</think>> <<narrate>>You grin to yourself.<</narrate>> <<think "mc">>Still, perversion aside, just how did $vanna.name manage to keep her quiet for so long?<</think>> <<narrate>>A few minutes later the two finish up. You walk into the room, as if you'd only just arrived.<</narrate>> <<say "mc">>Working hard I see.<</say>> <<block "anna/vgym01.jpg">> <<say "vanna">>Bodies like ours take a lot of work. I know you appreciate the results though.<</say>> <<say "anna">>Oh, for fuck's sake. I was just starting to like this place and you fucking turn up.<</say>> <<say "vanna">>Now, now, $anna.name. Let's not jump to conclusions. We're hot, he's male, he's probably just come to check us out. No need to let it ruin your day.<</say>> <<narrate>>$anna.name smiles sweetly at $vanna.name.<</narrate>> <<say "anna">>Oh my god, you are so right. We're too hot to be worrying about what he wants!<</say>> <</block>> <<think "mc">>What is going on?<</think>> <<say "vanna">>Well, not quite. He's one of the reasons I want to look hot, after all.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<say "anna">>What? But you're so fucking hot. Why would you want <i>him</i> to notice you?<</say>> <<say "vanna">>Same reason I suspect you do.<</say>> <<narrate>>She looks over at you then scowls.<</narrate>> <<say "anna">>Whatever. Move outta the way fuckface, I need to go shower.<</say>> <<narrate>>She storms past you, purposefully knocking against your shoulder. You simply roll your eyes and $vanna.name stifles a giggle.<</narrate>> <<say "mc">>$vanna.name, just how—<</say>> <<narrate>>You're interrupted by $anna.name calling back from the doorway to the changing rooms.<</narrate>> <<say "anna">>$vanna.name, let's do this again, I had a lot of fun.<</say>> <<say "vanna">>I'd love to!<</say>> <<narrate>>$anna.name smiles and hops away into the changing room.<</narrate>> <<say "mc">>Anyway, just how did you do that? How did you make her so... friendly toward you?<</say>> <<say "vanna">>She's me twenty odd years ago. Super hot and used to getting her own way. It took me a long time to grow out of that because men - and a good number of women too to be honest - just gave me what I wanted all the time. Having $lacy.name helped change my outlook on life. Maybe you can help her evolve a little quicker than I did.<</say>> <<say "mc">>So how does that explain her personality shift when she's with you?<</say>> <<say "vanna">>She's used to being the most popular girl in any given situation and when she's not, she'll find who she thinks is and try to befriend them, likely with the intention of backstabbing them later if she can become the queen bee, as it were.<</say>> <<say "mc">>And she chose you?<</say>> <<say "vanna">>Not exactly, I suspect she's gonna try it with several of us until she's got it worked out for herself. But, doesn't mean we can't have fun in the meantime.<</say>> <<narrate>>She draws you in closer, her sweaty body sticking to your cotton top.<</narrate>> <<say "vanna" "" "(Whispering)" "whisper">>I hope you enjoyed the show, because I intend to make it so much hotter next time! The white panties were no mistake. Once I get her a little more lustful, I'll make sure we put on a fantastic show for you!<</say>> <<narrate>>She gives you a kiss on the cheek then carries on with her workout.<</narrate>> <<think "mc">>Well, fuck, this I want to see.<</think>> <<event "anna" "vgym">> <<set $anna.events.observe++>> <<cont "housestuff" "" 1>> <<case "townguide">> <<block "anna/$location02.jpg">> <<say "mc">>Come on, I'm taking you into town.<</say>> <<say "anna">>Wait. Town? Like shopping and clubs and—<</say>> <<say "mc">>Afraid not, it's mostly abandoned. There are just a few buildings I've renovated.<</say>> <<say "anna">>You?<</say>> <<say "mc">>Well, the staff under my guidance.<</say>> <</block>> <<say "anna">>Huh... okay.<</say>> <<think "mc">>Surprisingly civil...<</think>> <<say "anna">>Let's get this stupid fucking thing over with, then.<</say>> <<think "mc">>There we go!<</think>> <<narrate>>You take her out front and walk into the town.<</narrate>> <<if $buildings.studio != undefined>> <<say "mc">>So there we have the photo studio.<</say>> <<say "anna">>What like professional modeling?<</say>> <<say "mc">>Yeah.<</say>> <<say "anna">>You think I'm hot enough for that?<</say>> <<say "mc">>Sure, we can try it out if you ever want.<</say>> <<say "anna">>Yeah... maybe.<</say>> <<narrate>>You move on.<</narrate>> <</if>> <<if $buildings.docs != undefined>> <<say "mc">>We don't suffer illness really, but there may still be the odd injury or whatever. So $kp.name visits twice a week and sets up surgery here.<</say>> <<narrate>>She yawns.<</narrate>> <<say "mc">>Just remember where this place is if you ever need medical help, okay?<</say>> <<say "anna">>Yeah, yeah. Though a nail salon seems like something I'm more likely to need!<</say>> <<narrate>>You roll your eyes.<</narrate>> <</if>> <<say "mc">>The homes are still usable, albeit they need some TLC.<</say>> <<if $kylie.events.settledin != undefined>> <<say "kylie">>Hey, $name! How's it going?<</say>> <<say "mc">>I'm doing good, just showing my $anna.them around the place.<</say>> <<set _kl = getCurrentLocation('kylie')>> <<if _kl != "Home" && _kl != "Off World">> <<say "mc">>Aren't you meant to be working?<</say>> <<say "kylie">>Forgot my phone!<</say>> <<elseif _kl == "Off World">> <<say "mc">>I thought you were off world?<</say>> <<say "kylie">>Forgot my phone!<</say>> <</if>> <<narrate>>$kylie.name looks her up and down appraisingly.<</narrate>> <<say "anna">>What's she doing?<</say>> <<say "kylie">>You're pretty damn hot, you know that right?<</say>> <<say "anna">>I know, right! I am so fucking hot!<</say>> <<say "kylie">>Can't disagree. If you want to hang later, you know where I live now.<</say>> <<narrate>>$kylie.name says her goodbyes then leaves.<</narrate>> <<say "anna">>I like her. She gets me.<</say>> <<think "mc">>You exchanged two sentences... but $kylie.name definitely liked what she saw.<</think>> <</if>> <<say "anna">>So I could live here instead of the hotel with <i>you</i>?<</say>> <<say "mc">>Of course, but then you'd have to take care of maintenance, cleaning, and well everything yourself. Including the initial renovation.<</say>> <<say "anna">>Ugh. Hassle.<</say>> <<say "mc">>Okay, last stop is Gateway A.<</say>> <<narrate>>You guide her to the ruins.<</narrate>> <<button "Continue" annaanswers>> <<temp "gatewaya">> <</button>> <<case "gatewaya">> <<say "mc">>And this is Gateway A.<</say>> <<say "anna">>What, this pile of rubble is a Gateway?<</say>> <<set _sl = getCurrentLocation('shalina')>> <<if _sl == "Gateway A">> <<block "shalina/gatewaya01.jpg">> <<say "shalina">>I know my gateway is a little dilapidated, but it's still my home!<</say>> <<say "anna">>What the fuck. Where the hell did she come from?<</say>> <<say "mc">>$shalina.name, meet my $anna.them, $anna.name. $anna.name, $shalina.name is another patron.<</say>> <<say "anna">>Two patrons? Wait, she's the real patron isn't she? You're just her tour guide.<</say>> <<say "shalina">>No, we're both patrons. It's a... weird situation.<</say>> <</block>> <<say "anna">>But who is in charge?<</say>> <<say "shalina">>Him. I have no interest in revisiting the full duties of a patron right now, and he is doing an excellent job here. I have... other things I need to deal with.<</say>> <<say "anna">>Well, holy shit. You are important.<</say>> <<if $shalina.events.returned == undefined>> <<say "shalina">>Sorry, I must leave you now. I can only hold corporeal form for a short period of time.<</say>> <<narrate>>She dissipates into smoke.<</narrate>> <<say "anna">>Holy shit.<</say>> <</if>> <<elseif $shalina.events.bang != undefined && $shalina.events.returned == undefined>> <<say "mc">>There's a patron here but... let's say dormant at the moment.<</say>> <<say "anna">>Looks like they've been dormant for years. Jeez.<</say>> <<say "mc">>Indeed. Let's move on.<</say>> <<think "mc">>Not sure why I showed her this Gateway while $voice.name is dormant... maybe subconsciously hoped $voice.name would magically return and it'd be back to old times.<</think>> <<else>> <<set _s = voiceState()>> <<set _img = "shalina/0"+_s+".jpg">> <<set _blur = "blur"+_s>> <<block _img "" "" _blur>> <<say "voice">>I know my gateway is a little dilapidated, but it's still my home!<</say>> <<say "anna">>Why is that cloud of smoke talking?<</say>> <<say "voice">>You can perceive me? Interesting. Who are you?<</say>> <<say "anna">>The fuck is going on here?<</say>> <<say "mc">>$voice.name, meet my $anna.them, $anna.name. $anna.name, $voice.name is another patron.<</say>> <</block>> <<say "anna">>Two patrons? Wait, she's the real patron isn't she? You're just her tour guide.<</say>> <<say "voice">>No, we're both patrons. It's a... weird situation.<</say>> <<say "anna">>But who is in charge?<</say>> <<say "voice">>Him. I have no interest in revisiting the full duties of a patron right now, and he is doing an excellent job here. I have... other things I need to deal with.<</say>> <<say "anna">>Well, holy shit. You are important.<</say>> <</if>> <<say "mc">>Right, so that's basically the town.<</say>> <<say "anna">>Shit, I might really have to suck your dick after all.<</say>> <<narrate>>She laughs.<</narrate>> <<say "anna">>Sorry, bad joke? Listen, I know we got off on the wrong foot. I'm just trying to lighten the moment. But I'm sure we can work this out, yeah?<</say>> <<say "mc">>Of course.<</say>> <<think "mc">>I see she's slowly starting to realize. Just need to watch out for her attempts to manipulate me.<</think>> <<say "anna">>I mean, I'm way too hot to work, right?<</say>> <<say "mc">>Let's visit my Gateway and the surrounding facilities, then we talk about that.<</say>> <<think "mc">>Do I want to do that now, or should I meet up with her later?<</think>> <<choices>> <<link "Gateway B" annaanswers>> <<like "anna" 10>> <<lust "anna" 3>> <<corrupt "anna" 3>> <<temp "gatewayguide">> <<event "anna" "townguide">> <<set $tempvar2 = "notime">> <</link>><br> <<link "Another Time" townhub>> <<like "anna" 10>> <<lust "anna" 3>> <<corrupt "anna" 3>> <<event "anna" "townguide">> <<time 2>> <</link>> <</choices>> <<case "gatewayguide">> <<narrate>>You take her to the garage, get in a car and head down to Gateway B.<</narrate>> <<say "anna">>Wow, this is a nice car!<</say>> <<narrate>>You arrive a few minutes later.<</narrate>> <<say "mc">>Okay, so there's really too much to go into here. But you can explore later. Let me just show you the basics.<</say>> <<if $buildings.bar != undefined>> <<say "anna">>Uh-huh.<</say>> <<say "mc">>$anna.name?<</say>> <<say "anna">>Sorry, what's that over there?<</say>> <<narrate>>You look at where she's pointing.<</narrate>> <<say "mc">>Oh, that's the bar.<</say>> <<say "anna">>Oh, fuck yes!<</say>> <<say "mc">>Glad we've found something to interest you.<</say>> <<say "anna">>Finally. I need some fucking entertainment, oh my god.<</say>> <</if>> <<say "mc">>Right, the Gateway itself. You came through here when stuck in the buffer. Just nearby we have the monitoring station, where the clever people...<</say>> <<narrate>>You can tell she's no longer paying attention.<</narrate>> <<say "mc">>$anna.name? What are you paying attention to?<</say>> <<say "anna">>I'm... just in shock.<</say>> <<say "mc">>Of what?<</say>> <<say "anna">>All these people. And all the staff greeting you, thanking you, being <i>genuinely</i> nice to you.<</say>> <<think "mc">>Finally, it looks like the penny has dropped.<</think>> <<say "anna">>Like, you are <i>really</i> important. Shit. This complicates things.<</say>> <<say "mc">>It does, how?<</say>> <<say "anna">>Uh, nothing. Let me mull it over. Shall we head back? I think I understand enough now.<</say>> <<think "anna">>It's just a means to an end. Yeah... I think I can do it.<</think>> <<say "mc">>Sure.<</say>> <<say "anna">>Great, come find me in my room later, okay?<</say>> <<think "mc">>I'll leave her to her thoughts for now and catch up with her later.<</think>> <<button "Continue" housestuff>> <<if $anna.corruptmax < 40>> <<set $anna.corruptmax = 40>> <</if>> <<like "anna" 10>> <<lust "anna" 3>> <<corrupt "anna" 3>> <<event "anna" "gatewayguide">> <<if $tempvar2 == "notime">> <<time 3>> <<else>> <<time 2>> <</if>> <</button>> <<case "hub">> <<block _img>> <<say "mc">>So, ready to talk?<</say>> <<say "anna">>Yes, fine. Let's get it over with.<</say>> <<say "mc">>Promise you'll pay attention this time?<</say>> <<say "anna">>Fuck, just tell me before I change my mind.<</say>> <<narrate>>You briefly explain what's happening here and what you're trying to achieve as a patron.<</narrate>> <<say "anna">>Fucking hell. This whole thing is real? You, my damn $anna.you, are the fucking ruler of this world?<</say>> <</block>> <<say "mc">>I mean when you put—<</say>> <<say "anna">>Wait, no. Actually this is great! It means I don't have to do anything. You're not gonna make your hot $anna.them slave away are you?<</say>> <<say "mc">>Hot?<</say>> <<say "anna">>Naturally. Well. I'm glad that's settled. I was thinking about checking out the pool. Ciao!<</say>> <<say "mc">>Wait. No. That's not it.<</say>> <<narrate>>Her shoulders drop.<</narrate>> <<say "anna">>What do you want? Please just let me relax and enjoy this place! Who knows if we'll ever get home. Who knows if my friends are even still alive? I'm too emotional to handle this right now!<</say>> <<think "mc">>Wow, that's a scary thought I hadn't considered. But I know her, and she doesn't give a fuck. She's using it to try and manipulate me. Not today!<</think>> <<say "mc">>You can't avoid it forever. How about this? I promise not to put you to work for the next week, if you let me take you around a few places and tell you how things work.<</say>> <<say "anna">>So, like a guided tour?<</say>> <<say "mc">>Yes, and it'd be helpful for you to know where stuff is too.<</say>> <<think "mc">>Truth be told, I'd never have forced her to work unless she agreed to it anyway. I just wanted to prove a point... but now I feel like she needs to learn the value of hard work.<</think>> <<say "anna">>Fine. Now?<</say>> <<say "mc">>No. I'll come find you when I'm ready.<</say>> <<narrate>>She gives you two thumbs up and a sarcastic smile.<</narrate>> <<say "anna">>Super looking forward to it, $anna.calls.<</say>> <<narrate>>She rolls her eyes then walks off.<</narrate>> <<button "Continue" housestuff>> <<like "anna" 4>> <<time 1>> <<event "anna" "hub">> <</button>> <<case "settled">> <<block _img>> <<say "mc">>So how are you settling in?<</say>> <<say "anna">>Oh my god. Gross. No way.<</say>> <<say "mc">>Huh?<</say>> <<say "anna">>Listen. I know I'm hot, but you're nobody important. It's not going to happen.<</say>> <<say "mc">>I'm also your $anna.you.<</say>> <</block>> <<say "anna">>Yeah, whatever. Just leave me alone.<</say>> <<say "mc">>All I wanted to know is if you were settling in for crying out loud.<</say>> <<say "anna">>Ugh! You're so needy! I'm fine. Go talk to one of the ugly bitches, yeah?<</say>> <<think "mc">>Fucking hell. Did she become <i>more</i> of a bitch somehow? She can fuck right off, I need to think of something...<</think>> <<narrate>>You ponder while walking away.<</narrate>> <<think "mc">>I'm the goddamn fucking patron of an entire hub world. Manage and lead a whole raft of people... a-hah! She's not just gonna listen to me and she's too self-centered to pay attention to those around her. But if I put her on the work schedule, she'll have something to say about it, I'm sure.<</think>> <<button "Continue" housestuff>> <<event "anna" "settle">> <<time 0.5>> <</button>> <<case "worker">> <<narrate>>A few minutes after the schedules have been sent out you hear an angry voice calling your name.<</narrate>> <<think "mc">>Wow, that didn't take long at all.<</think>> <<block "anna/what01.jpg">> <<say "anna">>The fuck is this?!<</say>> <<say "mc">>What the fuck is what?<</say>> <<say "anna">>This fucking thing? Some dickhead assigning me to work here.<</say>> <<say "mc">>You don't want to work?<</say>> <<say "anna">>Ugh. Why am I even talking to you? Just tell me where the hub manager or whatever is.<</say>> <</block>> <<say "mc">>Why, what are you going to do?<</say>> <<say "anna">>I'm gonna make him my bitch, that's what. Now stop wasting my time.<</say>> <<say "mc">>You've found him.<</say>> <<say "anna">>What? Where?<</say>> <<say "mc">>It's me.<</say>> <<narrate>>She cackles.<</narrate>> <<say "anna">>Ha! Yeah, right. Now you're trying to be someone half-important? My god that's sad, $anna.calls.<</say>> <<say "mc">>Listen, I don't give a shit what you do or do not think. But if you want to stay here, you need to contribute somehow.<</say>> <<say "anna">>God. Whatever, just tell me who the hub manager is. I'll sort it out.<</say>> <<say "mc">>I told you. It's me.<</say>> <<say "anna">>Oh fuck off. I'll ask one of those skanky ass ugly bitches instead.<</say>> <<narrate>>She storms off.<</narrate>> <<think "mc">>She's not gonna last long as she is now. It's a wonder one of the others hasn't thumped her already.<</think>> <<button "Continue" homehub>> <<event "anna" "important">> <<event "anna" "eavesdrop" 0>> <</button>> <<case "sophia">> <<block "anna/$location02.jpg">> <<say "anna">>Can you believe this shit?<</say>> <<say "sophia">>What is it, kid?<</say>> <<say "anna">>Ugh, I hate it when you call me that. Anyway, can you tell me who the hub manager is?<</say>> <<say "sophia">>I don't think there really is anyone under that title. Best to ask your $anna.you, really.<</say>> <<say "anna">>Yuck. No. He's no help.<</say>> <</block>> <<say "sophia">>If there's a hub manager, he'll know.<</say>> <<say "anna">>Well, he won't tell me.<</say>> <<say "sophia">>Probably isn't one. I had assumed he handles it himself.<</say>> <<say "anna">>Eh?<</say>> <<say "sophia">>Did he not tell you when you came through?<</say>> <<say "anna">>He was chatting some shit, I didn't really pay attention.<</say>> <<think "mc">>I didn't think she was. Not that she'd have believed me even if she had.<</think>> <<say "sophia">>You should probably ask him about it.<</say>> <<say "anna">>Whatever.<</say>> <<button "Continue" housestuff>> <<event "anna" "sophiachat">> <<set $anna.events.eavesdrop++>> <<time 1>> <</button>> <<case "armani">> <<block "anna/$location02.jpg">> <<say "anna">>You seem important. Are you the hub manager?<</say>> <<say "armani">>Do you mean the patron? No, I handle logistics.<</say>> <<say "anna">>Oh, the patron handles hub management themselves? Can you tell me where to find them?<</say>> <<say "armani">>Haven't you already spoken to your $anna.you?<</say>> <<say "anna">>Yeah, but he was no help.<</say>> <</block>> <<say "armani">>You do realize who he is, right?<</say>> <<say "anna">>A pest.<</say>> <<say "armani">>Uhh, no. Well, sometimes. But, I really think you should speak to him.<</say>> <<button "Continue" housestuff>> <<event "anna" "armanichat">> <<set $anna.events.eavesdrop++>> <<time 1>> <</button>> <<case "aubree">> <<block "anna/$location02.jpg">> <<say "anna">>Cuz! Hey girl!<</say>> <<say "aubree">>What do you want?<</say>> <<say "anna">>Why so cold?<</say>> <<say "aubree">>Because you only greet me warmly when you're after something.<</say>> <<say "anna">>Fine. I need to know who the hub manager or whatever is.<</say>> <</block>> <<say "aubree">>The hub manager? I don't think there's anyone with that job. He just does it himself.<</say>> <<say "anna">>He? You mean the patron?<</say>> <<say "aubree">>Uhh, yeah?<</say>> <<say "anna">>Great, where can I speak to him?<</say>> <<narrate>>She gives $anna.name a quizzical look.<</narrate>> <<say "aubree">>I don't know what game you're trying to pull here, but I'm not interested in playing.<</say>> <<say "anna">>No games. I just need to figure this shit out before I have to work!<</say>> <<say "aubree">>Ah, there's the self-centered bitch I remember. Let me guess. You weren't paying attention when $name welcomed you here? Well then, you'd best go crawling back to him begging for a redo.<</say>> <<say "anna">>Ugh, the fuck? $aubree.name. God. Bitch!<</say>> <<narrate>>$aubree.name rolls her eyes and moves on.<</narrate>> <<button "Continue" housestuff>> <<event "anna" "aubreechat">> <<set $anna.events.eavesdrop++>> <<time 1>> <</button>> <<case "britt">> <<block "anna/$location02.jpg">> <<say "anna">>OMG gurrrrl, you're looking fine!<</say>> <<say "britt">>Eh? You comin' on to me?<</say>> <<say "anna">>Uh, no. Just talent appreciating talent, amirite?<</say>> <<narrate>>$britt.name just looks back at her confused.<</narrate>> <<say "anna">>So from one hot bitch to another, can you tell me where I can find the hub manager?<</say>> <<say "britt">>Ain't one, at least not by that title. Ya wanna chat t' $name.<</say>> <</block>> <<say "anna">>Really? Okay, maybe it's the wrong title. Who does schedules?<</say>> <<say "britt">>Yeah, you definitely need to speak to $name.<</say>> <<say "anna">>I get it. I get it, I'm no threat, I swear. I won't take away whatever arrangement you have.<</say>> <<say "britt">>What? Actually, sorry I gotta go deal with uhhh, something.<</say>> <<narrate>>She escapes before $anna.name is able to continue on.<</narrate>> <<button "Continue" housestuff>> <<event "anna" "brittchat">> <<set $anna.events.eavesdrop++>> <<time 1>> <</button>> <<case "vanna">> <<block "anna/$location02.jpg">> <<say "anna">>Wow! You're super fit.<</say>> <<say "vanna">>Thank you. It's a lot of work. How are you settling in?<</say>> <<say "anna">>I am doing so well. Like nobody asks, though!<</say>> <<say "vanna">>Strange. Doesn't sound like them. I'd have expected $name especially to check on you.<</say>> <<say "anna">>Nope. Nothing. But actually, there is one thing maybe you can help with?<</say>> <</block>> <<think "mc">>Lying bitch.<</think>> <<say "vanna">>I can try.<</say>> <<say "anna">>Who is the hub manager?<</say>> <<say "vanna">>You'll want to talk to $name.<</say>> <<say "anna">>Right, right. But can't you just tell me who it is.<</say>> <<say "vanna">>$name.<</say>> <<say "anna">>Ugh. Whatever, I'll find him myself.<</say>> <<narrate>>$vanna.name calls her as she storms off.<</narrate>> <<say "vanna">>$anna.name?<</say>> <<say "anna">>Yes?<</say>> <<say "vanna">>Let me know if you ever want to work out together, it might be fun.<</say>> <<narrate>>$anna.name holds her hands up to the air and walks off.<</narrate>> <<button "Continue" housestuff>> <<event "anna" "vannachat">> <<set $anna.events.eavesdrop++>> <<time 1>> <</button>> <</switch>><<set $return = 'housestuff'>> <<smallflirt "anna">> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $anna.events.planets == undefined>> <<link "Planets" annaanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $anna.events.settle == undefined>> <<link "Getting Settled?" annaanswers>> <<temp "settled">> <</link>><br> <</if>> <<if $anna.events.important >= 4 && $anna.mnow == undefined && $anna.mature == true>> <<link "My Room" annasex>> <<temp "room">> <</link>><br> <</if>> <<if $anna.events.maid == 2 && $anna.events.model == 3 && $kylie.mature == true && $girlsavailable.includes('kylie')>> <<link "Maid Work" annaanswers>> <<temp "maid">> <</link>><br> <</if>> <<if $anna.events.hub == undefined && $anna.events.manager != undefined>> <<link "Hub" annaanswers>> <<temp "hub">> <</link>><br> <</if>> <<if $anna.events.townguide == undefined && $anna.events.hub != undefined>> <<link "Town Guide" annaanswers>> <<temp "townguide">> <</link>><br> <</if>> <<if $anna.events.gatewayguide == undefined && $anna.events.townguide != undefined>> <<link "Gateway Guide" annaanswers>> <<temp "gatewayguide">> <</link>><br> <</if>> <<link "Never mind" $return>><</link>><<scene>> <<set _img = getFolder('anna') + "/$location01.jpg">> <<switch $tempvar>> <<case "room">> <<left2 _img>> <<say "mc">>My room. Fifteen minutes.<</say>> <<narrate>>She looks you up and down.<</narrate>> <<say "anna">>Who the fuck do you think you're talking to? What the—<</say>> <<say "mc">>What's your favorite thing about me? It's on offer right now.<</say>> <<say "anna">>...hell do you...<</say>> <<narrate>>She trails off, almost looking embarrassed.<</narrate>> <<say "anna">>Well? Why are you still standing around!<</say>> <<think "mc">>Quickly changed her tune!<</think>> <<if $anna.mature == true>> <<cont "annasex" "milfroom01">> <<else>> <<cont "annasex" "regroom01">> <</if>> <<case "milfroom01">> <<narrate>>As soon as she's in the door you grab the back of her head and pull her over to the bed, pushing her head down on to your engorged penis.<</narrate>> <<vid "anna/mature/mnow01.mp4">> <<say "mc">>Yeah, that's stuff. Choke on that dick, you fucking whore!<</say>> <<cont "annasex" "milfroom02">> <<case "milfroom02">> <<narrate>>You quickly shed your clothes, then bend her over the edge of the bed, thrusting hard as soon as she's in position.<</narrate>> <<vid "anna/mature/mnow02.mp4">> <<say "anna">>Aaa~ yeah.<</say>> <<narrate>>You pull her hair back and start thrusting hard, channeling all your anger and frustration caused by her over the years.<</narrate>> <<cont "annasex" "milfroom03">> <<case "milfroom03">> <<vid "anna/mature/mnow03.mp4">> <<narrate>>Loving the feeling of being in control you keep thumping hard into her, eager to satisfy your angry lust.<</narrate>> <<say "mc">>You like that? You like it when your $anna.you fucks your tight little pussy?<</say>> <<narrate>>Her passionate screams answer for her.<</narrate>> <<cont "annasex" "milfroom04">> <<case "milfroom04">> <<narrate>>You push her further on to the bed and grab her neck as you pound away mercilessly.<</narrate>> <<vid "anna/mature/mnow04.mp4">> <<say "mc">>You like it when I choke you, bitch?<</say>> <<cont "annasex" "milfroom05">> <<case "milfroom05">> <<vid "anna/mature/mnow05.mp4">> <<say "mc">>Call my name. Call my name, bitch!<</say>> <<set _uc = $name.toUpperCase()>> <<say "anna">>Yes, $name... yes, _uc! Fuck your $anna.them's dirty fucking pussy! Fill me up!<</say>> <<say "mc">>Oh~ fuck yes, $anna.refer, fucking bitch yeees!<</say>> <<narrate>>You unload inside her, and fall back on to the bed, spent.<</narrate>> <<say "anna">>That was intense... I fucking loved it. My god... your cock...<</say>> <<button "Continue" yourroom>> <<unlock "anna" "mnow">> <<event "anna" "maturefuck">> <<lust "anna" 6>> <<corrupt "anna" 4>> <<set $anna.mnow = 1>> <<time 2>> <</button>> <<case "firstt">> <<narrate>>$anna.name is checking herself out in your mirror.<</narrate>> <<left2 "anna/yourroom03.jpg">> <<say "mc">>Fuck me...<</say>> <<say "anna">>I know, I look fucking incredible, don't I?<</say>> <<say "mc">>And you're modest too.<</say>> <<say "anna">>That shift... it was fucking amazing. All those dirty lecherous commoners looking at me.<</say>> <<narrate>>She shudders with excitement.<</narrate>> <<say "anna">>All of them wanting to be me... or inside me, and not one those fucking ugly cunts having a chance in hell.<</say>> <<think "mc">>Well, I guess at least the bitchiness isn't directed at me for once.<</think>> <<say "anna">>It makes me so fucking horny.<</say>> <<think "mc">>Now we're talking!<</think>> <<say "mc">>I think I can—<</say>> <<say "anna">>Shut your ugly face and get that beautiful dick in mine!<</say>> <<think "mc">>You know what, given the situation, I think I'll let that one slide.<</think>> <<cont "annasex" "firstt01">> <<case "firstt01">> <<narrate>>Almost ravenous, as you undress she pushes you down on to the bed, quick to wrap her lips around your cock.<</narrate>> <<vid "anna/firstt01.mp4">> <<say "anna">>You taste so fucking good.<</say>> <<narrate>>She pauses for a moment and looks you dead in the eye.<</narrate>> <<say "anna">>This beautiful fucking cock. I need it inside me. Be grateful, I'm gonna let you fuck your hot $anna.them despite that face!<</say>> <<think "mc">>Yeah... we both know you'll be just grateful.<</think>> <<cont "annasex" "firstt02">> <<case "firstt02">> <<vid "anna/firstt02.mp4">> <<say "anna">>Oh my god. Yes!<</say>> <<narrate>>With a dark grin you give her a couple of spanks, leaving large red marks on her bouncing ass.<</narrate>> <<say "mc">>That's what bad fucking bitches get!<</say>> <<narrate>>He ass bounces faster still, so you spank some more, letting out much of your frustration.<</narrate>> <<say "mc">>Fucking take it, bitch!<</say>> <<cont "annasex" "firstt03">> <<case "firstt03">> <<narrate>>You watch as your $anna.them thrusts herself back and forth on your dick, her insatiable greed driving you crazy.<</narrate>> <<vid "anna/firstt04.mp4">> <<say "anna">>Oh, my god, yes. Just like that, please.<</say>> <<narrate>>You start thrusting back violently.<</narrate>> <<say "mc">>Dirty fucking bitch. You like your $anna.you's dick?<</say>> <<narrate>>Her orgasm tells you exactly what you want to know.<</narrate>> <<cont "annasex" "firstt04">> <<case "firstt04">> <<narrate>>She recovers a moment later and signals for you to lie down again before lowering herself onto your rod.<</narrate>> <<vid "anna/firstt03.mp4">> <<say "anna">>Yes, yes, yes. Oh, my god, yes.<</say>> <<say "mc">>Look me in the eye as I blow my load for you, bitch!<</say>> <<say "anna">>Let me taste it, I love the fucking taste!<</say>> <<say "mc">>Fuuuck! That's it, I'm gonna—<</say>> <<vid "anna/firstt05.mp4">> <<say "mc">>Uhhh~ take every fucking last drop you slutty fucking bitch!<</say>> <<say "anna">>Fuck... your cock really is the best.<</say>> <<say "mc">>Is that a compliment?<</say>> <<say "anna">>For your dick, not you!<</say>> <<narrate>>You give her a look of confusion.<</narrate>> <<say "anna">>You get real fucking nasty when you're inside me... not that I hate it.<</say>> <<narrate>>You chuckle.<</narrate>> <<say "mc">>Warming up to me, huh?<</say>> <<say "anna">>Ugh. Whatever. You got a good dick, don't let it go to your head! Anyway, I wanna try this in as a MILF too!<</say>> <<think "mc">>Huh, is she already addicted?<</think>> <<say "mc">>Sounds good to me.<</say>> <<if $replay == false>> <<notice>>$anna.name can now be willingly transformed at Gateway B.<</notice>> <<trans "anna" "mature">> <</if>> <<button "Sleep" sleep>> <<unlock "anna" "firstt">> <<event "anna" "important" 4>> <<corruptmax "anna" 125>> <<corrupt "anna" 12>> <<lust "anna" 4>> <<like "anna" 5>> <</button>> <<case "vgym">> <<narrate>>You peer into the gym to see what $vanna.name and $anna.name are up to.<</narrate>> <<vid "anna/vgym04.mp4">> <<think "mc">>Why the hell do they have their boobs out... actually, why do I care? $vanna.name did promise me a good show after all...<</think>> <<cont "annasex" "vgym01">> <<case "vgym01">> <<vid "anna/vgym05.mp4" 1>> <<say "vanna">>That was a really good workout.<</say>> <<say "anna">>Yeah, it was great.<</say>> <<think "mc">>That's it? Is $anna.name horny enough yet?<</think>> <<narrate>>As you're about to turn and leave, a little disappointed, $vanna.name reaches over to $anna.name, grabs her by the chin and kisses her passionately.<</narrate>> <<think "mc">>That's more like it!<</think>> <<say "vanna">>How about we finish the workout in my room?<</say>> <<say "anna">>I thought you'd never ask!<</say>> <<narrate>>$vanna.name holds her hand up with her fingers spread apart, then points up.<</narrate>> <<think "mc">>Upstairs, five minutes... got it.<</think>> <<narrate>>You wait a few minutes then head to $vanna.name's room, the door left ajar, you step inside to enjoy the show.<</narrate>> <<cont "annasex" "vgym02">> <<case "vgym02">> <<vid "anna/vgym06.mp4">> <<narrate>>The two are already embraced and $anna.name's fingers inside $vanna.name when you arrive.<</narrate>> <<think "mc">>Fuck, yeah. I have no idea how $vanna.name manages this... but I'm certainly going to enjoy it.<</think>> <<cont "annasex" "vgym03">> <<case "vgym03">> <<vid "anna/vgym07.mp4">> <<narrate>>As the two continue, you can't help but think $anna.name is stealing glances in your direction, yet she says nothing... not even when you pull out your cock and start stroking in sync with their movements.<</narrate>> <<think "mc">>Must be my imagination... if she'd seen me, I'm sure there would be hell to pay!<</think>> <<cont "annasex" "vgym04">> <<case "vgym04">> <<vid "anna/vgym08.mp4">> <<think "mc">>Yes, fucking suck that bitch's clit, show her who's boss!<</think>> <<cont "annasex" "vgym05">> <<case "vgym05">> <<vid "anna/vgym09.mp4">> <<narrate>>You manage to sneak closer when they sixty-nine, the warmth of their lovemaking only fueling your desires.<</narrate>> <<think "mc">>She might be a bitch but fucking hell she's hot.<</think>> <<cont "annasex" "vgym06">> <<case "vgym06">> <<vid "anna/vgym10.mp4">> <<narrate>>As their intensity picks up, so too does yours. You blow your load unexpectedly when $anna.name glances in your direction, sending a huge spike of pleasure through your body.<</narrate>> <<think "mc">>Oh, fuck... looks like she didn't actually notice me, though.<</think>> <<narrate>>Leaving a small puddle of cum on $vanna.name's rug, you retreat back to the doorway for the rest of the show.<</narrate>> <<cont "annasex" "vgym07">> <<case "vgym07">> <<vid "anna/vgym11.mp4">> <<narrate>>The two race for the finish line, lost in their own desires.<</narrate>> <<say "anna">>YES, FUCK YES! HOLY FFFFFFFFF~<</say>> <<narrate>>$anna.name starts slapping at the bed as the pleasure of the orgasm flows through her.<</narrate>> <<narrate>>They lay on the bed catching their breath as you make your exit.<</narrate>> <center><b style="font-size: 120%">After you're gone...</b></center> <<narrate>>$anna.name steps off the bed, her foot landing in the cum you left behind.<</narrate>> <<say "anna">>Oh my god... did he not even clean up after himself?<</say>> <<say "vanna">>Ha! Men. Obviously he enjoyed the performance, and you fucking loved playing up to it, huh?<</say>> <<narrate>>$anna.name simple shrugs and grins sarcastically.<</narrate>> <<button "Continue" housestuff>> <<set $location = "bedrooms">> <<unlock "anna" "vgym">> <<unlock "vanna" "vgym">> <<lust "anna" 6>> <<lust "vanna" 6>> <<like "vanna" 4>> <<corrupt "anna" 5>> <<time 2>> <</button>> <<case "foot">> <<narrate>>You sneak down to the lounge, intrigued by what $anna.name wants to discuss, cautiously optimistic, but also very aware of the kind of person she is.<</narrate>> <<think "mc">>I doubt she's given up trying to manipulate me yet, and given she purposefully wants to be away from $kylie.name it's clear she thinks I'm an easier target when alone.<</think>> <<narrate>>She's sat on the chair positioned in front of the sofa when you arrive. She gestures for you to sit.<</narrate>> <<say "anna">>So modeling's a no-go. I'm not spending hours on end like that. It's boring as fuck. Posing for my 'gram was never that hard!<</say>> <<say "mc">>Hello to you too.<</say>> <<say "anna">>Ugh. Get over it. So, like you're in charge and I've tried working now so I think you should cut me some slack. I've always been good to you, after all.<</say>> <<think "mc">>The fuck? Oh, no... I never intended to make her work... but always been good to me? Now she's fucking working. Bitch...<</think>> <<say "mc">>Always good to me? What fucking reality are you living in? You and <<if $girlsavailable.includes('theodora')>>$theodora.name<<else>>$charlie.name<</if>> made my life a living hell growing up! $kenna.name was my only solace.<</say>> <<say "anna">>Are you fucking high or something? I—<</say>> <<say "mc">>Shut up. <<if $girlsavailable.includes('theodora')>>$theodora.name changed since coming here, she's a lot more grounded. <<else>>$charlie.name is still a dick, but nowhere near the same level as you.<</if>> Maybe because they arrived before you... maybe <b>you've</b> always been the fucking problem.<</say>> <<say "anna">>Fucking hell. Fine. Jesus. No need to cry about it. We'll do this your way.<</say>> <<cont "annasex" "foot00">> <<case "foot00">> <<say "mc">>The fuck? We need to work together here in the hub, or you can just fuck off to another—<</say>> <<vid "anna/nv01.mp4">> <<say "anna">>You wanna work with me in a different way?<</say>> <<narrate>>Your tirade is interrupted when she rests her foot on your cock. Your anger replaced by confusion as your dick takes over the driver's seat.<</narrate>> <<say "mc">>What... the... I...<</say>> <<narrate>>She smiles at you sweetly.<</narrate>> <<think "anna">>I've got him this time!<</think>> <<vid "anna/nv02.mp4">> <<narrate>>She retreats for a moment to show off her boobs. Your anger quickly becoming a distant memory as you focus on the seductress before you.<</narrate>> <<cont "annasex" "foot01">> <<case "foot01">> <<vid "anna/nv03.mp4">> <<say "anna">>I mean... maybe we should just get it out then.<</say>> <<narrate>>You look at her in stunned silence as she unzips your trousers.<</narrate>> <<say "anna">>Oh my god. Look at this thing.<</say>> <<narrate>>There's genuine shock and excitement in her face, and you recall how she couldn't take her eyes off it when she saw you in the shower.<</narrate>> <<say "anna">>Get it nice and slippery.<</say>> <<think "mc">>This ain't gonna atone for her wrongdoings... but it's definitely a start.<</think>> <<say "anna">>And the bottoms of my feet too.<</say>> <<cont "annasex" "foot02">> <<case "foot02">> <<vid "anna/nv04.mp4">> <<narrate>>She grips your dick between her feet and with impressive finesse starts stroking.<</narrate>> <<say "anna">>Oh my god look at that; it's so fucking big.<</say>> <<think "mc">>She seems more into this than I am...<</think>> <<narrate>>She releases her grasp and grins at you.<</narrate>> <<think "mc">>Ah, here it is. Let me guess... I can only get more if I treat her well and let her slack off?<</think>> <<narrate>>She moves closer to you.<</narrate>> <<cont "annasex" "foot03">> <<case "foot03">> <<narrate>>Subverting your expectations there's no bitchy remarks or requests. Instead, she grabs your cock and holds it to her face.<</narrate>> <<vid "anna/nv05.mp4">> <<say "anna">>It's as big as my fucking face.<</say>> <<narrate>>Seemingly impressed, she toys with it for a second before running her lips up your shift and taking your bellend into her mouth.<</narrate>> <<say "mc">>Fucking hell!<</say>> <<narrate>>She quickly starts bouncing her head on your cock, and as you feel the back of her throat, you can't help but wonder what the hell happened.<</narrate>> <<say "anna">>God, that's so good.<</say>> <<cont "annasex" "foot04">> <<case "foot04">> <<vid "anna/nv06.mp4">> <<narrate>>Her motions become faster and sloppier as she greedily works every part of your cock.<</narrate>> <<say "anna">>This fucking cock is so nice.<</say>> <<think "mc">>Fuck, it's like she's a different person and I'm here for it!<</think>> <<cont "annasex" "foot05">> <<case "foot05">> <<vid "anna/nv07.mp4">> <<say "anna">>Your cock is so fucking good.<</say>> <<narrate>>She ups the ante, her motions become faster and more deliberate. She's pushing for your climax.<</narrate>> <<say "mc">>Oh, fuck... I'm gonna—<</say>> <<say "anna">>Yes, $anna.calls, fill your $anna.them's mouth with your dirty fucking seed!<</say>> <<narrate>>Her words tip you over the edge and you explode into her mouth, leaving her spluttering as she tries to handle your load.<</narrate>> <<say "mc">>Holy fucking shit you're good at that.<</say>> <<narrate>>She grins at you, swallows, then sits back on the chair, seemingly content with herself.<</narrate>> <<say "anna">>I'm the fucking best.<</say>> <<button "Continue" annasex>> <<unlock "anna" "foot">> <<temp "foot06">> <</button>> <<case "foot06">> <<narrate>>She watches your cock silently, seemingly enjoying watching it shift as you finally return to a flaccid state.<</narrate>> <<say "anna">>So, can we maybe work together this way instead?<</say>> <<think "mc">>Fucking hell, she ruins every moment, huh?<</think>> <<say "mc">>Listen, I never said anything about work, you just—<</say>> <<say "anna">>Are you fucking kidding me? I just fucking sucked your dick. I did exactly what you wanted, and you still want to turn me into one of your slaves?<</say>> <<narrate>>All the anger she'd drained away by diverting attention to your cock comes flooding back.<</narrate>> <<say "mc">>At what fucking point did I ask you to suck my goddamn dick? At what point did I ever suggest this would get you out of work... and what fucking—<</say>> <<say "anna">>Oh, fuck off. Your cock may be good but it's a shame it's attached to you. I'm gonna fucking tell everyone I sucked your dick. Your fucking $anna.them sucked your cock. How'd do you think they'll react?<</say>> <<narrate>>You laugh, which takes her by surprise.<</narrate>> <<say "mc">>Tell whoever you fucking like. They won't give a shit, they'll just think it's hot.<</say>> <<think "mc">>There may be some exceptions to that, but I think I've grown to understand most of these women now. The irony of all this is that I never had any intention of making her work and I was literally about to tell that when she interrupted me. But now... now she can fucking work!<</think>> <<say "anna">>I... the... UGGGHH!<</say>> <<narrate>>She storms off, angry, but with a belly full of cum.<</narrate>> <<think "mc">>Seems like the only time she's tolerable is when she's got something in her mouth.<</think>> <<narrate>>You laugh to yourself, the anger gently subsiding.<</narrate>> <<think "mc">>I saw that $armani.name probably needs some help... I wouldn't wish $anna.name on her, but maybe if I train her first. Probably not wise to use $krissy.refer's place, but maybe $kylie.name's? Maybe I should really sell it and get her a maid uniform too...<</think>> <<button "Sleep" sleep>> <<event "anna" "model" 2>> <<corruptmax "anna" 70>> <<lust "anna" 10>> <<corrupt "anna" 15>> <<like "anna" -5>> <</button>> <<case "maid01">> <<narrate>>She bends down and starts dusting.<</narrate>> <<vid "anna/maid01.mp4">> <<think "mc">>Holy shit!<</think>> <<say "kylie">>Mmm, yeah, that's it honey, give it a real good dust.<</say>> <<narrate>>She nudges you while grinning.<</narrate>> <<set _uc = $anna.refer.toUpperFirst()>> <<say "mc">>_uc... what do you think I brought you here for?<</say>> <<block "anna/maid02.jpg">> <<say "anna">>To apologize for being such a twat the other night.<</say>> <<think "mc">>Let it go for now... $name... let it go...<</think>> <<say "mc">>And how do think this is an apology?<</say>> <<narrate>>She blushes.<</narrate>> <<say "anna">>Well, look at this thing...<</say>> <</block>> <<narrate>>She gestures at her outfit.<</narrate>> <<say "anna">>... I'm bound to get everyone's attention! No need to do a boring photo shoot when I'm there in person, right?<</say>> <<think "mc">>Huh?<</think>> <<say "mc">>So you don't think this is work?<</say>> <<say "anna">>Well, it's not like that stuff you've got all those other skanks doing. I guess you really did wanna look out for me.<</say>> <<say "mc">>Right... right... I'm just gonna talk to my friend here for a moment.<</say>> <<narrate>>You take $kylie.name aside.<</narrate>> <<block "kylie/mature/home02.jpg">> <<say "mc">>Am I going fucking insane? Why is she happily cleaning... without wearing any underwear. I know she's a bit of an exhibitionist but... wow.<</say>> <<say "kylie">>It all makes sense. She still thinks she's manipulating you. Giving you a dirty peep show and only half-assing her work.<</say>> <<say "mc">>So she is actually working?<</say>> <<say "kylie">>I mean... kinda... but honestly, looking at her like that, I just wanna eat her right up.<</say>> <<narrate>>You pinch the bridge of your nose.<</narrate>> <<say "mc">>Go. If she's into it, have fun.<</say>> <</block>> <<say "kylie">>And you'll watch?<</say>> <<say "mc">>Obviously!<</say>> <<think "mc">>This really isn't the point I was trying to make to $anna.name, but if she's actually working, and thinks she's winning... I still get to reap the benefits. And it's the most tolerable she's been in... well, ever. So I guess it's win-win... sort of.<</think>> <<narrate>>You shake your head, shrug, and head back into the living room.<</narrate>> <<cont "annasex" "maid02">> <<case "maid02">> <<center "anna/maid03.jpg">> <<narrate>>$anna.name's feigns surprise when you walk in on $kylie.name lifting her skirt.<</narrate>> <<think "mc">>She wasted no time.<</think>> <<say "mc">>Is... is this what you expected, $anna.refer?<</say>> <<narrate>>She grins, almost looking cute, and nods.<</narrate>> <<think "mc">>Well... holy shit. It was this easy all along? Just give her an audience?<</think>> <<say "kylie">>And this...?<</say>> <<narrate>>$kylie.name pushes $anna.name back toward the wall.<</narrate>> <<cont "annasex" "maid03">> <<case "maid03">> <<vid "anna/maid02.mp4">> <<think "mc">>$kylie.name really is the best!<</think>> <<say "kylie">>That feels so good.<</say>> <<narrate>>You sit back and enjoy the show as $anna.name gleefully unclothes what little modesty $kylie.name had left.<</narrate>> <<vid "anna/maid03.mp4">> <<say "anna">>Does it turn you on watching your $anna.them with another woman?<</say>> <<say "mc">>Does it turn you on having me watch?<</say>> <<say "kylie">>Less talking, more licking.<</say>> <<cont "annasex" "maid04">> <<case "maid04">> <<vid "anna/maid04.mp4">> <<narrate>>Naturally, you whip out your dick and start stroking.<</narrate>> <<say "kylie">>Oh my god.<</say>> <<cont "annasex" "maid05">> <<case "maid05">> <<vid "anna/maid05.mp4">> <<narrate>>$anna.name paws at $kylie.name's bra.<</narrate>> <<say "kylie">>Ohhh~<</say>> <<narrate>>$kylie.name stands up, beckoning you over.<</narrate>> <<vid "anna/maid06.mp4">> <<narrate>>As she goes to remove your clothes, $anna.name starts eating her ass, causing her to stumble into you.<</narrate>> <<say "kylie">>I think that dirty tool there needs some polishing from the maid.<</say>> <<narrate>>You need no further encouragement, your clothes are on the floor in a jiffy. The two women laugh as both get to their knees.<</narrate>> <<cont "annasex" "maid06">> <<case "maid06">> <<vid "anna/maid07.mp4">> <<say "anna">>My god it's so big.<</say>> <<narrate>>Your $anna.them shows no reluctance in sucking your cock in front of $kylie.name, in fact, she appears to take pleasure in it.<</narrate>> <<cont "annasex" "maid07">> <<case "maid07">> <<vid "anna/maid08.mp4">> <<narrate>>The two of them kiss over the tip of your penis, sending a tingle of excitement down your shaft and causing a ticking sensation in your groin.<</narrate>> <<say "kylie" "" "Whispering to $anna.name" "whisper">>You wanna fuck your $anna.you?<</say>> <<narrate>>She stops servicing you for a moment, clearly thinking about something.<</narrate>> <<think "mc">>Why'd she stop... what did $kylie.name just whisper to her?<</think>> <<say "anna" "" "Whispering to $kylie.name" "whisper">>Not yet... can you...?<</say>> <<say "kylie" "" "Whispering to $anna.name" "whisper">>Honey, any day of the week.<</say>> <<narrate>>$kylie.name backs off on to the sofa, presenting herself to you.<</narrate>> <<vid "anna/maid09.mp4">> <<cont "annasex" "maid08">> <<case "maid08">> <<vid "anna/maid10.mp4">> <<say "kylie">>Oh my god. Fuck.<</say>> <<narrate>>$anna.name stays on her knees and keeps close as you pound away at $kylie.name's pussy.<</narrate>> <<say "kylie">>I'm gonna cum.<</say>> <<narrate>>$anna.name's hand wander over $kylie.name's ass and pussy, occasionally tickling your balls as you thump away. Her pleading, lustful eyes looking up at you, you don't last long until you're ready to pop.<</narrate>> <<say "mc">>I'm gonna... take it, $anna.refer!<</say>> <<vid "anna/maid11.mp4">> <<narrate>>You pull out just at the very last second, leaving a trail of cum droplets as you move your cock to $anna.name for your big finish.<</narrate>> <<unlock "anna" "maid">> <<unlock "kylie" "maid">> <<cont "annasex" "maid09">> <<case "maid09">> <<narrate>>The three of you are left sweaty and breathless. You decide to remain silent, hoping that $anna.name does too, as not to ruin the moment.<</narrate>> <<say "kylie">>Well, shit, that was... amazing. You can come clean for me any time.<</say>> <<say "anna">>Yeah... that wasn't so bad, $kylie.name.<</say>> <<narrate>>You look at $kylie.name and widen your eyes briefly.<</narrate>> <<say "anna">>You didn't think I knew it was her? This is her house, you can transform people and suddenly there's this hot mature woman going in and out? It doesn't take a fucking rocket scientist.<</say>> <<say "mc">>Haha, yeah, true. I just didn't expect you to be okay with all... this.<</say>> <<say "anna">>Listen, you've got a great cock, okay? Let's just forget everything else.<</say>> <<narrate>>You shrug.<</narrate>> <<button "Continue" townhub>> <<lust "kylie" 5>> <<lust "anna" 4>> <<like "kylie" 3>> <<like "anna" 15>> <<event "anna" "maid" 4>> <<corruptmax "anna" 100>> <<corrupt "anna" 15>> <<run overrideSchedule('kylie', 14, 16, "bedrooms")>> <<time 2>> <</button>> <</switch>>/* CHANGE semibadflirt threshold to event-based once she's accepted she's okay with you flirting to get what she wants. */ <<tracker "anna" 1>> <<if $anna.events.settle == undefined>> <<step "Settling" "Ask how well she's settling in.">> <<elseif $anna.events.important == undefined>> <<step "Work her" "Assign her to work a facility.">> <<elseif $anna.events.eavesdrop < 3>> <<step "Eavesdrop $anna.events.eavesdrop/3" "Visit her while she's outside her room and with others outside at anywhere else in the hotel.">> <<elseif $anna.events.manager == undefined>> <<step "Waiting on you" "Visit your room while she's in hers.">> <<elseif $anna.events.hub == undefined>> <<step "Serious Chat" "Re-explain things to her and talk about your role in the hub.">> <<elseif $anna.events.townguide == undefined>> <<step "Guided Tour #1" "Speak to her and take her for a tour around town.">> <<elseif $anna.events.gatewayguide == undefined>> <<step "Guided Tour #2" "Speak to her and take her for a tour around Gateway B.">> <<elseif $anna.events.relationship == undefined>> <<step "Bedroom Chat" "Visit her in her room.">> <<elseif $anna.events.relationship != "taboo">> <<step "Think about it" "Collect your thoughts at night and decide to pursue a taboo relationship with her. Other routes currently have no content.">> <<elseif $shalina.events.bang == undefined>> <<step "Progress the story" "Follow the main story tasks to unlock the next hint.">> <<elseif $anna.events.step == 1>> <<step "Sleep on it" "Sleep until you dream of her.">> <<elseif $anna.events.step == 2>> <<step "Stepping Out" "Head into town.">> <<elseif $anna.events.observe < 4>> <<set $anna.events.observe = 0>> <<if $anna.events.llonge != undefined>> <<set $anna.events.observe++>> <</if>> <<if $anna.events.cleanchat != undefined>> <<set $anna.events.observe++>> <</if>> <<if $anna.events.modelchat != undefined>> <<set $anna.events.observe++>> <</if>> <<if $anna.events.vgym != undefined>> <<set $anna.events.observe++>> <</if>> <<step "Observe with others $anna.events.observe/4" `"See how she interacts with others. How?<br><ul> "+($anna.events.llonge == undefined ? "<li>When she and "+$lexi.name+" are in their rooms.</li>" : "")+" "+($anna.events.vgym == undefined ? "<li>When she and "+$vanna.name+" are in the gym together.</li>" : "")+" "+($anna.events.cleanchat == undefined ? "<li>When she and "+$armani.name+" are in the garden together.</li>" : "")+" "+($anna.events.modelchat == undefined ? "<li>When she and "+$aubree.name+" are in the garden together.</li>" : "")+" </ul>"`>> <<elseif $anna.events.step == 3>> <<step "Sleep on it" "Sleep until you dream of her.">> <<elseif $buildings.studio == undefined>> <<step "Get a photo studio" `"Discuss photography with "+$vanna.name+" or "+$aubree.name+" then assign someone to work the studio project in the monitoring station. After assign someone to build it in the construction facility."`>> <<elseif $anna.events.model == undefined>> <<step "Model Employee" "Call her over to the studio for a shoot.">> <<elseif $anna.events.model == 1>> <<step "After Dark Meetup" "Sneak around at night to meet her.">> <<elseif $molly.events.tailor == undefined>> <<step "Progress with $molly.name" `"Progress "+$molly.name+"'s substory to unlock the next hint."`>> <<elseif $anna.events.maid == undefined>> <<step "Tailored Assistance" `"Ask "+$molly.name+" to make a maid's uniform."`>> <<elseif $anna.events.model == 2>> <<step "A Little Help" `"Ask "+$kylie.name+" for help."`>> <<elseif $anna.events.maid == 1>> <<step "Overnight Shipping" `"Wait for "+$molly.name+" to deliver the mad uniform."`>> <<elseif $anna.events.model == 3 && $kylie.mature != true && $anna.events.maid == 2>> <<step "Mature Aid" `$kylie.name+" needs to be in her mature form."`>> <<elseif $anna.events.model == 3 && $kylie.mature == true && $anna.events.maid == 2>> <<step "Working Girl" `"Talk to "+$anna.name+" about maid work while "+$kylie.name+" is on world and not working."`>> <<elseif $anna.corruption < 80>> <<step "She's not corrupt enough" `"80 needed. How to increase?<ul> <li>Flirt after accumulating 10 corruption.</li> <li>Watch her workout with "+$vanna.name+".</li> <li>Watch her afternoon meetup with mature "+$kylie.name+".</li> "+($maddy.unrelax >= 2 ? "<li>Watch her at night with "+$maddy.name+"</li>" : "")+" <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul>"`>> <<elseif $anna.events.mature == undefined>> <<step "Morning Kerfuffle" "Wait until she contacts you.">> <<elseif $anna.events.mature == 2>> <<step "MILFy" "Go to Gateway B and transform her.">> <<elseif $anna.events.mature == 3 && $anna.events.important == 1>> <<step "Work her" "Assign her to work a facility.">> <<elseif $anna.events.important == 2>> <<step "Shift Assist" "Assign her to work then assist her with the shift.">> <<elseif $anna.events.important == 3>> <<step "Thankful Bitch" "Wait on her.">> <<else>> <<step "End of current content." "Check the computer to see if there's any other lewds to unlock.">> <</if>> <</tracker>><<nobr>> <<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.armani && $location != "firstIntros" && $replay == false>> <<say "armani">>I can't sit around talking to you all day, I have things I need to do.<</say>> <<button "Continue" $return>> <</button>> <<elseif ($location == "lounge" && $hour >= 22 && $armani.events.fingerme != undefined && $armani.events.fingerme != 2) || $tempvar == "replayfinger">> <<block "armani/recover03.jpg">> <<say "armani">>Finally! You're not a complete buffoon after all.<</say>> <<narrate>>You sigh.<</narrate>> <<say "mc">>You wanted a hand?<</say>> <<say "armani">>Ah, glad you understand.<</say>> <<set _i = 0>> <<set $girlshere.delete('armani')>> <<if $girlshere.length > 0>> <<for _g range $girlshere>> <<set _i++>> <<if _i == 1>> <<set _who = State.variables[_g].name>> <<elseif _i == $girlshere.length>> <<set _who += " & " + State.variables[_g].name>> <<else>> <<set _who += ", " + State.variables[_g].name>> <</if>> <</for>> <<say "armani">><<if _i == 1>>_who<<else>>Ladies<</if>>, could you give us the room?<</say>> <<narrate>>_who get<<if _i == 1>>s<</if>> up and leave<<if _i == 1>>s<</if>> the room, there's an air of annoyance, but otherwise they leave without any protest.<</narrate>> <</if>> <<set $girlshere.pushUnique('armani')>> <<say "mc">>So, you've got me alone, what now?<</say>> <<narrate>>She tosses her top over at you, it lands on your face.<</narrate>> <</block>> <<say "armani">>You come over here and show me what those fingers can do.<</say>> <<think "mc">>Eh, not my first hope, but let's see where it leads.<</think>> <<narrate>>She beckons you beside her while she kicks off her shoes and sheds the rest of her clothes.<</narrate>> <<say "armani">>Do it.<</say>> <<narrate>>You bend down in front of her and start gently caressing her pussy.<</narrate>> <<button "Continue" armanisex>> <<temp "fingerbang">> <</button>> <<else>> <<set _img = getFolder('armani') + "/$location01.jpg">> <<block _img>> <<say "armani">>What do you want?<</say>> <<choices "What do you want to discuss?" "topics">> <</choices>> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("armanidiscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<narrate>>You open the door slightly and are immediately rewarded with the view of $armani.name pleasuring herself.<</narrate>> <<vid "armani/peekingon.mp4">> <<narrate>>Perhaps if you knew $armani.name better, you could do more.<</narrate>> <<button "Sleep" firstAwake>> <<end>> <<unlock 'armani' 'peek01'>> <<lust 'armani' 1>> <<event 'armani' 'buzzpeek'>> <</button>> <</nobr>><<nobr>> <<scene>> <<if debug == true>> <div class="debug"> <<set _loop = ['gatewaya', 'Expeditions']>> <<for _v range _loop>> <<capture _v>> <button data-passage="armanianswers" data-setter="$tempvar = _v"> _v </button> <</capture>> <</for>> <br> </div> <</if>> <<set _img = getFolder('armani') + "/$location01.jpg">> <<if $replay == true>> <<set $location ="pool">> <</if>> <<switch $tempvar>> <<case "gem">> <<left2 _img>> <<say mc>>Why did you let $krissy.refer take your room?<</say>> <<say armani>>it's just a room and I've only gone a few doors down. She seemed to really want it. In her words, close enough to see who is going in and out, but far enough away not to have to listen to it.<</say>> <<say mc>>Right... and you really don't mind?<</say>> <<say armani>>Not really.<</say>> <<event "armani" "krissyroom">> <<if $armani.dominance < -10>> <<say mc>>And you thought to make such a decision without checking with your master?<</say>> <<say armani>>Who the fuck do you think...<</say>> <<narrate>>She trails off.<</narrate>> <<say mc>>What was that?<</say>> <<say armani>>Sorry master, please, let me make it up to you. I've been a bad girl.<</say>> <<say mc>>Let me give that some thought... I'll visit you one night when I've decided on your penance.<</say>> <<say armani>>Of course. I'm looking forward to it...<</say>> <<button "Continue" $return>> <<lust "armani" 4>> <<stat "armani" -5 "dominance">> <<time 1>> <</button>> <<elseif $armani.dominance > 10>> <<narrate>>She looks you up and down with disgust.<</narrate>> <<say armani>>And what business is it of my slave anyway?<</say>> <<narrate>>You grin.<</narrate>> <<say mc>>Right, yes, sorry, of course.<</say>> <<say armani>>Of course, what?<</say>> <<say mc>>Of course, mistress.<</say>> <<say armani>>Good boy. I'll leave my bedroom open at night, you can come make it up to me then.<</say>> <<button "Continue" $return>> <<lust "armani" 4>> <<stat "armani" 5 "dominance">> <<time 1>> <</button>> <<else>> <<say mc>>Hmm, I just didn't expect you to be so easily moved.<</say>> <<say armani>>Why not? It's really not that big of a deal.<</say>> <<think mc>>I guess so...<</think>> <<say armani>>Why don't you come see my new room one night? See for yourself.<</say>> <<think mc>>See what for myself? Eh, what do I care, we both know what she really means.<</think>> <div id="replace"> <<choices>> <<link "Dominant Response">> <<replace "#replace">> <<say mc>>I will do so if I see fit. But make sure you're ready and waiting for me.<</say>> <<say armani>>Excuse me?<</say>> <<say mc>>You heard. Get yourself nice and wet, and if you're lucky, I might stop by.<</say>> <<narrate>>You walk off before she can respond.<</narrate>> <<button "Continue" housestuff>> <<lust "armani" 4>> <<stat "armani" -10 "dominance">> <<time 1>> <</button>> <</replace>> <</link>><br> <<link "Submissive Response">> <<replace "#replace">> <<say mc>>Yes of course, mistress, anything you say.<</say>> <<narrate>>She shivers with excitement at the word mistress.<</narrate>> <<say armani>>Yes! Oh, good boy, I'll be sure to reward you later.<</say>> <<button "Continue" housestuff>> <<lust "armani" 4>> <<stat "armani" 10 "dominance">> <<time 1>> <</button>> <</replace>> <</link>> <</choices>> </div> <</if>> <<case "planets">> <<left2 _img>> <<say "mc">>Have you ever thought about your home world?<</say>> <<say "armani">>What kind of question is that? Of course I have.<</say>> <<say "mc">>Would you ever want to revisit?<</say>> <<say "armani">>Are you trying to get rid of me?<</say>> <<say "mc">>No, no. Not at all. Just wondered if you'd like to see it again, is all.<</say>> <<say "armani">>Before you arrived it was never really an option, it's something my sister and I had long stopped considering a possibility. But are you suggesting it is? We didn't know we were travelers before we were brought here, how will we know the address or whatever?<</say>> <<say "mc">>I'd love to tell you how it works, but the Gateway doesn't need an exact set of coordinates, I'd guess it's probably like a database of aliases... but far more complicated.<</say>> <<say "armani">>That seems awfully convenient... okay, I have no intention of staying there, everything and everyone I knew will be long gone... but it might be interesting to see how the world has changed.<</say>> <<say "mc">>Great, let's go.<</say>> <<say "armani">>Wait. Let me get $cassie.name, too. I'll meet you there.<</say>> <<cont "armanianswers" "planets2">> <<case "planets2">> <<narrate>>You meet them both at the gateway.<</narrate>> <<left2 "cassie/gway02.png">> <<say "cassie">>I am quite intrigued, I never thought we'd get to see our world again. I wonder if our old house still stands.<</say>> <<say "armani">>That old shithole? I doubt it!<</say>> <<narrate>>The gateway opens up, but the pleasurable feeling you've come to expect from new worlds barely registers.<</narrate>> <<think "mc">>Huh, maybe it's because I've grown in power since and the world has low requirements or something?<</think>> <<say "armani">>We'll pop our head in, and be back in thirty to let you know if we want to stick around a bit longer.<</say>> <<say "mc">>No problem.<</say>> <<narrate>>$armani.name and $cassie.name step through.<</narrate>><<notice>> <ul> <li>$armani.name's & $cassie.name's home world is now available for expeditions.</li> <li>You gained so little power from it, it doesn't even register.</li> </ul> <</notice>> <<set $planets[7].unlocked = true>> <<narrate>>You decide to wait around for them, making small talk with people in the waiting area. They return thirty minutes later looking sullen.<</narrate>> <<say "cassie">>It's... gone. Everything, collapsed buildings, ruins... barely any people at all.<</say>> <<say "mc">>What happened? Is it the right world?<</say>> <<say "armani">>Yeah... they destroyed themselves. The population is a fraction of what it was. We met with a handful of survivors who assumed we'd got amnesia or something. But in short, greedy governments having drained their own lands of resources went to war for more... and well, destroyed most of the world in the process.<</say>> <<say "mc">>That sounds awful.<</say>> <<say "cassie">>It's certainly shocking, they had no such technology when we were there. I expected things to be different, but not like this.<</say>> <<say "mc">>I'm sorry.<</say>> <<say "armani">>What's done is done, and while I feel empathy towards those left, I do not feel any personal loss, I've long considered this hub my home.<</say>> <<say "cassie">>I feel the same. But maybe we can send some expeditions out to this world to help the survivors from time to time?<</say>> <<say "mc">>I think that can be arranged.<</say>> <<button "Continue" gatewayb>> <<like "armani" 4>> <<like "cassie" 6>> <<event "armani" "planets">> <<time 2>> <</button>> <<case "jeast">> <<block _img>> <<say "mc">>I'm ready to head out East.<</say>> <<say "armani">>Understood. I can't say I'm happy about it, but I'll get everything prepared for you.<</say>> <<say "mc">>Anything I can do to help?<</say>> <<say "armani">>You'd be more hindrance than help. You just chat to the party members tomorrow morning; I'll sort everything else out.<</say>> <<say "mc">>Uh, right okay.<</say>> <</block>> <<say "armani">>Just before I stay up all night preparing everything, are you entirely sure you want to go tomorrow?<</say>> <div id="replace"> <<choices>> <<link "I'm ready">> <<replace "#replace">> <<say "mc">>Yes, I'm ready.<</say>> <<say "armani">>Alright, everything will be ready for you tomorrow.<</say>> <<button "Continue" housestuff>> <<event "mc" "eastlocked">> <<taskdone "departure">> <<time 1>> <</button>> <</replace>> <</link>><br> <<link "Hold off">> <<replace "#replace">> <<say "mc">>Actually, I've got a few more things I need to do. Let me come back to you.<</say>> <<narrate>>She holds her hands up in an annoyed gesture.<</narrate>> <<say "armani">>Then why are you wasting my time? Talk to me when you're ready.<</say>> <<button "Continue" housestuff>> <<time 1>> <</button>> <</replace>> <</link>> <</choices>> <br> <<say "info" "Information">> Once you decide to go, you'll be unable to interact with the hub or anyone left behind for quite some time. This is required to move the story forward, but it's important to ensure you've got your schedules setup and that there's nothing else you want to achieve before you go. It's recommended you take a separate save here, especially if you want to revisit with a different party. You will have some time tomorrow, but it will be limited. <</say>> </div> <<case "awayparty">> <<block _img>> <<say "armani">>Ready to choose your away party?<</say>> <<say "mc">>I guess, but other than an Eastlander, hasn't it really already been decided?<</say>> <<say "armani">>Only that $britt.name and $krissy.name will accompany you. You need to choose an Eastlander and we've decided we want you to take another stray, though myself, $cassie.name and $moriah.name already have other duties.<</say>> <<say "mc">>So you just need to know which of them I'm going to take?<</say>> <<say "armani">>Correct, everyone has their own talents and knowledge. Hopefully you've gotten to know everyone well enough to make this decision.<</say>> <</block>> <<narrate>>She ushers you over to a nearby table and pulls out her phone.<</narrate>> <<say "armani">>These devices are wonderful, by the way. So, here's what I have so far.<</say>> <<narrate>>She shows you the phone.<</narrate>> <div class="flex"> <div class="girlChoice hover upgraded"><img @src="setup.img+'britt/brittcrop.jpg'"><br>Security Detail - $britt.name</div> <div class="girlChoice hover upgraded"><img @src="setup.img+'krissy/krissycrop.jpg'"><br>City Expert - $krissy.name</div> </div> <<say "armani">>So those are two we know are going. I don't really know $krissy.name, but she sounds like she will be extremely helpful. $britt.name we know will protect you and the others. There's no one more capable than her.<</say>> <<button "Continue" armanianswers>> <<temp "awayparty2">> <</button>> <<case "awayparty2">> <<if $awaypartyeast != undefined>> <<say "armani">>Changed your mind, huh? Who do you want to take instead?<</say>> <<else>> <<say "armani">>Which of the Eastlanders would you like to take? Their knowledge and connections may be of use to you.<</say>> <</if>> <div class="flex"> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'lexi/lexicrop.jpg\'"><br>$lexi.name</div>' armanianswers>> <<temp "awayparty3">> <<set $awaypartyeast = "lexi">> <</link>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'monique/moniquecrop.jpg\'"><br>$monique.name</div>' armanianswers>> <<temp "awayparty3">> <<set $awaypartyeast = "monique">> <</link>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'aubree/aubreecrop.jpg\'"><br>$aubree.name</div>' armanianswers>> <<temp "awayparty3">> <<set $awaypartyeast = "aubree">> <</link>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'adria/adriacrop.jpg\'"><br>$adria.name</div>' armanianswers>> <<temp "awayparty3">> <<set $awaypartyeast = "adria">> <</link>> </div> <<case "awayparty3">> <<say "armani">>Great, and which of the remaining strays will you take?<</say>> <<if $awaypartystray == undefined>> <<say "mc">>Is another necessary? I already feel like the group is much bigger than I had planned. Five people is going to be a lot more difficult to hide than the three I originally planned!<</say>> <<say "armani">>It is necessary. You are so much more than just our leader. All of us want to be there with you. But, we understand that's not feasible. This is the best compromise you are getting. <<if $mc.events.kaylagone != "no">>Obviously $kayla.name will need to sit this one out. Even in her transformed state there's still a small risk.<</if>><</say>> <<narrate>>You sigh.<</narrate>> <<say "mc">>Understood.<</say>> <</if>> <div class="flex"> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'molly/mollycrop.jpg\'"><br>$molly.name</div>' armanianswers>> <<temp "awayparty4">> <<set $awaypartystray = "molly">> <</link>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'lacy/lacycrop.jpg\'"><br>$lacy.name</div>' armanianswers>> <<temp "awayparty4">> <<set $awaypartystray = "lacy">> <</link>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'ember/embercrop.jpg\'"><br>$ember.name</div>' armanianswers>> <<temp "awayparty4">> <<set $awaypartystray = "ember">> <</link>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'vanna/vannacrop.jpg\'"><br>$vanna.name</div>' armanianswers>> <<temp "awayparty4">> <<set $awaypartystray = "vanna">> <</link>> </div> <<case "awayparty4">> <<say "armani">>Okay. I'll get everyone prepared. If you do change your mind, come talk to me any time before you depart.<</say>> <<say "mc">>Okay, and I guess I should let you know when I'm ready to depart?<</say>> <<say "armani">>Yes, the night before, you'll set off about 22:00 the following day.<</say>> <<say "mc">>Why so late?<</say>> <<say "armani">>You'll arrive a few hours later when most people are sleeping. There will be some people out enjoying the nightlife, but that should mostly be in the city center; you'll be on the outskirts.<</say>> <<say "mc">>Great, thanks $armani.name.<</say>> <<say "armani">>No problem. Just remember to remove anyone from the work schedule that'll be accompanying you once you're ready to depart.<</say>> <<narrate>>You nod.<</narrate>> <<button "Continue" housestuff>> <<if $tasks.partyselect != undefined >> <<like "armani" 5>> <<taskdone "partyselect">> <</if>> <<task "departure">> <<time 1>> <</button>> <<case "war">> <<block _img>> <<say "armani">>I think it's time we let everyone know what's going on.<</say>> <<say "mc">>I agree. Most are broadly aware, but they need the full details before things progress. Can you gather all residents tomorrow morning?<</say>> <<say "armani">>Uhh... yeah. That's why I messaged you!<</say>> <<narrate>>She seems to think for a moment.<</narrate>> <<say "armani">>But I need to clarify something first.<</say>> <<say "mc">>Of course.<</say>> <</block>> <<if $mc.events.kaylagone != "no">> <<say "armani">>You're happy for $kayla.name to be present?<</say>> <<say "mc">>Yes, we've worked through her misguided actions and she may have valuable information to help us. Everyone is aware of her actions, and to my knowledge forgiven her. We can decide on more formal punishment once the current situation has been dealt with.<</say>> <<say "armani">>Absolutely, I agree. I just expected I'd have to convince you.<</say>> <<say "mc">>Anyone else?<</say>> <</if>> <<if $kylie.events.homeless != undefined>> <<say "armani">>$kylie.name. I have no security concerns, but she's also not of our world. It may not be a comforting thing for her to reveal we're at war when she's only just settled here.<</say>> <<say "mc">>She deserves to know if her home is in danger, though. I don't expect her to fight with us, but she should be informed.<</say>> <<say "armani">>Understood.<</say>> <<say "mc">>Anyone else?<</say>> <</if>> <<say "armani">>The Eastlanders.<</say>> <<say "mc">>You mean the people I've known my entire life?<</say>> <<narrate>>She shifts uncomfortably, but nods.<</narrate>> <<say "mc">>I think they've more than proven that they're trustworthy. Had they been relaying information back to the East the same as $kayla.name, then $britt.name or $moriah.name would have caught it. They've been watched like a hawk even since they got here. $kayla.name didn't have the same supervision.<</say>> <<say "armani">>True.<</say>> <<say "mc">>Anyone else you're worried about?<</say>> <<say "armani">>No, I'll gather them together tomorrow; come to the lounge as soon as you wake.<</say>> <<say "mc">>Thanks, $armani.name.<</say>> <<button "Continue" househub>> <<like "armani" 4>> <<taskdone "warmeet01">> <</button>> <<case "dildo">> <<block _img>> <<say "mc">>I have a present for you, $armani.name.<</say>> <<say "armani">>Is it that dildo you're trying to hide behind your back?<</say>> <<narrate>>You bring round in full view.<</narrate>> <<say "armani">>Well aren't you a dirty boy! Need to get you cleaned right up.<</say>> <<if $location == "bedrooms">> <<narrate>>She grabs you by the collar and pulls you into the bathroom.<</narrate>> <<else>> <<say "armani">>Come with me.<</say>> <<narrate>>You follow her back to her room. As soon as you are in the door, she grabs you by the collar and pulls you into the bathroom.<</narrate>> <</if>> <</block>> <<say "armani">>We're gonna get you cleaned right up!<</say>> <<say "mc">>Sure thing!<</say>> <<narrate>>She runs the bath and starts undressing. You stand there admiring the visuals.<</narrate>> <<center "armani/dildo01.jpg">> <<if $armani.dominance > 0>> <<say "armani">>Get naked. Now.<</say>> <<else>> <<say "armani">>Perhaps you'd also like to get naked?<</say>> <</if>> <<say "mc">>Don't mind me, just admiring the magnificence before me.<</say>> <<narrate>>Your clothes are on the floor within a second.<</narrate>> <<say "armani">>Mhhm, yes, that's more like it. Shall we?<</say>> <<narrate>>You both step into the bathtub.<</narrate>> <<center "armani/dildo02.jpg">> <<narrate>>Your stiff cock comically pokes out the middle of the foam.<</narrate>> <<say "armani">>Oh, you filthy boy, let me take care of that!<</say>> <<narrate>>She points at a towel on the edge of the tub.<</narrate>> <<if $armani.dominance > 0>> <<say "armani">>Sit there and look at me. Not a word.<</say>> <<else>> <<say "armani">>Will you sit there for me while I take care of you?<</say>> <</if>> <<button "Continue" armanisex>> <<temp "bathroombj">> <<run $items.deleteAt($items.indexOf("dildo"))>> <</button>> <<case "champions">> <<block _img>> <<say "mc">>$armani.name, I think we have a mole, or an impostor or something like that.<</say>> <<say "armani">>Explain yourself.<</say>> <<say "mc">>There are nine strays, but there are only eight champions.<</say>> <<say "armani">>I see. A mole for who?<</say>> <<say "mc">>No idea, on my way to Gateway A now to get more information.<</say>> <</block>> <<say "armani">>Then lead on.<</say>> <<say "mc">>I didn't think you could perceive her?<</say>> <<say "armani">>Probably not, but worth trying. If what you told us previous is true about bonds, surely she's grown in power, no?<</say>> <<say "mc">>I guess.<</say>> <<say "armani">>Besides, I can be there should you do something stupid again.<</say>> <<button "Continue" voiceanswers>> <<temp "eight">> <<like "armani" 2>> <<set $mc.events.eight = "armani">> <</button>> <<case "meditogether">> <<block "armani/garden02.jpg">> <<say "mc">>Do you want to meditate together?<</say>> <<say "armani">>I'm not really in the mood. My shoulder is killing me. I must have slept funny.<</say>> <<say "mc">>How about a massage, then?<</say>> <<say "armani">>Ha! There's no way a dunce like you knows how to massage effectively.<</say>> <<say "mc">>Care to find out?<</say>> <</block>> <<say "armani">>Fine, but you make it worse and I'll bury you beneath the pansies.<</say>> <<narrate>>You roll your eyes, a common reaction to $armani.name's conversation.<</narrate>> <div id="replaceme"> <<button "Massage">> <<replace "#replaceme">> <<left2 "armani/gardenmassage.mp4" v>> <<narrate>>You place your hands on her shoulders and slowly work your thumbs.<</narrate>> <<say "armani">>Ah, mhhhm.<</say>> <<say "mc">>Believe me now?<</say>> <<say "armani">>Seems you have a use after all.<</say>> <<say "mc">>I was always a great masseuse, learned from my aunt.<</say>> <<say "armani">>How about a full body massage?<</say>> <<if $armani.oral == 0>> <<think "mc">>She blue-balled me in the lounge last time, but I think it's worth the risk.<</think>> <<narrate>>Before you can say anything she pipes up.<</narrate>> <<say "armani">>Don't worry, I've not forgotten our agreement. I won't be <i>entirely</i> selfish this time.<</say>> <</if>> <<say "mc">>Okay, let's do it.<</say>> <<narrate>>She almost seems giddy at the prospect, a very unusual sight to behold in $armani.name.<</narrate>> <<say "armani">>Let's go!<</say>> <<say "mc">>You don't want to do it here?<</say>> <<narrate>>She doesn't answer; she simply drags you to her room.<</narrate>> <<if $buildings.spa != undefined>> <<think "mc">>We have a fully functional spa facility with masseuses far more skilled than I. I think it's clear she's just using this as an excuse.<</think>> <</if>> <<button "Continue" armanisex>> <<temp "gardenmassage">> <</button>> <</replace>> <</button>> </div> <<case 'gatewaya'>> <<left _img>> <<right>> <<say "mc">>I need to speak with the voice at the gateway. But it's best I don't do it alone, would you come with me?<</say>> <<say "armani">>What the hell are you on about?<</say>> <<say "mc">>I know there's a lot to process there, but basically there is a voice I can perceive when close to the gateway. But it drains me.<</say>> <<think 'armani'>>Wait, is he just trying to get me alone?<</think>> <<say "armani">>Why me?<</say>> <<say "mc">>I trust you. While we may not be best friends, I can see you care about this place, and having spoken to you, certainly know a lot. I can think of nobody better to be with.<</say>> <<think 'armani'>>The horn dog really does just want me alone... maybe if I play this right...<</think>> <<say "armani">>Yeah, okay. But you'll owe me one.<</say>> <<say "mc">>Fantastic, thank you. Let's go!<</say>> <<narrate>>She blushes.<</narrate>> <<say "armani">>This very second? You're very bold today.<</say>> <<narrate>>You raise your eyebrow at her but think nothing else of it.<</narrate>> <<say "armani">>Lead on.<</say>> <<button "Continue" voicetalk>> <<like "armani" 1>> <<lust "armani" 2>> <<set $mc.events.gatewayacompanion = 'armani'>> <</button>> <</right>> <<case 'east'>> <<left _img>> <<right>> <<say "mc">>You mentioned we trade with the people for food, but what do we provide them?<</say>> <<say "armani">>Honestly, not a lot. Despite my distaste for the twats, they don't actually ask much of us in return for the food. They've made it clear we're not welcome, but, I don't know, it's almost like they fear us. It sometimes feels more like we're receiving a tribute than we are trading with them, though. We generally just give them whatever dregs have managed to come through the gateway, but I think it's more just a token gesture. Given the gateway provides fewer and smaller items as time passes, I daresay we'll find out soon enough.<</say>> <<say "mc">>So you think it's sort of a bribe to stop you integrating into their society? Why not just let you starve.<</say>> <<say "armani">>Your guess is as good as mine. They could easily have poisoned it too. Maybe it's just that they aren't quite so completely heartless as to just kill us off. There's probably a reason they formed trade links with us, but I've never bothered enough to find out.<</say>> <<button "Continue" armani>> <<time 1>> <<if $armani.events.tradertalk is undefined>> <<like "armani" 1>> <<set $armani.events.tradertalk = 1>> <</if>> <</button>> <</right>> <<case "peepme">> <<block _img>> <<say "mc">>You know, I was just thinking about our situation.<</say>> <<say "armani">>Go on, fill my head with your useless drivel.<</say>> <<narrate>>You roll your eyes.<</narrate>> <<say "mc">>Play it up in front of everyone all you like, but we both know who you're thinking of when you're alone at night.<</say>> <<say "armani">>I think you've got that backwards.<</say>> <</block>> <<think "mc">>Hmm, how do I turn this about.<</think>> <<say "mc">>What and who I think of in my room at night is none of your damn business, not like you can see what's going on behind closed doors anyway.<</say>> <<think "armani">>Ah, is he finally starting to understand? Not the best attempt, but I guess I'll find out tonight.<</think>> <<say "armani">>Ugh, whatever, I've got stuff to do.<</say>> <<think "mc">>Did I pull it off? God knows, I'll find out tonight.<</think>> <<button "Continue" armani>> <<like "armani" 3>> <<lust "armani" 1>> <<run addNightEvent('armaniroombj')>> <<time 1>> <</button>> <<case 'peek'>> <<left _img>> <<right>> <<say "mc">>You know I don't mind attractive women peeking on me at night.<</say>> <<narrate>>You shock even yourself after the brazen words have left your lips. $armani.name looks flustered for a moment, but quickly regains her composure.<</narrate>> <<say "armani">>What are you blabbering on about?<</say>> <<say "mc">>I think we both know exactly what I'm talking about.<</say>> <<say "armani">>I'm I supposed to be telepathic now? Are you accusing me of something? Listen, if you want to leave your door ajar, so people can watch, that's your business. Leave me out of it.<</say>> <<say "mc">>Oh, I get it. Yeah, back at you.<</say>> <<say "armani">>What the fuck does that mean? Just— you know what? I don't care.<</say>> <<think 'armani'>>God, he's dense.<</think>> <<button "Continue" armani>> <<time 1>> <<if $armani.events.peektalk is undefined>> <<like 'armani' 1>> <<lust 'armani' 1>> <<set $armani.events.peektalk = 1>> <</if>> <</button>> <</right>> <<case 'pool'>> <<left _img>> <<right>> <<say "mc">>Wanna grab some rays by the pool?<</say>> <<narrate>>$armani.name chuckles.<</narrate>> <<think 'armani'>>I knew it! Perv!<</think>> <<say "armani">>No. I go to the pool in the evenings.<</say>> <<say "mc">>Right, sorry, yeah. Maybe I'll see you there.<</say>> <<say "armani">>What? Are you going to come perv on me?<</say>> <<think "mc">>Yup.<</think>> <<say "mc">>No, just want to get to know you better.<</say>> <<say "armani">>Yeah, sure. Evenings. Get some swim gear from $molly.name if you don't have anything.<</say>> <<button "Continue" armani>> /*<<time 0.25>>*/ <<task 'swimwear'>> <<if $molly.events.swim == undefined>> <<event "molly" "swim" 0>> <</if>> <</button>> <</right>> <<case 'long'>> <<left _img>> <<right>> <<say "mc">>How long have you and $cassie.name been here?<</say>> <<narrate>>$armani.name stares at you, seemingly debating something in her mind.<</narrate>> <<say "armani">>Long enough to see empires rise and fall, short enough to still be surprised.<</say>> <<say "mc">>What does that even mean? Is that something to do with the east?<</say>> <<say "armani">>No. I was trying to give a polite answer to a rude question. But given that clearly doesn't work with you, let me use a simpler approach - none of your damn business.<</say>> <<think "mc">>Clearly a touchy subject, I'd best let that one lie for now.<</think>> <<button "Continue" armani>> <<event "armani" "long">> <<time 1>> <</button>> <</right>> <<case 'Expeditions'>> <<left _img>> <<right>> <<say "mc">>I was thinking about sending out some expeditions through the gateway.<</say>> <<say "armani">>Oh? Why's that?<</say>> <<say "mc">>We're going to need resources to improve the hub. I need to serve more travelers in order to gain more power.<</say>> <<say "armani">>Seems logical. Why are you asking me?<</say>> <<say "mc">>The others mentioned I should talk to you about logistics.<</say>> <<say "armani">>Absolutely. Are you sure it's safe?<</say>> <</right>> <<say "mc">>I've sent travelers through, and it seems to be.<</say>> <<say "armani">>Okay, if the others will go through, I'll allow it. However, the condition is we send something through on a rope and bring it back to ensure it's safe before anyone steps foot in there. Got it?<</say>> <<say "mc">>Absolutely. Safety first.<</say>> <<say "armani">>It goes without saying, if any of them wish to stay off world, this is not a prison, they of course are welcome to. I want that to be made clear ahead of time so none of them go through and run off without telling us. I want them to be comfortable to let us know they are safe and moved on, so we're not worrying something's happened.<</say>> <<say "mc">>Makes sense.<</say>> <<say "armani">>And we don't force anyone. Not everyone will want to go through. Likewise, there should always be at least two people going, so they can cover each other and if anything does go awry, hopefully one of them can return for backup.<</say>> <<say "mc">>Understood.<</say>> <<if $explorercount >= 2>> <<say "armani">>Some of the others have already let me know they're interested, so meet me at the gateway when you're ready.<</say>> <<say "mc">>Great, see you there soon!<</say>> <<else>> <<say "armani">>Very good, once you've got two willing participants - I am not one of them - meet me at the gateway.<</say>> <<think "mc">>Great, I just need to ask the others if they are interested.<</think>> <</if>> <<taskdone "armaniexp">> <<button "Continue" armani>> <<time 1>> <<like 'armani' 2>> <<set $expeditions = 1>> <<if $explorercount < 2>> <<task "twoexp">> <</if>> <</button>> <<case 'dislikeeast'>> <<block _img>> <<say "mc">>How come you dislike the Eastlanders so much when it seems to be they are the ones providing food?<</say>> <<say "armani">>It's not that simple. Sure, I am grateful they share their food with us, but why did they abandon us to begin with? Most of the strays weren't here when the Eastlanders lived here, too. They shunned us, kept us at arms length. Never physically cruel and always ensured we had food and water, but they wouldn't interact, it's as if we were a burden they wanted nothing to do with, but were forced.<</say>> <<say "mc">>So why did you stay with them?<</say>> <<say "armani">>We arrived here, in an unknown place, just like you, with no knowledge of travelers, gateways or anything. We stayed with them, and that's a broad use of the term, for what scraps of information we may learn, and because we had no idea if we could get food anywhere else.<</say>> <</block>> <<say "mc">>I guess I can understand that.<</say>> <<say "armani">>And their leader? She's a piece of work. The look of disgust she gave us when walking down the street, the feeling of being lower than dirt in her mind, it was aggravating. If not for $cassie.name, I probably would have punched her in her haughty face.<</say>> <<say "mc">>Well, she sounds like a barrel of laughs.<</say>> <<narrate>>$armani.name rolls her eyes.<</narrate>> <<say "armani">>Just know that should you ever meet her, she's dangerous. Anyway, when they moved out east, they didn't even invite us, they packed up, well, barely anything to be honest, then left. The first we knew was seeing their convoy off in the distance. Scared, we thought to follow them, but then the gateway sprang to life and out came $britt.name. We decided not to let anyone else have the same fate as us, and we settled here proper. It was actually $britt.name's idea to try trading with the Eastlanders when food was becoming scarce.<</say>> <<say "mc">>Thanks, $armani.name, I think I understand a bit better now.<</say>> <<button "Continue" armani>> <<time 1>> <<if $armani.events.dislikeeast is undefined>> <<like 'armani' 3>> <<event 'armani' 'dislikeeast'>> <</if>> <</button>> <<case 'flowers'>> <<block _img>> <<say "mc">>How come we can't grow food, but there are plenty of flowers around here?<</say>> <<say "armani">>We did grow some vegetables here, but there wasn't that many, and let's just say there was some unpleasant digestive issues whenever we tried. No idea if there's something in the soil here or what, but we decided it just wasn't worth the risk.<</say>> <<narrate>>She holds and sniffs a nearby flower.<</narrate>> <<say "mc">>But the flowers are safe?<</say>> <<say "armani">>Probably not if you ingest them. You know, I was allergic to pollen in my world, but I've always admired flowers. The transfer granted me this boon, curing me of the allergy. I'll sometimes come out here, and just meditate, surrounded by a small piece of nature.<</say>> <<think "mc">>She's been unusually open about herself today. Let's see if I can get on her good side a little.<</think>> <</block>> <<say "mc">>You know the flowers aren't the most beautiful thing in the garden, right?<</say>> <<say "armani">>What do you mean?<</say>> <<say "mc">>They don't hold a candle to you. You are prettier, and more appealing, than any flower.<</say>> <<say "armani">>Ha! Go blow smoke up someone else's ass, yeah?<</say>> <<think "mc">>Well, that's certainly not what I expected.<</think>> <<narrate>>Despite the rude response, she's grinning ear to ear.<</narrate>> <<button "Continue" armani>> <<time 1>> <<if $armani.events.flowers is undefined>> <<lust 'armani' 3>> <<like 'armani' 3>> <<event 'armani' 'flowers'>> <</if>> <</button>> <<case "meditate">> <<block _img>> <<say "mc">>I've been trying to meditate, but I just can't seem to clear my thoughts. You mentioned you sometimes come out here to do it. Would you be able to help me?<</say>> <<narrate>>She lets out a heavy sigh.<</narrate>> <<say "armani">>Fine, come here.<</say>> <<narrate>>She helps you with breathing exercises and focusing on peace in the first instance before clearing your mind.<</narrate>> <<narrate>>It really helps! You're now more in tune with yourself. You feel like you'll be able to connect with people more easily as a result.<</narrate>> <<button "Continue" househub>> <<taskdone "meditate">> <<event 'armani' 'meditate'>> <<time 1>> <</button>> <</block>> <<case "perv">> <<say "mc">>I'm just gonna catch some sun.<</say>> <<narrate>>She nods and lays back down on the pool chair.<</narrate>> <<narrate>>You walk a little way then lay on the pool chair with a direct line of sight to $armani.name sunbathing.<</narrate>> <<think "mc">>Damn, she has a killer body.<</think>> <<narrate>>She shifts about on to a stool, spreading her legs directly in your direction as if putting on a show.<</narrate>> <<center "armani/pool02.jpg">> <<think "mc">>Shit, is that for me? No, there's no way, she'd kill me if she knew I was perving.<</think>> <<narrate>>You try to be a little more discrete just in case, but can't help but notice she shifts into another alluring position a few moments later, and again, is facing your direction.<</narrate>> <<center "armani/pool03.jpg">> <<think "mc">>Hopefully I'm understanding the signals correctly. Let's test this out...<</think>> <<narrate>>You get up to head over to her, but as you do, someone calls her in from the kitchen.<</narrate>> <<think "mc">>Dammit! Maybe I can get a bit further one day when nobody else is around.<</think>> <<button "Continue" househub>> <<lust 'armani' 3>> <<event 'armani' 'poolperv'>> <<time 1>> <</button>> <<default>> Not written. <<button "Continue" armani>> <</button>> <</switch>> <</nobr>><<block "armani/concern.jpg">> <<narrate>>You awake to see $armani.name staring at you with a concerned face.<</narrate>> <<say "armani">>Oh, thank fuck you're awake! I dragged your sorry ass back here and just couldn't leave without making sure you came to.<</say>> <<say "mc">>What the fuck, $armani.name?<</say>> <</block>> <<say "armani">>I know, I know. I'm sorry. I just got carried away in the moment. I like to be in charge, and you denying me so close to my orgasm just threw me for a loop.<</say>> <<say "mc">>You've got fucking anger issues.<</say>> <<say "armani">>I'm working on it, I hope this doesn't hurt our relationship, I won't tell you it won't happen again, but I'll try.<</say>> <<think "mc">>She's fucking crazy.<</think>> <div id="replaceme"> <<choices>> <<link "Chastise Her">> <<replace "#replaceme">> <<say "mc">>You know what? No. Suck my dick.<</say>> <<narrate>>She stares at you for a moment, then nods.<</narrate>> <<say "armani">>That seems fair.<</say>> <<say "mc">>What?<</say>> <<narrate>>She slinks off the bed, throws her top off into the air and brings her face down to your cock.<</narrate>> <<say "armani">>This is my apology.<</say>> <<narrate>>She grabs your dick and guides the tip into her mouth.<</narrate>> <div id="replaceme2"> <<button "Continue">> <<replace "#replaceme2">> <<vid "armani/sorry02.mp4">> <<say "mc">>Oh yeah, just like that, fuck.<</say>> <<narrate>>She continues to slurp down on your cock, all while occasionally glancing at you with a look of contempt.<</narrate>> <<say "mc">>Shit.<</say>> <<narrate>>She picks up the pace and begins massaging your balls. The feeling of her throat hitting your bellend sends spikes of pleasure reverberating down your penis.<</narrate>> <<narrate>>She continues her relentless pursuit until you're struggling to contain your orgasm.<</narrate>> <<say "mc">>Shit, I'm about to pop.<</say>> <<narrate>>She doesn't stop, but instead starts massaging your glans with her tongue as she strokes your shaft.<</narrate>> <<say "armani">>Give it to me. All of it.<</say>> <<narrate>>You explode into her mouth, her eyes open wide as it hits the back of her throat, and you can see her struggling not to cough.<</narrate>> <<say "mc">>Swallow it!<</say>> <<narrate>>You hold her head on your dick, forcing her to comply before she can move away. You feel her swallowing with your dick still in her mouth, an odd sensation as her tongue pushes against you.<</narrate>> <<say "mc">>Fuck, that was good.<</say>> <<narrate>>You release her.<</narrate>> <<say "armani">>Now we're even.<</say>> <<narrate>>She picks up her top and storms off.<</narrate>> <<if $armani.oral == 2>> <<think "mc">>Well it's certainly a weird one with $armani.name, but I think it's going well. I'll try pushing things further with her.<</think>> <<set $armani.lustlvl = 2>> <</if>> <<unlock "armani" "sorry">> <<oral "armani">> <<if $replay == false>> <<toggleclass "#aftermorn" noshow>> <<else>> <<button "Continue" armani>> <<unlock "armani" "sorry">> <</button>> <</if>> <</replace>> <</button>> </div> <</replace>> <<stat "armani" -10 "dominance">> <<lust "armani" 2>> <</link>> <br> <<link "Forgive Her">> <<replace "#replaceme">> <<say "mc">>Shit happens, don't worry about it.<</say>> <<think "mc">>After all I was peeping on her to start with.<</think>> <<narrate>>Her demeanor changes from concern to pride.<</narrate>> <<say "armani">>Glad to see you know your place. I'll speak to you later.<</say>> <<narrate>>She struts off.<</narrate>> <<think "mc">>The fuck?<</think>> <<stat "armani" 10 "dominance">> <<lust "armani" 2>> <</replace>> <<if $replay == false>> <<toggleclass "#aftermorn" noshow>> <<else>> <<button "Continue" armani>> <<unlock "armani" "sorry">> <</button>> <</if>> <</link>> <</choices>> </div><<nobr>> <<if $armani.answered is undefined>> <<set $armani.answered to []>> <</if>> <<set $return = 'housestuff'>> <<smallflirt "armani">> <<if $krissy.events.hotel != undefined && $armani.events.krissyroom == undefined>> <<link "$krissy.name's Room" armanianswers>> <<temp "gem">> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $armani.events.planets == undefined>> <<link "Home World" armanianswers>> <<temp "planets">> <</link>><br> <</if>> <<if $tasks.partyselect != undefined >> <<link "Away Party" armanianswers>> <<temp "awayparty">> <</link>><br> <</if>> <<if $completeTasks.includes('partyselect') && !$completeTasks.includes('departure')>> <<link "Away Party" armanianswers>> <<temp "awayparty2">> <</link>><br> <</if>> <<if $tasks.departure != undefined>> <<link "Journey East" armanianswers>> <<temp "jeast">> <</link>><br> <</if>> <<if $tasks.warmeet01 != undefined >> <<link "War Meeting" armanianswers>> <<temp "war">> <</link>><br> <</if>> <<if $items != undefined && $items.includes('dildo') && $armani.oral > 0 && $armani.events.dildo == undefined>> <<link "Give Dildo" armanianswers>> <<temp "dildo">> <</link>><br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" armanianswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $armani.lust > 19 && $armani.events.meditate != undefined && $location == "garden">> <<link "Meditate together" armanianswers>> <<temp "meditogether">> <</link>> <br> <</if>> <<if $armani.lust > 29 && $armani.sex > 0 && $location == "garden">> <<link "Outdoor Fun" armanisex>> <<if $girlshere.includes('sophia') && $sophia.events.buff > 1>> <<temp "garden-invite">> <<else>> <<temp "garden">> <</if>> <</link>> <br> <</if>> <<if $armani.lust > 19 && $armani.events.peektalk != undefined>> <<link "Alone at Night" armanianswers>> <<temp "peepme">> <</link>> <br> <</if>> <<if $tasks.armaniexp isnot undefined>> <<link "Expeditions" armanianswers>> <<set $tempvar = "Expeditions">> <</link>> <br> <</if>> <<if $tasks.voicetalk isnot undefined>> <<link "Gateway A visit" armanianswers>> <<set $tempvar = "gatewaya">> <</link>> <br> <</if>> <<if $armani.events.tradertalk == undefined>> <<link "Eastlanders Trade" armanianswers>> <<set $tempvar = "east">> <</link>> <br> <</if>> <<if $armani.events.tradertalk isnot undefined && $location != "firstIntros" && $armani.events.dislikeeast == undefined>> <<link "Eastlanders Dislike?" armanianswers>> <<set $tempvar = "dislikeeast">> <</link>> <br> <</if>> <<if $armani.events.long == undefined>> <<link "Time here" armanianswers>> <<set $tempvar = "long">> <</link>> <br> <</if>> <<if $location != "pool" && $molly.events.swim is undefined && $location != "firstIntros">> <<link "Pool hangout" armanianswers>> <<set $tempvar = "pool">> <</link>> <br> <</if>> <<if $armani.events.buzzpeek isnot undefined && $armani.events.peektalk == undefined>> <<link "Peeking" armanianswers>> <<set $tempvar = "peek">> <</link>> <br> <</if>> <<if $location is "garden">> <<if $armani.events.flowers == undefined>> <<link "Flowers" armanianswers>> <<set $tempvar = "flowers">> <</link>> <br> <</if>> <<if $armani.events.flowers == 1 && $tasks.meditate != undefined>> <<link "Meditation" armanianswers>> <<set $tempvar = "meditate">> <</link>> <br> <</if>> <</if>> <<if $location is "pool">> <<link "Perv" armanianswers>> <<set $tempvar = "perv">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<nobr>> <<vid "/armani/bj01.mp4">> <<narrate>>She grabs your cock and strokes while your bellend is pleasured in her warm mouth.<</narrate>> <<narrate>>Every now and again, she gives you a dirty look, as if annoyed you're here and not just your cock.<</narrate>> <<say "mc">>Fuck that's good. Who knew such a cocksucker was behind the ice queen's mask?<</say>> <<narrate>>She stops and gives you the stink eye.<</narrate>> <<say "armani">>Fuck you.<</say>> <<think "mc">>Shit, is that it?<</think>> <<say "armani">>Apologize.<</say>> <<say "mc">>Huh?<</say>> <<say "armani">>Apologize to your master or I'm done.<</say>> <<think "mc">>The fuck?<</think>> <<say "mc">>Sorry, $armani.name.<</say>> <<narrate>>She returns her attention to your dick, the entire situation clearly having an effect on her, as she starts being more rough. It doesn't take long until you're about to explode.<</narrate>> <<say "mc">>I'm gonna cum.<</say>> <<say "armani">>Give it to me. Let me slurp that shit up.<</say>> <<narrate>>You unload down her throat, the moment of pleasure quickly replaced with confusion.<</narrate>> <<think "mc">>I can't work this woman out!<</think>> <<if $tempvar2 != "empower">> <<narrate>>She regains her composure relatively quickly.<</narrate>> <<say "armani">>Well, I've a meeting to prepare for.<</say>> <<narrate>>You watch with bemusement as she gets dressed and storms off.<</narrate>> <</if>> <<button "Continue" househub>> <<unlock 'armani' 'gatewaya'>> <<if $mc.events.lacysaidno is 1 || $tempvar2 == "empower">> <<time 2.5>> <<else>> <<time 4.5>> <</if>> <</button>> <</nobr>><<nobr>> <<switch $tempvar>> <<case 'doggy'>> <<narrate>>You flip her over to try and exert some control.<</narrate>> <<vid "/armani/loungesex02.mp4">> <<say "mc">>Yeah, you like that bitch?<</say>> <<say "armani">>Aaaa, god, fuck you cunt, I love it.<</say>> <<narrate>>Matching her tone, you decide to thrust more violently.<</narrate>> <<button "Continue" armaniloungesex>> <<temp "reverse">> <</button>> <<case 'reverse'>> <<vid "/armani/loungesex03.mp4">> <<narrate>>She tries to take back some control, but purposefully looks away from you as she gets back atop your cock.<</narrate>> <<say "armani">>Fuck fuck fuck. That's it. Give it to me. Give my twat your cock, you twat!<</say>> <<say "mc">>The fuck, $armani.name?<</say>> <<say "armani">>Just shut up and fuck me.<</say>> <<narrate>>The two of you thrust against each other, angrily trying to force the other to climax first.<</narrate>> <<say "armani">>Fuuuuck!<</say>> <<narrate>>She starts thumping her left leg, and you feel her pussy tightening around you.<</narrate>> <<say "mc">>My turn.<</say>> <<narrate>>As her orgasm consumes her, you throw her back over and wank over her stomach. She looks at you with a mixture of lust and anger.<</narrate>> <<center "armani/loungecum.jpg">> <<narrate>>The two of you catch your breath on the sofa.<</narrate>> <<say "armani">>That was a one-off, okay. Don't go thinking there's anything else in it. I was simply horny and you were there.<</say>> <<say "mc">>I'm happy to be close by next time you're horny.<</say>> <<if $tempvar2 == "empower">> <<say "armani">>Whatever. I'm done here.<</say>> <<else>> <<say "armani">>Whatever. I've got a meeting to get ready for.<</say>> <</if>> <<think "mc">>Have I made any progress with her or not? Fuck knows!<</think>> <<button "Continue" househub>> <<unlock 'armani' 'gatewaya'>> <<sex "armani">> <<lust "armani" 2>> <<if $mc.events.lacysaidno is 1 || $tempvar2 == "empower">> <<time 3>> <<else>> <<time 5>> <</if>> <</button>> <<default>> <<narrate>>She straddles you, lowering herself on to your dick gently.<</narrate>> <<vid "/armani/loungesex01.mp4">> <<say "armani">>Fuck your cock is good.<</say>> <<narrate>>She starts thrusting against you, almost angrily.<</narrate>> <<button "Continue" armaniloungesex>> <<temp "doggy">> <</button>> <</switch>> <</nobr>><<nobr>> <<switch $tempvar>> <<case 'jeansbj'>> <<vid "armani/jeansbj.mp4">> <<narrate>>She greedily takes your bellend into her mouth, while every now and again shooting you daggers.<</narrate>> <<narrate>>The contrary emotions from her only adds to your pleasure. She speeds up, trying hard to bring you to finish.<</narrate>> <<narrate>>In an attempt to make the pleasure last a bit longer, you splutter out some words half coherently...<</narrate>> <<say "mc">>Fuck your tits.<</say>> <<say "armani">>You wanna fuck my titties? You fucking perv!<</say>> <<narrate>>Despite that, moments later your cock is nestled between them.<</narrate>> <<vid "armani/jeansbj01.mp4">> <<say "armani">>You like that, you perv?!<</say>> <<say "mc">>I fucking love it, slut.<</say>> <<narrate>>She gives you an angry stare, but otherwise continues.<</narrate>> <<narrate>>She senses your dick twitching... and stops.<</narrate>> <<say "armani">>You do not call me slut. What do you say?<</say>> <<think "mc">>What the fuck? She's holding my orgasm hostage because I called her a slut?<</think>> <<if $armani.events.mistress is undefined>> <div class="choices" id="opts1"> <h3>What to do?</h3> <<link "Apologize">> <<run updateStat('armani', 'dominance', 3)>> <<toggleclass '#opts1' noshow>> <<toggleclass '#sorry' noshow>> <</link>> <br> <<link "Finish me off, SLUT.">> <<run updateStat('armani', 'dominance', -3)>> <<toggleclass '#opts1' noshow>> <<toggleclass '#finish' noshow>> <</link>> </div> <</if>> <<if $armani.events.mistress != 'mistress'>> <<set _mistress = "noshow">> <</if>> <<if $armani.events.mistress != 'slut'>> <<set _slut = "noshow">> <</if>> <div id="sorry" @class="_mistress"> <<say "mc">>Sorry, I thought you'd enjoy dirty talk.<</say>> <<say "armani">>From now on, you'll only speak when spoken to.<</say>> <<narrate>>She lies on the sofa.<</narrate>> <<say "armani">>Now fuck my tits until I'm covered in your seed!<</say>> <<think "mc">>What the hell is going on?<</think>> <<narrate>>Driven by lust, you think nothing more of it and fuck her tits until completion.<</narrate>> <img @src="setup.img+'/armani/jeansfin.jpg'" class="centerimg"> <<say "armani">>You'll call me mistress from now on.<</say>> <<narrate>>She picks up her clothes and leaves while you're trying to figure out what the hell just happened.<</narrate>> <<if $armani.oral == 2>> <<think "mc">>Well it's certainly a weird one with $armani.name, but I think it's going well. I'll try pushing things further with her.<</think>> <<set $armani.lustlvl = 2>> <</if>> <<button "Sleep" sleep>> <<oral "armani">> <<like 'armani' 2>> <<lust 'armani' 2>> <<set $armani.events.mistress = 'mistress'>> <<unlock "armani" "gatewaya2">> <</button>> </div> <div id="finish" @class="_slut"> <<say "mc">>Get on your back, I'm going to fuck your tits until I finish, <em><b>slut</b></em>.<</say>> <<narrate>>Her mouth opens and closes several times as she tries to comprehend your actions.<</narrate>> <<say "armani">>Fuck it, I'm hornier than a two peckered billy-goat.<</say>> <<think "mc">>That worked?! I half expected to be wanking myself off to completion, but there's no way I'm apologizing.<</think>> <<narrate>>To your surprise, she's quickly on the sofa, sticking out her tongue waiting to catch your seed.<</narrate>> <<narrate>>Fucking her tits while her sexy face is pleading for your cum drives you to completion.<</narrate>> <img @src="setup.img+'/armani/jeansfin.jpg'" class="centerimg"> <<say "mc">>OH FUCK ME, YES!<</say>> <<say "armani">>Ha! Maybe next time. Listen... I didn't think I'd like being told what to do... but, well, it wasn't awful. I'd be willing to try it again... but absolutely not a word to anyone else, or I will cut it off.<</say>> <<say "mc">>For fuck's sake, $armani.name!<</say>> <<narrate>>She gives you a sloppy kiss before you can protest further, grabs her clothes and abandons your room while you sit in shock.<</narrate>> <<think "mc">>Next time, she's getting a good fuck!<</think>> <<if $armani.oral == 2>> <<think "mc">>Well it's certainly a weird one with $armani.name, but I think it's going well. I'll try pushing things further with her.<</think>> <<set $armani.lustlvl = 2>> <</if>> <<button "Sleep" sleep>> <<oral "armani">> <<unlock "armani" "gatewaya2">> <<like 'armani' 2>> <<lust 'armani' 2>> <<set $armani.events.mistress = 'slut'>> <</button>> </div> <<case 'bj'>> <<think "mc">>Not the first time she's spied on me. Honestly, it's kinda hot.<</think>> <<narrate>>You try to undress sexily, but lacking any expertise, you look like you're simply struggling with the concept of clothing and flailing wildly.<</narrate>> <<narrate>>There's a chuckle from the other side of the door.<</narrate>> <<think "mc">>Here's my chance!<</think>> <<say "mc">>Oh, and I suppose you can do better?<</say>> <<narrate>>There's a brief moment of silence while you assume she's considering her next move.<</narrate>> <<think 'armani'>>Screw it!<</think>> <<block "armani/jeans01.jpg">> <<say "armani">>Sit back and watch!<</say>> <<narrate>>She bursts through the door and pushes you down on to the sofa.<</narrate>> <<say "armani">>This is how you do it!<</say>> <<think "mc">>Hell yes!<</think>> <<narrate>>She very deliberately runs her hands through her hair, gives you a sly wink, then runs her hands down her body until they're resting atop her jeans.<</narrate>> <<narrate>>Blowing you a kiss, she playfully pulls at her waistband before moving her hands back up to her breasts, squeezing them together while staring into your eyes seductively.<</narrate>> <</block>> <<block "armani/jeans02.jpg">> <<narrate>>She then begins untying her top. At this point your dick is rock hard, and given you're sat in your underwear, is entirely noticeable.<</narrate>> <<say "armani">>Well, the audience is certainly enjoying itself.<</say>> <<narrate>>She throws her top on to the floor.<</narrate>> <<say "mc">>It's definitely an enjoyable show, but what about unforgettable?<</say>> <<down>> <</block>> <<block "armani/jeans03.jpg">> <<narrate>>A cheeky grin appears on her face, and she sits on the chair opposite you, with her back facing you.<</narrate>> <<narrate>>She looks back over her shoulder at you.<</narrate>> <<say "armani">>You tell anyone and you're dead.<</say>> <<say "mc">>Ah, there's the $armani.name I'm used to!<</say>> <<narrate>>She rolls her eyes, but looks greedily at your crotch before crawling over to you.<</narrate>> <<say "armani">>Get those off. I need your cock in my mouth already!<</say>> <<button "Continue" armaninightvisits>> <<set $tempvar = 'jeansbj'>> <</button>> <</block>> <<case 'refuse'>> <<narrate>>You wordlessly close the door. On the other side you hear a gasp.<</narrate>> <<narrate>>There's a bang on the other side of your wall as if someone angrily kicked it.<</narrate>> <<like "armani" -4>> <<lust "armani" -4>> <<button "Continue" bedroom>><</button>> <</switch>> <</nobr>><<nobr>> <<scene>> <<switch $tempvar>> <<case "anal01">> <<narrate>>You head down to her room, the lights are on and it sounds like she's already enjoying the night...<</narrate>> <<vid "armani/room01.mp4">> <<say mc>>Looks like someone's enjoying themselves.<</say>> <<if $armani.dominance < -10>> <<say armani>>Yes master... just the thought of you coming here tonight...<</say>> <<say mc>>I think it's time my little cockslave got a reward.<</say>> <<elseif $armani.dominance > 10>> <<say armani>>Did I say you could speak?<</say>> <<say mc>>Sorry mistress, the look of your pussy... I just couldn't help myself.<</say>> <<else>> <<say armani>>Even thinking about you turns me on.<</say>> <<say mc>>Likewise, perhaps we can help each other...<</say>> <</if>> <<if $armani.events.dildo != undefined>> <<say armani>>Recognize this toy? You got it for me...<</say>> <<think mc>>Fucking bargain!<</think>> <</if>> <<if $armani.dominance < -10>> <<say mc>>Make room. I want you to ride my cock. I want to feel every inch of your pussy clench my shaft as you scream my name.<</say>> <<say armani>>Yes, sir, yes!<</say>> <<elseif $armani.dominance > 10>> <<say armani>>Lay down. I'm going ride my little slave until I'm satisfied.<</say>> <<say mc>>Of course, mistress.<</say>> <<else>> <<say armani>>Lay on the bed, I'm going to ride you like an animal.<</say>> <<say mc>>Fuck yes.<</say>> <</if>> <<cont "armanisex" "anal02">> <<case "anal02">> <<vid "armani/room02.mp4">> <<narrate>>You're barely inside her for a second before you just let loose, full throttle from the get go.<</narrate>> <<say "armani">>Oh, fuck yes!<</say>> <<narrate>>She screams and moans under the onslaught.<</narrate>> <<say armani>>My pussy's good... but I've been training my ass for that dick.<</say>> <<think mc>>You don't need to tell me twice.<</think>> <<cont "armanisex" "anal03">> <<case "anal03">> <<vid "armani/room03.mp4">> <<narrate>>You slowly side your cock into her ass, gently rocking back and forth allowing her to get used to the feeling.<</narrate>> <<say armani>>Yes, fuck... yes... you can go a little faster now.<</say>> <<cont "armanisex" "anal04">> <<case "anal04">> <<vid "armani/room04.mp4">> <<say armani>>Yes, that's so fucking good, you're so deep. Fuck, I love your cock.<</say>> <<say armani>>It's so fucking good. Fuck, right there!<</say>> <<cont "armanisex" "anal05">> <<case "anal05">> <<vid "armani/room05.mp4">> <<say armani>>Oh, my god. Right there.<</say>> <<say armani>>I'm gonna cum. I'm cumming. Oh~ I'm cumming, I'm cumming.<</say>> <<cont "armanisex" "anal06">> <<case "anal06">> <<vid "armani/room06.mp4">> <<say armani>>Oh fuck, right there. Just like that, just like that.<</say>> <<narrate>>Her moans and voice become ever more high-pitched as the orgasm takes hold.<</narrate>> <<say armani>>I'm gonna cum. I'm gonna cum again. Cum with me!<</say>> <<say armani>>Oh fuck, I'm cumming. Cum for me! Cum with me. Fuck, fuck, fuck! Oh, my god, I'm cumming, I'm cumming, I'm cumming!<</say>> <<say mc>>Oh, fuck, fuck, fuck.<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "armani/room07.mp4">> <<say mc>>Yes, $armani.name, yes, fuck!<</say>> <<narrate>>You explode on her stomach while she just happily grins at you.<</narrate>> <<say armani>>That was... holy shit...<</say>> <<say mc>>Yeah...<</say>> <<narrate>>You both giggle at one another, but her denouement changes a moment later.<</narrate>> <<if $armani.dominance < 0>> <<say armani>>I hope I pleased you tonight.<</say>> <<say mc>>Oh, very much so. You should be looking forward to my next visit.<</say>> <<else>> <<say armani>>You did well. You've pleased your mistress. But you shouldn't become complacent, I expect to see you back here soon.<</say>> <<say mc>>Oh, yes... of course.<</say>> <</if>> <<button "Sleep" sleep>> <<sex "armani">> <<unlock "armani" "nanal">> <<lust "armani" 4>> <<like "armani" 4>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "garden-invite">> <<think "mc">>Hmm, $sophia.name is here too... should I see if she wants to watch?<</think>> <<choices>> <<link "Yes" sophiaanswers>> <<temp "aud-armani">> <</link>><br> <<link "No" armanisex>> <<temp "garden">> <</link>> <</choices>> <<case "garden">> <<narrate>>You reach over and whisper in $armani.name's ear.<</narrate>> <<if $armani.dominance > 0>> <<say "mc" "" "(Whispering)" "whisper">>Mistress, is there anything I can do that may please you?<</say>> <<narrate>>She grins.<</narrate>> <<say "armani">>Good boy! You know, I think there is.<</say>> <<narrate>>She begins to undress.<</narrate>> <<say "armani">>Get your cock out and fuck your mistress until she cums!<</say>> <<say "mc">>As you say, mistress.<</say>> <<if $sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Garden">> <<narrate>>You notice $sophia.name at the other side of the garden.<</narrate>> <<think "mc">>Let's see how long she sticks around for the show!<</think>> <</if>> <<button "Continue" armanisex>> <<temp "garden02">> <</button>> <<else>> <<say "mc" "" "(Whispering)" "whisper">>Suck my dick. Now.<</say>> <<narrate>>She noticeably shivers.<</narrate>> <<say "armani">>Yes, of course master!<</say>> <<if $sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Garden">> <<narrate>>You notice $sophia.name at the other side of the garden.<</narrate>> <<think "mc">>Let's see how long she sticks around for the show!<</think>> <</if>> <<button "Continue" armanisex>> <<temp "garden01">> <</button>> <</if>> <<case "garden01">> <<vid "armani/garden02.mp4">> <<narrate>>Within seconds she's at your feet with your cock in her mouth.<</narrate>> <<say "mc">>Oh fuck yes. I love it, slut!<</say>> <<narrate>>You feel a brief sensation in your dick, like she was about to bite down then thought better of it.<</narrate>> <<think "mc">>I guess she's still herself after all, even if a bit more submissive. Thank god she stopped herself.<</think>> <<button "Continue" armanisex>> <<temp "garden02">> <</button>> <<case "garden02">> <<narrate>>She throws your shirt on the floor then bends over in front of you.<</narrate>> <<vid "armani/garden03.mp4">> <<narrate>>The warmth of her pussy compared to the cold air leaves you with goosebumps.<</narrate>> <<say "armani">>Aaaah, fuck!<</say>> <<narrate>>She pushes back as you thrust, hungry for more. You fall back on to the grass, but she doesn't let your dick free for even a moment as she shuffles her body back in time with you.<</narrate>> <<button "Continue" armanisex>> <<temp "garden03">> <</button>> <<case "garden03">> <<vid "armani/garden04.mp4">> <<narrate>>You push upwards, harder and faster, eager to finish her off.<</narrate>> <<say "armani">>I'm gonna cum. I'm gonna cum!<</say>> <<narrate>>Her left leg goes into spasm as the pleasure takes over. With your own crescendo at hand, you feel yourself explode as her cries carry across the garden.<</narrate>> <<say "mc">>Holy fucking shit yes, $armani.name! Yes!<</say>> <<narrate>>The two of you lay in the grass for a moment, sweaty and exhausted.<</narrate>> <<if $armani.dominance > 0>> <<say "armani">>Go on then, fuck off before anyone sees me with your sorry ass.<</say>> <<narrate>>You grin.<</narrate>> <<say "mc">>Of course, mistress.<</say>> <<think "mc">>I don't mind playing this game, but she does realize we've made no attempt to hide this, right?<</think>> <<else>> <<say "armani">>Did I please you, master?<</say>> <<say "mc">>That you did. I hope to make use of your holes again soon.<</say>> <<say "armani">>Excuse me? My holes? Sorry... I mean, yes master. Of course.<</say>> <<narrate>>You can't help but laugh. She just gives you a dirty look and grabs her clothes.<</narrate>> <</if>> <<if $sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Garden">> <<think "mc">>I was a little engrossed so I'm not sure how long $sophia.name was watching.<</think>> <</if>> <<if $tempvar3 == "sophiawatch">> <<think "mc">>Looks like $sophia.refer enjoyed the show too.<</think>> <</if>> <<button "Continue" housestuff>> <<unlock "armani" "gardenfun">> <<sex "armani">> <<if ($sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Garden") || $tempvar3 == "sophiawatch">> <<set $sophia.events.watched++>> <<corrupt "sophia" 2>> <<lust "sophia" 3>> <<set $tempvar3 = "">> <</if>> <<lust "armani" 3>> <<like "armani" 3>> <<temp "">> <<time 1.5>> <</button>> <<case "pensive">> <<vid "armani/pensive01.mp4">> <<narrate>>You grab her tits as she bounces up and down on your dick.<</narrate>> <<say "mc">>This is just what I needed. Fuck yes!<</say>> <<narrate>>Her moans grow louder as the headboard bangs against the wall.<</narrate>> <<button "Continue" armanisex>> <<temp "pensive02">> <</button>> <<case "pensive02">> <<narrate>>You shift about on the bed, getting comfortable ready to fuck her hard.<</narrate>> <<vid "armani/pensive02.mp4">> <<say "armani">>Oooaaa, yeah.<</say>> <<narrate>>You furiously and repeatedly thrust your hips upwards, as if channeling your frustrations into her pussy.<</narrate>> <<say "mc">>God fucking yes.<</say>> <<narrate>>You shrug her off you, get on your knees then, grab her ass and continue pounding.<</narrate>> <<button "Continue" armanisex>> <<temp "pensive03">> <</button>> <<case "pensive03">> <<vid "armani/pensive03.mp4">> <<narrate>>She claws at the sheets as she tries to contain her pleasure.<</narrate>> <<say "armani">>Show me how much you like it!<</say>> <<narrate>>Encouraged by her words, you go into a lust overdrive. You become increasingly rougher and faster each time your thighs thump against her ass.<</narrate>> <<say "armani">>Oh, shit!<</say>> <<narrate>>As she bites the pillow, your frustrations erupt inside her.<</narrate>> <<set _c = $armani.name.toUpperCase()>> <<say "mc">>Fuck, yes, _c! YES!<</say>> <<narrate>>You lay back on the bed, exhausted, your mind now clear and free, you fall asleep almost instantly.<</narrate>> <<button "Sleep" sleep>> <<temp "relaxdream">> <<sex "armani">> <<event "armani" "pensive">> <<lust "armani" 4>> <<like "armani" 4>> <<unlock "armani" "pensive">> <</button>> <<case "gardenmassage">> <<say "armani">>Let's see what you can really do with those hands.<</say>> <<narrate>>She vanishes into the bathroom for a moment, returning with just a towel on.<</narrate>> <<say "armani">>It's so great that you're not useless after all.<</say>> <<say "mc">>Listen, I'm not just gonna—<</say>> <<narrate>>She drops her towel.<</narrate>> <<block "armani/massage01.jpg">> <<say "armani">>Sorry, what was that?<</say>> <<say "mc">>Nothing, just admiring the view.<</say>> <<say "armani">>Whatever, just get massaging.<</say>> <<narrate>>She lays down on the bed, face up.<</narrate>> <<say "mc">>You want to me start on the front?<</say>> <<say "armani">>Well, you said you liked the view. Get on with it then.<</say>> <</block>> <<think "mc">>To hell with it.<</think>> <<narrate>>You oil up your hands and gently start rubbing her stomach.<</narrate>> <<vid "armani/massage01.mp4">> <<say "armani">>Mhhhmm, that's good. Don't forget my tits, though.<</say>> <<think "mc">>Well, not like I'm going to give that chance up, huh?<</think>> <<narrate>>You grab her breasts and continue to knead.<</narrate>> <<say "armani">>Mhhmm, yes, that feels good.<</say>> <<narrate>>She grabs your hand.<</narrate>> <<say "armani">>Let's not forget, it's meant to be a full body massage.<</say>> <<narrate>>She pushes your hand down to her pussy.<</narrate>> <<say "armani">>Get it right up in there.<</say>> <<button "Continue" armanisex>> <<temp "gardenmassage01">> <</button>> <<case "gardenmassage01">> <<vid "armani/massage02.mp4">> <<say "armani">>Mhhhm, yes. There you go.<</say>> <<narrate>>Your oily fingers slip in and out with ease while her groans continue to escalate. The noise of your wet palms slapping against her only serves to inflate your lust, and you feel your cock fighting to be unleashed.<</narrate>> <<say "armani">>Fuck, that's good. Keep going, keep going.<</say>> <<narrate>>You pick up the pace as your dick continues to seek freedom.<</narrate>> <<say "armani">>Yes, fuck god. Yes $name!<</say>> <<narrate>>Her mouth clamps down on your free hand, biting it as her left leg spasms and her moans echo across the room.<</narrate>> <<say "mc">>The fuck? That fucking hurt!<</say>> <<say "armani">>Shit, that was good. Don't be a baby.<</say>> <<narrate>>She glances at your crotch.<</narrate>> <<say "armani">>Looks like someone's excited.<</say>> <<narrate>>While you're still checking your hand to see if she drew blood, she deftly pulls down your shorts and grabs your cock.<</narrate>> <<say "armani">>Are you seriously looking at your hand right now?!<</say>> <<narrate>>She gets off the bed, grunting angrily before pushing you down on to it.<</narrate>> <<say "armani">>I'll make it up to you, just stop being so pathetic.<</say>> <<narrate>>Almost angry, she grabs your dick and gobbles it down, all while scornfully looking into your eyes.<</narrate>> <<button "Continue" armanisex>> <<temp "gardenmassage02">> <</button>> <<case "gardenmassage02">> <<vid "armani/massage03.mp4">> <<narrate>>She works your shaft with her hand while massaging the tip with her tongue.<</narrate>> <<say "armani">>You like that, huh?<</say>> <<say "mc">>I fucking love it.<</say>> <<narrate>>She cackles while your dick is in her mouth, sending a strange sensation reverberating through your groin and into your stomach.<</narrate>> <<say "mc">>Shit, fuck me.<</say>> <<narrate>>She picks up the pace, taking you further and harder each time she bobs her head up and down.<</narrate>> <<narrate>>Occasionally as her hair whips across your abs, you feel tingles of pleasure race down your body, and you feel yourself clenching your ass and throwing your hips upwards.<</narrate>> <<say "armani">>Mhhhm, someone's getting excited.<</say>> <<narrate>>She starts pumping you even harder. You feel your passion conjugating in your dick, ready to burst.<</narrate>> <<say "mc">>Fuck me, I'm gonna burst.<</say>> <<narrate>>She holds your cock in her mouth and furiously strokes as you dump your cum directly down her throat.<</narrate>> <<say "mc">>Shit a brick, fuuck.<</say>> <<narrate>>You hear her swallow as you lay back and relax in the aftermath of your pleasure.<</narrate>> <<say "armani">>Soon forgot about your boo-boo, huh?<</say>> <<narrate>>You laugh together for a moment before she gives you a serious look.<</narrate>> <<say "armani">>Alright, get your shit and go now.<</say>> <<say "mc">>What the fuck?<</say>> <<say "armani">>You heard me, fuck off.<</say>> <<narrate>>You pull your pants back up and leave.<</narrate>> <<think "mc">>What the hell is her problem? I can't cope with these mixed signals.<</think>> <<if $armani.oral == 2>> <<think "mc">>That said, I think we've got along quite well recently despite it, maybe I should try pushing things further forward.<</think>> <<set $armani.lustlvl = 2>> <</if>> <<button "Continue" housestuff>> <<time 1>> <<oral "armani">> <<lust "armani" 2>> <<like "armani" 3>> <<unlock "armani" "gardenmassage">> <</button>> <<case "fingerbang">> <<vid "armani/finger01.mp4">> <<narrate>>As you continue to rub her clit, she starts barking orders at you.<</narrate>> <<say "armani">>That's good, put your fingers in.<</say>> <<narrate>>Using two fingers you comply, pushing in and out, faster and faster as her moans increase in volume. Your cock twitches with every repetition.<</narrate>> <<say "armani">>Mhhhm, fuck yeah.<</say>> <<narrate>>With your other hand, you start unbuckling your belt.<</narrate>> <<say "armani">>What the fuck do you think you're doing?<</say>> <<say "mc">>Uh, getting my dick out?<</say>> <<say "armani">>And who said you could do that. Focus on my pleasure.<</say>> <<think "mc">>I don't know if this is some sort of mind game, but I can wait a bit longer.<</think>> <<narrate>>You increase the intensity, and she stops ordering you about for a moment.<</narrate>> <<say "armani">>Mhhhhm, that's good, fuck yeah.<</say>> <<narrate>>You reach around with your other hand and vigorously rub her clit, determined to take her to the edge quickly, so you can get yours.<</narrate>> <<say "armani">>Yes, fuck GOD YES!<</say>> <<narrate>>She grabs your hand and squeezes hard as her left leg starts shaking. She lets out an almighty exclamation of pleasure as you bring her to orgasm.<</narrate>> <<say "armani">>OH, FUUUUCK.<</say>> <<block "armani/finger01.jpg">> <<narrate>>She lies on the couch still for a moment as she catches her breath.<</narrate>> <<say "armani">>That wasn't bad. Aright. You can go now.<</say>> <<say "mc">>The fuck?<</say>> <<say "armani">>I'm done. You're no longer needed.<</say>> <div id="togo"> <<choices>> <<link "Stand Ground">> <<replace "#togo">> <<say "mc">>No! You can fuck right off.<</say>> <<narrate>>She looks at you, her eyes full of lust.<</narrate>> <<say "armani">>Fine. I get it, but not tonight. I'll be more amicable in the future.<</say>> <</replace>> <<replace "#replaceme">> <<say "mc">>You better fucking be, if you blue ball me twice, you ain't getting shit ever again.<</say>> <<think "armani">>Fuck, it's actually kinda hot to be spoken to like that.<</think>> <<narrate>>You storm off.<</narrate>> <<button "Continue" househub>> <<stat "armani" -10 "dominance">> <<lust "armani" 3>> <<like "armani" 1>> <<if $armani.lustlvl == 0>> <<set $armani.lustlvl = 1>> <</if>> <<unlock "armani" "finger">> <<event "armani" "fingerme" 2>> <<time 1>> <</button>> <</replace>> <</link>> <br> <<link "Leave">> <<replace "#togo">> <<arr>> <</replace>> <<replace "#togo">> <<say "mc">>You know what, fuck this!<</say>> <<narrate>>You storm off.<</narrate>> <<think "armani">>Hmmm, I guess next time I should let him get a bit further before I lose my pet.<</think>> <<button "Continue" househub>> <<stat "armani" 10 "dominance">> <<lust "armani" 3>> <<if $armani.lustlvl == 0>> <<set $armani.lustlvl = 1>> <</if>> <<unlock "armani" "finger">> <<event "armani" "fingerme" 2>> <<time 1>> <</button>> <</replace>> <</link>> <</choices>> </div> <</block>> <div id="replaceme"> </div> <<case "bathroombj">> <<narrate>>With a gleeful lust in her eye she starts 'washing' your cock.<</narrate>> <<vid "armani/dildo01.mp4">> <<say "armani">>Y'know...<</say>> <<narrate>>She looks up at you while squashing her tits together.<</narrate>> <<if $armani.dominance > 0>> <<say "armani">>Put your dick between my tits, dog.<</say>> <<else>> <<think "mc">>Ah, I see what she's hinting at.<</think>> <<say "mc">>Fuck my cock with your tits, slut!<</say>> <</if>> <<center "armani/dildo03.jpg">> <<narrate>>She fails to contain her grin as she wraps her beautiful soft breasts around your cock.<</narrate>> <<button "Continue" armanisex>> <<temp "bathroombj02">> <</button>> <<case "bathroombj02">> <<left2 "armani/dildo02.mp4" v>> <<narrate>>She rubs her soapy tits up and down your shaft.<</narrate>> <<say "armani">>You like that, huh?<</say>> <<narrate>>She stares into your eyes while she continues.<</narrate>> <<say "armani">>But it's not enough.<</say>> <<narrate>>She sinks, her breasts releasing your dick, only to be replaced by her lips.<</narrate>> <<button "Continue" armanisex>> <<temp "bathroombj03">> <</button>> <<case "bathroombj03">> <<vid "armani/dildo03.mp4">> <<narrate>>She skillfully sucks on your cock. As the pleasure pulsates through your body you can already feel it starting to overcome you.<</narrate>> <<say "mc">>Oh fuck, yes.<</say>> <<narrate>>She strokes your stomach while working your cock, sending a shiver of excitement throughout your entire body.<</narrate>> <<say "mc">>Fuuuuck, $armani.name, shit!<</say>> <<narrate>>She doesn't stop as you unload down her throat. You writhe under her touch as she continues.<</narrate>> <<say "mc">>Oh god, no.<</say>> <div id="replace"> <<choices "Let her continue?">> <<link "Yes">> <<replace "#replace">> <<narrate>>As your dick starts to soften, she starts massaging your bellend with her tongue, causing it to quickly stiffen once more.<</narrate>> <<say "mc">>Fuuuck.<</say>> <<narrate>>The pleasure is unbearable as she greedily continues. Your post-nut sensitivity causing a mix of both pleasure and unease in you until finally you are overwhelmed, and your second orgasm explodes down her throat.<</narrate>> <<say "armani">>Two for one.<</say>> <<say "mc">>Holy fuck, that was... hard.<</say>> <<narrate>>She looks at your cock.<</narrate>> <<say "armani">>I'll say.<</say>> <</replace>> <<stat "armani" 5 "dominance">> <<toggleclass "#hidden" noshow>> <</link>><br> <<link "No">> <<replace "#replace">> <<narrate>>You grab her head.<</narrate>> <<say "mc">>No more... I can't take it.<</say>> <<narrate>>She releases her hold, but looks a little annoyed.<</narrate>> <<say "armani">>Understood.<</say>> <</replace>> <<stat "armani" -5 "dominance">> <<toggleclass "#hidden" noshow>> <</link>> <</choices>> </div> <div id="hidden" class="noshow"> <<narrate>>She gets out of the tub and looks at you through the mirror.<</narrate>> <<say "armani">>Don't think I've forgotten about the dildo, I just craved the taste of the real thing just now.<</say>> <<block "armani/dildo04.jpg">> <<if $armani.dominance > 0>> <<say "armani">>You should know how we do this by now. Get cleaned up, then fuck off.<</say>> <<else>> <<say "armani">>I'll leave you to get clean.<</say>> <</if>> <<narrate>>Sweat dripping down your brow, you simply fall back into the water, completely exhausted.<</narrate>> <<think "mc">>Fuck, that was intense.<<if $armani.dominance < 0>> Even in her somewhat submissive state, she can't fully release control.<<else>> I guess it's her way of reminding me who is in charge.<</if>><</think>> <<button "Continue" housestuff>> <<temp "">> <<set $location = "bedrooms">> <<like "armani" 4>> <<lust "armani" 4>> <<unlock "armani" "dildo">> <<event "armani" "dildo">> <<time 1.5>> <</button>> <</block>> </div> <</switch>> <</nobr>><<tracker "armani">> <<if $armani.events.buzzpeek == undefined>> <<step "Check up on her at night." "Sneak around and spy on her before bed.">> <<elseif $armani.events.peek == undefined>> <<step "Think of her at night." "Masturbate at night while thinking about her">> <<elseif $armani.events.peektalk == undefined>> <<step "Confront her." "Discuss peeking with her">> <<elseif $armani.lust < 10>> <<step "She doesn't desire you enough." "10 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.<br>Peep on her.">> <<elseif $armani.events.fingerme == undefined>> <<step "Sleep on it." "She'll contact you in the morning.">> <<elseif $armani.events.fingerme == 1>> <<step "Lounging around." "Meet her in the lounge after 22:00">> <<elseif $armani.events.flowers == undefined>> <<step "Flowers." "Talk to her about flowers in the garden">> <<elseif $armani.events.meditate == undefined>> <<step "Relax in the garden." `"Try to meditate in the garden then ask "+$armani.name+" for name when she's in the garden."`>> <<elseif $armani.lust < 20>> <<step "She doesn't desire you enough." "20 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.<br>Peep on her.">> <<elseif $armani.oral < 3>> <<step "Oral Favors $armani.oral/3" "<b>Where?</b><br>Peep at night & take over<br>Peep at night & leave<br>Meditate together in the garden<br>Discuss \"alone at night\" with her then relax before bed.">> <<elseif $armani.events.poolperv == undefined>> <<step "Observe her in the pool." "Perv on her in the pool">> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $mc.events.eastgo == 2 && $aubree.events.transfap == undefined && $awaypartyeast == "aubree">> <<narrate>>As you push open $aubree.name's door to reveal her sat almost naked on the bed. She doesn't appear to notice you.<</narrate>> <<think "mc">>Shit. I probably should have knocked. Now what?<</think>> <<choices>> <<link "Hide" aubreesex>> <<temp "tformpeep">> <</link>><br> <<link "Leave" housestuff>> <</link>><br> <<link "Come back when she's dressed" aubree>> <<event "aubree" "transfap">> <</link>> <</choices>> <<elseif $location != $currentlocations.aubree && $location != "firstIntros" && $replay == false>> <<say "aubree">>Catch you later, $aubree.calls.<</say>> <<button "Continue" $return>> <</button>> <<else>> <<if debug == true>> <div class="debug"> <<button "Went to New Eden" aubree>> <<set $awaypartyeast = "aubree">> <</button>> </div> <</if>> <<set _img = getFolder('aubree') + "/$location01.jpg">> <<left2 _img>> <<if $tempvar == "badflirt">> <<narrate>>You start making an innuendo when she interrupts you.<</narrate>> <<say "aubree">>Ha, I knew it! Gonna have to stop you there, though. I'm not into it.<</say>> <<think "mc">>She probably needs a bit more convincing before she responds differently.<</think>> <<temp "">> <<like "aubree" -1>> <<elseif $location == "docs" && $aubree.mature == true>> <<say "mc">>$aubree.refer, what are you doing here?<</say>> <<say "aubree">>Not enjoying the view, perv?<</say>> <<if $aubree.corruption >= 100>> <<say "mc">>You seem a little...<</say>> <<narrate>>You look around, clicking your fingers as if trying to find the word.<</narrate>> <<say "mc">>...overdressed to me.<</say>> <<narrate>>She grins.<</narrate>> <<else>> <<think "mc">>I'm not falling for her bait.<</think>> <<say "mc">>Anyway...<</say>> <<narrate>>She frowns.<</narrate>> <</if>> <<elseif $awaypartyeast == "aubree" && ($aubree.transforms == undefined || $aubree.transforms.mature == undefined) && $neweden == true>> <<say "aubree">>Hey perv, what did you think of my older form?<</say>> <<if $aubree.corruption >= 100>> <<say "mc">>Hot as fuck.<</say>> <<else>> <<think "mc">>Another attempt to bait me?<</think>> <<say "mc">>You did a great job, thanks for your help back there.<</say>> <<narrate>>She stares at you.<</narrate>> <<say "aubree">>That's not what I meant. How'd I look?<</say>> <<say "mc">>You looked fine.<</say>> <</if>> <<narrate>>She grins.<</narrate>> <<say "aubree">>I think it'd be fun to use that form from time to time, y'know?<</say>> <<say "mc">>Sure, I can handle that.<</say>> <<say "aubree">>$adria.name was asking about it too, I think she'd be interested in seeing what it's like.<</say>> <<say "mc">>I'm surprised your mom hasn't mentioned it, she seemed a little annoyed I didn't take her to New Eden.<</say>> <<say "aubree">>I think she'd definitely be down, you may as well ask Aunt $lexi.name too, then! So you just come to perv, or did you want something?<</say>> <<notice>>You can now transform $aubree.name into her older form at Gateway B.<</notice>> <<if $aubree.transforms == undefined>> <<set $aubree.transforms = {}>> <</if>> <<set $aubree.transforms.mature = 1>> <<elseif $location == "pool" && $aubree.mature != true>> <<think "mc">>Damn, just look at what she's wearing. That can't be a mistake.<</think>> <<set _u = $aubree.calls.toUpperFirst()>> <<say "aubree">>You okay there, _u? Your jaw appears to be on the floor.<</say>> <<say "mc">>Oh, right, sorry. You got a few minutes?<</say>> <<say "aubree">>What, so you can perv on me while I'm enjoying the pool? Fine, what do you want?<</say>> <<if $aubree.corruption >= 100>> <<say "mc">>I think we both know you're just as perverted as me.<</say>> <<narrate>>She grins and shrugs.<</narrate>> <<elseif $aubree.corruption >= 40>> <<say "mc">>Really, you think I'm the perv after everything you've done?<</say>> <<say "aubree">>You only think that because you're the perv really!<</say>> <<think "mc">>What? That makes no sense. It doesn't matter either way, it's obvious she's wearing that to wind me up. Doesn't mean I can't enjoy it, though.<</think>> <<else>> <<think "aubree">>Ha, he's so fun to tease!<</think>> <</if>> <<else>> <<say "mc">>Hey, $aubree.refer.<</say>> <<set _u = $aubree.calls.toUpperFirst()>> <<say "aubree">>_u, great to see you!<</say>> <<say "mc">>You busy?<</say>> <<say "aubree">>Not anymore.<</say>> <</if>> <<choices "What do you want to discuss?" "topics">><</choices>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("aubreediscussions").processText()); }) <</script>><<scene>> <<set _img = getFolder('aubree') + "/$location01.jpg">> <<switch $tempvar>> <<case "neweden">> <<left2 _img>> <<say mc>>Now New Eden is so easily accessible, would you like to go back?<</say>> <<say aubree>>I'll probably go see my friend I told you about.<</say>> <<say mc>>Oh, I never actually met her... wanna introduce me?<</say>> <<narrate>>She looks at the clock.<</narrate>> <<say aubree>>Sure. Let's go now in fact. It might be fun. I haven't seen that slut in ages! Real party animal. If you're looking to get absolutely wasted in the entertainment district, she'll make sure you have fun getting there.<</say>> <<say mc>>Well, after that intro, how can I not want to meet her?<</say>> <<if $location == "pool">> <<say aubree>>Let me get changed and I'll meet you ate the gate.<</say>> <</if>> <<set $tempvar2 = "ne">> <<cont "east-ent" "hollymeet">> <<case "trans">> <<left2 _img>> <<set _w = State.variables[$awaypartyeast]>> <<say "mc">>I was talking to _w.refer about her transformation in New Eden, and I wondered, did you want to try it too?<</say>> <<say "aubree">>Yup, let's go!<</say>> <<narrate>>Saying nothing more, she practically drags you to the gateway.<</narrate>> <<say "aubree">>So I just step through and come back?<</say>> <<say "mc">>And concentrate on what you want to look like.<</say>> <<say "aubree">>Great! Try not perv on me too much, okay?<</say>> <<cont "transformation" "aubree">> <<case "drink">> <<left2 _img>> <<say "mc">>Ready to show me how much of a light weight you are at the bar?<</say>> <<say "aubree">>Ha! I know you're game, you just want to get me drunk and take advantage, don't you?<</say>> <<if $aubree.events.firstsex != undefined>> <<say "mc">>I don't think I need to get you drunk to have my way with you, do I?<</say>> <<narrate>>She grins.<</narrate>> <<say "aubree">>Let's go grab that drink.<</say>> <<button "Continue" aubreesex>> <<temp "drunk">> <</button>> <<else>> <<say "mc">>Hey, you're the one who said they could drink me under the table.<</say>> <<say "aubree">>Maybe, but I don't think it's wise. Maybe another time.<</say>> <<think "mc">>Reading between the lines, I'm guessing she doesn't trust herself, or me, when we're drunk... I should probably work on our relationship before revisiting this.<</think>> <<button "Continue" housestuff>> <<like "aubree" 2>> <<lust "aubree" 1>> <<event "aubree" "bartalk">> <</button>> <</if>> <<case "planets">> <<left2 _img>> <<set _uc = $aubree.refer.toUpperFirst()>> <<say "mc">>_uc, did you do much traveling before coming here?<</say>> <<say "aubree">>Not really... why?<</say>> <<say "mc">>Know any planets worth visiting?<</say>> <<say "aubree">>Wow, it's been so long, uhmm... there was this one place me and $adria.name used to go clubbing. $kenna.name was the one who actually told us about it.<</say>> <<say "mc">>Would you mind taking me there?<</say>> <<say "aubree">>You want to go clubbing? I didn't think you could leave?<</say>> <<say "mc">>I can't, I just want to add it to my address book, so to speak.<</say>> <<say "aubree">>Try $adria.name. I was wasted for most of those trips! I remember having a great time... but I have no idea on the details.<</say>> <<say "mc">>Can't handle your liquor?<</say>> <<say "aubree">>I can drink you under the table!<</say>> <<say "mc">>That sounds like a challenge to me!<</say>> <<say "aubree">>Name the time and place, $aubree.calls!<</say>> <<event "aubree" "planets">> <<if $buildings.bar != undefined>> <div id="replace"> <<choices>> <<if $hour < 21>> <<link "Right Now">> <<replace "#replace">> <<say "mc">>Let's go, right now.<</say>> <<say "aubree">>Okay, I know what I just said, but it's a bit too early for me. Neither one us is going to be in a fit state after this. How about you come find me after 21:00?<</say>> <<say "mc">>I'll hold you to that.<</say>> <<button "Continue" housestuff>> <<like "aubree" 2>> <<lust "aubree" 1>> <<event "aubree" "bartalk">> <<time 1>> <</button>> <</replace>> <</link>> <<elseif $aubree.events.firstsex != undefined>> <<link "Right Now" aubreesex>> <<temp "drunk">> <</link>> <<else>> <<link "Right Now">> <<replace "#replace">> <<say "mc">>Let's go, right now.<</say>> <<say "aubree">>Yeah, right. You just want to take advantage your drunken $aburee.them!<</say>> <<say "mc">>Hey, you're the one who said they could drink me under the table.<</say>> <<say "aubree">>Maybe, but I don't think it's wise. Maybe another time.<</say>> <<think "mc">>Reading between the lines, I'm guessing she doesn't trust herself, or me, when we're drunk... I should probably work on our relationship before revisiting this.<</think>> <<button "Continue" housestuff>> <<like "aubree" 2>> <<lust "aubree" 1>> <<event "aubree" "bartalk">> <<time 1>> <</button>> <</replace>> <</link>> <</if>> <br> <<link "Soon">> <<replace "#replace">> <<say "mc">>I'll let you know. You're doing down!<</say>> <<say "aubree">>Ha! You wish I were.<</say>> <<button "Continue" housestuff>> <<like "aubree" 3>> <<lust "aubree" 2>> <<event "aubree" "bartalk">> <<time 1>> <</button>> <</replace>> <</link>> <</choices>> </div> <<else>> <<think "mc">>Challenge aside, maybe I should look into building a bar in the hub?<</think>> <<tech "bar">> <<button "Continue" housestuff>> <<like "aubree" 3>> <<lust "aubree" 1>> <<event "aubree" "bartalk">> <</button>> <</if>> <<case "weneed">> <<center "aubree/private01.jpg">> <<narrate>>As you walk in, she stares at you, almost menacingly.<</narrate>> <<think "mc">>Well, I guess I pushed too hard and this is where it ends, huh?<</think>> <<say "mc">>You wanted to talk?<</say>> <<say "aubree">>Yeah, about the spa.<</say>> <<narrate>>You decide to simply nod and let her say her piece before you start defending yourself.<</narrate>> <<say "aubree">>So I've done some thinking about what happened there.<</say>> <<think "mc">>Hmm, can I spin this one? Can I still have some fun here? Let's think.<</think>> <<say "aubree">>And you're right. I didn't realize it, but I was leading you on not just to tease you, but because I wanted it.<</say>> <<think "mc">>Maybe if I tell her I felt trapped or... wait, what?!<</think>> <<narrate>>You face drops.<</narrate>> <<block "aubree/private02.jpg">> <<say "aubree">>Please, say something.<</say>> <<say "mc">>Wow. So what does that mean exactly?<</say>> <<say "aubree">>I think my teasing all these years has just been my way of masking my feelings for you. I don't know why, but the place just really brought them out to the surface.<</say>> <<think "mc">>Hooooooly shiiiiit.<</think>> <<say "mc">>Wow. This is not what I expected.<</say>> <</block>> <<say "aubree">>I know you're my $aubree.you, but I just don't think I can control these feelings. I know you've got a full harem of beautiful women at your beck and call already, but... but I think I want to be part of that.<</say>> <<say "mc">>I don't know what to say. You know what you're saying, right?<</say>> <<think "mc">>This doesn't feel like a wind up, but I need to tread carefully.<</think>> <<narrate>>She nods.<</narrate>> <<say "aubree">>To hell with the taboo. I want you.<</say>> <<say "mc">>How can I say no to my cute little $aubree.them?<</say>> <<say "aubree">>I'm older than you!<</say>> <<say "mc">>So what happens now?<</say>> <<say "aubree">>I still need to work through my feelings, but I'm no longer ashamed.<</say>> <<think "mc">>I think I can probably help her with those feelings.<</think>> <<say "mc">>Nothing to be ashamed about, we're both adults here, and we've already crossed the line of taboo. Why stop now?<</say>> <<narrate>>She looks relieved.<</narrate>> <<say "aubree">>God, this feels good. Cathartic, even. I'm still gonna tease you, you know?<</say>> <<say "mc">>Wouldn't have it any other way.<</say>> <<say "aubree">>I'm not quite ready to make the final step with you, but I will be soon.<</say>> <<think "mc">>I guess I just need to push her a little more, and she'll be screaming my name.<</think>> <<notice>>$aubree.name will now gain additional corruption and lust when flirting.<</notice>> <<button "Continue" housestuff>> <<time 1>> <<corrupt "aubree" 5>> <<lust "aubree" 5>> <<like "aubree" 5>> <<event "aubree" "sparelax" 5>> <</button>> <<case "eightchamps">> <<narrate>>As you turn to leave, you notice $aubree.name waving you over. You meet her in the hall.<</narrate>> <<say "mc">>What's up?<</say>> <<block "aubree/flag.jpg">> <<say "aubree">>You need to go see mom, she's not happy.<</say>> <<say "mc">>Why?<</say>> <<say "aubree">>Because you didn't tell her about the extra champion.<</say>> <<say "mc">>I asked you not to tell anyone!<</say>> <<say "aubree">>I didn't think that included family!<</say>> <</block>> <<narrate>>You sigh and head to $lexi.name's room.<</narrate>> <<button "Continue" aubreeanswers>> <<temp "eightlexi">> <</button>> <<case "eightlexi">> <<narrate>>You go straight into her room only to find her in the middle of getting changed.<</narrate>> <<block "lexi/angry.jpg">> <<say "mc">>Whoa, sorry $lexi.refer.<</say>> <<say "lexi">>It's fine, well, it's not, but I'm decent enough, and we have bigger fish to fry.<</say>> <<say "mc">>Oh, right...<</say>> <<say "lexi">>So, what the hell is going on?<</say>> <<narrate>>You can't help but be distracted by her ample bosom.<</narrate>> <<say "lexi">>Well...?<</say>> <</block>> <<say "mc">>So, $voice.name informed me there are eight champions, but she can't confirm who without them going to the gateway.<</say>> <<narrate>>You continue to relay what you and $voice.name discussed a moment ago.<</narrate>> <<say "lexi">>I think she might be right, it's just the thing the leaders would have done, send someone here as a mole.<</say>> <<say "mc">>So you think we're in danger?<</say>> <<say "lexi">>I don't know. We— sorry, the east perceive the champions as a threat, but have never been hostile before. If they sent a mole, I suspect it was more to keep an eye on things and warn of any pending threats. If it were anything like an assassin, they'd have made their move decades ago. However, if they know $voice.name is regaining power, that may change things... same if they know about you. Who has access to send information back and forth to the east? Let's start there.<</say>> <<say "mc">>I will, but I need to handle this alone, whether it's something dangerous or something innocent, I don't want to spook anyone. If you're also poking your nose around, it's going to raise too much suspicion. I'm still fairly new to this world and can get away with some questions others can't.<</say>> <<say "lexi">>When did my $lexi.you become so dependable? Ok, but you come speak to me if you need help with anything, even if just a sounding board.<</say>> <<say "mc">>Thanks, $lexi.refer, I will.<</say>> <<think "mc">>I should probably head back to $voice.name and review the current information I have.<</think>> <<think "lexi">>I'm sure he was looking at my chest that entire time... but for some reason, that just made me want to tease him more instead of getting dressed. Maybe I've been spending too much time with my daughter.<</think>> <<button "Continue" housestuff>> <<time 1>> <<set $location = "bedrooms">> <<like "lexi" 1>> <<lust "lexi" 1>> <<corrupt "lexi" 1>> <</button>> <<case "champions">> <<block _img>> <<say "mc">>How well do you think you've got to know the people here?<</say>> <<say "aubree">>Pretty well, especially $vanna.name. Why do you ask?<</say>> <<say "mc">>One of them isn't who they say they are, or maybe just not who they think they are.<</say>> <<say "aubree">>What?<</say>> <<say "mc">>Sorry, $voice.name said she only has eight champions, but there are nine strays. Either one is an impostor or doesn't realize they are unlike the others.<</say>> <</block>> <<say "aubree">>Wow, not seen anything to suggest any of them are pretending, but $ember.name does seem the most likely to be here by mistake. She's a bit, how do I put it...<</say>> <<say "mc">>Gullible?<</say>> <<say "aubree">>Exactly!<</say>> <<say "mc">>If anything does come to mind, please let me know.<</say>> <<say "aubree">>Sure, $aubree.calls.<</say>> <<say "mc">>And please don't say anything to anyone, I don't want to cause any panic!<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "aubree">>Yeah, yeah.<</say>> <<button "Continue" voiceanswers>> <<time 1>> <<like "aubree" 2>> <<set $mc.events.eight = "aubree">> <</button>> <<case "workout">> <<block _img>> <<say "mc">>So, you wanted a workout partner?<</say>> <<think "aubree">>I'm gonna prove you're such a perv! You'll be drooling over my body in no time, and then I'm gonna call you out for being so disgusting!<</think>> <<say "aubree">>Yeah, would be great to have some help. Think you can keep up?<</say>> <<say "mc">>Oh, I think I can do more than that.<</say>> <<say "aubree">>Let's put a wager on that, shall we?<</say>> <</block>> <<think "mc">>Ah, clearly she's after something.<</think>> <<say "mc">>What do you want?<</say>> <<say "aubree">>You'll be my slave for the day.<</say>> <<say "mc">>So if I win, you'll be mine?<</say>> <<think "mc">>Now that sounds far more inviting than the alternative.<</think>> <<say "aubree">>Sure, not like you're gonna win.<</say>> <<say "mc">>And we can make our slave do anything?<</say>> <<think "aubree">>Got him!<</think>> <<narrate>>She gives you a sly smirk.<</narrate>> <<say "aubree">><b>Any</b>thing.<</say>> <<think "mc">>Got her!<</think>> <<button "Continue" aubreeanswers>> <<temp workout01>> <</button>> <<case "workout01">> <<say "mc">>So, what are we doing?<</say>> <<think "aubree">>Let's get this show on the road. I'm going to make you so uncomfortable for perving on me!<</think>> <<center "aubree/workout01.jpg">> <<think "mc">>Holy shit, $aubree.refer!<</think>> <<say "aubree">>Just doing a warm-up, then we'll use the bikes.<</say>> <<say "mc">>Yeah, sure.<</say>> <<think "mc">>Though she's still not clarified what the actual competition is!<</think>> <<think "aubree">>Nothing?<</think>> <<narrate>>The two of you do some stretches, and then she gets up on to the bike.<</narrate>> <<center "aubree/workout02.jpg">> <<say "aubree">>Get ready to eat my dust!<</say>> <<narrate>>She wiggles her ass ever so slightly in your direction as she taunts you. It takes all your willpower not to stare at it.<</narrate>> <<say "mc">>You realize these bikes don't actually go anywhere, right?<</say>> <<narrate>>She lets out an angry tut, then starts peddling.<</narrate>> <<narrate>>Determined not to lose, you follow suit.<</narrate>> <<think "aubree">>Shit, this is the wrong position. His bike needs to be behind me.<</think>> <<say "aubree">>How's it going, struggling yet?<</say>> <<say "mc">>Nah, it's a walk in the park.<</say>> <<narrate>>She suddenly stops peddling, forcing you to look over out of concern.<</narrate>> <<center "aubree/workout03.jpg">> <<say "aubree">>I'm so confident, I'm gonna take a quick break. A little sweaty, let me just get some air in here.<</say>> <<narrate>>She tries to flap the bottom of her top as if trying to fan herself off. She looks ridiculous.<</narrate>> <<think "mc">>It's clear she's trying to distract me. If I keep ignoring it, maybe she'll go even further.<</think>> <<say "mc">>You're sweating from so little? I've got this in the bag!<</say>> <<think "aubree">>Not even a glimmer? I don't think I can tease him any further without me looking like the perv. Shit! I'll get him next time.<</think>> <<say "aubree">>I'm bored. We're done. I won.<</say>> <<say "mc">>Sorry, what? What did you win?<</say>> <<say "aubree">>I did more than you.<</say>> <<say "mc">>Are you sure?<</say>> <<say "aubree">>Eh, whatever, I'm no longer interested. See you later.<</say>> <<narrate>>She heads to the showers.<</narrate>> <<say "mc">>Hey, what about the– eh, never mind, she's gone.<</say>> <<think "mc">>Though this is good, I think if I keep pushing her into similar situations, she'll eventually break and get start trying even harder to get a rise out of me.<</think>> <<button "Continue" homehub>> <<if $aubree.events.workout == undefined>> <<event "aubree" "workout">>> <</if>> <<lust 'aubree' 2>> <<like 'aubree' 1>> <<corrupt 'aubree' 2>> <<time 1>> <</button>> <<case "meeting">> <<block _img>> <<say "mc">>You can't believe how happy I am you're here.<</say>> <<narrate>>She snorts.<</narrate>> <<say "aubree">>Ha! I bet, perv!<</say>> <<say "mc">>Me? What about you?<</say>> <<say "aubree">>What do you mean?<</say>> <<think "aubree">>Shit, did he catch me?<</think>> <</block>> <<say "mc">>At the meeting! The way you greeted me then sat on my lap!<</say>> <<think "aubree">>Phew!<</think>> <<say "aubree">>Gross! I was just excited to see you. How the hell did you read that wrong?<</say>> <<say "mc">>Really? It seemed a bit more than that.<</say>> <<think "aubree">>I need to be careful, I know I like to tease him, but I can't let it go too far.<</think>> <<say "aubree">>What, did you go back to your room and fap about it? Perv! You were always into me. It's wholly inappropriate.<</say>> <<say "mc">>If you say so. Listen, you've always been a tease and I never thought anything of it, but I don't know, it just felt different.<</say>> <<say "aubree">>Tease? Me? Whatever do you mean?<</say>> <<narrate>>She puts her hands under her chin, cocks her head to her side and flutters her eyelashes as if pretending to be innocent.<</narrate>> <<say "mc">>Fine, you play dumb.<</say>> <<think "aubree">>I'm in control here!<</think>> <<say "aubree">>Whatever, you wanna help me with something?<</say>> <<say "mc">>What with?<</say>> <<say "aubree">>I need a workout partner in the gym.<</say>> <<think "aubree">>Where I'm going to prove who the damn perv is!<</think>> <<say "mc">>Sure, I'll look out for you when I'm next in there.<</say>> <<say "aubree">>Great, just try to keep it in your pants, yeah?<</say>> <<narrate>>You roll your eyes.<</narrate>> <<say "mc">>Sure, whatever.<</say>> <<button "Continue" aubree>> <<time 1>> <<if $aubree.events.sitting == undefined>> <<event "aubree" "sitting">>> <<like 'aubree' 2>> <<lust 'aubree' 1>> <<corrupt 'aubree' 1>> <</if>> <</button>> <<case "model">> <<block _img>> <<say "mc">>Back in our home world, you were just getting into modeling, how'd that go?<</say>> <<think "mc">>I know she's my $aubree.them, but I certainly had some sweaty nights looking at her portfolio!<</think>> <<say "aubree">>I did pretty well, and it was a fun experience.<</say>> <<say "mc">>Did you carry it on here?<</say>> <<say "aubree">>A bit from time to time, but nothing particularly in depth. It's a bit different when in a small community. Now the gateway is active again, maybe I could do something off world, though.<</say>> <</block>> <<say "mc">>Makes sense. So, what kinda modeling did you do?<</say>> <<narrate>>For a moment she seems nervous, then continues on.<</narrate>> <<say "aubree">>Oh, you know, just stuff for catalogs. Nothing too exciting.<</say>> <<think "mc">>Ha, I remember those catalogs. As an adolescent boy, they were very exciting!<</think>> <<say "mc">>I think I saw you in some if I remember correctly. You looked great.<</say>> <<think "aubree">>I only did like two catalog shoots, I was too short for it. I'd best not tell him where the real work came from.<</think>> <<say "aubree">>I had a great time doing them, but now I know my $aubree.you was perving on me, I'm not sure what to think.<</say>> <<say "mc">>What? Oh, come on. It wasn't like that.<</say>> <<think "mc">>It was.<</think>> <<say "mc">>I just wanted to see what a great job my $aubree.them was doing!<</say>> <<say "aubree">>Ha! Whatever, we both know what you were doing up in your room all alone.<</say>> <<say "mc">>Eh, you know what, you looked fantastic, I was going through puberty and yeah, I had a fun time with your pictures.<</say>> <<say "aubree">>Holy shit, I can't believe you just admitted that! Perv!<</say>> <<say "mc">>Hey, you know what puberty is like.<</say>> <<say "aubree">>Sure. Sure. So if I send you some pics later, you won't do the same?<</say>> <<say "mc">>Only one way to find out.<</say>> <<say "aubree">>Ha!<</say>> <<button "Continue" housestuff>> <<time 1>> <<if $aubree.events.model == undefined>> <<event "aubree" "model">>> <<like 'aubree' 2>> <<lust 'aubree' 1>> <<corrupt 'aubree' 1>> <</if>> <<set $aubree.photos = true>> <</button>> <<case "photo">> <<block _img>> <<set _uc = $aubree.refer.toUpperFirst()>> <<say "mc">>_uc, did you ever pick up on any photography skills or equipment knowledge when you were modeling?<</say>> <<say "aubree">>Ha, let me guess, want to jack off to photos of me later?<</say>> <<say "mc">>If the thought of that turns you on, let's just say yes.<</say>> <<say "aubree">>Whatever!<</say>> <<think "aubree">>But... kinda.<</think>> <</block>> <<say "aubree">>I know a little, but I'm no expert.<</say>> <<say "mc">>Enough to point me in the right direction?<</say>> <<say "aubree">>Maybe, but unless anyone else here knows the rest, I'm not sure how you can finish the puzzle.<</say>> <<say "mc">>The monitoring station.<</say>> <<say "aubree">>Yeah, I don't get how that works. How can it know anything?<</say>> <<say "mc">>Oh, it doesn't. It just monitors the gateway, so it's great for research into the gateway specifically, but certainly can't help with stuff like photography.<</say>> <<say "aubree">>Then how does it get shit done?<</say>> <<say "mc">>Well, it lets us know when travelers are passing through. Outside a few projects, most stuff is literally word of mouth from asking travelers.<</say>> <<say "aubree">>Wow, and here I thought it was some super magnificent computer.<</say>> <<say "mc">>Well it is, just not for the reasons you thought. Though one day I hope we can connect to the Internets through the gateway, but that's just a pipe dream for now.<</say>> <<say "aubree">>Shit, now that sounds a bit more impressive. Okay, I'll upload what I know, and hopefully it's enough to get the workers asking the right questions.<</say>> <<say "mc">>Thanks, _uc.<</say>> <<button "Continue" housestuff>> <<time 1>> <<event "aubree" "photo">> <<taskdone "photo">> <<like 'aubree' 2>> <<lust 'aubree' 1>> <<corrupt 'aubree' 1>> <<tech "studio">> <</button>> <</switch>><<nobr>> <<if $aubree.answered is undefined>> <<set $aubree.answered to []>> <</if>> <<set $return = 'housestuff'>> <<smallflirt "aubree">> <<if !$girlsmet.includes('holly') && $neweden == true>> <<link "New Eden" aubreeanswers>> <<temp "neweden">> <</link>><br> <</if>> <<if ($lexi.transforms != undefined || $adria.transforms != undefined || $monique.transforms != undefined) && $aubree.transforms == undefined>> <<link "Transformation" aubreeanswers>> <<temp "trans">> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $aubree.events.planets == undefined>> <<link "Planets" aubreeanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $buildings.bar != undefined && $aubree.events.bartalk != undefined && $hour >= 21 && $aubree.mature != true>> <<link "Drink?" aubreeanswers>> <<temp "drink">> <</link>><br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" aubreeanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $aubree.events.sitting == undefined>> <<link "The Meeting" aubreeanswers>> <<temp "meeting">> <</link>> <br> <<elseif $location == "gym" && $aubree.mature != true>> <<link "Workout Together" aubreeanswers>> <<temp "workout">> <</link>> <br> <</if>> <<if $aubree.events.model == undefined>> <<link "Modeling" aubreeanswers>> <<temp "model">> <</link>> <br> <</if>> <<if $tasks.photo != undefined && $aubree.events.model != undefined && $aubree.events.photo == undefined>> <<link "Photography" aubreeanswers>> <<temp "photo">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<switch $tempvar>> <<case "drunk">> <<narrate>>The two of you head to the bar together. Shot after shot, you both keep pace with each other.<</narrate>> <<say "aubree">>You know what I like to do after a good drink?<</say>> <<say "mc">>Hmm?<</say>> <<say "aubree">>Have my pussy destroyed by a big fat cock.<</say>> <<say "mc">>You win. You can drink more than me, let's get back to the hotel. Now.<</say>> <<narrate>>She grins.<</narrate>> <<say "aubree">>I always get my way!<</say>> <<narrate>>As soon as you're in the hotel, she's clawing at your trousers. Knowing you're not going to make it back to your room, you push her into the lounge and give her ass a little slap.<</narrate>> <<cont "aubreesex" "bar01">> <<case "bar01">> <<narrate>>Within moments she's freed your cock and sits on the floor with her head rubbing against your shaft.<</narrate>> <<vid "aubree/bar01.mp4">> <<script>> setup.scriptpromise.then(function () { if (settings['loopVid'] == true) { var video = $('video')[0]; video.addEventListener("timeupdate", midloop); function midloop() { if (video.duration - video.currentTime < 0.5){ video.currentTime = 6.5; } } } }); <</script>> <<say "aubree">>I could worship your cock all night.<</say>> <<cont "aubreesex" "bar02">> <<case "bar02">> <<narrate>>She sits herself upon your lap, rubbing herself along your length.<</narrate>> <<vid "aubree/bar02.mp4">> <<say "aubree">>I'm gonna pull my panties to the side... I'm bad...<</say>> <<say "aubree">>It feels so good. You like that pussy grinding all over your shaft?<</say>> <<cont "aubreesex" "bar03">> <<case "bar03">> <<vid "aubree/bar03.mp4">> <<say "aubree">>You think I've teased you enough? Should I put it in? Yeah?<</say>> <<say "aubree">>You ready for this? I want you to tell my how tight my pussy is.<</say>> <<say "aubree">>Can you feel it squeezing your cock?<br> Ohhh~ Oh, my god.<</say>> <<cont "aubreesex" "bar04">> <<case "bar04">> <<vid "aubree/bar04.mp4">> <<say "aubree">>Oh, my god.<</say>> <<say "aubree">>This is fun! Wouldn't you say?<</say>> <<cont "aubreesex" "bar06">> <<case "bar06">> <<narrate>>You push her down on the floor. She pushes her hips into the air and slaps her own ass seductively.<</narrate>> <<vid "aubree/bar06.mp4">> <<say "aubree">>Fuuuck!<</say>> <<cont "aubreesex" "bar07">> <<case "bar07">> <<narrate>>Teasing you again, she stops you for a moment, gesturing you to lie before her.<</narrate>> <<vid "aubree/bar07.mp4">> <<say "aubree">>I'm gonna put you right there.<br>Maybe I'll put them in your mouth later.<</say>> <<cont "aubreesex" "bar08">> <<case "bar08">> <<vid "aubree/bar08.mp4">> <<narrate>>She twerks up and down on your cock.<</narrate>> <<say "aubree">>Ohh~ shit.<</say>> <<say "aubree">>I wonder how massive of a load you're gonna have... all over my pretty face<</say>> <<button "Cum" aubreesex>> <<temp "bar09">> <</button>> <<case "bar09">> <<narrate>>As if summoning your cum, her words take you over the brink.<</narrate>> <<vid "aubree/bar09.mp4">> <<narrate>>She vigorously strokes your cock with both hands and practically begs for your seed.<</narrate>> <<say "aubree">>Oh, fuck. I want you to cum so fucking bad. Yes. Please, please, please give it to me.<br>Oh, fuck yes, cum for me.<</say>> <<say "mc">>Yes, fucking, yes. Take my goo you damn cumslut!<</say>> <<narrate>>Still feeling the effects of the booze, the two of you giggle and joke for a few minutes before drifting off to sleep, still in the lounge.<</narrate>> <<button "Sleep" sleep>> <<lust "aubree" 4>> <<corrupt "aubree" 10>> <<like "aubree" 2>> <<unlock "aubree" "bar">> <<time 4>> <<set $tempvar2 = "drunk">> <</button>> <<case "tformpeep">> <<narrate>>You duck behind her wardrobe, eager to take in as much of the beauty before you as you can.<</narrate>> <<vid "aubree/tpeep01.mp4">> <<narrate>>She gently runs her hands down her body, then pulls her panties down and over her feet.<</narrate>> <<think "mc">>Jackpot!<</think>> <<narrate>>She sits back on the bed, and her hand wanders down to her pussy.<</narrate>> <<button "Continue" aubreesex>> <<temp "tformpeep02">> <</button>> <<case "tformpeep02">> <<vid "aubree/tpeep02.mp4">> <<think "mc">>Ha! I guess she's <i>really</i> getting used to this body!<</think>> <<narrate>>You watch with in fascination as she continues to rub herself.<</narrate>> <<think "mc">>Now this is a good show.<</think>> <<narrate>>As she starts to take shorter and shorter breaths you decide to leave while she's at the height of her distraction.<</narrate>> <<if $hour >= 0 && $hour < 8>> <<set _where = "sleep">> <<set _what = "Sleep">> <<else>> <<set _where = "housestuff">> <<set _what = "Continue">> <</if>> <<button _what _where>> <<lust "aubree" 3>> <<corrupt "aubree" 2>> <<event "aubree" "transfap">> <<temp "">> <<unlock "aubree" "tpeep">> <<if $hour >= 8>><<time 1>><</if>> <</button>> <<case "first">> <<if $aubree.events.firstsex == undefined>> <<run newMessage('aubree', 'gethere')>> <<run newMessage('aubree', 'gethere2')>> <<run forceRead("aubree")>> <</if>> <<block "aubree/first01.jpg">> <<say "aubree">>You call for me.<</say>> <<say "mc">>We've played around enough. I can't wait any longer.<</say>> <<say "aubree">>I've been waiting for this moment.<</say>> <<narrate>>You look her up and down, really taking in her outfit.<</narrate>> <<say "mc">>Damn, you came prepared.<</say>> <</block>> <<narrate>>She leans over to you, grabs your chin, lifting you off the chair before passionately kissing you.<</narrate>> <<narrate>>Still naked from the waist down from your wanking session, your hard cock slaps against her thighs.<</narrate>> <<say "aubree">>Mhhmm, god, your cock is fucking beautiful.<</say>> <<narrate>>You wrestle her top off in a fit of passion. She screams with excitement.<</narrate>> <<say "aubree">>Oh god, I didn't know how much I wanted this. Needed this. That day you caught my masturbating in your bed... you have no idea how much I wanted to suck your cock right there and then!<</say>> <<say "mc">>It's never too late.<</say>> <<block "aubree/first02.jpg">> <<narrate>>She hops on to the bed, her hand gesturing for you to follow.<</narrate>> <<say "mc">>Damn, just look at you.<</say>> <<say "aubree">>I knew you'd like it.<</say>> <<narrate>>She again gestures you closer.<</narrate>> <<say "aubree">>"It's never too late," he says, then keeps talking instead of shoving his cock down my throat!<</say>> <<narrate>>You chuckle as you try to sensually walk over to her. She giggles at how poorly you pull it off, but never once takes her eyes off your cock.<</narrate>> <<narrate>>As soon as you're in range, she grabs your cock and hungrily pulls it to her mouth.<</narrate>> <<button "Continue" aubreesex>> <<temp "first01">> <</button>> <</block>> <<case "first01">> <<vid "aubree/first01.mp4">> <<narrate>>With some unknown sense of urgency, she quickly starts working your shaft.<</narrate>> <<say "mc">>Oh, fucking, yes, $aubree.refer.<</say>> <<narrate>>Each time she gasps for airs, her eyes bulge with lust as she surveys your cock.<</narrate>> <<say "aubree">>God, I love this dick.<</say>> <<button "Continue" aubreesex>> <<temp "first02">> <</button>> <<case "first02">> <<narrate>>She pushes you away playfully, then swivels on the bed, waggling her ass at you.<</narrate>> <<vid "aubree/first02.mp4">> <<say "aubree">>Your dick is delicious, but I want more.<</say>> <<narrate>>She pulls her panties down below her ass and winks at you.<</narrate>> <<say "mc">>There's no going back from this.<</say>> <<say "aubree">>Shut up and fuck me.<</say>> <<button "Continue" aubreesex>> <<temp "first03">> <</button>> <<case "first03">> <<narrate>>You pull her to the edge of the bed and slide your hard cock into her dripping pussy.<</narrate>> <<vid "aubree/first03.mp4">> <<say "aubree">>Yes, yes!<</say>> <<narrate>>You feel a sense of achievement as the clap of her ass cheeks echoes through your room.<</narrate>> <<think "mc">>I'm fucking my goddamn $aubree.them. My adolescent self would be so fucking proud.<</think>> <<say "aubree">>Harder! Stop playing around and fuck me!<</say>> <<button "Continue" aubreesex>> <<temp "first04">> <</button>> <<case "first04">> <<vid "aubree/first04.mp4">> <<narrate>>You grab her waist for purchase and start hammering her.<</narrate>> <<say "aubree">>That's it, that's it! Fuck yes!<</say>> <<narrate>>The euphoria you feel from fucking your $aubree.them starts to catch up with you.<</narrate>> <<say "mc">>Your pussy is out of this world. Fuck me.<</say>> <<narrate>>In an attempt to stow off your orgasm, you take a brief respite to shed your top and flip her over.<</narrate>> <<say "mc">>I want to look into your pretty face as I fuck your brains out.<</say>> <<button "Continue" aubreesex>> <<temp "first05">> <</button>> <<case "first05">> <<narrate>>After a brief respite you regain your composure and quickly get back up to speed.<</narrate>> <<vid "aubree/first05.mp4">> <<say "aubree">>Oh, fuck, goooood. Yes.<</say>> <<narrate>>Her body starts to quiver, her eyes roll back, and she can barely keep her head upright as her orgasm takes control.<</narrate>> <<button "Continue" aubreesex>> <<temp "first06">> <</button>> <<case "first06">> <<vid "aubree/first06.mp4">> <<narrate>>Feeling your own climax building, you starting pounding her harder and harder, faster and faster.<</narrate>> <<say "aubree">>Just like that, you're gonna make me cum again.<</say>> <<narrate>>As the bed springs shriek in agony, and she yet again screams in ecstasy, you explode deep into her pussy, filling her with your warm goo.<</narrate>> <<set _uc = $aubree.name.toUpperCase()>> <<say "mc">>Fuck, fuck, yes! _uc, YES!<</say>> <<narrate>>You fall on to the bed and lay next to her.<</narrate>> <<say "aubree">>That was fucking unreal. I can't believe we waited so long.<</say>> <<say "mc">>Well, we'll just have to make up for lost time, eh?<</say>> <<narrate>>The two of you giggle and play fight in the bed for a few minutes before you drift off to sleep in each other's arms.<</narrate>> <<button "Sleep" sleep>> <<if $aubree.corruptmax < 100>> <<set $aubree.corruptmax = 100>> <</if>> <<event "aubree" "firstsex">> <<corrupt "aubree" 5>> <<lust "aubree" 5>> <<like "aubree" 5>> <<temp "aubreehere">> <<unlock "aubree" "first">> <</button>> <<case "sparelax">> <<block "aubree/massage01.jpg">> <<say "aubree">>Hey, $aubree.calls, glad you took me up on the offer. I was just getting ready.<</say>> <<think "mc">>My god, look at her, at this stage I wonder who is trying to corrupt who!<</think>> <<say "mc">>No worries, it'll be nice to unwind.<</say>> <<say "aubree">>You said it. Give me two minutes, okay?<</say>> <<say "mc">>Sure.<</say>> <</block>> <<narrate>>She ducks behind a screen to get changed.<</narrate>> <<say "mc">>How come there's only one table out?<</say>> <<narrate>>You hear her shuffling off her underwear as she responds.<</narrate>> <<say "aubree">>Why would we need more?<</say>> <<say "mc">>For my massage?<</say>> <<say "aubree">>Huh? I thought you were gonna massage me?<</say>> <<think "mc">>Ah, so that's the game she's playing, guess it was obvious.<</think>> <<say "mc">>You didn't tell <b>me</b> that!<</say>> <<button "Continue" aubreesex>> <<temp "sparelax01">> <</button>> <<case "sparelax01">> <<narrate>>She comes out from behind the screen barely holding a towel to her body.<</narrate>> <<block "aubree/massage02.jpg">> <<say "aubree">>Is it an issue?<</say>> <<think "mc">>Shit, I'm getting played. What does she have in mind? I'll go with it for now, I'll find some way to turn it to my advantage.<</think>> <<say "mc">>Nah, it's fine, just unexpected. I thought I'd be getting one too.<</say>> <<say "aubree">>It just didn't feel right to ask my aunt, y'know?<</say>> <<think "mc">>But your $aubree.you is fine?<</think>> <<say "mc">>I get it, lay down on the table for me.<</say>> <</block>> <<narrate>>She adjusts the towel and lies on the table.<</narrate>> <<say "mc">>Okay, we'll go for a full body massage, yeah?<</say>> <<say "aubree">>Whatever you say, $aubree.calls.<</say>> <<think "mc">>Assert dominance!<</think>> <<narrate>>You grab her thigh as you pour oil.<</narrate>> <<center "aubree/massage03.jpg">> <<say "aubree">>Watch it!<</say>> <<narrate>>You look back at her quizzically.<</narrate>> <<say "mc">>If you don't like my style, you're welcome to ask $monique.refer.<</say>> <<think "aubree">>Shit, if I want my revenge I can't quibble the small stuff, I need him in deep!<</think>> <<narrate>>She rolls her eyes.<</narrate>> <<say "aubree">>You've got cold hands, is all.<</say>> <<say "mc">>You gonna sit like that for the duration?<</say>> <<say "aubree">>Oh, right yeah...<</say>> <<narrate>>She flips over.<</narrate>> <<vid "aubree/massage01.mp4">> <<say "mc">>I guess we'll start with your back instead, then.<</say>> <<narrate>>You roll down her towel, revealing her perky ass.<</narrate>> <<vid "aubree/massage02.mp4">> <<think "aubree">>That's it, perv, look at my ass!<</think>> <<narrate>>You kneel on the table behind her, gleefully checking out her ass as you massage her back.<</narrate>> <<think "mc">>Is this it? She just wants to tease me again? Fine, I'll let her, so how far she's wiling to go. But, not without some teasing of my own.<</think>> <<say "mc">>Let's move on to your thighs proper.<</say>> <<vid "aubree/massage03.mp4">> <<narrate>>You tease her a little, massaging her upper thigh.<</narrate>> <<think "aubree">>Holy shit, his hands are so close to my pussy. I didn't expect it to feel this good. God, this is hot.<</think>> <<say "aubree">>Wait no, fuck. What am I doing?<</say>> <<say "mc">>Huh, something wrong?<</say>> <<think "aubree">>Shit, I got flustered and blurted that out.<</think>> <<say "aubree">>Uhhh... just, you're a bit close, okay?<</say>> <<say "mc">>Should I stop?<</say>> <<say "aubree">>N-no... carry on.<</say>> <<think "aubree">>Shit! What am I saying?!<</think>> <<say "mc">>Alright, flip over.<</say>> <<narrate>>She complies, not even attempting to cover her breasts.<</narrate>> <<vid "aubree/massage04.mp4">> <<think "mc">>That reaction, I've got her. There's no turning back from this.<</think>> <<narrate>>You gentle start rubbing under her towel to gauge her reaction further.<</narrate>> <<vid "aubree/massage05.mp4">> <<think "aubree">>Oh god, I want this. Forget revenge, forget that he's my $aubree.you, I need this!<</think>> <<narrate>>She lets out a sultry whisper, pleading for more.<</narrate>> <<say "aubree">>Lower.<</say>> <<think "mc">>Let's see how she handles this.<</think>> <<narrate>>You remove her towel, expecting her to call you out and get her so-called revenge... but she says nothing.<</narrate>> <<button "Continue" aubreesex>> <<temp "sparelax03">> <</button>> <<case "sparelax03">> <<narrate>>You gently massage around her pussy as she writhes beneath your touch, then slowly and deliberately start working her vulva, expecting this to be her stopping point.<</narrate>> <<vid "aubree/massage06.mp4">> <<narrate>>To your surprise, she continues to enjoy the moment, not once even suggesting you should stop.<</narrate>> <<say "aubree">>Mhhhm, that's good, right there.<</say>> <<think "aubree">>I don't even care anymore, this just feels too good!<</think>> <<narrate>>Completely lost in the pleasure, she's like putty in your hands.<</narrate>> <<think "mc">>This is so fucking hot. Let's see how far we can push this!<</think>> <<vid "aubree/massage07.mp4" 1>> <<narrate>>You reposition her and bring your face to her pussy. The anticipation on her face telling you all you need to know.<</narrate>> <<button "Continue" aubreesex>> <<temp "sparelax04">> <</button>> <<case "sparelax04">> <<vid "aubree/massage08.mp4">> <<narrate>>You greedily lap at her clit, determined to leave her wanting more.<</narrate>> <<button "Continue" aubreesex>> <<temp "sparelax05">> <</button>> <<case "sparelax05">> <<vid "aubree/massage09.mp4">> <<narrate>>She spreads her lips for you.<</narrate>> <<think "mc">>Holy shit, she's way more into this than I expected.<</think>> <<say "aubree">>Mhhhmm, yeah, I'm so wet.<</say>> <<button "Continue" aubreesex>> <<temp "sparelax06">> <</button>> <<case "sparelax06">> <<vid "aubree/massage10.mp4">> <<narrate>>Her moans grow more intense as you continue to massage her clit.<</narrate>> <<say "aubree">>Please make me cum!<</say>> <<narrate>>Her body starts to convulse, and her moans briefly interrupted as she holds her breath.<</narrate>> <<button "Continue" aubreesex>> <<temp "sparelax07">> <</button>> <<case "sparelax07">> <<narrate>>She lays back on the table, looking pleased with herself.<</narrate>> <<center "aubree/massage04.jpg">> <<say "aubree">>I can't believe you just did that.<</say>> <<think "mc">>Oh no you don't!<</think>> <<say "mc">>I thought it's what you wanted, you kept hinting at it, and given what you've been exposing me to lately I figured I didn't really have any choice. Maybe now you've got what you want, you'll stop.<</say>> <<think "aubree">>Wait, what? WHAT THE FUCK?!<</think>> <<say "aubree">>The fuck?<</say>> <<narrate>>She angrily gets off the table and stomps behind the screen.<</narrate>> <<say "mc">>What's wrong?<</say>> <<narrate>>You're met with silence. You wait patiently for her to get changed, but she just walks past you, avoiding eye contact.<</narrate>> <<think "mc">>Shit, did I push too far? I'll give her some space for now.<</think>> <<button "Continue" mngspa>> <<lust "aubree" 5>> <<corrupt "aubree" 10>> <<if $aubree.corruptmax < 80>> <<set $aubree.corruptmax = 80>> <</if>> <<fatigue "aubree" -5>> <<unlock "aubree" "massage01">> <<event "aubree" "sparelax" 2>> <<run skillup('massage', 'mc', 3)>> <</button>> <<case "caughtinroom">> <<say "mc">>Strip for me.<</say>> <<say "aubree">>What?!<</say>> <<say "mc">>You're always teasing me, so now I want a little revenge on my terms.<</say>> <<think "aubree">>You little bastard!<</think>> <<narrate>>She scowls at you... but then starts doing as she's told.<</narrate>> <<left2 "aubree/strip01.mp4" v>> <<say "aubree">>How does teasing you more help get your revenge?<</say>> <<say "mc">>Oh, that's not the revenge, this is.<</say>> <<narrate>>You whip out your dick and start stroking. She simply stares at your cock with a mixture of lust, confusions and disgust.<</narrate>> <<think "aubree">>Shit, he wasn't ever meant to catch me, and this is the second time. I need to play it off as just teasing, otherwise he won't believe me. I can jump to his tune for a little bit while he strokes his big cock.<</think>> <<say "aubree">>Ugh, whatever.<</say>> <<say "mc">>Keep going. How do you like it when you see someone else fapping?<</say>> <<think "aubree">>Why am I enjoying this?! What the hell is wrong with me?!<</think>> <<vid "aubree/strip02.mp4">> <<say "mc">>Damn, look at that ass.<</say>> <<narrate>>You imitate a chef's kiss with your free hand.<</narrate>> <<say "aubree">>You like my ass? Perv?<</say>> <<say "mc">>I love your ass, but now I wanna see your tits.<</say>> <<narrate>>With no hesitation, she flings her top off on to the dresser.<</narrate>> <<say "aubree">>Is watching your dirty $aubree.them strip turning you on, perv?<</say>> <<think "mc">>Holy shit, she's got really into this!<</think>> <<narrate>>She intently watches you stroke your cock.<</narrate>> <<say "aubree">>God, I wish he'd let me stroke it for him.<</say>> <<say "mc">>Go ahead. If you're trying to tease me back here, I ain't gonna bite. Go on, do it.<</say>> <<think "aubree">>Shit, I didn't mean to say that out loud, what the fuck do I do now?<</think>> <<narrate>>After a brief moment of inner turmoil, she nervously starts brushing her hand over your cock.<</narrate>> <<vid "aubree/stroke01.mp4">> <<think "mc">>Holy shit, I underestimated her! I mean her technique is awful, it's like she's never touched a cock before, but wow, this is not what I expected.<</think>> <<say "mc">>Have you never touched a cock before?<</say>> <<say "aubree">>Oh, fuck you, I'll show you just what I can do with a cock!<</say>> <<narrate>>She looks you straight in the eyes and licks bottom-to-top the length of your penis.<</narrate>> <<center "aubree/cock01.jpg">> <<say "mc">>Holy fuck!<</say>> <<narrate>>She maintains eye contact with you while her tongue sits on your bellend<</narrate>> <<set _uc = $aubree.refer.toUpperFirst()>> <<say "mc">>Go on. Do it, _uc.<</say>> <<narrate>>She jumps back suddenly.<</narrate>> <<say "aubree">>N-no... we can't, this is too far.<</say>> <<think "mc">>Shit, did I push her too far too quickly... I got this.<</think>> <<narrate>>You burst out laughing.<</narrate>> <<say "mc">>Ha! Your face! I got you back good! Now, let's consider us even, yeah?<</say>> <<think "aubree">>Even? You bastard, we're not even, I'll get you back for this!<</think>> <<say "aubree">>Haha, yeah, sure.<</say>> <<narrate>>She stares at you angrily while she collects her clothes and leaves.<</narrate>> <<think "mc">>That went better than expected! And there's no way she'll be happy to stay even. Just a little more under this pretense and she'll be mine.<</think>> <<notice>> Existing photo shoots are now less effective at increasing $aubree.name's corruption. <</notice>> <<button "Continue" yourroom>> <<if $aubree.corruptmax < 60>> <<set $aubree.corruptmax = 60>> <</if>> <<event "aubree" "roomcaught" 3>> <<lust "aubree" 5>> <<corrupt "aubree" 5>> <</button>> <<case "rockpeep">> <<think "mc">>Something feels off; let's see what she's hiding.<</think>> <<narrate>>You follow behind her, and as you head into the halls, she challenges you.<</narrate>> <<say "aubree">>Following me? Didn't you see enough at the shoot?<</say>> <<say "mc">>Ha! Now whose wishing? Nah, I'm just heading to my room.<</say>> <<say "aubree">>Right, yeah, of course.<</say>> <<think "mc">>Not the usual confident or sarcastic response you get from her.<</think>> <<narrate>>You get up to your door, make a point of waving at her and go into your room, you leave it a few minutes then head down the hall to her room.<</narrate>> <<think "mc">>I wonder what had her suddenly in such a rush to get out.<</think>> <<narrate>>You arrive at her door, and there's nobody else about. It's closed, but you decide to use your master key card to silently push it ajar and look in.<</narrate>> <<think "mc">>No risk, no reward!<</think>> <<button "Continue" aubreesex>> <<temp "rockpeep01">> <</button>> <<case "rockpeep01">> <<vid "aubree/rockpeep01.mp4">> <<think "mc">>Well, this is definitely not what I expected. Did modeling really turn her on that much?<</think>> <<narrate>>You watch as she continues to pleasure herself, with increasing ferocity.<</narrate>> <<say "aubree">>Oh, god, $aubree.calls, take me now!<</say>> <<think "mc">>Shit, did she really just call me? There's no way she knows I'm watching. Damn, this is hot.<</think>> <<narrate>>She puts in another finger and continues moaning.<</narrate>> <<say "aubree">>I want your cock. Give it to me. This fantasy is just so wrong, but the thought of it... fuuuck.<</say>> <<narrate>>Stating it out loud apparently was enough to put her over the edge, she falls back on the bed and screams into her pillow as the pleasure consumes her.<</narrate>> <<think "mc">>That's my cue to leave! Damn, do I want to make her fantasies a realty?<</think>> <<button "Continue" househub>> <<unlock "aubree" "rockpeep01">> <<lust "aubree" 2>> <<corrupt "aubree" 1>> <<time 0.5>> <</button>> <</switch>><<tracker "aubree" 1>> <<if $aubree.events.sitting == undefined>> <<step "Meeting greeting" "Discuss the meeting with her.">> <<elseif $aubree.events.workout == undefined>> <<step "Workout together" "When she's in the gym ask if she wants to workout together">> <<elseif $aubree.events.model == undefined>> <<step "Previous career" "Talk to her about modeling">> <<elseif !$girlsmet.includes('theodora') && $charlie.events.arrived == undefined>> <<step "Progress the story." "This will trigger automatically if you continue to follow the story tasks.">> <<elseif !$girlsmet.includes('theodora')>> <<step "Send $charlie.name to 0-0-0." "Go to Gateway B, connect to 0-0-0 and select genderswap">> <<elseif $theodora.events.photo == undefined>> <<step "Progress with $theodora.name." `"Progress "+$theodora.name+"'s individual story."`>> <<elseif $buildings.studio == undefined>> <<step "Get a studio." "Research it - Go to the monitoring station, select the photography project and assign a worker to the rota.<br>Build it - Go to the construction facility, select the studio project and assign a worker to the rota.">> <<elseif $aubree.events.aubrock01 == undefined>> <<step "First shoot." "Go to the photo studio in town (exit the hotel), select photo shoot and chose her.">> <<elseif $adria.events.nightcomp == undefined>> <<step "Progress with $adria.name." `"Progress "+$adria.name+"'s individual story."`>> <<elseif $aubree.docsread == undefined>> <<step "Networking." "Open the networking app on your computer and connect to her computer.">> <<elseif !$aubree.docsread.includes('notes01')>> <<step "Networking." "Open the networking app on your computer, connect to her computer and read her notes.">> <<elseif $aubree.events.relationship == undefined>> <<step "Think on it" "Before bed, collect your thoughts.">> <<elseif $aubree.corruptmax < 40>> <<switch $aubree.events.relationship>> <<case "friends">> <<step "End of current content for this route." "Collect your thoughts at night should you decide to change your relationship.">> <<case "peep">> Peep on her <<case "full">> <<if $aubree.corruption < 20>> <<step "She's not corrupt enough" "20 needed. How to increase?<ul> <li>Do photo shoots.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Workout while she's in the gym.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul> ">> <<elseif $aubree.events.aubgarden01 == undefined>> <<step "Next shoot" "Go to the photo studio in town (exit the hotel), select photo shoot, chose her and do the garden shoot.">> <<else>> <<step "Night Invite" "Visit her at night.">> <</if>> <</switch>> <<elseif $aubree.corruption < 30>> <<step "She's not corrupt enough" "30 needed. How to increase?<ul> <li>Peep on her.</li> <li>Do photo shoots.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Workout while she's in the gym.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul>">> <<elseif $aubree.events.roomcaught == undefined>> <<step "Room invader" "Go to your room while she's in hers.">> <<elseif $aubree.events.aubgames01 == undefined>> <<step "Games Shoot" "Go to the photo studio in town (exit the hotel), select photo shoot and chose her to do the games room shoot.">> <<elseif $aubree.corruption < 40>> <<step "She's not corrupt enough" "40 needed. How to increase?<ul> <li>Peep on her.</li> <li>Do photo shoots.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Workout while she's in the gym.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul>">> <<elseif $aubree.lust < 40>> <<step "She doesn't desire you enough." "40 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>bake for her.<br>Do photoshoots together.">> <<elseif $aubree.events.roomcaught == 2>> <<step "Another room invasion" "Go to your room while she's in hers.">> <<elseif !$aubree.docsread.includes('notes02')>> <<step "Networking." "Open the networking app on your computer, connect to her computer and read her new notes.">> <<elseif $buildings.spa == undefined>> <<step "Progress with $monique.name or $whitney.name" `"Progress either substory until you've built a spa."`>> <<elseif $aubree.lust < 60>> <<step "She doesn't desire you enough." "60 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Bake for her.<br>Do photoshoots together.<br>Relax together.">> <<elseif $aubree.corruption < 50>> <<step "She's not corrupt enough" "50 needed. How to increase?<ul> <li>Peep on her.</li> <li>Do photo shoots.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Workout while she's in the gym.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul>">> <<elseif $aubree.events.sparelax == undefined>> <<step "Wait on her" "She'll text you soon.">> <<elseif $aubree.events.sparelax == 1>> <<step "Spa day" `"Relax with "+$aubree.name+" at the spa."`>> <<elseif $aubree.events.sparelax == 2>> <<step "Give her space" `"She needs a couple of days to process."`>> <<elseif $aubree.events.sparelax == 3>> <<step "Check your messages" `"Read her text message."`>> <<elseif $aubree.events.sparelax == 4>> <<step "Studio Meetup" `"Meet her at the photo studio."`>> <<elseif $aubree.lust < 80>> <<step "She doesn't desire you enough." "80 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Workout when she's in the gym.<br>Peep on her her at night.">> <<elseif $aubree.corruption < 80>> <<step "She's not corrupt enough" "80 needed. How to increase?<ul> <li>Peep on her.</li> <li>Do photo shoots.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Workout while she's in the gym.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul>">> <<elseif $aubree.events.firstsex == undefined>> <<step "Fap" "Before bed, masturbate while thinking about her.">> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>> /* pre-sex <<elseif $breakdone.toilets.lockers == undefined>> <<step "Locker room" "Using the construction facility, upgrade the public toilets to include a locker room.">> <<elseif $aubree.events.vannachat == undefined>> <<step "Nighttime Spy" "Peep on her at night.">> <<elseif $aubree.lust < 70>> <<step "She isn't lustful enough." "70 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>bake for her.<br>Do photoshoots together.">>*/<<nobr>> <<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.britt && $location != "firstIntros" && $replay == false>> <<say "britt">>I gotta go. Let's chat again soon.<</say>> <<button "Continue" $return>> <</button>> <<else>> <<set _img = getFolder('britt') + "/$location01.jpg">> <<block _img>> <<narrate>>She nods at you.<</narrate>> <<say "britt">>Heyup.<</say>> <<say "mc">>Hey, $britt.name, you free?<</say>> <<if $britt.events.buzzpeek != undefined>> <<say "britt">>For mah fave peeper? F'sure!<</say>> <<say "mc">>You knew I was watching?<</say>> <<say "britt">>Total turn on.<</say>> <<set delete $britt.events.buzzpeek >> <<lust "britt" 1>> <<like "britt" 1>> <<else>> <<say "britt">>Aye, I can be for you.<</say>> <</if>> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("brittdiscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<scene>> <<if $britt.lustlvl == 0>> <<set $britt.lustlvl = 1>> <</if>> <<if $replay == true>> <<set $location ="lounge">> <</if>> <<set _img = getFolder('britt') + "/$location01.jpg">> <<switch $tempvar>> <<case "planets">> <<left2 _img>> <<say "mc">>Do you remember much of your home world, $britt.name?<</say>> <<say "britt">>Yeah, boss. I wo' a solider back there.<</say>> <<say "mc">>Ever wanted to go back?<</say>> <<say "britt">>Nah. It's way better 'ere.<</say>> <<say "mc">>You'd not even want to see what it's like now?<</say>> <<say "britt">>Nah. Why d'ya ask?<</say>> <<say "mc">>I'm just looking for more worlds to connect to. Every new world helps me grow.<</say>> <<say "britt">>Why din't ya say so? C'mon, let's go now.<</say>> <<narrate>>You arrive at the gateway a little later, $britt.name basically dragging you out of the car when you arrive.<</narrate>> <<say "britt">>Alright, ya ready?<</say>> <<narrate>>You nod. The gateway splashes open with a green hue.<</narrate>> <<say "britt">>Never thought I'd see the old world again... eh, not that I cared.<</say>> <<narrate>>As she steps through you are overcome with pleasure. All other senses dull as it consumes you. You sit at the foot of the gateway screaming with joy while onlookers scurry passed you, eager to avoid the crazy person. After a few minutes, it subsides.<</narrate>> <<say "britt">>Fuck, it really does send you wild, huh?<</say>> <<say "mc">>You have no idea, I didn't even notice you step back through. It's like my entire being becomes a conduit of overwhelming pleasure. For those few moments it's unbearably euphoric, like I'm in a constant state of an extremely heightened orgasm. It's quite difficult to put into words.<</say>> <<notice>> <ul> <li>Your power has increased.</li> <li>Your max energy has increased.</li> <li>$britt.name's home world is now available for expeditions.</li> </ul> <</notice>> <<button "Continue" gatewayb>> <<like "britt" 5>> <<lust "britt" 3>> <<set $planets[12].unlocked = true>> <<set $power += 1>> <<set $maxenergy += 10>> <<event "britt" "planets">> <<time 2>> <</button>> <<case "dildo">> <<block _img>> <<say "mc">>I got you a gift.<</say>> <<say "britt">>Oh, ya really shouldn't 'av.<</say>> <<narrate>>You pass her the dildo and she starts laughing.<</narrate>> <<say "britt">>Ha! This is more for you than it is me, isn't it?<</say>> <<say "mc">>Whatever do you mean?<</say>> <</block>> <<say "britt">>Ha! Yeah, sure. Come to my room one night and watch me shove it in my pussy.<</say>> <<narrate>>You nearly choke on your own spittle.<</narrate>> <<say "britt">>Not like you to be so coy. You get off watching me get off, yeah?<</say>> <<think "mc">>Noice!<</think>> <<say "mc">>I'll see you at the show.<</say>> <<button "Continue" housestuff>> <<time 0.5>> <<lust "britt" 4>> <<like "britt" 3>> <<event "britt" "dildo">> <<run $items.deleteAt($items.indexOf("dildo"))>> <</button>> <<case "champions">> <<block _img>> <<say "mc">>I'm on my way to speak to $voice.name, she says there's only eight champions.<</say>> <<say "britt">>What does that mean exactly, like she brought us all here but only deputized or whatever, eight of us?<</say>> <<say "mc">>No, it means she only brought eight people here.<</say>> <<say "britt">>Understood. I'll speak to $moriah.name while ya dealing with $voice.name. We'll set up interrogations to figure it out.<</say>> <<say "mc">>Wait no! I don't know that it's anything sinister at this stage, it might just be a stray by other means or someone who didn't want to go east. And if it is, we don't want to spook them. Besides, what if it's $moriah.name?<</say>> <</block>> <<say "britt">>It's not 'er. I can vouch for $moriah.name and $armani.name for that matter. There's no way they'd act the way they have in ensuring our survival and comfort if they were working with the enemy.<</say>> <<say "mc">>What enemy? And maybe that's what they want you to think! Not saying it is them of course, I have no idea at this stage.<</say>> <<say "britt">>Then why are ya trustin' me, by that logic I'm a suspect too.<</say>> <<say "mc">>I figured with your background you literally could have killed everyone by now if you had wanted.<</say>> <<say "britt">>I think you overestimate me, or underestimate them.<</say>> <<say "mc">>Just... don't say anything okay?<</say>> <<say "britt">>Fine. But I'm coming with you.<</say>> <<button "Continue" voiceanswers>> <<time 1>> <<set $mc.events.eight = "britt">> <<like "britt" 3>> <</button>> <<case "trans">> <<block _img>> <<say "mc">>You know how $vanna.name got twenty years younger through the Gateway, what about you, did you get anything?<</say>> <<say "britt">>Nothin' like 'er, but I did use to be a brunette.<</say>> <<say "mc">>Wild, I can't imagine you brown!<</say>> <<say "britt">>I know, right? Blonde suits me!<</say>> <<say "mc">>I'll say!<</say>> <</block>> <<narrate>>She gives your tushie a squeeze.<</narrate>> <<say "britt">>Why'd ya ask, anyhow?<</say>> <<say "mc">>Just intrigued.<</say>> <<say "britt">>Yeah, but why now?<</say>> <<think "mc">>Uhhh...<</think>> <<say "mc">>Was talking to $vanna.name the other day and just sort of got me pondering.<</say>> <<say "britt">>Eh, don't chill the small stuff, jus' enjoy what ya got, y'know?<</say>> <<say "mc">>Uhh, right, yeah, thanks $britt.name.<</say>> <<button "Continue" britt>> <<event "britt" "trans">> <<time 1>> <<like "britt" 3>> <<lust "britt" 2>> <</button>> <<case "girls">> <<block _img>> <<think "mc">>Probably best not to mention I was spying on her...<</think>> <<say "mc">>Given you like to watch $molly.name even before I was involved, does that mean you like girls too?<</say>> <<say "britt">>Nothin' compares to a cock, but I enjoy gettin' intimate with other women, yeah.<</say>> <<say "mc">>Any women in particular?<</say>> <<say "britt">>$molly.name f'sure, ya got somethin' in mind?<</say>> <<narrate>>She presses her hand against your chest and on her tip toes brings her mouth to your ear.<</narrate>> <</block>> <<say "britt" "" "(Whisper)" "whisper">>'Avin' you rail us both together sounds super hot... n' dun worry, you can watch me n' $ember.name whenever ya like.<</say>> <<say "mc">>Ah, you noticed me then?<</say>> <<say "britt">>'Ard not to notice the tall man at the door jerkin' off. Why do ya think we put on such a good show?<</say>> <<say "mc">>Well, I certainly enjoyed it!<</say>> <<say "britt">>I bet ya did, now imagine how much more fun it'd be if you were involved. I'll set somethin' up wi' $molly.name, you jus' gotta come see us at the right time. She'll need a bit more convincin' than me, too, so be sure not to neglect her needs.<</say>> <<narrate>>She slaps your ass then walks off.<</narrate>> <<think "mc">>Shit, this sounds too good to be true!<</think>> <<button "Continue" housestuff>> <<time 1>> <<if $britt.events.girls == undefined>> <<lust "britt" 3>> <<like "britt" 3>> <<event "britt" "girls">> <</if>> <</button>> <<case "debrief">> <<block _img>> <<say "mc">>How was the expedition?<</say>> <<say "britt">>It was great! Can't wait to get back out there.<</say>> <<say "mc">>What was it like?<</say>> <<say "britt">>Hmm, as a mission it was just like any other, just in a different location with different people.<</say>> <<say "mc">>Then why so excited?<</say>> <</block>> <<say "britt">>Because outside of it being a mission, it wa' jus' fun. Completely new people, entirely new scenery, and even jus' being able to interact with people was fantastic.<</say>> <<say "mc">>How did those people feel about you being from another world?<</say>> <<say "britt">>Never came up, just explained we were passing through and needed some supplies. We also found some abandoned commercial buildings we were able to scavenge stuff from, too. The best find was pop, though. I've even made some ice lollies from it.<</say>> <<say "mc">>Really, that was your favorite thing? <</say>> <<narrate>>She nods enthusiastically.<</narrate>> <<say "britt">>I love sweet things, and especially ice lollies!<</say>> <<say "mc">>Great, you up for doing more?<</say>> <<say "britt">>Any time boss!<</say>> <<say "mc">>Boss, huh?<</say>> <<narrate>>She blushes.<</narrate>> <<say "britt">>Sorry, it just kinda slipped, but you kinda are now I guess.<</say>> <<say "mc">>I hadn't really thought about it.<</say>> <<say "britt">>Anyway, I'm gonna go find $molly.name, get 'er up to speed!<</say>> <<button "Continue" housestuff>> <<event 'britt' 'debrief'>> <<lust 'britt' 2>> <<like 'britt' 5>> <</button>> <<case 'fighter'>> <div class="leftbit"> <img @src="setup.img+'britt/'+$location+'01.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>So you're generally in charge of the trade teams?<</say>> <<say "britt">> Aye, $armani.name put me in charge as I have an eye for danger and a ways to prevent it. <</say>> <<say "mc">>What kind of danger do you face out there?<</say>> <<say "britt">> Mostly bugger all to be honest, but the odd time we get some strange weather, or even more rarely a hungry creature. <</say>> <<say "mc">>Wait, there are creatures out there?<</say>> </div> <<say "britt">>Yeah, bears, deer, backalope and all sorts of weird and wonderful creatures that wandered in from the many worlds.<</say>> <<say "mc">>A backalope?<</say>> <<say "britt">>Guess you don't 'av 'em on your world. They're nasty critters, big orange fuckers with hind legs strong enough to topple a castle. Tasty meat, though.<</say>> <<say "mc">>And you fight these things?<</say>> <<say "britt">>Those things we fight at range. You ain't a chance close up. Just pray you never see one.<</say>> <<say "mc">>Yeah. Anything else I should be looking out for?<</say>> <<say "britt">>Just steer clear of anything living out there to be safe. And when we're out there, you do as I say at all times, got it?<</say>> <<say "mc">>Got it.<</say>> <<say "britt">>But when we're here, I'm all yours to command.<</say>> <<button "Continue" britt>> <<if $britt.events.fight is undefined>> <<lust "britt" 1>> <<like "britt" 2>> <<event 'britt' 'fight'>> <</if>> <<time 1>> <</button>> <<case "watch">> <<block _img>> <<say "mc">>Do you always enjoy watching, or is it specifically $molly.name?<</say>> <<say "britt">>I like to get off, watchin' others gettin' off gets me off, really that simple.<</say>> <<say "mc">>So you prefer watching to joining in?<</say>> <<say "britt">>Hell no, much rather be in on the action.<</say>> <<say "mc">>You seem content watching me and $molly.name in the lounge, though.<</say>> <</block>> <<say "britt">>That's time for you n' 'er. You let me watch. I'd let 'er watch us, too.<</say>> <<say "mc">>Makes sense. So if you and I can have some time in the lounge...?<</say>> <<say "britt">>Then she can pull up a chair and watch as I show 'er 'ow it's really done.<</say>> <<say "mc">>Fighting words!<</say>> <<narrate>>She slaps your ass.<</narrate>> <<say "britt">>Just bein' real.<</say>> <<think "mc">>Let's test that theory in the lounge when it's just them two!<</think>> <<button "Continue" britt>> <<time 1>> <<like "britt" 1>> <<lust "britt" 1>> <<event "britt" "thirdwheel">> <</button>> <<case "catchup">> <<say "mc">>Hey, you mentioned wanting to catch up? Now a good a time?<</say>> <<if $britt.lust < 20 || $britt.like < 15>> <<block _img>> <<think "britt">>Oh, I absolutely do, but I'm not as forward as $vanna.name, and you've barely even tried to get to know me so far!<</think>> <<say "britt">>Yeah, love to. So tell me about ya'self!<</say>> <<think "mc">>Heh, not exactly where I was hoping to go with this. Guess I need to put a little extra work in first.<</think>> <<narrate>>The two of you spend the time exchanging stories and getting to know each better, flirting occasionally.<</narrate>> <<button "Continue" britt>> <<like "britt" 3>> <<lust "britt" 1>> <<time 1>> <</button>> <</block>> <<else>> <<block _img>> <<if $britt.events.sawmolly != undefined>> <<think "britt">>After what I saw you and $molly.name up to in the lounge, I've been waiting for my chance!<</think>> <</if>> <<say "britt">>Yeah, mhhhm, tell me, what you got in mind?<</say>> <<say "mc">>Why don't you sit on my lap, and we'll see what pops up?<</say>> <<narrate>>She snorts.<</narrate>> <<say "britt">>How about we jump straight to a topic?<</say>> <<think "mc">>Ah, maybe I misread this.<</think>> <<narrate>>With almost no hesitation, she's on her knees before you, clawing at your belt buckle.<</narrate>> <</block>> <<think "mc">>Nope, guess I was spot on!<</think>> <<say "britt">>Shit, look at that thing.<</say>> <<narrate>>Her eyes fixate on your dick as she tosses off her clothes.<</narrate>> <<say "britt">>I want ya to look at my body as I suck ya dick.<</say>> <<button "Continue" brittsex>> <<temp "catchup">> <</button>> <</if>> <<case 'trade'>> <div class="leftbit"> <img @src="setup.img+'britt/'+$location+'01.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>What do you trade with the Eastlanders?<</say>> <<say "britt">>Whatever $armani.name instructs. I ain't too interested in all that, I'm there to ensure everyone gets there and back safely.<</say>> <<say "mc">>Right, gotcha.<</say>> <<say "britt">>Honestly, I'm more interested in what you've to offer than the Eastlanders.<</say>> <<say "mc">>What do you mean?<</say>> </div> <<say "britt">>Oh, don't be coy. You're an attractive fella, and I wanna know more about ya.<</say>> <<say "mc">>Not much to tell you that I haven't already, at least nothing interesting.<</say>> <<say "britt">>Doubt that very much. I just need to get to know ya.<</say>> <<if $britt.lust < 30 && $britt.like < 20>> <<think "britt">>As much as I want to catch up with others, I think I need to get to know him before I get to <b><u>really</u></b> know him.<</think>> <<else>> <<say "britt">>And I think I know exactly how to do that.<</say>> <<narrate>>She gives you a wink then slaps your ass as she walks passed.<</narrate>> <<say "britt">>Later.<</say>> <</if>> <br> <<button "Continue" housestuff>> <<if $britt.events.trade == undefined>> <<like "britt" 2>> <<lust "britt" 1>> <<set $britt.events.trade = 1>> <</if>> <<run addNightEvent('brittnightvisit')>> <<time 1>> <</button>> <<case "hang">> <<block _img>> <<say "mc">>I was thinking...<</say>> <<narrate>>She looks at you patiently.<</narrate>> <<say "mc">>Sometimes I get awfully lonely at night.<</say>> <<narrate>>She grins.<</narrate>> <<say "britt">>If only you 'ad someone to keep ya company, eh?<</say>> <<say "mc">>Exactly. Do you know anyone that might like to join me?<</say>> <</block>> <<say "britt">>I'm sure I can think o' someone. Maybe you'll see 'em one night very soon?<</say>> <<say "mc">>I sure hope so.<</say>> <<button "Continue" housestuff>> <<run addNightEvent('brittnightvisit')>> <<time 1>> <</button>> <<case 'exp'>> <div class="leftbit"> <img @src="setup.img+'britt/'+$location+'01.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>Would you be interested in heading through the gateway on missions?<</say>> <<say "britt">>Yeah, I'm game. I'll let $armani.name know, and I have a good idea on how you can reward me.<</say>> <<say "mc">>Oh?<</say>> <<if $tasks.armaniexp is undefined && $expeditions is undefined>> <<think "mc">>I guess that was a subtle way of telling me expeditions need to be organized by $armani.name.<</think>> <<task "armaniexp">> <</if>> <<if $britt.lust >= 10>> <<say "britt">>Told you before, I'm a lover not a fight. Come see me after an expedition.<</say>> <<else>> <<say "britt">>You treat me well, and I'll treat you well.<</say>> <</if>> <<notice>>$britt.name can now be sent on expeditions.<</notice>> <br> <<button "Continue" britt>> <<explorer "britt">> <<if $britt.events.exp is undefined>> <<like "britt" 1>> <<lust "britt" 1>> <<set $britt.events.exp = 1>> <</if>> <</button>> </div> <</switch>> <</nobr>><<nobr>> <<set $scene = 0>> <<set $girlsmet.pushUnique('britt')>> <<if $britt.answered is undefined>> <<set $britt.answered to []>> <</if>> <<set $return = 'housestuff'>> <<smallflirt "britt">> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $britt.events.planets == undefined>> <<link "Home World" brittanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $items != undefined && $items.includes('dildo') && $britt.sex == true && $britt.events.dildo == undefined && $britt.lust > 29 && $britt.like > 29>> <<link "Give Dildo" brittanswers>> <<temp "dildo">> <</link>><br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" brittanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $tasks.eightchampsdetective != undefined && $britt.events.trans == undefined>> <<link "Transformation" brittanswers>> <<temp "trans">> <</link>> <br> <</if>> <<if $britt.events.emberles != undefined && $britt.events.girls == undefined>> <<link "Other Women" brittanswers>> <<temp "girls">> <</link>> <br> <</if>> <<if $location == "lounge" && $britt.events.thirdwheel != undefined && $girlshere.includes('molly') && $girlshere.length == 2>> <<link "Put on a show" brittsex>> <<temp "mollyshow">> <</link>> <br> <</if>> <<if $location == "bedrooms">> <<link "Catch up" brittanswers>> <<temp "catchup">> <</link>> <Br> <</if>> <<if $britt.events.sawmolly != undefined && $britt.lustlvl >= 1 && $britt.events.thirdwheel == undefined>> <<link "Watching" brittanswers>> <<temp "watch">> <</link>> <Br> <</if>> <<if $britt.events.expeditions != undefined && $britt.events.debrief == undefined>> <<link "How was the expedition?" brittanswers>> <<temp "debrief">> <</link>> <br> <</if>> <<if $britt.events.fight == undefined>> <<link "Fighter" brittanswers>> <<set $tempvar = "fighter">> <</link>> <br> <</if>> <<if $britt.events.trade == undefined>> <<link "Trade" brittanswers>> <<set $tempvar = "trade">> <</link>> <br> <<elseif !$blockedNightEvents.includes('brittnightvisit') && !$nightEvents.includes('brittnightvisit')>> <<link "Lonely Nights" brittanswers>> <<set $tempvar = "hang">> <</link>> <br> <</if>> <<if !$explorers.includes('britt')>> <<link "Expeditions" brittanswers>> <<set $tempvar = "exp">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<nobr>> <<switch $tempvar>> <<case "know01">> <<narrate>>You let her in. She promptly sprawls out on your bed.<</narrate>> <<say "britt">>Gotta say, dude, I'm a bit jel.<</say>> <<say "mc">>Sorry, what?<</say>> <<say "britt">>The others all got a few days to know you before I did. I don't wanna be left behind, y'know?<</say>> <<say "mc">>I'm not sure I do, no. But I'm happy to hang.<</say>> <<say "britt">>S'bit chilly, can I have one of your blankets?<</say>> <<narrate>>You pass her a blanket and she covers up her legs.<</narrate>> <<say "mc">>So, what do you want to know?<</say>> <<narrate>>The two of you chat a little, but throughout you can't help but feel she's not fully concentrating.<</narrate>> <<say "britt">>Ooaa! Yeah, uhhh, that's great.<</say>> <<say "mc">>You okay?<</say>> <<say "britt">>Oh, god yes!<</say>> <<narrate>>You notice movement in the blanket you'd given her, and her face is visibly quite flustered.<</narrate>> <<say "mc">>Are you...?<</say>> <<narrate>>The moans increase, and she's no longer trying to hide it as she looks directly at you.<</narrate>> <<button "Continue" brittnightvisits>> <<lust "britt" 1>> <<set $tempvar = "coverfap">> <</button>> <<case "coverfap">> <<vid "britt/coverfap.mp4">> <<narrate>>You pull the blankets away from her, revealing her fingering herself.<</narrate>> <<narrate>>She moans in delight, her body shaking, the act of being caught finally putting her over the edge.<</narrate>> <<say "britt">>Oh, fuck, that was good!<</say>> <<say "mc">>You were masturbating while we were talking?<</say>> <<say "britt">>What can I say, dude? You're hot! God, that was such a turn on when you realized, though.<</say>> <<think "mc">>I mean, once I knew what was going on, it was kinda hot.<</think>> <<say "britt">>Don't worry, I'll repay the favor.<</say>> <<say "mc">>What do you mean?<</say>> <<narrate>>She crawls down the bed to you and with an unexpected amount of strength pulls your trousers down, revealing your engorged penis.<</narrate>> <<if $replay == true && $britt.lust > 14>> <<button "Continue (Longer BJ Route)" brittnightvisits>> <<set $tempvar = "know02">> <<set $tempvar2 = "bj">> <</button>><br> <<button "Continue (BJ then Sex Route)" brittnightvisits>> <<set $tempvar = "know02">> <</button>> <<else>> <<button "Continue" brittnightvisits>> <<lust 'britt' 2>> <<set $tempvar = "know02">> <</button>> <</if>> <<case "know02">> <<vid "britt/hangbj01.mp4">> <<narrate>>Her technique is a little unorthodox, she's slow, but thorough, her tongue doing most of the work. She wraps it around your tip, her tongue piercing adding unexpected points of more condensed pleasure as it wraps around your helm.<</narrate>> <<narrate>>She hums to a rhythm of sorts, that sends a vibration down your dick, further adding to your pleasure.<</narrate>> <<think "mc">>Well, this is certainly different. Very pleasurable, but it's building to a slow release. I think I can take my time and just enjoy.<</think>> <<narrate>>Sensing your content, she releases your dick.<</narrate>> <<if $britt.lust > 14 && $tempvar2 != 'bj'>> <<say "britt">>This ain't no pleasure cruise!<</say>> <<narrate>>Baffled by her seemingly random idiom you stare at her in confusion, she answers by pulling you down on to the bed, shifting her leg over yours and sitting on your dick.<</narrate>> <<say "britt" "" "(Whispering in your ear)" "whisper">>I'm gonna ride you so hard you'll be unable to walk tomorrow.<</say>> <<button "Continue" brittnightvisits>> <<set $tempvar = "knowsex01">> <</button>> <<else>> <<say "britt">>We ain't got time for no wild snakes.<</say>> <<think "mc">>What the fuck does that even mean?<</think>> <<say "mc">>Huh?<</say>> <<narrate>>She pulls you down on to the bed with such force you're worried she's broken the bed. She grabs your dick and takes it into her mouth once again.<</narrate>> <<button "Continue" brittnightvisits>> <<set $tempvar = "knowbj02">> <</button>> <</if>> <<case "knowsex01">> <<vid "britt/hangsex01.mp4">> <<unlock 'britt' 'hang'>> <<narrate>>She moans ever louder and frequent as she slams her pussy repeatedly over your cock.<</narrate>> <<think "mc">>Fucking hell, she doesn't do anything normally, does she?<</think>> <<narrate>>Her moans echo around the room, and her thrusts only get more vigorous. The bed starts to bang against the wall. As you're nearing your completion, you grab her waist to pause her for a moment, but she shrugs you off and just goes at it harder.<</narrate>> <<say "mc">>Fuck, $britt.name, I'm gonna cum any second.<</say>> <<narrate>>She keeps going, unfazed, and between moans tries to communicate.<</narrate>> <<say "britt">>Ooooh!! Cum... yeees, ohhh, inside.<</say>> <<narrate>>Even if you wanted to, you're pretty sure there's no way to stop her. Despite her delicate look, her strength is inhuman.<</narrate>> <<narrate>>The wall banging stops abruptly as you release your load inside her. She simply lets out a heavy moan.<</narrate>> <<say "mc">>Fuuuuuuck.<</say>> <<say "britt">>Mhhhm, a lovely creampie for my trouble. You keep my panties; I'm out. 'Night.<</say>> <<narrate>>She leaves without getting dressed, brazenly strutting down the hallway bottomless, your cum dripping down her thigh.<</narrate>> <<think "mc">>Shit, she's fucking crazy.<</think>> <<button "Sleep" sleep>> <<set $britt.sex = true>> <<lust "britt" 5>> <<like "britt" 3>> <</button>> <<case "knowbj02">> <<vid "britt/hangbj02.mp4">> <<unlock 'britt' 'hang'>> <<narrate>>Unlike last time, she goes for a more traditional approach, but not without her own flair, as her head bobs up and down your dick, she continues to hum, sending the vibrations through your entire shaft.<</narrate>> <<narrate>>She speeds up, eager to bring your to your climax. The humming grows almost continuous as she races for the finish.<</narrate>> <<say "mc">>Fucking hell, $britt.name!<</say>> <<narrate>>You feel her mouth constrict slightly as she unconsciously tries to smile with your dick in her throat.<</narrate>> <<narrate>>As you reach the crescendo she holds her mouth for around your cock, trying to stop a single drop of your cum escaping.<</narrate>> <<say "britt">>Enjoy that didja?<</say>> <<say "mc">>Abso-fucking-lutely.<</say>> <<narrate>>She grins.<</narrate>> <<say "britt">>Am I caught up yet?<</say>> <<say "mc">>There's no race, $britt.name, let's just enjoy ourselves.<</say>> <<say "britt">>Yeah, yeah. You keep my panties; I'm out. 'night.<</say>> <<narrate>>She leaves without getting dressed, brazenly strutting down the hallway bottomless.<</narrate>> <<think "mc">>Shit, I wonder how far I could take it if she was more turned on.<</think>> <<button "Sleep" sleep>> <<lust "britt" 3>> <<like "britt" 2>> <</button>> <<case 'refuse'>> <<say "mc">>I don't think you did.<</say>> <<say "britt">>Well, whatever, I'm 'ere now, Let me in.<</say>> <<narrate>>She rattles the door knob again.<</narrate>> <<say "mc">>Not tonight, $britt.name.<</say>> <<say "britt">>The fuck dude?<</say>> <<narrate>>She storms off.<</narrate>> <<like "britt" -4>> <<lust "britt" -4>> <<button "Continue" bedroom>><</button>> <</switch>> <</nobr>><<scene>> <<switch $tempvar>> <<case "nurse">> <<if $replay == false && checkUnlocks('movie', 'nurse', 'britt') == false>> <<run newMessage("britt", "nurse")>> <<run newMessage("britt", "nurse2")>> <<run forceRead('britt')>> <<say "mc">>Apparently she's already been thinking along the same lines. She wants to meet in her room.<</say>> <<say "azul">>Well, we'd better not disappoint her!<</say>> <</if>> <<narrate>>You head to $britt.name's room with $azul.name.<</narrate>> <<narrate>>Upon opening the door your eyes are immediately drawn to $britt.name laying on the bed, her legs spread wide.<</narrate>> <<left2 "britt/nurse01.jpg">> <<say "britt">>Hey, ya ready to see—<</say>> <<narrate>>She claps her legs together at the sight of $azul.name.<</narrate>> <<say "britt">>What the hell?<</say>> <<say "azul">>Oh, don't mind me. I'm just a keen observer.<</say>> <<say "mc">>Right, sorry, $britt.name I didn't mention on the text...<</say>> <<narrate>>$britt.name shrugs, and once again opens her legs.<</narrate>> <<say "britt">>If you're cool with it, I deffo am. Come, sit wi' me.<</say>> <<narrate>>You unbutton and step out of your jeans then hand them to $azul.name who raises an eyebrow then tosses them to the floor.<</narrate>> <<cont "brittsex" "docs01">> <<case "docs01">> <<narrate>>Your cock already erect, she applies some lube and gently starts massaging with her feet.<</narrate>> <<vid "britt/nurse01.mp4">> <<narrate>>She giggles to herself.<</narrate>> <<say "britt">>Lay back, let the nurse tek care o' ya.<</say>> <<cont "brittsex" "docs02">> <<case "docs02">> <<narrate>>She mounts you and slowly slides her pussy down your cock, biting her lip and looking you directly in the eye as she does so.<</narrate>> <<vid "britt/nurse02.mp4">> <<narrate>>She moans with delight as you reach for her tits.<</narrate>> <<think "mc">>Her smile is almost as addictive as her pussy.<</think>> <<cont "brittsex" "docs03">> <<case "docs03">> <<narrate>>You're almost saddened to lose sight of her smile when she spins around on your cock.<</narrate>> <<vid "britt/nurse03.mp4">> <<narrate>>The feeling is quickly thwarted when she starts bouncing on your cock again.<</narrate>> <<say "mc">>Fuck, I love your pussy.<</say>> <<narrate>>She gets up and leans over the desk, waggling her ass at you.<</narrate>> <<say "britt">>What about my ass?<</say>> <<say "mc">>Fuck, yeah.<</say>> <<cont "brittsex" "docs04">> <<case "docs04">> <<narrate>>She quivers with excitement as you push your dick inside her ass.<</narrate>> <<vid "britt/nurse04.mp4">> <<narrate>>She groans with joy as you push forward, slowly increasing the pace as she becomes accustomed to the interloper.<</narrate>> <<say "britt">>My legs...<</say>> <<narrate>>She flops on the bed, grabbing her ass cheek and inviting you to continue.<</narrate>> <<cont "brittsex" "docs05">> <<case "docs05">> <<vid "britt/nurse05.mp4">> <<narrate>>Seeing her smile again as you thrust into her tight hole heightens your pleasure as you feel you're not far from the end.<</narrate>> <<say "azul">>Why don't you finish inside her?<</say>> <<narrate>>$azul.name bends down beside, holding your leg for stability and bringing your dick and $britt.name's ass to her eye level.<</narrate>> <<say "mc">>Oh shit, fucking hell!<</say>> <<button "Cum" brittsex>> <<temp "docs06">> <</button>> <<case "docs06">> <<narrate>>Unable to contain it anymore, you bust your load inside $britt.name's ass.<</narrate>> <<set _uc = $britt.name.toUpperCase()>> <<say "mc">>YES, FUCKING, YES, _uc!<</say>> <<vid "britt/nurse06.mp4">> <<narrate>>She holds herself open, letting you and $azul.name get a good view of her goo-filled asshole.<</narrate>> <<say "britt">>Look at all that!<</say>> <<say "azul">>Nice.<</say>> <<say "mc">>Well, I think that treatment went splendidly!<</say>> <<say "britt">>Ha!<</say>> <<say "azul">>Do let me know if you ever need more... observation.<</say>> <<button "Continue" housestuff>> <<unlock "britt" "nurse">> <<set $location = "bedrooms">> <<event "azul" "haremobs">> <<lust "britt" 6>> <<like "britt" 3>> <<time 2>> <</button>> <<case "east">> <<if $mc.events.eastentry == 'pipe'>> <<narrate>>You're the last to grab a shower. When you return to the lounge, $britt.name is waiting for you, with nothing but a towel on.<</narrate>> <<else>> <<narrate>>$britt.name stalls behind while everyone else heads to their rooms.<</narrate>> <</if>> <<say "britt">>Boss, I was thinkin'.<</say>> <<say "mc">>Hmm?<</say>> <<say "britt">>You 'ad a nap on the way 'ere, right? And I'm not too tired...<</say>> <<say "mc">>Right... but you really do need to get some rest. Who knows what we'll encounter tomorrow.<</say>> <<say "britt">>Uh-huh. Ya, fer sure. But, maybe we jus' need to tire each other out a lil' more?<</say>> <<narrate>>You grin.<</narrate>> <<say "britt">>A bit of 'ard exercise before bed?<</say>> <<if $mc.events.eastentry == 'pipe'>> <<narrate>>She lets her towel drop to the floor.<</narrate>> <<else>> <<narrate>>She starts to get undressed.<</narrate>> <</if>> <div id="replace"> <<choices>> <<link "Sleep">> <<replace "#replace">> <<say "mc">>Now is not the time. Go get some sleep, we need to be well rested and on high-alert while we're here.<</say>> <<say "britt">>Boss, really? Fuck. Fine.<</say>> <<narrate>>She heads to her room, clearly disappointed.<</narrate>> <<button "Sleep" eastsleep>> <</button>> <</replace>> <</link>><br> <<link "Have some Fun">> <<replace "#replace">> <<say "mc">>A little workout might help us sleep, huh?.<</say>> <<narrate>>She nods enthusiastically while removing the last of the clothes.<</narrate>> <<say "britt">>Oh, yeah, Fer sure.<</say>> <<narrate>>She lies on the sofa and looks up at you.<</narrate>> <<center "britt/east02.jpg">> <<say "britt">>I want you, boss. I'm so wet. Just stick it in!<</say>> <<narrate>>You grunt as you climb on the sofa, grab her thigh and thrust into her. Her wet pussy greedily accepting you.<</narrate>> <<button "Continue" brittsex>> <<temp "east01">> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "east01">> <<vid "britt/east01.mp4">> <<narrate>>You pound away at her pussy, letting out all your frustration at the situation.<</narrate>> <<say "britt">>Ohh yeah!<</say>> <<narrate>>Her squeals fill the room.<</narrate>> <<say "mc">>Shh, they'll hear us!<</say>> <<say "britt">>Let 'em watch!<</say>> <<button "Continue" brittsex>> <<temp "east02">> <</button>> <<case "east02">> <<narrate>>She pushes back on you and you fall to sofa; within a second she's on your lap.<</narrate>> <<vid "britt/east02.mp4">> <<narrate>>Her moans only slightly muted she bounces up and down your dick with a lust-fueled enthusiasm.<</narrate>> <<say "britt">>Destroy my pussy, boss. Please!<</say>> <<button "Continue" brittsex>> <<temp "east03">> <</button>> <<case "east03">> <<vid "britt/east03.mp4">> <<narrate>>Her impassioned cries return to full volume, but you're on the cusp of your orgasm and all reason has long fled your mind.<</narrate>> <<say "britt">>Yes, boss! Yes! Fuck me!<</say>> <<say "mc">>You dirty little whore. Take it, take my fucking dick, slut!<</say>> <<say "britt">>Holy shit. Boss. YES!<</say>> <<narrate>>You surprise yourself with your words, but she only starts pushing against you harder. Your end is nigh.<</narrate>> <<button "Continue" brittsex>> <<temp "east04">> <</button>> <<case "east04">> <<narrate>>She quickly recovers from her orgasm and gets on her hands and knees before you.<</narrate>> <<say "mc">>Look at me as I paint your pretty little face!<</say>> <<vid "britt/east04.mp4">> <<narrate>>As the two of you settle down, you notice a figure out of the corner of your eye.<</narrate>> <<say "krissy">>Great, can't keep it in your pants for even one night, huh? Some of us are trying to sleep!<</say>> <<think "krissy">>Crap, is this how <<if $girlsavailable.includes('sophia')>>$sophia.name<<else>>$derek.name<</if>> used to feel when they'd watch me?<</think>> <<button "Sleep" eastsleep>> <<unlock "britt" "east">> <<lust "britt" 3>> <<like "britt" 3>> <<corrupt "krissy" 1>> <<temp "">> <</button>> <<case "mollyshow">> <<block "molly/lounge01.jpg">> <<say "mc">>How about another show?<</say>> <<narrate>>$molly.name preemptively starts undressing.<</narrate>> <<say "molly">>I love our time in the lounge!<</say>> <<say "mc">>How about today, $britt.name is the star?<</say>> <<say "britt">>Ah, no worries, you guys do you.<</say>> <<narrate>>You see $molly.name thinking it over for a moment.<</narrate>> <</block>> <<say "molly">>That sounds super fun. I'd like to see her tackle your cock!<</say>> <<narrate>>$britt.name almost chokes on her drink.<</narrate>> <<say "britt">>Well, can't back down from that challenge, can I?<</say>> <<narrate>>Oddly eager about the situation, $molly.name paws at $britt.name's clothes.<</narrate>> <<say "molly">>Get them off!<</say>> <<narrate>>You look at $britt.name laying naked on the sofa, looking a bit perplexed at $molly.name's actions.<</narrate>> <<say "mc">>Wow, you look good enough to eat.<</say>> <<narrate>>She smirks.<</narrate>> <<say "mc">>You know what...<</say>> <<button "Continue" brittsex>> <<temp "mollyshow01">> <</button>> <<case "mollyshow01">> <<left2 "britt/lounge01.mp4" v>> <<narrate>>You grab her by the thighs and push her further back on to the sofa.<</narrate>> <<say "britt">>What are ya—<</say>> <<narrate>>As your tongue gently strokes her clit, she lets out a cute little squeak.<</narrate>> <<say "britt">>Oh, god, that's good.<</say>> <<say "molly">>Looks tasty!<</say>> <<narrate>>You'd almost forgotten $molly.name was even here. You speed up, running your tongue the full height of her delicious pussy, trying to put on a good show for the audience.<</narrate>> <<say "britt">>Holy fuck $name.<</say>> <<narrate>>She grits her teeth, and you feel her body quake under your touch as her moans fill the room.<</narrate>> <<set _u = $name.toUpperCase()>> <<say "britt">>SHIT! FUCK! _u, MY GOD!<</say>> <<narrate>>She rests still for a moment as you admire your handiwork.<</narrate>> <<say "molly">>That was hot.<</say>> <<narrate>>$britt.name puts her panties back on and reaches for her bra when $molly.name slaps at her hands.<</narrate>> <<say "molly">>We're not done yet, you need to return the favor! Show me how you suck cock!<</say>> <<think "mc">>Best wingman ever!<</think>> <<button "Continue" brittsex>> <<temp "mollyshow02">> <</button>> <<case "mollyshow02">> <<vid "britt/lounge02.mp4">> <<narrate>>Determined to show her skills to $molly.name, she quickly takes your cock into her mouth.<</narrate>> <<say "mc">>Mhhhm, that's it. Show her how it's done.<</say>> <<narrate>>She works your shaft with slow, deliberate movements, trying to bring as much pleasure for as long as possible.<</narrate>> <<say "mc">>Shit that's good.<</say>> <<narrate>>She giggles with your cock in her mouth, causing her to back off and cough a little.<</narrate>> <<say "molly">>Ha! Maybe I'm the better cocksucker after all!<</say>> <<narrate>>$britt.name gives her the dead eye then gets back to your dick, with more fierce, faster motions, working her hand in unison as she takes you as far back into her throat as she can.<</narrate>> <<say "mc">>That's it; show her who's boss!<</say>> <<narrate>>As you feel your end draw closer, she increases the swiftness of her motions, causing you to nut down her throat without any warning.<</narrate>> <<say "mc">>Yes, $britt.name, fuck yes!<</say>> <<narrate>>You see her eyes bulge with surprise as the cum fills her mouth and throat. But she holds steady, clearly not wanting to show weakness to $molly.name again.<</narrate>> <<narrate>>A moment later, she pulls her head back, a small drop of cum slowly oozes down her chin.<</narrate>> <<say "britt">>And that, $molly.name, is how it's done.<</say>> <<say "molly">>Yeah, yeah. So who did it better, $name?<</say>> <<think "mc">>Hell no!<</think>> <<say "mc">>Uhh, the current sample size is a bit too small, I think we'll need to do it a bit more to choose a clear winner.<</say>> <<narrate>>They both cackle as if you've told the most hilarious joke in the world.<</narrate>> <<say "britt">>Whenever you want.<</say>> <<narrate>>The three of you exchange banter for a few minutes before you head to your room to clean up.<</narrate>> <<button "Continue" yourroom>> <<unlock "britt" "watcher">> <<time 1.5>> <<if $britt.lustlvl == 1>> <<set $britt.lustlvl = 2>> <</if>> <<lust "britt" 3>> <<like "britt" 3>> <<lust "molly" 1>> <</button>> <<case "catchup">> <<vid "britt/catchup01.mp4">> <<narrate>>She skillfully gobbles your tip as she strokes your shaft with one hand and cups your balls with the other.<</narrate>> <<say "mc">>I think you're more eager than me!<</say>> <<narrate>>She giggles and gives you a wink while continuing to show her expertise.<</narrate>> <<say "mc">>Christ on a stick.<</say>> <<narrate>>She tenderly rubs your thigh as she continues, then stops abruptly.<</narrate>> <<say "britt">>Lay on the bed, I wanna look at your face properly as you cum down mah throat.<</say>> <<think "mc">>Score.<</think>> <<button "Continue" brittsex>> <<temp "catchup02">> <</button>> <<case "catchup02">> <<narrate>>You fall on to the bed, and she almost immediately pounces on after you, placing herself between your legs and quickly bringing your cock back into her mouth.<</narrate>> <<vid "britt/catchup02.mp4">> <<say "mc">>Mhhhm, that's so fucking good.<</say>> <<narrate>>Her hair strokes against your thighs as she continues, causing a tickling sensation to ripple through to your groin.<</narrate>> <<say "britt">>Ah, this is a good dick. Let's finish this.<</say>> <<narrate>>She quickens her pace, and brings you deeper, her tongue-piercing running along the underside of your dick giving a strange sensation as you draw close to your climax.<</narrate>> <<say "mc">>Shit, I'm coming. Take it. Swallow it all.<</say>> <<narrate>>She holds steady as you unload down her throat.<</narrate>> <<say "mc">>Yes! Fuuuck!<</say>> <<narrate>>You hold her head down on your dick as you finish, when you let go, she holds out her tongue to show her mouth is empty.<</narrate>> <<say "britt">>Enjoy that as much as I did?<</say>> <<say "mc">>I daresay more. Let me know if you ever need another catch up.<</say>> <<narrate>>She lays in your arms with her head on your chest for a while, and you chat about nonsense while you run your fingers through her hair.<</narrate>> <<button "Continue" housestuff>> <<unlock "britt" "catchup">> <<event "britt" "catchup">> <<lust "britt" 3>> <<like "britt" 4>> <<time 1.5>> <</button>> <<case "lolly">> <<center "britt/lolly01.jpg">> <<narrate>>$britt.name & $molly.name are sat on the bed giggling while eating ice lollies.<</narrate>> <div id="replace"> <<choices "Go in?">> <<link "Yes">> <<replace "#replace">> <<narrate>>You knock, then enter before either has a chance to respond.<</narrate>> <<say "mc">>You appear to have made a bit of a mess.<</say>> <<narrate>>They look at the stains on each other and just giggle more.<</narrate>> <<say "britt">>Total mess, eh? Wanna help us clean up, boss?<</say>> <<say "mc">>Cleaning ain't my thing, sorry.<</say>> <<narrate>>She looks dejected.<</narrate>> <<say "molly">>Eh, don't listen to him, come on, $britt.name, let's go clean up in the bathroom.<</say>> <<think "mc">>Huh, what did I say wrong?<</think>> <<narrate>>$molly.name grabs $britt.name by the hand and leads her to the bathroom.<</narrate>> <<choices "Spy on them?">> <<link "Yes" brittsex>> <<temp "lollybathroom">> <</link>> <<if $replay == false>> <br> <<link "No" housestuff>> /*<<time 0.25>>*/ <</link>> <</if>> <</choices>> <</replace>> <</link>> <<if $replay == false>> <br> <<link "No" housestuff>> <</link>> <</if>> <</choices>> </div> <<case "lollybathroom">> <<if debug == true>> <div class="debug"> <<button "$britt.name Lust/Like +20" brittsex>> <<lust 'britt' 20>> <<like 'britt' 20>> <</button>> <<button "$molly.name Lust/Like +20" brittsex>> <<lust 'molly' 20>> <<like 'molly' 20>> <</button>> </div> <</if>> <<narrate>>You leave it a minute then creep up to the door at $molly.name's bathroom, luckily unlocked, and push it slightly open to peep.<</narrate>> <<center "britt/lolly02.jpg">> <<think "mc">>Hell, yeah.<</think>> <<say "britt">><<if $britt.lust < 40 || $britt.like < 30>> I don't think I'm ready yet, but I'm not ruling it out once we're closer.<<else>> I'm totally up for it.<</if>> But, what d'ya think?<</say>> <<if $molly.lust < 55 || $molly.like < 30>> <<say "molly">>No, not just yet. I think he needs to earn it first.<</say>> <<else>> <<say "molly">>Oh, I'm game. It sounds like sooooo much fun!<</say>> <</if>> <<if $molly.lust < 55 || $molly.like < 30 || $britt.lust < 40 || $britt.like < 30>> <<say "britt">>Okay, well once we're both comfortable let's all hang out again.<</say>> <<think "mc">>Guess that's my cue to leave before they spot me, if I get to know them better, perhaps this would turn out differently.<</think>> <<button "Continue" housestuff>> <<like 'britt' 1>> <<like 'molly' 1>> <<lust 'britt' 1>> <<lust 'molly' 1>> <<time 0.5>> <</button>> <<else>> <<narrate>>$britt.name leans over to $molly.name and whispers in her ear.<</narrate>> <<say "britt" "" "(Whispering)" "whisper">> You know he's at the door, right? <</say>> <<say "molly" "" "(Whispering)" "whisper">>Yeah, let's give him a show.<</say>> <<vid "britt/lolly01.mp4">> <<think "mc">>Damn, right place, right time!<</think>> <<say "britt">>Enjoying the view, boss?<</say>> <<say "mc">>I uhhh...<</say>> <<say "molly">>Why don't you go wait on my bed... get comfortable? We'll be two minutes.<</say>> <<say "britt">>Get <i>real</i> comfortable, boss.<</say>> <<think "mc">>Holy shit, is this real?<</think>> <<narrate>>You scurry back to $molly.name's bed with the biggest grin on your face.<</narrate>> <<narrate>>A few moments later, the girls return.<</narrate>> <<say "molly">>You know the two of us fool around, right? You wanna join in?<</say>> <<narrate>>She starts stroking your dick through your shorts.<</narrate>> <<center "britt/lolly03.jpg">> <<say "britt" "" "(Whispering)" "whisper">>You take the balls, I'll take the head.<</say>> <<narrate>>$britt.name maintains eye contact as tugs your shorts passed your knees where $molly.name then pulls them fully off and tosses them aside.<</narrate>> <<say "britt">>I fucking love this cock.<</say>> <<button "Continue" brittsex>> <<temp "lollybj">> <</button>> <</if>> <<case "lollybj">> <<vid "britt/lolly02.mp4">> <<if $britt.events.molly == 1>> <center><<choices>> <<button "Cum" brittsex>> <<temp "lollycum">> <</button>> &nbsp; <<button "$britt.name Prone" brittsex>> <<temp "lollybritt01">> <</button>> &nbsp; <<button "$britt.name Butterfly " brittsex>> <<temp "lollybritt02">> <</button>> &nbsp; <<button "$molly.name Cowgirl" brittsex>> <<temp "lollymolly01">> <</button>> &nbsp; <<button "$molly.name Butterfly " brittsex>> <<temp "lollymolly02">> <</button>> <</choices>></center> <<else>> <<button "Continue" brittsex>> <<temp "lollymolly01">> <</button>> <</if>> <<case "lollymolly01">> <<vid "britt/lollymolly02.mp4">> <<if $britt.events.molly == 1>> <center><<choices>> <<button "Cum" brittsex>> <<temp "lollycum">> <</button>> &nbsp; <<button "Blowjob " brittsex>> <<temp "lollybj">> <</button>> &nbsp; <<button "$britt.name Prone" brittsex>> <<temp "lollybritt01">> <</button>> &nbsp; <<button "$britt.name Butterfly " brittsex>> <<temp "lollybritt02">> <</button>> &nbsp; <<button "$molly.name Butterfly " brittsex>> <<temp "lollymolly02">> <</button>> <</choices>></center> <<else>> <<button "Continue" brittsex>> <<temp "lollybritt01">> <</button>> <</if>> <<case "lollybritt01">> <<vid "britt/lollybritt01.mp4">> <<if $britt.events.molly == 1>> <center><<choices>> <<button "Cum" brittsex>> <<temp "lollycum">> <</button>> &nbsp; <<button "Blowjob " brittsex>> <<temp "lollybj">> <</button>> &nbsp; <<button "$britt.name Butterfly " brittsex>> <<temp "lollybritt02">> <</button>> &nbsp; <<button "$molly.name Cowgirl" brittsex>> <<temp "lollymolly01">> <</button>> &nbsp; <<button "$molly.name Butterfly " brittsex>> <<temp "lollymolly02">> <</button>> <</choices>></center> <<else>> <<button "Continue" brittsex>> <<temp "lollymolly02">> <</button>> <</if>> <<case "lollymolly02">> <<vid "britt/lollymolly01.mp4">> <<if $britt.events.molly == 1>> <center><<choices>> <<button "Cum" brittsex>> <<temp "lollycum">> <</button>> &nbsp; <<button "Blowjob " brittsex>> <<temp "lollybj">> <</button>> &nbsp; <<button "$britt.name Prone" brittsex>> <<temp "lollybritt01">> <</button>> &nbsp; <<button "$britt.name Butterfly " brittsex>> <<temp "lollybritt02">> <</button>> &nbsp; <<button "$molly.name Cowgirl" brittsex>> <<temp "lollymolly01">> <</button>> <</choices>></center> <<else>> <<button "Continue" brittsex>> <<temp "lollybritt02">> <</button>> <</if>> <<case "lollybritt02">> <<vid "britt/lollybritt02.mp4">> <<event "britt" "molly">> <center><<choices>> <<button "Cum" brittsex>> <<temp "lollycum">> <</button>> &nbsp; <<button "Blowjob " brittsex>> <<temp "lollybj">> <</button>> &nbsp; <<button "$britt.name Prone" brittsex>> <<temp "lollybritt01">> <</button>> &nbsp; <<button "$molly.name Cowgirl" brittsex>> <<temp "lollymolly01">> <</button>> &nbsp; <<button "$molly.name Butterfly " brittsex>> <<temp "lollymolly02">> <</button>> <</choices>></center> <<case "lollycum">> <<vid "britt/lollycum.mp4">> <<button "Continue" housestuff>> <<set $britt.sex = true>> <<set $molly.sex = true>> <<unlock 'britt' 'lolly'>> <<unlock 'molly' 'lolly'>> <<lust 'britt' 4>> <<lust 'molly' 4>> <<like 'molly' 3>> <<like 'britt' 3>> <<time 2>> <</button>> <</switch>><<tracker "britt">> <<if $britt.events.fight == undefined>> <<step "Lover or a fighter?" "Talk to her about being a fighter.">> <<elseif $britt.lust < 20>> <<step "She doesn't desire you enough." `"20 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.<br>Have fun with "+$molly.name+" in the lounge while she's present."`>> <<elseif $britt.events.catchup == undefined>> <<step "Catch her up" "Discuss catching up with her while she's in her bedroom. 15 like and 20 lust needed.">> <<elseif $britt.events.sawmolly == undefined>> <<step "The Watcher" `"She needs to be present in the lounge while "+$molly.name+" gives you a hand job or blow job."`>> <<elseif $britt.events.thirdwheel == undefined>> <<step "Third Wheel" "Discuss how she feels about watching.">> <<elseif $britt.lustlvl == 1>> <<step "Her Turn" `"Head to the lounge when her and "+$molly.name+" are the only ones present and ask her if she wants to put on a show. You may need assign other people to work or go on expeditions."`>> <<elseif $britt.events.expeditions == undefined>> <<step "Send her on an expedition." "Go to Gateway B and send her on an expedition.">> <<elseif $britt.events.debrief == undefined>> <<step "Debrief" "Ask her how the expedition was.">> <<elseif $britt.lust < 30>> <<step "She doesn't desire you enough." `"30 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.<br>Have fun with "+$molly.name+" in the lounge while she's present."`>> <<elseif $britt.events.emberles == undefined>> <<step "Night Wanderer" "Sneak around and night and explore the hotel.">> <<elseif $britt.events.girls == undefined>> <<step "She likes women?" "Question her about liking other women.">> <<elseif $britt.lust < 40>> <<step "She doesn't desire you enough." `"40 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.<br>Have fun with "+$molly.name+" in the lounge while she's present.<br>Watch her and "+$ember.name+" at night."`>> <<elseif $britt.like < 30>> <<step "She doesn't like you enough." "30 needed. Some ways to increase like.<br>Discuss available topics.<br>Make small talk.<br>Watch TV with her.">> <<elseif $britt.events.molly == undefined>> <<step `"She mentioned chatting to "+$molly.name+"."` `"Check the bedrooms when both "+$molly.name+" and "+$britt.name+" are available.<br>Note: "+$molly.name+" needs 55 lust and 30 like to complete this scene."`>> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<nobr>> <<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.cassie && $location != "firstIntros" && $replay == false>> <<say "cassie">>I'm sorry, dear. I need to go. Perhaps we can speak again later?<</say>> <<button "Continue" $return>> <</button>> <<elseif $location == "lounge" && ($girlshere.length == 1 || ($girlshere.length == 2 && $girlshere.includes('armani'))) && $cassie.events.porno == undefined && $cassie.lust >= 30>> <<if $girlshere.includes('armani') >> <<narrate>>As you get closer to the lounge, you see $armani.name at the door to the room, looking shocked.<</narrate>> <<block "cassie/fluster.jpg">> <<say "mc">>Everything okay?<</say>> <<narrate>>She jumps at the sound of your voice.<</narrate>> <<say "armani">>Don't just sneak up on someone like that!<</say>> <<say "mc">>I literally walked here normally, what's got you so flustered?<</say>> <<say "armani">>Nothing. Whatever. I'm leaving. Enjoy the show.<</say>> <<narrate>>She storms off.<</narrate>> <</block>> <<think "mc">>The fuck was that?<</think>> <</if>> <<narrate>>You begin to open the door when you hear wet slapping sounds and then loud moans.<</narrate>> <<think "mc">>Is someone fucking in there?<</think>> <<narrate>>You slowly push the door open only to see porn playing on the massive TV.<</narrate>> <center> <div class="tv"> <div class="tvborder"> <<center "cassie/porn.webp">> </div> <span class="tvlogo">SAMESUNG</span> </div> </center> <br> <<think "mc">>Holy crap, someone is watching porn!<</think>> <<narrate>>You gingerly push the door open, hoping they don't notice you.<</narrate>> <<button "Continue" cassiesex>> <<temp "porno">> <</button>> <<else>> <<if $location == "firstIntros">> <<set _img = "cassie/office01.jpg">> <<else>> <<set _img = getFolder('cassie') + "/$location01.jpg">> <</if>> <<block _img>> <<say "cassie">>What can I do for you, dear?<</say>> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("cassiediscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<scene>> <<set _img = getFolder('cassie') + "/$location01.jpg">> <<if $cassie.kissed > 2 && $cassie.lustlvl == 0>> <<set $cassie.lustlvl = 1>> <</if>> <<switch $tempvar>> <<case "neideas">> <<if $buildings.lib != undefined && $buildings.brothel != undefined>> <<taskdone "cassieideas">> <</if>> <<left2 _img>> <<say "mc">>I've been thinking about what new facilities might be useful, and took some inspiration from New Eden. Do you have some time to discuss?<</say>> <<if $location == "gym">> <<say "cassie">>I don't mean to sound rude, dear, but perhaps the gym isn't the most appropriate place for that?<</say>> <<say "mc">>Of course. Apologies.<</say>> <<say "cassie">>I'd be happy to discuss after my workout in the office, though.<</say>> <<cont "cassie">> <<elseif $location == "office">> <<say "cassie">>Oh, what do you have in mind, dear?<</say>> <div class="flex"> <<set _ideas = 0>> <<if $buildings.lib == undefined && ($constructs.lib == undefined || $constructs.lib.unlocked == false)>> <<if ($east.matilda != undefined || $lib.events.step != undefined)>> <<set _ideas++>> <<link '<div class="girlChoice"><<center "locations/lib.jpeg">>Library</div>' cassieanswers>> <<temp "faclib">> <</link>> <<else>> <div class="girlChoice"><<center "other/qm.jpg">><<step "???" "Visit the library in New Eden">></div> <</if>> <</if>> <<if $buildings.brothel == undefined && ($constructs.brothel == undefined || $constructs.brothel.unlocked == false)>> <<if ($genvoy.events.step != undefined || $east.gerald != undefined)>> <<set _ideas++>> <<link '<div class="girlChoice"><<center "locations/brothel.jpeg">>Strip Club</div>' cassieanswers>> <<temp "facstrip">> <</link>> <<else>> <div class="girlChoice"><<center "other/qm.jpg">><<step "???" `"Follow the events in Aegis or with "+$coffee.name+" in New Eden"`>></div> <</if>> <</if>> <<if $cassie.events.batting == undefined>> <<if checkUnlocks('movie', 'bat', 'sec') == true>> <<set _ideas++>> <<link '<div class="girlChoice"><<center "locations/batting.jpeg">>Batting Fields</div>' cassieanswers>> <<temp "facbat">> <</link>> <<else>> <div class="girlChoice"><<center "other/qm.jpg">><<step "???" `"Get to know "+$sec.name+" better in New Eden"`>></div> <</if>> <</if>> </div> <<if _ideas == 0>> <<say "mc">>Oh, sorry, nothing specific right now.<</say>> <<think "mc">>Maybe I should explore New Eden for some ideas?<</think>> <<cont "cassie" "">> <<else>> <center><<link "Never mind" cassie>><</link>></center> <</if>> <<else>> <<say "cassie">>Sorry, dear. Can we discuss that in the office another time?<</say>> <<say "mc">>Of course.<</say>> <<cont "cassie">> <</if>> <<case "facbat">> <<center "cassie/office05.jpg">> <<say "mc">>What about some batting fields? They seemed popular back in New Eden.<</say>> <<say "cassie">>I think that would be better suited to a permanent community that has teams and people visiting regularly. Maybe in the future, but right now, the number of permanent residents is low, and I doubt we have the exposure to spare resources on a facility to host games for traveler sports teams, if they even exist.<</say>> <<say "mc">>Hmm, something to look at again in the future, should we ever grow large enough then.<</say>> <<narrate>>She nods.<</narrate>> <<button "Continue" cassie>> <<event "cassie" "batting">> <<time 0.5>> <</button>> <<case "facstrip">> <<center "cassie/office05.jpg">> <<narrate>>She grins at you.<</narrate>> <<say "cassie">>Honestly, dear, I'm surprised that given your... personality, you didn't build one on day one!<</say>> <<say "mc">>Well, with most travelers being female, I didn't think it would attract much attention. But given its popularity even among the female residents in New Eden, I figured why not.<</say>> <<say "cassie">>And of course you'll enjoy it too.<</say>> <<narrate>>You grin.<</narrate>> <<say "mc">>Maybe... I was also thinking of possibly even doing something like the Platinum Lounge. I was going to ask Dave or $genvoy.name about it.<</say>> <<say "cassie">>Okay, so what is it you need from me, dear?<</say>> <<say "mc">>I just want to run the idea past you, get your thoughts.<</say>> <<say "cassie">>Seems like a no-brainer to me. It will attract more people to the hub and give you another outlet for your desires. It may even help improve New Eden relations.<</say>> <<say "mc">>Great! It's not just my lust aspect pushing the idea, then!<</say>> <<say "cassie">>What would you call it?<</say>> <<say "mc">>I hadn't really thought about it... hmm... what about <<textbox "$stripname" "Velvet Pleasures">>?<</say>> <<say "cassie">>Very good. Rather than us spending time researching how to properly run and maintain a club, might I suggest you ask your friends in New Eden?<</say>> <<say "mc">>Good idea.<</say>> <<button "Continue" cassie>> <<task "strip">> <<time 1>> <</button>> <<case "faclib">> <<center "cassie/office04.jpg">> <<narrate>>She sits back on her chair and regards your idea.<</narrate>> <<say "cassie">>Why a library?<</say>> <<say "mc">>It was something $lacy.name said about gaining knowledge from travelers. Then, after seeing the library in New Eden it got me thinking... we interact with so many worlds, and so many people, just imagine the collective knowledge we could accumulate.<</say>> <<say "cassie">>I bet $lacy.name and $adria.name would especially be very positive toward it, and I don't think it really needs any research.<</say>> <<say "mc">>Not initially, but perhaps we could research ways to improve it later.<</say>> <<say "cassie">>So, you want to attract great minds and store and share knowledge of various worlds?<</say>> <<say "mc">>Pretty much. It will be an open space for all, it won't need staffing in the traditional sense, just upkeep to maintain the computers, I'd also like to look into backing up the data in Central, should the council allow it, in case of catastrophe or failure.<</say>> <<say "cassie">>But presumably you would still schedule your team to the library from time to time to exchange knowledge themselves?<</say>> <<say "mc">>Of course.<</say>> <<say "cassie">>I think it's a great idea.<</say>> <<notice>>You can now build the library. The library has the following benefits: <ul> <li>Improves wisdom for any characters assigned, which affects how quickly someone improves their skills.</li> <li>Fatigue gain in the library is half that of a normal facility.</li> <li>May unlock new traits for some characters.</li> <li>Can unveil new interests for characters, expanding their skillset and allowing them to work at more facilities.</li> <li>Potential to discover new events and locations offworld.</li> </ul> <</notice>> <<button "Continue" cassie>> <<build "lib">> <<like "cassie" 10>> <<like "lacy" 4>> <<like "adria" 4>> <<time 1>> <</button>> <<case "planets">> <<left2 _img>> <<say "mc">>Do you recall much of your home world?<</say>> <<say "cassie">>A little, but it's not really a subject we like to talk about much. There's no going back after all.<</say>> <<say "mc">>Maybe not before...<</say>> <<say "cassie">>I appreciate the sentiment, dear, but I'd already considered that when we discovered what you could do. But forgetting I do not know the coordinates, I really have made a home here. My old world will have changed since I was last there.<</say>> <<say "mc">>Understood. But I'd be happy to try it if you'd like to see what's become of it.<</say>> <<say "cassie">>Hmm, well it might be interesting to see how it's grown at least. It didn't even have half the technology I've become accustomed to here. You know what, sure, let's do it. But, not with my sister. I'll meet you there.<</say>> <<say "mc">>Of course.<</say>> <<cont "armanianswers" "planets2">> <<case "salimcassie">> <<narrate>>You meet $cassie.name outside the gateway.<</narrate>> <<left2 "cassie/gway01.png">> <<say "cassie">>You ready, dear?<</say>> <<say "mc">>Yes. Are you sure you want to do this?<</say>> <<say "cassie">>Let's just go!<</say>> <<narrate>>You connect to central. Salim grins as soon as he sees you and $cassie.name.<</narrate>> <<say "cassie">>Is that him?<</say>> <<say "mc">>Yes, but just be weary of what he says he's not—<</say>> <<say "cassie">>You leave him to me!<</say>> <<narrate>>She storms off.<</narrate>> <<say "mc">>Wait—<</say>> <<narrate>>As before, the room divides in two and you're left alone in the dark while $cassie.name is alone with Salim.<</narrate>> <<think "mc">>Shit, I didn't think she'd be forced to be alone with him...<</think>> <<say "councilb" "Council Member B">>I don't think it's our time to play yet. What's my little doll doing here?<</say>> <<think "mc">>Where is that voice coming from?<</think>> <<say "mc">>I uhh... what? Never mind. Salim is with $cassie.name.<</say>> <<left2 "council/shadow.jpg">> <<think "mc">>That shadow... it's almost creepy.<</think>> <<say "councilb" "Council Member B">>Oh, fun! Let's watch!<</say>> <<narrate>>You hear the click of fingers and then you're hovering above an image of $cassie.name and Salim talking.<</narrate>> <<say "mc">>$cassie.name!<</say>> <<say "councilb" "Council Member B">>She can't hear you and you can't hear them. I only say watch, after all!<</say>> <<say "mc">>What the hell?<</say>> <<say "councilb" "Council Member B">>I don't care for the man, but I must admit I'm intrigued, and I do love a good show! Now, be quiet!<</say>> <<narrate>>You try to speak, but you make no noise. After ten minutes, the two are still just talking, though you have no idea what either are saying.<</narrate>> <<say "councilb" "Council Member B">>This is getting boring, they're just talking!<</say>> <<narrate>>$cassie.name leans in and hugs Salim.<</narrate>> <<say "councilb" "Council Member B">>Ah, here we go!<</say>> <<narrate>>After the hug, she turns and heads away, you notice the rooms start to converge and Salim vanishes.<</narrate>> <<say "councilb" "Council Member B">>The hell? Ugh. Waste of my time.<</say>> <<narrate>>You hear another click, and you're back where you started, $cassie.name heading toward you.<</narrate>> <<say "councilb" "Council Member B">>Booooring! Try to find something more entertaining next time, yes?<</say>> <<narrate>>Though you can't be sure, you get the feeling she's gone just as $cassie.name reaches you.<</narrate>> <<left2 "cassie/gway02.png">> <<say "cassie">>$name. I talked things out with Salim, thank you for giving us space. He's actually quite the gentleman.<</say>> <<say "mc">>What... he is?<</say>> <<say "cassie">>Yes, though I get he is being firm with you, he apologized for the indecent proposal and explained it was a way to judge your character. We talked it out and I vouched for you, explained you were a good person, stuck in a horrendous situation and trying to think about the greater good, your family, the other strays... everything.<</say>> <<say "mc">>I uhh... thanks... this is really not how I expected this meeting to go.<</say>> <<say "cassie">>No, I expected to be doing a lot more shouting! As to our earlier conversation about other men...<</say>> <<narrate>>You raise an eyebrow.<</narrate>> <<switch $cassie.othermen>> <<case true>> <<say "cassie">>I would consider it, perhaps even with him, in time. But, I think you and I still have plenty of room for our own growth before we consider that.<</say>> <<case false>> <<say "cassie">>He does not interest me that way.<</say>> <<case "group">> <<say "cassie">>I'm not sure if he'd be an ideal match for anything you might have in mind but I'm willing to consider a threesome with other men if that's really want you want. But... maybe after we've experienced a little more of just us first.<</say>> <</switch>> <<say "mc">>I understand. So what now, did he give you any info about my task?<</say>> <<say "cassie">>He'll be along in a moment.<</say>> <<button "Continue" counciltasks>> <<taskdone "salimcassie2">> <<like "cassie" 2>> <<lust "cassie" 3>> <<temp "salimfail2">> <</button>> <<case "salim">> <<think "mc">>Shit, how do I even approach this?<</think>> <<left2 _img>> <<say "cassie">>Why do you suddenly seem so pensive, dear?<</say>> <<say "mc">>I... uhh... do you ever want to sleep with other men?<</say>> <<narrate>>She looks shocked.<</narrate>> <<if $cassie.sex > 1>> <<say "cassie">>No. You are all the man I need.<</say>> <<else>> <<say "cassie">>You are the only man I have slept with for... some time. Whether we do that again or not... we shall see.<</say>> <</if>> <<say "mc">>I see. What if I was okay with it?<</say>> <<say "cassie">>I have no desire for other men.<<if $cassie.sex < 2>> Besides, our relationship hasn't moved to that stage yet anyway.<</if>> Would you like me to be with other men?<</say>> <div id="replace"> <<set _rest = " <<say 'mc'>>One of the council member's has taken a shine to you.<</say>> <<narrate>>She stays silently, patiently waiting for you to continue.<</narrate>> <<say 'mc'>>He did try and trap me, get me to pimp you out, not that I would. But, it got me thinking if you'd ever even want to sleep with other men.<</say>> <<say 'cassie'>>I see. Right, how do I meet this slime ball? I'm going to give a piece of my mind!<</say>> <<say 'mc'>>Uh... we'd need to go to Central.<</say>> <<say 'cassie'>>Very well, meet me at Gateway B when you're ready.<</say>> <<button 'Continue' housestuff>> <<taskdone 'salimcassie'>> <<time 1>> <</button>> ">> <<choices>> <<link "Yes">> <<set $cassie.othermen = true>> <<replace "#replace">> <<say "mc">>I mean... kinda. Don't you think it's hot to watch sometimes?<</say>> <<say "cassie">>It seems very different from porn.<</say>> <<say "mc">>It is, you'd be the star and I'd be your biggest fan!<</say>> <<say "cassie">>I'm willing to consider it, it's just not something I would have expected you to suggest.<</say>> _rest <</replace>> <</link>><br> <<link "No">> <<set $cassie.othermen = false>> <<replace "#replace">> <<say "mc">>No. Absolutely not.<</say>> <<say "cassie">>Then why approach the subject?<</say>> _rest <</replace>> <</link>><br> <<link "Group Only">> <<set $cassie.othermen = 'group'>> <<replace "#replace">> <<say "mc">>Honestly, not entirely... but if I were involved too, like in a group situation, I think I could get behind that... and you.<</say>> <<if $cassie.sex < 2>> <<say 'cassie'>>I see. Well you'll need to work a bit harder before I let you... get behind me, as you say.<</say>> <<think 'mc'>>Shit, yeah, I haven't even slept with her since the Gateway filled her with lust...<</think>> <</if>> <<say "cassie">>What's brought this on all of a sudden?<</say>> _rest <</replace>> <</link>> <</choices>> </div> <<case "cover">> <<block "cassie/office01.jpg">> <<say "mc">>You wanted to talk about the management of the hub in my absence?<</say>> <<say "cassie">>Yes. I think I know you well enough by now to understand you'll want this place to run as normal.<</say>> <<narrate>>You nod.<</narrate>> <<say "mc">>I think you're more than capable of handling it in my absence.<</say>> <<say "cassie">>I appreciate your trust in my abilities, but I think it may be more prudent to plan ahead.<</say>> <<say "mc">>Oh?<</say>> <</block>> <<say "cassie">>As we don't know how long you'll be gone, I would firstly advise you schedule people over several days, rather than a single day at a time.<</say>> <<say "mc">>Using a weekly schedule?<</say>> <<say "cassie">>Yes. If you're confident the workers won't get fatigued working the same schedule day in day out, you don't have to do that, of course. But, my biggest concern is you taking able-bodied workers with you.<</say>> <<say "mc">>Yeah, I guess I'm going to leave a gap in the work force.<</say>> <<say "cassie">>Luckily, we've recently had five off world candidates apply.<</say>> <<say "mc">>Oh? Any decent candidates?<</say>> <<say "cassie">>All of them. However, I'm fully aware you have a penchant for only employing women, of which there are three.<</say>> <<say "mc">>Who? Me?<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "cassie">>Yes, we're not blind to see that there's an abundance of women you find attractive working here. That said, you do nonetheless pick capable workers. You'll find the details of the candidates on the computer. It's your call whether you hire them, of course. But I would suggest that you do.<</say>> <<say "mc">>Anything I should know about them?<</say>> <<say "cassie">>They are strong candidates, but as such they just won't work anywhere. Your hub will need to be attractive enough to, well, attract them.<</say>> <<say "mc">>Understood. Hopefully I won't be gone too long, but I get the need to be prudent.<</say>> <<say "cassie">>You don't need to depart yet, so take your time and ensure you've set up everything and achieved everything you want to before you head out there.<</say>> <<say "mc">>Thanks, $cassie.name.<</say>> <<say "cassie">>$armani.name will also send people out on expeditions while you're away to maintain trade links as appropriate.<</say>> <<say "mc">>Sounds like you've thought of everything!<</say>> <<taskdone "organisation">> <<choices "Review Candidates?">> <<link "Review" recruit>> <<like "cassie" 3>> <<lust "cassie" 2>> <<time 1>> <</link>><br> <<link "Later" housestuff>> <<like "cassie" 3>> <<lust "cassie" 2>> <<time 1>> <</link>> <</choices>> <<case "champs">> <<narrate>>You walk back to the office to speak to $cassie.name.<</narrate>> <<block "cassie/office01.jpg">> <<say "cassie">>How'd it go?<</say>> <<say "mc">>She's convinced it's a traitor, I'm still not so sure.<</say>> <<say "cassie">>Any closer to who it is?<</say>> <<say "mc">>It's one of five. $britt.name, $molly.name $ember.name, $kayla.name or $moriah.name.<</say>> <<say "cassie">>Okay, that should make it a bit easier. I had a thought. I'm fairly certain it's nothing sinister and there's nothing you've said to make me fear otherwise. What do you feel about gathering them together and explaining the situation?<</say>> <</block>> <<think "mc">>I don't think $voice.name would approve, but it may be a quick way to resolve this. If they are a potential enemy though, it could go very wrong.<</think>> <div id="replace"> <<choices "Gather everyone?">> <<link "Yes" cassieanswers>><<temp "champsgather">><</link>><br> <<link "No">> <<replace "#replace">> <<say "mc">>While I still think it likely nothing nefarious, it's still a possibility so I think it best I investigate quietly.<</say>> <<say "cassie">>Understood, dear.<</say>> <<think "mc">>Perhaps I should start by talking to $voice.name and checking the information I already have.<</think>> <<button "Continue" househub>> <<time 1>> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "champsgather">> <<say "cassie">>Okay, let me text them all.<</say>> <<narrate>>Fifteen minutes later everyone has gathered.<</narrate>> <<say "moriah">>What's this about, where's everyone else?<</say>> <<say "britt">>Do you two want us to watch? I'm totally down for that!<</say>> <<say "cassie">>Sorry to gather you without warning, but there's something we need to discuss.<</say>> <<say "kayla">>With just us?<</say>> <<say "cassie">>Correct.<</say>> <<say "mc">>Last night, $voice.name spoke to me. Her power has grown thanks to my bonds with you.<</say>> <<say "ember">>That's great!<</say>> <<say "mc">>However, she revealed there are only eight champions during that conversation. She doesn't know exactly who isn't a champion, but from what she told us we've narrowed it down to you five.<</say>> <<say "moriah">>So one of us is just a normal stray?<</say>> <<say "mc">>Yes. $voice.name thinks it's something nefarious, I think it innocent, hence gathering you all. If we go over to the gateway, she can sense her champions in close proximity and we can—<</say>> <<narrate>>$kayla.name starts sobbing.<</narrate>> <<say "kayla" "" "(Through tears)">>It's me. I'm the traitor!<</say>> <<say "mc">>Traitor?<</say>> <<say "kayla" "" "(Through tears)">>I am so sorry everyone, but the Eastlanders left me here to be an informant, to watch over you and let them know if you ever posed any danger. You never have. I've always loved hanging with you guys and always felt like one of you.<</say>> <<narrate>>$moriah.name hugs her.<</narrate>> <<say "moriah">>You are one of us. So what if you came here through different means, you never actually betrayed us.<</say>> <<narrate>>$kayla.name her sobbing turns into full-on crying.<</narrate>> <<say "kayla" "" "(Through tears)">>No, I don't deserve it. I have betrayed you. Especially you, $moriah.name. Until $name got here it's all been fine, never reported back anything to cause concern. But when $name arrived I thought he was dangerous and I told them. I thought he might hurt you guys too! Then, because I was scared he may find out, I planted evidence on your computer $moriah.name. I am so sorry, I know I was wrong. I'm ashamed. Once I got to know $name, I realized my error and I've sent a message back to them to state it was a false alarm and that he poses no danger.<</say>> <<narrate>>Everyone in the room is looking at $kayla.name shocked.<</narrate>> <<think "mc">>Shit, am I going to have break up a fight here?<</think>> <<narrate>>To your surprise they all join in the hug.<</narrate>> <<say "ember">>I get it, you thought you were protecting everyone. You acted too quickly, but if he was dangerous you may have saved us.<</say>> <<say "moriah">>Just how have you been communicating with them?<</say>> <<say "kayla">>There are underground cables going all the way out east.<</say>> <<say "mc">>And what did they say when you told them I was no danger?<</say>> <<say "kayla">>They haven't replied yet.<</say>> <<say "mc">>I'll leave this to you guys, I trust your judgment.<</say>> <<think "mc">>Perhaps I'm still a little skeptical, but I'm still worried this is an act.<</think>> <<narrate>>You leave them to it.<</narrate>> <<button "Continue" househub>> <<time 2>> <<taskdone "eightchampsdetective">> <<event "mc" "kaylaconfess">> <<event "mc" "kaylagone" "confess">> <</button>> <<case "champions">> <<block _img>> <<say "mc">>$voice.name spoke to me last night, we may have an issue.<</say>> <<say "cassie">>What is it, dear?<</say>> <<say "mc">>One of the strays isn't actually a champion.<</say>> <<say "cassie">>Who?<</say>> <<say "mc">>I don't know. I'm on my way to the gateway to discuss it now.<</say>> <</block>> <<say "cassie">>Any idea what it means?<</say>> <<say "mc">>My assumption is it's innocent, and they are truly a stray just by other means. Though I get the impression $voice.name feels it something more sinister.<</say>> <<say "cassie">>I'd have expected it if something sinister they'd have made their move by now. Let me mull this one over, come find me once you've spoken to $voice.name and we can agree on a plan of action.<</say>> <<say "mc">>Thanks $cassie.name.<</say>> <<say "cassie">>And, dear, don't say anything to anyone else for now. While I agree it's likely nothing sinister, we don't want to cause an undue panic.<</say>> <<narrate>>You nod.<</narrate>> <<button "Continue" gatewaya>> <<time 1>> <<like "cassie" 3>> <<set $mc.events.eight = "cassie">> <</button>> <<case "relationship">> <<block _img>> <<say "mc">>You know, I've grown rather fond of you.<</say>> <<say "cassie">>Believe me, it's mutual.<</say>> <<say "mc">>That's great to hear. How do you feel about taking it to the next level?<</say>> <<narrate>>You see the mental cogs whirring and click in to place as she finally realizes what you mean.<</narrate>> <<if $cassie.lust > 69>> <<think "cassie">>He has worked hard to woo me since my... transgression, and I can't say I don't desire it.<</think>> <<say "cassie">>I think I might like that, dear. I'll meet you tonight.<</say>> <<think "mc">>Finally!<</think>> <<button "Continue" cassie>> <<time 1>> <<night "cassieroomsex">> <</button>> <<else>> <<switch $cassie.lustlvl>> <<case 0>> <<think "cassie">>He's barely even attempted anything romantic since we had sex!<</think>> <<case 1>> <<think "cassie">>I mean we've kissed a little since my mistake, but I wouldn't say we're ready for anything else yet.<</think>> <<case 2>> <<think "cassie">>He's certainly putting the effort in, but I'm not quite ready.<</think>> <<case 3>> <<think "cassie">>It's hard to say no, I almost want to pounce on him here. He's done so much already. Just a little more and I'll be ready.<</think>> <</switch>> <<if $cassie.lustlvl < 3>> <<say "cassie">>I'm afraid I'm not ready to open myself to you again like that.<</say>> <<narrate>>Her words are very matter-of-factly and not laced with the usual pleasantness that comes with $cassie.name's voice.<</narrate>> <<think "mc">>I guess I haven't done enough to win her over yet.<</think>> <<else>> <<say "cassie">>We've grown a lot closer, and I'm nearly ready to take that plunge, but not quite there yet, dear.<</say>> <<think "mc">>Okay, doesn't sound like she's too far away, if I can get feeling a bit more lustful I think we can finally move forward.<</think>> <</if>> <<button "Continue" cassie>> <<time 1>> <</button>> <</if>> <</block>> <<case "quick">> <<block _img>> <<say "mc">>How about a repeat of the other day after our trip to the gateway?<</say>> <<narrate>>You lift your eyebrows up and down quickly.<</narrate>> <<narrate>>She stares back at you dumbfounded for a moment.<</narrate>> <<say "cassie">>Listen, dear, I know my actions back then gave the wrong impression, but I'm not some common tart you can just pick up and put down whenever you want.<</say>> <<say "mc">>No, I didn't mean anything like that, I just thought—<</say>> <<say "cassie">>Yes, I know what you thought, and it's mostly my fault. I let the lust overcome me, and it's given you a rather inaccurate depiction of me.<</say>> <</block>> <<think "mc">>What the fuck is going on? I thought this was a sure thing.<</think>> <<say "cassie">>The truth is, and call me old-fashioned, I'd like a bit of romance first, woo me, make me feel special - without your penis.<</say>> <<think "mc">>Eh, I'll play it off for now, I can choose whether to invest my time on her whenever I like after all.<</think>> <<say "mc">>Ah, sorry, truth be told, I'd prefer a little of that too. But I'm still a man stuck here with a group of beautiful women, so the lust sometimes does take the lead. I'll try to make a special effort to win your heart.<</say>> <<say "cassie">>That's sweet, dear. And honestly, you can do whatever you like with any of the others, that's between you and them, but for me, I'd like our connection to be something more than purely sexual.<</say>> <<think "mc">>Sounds like a bit of effort, but there's nothing forcing me to pursue her, of course. But off the top of my head, I could make maybe do her breakfast or dinner, maybe watch a movie together or even see if I can find some flowers.<</think>> <<button "Continue" cassie>> <<time 1>> <<set $cassie.kissed = 0>> <<event "cassie" "comeon">> <</button>> <<case "armanifight">> <<say "mc">>Is everything okay between you and $armani.name?<</say>> <<say "cassie">>Of course, why do you ask?<</say>> <<say "mc">>I heard raised voices from the living room, sounded like you were fighting.<</say>> <<say "cassie">>We're sisters, sometimes we have disagreements, but I assure you, everything is fine, dear.<</say>> <<say "mc">>Is it anything I can help you with?<</say>> <<think "cassie">>You have no idea!<</think>> <<if $cassie.like < 20>> <<say "cassie">>No, I don't think so. But I appreciate the sentiment.<</say>> <<think "cassie">>Clearly, she's not ready to open up yet. I should approach the subject again once we're closer.<</think>> <<button "Continue" cassie>> <<time 0.5>> <</button>> <<else>> <<say "cassie">>To be honest, we were discussing you.<</say>> <<think "mc">>Did not expect her to be so open!<</think>> <<say "mc">>Oh? Anything I should be aware of?<</say>> <<say "cassie">>The jury is out on that one. Let's just say we both have very different opinions on your actions.<</say>> <<say "mc">>What do you mean?<</say>> <<say "cassie">>With regard to love versus lust. Neither of us are prudes, and we see no shame in sharing you with others, but to what extent do we hold a place in your heart?<</say>> <<think "mc">>Crap, I did not expect her to be so forward.<</think>> <<say "cassie">>The question is rhetorical, don't worry. I do not wish you to answer. Your actions will tell the tale for you.<</say>> <<narrate>>Before you can respond, she's changed the subject.<</narrate>> <<think "mc">>Maybe I should approach the subject with $armani.name, too.<</think>> <<button "Continue" cassie>> <<if $cassie.events.sisterrivalry != 2>> <<event 'cassie' 'sisterrivalry' 2>> <<time 1>> <<lust 'cassie' 1>> <<like 'cassie' 1>> <</if>> <</button>> <</if>> <<case "leader">> <<block _img>> <<say "mc">>Who is actually in charge here? I thought you were originally, but at the house meeting it felt $armani.name took charge.<</say>> <<say "cassie">>Amazing, isn't she? I wish I were half the woman she was.<</say>> <<say "mc">>She's certainly impressive, but I don't know, I just can't picture her as the leader.<</say>> <<say "cassie">>And that's because she's not, and nor am I. We have no leader as such, we each have our own skills and talents, things we know better than others. $armani.name is good at logistics and planning, thus she takes charge of the expeditions.<</say>> <<say "mc">>And that's why $britt.name calls her boss?<</say>> <</block>> <<say "cassie">>Yes, $britt.name comes from a military background, so she sees $armani.name as her ranking officer. However, despite that, she is still very much equal to the rest of us. We defer to each other's abilities and settle disagreements by vote.<</say>> <<say "mc">>Sounds like a fair democracy.<</say>> <<say "cassie">>It's hardly a government, there's only nine of us, well was. But even your arrival and the others doesn't exactly bring enough numbers to start a constitution. However, what you've told us did change things.<</say>> <<say "mc">>Oh, what do you mean?<</say>> <<say "cassie">>You have a task, the briefcase and the voices all guiding your hand. But for that you need help - our skills. I think it's clear that you will be leading us very soon.<</say>> <<say "mc">>That's not really my intention, I don't want to usurp or force anyone.<</say>> <<say "cassie">>While sometimes there will be tough calls you have to make, leadership isn't about forcing people to do anything. It's inspiring your team, motivating them and making the best use of their talents, recognizing their personalities differ and treating everyone fairly, but differently based on their individualism. But, most importantly, it's trust. Once you have earned the trust of your team or followers, they will run into hell, should you wish it.<</say>> <<say "mc">>That seems like a heavy burden.<</say>> <<say "cassie">>The responsibility carries a heavy weight indeed. But I don't need a crystal ball to understand that is what the situation is evolving into. But, I have no concerns, I do not trust easy, few of us here do, and yet all of us have grown to trust you in a very small amount of time. There is no doubt in my mind, dear, that you will lead us, if not now, very soon.<</say>> <<say "mc">>I am honored you'd put such faith in me.<</say>> <<say "cassie">>Of course, and to that end, call on me should you need. I will happily help however you request, just direct me.<</say>> <<say "mc">>Thanks, $cassie.name<</say>> <<notice>> $cassie.name will now work for you. <</notice>> <<button "Continue" cassie>> <<if $cassie.events.leader == undefined>> <<worker "cassie">> <<like 'cassie' 3>> <<lust 'cassie' 1>> <<time 1>> <<event 'cassie' 'leader'>> <<run queueMessage(8, 'cassie', 'leadership')>> <</if>> <</button>> <<case "gym-invite">> <<think "mc">>Hmm, $sophia.name is here too... should I see if she wants to watch?<</think>> <<choices>> <<link "Yes" sophiaanswers>> <<temp "aud-cassie">> <</link>><br> <<link "No" cassieanswers>> <<temp "gym">> <</link>> <</choices>> <<case "gym">> <<say "mc">>You think you could help me improve my fitness?<</say>> <<if $cassie.lust > 49>> <<narrate>>She bites her lip and looks you up and down as if appraising you.<</narrate>> <<think "cassie">>There's definitely a way we could both get sweaty together...<</think>> <<if $cassie.like < 15>> <<narrate>>She blinks a little suddenly and shakes her head backwards as trying to remove an unwanted thought.<</narrate>> <<say "cassie">>Sorry, dear, perhaps some other time, I'm trying to work on my own routine at the moment.<</say>> <<say "mc">>Oh, okay.<</say>> <<think "mc">>I think perhaps she needs to know me a little better first.<</think>> <<button "Continue" cassie>> <<time 0.5>> <</button>> <<else>> <<say "cassie">>I think we can help each other, dear.<</say>> <<narrate>>She hands you a stop watch.<</narrate>> <<say "cassie">>Pay close attention to my routine, so you may mimic it yourself later, and time me as you do.<</say>> <<say "mc">>Great!<</say>> <<narrate>>She gets down on to a mat and bends over, the view of her ass in her tight shorts leaving nothing to your imagination.<</narrate>> <<say "cassie">>First, you can help me with my stretches. Hold my waist for me, won't you, dear? Tight.<</say>> <<narrate>>You grab her waist, your now semi-erect penis only 30 or so centimeters from her ass. You're struggling to concentrate.<</narrate>> <<center "cassie/workout01.jpg">> <<say "cassie">>You feel my muscles tensing and stretching?<</say>> <<think "mc">>It's not the only thing stretching!<</think>> <<say "mc">>Uh, yeah. I guess you're saying I need to stretch more, huh?<</say>> <<say "cassie">>Let's move on. Hold these, I'm going to kick you.<</say>> <<narrate>>She hands you some focus mitts while she gloves up.<</narrate>> <<say "mc">>Uhh, what should I—<</say>> <<narrate>>She kicks at your mitts. Seemingly playfully, but still with enough force to take you by surprise.<</narrate>> <<say "cassie">>Hold them together at waist height, and stand steady.<</say>> <<vid "cassie/kick.mp4">> <<narrate>>Despite the mitts and $cassie.name clearly not giving it her entire force, you can still feel a tremendous power behind them.<</narrate>> <<say "cassie">>That should be enough to help you with warming up. Now, I think perhaps I should show you some other tricks.<</say>> <<narrate>>You learned some decent warm-ups you can now try out solo.<</narrate>> <<narrate>>She moves over to the fitness trampoline, and kneels on to it, holding the bar with her hands.<</narrate>> <<say "cassie">>What do you think of with this position?<</say>> <<think "mc">>I think I want to pull down your shorts and fuck you hard.<</think>> <<narrate>>You decide to test your luck and gently grab her waist before slipping your hand in her gym shorts.<</narrate>> <<say "cassie">>Mhhmm, someone feeling a bit frisky?<</say>> <<narrate>>She grips on to the trampoline as your fingers continue to explore her vulva.<</narrate>> <<say "cassie">>I think these shorts might be in the way...<</say>> <<narrate>>You violently pull down her shorts, revealing her juicy, wet pussy.<</narrate>> <<if $sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Gym">> <<narrate>>You notice $sophia.name working out on a machine at the other end of the gym.<</narrate>> <<think "mc">>Let's see how long she sticks around for the show!<</think>> <</if>> /* <<narrate>>Even though you hadn't dare say it out loud, you can feel the arousal of the situation overwhelming you and in your gym shorts, the erection is hard to miss.<</narrate>> <<say "cassie">>Oh, my.<</say>> <<narrate>>Her eyes narrow on to your crotch, her eyes hungrily scanning.<</narrate>> <<say "cassie">>It's okay dear, I think I understand. I think perhaps there's a way we can help each other...<</say>> <<narrate>>She pulls down her shorts revealing her firm round ass then looks back over her shoulder at you.<</narrate>> <<say "cassie">>I think I need to work up a large sweat with a deep, thorough workout. Do you have the right equipment for the job?<</say>> <<say "mc">>You won't forget this workout for a while, you'll be sore in the morning!<</say>> <<narrate>>You grab her waist and she holds tighter on the trampoline. You playfully tap the tip of your cock against her clit.<</narrate>> <<say "cassie">>Don't toy with me. Put it in. Now, hard.<</say>> <<narrate>>Not one to back away from a challenge you thrust hard into her as she lets out a moan of pleasure.<</narrate>> <<say "cassie">>Yes, that's it. Now let's really get this workout underway.<</say>> */ <<button "Continue" cassiesex>> <<temp "workoutoral">> <</button>> <</if>> <<else>> <<think "cassie">>I don't think I'm ready to let him see this side of me so freely just yet.<</think>> <<say "cassie">>Perhaps another time, dear.<</say>> <<say "mc">>Oh, okay.<</say>> <<button "Continue" cassie>> <<time 0.5>> <</button>> <</if>> <<case "explorer">> <<say "mc">>Would you be interested in exploring the other worlds, gathering additional resources and that kind of thing?<</say>> <<say "cassie">>What a thorough and detailed pitch.<</say>> <<say "mc">>Sorry, I'm just itching to get out there, but instinctively I know I'm unable to pass through my own gateway.<</say>> <<say "cassie">>I understand, dear.<</say>> <<if $cassie.like > 14>> <<think "cassie">>I think I know $name pretty well at this point, and while I've no interest in relocating, it would be good to see some different scenery.<</think>> <<say "cassie">>I'd love to. Seeing new sights, broadening my horizons, it sounds like fun! Count me in!<</say>> <<say "mc">>Great, thanks $cassie.name. I'll let you know when we're moving out!<</say>> <<say "cassie">>Looking forward to it.<</say>> <<explorer "cassie">> <<notice>>$cassie.name can now be sent on expeditions.<</notice>> <<else>> <<think "cassie">>I've no interest in relocating, but I'd love to see some different scenery. But, I just don't feel like I know him well enough yet. I'm pretty sure he has good intentions, but I'd prefer to know him better before I risk it all.<</think>> <<say "cassie">>I like the thought of it, but I think I'd like to get to know you better first.<</say>> <<say "mc">>Understood.<</say>> <<think "mc">>I should ask again once she likes me more.<</think>> <</if>> <<button "Continue" cassie>> <<time 0.5>> <</button>> <<case "buffer">> <<left _img>> <<right>> <<if $tempvar2 != "nobuff">> <<say "mc">>What do you know about gateway buffers?<</say>> <<say "cassie">>Basically nothing. I know they exist as a means to transport travelers, but that's about the extent of my knowledge. Perhaps one of the Eastlanders could help?<</say>> <<say "mc">>Yeah, maybe, but I didn't think we trusted them yet?<</say>> <<else>> <<say "mc">>I've been thinking of $lexi.name and it's getting hard to hold the truth from her.<</say>> <</if>> <<say "cassie">>I have a good feeling about them, and you know $lexi.name and $monique.name from before - and I don't think that's coincidence.<</say>> <<if $monique.events.trueid != undefined>> <<say "mc">>True, $lexi.name is my $lexi.them, and $monique.name my $monique.them - though that came as a bit of a shock - but it's not just my secret to share, is it? If it were, I'd be happy to tell them.<</say>> <<else>> <<say "mc">>Well, $lexi.name is my $lexi.them, I didn't know $monique.name, though. Besides, it's not just my secret to share, is it? If it were, I'd be happy to tell her.<</say>> <</if>> <</right>> <<say "cassie">>Honestly, it's your call, dear. I feel you're undervaluing yourself though, you are seemingly key to so many things. You've brought new hope into our lives. None of us particularly want to go home, but we do want to be safe here. An active gateway offers us that chance. You are the key to our future, and while it may sound dramatic, we're all likely to follow you anywhere.<</say>> <<say "mc">>That's a lot to put on my shoulders, but I think I understand. I'll try to live up to your expectations.<</say>> <<say "cassie">>In the short time I've known you, you've exceeded them at every stage. I have no doubt.<<if $tempvar2 != "nobuff">> I might add, $lacy.name may also offer some input if you're not yet ready to put your faith in $lexi.name.<</if>><</say>> <<say "mc">>Thanks, $cassie.name. I'll give it some thought.<</say>> <<say "cassie">>Anything for you, dear.<</say>> <<button "Continue" cassie>> <<if $cassie.events.lexitruth == undefined>> <<event 'cassie' 'lexitruth'>> <<task "lexitruth">> <<lust 'cassie' 2>> <<like 'cassie' 3>> <</if>> <<event "cassie" "bufferchat">> <<time 1>> <</button>> <<case 'gatewaya'>> <<left _img>> <<right>> <<say "mc">>I need to speak to the voice at the first Gateway again. Will you join me?<</say>> <<say "cassie">>Of course dear, I would caution you not to go all together based on what happened last time, but I can see the determination in your eyes.<</say>> <<say "mc">>Thank you.<</say>> <<say "cassie">>Anything I should prepare for?<</say>> <<say "mc">>I shouldn't think so, please just pull me out if need be.<</say>> <<say "cassie">>Of course, shall we?<</say>> <<button "Continue" voicetalk>> <<like 'cassie' 2>> <<lust 'cassie' 1>> <<set $mc.events.gatewayacompanion = 'cassie'>> <</button>> <</right>> <<case 'sister'>> <<left "cassie/office01.jpg">> <<right>> <<say "mc">>How come your sister seems to dislike me so much?<</say>> <<narrate>>$cassie.name snorts.<</narrate>> <<say "cassie">>Believe me, dear, nothing is further from the truth. She just needs to warm up to you.<</say>> <<button "Continue" cassie>> <<time 0.5>> <<if $cassie.events.sisterlike is undefined>> <<like "cassie" 1>> <<set $cassie.events.sisterlike = 1>> <</if>> <</button>> <</right>> <<case 'long'>> <<left "cassie/office01.jpg">> <<right>> <<say "mc">>How long have you and $armani.name been here?<</say>> <<narrate>>$cassie.name's face drops.<</narrate>> <<say "cassie">>Let's just say long enough, shall we?<</say>> <<think "mc">>A subject I obviously shouldn't push for now.<</think>> <<button "Continue" cassie>> <<event "cassie" "long">> /*<<time 0.25>>*/ <</button>> <</right>> <<case 'east'>> <<left "cassie/office01.jpg">> <<right>> <<say "mc">>What's the deal with the Eastlanders?<</say>> <<say "cassie">>I've already told you a little, but they are just normal people, from various realms, that while traveling decided this halfway house could serve them a more permanent residence. Apparently it was a lot more bountiful back then.<</say>> <<say "mc">>So, not the almost barren wasteland it is today?<</say>> <<say "cassie">>Not at all, the gateway provided everything for them. It was almost like a deity, in fact from my understanding some of them did in fact worship it as such. When it went dormant, things slowly started to wither. $armani.name and I arrived a little time after this, we were, like yourself, completely disorientated. Only the then-locals were not accommodating at all. While they allowed us the necessities to live and even shared many material luxuries, they did not interact with us socially nor make any attempt to know us. What little I know of their history is from the books and journals they left behind.<</say>> <</right>> <<say "mc">>And they labeled you as strays?<</say>> <<say "cassie">>Correct, whether purposefully meant to cause us discomfort or not I can't say, but it certainly did. We never felt part of their society, not for lack of trying, but for them simply not allowing us. And as I say, they provided for us to live safe lives, they just didn't want any part in it.<</say>> <<say "mc">>So why did they leave?<</say>><<say "cassie">>They never really told us, and while earlier I told you we decided to stay to help any future strays, the truth is we were never invited, and I don't think they would have allowed us to follow if we tried.<</say>> <<say "mc">>They sound a bit elitist.<</say>> <<say "cassie">>Something like that, they certainly always made us feel less than them, and excluded us, but also never allowed us to go hungry or without clothing.<</say>> <<button "Continue" cassie>> <<time 1>> <<if $cassie.events.easttalk is undefined>> <<like 'cassie' 1>> <<set $cassie.events.easttalk = 1>> <</if>> <</button>> <<case 'others'>> <<left "cassie/office01.jpg">> <<right>> <<say "mc">>Tell me about the others?<</say>> <<say "cassie">>There's three more of us out trading.<</say>> <<narrate>>She lays out some photos on the table.<</narrate>> <<say "cassie">>I'll quickly tell you who's who, then you let me know if you have any questions, okay?<</say>> <</right>> <<left "britt/brittcrop.jpg">> <<right>> <<say "cassie">>This is <<textbox "$britt.name" $britt.name>>, a total badass despite her innocent looks. You really don't want to mess with her, but we know she'll always have our back when needed. She's leading the away party at the moment.<</say>> <</right>> <<left "ember/embercrop.jpg">> <<right>> <<say "cassie">>This is <<textbox "$ember.name" $ember.name>>, a lovable rogue, I think is the appropriate phrase. A lot of fun, but can sometimes go a bit far with her pranks.<</say>> <</right>> <<left "vanna/vannacrop.jpg">> <<right>> <<say "cassie">>You've met $lacy.name, and you're aware her mother is here too. However, you're probably not expecting this. I think it best I just show you. This is her mom, <<textbox "$vanna.name" $vanna.name>>.<</say>> <</right>> <<say "mc">>Wow, but she looks so young.<</say>> <<say "cassie">>Don't let appearances fool you, you won't age in this place, one of the reasons I suspect the original residents settled here. But she also gained quite the boon on entry, the gateway sometimes transforms the traveler, usually very subtly, but for her, she became twenty-something years younger. <</say>> <<say "mc">>So she's been here a while?<</say>> <<say "cassie">>Some of us won't feel comfortable talking about that topic. It's also difficult to properly compare, we aren't all from the same world, heavens know how we all speak the same language, presumably something else this place provides, but a year to me may mean something very different to you. <</say>> <<say "mc">>Wait, so you're not all from my world?<</say>> <<say "cassie">>Some of us are definitely from different worlds. It's possible some of us are from your world but in all honesty I'm not sure. We used to speak about our home worlds on occasion but it became difficult to relate to the fundamental differences between cultures, technology, and history. Our home worlds have become somewhat of a rare topic; the hub is our home now.<</say>> <<say "mc">>Wow. I don't even know where to go from here.<</say>> <<say "cassie">>Well, now I've told you about $lacy.name's mother perhaps you'd want to talk to her.<</say>> <<say "cassie">>But otherwise, beyond what I've told you, it's not really my place to go into anything personal on behalf of the others. As you get to know them better, I'm sure they'll open up about the more personal topics.<</say>> <<say "mc">>Yeah, I guess that makes sense. I've just realized though, are all the strays women?<</say>> <<say "cassie">>Correct. While there are male Eastlanders none have come through as strays.<</say>> <<say "mc">>Do you think there's a reason for that?<</say>> <<say "cassie">>I haven't the faintest idea. It may simply be blind luck, or that statistically there are more women in the various worlds. It's clear men have used the gateway given those in the east, so it's not like it's a female-only entrance. But any theories on the subject are moot, as we have no way of proving them true or false.<</say>> <<think "mc">>Hmmm, perhaps ending up here in a house filled with beautiful women isn't such a bad thing.<</think>> <<say "cassie">>Once you're introduced to everyone, come back to me, and I'll tell you what I've got planned for tomorrow. <</say>> <<button "Continue" cassie>> <<set $cassie.events.others = 1>> <<taskdone "othersintro">> <<task "lacymom">> <<task "cassietomorrow">> <</button>> <</switch>> <</nobr>><<nobr>> <<set $scene = 0>> <<if $cassie.answered is undefined>> <<set $cassie.answered to []>> <</if>> <<set $return = 'housestuff'>> <<smallflirt "cassie">> <<if $tasks.cassieideas != undefined>> <<link "Facility Ideas" cassieanswers>> <<temp "neideas">> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $armani.events.planets == undefined>> <<link "Home World" cassieanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $tasks.organisation != undefined && $location == "office">> <<link "Work Schedules" cassieanswers>> <<temp "cover">> <</link>> <br> <</if>> <<if $tasks.salimcassie != undefined>> <<link "Salim's Offer" cassieanswers>> <<temp "salim">> <</link>> <br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" cassieanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $location == "lounge" && $cassie.events.comeon != undefined>> <<link "Movie?" cassieromance>> <<temp "movie">> <</link>> <br> <</if>> <<if $cassie.like > 49>> <<link "Relationship" cassieanswers>> <<temp "relationship">> <</link>> <br> <</if>> <<if $hour >= 10 && $location == "office" && $cassie.lust > 49>> <<link "Brunch?" cassiesex>> <<temp "brunch">> <</link>> <br> <</if>> <<if $hour >= 17 && $hour <= 20 && $cassie.events.comeon != undefined>> <<link "Dinner?" cassieromance>> <<temp "dinner">> <</link>> <br> <</if>> <<if $hour < 9 && $mc.events.breakfast == 1>> <<link "Breakfast in Bed" cassieromance>> <<temp "breakfast">> <</link>> <br> <</if>> <<if $mc.events.flowers == 1>> <<link "Give Flowers" cassieromance>> <<temp "flowers">> <</link>> <br> <</if>> <<if $cassie.events.comeon == undefined && $cassie.lust > 9>> <<link "Proposition Her" cassieanswers>> <<temp "quick">> <</link>> <br> <</if>> <<if $expeditions isnot undefined && !$explorers.includes('cassie')>> <<link "Expeditions" cassieanswers>> <<set $tempvar = "explorer">> <</link>> <br> <</if>> <<if $tasks.bufferR isnot undefined && $cassie.events.bufferchat == undefined && $lexi.events.lexitruth == undefined>> <<link "Buffer" cassieanswers>> <<set $tempvar = "buffer">> <</link>> <br> <</if>> <<if $cassie.events.sisterrivalry == 1>> <<link "$armani.name Argument" cassieanswers>> <<temp 'armanifight'>> <</link>> <br> <</if>> <<if $lexi.events.lexitruth == undefined && $tasks.lexitruth == undefined && $tasks.bufferR is undefined && $day > 5 && $lexi.events.here != undefined>> <<link "$lexi.name Truth" cassieanswers>> <<temp "buffer">> <<set $tempvar2 = "nobuff">> <</link>> <br> <</if>> <<if $girlsmet.includes('lexi') && $cassie.events.leader == undefined>> <<link "Leadership" cassieanswers>> <<temp "leader">> <</link>> <br> <</if>> <<if $tasks.voicetalk isnot undefined>> <<link "Gateway A visit" cassieanswers>> <<set $tempvar = "gatewaya">> <</link>> <br> <</if>> <<if $tasks['cassietomorrow'] isnot undefined && $tasks['othersintro'] is undefined && $tasks['kaylaintro'] is undefined && $tasks['lacyintro'] is undefined && $tasks['mollyintro'] is undefined && $tasks['moriahintro'] is undefined>> <<link "Tomorrow" cassietomorrow>> <</link>> <br> <</if>> <<if $location == "gym">> <<link "Gym Help" cassieanswers>> <<if $girlshere.includes('sophia') && $sophia.events.buff > 1>> <<temp "gym-invite">> <<else>> <<temp "gym">> <</if>> <</link>> <br> <</if>> <<if $cassie.events.easttalk == undefined && ($location == "office" || $location == "firstIntros")>> <<link "Eastlanders" cassieanswers>> <<set $tempvar = "east">> <</link>> <br> <</if>> <<if $cassie.events.others is undefined>> <<link "Others" cassieanswers>> <<set $tempvar = "others">> <</link>> <br> <</if>> <<if $cassie.events.sisterlike == undefined>> <<link "Sister's dislike" cassieanswers>> <<set $tempvar = "sister">> <</link>> <br> <</if>> <<if $cassie.events.long == undefined && ($location == "office" || $location == "firstIntros")>> <<link "Time here" cassieanswers>> <<set $tempvar = "long">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<nobr>> <<switch $tempvar>> <<case 'roomsex01'>> <<vid "cassie/nightsex01.mp4">> <<narrate>>You gently enter her, slowly, trying to tease her as payback.<</narrate>> <<narrate>>It fails entirely; you feel her entire body quiver as you penetrate, and her moans show just how much she wants this.<</narrate>> <<say "cassie">>Fuck yes, harder!<</say>> <<narrate>>You're unable to contain your lust, your want to tease her completely overridden by your base desires.<</narrate>> <<narrate>>You speed up, putting more and more thrust into each, in turn her moans become louder and louder.<</narrate>> <<say "cassie">>Just like that! Yes!<</say>> <<narrate>>You can feel yourself getting close, but you're not ready to end yet.<</narrate>> <<say "mc">>I want to take you from behind.<</say>> <<narrate>>She shifts into position and waggles her ass at you, eager to continue.<</narrate>> <<button "Continue" cassienightvisits>> <<temp "roomsex02">> <<like "cassie" 1>> <<lust "cassie" 2>> <<sex "cassie">> <</button>> <<case 'roomsex02'>> <<vid "cassie/nightsex02.mp4">> <<narrate>>You grab her waist and thrust like a maniac.<</narrate>> <<say "cassie">>God yes, just like that, fuck me!<</say>> <<narrate>>Her screams of passion only encouraging you to go harder.<</narrate>> <<say "mc">>Your pussy is fucking amazing.<</say>> <<say "cassie">>Show me. Fuck me hard, show me you appreciate it.<</say>> <<narrate>>You speed up, but her words have already triggered your end. You pull out seconds later and cover her ass in spunk.<</narrate>> <<vid "cassie/nightsex03.mp4">> <<say "mc">>Fuck, that was good.<</say>> <<narrate>>Your sweaty bodies just collapse on to the bed.<</narrate>> <<say "mc">>God, it was.<</say>> <<narrate>>You both lay there silently for a few minutes before you drift off to sleep.<</narrate>> <<button "Sleep" sleep>> <<event "cassie" "relationship">> <<sex "cassie">> <<unlock 'cassie' 'night01'>> <<set $tempvar = 'cassiegone'>> <<like 'cassie' 2>> <<lust 'cassie' 3>> <</button>> <<case 'roomsex'>> <<say "cassie">>I wanted to talk about what happened at your gateway after the first time we went there.<</say>> <<narrate>>You can see she's anxious about approaching the subject.<</narrate>> <<say "mc">>Don't worry about it, I know it was just a spur of the moment thing.<</say>> <<block "cassie/night01.jpg">> <<say "cassie">>Indeed, but while that was the case, I think you and I have grown closer since.<</say>> <<narrate>>She sits downs on the other side of your bed and looks back at you, awaiting a response.<</narrate>> <div class="choices" id="opts1"> <h3>What to do?</h3> <<link "Flirt">> <<lust "cassie" 2>> <<toggleclass '#opts1' noshow>> <<toggleclass '#flirt' noshow>> <</link>> <br> <<link "Just Chat">> <<toggleclass '#opts1' noshow>> <<toggleclass '#chat' noshow>> <</link>> </div> <</block>> <div id="flirt" class="noshow"> <<say "mc">> Oh, whatever do you mean? <</say>> <<narrate>>She grins from ear to ear.<</narrate>> <<say "cassie">>Perhaps it's best if I just show you?<</say>> <<block "cassie/night02.jpg">> <<narrate>>She begins to undress, first sliding her dress straps down over her shoulders.<</narrate>> <<say "cassie">>Is it becoming clearer?<</say>> <<say "mc">> Not at all, I think I need more help to understand. <</say>> <<narrate>>Despite rolling her eyes, you can tell she's enjoying this. She continues by dragging her dress down over her ample bosom.<</narrate>> <<narrate>>As if to tease you, she stands up and faces away from you as just as her breasts were about to be revealed.<</narrate>> <</block>> <<block "cassie/night03.jpg">> <<say "mc">> Wh— <</say>> <<narrate>>The dress continues to get lower, and before you protest, the vision of her beautiful round butt takes up all your thoughts.<</narrate>> <<say "cassie">>Starting to understand?<</say>> <<say "mc">> Oh, I think I'm getting there, but perhaps one last push? <</say>> <<say "cassie">>Cheeky!<</say>> <<narrate>>She completely disrobes and crawls onto the bed, lays in front of you and spreads her legs.<</narrate>> <<say "cassie">>Enough games, take me!<</say>> <<button "Continue" cassienightvisits>> <<set $tempvar = 'roomsex01'>> <</button>> <</block>> </div> <div id="chat" class="noshow"> <<say "mc">>Let's chat for a bit, I want to get to <i>know</i> you.<</say>> <<narrate>>She looks at you bemused.<</narrate>> <<block "cassie/night04.jpg">> <<say "cassie">>After what we've already done? Do you not find me desirable?<</say>> <<say "mc">>Of course, but I feel I should know you better.<</say>> <<say "cassie">>I am no prude. Sex is sex. What better way to know me than to let our bodies merge?<</say>> <<say "cassie">>I am drawn to you and no longer wish to fight these urges. Will you help me or not?<</say>> <<think "mc">>This is not what I was expecting. She's not going to like it if I deny her, but do I exact some revenge for her denying my advances previously?<</think>> <</block>> <div class="choices" id="opts2"> <h3>What to do?</h3> <<link "Fuck" cassienightvisits>> <<set $tempvar = 'roomsex01'>> <</link>> <<if $replay == false>> <br> <<link "Romance">> <<toggleclass '#opts2' noshow>> <<toggleclass '#romance' noshow>> <<set $cassie.events.romance = 1>> <</link>> <</if>> </div> <div id="romance" class="noshow"> <<think "mc">>Ah, time for some payback.<</think>> <<say "mc">>I find you extremely desirable, but perhaps I'm the prude, I want a little romance.<</say>> <<say "cassie">>This does not preclude sex! But I understand.<</say>> <<think "cassie">>Is this how he felt when I said the same to him? Wait, is that why he's doing this?<</think>> <<say "mc">>I'd appreciate that.<</say>> <<say "cassie">>Another time, then.<</say>> <<narrate>>Evidently unhappy, she leaves without another word. Her lust goes unsatisfied, but you expect she'll try harder to win your affection going forward.<</narrate>> <<button "Sleep" sleep>> <<like 'cassie' -8>> <</button>> </div> </div> <<case 'refuse'>> <<say "mc">>Sorry $cassie.name, not in the mood.<</say>> <<say "cassie">>Oh... uhhh, alright dear.<</say>> <<narrate>>She's unable to hide the disappointment in her voice.<</narrate>> <<like "cassie" -4>> <<lust "cassie" -4>> <<button "Continue" bedroom>><</button>> <</switch>> <</nobr>><<scene>> <<set _img = getFolder('cassie') + "/$location01.jpg">> <<switch $tempvar>> <<case "dinner">> <<block _img>> <<say "mc">>How would you like to join me for dinner?<</say>> <<say "cassie">>That would be lovely. What time?<</say>> <<say "mc">>Meet me in the kitchen in 30?<</say>> <<say "cassie">>Looking forward to it.<</say>> <<button "Continue" cassieromance>> <<temp "dinner01">> <</button>> <</block>> <<case "dinner01">> <<narrate>>A little while later...<</narrate>> <<narrate>>The two of you share stories from your past.<</narrate>> <<block "cassie/dinner.jpg">> <<say "cassie">>Oh my gosh, and you just let the neighbor keep the wig?<</say>> <<say "mc">>I mean, what else was I meant to do? I couldn't tell her about the cricket match, after all!<</say>> <<say "cassie">>That's hilarious, ha!<</say>> <<narrate>>The two of you laugh for a few moments more while you finish your meal.<</narrate>> <<say "cassie">>I had a lovely evening tonight, thank you.<</say>> <</block>> <<say "mc">>Me too, it was great to just let loose and talk like that. Been a while since I've been on a date.<</say>> <<say "cassie">>Believe me, me too.<</say>> <<narrate>>You get up to help her up and pull her chair out.<</narrate>> <<say "cassie">>A gentleman, I see.<</say>> <<narrate>>As she stands up, she pulls you close to her.<</narrate>> <div id="replaceme"> <<button "Continue">> <<replace "#replaceme">> <<left2 "cassie/kiss02.mp4" v>> <<say "cassie">>That's for a lovely evening.<</say>> <<narrate>>She leaves you speechless for a moment.<</narrate>> <<say "mc">>We'll have to do it more often.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<say "cassie">>You know where to find me.<</say>> <<narrate>>She brushes your cheek as she walks away.<</narrate>> <<if $cassie.kissed == 2>> <<think "mc">>I think she's grown quite fond of me recently, I should be able to progress things.<</think>> <<if $cassie.lustlvl == 0>> <<set $cassie.lustlvl = 1>> <</if>> <</if>> <<button "Continue" housestuff>> <<time 1.5>> <<like "cassie" 3>> <<lust "cassie" 3>> <<set $cassie.kissed++>> <<set $location = "kitchen">> <</button>> <</replace>> <</button>> </div> <<case "flowers">> <<block _img>> <<narrate>>With your hands behind your back, you draw closer to cassie.name.<</narrate>> <<say "cassie">>Everything okay, dear?<</say>> <<narrate>>She looks at you quizzically.<</narrate>> <<say "mc">>Everything's fine, just wanted to put a smile on the face of a beautiful woman.<</say>> <<narrate>>You bring around the flowers from your back, presenting them to her.<</narrate>> <div id="replaceme"> <<button "Continue">> <<replace "#replaceme">> <<narrate>>She grabs your chin and looks you in the eyes for a moment.<</narrate>> <</replace>> <<replace "#afterblock">> <<vid "cassie/kiss04.mp4">> <<say "mc">>Well, had I known flowers had that power, I'd have picked more.<</say>> <<narrate>>She giggles.<</narrate>> <<say "cassie">>That was very sweet, dear, thank you.<</say>> <<narrate>>She gives you a peck on the cheek.<</narrate>> <<say "cassie">>Perhaps don't mention to $armani.name you've picked her flowers, though.<</say>> <<narrate>>The two of you chat & flirt for a while before you leave.<</narrate>> <<if $cassie.kissed == 2>> <<think "mc">>I think she's grown quite fond of me recently, I should be able to progress things.<</think>> <<if $cassie.lustlvl == 0>> <<set $cassie.lustlvl = 1>> <</if>> <</if>> <<button "Continue" housestuff>> <<time 0.75>> <<like "cassie" 3>> <<lust "cassie" 3>> <<set $cassie.kissed++>> <<set $mc.events.flowers = 0>> <</button>> <</replace>> <</button>> </div> <</block>> <div id="afterblock"> </div> <<case "movie">> <<say "mc">>Want to watch a movie together?<</say>> <<say "cassie">>That would be lovely! What do you want to watch?<</say>> <<choices "What movie?">> <<link "Sleepless in San Diego (Romance)" cassieromance>> <<temp "watched">> <<set $tempvar2 = "rom">> <</link>> <br> <<link "Baron of the Necklaces (Fantasy Adventure)" cassieromance>> <<temp "watched">> <<set $tempvar2 = "fan">> <</link>> <br> <<link "Trekking Stars (Sci-fi)" cassieromance>> <<temp "watched">> <<set $tempvar2 = "sci">> <</link>> <br> <<link "Duck Ball (Comedy)" cassieromance>> <<temp "watched">> <<set $tempvar2 = "com">> <</link>> <br> <<if $cassie.lustlvl > 1 && $cassie.lust > 49>> <<link "Tension (Porno)" cassiesex>> <<temp "pornomovie">> <</link>> <</if>> <</choices>> <<case "watched">> <<narrate>>The two of you enjoy the film together.<</narrate>> <<switch $tempvar2>> <<case "rom">> <<narrate>>By the end of it, $cassie.name is in tears.<</narrate>> <<say "mc">>Are you okay?<</say>> <<say "cassie">>It was... it was just so beautiful. What a wonderful love they shared.<</say>> <<narrate>>She snuggles closer to you on the couch then turns to look at you.<</narrate>> <<left2 "cassie/kiss01.mp4" v>> <<say "cassie">>I really enjoy that, thank you.<</say>> <<say "mc">>Not as much as I enjoyed <i>that</i>.<</say>> <<narrate>>She giggles while grabbing your arm and snuggling next to you more closely.<</narrate>> <<if $cassie.kissed == 2>> <<think "mc">>I think she's grown quite fond of me recently, I should be able to progress things.<</think>> <<if $cassie.lustlvl == 0>> <<set $cassie.lustlvl = 1>> <</if>> <</if>> <<narrate>>You stay together for a few minutes before she gets up.<</narrate>> <<say "cassie">>Let's do it again some time.<</say>> <<case "fan">> <<narrate>>$cassie.name is engrossed in the movie.<</narrate>> <<say "mc">>So what do you think of—<</say>> <<say "cassie">>Shhh!<</say>> <<narrate>>You chuckle to yourself then continue watching the movie.<</narrate>> <<narrate>>As the movie credits roll $cassie.name starts to stir.<</narrate>> <<say "cassie">>That was epic!<</say>> <<case "sci">> <<narrate>>A few minutes into the movie you see $cassie.name fidgeting and barely paying any attention to the screen.<</narrate>> <<say "mc">>Everything okay?<</say>> <<say "cassie">>Oh, yeah, it's fine.<</say>> <<think "cassie">>It's just boring!<</think>> <<narrate>>You continue to watch the movie and as the credits roll you suddenly hear a loud guttural sound beside you.<</narrate>> <<narrate>>$cassie.name has fallen asleep and is snoring. Clearly the movie didn't interest her.<</narrate>> <<think "mc">>Wow, wonder how much of that she slept through? I'll let her rest I guess.<</think>> <<case "com">> <<narrate>>As the movie develops, $cassie.name's cackles and cheers get louder and more flamboyant.<</narrate>> <<say "mc">>Enjoying it?<</say>> <<say "cassie">>It's hilarious! How have I never seen this movie! It's just so stupid... yet funny!<</say>> <<narrate>>She moves closer to you on the coach while continuing to laugh at each ridiculous scene.<</narrate>> <<say "cassie">>That was amazing, I haven't laughed like that for a while. Thanks $name.<</say>> <<narrate>>She gives you a peck on the cheek before heading out.<</narrate>> <</switch>> <<button "Continue" househub>> <<time 2>> <<switch $tempvar2>> <<case "rom">> <<lust "cassie" 3>> <<like "cassie" 3>> <<set $cassie.kissed++>> <<case "fan">> <<like "cassie" 4>> <<case "com">> <<lust "cassie" 1>> <<like "cassie" 5>> <</switch>> <</button>> <<case "breakfast">> <<say "mc">>I brought you breakfast in bed.<</say>> <<narrate>>Her eyes light up.<</narrate>> <<block "other/bbed.jpeg">> <<say "cassie">>Oh my gosh, dear, that's so thoughtful. Do you want to share it?<</say>> <<narrate>>You snuggle in beside her.<</narrate>> <<say "cassie">>Mhhhm, this is good.<</say>> <<narrate>>The two of you flirt and laugh as you devour the breakfast.<</narrate>> <<say "cassie">>That was delicious, thank you so much.<</say>> <div id="buttonnomore"> <<button "Continue">> <<replace "#buttonnomore">> <</replace>> <<replace "#replaceme">> <<left2 "cassie/kiss03.mp4" v>> <<say "cassie">>A token of my gratitude.<</say>> <<say "mc">>I obviously need to give you food more often!<</say>> <<say "cassie">>Best way to a lady's heart.<</say>> <<if $cassie.kissed == 2>> <<think "mc">>I think she's grown quite fond of me recently, I should be able to progress things.<</think>> <<if $cassie.lustlvl == 0>> <<set $cassie.lustlvl = 1>> <</if>> <</if>> <<narrate>>You joke together for a bit longer before you take the dishes to the kitchen to wash up.<</narrate>> <<button "Continue" housestuff>> <<like "cassie" 3>> <<lust "cassie" 3>> <<set $mc.events.breakfast = 0>> <<time 0.75>> <<set $cassie.kissed++>> <<set $location = "kitchen">> <</button>> <</replace>> <</button>> </div> <</block>> <div id="replaceme"> </div> <</switch>><<nobr>> <<switch $tempvar>> <<case "pornomovie">> <<narrate>>The two of you snuggle on the sofa as you watch the movie.<</narrate>> <center> <div class="tv"> <div class="tvborder"> <<vid "cassie/porno.webm">> </div> <span class="tvlogo">SAMESUNG</span> </div> </center> <br> <<narrate>>Not long into the film, you can see $cassie.name fidgeting.<</narrate>> <<say "cassie">>Mhhhmmm<</say>> <<say "mc">>Well, someone is enjoying the movie.<</say>> <<say "cassie">>Mhhhm, yes. You should enjoy it too.<</say>> <<narrate>>You stand up to unbuckle your belt, as you do so, $cassie.name crawls off the sofa to you.<</narrate>> <<say "cassie">>Let me help you with that, dear.<</say>> <<button "Continue" cassiesex>> <<temp "pornomovie02">> <</button>> <<case "pornomovie02">> <<vid "cassie/movie01.mp4">> <<narrate>>She brings her mouth around your bellend, sucking hard as she bounces her head back and forth.<</narrate>> <<say "mc">>Oh, fuck.<</say>> <<button "Continue" cassiesex>> <<temp "pornomovie03">> <</button>> <<case "pornomovie03">> <<vid "cassie/movie02.mp4">> <<narrate>>You grab the back of her head and push her to take more of your cock.<</narrate>> <<say "mc">>Oh, shit.<</say>> <<narrate>>She gasps for air briefly before you push her back down the entire length of your dick, holding her there for a good few moments.<</narrate>> <<say "mc">>That's it, take it all, take my cock!<</say>> <<narrate>>You release her again, giving her only a small respite before you push firmly and start fucking her throat.<</narrate>> <<say "mc">>Fuck, god fuck!<</say>> <<narrate>>As the orgasm takes control, you release your grip, and she takes control back, sucking every last drop of cum out of your dick.<</narrate>> <<narrate "mc">>You fall back on the footstool, spent.<</narrate>> <<say "mc">>Fuck me, that was a good movie.<</say>> <<say "cassie">><i>Just</i> the movie, dear?<</say>> <<if $cassie.oral == 1>> <<think "mc">>The way things are going, I think it's time to take it to the next level.<</think>> <</if>> <<narrate>>The two of you snuggle for a few minutes while laughing and giggling before you both head to your rooms to clean up.<</narrate>> <<button "Continue" housestuff>> <<unlock 'cassie' 'pornomovie'>> <<time 1>> <<set $location = "bedrooms">> <<oral "cassie">> <<if $cassie.oral >= 2 && $cassie.lustlvl == 2>> <<set $cassie.lustlvl = 3>> <</if>> <<lust 'cassie' 4>> <<like 'cassie' 2>> <</button>> <<case "brunch">> <<block "cassie/office01.jpg">> <<say "mc">>Fancy a bite to eat?<</say>> <<say "cassie">>Afraid I'm not hungry, dear.<</say>> <<narrate>>She notices your dejected look.<</narrate>> <<think "cassie">>He's trying to do something romantic, I really should reward him...<</think>> <<say "cassie">>But you know... if you're hungry, I might have a snack for you.<</say>> <<narrate>>She stands up, shimmies her panties from under her skirt and flings them at your face.<</narrate>> <</block>> <<say "cassie">>Hungry?<</say>> <<narrate>>She sits in front of you on the desk and opens her legs, inviting you forward.<</narrate>> <<say "cassie">>Bon appétit.<</say>> <<button "Continue" cassiesex>> <<temp "brunch02">> <</button>> <<case "brunch02">> <<vid "cassie/office01.mp4">> <<narrate>>You get on your knees and rapaciously start lapping at her clit.<</narrate>> <<say "cassie">>Ohhh, mhhhhm. That's good.<</say>> <<narrate>>Encouraged, you move on, massaging her lips with your tongue as her moans get ever more frequent.<</narrate>> <<say "cassie">>Yes, that's it. Keep going. Yes.<</say>> <<narrate>>She grabs your head and starts pushing you closer to her pussy. You jam your tongue inside as she falls back on to the desk with a clout.<</narrate>> <<say "cassie">>Fuck yes, oh my god!<</say>> <<narrate>>As the orgasm consumes her, you continue your meal, her desk now a wet mess as a mix of her juices and your saliva ooze down.<</narrate>> <<narrate>>Regaining her senses, she moves back around to the other side of the desk... but doesn't bother putting her panties back on.<</narrate>> <<say "cassie">>Now that was a brunch!<</say>> <<if $cassie.oral == 1>> <<think "mc">>The way things are going, I think it's time to take it to the next level.<</think>> <</if>> <<say "mc">>If only all my meals were so tasty.<</say>> <<narrate>>The two of you spend some time together chatting and exchanging bad jokes before you leave her to her work.<</narrate>> <<button "Continue" housestuff>> <<unlock 'cassie' 'brunch'>> <<time 1>> <<oral "cassie">> <<if $cassie.oral >= 2 && $cassie.lustlvl == 2>> <<set $cassie.lustlvl = 3>> <</if>> <<lust 'cassie' 3>> <<like 'cassie' 3>> <</button>> <<case "porno">> <<vid "cassie/porn01.mp4">> <<think "mc">>Holy shit, I wasn't expecting $cassie.name!<</think>> <<narrate>>You watch for a good while as she continues to pleasure herself.<</narrate>> <<say "cassie">>I know you're there, dear.<</say>> <<think "mc">>Well, shit. How do I get out of this one?<</think>> <<narrate>>She continues to pleasure herself as you walk into the room.<</narrate>> <<say "cassie">>You've been real good to me lately; I've never felt so special. Why don't you give me a hand?<</say>> <<think "mc">>Fuck, yes.<</think>> <<button "Continue" cassiesex>> <<temp "porno02">> <</button>> <<case "porno02">> <<vid "cassie/porn02.mp4">> <<narrate>>You quickly take your position at the foot of the sofa.<</narrate>> <<say "cassie">>Mhhhmm<</say>> <<narrate>>She moans as you gently stroke her lips.<</narrate>> <<say "cassie">>Yeah... mhmmm.<</say>> <<narrate>>You eagerly insert your thumb and explore the inside of her vagina.<</narrate>> <<say "cassie">>God yes!<</say>> <<narrate>>Her body jumps back in startled joy each time the webbing between your thumb and finger caresses her clit.<</narrate>> <<say "mc">>Say my name.<</say>> <<narrate>>She continues moaning as she tries to push herself through the sofa, her eyes closed tightly she lets out a guttural moan.<</narrate>> <<say "cassie">>Yes, $name! God, fuck.<</say>> <<narrate>>She lies on the couch, out of breath.<</narrate>> <<say "cassie">>That was glorious. Thank you dear, I really needed that.<</say>> <<narrate>>She falls back on the sofa and almost immediately falls asleep.<</narrate>> <<think "mc">>I just bear it a bit longer, she'll be addicted to my cock soon enough.<</think>> <<button "Continue" househub>> <<unlock "cassie" "pornopeep">> <<if $replay == false>> <<time 1>> <<set $cassie.lustlvl = 2>> <<lust "cassie" 3>> <<like "cassie" 3>> <<event "cassie" "porno">> <<set $cassie.oral = 0>> <</if>> <</button>> <<case "postgateway">> <<narrate>>You barely say anything to each other on the drive back, but she frequently steals glances at you.<br>Once you arrive, you saunter back into the hotel, thinking you've lost your chance.<br>You both take a seat and just as you're about to start talking about the gateway, $cassie.name speaks up.<</narrate>> <<say "cassie">>You have no idea how hard it was not to pull up and jump you on the ride home.<</say>> <<say "mc">>Believe me, it was mutual.<</say>> <<say "cassie">>I wanted to be sure it wasn't just the influence of the gateway first. I'm still not entirely certain, but what I do know is I can't hold it any longer.<</say>> <<narrate>>She crawls across the chair, bridging the gap between the two of you.<</narrate>> <<say "cassie">>I need it. Let me taste your cock.<</say>> <<narrate>>She tugs at your trousers as if possessed, feverishly pulling them down to reveal your hard cock.<</narrate>> <<button "Continue" cassiesex>> <<temp postgateway01>> <</button>> <<case "postgateway01">> <<narrate>>The lust in her eyes grows as she greedily tries to swallow your cock.<</narrate>> <<vid "cassie/gateway01.mp4">> <<say "mc">>Fucking hell!<</say>> <<narrate>>Unable to control your own desire either, you grab the back of her head and start thrusting your hips upwards.<</narrate>> <<say "mc">>Yes, show me just how much you crave my cock. Show me just how much you can take.<</say>> <<narrate>>She continues massaging your cock with her tongue as you furiously push harder and harder.<</narrate>> <<say "mc">>God yes!<</say>> <<narrate>>She retreats for a moment.<</narrate>> <<say "cassie">>There's nobody else here. I want you to make me scream.<</say>> <<narrate>>She strips down with such speed and force that she rips her blouse as she throws it to the floor.<</narrate>> <<say "cassie">>Take me!<</say>> <<button "Continue" cassiesex>> <<temp postgateway02>> <</button>> <<case "postgateway02">> <<vid "cassie/gateway02.mp4">> <<set _u = $name.toUpperCase()>> <<say "cassie">>Yes, yes, yes! That's it, make my pussy yours!<</say>> <<narrate>>You grab her arms and thrust as she moans in delight.<</narrate>> <<say "mc">>Scream my name, let the world know who your pussy belongs to<</say>> <<say "cassie">>Oh, god, this cock. _u! YES!<</say>> <<button "Continue" cassiesex>> <<temp postgateway03>> <</button>> <<case "postgateway03">> <<vid "cassie/gateway03.mp4">> <<narrate>>You rag her about as you fall on the chair and pull her on top of you.<</narrate>> <<say "mc">>Ride me, show me just how much you want it!<</say>> <<narrate>>You grab her ass and start thrusting in sync as she bounces up and down on your dick.<</narrate>> <<say "cassie">>Yes, just like that, just like that, fuuuck, yes.<</say>> <<button "Continue" cassiesex>> <<temp postgateway04>> <</button>> <<case "postgateway04">> <<narrate>>She stands up for a moment, throws her bra over your head, then lowers herself back down on to your cock.<</narrate>> <<vid "cassie/gateway04.mp4">> <<say "cassie">>Tell me you love it. Tell me just how good my pussy feels!<</say>> <<narrate>>You grab her waist and start forcing her down on your cock harder and harder.<</narrate>> <<say "mc">>Fuck, god yes.<</say>> <<say "cassie">>God fuck. I want... YES! I want to look you... FUUUUCK! ...in the eyes as you pound me.<</say>> <<button "Continue" cassiesex>> <<temp postgateway05>> <</button>> <<case "postgateway05">> <<set _u = $name.toUpperCase()>> <<narrate>>Still holding her waist you bring yourself up to stand then casually throw her back down on the chair.<</narrate>> <<vid "cassie/gateway05.mp4">> <<say "mc">>That pussy belongs to me now.<</say>> <<narrate>>You speed up, getting faster and harder with each thrust.<</narrate>> <<say "cassie">>Just like that, just like that. Don't stop, don't stop!<</say>> <<narrate>>Her entire body begins to quake, she throws her head back into the cushion as if trying to force her way through and holds her eyes tightly shut as she lets out an almighty squeal of pleasure.<</narrate>> <<say "cassie">>Oh god, fuck YES! _u! YES, MY FUCK YES!<</say>> <<narrate>>Her cries only fuel you on as you start to feel your climax approaching.<</narrate>> <<narrate>>You grab her head from behind and hold it close to your cock as you finish over her face, wildly spraying your cum all over.<</narrate>> <<vid "cassie/gatewaycum.mp4">> <<narrate>>You fall back, exhausted, both out of breath, you lay there basking in the euphoria for a few minutes until she eventually starts to shift.<</narrate>> <<say "cassie">>That was intense. Perhaps the best sex I've ever had.<</say>> <<say "mc">>There's plenty more where that came from.<</say>> <<narrate>>For a moment, you just stare into each other's eyes until she eventually gets up.<</narrate>> <<say "cassie">>As amazing as that was, I do feel we ought to discuss the events of today. Go freshen up, then we'll meet in the office.<</say>> <<narrate>>You nod.<</narrate>> <<button "Continue" postgatewayvisit>> <<temp "alt">> <<sex "cassie">> <<lust "cassie" 4>> <<like "cassie" 2>> <<unlock "cassie" 'gatewaybj'>> <</button>> <<case "workoutoral">> <<vid "cassie/workout00.mp4">> <<narrate>>She bounces on the trampoline as you rub your fingers roughly over her pussy.<</narrate>> <<say "cassie">>Mhhhhm, yes. Go on dear.<</say>> <<narrate>>You greedily bury your face in her pussy, letting your tongue scurry across her juicy lips.<</narrate>> <<say "cassie">>Oh-god-oh-fuck-oh-yes!<</say>> <<narrate>>She screams out in pleasure, brings her face to the trampoline and grips so hard her knuckles turn white.<</narrate>> <<say "cassie">>God damn!<</say>> <<narrate>>After a moment's recovery, she rolls off the trampoline and shuffles over to you on her knees.<</narrate>> <<say "cassie">>Now that performance deserves a reward.<</say>> <<button "Continue" cassiesex>> <<temp "workoutoral01">> <</button>> <<case "workoutoral01">> <<vid "cassie/workout01.mp4">> <<narrate>>She cups your balls with one hand and strokes your shaft with the other, all while enthusiastically trying to swallow your bellend.<</narrate>> <<say "mc">>Fuck yes. Suck it!<</say>> <<narrate>>She masterfully continues to massage your glans with her tongue while tickling your balls.<</narrate>> <<say "mc">>Ummmh. Fuck.<</say>> <<narrate>>You moan as she starts taking your cock deeper into her mouth. The moist sensation paired with her masterful technique quickly bringing your end.<</narrate>> <<say "mc">>$cassie.name, fuuuck!<</say>> <<center "cassie/workoutcum01.jpg">> <<narrate>>She takes the full length of your cock in her mouth as you unload down her throat.<</narrate>> <<say "mc">>Fuck me, that was good.<</say>> <<if $cassie.oral == 1>> <<think "mc">>The way things are going, I think it's time to take it to the next level.<</think>> <</if>> <<narrate>>She gives you a grin, caresses your cheek and starts heading to toward the showers.<</narrate>> <<say "cassie">>Well, we certainly worked up a sweat.<</say>> <<if $sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Gym">> <<think "mc">>I wasn't paying attention to anyone other than $cassie.name so I'm not sure how long $sophia.name was watching.<</think>> <</if>> <<if $tempvar3 == "sophiawatch">> <<think "mc">>Given the thumbs up from $sophia.refer pretty sure she saw the whole thing.<</think>> <</if>> <<button "Continue" househub>> <<unlock 'cassie' 'gym'>> <<oral 'cassie'>> <<if ($sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Gym") || $tempvar3 == "sophiawatch">> <<set $sophia.events.watched++>> <<corrupt "sophia" 2>> <<lust "sophia" 3>> <<set $tempvar3 = "">> <</if>> <<if $cassie.events.gym == undefined>> <<taskdone 'gym'>> <<if $cassie.oral >= 2 && $cassie.lustlvl == 2>> <<set $cassie.lustlvl = 3>> <</if>> <<if $gym.level == 0>> <<set $gym.level = 1>> <<else>> <<set $gym.length++>> <</if>> <<event 'cassie' 'gym'>> <</if>> <<event 'mc' 'gym'>> <<lust 'cassie' 4>> <<like 'cassie' 2>> <<time 1.5>> <</button>> <<case "workout">> <<vid "cassie/workout02.mp4">> <<narrate>>You keep pushing, holding her waist trying with each thrust to get deeper and harder. The sounds of the trampoline creaking as you thrust only adding to the experience.<</narrate>> <<say "mc">>You like that, slut?<</say>> <<say "cassie">>Christ, I love it. Harder. Keep going. Treat me like your dirty whore.<</say>> <<narrate>>This side to $cassie.name is completely a surprise to you. You had no idea the usually soft and gentle demeanor had a darker side. The contrast of her personality pushes you further, your speed up desperately trying to find her limit.<</narrate>> <<say "cassie">>Oh... Yes... this is the... BEST cock.<</say>> <<narrate>>Barely able to form coherent sentences due to her moaning she continues to goad you into pushing harder and harder. You don't have much left in you, but in a final effort to bring her over the edge you grab on to her waist more tightly and thrust so hard the clap of her cheeks bounces off the walls of the gym.<</narrate>> <<say "cassie">>Yes, YES! That's it.... use me like– Oooaa Yes!! Like a toy.<</say>> <<narrate>>Her body shudders as her pussy constricts around you and she starts banging her hand against the bar.<</narrate>> <<say "cassie">>Yes, oh YES that's it!!<</say>> <<narrate>>She collapses on to the trampoline, extremely out of breath while you're still holding her waist. Close to the edge yourself you keep fucking, but with what little strength she has left she turns around. Still out of breath, she speaks up.<</narrate>> <<say "cassie">>My mouth... I want to... to taste your climax.<</say>> <<narrate>>She grabs your dick and forces it into her mouth. She guides you hand to the back of her head then starts pushing her head down the length of your shaft. You push back, your hand on the back of her head you start violently throat fucking her. Already nearing your climax you finish only moments later.<</narrate>> <<center "cassie/workoutcum.jpg">> <<say "mc">>I had no idea you were in to stuff like that.<</say>> <<say "cassie">>There's a lot you don't know about me dear, but perhaps we can find out more about each other if we share ourselves like this again in the future.<</say>> <<say "mc">>I'm already counting the seconds.<</say>> <<narrate>>She chuckles, dramatically picks up her shorts, whips them over her shoulder and blows you a kiss before walking toward the showers.<</narrate>> <<button "Continue" househub>> <<event 'cassie' 'gym'>> <<unlock 'cassie' 'gym'>> <<if $gym.level == 0>> <<set $gym.level = 1>> <</if>> <<taskdone 'gym'>> <<time 1.5>> <<lust 'cassie' 4>> <<like 'cassie' 2>> <</button>> <</switch>> <</nobr>><<tracker "cassie">> <<if $computer == undefined>> <<step "Progress the story." "This will trigger automatically if you continue to follow the story tasks.">> <<elseif $cassie.lust < 10>> <<step "She doesn't desire you enough." "10 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Make her breakfast in bed, dine together, give her flowers or watch a movie together.">> <<elseif $cassie.events.comeon == undefined>> <<step "Proposition her" "Speak to her to see the option.">> <<elseif $cassie.kissed < 3>> <<step "Romance her $cassie.kissed/3" "How?<ul> <li>Ask if she wants to watch a movie together and chose romance when in the lounge.</li> <li>Between 17:00 & 20:00 invite her to join you for a meal.</li> <li>Pick flowers for her from the garden.</li> <li>Prepare breakfast in the kitchen before 09:00 and deliver it to her room.</li> </ul>">> <<elseif !$girlsmet.includes('lexi')>> <<step "Progress the story." "This will trigger automatically given time.">> <<elseif $cassie.events.leader == undefined>> <<step "Query leadership." "Talk to her about leadership">> <<elseif $cassie.events.leader == 1>> <<step "Wait for her." "She'll text you.">> <<elseif $lexi.events.lexitruth == undefined && $tasks.lexitruth == undefined>> <<step "Talk to her about $lexi.name." `"Discuss "+$lexi.name+" with her."`>> <<elseif $cassie.lust < 30>> <<step "She doesn't desire you enough." "30 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Make her breakfast in bed, dine together, give her flowers or watch a movie together.">> <<elseif $cassie.lustlvl == 1>> <<step "Blue Movie" `"Catch her watching porn in the lounge. Can only trigger when she's alone, or when "+$armani.name+" is the <i>only</i> other person in the lounge."`>> <<elseif $cassie.events.sisterrivalry == undefined>> <<step "Watch TV with the sisters." `"Watch TV when "+$cassie.name+" & "+$armani.name+" are both in the room"`>> <<elseif $cassie.like < 20>> <<step "She doesn't like you enough." "20 needed. Some ways to increase like.<br>Discuss available topics.<br>Make small talk.<br>Watch TV with her.">> <<elseif $cassie.events.sisterrivalry == 1>> <<step "Ask about the fight." `"Talk to her about the argument she had with "+$armani.name+"."`>> <<elseif $cassie.lust < 50>> <<step "She doesn't desire you enough." "50 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Make her breakfast in bed, dine together, give her flowers or watch a movie together.">> <<elseif $cassie.lustlvl == 2>> <<step "Romance is dead $cassie.oral/2" "Oral sex.<ul> <li>Have brunch together while she's working in the office (10:00+)</li> <li>Watch porn together in the lounge</li> <li>Workout together in the gym</li>">> <<elseif $cassie.like < 50>> <<step "She doesn't like you enough." "50 needed. Some ways to increase like.<br>Discuss available topics.<br>Make small talk.<br>Watch TV with her.">> <<elseif $cassie.lust < 70>> <<step "She doesn't desire you enough." "70 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Make her breakfast in bed, dine together, give her flowers or watch a movie together.">> <<elseif $cassie.events.relationship == undefined>> <<step "State of affairs" "Ask her about the state of your relationship then relax at night.">> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<if $eva.events.neintro == undefined>> <<event "eva" "neintro">> <<left2 "eva/office01.jpg">> <<if $mc.events.eastresolved == "enforcer">> <<say "eva">>The conqueror returns. Have you come for your tithe?<</say>> <<say "mc">>Please, $eva.name it's not like that.<</say>> <<say "eva">>I know... I know... just having a bit of fun with you. Though let's be honest, there's always going to be that fear in the back of people's minds.<</say>> <<say "mc">>Then I need to overcome it. My actions weren't taken lightly and if my companions weren't in danger it would have never gone that far.<</say>> <<else>> <<say "eva">>The handsome patron returns!<</say>> <<say "mc">>Hey $eva.name, good to see you again.<</say>> <<say "eva">>I could barely believe the stuff your team were doing outside City Hall. It's quite the marvel.<</say>> <<say "mc">>That it is, I can't say I understand how it works, though. Or why a device is needed to travel within the same world at all.<</say>> <</if>> <<say "eva">>So, what brings you to me today?<</say>> <<say "mc">>Now we have a reliable communications system, and an easy way for your people to access the Gateway, I wanted to discuss how we move forward together.<</say>> <<say "eva">>Shame, I was hoping you'd come to ravish me!<</say>> <<say "mc">>Sorry?<</say>> <<say "eva">>You will be. Anyway, to be truthful, I think my time leading this city is coming to a close.<</say>> <<say "mc">>Oh?<</say>> <<say "eva">>Since we stopped the invasion, announced our intention to work together with you and released news of Gerald... well, mine and Howard's popularity has plummeted. They've lost faith in us and people are in a state of confusion.<</say>> <<say "mc">>But that was all Gerald...<</say>> <<say "eva">>No, it wasn't. He may have been the driving force, but he alone could not have made that call. Unfortunately, as we've also thrown into question the stories of the founder and $voice.name, the public feeling is that if we lied before, what's changed now. And if we weren't lying, how can we be suitable to hold office when we're so easily manipulated.<</say>> <<say "mc">>Yeah... the public isn't overly forgiving.<</say>> <<say "eva">>As much it irks at me, I too understand their words. Whether through manipulation, stupidity, or ambition, all of us allowed things to progress as they have.<</say>> <<say "mc">>So what happens now?<</say>> <<say "eva">>Nothing much at this stage. Things will change, and I suspect $va.name will be at the helm of that. But first, things need to cool down.<</say>> <<say "mc">>You think she planned this?<</say>> <<say "eva">>I don't know, but she's definitely capitalizing on it. Regardless, my advice is to spread your intentions to the populace directly, rather than concentrating on the cabinet.<</say>> <<say "mc">>Like I'm a campaigning politician?<</say>> <<say "eva">>Ha! Maybe! But, I think people just need to know you. Make yourself known, hold meetings where people can voice concerns. Whatever. Just make yourself human in their eyes rather than some evil being. You've already made some connections here, see if you can't build on those.<</say>> <<say "mc">>Okay, thanks for the advice, $eva.name.<</say>> <<event "eva" "step">> <<if checkUnlocks('movie', 'evameet', 'eva') == false>> <<left2 "east/eva03.jpg">> <<say "eva">>Maybe you and I should... form a connection?<</say>> <<say "mc">>I think we could certainly build some trust together...<</say>> <<say "eva">>On the table. Trousers off.<</say>> <<set $tempvar2 == "ne">> <<cont "eastsex" "evameet">> <<else>> <<say "eva">>Feel free to come see me again, of course. I'm sure you and I have some... very personal matters to discuss.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<cont "nestuff" "" 1>> <</if>> <<else>> <<switch $tempvar>> <<case "rep">> <<left2 "eva/office01.jpg">> <<say "mc">>I was hoping you might be able to give me some further advice on how best to engage with the public favorably.<</say>> <<say "eva">>New Eden is a place of fetishists and open love. Use that to your advantage.<</say>> <<say "mc">>Are you politely telling me to fuck everyone?<</say>> <<say "eva">>Haha! Maybe not everyone, but why not? Also, <<if $girlsmet.includes('tour')>>you've met $tour.name, correct? She may be able to offer some assistance too.<<else>> one of my former aids at City Hall may be able to offer some assistance...<</if>> That is, if you can get past her frosty exterior.<</say>> <<say "mc">>Okay, I'll give her a go.<</say>> <<say "eva">>Also look to your own companions, you alone can't possibly reach everyone.<</say>> <<say "mc">>Good call, thanks $eva.name.<</say>> <<event "tour" "eva">> <<taskdone "eastfriends0">> <<cont "nestuff" "" 1>> <<default>> <<left2 "eva/office01.jpg">> <<say "eva">>To what do I owe this unexpected delight?<</say>> <div id="replace"> <<choices>> <<if $buildings.neoffice == undefined>> <<link "Reputation Help" eva>> <<temp "rep">> <</link>><br> <</if>> <<link "Never mind" nestuff>> <</link>> <</choices>> </div> <</switch>> <<taskdone "stacyreintro">> <</if>><<if $tour.events.meets == undefined>> <<temp "first">> <</if>> <<if $tasks.gabskira != undefined>> <<temp "kira2">> <</if>> <<switch $tempvar>> <<case "kira">> <<left2 "anna/what01.jpg">> <<narrate>>As you head downstairs, $anna.name gives you a fierce look.<</narrate>> <<say "anna">>You know I'm not your fucking secretary, right?<</say>> <<say "mc">>What are you talking about?<</say>> <<say "anna">>I was hanging near that gate thingy, and some bitch asked me to give you a message saying she had some info for you or something. I don't know, I wasn't paying attention. I was just shocked by the audacity!<</say>> <<narrate>>You take a deep breath.<</narrate>> <<say "mc">>You could have just asked her to speak to someone else.<</say>> <<say "anna">>The cow didn't give me chance. So now I've played your little fucking messenger, tell her not to fucking talk to me again!<</say>> <<think "mc">>She really doesn't change...<</think>> <<narrate>>You take a moment to contain your anger.<</narrate>> <<say "mc">>Did you catch her name?<</say>> <<say "anna">>$tour.name or some shit.<</say>> <<say "mc">>Thank you.<</say>> <<say "anna">>Whatever, next time I'm just walking away.<</say>> <<think "mc">>Honestly, I think I may have preferred that this time. I'd better go see what she wants.<</think>> <<choices>> <<link "Go Immediately" gabs>> <<temp "kira2">> <</link>><br> <<link "Later" homehub>> <<task "gabskira">> <</link>> <</choices>> <<case "kira2">> <<left2 "east/tour/off02.jpg">> <<say "tour">>Ah, good. You're here! You know I said I'd get back to you regarding a potential ambassador to your hub?<</say>> <<say "mc">>Yeah...<</say>> <<say "tour">>I found someone. She's well-respected and has already met you.<</say>> <<say "mc">>It's you, isn't it?<</say>> <<say "tour">>Ha! No. You remember meeting $sarge.name?<</say>> <<say "mc">>But isn't she in charge of the militia or whatever?<</say>> <<say "tour">>She quit after recent events. She's looking for a job, she's disciplined, admired by many, and she also mentioned she can teach you a thing or two in the gym.<</say>> <<say "mc">>Uhh... right... is $eva.name okay with this?<</say>> <<say "tour">>She is. She understands it needs to be someone the public still trust.<</say>> <<say "mc">>Well, I think it's only right you guys choose who it is. I'm sure I'll get along with anyone.<</say>> <<think "mc">>I'm just glad it isn't a man.<</think>> <<say "tour">>Great, I'll get something setup.<</say>> <<say "mc">>Need me to get a building or office ready?<</say>> <<say "tour">>There's a fancy-looking building near what's become the surgery we'd like to use. It just needs a clean.<</say>> <<say "mc">>Already done your homework?<</say>> <<say "tour">>Yes, didn't your friend give you those details?<</say>> <<say "mc">>No...<</say>> <<say "tour">>Well, if you're okay with us using that building, I'll have it prepared overnight. Once there she'll be able to handle things that side of the gate, and I can handle anything you need on this side of the gate.<</say>> <<say "mc">>How come you will be sending a single ambassador whereas you're happy for me to send multiple of my companions and not even necessarily the same ones each time?<</say>> <<say "tour">>Different functions. Yours are here to make nice and improve the public's opinion of you. In some ways, the more of your companions they get to meet, the less and less imposing you will seem to them. Our ambassador however, is there to manage our interests on your hub.<</say>> <<say "mc">>Right...<</say>> <<say "tour">>We really can't keep calling it the hub either. What's its actual name? None of the briefings mentioned it.<</say>> <<think "mc">>Huh... I never really thought about it, but I guess with two locations on the hub, it makes sense.<</think>> <<say "mc">>Let's call it <<textbox "$hubname" Fornic>>.<</say>> <<say "tour">>Understood. $sarge.name will be with you tomorrow.<</say>> <<notice>>You'll be able to access the New Eden Embassy in town from tomorrow.<</notice>> <<button "Continue" neweden>> <<taskdone "gabskira">> <<set $tour.events.emb = 1>> <<set $tour.events.meets = 5>> <<time 1>> <</button>> <<case "qa">> <<if $neprogress < 100>> <<left2 "east/tour/off03.jpg">> <<say "tour">>We're not ready for that yet. You need to grow your reputation first.<</say>> <<cont "nestuff">> <<elseif $nerels == "Respected">> <<temp "">> <<left2 "east/tour/off02.jpg">> <<say "tour">>Unless you're looking to run for leadership of the city, there's no further benefit to pushing public opinion any further.<</say>> <<cont "gabs">> <<else>> <<left2 "east/tour/off02.jpg">> <<say "tour">>Ha, rather you than me! These things usually devolve into pettiness and pointlessness.<</say>> <<say "mc">>But... it was your suggestion.<</say>> <<say "tour">>Oh, yeah, and it'll very much help with your cause. But, people won't ask what you expect. They'll be a few questions that make sense... and then just a bunch of often nonsense, but how you deal with that will be important to people's perception of you.<</say>> <<say "mc">>Great... maybe I'm not as prepared as I thought.<</say>> <<say "tour">>Don't be silly. Come on, let's go.<</say>> <<say "mc">>Right now?!<</say>> <<say "tour">>Yup!<</say>> <<say "mc">>Okay, well, let's get it over with, I guess.<</say>> <<cont "questiontime" "first">> <</if>> <<case "first">> <<left2 "east/tour/off01.jpg">> <<say "tour">>$name, what a surprise.<</say>> <<say "mc">>I was hoping you can help me.<</say>> <<narrate>>She glances at your crotch.<</narrate>> <<say "tour">>Oh?<</say>> <<say "mc">>$eva.name suggested you might be able to help with public opinion.<</say>> <<say "tour">>Oh.<</say>> <<narrate>>You can hear the disappointment in her voice.<</narrate>> <<say "tour">>I guess we could organize some Q&A sessions and allow the general public access to you.<</say>> <<say "mc">>That would be great!<</say>> <<say "tour">>But, I might also suggest setting up a permanent office here.<</say>> <<say "mc">>I can't stay here too long away from—<</say>> <<say "tour">>For one of your companions. Think of them almost like am ambassador. It's a way for them to work closely with us, shmooze with the big wigs and give the general public a point of reference. It doesn't need to be the same person all the time, in fact variety may even help.<</say>> <<say "mc">>So I just assign companions to come stay in the office for a few hours?<</say>> <<say "tour">>Yes, while it won't magically sway people's thoughts overnight, it should help.<</say>> <<say "mc">>Hmm, thinking on, it was suggested something similar happen at my end too. $eva.name would come over and—<</say>> <<say "tour">>I would advise against it being $eva.name. Opinions of the her and Howard, the old leadership, are poor at the minute. It may just be seen as her trying to avoid her responsibilities.<</say>> <<say "mc">>The embassy idea was also before we knew we could travel here so quickly.<</say>> <<say "tour">>I still suggest you have something there, people are still wary. Having people going back and forth frequently might help show it to be safe. You'll need someone trusted and well-respected for that, though.<</say>> <<say "mc">>Any suggestions?<</say>> <<say "tour">>A few... let me get back to you on that. Also, there's a free office right across from me. You're welcome to use it from tomorrow. I'll have someone give it a good clean and make an official announcement later today. I'll also let you know when it's a good time for a Q&A session.<</say>> <<say "mc">>Wow, thanks $tour.name.<</say>> <<say "tour">>No problem. See? I'm not normally a bitch!<</say>> <<notice>>From tomorrow you'll be able to assign workers to the New Eden Office. Having someone work this facility will increase your reputation with the people of New Eden. However, missing two consecutive shifts will decrease public opinion.<</notice>> <<taskdone "eastfriends1">> <<button "Continue" nestuff>> <<event "tour" "meets">> <</button>> <<default>> <<left2 "east/tour/off01.jpg">> <<say "tour">>Well, if it's not my favorite patron. What do you need?<</say>> <<choices>> <<if $tour.events.meets != undefined || $tasks.seegabs != undefined>> <<link "Q&A" gabs>> <<temp "qa">> <</link>><br> <</if>> <<link "Never mind" nestuff>> <</link>> <</choices>> <</switch>><<if $location == "home">> <<set $worklocation = false>> <</if>> <<set _img = getFolder('katie') + "/$location01.jpg">> <<scene>> <<if $location != $currentlocations.katie && $location != "firstIntros" && $replay == false>> <<narrate>>She says nothing as she turns away and walks off.<</narrate>> <<think "mc">>Wow. She really is a unique personality.<</think>> <<button "Continue" $return>> <</button>> <<elseif $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $tasks.katiesettle != undefined>> <<narrate>>You ring the doorbell but don't get any answer.<</narrate>> <<think "mc">>Probably gaming.<</think>> <<narrate>>You try the handle, find it unlocked and head inside.<</narrate>> <<think "mc">>Is she... singing?<</think>> <<say "katie" "" '(<span style="--i:1">S</span><span style="--i:2">i</span><span style="--i:3">n</span><span style="--i:5">g</span><span style="--i:6">i</span><span style="--i:7">n</span><span style="--i:8">g</span>)' "sing">>This is a tribute...<</say>> <<narrate>>You follow the sound of her voice to the kitchen.<</narrate>> <<left2 "katie/clean01.jpg">> <<narrate>>She's on her hands and knees scrubbing the floor.<</narrate>> <<think "mc">>Now that's an enjoyable view.<</think>> <<say "mc">>Hey, $katie.name, sorry the door was open. Just wanted to—<</say>> <<say "katie" "" '(<span style="--i:1">S</span><span style="--i:2">i</span><span style="--i:3">n</span><span style="--i:5">g</span><span style="--i:6">i</span><span style="--i:7">n</span><span style="--i:8">g</span>)' "sing">>You gotta believe me, and I wish you were there.<</say>> <<narrate>>You notice she has earphones in. You walk over intending to tap her on the shoulder when she jumps back, startled by your shadow.<</narrate>> <<say "katie">>The hell are you doing?! How long have you been there?<</say>> <<say "mc">>Not long, beautiful voice by the way. I didn't mean to startle you, but you weren't answering me.<</say>> <<left2 "katie/clean02.jpg">> <<say "katie">>So you just came into my house uninvited?<</say>> <<say "mc">>I... uhhh... I guess.<</say>> <<event "katie" "farmups">> <<if $katie.events.ne == 5>> <<say "katie">>That gaming system you got me is amazing. It's all I could do to pry myself away from it to clean up.<</say>> <<say "mc">>Glad you like it.<</say>> <<narrate>>She puts on a pair of long socks while talking to you. She sees your confusion.<</narrate>> <<say "katie">>Floor's wet. I didn't want to get soggy socks. Anyway I'm gonna go shower. You can wait here.<</say>> <<say "mc">>Uh... sure...<</say>> <<think "mc">>Though maybe a peek wouldn't hurt...<</think>> <div id="replace"> <<choices>> <<link "Peek">> <<replace "#replace">> <<think "mc">>A quick look can't hurt...<</think>> <<narrate>>You head upstairs and into her bedroom. She's happily singing again.<</narrate>> <<block "east/katie02.jpg">> <<narrate>>You stare at $katie.name as she undresses, hypnotized by the view.<</narrate>> <<think "mc">>Shit, maybe I can just belt one out here and she won't notice?<</think>> <<narrate>>You lower your pants and start stroking your cock.<</narrate>> <<think "mc">>Fuck this is so wrong.<</think>> <<narrate>>As the last of her clothes fall to the floor she turns on the shower while humming a tune.<</narrate>> <<think "mc">>God, she's fucking hot.<</think>> <</block>> <<narrate>>She turns in your direction, noticing you immediately.<</narrate>> <<left2 "east/katie03.jpg">> <<say "katie">>What the actual fuck?<</say>> <<say "mc">>Shit, fuck. No this isn't...<</say>> <<say "katie">>Isn't what it looks like? So you weren't perving over me? You're even jerking off. You haven't even fucking stopped!<</say>> <<narrate>>Her eyes remain on your phallus.<</narrate>> <<say "mc">>Fuck, I just thought you wanted... and then I saw... and well my instincts took over.<</say>> <<say "katie">>Your instincts, huh?<</say>> <<narrate>>Her eyes still trained on your dick, she lets her hands slide free, revealing her full naked form.<</narrate>> <<say "katie">>Well, I'd be lying if I said I hadn't thought about it. Fuck it, let's take care of that before you take someone's eye out.<</say>> <<think "mc">>I do not understand this woman... but right now, I don't care.<</think>> <<narrate>>She charges you into her bedroom, almost throwing you on to the bed.<</narrate>> <<set $tempvar2 = "ne">> <<cont "eastsex" "katie01">> <</replace>> <</link>><br> <<link "Wait">> <<replace "#replace">> <<narrate>>You wait around for twenty minutes, bored out of your mind.<</narrate>> <<say "katie">>Oh, I forgot you were here. Did you need something?<</say>> <<say "mc">>You asked me to wait for you!<</say>> <<say "katie">>Oh, I did. Right. Yeah, so I'm ready to work the farm for you whenever you like. Providing it doesn't cut into my gaming time, of course.<</say>> <<say "mc">>Of course.<</say>> <<think "mc">>I struggle how best to speak with $katie.name. I remember in New Eden she was a bit like this too, her words seem impolite and rude, but I think she just says things very bluntly that it's misconstrued that way. She's not ordering me about as such.<</think>> <<notice>> $katie.name will now work for you.<br> New improvements available for the farm.<br> <<set $katie.skills.farming = 200>> <</notice>> <<button "Continue" townhub>> <<like "katie" 4>> <<taskdone "katiesettle">> <<worker "katie">> <<time 1>> <</button>> <</replace>> <</link>> <</choices>> </div> <<else>> <<say "katie">>I'm bored. $name. Bored.<</say>> <<think "mc">>Is she bothered about my intrusion or not? I don't get her!<</think>> <<say "katie">>I cleaned this place up relatively quickly, and $moriah.name gave me a new computer, but it's got no games! I didn't even think to bring what I had from home. Who knows if it'd even work on this system. I assumed with the Gateway close, everyone would have loads of them to share.<</say>> <<say "mc">>I don't think the others are as into games as you.<</say>> <<say "katie">>Ugh. Well I need some stimulation. When can I get some video games?<</say>> <<say "mc">>I mean... I know something that might stimulate you.<</say>> <<say "katie">>Yes, fine. I'll work the farm for you. I've already some ideas on how to improve it, too.<</say>> <<say "mc">>I'll take it... but I was thinking something a little more... intimate.<</say>> <<say "katie">>Are you mad? How can I get in the mood without my video games?!<</say>> <<think "mc">>What?<</think>> <<say "mc">>I don't think I—<</say>> <<say "katie">>Ugh. Had I known this place would be so boring I'd probably have stayed in New Eden. Just let me know when the farm needs work. I'll tough it out a bit longer, I guess. Anyway, I'll talk to you later. You can go now.<</say>> <<say "mc">>Right... yes... ummm... thanks?<</say>> <<think "mc">>I struggle how best to speak with $katie.name. I remember in New Eden she was a bit like this too, her words seem impolite and rude, but I think she just says things very bluntly that it's misconstrued that way. She's not ordering me about as such. All that aside, maybe I should get her a video game. Though, why doesn't she just get them herself through the Gateway?<</think>> <<notice>> $katie.name will now work for you.<br> New improvements available for the farm.<br> <<set $katie.skills.farming = 200>> <</notice>> <<button "Continue" townhub>> <<like "katie" 4>> <<taskdone "katiesettle">> <<worker "katie">> <<time 1>> <</button>> <</if>> <<elseif $location == "home" && $katie.events.shower == undefined && checkUnlocks('movie', 'blue', 'katie') == false>> <<event "katie" "shower">> <<narrate>>You ring the doorbell but don't get any answer.<</narrate>> <<think "mc">>Probably gaming... or maybe cleaning like last time.<</think>> <<narrate>>You try the handle, find it unlocked and head inside.<</narrate>> <<think "mc">>She's singing again, sounds like it's coming from upstairs.<</think>> <<say "katie" "" '(<span style="--i:1">S</span><span style="--i:2">i</span><span style="--i:3">n</span><span style="--i:5">g</span><span style="--i:6">i</span><span style="--i:7">n</span><span style="--i:8">g</span>)' "sing">>Spit it out. All you wanna do is drag me down.<</say>> <<narrate>>You head upstairs.<</narrate>> <<say "mc">>Katie I was wondering—<</say>> <<narrate>>Her door is wide open. It looks like she's getting ready to shower. You've got quite the view.<</narrate>> <<left2 "east/katie02.jpg">> <<narrate>>You stare at $katie.name as she undresses, hypnotized by the view.<</narrate>> <<think "mc">>Shit, maybe I can just belt one out here and she won't notice?<</think>> <div id="replace"> <<choices>> <<link "Jerk off">> <<replace "#replace">> <<narrate>>You lower your pants and start stroking your cock.<</narrate>> <<think "mc">>Fuck this is so wrong.<</think>> <<narrate>>As the last of her clothes fall to the floor she turns on the shower while humming a tune.<</narrate>> <<think "mc">>God, she's fucking hot.<</think>> <<narrate>>She turns in your direction, noticing you immediately.<</narrate>> <<think "mc">>Shit.<</think>> <<narrate>>There's a moment where she just stands motionless staring at you before realization dawns and she quickly covers herself up.<</narrate>> <<left2 "east/katie03.jpg">> <<say "katie">>What the actual fuck?<</say>> <<say "mc">>Shit, fuck. No this isn't...<</say>> <<say "katie">>Isn't what it looks like? So you weren't perving over me? You're even jerking off. You haven't even fucking stopped!<</say>> <<narrate>>Her eyes remain on your phallus.<</narrate>> <<say "mc">>Fuck, I just thought you wanted... and then I saw... and well my instincts took over.<</say>> <<say "katie">>Your instincts, huh?<</say>> <<narrate>>Her eyes still trained on your dick, she lets her hands slide free, revealing her full naked form.<</narrate>> <<say "katie">>Well, I'd be lying if I said I hadn't thought about it. Fuck it, let's take care of that before you take someone's eye out.<</say>> <<think "mc">>I do not understand this woman... but right now, I don't care.<</think>> <<narrate>>She charges you into her bedroom, almost throwing you on to the bed.<</narrate>> <<set $tempvar2 = "post">> <<cont "eastsex" "katie01">> <</replace>> <</link>><br> <<link "Leave">> <<replace "#replace">> <<think "mc">>As much as I'd love to, I'm unsure how she'd react if she spotted me... she can be a little unpredictable. I'll come back another time.<</think>> <<event "katie" "shower">> <<cont "townhub">> <</replace>> <</link>> <</choices>> </div> <<else>> <<if $items != undefined && $items.includes('computer game') && $location == "home">> <<set _img = "katie/game01.jpg">> <</if>> <<left2 _img>> <<if $items != undefined && $items.includes('computer game') && $location == "home">> <<say "katie">>$name! Let's play something!<</say>> <<else>> <<say "katie">>I'm soooo bored, $name!<</say>> <</if>> <<choices>> <<smallflirt "katie">> <<if $items != undefined && $items.includes('computer game') && $location == "home" && checkUnlocks('movie', 'blue', 'katie') == true>> <<link "Give Video Game" katiesex>> <<temp "vg">> <</link>><br> <</if>> <<link "Never mind" townhub>><</link>> <</choices>> <</if>><<set $scene = 0>> <<switch $tempvar>> <<case "vg">> <<say "mc">>Wanna try this new video game I bought?<</say>> <<narrate>>She immediately perks up.<</narrate>> <<say "katie">>Hell yes, give it here!<</say>> <<narrate>>She snatches at the game before putting it in her PC.<</narrate>> <<left2 "katie/game02.jpg">> <<say "katie">>The hell is this? Just how big is this thing? It's gonna take like an hour to install?!<</say>> <<say "mc">>Wow...<</say>> <<say "katie">><i>Super Smash Girls Elite Class XXX VI</i>... that's quite the title. It'd better be worth the wait.<</say>> <<narrate>>She returns her attention to you, stroking your arm.<</narrate>> <<say "katie">>You know... we can play offline while it installs...<</say>> <<say "mc">>We'd still need to install—<</say>> <<narrate>>You're interrupted when she pulls herself into you and gently bites your lower lip.<</narrate>> <<say "mc">>When did you become so brazen?<</say>> <<say "katie">>I've always been direct with what I want.<</say>> <<narrate>>She hitches her skirt up, revealing a lack of panties and her glistening vulva, then drapes herself over the sofa.<</narrate>> <<center "katie/games03.jpg">> <<say "katie">>Fuck me.<</say>> <<narrate>>The vision before you commands only one thing; you drop your pants and thrust into her.<</narrate>> <<cont "katiesex" "vg01">> <<case "vg01">> <<vid "katie/vg01.mp4">> <<say "katie">>Oh yes, now fuck me harder.<</say>> <<say "katie">>Right there! Ohh~ yes, give it to me. Yeah.<</say>> <<cont "katiesex" "vg02">> <<case "vg02">> <<vid "katie/vg02.mp4">> <<say "katie">>Hnnng~ ohhhh my god!<</say>> <<narrate>>Her moans echo around the room in tandem with the clap of her ass cheeks against you.<</narrate>> <<cont "katiesex" "vg03">> <<case "vg03">> <<vid "katie/vg03.mp4">> <<say "katie">>Gimme that cock nice and deep!<</say>> <<say "katie">>Yes, right there!<</say>> <<cont "katiesex" "vg04">> <<case "vg04">> <<vid "katie/vg04.mp4">> <<say "katie">>Ohhh fuck yes... it feels so good right there.<</say>> <<say "katie">>It's so fucking good!<</say>> <<cont "katiesex" "vg05">> <<case "vg05">> <<vid "katie/vg05.mp4">> <<say "katie">>I was so fucking horny. Hnnnng~ can you tell?<</say>> <<narrate>>She uses you like a dildo, bouncing herself up and down on your member until she gets herself off.<</narrate>> <<say "katie">>Oohhh~ fuck yes!<</say>> <<narrate>>As her orgasm consumes her, you push her forward back down on the sofa, determined to regain some control as you chase your own end.<</narrate>> <<cont "katiesex" "vg06">> <<case "vg06">> <<vid "katie/vg06.mp4">> <<say "katie">>Mhmmm~ right there. Fuck yes!<</say>> <<say "katie">>Yes please make me cum again all over that fucking cock right there.<</say>> <<narrate>>Her vaginal muscles again tighten around your cock, taking you over the edge.<</narrate>> <<say "mc">>I'm fucking cumming.<</say>> <<button "Cum" katiesex>> <<temp "vg07">> <</button>> <<case "vg07">> <<vid "katie/vg07.mp4">> <<say "mc">>$katie.name, fuck, yes, fuuuuck!<</say>> <<say "katie">>I love that fucking cum from your cock.<br>Look at that big hot fucking load.<</say>> <<narrate>>She scoops up your gift, taking a taste.<</narrate>> <<say "katie" "" "(Whispering)" "whisper">>Yes, every last fucking drip.<</say>> <<narrate>>She leans back and cranes her head to look at the monitor.<</narrate>> <<say "katie">>Fuck, it's done!<</say>> <<narrate>>She scrambles out from beneath you to her desk, not even bothering to clean the load off her.<</narrate>> <<say "katie">>Huh? It's single player only. Oh well, we can play something else another time. Speak to you later.<</say>> <<think "mc">>Ha, that's my cue to leave, I guess. I know better to get between her and her video games by now!<</think>> <<unlock "katie" "vg">> <<button "Continue" townhub>> <<lust "katie" 4>> <<like "katie" 10>> <<run $items.deleteAt($items.indexOf("computer game"))>> <<time 2>> <</button>> <</switch>><<set _img = getFolder('sarge') + "/$location01.jpg">> <<scene>> <<left2 _img>> <<say "sarge">>Good evening, $name. Did you want something from me?<</say>> <<choices>> <<smallflirt "sarge">> <<link "Never mind" housestuff>><</link>> <</choices>><<nobr>> <<set $scene = 0>> <<if $location == "construction" && $constructionproject != undefined>> <<narrate>>She's busy with the construction project. Perhaps you should try when there are no active projects.<</narrate>> <<link "Return" mngconstruction>><</link>> <<elseif $location == "construction">> <<block "ember/construction01.jpg">> <<narrate>>You find $ember.name in the break room behind the construction office.<</narrate>> <<say "ember">>Hi, $name. Just taking a snack break, will you join me?<</say>> <<say "mc">>Sounds good!<</say>> <<choices "What do you want to discuss?" "topics">> <</choices>> <</block>> <<elseif $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.ember && $location != "firstIntros" && $replay == false>> <<say "ember">>Oh, no! I'm running late. Speak to you later.<</say>> <<button "Continue" $return>> <</button>> <<else>> <<set _img = getFolder('ember') + "/$location01.jpg">> <<block _img>> <<say 'ember'>>Hi, $name, how are you?<</say>> <<say "mc">>Good, thanks, $ember.name, you?<</say>> <<say 'ember'>>Much better now, what's up?<</say>> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("emberdiscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<scene>> <<set _img = getFolder('ember') + "/$location01.jpg">> <<switch $tempvar>> <<case "performing">> <<left2 _img>> <<say "mc">>How did you enjoy performing for me with $ew.name?<</say>> <<say "ember">>I always enjoy showing off to you... almost as much as I enjoy doing it with you.<</say>> <<say "mc">>What about doing both?<</say>> <<say "ember">>Like you and her tag team in? With $ew.name again?<</say>> <<say "mc">>Uhh... not what I meant, but let's revisit that idea later. No, I meant you and I performing for others.<</say>> <<say "ember">>Ooh, yeah, I'm definitely game.<</say>> <<think "mc">>Hmm, should I float past her the idea of performing with others too?<</think>> <div id="replace"> <<choices>> <<link "No">> <<replace "#replace">> <<say "mc">>Yeah, we can do it at $stripname whenever you like.<</say>> <<say "ember">>That sounds great! Count me in.<</say>> <</replace>> <<set $ember.brothel = "none">> <<toggleclass "#hid" noshow>> <</link>><br> <<link "Other Women">> <<replace "#replace">> <<say "mc">>You could also perform with other women like you did $ew.name if you like.<</say>> <<say "ember">>You'd be watching, right?<</say>> <<say "mc">>Of course.<</say>> <<say "ember">>Then give me as many women as you like!<</say>> <</replace>> <<set $ember.brothel = "women">> <<toggleclass "#hid" noshow>> <</link>><br> <<link "Other Men">> <<replace "#replace">> <<say "mc">>Other men may also want to perform with you.<</say>> <<narrate>>She pauses.<</narrate>> <<say "ember">>Just me and them? You wouldn't be included? I can't say it's something I'd considered, but if you were watching me, and it's what you want, I could get behind it.<</say>> <<say "mc">>Only if you're into it too.<</say>> <<say "ember">>Turning you on, turns me on.<</say>> <</replace>> <<set $ember.brothel = "men">> <<toggleclass "#hid" noshow>> <</link>><br> <<link "Other Men & Women">> <<replace "#replace">> <<say "mc">>Other people may want to perform with you too.<</say>> <<say "ember">>So, like me, you, and another? I'm okay with that.<</say>> <<say "mc">>And if I was just a watcher?<</say>> <<narrate>>She pauses.<</narrate>> <<say "ember">>I guess... women for sure I have no issue, I know that gets you off. But if watching me with other men also turns you on, then I'm okay with it.<</say>> <<say "mc">>Great!<</say>> <</replace>> <<set $ember.brothel = "any">> <<toggleclass "#hid" noshow>> <</link>><br> <</choices>> </div> <div id="hid" class="noshow"> <<notice>>$ember.name can now work at $stripname.<br> You can now perform with $ember.name at $stripname.<</notice>> <<button "Continue" housestuff>> <<temp "">> <<brothel "ember">> <<time 1>> <</button>> </div> <<case "planets">> <<left2 _img>> <<say "mc">>Would you ever want to revisit your home world?<</say>> <<say "ember">>I didn't hate it there, and I pined for it for a bit... but this is my home now.<</say>> <<say "mc">>I understand. Would you mind if connected to it, though? It would be helpful to me.<</say>> <<say "ember">>Yeah, as long as you're not booting me out there!<</say>> <<say "mc">>Not a chance!<</say>> <<narrate>>You head to the gateway together.<</narrate>> <<say "ember">>I must warn you, in comparison to the other worlds I've seen since, mine was a little... eccentric.<</say>> <<say "mc">>How so?<</say>> <<say "ember">>My world, or at least my country within it, had what I've come to realize is a unique sense of humor. We'd enjoy watching silly things like people being creampied.<</say>> <<narrate>>You cough.<</narrate>> <<say "mc">>Oh, I love seeing that too! Though it wasn't something so open back on my home world.<</say>> <<say "ember">>Really? Maybe I should ask $kayla.name to teach me how to bake one when I get back...<</say>> <<think "mc">>Ah, she literally meant a creampie. I guess it's just slapstick comedy or something?<</think>> <<narrate>>As you're chuckling to yourself at your misunderstanding, the gateway gushes open with a yellow glow. As you've become accustomed to now, you feel an overwhelming sense of euphoria. Your penis feels like it's constantly on the edge, and your whole body feels warm. Your senses slowly return, leaving you out of breath and covered in sweat.<</narrate>> <<say "ember">>Did you go for a quick run in the few minutes I was gone?<</say>> <<say "mc">>Just the effects of connecting to a new world.<</say>> <<notice>> <ul> <li>Your power has increased.</li> <li>Your max energy has increased.</li> <li>$ember.name's home world is now available for expeditions.</li> </ul> <</notice>> <<button "Continue" gatewayb>> <<like "ember" 5>> <<lust "ember" 3>> <<set $planets[10].unlocked = true>> <<set $power += 1>> <<set $maxenergy += 10>> <<event "ember" "planets">> <<time 2>> <</button>> <<case "record">> <<block _img>> <<say "mc">>I have something for you!<</say>> <<say "ember">>Oh my gosh, what is it?<</say>> <<narrate>>You hand her the record.<</narrate>> <<say "ember">>Ooh, I don't have this one.<</say>> <<narrate>>She looks around.<</narrate>> <<say "ember">>Ah, there it is.<</say>> <</block>> <<narrate>>She picks up what appears to be an old-school portable CD player and inserts the album you purchased.<</narrate>> <<say "ember">>Oh, this is really relaxing. You know, this would be great to listen to while relaxing at the spa.<</say>> <<think "mc">>Now that sounds like an opportunity!<</think>> <<say "mc">>Well, then. How about we go do that together?<</say>> <<say "ember">>That sounds like a great idea, invite me over there when we're both free.<</say>> <<button "Continue" ember>> <<time 1>> <<temp "record">> <<like "ember" 5>> <<lust "ember" 2>> <<run $items.deleteAt($items.indexOf("record"))>> <<event "ember" "record">> <</button>> <<case "recruit">> <<narrate>>As you leave the room, $ember.name calls your name.<</narrate>> <<block "ember/hi01.jpg">> <<say "ember">>Morning! I was thinking... with the facilities and what not, how about we recruit off world?<</say>> <<say "mc">>Wait, off world? Travelers would commute to work here?<</say>> <<say "ember">>I don't see why not. I have no idea what other hubs do, but from what I've heard, it's rare for them to provide any facilities at all.<</say>> <<say "mc">>But how would we pay them?<</say>> <<say "ember">>Well, were you expecting to give stuff away for free to travelers?<</say>> <</block>> <<say "mc">>No, I guess not. But how would money even work here? Surely all the different worlds have different currencies.<</say>> <<say "ember">>Ah, don't worry about that. These people are experienced, even if we're all very skilled, we're still quite new to this, or might be several decades out of practice. When they're working they'll likely reduce our running costs. We'll use that reduction to pay them. As for different currencies, we'll simply trade through the gateways to pay them appropriately.<</say>> <<say "mc">>Sounds good! How do we do it?<</say>> <<say "ember">>I'll curate candidates for you. Just go to the office to review them.<</say>> <<think "mc">>While $ember.name is quite gullible and somewhat oblivious at times, she's anything but dumb. I imagine she gets mistaken as such frequently.<</think>> <<button "Continue" homehub>> <<like "ember" 5>> <<event "mc" "recruit">> <<time 0.5>> <</button>> <<case "champions">> <<block _img>> <<say "mc">>Do you think any of the others are dishonest?<</say>> <<say "ember">>Not really, I mean sometimes I think $lacy.name and $kayla.name cheat at cards as they always seem to win, but nothing of concern.<</say>> <<say "mc">>Any of the strays seem different to the others?<</say>> <<narrate>>She cocks her head on one side.<</narrate>> <<say "ember">>Every single one of us is different to the other, what do you mean?<</say>> <</block>> <<say "mc">>I think one of the strays isn't who they think they are.<</say>> <<say "ember">>You mean like some sort of personality disorder, do you think it could be me? Am I someone else?!<</say>> <<say "mc">>No, no. Nothing like that I don't think. Just that $voice.name says there are only eight champions.<</say>> <<set _u = $lacy.name.toUpperCase()>> <<say "ember">>Well, let's go ask everyone, come on. _u!<</say>> <<say "mc">>Shhhh! We don't know if it's safe. We need to be careful, I'm gonna go talk to $voice.name, don't say anything to anyone!<</say>> <<say "lacy">>What's up?<</say>> <<think "mc">>Damnit, $ember.name! Quick... I need to think of an excuse.<</think>> <<say "mc">>You want some breakfast?<</say>> <<say "lacy">>I've just eaten, thanks. Why does $ember.name look so guilty?<</say>> <<say "mc">>Eh, it's nothing.<</say>> <<narrate>>$lacy.name raises an eyebrow.<</narrate>> <<think "mc">>Was it a mistake asking $ember.name? $lacy.name is definitely suspicious of something now! For now I'd better just go see $voice.name.<</think>> <<button "Continue" rita>> <<time 1>> <<like "ember" 2>> <<set $mc.events.sus++>> <<set $mc.events.sus++>> <<set $mc.events.eight = "ember">> <</button>> <<case "trans">> <<block _img>> <<say "mc">>I met you a bit later than the others, so never actually asked. Did you receive any gifts or transform at all when you came through the gateway?<</say>> <<say "ember">>Just my eye color. I used to have gray eyes. Oh, also my teeth were whitened!<</say>> <<say "mc">>So nobody got anything as drastic as $vanna.name.<</say>> <<say "ember">>Not that I'm aware. Her change was massive. I'm quite intrigued what an older version of her would look like, though.<</say>> <</block>> <<say "mc">>Yeah, me too.<</say>> <<think "mc">>Maybe if my power keeps growing, I can find out one day!<</think>> <<say "ember">>What made you suddenly ask anyway, but odd to suddenly ask now.<</say>> <<think "mc">>Hmm, I can get away with this, she's pretty gullible after all.<</think>> <<say "mc">>Just with my power growing, I've got to start handling that kind of thing. Just wondered what sorts of things patrons do.<</say>> <<say "ember">>Yeah, I guess that makes sense. Maybe $lacy.name can automate something like she did for the tour guides?<</say>> <<say "mc">>Not a bad shout, thanks $ember.name.<</say>> <<button "Continue" ember>> <<time 1>> <<event "ember" "trans">> <<like "ember" 3>> <</button>> <<case "weird">> <<block _img>> <<say "mc">>You notice anything odd while doing your maintenance lately?<</say>> <<narrate>>She looks you up and down.<</narrate>> <<say "ember">>You mean other than you?<</say>> <<say "mc">>Ha! Yeah, I guess.<</say>> <<say "ember">>Not really. The sound system in the gym was on the fritz and I feel like I'm constantly having to fix beds since you arrived!<</say>> <</block>> <<narrate>>You grin.<</narrate>> <<say "ember">>Nothing out of the ordinary beyond you, sorry.<</say>> <<say "mc">>What about the sound system? Do you have to repair things like that frequently?<</say>> <<say "ember">>Not often. $moriah.name said it was playing havoc, just randomly booming music out, then playing old radio soaps or something. But every few months I have to repair something like that.<</say>> <<say "mc">>Thanks, $ember.name.<</say>> <<say "ember">>Why do you ask?<</say>> <<say "mc">>Just trying to get a feel of what's normal around here!<</say>> <<say "ember">>Ha! You'll not discover that while you're around us!<</say>> <<button "Continue" ember>> <<like "ember" 3>> <<lust "ember" 1>> <<event "ember" "weird">> <<time 1>> <</button>> <<case "interviews">> <<meet "jill">> <<meet "jade">> <<block _img>> <<say "ember">>I found two potential candidates, both travelers, both good with people and plenty of experience behind the bar.<</say>> <<say "mc">>That sounds great, why not employ them both?<</say>> <<say "ember">>As yet, the bar isn't likely to be popular enough for that. But that's not to say we can't expand in the future.<</say>> <<say "mc">>Got it, so who do you think we should employ?<</say>> <<say "ember">>Let's reserve judgment until you've had a chance to meet them and form your own opinion.<</say>> <</block>> <<say "mc">>Understood. I'm free now if you want to start?<</say>> <<say "ember">>Sounds good, who do you want to see first?<</say>> <center> <<choices "Who do you want to see first?">> <<if $jill == undefined>> /*<<run checkChars()>>*/ <</if>> <div class="flex"> <div class="choices"> <div class="girlChoice" data-passage="emberanswers" data-setter="$tempvar to 'jill'"> <<center "offworld/jill/jillcrop.jpg">><br> </div> <<textbox "$jill.name" "Harmony">><br> </div> <div class="choices"> <div class="girlChoice" data-passage="emberanswers" data-setter="$tempvar to 'jade'"> <<center "offworld/jade/jadecrop.jpg">><br> </div> <<textbox "$jade.name" "Tina">><br> </div> </div> <</choices>> </center> <<case "jill">> <<say "ember">>Okay, give me a little while to collect her. Here's her info in the meantime.<</say>> <<narrate>>She hands you some papers detailing her $jill.name's relevant experience and skills.<</narrate>> <<think "mc">>Huh, okay, so she seems charismatic and has quite a bit of experience. Seems like the perfect fit!<</think>> <<narrate>>30 minutes later, $ember.name returns with $jill.name.<</narrate>> <<block "offworld/jill/interview01.jpg">> <<narrate>>You get up to shake her hand.<</narrate>> <<say "mc">>Nice to meet you, $jill.name.<</say>> <<narrate>>Before you can extend your hand out, she pulls you in for a hug, squeezing you tight.<</narrate>> <<say "jill">>It's great to meet you! Thank you for this opportunity. Working off world, seeing lots of other travelers in a hub? I just can't imagine anything better!<</say>> <<narrate>>$ember.name sees you a little taken back.<</narrate>> <<say "ember">>One thing to be aware of for all of us is that we originate from different worlds, our cultures may therefore differ slightly.<</say>> <<narrate>>$jill.name suddenly seems worried.<</narrate>> <<say "jill">>Oh no, have I done something inappropriate?<</say>> <</block>> <<say "mc">>Not at all, that was for my benefit, not yours. I much prefer your way of greeting.<</say>> <<think "mc">>Having a hot woman press herself against me? Of course, I'm down for that!<</think>> <<narrate>>You spend the next 30 minutes going through the usual interview questions, asking why she's fit for the job, strengths, where she sees herself in years to come... etc...<</narrate>> <<say "jill">>But where I really excel is my desire to please people.<</say>> <<say "mc">>Oh, and how do you do that?<</say>> <<say "jill">>Well, it depends on the people in question.<</say>> <<say "ember">>Okay, how do you think myself and $name would like to be pleased?<</say>> <<narrate>>She pauses for a moment.<</narrate>> <<say "jill">>In the context of the bar, or more globally?<</say>> <<say "mc">>Just the bar, for now.<</say>> <<narrate>>She looks almost upset.<</narrate>> <<say "jill">>I think you are a hard worker who likes to unwind by indulging in pleasures of the flesh. While I would never offer myself to a random customer, I would certainly do my best to make them feel desired. You, of course, are not a random customer.<</say>> <<narrate>>Before you're able to question further, she moves on.<</narrate>> <<say "jill">>As for you, $ember.name, I believe you are a creative type, a hands-on one, and take pleasure in your own work and the joy it brings to others.<</say>> <<say "ember">>Spot on.<</say>> <<say "jill">>I can also see, based on your body language, you have a desire to please $name.<</say>> <<narrate>>$ember.name blushes, but nods.<</narrate>> <<narrate>>From the interview you've gleaned that she has a mixology skill of 50 and is charismatic and flirtatious.<</narrate>> <<say "mc">>Thank you, $jill.name. We'll be in touch.<</say>> <<block "offworld/jill/interview02.jpg">> <<narrate>>You get up to thank her and show her out, but as you do so, she flashes you her nipple.<</narrate>> <<say "jill" "" "(Whispering)" "whisper">>Just think of the fun we could have together.<</say>> <<narrate>>She runs her hand over your crotch then walks away, not once looking back.<</narrate>> <<say "ember">>She's not afraid to use her charms, is she?<</say>> <<say "mc">>Not even slightly.<</say>> <<set _t = "Next Interview">> <<if $ember.events.jadeseen == 1>> <<set _t = "Make Decision">> <</if>> <<button _t emberanswers>> <<event "ember" "jillseen">> <<lust "jill" 5>> <<like "jill" 5>> <<if $ember.events.jadeseen == 1>> <<temp "hirechoice">> <<else>> <<temp "jade">> <</if>> <</button>> <</block>> <<case "jade">> <<say "ember">>Here's her resume. I'll meet you by the pool once I've got her.<</say>> <<narrate>>You spend the time going through her information.<</narrate>> <<narrate>>She seems to be a social creature, very well suited to bar work and has a decent amount of experience, though, still relatively early into her career.<</narrate>> <<block "offworld/jade/interview01.jpg">> <<say "jade">>Well, $ember.name failed to mention how handsome you were. Nice to meet you.<</say>> <<say "mc">>The feeling's mutual. The pleasure is all mine.<</say>> <<say "jade">>Oh believe me, we've yet to start the pleasure.<</say>> <<narrate>>She gives you a wink before moving in for a hug. Her hand is resting on your ass and as you consider whether it was a mistake or not, you feel her tighten her grip.<</narrate>> <<say "jade" "" "(Whispering)" "whisper">>Nice firm butt, just how I like it.<</say>> <<narrate>>Feeling like you need to take a bit more control, you squeeze hers back.<</narrate>> <<say "mc">>Not so bad yourself. $ember.name, take a feel of her ass.<</say>> <</block>> <<narrate>>While $ember.name looks puzzled, she does as you command. You see the change in $jade.name's attitude, but she remains smiling. You've proven your point.<</narrate>> <<say "mc">>Take a seat, and let's chat.<</say>> <<narrate>>You spend the next 30 minutes going through the usual interview questions, asking why she's fit for the job, strengths, where she sees herself in years to come... etc...<</narrate>> <<say "jade">>But what I think really sets me apart from others is my eagerness and drive to learn. While I am an excellent mixologist, I realize I do not have the experience of my counterparts. But I'm willing to learn and eager to please. I'll do anything for this position, it feels like it's calling to me.<</say>> <<say "ember">>Anything?<</say>> <<narrate>>She lowers her top slightly.<</narrate>> <<say "jade">>Anything.<</say>> <<think "mc">>I think I can tell where this is going, but if I push it, I'll need to give her the job.<</think>> <<choices "Test that theory?">> <<link "Push her" emberanswers>> <<temp "hirejade">> <</link>> <br> <<link "Keep it professional" emberanswers>> <<temp "jadepro">> <</link>> <</choices>> <<case jadepro>> <<block "offworld/jade/interview01.jpg">> <<say "mc">>Thanks $jade.name, we'll be in touch.<</say>> <<narrate>>She looks a bit flustered.<</narrate>> <<say "jade">>Yes of course, but don't forget. <i>Anything.</i><</say>> <</block>> <<narrate>>After she leaves, $ember.name comes over to you.<</narrate>> <<block "offworld/jade/ember01.jpg">> <<say "ember">>How you didn't throw her to the floor and fuck her right there, I have no idea. She was practically begging you.<</say>> <<think "mc">>Given $ember.name isn't great at picking up on innuendo or flirting, it must have been extremely blatant for her to say that.<</think>> <<say "mc">>Who knows, maybe I still will? But, we should pick the right candidate based on their abilities first.<</say>> <<say "ember">>I guess you're right, damn, she was hot, though, right?<</say>> <<say "mc">>Yes, it took all my willpower not to jump her.<</say>> <</block>> <<set _t = "Next Interview">> <<if $ember.events.jillseen == 1>> <<set _t = "Make Decision">> <</if>> <<button _t emberanswers>> <<event "ember" "jadeseen">> <<lust "jade" 5>> <<like "jade" 5>> <<if $ember.events.jillseen == 1>> <<temp "hirechoice">> <<else>> <<temp "jill">> <</if>> <</button>> <<case "hirechoice">> <<narrate>>Having met and interviewed both candidates, you feel you know a little more now in order to make an informed decision.<</narrate>> <<say "ember">>So what do you think?<</say>> <<say "mc">>It's a difficult choice, $jill.name is clearly more experienced, but $jade.name is more eager and will learn faster.<</say>> <<say "ember">>$jade.name will also sleep with us if she gets the job, not to say that $jill.name won't at some point either, but she needs a bit more work first.<</say>> <<say "mc">>Oh, for sure, but I can't base the decision on who is willing to sleep with me.<</say>> <<say "ember">>No, of course not, but if you're unsure which one to go with, I'm just pointing it out. If and when we expand the bar, we could always invite the one we don't employ back too, but that may be some time.<</say>> <<say "mc">>Makes sense, thanks, $ember.name.<</say>> <center> <<choices "Who do you want to hire?">> <<set _charismatic = window.traits.charismatic.info>> <<set _flirt = window.traits.flirtatious.info>> <<set _chatty = window.traits.chatty.info>> <<set _fast = window.traits['fast learner'].info>> <<set _amorous = window.traits.amorous.info>> <<if $jill == undefined>> /*<<run checkChars()>>*/ <</if>> <div class="flex"> <div class="choices"> <div class="girlChoice" data-passage="emberanswers" data-setter="$tempvar to 'hirejill'"> <<center "offworld/jill/jillcrop.jpg">><br> </div> <<textbox "$jill.name" "Harmony">><br> Mixology: 50<br> Traits: <span class="trait" @title="_charismatic">Charismatic</span> & <span class="trait" @title="_flirt">Flirtatious</span><br> Constraints: Barwork Only </div> <div class="choices"> <div class="girlChoice" data-passage="emberanswers" data-setter="$tempvar to 'hirejade'"> <<center "offworld/jade/jadecrop.jpg">><br> </div> <<textbox "$jade.name" "Tina">><br> Mixology: 25<br> Traits: <span class="trait" @title="_chatty">Chatty</span>, <span class="trait" @title="_fast">Fast Learner</span> & <span class="trait" @title="_amorous">Amorous</span><br> Constraints: Barwork Only </div> </div> <</choices>> </center> <<script>> setup.scriptpromise.then(function () { $('.trait').tooltip({ position: { my: "center bottom", at: "center top" }, track: true }); }) <</script>> <<case "hirejade">> <<say "mc">>We think you may be the right fit for the job, but—<</say>> <<narrate>>She interrupts you.<</narrate>> <<say "jade">>I think I know how to remove any buts.<</say>> <<narrate>>She starts stripping down, you look over to $ember.name who just shrugs and then gives you a thumbs up.<</narrate>> <<center "offworld/jade/interview03.jpg">> <<say "jade">>Allow me to remove all doubts from your mind.<</say>> <<narrate>>She crawls over to your lap and gently massages your cock through your bottoms.<</narrate>> <<say "jade">>You'll be begging me to work for you once I'm done with you.<</say>> <<say "ember">>Actions speak louder than words.<</say>> <<think "mc">>Best wingman ever!<</think>> <<narrate>>$ember.name makes her way over.<</narrate>> <<say "ember">>But let's not forget, there's three of us here.<</say>> <<think "mc">>Holy shit.<</think>> <<button "Continue" embersex>> <<temp "jade">> <</button>> <<case "hirejill">> <<block "offworld/jill/interview03.jpg">> <<say "mc">>Thanks for waiting, $jill.name.<</say>> <<say "jill">>No problem.<</say>> <<say "mc">>So, great news, we've decided to offer you the job. When can you start?<</say>> <<say "jill">>Brilliant! I can start immediately, just show me to the bar!<</say>> <<say "mc">>$ember.name will show you around and I'll sort your rota out a little later. Looking forward to working with you.<</say>> <</block>> <<say "ember">>Alright, please come with me.<</say>> <<narrate>>She gets up to follow $ember.name, but when she's certain $ember.name isn't looking, she flashes you.<</narrate>> <<block "offworld/jill/interview04.jpg">> <<say "jill">>Please do come see me in the bar some time, boss. I'll prove to you and $ember.name you've made the right choice.<</say>> <<say "mc">>You couldn't keep me away if you tried.<</say>> <<narrate>>She giggles, gives you a wink over her shoulder then happily skips off after $ember.name.<</narrate>> <<say "ember">>Oh, I'll inform the other candidate. Let's keep her in mind should another vacancy open up, though.<</say>> <<notice>> $jill.name will now work for you. <</notice>> <<button "Continue" homehub>> <<lust "jill" 5>> <<like "jill" 5>> <<event "ember" "hired">> <<like "ember" 2>> <<worker "jill">> <<taskdone "nowhiring">> <<available "jill">> <<time 1.5>> <</button>> <</block>> <<case "bar">> <<block _img>> <<say "mc">>I've built a bar!<</say>> <<narrate>>Her face drops.<</narrate>> <<say "ember">>Let me guess, you want me to run it? I'll help, of course, but I never enjoyed that aspect of my job previously.<</say>> <<say "mc">>No, no. Not at all, though I am kinda hoping you'll help me find someone suitable to work it.<</say>> <<narrate>>She starts smiling again.<</narrate>> <<say "ember">>Oh, thank god. I'd love to help you out with that, but I'm super relived you don't want me there running the place! Obviously, if you ever need me to do the odd shift behind the bar, I'm more than happy to.<</say>> <</block>> <<say "mc">>Sure, I don't want you to do anything you're unhappy with.<</say>> <<say "ember">>In terms of working the bar, I think both $molly.name and $kayla.name have the charisma and people-pleasing attitude to do it well, but both lack experience. I suggest we look off world, and let those two learn from a veteran.<</say>> <<say "mc">>Great, well any suggestions where to start looking?<</say>> <<say "ember">>Send me out for an expedition to 100-56516-6, and we'll see what's out there.<</say>> <<say "mc">>Why that planet specifically?<</say>> <<say "ember">>It's a planet that globally loves its nightlife and entertainment. Public houses, nightclubs, bars, even strip clubs, the hospitality services on offer there are top-notch.<</say>> <<say "mc">>Great, I'll send you out soon.<</say>> <<button "Continue" ember>> <<if $ember.events.bar == undefined>> <<like "ember" 3>> <<event "ember" "bar">> <<task "exphire">> <</if>> <</button>> <<case "vodka">> <<block _img>> <<say "mc">>Do you fancy enjoying that vodka together now?<</say>> <<if $ember.lust > 19>> <<say "ember">>Sounds good, give me a few minutes, and I'll meet you in your room.<</say>> <<say "mc">>Great, I'll grab some glasses.<</say>> <<button "Continue" embersex>> <<temp "vodka">> <</button>> <<else>> <<say "ember">>Maybe another night?<</say>> <<think "mc">>What an odd response, I guess despite the text message, she doesn't quite want me enough yet.<</think>> <<button "Continue" ember>> <<time 0.5>> <</button>> <</if>> <</block>> <<case "previously">> <<block _img>> <<say "mc">>What did you do on your home world?<</say>> <<if $ember.like > 14>> <<say "ember">>Gosh, so long ago, but I worked in a brewery. Set up a good few bars and helped our managers run them properly.<</say>> <<think "mc">>Wow, not at all what I expected. Outside of her love for building things, I thought her to be a bit of an airhead, not some sort of regional manager.<</think>> <<say "mc">>Wow, I had no idea. So you're used to managing people, around alcohol, no less?<</say>> <<say "ember">>Yes, I was pretty good at it, but didn't really have any passion for it. Coming here was almost a blessing for me. The ability to create things, useful things, with my hands, without any lecherous old men telling me what to do.<</say>> <<else>> <<say "ember">>It was so long ago, don't really want to talk about it.<</say>> <<think "mc">>We need to be more friendly if I want her to open up.<</think>> <<button "Continue" ember>> <<time 0.5>> <</button>> <</if>> <</block>> <<if $ember.like > 14>> <<think "mc">>Well, I've got the lecherous part down!<</think>> <<say "mc">>Right, I won't ask you to do anything like that here.<</say>> <<say "ember">>Don't be silly, I'm happy to help. There's a massive difference between doing it for a living and to help a friend.<</say>> <<say "mc">>Thanks, $ember.name. I'll try not to abuse that trust.<</say>> <<button "Continue" ember>> <<if $ember.events.previously == undefined>> <<lust "ember" 1>> <<like "ember" 3>> <<event "ember" "previously">> <</if>> <</button>> <</if>> <<case "work">> <<block _img>> <<say "mc">>How's the facility; you enjoying it here?<</say>> <<say "ember">>It's fantastic. Can't thank you enough. And the work is just so fun. I just love getting my hands dirty!<</say>> <<say "mc">>Oh, is that the only thing you enjoy getting dirty?<</say>> <<say "ember">>Hmm, well, I don't mind getting dirty if I'm working hard, but I don't take specific joy in it. It was just an expression, $name.<</say>> <<think "mc">>As clueless as always.<</think>> <</block>> <<say "ember">>Come, sit with me and have some cookies.<</say>> <<narrate>>You sit down beside her.<</narrate>> <<say "ember">>You know, I wanted to thank you for what you've done.<</say>> <<say "mc">>Are you kidding? You're the one helping me out!<</say>> <<say "ember">>Well, how about a little more help, then?<</say>> <<say "mc">>What do you have in mind?<</say>> <<if $ember.lust > 19>> <<say "ember">>I think it's easier I show you.<</say>> <<narrate>>To your surprise, she crawls under the table, smiles at you through the glass then processed to massage your cock through your jeans.<</narrate>> <<say "ember">>Now, do you understand?<</say>> <<say "mc">>Perhaps I need a little more help after all.<</say>> <<narrate>>She grins as she unzips your trousers.<</narrate>> <<center "ember/workbj01.jpg">> <<say "mc">>That's it, show me just how grateful you are.<</say>> <<button "Continue" embersex>> <<temp "workbj">> <</button>> <<else>> <<say "ember">>I... uhhh, I think. Ah, perhaps some other time?<</say>> <<think "mc">>She seems a little embarrassed, perhaps I need to make her a little more thirsty first.<</think>> <<button "Continue" ember>> <<time 0.5>> <<like "ember" 1>> <</button>> <</if>> <<case "wine">> <<block _img>> <<say "mc">>I'm looking for some vodka, which appears to be a bigger ordeal than I imagined. Are you able to help at all?<</say>> <<say "ember">>I know my drinks, used to work for a brewery as you probably knew, so definitely the right person to come to. However, you won't find any here.<</say>> <<say "mc">>Then $molly.name sent me on a fools' errand?<</say>> <<say "ember">>I don't think so. Remember who and where you are, and the worlds you've given us access to. Our days of relying on the East are over.<</say>> <<think "mc">>Could $molly.name have orchestrated this to point out we have most anything we want through the gateway?<</think>> <</block>> <<say "mc">>I was so focused on what we have here, I hadn't considered gathering luxuries through from the other side.<</say>> <<say "ember">>And now you have. Next time you send me out exploring, I'll do my best to return with vodka.<</say>> <<say "mc">>That would be fantastic! Thanks, $ember.name!<</say>> <<say "ember">>Ah, don't thank me just yet. Once I've got some, join me for a tipple, and you can show your gratitude then.<</say>> <<say "mc">>Of course!<</say>> <<button "Continue" ember>> <<if $molly.events.cosplaystart < 2>> <<like 'ember' 2>> <<lust 'ember' 1>> <<event 'molly' 'cosplaystart' 2>> <</if>> <<taskdone "getwine2">> <<time 0.5>> <</button>> <<case "seekwine">> <<taskdone "getwine">> <<narrate>>You search through the cupboards, but are unable to find any vodka.<</narrate>> <<if !$girlshere.includes('ember')>> <<if $girlshere.includes('molly')>> <<say "molly">>If you're looking for vodka, you won't find any here.<</say>> <<say "mc">>Where should I be looking then?<</say>> <<say "molly">>Ha! If I knew, I wouldn't have asked you to get it for me!<</say>> <<narrate>>She sticks out her tongue at you playfully.<</narrate>> <<say "mc">>Okay, well, any clues?<</say>> <<say "molly">>I'd check with $ember.name, she used to work for a brewery.<</say>> <<say "mc">>Okay, I'll speak to her.<</say>> <<else>> <<if $girlshere.length != 0>> <<set _w = either($girlshere)>> <<say _w>>Lost something?<</say>> <<say "mc">>Looking for some vodka.<</say>> <<say _w>>You won't find any here, try asking $ember.name.<</say>> <<say "mc">>Thanks, will do.<</say>> <<else>> <<think "mc">>Hmmm, who do I know that likes a drink?<</think>> <</if>> <</if>> <<button "Continue" housestuff>> <<time 0.5>> <</button>> <<else>> <<taskdone "getwine2">> <<block _img>> <<say "ember">>You lost something?<</say>> <<say "mc">>$molly.name asked me to find some vodka.<</say>> <<narrate>>She chuckles.<</narrate>> <<say "ember">>She's a cheeky one. We don't have any. The Eastlanders do give us alcohol on occasion, but it's not exactly good quality stuff, and only once do I ever remember vodka been included.<</say>> <<say "mc">>So she sent me on a fool's errand?<</say>> <<say "ember">>Not exactly. Given what you can do, I fully suspect she's giving you a little push. I have to admit I'm quite partial to a good drink, vodka ranks quite highly. Next time I'm out on an expedition, I'll try and acquire some.<</say>> <<say "mc">>That would be great!<</say>> <<button "Continue" housestuff>> <<time 0.5>> <<if $molly.events.cosplaystart < 2>> <<like 'ember' 1>> <<event 'molly' 'cosplaystart' 2>> <</if>> <</button>> <</block>> <</if>> <<case 'construction'>> <div class="leftbit"> <img @src="setup.img+'ember/'+$location+'01.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>So you really enjoy construction?<</say>> <<say 'ember'>> Absolutely, I love erecting things with my hands. <</say>> <<narrate>>You give her a little chuckle.<</narrate>> <<say 'ember'>> What's so funny? I was being serious. Watching your project get bigger and bigger as you work on it is super rewarding when it all comes together. <</say>> <<think "mc">>She must be doing this on purpose, right?<</think>> <<say "mc">>Did you work on a lot of projects in your home world too?<</say>> </div> <<say 'ember'>>A few, but more like a hobbyist, nothing particularly large. I really got to enjoy it once I came here. But, there'd been nothing to excite me for a while. Your arrival sure fixed that!<</say>> <<say "mc">>Great, I'm looking forward to what else we can do together.<</say>> <<say 'ember'>>I know, isn't it exciting?!<</say>> <<narrate>>She gives a massive grin and does a little happy clap.<</narrate>> <<button "Continue" ember>> <<if $ember.events.construction is undefined>> <<set $ember.events.construction = 1>> <<like "ember" 2>> <</if>> <<time 1>> <</button>> <<case 'east'>> <div class="leftbit"> <img @src="setup.img+'ember/'+$location+'01.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>What can you tell me about the Eastlanders?<</say>> <<say 'ember'>>Well, we've been trading with them for as long as I've been here. They've always been aloof and don't really engage in conversation. They simply listen to our requests then vanish into the town and return later with the goods. The most we get out of them is one word answers and occasionally apologizing that they don't have a certain item.<</say>> <<say "mc">>That seems rather peculiar.<</say>> <<say 'ember'>>I know right? But we just kept with the status quo, after all, these people are feeding us. The revelation that they fear us kind of explains a lot, though.<</say>> <<say 'ember'>>I'm not sure what they have to fear, but I can understand why they'd want to distance themselves from us if they believed us to be their undoing.<</say>> </div> <<say "mc">>Do you think their fear has merit?<</say>> <<say 'ember'>>Ha! I mean, sure, $moriah.name and $britt.name can be scary, but in terms of destroying an entire town? Seems a bit far-fetched to me.<</say>> <<say "mc">>So, probably just some urban myth?<</say>> <<say 'ember'>>That'd be my guess, but even those usually originate from something real, but misunderstood.<</say>> <br> <<button "Continue" ember>> <<if $ember.events.east is undefined>> <<run window.updateStat('ember', 'like', 2)>> <<run window.updateStat('ember', 'lust', 1)>> <<set $ember.events.east = 1>> <</if>> <<time 1>> <</button>> <<case 'leximon'>> <div class="leftbit"> <img @src="setup.img+'ember/'+$location+'01.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>What do you think of $lexi.name and $monique.name?<</say>> <<say 'ember'>>I actually respect them. They've effectively overcome their fear for the sake of their children. They spoke to us, and journeyed here with a belief that we could very well be their destruction. But they also understood their longing for this place meant something big was happening. It may not seem much, but I think them really brave to face that fear.<</say>> <<say "mc">>I hadn't really thought about it like that. You're quite the deep thinker, aren't you?<</say>> <<say 'ember'>>Nothing like $lacy.name, but I do like to consider things from multiple perspectives.<</say>> <<say "mc">>I can see that. What do you think of me, then?<</say>> </div> <<say 'ember'>>You're a bit of an enigma, I think you are going to bring chaos in order to bring us safety. A wild ride, of sorts. And honestly, I'm all for a wild ride!<</say>> <<say "mc">>Oh, really? Perhaps I can show you how wild this ride gets one evening?<</say>> <<narrate>>She starts to look a bit flustered.<</narrate>> <<if $ember.lust >= 10>> <<say 'ember'>>Oh, I didn't mean to insinuate anything.<</say>> <<narrate>>She blushes and looks away from you.<</narrate>> <<say 'ember'>>But I think I might like to see where this goes.<</say>> /*<<run addNightEvent('embernightvisit')>>*/ <<else>> <<say 'ember'>>Oh, I didn't mean to insinuate anything.<</say>> <</if>> <br> <<button "Continue" ember>> <<if $ember.events.leximon is undefined>> <<like "ember" 1>> <<lust "ember" 2>> <<set $ember.events.leximon = 1>> <</if>> <<time 1>> <</button>> <<case 'exp'>> <<block _img>> <<say "mc">>Would you be interested in heading through the gateway on missions?<</say>> <<say 'ember'>>Oh, most definitely. I'll report to $armani.name and let her know I'm happy to.<</say>> <<say "mc">>Great, thanks!<</say>> <<if $armani.events.exp is undefined && $expeditions is undefined>> <<think "mc">>I guess that was a subtle way of telling me expeditions need to be organized by $armani.name.<</think>> <<task "armaniexp">> <</if>> <<notice>>$ember.name can now be sent on expeditions.<</notice>> <<button "Continue" ember>> <<if $ember.events.exp is undefined>> <<like "ember" 1>> <<explorer 'ember'>> <<set $ember.events.exp = 1>> <</if>> <</button>> <</block>> <</switch>> <</nobr>><<switch $tempvar>> <<case "fun">> <<block "ember/lounge01.jpg">> <<say "mc">>Fancy some fun?<</say>> <<say "ember">>Ohh, yeah, what do you wanna play?<</say>> <<say "mc">>Oh, I have this fun—<</say>> <<narrate>>She interrupts you.<</narrate>> <<say "ember">>Oohh, let's play cards.<</say>> <</block>> <<think "mc">>Sometimes I forget she's not great at picking up on hints!<</think>> <<narrate>>You indulge her, and win the first game.<</narrate>> <<say "mc">>Okay, take a piece of clothing off, then.<</say>> <<say "ember">>Wait, what?<</say>> <<say "mc">>Well, you lost.<</say>> <<say "ember">>And that means I need to remove clothing...?<</say>> <<say "mc">>Yup, maybe you did it differently on your planet, but the loser has to strip.<</say>> <<narrate>>She nods and takes off her top without any further hesitation.<</narrate>> <<if $girlshere.length > 1>> <<narrate>>During the course of the game, the others, either seeing where this is going or just needing to attend to other affairs, leave the lounge.<<if $girlshere.includes('vanna')>> The exception is $vanna.name who moves to sit close to the pair of you.<</if>><</narrate>> <</if>> <<think "mc">>Hell, yeah, I can still turn this around!<</think>> <<narrate>>The two of you play a bit longer until you're naked, and she's only wearing stockings. You lose.<</narrate>> <<say "ember">>Woohoo, I win again. So what happens now you're already fully naked?<</say>> <<say "mc">>Well, you get a prize.<</say>> <<narrate>>You push her down on to the sofa, part her legs and start feverishly eating her out.<</narrate>> <<if $girlshere.includes('vanna')>> <<say "vanna">>Mhhhm, that's it. Show her exactly what she's won!<</say>> <<narrate>>You notice $vanna.name has her hands down her skirt, clearly enjoying herself in the moment. It only adds to your arousal.<</narrate>> <</if>> <<button "Continue" emberbj>> <<if $girlshere.includes('vanna')>> <<lust "vanna" 1>> <</if>> <<temp "fun01">> <</button>> <<case "fun01">> <<vid "ember/lounge01.mp4">> <<say "ember">>Ohhh, yes, ohhhh!<</say>> <<narrate>>Her moans fill the room and drive you wild with desire.<</narrate>> <<say "ember">>Yes, just like that!<</say>> <<if $girlshere.includes('vanna')>> <<narrate>>You hear $vanna.name moaning quietly in the background while whispering to herself.<</narrate>> <<say "vanna" "" "(Whispering)" "whisper">>Mhhhm, yeah, eat her right up!<</say>> <</if>> <<narrate>>You continue to explore her vagina with your tongue as her moans become increasingly loud.<</narrate>> <<say "ember">>Shit fucking god yes!<</say>> <<narrate>>She reaches her crescendo with an almighty squeal that reverberates throughout the room.<</narrate>> <<say "mc">>God, you're tasty.<</say>> <<narrate>>After a few moments, she regains her composure.<</narrate>> <<say "ember">>That was amazing, let me return the favor!<</say>> <<narrate>>She gets on her hands and knees before you and brings your cock to her mouth.<</narrate>> <<if $girlshere.includes('vanna')>> <<say "vanna">>Oh fuck yes, keep going!<</say>> <</if>> <<button "Continue" emberbj>> <<temp "fun02">> <</button>> <<case "fun02">> <<vid "ember/lounge02.mp4">> <<narrate>>She stares into your eyes as she teases the tip of your cock.<</narrate>> <<say "ember">>You like that?<</say>> <<say "mc">>I fucking love it. Show me just what that mouth does!<</say>> <<narrate>>She cackles before taking your full length.<</narrate>> <<button "Continue" emberbj>> <<temp "fun03">> <</button>> <<case "fun03">> <<vid "ember/lounge03.mp4">> <<narrate>>You grab the back of her head as she holds on to your thighs and push her head up and down your cock.<</narrate>> <<say "mc">>Oh, fuck.<</say>> <<narrate>>Her nails dig into your thighs as you increase the force you exert on her head.<</narrate>> <<say "mc">>Shit yes.<</say>> <<if $girlshere.includes('vanna')>> <<say "vanna">>Oh god yes, show her who's boss!<</say>> <</if>> <<narrate>>With a few final thrusts, you find your end and explode down her throat. You fall back on to the sofa.<</narrate>> <<say "mc">>Damn, $ember.name, that was fucking great.<</say>> <<if $girlshere.includes('vanna')>> <<say "vanna">>Fuck yeah it was! Gonna go freshen up, but let me know next time you're doing a show!<</say>> <<narrate>>$vanna.name leaves.<</narrate>> <<say "ember">>She was here the entire time? That's so embarrassing!<</say>> <<say "mc">>You didn't notice her? I just assumed you were as turned on as me by her watching us. And don't worry, she had a pretty good time herself.<</say>> <</if>> <<narrate>>The two of you go your separate ways to clean up.<</narrate>> <<button "Continue" yourroom>> <<oral "ember">> <<unlock "ember" "funbj">> <<lust "ember" 3>> <<like "ember" 3>> <<time 1>> <</button>> <<case "breakfast">> <<say "mc">>Anything good in for breakfast?<</say>> <<say "ember">>Depends on how hungry you are.<</say>> <<narrate>>You push her back on to the table, and she lets out a cute little shriek.<</narrate>> <<say "mc">>Ravenous.<</say>> <<if $girlshere.length > 1>> <<say "ember">>The others might see us!<</say>> <<say "mc">>Sounds hot.<</say>> <<say "ember">>Oh my god.<</say>> <<say "mc">>What, I thought you liked to be watched?<</say>> <</if>> <<narrate>>You start undressing her.<</narrate>> <<say "mc">>Loving the lingerie.<</say>> <<narrate>>You pull off her panties and stare at her juicy, wet pussy.<</narrate>> <<vid "ember/kitchenstrip.mp4">> <<say "ember">>You're so bad! Eat up, don't want it to go cold.<</say>> <<button "Continue" emberbj>> <<temp "breakfast01">> <</button>> <<case "breakfast01">> <<vid "ember/kitchen01.mp4">> <<narrate>>You greedily lap at her pussy, determined to explore every part of it with your tongue.<</narrate>> <<say "ember">>Shit, mhhhmmm.<</say>> <<narrate>>Her moans echo around the room, she's not even trying to be quiet.<</narrate>> <<say "ember">>Oh, fuck yes.<</say>> <<narrate>>The thrill of potentially getting caught along with your tongue jabbing at her clit soon consumes her, and she starts slapping at the table as the orgasm washes over her.<</narrate>> <<if $girlshere.length > 1>> <<set $girlshere.delete('ember')>> <<set _who = either($girlshere)>> <<set _n = State.variables[_who].name>> <<say _who>>Guys! We eat here!<</say>> <<narrate>>You can't help but notice how red her face is.<</narrate>> <<say "mc">>That's exactly what I just did!<</say>> <<narrate>>$ember.name giggles while _n gives you the stink-eye.<</narrate>> <<set $girlshere.pushUnique('ember')>> <</if>> <<say "mc">>Well, that was a hearty breakfast.<</say>> <<narrate>>As $ember.name gets dressed, the two of you flirt a little.<</narrate>> <<button "Continue" housestuff>> <<time 1>> <<if $girlshere.length > 1>> <<lust _who 1>> <<like _who -1>> <</if>> <<lust "ember" 3>> <<like "ember" 3>> <<unlock "ember" "breakfast">> <<oral "ember">> <</button>> <<case "peepbj">> <<narrate>>As you approach $ember.name's room, you notice the door is wide open again.<</narrate>> <<vid "ember/join01.mp4">> <<say "ember">>Ah, I've been waiting for you.<</say>> <<narrate>>She continues to finger herself as you close the door behind you.<</narrate>> <<think "mc">>No toys today... I wonder if I can push a bit.<</think>> <<say "mc">>Having fun?<</say>> <<say "ember">>Oh, even more now.<</say>> <<narrate>>Her moans grow louder the closer you get to her.<</narrate>> <<say "ember">>Oh, my fuck. Shit yes.<</say>> <<narrate>>As you pull out your cock, she starts rubbing her clit vigorously, trying to find her climax.<</narrate>> <<say "mc">>How about something a bi—<</say>> <<narrate>>Her moans silence you as the orgasm washes over her body.<</narrate>> <<say "ember">>Oh god, fuck me, yes!<</say>> <<narrate>>You give her a moment.<</narrate>> <<think "mc">>Fuck it, let's go for broke.<</think>> <<say "mc">>So, wanna take care of this too?<</say>> <<narrate>>She licks her lips and stares at your cock.<</narrate>> <<button "Continue" emberbj>> <<temp "peepbj02">> <</button>> <<case "peepbj02">> <<narrate>>She crawls over to you with such force, you fall back on to her bed. She wastes no time taking your bellend into her mouth.<</narrate>> <<vid "ember/join02.mp4">> <<say "mc">>Fuck that's good.<</say>> <<narrate>>As she continues, the wet sounds only turn you on more.<</narrate>> <<say "mc">>How are you this damn good?<</say>> <<narrate>>She laughs.<</narrate>> <<say "ember">>I've barely started.<</say>> <<button "Continue" emberbj>> <<temp "peepbj03">> <</button>> <<case "peepbj03">> <<vid "ember/join03.mp4">> <<narrate>>She speeds up while bringing her hand to stroke your shaft.<</narrate>> <<say "mc">>Fuck fuck fuck!<</say>> <<narrate>>You see the pleasure in her eyes as she continues.<</narrate>> <<say "mc">>Shit, I'm gonna cum!<</say>> <<narrate>>She enthusiastically slurps down on your dick as you unleash your load down her throat.<</narrate>> <<narrate>>After a moment, she gasps for air, then shows you her open mouth to prove she swallowed your love.<</narrate>> <<say "mc">>Shit, that was good.<</say>> <<say "ember">>Oh, I have many talents.<</say>> <<say "mc">>Looking forward to trying them all out.<</say>> <<say "ember">>Ha! Bet you are.<</say>> <<narrate>>The two of you flirt for a bit before you head back to your room.<</narrate>> <<button "Sleep" sleep>> <<if $ember.lustlvl == 0>> <<set $ember.lustlvl = 1>> <<set $ember.oral = 1>> <</if>> <<unlock "ember" "peepbj">> <<lust "ember" 2>> <</button>> <</switch>><<nobr>> <<set $scene == 0>> <<set $girlsmet.pushUnique('ember')>> <<if $ember.answered is undefined>> <<set $ember.answered to []>> <</if>> <<set $return = 'housestuff'>> <<if $worklocation == true>> <<set $return = "mng"+$location>> <<if $location == "construction" >> <<if $constructionproject != undefined>> <<narrate>>She's busy with the construction project. Perhaps try when there are no active projects?<</narrate>> <<else>> <<link "Enjoying construction?" emberanswers>> <<temp "work">> <</link>> <br> <</if>> <</if>> <<else>> <<smallflirt "ember">> <<if checkUnlocks('movie', 'ritaew', 'ember') == true && $buildings.brothel != undefined && !$brothel.includes('ember')>> <<link "Performing" emberanswers>> <<temp "performing">> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $ember.events.planets == undefined>> <<link "Home World" emberanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $items != undefined && $items.includes('record') && $ember.sex > 0 && $buildings.spa != undefined && $ember.events.record == undefined>> <<link "Give Record" emberanswers>> <<temp "record">> <</link>><br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" emberanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" emberanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $tasks.eightchampsdetective != undefined && $ember.events.weird == undefined>> <<link "Noticed anything odd?" emberanswers>> <<temp "weird">> <</link>> <br> <</if>> <<if $tasks.eightchampsdetective != undefined && $ember.events.trans == undefined>> <<link "Transformation" emberanswers>> <<temp "trans">> <</link>> <br> <</if>> <<if $location == "kitchen" && $hour < 11 && $ember.lust > 19>> <<link "Breakfast" emberbj>> <<temp "breakfast">> <</link>> <br> <</if>> <<if $location == "lounge" && $ember.lust > 19>> <<link "Fancy some fun?" emberbj>> <<temp "fun">> <</link>> <br> <</if>> <<if $tasks.getwine2 isnot undefined && $molly.events.cosplaystart == 1>> <<link "Vodka" emberanswers>> <<temp "wine">> <</link>> <br> <</if>> <<if $molly.events.cosplaystart >= 3 && $hour >= 17 && $day != 12>> <<link "Nightcap" emberanswers>> <<temp "vodka">> <</link>> <br> <</if>> <<if $buildings.bar != undefined && $ember.events.bar == undefined>> <<link "Bar" emberanswers>> <<temp "bar">> <</link>> <br> <</if>> <<if $tasks.nowhiring != undefined>> <<link "Interviews" emberanswers>> <<temp "interviews">> <</link>> <br> <</if>> <<if $ember.events.construction == undefined>> <<link "Construction" emberanswers>> <<set $tempvar = "construction">> <</link>> <br> <</if>> <<if $ember.events.previously == undefined>> <<link "Previous work" emberanswers>> <<temp "previously">> <</link>> <br> <</if>> <<if $ember.events.east == undefined>> <<link "Eastlanders" emberanswers>> <<set $tempvar = "east">> <</link>> <br> <</if>> <<if $ember.events.leximon == undefined>> <<link "$lexi.name & $monique.name" emberanswers>> <<set $tempvar = "leximon">> <</link>> <br> <</if>> <<if !$explorers.includes('ember')>> <<link "Expeditions" emberanswers>> <<set $tempvar = "exp">> <</link>> <br> <</if>> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<switch $tempvar>> <<case "embernight01">> <<block "ember/night01.jpg">> <<say "ember">>Now, where were we before we were rudely interrupted?<</say>> <<say "mc">>Whatever do you mean?<</say>> <<say "ember">>Oh, does someone need a reminder?<</say>> <<narrate>>She flings her panties at you, then sits on your bed.<</narrate>> <<say "ember">>I think it was something like this...<</say>> <<narrate>>With dramatic effect, she moves her hands down her body, then starts pleasing herself.<</narrate>> <<button "Continue" embernightvisits>> <<temp "embernight02">> <</button>> <</block>> <<case "embernight02">> <<vid "ember/night01.mp4">> <<say "ember">>Ummm, yes, I was enjoying myself, something similar to this.<</say>> <<narrate>>She moans as she continues to pleasure herself.<</narrate>> <<say "mc">>Nope, not ringing any bells, were we doing anything else?<</say>> <<say "ember">>Well... just before...<</say>> <<narrate>>She crawls over to on the bed, grabs your dick and places it to her lips.<</narrate>> <<say "ember">>Anything?<</say>> <<say "mc">>Not just yet.<</say>> <<narrate>>She chuckles before she starts sucking your cock.<</narrate>> <<button "Continue" embernightvisits>> <<temp "embernight03">> <</button>> <<case "embernight03">> <<vid "ember/night02.mp4">> <<say "mc">>Oh fuck, I think I'm starting to get the picture.<</say>> <<narrate>>She sucks on your bellend with such force, each time she releases there's a small pop.<</narrate>> <<say "mc">>Shit, $ember.name, calm down!<</say>> <<narrate>>She greedily continues as if encouraged by your words to try even harder. She starts feverishly working your full length.<</narrate>> <<say "mc">>Shit, that's it. No more.<</say>> <<narrate>>You throw her off to the side of the bed, and she looks confused, almost upset, as you start to get up.<</narrate>> <<say "ember">>But what—<</say>> <<narrate>>You pull her legs apart, grab your dick and guide it into her pussy.<</narrate>> <<button "Continue" embernightvisits>> <<temp "embernight04">> <</button>> <<case "embernight04">> <<vid "ember/night03.mp4">> <<say "ember">>Oh fuck, god yes!<</say>> <<narrate>>You keep pounding her, determined to get your fill.<</narrate>> <<say "ember">>Oooaa, yes. Ohhh fuck.<</say>> <<narrate>>Her moans drive you to shift gear.<</narrate>> <<button "Continue" embernightvisits>> <<temp "embernight05">> <</button>> <<case "embernight05">> <<vid "ember/night04.mp4">> <<say "ember">>Oh, fuck yes!<</say>> <<narrate>>You furiously thrust against her, seeing the finale draw close, she enthusiastically pleads with you.<</narrate>> <<say "ember">>Cum all over me. Ooohhhh fuck.<</say>> <<narrate>>Her cries only fuel your passion, and you feel your climax at hand.<</narrate>> <<button "Continue" embernightvisits>> <<temp "embernightcum">> <</button>> <<case "embernightcum">> <<vid "ember/nightcum01.mp4">> <Br> <<narrate>>You collapse into her, tired and sweaty, the rhythm of her heartbeat against your ear easing you into a sleep.<</narrate>> <<button "Sleep" sleep>> <<set $ember.sex = true>> <<unlock "ember" "night01">> <<lust 'ember' 4>> <<like 'ember' 3>> <<temp "emberstay">> <<if $ember.lustlvl == 1>> <<set $ember.lustlvl = 2>> <</if>> <</button>> <<case 'refuse'>> <<say "mc">>Don't worry about, I'm not bothered $ember.name, I'm just gonna get some sleep.<</say>> <<say "ember">>I... but... okay.<</say>> <<narrate>>You hear her sobbing as she walks off.<</narrate>> <<like "ember" -4>> <<lust "ember" -4>> <<button "Continue" bedroom>><</button>> <</switch>><<scene>> <<switch $tempvar>> <<case "perform">> <<narrate>>Inside the dressing room, $ember.name peeks out at the lounge.<</narrate>> <<left2 "ember/pf01.jpg">> <<say "ember">>And there's a bed just in the middle of the room!<</say>> <<say "mc">>I want you to be comfortable, and it's right in the center so people can gather around and view from all angles.<</say>> <<say "ember">>Wow. Just look how many people have gathered.<</say>> <<narrate>>She looks back at you nervously.<</narrate>> <<say "ember">>What if... what if you fuck my ass?<</say>> <<say "mc">>I'll fuck you any way you want. Come on, let's go destroy your ass in front of everyone.<</say>> <<narrate>>She grabs the lube, then skips along after you.<</narrate>> <<cont "embersex" "perform01">> <<case "perform01">> <<narrate>>She throws off what little she was wearing as she struts toward the bed. She crawls onto the bed, kneeling before you.<</narrate>> <<say "mc">>God, you look incredible.<</say>> <<vid "ember/pf01.mp4">> <<say "ember">>That's my line.<</say>> <<narrate>>She pulls you down to the bed, and whispers in your ears while pouring lube over herself.<</narrate>> <<say "ember" "" "(Whispering)" "whisper">>Show them all just what that dirty cock can do!<</say>> <<cont "embersex" "perform02">> <<case "perform02">> <<vid "ember/pf03.mp4">> <<narrate>>You start gently, letting her ass get used to the intrusion.<</narrate>> <<say "ember">>Oh~ yeah. oh, fuck yeah.<</say>> <<say "side2" "Audience Member">>Wow, she's so lucky!<</say>> <<cont "embersex" "perform03">> <<case "perform03">> <<narrate>>You speed up, spurred on by the excitement of the crowd.<</narrate>> <<vid "ember/pf02.mp4">> <<say "ember">>Oh my god, fuck yes!<</say>> <<cont "embersex" "perform04">> <<case "perform04">> <<vid "ember/pf04.mp4">> <<say "ember">>Fuck. I'm gonna fucking cum. I'm gonna fucking cum.<</say>> <<narrate>>She squeals with delight as the pleasure washes through her.<</narrate>> <<say "sideg" "Audience Member">>Fuck, I wish he'd make me scream like that!<</say>> <<cont "embersex" "perform05">> <<case "perform05">> <<narrate>>You give her a brief respite before lowering your fingers to her vulva.<</narrate>> <<vid "ember/pf05.mp4">> <<say "ember">>Ohhh~ fuck!<</say>> <<narrate>>With a smile on her face, she squirts in front of the crowd.<</narrate>> <<cont "embersex" "perform06">> <<case "perform06">> <<vid "ember/pf06.mp4">> <<say "ember">>Yeah, there we go. Yes, yes, yes.<</say>> <<narrate>>There's a roar from the crowd as she screams out.<</narrate>> <<say "ember">>I'm gonna cum now!<</say>> <<say "mc">>Fuck, fuck, fuuuck! Me too.<</say>> <<button "Cum" embersex>> <<temp "perform07">> <</button>> <<case "perform07">> <<narrate>>The two of you scramble into position, determined to give the crowd the money shot they crave.<</narrate>> <<vid "ember/pf07.mp4">> <<say "ember" "" "(Mouth full of cum)">>Hmmm, that's good.<</say>> <<narrate>>You grin at her.<</narrate>> <<say "mc">>Were you never taught not to speak with your mouth full?<</say>> <<narrate>>The two of you giggle as the crowd applauds your performance.<</narrate>> <<unlock "ember" "pf01">> <<run skillup('performance', 'mc', 0.5)>> <<notice>> You gained 0.5 performance skill. <</notice>> <<set _bl = 0>> <<if $ember.skills.performance > 0>> <<set _bl += $ember.skills.performance>> <</if>> <<if $mc.skills.performance > 0>> <<set _bl += $mc.skills.performance>> <</if>> <<set _bl = Math.floor(_bl)>> <<if _bl > 0>> <<notice>>Due to yours and $ember.name's combined performance skill, you gained an additional _bl resource<<if _bl > 1>>s<</if>>.<</notice>> <</if>> <<button "Continue" mngbrothel>> <<lust "ember" 10>> <<like "ember" 5>> <<resources _bl>> <<time 2>> <</button>> <<case "sparelax">> <<narrate>>You meet $ember.name at the spa.<</narrate>> <<say "ember">>I've been looking forward to this!<</say>> <<narrate>>She plays the record you purchased for her over the sound system.<</narrate>> <<say "ember">>See, doesn't it fit?<</say>> <<say "mc">>Yeah, it's pretty good.<</say>> <<vid "ember/spastrip.mp4">> <<narrate>>She starts stripping right in the middle of the room, then looks at you quizzically.<</narrate>> <<say "ember">>You need to be naked too.<</say>> <<say "mc">>Of course.<</say>> <<think "mc">>Don't see the logic, but I'm not going to argue.<</think>> <<narrate>>You strip off, then go to grab the oils.<</narrate>> <<say "mc">>I'm a pretty good masseuse, you know.<</say>> <<think "mc">>Though I don't recall the last time it stopped at just a massage.<</think>> <<narrate>>Again, she gives you a look of confusion.<</narrate>> <<say "ember">>Wait. No, I'm the one giving you a massage. I want to take care of you like you take care of me.<</say>> <<think "mc">>I'm not going to argue with that, and if I'm honest with myself, I'm going to make sure it ends the same way regardless.<</think>> <<say "mc">>Wow, thanks $ember.name, that would be lovely.<</say>> <<narrate>>You lie down on the table while she covers herself in oil.<</narrate>> <<think "mc">>Why isn't she oiling me?<</think>> <<button "Continue" embersex>> <<temp "sparelax01">> <</button>> <<case "sparelax01">> <<narrate>>She climbs on top of you and slowly starts rubbing her oily body over yours.<</narrate>> <<vid "ember/spa01.mp4">> <<think "mc">>Now this I could get used to!<</think>> <<say "ember">>Let's massage your front too.<</say>> <<say "mc">>Good idea, I've a part of me there that needs a little extra attention.<</say>> <<narrate>>You flip over revealing your erect penis. She grins.<</narrate>> <<button "Continue" embersex>> <<temp "sparelax02">> <</button>> <<case "sparelax02">> <<vid "ember/spa02.mp4">> <<narrate>>Her oily hands slowly and deliberately work your shaft.<</narrate>> <<think "mc">>Thank god she's not as oblivious as usual.<</think>> <<narrate>>She leans over and give your bellend a lick.<</narrate>> <<say "mc">>I like where this is going.<</say>> <<button "Continue" embersex>> <<temp "sparelax03">> <</button>> <<case "sparelax03">> <<vid "ember/spa03.mp4">> <<narrate>>She toys with the tip of your penis while running her hands over your body.<</narrate>> <<say "mc">>Oh god, that feels so good.<</say>> <<narrate>>She pulls herself up, her pussy now hovering over your manhood.<</narrate>> <<say "ember">>Now I'm going to <i>really</i> take care of you.<</say>> <<button "Continue" embersex>> <<temp "sparelax04">> <</button>> <<case "sparelax04">> <<narrate>>She lowers herself on to your dick.<</narrate>> <<vid "ember/spa04.mp4">> <<say "ember">>Oh yes, ohhh!<</say>> <<narrate>>You match her pace and start pushing up against her.<</narrate>> <<say "mc">>Yes, fuck!<</say>> <<narrate>>She twists herself around on your cock.<</narrate>> <<button "Continue" embersex>> <<temp "sparelax05">> <</button>> <<case "sparelax05">> <<vid "ember/spa05.mp4">><br> <<narrate>>The table wobbles and bows beneath you as the lubricant allows you to comfortably pound her pussy at speed.<</narrate>> <<say "ember">>Oh, fuuuck.<</say>> <<narrate>>The sound of your flesh smashing together echoes around the room.<</narrate>> <<say "ember">>Oh, god, I feel it, I'm nearly there!<</say>> <<say "mc">>Not yet.<</say>> <<narrate>>You stand up and try to position her on the table, her oiled up body just slips out of your grasp.<</narrate>> <<narrate>>She giggles and positions herself on all fours, her ass in the air.<</narrate>> <<button "Continue" embersex>> <<temp "sparelax06">> <</button>> <<case "sparelax06">> <<vid "ember/spa06.mp4">> <<narrate>>You pound her from behind, the table again beginning to cry under the strain.<</narrate>> <<say "ember">>Mmhmm, yeah, oh my god!<</say>> <<narrate>>As you feel your climax drawing close, her arms start to shake. She lets out a guttural moan, and almost slumps on the table.<</narrate>> <<say "ember">>Oh, god, fuck yes!<</say>> <<narrate>>As if her orgasm was the final encouragement you needed, you push her back on to the table, position yourself over her tits and let her wank you to completion.<</narrate>> <<vid "ember/spa07.mp4">> <<say "mc">>$ember.name, you are a fucking legend.<</say>> <<narrate>>She giggles.<</narrate>> <<say "ember">>I try.<</say>> <<narrate>>You rest for a while, embracing on the table, before heading to the spa showers to clean up.<</narrate>> <<button "Continue" mngspa>> <<time 1.5>> <<lust "ember" 5>> <<like "ember" 5>> <<unlock "ember" "spa">> <<event "ember" "recordspa">> <<temp "">> <</button>> <<case "jade">> <<vid "ember/jade01.mp4">> <<if $tempvar2 == "jadedone" || $replay == true>> <center><<choices>> <<button "Double Blowjob" embersex>> <<temp "jade02">> <</button>> &nbsp; <<button "$jade.name Doggy" embersex>> <<temp "jade03">> <</button>> &nbsp; <<button "$ember.name Cowgirl" embersex>> <<temp "jade04">> <</button>> &nbsp; <<button "$jade.name Reverse Cowgirl" embersex>> <<temp "jade05">> <</button>> &nbsp; <<button "Double Doggy" embersex>> <<temp "jade06">> <</button>> &nbsp; <<button "Cum" embersex>> <<temp "jadecum">> <</button>> <</choices>></center> <<else>> <<button "Continue" embersex>> <<temp "jade02">> <</button>> <</if>> <<case "jade02">> <<vid "ember/jade02.mp4">> <<if $tempvar2 == "jadedone" || $replay == true>> <center><<choices>> <<button "$jade.name Blowjob" embersex>> <<temp "jade">> <</button>> &nbsp; <<button "$jade.name Doggy" embersex>> <<temp "jade03">> <</button>> &nbsp; <<button "$ember.name Cowgirl" embersex>> <<temp "jade04">> <</button>> &nbsp; <<button "$jade.name Reverse Cowgirl" embersex>> <<temp "jade05">> <</button>> &nbsp; <<button "Double Doggy" embersex>> <<temp "jade06">> <</button>> &nbsp; <<button "Cum" embersex>> <<temp "jadecum">> <</button>> <</choices>></center> <<else>> <<button "Continue" embersex>> <<temp "jade03">> <</button>> <</if>> <<case "jade03">> <<vid "ember/jade03.mp4">> <<if $tempvar2 == "jadedone" || $replay == true>> <center><<choices>> <<button "$jade.name Blowjob" embersex>> <<temp "jade">> <</button>> &nbsp; <<button "Double Blowjob" embersex>> <<temp "jade02">> <</button>> &nbsp; <<button "$ember.name Cowgirl" embersex>> <<temp "jade04">> <</button>> &nbsp; <<button "$jade.name Reverse Cowgirl" embersex>> <<temp "jade05">> <</button>> &nbsp; <<button "Double Doggy" embersex>> <<temp "jade06">> <</button>> &nbsp; <<button "Cum" embersex>> <<temp "jadecum">> <</button>> <</choices>></center> <<else>> <<button "Continue" embersex>> <<temp "jade04">> <</button>> <</if>> <<case "jade04">> <<vid "ember/jade04.mp4">> <<if $tempvar2 == "jadedone" || $replay == true>> <center><<choices>> <<button "$jade.name Blowjob" embersex>> <<temp "jade">> <</button>> &nbsp; <<button "Double Blowjob" embersex>> <<temp "jade02">> <</button>> &nbsp; <<button "$jade.name Doggy" embersex>> <<temp "jade03">> <</button>> &nbsp; <<button "$jade.name Reverse Cowgirl" embersex>> <<temp "jade05">> <</button>> &nbsp; <<button "Double Doggy" embersex>> <<temp "jade06">> <</button>> &nbsp; <<button "Cum" embersex>> <<temp "jadecum">> <</button>> <</choices>></center> <<else>> <<button "Continue" embersex>> <<temp "jade05">> <</button>> <</if>> <<case "jade05">> <<vid "ember/jade05.mp4">> <<if $tempvar2 == "jadedone" || $replay == true>> <center><<choices>> <<button "$jade.name Blowjob" embersex>> <<temp "jade">> <</button>> &nbsp; <<button "Double Blowjob" embersex>> <<temp "jade02">> <</button>> &nbsp; <<button "$jade.name Doggy" embersex>> <<temp "jade03">> <</button>> &nbsp; <<button "$ember.name Cowgirl" embersex>> <<temp "jade04">> <</button>> &nbsp; <<button "Double Doggy" embersex>> <<temp "jade06">> <</button>> &nbsp; <<button "Cum" embersex>> <<temp "jadecum">> <</button>> <</choices>></center> <<else>> <<button "Continue" embersex>> <<temp "jade06">> <</button>> <</if>> <<case "jade06">> <<vid "ember/jade06.mp4">> <<set $tempvar2 = "jadedone" || $replay == true>> <center><<choices>> <<button "$jade.name Blowjob" embersex>> <<temp "jade">> <</button>> &nbsp; <<button "Double Blowjob" embersex>> <<temp "jade02">> <</button>> &nbsp; <<button "$jade.name Doggy" embersex>> <<temp "jade03">> <</button>> &nbsp; <<button "$ember.name Cowgirl" embersex>> <<temp "jade04">> <</button>> &nbsp; <<button "$jade.name Reverse Cowgirl" embersex>> <<temp "jade05">> <</button>> &nbsp; <<button "Cum" embersex>> <<temp "jadecum">> <</button>> <</choices>></center> <<case "jadecum">> <<vid "ember/jadecum.mp4">> <br><br> <<center "offworld/jade/embercum.jpg">> <<say "mc">>So anyway, like I was saying, you've got the job, but we just want to know how soon you can start.<</say>> <<narrate>>$jade.name giggles.<</narrate>> <<say "jade">>Immediately, boss.<</say>> <<say "ember">>I'll deal with the other candidate, let's keep her in mind if any future positions open up, though.<</say>> <<notice>> $jade.name will now work for you. <</notice>> <<button "Continue" homehub>> <<set $ember.sex = true>> <<lust "jade" 10>> <<like "jade" 10>> <<event "ember" "hired">> <<like "ember" 5>> <<lust "ember" 5>> <<unlock "jade" "emberjade">> <<unlock "ember" "jade">> <<worker "jade">> <<taskdone "nowhiring">> <<available "jade">> <<time 2.5>> <</button>> <<case "vodka">> <<block "ember/vodka01.jpg">> <<say "ember">>Knock, knock!<</say>> <<say "mc">>You know you're meant to actually knock, not just say it, right?<</say>> <<narrate>>She rolls her eyes and grabs the bottle of vodka she'd placed down.<</narrate>> <<say "ember">>Seriously? Nothing about my outfit?<</say>> <<think "mc">>Shit, the one time she actually tries to flirt and isn't oblivious, and I fuck it up! Gotta claw it back somehow...<</think>> <<say "mc">>Oh, don't worry, I noticed you were overdressed.<</say>> <</block>> <<narrate>>She grins.<</narrate>> <<say "ember">>Let's sample the booze first. I do miss this part of the job!<</say>> <<narrate>>The two of you grow closer as you tell increasingly personal stories with each shot.<</narrate>> <<say "ember">>It's getting hot in here, isn't it?<</say>> <<say "mc">>Shall I open a window?<</say>> <<narrate>>She presses her hand against your chest while removing her top with the other.<</narrate>> <<say "ember">>Are you playing with me, or are you really that dense?<</say>> <<think "mc">>What the hell is with this role reversal? Given she's usually unable to pick up on innuendos, I guess I just assumed she didn't make them. Clearly not the case!<</think>> <<narrate>>While you're stuck in your slight bewilderment, she's stripped naked and already started tugging at your clothes.<</narrate>> <<say "ember">>You need to be naked, like yesterday.<</say>> <<narrate>>You're no longer lost in thought and are eagerly stripping.<</narrate>> <<button "Continue" embersex>> <<like "ember" 5>> <<temp "vodka02">> <</button>> <<case "vodka02">> <<vid "ember/vodka01.mp4">> <<button "Continue" embersex>> <<temp "vodka03">> <</button>> <<case "vodka03">> <<vid "ember/vodka02.mp4">> <<button "Continue" embersex>> <<temp "vodka04">> <</button>> <<case "vodka04">> <<vid "ember/vodka03.mp4">> <<button "Continue" embersex>> <<temp "vodkacum">> <</button>> <<case "vodkacum">> <<vid "ember/vodkacum01.mp4">> <<narrate>>With your post-nut clarity, you think about her previous line of work and her mentioning missing parts of it.<</narrate>> <<think "mc">>Perhaps I should try and figure out what's needed to build a bar. I bet they could look into it at the monitoring station for me.<</think>> <<button "Continue" bedroom>> <<time 1.5>> <<set $ember.sex = true>> <<unlock "ember" "vodka">> <<if $ember.events.vodka == undefined>> <<event "ember" "vodka">> <<lust "ember" 5>> <<tech "bar">> <<if $ember.lustlvl == 2>> <<set $ember.lustlvl = 3>> <</if>> <</if>> <</button>> <<case "workbj">> <<vid "ember/workbj01.mp4">> <<narrate>>She rocks her mouth back and forth on your engorged penis.<</narrate>> <<say "mc">>Shit, I love the way you say thank you.<</say>> <<narrate>>She giggles, sending a series of small, pleasant shockwaves through your cock.<</narrate>> <<say "mc">>Shitting hell!<</say>> <<narrate>>She speeds up, and her initial gentle movements become rough thrusts of passion determined to get you off.<</narrate>> <<say "mc">>I'm cumming!<</say>> <<narrate>>She releases your dick as you start to unload, leaving a dripping mess on the underside of the table.<</narrate>> <<say "ember">>Shit, my bad.<</say>> <<narrate>>You watch through the glass table as she proceeds to lick the cum stain from its underside.<</narrate>> <<say "mc">>Hey, you know what? Get up here.<</say>> <<button "Continue" embersex>> <<temp "workcuni">> <</button>> <<case "workcuni">> <<narrate>>You throw her on to the chair, push her panties to one side with your tongue and nose, and start slurping down on her pussy.<</narrate>> <<vid "ember/workbj02.mp4">> <<say "ember">>Oh fuck, that's good.<</say>> <<narrate>>As you're getting into the swing of things, you hear a door close behind you.<</narrate>> <<set _girls = $girlsavailable>> <<set _girls.delete('ember')>> <<set _s = either(_girls)>> <<set $girlsavailable.pushUnique('ember')>> <<set _n = State.variables[_s].name>> <<say _s>>$ember.name, are you in here? I need some help.<</say>> <<say "ember" "" "(Whispering)" "whisper">>Shit! Wait up for me before bed, we'll finish this later.<</say>> <<say "ember">>Two minutes, _n, be right with you.<</say>> <<think "mc">>Terrible timing, _n! But at least we can resume tonight.<</think>> <<button "Continue" mngconstruction>> <<unlock "ember" "workbj">> <<time 1.5>> <<set $scene = 0>> <<run addNightEvent('emberpostworkbj')>> <<if $ember.events.workbj == undefined>> <<event "ember" "workbj">> <<lust "ember" 3>> <<like "ember" 4>> <</if>> <</button>> <</switch>><<tracker "ember">> <<if $ember.events.construction == undefined>> <<step "Builder?" "Discuss construction with her.">> <<elseif $buildings.lab == undefined>> <<step "Have her build something" "Go to the Construction facility, assign her to the rota and select the monitoring station project.">> <<elseif $ember.lust < 10>> <<step "She doesn't desire you enough." "10 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.">> <<elseif $ember.events.peep == undefined>> <<step "Check up on her at night." "Sneak around at night and peep on her.">> <<elseif $ember.lustlvl == 0>> <<step "Check up on her at night (again)." "Sneak around at night and peep on her.">> <<elseif $ember.lust < 20>> <<step "She doesn't desire you enough." "20 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.<br>Peep or visit her at night.">> <<elseif $ember.oral < 2>> <<step `"Oral Exchange "+$ember.oral+"/2"` "<b>Where?</b><br>Sneak around and join her at night.<br>Join her for breakfast in the kitchen.<br>Convince her to have some fun in the lounge.">> <<elseif $ember.events.workbj == undefined>> <<step "Construction Worker" "Visit her while she's not working an active project at the Construction facility.">> <<elseif checkUnlocks('movie', 'night01', 'ember') == false >> <<step "Relax" "Relax at nighttime.<br>If you have refused her visiting you at night you can use the app on the computer to unblock this.">> <<elseif $ember.like < 15>> <<step "She doesn't like you enough." "15 needed. Some ways to increase like.<br>Discuss available topics.<br>Make small talk.<br>Watch TV with her.<br>Bake for her.">> <<elseif $ember.events.previously == undefined>> <<step "Previous work?" "Ask what she used to do previously">> <<elseif $molly.events.cosplaystart < 3 || $molly.events.cosplaystart == undefined>> <<step `"Progress with "+$molly.name` `"Follow "+$molly.name+"'s individual story until she requests vodka and you've spoken to "+$ember.name+" about it."`>> <<elseif $ember.lust < 30>> <<step "She doesn't desire you enough." "30 needed.Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.<br>Peep or visit her at night.">> <<elseif $day == 12>> <<step "Tomorrow..." "You've got a house meeting today, enjoy the vodka with her another day after 17:00.">> <<elseif $ember.events.vodka == undefined>> <<step "Enjoy the vodka (17:00+)" "Ask if she'd like a nightcap after 17:00">> <<elseif $buildings.bar == undefined>> <<step "Build bar" "Research running a bar - go to the monitoring station, assign a worker and select the relevant project.<br> Once complete, build the bar - go to the construction facility, assign a worker to the rota and select the bar project">> <<elseif $britt.events.emberles == undefined>> <<step "Night Wanderer" "Sneak around and night and explore the hotel.">> <<elseif $ember.lust < 40>> <<step "She doesn't desire you enough." "40 needed.Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.<br>Peep or visit her at night.">> <<elseif $ember.events.bar == undefined>> <<step "Bar help" "Discuss the bar with her.">> <<elseif $tasks.exphire != undefined>> <<step "Recruitment on 100-56516-6" "Go to Gateway B and send her on an expedition to 100-56516-6 (planet 2)">> <<elseif $ember.events.hired == undefined>> <<step "Interviews" "Talk to her about holding interviews.">> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<scene>> <<audio ":all" stop>> /*10: "garden", 12: "lounge", 14: "pool", 16: "garage", 18: "garden", 20: "pool", 22: "office", 24: "lounge"*/ <<if $location != $currentlocations.harley && $location != "firstIntros" && $replay == false>> <<say "harley">>Sorry, handsome, I need to get going.<</say>> <<button "Continue" $return>> <</button>> <<elseif $harley.events.morning == 2 && $tempvar2 != "forceoffice">> <<set $scene = 0>> <<set _img = getFolder('harley') + "/$location01.jpg">> <<block _img>> <<say "harley">>Hey handsome, what's up?<</say>> <div id="hreplace"> </div> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> <</block>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("harleydiscussions").processText()); }) <</script>> <<else>> <<if $tempvar == "harleycheck">> <<if $harley.lust > 19>> <<temp "loungebj">> <<goto harleysex>> <<else>> <<block "harley/lounge01.jpg">> <<say "harley">>Alright, thanks for the fun day. I'm gonna head to bed. I'll be heading home in the morning.<</say>> <<say "mc">>But the night is still young.<</say>> <<say "harley">>Nah, I want to catch some sleep. I'll say goodbye before I go, though, don't worry.<</say>> <<think "mc">>Well shit, guess I'm getting no action from her tonight.<</think>> <<button "Continue" bedroom>> <<event "harley" "morning" 1>> <<time 2>> <</button>> <</block>> <</if>> <<else>> <<switch $location>> <<case "office">> <<if $harley.events.office != undefined>> <<narrate>>You already spoke to her here. To discuss more topics speak to her in the lounge later.<</narrate>> <<link "Return" housestuff>><</link>> <<else>> <<block "harley/office01.jpg">> <<say "harley">>I have had a pretty pleasant day here. It's been good to chat.<</say>> <<say "mc">>Yeah, I've really enjoyed your company.<</say>> <<say "harley">>I wanted to check this place out as I understand it's where you manage your empire.<</say>> <<say "mc">>Empire is a strong word, but, yeah. It's nothing particularly exciting, I just use the computer to set rotas and projects, and sometimes go down to the sites to speak to the workers directly.<</say>> <<say "harley">>Don't sell yourself short. Management isn't easy.<</say>> <</block>> <<if $harley.like > 19>> <<say "harley">>I feel like you've made an effort to actually know me, without simply trying to get into my pants.<</say>> <<say "mc">>I'm sure that's your favorite phrase!<</say>> <<say "harley">>Maybe. Listen, I find you attractive, but I don't want to get into a relationship, and honestly, given the situation here I think you've enough of those. I am however open to something casual. But more than that, I do want a friend, and I think with my work and your ambitions, we could also work well together professionally. <</say>> <<say "mc">>You bet. I'd love to work together.<</say>> <<else>> <<say "harley">>I've enjoyed today, but I don't feel like you've really engaged with me that well. I apologize if you felt I wasn't approachable.<</say>> <<say "mc">>Nothing like that, I guess I just fumbled the ball on this one.<</say>> <<say "harley">>Regardless, I work as a promoter, mainly for musicians, but I think I can help you out here.<</say>> <<say "mc">>I'm listening...<</say>> <</if>> <<say "harley">>So my thoughts are foremost getting some of my clients to make use of the hub world, maybe give you some suggestions on ways to improve. Then, get them to start talking about it in the press.<</say>> <<say "mc">>Your world knows about travelers?<</say>> <<say "harley">>You really are green, aren't you? No, travelers have their own media. We don't quite have an Internet over the gateways yet, but I feel you may be able to assist with that where other patrons just haven't cared.<</say>> <<say "mc">>An Internet through the gateways sounds amazing.<</say>> <<say "harley">>Absolutely. Unfortunately, not my thing, but I will put you in touch with some eggheads at a later date. Back to the original point, my clients will spread word of your hub via the press and more people will start coming through. Then, we hold a music festival here to capitalize on the momentum and progress it even further.<</say>> <<say "mc">>Sounds amazing. But what do you get out of this?<</say>> <<say "harley">>Other than the fame and renown I'd get from this, I'd want a cut of the takings from the festival, and I don't work for free. If you want me to promote through my clients and contacts, you'll need to pay me.<</say>> <<say "mc">>This is great, thanks so much, $harley.name.<</say>> <<say "harley">>Believe me, this is going to be mutually beneficial. Join me in the lounge later and we'll celebrate this partnership.<</say>> <<button "Continue" househub>> <<event "harley" "office">> <<event "harley" "promolearned">> <<if $tempvar2 == "forceoffice">> <<like "harley" 3>> <<lust "harley" 3>> <<set $tempvar2 = "">> <</if>> <<time 1>> <</button>> <</if>> <<case "garage">> <<if $harley.events.garage != undefined>> <<narrate>>You already spoke to her here. To discuss more topics speak to her elsewhere.<</narrate>> <<link "Return" housestuff>><</link>> <<else>> <<block "harley/garage01.jpg">> <<say "mc">>Holy fuck, $harley.name, you look sexy as sin right now.<</say>> <<say "harley">>I thought you'd like it.<</say>> <<say "mc">>Oh, dressing to impress me, are you?<</say>> <<say "harley">>Afraid you were an afterthought, I love bikes, these are beauties you've got here.<</say>> <<say "mc">>So you dressed... to impress the bikes?<</say>> <</block>> <<say "harley">>No doofus, I dressed this way because I find riding incredibly hot, and I wanted to feel just as hot myself.<</say>> <<say "mc">>The thought of your riding <i>is</i> incredibly hot!<</say>> <<choices "What do you want to discuss?">> <<link "Bikes" harleyanswers>> <<temp "bikes">> <</link>> <br> <<link "Other Worlds" harleyanswers>> <<temp "worlds">> <</link>> <br> <<link "Clothing" harleyanswers>> <<temp "clothing">> <</link>> <</choices>> <</if>> <<case "pool">> <<if $hour < 16>> <<if $harley.events.pool01 != undefined>> <<narrate>>You already spoke to her here. To discuss more topics speak to her elsewhere, or when she returns here this evening.<</narrate>> <<link "Return" housestuff>><</link>> <<else>> <<block "harley/pool01.jpg">> <<say "mc">>Damn, you look good.<</say>> <<say "harley">>Ha! Thanks, figured I'd get in some sun while we talked. This place is really great.<</say>> <<say "mc">>I definitely dropped on lucky here, for sure.<</say>> <<think "mc">>Mostly down the beautiful women, all eager to please me.<</think>> <<say "harley">>We make our own luck, $name.<</say>> <<think "mc">>Nope, I can't think of anything I did to deserve this paradise!<</think>> <<choices "What do you want to discuss?">> <<link "Sun Lotion" harleyanswers>> <<temp "lotion">> <</link>> <br> <<link "Skills" harleyanswers>> <<temp "skills">> <</link>> <br> <<link "Tour Guides" harleyanswers>> <<temp "guides">> <</link>> <</choices>> <</block>> <</if>> <<else>> <<if $harley.events.pool02 != undefined>> <<narrate>>You already spoke to her here. To discuss more topics speak to her elsewhere.<</narrate>> <<link "Return" housestuff>><</link>> <<else>> <<block "harley/pool02.jpg">> <<say "mc">>Wait, "American Rebel"? Are we from the same world?<</say>> <<say "harley">>Huh? Oh, this top. It's from a world I visited a while back, friendly people, but otherwise a bit bland.<</say>> <<say "mc">>Probably my home world.<</say>> <<say "harley">>Well, it's certainly got some exciting features then, eh?<</say>> <<say "mc">>Oh, I'm having a lot more fun here.<</say>> <<choices "What do you want to discuss?">> <<link "Music" harleyanswers>> <<temp "music">> <</link>> <br> <<link "Tour Guides" harleyanswers>> <<temp "guides">> <</link>> <br> <<link "Skills" harleyanswers>> <<temp "skills">> <</link>> <</choices>> <</block>> <</if>> <</if>> <<case "lounge">> <<if $hour < 14>> <<if $harley.events.lounge01 != undefined>> <<narrate>>You already spoke to her here. To discuss more topics speak to her elsewhere, or when she returns here tonight.<</narrate>> <<link "Return" housestuff>><</link>> <<else>> <<block "harley/lounge02.jpg">> <<say "harley">>That TV is huge! What channels do you even get here?<</say>> <<say "mc">>Huh, good point. I never questioned where the shows come from.<</say>> <<say "harley">>Probably a bunch of recordings from various worlds, I'd wager.<</say>> <<say "mc">>Yeah, I guess.<</say>> <<choices "What do you want to discuss?">> <<link "Watch TV?" harleyanswers>> <<temp "watchtv">> <</link>> <br> <<link "Her Ex" harleyanswers>> <<temp "herex">> <</link>> <br> <<link "College" harleyanswers>> <<temp "college">> <</link>> <</choices>> <</block>> <</if>> <<else>> <<think "mc">>This is my last chance with her today. I'm sure we'll meet again, but it may be some time.<</think>> <<block "harley/lounge01.jpg">> <<say "mc">>As has been the case all day, you're looking fabulous!<</say>> <<if $harley.events.office == undefined>> <<say "harley">>Well, it's a bit of a special occasion today. Not often you meet a patron, let alone get to hang out with one.<</say>> <<say "mc">>I'm nothing special.<</say>> <<say "harley">>What you're doing here is.<</say>> <<say "mc">>Well, I guess, but without reference it just feels normal.<</say>> <<say "harley">>Next time I come visit, talk to me in the office. I've a business proposition for you, but right now, let's enjoy the evening.<</say>> <<else>> <<say "harley">>Well, it's a special occasion. A toast to our new partnership!<</say>> <<say "mc">>And what a glorious partnership it will be.<</say>> <</if>> <<if $harley.like > 19>> <<think "mc">>I'm pretty sure she likes me well enough, we've been quite friendly throughout the day, but with some exceptions, we didn't really flirt that much.<</think>> <<else>> <<think "mc">>It's probably going to be a struggle, I didn't speak to her enough about the right topics today. She will return in the future so if I can't get what I want before she goes, there's always next time.<</think>> <</if>> <</block>> <<set _lu = 0>> <<set _li = 0>> <div id="tv"> <<say "harley">>Let's watch TV.<</say>> <<choices "What show do you watch?">> <<link "Rich Romantic">> <<replace "#tv">> <<narrate>>You watch a show about three people falling in love and starting a new life together. While it wasn't your thing, you're hoping it gets $harley.name in the mood.<</narrate>> <<say "harley">>Ugh. Bunch of lovey-dovey crap.<</say>> <<say "mc">>I thought it was cute, you don't like romance?<</say>> <<say "harley">>I'm all for romance, but I'm not looking for a relationship, and this feels like you're trying to push for one.<</say>> <<think "mc">>Well, that backfired immensely, I guess I should have paid more attention to her today.<</think>> <</replace>> <<set _lu -= 1>> <<set _li -= 1>> <<toggleclass "#music" noshow>> <</link>> <br> <<link "Biker Boys">><<replace "#tv">> <<narrate>>You but on a show about a bunch of men riding cruisers and saving people from all sorts of disasters & criminals.<</narrate>> <<say "harley">>Damn! Look at those bikes, they're beautiful.<</say>> <<say "mc">>Yeah, they look pretty cool.<</say>> <<say "harley">>Man, imagine bending over the side on one of those, revving its engine, the vibrations pulsating through your body as your partner takes you from behind.<</say>> <<say "mc">>I think I'll imagine the partner part.<</say>> <<say "harley">>Mhhmm, just thinking about it gets me wet.<</say>> <<think "mc">>Wow, I didn't expect this level of response!<</think>> <</replace>> <<set _lu += 4>> <<set _li += 2>> <<toggleclass "#music" noshow>> <</link>> <br> <<link "Cosplaying Cuties">><<replace "#tv">> <<narrate>>You effectively watch soft core porn, cosplayers who turn to nude and seminude modeling to cash in on their skills.<</narrate>> <<say "harley">>Wow, these girls are so beautiful. But some of the stuff they're wearing is just insane.<</say>> <<say "mc">>They're modeled after some pretty outlandish things.<</say>> <<say "harley">>Got to appreciate the craft, though, and they've certainly got the bodies to flaunt it.<</say>> <<think "mc">>A lukewarm response, but positive at least.<</think>> <</replace>> <<set _lu += 1>> <<set _li += 1>> <<toggleclass "#music" noshow>> <</link>> <br> <<link "Porno Pals">><<replace "#tv">> <<narrate>>You watch a show about two porn stars who fall in love after doing a bunch of shoots together. To your pleasure, many hardcore scenes are included.<</narrate>> <<say "harley">>Daaamn, those two got moves. Not into the lovey-dovey stuff, but I certainly appreciate the hardcore sex.<</say>> <<say "mc">>Big fan?<</say>> <<say "harley">>Only when my partner can keep up.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<think "mc">>Not the big reaction I was hoping for, but still positive.<</think>> <</replace>> <<set _lu += 2>> <<set _li += 1>> <<toggleclass "#music" noshow>> <</link>> <br> <<link "Gaming Gals">><<replace "#tv">> <<narrate>>You watch a documentary about gamers streaming while half-naked.<</narrate>> <<say "harley">>Well, I guess if they're into, and it's not harmful, it's fine right?<</say>> <<say "mc">>Hey, if you've got it, flaunt it. They're attractive women who like gaming, so mixing it up makes sense. May as well make money off what you enjoy.<</say>> <<say "harley">>It's not my cup of tea, but I get the idea and fully support them.<</say>> <<think "mc">>A rather neutral response.<</think>> <</replace>> <<toggleclass "#music" noshow>> <</link>> <</choices>> </div> <div id="music" class="noshow"> <<narrate>>Set the mood with some music.<</narrate>> <<choices "Which artist do you play?">> <<link "Corza Toolah">> <<replace "#music">> <<say "harley">>I love Corza! And this song is so hot. The way the guitar rift transitions into the saxophone solo. And the bass. Great choice!<</say>> <<narrate>>She pulls you by the hand into the center of the room.<</narrate>> <<say "harley">>Dance with me.<</say>> <<narrate>>You hold her waist as you both jump and hop around to a heavy metal medley.<</narrate>> <</replace>> <<set _lu += 4>> <<set _li += 1>> <<toggleclass "#flirt" noshow>> <</link>> <br> <<link "Corrosive Abominations">> <<replace "#music">> <<say "harley">>Oh hey, these guys were at the festival. Hadn't heard of them before, but hey aren't too bad.<</say>> <<say "mc">>What genre is it? I'm struggling to follow it if I'm honest.<</say>> <<say "harley">>This is buzzchock.<</say>> <<say "mc">>Buzz what now?<</say>> <<narrate>>The laughs as taps her foot in tune.<</narrate>> <<say "harley">>Guess it's not native to your world.<</say>> <<think "mc">>That went alright, I guess.<</think>> <</replace>> <<set _lu += 2>> <<set _li += 1>> <<toggleclass "#flirt" noshow>> <</link>> <br> <<link "Percy Perkins">> <<replace "#music">> <<say "harley">>Gross, what is this shit?<</say>> <<say "mc">>Percy Perkins<</say>> <<say "harley">>Never heard of him, never want to again. Definitely not my style.<</say>> <<think "mc">>A resounding failure!<</think>> <</replace>> <<set _lu -= 2>> <<set _li -= 1>> <<toggleclass "#flirt" noshow>> <</link>> <br> <<link "Monarch">> <<replace "#music">> <<say "harley">>Oh, a bit of classic rock?<</say>> <<say "mc">>Figured you can't go wrong with it.<</say>> <<say "harley">>Certainly the safe choice.<</say>> <<think "mc">>A pretty nonplussed reaction.<</think>> <</replace>> <<toggleclass "#flirt" noshow>> <</link>> <br> <<link "Tyler Quick">> <<replace "#music">> <<say "harley">>Ha, some fun teenybopper crap?<</say>> <<say "mc">>Yeah, I guess, just seems like a happy tune.<</say>> <<say "harley">>Yeah, not gonna lie, I may have the odd song in my playlist. Metal is my love but I do enjoy a bit of this from time to time.<</say>> <<think "mc">>A lukewarm reaction.<</think>> <</replace>> <<set _lu = 1>> <<toggleclass "#flirt" noshow>> <</link>> <</choices>> </div> <div id="flirt" class="noshow"> <<choices "What next?">> <<link "Hold her hand">> <<replace "#flirt">> <<narrate>>You gingerly place your hand over hers.<</narrate>> <<narrate>>She moves her hand away almost immediately, but doesn't otherwise acknowledge it.<</narrate>> <<think "mc">>Well, shit.<</think>> <</replace>> <<set _lu -= 1>> <<toggleclass "#continue" noshow>> <</link>> <br> <<link "Hug her">> <<replace "#flirt">> <<narrate>>You scoot over on the sofa then grab her, pulling her close to your chest.<</narrate>> <<narrate>>She pushes back at you.<</narrate>> <<say "harley">>I thought I was clear I don't want to get into anything lovey-dovey?<</say>> <<say "mc">>Right, sorry.<</say>> <<think "mc">>Well, shit.<</think>> <</replace>> <<set _li -= 1>> <<set _lu -= 1>> <<toggleclass "#continue" noshow>> <</link>> <br> <<link "Kiss her neck">> <<replace "#flirt">> <<narrate>>You move over to her, pretend to go to whisper in her ear, then start tenderly kissing her neck.<</narrate>> <<say "harley">>Oh shit, that feels good.<</say>> <<say "mc">>Oh, I can make you feel even better.<</say>> <<say "harley">>Mhhm, we'll see.<</say>> <<think "mc">>Not the best response, but not the worst.<</think>> <</replace>> <<set _lu += 2>> <<toggleclass "#continue" noshow>> <</link>> <br> <<link "Caress her thigh">> <<replace "#flirt">> <<narrate>>You place your hand on her thigh and gently trace shapes with your fingers.<</narrate>> <<say "harley">>Mhhhm, I like that.<</say>> <<narrate>>You decide to risk it and move your hand further up her thigh.<</narrate>> <<say "harley">>Oh, yeah, that's good.<</say>> <<narrate>>You move further still, moving her panties to one side, you being gently caressing her vulva.<</narrate>> <<center "harley/higher.jpg">> <<say "harley">>Oh fuck yes, right there.<</say>> <<narrate>>You gently pinch her clit and see her body quiver each time you do.<</narrate>> <<say "harley">>My god, yes.<</say>> <<think "mc">>A resounding success... let's see if we can continue this momentum...<</think>> <</replace>> <<set _lu += 4>> <<toggleclass "#continue" noshow>> <</link>> <br> <<link "Cup her breast">> <<replace "#flirt">> <<narrate>>You decide just to go in for the kill, stretch your arm around her, firmly grab her breast.<</narrate>> <<say "harley">>Fan of my boobs?<</say>> <<say "mc">>Very much so. Can't wait to put them in my mouth later.<</say>> <<say "harley">>Haha! Holy shit, forward, aren't you?<</say>> <<narrate>>You squeeze her perky tit.<</narrate>> <<say "harley">>Cheeky!<</say>> <<think "mc">>A surprising success.<</think>> <</replace>> <<set _lu += 2>> <<toggleclass "#continue" noshow>> <</link>> <</choices>> </div> <div id="continue" class="noshow"> <<button "Continue" harley>> <<like "harley" _li>> <<lust "harley" _lu>> <<temp "harleycheck">> <</button>> </div> <</if>> <<case "garden">> <<if $hour < 12>> <<if $harley.events.garden01 != undefined>> <<narrate>>You already spoke to her here. To discuss more topics speak to her elsewhere, or when she returns here this evening.<</narrate>> <<link "Return" housestuff>><</link>> <<else>> <<block "harley/garden01.jpg">> <<say "harley">>You managed to get out of bed, then, lazybones?<</say>> <<say "mc">>Mostly wanted to come down and enjoy the view this morning.<</say>> <<say "harley">>Yeah, you've got a really idyllic spot here.<</say>> <<narrate>>You continue staring at her.<</narrate>> <<say "mc">>Oh, that? Great, for sure, but I can see that every morning. You, on the other hand, are a rarity far more beautiful.<</say>> <</block>> <<narrate>>She blushes.<</narrate>> <<think "mc">>Based on her itinerary for the day - boy, is she organized - I think we have only time for one subject.<</think>> <<choices "What do you want to discuss?">> <<link "Festival" harleyanswers>> <<temp "festival">> <</link>> <br> <<link $whitney.name harleyanswers>> <<temp "whitney">> <</link>> <br> <<link "Dick Grab" harleyanswers>> <<temp "dick">> <</link>> <</choices>> <</if>> <<else>> <<if $harley.events.garden02 != undefined>> <<narrate>>You already spoke to her here. To discuss more topics speak to her elsewhere.<</narrate>> <<link "Return" housestuff>><</link>> <<else>> <<block "harley/garden02.jpg">> <<say "mc">>You're even finding time to work out?<</say>> <<say "harley">>You think this body looks like this by chance?<</say>> <<say "mc">>I guess not.<</say>> <<say "harley">>Besides, it's a good activity to bond.<</say>> <<choices "What do you want to discuss?">> <<link $whitney.name harleyanswers>> <<temp "whitney">> <</link>> <br> <<link "Festival" harleyanswers>> <<temp "festival">> <</link>> <br> <<link "Fitness" harleyanswers>> <<temp "fitness">> <</link>> <</choices>> <</block>> <</if>> <</if>> <</switch>> <</if>> <</if>><<scene>> <<set _i = 1>> <<set _pool = "harley/pool0102.jpg">> <<if $hour > 15>> <<set _i = 2>> <<set _pool = "harley/pool02.jpg">> <</if>> <<set _img = getFolder('harley') + "/$location01.jpg">> <<switch $tempvar>> <<case "theodorapromo">> <<think "mc">>How does it feel with me inside you?<</think>> <<say "theodora">>Weird, but not unpleasant. It's kinda nice.<</say>> <<narrate>>You direct her to $harley.name's office, where she's waiting for you.<</narrate>> <<block "harley/office02.jpg">> <<say "harley">>Well, if it isn't the next big thing!<</say>> <<narrate>>$theodora.name smile beams.<</narrate>> <<say "theodora">>Well, I don't know about that.<</say>> <<think "mc">>I told you!<</think>> <<say "theodora">>Yeah, but you're my $theodora.you!<</say>> <<narrate>>$harley.name looks at $theodora.name confused.<</narrate>> <</block>> <<say "theodora">>You kept telling me you were just an average male, I guess I just thought you were trying to build my confidence because you're my $theodora.you.<</say>> <<narrate>>$harley.name looks at $theodora.name a little concerned.<</narrate>> <<say "harley">>Everything okay there?<</say>> <<think "mc">>You don't need to speak out loud, just think what you want me to know!<</think>> <<narrate>>She blushes.<</narrate>> <<say "theodora">>Sorry, $name is inside me, so I was talking to him. I'm still getting used to it.<</say>> <<narrate>>$harley.name nearly chokes on her coffee.<</narrate>> <<block "harley/office03.jpg">> <<say "harley">>Your $theodora.you is inside you?<</say>> <<narrate>>You're laughing your metaphysical ass off.<</narrate>> <<say "theodora">>Yeah, he explained it... uhh... something about his mind coming through the gateway with me. I can hear him in my head, he's laughing at me right now.<</say>> <<say "harley">>Thank god! I thought you were going crazy. But, wow, he's already improved his power that much? I did find it odd when I thought we were meeting without him. I can see why he's laughing.<</say>> <<say "theodora">>I don't get it.<</say>> <</block>> <<say "harley">>Don't worry about it. Let's take a loot at your portfolio. Tell me what you want to achieve, what you wanna do!<</say>> <<narrate>>She starts flipping through the prints. As she shows her the first set of photos from the red lingerie shoot, her mind wanders and a picture of your bulge comes to her mind, you being a current resident of her mind, also receiving the image. You decide to keep the fact her conscious thoughts are shared with you to yourself for now, even though you literally told her a few moments ago.<</narrate>> <<say "harley">>These are incredible, not afraid of showing any skin, I see. Did you go further?<</say>> <<narrate>>$theodora.name nods enthusiastically and shows her the next shoot where she was wearing the blue bikini. Again her mind wanders and this time the image of her looking into the mirror as she clears your cum off her face comes to mind, you see she decided to taste it. You struggle not to say anything.<</narrate>> <<say "harley">>These are fantastic! You have such a lovely pussy, I can hardly believe you're both rookies at this. The worlds are going to eat you up! And the shoot I asked $name to do?<</say>> <<narrate>>$theodora.name flips to the shoot in the blue dress. This time her mind wanders to when she was sucking your dick, you feel her getting horny just thinking about. You can't hold it anymore.<</narrate>> <<think "mc">>God, you're a dirty girl!<</think>> <<say "theodora">>What do you mean?<</say>> <<say "harley">>Sorry?<</say>> <<say "theodora">>Uh, $theodora.calls again.<</say>> <<think "mc">>Nothing, you carry on.<</think>> <<say "theodora">>Sorry. So, you think we can do anything with these?<</say>> <<say "harley">>Absolutely, leave it with me, I'll do some calls and come back to you soon, okay? In the short term, I can immediately sell these to some vendors, though. As your agent, $name will be entitled to some of the royalties, of course. Is that okay?<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>Yes.<</say>> <<say $mount>>Uh, I think that was him. But this is so cool. Aaaah, this is really happening!<</say>> <<narrate>>She dives into $harley.name, giving her a tight hug, you exert a little control, giving $harley.name's ass a quick grope.<</narrate>> <<say "harley">>See you both later. $name, don't think I didn't notice that. Cheeky!<</say>> <<narrate>>$theodora.name skips out of the office.<</narrate>> <<notice>>You will now gain 2 bonus income every day.<</notice>> <<button "Continue" yourroom>> <<time 2>> <<like "theodora" 4>> <<lust "theodora" 4>> <<corrupt "theodora" 4>> <<like "harley" 4>> <<lust "harley" 2>> <<eventdone "theodorapromo">> <<set $extraIncome += 2>> <<temp "harleymettheodora">> <<run delete $mount>> <</button>> <<case "harleypromo2">> <<set _w = State.variables[$mount]>> <<left2 "harley/office02.jpg">> <<say "harley">>Ah, _w.name pleasure to see you. How can I help you?<</say>> <<say $mount>>$name wants to talk to you, he's with me now.<</say>> <<narrate>>She cranes her neck around _w.name looking for you.<</narrate>> <<say $mount $name "(Possession)" "" "" "possessed">>Ah, no, I'm riding her consciousness.<</say>> <<say "harley">>I don't know I'll ever get used to that.<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>We can meet back on the hub if you prefer?<</say>> <<say "harley">>No, no. You're here now, what's up?<</say>> <<narrate>>You go on to briefly explain the situation, asking for her assistance with promotion.<</narrate>> <<say "harley">>My company can certainly help you out. It's not our specialty, but, promoting hubs isn't anybody's specialty, it's not been done before. At least not on any worlds I'm aware of. But as I said previously, my clients fame alone can help promote your hub.<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>So what do I need to do?<</say>> <<say "harley">>Well, there's not going to be a one-rule-fits-all situation as every world is different, not to even get into each country or city on those worlds. Travelers do have their own media, but distribution is... well, it's not great as it's based on travelers sharing among themselves.<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>So we're going to need some research first?<</say>> <<say "harley">>Your expedition teams should be able to provide the basics. It's just how we campaign on each world, really. On some worlds travelers are common knowledge so we can advertise overtly, some it's kept secret to the governments only, some worlds even from them, and on rare worlds, travelers are outcast.<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>Right... so how would I—<</say>> <<say "harley">>You just put up the capital and let my team worry about the specifics.<</say>> <<say $mount>>How do we get started?<</say>> <<say "harley">>Just let me know which planet to target first.<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>How about my home world to start?<</say>> <<say $mount>>It's a good a place as any.<</say>> <<say "harley">>Works for me. When you're ready, let me know, and we'll get started.<</say>> <<notice>>You can now organize marketing campaigns in the office to increase your attractiveness. The cost and benefit will depend on the nature of the targeted world. <</notice>> <<button "Continue" yourroom>> <<time 2>> <<set $promo = true>> <<taskdone "harleypromo">> <<eventdone "harleypromo2">> <<like "harley" 4>> <<like $mount 4>> <<run delete $mount>> <</button>> <<case "harleygreet">> <<set _p = State.variables[$piggy]>> <<narrate>>You find yourself in a busy office.<</narrate>> <<block "harley/piggy/harleygreet01.jpg">> <<say "harley">>Oh, hey _p.name, you here to discuss some promotion for the hub?<</say>> <<say $piggy>>That's right, do you have time to talk?<</say>> <<say "harley">>Can you give me 15 mins? Then we'll head back to mine. This place is too noisy today!<</say>> <<say $piggy>>Sure.<</say>> <<think "mc">>Sounds like it's gonna be a boring trip!<</think>> <</block>> <<narrate>>The team arrives at $harley.name's place 30 minutes later. As she unlocks the door, she seems to have a sudden realization.<</narrate>> <<say "harley">>Oh yeah, my sister is staying over at the moment, I hope that won't be a problem, we can find a local coffee shop or something otherwise.<</say>> <<say $piggy>>Not at all, we trust your judgment.<</say>> <<narrate>>As you approach the living room you hear faint moaning, the others seem not to have noticed, but you're already rubbing your metaphysical hands with joy.<</narrate>> <<say "harley">>I appreciate you coming here, it real—<</say>> <<narrate>>She stops abruptly as she opens the door and surveys the scene.<</narrate>> <div id="continue"> <<button "Continue">> <<replace "#continue">> <<vid "harley/piggy/harleygreet01.mp4">> <<say "harley">>THE HELL?!<</say>> <<narrate>>$harley.name's sister looks super embarrassed, quickly covers herself and starts stuttering trying to find a response. The other girl, however, simply stands up.<</narrate>> <<block "harley/piggy/kyliemeet.jpg">> <<say "kylie" "???">>Hi there! I'm <<textbox "$kylie.name" $kylie.name>>, nice to meet you. The shy one here trying to cover herself up is <<textbox "$alexis.name" $alexis.name>>.<</say>> <<narrate>>She glances over as if surprised her companion is so flustered.<</narrate>> <<say $piggy>>Uhh, yes, likewise.<</say>> <<narrate>>You can see the anger in $harley.name's face.<</narrate>> <<say "harley">>What the hell? Why couldn't you do this in your bedroom?<</say>> <</block>> <div id="continue2"> <<button "Continue">> <<replace "#continue2">> <<say "alexis">>I— I—<</say>> <<say "kylie">>We were doing yoga and one thing lead to another. You wanna join in?<</say>> <<think "mc">>I think I love this woman!<</think>> <<say "harley">>That's my sister!<</say>> <<say "kylie">>That's kinky. Yeah, I'm down!<</say>> <<narrate>>You're laughing your ass off, luckily nobody else can hear you.<</narrate>> <<say "harley">>The hell is wrong with you?<</say>> <<say "kylie">>Hey, I'm not the one who wants to bang my sister.<</say>> <<say "harley">>No. What? For fuck's sake. Sorry, _p.name, can we do this another day? I need to sort this out.<</say>> <<say $piggy>>No problem.<</say>> <<say "alexis">>I'm really sorry, sis!<</say>> <<say "kylie">>Bah, this sounds like a downer, hey, _p.name I'm gonna come hang with you.<</say>> <<narrate>>$harley.name and $alexis.name just look on in shock as she follows _p.name out the door.<</narrate>> <<narrate>>Unfortunately, your time comes to an end, and you're taken back to your body before you can find out more about this hilarious woman.<</narrate>> <<button "Continue" yourroom>> <<time 2>> <<event "harley" "piggy">> <<eventdone "harleygreet">> <<piggy "harleypromo">> <<meet "alexis">> <<meet "kylie">> <<event "kylie" "met" $piggy>> <<taskdone "possession">> <<like $piggy 5>> <<run delete $piggy>> <<if $girlsmet.includes('kleio') && $girlsmet.includes('maddy') && $girlsmet.includes('kylie')>> <<taskdone "morepiggy">> <<run overrideSchedule('kylie', 8, 24, "Off World")>> <</if>> <</button>> <</replace>> <</button>> </div> <</replace>> <</button>> </div> <<case "harleypromo">> <<set _p = State.variables[$piggy]>> <<narrate>>The team arrives at $harley.name's place and knocks on the door.<</narrate>> <<narrate>>$alexis.name answers and ushers the team inside.<</narrate>> <<block "harley/piggy/alexissorry01.jpg">> <<say "alexis">>I am so embarrassed about last time. Please, I am so sorry!<</say>> <<say $piggy>>Don't worry about it, we were the intruders after all. Besides, $name thought it was hilarious.<</say>> <<say "alexis">>$name? As in, the patron $harley.name keeps talking about? You told him? Why? Oh my god, she's gonna disown me!<</say>> <<say $piggy>>I didn't need to tell him, he was there. He sees through my eyes.<</say>> <<say "alexis">>What? So he can see me right now?<</say>> <</block>> <<narrate>>_p.name nods.<</narrate>> <<say "alexis">>$name, I am so sorry, please don't hold it against my sister!<</say>> <<narrate>>You grin mischievously.<</narrate>> <<think "mc">>Hmm, I really wish I could interact here, I'd get her and $kylie.name to come back and apologize to me personally!<</think>> <<say $piggy>>He can only see and hear you, but I'm sure he's fine with the situation.<</say>> <<say "alexis">>You think I could maybe apologize to him in person?<</say>> <<think "mc">>Can this girl read my mind?<</think>> <<say $piggy>>Honestly, you don't need to. He's fine with it.<</say>> <<say "alexis">>Okay, but can you ask him when you're back, at least?<</say>> <<say $piggy>>Sure.<</say>> <<say "harley">>I hope she was sincere. She's been nervous about this visit but wanted to apologize properly.<</say>> <<say $piggy>>It's really no big deal, you have met $name, right?<</say>> <<narrate>>$harley.name gives a little laugh.<</narrate>> <<say "harley">>Yeah, I guess he'd find the entire thing hot as fuck.<</say>> <<think "mc">>Damn right.<</think>> <<say "harley">>Okay, shall we get down to business?<</say>> <<narrate>>You don't pay much attention as they talk about how to use her company and clients to promote your hub world.<</narrate>> <<say "harley">>Listen, I know $name is okay with it, but I'd still rather do something to apologize for last time. I'll get one of my clients to do a little promo at no cost to you.<</say>> <<say $piggy>>You really are too kind.<</say>> <<notice>>You will now gain 1 bonus income every day.<</notice>> <<button "Continue" yourroom>> <<time 2>> <<event "harley" "piggy" 2>> <<eventdone "harleypromo">> <<piggy "alexisworker">> <<like $piggy 5>> <<like "harley" 2>> <<like "alexis" 3>> <<set $extraIncome++>> <<run delete $piggy>> <</button>> <<case "alexisworker">> <<set _p = State.variables[$piggy]>> <<narrate>>You grow tired watching the team trade and negotiate with their contacts when you suddenly notice a familiar face in the crowd.<</narrate>> <<think "mc">>Isn't that $alexis.name?<</think>> <<block "offworld/alexis/work01.jpg">> <<say $piggy>>$alexis.name?<</say>> <<say "alexis">>Hi, _p.name, what are you doing here?<</say>> <<say $piggy>>Same old, making contacts, negotiating deals. What about you?<</say>> <<say "alexis">>Looking for a job, I don't want to be stuck in my sister's home forever!<</say>> <<say $piggy>>And you came here?<</say>> <</block>> <<narrate>>_p.name gets up close to $alexis.name and whispers in her ear.<</narrate>> <<say $piggy "" "(Whispering)" "whisper">>Listen, we're about to ditch this asset, they treat their staff poorly and produce inferior products. We made a deal with them when we were still relatively new to this world and hadn't done enough due diligence.<</say>> <<say "alexis" "" "(Whispering)" "whisper">>I know they've got a terrible reputation, but there are not a lot of employment opportunities available out there, and I need to get back on the workforce!<</say>> <<say $piggy>>What are your skills?<</say>> <<think "mc">>I like where this is going, great thinking _p.name!<</think>> <<say "alexis">>I'm a bit of a jack of all trades to be honest, I'm not great with manual labor, but otherwise I like to sink my teeth into days-long research sessions as much as I enjoy cooking. I'm very task-orientated, but I need a mixture of things to keep me from getting bored.<</say>> <<say $piggy>>Hmm, and can you travel?<</say>> <<say "alexis">>Why does this feel more like the interview than what I'm here waiting for?<</say>> <<narrate>>She chuckles.<</narrate>> <<say "alexis">>Yeah, I have a car so I can—<</say>> <<say $piggy>>No, I mean can you use the gateways like your sister?<</say>> <<say "alexis">>Oh, right, yes.<</say>> <<say $piggy>>Great, come by the hub when you have time, I think we have a job for you.<</say>> <<block "offworld/alexis/work02.jpg">> <<say "alexis">>Wait, what? Seriously, just like that?<</say>> <<say $piggy>>I mean, you'll need to work out the details with $name, but I don't see why not.<</say>> <<say "alexis">>Oh my god! This is brilliant! Thank you so much, I'll see you tomorrow.<</say>> <<say $piggy>>Hold on, after I ditch this contract, how about we go for a coffee to celebrate?<</say>> <<narrate>>Your connection fades as the two of them continue their conversation.<</narrate>> <</block>> <<notice>>From tomorrow, you'll be able to greet $alexis.name at Gateway B.<</notice>> <<button "Continue" yourroom>> <<time 2>> <<event "alexis" "piggy" 1>> <<event "alexis" "today" 1>> <<eventdone "alexisworker">> <<like $piggy 5>> <<like "alexis" 3>> <<run delete $piggy>> <</button>> <<case "promodone">> <<narrate>>You grab a bottle of champagne while she gets changed into her bikini.<</narrate>> <<say "harley">>Enjoying the view?<</say>> <<left2 "harley/pool03.jpg">> <<say "mc">>Oh, very much so. It's quite a piece of art.<</say>> <<say "harley">>Ha! I bet you say that to all the girls.<</say>> <<say "mc">>I mean... have you seen the women I live with?<</say>> <<say "harley">>Wow, way to make a girl feel special.<</say>> <<narrate>>She grins mischievously.<</narrate>> <<say "harley">>Care to try again?<</say>> <<say "mc">>Your ass is incredible, and I wish you were sat on my face right now.<</say>> <<narrate>>She bursts out laughing.<</narrate>> <<say "harley">>I think you need to fine tune your pickup game.<</say>> <<say "mc">>So... it didn't work?<</say>> <<say "harley">>That pool house is free, yeah?<</say>> <<narrate>>You smile and gesture for her to go on past you to the lounge.<</narrate>> <<say "harley">>Just... work on those lines, alright.<</say>> <<narrate>>Someone has left the music on in the pool house, but as you go to turn if it off she stops you, then dropping her bikini to the floor, provides you a private dance.<</narrate>> <<cont "harleysex" "cel01">> <<case "planets">> <<left2 _img>> <<say "mc">>Given your line of work, you must know a lot of different worlds, right?<</say>> <<say "harley">>A good few, yes. Why'd you ask?<</say>> <<say "mc">>The more I connect to, the more powerful I become. I was hoping you would be willing to connect me to some?<</say>> <<say "harley">>Sure, why not? Now?<</say>> <<say "mc">>If you've got a couple of hours to spare, yeah.<</say>> <<narrate>>You arrive at the gateway a few minutes later.<</narrate>> <<say "harley">>So I just travel as normal and you'll get powered by it?<</say>> <<say "mc">>Pretty much, step through and come back.<</say>> <<say "harley">>No problem. Let's do this...<</say>> <<narrate>>You feel the tug of the gateway within you as it tries to feed on your energy, but then it stops and nothing happens, though you feel a little sick.<</narrate>> <<narrate>>Flashing text appears in your mind's eye.<</narrate>> <div class="choices" style="margin:auto"> <center class="blink">SAFETY PROTOCOL ENGAGED.</center> <center class="blink">OUTGOING CONNECTIONS TO THIS LOCATION HAVE BEEN RESTRICTED DUE TO AN ONGOING WAR.</center> </div> <<narrate>>The gateway remains unchanged.<</narrate>> <<say "harley">>I just heard a weird voice in my head. There's a war on Falatoo? Fuck! That's gonna hurt my bottom line.<</say>> <<if $completeTasks.includes('safety')>> <<say "mc">>It happens if I try to connect to a world that has a restriction on it for whatever reason. I guess in this case it's to stop travelers abusing their powers for war.<</say>> <<say "harley">>I've encountered voices like that before preventing travel, but I think this is the first time it's been due to war. Want to try another?<</say>> <<say "mc">>No, I was warned it would be difficult to find a viable connection by just shooting in the dark. I'd better come up with another plan.<</say>> <<elseif $tasks.safety == undefined>> <<say "mc">>There's a ban on connecting to this world due to the war. I didn't even know the gateway could prevent me connecting due to things like that!<</say>> <<say "harley">>I'm guessing it's a council thing?<</say>> <<say "mc">>Probably, I'll ask one of them for more information.<</say>> <<say "harley">>I've encountered voices like that before preventing travel, but I think this is the first time it's been due to war. I hope my friends and business contacts over there are safe. Want to try another?<</say>> <<say "mc">>Me too, and yes, please.<</say>> <div class="choices" style="margin:auto"> <center class="blink">SAFETY PROTOCOL ENGAGED.</center> <center class="blink">DENSITY OF CONNECTIONS TO THIS WORLD TOO HIGH FOR YOUR POWER LEVEL.</center> <center class="blink">REROUTING THROUGH THE EQUALIZER NETWORK.</center> </div> <<narrate>>You kneel on the floor, your body suddenly feeling heavy as the gateway splashes open.<</narrate>> <<say "harley">>Ah, that looks better.<</say>> <<say "mc">>Afraid not, apparently the density of connections is too high, whatever that means. But, it's really tired me out. I think I should ask $kenna.refer or $kp.name for more info before we just keep trying random worlds.<</say>> <<say "harley">>Understood, though I'm happy to try again if need be.<</say>> <<say "mc">>Thanks, $harley.name.<</say>> <<elseif $tasks.safety != undefined>> <<say "mc">>It's not the first time, but it's strange it's suddenly happening so frequently.<</say>> <<say "harley">>Maybe you need to ask the council about it?<</say>> <<say "mc">>Agreed.<</say>> <</if>> <<button "Continue" gatewayb>> <<event "harley" "planets">> <<task "safety">> <<like "harley" 3>> <<time 1>> <</button>> <<case "model">> <<block _img>> <<say "mc">>I've got a model I'd like to promote, is that something you could help with?<</say>> <<say "harley">>Absolutely! It's not my specialty, but I have a few on the books. Who is it?<</say>> <<say "mc">>My $theodora.them, $theodora.name.<</say>> <<say "harley">>Oh, yeah, she's smoking. Are you hitting that?<</say>> <<think "mc">>Not yet.<</think>> <</block>> <<say "mc">>My $theodora.them?<</say>> <<say "harley">>Hey, no judgments from me, in fact it'd be kinda hot.<</say>> <<say "mc">>Great, I look forward to seeing you with your sister then.<</say>> <<say "harley">>Point taken.<</say>> <<say "mc">>What point? I want to see a show!<</say>> <<narrate>>She cackles.<</narrate>> <<say "harley">>Fine, I get it. I can get some promo out for her, in fact, for any of your models, the more shoots you do the more attractive the hub will become. But honestly, there's also some stuff you can do here on the hub world. Get some stuff in the stores, print calendars, posters, hell even playing cards.<</say>> <<say "mc">>I'd need some sort of printing press, though, right?<</say>> <<say "harley">>Yeah, but nothing fancy for your scale, and probably makes sense to just annex the photo studio with something small.<</say>> <<say "mc">>Great, I'll look into that.<</say>> <<say "harley">>Regards your $theodora.them, get another shoot together, send me the pics, and I'll take it from there.<</say>> <<say "mc">>Thanks, $harley.name.<</say>> <<notice>>You can now build a print studio upgrade to the photo studio. This will increase your daily income for every unique shoot done. This bonus will be applied retrospectively.<</notice>> <<notice>>New shoot available for $theodora.name.<</notice>> <<button "Continue" harley>> <<like "harley" 3>> <<lust "harley" 2>> <<event "harley" "theodora">> <<shoot "theodora" "theolounge01">> <<time 1>> <</button>> <<case "music">> <<block _pool>> <<say "mc">>Shall we whack on some tunes while we relax?<</say>> <<say "harley">>Sounds good to me, be warned, I'm judging your musical choices!<</say>> <<say "mc">>Uh-huh. I have no idea what's even on this thing.<</say>> <<narrate>>You turn the music on and a lively, happy-sounding tune plays through the pool speakers.<</narrate>> <<say "harley">>Hey not bad. It's not the kind of music I generally listen to, but then I appreciate anything a with good beat.<</say>> <<audio "poolmusic" play>> <</block>> <<say "mc">>What do you normally listen to?<</say>> <<say "harley">>I tend to prefer metal or buzzchock.<</say>> <<say "mc">>Okay, color me intrigued. What the hell is buzzchock?<</say>> <<say "harley">>You guys don't have buzzchock? Man, you're missing out. It's sorta like chip tune heavy metal with classical vocals.<</say>> <<say "mc">>I can't even imagine what that'd sound like. Is that what they were playing at the festival?<</say>> <<say "harley">>Nah, it was mostly metal and rock. Corza and her band play a decent set, they meld a bunch of different genres, but ultimately metal is the defining genre.<</say>> <<say "mc">>Huh, I think I'd quite like to listen to that.<</say>> <<say "harley">>I'll bring some over next time I'm here!<</say>> <<say "mc">>A return visitor, huh?<</say>> <<say "harley">>What can I say? I appreciate the hospitality provided here.<</say>> <<button "Continue" househub>> <<like "harley" 4>> <<lust "harley" 2>> <<event "harley" "pool02">> <<time 1>> <</button>> <<case "bikes">> <<say "mc">>How'd you get into bikes?<</say>> <<narrate>>She sits backwards on the bike and stares at you.<</narrate>> <<center "harley/garage02.jpg">> <<say "harley">>Same way you get into anything, you see something, your parents tell you no, and you do it anyway.<</say>> <<say "mc">>Wait, what? I think you and I had very different childhoods.<</say>> <<say "harley">>Haha, no. It kinda started that way. As a teen I went to a car show with my parents, oddly enough they had a section on bikes, and I fell in love.<</say>> <<say "mc">>But your parents disproved?<</say>> <<say "harley">>Yeah, they're okay now, they just hadn't really been exposed to bikes previously and assumed them to be dangerous.<</say>> <<say "mc">>They aren't?<</say>> <<say "harley">>Anything's dangerous in the wrong hands.<</say>> <<say "mc">>And in your hands?<</say>> <<say "harley">>Oh, they are especially dangerous in my hands, but not to me.<</say>> <<say "mc">>I see. Any type of bike you prefer?<</say>> <<say "harley">>Yes, exactly these types. Don't get me wrong, I love supers and trials too, but nothing gets me wetter then riding down the freeway on one of these bad boys.<</say>> <<say "mc">>Sounds like I've got some competition.<</say>> <<say "harley">>I'm afraid that's a competition you'd lose every time.<</say>> <<say "mc">>Well, I can do more than make you wet.<</say>> <<say "harley">>We'll see...<</say>> <<button "Continue" townhub>> <<like "harley" 2>> <<lust "harley" 4>> <<event "harley" "garage">> <<time 1>> <</button>> <<case "worlds">> <<block "harley/garage01.jpg">> <<say "mc">>What can you tell me about other worlds?<</say>> <<think "harley">>Seriously, $name, you're a dense motherfucker.<</think>> <<say "harley">>Not overly much to tell, each world is unique in some way. Some are good for entertainment, some you want to leave ASAP. I don't really do much exploring, though, I just stick to the main worlds.<</say>> <<say "mc">>The main worlds?<</say>> <<say "harley">>Traveler-friendly worlds, places many travelers call home.<</say>> <</block>> <<say "mc">>Is there some sort of almanac?<</say>> <<say "harley">>The hell's an almanac?<</say>> <<say "mc">>Kinda like a guide of things based on calendar.<</say>> <<say "harley">>This isn't the dark ages, just look shit up on the computer.<</say>> <<think "harley">>Shit, I said I'd help, but man you need to get a clue.<</think>> <<button "Continue" townhub>> <<lust "harley" -2>> <<like "harley" -1>> <<event "harley" "garage">> <<time 1>> <</button>> <<case "clothing">> <<say "mc">>I really can't stress how hot you look in that getup.<</say>> <<narrate>>She climbs down off the bike.<</narrate>> <<block "harley/garage03.jpg">> <<say "harley">>I've got a good eye when it comes to clothing. Comes with the job.<</say>> <<say "mc">>Shit, are you not wearing anything under the jacket?<</say>> <<narrate>>She winks.<</narrate>> <<say "harley">>I love the feel of the leather against my breasts, the bike against my thighs.<</say>> <<say "mc">>Why bother wearing anything at all?<</say>> <<say "harley">>Ha! Because teasing you like this is so much more fun.<</say>> <</block>> <<say "mc">>Well, it's certainly working.<</say>> <<narrate>>She looks down at your crotch.<</narrate>> <<say "harley">>I can tell.<</say>> <<button "Continue" townhub>> <<like "harley" 1>> <<lust "harley" 3>> <<event "harley" "garage">> <<time 1>> <</button>> <<case "lotion">> <<block _pool>> <<say "mc">>Need help with the lotion?<</say>> <<say "harley">>You just want to get yours over my body, don't you?<</say>> <<say "mc">>Hey, we both benefit, right?<</say>> <<say "harley">>You don't try to hide your intent, I like it.<</say>> <<say "mc">>We both know what we want, and we both know we can stop it if we're not into it.<</say>> <<say "harley">>Very well, but JUST the lotion. We're not fucking out here.<</say>> <</block>> <<say "mc">>Maybe not today, but there's always tomorrow.<</say>> <<say "harley">>Ha! Keep dreaming.<</say>> <<narrate>>You rub the lotion thoroughly over her body, paying special attention to her ass. From her moans, you're pretty sure she'll be yours soon.<</narrate>> <<button "Continue" househub>> <<like "harley" 1>> <<lust "harley" 3>> <<if $harley.events.pool01 == undefined>> <<event "harley" "pool01">> <<else>> <<event "harley" "pool02">> <</if>> <<time 1>> <</button>> <<case "skills">> <<block _pool>> <<say "mc">>So what do you do?<</say>> <<say "harley">>What do you mean?<</say>> <<say "mc">>Like, jobs, hobbies, what skills do you have?<</say>> <<say "harley">>I'm a promoter mainly, but honestly, I'll try my hand at most anything.<</say>> <<say "mc">>What do you promote?<</say>> <<say "harley">>Primarily musicians, though I recently helped one of my clients transition into modeling.<</say>> <</block>> <<say "mc">>And you enjoy it?<</say>> <<say "harley">>I really do. Some days we are a bit of a downer, but on the whole it's great. You meet new people, get to see all sorts of different things, and make valuable contacts for the future.<</say>> <<say "mc">>Is that why you were at the festival?<</say>> <<say "harley">>Nah, I went there purely for the enjoyment, though I'd love to get the headliner there, Corza, on my books!<</say>> <<say "mc">>So you're really good at networking?<</say>> <<say "harley">>I guess so. Never been shy, and if I feel there's something important to reach out for, I'll end up staying the day at their fancy home.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<say "mc">>Believe me, I'm nobody important.<</say>> <<say "harley">>The jury's out on that one, but what you're doing here is worth promoting.<</say>> <<think "mc">>I'd not even given that a thought, shit, $harley.name might be a bigger ally than I had imagined.<</think>> <<button "Continue" househub>> <<like "harley" 5>> <<lust "harley" 1>> <<if $harley.events.pool01 == undefined>> <<event "harley" "pool01">> <<else>> <<event "harley" "pool02">> <</if>> <<time 1>> <</button>> <<case "guides">> <<block _pool>> <<say "mc">>What can you tell me about tour guides?<</say>> <<think "harley">>I'm sat here half naked, and he just wants to talk shop? Not even get to know me?<</think>> <<say "harley">>There's not a lot to tell. Most are automated. Just likes yours, though they don't usually have the accompanying human touch nor facilities you do.<</say>> <<say "mc">>And the human ones?<</say>> <<say "harley">>Humanoid, do remember we're not all from the same world. They're simply doing a job, travelers who have settled on hub worlds and been given purpose by a patron. Their personalities are otherwise just as varied and complex as ours.<</say>> <<think "mc">>Why do I feel like I'm boring her?<</think>> <<button "Continue" househub>> <<lust "harley" -2>> <<if $harley.events.pool01 == undefined>> <<event "harley" "pool01">> <<else>> <<event "harley" "pool02">> <</if>> <<time 1>> <</button>> <</block>> <<case "watchtv">> <<block "harley/lounge02.jpg">> <<say "mc">>Wanna watch something?<</say>> <<say "harley">>Sure, I guess.<</say>> <<narrate>>You watch a documentary about snails. She doesn't seem too interested.<</narrate>> <<button "Continue" househub>> <<like "harley" -1>> <<lust "harley" -1>> <<event "harley" "lounge01">> <<time 1>> <</button>> <</block>> <<case "herex">> <<block "harley/lounge02.jpg">> <<say "mc">>So, what happened between you and that tour guide? I can't imagine anyone wanting to let you go.<</say>> <<say "harley">>Ha! Cheesy. But ultimately, his patron was his world. He didn't really want to date me.<</say>> <<say "mc">>Then the guy's an idiot.<</say>> <<say "harley">>Oh for sure, but he wasn't actually a bad guy, the patron liked to prove she was the best they'd ever have, so every now and again she'd get her tour guides to try dating, just to prove her point.<</say>> <</block>> <<say "mc">>What kind of weird power-play is that? And what an ego!<</say>> <<say "harley">>Yeah, she was certainly something else. When I learned of it, I left. What I never understood is why she befriended me, from what I can tell that wasn't usual.<</say>> <<say "mc">>Maybe she found you as mesmerizing as I do?<</say>> <<narrate>>She snorts as she tries to hold back her laughter.<</narrate>> <<say "harley">>Lame, but I think there may be something in it. I think perhaps she was intending me to be part of her harem, my ex kinda warned me off. I have no interest in being male!<</say>> <<say "mc">>Well shit, now I understand why you're not so down on him despite everything.<</say>> <<say "harley">>Yeah, he wasn't a bad boyfriend, I never loved him or anything, and I'm pretty sure that was mutual, but he also didn't want to see me do something against my will. Mind you, if what you said earlier is true, it wouldn't have worked anyway as I'm quite comfortable being a woman.<</say>> <<say "mc">>Not just a woman, a gorgeous one.<</say>> <<narrate>>She blushes.<</narrate>> <<button "Continue" househub>> <<like "harley" 1>> <<lust "harley" 2>> <<event "harley" "lounge01">> <<time 1>> <</button>> <<case "college">> <<block "harley/lounge02.jpg">> <<say "mc">>What was college like as a traveler?<</say>> <<say "harley">>Just regular college. I don't have a reference for any other type.<</say>> <<say "mc">>Wait, does that mean everyone at college was a traveler, otherwise surely it would have been different?<</say>> <<say "harley">>Yeah, I went to a college for travelers specifically. Most travelers do.<</say>> <<say "mc">>Wow, it's like an entire alien community that nobody knows about.<</say>> <</block>> <<say "harley">>Alien? You cheeky bugger!<</say>> <<narrate>>She playfully slaps your head.<</narrate>> <<say "harley">>But that's not actually far from what it is, to be honest. We have our own community, and while you may never meet the same traveler twice, we all pass and share information on where to go for travel-friendly amenities, like college or to see a doctor.<</say>> <<say "mc">>Wow, are travelers different from regular humans, then? Aside from the obvious gift, of course.<</say>> <<say "harley">>Not exactly, but do remember we all come from various different worlds. The environment on each of those can be vastly different. If your home world has myths about strange humanoid creatures, it likely originated due to a traveler from another world.<</say>> <<say "mc">>Oh wow, so vampires, gnomes and elves might all just be from a different world?<</say>> <<say "harley">>I'm afraid I don't know all those myths, but in all likelihood, yes. The different gravity on the planets for instance will change the average height of its inhabitants.<</say>> <<say "mc">>Shit, so gnomes probably are real!<</say>> <<narrate>>She shrugs.<</narrate>> <<say "harley">>I'm not saying every fairy tale is real, I'm just saying some of them probably originate from traveling.<</say>> <<say "mc">>You've just opened up an entire new universe to me, thanks, $harley.name!<</say>> <<say "harley">>My pleasure.<</say>> <<button "Continue" househub>> <<like "harley" 4>> <<event "harley" "lounge01">> <<time 1>> <</button>> <<case "festival">> <<set _img = "harley/garden0"+_i+".jpg">> <<block _img>> <<say "mc">>How was the festival?<</say>> <<say "harley">>Oh man, it was epic! Like, I didn't want to fangirl out, but I couldn't help it. When Corza Toolah was on stage, I basically creamed my pants.<</say>> <<narrate>>You cough from the crass nature of that statement.<</narrate>> <<say "mc">>Ha, not behind the door, are you?<</say>> <<say "harley">>No reason to be.<</say>> <<say "mc">>Who is Corza?<</say>> <</block>> <<say "harley">>You don't know Corza?! She's like the most famous musician in the traveler community.<</say>> <<say "mc">>Oh, she's a traveler too?<</say>> <<say "harley">>I guess you really are new to all this, huh?<</say>> <<say "mc">>Yeah, I feel like I've really been thrown in the deep end. No manual and no manager. Just a vague goal. But focusing on improving the hub helps me keep my mind off the bigger things I can do nothing about.<</say>> <<say "harley">>Makes sense. Hey, I wonder, could you do a festival here maybe?<</say>> <<say "mc">>It'd take some setup, and I have no idea how to advertise to the worlds, but in terms of actually hosting it, it would surely be possible, and a good way to attract more travelers.<</say>> <<say "harley">>Imagine how awesome it would be if Corza headlined?<</say>> <<say "mc">>Oh, uh, yeah, for sure.<</say>> <<narrate>>She gives you a peck on the cheek.<</narrate>> <<say "harley">>I liked this chat, let's chat again, yeah?<</say>> <<button "Continue" househub>> <<like "harley" 3>> <<if $harley.events.garden01 == undefined>> <<event "harley" "garden01">> <<else>> <<event "harley" "garden02">> <</if>> <<time 1>> <</button>> <<case "whitney">> <<set _img = "harley/garden0"+_i+".jpg">> <<block _img>> <<say "mc">>Where's $whitney.name, anyhow?<</say>> <<narrate>>She looks a little disappointed by the question.<</narrate>> <<say "harley">>She went home.<</say>> <<say "mc">>Ah, that's a shame, it seemed the two of you were great friends.<</say>> <<think "harley">>He's got me here, and he wants to talk about that bratty little cow?<</think>> <<say "harley">>We're not that close, but we studied together and in small doses, she's quite fun. But, honestly, she's a bit much for me otherwise.<</say>> <</block>> <<say "mc">>Oh? I noticed the two of you changed when you interact.<</say>> <<say "harley">>Yeah, it's kind of an in joke. She's not a bad person, she's just a bit of a... hmmm...<</say>> <<narrate>>You can see her deciding whether to say it.<</narrate>> <<say "mc">>Brat?<</say>> <<narrate>>She cackles.<</narrate>> <<say "harley">>Ha! You said it, not me!<</say>> <<button "Continue" househub>> <<like "harley" 1>> <<if $harley.events.garden01 == undefined>> <<event "harley" "garden01">> <<else>> <<event "harley" "garden02">> <</if>> <<time 1>> <</button>> <<case "dick">> <<block "harley/garden01.jpg">> <<say "mc">>What was with the dick grab this morning?<</say>> <<say "harley">>Well, you were trying to ignore me! What, you didn't like it?<</say>> <<say "mc">>I hated that it ended.<</say>> <<say "harley">>Well, we can always continue.<</say>> <<narrate>>You start unzipping.<</narrate>> <</block>> <<say "harley">>ONCE we get to know each other better. Jeez!<</say>> <<say "mc">>Mixed signals, $harley.name!<</say>> <<say "harley">>Look, you've got a nice dick, and you're cute, but I was a bit hasty this morning.<</say>> <<say "mc">>Understood, I'll take it a bit slower.<</say>> <<button "Continue" househub>> <<like "harley" -1>> <<lust "harley" 1>> <<event "harley" "garden01">> <<time 1>> <</button>> <<case "fitness">> <<say "mc">>You know we have a fully equipped gym, right?<</say>> <<say "harley">>I know, but I kinda like the fresh air.<</say>> <<say "mc">>Fair enough, I'm not really dressed for it, but just tell me what to do.<</say>> <<say "harley">>Best I just show you.<</say>> <<narrate>>She bends down onto the yoga mat, then begins the poses.<</narrate>> <<center "harley/yoga01.jpg">> <<say "harley">>We'll start easy.<</say>> <<say "mc">>Okay, yeah, I think I can handle that.<</say>> <<think "mc">>Great excuse to just stare at that lovely ass.<</think>> <<say "harley">>Well, that's just a warm-up. You won't be able to keep up for long.<</say>> <<narrate>>She continues to change into simple stretches and poses, and you manage to follow along... until...<</narrate>> <<center "harley/garden0201.jpg">> <<say "mc">>Oh fuck, I can't get my leg up behind me like that in these clothes.<</say>> <<say "harley">>Haha, the clothes, is it?<</say>> <<say "mc">>I'll just admire your beauty from afar for the rest of the session.<</say>> <<say "harley">>Oh! No, you don't. If you can't do yoga, you can get down here and do push-ups or sit-ups.<</say>> <<say "mc">>You're like a drill sergeant!<</say>> <<say "harley">>I like to get my way, you're not the only one appreciating something attractive.<</say>> <<narrate>>She bites her lip as you throw off your top and begin doing sit-ups beside her.<</narrate>> <<button "Continue" househub>> <<like "harley" 1>> <<lust "harley" 3>> <<event "harley" "garden02">> <<time 1>> <</button>> <<default>> <</switch>><<nobr>> <<set $girlsmet.pushUnique('harley')>> <<if $harley.answered is undefined>> <<set $harley.answered to []>> <</if>> <<set $return = 'housestuff'>> <<smallflirt "harley">> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $harley.events.planets == undefined>> <<link "Planets" harleyanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $harley.events.promolearned == undefined>> <div id="herwork"><<link "Her Work">> <<if $location != "office">> <<replace "#hreplace">> <<say "mc">>Can you tell me more about what you do?<</say>> <<say "harley">>Bah, I don't want to discuss work here! Let's talk in the office later. Pretty sure we can help each other, though.<</say>> <</replace>> <<toggleclass '#herwork' noshow>> <<else>> <<set $tempvar2 = "forceoffice">> <<goto "harley">> <</if>> <</link>><br></div> <</if>> <<if $harley.events.promolearned != undefined && $harley.events.theodora == undefined && $harley.events.piggy >= 2>> <<link "Model Promotion" harleyanswers>> <<temp "model">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<run checkPlanets()>> <<switch $tempvar>> <<case "morning">> <<say "voice" "???">>Mornin' sleepyhead!<</say>> <<narrate>>Bleary-eyed, you look around at the mysterious voice.<</narrate>> <<say "mc">>Why are you here this morning?<</say>> <<block "harley/morning01.jpg">> <<say "harley">>Someone got up on the wrong side of bed! I told you I'd be back in two days!<</say>> <<say "mc">>I haven't even gotten up yet.<</say>> <<say "harley">>She points towards the tent you're pitching. I beg to differ.<</say>> <<say "mc">>Five more minutes, okay?<</say>> <<narrate>>You roll over and try to get back to sleep.<</narrate>> <<say "harley">>Oh, no, you don't!<</say>> <</block>> <<narrate>>You suddenly bolt awake when she grabs your dick.<</narrate>> <<say "harley">>Well, I didn't want to resort to such measures, but nobody ignores $harley.name.<</say>> <<say "mc">>Did you just refer to yourself in third person?<</say>> <<narrate>>She starts stroking your cock.<</narrate>> <<say "harley">>Is that really what you're thinking about right now? Come on, let's chat.<</say>> <<narrate>>She releases your dick and sits at the end of the bed, patting beside her for you to sit, too.<</narrate>> <<say "mc">>You're not even gonna finish me off?<</say>> <<say "harley">>Ha, I knew you wanted in my pants!<</say>> <<say "mc">>Of course, have you looked in a mirror?<</say>> <<say "harley">>Well, maybe later. First, let's talk about patrons.<</say>> <<think "mc">>Ugh, I guess I did ask her for that info but right now I'm struggling to overrule my dick.<</think>> <<button "Continue" harleymeet>> <<temp "morning01">> <<lust "harley" 2>> <</button>> <<case "morning01">> <<say "harley">>So, the guy I dated was a tour guide. Not many male options in the traveler community so I gave him a shot despite all the red flags.<</say>> <<say "mc">>Bad guy?<</say>> <<say "harley">>Not exactly, we just didn't want the same things. But, as a result, I got to learn a bit about his patron. Even tour guides don't usually get to interact with them freely, but this one seemed to like her tour guides... and they were all male.<</say>> <<say "mc">>She got herself a bit of a reverse-harem?<</say>> <<say "harley">>Exactly, that many male travelers in one place was unheard of. When I got speaking to her, turns out they weren't all male to start.<</say>> <<if $voice.events.playground != undefined>> <<say "mc">>Ah, the playground?<</say>> <<say "harley">>Shit, you really are a patron, aren't you? Nobody else believes me when I talk about it, and the myths of it only refer to as Central. But you know the name patrons give it.<</say>> <<else>> <<say "mc">>Ah, she used Central?<</say>> <<say "harley">>That's the name from the myths, but the patrons themselves usually call it the playground.<</say>> <<event 'voice' 'playground'>> <</if>> <<say "mc">>Yeah, I encountered it quite early. I think it has a bunch of different names. Its use isn't entirely available to me, though. I think I have to wait for an inspection before I can use it properly.<</say>> <<if $voice.events.playground == undefined>> <<say "harley">>Shit, you really are a patron, aren't you? Nobody else believes me when I talk about it.<</say>> <</if>> <<say "harley">>And you'll use it, turn people into different people against their will?<</say>> <<say "mc">>I haven't given it any thought. But from my limited understanding, there are restrictions in place from doing anything untoward to people against their will.<</say>> <<if $girlsmet.includes('theodora') || $girlsmet.includes('sophia')>> <<think "mc">>I'd best not mention what I've already done with it, and just how little their freewill is really involved.<</think>> <</if>> <<narrate>>She looks at you quizzically.<</narrate>> <<say "harley">>I'm not aware of anything like that, but I guess it's possible the women she turned had yearned to be men. Either way, the prospect makes me a little anxious.<</say>> <<narrate>>You simply nod.<</narrate>> <<say "harley">>But anyway, before I realized just what was going on there, I actually made surprisingly good friends with the patron, Jeanette. She didn't tell me much about patrons, but she did mention a council of sorts.<</say>> <<say "mc">>Like they rule over patrons or watch them or what?<</say>> <<say "harley">>From the way she explained it, it was like a group of the more powerful patrons would commune and decide when to create new patrons, or destroy existing ones for becoming corrupt.<</say>> <<say "mc">>Holy crap. That sounds scary as hell. Anything else you can tell me about the council? It sounds like I'd do well to stay in their good books.<</say>> <<say "harley">>Afraid not, that's all that I know that's useful. But hopefully it's of some help.<</say>> <<say "mc">>Thanks, $harley.name.<</say>> <<say "harley">>No problem. Listen, is it okay if I stick around for the day? I'll go home in the morning. I'm super intrigued, and $whitney.name didn't stop talking about you at the festival. I kinda want to know more about you and why your hub is so unique.<</say>> <div id="replace"> <<choices "Let her stay until tomorrow?">> <<link "Sure">> <<like "harley" 5>> <<replace "#replace">> <<say "mc">>How could I ever say no to a beautiful woman?<</say>> <<say "harley">>Great, I guess I'll see you around the place!<</say>> <<narrate>>She gets up, gives you a hug and leaves the room.<</narrate>> <<think "mc">>She's only around for the day, and who knows when I'll see her next. If I want to know her better, I better put the effort in today.<</think>> <<button "Continue" househub>> <<set $kp.events.wait = 2>> <<available "harley">> <<taskdone "harleyreturn">> <<task "council">> <</button>> <</replace>> <</link>> <br> <<link "No">> <<like "harley" -3>> <<replace "#replace">> <<say "mc">>I think that would be inappropriate, perhaps another, prearranged time?<</say>> <<say "harley">>Oh, uh, yeah, sure.<</say>> <<narrate>>She gets up, gives you a nod and leaves the room.<</narrate>> <<think "mc">>How the hell did she get in here, anyway?<</think>> <<button "Continue" househub>> <<set $kp.events.wait = 1>> <<lust "harley" -2>> <<taskdone "harleyreturn">> <<task "council">> <<event "harley" "denied">> <</button>> <</replace>> <</link>> <</choices>> </div> <<default>> <<narrate>>You're about to connect when you hear a voice from behind you.<</narrate>> <<say "whitney">>$harley.name, you dirty slut, is that really you?<</say>> <<think "mc">>Wow, I've never heard her talk like that.<</think>> <<block "harley/meet01.jpg">> <<say "harley">>Oh. My. Gawd. $whitney.name? You whore, how are you?!<</say>> <<think "mc">>The fuck?<</think>> <<narrate>>They both see your face and burst out laughing.<</narrate>> <<say "whitney">>Haha, sorry, $name, we know each other from college. It's just banter.<</say>> <<say "harley">>You know this tour guide, $whitney.name?<</say>> <<say "whitney">>He's no tour guide he's the patron here.<</say>> <</block>> <<say "harley">>Shit really? He wasn't just trying to get into my pants?<</say>> <<say "whitney">>Look at you, girl, he most definitely was trying to get into your pants, but he's also the patron here.<</say>> <<think "mc">>I mean, definitely would have tried, but as yet not even given the chance!<</think>> <<say "harley">>Sorry that I didn't believe you. Listen, I've met another patron before, I was dating a tour guide for some time. I can tell you more, but I really do need to get off for now.<</say>> <<say "whitney">>Oh, he'd love to help you get off alright!<</say>> <<say "harley">>Hah! Slut!<</say>> <<think "mc">>$whitney.name is like a different person when she's with $harley.name, and while I've only just met her, she too appears to change in $whitney.name's presence.<</think>> <<say "mc">>So where did you want me to send you?<</say>> <<say "whitney">>Oh, no way. Girl, we're staying here for a bit.<</say>> <<say "harley">>I can't, I've got maybe an hour at best. But I'll be back in two days. In fact, I'm going to a festival, why don't you come with, $whitney.name?<</say>> <<say "whitney">>Let's go girl! See you later, $name.<</say>> <<think "mc">>She took no convincing at all.<</think>> <<say "harley">>I'll be back in two days, see you then, $name!<</say>> <<narrate>>You open the gateway and let them through.<</narrate>> <<narrate>>You feel a pleasure pulsate through your body as the two of them leave the hub world. The dry orgasm courses through your body, filling every cell with a feeling of bliss.<</narrate>> <<think "mc">>Fuck, that's the third time now. I still can't get used to it.<</think>> <<notice>> <ul> <li>Your power has increased.</li> <li>Your max energy has increased.</li> <li>$harley.name's home world is now available for expeditions.</li> </ul> <</notice>> <<button "Continue" gatewayb>> <<set $power++>> <<taskdone "harley">> <<lust "harley" 5>> <<like "harley" 5>> <<meet "harley">> <<set $maxenergy+=2>> <<task "harleyreturn">> <<event "harley" "return" 3>> <<set $planets[4] = {unlocked:true}>> <<unavailable "whitney">> <</button>> <</switch>><<scene>> <<switch $tempvar>> <<case "cel01">> <<vid "harley/cel01.mp4">> <<say "mc">>Yes, dance for me, baby!<</say>> <<narrate>>You join in with the beat, stripping off in time as she laughs at your exaggerated movements.<</narrate>> <<say "harley">>Enough playing around, I've waited far too long to taste your cock again.<</say>> <<narrate>>She drops to her knees before you as the song comes to an end.<</narrate>> <<cont "harleysex" "cel02">> <<case "cel02">> <<vid "harley/cel02.mp4">> <<narrate>>Greedily she wraps her lips around your rod, bobbing her head back and forth.<</narrate>> <<say "mc">>Yes... that's it. Fuck yes, that's it.<</say>> <<cont "harleysex" "cel03">> <<case "cel03">> <<narrate>>You grab her head and gently rock your hips back and forth.<</narrate>> <<vid "harley/cel03.mp4">> <<say "mc">>Choke on that big cock!<</say>> <<narrate>>She gasps for air, glaring at you lustfully.<</narrate>> <<say "harley">>Let's move on to the main course...<</say>> <<narrate>>She rests on the sofa, spreading her legs, while blowing you a kiss.<</narrate>> <<cont "harleysex" "cel04">> <<case "cel04">> <<vid "harley/cel04.mp4">> <<say "mc">>My god, you're tight.<</say>> <<say "harley">>Mhmm~ fuck yes. Yes, yes, yes, yes, just like that, just like that.<</say>> <<cont "harleysex" "cel05">> <<case "cel05">> <<vid "harley/cel06.mp4">> <<say "mc">>Ride it, ride that dick!<</say>> <<say "harley">>Ohh~ yes, fucking, yes, yes, yes!<</say>> <<cont "harleysex" "cel06">> <<case "cel06">> <<vid "harley/cel05.mp4">> <<narrate>>She's insatiable as she pushes back against you, her movements hard and deliberate as she uses you like a sex toy. Not that you mind.<</narrate>> <<say "mc">>That's fuck that dick, show me how much you need my dirty great big cock!<</say>> <<say "harley">>Yes, yes! I want it, I want it all. Harder, harder!<</say>> <<narrate>>She screams out as she climaxes, her arms give way and she falls to the sofa.<</narrate>> <<say "harley">>Cover me in your lust. Drown me in your spunk!<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "harley/cel07.mp4">> <<say "mc">>Oh, fucking, yes, fuck, fuck, yes, fuck, $harley.name, yes!<</say>> <<narrate>>You explode over her face, a large dollop vying for freedom as it runs down her cheek.<</narrate>> <<say "harley">>There's so much, fuck...<</say>> <<narrate>>She licks the remnants of your helmet then looks up at you, smiling sweetly.<</narrate>> <<say "harley">>I do enjoy my visits.<</say>> <<say "mc">>Oh, believe me, me too!<</say>> <<narrate>>The two of you giggle while telling each other lame jokes for a few minutes then head to get cleaned up.<</narrate>> <<button "Continue" househub>> <<unlock "harley" "cel">> <<lust "harley" 5>> <<like "harley" 2>> <<time 2>> <</button>> <</replace>> <</button>> </div> <<case "morning">> <<set $harley.events.visit = 7>> <<event "harley" "morning" 2>> <<event "harley" "visit" 8>> <<event "harley" "return" 0>> <<block "harley/morning01.jpg">> <<say "harley">>Good morning sleepyhead!<</say>> <<say "mc">>Ah, another morning where I am awoken by a beautiful woman. What a wonderful world.<</say>> <<say "harley">>I see you're a bit more chipper this morning.<</say>> <<say "mc">>I kinda expected you today.<</say>> <<say "harley">>Oh yeah, why's that?<</say>> <<say "mc">>How about you repeat that dick grab from before, and we see where that ends up?<</say>> <</block>> <<if $harley.lust > 24>> <<narrate>>She grabs your dick without any hesitation.<</narrate>> <<say "harley">>So, how do you see this progressing?<</say>> <<narrate>>As you begin to reply, she quickly interrupts you.<</narrate>> <<say "harley">>Shit, your breath stinks. Go brush your teeth, take a shower, and I'll get comfortable here. I've only got an hour, so hurry up!<</say>> <<say "mc">>Fair.<</say>> <<button "Freshen Up" harleysex>> <<temp "morningpos">> <<unavailable "harley">> <<taskdone "sendharleyhome">> <</button>> <<button "Another Time" househub>> <<lust "harley" -2>> <<taskdone "sendharleyhome">> <<unavailable "harley">> <</button>> <<else>> <<say "harley">>I'm afraid I need to get going. But I'll return in seven days and we can hang out again if you want.<</say>> <<say "mc">>Well, that sucks, but at least I get to see you again.<</say>> <<say "harley">>Yeah.<</say>> <<narrate>>She kisses your forehead and leaves.<</narrate>> <<think "mc">>I guess I didn't leave a good enough impression yesterday. Well, there's always next week.<</think>> <<button "Continue" househub>> <<unavailable "harley">> <<taskdone "sendharleyhome">> <</button>> <</if>> <<case "morningpos">> <<center "harley/morning02.jpg">> <<narrate>>You return wearing just a towel. Before you, $harley.name lays naked and waiting.<</narrate>> <<say "mc">>Holy shit, $harley.name.<</say>> <<say "harley">>Like what you see?<</say>> <<say "mc">>Let me show you just how much.<</say>> <<narrate>>You stroll over and drag her by her ankles to the edge of the bed.<</narrate>> <<say "harley">>Oooh!<</say>> <<narrate>>She squeals in delight.<</narrate>> <<say "mc">>Look at what you've done to me.<</say>> <<narrate>>You drop your towel dramatically, revealing your hard cock. Without any hesitation, she grabs it, repositions herself at your feet and brings your cock into her mouth with an insatiable lust.<</narrate>> <<button "Continue" harleysex>> <<temp "morning01">> <</button>> <<case "morning01">> <<vid "harley/morning01.mp4">> <<narrate>>You hold the back of her head as she takes the full length of your cock down her throat. Repeatedly.<</narrate>> <<say "mc">>Yes, yes, Fuck yes.<</say>> <<narrate>>You start pushing back against her, until you're just fucking her throat.<</narrate>> <<say "mc">>That's it, show me just how dirty you are.<</say>> <<narrate>>She pushes you away suddenly. Perplexed, you stand motionless for a moment, worrying you've gone too far.<</narrate>> <<say "mc">>I—<</say>> <<narrate>>Before you can say anything else, she drags you on to the bed.<</narrate>> <<say "harley">>I'm gonna ride you hard.<</say>> <<think "mc">>Fuck yes, glad I read that situation wrong.<</think>> <<button "Continue" harleysex>> <<temp "morning02">> <</button>> <<case "morning02">> <<vid "harley/morning02.mp4">> <<narrate>>You grab her waist and pound into her in sync as she bounces on your dick.<</narrate>> <<say "harley">>Oh fuck yes, yes. Right there. Don't stop!<</say>> <<narrate>>You pick up the pace, fucking her harder and harder.<</narrate>> <<say "mc">>It's not enough.<</say>> <<narrate>>Turning the tables, you throw her off you and push her down on to the bed.<</narrate>> <<say "mc">>Ass up, I'm gonna fuck you so damn hard right now, you'll need a wheelchair to get back to the gateway.<</say>> <<narrate>>She cackles, but otherwise sticks her ass up at you.<</narrate>> <<say "harley">>No anal.<</say>> <<say "mc">>Understood.<</say>> <<think "mc">>Best not push my luck.<</think>> <<button "Continue" harleysex>> <<temp "morning03">> <</button>> <<case "morning03">> <<vid "harley/morning03.mp4">> <<narrate>>You pull her cheeks apart to take in the view.<</narrate>> <<say "harley">>Oh, fuck. Harder, harder! That's it. Yes!<</say>> <<narrate>>Taking it as a challenge, you find renewed vigor, grab her waist and start thrusting hard, her ass cheeks clapping against you with every motion.<</narrate>> <<say "mc">>That hard enough for you, bitch?<</say>> <<narrate>>She responds with moans of pleasure.<</narrate>> <<say "harley">>Yes... fuck... YES!<</say>> <<narrate>>Her moans get closer together, higher pitched, and you can feel her pussy tighten around your cock. Her arms are shaking and her hands gripping the blanket tightly, the orgasm rushes through her.<</narrate>> <<say "harley">>Fuuuuuck.<</say>> <<narrate>>As you approach your climax too, you again pull her off the bed.<</narrate>> <<say "mc">>I want to look you in the eyes as I cum all over your slutty fucking face.<</say>> <<vid "harley/morningcum.mp4">> <<narrate>>Spent, you fall down on the bed.<</narrate>> <<say "mc">>Shit, guess I need another shower now. Wanna join?<</say>> <<say "harley">>I would absolutely love to, but I seriously need to go and right now my legs are fucking jelly.<</say>> <<say "mc">>Heh, I was only joking about the wheelchair!<</say>> <<narrate>>She snorts.<</narrate>> <<say "harley">>Hah! Just give me a few minutes and I'll be off. I'll see you in seven days, though, yeah?<</say>> <<button "Continue" yourroom>> <<lust "harley" 4>> <<like "harley" 2>> <<unlock "harley" "morning">> <<unlock "harley" "loungebj">> <<time 1>> <</button>> <<case "loungebj">> <<block "harley/lounge01.jpg">> <<say "harley">>I've had a great day and you've clearly been paying attention.<</say>> <<narrate>>She slides closer to you on the sofa.<</narrate>> <<say "mc">>What can I say, when a woman as alluring as you comes into my life, I can't help but notice her.<</say>> <<narrate>>She snorts.<</narrate>> <<say "harley">>And I couldn't help but notice your lecherous eyes all day!<</say>> <<narrate>>She starts rubbing your crotch through your jeans. It only takes a moment to get hard.<</narrate>> <</block>> <<say "harley">>How about I finish what I started this morning?<</say>> <<say "mc">>You'll hear no objections from me.<</say>> <<narrate>>You stand up to throw your jeans to one side and let your dick free.<</narrate>> <<say "harley">>Fuck, that looks delicious. Let me have a taste.<</say>> <<narrate>>As she's getting on her knees, you push her dress over her shoulders, letting it fall to revealing her perky tits.<</narrate>> <<say "harley">>Like what you see?<</say>> <<say "mc">>I think my dick tells you all you need to know. How about the two of you get acquainted?<</say>> <<button "Continue" harleysex>> <<temp "loungebj02">> <</button>> <<case "loungebj02">> <<vid "harley/loungebj01.mp4">> <<narrate>>She hungrily takes your cock's full length.<</narrate>> <<say "mc">>Fuck me, $harley.name. Wow.<</say>> <<say "harley">>Mhhhm, maybe later. But right now, fuck my throat. Show me just how much you want me.<</say>> <<narrate>>You grab the back of her head and thrust with a steely determination.<</narrate>> <<say "mc">>Let's hope you don't regret that. Take it, take my entire cock in your dirty whore throat.<</say>> <<narrate>>You pick up the tempo, not once allowing her to respond.<</narrate>> <<say "mc">>Fuck, this feels amazing.<</say>> <<narrate>>You keep going, faster and faster, using her throat as if it were nothing more than a fancy fleshlight. Her saliva runs down your thigh as you move ever close to your climax.<</narrate>> <<block "harley/loungecum.jpg">> <<narrate>>As you get close, you pull out of her throat, and with a guttural moan, explode on her face.<</narrate>> <<say "mc">>Damn, $harley.name. That was intense.<</say>> <<say "harley">>That was fucking hot, is what it was!<</say>> <<narrate>>She stays on her knees, staring at you as she moves the cum from her chin into her mouth.<</narrate>> <<say "mc">>You are so fucking sexy.<</say>> <<say "harley">>And you're a beast. I can't wait to eat again.<</say>> <<say "mc">>Shit, any time!<</say>> <<button "Go to Bed" bedroom>> <<time 2>> <<lust "harley" 5>> <<event "harley" "morning" 1>> <<unlock "harley" "loungebj">> <</button>> <</block>> <<default>> <<set _p = passage()>> <<set _c = previous()>> Seeing this? There's an error with temp ($tempvar) in _p or _c <br>Last known location: $location. <</switch>><<tracker "harley">> <<if $harley.events.morning == 2>> <<if $harley.events.promolearned == undefined>> <<step "Office chat" "Speak to her about her work in the office.">> <<elseif $possess == undefined || $possess == false>> <<step "Progress the story" "You're not powerful enough to advance yet. This will trigger automatically if you follow the story tasks.">> <<elseif $harley.events.piggy == undefined>> <<step "Home world visit" "While she's off world piggy back an explorer when they visit 901-12-8.">> <<elseif $harley.events.piggy == 1>> <<step "Rescheduled Visit" "While she's off world piggy back an explorer when they visit 901-12-8.">> <<elseif !$girlsmet.includes('theodora') && $charlie.events.arrived == undefined>> <<step "Progress the story." "This will trigger automatically if you continue to follow the story tasks.">> <<elseif !$girlsmet.includes('theodora')>> <<step "Send $charlie.name to 0-0-0." "Go to Gateway B, connect to 0-0-0 and select genderswap.">> <<elseif $theodora.events.goingpro == undefined>> <<step "Progress with $theodora.name" `"Advance "+$theodora.name+"'s story until you've spoken to her about going pro."`>> <<elseif $harley.events.theodora == undefined>> <<step "Model Promo" "Speak to her about promoting models when she visits.">> <<else>> <<step "End of current content." "She'll visit once a week but has no new content yet.">> <</if>> <<else>> <<if $harley.events.return > 1>> <<step "She'll return soon" `"Wait "+$harley.events.return+" more days and this will trigger automatically."`>> <<elseif $harley.events.visit > 1>> <<step "She'll visit again soon." `"Wait "+($harley.events.visit-1)+" more days and she'll visit again."`>> <<elseif $harley.events.denied != undefined>> <<step "Invite her back." "You denied her visit last time, but you can invite her back whenever you like a Gateway B.">> <<elseif $hour >= 8 && $hour < 10 && $harley.events.garden01 == undefined>> <<step "Garden chat" "Speak to her in the garden.">> <<elseif $hour > 8 && $hour < 10 && $harley.events.garden01 != undefined>> <<step "Moving on" "She'll change location at 10:00.">> <<elseif $hour > 8 && $hour < 12 && $harley.events.lounge01 == undefined>> <<step "Lounge chat" "Speak to her in the lounge.">> <<elseif $hour > 8 && $hour < 12 && $harley.events.lounge01 != undefined>> <<step "Moving on" "She'll change location at 12:00.">> <<elseif $hour > 8 && $hour < 14 && $harley.events.pool01 == undefined>> <<step "Pool chat" "Speak to her by the pool.">> <<elseif $hour > 8 && $hour < 14 && $harley.events.pool01 != undefined>> <<step "Moving on" "She'll change location at 14:00.">> <<elseif $hour > 8 && $hour < 16 && $harley.events.garage == undefined>> <<step "Garage chat" "Speak to her in the garage.">> <<elseif $hour > 8 && $hour < 16 && $harley.events.garage != undefined>> <<step "Moving on" "She'll change location at 16:00.">> <<elseif $hour > 8 && $hour < 18 && $harley.events.garden02 == undefined>> <<step "Garden chat" "Speak to her in the garden.">> <<elseif $hour > 8 && $hour < 18 && $harley.events.garden02 != undefined>> <<step "Moving on" "She'll change location at 18:00.">> <<elseif $hour > 8 && $hour < 20 && $harley.events.pool02 == undefined>> <<step "Pool chat" "Speak to her by the pool.">> <<elseif $hour > 8 && $hour < 20 && $harley.events.pool02 != undefined>> <<step "Moving on" "She'll change location at 20:00.">> <<elseif $hour > 8 && $hour < 22 && $harley.events.office == undefined>> <<step "Office chat" "Speak to her in the office.">> <<elseif $hour > 8 && $hour < 22 && $harley.events.office != undefined>> <<step "Moving on" "She'll change location at 22:00.">> <<elseif $hour > 8 && $hour < 24 && $harley.events.lounge02 == undefined>> <<step "Lounge chat" "Speak to her in the lounge.">> <<else>> <<step "Morning farewell" "She'll say goodbye in the morning.">> <</if>> <</if>> <</tracker>><<nobr>> <<set $scene = 0>> <<if $location == "bakery" && $kayla.bimbo != true>> <<center "kayla/bakery02.jpg">> <<think "mc">>Ah, perfect timing.<</think>> <<narrate>>You enjoy the view as she attends to the oven.<</narrate>> <<say "kayla">>You dirty dog, how long were you gonna watch me?<</say>> <<say "mc">>It's such a breathtaking view, I could stare all day.<</say>> <<say "kayla">>Oh my gosh, you're so bad! I'm working!<</say>> <<choices "What do you want to discuss?" "topics">> <</choices>> <<elseif $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.kayla && $location != "firstIntros" && $replay == false>> <<say "kayla">>When did it get so late? I really gotta go!<</say>> <<button "Continue" $return>> <</button>> <<elseif $location == "gatewayb">> <<narrate>>As you're driving to the gateway, you spot $kayla.name resting a few minutes away from the gateway.<</narrate>> <<block "kayla/gatewayb01.jpg">> <<say "mc">>Wow, the sunshine suits you well. You look radiant.<</say>> <<say "kayla">>Ha, you're not so bad yourself.<</say>> <<say "mc">>Wanna make out?<</say>> <<say "kayla">>Ha, dork!<</say>> <<narrate>>Despite her words, she leans in and kisses you passionately.<</narrate>> <</block>> <<narrate>>After a minute, the two of you stare deeply into each other's eyes.<</narrate>> <<if $kayla.events.gatewaybmet == undefined>> <<say "kayla">>I owe you so much.<</say>> <<say "mc">>You owe me nothing.<</say>> <<say "kayla">>I don't deserve this forgiveness... and I got thinking. What does $name like? How do I repay him?<</say>> <<think "mc">>Oh, baby, you should know what I want by now!<</think>> <<block "kayla/gatewayb02.jpg">> <<say "kayla">>And, well I know <i>exactly</i> what you like, but then I thought, how about a twist?<</say>> <<say "mc">>I thought I was following, but now I'm not so sure.<</say>> <<say "kayla">>You've a unique gift, you can make me more... well, more. Or perhaps you'd prefer something I have... in the back?<</say>> <<say "mc">>More?<</say>> <<say "kayla">>Transformation. Bigger boobs, taller. I think the relevant term may be bimbo.<</say>> <</block>> <<think "mc">>I mean she's already a bit of a bimbo... though in a good way.<</think>> <<say "mc">>Hold on. Wait. So what you're saying is, your gift to me is your ass or this bimbo transformation?<</say>> <<narrate>>She grins.<</narrate>> <<say "kayla">>I thought that may get your attention, and if you can't wait, you can take me right now. Right here. Bend me over the hood of your car while overlooking the facilities below.<</say>> <<say "mc">>Shit, how the hell do I decide when everything sounds so damn good?<</say>> <<narrate>>She strokes your chest.<</narrate>> <<say "kayla">>Don't worry, you can get it all. I'll be back here tomorrow morning waiting. All you actually have to chose is what you want at this very second.<</say>> <<event "kayla" "gatewaybmet">> <<else>> <<say "kayla">>So, what do you fancy today?<</say>> <</if>> <<choices>> <<link "Take her right now" kaylasex>> <<temp "car">> <</link>><br> <<link "Destroy her ass" kaylasex>> <<temp "sorryanal">> <</link>><br> <<if $breakdone != undefined && $breakdone.toilets != undefined && $breakdone.toilets.includes('shower') && $mc.events.kaylagone == "caught">> <<link "Transformation" transformation>> <<temp "sorry">> <</link>> <<elseif $mc.events.kaylagone == "caught">> <<step "More options may be available if you had the right facilities." "Upgrade the toilets to include showers to unlock this option.">> <</if>><br> <<link "Another time" gatewayb>> <</link>> <</choices>> <<else>> <<set _img = getFolder('kayla') + "/$location01.jpg">> <<block _img>> <<say 'kayla'>>Hey, what's up? Come in, sit down!<</say>> <<narrate>>She ushers you to the chair before you even get chance to say anything.<</narrate>> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("kayladiscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<scene>> <<set _img = getFolder('kayla') + "/$location01.jpg">> <<switch $tempvar>> <<case "hermom">> <<left2 _img>> <<event "kayla" "progeny">> <<if $kayla.bimbo == true>> <<set $kayla.bimbo = "seen">> <<think "mc">>When did she change forms; is that why she made me wait ten minutes?<</think>> <</if>> <<say mc>>What can you tell me about $kenzie.name?<</say>> <<narrate>>She pulls her head back with shock.<</narrate>> <<say kayla>>How do you know my mom's name?<</say>> <<say mc>>We've been... acquainted.<</say>> <<say kayla>>Oh my god, is she here? I haven't seen her in so long!<</say>> <<say mc>>Uhh... no... what do you know about your mom?<</say>> <<say kayla>>She's the most caring, wonderful, and amazing person you'll ever meet.<</say>> <<say mc>>Right... but I meant like what she does.<</say>> <<say kayla>>She said she oversees a bunch of boring imbeciles, but never gave me the details.<</say>> <<say mc>>Right... what about the term progeny?<</say>> <<say kayla>>Hmm, I was told never to discuss that openly. I trust you, but... let's go somewhere else. Come to my room in ten minutes?<</say>> <<say mc>>Sure.<</say>> <<think mc>>Why not just now, though?<</think>> <<narrate>>You wait ten minutes then head to her room.<</narrate>> <<cont "kaylaanswers" "hermom2">> <<case "hermom2">> <<left2 "kayla/progeny01.jpg">> <<say mc>>Did you make me wait just so you can get changed?<</say>> <<say kayla>>Yeah.<</say>> <<narrate>>You shake your head.<</narrate>> <<say mc>>So... about the progeny?<</say>> <<say kayla>>Mom's one of 'em, yeah. And I guess I'm like a second-gen or whatever. You really have met her!<</say>> <<say mc>>What exactly does it mean? Your mom didn't really go into the specifics...<</say>> <<say kayla>>It just means she's grandpa's kid, and not born on a real world. She's way more powerful than a regular traveler too.<</say>> <<say mc>>What's so special about your grandpa? And are you just as powerful?<</say>> <<think mc>>Is that how she transforms without my input?<</think>> <<say kayla>>He was the first traveler. And no, I'm not even close to being in her league. To be honest I'm pretty much just an average traveler but with a famous lineage.<</say>> <<say mc>>Sorry, what do you mean the first traveler?<</say>> <<say kayla>>He was the first ever person to become a traveler, or at least first ever known one. He was the one that set up the Gateway network, you know? He spent countless centuries on various worlds... he has... a <b>lot</b> of children. Let's just say he's a bit like you; not a one-woman man.... only way more prolific.<</say>> <<say mc>>But I thought only women were travelers...<</say>> <<say kayla>>Not him... and not you.<</say>> <<say mc>>But if the first was male, why haven't there ever been any other males?<</say>> <<say kayla>>All his offspring were female... how do I put this... he was a pervert, a bit like you. Though it's never been confirmed, I'm pretty sure he ensured he only ever had female kids.<</say>> <<say mc>>But... how...?<</say>> <<say kayla>>Probably the same way you can transform people when using the progeny's powers in Central.<</say>> <<say mc>>Shit... where is he now? Can I meet him?<</say>> <<say kayla>>I haven't been back to Prime for... a loooong time, but he wasn't there when I left, and I'm pretty sure mom would have mentioned had he returned. He's kind of a big deal.<</say>> <<say mc>>Why did you never mention any of this?<</say>> <<say kayla>>You never asked, and it was never relevant.<</say>> <<say mc>>Can I go to Prime?<</say>> <<say kayla>>No idea. I think Central is like part of it or something, but I think it's kinda like invite-only, and I'd never head of Central until you mentioned it.<</say>> <<say mc>>Is there anything else you need to tell me?<</say>> <<say kayla>>I don't know... I didn't think I needed to tell you this...<</say>> <<say mc>>Well, anything else <b>like</b> this?<</say>> <<cont "kaylaanswers" "hermom3">> <<case "hermom3">> <<left2 "kayla/progeny02.jpg">> <<say kayla>>I have a few sisters... uhhh... and countless aunts. All of them are super hot, you'd love Prime. Uhmm...<</say>> <<narrate>>You can see her trying to think of things that may interest you... but she also looks hungry...<</narrate>> <<say mc>>Okay... okay... let's not dwell on it. Is there any tech from Prime that would be useful to us, like the New Eden gate?<</say>> <<say kayla>>I don't think so, anything that was useful I gave to $ember.name or $lacy.name long ago. The New Eden gate of course wasn't useful back then.<</say>> <<think mc>>Although it would have been great for Gerald's invasion plans... I'm glad she didn't see me as a threat, otherwise that could have spelled disaster. I wonder if anyone from New Eden knew her background.<</think>> <<say mc>>Did anyone from New Eden know your background?<</say>> <<say kayla>>If anyone asked about my home world, I'd mention Prime, but nobody ever asked anything further.<</say>> <<say mc>>Probably just assumed that was the name of a real world...<</say>> <<narrate>>She shrugs.<</narrate>> <<say mc>>So, any advice on dealing with your mom?<</say>> <<say kayla>>She gets bored easily, and rarely gets serious, but when she does, you know the shit is about to hit the fan. She likes to... play... so I'd suggest playing back.<</say>> <<say mc>>Right..., okay, thanks $kayla.name.<</say>> <<narrate>>She smiles.<</narrate>> <<say kayla>>Any time!<</say>> <<narrate>>You reach for the door handle.<</narrate>> <<say kayla>>Wait, where are you going? There's something else we need to discuss.<</say>> <<say mc>>Oh?<</say>> <<say kayla>>The real reason I wanted you to alone in my room... let me give you a hint...<</say>> <<cont "kaylasex" "room01">> <<case "planets">> <<left2 _img>> <<say "mc">>Would you ever want to return to your home world?<</say>> <<if $mc.events.kaylagone == "retrieved">> <<think "mc">>Given she didn't run off to her home world, maybe that's an obvious answer.<</think>> <</if>> <<say "kayla">>You mean Prime? Nah. I loved it there, don't get me wrong, and mom said I can return whenever I want, but I like it here more.<</say>> <<say "mc">>You left your mom behind, huh? Sorry. Would you mind if connected to it?<</say>> <<say "kayla">>I wouldn't mind, but you can't.<</say>> <<say "mc">>Why not?<</say>> <<say "kayla">>There are no gateways that connect there, silly.<</say>> <<say "mc">>Well, then how did you get here?<</say>> <<narrate>>She chuckles.<</narrate>> <<say "kayla">>I traveled, same way you got here. Anyway, have you seen $kenna.name today? She looks gorgeous!<</say>> <<say "mc">>Haha... yeah... I guess...<</say>> <<if !$completeTasks.includes('fivek') && $tasks.fivek != undefined>> <<think "mc">>Have I missed something, or does she just not want me to connect there? Maybe I was being a bit insensitive given the mention of her mom. I'd best leave it alone.<</think>> <<else>> <<think mc>>Hmm, so how does one connect to Prime if there's no Gateway to guide you? Can I get there via Central?<</think>> <</if>> <<button "Continue" housestuff>> <<like "kayla" 2>> <<event "kayla" "planets">> <<time 1>> <</button>> <<case "necomms">> <<say "mc">>So, how do we go about communicating with New Eden?<</say>> <<say "kayla">>Oh, it's easy! Give me fifteen minutes and meet me in the garage.<</say>> <<narrate>>You kill time then head over to the garage.<</narrate>> <<left2 "kayla/garage01.jpg">> <<if $kayla.bimbo == true>> <<set $kayla.bimbo = "seen">> <<say "mc">>How did you change forms?<</say>> <<say "kayla">>At the gateway, silly. That's why I needed fifteen minutes!<</say>> <<think "mc">>I don't need to be there for that?<</think>> <</if>> <<say "kayla">>So every Sunday since you arrived I'd head out to an abandoned building in town and use a terminal there to update them. I can only apologize again for my initial misunderstanding, but please know I tried to dissuade them every Sunday after I learned of their intent.<</say>> <<say "mc">>We've dealt with that already. You can't apologize forever.<</say>> <<say "kayla">>I know... I know... I just don't feel like I've made it up to everyone yet.<</say>> <<say "mc">>I think you underestimate your importance.<</say>> <<narrate>>She changes the subject.<</narrate>> <<say "kayla">>It's about an hour's walk, but now I don't have to worry about raising any suspicion, we can take the car. We'll be there in five.<</say>> <<cont "kaylaanswers" "newcomms2">> <<case "newcomms2">> <<narrate>>You arrive at an unimposing building a few minutes later, with a large pile of rubble next door several stories high, presumably it used to be a building. She guides you inside. The first room is full of cobwebs and dust, it certainly doesn't look cared for.<</narrate>> <<say "kayla">>I can see your face. But looks can be deceiving. The real magic is behind a secret wall.<</say>> <<narrate>>You look around for any clues as to where the wall is or switches but can't see anything obvious. You would expect to see foot or hand prints in the dust where buttons or switches had been pressed... but nothing.<</narrate>> <<say "mc">>I'm guessing the switches are on the underside of something?<</say>> <<say "kayla">>Here, let me show you.<</say>> <<narrate>>She opens the door to roughly 45 degrees, pulls out a screwdriver and loosens one screw in the light switch and finally places the screwdriver atop the door. There's a clicking noise... and then nothing. You notice no changes in the room whatsoever.<</narrate>> <<say "mc">>I don't see anything different...<</say>> <<narrate>>She grins.<</narrate>> <<say "kayla">>I never said it was in here dummy, come on.<</say>> <<narrate>>She guides you back outside, behind the building and there at the very bottom right of the building is a small opening. She ducks inside and you follow. Inside is a hallway leading into a room within the rubble.<</narrate>> <<say "mc">>The rubble is a facade?<</say>> <<say "kayla">>Basically, yeah. It was set up as everyone fled to the east.<</say>> <<say "kayla">>So, this terminal, I've maintained it best I could, but I've had to replace some of the keys over time with makeshift items.<</say>> <<narrate>>You look over the terminal with its mish-mash of keys.<</narrate>> <<say "mc">>So there's a cable running all the way from here to New Eden?<</say>> <<say "kayla">>Yup, it took them some time to achieve, this place was basically dormant for a decade until while they finished.<</say>> <<say "mc">>Can we extend those cables to our own network?<</say>> <<say "kayla">>The cables aren't the real problem, it's the terminal itself. Everything is encrypted, and I don't know the encryption key, and I doubt Gerald is going to give it up now. We therefore can't make another terminal.<</say>> <<say "mc">>Couldn't we just communicate without the encryption? Or move this terminal?<</say>> <<say "kayla">>No, there are relays placed along the cable to ensure it only transmits encrypted messages, a fail-safe of sorts, in case anyone were to discover it. We could move it yes, but just look at this thing, it's seen better days. I have a better idea... I just need to run it by $lacy.name first. In the short term, we can communicate from here.<</say>> <<say "mc">>Oh, what's the idea?<</say>> <<say "kayla">>Wait and see! Give me a few days, and I'll let you know if it's viable after I've spoken to $lacy.name. Let's just update them.<</say>> <<narrate>>She taps away on the terminal.<</narrate>> <center> <div class="cmd"> > Enter Password:<br> > Password accepted. Welcome, $kayla.name.<br> > 1 - Send Message<br> > 2 - Read Message<br> > 3 - Shutdown<br> > 1<br> > Type message then press ctrl+S to send.<br> > $name now aware of terminal.<br> > Looking into better options for comms.<br> > Will be in touch again soon.<br> > H021JH<br> > Message Sent<br> > 3<br> > Shutting down. Good bye. </div> </center> <style> .cmd { background-color: black; background-image: radial-gradient( rgba(0, 150, 0, 0.75), black 120% ); text-align: left; height: 450px; width: 800px; margin: 0; overflow: hidden; padding: 2rem; color: white; font: 1.3rem Inconsolata, monospace; text-shadow: 0 0 5px #C8C8C8; } .cmd::selection { background: #0080FF; text-shadow: none; } .cmd pre { margin: 0; } </style> <<say "mc">>H021JH?<</say>> <<say "kayla">>My call sign. Alright, let's head back. But... maybe tonight leave your door slightly open, I think I still need to seek some... forgiveness.<</say>> <<narrate>>You grin.<</narrate>> <<night "kaylaforgive">> <<button "Continue" "homehub">> <<taskdone "eastcomms">> <<like "kayla" 3>> <<lust "kayla" 3>> <<time 3>> <</button>> <<case "eastwar">> <<block "moriah/lounge01.jpg">> <<say "moriah">>What's wrong, $name? Why'd you call us here?<</say>> <<say "mc">>$kayla.name received a message from the East this morning.<</say>> <<say "armani">>Oh?<</say>> <<say "kayla">>I am so sorry, everyone. It's all my fault.<</say>> <<say "armani">>We've been through this. You were just doing what you thought was right. You acted hastily, but had you not, and he were a threat, you could have missed your chance. Nobody holds a grudge, you acted logically given what you'd been told about $voice.name. Just tell us what they said.<</say>> <</block>> <<say "kayla">>They don't believe me. They still think the patron is dangerous and they're coming here to destroy him.<</say>> <<say "moriah">>When are they coming?<</say>> <<say "kayla">>I don't know, but I can't imagine it'll be too long.<</say>> <<say "armani">>Okay, so there's little we can do immediately. I'll start putting some preparations together, $moriah.name you increase gym time with everyone.<</say>> <<say "moriah">>Understood.<</say>> <<say "mc">>Okay, and I'll—<</say>> <<say "armani">>You run the hub as normal as not to raise any suspicions. Who knows if they're watching. We need to be careful and make it appear business as usual, otherwise they could invade sooner giving us less time to prepare.<</say>> <<say "mc">>So you want me to do nothing?!<</say>> <<say "armani">>It's you they'll be watching most, if they're here at all. Your job is to convince them everything is normal and we are completely unaware of their intentions.<</say>> <<say "kayla">>I am so sorry.<</say>> <<say "moriah">>You stop that. I don't want to hear another apology.<</say>> <<say "armani">>I'll contact you when it's time.<</say>> <<think "mc">>Hmm, surely if I could just talk to the Eastlanders we could resolve this!<</think>> <<say "mc">>Alright. I'll wait for your message.<</say>> <<button "Continue" homehub>> <<event "mc" "kaylaconfess" 2>> <<task "war">> <<time 1>> <</button>> <<case "dildo">> <<block _img>> <<say "mc">>You know how sometimes late at night you get lonely and start thinking of me?<</say>> <<narrate>>She grins at you.<</narrate>> <<say "kayla">>Oh, I think about you a lot at night. I think about you long and hard until I can't think anymore.<</say>> <<say "mc">>Well, perhaps this will help you... think better?<</say>> <<narrate>>You pass her the dildo.<</narrate>> <<say "kayla">>Oh my god. You are so bad!<</say>> <</block>> <<narrate>>She pulls herself close to you, and on her top toes brings her mouth to your ear.<</narrate>> <<say "kayla" "" "(Whispering)" "whisper">>But you know, an audience can never hurt.<</say>> <<narrate>>She licks the side of your neck, sending a shiver down your spine, before returning to her original position.<</narrate>> <<say "kayla">>Tonight, I might just get lost in my thoughts.<</say>> <<think "mc">>I might want to see that!<</think>> <<if $kayla.bimbo == true>><<think "kayla">>Hmmm, I think I'll probably revert to my original form for this show.<</think>><</if>> <<button "Continue" housestuff>> <<lust "kayla" 4>> <<like "kayla" 4>> <<event "kayla" "dildo">> <<run $items.deleteAt($items.indexOf("dildo"))>> <</button>> <<case "champions">> <<block _img>> <<say "mc">>$kayla.name, we have a situation.<</say>> <<say "kayla">>Oh, no, what is it? You look worried!<</say>> <<say "mc">>One of the strays isn't a champion.<</say>> <<narrate>>She stares at you blankly for a moment.<</narrate>> <<say "mc">>$kayla.name, you there?<</say>> <</block>> <<say "kayla">>Sorry, just trying to process this. Do you have any suspects?<</say>> <<say "mc">>I don't even know if that's the right word yet, could be something innocent. Just on my way to speak to $voice.name about it.<</say>> <<say "kayla">>She knows?<</say>> <<say "mc">>She's the one who told me.<</say>> <<say "kayla">>I see. How long do you think you'll be?<</say>> <<say "mc">>I don't know, an hour or two maybe. Do you want to meet up after see if we can figure it out?<</say>> <<say "kayla">>Yeah sure. I'll speak to you later then.<</say>> <<button "Continue" gatewayb>> <<time 1>> <<set $mc.events.eight = "kayla">> <</button>> <<case "trans">> <<block _img>> <<say "mc">>Did the gateway gift you any transformations when you came through?<</say>> <<say "kayla">>Why do you ask?<</say>> <<say "mc">>I'm just intrigued.<</say>> <<narrate>>She strokes her tits.<</narrate>> <<say "kayla">>Got this enhanced, what you reckon? 32E!<</say>> <</block>> <<say "mc">>They certainly look fantastic.<</say>> <<say "kayla">>Maybe if you're good I'll let you take a proper look.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<think "kayla">>Weird he's asking that all this time on, though.<</think>> <<button "Continue" kayla>> <<time 1>> <<event "kayla" "trans">> <<set $mc.events.sus++>> <</button>> <<case "bakery">> <<block "kayla/bakery01.jpg">> <<say "kayla">>This place is so amazing. I really can't thank you enough. I love it here!<</say>> <<narrate>>She strides over, and puts her hand to your chest.<</narrate>> <<say "kayla">>Let me show you my gratitude.<</say>> <<say "mc">>You really don't need to do anything.<</say>> <<think "mc">>Who am I kidding? I just want to get her on her knees and fuck her throat.<</think>> <<say "kayla">>Oh, I'm sure there's <i>something</i> I can do.<</say>> <</block>> <<narrate>>She slowly runs her hands down your body, your dick getting ever harder as she draws closer to your crotch.<</narrate>> <<think "kayla">>Wait, my customers, I can't do it here.<</think>> <<if $kayla.lust < 25 && $replay == false>> <<say "kayla">>Sorry, $name, I do want to thank you properly but I'm not sure there is the right place.<</say>> <<think "mc">>Oh, it is. I guess I just need to get her more turned on before she sees sense.<</think>> <<button "Continue" $return>> <<lust "kayla" 1>> <<like "kayla" 1>> <<time 0.5>> <</button>> <<else>> <<think "kayla">>Ah, screw it, I want to do it right here, the thought of a customer coming in the back just turns me on even more!<</think>> <<left2 "kayla/bakerystrip01.mp4" v>> <<narrate>>She sweeps away from you as she shows off her killer body.<</narrate>> <<say "mc">>You're not worried about the customers?<</say>> <<say "kayla">>Someone potentially finding us is a huge turn on.<</say>> <<narrate>>You need no further encouragement and start stripping.<</narrate>> <<say "kayla">>I'm gonna milk you dry. You're not gonna forget my gratitude for a long time.<</say>> <<narrate>>You throw your top to one side as your dick struggles for freedom.<</narrate>> <br> <br> <<left2 "kayla/bakerystrip02.mp4" v>> <<narrate>>She looks almost predatory as she rubs her pussy through her panties.<</narrate>> <<say "kayla">>Keep looking at me. I want it. I want your eyes on me.<</say>> <<narrate>>You tug at your trouser leg while trying not to miss anything she has to show you.<</narrate>> <<say "kayla">>Show me. Show me how hard I made you.<</say>> <<narrate>>With one final, ungraceful tug, you manage to slip your trousers off, pulling your briefs with them.<</narrate>> <<say "kayla">>Oh god, yes, look at that thing. I want it harder. <</say>> <<narrate>>She continues to rub her pussy as she eyes up your dick.<</narrate>> <<left2 "kayla/bakerystrip03.mp4" v>> <<narrate>>You stand naked, admiring her every movement.<</narrate>> <<say "kayla">>Yes, that's it. Just look at how hard you are. I fucking love it.<</say>> <<say "mc">>Well, it is kinda your fault.<</say>> <<say "kayla">>Well then, let me fix it.<</say>> <<button "Continue" kaylasex>> <<temp "bakery01">> <</button>> <</if>> <<case "hubbake">> <<block _img>> <<say "mc">>I read your text. I think the travelers would love some sweet treats. It's a great idea. So how did you want to do it?<</say>> <<say "kayla">>That's great to hear! It's gonna be so much fun. But I don't know how to build a bakery, silly. That's your thing.<</say>> <<think "mc">>Uhhh...<</think>> <<say "mc">>But you know it needs to be a new facility?<</say>> <<say "kayla">>Of course. This kitchen is massive, but it's too far to travel with my precious pastries!<</say>> <<say "mc">>Yes, of course. Well, do you know what we'd need in a bakery?<</say>> <</block>> <<say "kayla">>Lots of counter space, ovens, cooling racks. Don't worry, I already told $lacy.name, so she's put it all in the monitoring station computers.<</say>> <<think "mc">>She plays dumb sometimes, but I think there's an intelligent & manipulative mind behind all that.<</think>> <<say "kayla">>So you'll let me know when it's ready?<</say>> <<say "mc">>Of course.<</say>> <<say "kayla">>Yaaaay!<</say>> <<narrate>>She holds your arm down by your side, squeezing it between her tits while she gives you a big sloppy kiss on the cheek.<</narrate>> <<say "kayla">>You're the best. Bet you can't wait to see my buns, huh?<</say>> <<say "mc">>Your buns, your cake, I want to taste it all.<</say>> <<say "kayla">>Treat me well, and you'll get your fill.<</say>> <<button "Continue" kayla>> <<if $kayla.events.hubbake == undefined>> <<lust "kayla" 3>> <<like "kayla" 5>> <<event "kayla" "hubbake">> <<tech "bakery">> <</if>> <<time 1>> <</button>> <<case "officework">> <<say "mc">>What are you working on?<</say>> <<if $replay != true && $mc.events.kaylagone != undefined>> <<narrate>>She grins at you and makes a dramatic gesture.<</narrate>> <<say "kayla">>Oh, no... I've been caught!<</say>> <<say "mc">>Huh?<</say>> <<narrate>>As you begin to walk around the desk, she stands up, pushes you around to the other side and sits atop it facing you.<</narrate>> <<else>> <<narrate>>As you start to walk around the desk, she suddenly becomes very flustered and scrambles, bending over the desk to close the open windows on the computer.<</narrate>> <<think "kayla">>Shit shit shit!<</think>> <<narrate>>She sits back up on the desk, trying to play it off.<</narrate>> <</if>> <<center "kayla/office02.jpg">> <<if checkUnlocks('movie', 'officebj', 'kayla') == false>> <<say "mc">>Oh, something you don't want me to see?<</say>> <<else>> <<think "mc">>This time I know exactly what she's getting at!<</think>> <<say "mc">>What's going on here, what were you doing?<</say>> <</if>> <<if $replay != true && $mc.events.kaylagone != undefined>> <<narrate>>She gives you a wink.<</narrate>> <<if checkUnlocks('movie', 'officebj', 'kayla') == false>> <<say "kayla">>Can't believe you caught me watching porn! Surely there's a way we can look past this?<</say>> <<say "mc">>Why would I...? Just what kind of porn was it?<</say>> <<narrate>>She rolls her eyes, irritated you're not picking up on her hints.<</narrate>> <<else>> <<say "mc">>Porn?! My word, you could lose your job over that.<</say>> <<say "kayla">>No, please! It wasn't anything too bad. It was pretty similar to this actually...<</say>> <<say "mc">>Oh?<</say>> <</if>> <<else>> <<say "kayla">>I—<</say>> <<say "mc">>What kind of porn was it?<</say>> <<narrate>>She visibly looks relieved.<</narrate>> <<say "kayla">>I... just...<</say>> <<think "mc">>How unusual for her to be lost for words.<</think>> <<narrate>>She regains her composure.<</narrate>> <</if>> <<say "kayla">>Just some office slut giving her boss a blowjob.<</say>> <<if $replay == true || $mc.events.kaylagone == undefined>> <<think "kayla">>I can claw this back.<</think>> <</if>> <<narrate>>She starts caressing your chest.<</narrate>> <<say "kayla">>You know the kind, boss walks in on her while she's at the computer, sees she's not working, and they come to an... arrangement.<</say>> <<narrate>>Her hand glides down your body and grips your dick through your trousers.<</narrate>> <<say "mc">>Seems familiar. Perhaps we should come to an arrangement too?<</say>> <<say "kayla">>I think I might have something in mind.<</say>> <<narrate>>She pulls your trousers down with such force, your cock slaps against her forehead.<</narrate>> <<say "kayla">>Oh fuck, just look at that thing.<</say>> <<narrate>>She takes your engorged penis in her hand, licks the tip sweetly, stares up at you then pushes her head forward, engulfing your dick.<</narrate>> <<think "mc">>Holy fuck.<</think>> <<button "Continue" kaylabj>> <<event "kayla" "officework">> <<temp "office">> <</button>> <<case "bakehow">> <<if $kayla.like > 19 && $kayla.lust > 24 >> <<if $kayla.events.bake == undefined || $kayla.events.bake == "no">> <<block _img>> <<say "mc">>I tried to use the oven, but it didn't function how I'd expect.<</say>> <<say "kayla">>Took me some attempts to get it working, too. Want me to show you?<</say>> <<say "mc">>That'd be great!<</say>> <<arr>> <</block>> <<if $location == "kitchen">> <<block "kayla/$location02.jpg">> <<say "mc">>It's like it's all written in an alien language.<</say>> <<say "kayla">>I've no clue what it says, but the buttons and stuff were similar to those from my home world.<</say>> <<say "mc">>You're certainly smarter than me!<</say>> <<say "kayla">>Ha! Yeah, right. Let's bake together and I'll show you how it works.<</say>> <<say "mc">>I'll follow your lead.<</say>> <</block>> <<say "kayla">>Oh no you don't mister! I'll help you with the oven, but you're still doin' the prep!<</say>> <<say "mc">>Of course. So...<</say>> <<think "mc">>Come to think of it, while I've baked before I've always used my phone to follow a recipe on the Internet. I know I need eggs, butter, flour and sugar... but not sure how much.<</think>> <<narrate>>You stumble through, using 2 eggs and the same measurements for the rest.<</narrate>> <<say "kayla">>Great, going for a pound cake are you?<</say>> <<say "mc">>Uhhh, yeah.<</say>> <<narrate>>You mix everything up, pour out into the containers then put into the oven that $kayla.name warmed for you.<</narrate>> <<say "kayla">>Okay, this dial is the timer, we'll set it to 25mins.<</say>> <<say "mc">>Great, thanks $kayla.name.<</say>> <<say "kayla">>Let's go sit on the sofa while we wait.<</say>> <<block "kayla/bake01.jpg">> <<say "kayla">>So a pound cake, huh? Anything you're trying to tell me?<</say>> <<say "mc">>Uh? I don't follow. If I'm honest I didn't remember what quantities I needed so I just used the same for everything.<</say>> <<narrate>>She looks momentarily annoyed.<</narrate>> <<think "kayla">>I know I'm not good at this, but is he really that clueless?<</think>> <<say "kayla">>Oh, so you didn't lure me in the kitchen to <i>pound cake</i>?<</say>> <<say "mc">>Nah, I didn't really know what cake I was making.<</say>> <<say "kayla">>You're not actually teasing me, are you? Okay, let me show you what I mean.<</say>> <</block>> <<narrate>>She starts running he hand up your inner thigh and grabs your dick through your jeans.<</narrate>> <<say "kayla">>Get it now?<</say>> <<think "mc">>Not a clue, but I think I'm about to get <i>it</i>.<</think>> <<block "kayla/bake02.jpg">> <<say "kayla">>We don't have time for the full course, but I can still get some desert.<</say>> <<narrate>>She pulls her top over her head, revealing a sexy corset.<</narrate>> <<say "kayla">>Jeans. Off.<</say>> <<narrate>>You happily comply, letting your hard dick stand proud.<</narrate>> <<narrate>>She grabs your dick, moves her face down over your lap and greedily starts licking your glans while stroking your shaft.<</narrate>> <<button "Continue" kaylabj>> <<set $tempvar = "baking">> <</button>> <</block>> <<else>> <<say "kayla">>Cool, just find me next time I'm in the kitchen!<</say>> <<button "Continue" kayla>> <<time 0.5>> <</button>> <</if>> <<elseif $location == "kitchen">> <<block "kayla/$location02.jpg">> <<say "mc">>Want to bake together again?<</say>> <<say "kayla">>I had a lot of fun last time, sure!<</say>> <<say "mc">>Great, you grab the ingredients and I'll grab the utensils.<</say>> <<say "kayla">>Oh, you meant literally? Sure!<</say>> <<say "mc">>Well, I may have had an ulterior motive...<</say>> <</block>> <<say "kayla">>Ha! Knew it. Let's get it in the oven first, then we can take care of your utensil.<</say>> <<narrate>>The two of you laugh and joke as you put the mixture together, put it in the oven, and then head off to the sofa to wait.<</narrate>> <<say "kayla">>Now, how did this go last time?<</say>> <<narrate>>You pull your trousers down.<</narrate>> <<say "mc">>This help you remember?<</say>> <<say "kayla">>Hmmm, not quite, give me a moment...<</say>> <<narrate>>She grabs your dick, moves her face down over your lap, and greedily starts licking your glans while stroking your shaft.<</narrate>> <<button "Continue" kaylabj>> <<temp "baking">> <</button>> <</if>> <<else>> <<block _img>> <<say "mc">>I tried to use the oven, but it didn't function how I'd expect.<</say>> <<say "kayla">>Took me some attempts to get it working too. I'd be happy to show you once we know each other better.<</say>> <<say "mc">>I look forward to it.<</say>> <<button "Continue" kayla>> <<time 0.5>> <</button>> <</block>> <</if>> <<case "explorer">> <<say "mc">>Would you be interested going through the portal and—<</say>> <<say "kayla">>Sorry to interrupt you, but no, I'm not bothered.<</say>> <<say "mc">>Oh, I thought you might like to see new places, meet new people.<</say>> <<say "kayla">>Yeah, meeting people sounds great, but I'm comfortable here, and I'm looking forward to helping you with the hub if you'll let me, but I don't think I'm the right gal for what you have in mind. Though, if you ever want to take me on a relaxing holiday through the gateway, I'd definitely be up for it.<</say>> <<say "mc">>I understand, and I'd love nothing more than to take you on a weekend away, but I'm not able to use my own gateway to travel.<</say>> <<say "kayla">>Well, that sucks. But, I'm sure you'll find something else to impress me with.<</say>> <<narrate>>She gives you a wink, a kiss on the cheek and carries on her way.<</narrate>> <<button "Continue" kayla>> <<like "kayla" 2>> <<lust "kayla" 1>> <<event 'kayla' 'explore'>> <<time 0.5>> <</button>> <<case "invite">> <<block _img>> <<say "mc">>So I've really enjoyed your company lately.<</say>> <<say "kayla">>Oh my gosh. Me too, you're sooo fun!<</say>> <<say "mc">>How about we play a game in my room?<</say>> <<say "kayla">>Oh, really, just you and I?<</say>> <<say "mc">>Just the two of us.<</say>> <</block>> <<if $kayla.like < 30 && $kayla.oral < 1>> <<say "kayla">>I really like you, and I'm having a ton of fun, but I don't want to be <i>that</i> girl. Maybe we could hang out a little more first?<</say>> <<think "mc">>Ouch, she's obviously into me, but I've clearly negated the friendship part of our relationship.<</think>> <<say "mc">>For sure, I didn't mean anything by it, just wanted to get to know you better.<</say>> <<narrate>>She giggles.<</narrate>> <<say "kayla">>Yeah, I'm sure all you wanted to do was play cards.<</say>> <<button "Continue" kayla>> <<like "kayla" 1>> <<time 1>> <</button>> <<else>> <<narrate>>You see her pondering for a moment.<</narrate>> <<say "kayla">>Oh, to hell with it, sure!<</say>> <<say "mc">>Great, I can't wait.<</say>> <<say "kayla">>I'll see you tonight.<</say>> <<if $kayla.bimbo == true>><<think "kayla">>I think I'd like to do this in my original form, though.<</think>><</if>> <<button "Continue" kayla>> <<like "kayla" 2>> <<time 1>> <<run addNightEvent('kaylaroombj')>> <</button>> <</if>> <<case 'gatewaya'>> <<block _img>> <<say "mc">>$kayla.name, do you think you could join me at the gateway? I need to check something out.<</say>> <<say 'kayla'>>Oooh, are you trying to lure me in to a secluded spot to have your way with me?<</say>> <<narrate>>She gives you a wink.<</narrate>> <<say "mc">>I wish that I were, and I shall certainly remember that you seem okay with that possibility, but no, unfortunately it's a serious matter.<</say>> <<narrate>>She huffs.<</narrate>> <<if $kayla.lust > 22 && $kayla.like > 9>> <<say 'kayla'>>Bah, ok, let's go! You'll just have to make it up to me later.<</say>> <<say "mc">>I'm sure I can think of something to please you.<</say>> <<say 'kayla'>>You'd better!<</say>> <<button "Continue" voicetalk>> <<lust "kayla" 2>> <<set $mc.events.gatewayacompanion = 'kayla'>> <</button>> <<else>> <<say "kayla">>Can we do it another time? I;m just in the middle of something.<</say>> <<think "mc">>She likes to flirt, but I don't think she's quite comfortable going alone out there alone with me. I probably need to gain her trust or flirt more with her first.<</think>> <<button "Continue" kayla>> <</button>> <</if>> <</block>> <<case 'her'>> <<if debug == true>> <div class="debug"> <<button "Reset" kaylaanswers>> <<set delete $kayla.events.her>> <</button>> </div> <</if>> <div class="leftbit"> <img @src="setup.img+'kayla/house02.jpg'" class="leftimg"> </div> <<if $kayla.events.her == undefined>> <div class="rightbit"> <<say "mc">>Tell me about yourself.<</say>> <<say 'kayla'>>Oh, but I'm boring! Let's talk about you!<</say>> <<say "mc">>Uhh, sure. How about we both get a question?<</say>> <<say 'kayla'>>Ooo, like truth or dare? Takes me back to my early twenties!<</say>> <<say "mc">>Not quite, just truths, I guess.<</say>> </div> <<say 'kayla'>>Fine! I'll go first. Do you have a girlfriend?<</say>> <<narrate>>You splutter on your drink, not expecting that.<</narrate>> <<say "mc">>No, I'm between women at the moment.<</say>> <<left2 "kayla/house01.mp4" v>> <<say 'kayla'>>Oh, you dog!<</say>> <<narrate>>She playfully pushes at you<</narrate>> <<say 'kayla'>>What type of women do you like?<</say>> <<say "mc">>Hey, it's my turn!<</say>> <<narrate>>$kayla.name rolls her eyes.<</narrate>> <<say 'kayla'>>Fine! What do you want to know?<</say>> <<narrate>>Clearly, $kayla.name is flirting with you, but how far are you willing to push it?<</narrate>> <<choices>> <<if !$kayla.answered.includes("boyfriend")>> <<link "Do you have a boyfriend?" kaylaquestions>> /*<<time 0.25>>*/ <<set $kayla.activeQ to "boyfriend">> <<set $kayla.answered.push("boyfriend")>> <</link>> <br> <</if>> <<if !$kayla.answered.includes("brasize") && $kayla.answered.includes("boyfriend")>> <<link "What's your bra size?" kaylaquestions>> /*<<time 0.25>>*/ <<set $kayla.activeQ to "brasize">> <<set $kayla.answered.push("brasize")>> <</link>> <br> <</if>> <<if !$kayla.answered.includes("heaven")>> <<link "Did it hurt when you fell from heaven?" kaylaquestions>> /*<<time 0.25>>*/ <<set $kayla.activeQ to "heaven">> <<set $kayla.answered.push("heaven")>> <</link>> <br > <</if>> <<if !$kayla.answered.includes("fantasy")>> <<link "Is there anyone you fantasize about?" kaylaquestions>> /*<<time 0.25>>*/ <<set $kayla.activeQ to "fantasy">> <<set $kayla.answered.push("fantasy")>> <</link>> <br> <<link "Don't risk it" kayla>><</link>> <</if>> <</choices>> <<else>> <<right>> <<say "kayla">>What else did you wanna ask?<</say>> <div class="choices"> <h3>Make a Choice</h3> <<if !$kayla.answered.includes("boyfriend")>> <<link "Do you have a boyfriend?" kaylaquestions>> /*<<time 0.25>>*/ <<set $kayla.activeQ to "boyfriend">> <<set $kayla.answered.push("boyfriend")>> <</link>> <br> <</if>> <<if !$kayla.answered.includes("brasize") && $kayla.answered.includes("boyfriend")>> <<link "What's your bra size?" kaylaquestions>> /*<<time 0.25>>*/ <<set $kayla.activeQ to "brasize">> <<set $kayla.answered.push("brasize")>> <</link>> <br> <</if>> <<if !$kayla.answered.includes("heaven")>> <<link "Did it hurt when you fell from heaven?" kaylaquestions>> /*<<time 0.25>>*/ <<set $kayla.activeQ to "heaven">> <<set $kayla.answered.push("heaven")>> <</link>> <br > <</if>> <<if !$kayla.answered.includes("fantasy")>> <<link "Is there anyone you fantasize about?" kaylaquestions>> /*<<time 0.25>>*/ <<set $kayla.activeQ to "fantasy">> <<set $kayla.answered.push("fantasy")>> <</link>> <br> <</if>> <<link "Never mind" kayla>><</link>> </div> <</right>> <</if>> <<case 'baking'>> <<block _img>> <<say "mc">>$cassie.name said you enjoy baking.<</say>> <<say 'kayla'>>Yeah, definitely. I love spreading my buns.<</say>> <<say "mc">>That I'd love to see!<</say>> <<narrate>>$kayla.name giggles.<</narrate>> <<say 'kayla'>>Just find me in the kitchen one evening, I'll show you just how moist my cake gets.<</say>> <<think "mc">>That's beyond innuendo, am I reading this situation right?<</think>> <<say "mc">>Uhh, I'm sure I've got something stiff we can use to flatten the dough.<</say>> <<say 'kayla'>>Oh my god. You're terrible at this. Meet me one evening, and we'll see how good your hands are with my buns.<</say>> <<narrate>>You can barely contain your stupid grin.<</narrate>> <<button "Continue" kayla>> <<if $kayla.events.baking == undefined>> <<event 'kayla' 'baking'>> <<like 'kayla' 2>> <<lust 'kayla' 3>> <<time 1>> <</if>> <</button>> <</block>> <<case 'long'>> <<block _img>> <<say "mc">>How long have you been here?<</say>> <<say 'kayla'>>Longer than you've been alive. Most of the other girls won't be so forthcoming - it's a touchy subject.<</say>> <<say "mc">>But you barely look older than me!<</say>> <<say 'kayla'>>We don't age here, if $cassie.name hasn't mentioned it already, I'm sure she will soon.<</say>> <<say "mc">>So you're way older than me?<</say>> <<say "kayla">>Hey, watch it, mister! Age here is kinda broken, like we all think of time differently. I've never cared to understand, to be honest, you're best speaking to Lillian about it.<</say>> <<say "mc">>Well, you're looking great for someone so ancient!<</say>> <<say "kayla">>Less of the ancient!<</say>> <<button "Continue" kayla>> <<if $kayla.events.long == undefined>> <<event 'kayla' 'long'>> <<like 'kayla' 2>> <<lust 'kayla' 1>> <<time 1>> <</if>> <</button>> <</block>> <</switch>> <</nobr>><<nobr>> <<switch $tempvar>> <<case "office">> <<vid "kayla/office01.mp4">> <<narrate>>She begins slowly but rhythmically bopping her head backwards and forwards.<</narrate>> <<say "mc">>That's it, show me how much you want this!<</say>> <<narrate>>You grab the back of her head and start to slowly nudge your hips back and forth in time with her rhythm.<</narrate>> <<say "kayla">>I want it. I want it all. I want you to fuck my face!<</say>> <<narrate>>You pick up the pace, eager to please.<</narrate>> <<button "Continue" kaylabj>> <<temp "office01">> <</button>> <<case "office01">> <<vid "kayla/office02.mp4">> <<narrate>>You rock back and forth as she stares at up at you.<</narrate>> <<say "kayla">>Oh, fuck.<</say>> <<narrate>>She retreats to catch her breath before taking the full length of your cock down your throat.<</narrate>> <<narrate>>You keep looking down at the beautiful sight before you, her soft lips running up and down your cock.<</narrate>> <<say "mc">>Fucking take it. Take my cock if you want to keep your damn job!<</say>> <<narrate>>She grabs your dick and strokes while she again catches her breath.<</narrate>> <<say "kayla">>Oh god, oh, fuck, your cock is so good.<</say>> <<narrate>>She greedily gets back to work, taking your cock as far back into her throat as she dare.<</narrate>> <<say "mc">>Shitting hell, you're gonna be employee of the month.<</say>> <<narrate>>She giggles with your dick in her mouth, sending an odd sensation cascading down your shaft enough to bring on your climax.<</narrate>> <<say "mc">>Swallow it, take all my seed, slut.<</say>> <<narrate>>She doesn't let your cock out of her mouth for even a second as you finish down her throat.<</narrate>> <<say "kayla">>Your cum tastes so fucking good.<</say>> <<center "kayla/office03.jpg">> <<narrate>>You stare down at her, her hands still around your hard dick.<</narrate>> <<say "mc">>Well, guess I can't fire you now. But don't think I won't be watching you.<</say>> <<say "kayla">>Oh believe me, I like it when you watch.<</say>> <<narrate>>You give her a slap on the ass, she gasps in delight, then pull your trousers back up.<</narrate>> <<say "mc">>Good meeting; I'm sure next quarter's numbers will look great.<</say>> <<narrate>>She cackles.<</narrate>> <<say "kayla">>Dork!<</say>> <<if $kayla.oral == 2>> <<think "mc">>I think our relationship is going well, maybe it's time I start trying to progress further with her.<</think>> <<set $kayla.lustlvl = 2>> <</if>> <<button "Continue" housestuff>> <<time 1>> <<oral "kayla">> <<lust "kayla" 2>> <<like "kayla" 3>> <<unlock "kayla" "officebj">> <</button>> <<case "baking">> <<vid "kayla/bakebj01.mp4">> <<narrate>>She continues to work your bellend, gently massaging with her tongue as she bobs her head up and down.<</narrate>> <<narrate>>You rub your hands over her body, only the pleasure more intoxicating as you slip your hand down her skirt and grasp her firm ass.<</narrate>> <<narrate>>As if encouraged by your groping, she begins to suck harder while still ensuring her tongue explores your glans. The pressure is almost unbearable, and you're struggling to contain yourself.<</narrate>> <<narrate>>As if reading your mind, she eases off a little, concentrating more on your shaft as her hand smoothly glides up and down its full length.<</narrate>> <<narrate>>Sensing you're near your end, she once again takes your cock into her mouth and sucks so hard the pressure borders on pain.<</narrate>> <<say "mc">>Oh fuck, $kayla.name, I'm about to blow.<</say>> <<narrate>>Other than her eyes widening she doesn't even ease off for a second as your cum explodes into her mouth.<</narrate>> <<notice>>*BEEP* *BEEP* *BEEP* *BEEP*<</notice>> <<narrate>>She makes a dramatic swallowing sound as the oven timer continues to beep.<</narrate>> <<notice>>*BEEP* *BEEP* *BEEP* *BEEP*<</notice>> <<say "kayla">>Looks like we timed that perfectly. Put your cock away, then go empty the oven. Wash your hands first! I'll go freshen up.<</say>> <<narrate>>You follow her instruction, and put the cake on the cooling rack. By the time she's back, you've already iced it, and it's cool enough to eat.<</narrate>> <<say "mc">>Wanna try it?<</say>> <<block "kayla/bake03.jpg">> <<say "kayla">>You've already given me one delicious treat today, but I can go for another.<</say>> <<narrate>>You can't help but think how sexy the entire situation is as you feed her the cake yourself.<</narrate>> <<say "mc">>Is it good?<</say>> <<say "kayla">>It's the second-tastiest thing you've fed me all day. Seriously, though, it's good. You might even be able to rival my cake.<</say>> <<narrate>>You lean over and make it obvious you're checking out her ass.<</narrate>> <<say "mc">>Your cake is definitely better.<</say>> <<narrate>>She playfully slaps at your chest.<</narrate>> <<say "kayla">>Oh, you're so bad!<</say>> <<narrate>>The two of you flirt and joke for a few minutes while eating another piece of cake.<</narrate>> <<if $kayla.oral == 2>> <<think "mc">>I think our relationship is going well, maybe it's time I start trying to progress further with her.<</think>> <<set $kayla.lustlvl = 2>> <</if>> <<button "Continue" househub>> <<unlock 'kayla' 'bake'>> <<oral "kayla">> <<taskdone 'bakehow'>> <<event 'kayla' 'bake' 2>> <<lust 'kayla' 4>> <<like 'kayla' 5>> <<time 1>> <</button>> <</block>> <<case "night">> <<block "kayla/sneakvisit01.jpg">> <<narrate>>You get to $kayla.name's room and the door is wide open.<</narrate>> <<say "kayla">>Took you long enough!<</say>> <<narrate>>You head in and close the door behind you.<</narrate>> <<say "mc">>You were expecting me?<</say>> <<say "kayla">>Well, I certainly dropped enough hints!<</say>> <<narrate>>Before you can say anything else, she beckons you over.<</narrate>> <<say "kayla">>Are you just gonna stand there?<</say>> <</block>> <<center "kayla/sneakvisit02.jpg">> <<narrate>>You stand, open-mouthed, just staring at the vision of beauty before you.<</narrate>> <<say "kayla">>Get over here, you doofus.<</say>> <<narrate>>You snap out of it, head over to her bed, grab the back of her neck and kiss her passionately.<</narrate>> <<say "kayla">>Oh, god yes. That's more like it.<</say>> <<narrate>>You pull her back to you for another kiss as your dick fights for freedom. As you continue kissing, you feel her hand gently glide down your torso until she meets your boxers.<</narrate>> <<say "kayla">>Let's see what you're hiding there.<</say>> <<narrate>>She pulls down your shorts and drops down so your cock is at her eye-level.<</narrate>> <<say "kayla">>God, I love this cock.<</say>> <<narrate>>She lurches forward, almost swallowing your dick whole.<</narrate>> <<button "Continue" kaylabj>> <<temp "night01">> <</button>> <<case "night01">> <<vid "kayla/roombj01.mp4">> <<say "mc">>Fuck yes, take my cock!<</say>> <<narrate>>You run your hands over her body as she continues to slurp at your cock.<</narrate>> <<say "kayla">>I feel so naughty!<</say>> <<narrate>>You give her a light spank, and she lets out a cute little moan.<</narrate>> <<say "mc">>Just how naughty?<</say>> <<narrate>>You push her back then fall on the bed.<</narrate>> <<say "mc">>Maybe I wanna be naughty too?<</say>> <<narrate>>She climbs over you, positioning her pussy over your face while she returns her attention to your penis.<</narrate>> <<button "Continue" kaylabj>> <<temp "night02">> <</button>> <<case "night02">> <<vid "kayla/roombj02.mp4">> <<narrate>>You waggle your tongue hungrily at her clit.<</narrate>> <<say "kayla">>I fucking love it. YES! Like that!<</say>> <<narrate>>As if egged on by your actions, she takes your cock further into her throat.<</narrate>> <<say "mc">>Fuck me, that's good.<</say>> <<narrate>>Her hair tickles your thighs as she vigorously fucks your cock with her throat.<</narrate>> <<say "kayla">>Spank me. Show me how naughty I've been.<</say>> <<narrate>>You lightly spank her ass as you continue to lap at her vulva.<</narrate>> <<narrate>>After a few minutes, she starts squealing in delight.<</narrate>> <<set _u = $name.toUpperCase()>> <<say "kayla">>Fuck god. YES! _u!<</say>> <<narrate>>Her body convulses as the pleasure washes over her, her boobs rest on your abdomen for a moment while she regains her senses, and she furiously gets back to work on your cock, determined to return the favor.<</narrate>> <<say "mc">>Oh, shit. Yes. Fucking hell!<</say>> <<center "kayla/sneakvisit03.jpg">> <<narrate>>As you begin to release your spunk, she doesn't stop for a moment and makes great efforts not to waste a single drop. She makes a dramatic swallowing noise and then rolls over beside you.<</narrate>> <<say "kayla">>God, I love your cum.<</say>> <<say "mc">>Any time you're hungry, you let me know.<</say>> <<narrate>>She snorts and pats your chest.<</narrate>> <<say "kayla">>Dork.<</say>> <<narrate>>You rest in each other's arms silently for a few minutes until you realize she's fallen asleep.<</narrate>> <<think "mc">>Should I stay with her? Nah, I'd better not.<</think>> <<narrate>>You carefully unfurl yourself from her, then sneak back to your room.<</narrate>> <<if $kayla.oral == 2>> <<think "mc">>I think our relationship is going well, maybe it's time I start trying to progress further with her.<</think>> <<set $kayla.lustlvl = 2>> <</if>> <<button "Sleep" sleep>> <<oral "kayla">> <<lust "kayla" 3>> <<like "kayla" 2>> <<unlock "kayla" "snekayvisit01">> <</button>> <</switch>> <</nobr>><<nobr>> <<set $scene = 0>> <<run completeTask('kaylaintro')>> <<set $girlsmet.pushUnique('kayla')>> <<if $kayla.answered is undefined>> <<set $kayla.answered to []>> <</if>> <<set $return = 'housestuff'>> <<if $worklocation == true>> <<set $return = "mng"+$location>> <</if>> <<if $worklocation == true>> <<set $return = "mng"+$location>> <<if $location == "bakery" && $kayla.bimbo != true>> <<link "Bakery" kaylaanswers>> <<temp "bakery">> <</link>> <br> <</if>> <<else>> <<smallflirt "kayla">> <<if ($tasks.progeny != undefined || $completeTasks.includes('progeny')) && $kayla.events.progeny == undefined>> <<link "$kenzie.name" kaylaanswers>> <<temp "hermom">> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $kayla.events.planets == undefined>> <<link "Home World" kaylaanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $tasks.eastcomms != undefined>> <<link "New Eden Comms" kaylaanswers>> <<temp "necomms">> <</link>><br> <</if>> <<if $items != undefined && $items.includes('dildo') && checkUnlocks('movie', 'peeping01', 'kayla') == true && $kayla.events.dildo == undefined>> <<link "Give Dildo" kaylaanswers>> <<temp "dildo">> <</link>><br> <</if>> <<if $kayla.lust > 39 && $kayla.sex > 0 && $location == "office" && $kayla.bimbo != true>> <<link "Sturdy Desk" kaylasex>> <<if $girlshere.includes('sophia') && $sophia.events.buff > 1>> <<temp "office-invite">> <<else>> <<temp "officesex">> <</if>> <</link>> <br> <</if>> <<if $kayla.lust > 39 && ($kayla.sex > 0 || $kayla.sex == true) && $location == "office" && $kayla.bimbo == true>> <<link "IT Support" kaylasex>> <<if $girlshere.includes('sophia') && $sophia.events.buff > 1>> <<temp "office-invite">> <<else>> <<temp "bimbooffice">> <</if>> <</link>> <br> <</if>> <<if $tasks.eightchampsdetective != undefined && $kayla.events.trans == undefined && !$kayla.answered.includes("brasize")>> <<link "Transformation" kaylaanswers>> <<temp "trans">> <</link>> <br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" kaylaanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $nightEvents == undefined>> <<set $nightEvents = []>> <</if>> <<if $kayla.lustlvl >= 1 && $kayla.lust > 24 && !$nightEvents.includes('kaylaroombj')>> <<link "Invite to your room" kaylaanswers>> <<temp "invite">> <</link>> <br> <</if>> <<if $kayla.lustlvl >= 1 && $kayla.lust > 24 && $location == "kitchen" && $kayla.events.bake > 1 && $kayla.bimbo != true>> <<link "Bake together" kaylaanswers>> <<temp "bakehow">> <</link>> <br> <</if>> <<if $kayla.lustlvl >= 1 && $kayla.lust > 24 && $location == "office" && $kayla.bimbo != true>> <<link "What are you working on?" kaylaanswers>> <<temp "officework">> <</link>> <br> <</if>> <<if $kayla.events.txtbake == 2 && $kayla.events.hubbake == undefined>> <<link "Baking for others" kaylaanswers>> <<temp "hubbake">> <</link>> <br> <</if>> <<if $tasks.bakehow != undefined && $kayla.events.baking != undefined && $kayla.bimbo != true>> <<link "Oven" kaylaanswers>> <<set $tempvar = "bakehow">> <</link>> <br> <</if>> <<if $expeditions isnot undefined && $kayla.events.explore is undefined>> <<link "Expeditions" kaylaanswers>> <<set $tempvar = "explorer">> <</link>> <br> <</if>> <<if $tasks.voicetalk isnot undefined>> <<link "Gateway A visit" kaylaanswers>> <<set $tempvar = "gatewaya">> <</link>> <br> <</if>> <<if $kayla.answered.length < 4 && $kayla.bimbo != true>> <<link "Her" kaylaanswers>> <<set $tempvar = "her">> <</link>> <br> <</if>> <<if $kayla.events.baking == undefined>> <<link "Baking" kaylaanswers>> <<set $tempvar = "baking">> <</link>> <br> <</if>> <<if $kayla.events.long == undefined>> <<link "Time here" kaylaanswers>> <<set $tempvar = "long">> <</link>> <br> <</if>> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<nobr>> <<switch $tempvar>> <<case 'roombj03'>> <<vid "kayla/nightbj02.mp4">> <<narrate>>She doesn't let up even as you're unloading on her face. You grunt under the strain of perhaps the weirdest orgasm you've ever had. Eventually she seems to calm.<</narrate>> <<say 'kayla'>>Ha, got ya! I bet none of the other girls can make you cum this quick!<</say>> <<say "mc">>Honestly, I don't know if I want to find out. That was fucking intense.<</say>> <<say 'kayla'>>Silly! Looks like you had fun to me. I'm gonna go clean up. Ciao!<</say>> <<think "mc">>I've got to get her back for this!<</think>> <<if $kayla.oral == 2>> <<think "mc">>I think our relationship is going well, maybe it's time I start trying to progress further with her.<</think>> <<set $kayla.lustlvl = 2>> <</if>> <<button "Sleep" sleep>> <<unlock 'kayla' 'night01'>> <<like "kayla" 1>> <<lust "kayla" 3>> <<set $kayla.events.cumgame = 1>> <<oral 'kayla'>> <</button>> <<case 'roombj02'>> <<vid "kayla/nightbj01.mp4">> <<narrate>>She's like a woman possessed; it's as scary as it is arousing. The ferocity of her actions just completely out of touch of with usual demeanor.<</narrate>> <<say 'kayla'>>This is gonna be easier than I thought!<</say>> <<say "mc">>Fuck, my dick is gonna be sore for days!<</say>> <<narrate>>She continues to switch between sucking and jerking you, occasionally even sucking your balls, but not once showing any mercy.<</narrate>> <<say 'kayla'>>Cum for me, I need your sperm!<</say>> <<narrate>>You stand up, trying to buy some time, but she gives you no respite and quickly has your dick back in her mouth.<</narrate>> <<narrate>>You can't hold it longer.<</narrate>> <<button "Cum" kaylanightvisits>> <<set $tempvar = 'roombj03'>> <</button>> <<case 'roombj'>> <<block "kayla/night01.jpg">> <<say "mc">>What kinda fun you have in mind? Wanna play cards?<</say>> <<say 'kayla'>>Haha, no silly!<</say>> <<narrate>>She gives you a seductive stare.<</narrate>> <<think "mc">>Given her sexy attire, I'm pretty sure I can guess what kinda game she wants to play!<</think>> <<say 'kayla'>>I enjoyed our little game the other day, so I'd like to play a little more.<</say>> <<say "mc">>Truth or... truth again?<</say>> <<say 'kayla'>>Oh, no, nothing like that. I've already started playing.<</say>> <<narrate>>She sits beside you and runs her hand up your thigh.<</narrate>> <<say 'kayla'>>Ready to play?<</say>> <</block>> <<say "mc">>Sure, what are the rules?<</say>> <<say 'kayla'>>Last longer than 5 minutes.<</say>> <img @src="setup.img+'/kayla/night02.jpg'" class="centerimg"> <<narrate>>Without any further warning, your dick is in her hand, and she's pumping furiously, aggressively trying to milk you.<</narrate>> <<say "mc">>Christ, $kayla.name, perhaps be a bit more gentle.<</say>> <<say 'kayla'>>Ha, no way, I'm here to win!<</say>> <<think "mc">>Where has this strange competitiveness come from? Well, better try to enjoy it.<</think>> <<say "mc">>You're not gonna win with such half measures.<</say>> <<say 'kayla'>>Oh, we're only just getting started!<</say>> <<button "Continue" kaylanightvisits>> <<set $tempvar = "roombj02">> <</button>> <<case 'refuse'>> <<say "mc">>Not feeling it, $kayla.name.<</say>> <<say 'kayla'>>Well, maybe I can help you feel it, if you know what I mean.<</say>> <<say "mc">>Nope, sorry.<</say>> <<say 'kayla'>>You're rejecting ME?!<</say>> <<narrate>>She storms off.<</narrate>> <<like "kayla" -4>> <<lust "kayla" -4>> <<button "Continue" bedroom>><</button>> <</switch>> <</nobr>><<nobr>> <<switch $kayla.activeQ>> <<case "boyfriend">> <<like "kayla" 2>> <<lust "kayla" 2>> <div class="leftbit"> <img @src="setup.img+'kayla/house03.jpg'" class="leftimg" id="kayla3"> <br > <br > <br > <br > <br > <video autoplay loop class="leftimg" style="max-width: 400px"> <source src="img/kayla/housemove01.mp4"> Video not found. Video pack download needed. </video> </div> <div class="rightbit"> <<say 'kayla'>>Not yet, but I'm working on a guy.<</say>> <<say "mc">>Lucky him.<</say>> <<say 'kayla'>>So, which of us do you find the most attractive?<</say>> <<think "mc">>I mean, everyone is sinfully attractive, but obviously I've got to answer her, here!<</think>> <<narrate>>You point to the other side of the room.<</narrate>> <<say "mc">>Can you stand over there a moment?<</say>> <<think "kayla">>What's he doing?! He was supposed to say me. Is he really that terrible at picking up hints?<</think>> <<narrate>>She moves to the other side of the room, and faces you.<</narrate>> <<say 'kayla'>>So?<</say>> <<say "mc">>Look to your right.<</say>> <<narrate>>She turns to see her reflection in the mirror. Her face lights up, and she struggles to contain her smile. She comes back over to you and gives you a playful tap on the head.<</narrate>> <<say 'kayla'>>You absolute dork.<</say>> <div class="choices"> <h3>Make a Choice</h3> <<link "What's your bra size?" kaylaquestions>> <<set $kayla.activeQ to "brasize">> <<set $kayla.answered.push("brasize")>> <</link>> <br> <<if !$kayla.answered.includes("heaven")>> <<link "Did it hurt when you fell from heaven?" kaylaquestions>> <<set $kayla.activeQ to "heaven">> <<set $kayla.answered.push("heaven")>> <</link>> <br > <</if>> <<if !$kayla.answered.includes("fantasy")>> <<link "Is there anyone you fantasize about?" kaylaquestions>> <<set $kayla.activeQ to "fantasy">> <<set $kayla.answered.push("fantasy")>> <</link>> <br> <</if>> <<link "Finished" kayla>> <<event 'kayla' 'her'>> <</link>> </div> </div> <<case "brasize">> <<like "kayla" 1>> <<lust "kayla" 3>> <div class="leftbit"> <img @src="setup.img+'kayla/house04.jpg'" class="leftimg"> <br > <br > <video autoplay loop class="leftimg" style="max-width: 400px"> <source src="img/kayla/houseboobs01.mp4"> Video not found. Video pack download needed. </video> </div> <div class="rightbit"> <<event "kayla" "boobs">> <<say 'kayla'>>OMG, you can't just ask someone you barely know that. I'm a 32E.<</say>> <<narrate>>You spit out your coffee.<</narrate>> <<say 'kayla'>>Haha, you impressed? Got these babies when I came through the gateway.<</say>> <<narrate>>She strokes her breasts while maintaining eye contact with you.<</narrate>> <<say 'kayla'>>Always wanted to get 'em done before, but never had the money. You like 'em?<</say>> <<if $cassie.events.others == 1>> <<say "mc">>Love 'em! You mean the gateway transformed you?<</say>> <<say "kayla">>That's right, when I came through, they were just how I wanted them!<</say>> <<say "mc">>Did it transform any of the others, or just you and $vanna.name?<</say>> <<say "kayla">>Some of the others got tattoos or different hair colors, but nothing like a boob job, and nothing even close to what $vanna.name got.<</say>> <<else>> <<say "mc">>Love 'em! But, what do you mean you got them when you came through? Like did you come here for to see a plastic surgeon?<</say>> <<narrate>>She giggles at you.<</narrate>> <<say "kayla">>Haha! No, but I guess you haven't been told yet. The gateway can transform you, I don't really get it, that clever stuff isn't my thing, but yeah, some people get new hair or whatever. I'm told sometimes they even change gender.<</say>> <<say "mc">>Holy shit.<</say>> <<narrate>>She presses on before you can question further.<</narrate>> <</if>> <<say 'kayla'>>My turn! Do you like big boobs?<</say>> <<think "mc">>Is she for real? Screw it, I'm going for it.<</think>> <<say "mc">>Would you say 32E is big? If so, I love them.<</say>> <<narrate>>$kayla.name somehow manages to giggle while being both cute and seductive.<</narrate>> <<say 'kayla'>>Oh, silly! If you're good, maybe I'll let you see them for real.<</say>> <<narrate>>You just stare at her chest, imagining what wonders await. Your cock barely manages to contain its excitement.<</narrate>> <<say 'kayla'>>Looks like someone is excited about it! But we need to finish our little game first. Go on, your turn!<</say>> <div class="choices"> <h3>Make a Choice</h3> <<if !$kayla.answered.includes("heaven")>> <<link "Did it hurt when you fell from heaven?" kaylaquestions>> <<set $kayla.activeQ to "heaven">> <<set $kayla.answered.push("heaven")>> <</link>> <br > <</if>> <<if !$kayla.answered.includes("fantasy")>> <<link "Is there anyone you fantasize about?" kaylaquestions>> <<set $kayla.activeQ to "fantasy">> <<set $kayla.answered.push("fantasy")>> <</link>> <br> <</if>> <<link "Finished" kayla>> <<event 'kayla' 'her'>> <</link>> </div> </div> <<case "heaven">> <<like "kayla" 1>> <div class="leftbit"> <img @src="setup.img+'kayla/lounge01.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>Did it hurt?<</say>> <<say 'kayla'>>Huh? Did what hurt?<</say>> <<say "mc">>When you fell from heaven?<</say>> <<narrate>>$kayla.name snorts, and taps your hand.<</narrate>> <<say 'kayla'>>Stop it! Haha. Lame, so lame.<</say>> <<narrate>>Despite her response, she's grinning ear to ear.<</narrate>> <<say 'kayla'>>Go on, I'll let you ask another.<</say>> <div class="choices"> <h3>Make a Choice</h3> <<if !$kayla.answered.includes("boyfriend")>> <<link "Do you have a boyfriend?" kaylaquestions>> <<set $kayla.activeQ to "boyfriend">> <<set $kayla.answered.push("boyfriend")>> <</link>> <br> <</if>> <<if !$kayla.answered.includes("brasize") && $kayla.answered.includes("boyfriend")>> <<link "What's your bra size?" kaylaquestions>> <<set $kayla.activeQ to "brasize">> <<set $kayla.answered.push("brasize")>> <</link>> <br> <</if>> <<if !$kayla.answered.includes("heaven")>> <br> <<link "Did it hurt when you fell from heaven?" kaylaquestions>> <<set $kayla.activeQ to "heaven">> <<set $kayla.answered.push("heaven")>> <</link>> <br > <</if>> <<if !$kayla.answered.includes("fantasy")>> <<link "Is there anyone you fantasize about?" kaylaquestions>> <<set $kayla.activeQ to "fantasy">> <<set $kayla.answered.push("fantasy")>> <</link>> <br> <</if>> <<link "Finished" kayla>> <<event 'kayla' 'her'>> <</link>> </div> <<case "fantasy">> <<lust "kayla" 1>> <div class="leftbit"> <img @src="setup.img+'kayla/house03.jpg'" class="leftimg"> <br> <br> <br> <br> <br> <br> <br> <br> <img @src="setup.img+'kayla/house05.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>Who do you fantasize about?<</say>> <<say 'kayla'>>Nobody really, but maybe that'll change tonight.<</say>> <<say "mc">>Oh? Anything I can do to help?<</say>> <<say 'kayla'>>Ha! Dork. But actually you can come help me bake one evening, just meet me in the kitchen.<</say>> <<say "mc">>I'll hold you to that.<</say>> <<say 'kayla'>>Mhmm, I hope that's not all you hold.<</say>> <<narrate>>Before you get a chance to zone in on that, she moves on to her next question.<</narrate>> <<say 'kayla'>>Ok, so what's your kink, then?<</say>> <<say "mc">>Oh, for sure, hot blondes with a smile that can send men insane. Know anyone like that?<</say>> <<narrate>>She blushes, clearly enjoying the attention.<</narrate>> <<say 'kayla'>>Nope, I'll be sure to let them know to meet you at the pool in the mornings if I do meet anyone like that, though!<</say>> <<narrate>>She gives you a little wink.<</narrate>> <<say "mc">>I look forward to meeting them.<</say>> <div class="choices"> <h3>Make a Choice</h3> <<if !$kayla.answered.includes("boyfriend")>> <<link "Do you have a boyfriend?" kaylaquestions>> <<set $kayla.activeQ to "boyfriend">> <<set $kayla.answered.push("boyfriend")>> <</link>> <br> <</if>> <<if !$kayla.answered.includes("brasize") && $kayla.answered.includes("boyfriend")>> <<link "What's your bra size?" kaylaquestions>> <<set $kayla.activeQ to "brasize">> <<set $kayla.answered.push("brasize")>> <</link>> <br> <</if>> <<if !$kayla.answered.includes("heaven")>> <<link "Did it hurt when you fell from heaven?" kaylaquestions>> <<set $kayla.activeQ to "heaven">> <<set $kayla.answered.push("heaven")>> <</link>> <br> <</if>> <<if !$kayla.answered.includes("fantasy")>> <br > <<link "Is there anyone you fantasize about?" kaylaquestions>> <<set $kayla.activeQ to "fantasy">> <<set $kayla.answered.push("fantasy")>> <</link>> <br> <</if>> <<link "Finished" kayla>> <<event 'kayla' 'her'>> <</link>> </div> <</switch>> <</nobr>><<switch $tempvar>> <<case "room01">> <<taskdone "progeny">> <<narrate>>Her hand disappears into her shorts.<</narrate>> <<vid "kayla/room01.mp4">> <<say kayla>>I'm so wet, I got my bottoms wet.<</say>> <<say kayla>>Mhmm, you can feel how wet my pussy is through my bottoms.<</say>> <<say kayla>>Just thinking about taking your dick in me...<</say>> <<think mc>>Yeah... there's no mistaking that intent.<</think>> <div id="replace"> <<choices>> <<link "Stay">> <<replace "#replace">> <<say mc>>I guess I could spare a few minutes...<</say>> <<say kayla>>I fucking love your cock!<</say>> <<narrate>>You step toward the bed. She's like a wild beast, your pants are gone within seconds and her tongue coiled around your cock mere moments later.<</narrate>> <<cont "kaylasex" "room02">> <</replace>> <</link>><br> <<link "Leave">> <<replace "#replace">> <<say mc>>Sorry, $kayla.name, I've gotta go.<</say>> <<say kayla>>But... that was the real reason I wanted you to come to my room.<</say>> <<narrate>>You can hear the disappointment in her voice.<</narrate>> <<say mc>>I've just got a lot to process right now.<</say>> <<say kayla>>Well... don't process for too long...<</say>> <<button "Continue" $return>> <<time 1>> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "room02">> <<vid "kayla/room02.mp4">> <<say kayla>>Oh, fuck. <</say>> <<say kayla>>I'm a nasty little slut, aren't I?<</say>> <<say kayla>>Should fuck your nasty little slut.<</say>> <<say mc>>You're insatiable!<</say>> <<cont "kaylasex" "room03">> <<case "room03">> <<narrate>>She lowers herself on to your dick, rocking back and forth gently for only a few seconds before ramping up the tempo.<</narrate>> <<vid "kayla/room03.mp4">> <<say kayla>>That feels so good. I feel your cock all the way deep in my pussy.<</say>> <<say mc>>Does my nasty slut love riding my dirty fucking dick?<</say>> <<say kayla>>I fucking love it!<</say>> <<say mc>>I want my little cumwhore to face me and ride me <b>hard</b>.<</say>> <<cont "kaylasex" "room04">> <<case "room04">> <<vid "kayla/room04.mp4">> <<say kayla>>Oh, my god. It feels so good. Oh yes, I want your cock all inside my pussy.<</say>> <<say kayla>>I wanna see you cum everywhere.<</say>> <<say mc>>I wanna see it on your face!<</say>> <<cont "kaylasex" "room05">> <<case "room05">> <<vid "kayla/room05.mp4">> <<say kayla>>I want you to give me a really good facial.<</say>> <<say kayla>>I feel your balls get tight when you're about to cum.<</say>> <<narrate>>Mimicking some of her wild intensity, you grab her head and fuck her throat.<</narrate>> <<say mc>>Fuck, fuck, fuck!<</say>> <div id="replace"> <<button "Cum">> <<unlock "kayla" "room01">> <<set $kayla.sex = true>> <<replace "#replace">> <<vid "kayla/room06.mp4">> <<say mc>>Ohm my fucking yes, <b>fuck</b>! Take it, take my seed your dirty bitch, yes!<</say>> <<narrate>>She seems to go wild as you explode, rubbing her face against your helmet as you erupt.<</narrate>> <<say kayla>>Yes, yes, yes, shower me in your goo!<</say>> <<narrate>>You let your head fall backwards. Spent and satisfied... yet you still feel her tongue massaging your glans, hungrily seeking any last drop of cum.<</narrate>> <<say kayla>>I fucking love your cum. I don't think I can live without it, it's so fucking good.<</say>> <<say mc>>Ha! You sound like an addict.<</say>> <<say kayla>>Oh, I'm definitely addicted to your seed. It's like fucking ambrosia!<</say>> <<narrate>>You laugh nervously, unable to tell if she's joking, trying to be sexy, or legitimately hooked.<</narrate>> <<say kayla>>You wanna know anything else about my mom... I'm definitely for this again.<</say>> <<button "Continue" housestuff>> <<set $location = "bedrooms">> <<like "kayla" 4>> <<lust "kayla" 6>> <<time 2>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "forgive">> <<left2 "kayla/night03.jpg">> <<say "mc">>Wow.<</say>> <<say "kayla">>That's exactly the reaction I was hoping for.<</say>> <<narrate>>She saunters over.<</narrate>> <<say "kayla">>But there's another reaction I was hoping for too... something a little further south...<</say>> <<narrate>>She rocks her hips against your lap and draws herself up slowly against you, her ass rubbing over your crotch.<</narrate>> <<say "kayla">>There he is... let's give him a little kiss...<</say>> <<cont "kaylasex" "forgive01">> <<case "forgive01">> <<vid "kayla/sorry01.mp4">> <<say "kayla">>I love your dick in my mouth.<</say>> <<say "kayla">>Mhmm... I wanna feel it in my pussy now.<</say>> <<cont "kaylasex" "forgive02">> <<case "forgive02">> <<vid "kayla/sorry02.mp4">> <<say "kayla">>Oh, fuck. Oh, yeah... oh my god, fuck. Oh yeah, fuck me.<</say>> <<say "kayla">>Oh my god, yes. Ohh~ fuck.<</say>> <<say "kayla">>That feels so good. Oh yeah, fuck me like I'm your whore.<</say>> <<cont "kaylasex" "forgive03">> <<case "forgive03">> <<vid "kayla/sorry03.mp4">> <<say "kayla">>My god, that feels so good.<</say>> <<say "kayla">>Oh my god, yes!<</say>> <<cont "kaylasex" "forgive04">> <<case "forgive04">> <<vid "kayla/sorry04.mp4">> <<say "kayla">>Oh my god, that feels so good. Oh fuck, yes!<</say>> <<narrate>>You put your fingers in her mouth to stifle her moans, slow down, and mumble to yourself while trying to prevent your inevitable explosion.<</narrate>> <<say "kayla">>Mhmm, mhmmm, ohhh~<</say>> <<narrate>>Her passion can not be contained and even in this state her screams drive you wild.<</narrate>> <<say "mc">>Fuck! I'm cumming, I'm cumming.<</say>> <<narrate>>She scrambles desperately under you as you bring your cock to her face.<</narrate>> <<vid "kayla/sorry05.mp4">> <<say "mc">>Fuuuck-ah! YES!<</say>> <<narrate>>You fall back on to the bed, spent.<</narrate>> <<say "mc">>Now that was a fucking apology. Fuck. Maybe you should be bad more often!<</say>> <<narrate>>She giggles.<</narrate>> <<say "mc">>But seriously, we can do this as much as you want, but you don't need to keep apologizing, okay?<</say>> <<button "Sleep" sleep>> <<lust "kayla" 3>> <<like "kayla" 6>> <<unlock "kayla" "forgive">> <</button>> <<case "office-invite">> <<think "mc">>Hmm, $sophia.name is here too... should I see if she wants to watch?<</think>> <<choices>> <<link "Yes" sophiaanswers>> <<temp "aud-kayla">> <</link>><br> <<link "No" kaylasex>> <<if $kayla.bimbo == true>> <<temp "bimbooffice">> <<else>> <<temp "officesex">> <</if>> <</link>> <</choices>> <<case "bimbooffice">> <<say "mc">>Ma'am, I need to take a look at the computer.<</say>> <<say "kayla">>Huh? Yeah. Just give me a few minutes.<</say>> <<say "mc">>Please, ma'am. IT support sent me.<</say>> <<narrate>>She looks at your baffled.<</narrate>> <<say "kayla">>What? IT support? And why are you calling me ma'am?<</say>> <<say "mc">>Please, ma'am, I just need to do my job. I won't close anything you have open.<</say>> <<narrate>>She gets off the chair, while continuing to give you a bemused stare.<</narrate>> <<say "kayla">>Uh... yeah, sure.<</say>> <<narrate>>You pretend to mess around with her keyboard.<</narrate>> <<say "mc">>There. All done.<</say>> <<say "kayla">>But you didn't—<</say>> <<say "mc">>How will you be paying for this, ma'am?<</say>> <<think "mc">>I don't know I can keep this up for much longer.<</think>> <<narrate>>She slaps her fist into her other hand as she finally catches on.<</narrate>> <<say "kayla">>But sir, I don't have any money. Perhaps there's another way I could pay you?<</say>> <<if $sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Office">> <<think "mc">>You notice $sophia.name returning from the bathroom so you raise your voice.<</think>> <</if>> <<say "mc">>Oh, what do you have in mind?<</say>> <<say "kayla">>Perhaps it's easier if I show you.<</say>> <<narrate>>She gets on her knees in front of you and forcefully pulls your trousers down.<</narrate>> <<button "Continue" kaylasex>> <<temp "bimbooffice01">> <</button>> <<case "bimbooffice01">> <<left2 "kayla/bimbo/office01.mp4" v>> <<narrate>>She squashes your dick between her giant boobs.<</narrate>> <<say "kayla">>Yeees!<</say>> <<say "mc">>Oh fuck, now this is payment!<</say>> <<narrate>>She looks up at you, the lust in her eyes screaming for you to fuck her.<</narrate>> <<say "mc">>But, ma'am, I don't think this will cover the bill.<</say>> <<narrate>>She sweeps her desk, sending pens and pencils flying, before mounting it.<</narrate>> <<say "kayla">>Then perhaps this would clear the debt?<</say>> <<button "Continue" kaylasex>> <<temp "bimbooffice02">> <</button>> <<case "bimbooffice02">> <<vid "kayla/bimbo/office02.mp4">> <<narrate>>She maintains eye contact with you as her pussy gleefully welcomes your dick.<</narrate>> <<say "kayla">>Ohhhh, yes!<</say>> <<narrate>>She starts rubbing her clit as she stares longingly in your eyes.<</narrate>> <<say "kayla">>Oh fuck! Yes, yes, yes!<</say>> <<narrate>>She motions to the sofa.<</narrate>> <<button "Continue" kaylasex>> <<temp "bimbooffice03">> <</button>> <<case "bimbooffice03">> <<narrate>>She towers over you before abruptly lowering herself on to your cock.<</narrate>> <<vid "kayla/bimbo/office03.mp4">> <<say "mc">>Oh shit!<</say>> <<narrate>>Holding on to your shoulders, she bounces on your cock like a space hopper. Her moans grow strained as she struggles to contain her pleasure.<</narrate>> <<say "kayla">>Oh yeah!<</say>> <<narrate>>She speeds up as her orgasm closes in. The feeling of her constricting around your cock is the final push you need.<</narrate>> <<say "mc">>I'm gonna cum!<</say>> <<narrate>>She quickly jumps off and kneels before you.<</narrate>> <<say "kayla">>I wanna taste it!<</say>> <<vid "kayla/bimbo/office04.mp4">> <<narrate>>As the last drop of your semen falls, she looks up at you, her eyes still full of lust.<</narrate>> <<say "kayla">>Any time you want to <b><i>cum</i></b> fix my computer, you know where I am!<</say>> <<if $tempvar3 == "sophiawatch">> <<narrate>>She grabs her skirt and heads toward the bathroom, as she passes $sophia.name she grabs her bottom and squeezes tightly.<</narrate>> <<say "kayla" "" "(Whispering)" "whisper">>Hope you enjoyed the show, gorgeous.<</say>> <<else>> <<narrate>>She grabs her skirt and heads to the bathroom.<</narrate>> <</if>> <<if $sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Office">> <<think "mc">>I have no idea if $sophia.name saw any of that, I was busy enjoying it.<</think>> <</if>> <<button "Continue" housestuff>> <<unlock "kayla" "bimbooffice">> <<set $kayla.sex = true>> <<lust "kayla" 3>> <<like "kayla" 3>> <<if ($sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Office") || $tempvar3 == "sophiawatch">> <<set $sophia.events.watched++>> <<corrupt "sophia" 2>> <<lust "sophia" 3>> <<set $tempvar3 = "">> <</if>> <<time 1.5>> <<temp "">> <</button>> <<case "officesex">> <<say "mc">>You know, that desk looks awfully sturdy.<</say>> <<if $kayla.events.officesex == undefined || $replay == true>> <<narrate>>She looks at you blankly.<</narrate>> <<say "kayla">>I mean... I guess?<</say>> <<say "mc">>Why don't we test out how sturdy?<</say>> <<say "kayla">>Uhh, why?<</say>> <<narrate>>You point at your crotch and a grin creeps across her face.<</narrate>> <</if>> <<say "kayla">>Oh, yes, I get it. We should definitely test it out.<</say>> <<narrate>>She starts undressing. You follow suit.<</narrate>> <<say "kayla">>Let's see if it can hold my weight.<</say>> <<narrate>>She drapes herself across the desk.<</narrate>> <<center "kayla/office04.jpg">> <<say "kayla">>Certainly seems solid... perhaps we should give it a more intensive study?<</say>> <<narrate>>You kick the chair out of the way while she lies down on the desk.<</narrate>> <<if $sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Office">> <<think "mc">>$sophia.name is over at one of the other desks, she has a perfect view. You try not to make it obvious you see her and continue on.<</think>> <</if>> <<say "mc">>I think...<</say>> <<narrate>>You grab her legs and lift her slightly off the table.<</narrate>> <<say "mc">>...that's a great idea!<</say>> <<narrate>>You thrust hard into her wet pussy as she shrieks in delight.<</narrate>> <<button "Continue" kaylasex>> <<temp "officesex01">> <</button>> <<case "officesex01">> <<vid "kayla/officesex01.mp4">> <<say "kayla">>Ohhh, fuuck!<</say>> <<narrate>>You pound her mercilessly as she suspends herself just off the desk.<</narrate>> <<say "kayla">>Oh my god, holy fuck!<</say>> <<button "Continue" kaylasex>> <<temp "officesex02">> <</button>> <<case "officesex02">> <<narrate>>She falls back on to the desk, nearly knocking the monitor off.<</narrate>> <<vid "kayla/officesex02.mp4">> <<say "kayla">>Ohhh fuck! Oh my god yes! Oh shit!<</say>> <<narrate>>The desk wobbles in time with each clap of flesh and as her screams grow louder you feel your climax closing in.<</narrate>> <<set _uc = $name.toUpperCase()>> <<say "kayla">>Ohhh, yes, fuck my pussy! _uc!<</say>> <<narrate>>The look of desire she gives you as she screams your name in pleasure is the final push you need and you unload deep inside her pussy.<</narrate>> <<say "kayla">>Yes! Fill me up. Fill me with your dirty seed!<</say>> <<narrate>>She writhes in pleasure as your warm goo seeps from her pussy.<</narrate>> <<say "mc">>Fuck, that <i><b>is</b></i> a sturdy desk.<</say>> <<narrate>>She giggles.<</narrate>> <<say "kayla">>Dork!<</say>> <<narrate>>She lies on the table a little longer, recovering from her own orgasm, as you lazily pick up your clothes.<</narrate>> <<say "kayla">>You know, we should definitely check how study it is again some time, just to be safe.<</say>> <<narrate>>You grin at her.<</narrate>> <<say "mc">>Absolutely. Can't be too sure!<</say>> <<if $tempvar3 == "sophiawatch">> <<narrate>>The two of you giggle as $sophia.name moans in orgasm from pleasuring herself to your show.<</narrate>> <<say "kayla">>Rave reviews from the audience!<</say>> <</if>> <<if $sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Office">> <<narrate>>You notice $sophia.name is no longer at her desk but you were that busy enjoying yourself you're unsure when she excused herself.<</narrate>> <</if>> <<button "Continue" housestuff>> <<unlock "kayla" "officesex">> <<set $kayla.sex = true>> <<lust "kayla" 3>> <<like "kayla" 3>> <<if ($sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Office") || $tempvar3 == "sophiawatch">> <<set $sophia.events.watched++>> <<corrupt "sophia" 2>> <<lust "sophia" 3>> <<set $tempvar3 = "">> <</if>> <<time 1.5>> <</button>> <<case "bimbo-first">> <<narrate>>You're barely in the door when you start ripping each other's clothes off.<</narrate>> <<say "kayla">>Oh, god I need this so badly.<</say>> <<narrate>>She pushes you inside the shower, turns it on, sinks to her knees, and immediately starts fucking your dick with her tits.<</narrate>> <<vid "kayla/bimboshower01.mp4">> <<say "kayla">>Fuck my big fucking tits.<</say>> <<narrate>>She seems ravenous, cock-hungry, and insatiable, and it's not long until she's sucking on your manhood.<</narrate>> <<button "Continue" kaylasex>> <<temp "bimboshower02">> <</button>> <<case "bimboshower02">> <<vid "kayla/bimboshower02.mp4">> <<narrate>>While sucking on the tip of your penis, she works the length with her hand.<</narrate>> <<say "mc">>Oh fuck yes.<</say>> <<narrate>>As is encouraged by your enjoyment she forces her head down your shaft, taking almost your entire length into her throat.<</narrate>> <<say "mc">>Holy shit.<</say>> <<say "kayla">>I can't wait anymore. Fuck me. Fuck me hard.<</say>> <<button "Continue" kaylasex>> <<temp "bimboshower03">> <</button>> <<case "bimboshower03">> <<narrate>>You bend her over and thrust your dick inside her.<</narrate>> <<vid "kayla/bimboshower03.mp4">> <<narrate>>She looks back at you, her eyes portraying a lustful gratitude.<</narrate>> <<say "kayla">>Yeah! Keep fucking me! Just like that!<</say>> <<narrate>>Her wild, animal-like moans fill the air, the purpose of the shower concealing your passion long obsolete.<</narrate>> <<button "Continue" kaylasex>> <<temp "bimboshower04">> <</button>> <<case "bimboshower04">> <<narrate>>With all reason long forgotten you push her to the ground and pound away as fast and deep as you can.<</narrate>> <<vid "kayla/bimboshower04.mp4">> <<say "kayla">>It's so fucking deep!<</say>> <<narrate>>She violently starts to rub her clit as the pleasure courses through her body.<</narrate>> <<say "kayla">>Ohhhh, fuck.<</say>> <<narrate>>As the orgasm consumes her you feel your own building. You pull her to her knees and jerk off as she looks up at you, mouth open wide.<</narrate>> <<vid "kayla/bimboshower05.mp4">> <<say "mc">>Holy shit. You were intense.<</say>> <<say "kayla">>I wasn't the only one.<</say>> <<narrate>>She gets up and checks herself out in the mirror, your cum still oozing down her cheek.<</narrate>> <<say "kayla">>So, what do you think?<</say>> <<narrate>>She does a little pose for you.<</narrate>> <<say "mc">>You're incredible. <i>That</i> was incredible.<</say>> <<narrate>>She grins.<</narrate>> <<say "kayla">>Want me to stay in this form for a bit?<</say>> <<if $replay == true>> <<button "Continue" househub>> <<unlock "kayla" "bimboshower">> <<set $kayla.sex = true>> <</button>> <<else>> <<think "mc">>I got the feeling from her while transforming her she'll be willing to switch back and forth whenever, so regardless of what I chose here, I can always go back to Gateway B and to choose another option later.<</think>> <div id="replace"> <<choices>> <<link "Stay like this">> <<toggleclass "#afterreplace" noshow>> <<replace "#replace">> <<say "mc">>Let's see what other mischief we can get up to while you look like this.<</say>> <<narrate>>She grins.<</narrate>> <<say "kayla">>Oh, we can get up to mischief in any form you like!<</say>> <</replace>> <<run overrideSchedule('kayla', 8, 9, "")>> <</link>><br> <<link "Change back">> <<toggleclass "#afterreplace" noshow>> <<replace "#replace">> <<say "mc">>You're incredible in either form, but I think I want to mess around some more with the original for now.<</say>> <<narrate>>She grins.<</narrate>> <<say "kayla">>Oh, I'm always happy to mess around with you!<</say>> <<narrate>>As you're getting dressed she starts skipping off.<</narrate>> <<say "mc">>Wait, don't you need me to transform you back?<</say>> <<say "kayla">>Nah, $lacy.name automated it. I just wanted to make sure you felt me, understood exactly what I wanted, and were there to provide it when I came back through the gateway.<</say>> <<narrate>>She winks.<</narrate>> <<say "kayla">>Worked like a charm, I'll catch you later!<</say>> <<set $kayla.bimbo = "seen">> <</replace>> <</link>><br> <</choices>> </div> <div id="afterreplace" class="noshow"> <<button "Continue" mngtoilets>> <<lust "kayla" 5>> <<like "kayla" 1>> <<time 1.5>> <<temp "">> <<unlock "kayla" "bimboshower">> <<set $kayla.sex = true>> <</button>> </div> <</if>> <<case "sorryanal">> <<block "kayla/gatewayb03.jpg">> <<say "kayla">>Then let's get back into the car and back to my room!<</say>> <<say "mc">>Why didn't you just invite me there to start?<</say>> <<say "kayla">>Less questions, you wanna fuck my ass or not?<</say>> <<narrate>>You both get in and as you're driving you notice her scrambling in her bag.<</narrate>> <<say "mc">>Lost something?<</say>> <</block>> <<say "kayla">>Nope, just getting the lube out. The drive back should give me enough time to get ready for you.<</say>> <<say "mc">>You're gonna do it in the car?<</say>> <<say "kayla">>There's no way I'm waiting until we're back... as soon as we're in that room your dick is going in my ass.<</say>> <<say "mc">>As you were.<</say>> <<narrate>>She chuckles.<</narrate>> <<narrate>>You park straight outside the hotel doors and leave the car running with the doors wide open. The pair of you impatiently dash to her room. Before you're even in the door you're both getting naked. The passion flowing through in overdrive; you burst into her room while she passionately kisses you, her arms swinging around your neck.<</narrate>> <<say "kayla">>I want you to destroy my ass. Really make me pay for what I did to you!<</say>> <<narrate>>You playfully spank her then flop onto her bed.<</narrate>> <<say "mc">>No. You do it.<</say>> <<narrate>>She looks confused.<</narrate>> <<say "kayla">>Huh? You want me to destroy your—<</say>> <<say "mc">>No! I want you to do the work. This is your punishment, after all. Ride my dick with your ass. Destroy it yourself.<</say>> <<narrate>>He bafflement subsides and the happiness radiates from her as she slides herself over your body.<</narrate>> <<button "Continue" kaylasex>> <<temp "sorryanal01">> <</button>> <<case "sorryanal01">> <<vid "kayla/anal01.mp4">> <<narrate>>She gently lowers herself onto your dick.<</narrate>> <<say "mc">>Shit, it's fucking tight.<</say>> <<narrate>>She gently bounces a little, as if trying to get used to the feeling.<</narrate>> <<button "Continue" kaylasex>> <<temp "sorryanal02">> <</button>> <<case "sorryanal02">> <<vid "kayla/anal02.mp4">> <<narrate>>She continues to slowly grind her ass up and down your shaft.<</narrate>> <<say "kayla">>Yes... ohhhh!<</say>> <<narrate>>While you're very much enjoying yourself, it's not exactly what you had in mind.<</narrate>> <<say "mc">>I thought you wanted that ass destroyed?<</say>> <<narrate>>She twists around on your dick to face you, the tightness of her ass causing a pleasurable, yet uncomfortable feeling running down your shaft leaving a tickling sensation within your balls.<</narrate>> <<say "kayla">>Just getting warmed up. The real show starts now.<</say>> <<button "Continue" kaylasex>> <<temp "sorryanal03">> <</button>> <<case "sorryanal03">> <<vid "kayla/anal03.mp4">> <<narrate>>As she picks up the pace, she struggles to contain her gasps.<</narrate>> <<say "mc">>Faster!<</say>> <<narrate>>She tries, but she's barely able to handle the feeling as it is.<</narrate>> <<say "kayla">>Yes... yes!<</say>> <<say "mc">>I think it's my turn now.<</say>> <<narrate>>You push her off you and retreat off the bed.<</narrate>> <<say "mc">>All fours. Let me show you how it's done.<</say>> <<button "Continue" kaylasex>> <<temp "sorryanal04">> <</button>> <<case "sorryanal04">> <<vid "kayla/anal04.mp4">> <<narrate>>You shove your dick in her ass, grab the remnants of her panties and pound fast and hard into her.<</narrate>> <<say "kayla">>Ohhhh.<</say>> <<narrate>>Her whimpers only excite you further, and between the clap of her ass cheeks, the cries of her pleasure, and the tightness of her ass, you lose yourself completely. The world blurs into nothing but the feeling of your cock, the delightful sounds of her pleasure, and the echoing of flesh slapping against flesh.<</narrate>> <<say "mc">>Holy fuck.<</say>> <<narrate>>The harmony of it all finally your undoing as you unleash your load into her ass.<</narrate>> <<say "kayla">>Holy shit, that was crazy.<</say>> <<say "mc">>Fuck, that was crazy tight.<</say>> <<say "kayla">>My ass is on fire, I don't think I'll be able to sit right for a week. Worth it, though.<</say>> <<narrate>>She shuffles off to the bathroom while you get dressed.<</narrate>> <<button "Continue" housestuff>> <<lust "kayla" 5>> <<like "kayla" 1>> <<time 1.5>> <<set $location = "bedrooms">> <<unlock "kayla" "analsorry">> <<set $kayla.sex = true>> <<temp "">> <</button>> <<case "car">> <<block "kayla/gatewayb03.jpg">> <<narrate>>You pull out your hard cock.<</narrate>> <<say "mc">>I want you now. This instant. I can't wait even a second more.<</say>> <<narrate>>She stares at your cock, unbuttoning her skirt as he she seductively walks towards you.<</narrate>> <<say "kayla">>Remember, I've been bad. I need good, <b>hard</b> punishment.<</say>> <<narrate>>She throws her top over the fence as she continues.<</narrate>> <<say "kayla">>But first, I need to get a taste.<</say>> <<narrate>>She sits down on the sun lounger, grabs your cock, looks up at you while she licks the tip then takes you right into the back of her throat with one swift motion.<</narrate>> <<button "Continue" kaylasex>> <<temp "car01">> <</button>> <</block>> <<case "car01">> <<vid "kayla/car01.mp4">> <<narrate>>She periodically looks up at you with her lustful eyes as she continues to skillfully works your tool.<</narrate>> <<say "mc">>Fuck me this is good... but you said something about the hood of the car?<</say>> <<narrate>>She grins, runs her hands to your waist, then with one movement violently drags your shorts down to your ankles.<</narrate>> <<say "kayla">>Remember, I've been bad!<</say>> <<narrate>>She moves to the car, resting her hands on it while sticking her ass out at you.<</narrate>> <<button "Continue" kaylasex>> <<temp "car02">> <</button>> <<case "car02">> <<vid "kayla/car02-00.mp4">> <<narrate>>You take the hint and spank her ass a few times leaving the imprint of your hand firmly visible.<</narrate>> <<say "kayla">>Ahhh, yeah, spank me.<</say>> <<narrate>>You rub your cock on her vulva.<</narrate>> <<say "mc">>I've got a much harder punishment in mind for you!<</say>> <<button "Continue" kaylasex>> <<temp "car02-01">> <</button>> <<case "car02-01">> <<vid "kayla/car03.mp4">> <<narrate>>As you thrust into her, her screams carry through the hills, causing the birds to flee from the nearby trees.<</narrate>> <<say "kayla">>Oh fuck yes, fuck this pussy!<</say>> <<narrate>>Holding on to her waist you pound away as her screams carry further into the distance.<</narrate>> <<say "kayla">>Shit yes, oh my god!<</say>> <<narrate>>The thought of the travelers below hearing her screams of passion only increases your desires.<</narrate>> <<button "Continue" kaylasex>> <<temp "car03">> <</button>> <<case "car03">> <<vid "kayla/car02.mp4">> <<narrate>>She twists herself around, but you don't stop for even a moment as she struggles to reposition herself.<</narrate>> <<say "kayla">>Oh my god. Holy fuck that feels so good.<</say>> <<narrate>>You feel your orgasm building, sweat dripping from your body, you fall back on to the lounger in hope of being able to last a little longer.<</narrate>> <<say "mc">>Get over here and ride my dick!<</say>> <<narrate>>She grins at you and obliges.<</narrate>> <<button "Continue" kaylasex>> <<temp "car04">> <</button>> <<case "car04">> <<vid "kayla/car04.mp4">> <<narrate>>She bounces up and down on your cock, determined to deliver you to climax.<</narrate>> <<say "kayla">>Oh fuuuck, oh my god. Ohhh, yeah.<</say>> <<narrate>>As the clap of your bodies slapping against each other echoes through the hills you feel your pleasure build beyond it's limits.<</narrate>> <<say "kayla">>Fuck me, fuck me. Holy fuck!<</say>> <<narrate>>She doesn't stop as you explode inside her, your cum being messily tossed everywhere.<</narrate>> <<set _u = $name.toUpperCase()>> <<say "kayla">>Oh fuck, oh fuck, _u! YES!<</say>> <<narrate>>She slumps back onto your chest.<</narrate>> <<say "kayla">>Fuck that was good, and the audience made it even better.<</say>> <<say "mc">>Wait, what audience?<</say>> <<say "kayla">>Ha, I guess you were kinda busy. But a van pulled up to watch us.<</say>> <<say "mc">>Who was it?<</say>> <<say "kayla">>No clue.<</say>> <<think "mc">>Huh, well, hope they enjoyed the show whoever it was.<</think>> <<narrate>>The two of you lie together looking up at the clouds for a spell before sharing one last passionately kiss goodbye.<</narrate>> <<button "Continue" gatewayb>> <<lust "kayla" 5>> <<like "kayla" 3>> <<temp "">> <<unlock "kayla" "car">> <<set $kayla.sex = true>> <<time 1>> <</button>> <<case "bakery01">> <<narrate>>Falling to her knees, she sucks on your glans without breaking eye contact.<</narrate>> <<vid "kayla/bakery01.mp4">> <<say "kayla">>Mmm. Shove your cock into the back of my throat.<</say>> <<narrate>>You start to respond, but are stopped short as she dives onto your cock; your head sliding over her tongue and deep into her throat.<</narrate>> <<say "mc">>Get read—nnnngh yes!<</say>> <<narrate>>She holds it for a moment, then comes up for air with a smile before slurping your dick back into her mouth with gusto.<</narrate>> <<say "kayla">>Oh, fuck yes.<</say>> <<if $replay == true || $tempvar2 == 'kaylabakerydone'>> <center><<choices>> <<button "Cum" kaylasex>> <<temp "bakerycum">> <</button>> &nbsp; <<button "Titjob" kaylasex>> <<temp "bakery02">> <</button>> &nbsp; <<button "Reverse Cowgirl" kaylasex>> <<temp "bakery03">> <</button>> &nbsp; <<button "Cowgirl" kaylasex>> <<temp "bakery04">> <</button>> &nbsp; <<button "Table Blowjob" kaylasex>> <<temp "bakery05">> <</button>> &nbsp; <<button "Standing Sideways" kaylasex>> <<temp "bakery06">> <</button>> <</choices>></center> <<else>> <<button "Continue" kaylasex>> <<temp "bakery02">> <</button>> <</if>> <<case "bakery02">> <<narrate>>Sliding your cock out of her mouth she wraps her tits around the shaft.<</narrate>> <<vid "kayla/bakery02.mp4">> <<say "kayla">>Fuck my tits.<</say>> <<narrate>>You oblige, sliding your rod between her orbs as she presses them together.<</narrate>> <<say "kayla">>Harder!<</say>> <<narrate>>You grunt assent and redouble your efforts as you give her a preview of the pounding you're about to give her pussy.<</narrate>> <<if $replay == true || $tempvar2 == 'kaylabakerydone'>> <center><<choices>> <<button "Cum" kaylasex>> <<temp "bakerycum">> <</button>> &nbsp; <<button "Blowjob" kaylasex>> <<temp "bakery01">> <</button>> &nbsp; <<button "Reverse Cowgirl" kaylasex>> <<temp "bakery03">> <</button>> &nbsp; <<button "Cowgirl" kaylasex>> <<temp "bakery04">> <</button>> &nbsp; <<button "Table Blowjob" kaylasex>> <<temp "bakery05">> <</button>> &nbsp; <<button "Standing Sideways" kaylasex>> <<temp "bakery06">> <</button>> <</choices>></center> <<else>> <<button "Continue" kaylasex>> <<temp "bakery03">> <</button>> <</if>> <<case "bakery03">> <<say "kayla">>I need your dick inside me, now!<</say>> <<narrate>>You both quickly clear the prep table with gusto, tossing a tray of cupcakes aside. One hits $kayla.name and smears frosting on her back and thigh. Too cock-crazed to notice, she pushes you back onto the table and mounts you, leaning forward so you get a good look at her frosted ass.<</narrate>> <<vid "kayla/bakery03.mp4">> <<say "mc">>Best. Sticky buns. Ever.<</say>> <<narrate>>She looks back at you. Her eye notices the frosting and she grins, scooping it onto her finger and licking it clean.<</narrate>> <<say "kayla">>That's so fucking good!<</say>> <<say "mc">>The cock or the frosting?<</say>> <<narrate>>$kayla.name just moans in response as she rides you.<</narrate>> <<if $replay == true || $tempvar2 == 'kaylabakerydone'>> <center><<choices>> <<button "Cum" kaylasex>> <<temp "bakerycum">> <</button>> &nbsp; <<button "Blowjob" kaylasex>> <<temp "bakery01">> <</button>> &nbsp; <<button "Titjob" kaylasex>> <<temp "bakery02">> <</button>> &nbsp; <<button "Cowgirl" kaylasex>> <<temp "bakery04">> <</button>> &nbsp; <<button "Table Blowjob" kaylasex>> <<temp "bakery05">> <</button>> &nbsp; <<button "Standing Sideways" kaylasex>> <<temp "bakery06">> <</button>> <</choices>></center> <<else>> <<button "Continue" kaylasex>> <<temp "bakery04">> <</button>> <</if>> <<case "bakery04">> <<narrate>>$kayla.name spins around and looks at you with a hunger.<</narrate>> <<say "kayla">>Fuck me. <i>Now</i>.<</say>> <<vid "kayla/bakery04.mp4">> <<narrate>>Happy to oblige, you tense your core and begin pistoning up into her.<</narrate>> <<say "kayla">>Ooooh fuck yes, fuck fuck fuuuck.<</say>> <<narrate>>You pound her relentlessly as she leans forward placing her hands on your chest. Her nails dig into your pecs as she closes her eyes and gives in and cums on your dick.<</narrate>> <<say "kayla">>Fuuuuuuck. FUCK. Yessss!<</say>> <<if $replay == true || $tempvar2 == 'kaylabakerydone'>> <center><<choices>> <<button "Cum" kaylasex>> <<temp "bakerycum">> <</button>> &nbsp; <<button "Blowjob" kaylasex>> <<temp "bakery01">> <</button>> &nbsp; <<button "Titjob" kaylasex>> <<temp "bakery02">> <</button>> &nbsp; <<button "Reverse Cowgirl" kaylasex>> <<temp "bakery03">> <</button>> &nbsp; <<button "Table Blowjob" kaylasex>> <<temp "bakery05">> <</button>> &nbsp; <<button "Standing Sideways" kaylasex>> <<temp "bakery06">> <</button>> <</choices>></center> <<else>> <<button "Continue" kaylasex>> <<temp "bakery05">> <</button>> <</if>> <<case "bakery05">> <<say "mc">>How about a cannoli?<</say>> <<narrate>>Panting from her climax, $kayla.name can only look at you and salivate.<</narrate>> <<narrate>>In one smooth motion you lift her off you, stand, and lie her on the table with her head hanging off the end. She looks up at you as you stand at her head and slide your cock into her throat.<</narrate>> <<vid "kayla/bakery05.mp4">> <<say "mc">>Mmmmm God that's good!<</say>> <<narrate>>Fucking her face for a moment, you give her moments to breathe between each set of thrusts. $kayla.name rubs her pussy furiously as she sucks on your dick trying to extract your cream.<</narrate>> <<if $replay == true || $tempvar2 == 'kaylabakerydone'>> <center><<choices>> <<button "Cum" kaylasex>> <<temp "bakerycum">> <</button>> &nbsp; <<button "Blowjob" kaylasex>> <<temp "bakery01">> <</button>> &nbsp; <<button "Titjob" kaylasex>> <<temp "bakery02">> <</button>> &nbsp; <<button "Reverse Cowgirl" kaylasex>> <<temp "bakery03">> <</button>> &nbsp; <<button "Cowgirl" kaylasex>> <<temp "bakery04">> <</button>> &nbsp; <<button "Standing Sideways" kaylasex>> <<temp "bakery06">> <</button>> <</choices>></center> <<else>> <<button "Continue" kaylasex>> <<temp "bakery06">> <</button>> <</if>> <<case "bakery06">> <<narrate>>You stride to the other end of the table and pull $kayla.name to you. Your dick slides effortlessly into her dripping cunt.<</narrate>> <<say "mc">>That's it; take my cock.<</say>> <<vid "kayla/bakery06.mp4">> <<narrate>>$kayla.name grins and pivots, bringing her legs together as you fuck her sideways.<</narrate>> <<say "mc">>Fucking hell that's a good pie!<</say>> <<say "kayla">>Oh fuuuck!<</say>> <<narrate>>The new sensation of her thighs against your cock quickly propels you toward your climax. $kayla.name and grins up at you.<</narrate>> <<say "kayla">>Mmm I can feel you pulsing; you're about to cum, aren't you?<</say>> <<narrate>>You don't respond as your base instincts have full control of you.<</narrate>> <<set $tempvar2 = 'kaylabakerydone'>> <center><<choices>> <<button "Cum" kaylasex>> <<temp "bakerycum">> <</button>> &nbsp; <<button "Blowjob" kaylasex>> <<temp "bakery01">> <</button>> &nbsp; <<button "Titjob" kaylasex>> <<temp "bakery02">> <</button>> &nbsp; <<button "Reverse Cowgirl" kaylasex>> <<temp "bakery03">> <</button>> &nbsp; <<button "Cowgirl" kaylasex>> <<temp "bakery04">> <</button>> &nbsp; <<button "Table Blowjob" kaylasex>> <<temp "bakery05">> <</button>> <</choices>></center> <<case "bakerycum">> <<say "kayla">>Ohh give it to me!<</say>> <<narrate>>You can only grunt in response as you get a few final strokes in before pulling her off the table and onto her knees.<</narrate>> <<vid "kayla/bakerycum.mp4">> <<narrate>>You blast off; your load coating her tits and face as you gasp for air.<</narrate>> <<narrate>>$kayla.name smiles and looks up at you with a streak of cum running down her cheek.<</narrate>> <br><br> <<block "kayla/bakerycum.jpg">> <<say "mc">>You turned into a maniac, holy shit.<</say>> <<say "kayla">>And you love it.<</say>> <<narrate>>She licks her lips, capturing and swallowing some of the cum on her face.<</narrate>> <<say "kayla">>This was amazing! Too bad nobody caught us!<</say>> <<say "mc">>We can always try again.<</say>> <<say "kayla">>Absolutely, but maybe not now? I think I need to recover.<</say>> <<button "Continue" househub>> <<unlock "kayla" "bakery01">> <<set $kayla.sex = true>> <<if $kayla.events.bakevisit == undefined>> <<event "kayla" "bakevisit">> <<lust "kayla" 5>> <<like "kayla" 5>> <</if>> <<time 2>> <</button>> <</block>> <</switch>><<tracker "kayla">> <<if $kayla.bimbo == true && $kayla.events.bakevisit == undefined>> <<step "No bimbofied substory content yet." "Return her to her original form at Gateway B">> <<elseif $mc.events.kaylagone == "no">> <<step "Left offworld" "You decided to leave her offworld. Follow the main story tasks should you wish to change your mind.">> <<elseif $kayla.events.her == undefined>> <<step "Find out more about her." "Talk to her, about her.">> <<elseif $kayla.events.baking == undefined>> <<step "Talk to her about her hobbies." "Ask her about baking.">> <<elseif $kayla.lust < 10>> <<step "She doesn't desire you enough." "10 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.">> <<elseif $kayla.lustlvl == 0>> <<step "Check up on her at night." "Sneak around and peep on her before bed.">> <<elseif $kayla.events.bake == undefined>> <<step "Bake." "Try to bake in the kitchen.">> <<elseif $kayla.like < 20>> <<step "She doesn't like you enough." "20 needed. Some ways to increase like.<br>Discuss available topics.<br>Make small talk.<br>Watch TV with her.">> <<elseif $kayla.lust < 25>> <<step "She doesn't desire you enough." "25 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.<br>Peep on her.">> <<elseif $tasks.bakehow != undefined>> <<step "Learn how to use the oven." "Ask her how to use the oven while in the kitchen.">> <<elseif $kayla.lustlvl == 1>> <<step "Oral Favors $kayla.oral/3" "<b>Where?</b><br>Invite her to your room<br>Bake with her<br>Visit her room at night<br>Visit her in the office">> <<elseif $totalattractiveness < 5 && $kayla.events.txtbake == undefined>> <<step "Your hub isn't attractive enough." "Build or upgrade facilities to make your hub more attractive.">> <<elseif $kayla.events.txtbake == undefined>> <<step "Wait on her." "Nothing to do but wait.">> <<elseif $kayla.events.hubbake == undefined>> <<step "Discuss her idea." "Talk to her about baking for others.">> <<elseif $buildings.bakery == undefined>> <<step "Research & build a bakery." "Assign someone to work the bakery project in the monitoring station, then after assign someone to build it in the construction facility.">> <<elseif $kayla.lust < 40>> <<step "She doesn't desire you enough." "40 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.<br>Peep on her.<br>Get a blowjob.<br>Bake for her.">> <<elseif $kayla.events.bakevisit == undefined>> <<step "Visit her at the bakery." "Assign her to work at the bakery then visit her there.">> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<set $scene = 0>> <<if $location == "home" && $currentlocations.kenna == "krissyhome">> <<set $location = "krissyhome">> <</if>> <<if $worklocation == true && $working.kenna != undefined && $working.kenna[$hour] != null>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.kenna && $location != "firstIntros" && $replay == false>> <<say "kenna">>Sorry, $kenna.calls, I need to get a motor on.<</say>> <<button "Continue" $return>> <</button>> <<else>> <<set _img = getFolder('kenna') + "/$location01.jpg">> <<block _img>> <<if $tempvar == "badflirt">> <<say "kenna">>Trying to flirt with your $kenna.them, huh? What would mom say?!<</say>> <<narrate>>You can't help but notice she's smiling.<</narrate>> <<elseif $tempvar == "semibadflirt">> <<narrate>>She grins from ear to ear.<</narrate>> <<say "kenna">>I'm not sure you really understood what you just said. Mother wouldn't be pleased!<</say>> <<elseif $kenna.corruptmax < 40>> <<narrate>>When she notices you, her demeanor seems to change and she almost becomes more playful.<</narrate>> <<say "kenna">>Hey $kenna.calls, wanna hang?<</say>> <<else>> <<say "kenna">>There's my hunky $kenna.calls! What's up?<</say>> <</if>> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("kennadiscussions").processText()); }) <</script>><<scene>> <<set _img = getFolder('kenna') + "/$location01.jpg">> <<switch $tempvar>> <<case "progeny">> <<left2 _img>> <<say mc>>What do you know about the progeny?<</say>> <<say kenna>>That $kenzie.name is one, that they are extremely powerful and are ancient, though she wouldn't appreciate me calling her that!<</say>> <<say mc>>But what makes someone a progeny?<</say>> <<say kenna>>Her father was the creator of the Gateway network. To my understanding he has a <b>lot</b> of children, and those that are born on hubs become progeny.<</say>> <<say mc>>But how does that work if people don't age here?<</say>> <<say kenna>>I don't really know, and it's not the kind of thing $kenzie.name really ever chats about.<</say>> <<say mc>>I guess maybe they're brought up on a real world, or the power works differently on infants?<</say>> <<narrate>>She shrugs.<</narrate>> <<say mc>>But... thought there were no male travelers? That's why New Eden couldn't repopulate.<</say>> <<say kenna>>He is the only known one... other than you. Perhaps he is of a similar disposition to you when it comes to the fairer sex, and designed the Gateway network to only allow female travelers?<</say>> <<say mc>>But then why let them transform?<</say>> <<say kenna>>$kenna.calls, you're asking things I do not know the answers to. $kenzie.name is really the only one who will, and she as no interest in sharing that side of her life. $kayla.name may know a little more, but I would guess if she's not told you already, she's either not allowed to, or doesn't know.<</say>> <<say mc>>Unless I ask this father myself...<</say>> <<say kenna>>And who do you think you need to ask to get an audience?<</say>> <<say mc>>$kenzie.name...<</say>> <<say kenna>>Exactly. I would suggest you just drop it. It won't lead anywhere, and you've already got enough to be worrying about right now.<</say>> <<say mc>>Maybe you're right...<</say>> <<narrate>>She sticks her tongue out at you.<</narrate>> <<say kenna>>I'm always right, $kenna.calls!<</say>> <<button "Continue" $return>> <<event "kenna" "progeny">> <<time 1>> <</button>> <<case "krissy">> <<left2 _img>> <<say mc>>We need to discuss $krissy.refer.<</say>> <<say kenna>>She's such a bitch!<</say>> <<say mc>>I'm not okay with leaving things the way they are.<</say>> <<say kenna>>She needs to get over it, I fully intend to make up for lost time with you.<</say>> <<narrate>>She strokes your cheek.<</narrate>> <<say kenna>>And we've got a lot of making up to do.<</say>> <<narrate>>She pulls herself into kiss you, but you push her back.<</narrate>> <<say mc>>Not until we've resolved things with $krissy.refer.<</say>> <<say kenna>>You'd let her come between us like that?!<</say>> <<say mc>>No... but I want her to be okay with it. I have to at least try.<</say>> <<say kenna>>She'll never be okay with it. You're her special little boy, and I'm the wicked daughter she wished she never had.<</say>> <<say mc>>Sorry, what?<</say>> <<say kenna>>I'm nothing but a hindrance to her. You've always been her favorite. <<if $krissy.them != "mom">>You're not even her blood!<</if>><</say>> <<say mc>>I'm sure that's not the case. Listen, us... it's happening, with or without her blessing. But, please, just let me try to convince her.<</say>> <<say kenna>>You've got more chance of $founder.name turning up dressed as the Kool-Aid Man than you have convincing that stubborn old witch of anything!<</say>> <<say mc>>I don't know unless I try.<</say>> <<say kenna>>Whatever.<</say>> <<think mc>>She's sulking, acting out even, but I know they love each other... there's got to be a way to make this okay without anyone hurting anymore.<</think>> <<event "kenna" spy 4>> <<cont $return "" 1>> <<case "taskdone">> <<left2 _img>> <<say "mc">>I've done the task.<</say>> <<if !$completeTasks.includes('azulsex2')>> <<say "kenna">>Wow! $kenna.calls, you work fast. Go ahead and finish up $azul.name's task, then come back to me.<</say>> <<say "mc">>Right... what for, exactly?<</say>> <<say "kenna">>I'm hurt, $kenna.calls! You don't want to spend time with your $kenna.them?<</say>> <<say "mc">>No, I didn't mean that, I just—<</say>> <<narrate>>She giggles.<</narrate>> <<say "kenna">>I know what you meant. I need her to help me with your reward.<</say>> <<say "mc">>Right...<</say>> <<cont "kenna">> <<else>> <<say "kenna">>Wow! $kenna.calls, you work fast. I had noticed all the extra people. Okay, it'll probably take the rest of the day. Are you free?<</say>> <<say "mc">>For what, sorry?<</say>> <<say "kenna">>Your reward, silly.<</say>> <div id="replace"> <<choices>> <<link "I'm free">> <<replace "#replace">> <<say "mc">>Sure, I've got time.<</say>> <<say "kenna">>Great! <<if $location != "bedrooms">>Come to my room<<else>>Come back<</if>> in ten minutes.<</say>> <<narrate>>You oblige, your curiosity getting the better of you.<</narrate>> <<cont "kennaanswers" "taskdone2">> <</replace>> <</link>> <Br> <<link "Later" kenna>> <</link>> <</choices>> </div> <</if>> <<case "taskdone2">> <<left2 "kenna/oops01.jpg">> <<say "kenna">>Oh, you're early!<</say>> <<narrate>>She's midway through getting changed when you open the door.<</narrate>> <<think "mc">>Why didn't I knock? I should have learned by now... but I'm definitely not early!<</think>> <<say "kenna">>Oh, well, I'm decent. You may as well come in now.<</say>> <<say "mc">>I... uhh...<</say>> <<narrate>>She finishes putting her top on, then reaches for some jeans laid out on the bed.<</narrate>> <<say "kenna">>The aim was of this task was to ensure you were attentive to your travelers needs and desires, whether that by finding travelers that match your own, or by building facilities to match theirs.<</say>> <<narrate>>She pulls the jeans up around her waist.<</narrate>> <<left2 "kenna/oops02.jpg">> <<say "kenna">>Ah, that's better. Hope I didn't make you uncomfortable.<</say>> <<narrate>>You weren't really paying attention, you were too distracted by her slender legs.<</narrate>> <<say "mc">>Huh?<</say>> <<narrate>>She giggles.<</narrate>> <<say "kenna">>Distracted, $kenna.calls?<</say>> <<say "mc">>No, no, no. Of course not.<</say>> <<narrate>>Your face goes red. You attempt to change the subject.<</narrate>> <<say "mc">>So, the reward?<</say>> <<narrate>>She pulls herself close to you and whispers into your ear.<</narrate>> <<say "kenna" "" "(Whispering)" "whisper">>What does my silly little $kenna.you desire? What is it you really want, right now?<</say>> <<narrate>>You can feel your cock pulsing with each word.<</narrate>> <<think "mc">>I am such a terrible person.<</think>> <<narrate>>Before you can answer, she pulls away from you, giggling.<</narrate>> <<say "kenna">>I know exactly what you want, $kenna.calls, and I'm going to give it to you.<</say>> <<think "mc">>Shit... I haven't even really given this any thought, do I want that kind of relationship with her?<</think>> <<say "kenna">>More power to protect your companions.<</say>> <<think "mc">>I... uh... what...<</think>> <<say "mc">>Oh, right, yes, of course.<</say>> <<say "kenna">>You're looking a little flustered there, something wrong?<</say>> <<say "mc">>No, no. Everything's fine. How will you give me more power?<</say>> <<say "kenna">>A limit break. I've already cleared it with the council, in fact, it should be taking effect any moment now.<</say>> <<say "mc">>Wait, no, $kenna.refer, after a limit break I become—<</say>> <<narrate>>You drop to your knees falling unconscious as the wave of power pulses through you.<</narrate>> <<cont "limitbreak3" 30>> <<case "duality">> <<left2 _img>> <<say "mc">>How much do you know about aspects?<</say>> <<say "kenna">>I know enough to stay away from yours! Haha!<</say>> <<say "mc">>Yeah, sorry...<</say>> <<say "kenna">>Don't be, I'm just toying with you. Your aspect doesn't work on me. Not that it needs to.<</say>> <<say "mc">>Huh?<</say>> <<say "kenna">>Aspects are boons from your gateway, it's not your power innately. It won't work on someone so much more powerful than you.<</say>> <<say "mc">>Right... yeah, $kp.name said something similar before. How many aspects can it give me? Is two my limit?<</say>> <<narrate>>She pushes her head back with confusion.<</narrate>> <<say "kenna">>Two? No. The limit is one.<</say>> <<say "mc">>But... I have two, at least according to $voice.name.<</say>> <<say "kenna">>That's... it shouldn't be possible. What is it?<</say>> <<say "mc">>Dreams. Like her.<</say>> <<say "kenna">>Oh, it's probably just her using her aspect and it's mixing together with yours to confuse matters. I wouldn't worry.<</say>> <<think "mc">>Maybe it's just best if I show her...<</think>> <<button "Continue" housestuff>> <<like "kenna" 4>> <<dreamer "kenna">> <<time 1>> <</button>> <<case "wait">> <<left2 _img>> <<say "mc">>How come you're hanging out around the waiting area? I wasn't expecting you to work.<</say>> <<say "kenna">>Oh, nothing like that. I like to people watch. Also, the council member in me likes to see who is coming through, how they are being treated, etcetera.<</say>> <<say "mc">>Fair enough. Anything catch your eye?<</say>> <<say "kenna">>You have great taste in women.<</say>> <<say "mc">>Huh?<</say>> <<say "kenna">>The offworld workers; beautiful women.<</say>> <<say "mc">>Right, yes, of course.<</say>> <<narrate>>She grins.<</narrate>> <<say "kenna">>I'm sure you had no ulterior motive hiring them, huh?<</say>> <<narrate>>You match her gaze and shrug sarcastically.<</narrate>> <<say "mc">>Where did you get that drink, by the way?<</say>> <<say "kenna">>The bar across the road. I'm surprised you didn't build it onto the waiting area itself, you'd make more money for sure.<</say>> <<say "mc">>Maybe, but not it's not everybody's cup of tea, so wanted to ensure they had a quiet place of their own.<</say>> <<say "kenna">>Makes sense, but the bar lacks an outdoor area. Perhaps you can do something about that?<</say>> <<say "mc">>Great idea, thanks $kenna.refer.<</say>> <<say "kenna">>Any time.<</say>> <<notice>>Beer garden improvement unlocked for the bar.<</notice>> <<button "Continue" mngwaiting>> <<event "kenna" "waiting">> <<like "kenna" 5>> <<lust "kenna" 3>> <</button>> <<case "task">> <<left2 _img>> <<say "mc">>Can you give me more information about your task?<</say>> <<narrate>>She slides over to you and gestures you to bend down so she can whisper in your ear.<</narrate>> <<say "kenna" "" "(Whispering)" "whisper">>Nope!<</say>> <<narrate>>She stands back, giggling.<</narrate>> <<say "kenna">>Sorry, just having a bit of fun with my cute little $kenna.you.<</say>> <<say "mc">>Right... so the task...?<</say>> <<say "kenna">>$kp.name is the taskmaster, she's gotta do her little introduction thing. <<if !$completeTasks.includes('powerone')>> But, you should probably focus on Salim's task first anyway, it'll teach you a thing or two. <</if>> <</say>> <<say "mc">>But... I already know you.<</say>> <<say "kenna">>And the council were very adamant my task be treated no different from anyone else. That includes $kp.name being the one to coordinate us.<</say>> <<say "mc">>Seems a little... absurd.<</say>> <<narrate>>She shrugs.<</narrate>> <<button "Continue" housestuff>> <<time 1>> <</button>> <<case "thetask">> <<left2 "kenna/room02.jpg">> <<say "kenna">>I was expecting you earlier, $kenna.calls.<</say>> <<think "mc">>Probably not as early as I turned up!<</think>> <<say "mc">>Yeah...<</say>> <<think "mc">>She hasn't even done up her blouse!<</think>> <<say "kenna">>Sorry, if I'm not properly dressed, but I just got engrossed in this book.<</say>> <<say "mc">>Of course, no problem.<</say>> <<think "mc">>I've never felt this uncomfortable around her before.<</think>> <<narrate>>She slaps her book shut with a loud clap.<</narrate>> <<say "kenna">>So, for my task, I want you to focus on making your hub more attractive to travelers.<</say>> <<think "mc">>Good, a change of subject!<</think>> <<say "mc">>Any suggestions on how?<</say>> <<say "kenna">>That's for you to figure out. As a traveler, the thing I most appreciate on a world is a toilet. You'd be surprised how often even that isn't provided. What you've got here is luxury. A luxury that's sure to attract more and more travelers as word spreads.<</say>> <<think "mc">>Hmm, I guess new facilities may be a good idea. I definitely got some inspiration from New Eden. I'll run my ideas by $cassie.name. I never properly looked into promoting the hub as $harley.name originally suggested either. <</think>> <<say "mc">>Yeah, okay, I think I've got some ideas.<</say>> <<say "kenna">>Sounds good, I'm sure you'll ace it!<</say>> <<narrate>>As you head to the door, she stands up to see you out.<</narrate>> <<left2 "kenna/room03.jpg">> <<narrate>>It suddenly becomes apparent she was wearing no panties, and she's done nothing to try and hide her assets.<</narrate>> <<say "kenna">>So just come speak to me when—<</say>> <<narrate>>You turn away, your cheeks bright red.<</narrate>> <<say "kenna">>What's wrong, $kenna.calls?<</say>> <<say "mc">>Your top.<</say>> <<narrate>>She looks down, and gasps.<</narrate>> <<say "kenna">>Apologies, $kenna.calls. I forget myself. Come speak to me when you've completed the task.<</say>> <<narrate>>She pulls the blouse over her chest, but it's not long enough to cover her pussy. You decide to just leave without highlighting it.<</narrate>> <<think "mc">>She does look good though...<</think>> <<narrate>>You immediately feel shameful having such indecent thoughts. A feeling you're not familiar with.<</narrate>> <<set $attrgoal = $totalattractiveness + 10>> <<if $attrgoal > 45>> <<set $attrgoal = 45>> <</if>> <<if $attrgoal < 30>> <<set $attrgoal = 30>> <</if>> <<button "Continue" housestuff>> <<set $location = "bedrooms">> <<task "kennaattr">> <<task "cassieideas">> <<task "harleypromo">> <<influence "harleypromo2">> <<run overrideSchedule('kenna', 0, 24, "")>> <<time 2>> <</button>> <<case "power">> <<left2 _img>> <<say "mc">>Do you know how I can increase my power?<</say>> <<say "kenna">>Eh, I can't give you any specifics as that's part of your task for Salim. However, something patrons are usually told about is their connection to oters worlds.<</say>> <<say "mc">>Oh?<</say>> <<say "kenna">>You have a passive connection to worlds you've actively connected to previously. And, you can strengthen that connection.<</say>> <<if $techscomplete.signal != undefined>> <<say "mc">>$lacy.name discovered that connection and is devising ways to make it more powerful.<</say>> <<say "kenna">>Impressive. She can certainly do that with, but it's not the only way. You can also train the connection, so to speak.<</say>> <<else>> <<say "mc">>Great, so what do I do?<</say>> <<say "kenna">>You can train a connection, so to speak.<</say>> <</if>> <<say "mc">>Okay... so... how? I feel like you're avoiding the specifics.<</say>> <<narrate>>She grins.<</narrate>> <<say "kenna">>Annoying, isn't it? Repetition is key. The rest I'll leave to you.<</say>> <<think "mc">>Does that mean I just need to repeatedly connect to the same place? One way to found out I guess.<</think>> <<button "Continue" housestuff>> <<taskdone "salimpower">> <</button>> <<case "planets">> <<left2 _img>> <<say "mc">>Can you tell me about any other worlds to connect to, $kenna.refer?<</say>> <<say "kenna">>Sorry, $kenna.calls. I'm not allowed to assist you with that.<</say>> <<say "mc">>Council rules?<</say>> <<say "kenna">>Yup. The truth is, even I gave you a list of planets, the likelihood you could connect to them all would very slim.<</say>> <<say "mc">>What do you mean?<</say>> <<say "kenna">>There are countless planets to travel to. But, the higher the population, the more initial power you need to even connect. The gateway network also has various other safety protocols to prevent travel to hazardous worlds or those with volatile environments. Depending on the reason, the Equalizers may take over the connection to ensure the travelers gets where they need to go, but sometimes they can be outright restricted.<</say>> <<say "mc">>So I can only connect to safe planets with a population below a set amount?<</say>> <<say "kenna">>There are several other potential reasons you can't connect, but you've got the gist of it, yes. Incoming connections to you will always work because your hub is safe and equalizers will only route traffic to you that's appropriate. There can be some exceptions to that rule, of course.<</say>> <<say "mc">>I see, so any advice on how best to find new worlds?<</say>> <<say "kenna">>Waiting and greeting travelers manually would work, but I suspect be too slow for your liking. But you have something unique here... unfortunately—<</say>> <<say "mc">>Council rules prohibit you from sharing that information?<</say>> <<narrate>>She nods.<</narrate>> <<say "kenna">>All I can say is, patrons are paired to welcome travelers from worlds they can connect to.<</say>> <<say "mc">>I see...<</say>> <<say "kenna">>By the way, $kenna.calls, on a totally unrelated note, and just purely for information, did you know you're much more powerful than $voice.name was when you first met her?<</say>> <<button "Continue" $return>> <<like "kenna" 3>> <<lust "kenna" 1>> <<event "kenna" "planets">> <<task "safety">> <<taskdone "safety">> <<time 1>> <</button>> <<case "hi">> <<narrate>>You cautiously approach Gateway B. Eager but apprehensive.<</narrate>> <<think "mc">>I really hope there's no more surprises!<</think>> <<narrate>>The portal wooshes open connecting to Central and a few seconds later $kenna.name steps out.<</narrate>> <<say "mc">>It's really—<</say>> <<narrate>>She runs over to you, wraps her arms around your neck and you hug each tightly.<</narrate>> <<left2 "kenna/meet01.png">> <<say "kenna">>Two hundred years, $kenna.calls. It took us all that time to find each other again. I can't tell you how much I've missed you!<</say>> <<narrate>>Your emotions take the better of you and your eyes well up.<</narrate>> <<say "mc">>I've missed you too, $kenna.refer, I don't think I realized just how much until right now.<</say>> <<say "kenna">>So what you been up to?<</say>> <<narrate>>She grins, winks and nudges you.<</narrate>> <<say "kenna">>Ha! Just kidding, I know you've been stuck inside that Gateway. If I'd known, I'd have done something, anything...<</say>> <<say "mc">>Why didn't you say anything once the council knew about me?<</say>> <<say "kenna">>I found out about you the moment you materialized in this world. But... you'd become a patron. I wanted you to find your own way. Honestly, I was also grieving when it was just you. I didn't know how to face you. Then you freed $charlie.name<<if $girlsavailable.includes('theodora')>>, well $theodora.name as she is now<</if>> and I realized maybe you'd brought them all with you, but I couldn't access your gateway, something was blocking me, so I fast-tracked your inspection.<</say>> <<say "mc">>That was you, not $founder.name? <<if $girlsavailable.includes('theodora')>>Wait, you know the difference between $charlie.name and $theodora.name?<</if>><</say>> <<say "kenna">>No, it was me.<<if $girlsavailable.includes('theodora')>> And of course I can, the playground doesn't work on the council no more than it works on you.<</if>><</say>> <<say "mc">>I could have used your help, just your advice so many times.<</say>> <<say "kenna">>I know. And for leaving you to figure this out, I'm sorry. But, you remember when we were younger? You were basically my shadow. Mom was not best pleased at our relationship. She felt I was impeding your growth, stopping you from becoming a man. I told her in no uncertain terms I was more than capable of making you a man... but anyway, jokes aside, she was right in some ways. I wanted you to become you for you, not for me or anyone else.<</say>> <<think "mc">>Did I miss a joke?<</think>> <<say "mc">>Well, kinda feels like $founder.name had other plans.<</say>> <<say "kenna">>Yeah, that's a bit of a wrinkle, huh? But, you recognize it and are looking to be your own person.<</say>> <<narrate>>She hugs you tightly again, and whispers into your ear.<</narrate>> <<say "kenna" "" "(Whispering)" "whisper">>And you've become a fine young man, $kenna.you.<</say>> <<narrate>>You're a little taken back, it almost feels seductive, but she returns to her previous position with a joyful grin and a chuckle like it was nothing abnormal.<</narrate>> <<think "mc">>Probably reading into too much given my aspect.<</think>> <<say "kenna">>I mean, just look at all you've achieved here. Come, show me around the place!<</say>> <<say "mc">>We can do that later. First, we need to take you to $krissy.refer.<</say>> <<left2 "kenna/meet03.png">> <<narrate>>She pouts.<</narrate>> <<say "kenna">>Can't I have you to myself for just a bit longer? Fine, come on, let's go see the old witch!<</say>> <<say "mc">>Witch?<</say>> <<say "kenna">>Let's just go.<</say>> <<set _uc = $krissy.refer.toUpperFirst()>> <<think "mc">>_uc did mention they argued before they parted company.<</think>> <<narrate>>You get in the car and make small talk as you head to $krissy.name's home.<</narrate>> <<button "Continue" kennaanswers>> <<set delete $kenna.trackable>> <<like "kenna" 20>> <<temp "hi2">> <<event "kenna" "step" 2>> <</button>> <<case "hi2">> <<left2 "krissy/shock01.jpg">> <<narrate>>You arrive a few minutes later as you walk through the door $krissy.name looks over at you, then at $kenna.name, drops the plate she's holding, letting it smash on the floor and runs over to $kenna.name embracing her tightly.<</narrate>> <<say "krissy">>I knew it. I said you weren't dead, I said it, didn't I, $krissy.calls?! I knew it. Look at you, you look incredible. Doesn't she look incredible, $krissy.calls?<</say>> <<say "mc">>Of course.<</say>> <<think "mc">>She's definitely more attractive then I recall...<</think>> <<say "kenna">>Hey mom, it's been... a while.<</say>> <<say "krissy">>Were you stuck in the buffer too? Was there another slot he missed before?<</say>> <<say "kenna">>No, mom. I joined the council... it's a long story, let's have a cuppa. Put the kettle on, $kenna.calls.<</say>> <<narrate>>You nod.<</narrate>> <<say "mc">>You two head into the lounge, I'll bring the tea through in a moment. I'll clean this up too.<</say>> <<narrate>>You join them a moment later with three cups of tea.<</narrate>> <<say "kenna">>Okay, now you're both here. You should know I was distraught when you disappeared. I knew from a 'gram pic on $anna.name's account where you were before you vanished. I tried to call the restaurant, and they just accused you of dining and dashing. But it was the last known place I could find you. While I found it odd you hadn't paid, I had assumed you'd all traveled together from there. They did actually also tell me the waitress serving you disappeared, so I tried looking into her too in case she'd abducted you or something, but she too had vanished. <</say>> <<narrate>>She paces back and forth as she tells you her story.<</narrate>> <<say "mc">>You knew about this hub?<</say>> <<say "krissy">>Of course, I had told her what we were doing, and that we were planning to come here. We may have been on... strained terms, but she's still my daughter.<</say>> <<left2 "kenna/meet02.png">> <<say "kenna">>But I never could find the place. I traveled... A LOT... looking for this hub. Just trying to get back to you guys. I traveled worlds upon worlds, and slowly I learned more and more of how travelers and patrons worked. I pieced together bits and bobs from urban legends, confirmations from the odd friendly patron you'd meet. When I discovered the council, I then spent the next year trying to track them down.<</say>> <<say "krissy">>How many years were you looking for us, sweetie?<</say>> <<say "kenna">>Almost a decade. When I finally met the council, imagine my surprise that Aunt $kp.name was one of them!<</say>> <<say "mc">>Aunt? You knew her from before?<</say>> <<say "krissy">>I traveled with $kp.name a lot. $kenna.name blossomed into traveling at an unusually early age. Most don't achieve it until after puberty, but she was bipping in and out of worlds not long after she was crawling. It was... difficult to say the least. But $kp.name helped and when I went traveling I'd take $kenna.name with me.<</say>> <<say "kenna">>Yes, I was a bit of a rarity, but that pales in comparison to what you are, $kenna.calls. Anyway, I asked her if she knew where my mom was, and she couldn't help... but she kept in touch and we'd travel together occasionally. I generally left my mark on a world, helping new travelers understand their powers, told them about the friendly hubs and what not. $kp.name noticed this and eventually invited me to fill the empty traveler slot on the council. Once on the council, I quickly searched for your transfer signatures... and found nothing. You'd not traveled since long before that day at the restaurant. I even managed to find this world thanks to Aunt $lexi.name's signature, but, I could see it was dormant with no patron. Though as we've since discovered, it did still have one, just... an extremely weak and otherwise dormant one.<</say>> <<say "mc">>So even outside the council position, you're no ordinary traveler?<</say>> <<left2 "kenna/meet04 .png">> <<say "kenna">>No, it really came to a head when a patron tried to send me to central. I was entirely aware of what was happening, and I was greeted by an enforcer. I later learned when I joined the council that there's a warning system in place for such a situation. Basically, I was more powerful than the patron trying to redirect my transfer, enforcers are sent in case it's a patron trying to go above their station. Anyway... none of that's important now, is it?<</say>> <<say "krissy">>When did you know?<</say>> <<say "kenna">>Know what?<</say>> <<say "krissy">>That we were here.<</say>> <<say "kenna">>I knew $name was here the moment he arrived. But I didn't know for sure you were all in the buffer until he released you.<</say>> <<say "krissy">>Honey, I cannot tell you how happy I am you're here. But you and I are going to have words! Why didn't you come down here right away?!<</say>> <<narrate>>You sup the last of your tea as the two of them continue to chatter.<</narrate>> <<say "mc">>I'm going to leave you two alone to catchup. The others weren't aware we thought you were gone... but I'm sure they'll be just as happy to see you.<</say>> <<say "krissy">>Okay $krissy.calls. Talk to you later.<</say>> <<narrate>>$kenna.name gets up and gives you another hug.<</narrate>> <<say "kenna" "" "(Whipsering)" "whisper">>Don't forget I've got a task for you brother. Don't be a stranger, alright? I've waited too long to see you again for you to give me the cold shoulder!<</say>> <<narrate>>She lets you go and sits back on the sofa.<</narrate>> <<say "mc">>We'll talk again soon, $kenna.refer.<</say>> <<narrate>>As you're leaving, you hear $krissy.name warning $kenna.name.<</narrate>> <<say "krissy">>I love that you're back honey, and I am so grateful for it, but please, please, promise me you won't get back up to your old tricks.<</say>> <<say "kenna">>Let's not go over that again, mom. I know it was only a few years for you, but it's been over two centuries for me. Let's just be happy we're back together.<</say>> <<think "mc">>I'm guessing that's about the argument they had. Hopefully they can hash it out. Wait, ha! Does that make her older than her own mother now?<</think>> <<button "Continue" townhub>> <<time 2>> <<like "krissy" 10>> <<taskdone "avagreet">> <<available "kenna">> <<run overrideSchedule('kenna', 0, 24, "krissyhome")>> <</button>> <</switch>><<set $return = 'housestuff'>> <<if $location == "krissyhome">> <<set $return = "townhub">> <</if>> <<if $worklocation == true>> <<set $return = "mng"+$location>> <</if>> <<smallflirt "kenna">> <<if ($tasks.progeny != undefined || $completeTasks.includes('progeny')) && $kenna.events.progeny == undefined>> <<link "Progeny" kennaanswers>> <<temp "progeny">> <</link>><br> <</if>> <<if $kenna.events.spy == 3>> <<link "$krissy.refer" kennaanswers>> <<temp "krissy">> <</link>><br> <</if>> <<if ($completeTasks.includes('shareddreams2') && ($dreamer == undefined || !$dreamer.includes('kenna'))) && !$completeTasks.includes('fivek')>> <<link "Second Aspect" kennaanswers>> <<temp "duality">> <</link>><br> <</if>> <<if $tasks.salimpower != undefined>> <<link "Gaining Power" kennaanswers>> <<temp "power">> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $kenna.events.planets == undefined>> <<link "Planets" kennaanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $location == "waiting" && $kenna.events.waiting == undefined>> <<link "What are you doing here?" kennaanswers>> <<temp "wait">> <</link>><br> <</if>> <<if $tasks.kennaattr == undefined && !$completeTasks.includes('kennaattr')>> <<link "Council Task" kennaanswers>> <<temp "task">> <</link>><br> <</if>> <<if $tasks.kennaattr != undefined && $totalattractiveness >= $attrgoal>> <<link "Task" kennaanswers>> <<temp "taskdone">> <</link>><Br> <</if>> <<link "Never mind" $return>><</link>><<scene>> <<set _img = getFolder('kenna') + "/$location01.jpg">> <<switch $tempvar>> <<case "wank">> <<narrate>>You decide to heed $kenna.name's advice and crank one out.<</narrate>> <<think "mc">>It can't hurt, after all.<</think>> <<narrate>>A few minutes in to your session, all the stress, confusions, and everything just fades away. You're lying on your bed, dick in hand, without a care in the world when $kenna.name comes into the forefront of your mind and your fantasies take over.<</narrate>> <div class="fantasy"> <<left2 "kenna/fanta01.jpg">> <<narrate>>She's bent over the bed, waggling her ass at you.<</narrate>> <<say "kenna">>Yeah... you want me to strip, $kenna.calls? You want your $kenna.them to strip for you?<</say>> <<say "mc">>God, fuck, yes, yes!<</say>> <<say "kenna">>That's it, stroke it. Stroke it for me, $kenna.calls!<</say>> <<say "mc">>Take those clothes off, nice and slow, $kenna.refer. Dance for me.<</say>> <<narrate>>She starts stripping, throwing her top in your direction.<</narrate>> <<left2 "kenna/fanta02.jpg">> <<say "kenna">>You're a dirty boy, I love it.<</say>> <<narrate>>You speed up as she pulls up her skirt, showing you her panties.<</narrate>> <<say "mc">>Show me. Show me that dirty little pussy.<</say>> <<say kenna>>Your $kenna.them's pussy? You're so bad!<</say>> <<narrate>>Despite her words, she keeps going, slowly pulling her panties to once side.<</narrate>> <<say "kenna">>I can't take it anymore, I want to taste it! I want to taste that dirty fat cock!<</say>> <<left2 "kenna/fanta03.jpg">> <<say "mc">>Fuck, fuck, that's good!<</say>> <<narrate>>She cackles while bobbing her head up and down your shaft.<</narrate>> <<say "mc">>Yes, $kenna.refer. Suck it. Make me blow!<</say>> <<narrate>>She picks up the pace.<</narrate>> <<say "mc">>Yes, fucking, yes, I'm close, I'm close!<</say>> <<say "kenna">>Cum for me, $kenna.calls, all over my face!<</say>> <<say "mc">>I'm gonna paint your face, $kenna.refer!<</say>> </div> <<say "kenna">>Oh, like a tiger or something?<</say>> <<narrate>>As cum erupts from your rod, you bolt upright, at your doorway is $kenna.name staring at you with a devilish grin on her face.<</narrate>> <<say kenna>>Enjoying yourself there, $kenna.calls?<</say>> <<cont "kennasex" "wank02">> <<case "wank02">> <<say mc>>I was... fuck... what are you doing here?<</say>> <<say kenna>>Just came to check up on you. Bad time?<</say>> <<say mc>>What does it look like?<</say>> <<think "mc">>Fuck, how long was she there?<</think>> <<say kenna>>Like you're clearing your head.... both heads.<</say>> <<narrate>>She chuckles.<</narrate>> <<say kenna>>Tell me, $kenna.calls. What were you thinking about?<</say>> <<think mc>>Please.... just leave...<</think>> <<say mc>>Nothing. Can we talk later?<</say>> <<say kenna>>No.<</say>> <<narrate>>She sits herself down next to you and pulls your head to face hers.<</narrate>> <<left2 "kenna/sit01.jpg">> <<say kenna>>You were having indecent fantasies about your poor innocent $kenna.them, weren't you?<</say>> <<say mc>>Look, it doesn't mean anything, okay, I was just—<</say>> <<narrate>>She shuts you up by pulling herself closer to you and kissing you, her tongue massaging yours as you struggle to keep up with the development. You sit stunned, not even reciprocating as you slowly process what's happening. She pulls back.<</narrate>> <<say kenna>>Do you not feel the same, $kenna.calls?<</say>> <<say mc>>I... I just... is this real?<</say>> <<say kenna>>I've dropped so many hints. I've let you walk in on me so many times, I even hung around at your limit break hoping, but all I got was a pleasant dream before you awoke; $azul.name took your attention away from me. Yet not once until now had I thought my seductions were working. <<if $kenna.events.kylie == "watched">>Though, you certainly seemed to enjoy my performance with $kylie.name<<else>> You wouldn't even watch me with $kylie.name!<</if>>.<</say>> <<say mc>>I...<</say>> <<think "mc">>Wait... did we share a dream back then?<</think>> <<say kenna>>Rest, we'll talk in the morning.<</say>> <<think "mc">>The fuck? I hadn't even... I... all those times I dismissed her actions, she really was trying to seduce me?<</think>> <<button "Sleep" sleep>> <<lust "kenna" 40>> <<event "kenna" "spy" 2>> <</button>> <<case "morningbj">> <<narrate>>You brush your teeth, clean up and prepare for the day.<</narrate>> <<think mc>>I can't believe what happened with $kenna.name last night...<</think>> <<narrate>>As you open the door of your bathroom back to your room, $kenna.name stands before you, looking chipper.<</narrate>> <<left2 "kenna/morn01.jpg">> <<say kenna>>'Morning $kenna.calls. Ready to talk?<</say>> <<say mc>>Uh... yeah...<</say>> <<say kenna>>You know this is why me and mom fell out all those years ago, right?<</say>> <<say mc>>Sorry, what is?<</say>> <<say kenna>>She didn't like how close we were getting. She said she didn't want that kind of thing happening under her roof. So I left. <<if $girlsavailable.includes('sophia')>>Momma $sophia.name<<else>>Dad<</if>> seemed okay with it, you and me, that is... I suspect <<if $girlsavailable.includes('sophia')>>s<</if>>he even got a thrill out of the thought of it. But, <<if $girlsavailable.includes('sophia')>>s<</if>>he was unable to calm Mom down, so I left. I left you... and I'm sorry.<</say>> <<say mc>>What... that's why?! I had no idea.<</say>> <<say kenna>>It doesn't matter now. You feel the same, right?<</say>> <<say mc>>I care for you deeply. I always have.<</say>> <<say kenna>>Oh, yeah... for sure... but sexually?<</say>> <<think mc>>That's... a more recent development.<</think>> <<say mc>>Let's say your seduction attempts didn't go unnoticed, I just didn't realize they were deliberate...<</say>> <<narrate>>She grins, and drops to her knees.<</narrate>> <<cont "kennasex" "bj01">> <<case "bj01">> <<vid "kenna/bj01.mp4">> <<narrate>>Throwing herself on your bed, she turns back and smiles at you sweetly.<</narrate>> <<say kenna>>Let's make things official.<</say>> <<say mc>>We're really doing this?<</say>> <<say kenna>>I have waited for so long...<</say>> <<cont "kennasex" "bj02">> <<case "bj02">> <<vid "kenna/bj02.mp4">> <<narrate>>As you watch $kenna.name wrap her lips around your hard cock, a part of you is still trying to comprehend exactly how you got here.<</narrate>> <<say mc>>That's so fucking good...<</say>> <<narrate>>Her movements are divine, each one sending shock waves of pleasure reverberating through your entire body.<</narrate>> <<cont "kennasex" "bj03">> <<case "bj03">> <<lust "kenna" 10>> <<narrate>>She gestures you on to the bed.<</narrate>> <<vid "kenna/bj03.mp4">> <<narrate>>Her hair tickles your thighs, which in turn makes your balls tingle.<</narrate>> <<say mc>>Fuuuck, yes.<</say>> <<think mc>>Shit, if she keeps this up, I'm gonna blow within seconds!<</think>> <<narrate>>You clench your ass cheeks as the pleasure starts to become too much.<</narrate>> <<say mc>>I don't think I've—<</say>> <<say krissy>>What the hell is going on here?!<</say>> <<narrate>>You explode into $kenna.name's mouth as $krissy.name looks on with disgust. $kenna.name nearly chokes from the surprise.<</narrate>> <<say krissy>>You! Out.<</say>> <<say kenna>>We're adults, mom, you can't stop us.<</say>> <<say krissy>>I'll deal with you later. Out.<</say>> <<say kenna>>You know I've got like two hundred years on you, right?<</say>> <<say krissy>>I'm still your fucking mother.<</say>> <<say mc>>Please, let's not argue. Just... let me talk to $krissy.refer, okay?<</say>> <<narrate>>$kenna.name throws up her hands in annoyance, grabs her top and leaves the room.<</narrate>> <<unlock "kenna" "bj">> <<cont "kennasex" "bj04">> <<case "bj04">> <<narrate>>She stands by the window and sighs deeply.<</narrate>> <<left2 "krissy/kenna01.jpg">> <<say krissy>>How long has this been going on?<</say>> <<say mc>>Believe it or not, this is the first time we've done anything like this.<</say>> <<say krissy>>I told her not to do this. It was my one rule. I wanted to protect you from this... this... corruption! But now, on this world and with your aspect, I never stood a chance.<</say>> <<say mc>>I never wanted to hurt you, $krissy.refer.<</say>> <<say krissy>>I know... but she did.<</say>> <<say mc>>What?<</say>> <<say krissy>>She and I have a... tumultuous relationship to say the least. I love her to bits, but even two hundred years wiser, she just enjoys getting under my skin.<</say>> <<say mc>>I don't think that's what this is...<</say>> <<say krissy>>Can you imagine what the others will say?<</say>> <<say mc>>I don't think they'll mind.<</say>> <<narrate>>She shoots you daggers.<</narrate>> <<say krissy>>Maybe that's your lust aspect talking, but it's just not normal! You two grew up together in my house, for heaven's sake!<</say>> <<say mc>>The things I've seen here, the things I've done, $krissy.refer... the people I've done... things aren't like they were back home. Here it's about freedom of expression. Maybe it is my aspect, maybe it's not, but there's no need to deny our feelings.<</say>> <<narrate>>She scoffs.<</narrate>> <<say krissy>>I'm moving into the hotel. I don't care if I have to see you fucking all of your harem simultaneously, I <b>will</b> stop her from getting her claws in you!<</say >> <<narrate>>She storms off.<</narrate>> <<think mc>>The fuck...?<</think>> <<narrate>>You poke your head out of the room, but $kenna.name is already gone.<</narrate>> <<think mc>>I guess $kenna.refer didn't want to wait around. I'll catch up with her later. I'll let $krissy.refer cool off before I approach the subject with her again...<</think>> <<run overrideSchedule('krissy', 0, 24, "Unavailable")>> <<event "kenna" "spy" 3>> <<cont "homehub" "" 1>> <<case "peeping">> <<narrate>>You can't help but notice the window's are wide open and you can even hear birds chirping outside as you sneak around her room.<</narrate>> <<vid "kenna/peep01.mp4">> <<narrate>>You'd never imagined her like this before, but now you're unable to keep your eyes off her.<</narrate>> <<cont "kennasex" "peeping02">> <<case "peeping02">> <<vid "kenna/peep02.mp4">> <<narrate>>Your cock throbs and pleas for release, but you daren't cross that line in here. You're already risking a lot.<</narrate>> <<cont "kennasex" "peeping03">> <<case "peeping03">> <<vid "kenna/peep03.mp4">> <<narrate>>The guilt starts to get the better of you. And while your dick certainly doesn't give a damn, you leave, feeling ashamed of yourself.<</narrate>> <<unlock "kenna" "peep">> <<think "mc">>I've peeped on others before... why do I feel so... dirty this time. Is it because of how close we were? She's been like a rock to me. I've never imagined her as a sexual being... and yet...<</think>> <<narrate>>You pace down the hallway, unable to comprehend your own feelings.<</narrate>> <<if $anna.events.relationship == "taboo" || $theodora.events.relationship == "taboo">> <<think "mc">>I don't understand why this feels so different to what I've been willing to do with <<if $theodora.events.relationship == "taboo">>$theodora.name<</if>><<if $anna.events.relationship == "taboo" && $theodora.events.relationship == "taboo">> and <</if>><<if $anna.events.relationship == "taboo">>$anna.name<</if>>. <</think>> <<else>> <<think "mc">>Why did I do that, and why did it feel so wrong?<</think>> <</if>> <<narrate>>After a while, you calm down. Remembering the council task, you leave it a few minutes then knock at her door.<</narrate>> <<say "kenna">>Come in!<</say>> <<cont "kennaanswers" "thetask">> <</switch>><<end>> <<narrate>>There's a tranquility to your dreams. You feel relaxed, happy, and at peace with the world. You feel more connected to your surroundings, and your companions, than you ever have before.<</narrate>> <<vid "dreams/tranquil.mp4">> <<narrate>>From the light steps an entity, a silhouette of someone you're unable to make out.<</narrate>> <<say "mc">>Hello?<</say>> <<say "f" "???">>You should not be here. How did you find me?<</say>> <<say "mc">>I don't even know where here is. Who are you?<</say>> <<say "f" "???">>Go, before you cannot.<</say>> <<narrate>>You begin to rouse from your slumber, but you fight it, trying to stay asleep, trying to push for more information. But your efforts are in vain. Once you open your eyes, the dream is forgotten, and all you feel is tranquility... and hair.<</narrate>> <<think "mc">>That felt so different to the last two breaks...<</think>> <<narrate>>You look to your left, then jump out of bed with a start. $kenna.name was nestled up against you, her head on your chest. Your sudden moves wake her. She sits up and looks at you.<</narrate>> <<left2 "kenna/wake01.jpg">> <<say "kenna">>Good morning. Sleep well?<</say>> <<say "mc">>What's going on? I thought I fell asleep in your room.<</say>> <<say "kenna">>I came back for you. There was no way I was letting you sleep in that cum-filled sweaty mess, and there's no way I was sleeping in it either. I figured this was just easier.<</say>> <<say "mc">>I... are you okay? I didn't... I didn't do anything to you, did I?<</say>> <<narrate>>She grins mischievously.<</narrate>> <<say "kenna">>Oh, $kenna.calls, I think you probably got me pregnant.<</say>> <<say "mc">>I am so sorry, I can't control—<</say>> <<narrate>>She bursts out laughing.<</narrate>> <<say "kenna">>You're so fun to wind up. No, you didn't touch me.<</say>> <<think "mc">>But that dream felt so real...<</think>> <<narrate>>She gives a little shrug and rolls her eyes.<</narrate>> <<say "kenna">>So, back to the important stuff, how do you feel?<</say>> <<say "mc">>Incredible... like way more powerful.<</say>> <<say "kenna">>$kenzie.name was right, as always. We didn't actually lift the limit on your gateway.<</say>> <<say "mc">>What? Then how—<</say>> <<say "kenna">>We did it on $voice.name's.<</say>> <<say "mc">>That... doesn't make sense, did she also undergo a limit break?<</say>> <<say "kenna">>No... somehow, you're feeding from both gateways, and while she's still very much connected and in charge, she's only getting a trickle of the power.<</say>> <<narrate>>You just stare at her blankly.<</narrate>> <<left2 "kenna/wake02.jpg">> <<say "kenna">>Oh, my god, $kenna.calls, don't stare so hard, you're making me blush.<</say>> <<narrate>>You avert your gaze, slightly embarrassed. Again, she's bursts out laughing.<</narrate>> <<say "kenna">>You're gonna need to get over that soon. Anyway, $kenzie.name awaits you. Finish her task and then we'll discuss next steps.<</say>> <<narrate>>As she leaves, you can't help but pay attention to the contours of her ass, and its almost-hypnotic swagger.<</narrate>> <<think "mc">>Wait, was she watching me during the limit break? That's gotta be because of the council, right? <<if $anna.corruptmax >= 125>>She hasn't said anything about $anna.name, though, so maybe she wasn't there?<</if>><</think>> <<cont "homehub">><<set _no = 1>> <<if $kenna.events.spy >= 3>> <<set _no = 0>> <</if>> <<tracker "kenna" _no>> <<if $tasks.avagreet != undefined>> <<step "Greet $kenna.name" "At Gateway B.">> <<elseif !$completeTasks.includes('salimpower') && $tasks.salimpower == undefined>> <<step "Council Tasks" "Start Salim's council task.">> <<elseif !$completeTasks.includes('powerone') && $tasks.powerone == undefined>> <<step "Power Underwhelming" "Ask her how to increase your power.">> <<elseif $kenna.events.seductress == undefined>> <<step "Powering Up" "Gain at least one power using power control at Gateway B.">> <<elseif !$completeTasks.includes('kennaattr') && $tasks.kennaattr == undefined>> <<step "Her Task" `"Start her council task by talking to "+$kp.name+"."`>> <<elseif !$completeTasks.includes('fyodr')>> <<step "Fydor's Task" "Complete Fyodr's council task.">> <<elseif $neweden != true>> <<step "Reconnect with New Eden" `"Follow the story tasks."`>> <<elseif !$completeTasks.includes('azulsex2') >> <<step "Central Eruption" `"Finish "+$azul.name+"'s task."`>> <<elseif !$completeTasks.includes('kennaattr') >> <<step "Attractive Hub" `"Finish her task."`>> <<elseif !$completeTasks.includes('fivek') >> <<step "Council Tasks" "Finish the council tasks">> <<elseif !$completeTasks.includes('kylietrainer')>> <<step "$kylie.name's Training" "Check up on their training sessions.">> <<elseif $kylie.mature == true>> <<step "Revert $kylie.name's Form" `"Transform her to her original form."`>> <<elseif !$completeTasks.includes('kylietrainer2')>> <<step "$kylie.name's Training" "Check up on their training sessions.">> <<elseif $kylie.altsched != true>> <<step "Progress the story" "This will trigger automatically if you continue to follow the story tasks.">> <<elseif $gsec.events.kyler == undefined || $gsec.events.kyler < 2>> <<step "Progress with $krissy.name" `"Progress "+$krissy.name+"'s substory to unlock the next step."`>> <<elseif $kenna.events.spy == undefined>> <<step "Clear Mind" "Before bed, clear you mind.">> <<elseif $kenna.events.spy == 2>> <<step "Morning Glory" "See what the morning brings...">> <<elseif $kenna.events.spy == 3>> <<step "Fractured Family" `"Talk to her about "+$krissy.name+"."`>> <<else>> <<step "End of current content." "Check the computer to see if there's any other lewds to unlock.">> <</if>> <</tracker>><<switch $tempvar>> <<case "task">> <<left2 "kenzie/meeting02.jpg">> <<say "kenzie">>Finally ready for me, huh?<</say>> <<narrate>>$kenzie.name grins.<</narrate>> <<say "mc">>Yeah... I guess. So... what's your role on the council?<</say>> <<say "kenzie">>So, I'm not like the rest of them. They sit to ensure the travelers are safe. While indirectly I certainly contribute to that, I have less interest in the day-to-day, other than when something fun like you comes along, I find the whole thing rather drab. My job is purely to ensure the rest of the council don't become corrupt.<</say>> <<say "mc">>So kinda like a watchman?<</say>> <<say "kenzie">>Sort of. They call people like me progeny, I am among the oldest travelers to ever exist.<</say>> <<say "mc">>Progeny is an interesting term...<</say>> <<say "kenzie">>This conversation bores me. Ask my daughter if you want to know more.<</say>> <<say "mc">>Right... uhh... how do I speak to your daughter?<</say>> <<say "kenzie">>She lives with you, I'm sure you can figure out how to spark up a conversation.<</say>> <<say "mc">>Sorry, who is your daughter?<</say>> <<say "kenzie">>$kayla.name... you didn't know? Why do you think I had any interest in your world to start with? Sure, you are fun to play with, but if not for checking in on her from time to time, I'd never have found you.<</say>> <<say "mc">>$kayla.name is your daughter?! Wow... she never said anything.<</say>> <<say "kenzie">>Let's move on. This whole task thing is boring, but the council voted on it. You are an enigma, your plane has two patrons, two gateways, you are receiving power from both, and you have two aspects. You are a walking contradiction and I have no idea how. At least, not yet. Though there is one thing I have noticed is how similar your power is to $voice.name's.<</say>> <<think "mc">>Does $kayla.name even know her mom serves on the council?<</think>> <<if !$completeTasks.includes('shareddreams')>> <<say "mc">>Two aspects?<</say>> <<say "kenzie">>You don't recall me sucking your dick in the dreamscape?<</say>> <<say "mc">>Yes... how did you know about that dream?<</say>> <<say "kenzie">>Because I was there. Impressive you were able to include me, I must say. You have the same aspect as $voice.name, as well as your lust aspect.<</say>> <<task "shareddreams">> <</if>> <<say "mc">>Did I like inherit hers or something when we fucked? But... I haven't received anyone else's...<</say>> <<say "kenzie">>I think there's more to it than that. It's like you both started with the same power signature, but cultivated it into something different.<</say>> <<say "mc">>Uh... power signatures?<</say>> <<say "kenzie">>Powers are unique, just like DNA. But yours and $voice.name's are too similar to be a coincidence. If you were siblings, then maybe... but it doesn't make any sense. Next, I've learned the passage of time on your home world and the hub flows the same.<</say>> <<say "mc">>Is... that weird?<</say>> <<say "kenzie">>If this hub was founded for you, no. But it wasn't, it was founded for $voice.name. Two patrons from the same world, or at least worlds with the same sense of time? The odds of that are so statistically unlikely it's basically impossible to be chance.<</say>> <<say "mc">>I hadn't actually asked $voice.name where she was from...<</say>> <<say "kenzie">>Well, same as you. Then there's the fact this happens to be a hub where my daughter resides? At first I thought you a fun toy, and I very much still intend to play with you, but I think your eccentricities may be part of something bigger.<</say>> <<say "mc">>Well given how I was brought here by $founder.name I guess it's part of her plan?<</say>> <<left2 "kenzie/meeting03.jpg">> <<say "kenzie">>Maybe but she didn't know who was on the council, just that it existed. Anyway enough talk about that, let's move on to an equally boring subject; my task. Honestly, I think this whole thing is a waste of time, but the rest of them insisted we each vet you in our own way. It must be obvious to you that we're preparing you to face $founder.name with these tasks.<</say>> <<say "mc">>If nothing else, I have grown and learned a lot through these tasks.<</say>> <<narrate>>She cackles.<</narrate>> <<say "kenzie">>Yeah, okay, suck-up! So, along the same vein, I just want you to accumulate some wealth. You're going to need it for what we have planned next.<</say>> <<say "mc">>And what's that?<</say>> <<say "kenzie">>You'll see. For now, use what you've learned thus far to accumulate five thousand resources.<</say>> <<say "mc">>That's a lot, why—<</say>> <<say"kenzie">>Ugh. I'm bored now, I was gonna fuck you, but you've bored me to tears with all this talk.<</say>> <<say "mc">>Hey I can still—<</say>> <<say "kenzie">>Not in the mood now. Maybe later, think of me as you sleep.<</say>> <<narrate>>She clicks your fingers and you are zooped away.<</narrate>> <<think "mc">>Shit, I didn't get laid and she's just left me with more questions!<</think>> <<button "Continue" homehub>> <<task "progeny">> <<task "fivek">> <<time 1>> <<dreamer "kenzie">> <</button>> <</switch>><<scene>> <<switch $tempvar>> <<case "kenaz">> <<narrate>>You arrive in Central, but everything feels alien. It's almost like you're in a jungle... yet it feels surreal and everything has a strange hue.<</narrate>> <<left2 "kenzie/azul01.jpg">> <<think "mc">>Shit I don't care how weird this situation looks, I want in on that!<</think>> <<say "kenzie">>Ah, $name, just in time.<</say>> <<say "mc">>Oh, you looking for some help there, ladies?<</say>> <<narrate>>The two of them cackle.<</narrate>> <<say "azul">>It's a miracle you can handle one of us, though barely.<</say>> <<say "kenzie">>Just sit back and watch, this is a reward for your work.<</say>> <<say "mc">>I'd sooner be sandwiched between you.<</say>> <<say azul>>Perhaps when you're a little more powerful... for now, just show us your enjoyment for our performance by stroking that big dirty cock of yours.<</say>> <<think "mc">>I'd sooner be in there, but sex with either of them always feels dangerous... addictive almost... I guess I should probably heed their warning. But... do I just wanna watch?<</think>> <div id="replace"> <<choices>> <<link "Watch" kenziesex>> <<temp "kenaz01">> <</link>><<if $replay == false>><br> <<link "Leave">> <<replace "#replace">> <<say "mc">>If I'm not involved, I'm not interested.<</say>> <<narrate>>There's a look of disgust from $azul.name.<</narrate>> <<say "kenzie">>Your loss. Let's get on with the boring stuff, then.<</say>> <<narrate>>She clicks her fingers and Central returns to the form you're used to.<</narrate>> <<cont "counciltasks" "completed">> <</replace>> <<temp "completed">> <</link>><</if>> <</choices>> </div> <<case "kenaz01">> <<narrate>>You sit yourself down on a conveniently placed chair and unzip as $azul.name lowers her face down to $kenzie.name's pussy.<</narrate>> <<vid "kenzie/kenaz01.mp4">> <<say "kenzie">>You lick that pussy so good.<</say>> <<say "kenzie">>Such a pretty little slut with a pussy in her mouth.<</say>> <<narrate>>You fight back the temptation to take $azul.name from behind as her ass glistens invitingly.<</narrate>> <<cont "kenziesex" "kenaz02">> <<case "kenaz02">> <<narrate>>$azul.name holds her hand out a black dildo seems to materialize from nowhere.<</narrate>> <<vid "kenzie/kenaz02.mp4">> <<say "kenzie">>Yeah... oh, fuck yes!<</say>> <<say "kenzie">>Oh~ that pussy's gripping on that toy so much.<</say>> <<narrate>>You stroke in time with $azul.name's movement, wishing that dildo was your cock.<</narrate>> <<cont "kenziesex" "kenaz03">> <<case "kenaz03">> <<vid "kenzie/kenaz03.mp4">> <<say "kenzie">>Shake that ass in my face, that's so fucking hot.<</say>> <<say "mc">>Fuck, yes it is!<</say>> <<narrate>>You feel yourself craning your neck as you jerk off, trying to get the best view.<</narrate>> <<cont "kenziesex" "kenaz04">> <<case "kenaz04">> <<vid "kenzie/kenaz05.mp4">> <<say "azul">>I'm gonna cum, gonna cum, gonna cum.<</say>> <<say "kenzie">>Oh, come all over this!<</say>> <<say "kenzie">>You're such a good little whore. I love watching that pussy cum.<</say>> <<narrate>>You start to fidget on your seat as your hand glides over your head, struggling to contain the building pleasure.<</narrate>> <<cont "kenziesex" "kenaz05">> <<case "kenaz05">> <<narrate>>Another toy seems to appear from nowhere.<</narrate>> <<vid "kenzie/kenaz06.mp4">> <<say "kenzie">>That feels so fucking good.<</say>> <<say "kenzie">>Go faster, go faster, give me more, give me more.<</say>> <<narrate>>Almost as if following her instructions, you stroke faster and faster, and just as she screams out in climax, you blow your load.<</narrate>> <<think "mc">>Fuck... wanking has never felt that good...<</think>> <<narrate>>You look back up at them, their sweaty bodies embraced and their lips locked, and your cock immediately springs back to life.<</narrate>> <<center "kenzie/azul02.jpg">> <<narrate>>They look over at you and giggle.<</narrate>> <<say "azul">>Someone definitely enjoyed the show.<</say>> <<say "kenzie">>Best fap of your life?<</say>> <<say "mc">>Yeah... fuck...<</say>> <<narrate>>The two cackle.<</narrate>> <<say "kenzie">>Okay, on with the boring stuff now, I guess.<</say>> <<narrate>>She clicks her fingers and Central returns to the state you're used to.<</narrate>> <<unlock "kenzie" "azul">> <<unlock "azul" "kenzie">> <<button "Continue" counciltasks>> <<temp "completed">> <</button>> <<case "dream101">> <<narrate>>She on her knees, lapping at your cock within seconds.<</narrate>> <<vid "kenzie/dreambj.mp4">> <<say "mc">>Fuck me... yeah, I'm starting to remember... specifically a hunger for more!<</say>> <<say "kenzie">>Well, better not let either one of us go hungry, huh?<</say>> <<narrate>>She lays back on the sofa, spreading her lips invitingly.<</narrate>> <<cont "kenziesex" "dream102">> <<case "dream102">> <<narrate>>You slap her clit with your dick a few times before sliding inside her.<</narrate>> <<vid "kenzie/dream02.mp4">> <<say "kenzie">>Oh, my god.<</say>> <<say "kenzie">>That feels so good.<</say>> <<say "kenzie">>I love that so much.<</say>> <<cont "kenziesex" "dream103">> <<case "dream103">> <<vid "kenzie/dream03.mp4">> <<say "kenzie">>You're gonna make me cum again.<</say>> <<narrate>>She squeals with delight as you pound her from behind.<</narrate>> <<say "mc">>Yes, yes, you like that, you like that cock?<</say>> <<cont "kenziesex" "dream104">> <<case "dream104">> <<vid "kenzie/dream04.mp4">> <<narrate>>She bounces up and down on your cock, out of breath and sweaty, but determined to bring about your climax while smiling.<</narrate>> <<say "kenzie">>I can't even... oh, god.<</say>> <<say "kenzie">>Your cock feels so fucking good in me!<</say>> <<narrate>>Sensing you're near your limit, she pulls away before burying your cock between her tits.<</narrate>> <<cont "kenziesex" "dream105">> <<case "dream105">> <<vid "kenzie/dream05.mp4">> <<say "kenzie">>Being a slut for you is so much fun.<</say>> <<say "kenzie">>I want your cum so bad. Yeah, give me your load. Yes, yeah, I want you to cum on my tits.<</say>> <<say "mc">>Oh, fuuuuck!<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "kenzie/dream06.mp4">> <<narrate>>You explode between her tits.<</narrate>> <<say "mc">>Fuck, fuck, fuck, FUCK!<</say>> <<narrate>>She quickly gobbles down your shaft, taking every last drop of cum you have remaining.<</narrate>> <<say "mc">>Fucking hell!<</say>> <<narrate>>She gulps for dramatic effect, then cheerfully laughs.<</narrate>> <<say "kenzie">>I do hope you'll think of me in your dreams more often... until next time.<</say>> <<narrate>>She blows you a kiss as your vision gently blurs into nothingness.<</narrate>> <<unlock "kenzie" "dream1">> <<button "Continue" sleep>> <<temp "focused">> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <</switch>><<scene>> <<set _img = getFolder('kleio') + "/$location01.jpg">> <<switch $tempvar>> <<case "nothome">> <<say "val">>Mom's not home, is there something else you wanted to do?<</say>> <<if $kleio.events.attempts != undefined && $kleio.events.attempts > 1 && $kleio.events.upset == undefined>> <<left2 "val/push.jpg">> <<think "mc">>She's been unavailable for a while now, is everything okay?<</think>> <<say "val">>Oh, yeah, for sure. She's just busy with work, sometimes she'd be gone for months.<</say>> <<if $kleio.events.eat == "push">> <<think "mc">>Right, about that, what exactly does she do?<</think>> <<say "val">>She still didn't tell you even after my... uhhh... episode?<</say>> <<think "mc">>No...<</think>> <<say "val">>If she don't want you to know, and you somehow still haven't figured it out, it's not for me to say.<</say>> <<think "mc">>I have some theories...<</think>> <<say "val">>This is weird; people think I'm just talking to myself. It's between you and my mom, alright? I know you're not using me for her anymore, so I don't want to get involved. But, I'll ask her to let you know when she's back.<</say>> <<think "mc">>Right, of course. Thanks, $val.name.<</think>> <<say "val">>So, you wanna do something else?<</say>> <<event "kleio" "waiting" 4>> <<elseif $kleio.events.eat == "drop">> <<think "mc">>Huh, right okay. Will she be back soon?<</think>> <<say "val">>Yeah, just a few days this time I think. I'll ask her to let you know when she's back.<</say>> <<think "mc">>Thanks, $val.name.<</think>> <<say "val">>Anyway, people are starting to think I'm some crazy person sat here talking to myself. You wanna do something else?<</say>> <<event "kleio" "waiting" 4>> <</if>> <</if>> <<eventdone "kleiowhere">> <<choices>> <<link "Wander" riding>> <<temp "own2">> <</link>> <br> <<link "Disconnect" "yourroom">><</link>> <</choices>> <<case "busy">> <<narrate>>The runner returns a few minutes later explaining she's unavailable.<</narrate>> <<cont "gatewayb">> <<case "waiting">> <<if debug == true>> <div class="debug"> <<button "Push" kleioanswers>> <<event "kleio" "eat" "push">> <</button>> <<button "Drop" kleioanswers>> <<event "kleio" "eat" "drop">> <</button>> </div> <</if>> <<narrate>>You head out of the shower and back in to your room, only to find $kleio.name waiting for you.<</narrate>> <<left2 "kleio/morn01.jpg">> <<say "kleio">>I think you took that shower too soon, because we're about to get dirty!<</say>> <<if $kleio.events.eat == "push">> <<think "mc">>Fuck, I just want to push her down and fuck her brains out right now, but I said I was gonna push her for more info, so I'd better stave off the temptation... for now.<</think>> <<say "mc">>Fuck yes. But first, where have you been, what exactly is it you do?<</say>> <<say "kleio">>Can't we just fuck?<</say>> <<say "mc">>Definitely, but I need to know what you're keeping from me.<</say>> <<left2 "kleio/morn02.jpg">> <<narrate>>She sighs and looks at you a little disappointed.<</narrate>> <<say "kleio">>What is it you think I do?<</say>> <<say "mc">>You're some sort of celebrity on your world, and need to go on trips for a while... are you an actor?<</say>> <<say "kleio">>No... and it's more than just my world. I am a musician, famous on worlds all over. It's why I try to be so discreet when I come here.<</say>> <<say "mc">>Wow, that's amazing. But why didn't you want to tell me?<</say>> <<say "kleio">>Because I liked just having this casual fun. Nothing too serious. Once I tell people I'm Corza Toolah, things just get messy.<</say>> <<think "mc">>Didn't $harley.name mention something out Corza?<</think>> <<say "mc">>I've never slept with a celebrity before!<</say>> <<say "kleio">>Yeah... listen, I'm gonna head out.<</say>> <<say "mc">>But why?<</say>> <<say "kleio">>I wanted us to fool around as $kleio.name, not as Corza. I'll see myself out.<</say>> <<think "mc">>Fuck... but why...? Fuck!<</think>> <<button "Continue" homehub>> <<event "kleio" "upset">> <<time 0.5>> <</button>> <<else>> <<say "mc">>I seem to recall you have a certain fixation that needs dealing with... and I have just the thing.<</say>> <<narrate>>You let your towel drop, revealing your hard cock. She grins.<</narrate>> <<say "kleio">>Ha! Get on this bed and let me suck that great big dick!<</say>> <<narrate>>She quickly undresses in the few seconds it takes you to get to the bed.<</narrate>> <<event "kleio" "upset" 0>> <<cont "kleiosex" "morn01">> <</if>> <<case "where">> <<narrate>>The runner returns a few minutes later to explain she isn't home.<</narrate>> <<think "mc">>Hmm, I guess she's not always just gonna be around waiting for one of my messengers, I'll try another time.<</think>> <<event "kleio" "who" 2>> <<if $kleio.events.attempts == undefined>> <<event "kleio" "attempts">> <<else>> <<set $kleio.events.attempts++>> <<influence "kleiowhere">> <</if>> <<cont "gatewayb">> <<case "clear">> <<narrate>>You send a runner to ask $kleio.name if she's available. The runner returns moments later, explaining she'll be fifteen minutes, so you wait in the lounge.<</narrate>> <<left2 "kleio/lg01.jpg">> <<narrate>>Your jaw almost drops when she walks through the door. She grins.<</narrate>> <<say "kleio">>Now that's a reaction I can appreciate.<</say>> <<say "mc">>You look amazing.<</say>> <<say "kleio">>Just finished up work. You wanted to chat?<</say>> <<say "mc">>It's about that, actually. $val.name came to see me... she was cool about the blowjob, but she was furious about something else at first.<</say>> <<say "kleio">>Yeah, she told me she was cool with it. You're lucky my daughters and I don't mind sharing, huh?<</say>> <<think "mc">>Plural? $val.name never mentioned a sister...<</think>> <<say "mc">>Oh, and then some. But, I still don't get why she thought I was using her to get to you. She said some people idolized you?<</say>> <<say "kleio">>Let's circle back to the blow job, shall we? I have a bit of an oral fixation, you know...<</say>> <<say "mc">>I can certainly help with that, but I really want to know why $val.name—<</say>> <<say "kleio">>Shhh, let me just have my fun for now. Let's not complicate things.<</say>> <<cont "kleiosex" "lg01">> <<case "docscall">> <<narrate>>You send message to $kleio.name that the doctor is currently available if she is too.<</narrate>> <<narrate>>20 minutes later, $kleio.name arrives.<</narrate>> <<block "kleio/docs01.jpg">> <<say "kleio">>Hi there. Are you a tour guide? Could you direct me to the Doctor's surgery please?<</say>> <<narrate>>You decide to play along for now.<</narrate>> <<think "mc">>Hah! Let's have some fun with it!<</think>> <<say "mc">>Allow me to escort you, madam.<</say>> <<say "kleio">>Oh, that would be lovely. Thank you.<</say>> <<think "kleio">>I give it 5 minutes before he's asking for a selfie or something. Creep.<</think>> <<narrate>>You direct her to the nearby vehicle.<</narrate>> <</block>> <<say "kleio">>Oh, is it far?<</say>> <<say "mc">>It's about a five-minute drive, or a one-hour walk.<</say>> <<narrate>>You see her hesitate, clearly a little uncomfortable getting in the car with a stranger.<</narrate>> <<say "mc">>Would you prefer I lend you the keys and provide directions instead?<</say>> <<narrate>>You see her shoulders relax. You hadn't even realized how tense she was.<</narrate>> <<say "kleio">>Sorry, it's just you have to deal with all sorts of unwanted guests in my line of work.<</say>> <<say "mc">>Oh, what line of work is that?<</say>> <<narrate>>She looks at you puzzled for a moment.<</narrate>> <<block "kleio/docs02.jpg">> <<say "kleio">>Ha, yeah, nearly had me going there.<</say>> <<narrate>>You give her a blank stare back.<</narrate>> <<say "mc">>Right. Sure. Well, I'm more than happy to lend you the car if you'd prefer.<</say>> <<say "kleio">>What about your patron, $name, would he not be unhappy? Wait, my daughter said he didn't have any male—<</say>> <<narrate>>Realization dawns on her.<</narrate>> <<say "kleio">>You're $name, aren't you?<</say>> <<say "mc">>I am.<</say>> <</block>> <<say "kleio">>And you came here to greet me personally? Why didn't you correct me when I called you a tour guide?<</say>> <<narrate>>There's an air of suspicion in her words.<</narrate>> <<say "mc">>You're my friend's mother, who else would I send? And honestly, I was just going to have some fun with you on that, see how you reacted later.<</say>> <<say "kleio">>Huh, right okay. Well, let's go. I trust my daughter's judgment, and I'll find out very quickly if you have an ulterior motive in befriending her.<</say>> <<narrate>>The two of you make small talk as you drive her to the surgery. Once you arrive, you direct her to the doors and explain you'll wait outside for her.<</narrate>> <<button "Continue" kleioanswers>> <<like "kleio" 4>> <<temp "postdocs">> <</button>> <<case "postdocs">> <<narrate>>15 minutes later she re-emerges looking flustered.<</narrate>> <<think "mc">>Shit, what happened?<</think>> <<narrate>>You run over to meet her.<</narrate>> <<block "kleio/docs03.jpg">> <<say "kleio">>Your resident doctor is a bloody council member?! What the hell?<</say>> <<if $kp.events.councilknown == undefined>> <<say "mc">>The council sent her, yeah. She's an inspector... of patrons, I guess.<</say>> <<else>> <<say "mc">>Yeah, I was as surprised as you are! But I just treat her like anyone else.<</say>> <</if>> <<narrate>>She looks at you bemused for a moment.<</narrate>> <<say "mc">>So how was your knee?<</say>> <<think "kleio">>That's it? There's a damned council member here playing doctor, and he's more interested in my knee?<</think>> <</block>> <<narrate>>The two of you head back to the car as you keep chatting.<</narrate>> <<say "kleio">>She suggested some massage, but otherwise it's fine.<</say>> <<if $buildings.spa != undefined>> <<say "mc">>You know, we have a spa here. I could—<</say>> <<else>> <<think "mc">>Well, I need a massage parlor, pronto. I'll ask the workers at the monitoring station what they can found out. It would give the workers somewhere to relax and reduce their fatigue too.<</think>> <<tech "spa">> <<say "mc">>That's something we're—<</say>> <</if>> <<narrate>>She interrupts.<</narrate>> <<say "kleio">>Nope. No more of that. I want to know more about you.<</say>> <<say "mc">>I just want to make sure you're okay.<</say>> <<say "kleio">>Do you have anywhere we can grab a bite to eat and chat? Despite that shock just now, I feel at ease here, it'd be nice to stick around a little longer.<</say>> <<if $buildings.restaurant != undefined>> <<say "mc">>Sure, we have a restaurant back near the Gateway.<</say>> <<say "kleio">>Great, I just want to nip back home then I'll meet you there later, okay?<</say>> <<say "mc">>Looking forward to it.<</say>> <<else>> <<if $buildings.bar != undefined>> <<say "mc">>Not right now, but we do have a bar we could relax and chat in.<</say>> <<say "kleio">>I don't drink off world unless I'm staying in a hotel.<</say>> <<say "mc">>You can stay at—<</say>> <<narrate>>She chuckles.<</narrate>> <<say "kleio">>I set myself up for that one, huh? Honestly, I'd rather stay sober and don't want to be in a bar if I'm not drinking.<</say>> <</if>> <<think "mc">>Guess I need to figure restaurants out! They'll probably have some ideas at the monitoring station.<</think>> <<say "mc">>Okay, well we've got plans to build a lovely eatery, or we could go back to the—<</say>> <<say "kleio">>Great! It's a date.<</say>> <</if>> <<narrate>>She gets out of the car before you can say anything further. You carefully study her ass as she walks away.<</narrate>> <<narrate>>She turns to see what's taking you so long and smirks when she notices where your eyes are trained. Realizing you've been caught you try to play it off, but she just laughs. You exit the vehicle and head over.<</narrate>> <<say "kleio">>You flatter me.<</say>> <<say "mc">>What can I say? I'm a man, and you're an extremely attractive woman. Sorry.<</say>> <<narrate>>She grabs your hand.<</narrate>> <<block "kleio/docs04.jpg">> <<say "kleio">>Don't worry about it. It's nice to be appreciated without all the cameras and beggars. Not even a single selfie either. Right, will you send me home, please?<</say>> <<think "mc">>Huh? Cameras? Beggars?<</think>> <<say "mc">>Of course. I hope to see you soon.<</say>> <<say "kleio">>Likewise.<</say>> <<think "kleio">>Doctor Councilwoman was a bit of a surprise, but at least I know $val.name is safe when she comes here.<</think>> <<narrate>>You connect the gateway and send her home.<</narrate>> <<think "mc">>I hope $val.name is cool with the things I intend to do to her mother.<</think>> <<button "Continue" gatewayb>> <<time 1.5>> <<like "kleio" 10>> <<lust "kleio" 5>> <<tech "restaurant">> <<event "kleio" "docs">> <</button>> <</block>> <<case "date">> <<set $tempvar2 = either($girlshere)>> <<if $replay == true>> <<set $tempvar2 = "molly">> <</if>> <<set _g = $tempvar2>> <<set _w = State.variables[_g]>> <<narrate>>You're eager to make a good impression when you meet $kleio.name again so you ask _w.name if she'd mind cooking you something extra special.<</narrate>> <<narrate>>She taps her nose twice.<</narrate>> <<say _g>>I've just the thing, she won't be able to keep her hands off you!<</say>> <<narrate>>She scurries back into the kitchen before you can query it. You try to follow when you hear $kleio.name's voice behind you.<</narrate>> <<block "kleio/rest01.jpg">> <<say "kleio">>$name, hello again! This place is gorgeous.<</say>> <<say "mc">>Believe me, it pales in comparison to the vision before my eyes.<</say>> <<narrate>>She blushes.<</narrate>> <<say "kleio">>You're a charmer, huh? I see why my daughter likes you.<</say>> <<say "mc">>I simply say it as I see it, and you are divine!<</say>> <</block>> <<if $kleio.name.startsWith("Seraphina")>> <<say "kleio">>Oh, god. Is that a pun on my name?<</say>> <<say "mc">>No... unless that gets me bonus points, then yes, totally intentional.<</say>> <</if>> <<narrate>>She giggles.<</narrate>> <<say "mc">>Shall we?<</say>> <<narrate>>The two of you sit at the table together, chatting and flirting while _w.name prepares your food.<</narrate>> <<say "mc">>I wanted to ask, you mentioned you knew a little about the council?<</say>> <<say _g>>Here's your food guys. I hope you enjoy.<</say>> <<if _w.traits.includes('off world worker') || _w.traits.includes('offworld worker') || _g == "kylie">> <<narrate>>_w.name looks at $kleio.name as if star struck<</narrate>> <<say _g>>Holy shit!<</say>> <<say "mc">>Everything okay?<</say>> <<narrate>>$kleio.name rolls her eyes.<</narrate>> <<say _g>>Uhh, yes, of course. Apologies.<</say>> <<narrate>>As _w.name walks off she mouths "good job" to you wordlessly.<</narrate>> <<else>> <<narrate>>_w.name winks at you as she walks off.<</narrate>> <</if>> <<say "kleio">>Gosh, this looks delicious!<</say>> <<narrate>>The two of you dig in.<</narrate>> <<say "kleio">>This is amazing. My compliments to the chef. Wow!<</say>> <<think "kleio">>I don't know if it's the ambiance or his impressive charm, but I'm finding myself drawn in by this man. He sees me for who I am, not as some symbol...<</think>> <<say "mc">>So, I was wondering what you knew about the council?<</say>> <<think "kleio">>I don't want to talk about that right now, there's only one thing on my mind!<</think>> <<narrate>>There's a tinkling sound as her fork drops to the floor.<</narrate>> <<say "kleio">>Oops, let me get that.<</say>> <<narrate>>She ducks under the table and a moment later a hand gently caresses your thigh.<</narrate>> <<think "mc">>Hell yes.<</think>> <<narrate>>You feel her pull your zipper down, the fresh air on your hard cock as she pulls it out and then a warm moist feeling.<</narrate>> <<center "kleio/rest03.jpg">> <<button "Continue" kleiosex>> <<temp "restaurantbj">> <</button>> <<case "date02">> <<narrate>>She returns to the table, wipes the remains of her cum from her face with a napkin, then looks up at you.<</narrate>> <<block "kleio/rest06.jpg">> <<say "kleio">>Are you just going to stand there, or should we finish our meal?<</say>> <<say "mc">>Of course, yes.<</say>> <<say "kleio">>Though, I've already had a delicious treat.<</say>> <<narrate>>You laugh.<</narrate>> <<say "kleio">>Perhaps next time we'll have a few more courses on the menu?<</say>> <<say "mc">>I'm already looking forward to it.<</say>> <</block>> <<narrate>>She bites her bottom lip.<</narrate>> <<say "kleio">>Probably not as much as me.<</say>> <<narrate>>The two of you finish your meal together, flirting throughout and playing footsie under the table like a pair of lovestruck teenagers.<</narrate>> <<narrate>>When it's time to go, you walk her out to the gateway.<</narrate>> <<say "kleio">>Oh, and don't worry about $val.name. She comes first, and I'm not going to ruin anything she has going on. If she's not okay with us fooling around you won't see me again.<</say>> <<say "mc">>I... really hope she's okay with it.<</say>> <<say "kleio">>Me too. All being well, I'll contact you soon; there's something I want to show you on my world.<</say>> <<narrate>>She holds your face and kisses you passionately.<</narrate>> <<say "kleio">>I'll see you soon.<</say>> <<say "mc">>I'm already counting the minutes.<</say>> <<button "Continue" gatewayb>> <<time 2>> <<like "kleio" 4>> <<event "kleio" "eat">> <<lust "kleio" 6>> <</button>> <</switch>> /*//said she didnt't know much... but knows about council?*/ /* */<<scene>> <<switch $tempvar>> <<case "lg01">> <<vid "kleio/lg01.mp4">> <<say "kleio">>I think I'll show you these... sure?<</say>> <<say "kleio">>Yes?<</say>> <<say "mc">>Fuck, yes.<</say>> <<think "mc">>I'll worry about the other stuff later.<</think>> <<say "kleio">>Is that getting you hard?<</say>> <<cont "kleiosex" "lg02">> <<case "lg02">> <<say "mc">>I was rock hard the moment you arrived.<</say>> <<narrate>>Completely enthralled, you reach out to squeeze her tits.<</narrate>> <<vid "kleio/lg02.mp4">> <<say "kleio">>You like those nice little perk tits?<</say>> <<say "kleio">>I really want your... big cock in my mouth.<</say>> <<narrate>>You start to undo your belt.<</narrate>> <<say "kleio">>I want you to fill my mouth up with all of your cum, too.<</say>> <<cont "kleiosex" "lg03">> <<case "lg03">> <<vid "kleio/lg03.mp4">> <<say "kleio">>Mhmm~ you like that too, hmm?<</say>> <<say "mc">>Oh, fuck yes. Worship my dick!<</say>> <<say "kleio">>You have such a nice cock.<</say>> <<cont "kleiosex" "lg04">> <<case "lg04">> <<vid "kleio/lg04.mp4">> <<narrate>>As she gasps for air, you slap your dick playfully over her face, giving yourself a brief rest to prevent blowing too early.<</narrate>> <<say "kleio">>You like it when I lick these balls...<</say>> <<cont "kleiosex" "lg05">> <<case "lg05">> <<vid "kleio/lg05.mp4">> <<say "kleio">>I want to taste your fucking cum.<</say>> <<narrate>>Her lustful eyes penetrate your very core, driving you wild with lust, and as though she's racing to the finish, her motions become more rhythmic, leaving you unable to take anymore.<</narrate>> <<say "mc">>Holy fucking shit, I'm gonna blow.<</say>> <<button "Cum" kleiosex>> <<temp "lg06">> <</button>> <<case "lg06">> <<vid "kleio/lg06.mp4">> <<say "kleio">>I want you to cum for me.<</say>> <<narrate>>You cover her face in your seed. As you finish, she polishes off your helmet, greedily chasing every last drop of cum available.<</narrate>> <<say "mc">>Holy shitting hell, $kleio.name.<</say>> <<say "kleio">>I fucking love your dick. How about next time, you let me ride it?<</say>> <<say "mc">>Fuck, give me a moment and we go right now!<</say>> <<say "kleio">>As much as I'd enjoy that, I really must be going. I'll be in touch soon, though.<</say>> <<narrate>>You enjoy the swagger of her ass as she departs.<</narrate>> <<unlock "kleio" "lg">> <<if $replay == false>> <<think "mc">>Wait, I didn't learn anything about why $val.name was so mad! Though the result as still pretty good. Clearly she doesn't want to tell me. Should I push it next time I see her?<</think>> <<event "kleio" "who" 2>> <div id="replace"> <<choices>> <<link "Push the subject">> <<replace "#replace">> <<think "mc">>I'll leave it a day or two, then catch up with her and get her to finally tell me what's going on.<</think>> <<event "kleio" "eat" "push">> <<button "Continue" housestuff>> <<set $location = "lounge">> <<like "kleio" 5>> <<lust "kleio" 8>> <<time 1.5>> <</button>> <</replace>> <</link>><br> <<link "Leave it be">> <<replace "#replace">> <<think "mc">>Honestly, whatever it is, I'm still getting plenty of benefits. Best not to risk anything.<</think>> <<event "kleio" "eat" "drop">> <<button "Continue" housestuff>> <<set $location = "lounge">> <<like "kleio" 5>> <<lust "kleio" 8>> <<time 1.5>> <</button>> <</replace>> <</link>> <</choices>> </div> <</if>> <<case "morn01">> <<narrate>>She ravenously wraps her lips around your cock.<</narrate>> <<vid "kleio/morn01.mp4">> <<say "kleio">>Fuck, I love this cock!<</say>> <<say "mc">>I seem to recall a comment about riding my dick...<</say>> <<narrate>>She grins.<</narrate>> <<cont "kleiosex" "morn02">> <<case "morn02">> <<vid "kleio/morn02.mp4">> <<say "mc">>Goddamn, yes, ride it, you dirty fucking bitch!<</say>> <<say "kleio">>Aaah~ I fucking love it. Yes, yes!<</say>> <<cont "kleiosex" "morn03">> <<case "morn03">> <<vid "kleio/morn03.mp4">> <<say "kleio">>Oh, my god. Right there.<</say>> <<say "mc">>Bounce that ass, show me how much your pussy craves my cock!<</say>> <<cont "kleiosex" "morn04">> <<case "morn04">> <<vid "kleio/morn04.mp4">> <<narrate>>You grab on to her hips and start thrusting ferociously.<</narrate>> <<say "kleio">>Yes, yes. Fucking pound my tight little pussy!<</say>> <<cont "kleiosex" "morn05">> <<case "morn05">> <<vid "kleio/morn05.mp4">> <<say "kleio">>Ohhh, yes. Fuck!<</say>> <<say "mc">>You like that? You like being my dirty little whore?<</say>> <<say "kleio">>Oh, my god, fuck yes!<</say>> <<cont "kleiosex" "morn06">> <<case "morn06">> <<vid "kleio/morn06.mp4">> <<say "kleio">>I want every last drop of you... all over me.<</say>> <<say "kleio">>I can feel your cock throbbing inside of me. It's so good.<</say>> <<say "mc">>Oh, fuck. Fuck, yes!<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "kleio/morn07.mp4">> <<unlock "kleio" "morn">> <<say "mc">>Holy shit, fucking, shit, fuck, yes, fucking $kleio.name, fucking fuck!<</say>> <<narrate>>You explode over her torso, covering her from tits to pussy in your goo.<</narrate>> <<say "kleio">>Fuck... that was great. Mind if I use one of the showers?<</say>> <<say "mc">>How about joining me in mine?<</say>> <<say "kleio">>If we don't stop now, we might never....<</say>> <<say "mc">>So...?<</say>> <<say "kleio">>You're bad, but we both have things we need to handle.<</say>> <<button "Continue" househub>> <<like "kleio" 5>> <<lust "kleio" 8>> <<time 2>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "restaurantbj">> <<set _g = $tempvar2>> <<set _w = State.variables[_g]>> <<vid "kleio/rest01.mp4">> <<narrate>>She skillfully takes your dick into her mouth, working your entire shaft almost immediately.<</narrate>> <<say "mc">>Holy fuck. <</say>> <<say _g>>Everything okay?<</say>> <<vid "kleio/rest02.mp4">> <<narrate>>She continues to quietly suck your dick while _w.name talks to you.<</narrate>> <<say "mc">>Yes, no problem. What's up?<</say>> <<say _g>>Just walking past and saw you alone looking uncomfortable. Guess she's gone to the ladies' room, huh? God, she's gorgeous.<</say>> <<vid "kleio/rest03.mp4">> <<narrate>>You nod. Struggling to contain your pleasure as $kleio.name picks up the pace.<</narrate>> <<say _g>>How'd you meet?<</say>> <<say "mc">>She's... she's $val.name's mom. Oh, I think she's coming back.<</say>> <<say _g>>Right, sorry, I'll leave you alone.<</say>> <<narrate>>After you watch her go back into the kitchen, you push your chair back and look down at the magnificent site before you.<</narrate>> <<vid "kleio/rest04.mp4">> <<say "mc">>Fuck, you're crazy.<</say>> <<say "kleio">>Your dick is fucking tasty.<</say>> <<narrate>>She climbs up from under the table.<</narrate>> <<say "kleio">>Nobody around, huh?<</say>> <<button "Continue" kleiosex>> <<temp "restaurantbj02">> <</button>> <<case "restaurantbj02">> <<narrate>>Within a second of the words leaving her mouth her lips are wrapped around you cock again.<</narrate>> <<vid "kleio/rest05.mp4">> <<say "mc">>Fucking hell.<</say>> <<narrate>>She gasps for breath.<</narrate>> <<say "kleio">>Let's do this properly.<</say>> <<block "kleio/rest04.jpg">> <<narrate>>She kneels before you, her mouth wide open as her eyes lustfully gaze upon you.<</narrate>> <<think "mc">>God, look at this woman. Sorry, $val.name, but I'm sure you'll understand.<</think>> <<button "Continue" kleiosex>> <<temp "restaurantbj03">> <</button>> <</block>> <<case "restaurantbj03">> <<set _w = State.variables[$tempvar2]>> <<vid "kleio/rest06.mp4">> <<narrate>>She aggressively tries to swallow your dick.<</narrate>> <<say "mc">>Suck it, take my dick!<</say>> <<narrate>>Her skill, pace and the thought of _w.name walking in at any second all combines to an explosion of pleasure that leaves her spluttering.<</narrate>> <<block "kleio/rest05.jpg">> <<narrate>>She grins up at you, the remnants of your pleasure dripping from her chin.<</narrate>> <<say "kleio">>Glad to see I've still got it.<</say>> <<say "mc">>Fuck, I doubt you ever lost it.<</say>> <</block>> <<button "Continue" kleioanswers>> <<temp "date02">> <<unlock "kleio" "rest01">> <</button>> <</switch>> /*//said she didnt't know much... but knows about council?*/ /* */<<tracker "kleio">> <<if $possess < 2>> <<step "Better Possession" "Keep piggybacking explorers during expeditions until you unlock a new ability.">> <<elseif $kleio.events.knee == undefined>> <<step "Chance Encounter" "Wander her home world while using the influence ability on an explorer">> <<elseif $buildings.docs == undefined>> <<step "What's up, Doc?" "Build the doctor's surgery.">> <<elseif $kleio.events.docs == undefined>> <<step "Doctor's Visit" `"Visit Gateway B and call her through while there's a doctor at the surgery."`>> <<elseif $buildings.restaurant == undefined>> <<step "Restaurant" `"Research how to run a restaurant at the monitoring station, then build one at the construction facility."`>> <<elseif $kleio.events.eat == undefined>> <<step "A bite to eat" `"Go to the restaurant while someone is working there and request "+$kleio.name+"'s company."`>> <<elseif $kleio.events.eat != undefined && $kleio.events.eat < 3>> <<step "Furious Night" "Relax before bed.">> <<elseif $kleio.events.eat == 3>> <<step "Clearing the Air" `"Invite "+$kleio.name+" over at Gateway B."`>> <<elseif $kleio.events.attempts == undefined>> <<step "Invitation" "Invite her over at Gateway B">> <<elseif $kleio.events.attempts < 2>> <<step "Second Attempt" "Invite her over at Gateway B">> <<elseif !$explorers.includes('val')>> <<step "Progress with $val.name" `"Follow "+$val.name+"'s substory to unlock the next step,"`>> <<elseif $kleio.events.attempts >= 2 && $kleio.events.waiting == undefined>> <<step "Cold Caller" `"Use influence on "+$val.name+" while sending an expedition to see "+$kleio.name`>> <<elseif $kleio.events.upset == undefined>> <<step "Wait" "Nothing to do but wait until she gets back">> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<set $scene = 0>> <<set _img = getFolder('kp') + "/$location01.jpg">> <<if $location != $currentlocations.kp && $location != "firstIntros" && $replay == false>> <<say "kp">>Going to have to interrupt you there. I need to go.<</say>> <<button "Continue" $return>> <</button>> <<elseif $location == "bedrooms" && $tasks.inspectinteract != undefined>> <<temp "inspectiondone">> <<goto kpanswers>> <<elseif (($location == "kitchen" || $location == "office" || $location == "lounge") && $tasks.inspectinteract != undefined) || ($location == "gym" && $kp.events.mcgym != undefined && $tasks.inspectinteract != undefined) || ($location == "pool" && $kp.events.mcswim != undefined && $tasks.inspectinteract != undefined) >> <<block _img>> <<say "kp">>I have nothing further to discuss with you at the moment. Meet me later this evening.<</say>> <<button "Continue" housestuff>> <</button>> <</block>> <<elseif ($location == "gym" || $location == "pool" || $location == "bedrooms") && $tasks.inspectgateway != undefined>> <<block _img>> <<say "kp">>I have nothing further to discuss with you at the moment. I have learned of the other Gateway, meet me there after 15:00.<</say>> <<button "Continue" housestuff>> <</button>> <</block>> <<else>> <<block _img>> <<say 'kp'>>Yes?<</say>> <<choices "What do you want to discuss?" "topics">> <</choices>> <</block>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("kpdiscussions").processText()); }) <</script>> <</if>><<set _img = getFolder('kp') + "/$location01.jpg">> <<scene>> <<switch $tempvar>> <<case "progeny">> <<left2 _img>> <<say mc>>What can you tell me about the progeny?<</say>> <<say kp>>Honestly, very little.<</say>> <<say mc>>Are we not past the council holding back secrets?<</say>> <<narrate>>She chuckles.<</narrate>> <<say kp>>No, we're not. Anything related to $founder.name you get information, but that's where our openness ends. That said, that's not what this is. I really don't know that much, you've met $kenzie.name, she's just not interested in telling us.<</say>> <<say mc>>So what <b>do</b> you know?<</say>> <<say kp>>I know it means she was born in Prime, and that her father is an extremely powerful being. I've met him only once, and even his presence was suffocating. He is the originator of the Gateway network. He set out to ensure all travelers that came after him had an easier time. Her siblings are all roughly the same power as her but otherwise just as varied as any other cross section of humanity.<</say>> <<say mc>>Sounds like quite the man.<</say>> <<say kp>>Indeed.<</say>> <<say mc>>And did you know about $kayla.name?<</say>> <<say kp>>I knew she was a progeny, though I could tell she wasn't first generation, but I did not know she was $kenzie.name's daughter until recently.<<if $kp.events.kaylalounge != undefined>> You may recall during my initial inspection, I mentioned she was an enigma to me.<</if>><</say>> <<if $kp.events.kaylalounge != undefined>> <<say mc>>I misunderstood entirely what you meant. I thought you were being rude about her, to be honest.<</say>> <<say kp>>No, not at all. I was shocked to see her here is all, as part of your harem no less.<</say>> <</if>> <<say mc>>Why did you not say anything?<</say>> <<say kp>>The progeny is a well-guarded secret... and before you ask, I do not fully know why.<</say>> <<say mc>>That conversation with $kenzie.name solved a lot of mysteries for me, even if just a theory... but now I need entirely new answers.<</say>> <<say kp>>Maybe you need to stop asking questions.<</say>> <<narrate>>You glare at her, but she just giggles.<</narrate>> <<button "Continue" $return>> <<event "kp" "progeny">> <<like "kp" 3>> <<lust "kp" 2>> <<time 1>> <</button>> <<case "kpwtf">> <<narrate>>As you head into the hall, $kp.name is waiting.<</narrate>> <<left2 "kp/wtf01.jpg">> <<say "kp">>Good morning, $name. Just... I can't process last night. Did $voice.name seriously not help you?<</say>> <<say "mc">>No, she can't control dreams she's not part of.<</say>> <<say "kp">>Yes... that fits. You really have two aspects... more over, you used one on me. I had no idea it was a dream until I awoke.<<if $completeTasks.includes('fivek')>> I know $kenzie.name said it, and we discussed it... but I just didn't realize you'd gained so much control.<</if>><</say>> <<say "mc">>Though, $voice.name tells me I can't force you into anything you don't want.<</say>> <<say "kp">>Yes, the boons offered by the gateways always have such restrictions.<<if !$completeTasks.includes('fivek')>> I really don't understand how this is possible. I can only surmise you are channeling $voice.name's gateway somehow too.<<else>> Do you feel a connectioon to $voice.name's gateway?<</if>><</say>> <<say "mc">>I don't feel her gateway at all... not like my own.<</say>> <<say "kp">>I will do some research with $lacy.name and speak to $voice.name. You really do know how to keep a girl interested, huh?<</say>> <<narrate>>You simply shrug, and then give her a wink.<</narrate>> <<say "mc">>Anything to keep you around.<</say>> <<say "kp">>Ha!<</say>> <<set $tempvar3 = "">> <<event "kp" "dreamed">> <<cont "homehub" "" 0.5>> <<case "duality">> <<left2 _img>> <<say "mc">>What can you tell me about having two aspects? Do they mix with each other, could I get more aspects even?<</say>> <<if $completeTasks.includes('fivek')>> <<say "kp">>Before recently, I didn't think it was even possible to have two. I'd like to say that's it... but you continue to subvert expectations.<</say>> <<say mc>>Yeah... what kind of aspects are there?<</say>> <<say kp>>Lust is, honestly, the most common, though not usually as strong as yours, greed is often another. Love is a rare one, as is dreams thinking about it. But... there are many.<</say>> <<say mc>>Greed? Love?<</say>> <<say kp>>Greedy patrons are often hoarders, territorial, and hoarders. Love patrons are the ugliest lot, though, their hubs are basically cults. I hate those places.<</say>> <<say mc>>Are there any aspects you like?<</say>> <<say kp>>Hmm, well, I've always liked the dreamers, at least the friendlier ones, there's rarely any harm, and they just provide a pleasant experience for those involved.<</say>> <<think mc>>I should totally use the aspect on her!<</think>> <<say kp>>Why are you grinning like that?<</say>> <<else>> <<say "kp">>Multiple aspects isn't possible. Your gateway provides that boon, it's not your power innately.<</say>> <<say "mc">>Uhh... I think I have two.<</say>> <<say "kp">>I doubt that, $name. Though you've surprised me multiple times before. What do you believe the second one to be?<</say>> <<say "mc">>Dreams. I sort of have shared dreams with others, that are a little beyond visions in my head.<</say>> <<say "kp">>Like $voice.name? It was probably just her aspect interacting with you.<</say>> <<say "mc">>She said it wasn't her doing and suggested I had a second aspect.<</say>> <<say "kp">>I guess she wouldn't know the absurdity of that statement. Show me. Tonight.<</say>> <<say "mc">>Oh, I'll show you exactly the same way $voice.name showed me!<</say>> <<say "kp">>So the only time you've been conscious of this is when $voice.name was there? It very much sounds like her aspect, $name.<</say>> <</if>> <<say "mc">>Just wait... you'll see!<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<button "Continue" housestuff>> <<like "kp" 4>> <<dreamer "kp">> <<time 1>> <</button>> <<case "briefcase">> <<left2 _img>> <<say "mc">>So, about the briefcase...<</say>> <<if $mc.events.councilbrief == true>> <<say "kp">>The council were most intrigued. $azul.name will collect it personally; this will also be her first venture to another patron's hub for... a VERY long time.<</say>> <<say "mc">>I hadn't checked it for a long time, but I found all sorts of instructional information in there that I hadn't seen before. I don't know what the triggers were for me being able to read it, but it's the later pages that concern me.<</say>> <<say "kp">>I'd assume something that reacts to your powers. What has you concerned?<</say>> <<say "mc">>She says she's going to reunite with me soon, that the council and $voice.name betrayed her... and that I am one of many.<</say>> <<say "kp">>While that is concerning, it does confirm our belief you are the best chance we have of stopping her. The one of many however, is not something we'd considered.<</say>> <<say "mc">>The text is... incoherent at times. But she mentioned she felt at home in central.<</say>> <<narrate>>Her face goes pale.<</narrate>> <<say "kp">>$azul.name will visit as part of her task. I suggest you invite her immediately and pass her the briefcase so she can analyze.<</say>> <<say "mc">>Can I not just give it to you?<</say>> <<say "kp">>No. We want as a few hands on it as possible as to avoid any potential contamination. It's not that we don't trust each other in the council, it's just protocol for everyone's safety.<</say>> <<say "mc">>Uhh... right.<</say>> <<elseif $mc.events.councilbrief == 'taken'>> <<say "kp">>Yes, the messages in it trouble the council. Add the fact $azul.name was unable to bring it to central.<</say>> <<say "mc">>Why was she unable to take it... and where is it now?<</say>> <<say "kp">>It would not travel with her. It is anchored here to this hub. $azul.name is analyzing it, trying to understand if it has any secondary functions. Fyodr is even likely to come to the hub to assist, given it can't go to him.<</say>> <<say "mc">>Is it likely to be dangerous?<</say>> <<say "kp">>It may very well just be anchored here and serve no further function, but it is best that we are safe. The biggest concern to the council was that she stated she felt at home in Central.<</say>> <<say "mc">>Why would that be a concern? She just enjoyed using its powers, right?<</say>> <<say "kp">>It means she may be an even larger threat than we imagined.<</say>> <<say "mc">>I don't get, why would—<</say>> <<say "kp">>Sorry, $name, I can say no more. Complete the tasks the council has assigned you, then we will discuss next steps.<</say>> <<say "mc">>Why does the council insist on holding so much back?!<</say>> <<narrate>>You throw your hands up in the air in frustration.<</narrate>> <<elseif $mc.events.councilbrief == false>> <<say "kp">>Some sort of new development?<</say>> <<say "mc">>I discovered a large number of new pages with some troubling messages.<</say>> <<say "kp">>Why didn't you tell $azul.name during the interrogation?!<</say>> <<say "mc">>I didn't know if it was relevant, and was unsure I could trust them.<</say>> <<say "kp">>I tried to make it clear you should be honest with them. Now it appears as though you've hidden the information!<</say>> <<say "mc">>That wasn't my intention at all.<</say>> <<say "kp">>It doesn't matter what your intention was. Hold on to it, don't let anyone else touch it. <<if $azul.name != "???">>$azul.name is likely to want it.<</if>><</say>> <<say "mc">>Right... okay. Sorry, $kp.name.<</say>> <<elseif $completeTasks.includes('councilmeet')>> <<say "kp">>Some sort of new development?<</say>> <<say "mc">>I hadn't checked it for a long time, but I found all sorts of instructional information in there that I hadn't seen before. I don't know what the triggers were for me being able to read it, but it's the later pages that concern me.<</say>> <<say "kp">>Why didn't you tell $azul.name during your interrogation?<</say>> <<say "mc">>I hadn't discovered it at that point.<</say>> <<say "kp">>I'll report back. Hold on to it and don't let anyone else touch it. $azul.name is likely to want it.<</say>> <<say "mc">>Understood.<</say>> <<else>> <<say "kp">>Some sort of new development?<</say>> <<say "mc">>I hadn't checked it for a long time, but I found all sorts of instructional information in there that I hadn't seen before. I don't know what the triggers were for me being able to read it, but it's the later pages that concern me.<</say>> <<say "kp">>I'd assume something that reacts to your powers. What has you concerned?<</say>> <<say "mc">>She says she's going to reunite with me soon, that the council and $voice.name betrayed her... and that I am one of many.<</say>> <<say "kp">>That is quite the concern yes...<</say>> <<say "mc">>The text is... incoherent at times. But she mentioned she felt at home in Central.<</say>> <<narrate>>Her face goes pale.<</narrate>> <<say "kp">>The council need to be aware. Hold on to it and don't let anyone else touch it. <<if $azul.name != "???">>$azul.name is likely to want it.<</if>><</say>> <<say "mc">>Understood.<</say>> <</if>> <<button "Continue" housestuff>> <<taskdone "kpbrief">> <<time 1>> <</button>> <<case "power">> <<left2 _img>> <<say "mc">>How do I go about increasing my power? I know connecting to new worlds grants me some, and after the last two limit breaks I felt a power surge... but are those the only ways?<</say>> <<say "kp">>Not at all. I can't say too much, as it cheapens the point of these tasks. But, likewise, you would have known some of this already were your beginnings not so... atypical.<</say>> <<say "mc">>Oh?<</say>> <<say "kp">> <<if $techscomplete.signal != undefined>> I'm aware $lacy.name's already discovered your connection to the worlds. <<else>> You are connected to those worlds. <</if>> That connection, while invisible, is much more than a simple transmission, it's like an extension of your being. Just like a muscle, you can strengthen it.<</say>> <<say "mc">>Okay... so... how?<</say>> <<say "kp">>That part, I'll leave you to work out.<</say>> <<say "mc">>Always the tease, huh?<</say>> <<narrate>>She grins.<</narrate>> <<say "kp">>You'll do fine, I'm sure.<</say>> <<think "mc">>Hmm, well, you can strengthen a muscle doing exercise. Usually by repeating an action multiple times. If my connection to those worlds is passive, it's like a muscle that's relaxed and when I connect via the gateway it's tensed? Does the analogy work to that level? Well, one to find out!<</think>> <<button "Continue" housestuff>> <<taskdone "salimpower">> <</button>> <<case "planets">> <<left2 _img>> <<say "mc">>Can you help me find worlds to connect to, $kp.name?<</say>> <<say "kp">>The council prohibit me from doing that. Regardless, any given list of planets that isn't specifically curated for you would be mostly useless anyway.<</say>> <<say "mc">>Why's that?<</say>> <<say "kp">>There are an untold number of worlds out there. As you've probably already guessed for yourself, you can't just choose random coordinates and hope to find a populated world. Unless you were extremely lucky, you'd tire yourself out long before you found a compatible world.<</say>> <<say "mc">>Makes sense... but why would a list of inhabited worlds be a problem?<</say>> <<say "kp">>The example was to demonstrate the scale of what we're working with. Now, if I gave you a list of inhabited worlds, you're going to find that several you simply can't connect to. Maybe you're not powerful enough, maybe the governments on those planets actively kill and/or torture travelers for witchcraft, maybe—<</say>> <<say "mc">>There are worlds that do that?<</say>> <<say "kp">>Unfortunately, yes. The gateway network was set up in large to protect the travelers from such worlds, as much to regulate patrons. Worlds that are harmful to travelers are restricted and the gateway safety protocols will prevent entry. Likewise, some planets for various reasons need more power to connect to. Maybe too many patrons are already connected, meaning your own signal would be diluted too much, or it's a heavily populated world that draws more of your power to create the initial connection. In those cases the equalizers take over the transfer.<</say>> <<say "mc">>So how come I never encountered any of those when I first became a patron and started welcoming travelers?<</say>> <<say "kp">>The gateway network only sends you incoming transfers from worlds you are capable of connecting to.<</say>> <<say "mc">>So how do I find more worlds?<</say>> <<say "kp">>Not through me or the council, that's for sure. You can keep finding them the way you did before, or try something else.<</say>> <<say "mc">>Like what?<</say>> <<say "kp">>All I'll say is that anyone who travels to this hub via a gateway is from a compatible world, and almost everyone on this hub save for people like me or those from P–uh, Central, got here via a gateway.<</say>> <<say "mc">>Right...<</say>> <<button "Continue" $return>> <<like "kp" 3>> <<lust "kp" 1>> <<event "kp" "planets">> <<task "safety">> <<taskdone "safety">> <<time 1>> <</button>> <<case "tasks">> <<if debug == true>> <div class="debug"> <<button "Reset $azul.name Task" kpanswers>> <<set delete $tasks.azulsex>> <<set delete $tasks.azulsex2>> <<set $completeTasks.delete('azulsex')>> <<set $completeTasks.delete('azulsex2')>> <</button>> <<button "Reset $kp.name task" kpanswers>> <<set delete $tasks.eastfriends>> <</button>> </div> <</if>> <<if !$completeTasks.includes('avagreet')>> <<say "kp">>Why don't you go greet your $kenna.them? The council tasks can wait a little longer.<</say>> <<cont "housestuff" "">> <<elseif $tasks.eastfriends0 == undefined && !$completeTasks.includes('eastfriends0')>> <<left2 _img>> <<say kp>>We'll start you with my task, but I advise you to try and work on them all together. I am only giving you mine immediately, because it is likely to take the longest.<</say>> <<say "mc">>What do you need me to do for you?<</say>> <<say "kp">>Reestablish communications with New Eden and initiate a friendly relationship.<</say>> <<say "mc">>Great, I had planned to do that anyway.<</say>> <<say "kp">> <<if $mc.events.eastresolved == "enforcer1">> Though given how you basically forced them into submission, gaining their trust may prove difficult. <<set $nerels = "Fearful">> <<elseif $mc.events.eastresolved == "enforcer2">> You used an enforcer to get your point across when diplomacy failed. It may not be as easy to gain their trust as you think. <<set $nerels = "Cautious">> <<else>> You approached things diplomatically with them, which should put you in good standing to gain their trust. However, it doesn't change the fact that Gerald forced your hand to show force. <<set $nerels = "Unsure">> <</if>> <<set _lc = $nerels.toLowerCase()>> Though your other actions may have assisted with how they perceive you, I imagine they are _lc of you right now.<</say>> <<say "mc">>Ah, so when you said a friendly relationship, you want me to gain their trust?<</say>> <<say "kp">>Correct.<</say>> <<say "mc">>How will you know I've achieved that, though?<</say>> <<say "kp">>Let me worry about that. I'll provide some way for you to view an approximation of how the council feels New Eden view you.<</say>> <<say "mc">>Right...<</say>> <<button "Continue" "kpanswers">> <<task "eastfriends0">> <<set $neprogress = 0>> <<time 1>> <</button>> <<else>> <<say "kp">>You need to complete a task for each of the council members. Whose task do you want to start?<</say>> <<choices>> <div class="flex"> <<if $tasks.fyodr == undefined && !$completeTasks.includes('fyodr')>> <<link '<div class="girlChoice"><<center "fyodr/fyodrcrop.jpg">>Fyodr</div>' counciltasks>> <<temp "fyodr">> <</link>> <</if>> <<if $tasks.salimpower == undefined && !$completeTasks.includes('salimpower')>> <<link '<div class="girlChoice"><<center "salim/salimcrop.jpg">>Salim</div>' counciltasks>> <<temp "salim">> <</link>> <</if>> <<if $tasks.azulsex == undefined && !$completeTasks.includes('azulsex')>> <<link '<div class="girlChoice"><<center "azul/azulcrop.jpg">>$azul.name</div>' counciltasks>> <<temp "azul">> <</link>> <</if>> <<if $completeTasks.includes('powerone') && $tasks.kennaattr == undefined && !$completeTasks.includes('kennaattr')>> <<link '<div class="girlChoice"><<center "kenna/kennacrop.jpg">>$kenna.name</div>' counciltasks>> <<temp "kenna">> <</link>> <</if>> <<if $completeTasks.includes('azulsex2') && $completeTasks.includes('fyodr') && $completeTasks.includes('salimpower2') && $completeTasks.includes('eastfriends') && $completeTasks.includes('kennaattr')>> <<link '<div class="girlChoice"><<center "kenzie/kenziecrop.jpg">>$kenzie.name</div>' counciltasks>> <<temp "kenzie">> <</link>> <<set _t = false>> <<else>> <<set _t = true>> <</if>> </div> <<link "Never mind" housestuff>><</link>> <</choices>> <<if _t == true>> <<say kp>>You'll need to complete the other tasks before I give you the final one. <<if !$completeTasks.includes('powerone')>>Likewise, $kenna.name wants you to utilize what you learn from Salim's task before taking on hers.<</if>><</say>> <</if>> <</if>> <<case "salimfail">> <<set $location = getRawLocation('kp')>> <<if $location == "Central">> <<set $location = "bedrooms">> <<think "mc">>I need to ask $kp.name more about this before I go to $cassie.name. But she's currently at Central.<</think>> <<button "Continue" housestuff>> <<task "salimcassie">> <<event "salim" "cassie" "badwait">> <</button>> <<else>> <<set _img = getFolder('kp') + "/$location01.jpg">> <<left2 _img>> <<if $salim.events.cassie == "badwait">> <<say "kp">>I heard things did not go well with Salim, though he didn't provide any details.<</say>> <<else>> <<say "kp">>I wasn't expecting you to appear back here... what happened?<</say>> <</if>> <<say "mc">>The bastard tricked me!<</say>> <<say "kp">>I did warn you. What did he do?<</say>> <<say "mc">>He wants $cassie.name. If he sleeps with her, he'll forego the task.<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say "kp">>I thought he had taken a shine to her as he asked so many questions about her during my report. However, that will not be the council task.<</say>> <<say "mc">>What do you mean?<</say>> <<say "kp">>It does not fit the brief. The rest of the council would not let it stand. His task should have been about power.<</say>> <<say "mc">>So what do I do? He asked me to send $cassie.name to him.<</say>> <<say "kp">>Then do just that.<</say>> <<say "mc">>But she—<</say>> <<say "kp">>He won't harm her, or force her to do anything against her will, but it will be a lot easier if she can sweet talk him. I can intervene, force him to give you a task proper, but you won't gain his trust that way.<</say>> <<say "mc">>I'm not sure I want it...<</say>> <<narrate>>You sigh.<</narrate>> <<say "mc">>Why is nobody normal?<</say>> <<say "kp">>Normal is a relative term.<</say>> <<say "mc">>And you promise she'll come to no harm?<</say>> <<say "kp">>Salim will not harm her, no... unless she's into that.<</say>> <<narrate>>She giggles.<</narrate>> <<say "mc">>$kp.name!<</say>> <<say "kp">>Sorry, I couldn't resist. Even I like to joke every now and again.<</say>> <<button "Continue" housestuff>> <<task "salimcassie">> <<event "salim" "cassie" "bad">> <</button>> <</if>> <<case "ava">> <<left2 _img>> <<say "mc">>Tell me about my $kenna.them, $kp.name! Did you know?!<</say>> <<say "kp">>She's fine. You'll reunite soon. I didn't know to start no, it wasn't until I discovered $krissy.name was your $krissy.them that I came to realize the truth. She asked me not to say anything until she was ready, though.<</say>> <<say "mc">>That makes no sense, why wouldn't she want us to know?!<</say>> <<say "kp">>I don't think she wanted you thinking you were earning anything because of her instead of in your own right.<</say>> <<say "mc">>But we thought her dead!<</say>> <<say "kp">>Listen. I can't speak for her motivations or thought-process. You'll have to ask her yourself. You should know, she has been suspended from the council.<</say>> <<say "mc">>What does that mean?<</say>> <<say "kp">>I trust her explicitly, it's why I suggested her for the council to begin with, but her connection to you, and your connection to $founder.name... well you can see why they can't take the risk she's a spy. The suspension will be lifted once the issue is resolved.<</say>> <<say "mc">>They think her a spy?<</say>> <<say "kp">>No, even Salim who jumps to conclusions at the drop of a hat trusts her. Nobody suspects her, it's not about that, it's about minimization of risk. What's going on out there is too massive to allow even the slightest risk to remain.<</say>> <<say "mc">>So where is she now?<</say>> <<say "kp">>Despite her suspension, she has one final instruction. That is to task you, just like the others, but report your progress to me. A test for her, of sorts. She'll be coming to the hub soon.<</say>> <<narrate>>There's a rush of relief through your entire body, and a fleeting happiness before $kp.name brings you back to reality.<</narrate>> <<say "kp">>But your life, and by extension hers, is still very much in the balance. You need to impress the council. Each of us will assign you a task to achieve.<</say>> <<say "mc">>Like what?<</say>> <<say "kp">>It will vary based on the council member, but it will generally revolve around serving travelers. We can begin whenever you're ready.<</say>> <<say "mc">>And when will $kenna.name arrive?<</say>> <<say "kp">>The council is ensuring her duties will be covered, and then she'll be released, most of that happened before I came here, so it should only be a few hours now. I have asked her to enter via Gateway B so you and $krissy.name can greet her. I'll have $lacy.name text you when it's time.<</say>> <<say "mc">>I daren't tell $krissy.refer... I don't want to risk her losing her daughter twice. I'll meet her alone for now and take her to $krissy.refer.<</say>> <<say "kp">>I understand. Once you've finished catching up with her, come speak to me so we can discuss the council tasks. The quicker you get them done, the quicker we can move on.<</say>> <<say "mc">>Understood.<</say>> <<think "mc">>I was hoping to get some respite after the events of New Eden, but it feels like things are only escalating further.<</think>> <<button "Continue" housestuff>> <<like "kp" 4>> <<task "counciltasks0">> <<taskdone "avafind">> <<time 1>> <<run queueMessage(3, 'lacy', 'ava')>> <</button>> <<case "meriya2">> <<block _img>> <<if $kp.events.meriya == undefined>> <<say "mc">>So what exactly happened with $voice.name?<</say>> <<say "kp">>I'm still unsure myself. I'm hoping the council have useful input.<</say>> <<say "mc">>And no idea where she is?<</say>> <<say "kp">>Sort of. She's retreated into the gateway. I could destroy it completely, but that would wipe her from existence.<</say>> <<say "mc">>No!<</say>> <<say "kp">>I thought you might say that. Listen, it may have to come to that depending on her actions. But I understand right now we don't have the information to make any informed decision.<</say>> <<else>> <<say "mc">>Can you tell me anything new about $voice.name?<</say>> <<say "kp">>Afraid not. I tried to communicate with her while you were in the East, but got nothing.<</say>> <<say "mc">>Can you force her out of the gateway?<</say>> <<say "kp">>I can, but I do not wish to provoke her until I have a better understanding of the situation.<</say>> <<say "mc">>And how do we get that?<</say>> <<say "kp">>I'm hoping your presence is key.<</say>> <</if>> <</block>> <<if $kp.events.meriya == undefined>> <<say "mc">>What about her champions? If she really has gone rogue, can she force them to turn on the others here... on me?<</say>> <<say "kp">>No, champions retain their freewill, but she can restrict their power. I say this as politely as I can, but none of them are particularly powerful right now because she was so weak herself when she summoned them, so I don't see it really having much effect.<</say>> <<say "mc">>You mean $britt.name and $moriah.name are just naturally that strong?<</say>> <<say "kp">>And yet neither are a match for $kylie.name any more.<</say>> <<if $mc.events.eastresolved == "convinced">> <<say "mc">>She saved our lives.<</say>> <<else>> <<narrate>>You raise an eyebrow.<</narrate>> <</if>> <</if>> <<say "kp">>While you were in the East she remained within the gateway, not once taking any other form or attempting communication. If I were to hazard a guess, I'd say she's stuck in quandary and your absence left her unable to resolve that. Now you're back, I'd guessing she'll be watching you to decide her next course of action.<</say>> <<button "Continue" kp>> <<time 1>> <<event "kp" "meriya2">> <</button>> <<case "enforcer2">> <<block _img>> <<if $kp.events.enforcer == undefined>> <<say "mc">>Who is that?<</say>> <<narrate>>You point at the enforcer.<</narrate>> <<say "kp">>That's an enforcer.<</say>> <<say "mc">>Yes. Thank you Captain Obvious.<<if $mc.events.eastresolved != "convinced">> One helped me back East even.<</if>> But, what exactly is an enforcer... what are they enforcing?<</say>> <<else>> <<say "mc">>Care to tell me more about enforcers now?<</say>> <<narrate>>You point at the enforcer with her.<</narrate>> <<say "kp">>Yes, I guess I did promise to tell you more, didn't I?<</say>> <<narrate>>You nod.<</narrate>> <</if>> <<say "kp">>Enforcers are powerful beings trained to combat patrons. Not all patrons are good and the council needs some way to deal with that.<</say>> <<say "mc">>So are they patrons too?<</say>> <</block>> <<say "kp">>No. Well, some may have been previously. They are a collection of people from all walks of life that become champions of... uhh... the council...<</say>> <<think "mc">>That was a suspicious pause...<</think>> <<say "kp">>And protect the realms at large from any relevant threats.<</say>> <<say "mc">>And who protects from them?<</say>> <<say "kp">>Other enforcers. They are highly disciplined and highly trained. All council members have their own enforcers loyal to them, and then there's also an entire army of them to keep the peace. We've never had to use them in full force, and I hope that we never do.<</say>> <<say "mc">>What's to stop the head enforcer or whatever from staging a coup or destroying the council?<</say>> <<say "kp">>They are not <i>that</i> powerful. The council is leagues above them.<</say>> <<say "mc">>Okay... so how do they identify threats?<</say>> <<say "kp">>The systems track unusual signals and power spikes throughout the network, such as the one between you and $voice.name. Equalizers monitor and analyze these to share with the enforcers as appropriate.<</say>> <<say "mc">>I see, so wh—<</say>> <<say "kp">>Listen, we've got to meet the council soon. I get you want to know as much as you can, but there are some things I can't tell you. <<if $krissy.events.council2 != undefined>>I know $krissy.name has already told you a lot about the council and the positions within it. I have nothing further to add to that at this stage. <<else>> If you'd like to speak more about the council I'm happy to do so, as I'm sure $krissy.name is. But let's take a break for now.<</if>><</say>> <<button "Continue" kp>> <<event "kp" "enforcer2">> <<time 1>> <</button>> <<case "council2">> <<block _img>> <<say "mc">>You said you'd tell me more about the council.<</say>> <<narrate>>She sighs.<</narrate>> <<say "kp">>You're like a dog with a bone. Very well. You're already aware it's a group of six individuals overseeing the gateway network.<</say>> <<say "mc">>And that you're one of them.<</say>> <<say "kp">>Yes. I oversee the inspectors and serve on the council. Each member of the council has a specific purpose.<</say>> <</block>> <<say "mc">>Interesting, so can you tell me about its members?<</say>> <<say "kp">>It's not for me to do that, but I will at least tell you about their roles. There are three positions that directly oversee teams that provide services to the gateway network. Inspectors, enforcers, and equalizers.<</say>> <<say "mc">>Equalizers? The enforcers are surely already terrifying enough.<</say>> <<say "kp">>I can see why the name may misdirect you. But they serve an entirely different purpose. They're the ones who route traffic to your hub.<</say>> <<say "mc">>Wait, what? I thought that was all automatic!<</say>> <<say "kp">>Not at all. The equalizers route travelers to hub worlds. A traveler can not make the jumps directly to another world, they need a small rest between. Each hub can cover about a 100,000 universes, so depending on distance, it's possible for a traveler to visit several hub worlds on their journey.<</say>> <<say "mc">>Wow. It does make me wonder how the whole network was created. If it needs a patron and an equalizer for a traveler to make use of it, how did they all find each other?<</say>> <<say "kp">>Not something I can reveal to you today, perhaps not ever, I'm afraid. Just know patrons and equalizers exist for the benefit of travelers. So, that leaves three members of the council...<</say>> <<think "mc">>At least this time she's telling me she's holding something back, I guess.<</think>> <<say "kp">>There's a patron and a traveler. Each are chosen based on their past deeds, knowledge, and mindset. It is important we have such people to provide a fully rounded view on all aspects.<</say>> <<say "mc">>And the sixth?<</say>> <<say "kp">>I am unable to divulge that. They do not serve like the rest of us, but are just as important. However, their position is somewhat purposefully hidden even from the most senior beings under direct command of the council.<</say>> <<say "mc">>Okay, now I'm super intrigued. Why is that?<</say>> <<say "kp">>Yes, I feared you might be. I cannot tell you. Only with their consent and a council vote can certain things be shared.<</say>> <<say "mc">>Well, my curiosity is just growing. Can you not tell me anything?<</say>> <<say "kp">>All I will say is do not disrespect her. I myself do not fully understand the...<</say>> <<narrate>>She pauses for a moment, deliberating over her next words.<</narrate>> <<say "kp">>...reason for the secrecy, but it has been in place for millennia.<</say>> <<say "mc">>You know I'm going to find out, right?<</say>> <<narrate>>She chuckles.<</narrate>> <<say "kp">>I think this one may be even beyond you.<</say>> <<button "Continue" kp>> <<like "kp" 2>> <<event "kp" "council2">> <<time 1>> <</button>> <<case "champions2">> <<block _img>> <<say "mc">>What else can you tell me about champions?<</say>> <<say "kp">>Champions are a patron's elite. By creating a connection with them it allows your power to flow through them.<</say>> <<say "mc">>So how is that different from a tour guide?<</say>> <<say "kp">>A tour guide is able to access your gateway powers, they do not get any power themselves. A champion however basically becomes a receptor for your power that manifests itself in various abilities.<</say>> <<if $mc.events.eastresolved == "convinced">> <<say "mc">>Like $kylie.name shooting electricity from her fingertips? Superpowers?<</say>> <<else>> <<say "mc">>Abilities? You mean like superpowers?<</say>> <</if>> <</block>> <<say "kp">>That's not really an appropriate term. This isn't a comic book and people aren't going to start getting powers allowing them to alter reality or anything crazy. But, yes, they will exhibit feats of strength and abilities far beyond that of a regular human.<</say>> <<say "mc">>Sounds pretty crazy to me! So how do I make more champions?<</say>> <<say "kp">>I would advise against it for now. Wait until we've met the council and they are happy you pose no threat. Especially do not steal $voice.name's champions right now. I know they all want to be your champion, and they all want to feel that close to you. But, if you look like you're amassing an army, you may look like an enemy.<</say>> <<say "mc">>Yeah... I guess that makes sense. I could just tell how much they all wanted it when I made $kylie.name one without knowing.<</say>> <<say "kp">>Yes, be careful with that big dick of yours. Your lust aspect is key to creating champions. I know I can't stop you, nor would I try, from having fun with your harem, but concentrate on them and the passion. We'll go through the proper instructions once things are clear with the council.<</say>> <<say "mc">>Understood. But just one last question, are there any dangers or drawbacks to them becoming my champions? Like I'm not shaving years off their lives or anything am I?<</say>> <<say "kp">>Ha, in all my years, I'm not sure any patron has bothered to ask anything like that. But no, it's perfectly safe for them. Though if they aren't sound of mind, it may cause others issues, but your harem seem fine on that score.<</say>> <<say "mc">>Thanks, $kp.name.<</say>> <<button "Continue" kp>> <<like "kp" 2>> <<event "kp" "champions2">> <<time 1>> <</button>> <<case "meriya">> <<block _img>> <<say "mc">>Can you tell me anything at all about what may have happened to $voice.name or if she poses a threat?<</say>> <<say "kp">>I am somewhat unsure to be honest. It's something I will be consulting with the council on.<</say>> <<say "mc">>And no idea where she is?<</say>> <<say "kp">>Sort of. She's retreated into the gateway. I could destroy it completely, but that would wipe her from existence.<</say>> <<say "mc">>No!<</say>> <<say "kp">>I thought you might say that. Listen, it may have to come to that depending on her actions. But I understand right now we don't have the information to make any informed decision.<</say>> <</block>> <<say "mc">>What about her champions? If she really has gone rogue, can she force them to turn on the others here... on me?<</say>> <<say "kp">>No, champions retain their freewill, but she can restrict their power. I say this as politely as I can, but none of them are particularly powerful right now because she was so weak herself when she summoned them, so I don't see it really having much effect.<</say>> <<say "mc">>You mean $britt.name and $moriah.name are just naturally that strong?<</say>> <<say "kp">>Yes, but I think you misunderstand what I mean by power.<</say>> <<say "mc">>So what—<</say>> <<say "kp">>I've said enough for now to put your mind at ease. Your companions will be safe while you venture east. I'll consult with the council and we can discuss this again once I have more information and you don't have more pressing concerns.<</say>> <<button "Continue" kp>> <<time 1>> <<event "kp" "meriya">> <</button>> <<case "enforcer">> <<block _img>> <<say "mc">>Who is that?<</say>> <<narrate>>You point at the enforcer.<</narrate>> <<say "kp">>That's an enforcer.<</say>> <<say "mc">>I inferred that much from your calling him that... but what exactly is he doing here?<</say>> <<say "kp">>That's a story for when you return from the East. I know you have questions, but the answers will leave you wanting more and right now you need to focus.<</say>> <<say "mc">>You're really not going to tell me?<</say>> <</block>> <<say "kp">>No. I know you, and I know right now this rabbit hole is not going to help you.<</say>> <<say "mc">>We will definitely talk when I'm back!<</say>> <<say "kp">>We have much to discuss when you do.<</say>> <<button "Continue" kp>> <<time 1>> <<event "kp" "enforcer">> <</button>> <<case "helping">> <<block _img>> <<say "mc">>Why are you helping me? Willing to defend my companions when I'm gone even?<</say>> <<say "kp">>Because you're a good man. Morally bankrupt when it comes to matters of a sexual nature - that's a compliment, by the way - but you genuinely care.<</say>> <<say "mc">>And that's it?<</say>> <<say "kp">>No. If I'm honest, $voice.name's situation also interests me. Well, her previous state at least. This new revelation is something else entirely.<</say>> <<say "mc">>And what of the council?<</say>> <</block>> <<say "kp">>They are leaving it to me for now. You are being watched carefully, but you have nothing to fear from them if you continue as you have been.<</say>> <<say "mc">>And I can trust them?<</say>> <<say "kp">>Just trust in me. I'll handle the council.<</say>> <<button "Continue" kp>> <<like "kp" 1>> <<event "kp" "helping">> <<time 1>> <</button>> <<case "champions">> <<block _img>> <<say "mc">>You said I could make others my champions?<</say>> <<say "kp">>Yes, I suspect it'll happen with or without my assistance to be honest, but I ask that you wait until you return.<</say>> <<say "mc">>Why?<</say>> <<say "kp">>Because taking a champion from another patron is effectively an act of war. We are clueless as to $voice.name's feelings or intentions at this stage. It would be best not to antagonize her.<</say>> <<say "mc">>I see. And will she not give them up willingly?<</say>> <</block>> <<say "kp">>There's no precedence for it, but nor was there any for what you've achieved thus far. Let's figure all that out when you return.<</say>> <<say "mc">>So I can take other champions then? $kayla.name or $val.name for instance?<</say>> <<say "kp">>I highly recommend you do not make any more champions until you fully understand what it means.<</say>> <<say "mc">>But the current—<</say>> <<say "kp">>Please. Let's shelve this discussion until you've returned.<</say>> <<button "Continue" kp>> <<event "kp" "champions">> <<time 1>> <</button>> <<case "bang">> <div id="bg" style="position:fixed; top:0;bottom:0;left:0;right:0; background-color: black; z-index: 150;"></div> <<script>> $(document).one(':passageend', function (ev) { $('#bg').fadeOut(1500); }) <</script>> <<audio ":all" stop>> <<audio "heart" play>> <<narrate>>You open your eyes to see $kp.name beside you.<</narrate>> <<block "kp/docs01.jpg">> <<say "kp">>Ah, good. You're awake.<</say>> <<say "mc">>What happened; where is $shalina.name?<</say>> <<say "kp">>First things first. How do you feel?<</say>> <<narrate>>You stretch your body out.<</narrate>> <<say "mc">>I feel fine.<</say>> <</block>> <<say "kp">>Not physically. Try to focus your patron energies.<</say>> <<narrate>>You focus, trying to engage the Gateway in the usual way... but it feels so much easier than normal. Experimentally, you try to focus on the buffer, the usual sigils and runes now seemingly making perfect sense to you. So much so that you release $krissy.name from the buffer by simply wondering if you're now able to.<</narrate>> <<say "mc">>I feel... incredible. I just released my $krissy.them from the buffer so easily too! I should go greet her.<</say>> <<say "kp">>Let's take a moment. You've just undergone a power surge. You've bypassed several limiters in one night... without any form of inspection or intervention from the council.<</say>> <<say "mc">>Sleeping with $shalina.name made me more powerful?<</say>> <<say "kp">>And her. Though she's in the wind.<</say>> <<say "mc">>But how?<</say>> <<say "kp">>I don't know. Was anything different when you were together? Did she say anything?<</say>> <<narrate>>You think back.<</narrate>> <<say "mc">>She was certainly nervous, uneasy even. Said her senses were still dull, but she wanted to continue. That is, right until the very moment I was cumming. She screamed for me to stop and accused me of being with 'her'; but it was too late, I was already mid-orgasm.<</say>> <<narrate>>$kp.name looks contemplative.<</narrate>> <<say "kp">>I see. Any idea who she was referring to?<</say>> <<say "mc">>Not a clue. Are we safe?<</say>> <<say "kp">>I am unsure. But... listen, $lacy.name filled me in on the situation. You need to deal with it regardless of what just happened, otherwise the East will be a threat, not to you, but to your companions. I'm going to stay on this world for some time. I'll protect them while you're away. Do you trust me?<</say>> <<say "mc">>I do. But, why would you help me? And what do you think they need protecting from?<</say>> <<say "kp">>$shalina.name. Possibly. She's gone from being a crippled low-level patron to a mid- possibly even high-level patron overnight. I have no idea what her intentions are or if she had this planned, but that accusatory statement before the surge concerns me.<</say>> <<say "mc">>Shit, did I fuck up? I need to protect everyone! I need to go see my $krissy.them!<</say>> <<say "kp">>Let's not jump to conclusions just yet. You seem... remarkably fine. But meeting your $krissy.them right now may be ill-advised. Do you recall the side effects last time you broke your limits?<</say>> <<say "mc">>I do... but I've just released her from the buffer, she's going to be disorientated!<</say>> <<say "kp">>I understand. But like the last time your limiters were reduced, your urges are going to take control, that may not be the best way to greet her. And this time you're gonna need a few more bodies to help. The adrenaline has kept it at bay for now, but your power has grown exponentially. I'll ask someone to meet her there.<</say>> <<say "kp">>Enforcer, relay the situation to $lexi.name.<</say>> <<say "enforcer" "Enforcer">>Yes, ma'am.<</say>> <<narrate>>You're startled by the presence behind you.<</narrate>> <<say "mc">>Enforcer? Who is that? What is going on?<</say>> <<say "kp">>We don't have the luxury of time right now. I'll explain later. Come, let's get back to the hotel.<</say>> <<button "Continue" limitbreak2>> <<unavailable "shalina">> <<event "kp" "stay">> <<available "kp">> <<set delete $krissy.trackable>> <<available "krissy">> <<set $schedules.krissy = { 8: "unavailable", 9: "unavailable", 10: "office", 11: "office", 12: "office", 13: "office", 14: "office", 15: "office", 16: "office", 17: "office", 18: "office", 19: "office", 20: "office", 21: "office", 22: "unavailable", 23: "unavailable" }>> <<run checkSchedules()>> <<taskdone "voicepower">> <<taskdone "bufferfin4">> <<set $krissy.traits.pushUnique('exiled')>> <<audio ":all" stop>> <<temp "00">> <</button>> <<case "council">> <<block _img>> <<say "mc">>What can you tell me about the council?<</say>> <<narrate>>She pauses for thought for a moment.<</narrate>> <<say "kp">>In simple terms they are six individuals who ensure the safety of those using the Gateway network, while allowing those who administer it certain... privileges.<</say>> <<say "mc">>So, what kind of privileges?<</say>> <<say "kp">>That I can't tell you. You'll learn more as your limits are further released. You've already got certain privileges thanks to your first, your possession ability for instance. While you may hear rumors from travelers or others about what a patron can and can't do, I won't reveal anything to you until you are at a level to be trusted with that information directly.<</say>> <<say "mc">>Sounds ominous. So there are six uber-powerful patrons who decide whether I am worthy of their gifts?<</say>> <</block>> <<narrate>>She grins at you, almost menacingly.<</narrate>> <<say "kp">>In a nutshell, though I never said they were patrons.<</say>> <<say "mc">>But $harley.name said...<</say>> <<say "kp">>$harley.name is not a patron, and certainly not someone who has first-hand of the council. You'll learn more when it's relevant to you. For now, know that they are watching you closely.<</say>> <<narrate>>As you open your mouth to ask for more detail she puts her fingers to your lips.<</narrate>> <<say "kp">>I will tell you nothing more at this time. You have the knowledge you need right now. I or someone in my stead will grant you more information when it's relevant to you. Just continue to impress and more gifts will follow.<</say>> <<think "mc">>Hmmm, well, I guess it gives me a vague idea about them, but now I'm really intrigued what other types of beings they are.<</think>> <<button "Continue" housestuff>> <<time 1>> <<taskdone "council">> <<like "kp" 3>> <</button>> <<case "horny">> <<block _img>> <<say "mc">>I have somewhat of a sensitive question.<</say>> <<say "kp">>Don't be shy, I do not easily get embarrassed.<</say>> <<say "mc">>It's about my libido, since coming here it's been... well, through the roof, and I've been fantasizing about people I wouldn't normally.<</say>> <<say "kp">>Oh, is that all?<</say>> <<say "mc">>Uh, yeah, I guess.<</say>> <</block>> <<say "kp">>Do you see it as a problem?<</say>> <<say "mc">>If I'm honest, not really. I just wondered why it started happening.<</say>> <<say "kp">>Oh, that's because you're a patron. I sometimes forget that despite your quick advancements, you've yet to learn some of the basics.<</say>> <<say "mc">>So being a patron makes me horny all the time?<</say>> <<say "kp">>Kind of. When someone becomes a patron, one of their emotions, feelings or whatever becomes almost like a defining trait of your very soul. It will impact your world too, you should find those around you as well as passing travelers will be more lustful, especially toward you. It's why most don't bring people they know from their old worlds, for fear of being unable to control their new hunger. Some may become violent, greedy or jealous. It can be quite the roulette.<</say>> <<say "mc">>Holy shit, so I literally became a sex god?<</say>> <<narrate>>She chuckles.<</narrate>> <<say "kp">>Calm down, tiger. While you certainly managed to get one of the better options, people won't just drop their panties for you, well maybe some will, but they probably wouldn't have taken much convincing before either. Anyway, you'll generally you'll still need to work for it. Let's just say you'll have a better chance at succeeding than normal, and be able to better breakthrough certain barriers that may have prevented you in your old world.<</say>> <<say "mc">>Barriers?<</say>> <<say "kp">>I heard during the limit break you were screaming out $anna.refer and $krissy.refer. Pretty sure if they were there, you'd have annihilated them. No judgments from me, and clearly the others staying here don't mind either. Just have fun with it.<</say>> <<think "mc">>Ah shit, yeah, but hey, I guess if nobody cares...<</think>> <<narrate>>You smirk and she chuckles.<</narrate>> <<say "kp">>Now, that's more like the devilish grin I'd expect from someone just figuring out they can fulfill their darkest sexual desires without repercussion. Do note, though, it doesn't work on those more powerful than you.<</say>> <<say "mc">>Huh, okay, thanks for the info.<</say>> <<think "mc">>Where does she fit into the power scale?<</think>> <<say "kp">>Any time. Though, I can tell what you're thinking, I am a special case, my kind are not affected by patron auras. But don't let that stop you.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<say "mc">>Your kind?<</say>> <<say "kp">>Another time.<</say>> <<button "Continue" housestuff>> <<time 1>> <<taskdone "libido">> <<like "kp" 3>> <<lust "kp" 3>> <</button>> <<case "checkup">> <<block _img>> <<say "mc">>You wanted to perform a checkup? Anything I should be concerned about?<</say>> <<say "kp">>Not even slightly, just figured I'd make myself useful.<</say>> <<think "kp">>And a decent excuse to get him naked and in his original form!<</think>> <<say "mc">>Okay, so does this work like a normal doctor's or...?<</say>> <<narrate>>She grabs her white coat while talking.<</narrate>> <<say "kp">>Mostly, first, can you show me your true form?<</say>> <</block>> <<say "mc">>What do you mean? I've never changed form.<</say>> <<narrate>>She looks at you confused for a moment.<</narrate>> <<say "kp">>Listen, there's no need to be embarrassed, nor will I tell anyone about your true form should you not want me to. If you want to be male, you're more than entitled to, but I can't very well perform a proper examination in your altered form.<</say>> <<say "mc">>Wait, what, male form? But I am male, and I don't mean like I've transitioned, I literally have always been male.<</say>> <<narrate>>She stares back at you.<</narrate>> <<say "kp">>Male travelers don't exist... but you're not toying with me, are you?<</say>> <<say "mc">>No. What do you mean, they don't exist? What about my $derek.them and $charlie.them?<</say>> <<say "kp">>Your $derek.them and $charlie.them were born female. Perhaps it's unfair to say they don't exist, but travelers are not born male. They can certainly be transformed, but they can't reproduce in this form. 99% if not more of patrons, are for want of a better word, ascended travelers, making them almost exclusively female too. Patrons have the added benefit of identifying and presenting however they like of course, so male/female sort of loses some meaning for them, but ultimately I would hazard a guess that 99.99% of patrons are female originally. I've only met—<</say>> <<narrate>>She stops herself, but you're too dumbfounded to realize.<</narrate>> <<say "mc">>What the fuck is going on?<</say>> <<say "kp">>I am equally perplexed. As you're a patron, even if you were transformed previously or against your will, you'd be aware. Just what are you?<</say>> <<say "mc">>I'm still in shock about $derek.name and $charlie.name!<</say>> <<if $girlsavailable.includes('sophia')>> <<say "kp">>Is it so hard to believe? Look at how well $derek.name took to becoming $sophia.name. That's because it's her true form.<</say>> <<elseif $girlsavailable.includes('theodora')>> <<say "kp">>Is it so hard to believe? $theodora.name seems very at peace with herself, it's her true form.<</say>> <</if>> <<think "mc">>The hell is going on?<</think>> <<narrate>>She places her hand on your chest.<</narrate>> <<say "kp">>Let's calm you down.<</say>> <<narrate>>Slowly, she moves her hands down to your crotch and tugs at your trousers.<</narrate>> <<say "kp">>Is this helping?<</say>> <<think "mc">>My head is still spinning with the latest revelation... but this will definitely help keep my mind off it for a little while.<</think>> <<button "Continue" kpsex>> <<temp "docs01">> <<taskdone "checkup">> <</button>> <<case "worlds">> <<block _img>> <<say "mc">>I've somehow connected to a world someone didn't originate from, at least not directly, how is this possible?<</say>> <<say "kp">>Impressive. How did it feel?<</say>> <<say "mc">>Immensely pleasurable.<</say>> <<say "kp">>Haha! You're lucky, had you undergone this before we increased your limits it would have been excruciatingly painful.<</say>> <<say "mc">>But how?<</say>> <</block>> <<say "kp">>The goal of the gateways is to get travelers where they want to go. Sometimes, though rarely, they just want to go to the hub. You've probably had plenty of people up to now wanting to travel via your hub, but not as the end goal.<</say>> <<say "mc">>So when they decide to go it connects to their destination even if previously unknown to me?<</say>> <<say "kp">>Yes. It can't happen to a traveler who simply changes their mind, they must go to their original destination. But when the hub is their intended destination, they've arrived, they aren't changing their mind, they just want to travel again. The gateway therefore opens in reverse, as if a traveler is coming through, then—<</say>> <<narrate>>You're staring at her blankly. She chuckles.<</narrate>> <<say "kp">>All you need to know is that if you weren't powerful enough, the gateway would have taken more than you can handle, leaving you not with pleasure, but with an insane amount of pain.<</say>> <<say "mc">>Shit. $voice.name mentioned it'd happened to her twice, and she was in pain.<</say>> <<say "kp">> Even before her diminished state, she was a low level patron. She'd never had an inspection. You are now more powerful than she ever was. It's a wonder really she managed to summon champions, it must have been extremely painful. I believe the reason you were able to claim this world was due to how weak she had become, so weak that the hub didn't register as even having a patron. You may very well have saved her life, creating this unique situation.<</say>> <<say "mc">>Wow, she certainly made it seem bleak before I arrived, but nothing that dire.<</say>> <<say "kp">>She may have been oblivious or embarrassed, either way, just be careful with her. Who knows what her intention will be once she's regained her strength. Also bear in mind her knowledge is limited, I understand you've relied on her, but I am here now, and have the collective knowledge of the council at my disposal.<</say>> <<say "mc">>So you can tell me anything? Why am I here? How are patrons made?<</say>> <<say "kp">>Calm down. While I can tell you more than she, there are still some things I do not know, and some things you are not yet allowed to know. Keep growing your power, and I'll reveal more as you limits are further broken.<</say>> <<say "mc">>Understood, thanks $kp.name.<</say>> <<say "kp">>By the way, when I'm staying here, I'm happy to teach your workers too. I have a wealth of knowledge. If you have the proper facilities, I'll happily share with them.<</say>> <<say "mc">>Amazing! I'll let you know when I need your help.<</say>> <<button "Continue" housestuff>> <<time 1>> <<like "kp" 5>> <<lust "kp" 3>> <<taskdone "newplanets2">> <<tech "study">> <</button>> <<case "close">> <<block "kp/bedrooms01.jpg">> <<say "mc">>So given how well that previous inspection went...<</say>> <<narrate>>She grins.<</narrate>> <<say "kp">>Oh?<</say>> <<say "mc">>Anything else you might want to inspect?<</say>> <<narrate>>She pretends to be deep in thought for a moment, tapping her chin with her finger.<</narrate>> <<say "kp">>So, during the initial inspection, there was something that came across from your companions very clearly.<</say>> <</block>> <<say "mc">>Hmm?<</say>> <<say "kp">>Nearly everyone here desires you, even those I would not expect to.<</say>> <<say "mc">>Well, it's just—<</say>> <<say "kp">>No more words.<</say>> <<narrate>>She pushes the laptop to one side and crawls back onto the bed<</narrate>> <<say "kp">>How about a more... <i>practical</i> inspection?<</say>> <<center "kp/done01.jpg">> <<think "mc">>I love this world.<</think>> <<say "kp">>Come.<</say>> <<narrate>>She holds her panties to one side for you.<</narrate>> <<button "Continue" kpsex>> <<temp "done">> <</button>> <<case "limitbreak">> <<narrate>>You arrive at the Gateway when you hear $lacy.name's voice calling you from the monitoring station.<</narrate>> <<say "lacy">>Over here! We're just finishing up.<</say>> <<think "mc">>Huh, wonder what those two have been up to.<</think>> <<narrate>>You enter the station to find $kp.name packing up her things.<</narrate>> <<block "kp/leave01.jpg">> <<say "kp">>She's a brilliant mind. You've lucked out finding her here.<</say>> <<say "lacy">>I appreciate the compliment, but I don't think I'm anything special, just different.<</say>> <<say "mc">>Don't sell yourself short, you are incredible, $lacy.name!<</say>> <<say "lacy">>I shall leave you two to it.<</say>> <<narrate>>She's grinning from ear to ear as she leaves<</narrate>> <<say "kp">>So, a bit of information before I do this.<</say>> <</block>> <<narrate>>She motions to the gateway out the window.<</narrate>> <<say "kp">>You're aware of the feeling when you grow in power, yes?<</say>> <<think "mc">>Best orgasms of my life!<</think>> <<say "mc">>I am.<</say>> <<say "kp">>This will be much more intense.<</say>> <<say "mc">>Anything I should prepare?<</say>> <<block "kp/leave03.jpg">> <<say "kp">>Bedfellows.<</say>> <<think "mc">>Sounds good to me!<</think>> <<say "kp">>Once I reduce the limiter, the power of the gateway will flow through you at a vast pace. It will take many hours for your body to normalize, you will not be able to freely explore until the following day.<</say>> <<say "mc">>So what will I get from increasing my limits?<</say>> <<say "kp">>As the name suggests, you'll have a higher capacity for power. But specifically with this limiter you'll be given a new ability; possession.<</say>> <</block>> <<say "mc">>What, like a spirit?<</say>> <<say "kp">>Where do you think the myths come from? Initially, you'll likely only be able to piggyback others as they travel through the gateway. But, as you gain more power, you'll slowly be able to influence their actions too. Until you are <b>much</b> more powerful, you'll only be able to do this with people who trust you.<</say>> <<say "mc">>Holy crap.<</say>> <<say "kp">>I'm sure you have several questions; I've let $lacy.name know the details already. When you are ready to test the power out, you'll be guided through the process. She truly is remarkable.<</say>> <<say "mc">>This is really not what I expected.<</say>> <<say "kp">>Probably not. Further limit-removals may add more options to Central or the ability to do more with your possession. Other abilities exist, but until you've passed the relevant inspections, I can not reveal them. Just remember, you can only possess, or piggyback as some call it, those leaving through the gateway. You can't possess people within this world.<</say>> <<say "mc">>Wow, thanks, $kp.name.<</say>> <<block "kp/leave02.jpg">> <<say "kp">>Now, are you ready, or would you prefer to do this another time?<</say>> <<notice>> You will lose the rest of the day when you perform this action, but it is required to move the story forward.<br> <br> If you have other things you want to take care of, you can visit the monitoring station any day before 17:00. <</notice>> <<choices>> <<link "Proceed" kpanswers>> <<temp "break">> <<unavailable "kp">> <<set delete $schedules.kp>> <<taskdone "inspectlimitbreak">> <<task "docs">> <<run unlockBuilding('docs')>> <</link>> <br> <<link "Later" kpanswers>> <<taskdone "inspectlimitbreak">> <<temp "later">> <<unavailable "kp">> <<set delete $schedules.kp>> <<task "docs">> <<run unlockBuilding('docs')>> <</link>> <</choices>> <</block>> <<case "later">> <<block "kp/leave04.jpg">> <<say "mc">>There's something I want to take care of first.<</say>> <<say "kp">>No problem. I've left instruction with $lacy.name. She'll contact me through the Gateway when you're ready.<</say>> <<say "mc">>Thanks $kp.name.<</say>> <<say "kp">>No problem. Mind connecting to Central for me so I can get back?<</say>> <<say "mc">>Sure. Huh, how would you have gotten home if I was destroyed, incapable or otherwise unwilling?<</say>> <</block>> <<say "kp">>I have my ways, but this is much easier.<</say>> <<narrate>>She gives you a nod and wave as she leaves the station. You concentrate for a moment until the orange portal gleams at the gateway's core. A moment later, she passes through.<</narrate>> <<button "Continue" mnglab>> <<time 2>> <</button>> <<case "break">> <<block "kp/leave04.jpg">> <<say "mc">>Let's do it.<</say>> <<say "kp">>No problem. Mind connecting to Central for me so I can get back?<</say>> <<say "mc">>Sure. Huh, how would you have gotten home if I was destroyed, incapable or otherwise unwilling?<</say>> <<say "kp">>I have my ways, but this is much easier. Once I'm through, head back to your room. It'll be about thirty minutes until I've released the limiter.<</say>> <<say "mc">>Understood.<</say>> <<narrate>>She gives you a nod and wave as she leaves the station. You concentrate for a moment until the orange portal gleams at the gateway's core. A moment later, she passes through.<</narrate>> <<button "Continue" limitbreak>> <<temp "10">> <<time 0.5>> <<set delete $schedules['kp']>> <</button>> <</block>> <<case "inspectiondone">> <<narrate>>You knock on her door.<</narrate>> <<say "kp">>Come in.<</say>> <<center "kp/bedrooms02.jpg">> <<say "kp">>Thanks for joining me.<</say>> <<say "mc">>No problem. Should I be nervous?<</say>> <<say "kp">>No. Let me alleviate any concern immediately; you pose no great danger to travelers and I will be reducing the limitations in your gateway.<</say>> <<say "mc">>That's fantastic! But why do I sense a "but" coming?<</say>> <<center "kp/bedrooms03.jpg">> <<say "kp">>Because there's one coming. First, I want to discuss the events of today, though.<</say>> <<think "mc">>Just realized she's smiling. Is that the first time I've seen her smile today?<</think>> <<say "kp">>I spoke to a number of your companions throughout my inspection.<</say>> <<narrate>>She gets off the bed holding a clipboard and while pacing around the room flips through the pages before placing it down on a cabinet.<</narrate>> <<block "kp/done00.jpg">> <<if $kp.events.met > 0>><<say "kp">>In fact, you observed me $kp.events.met times interacting with them. Don't ever try to work in espionage. But, I admire and respect that you wanted to ensure they were safe.<</say>><</if>> <<set _kplike = $kp.events.met * 3>> <<set _kplust = $kp.events.met * 2>> <<set _kplust += $kp.events.mcspoke * 2>> <<if $kp.events.lacypool != undefined>> <<say "kp">>$lacy.name has a brilliant mind, <<if $kp.events.lacykitchen != undefined>>my ability was initially unable to break her, and in the pool <</if>>I'm uncertain if my ability worked, or she simply decided to share with me. But the fact she connected to the gateway is incredible. However, I have decided not to include her in my report to the council, as I fear they will consider her a threat. Nurture her talent.<</say>> <</if>> <<if $kp.events.kaylalounge != undefined>> <<say "kp">>$kayla.name is a bit of an enigma to me. I just couldn't get a read on her. It's odd for someone like her to be in a place like this.<</say>> <<say "mc">>I know you didn't get the best impression of her, but believe me she is a valuable and important part of this team.<</say>> <<say "kp">>Of that I have no doubt.<</say>> <</if>> <<narrate>>She paces back and forth, checking her notes again.<</narrate>> <</block>> <<think "mc">>I can't believe how different she seems from our initial meeting, I guess you can't always rely on first impression.<</think>> <<block "kp/done000.jpg">> <<if $kp.events.familymembers != undefined>> <<say "kp">>A surprise was the number of people from your home world that knew you but weren't brought here by you. I don't believe that to be coincidence. I intend to look into this myself, too.<</say>> <<set _kplust++>> <<set _kplike++>> <</if>> <<if $kp.events.gatewayknow != undefined>> <<say "kp">>We've already met at Gateway A, the others forewarned me of it, but it's a mystery to me why there are two. I would very much like to understand this phenomenon.<</say>> <<set _kplust++>> <<set _kplike++>> <</if>> <<if $kp.events.eastknow != undefined>> <<say "kp">>But perhaps the biggest shock for me is the Eastlanders, as you call them. Settlers from the first gateway. Though patrons rarely allow it, settlements do form from time to time in hub worlds, but even then not to the extent of being self-sufficient without a patron.<</say>> <<set _kplust++>> <<set _kplike++>> <</if>> <<say "mc">>Wow, you uncovered so much in a brief time.<</say>> <<say "kp">>I am nothing if not thorough.<</say>> <</block>> /* check rest of conversations for lust/like level */ <<for _v, _a range $kp.events>> <<capture _v>> <<switch _v>> <<case "armanipool">> <<set _kplust += 2>> <<set _kplike += 1>> ​ <<case "aubreegym">> <<set _kplust += 6>> <<case "brittpool">> <<set _kplike += 2>> <<case "cassieoffice">> <<set _kplike += 2>> <<case "emberkitchen">> <<set _kplike += 2>> <<case "kaylalounge">> <<set _kplike += 2>> <<case "lacykitchen">> <<set _kplike += 2>> <<case "lacypool">> <<set _kplust += 7>> <<case "lexilounge">> <<set _kplike += 2>> <<case "mcgym">> <<set _kplike += 2>> <<set _kplust += 3>> <<case "mckitchen">> <<set _kplike += 2>> <<set _kplust += 2>> ​ <<case "mclounge">> <<set _kplike += 1>> <<set _kplust += 3>> <<case "mcoffice">> <<set _kplike += 5>> <<case "mcswim">> <<set _kplike += 2>> <<set _kplust += 1>> <<case "moniqueoffice">> <<set _kplust += 2>> <<set _kplike += 1>> <<case "peeped">> <<set _kplust += 7>> <<case "theodorakitchen">> <<set _kplike += 2>> <</switch>> <</capture>> <</for>> <<say "kp">>I will be heading out tomorrow, but I've decided there are too many mysteries here to leave it at that. I noticed you have no medical facilities, while I can't imagine it's going to have much need, I would like to offer my aid. I am a trained doctor, with a wealth of experience in treating and caring for travelers. I will visit you twice a week, Tuesday evening and Saturday evening. I will stay two nights and leave before you wake. But you'll need to re-purpose one of the abandoned buildings in town for me first.<</say>> <<say "mc">>Isn't that a bit overkill if medical aid is rarely required?<</say>> <<say "kp">>That is merely my official reason for being here, with your thoroughfare, there may be travelers that could benefit from it too. But, the truth of the matter is I wish to understand what is happening on this world, and how you fit into this. Find me in Doctor's Surgery, and we can try to unravel the mystery together.<</say>> <<say "mc">>Would you be able to answer some questions about patrons, the council and travelers?<</say>> <<say "kp">>Yes, though there are certain things I can not tell you until you have your limits further reduced. That said, should you continue at the pace you are, having me on hand to submit such requests to Central will make life easier for you.<</say>> <<say "mc">>Great, then I accept. Not that I think I had much choice.<</say>> <<narrate>>She cackles.<</narrate>> <<say "kp">>I'm glad you understand.<</say>> <<narrate>>She seems to stare at her notes for some time, as if doing some mental tallies.<</narrate>> <<if _kplust >= 25>> <<if $kp.events.peeped != undefined>> <<block "kp/done02.jpg">> <<say "kp">>Last night, when you came to my room, what were you hoping to do?<</say>> <<say "mc">>Well, I was—<</say>> <<say "kp">>Before you answer, know that while my power doesn't work on patrons, I'm still adept at recognizing a lie.<</say>> <<say "mc">>Fine, you're a beautiful woman, and I was hoping to peep on you.<</say>> <<narrate>>She grins.<</narrate>> <</block>> <</if>> <<say "kp">>So, there was something that came across from your companions very clearly.<</say>> <<say "mc">>Hmm?<</say>> <<say "kp">>Nearly everyone here desires you, even those I would not expect to.<</say>> <<say "mc">>Well, it's just—<</say>> <<say "kp">>No more words.<</say>> <<narrate>>She pushes the laptop to one side and crawls back onto the bed<</narrate>> <<say "kp">>For this part of the inspection, I want a practical demonstration.<</say>> <<center "kp/done01.jpg">> <<think "mc">>I have no idea what I did to deserve this heaven, but whatever celestial being has gifted me this boon has my undying loyalty!<</think>> <<say "kp">>Come.<</say>> <<narrate>>She holds her panties to one side for you.<</narrate>> <<button "Continue" kpsex>> <<lust "kp" _kplust>> <<like "kp" _kplike>> <<temp "done">> <</button>> <<else>> <<say "kp">>I think perhaps in the future I'd like to explore some other areas where the women spoke highly of you. But I'll return at a later date. Meet me at your gateway tomorrow, and I'll explain more about reducing the limiters.<</say>> <<button "Sleep" sleep>> <<time 4>> <<lust "kp" _kplust>> <<like "kp" _kplike>> <<taskdone "inspectinteract">> <<taskdone "inspectrelax">> <</button>> <</if>> <<case "workout">> <<block _img>> <<if $tempvar2 == "wt">> <<say "mc">>Sure, why not?<</say>> <<say "kp">>Great, let's start with some stretches.<</say>> <<else>> <<say "mc">>Do you want to workout together?<</say>> <<say "kp">>Yes, that would be preferable, let's start with some stretches.<</say>> <</if>> <<say "mc">>Yeah, sure.<</say>> <<narrate>>You join her on the yoga mats.<</narrate>> <<say "kp">>So tell me, $name, what's your goal here?<</say>> <</block>> <<say "mc">>Honestly, I don't really know. I feel like I'm sort of along for the ride. But more immediately, I just want to make sure everyone is safe and try to solve the mystery of why I am here to begin with. I'm also quite enjoying managing the hub, meeting so many new people and creating something to be proud of.<</say>> <<say "kp">>I see.<</say>> <<center "kp/gym02.jpg">> <<say "mc">>What about you? What are you hoping to achieve from being an inspector?<</say>> <<say "kp">>I'm sorry, what?<</say>> <<say "mc">>Like, you know—<</say>> <<say "kp">>Apologies, I understood the question. I just... nobody has ever asked that before.<</say>> <<say "mc">>Seems like a logical question to me.<</say>> <<say "kp">>Indeed.<</say>> <<narrate>>She seems to ponder for a moment.<</narrate>> <<center "kp/gym03.jpg">> <<say "kp">>I enjoy a challenge, I like learning new things and the sense of achievement from solving puzzles.<</say>> <<say "mc">>Oh, I've got plenty of those here.<</say>> <<say "kp">>Indeed, you have. I opted to be an inspector, so I could more easily traverse the hub words, protect travelers from the darkness that infests many patrons and like you, I enjoy meeting new people, but rarely do I enjoy meeting patrons.<</say>> <<say "mc">>Ah, is that why you were cold when we met?<</say>> <<say "kp">>Honestly, yes. I realize barely any time has passed since then, but in my brief interactions with yourself and your companions, it's clear we share some common ground in wanting to ensure the best for everyone. A trait, you'd be surprised to know, is almost entirely alien to patrons.<</say>> <<say "mc">>I hope never to meet those patrons.<</say>> <<button "Continue" househub>> <<event "kp" "mcgym">> <<time 1>> <</button>> <<case "swim">> <<block _img>> <<if $tempvar2 == "wt">> <<say "mc">>Mind if I join you?<</say>> <<say "kp">>Not at all, I'd be glad if you did.<</say>> <<else>> <<say "mc">>I was just about to suggest the same.<</say>> <<say "kp">>Great!<</say>> <</if>> <<narrate>>As you bend down to ease yourself in she tugs at your arm, causing you to fall into the pool with a splash.<</narrate>> <<if $girlshere.length > 1>> <<set $girlshere.delete('kp')>> <<set _w = either($girlshere)>> <<set _n = State.variables[_w]>> <<set $girlshere.pushUnique('kp')>> <<narrate>>You hear _n.name laughing hysterically as you resurface.<</narrate>> <</if>> <<say "mc">>What the hell, $kp.name?<</say>> <<narrate>>Barely able to contain her giggling she eventually answers.<</narrate>> <</block>> <<say "kp">>What better way to get to know someone than via tomfoolery?<</say>> <<think "mc">>I can think of a much better way to get closer!<</think>> <<narrate>>You give her a look of disbelief.<</narrate>> <<say "mc">>Don't think this will go unpunished.<</say>> <<narrate>>She grins.<</narrate>> <<say "kp">>We'll see.<</say>> <<narrate>>The two of you make small talk and flirt for a while in the pool but you otherwise learn nothing new.<</narrate>> <<button "Continue" househub>> <<event "kp" "mcswim">> <<time 1>> <</button>> <<case "patron">> <<block _img>> <<say "mc">>So can you sense or communicate with this patron at all?<</say>> <<say "kp">>No. It's quite odd. I can sense they are here, but it's faint.<</say>> <<say "mc">>I see. I'm working on returning her enough power to regain her physical form.<</say>> <<say "kp">>Sorry, there's a second patron on this world, with their own gateway, and you're helping them?<</say>> <<say "mc">>Uhhh, yes, is that not what a normal person would do?<</say>> <</block>> <<say "kp">>No. Not at all. Do you know why a patron has champions? They aren't mere tour guides.<</say>> <<narrate>>Before you can admit your lack of knowledge she carries on.<</narrate>> <<say "kp">>Champions are to wage war on other patrons.<</say>> <<say "mc">>But why?<</say>> <<say "kp">>Boredom, mostly. Patrons are all unique in their machinations, some like to retain a humanoid form and take part in pleasures of the flesh, others like to feel they are powerful and try to subjugate other patrons. There are even some who torture their travelers. The council intervene very quickly when travelers are coming to harm.<</say>> <<block "kp/$location04.jpg">> <<say "mc">>Can I make champions?<</say>> <<say "kp">>No, you lack the power currently. Perhaps in time, but right now, you've not even unlocked tier 1 of your gateway's potential.<</say>> <<say "mc">>So this patron would have been quite powerful?<</say>> <<say "kp">>I don't think so. Contrary to what I just said you could technically summon champions but it would drain most of your power, leave you without a corporeal form and make the gateway almost inoperable. I suspect that's what happened here as there are no records of any limit-removal inspections on this hub world previously.<</say>> <</block>> <<say "mc">>So you think someone was trying to subjugate her?<</say>> <<say "kp">>I can see no signs of battle, and believe me when champions battle, the very landscape is scarred, so I'm unsure why she would take such desperate actions. Clearly she was in danger from <i>something</i>.<</say>> <<think "mc">>I think I'm starting to form a picture.<</think>> <<say "mc">>Thanks, $kp.name, this has been very helpful.<</say>> <<if $tasks.inspectinteract != undefined>> <<think "mc">>It's like she's a completely different person from when I met her!<</think>> <</if>> <<button "Continue" gatewaya>> <<event "kp" "gatewayapatron">> <<time 1>> <</button>> <</switch>><<set $scene = 0>> <<run completeTask('kaylaintro')>> <<set $return = 'housestuff'>> <<if $location == "gatewaya">> <<set $return = "gatewaya">> <</if>> <<set $girl = "kp">> <<if $completeTasks.includes('inspectinteract')>> <<smallflirt "kp">> <<if ($tasks.progeny != undefined || $completeTasks.includes('progeny')) && $kp.events.progeny == undefined>> <<link "Progeny" kpanswers>> <<temp "progeny">> <</link>><br> <</if>> <<if $completeTasks.includes('shareddreams2') && ($dreamer == undefined || !$dreamer.includes('kp'))>> <<link "Second Aspect" kpanswers>> <<temp "duality">> <</link>><br> <</if>> <<if $tasks.eastfriends != undefined && ($nerels == "Friendly" || $nerels == "Respected")>> <<link "New Eden Reputation" counciltasks>> <<temp "nerep">> <</link>><br> <</if>> <<if $tasks.kpbrief != undefined>> <<link "Briefcase" kpanswers>> <<temp "briefcase">> <</link>><br> <</if>> <<if $tasks.salimpower != undefined>> <<link "Gaining Power" kpanswers>> <<temp "power">> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $kp.events.planets == undefined>> <<link "Planets" kpanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $tasks.avafind != undefined>> <<link "$kenna.name and the council" kpanswers>> <<temp "ava">> <</link>><br> <</if>> <<if $completeTasks.includes('avafind') && !$completeTasks.includes('counciltasks0') && $tasks.fivek == undefined>> <<link "Council Tasks" kpanswers>> <<temp "tasks">> <</link>><br> <</if>> <<if $salim.events.cassie == "badwait">> <<link "Salim's Task" kpanswers>> <<temp "salimfail">> <</link>><br> <</if>> <<if $power > 30 && $mc.events.eastreturn == undefined>> <<if $kp.events.meriya == undefined>> <<link "$voice.name" kpanswers>> <<temp "meriya">> <</link>><br> <</if>> <<if $kp.events.enforcer == undefined>> <<link "Enforcer" kpanswers>> <<temp "enforcer">> <</link>><br> <</if>> <<if $kp.events.helping == undefined>> <<link "Why are you helping?" kpanswers>> <<temp "helping">> <</link>><br> <</if>> <<if $kp.events.champions == undefined>> <<link "Champions" kpanswers>> <<temp "champions">> <</link>><br> <</if>> <<elseif $mc.events.eastreturn != undefined>> <<if $kp.events.meriya2 == undefined>> <<link "$voice.name" kpanswers>> <<temp "meriya2">> <</link>><br> <</if>> <<if $kp.events.enforcer2 == undefined>> <<link "Enforcer" kpanswers>> <<temp "enforcer2">> <</link>><br> <</if>> <<if $kp.events.council2 == undefined && $kp.events.enforcer2 != undefined && $krissy.events.council2 == undefined>> <<link "Council" kpanswers>> <<temp "council2">> <</link>><br> <</if>> <<if $kp.events.helping == undefined>> <<link "Why are you helping?" kpanswers>> <<temp "helping">> <</link>><br> <</if>> <<if $kp.events.champions2 == undefined>> <<link "Champions" kpanswers>> <<temp "champions2">> <</link>><br> <</if>> <</if>> <<if $tasks.libido != undefined && $power > 5>> <<link "Horny" kpanswers>> <<temp "horny">> <</link>><br> <</if>> <<if $tasks.checkup != undefined && $kp.lust > 25 && $location == "docs">> <<link "Checkup" kpanswers>> <<temp "checkup">> <</link>><br> <</if>> <<if $kp.lust >= 25 && $location == "bedrooms">> <<link "<i>Closer</i> Inspection" kpanswers>> <<temp "close">> <</link>><br> <</if>> <<if $kp.lust >= 40 && $location == "office" && checkUnlocks('movie', 'done', 'kp') == true>> <<link "Office Gossip" kpsex>> <<if $girlshere.includes('sophia') && $sophia.events.buff > 1>> <<temp "gossip-invite">> <<else>> <<temp "gossip">> <</if>> <</link>><br> <</if>> <</if>> <<if $tasks.council != undefined>> <<link "Council" kpanswers>> <<temp "council">> <</link>><br> <</if>> <<if $tasks.newplanets2 != undefined>> <<link "Unknown Worlds" kpanswers>> <<temp "worlds">> <</link>> <br> <</if>> <<if $location == "gatewaya" && $kp.events.gatewayapatron == undefined>> <<link "Gateway A Patron" kpanswers>> <<temp "patron">> <</link>> <br> <</if>> <<if $location == "gym" && $tasks.inspectrelax != undefined>> <<link "Workout Together" kpanswers>> <<temp "workout">> <</link>> <br> <</if>> <<if $location == "pool" && $tasks.inspectrelax != undefined>> <<link "Swim Together" kpanswers>> <<temp "swim">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>><<scene>> <<narrate>>As you walk into your office, you're suddenly taken aback by a stranger sat at your desk.<</narrate>> <<block "kp/meet.jpg">> <<say "mc">>Who the hell are you?<</say>> <<say "kp" "???">>You must be the new patron. My name is of no consequence to you, boy. You may simply refer to me as the Inspector.<</say>> <<think "mc">>Huh, I remember when connecting to the Gateway it mentioned an inspection, I guess I didn't expect anything so soon, or so tangible. But how can I be sure some random stranger is such a person?<</think>> <<say "mc">>And how do I know you are telling the truth?<</say>> <<say "kp" "The Inspector">>Not that I have any need to prove myself to someone as lowly as yourself, but go ahead and try to connect to Central.<</say>> <<narrate>>Though dubious, you give it a go.<</narrate>> <</block>> <div class="notice" style="margin:auto"> <center class="blink">CONNECTION UNAVAILABLE</center> <center class="blink">INSPECTION IN PROGRESS.</center> </div> <<block "kp/meet01.jpg">> <<say "kp" "The Inspector">>Satisfied? I must say, it's rather rare to meet a new patron these days. And you have a rather... unorthodox style.<</say>> <<say "mc">>So how does this work? Do you just observe me or what?<</say>> <<say "kp" "The Inspector">>Not at all, you're serving your primary duties just fine, exceeding expectations even. Enough to attract the attention of the council, and that is why I am here.<</say>> <<think "mc">>Best not to let on I know very little.<</think>> <<say "kp" "The Inspector">>The inspection is more about your character, and what limitations are required to your power.<</say>> <</block>> <<think "mc">>Shit, she can take my power away?<</think>> <<say "kp" "The Inspector">>Do not fret, even if you're a devolved pervert who loves nothing but to toy with the travelers as they pass through you will not be destroyed, but your powers will be inhibited to ensure you do no damage to those that pass through.<</say>> <<say "mc">>Like what exactly?<</say>> <<block "kp/meet02.jpg">> <<say "kp" "The Inspector">>Perhaps you like to indulge in carnal pleasures while transforming your travelers into different genders, ages or species. Perhaps you like to have them sleep while you have your way with them.<</say>> <<say "mc">>And you'd be okay with that?<</say>> <<say "kp" "The Inspector">>My job is not to judge, it is to ensure you are no danger to the travelers.<</say>> <<say "mc">>And those things you describe are no danger?<</say>> <</block>> <<say "kp" "The Inspector">>Not at all. There are always safeguards against rape, while they may not consciously consent, everything is done within the bounds of the traveler's subconscious tolerance.<</say>> <<say "mc">>So they can't be made to do anything against their will?<</say>> <<say "kp" "The Inspector">>Oh, they absolutely can, the fact you're asking proves you haven't tried. Unlike regular travel, people can be changed through Central without consent. However, even within Central there are safeguards against anything that could damage a traveler and given issues in the past, we've had to limit completely non-consensual acts of a sexual nature too.<</say>> <<say "mc">>I don't even want to know. So, how does this work?<</say>> <<center "kp/meet03.jpg">> <<say "kp" "The Inspector">>My gosh, you really are green, aren't you, boy? Your unique situation requires me to adapt slightly, but also gives me more opportunity to understand you. I'm going to stay here in the hotel until I'm satisfied. I'll interview the others here and just generally observe your interactions. You must stay in your corporeal form during this.<</say>> <<think "mc">>Good, because I have no idea how to be in any other form!<</think>> <<say "mc">>I see. In that case, you'll have to give me a name.<</say>> <<say "kp" "The Inspector">>I beg your pardon?<</say>> <<say "mc">>If you're staying here, I want to be able to address you, as I'm sure the others will.<</say>> <<say "kp" "The Inspector">>I am not here to play house, <b>boy</b>, but if it moves things along swiftly I can tolerate it. You may refer to me as <<textbox "$kp.name" ???>>. The inspection will start tomorrow.<</say>> <<narrate>>She walks off seemingly annoyed and with an air of arrogance. Nonetheless, you can't help watch her ass as she parts.<</narrate>> <<run overrideSchedule('kp', 0, 24, "Unavailable")>> <<button "Continue" housestuff>> <<set $location = "office">> <<meet "kp">> <<time 1>> <<event "mc" "metinspector">> <<task "inspectobserve">> <<task "inspectgateway">> <<taskdone "checkoffice">> <<available "kp">> <<script>> State.variables.kp.name = $('#textbox-kpname').val(); <</script>> <</button>> <<script>> $(document).on(':passageend', function (ev) { $('#textbox-kpname').val('Isolda'); }) <</script>><<switch $tempvar>> <<case "dream102">> <<vid "kp/dream102.mp4">> <<say "kp">>Oh, you're such a good boy!<</say>> <<say "mc">>Ride it, ride my great big cock, you dirty girl!<</say>> <<say "kp">>Ohh~ fuck. Yes, yes, yes, yes!<</say>> <<cont "kpsex" "dream103">> <<case "dream103">> <<vid "kp/dream103.mp4">> <<say "kp">>Ohh~ yeah. Oh, my god... baby...!<</say>> <<narrate>>You thrust with wild abandon as she squirms with pleasure.<</narrate>> <<cont "kpsex" "dream104">> <<case "dream104">> <<vid "kp/dream104.mp4">> <<say "kp">>Oh~ fuck babe, that's so fucking good.<</say>> <<say "mc">>Yeah, you like that?<</say>> <<narrate>>Your bodies in sync the two of you race toward the finish line.<</narrate>> <<cont "kpsex" "dream105">> <<case "dream105">> <<vid "kp/dream105.mp4">> <<say "kp">>Oh~ shit, yes. Oh, my—<</say>> <<say "kp">>Oh, my god, yes, yes, yes.<</say>> <<narrate>>As another orgasm takes hold of her, you too feel the pleasure creeping up on you.<</narrate>> <<say "mc">>Shit, I'm gonna blow.<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<say "kp">>Cover me. Shower me in your nectar!<</say>> <<vid "kp/dream106.mp4">> <<say "mc">>Fuck, fuck, fuck, fuck, YESSS!<</say>> <<say "kp">>That was... incredible.<</say>> <<if $kp.events.dreamed == undefined && $replay == false>> <<say "mc">>Not bad for a dream, huh?<</say>> <<say "kp">>A... dream...?<</say>> <<narrate>>She fades away, your shared dream coming to an end.<</narrate>> <<think "mc">>Was she not aware this was a dream? But she invited me here... I'll talk to her in the morning.<</think>> <</if>> <<unlock "kp" "dream1">> <<button "Continue" sleep>> <<temp "focused">> <<if $kp.events.dreamed == undefined>> <<set $tempvar3 = "kpwtf">> <</if>> <<lust "kp" 5>> <</button>> <</replace>> <</button>> </div> <<case "gossip-invite">> <<think "mc">>Hmm, $sophia.name is here too... should I see if she wants to watch?<</think>> <<choices>> <<link "Yes" sophiaanswers>> <<temp "aud-kp">> <</link>><br> <<link "No" kpsex>> <<temp "gossip">> <</link>> <</choices>> <<case "gossip">> <<if $sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Office">> <<narrate>>You look around the room for $sophia.name. You can't see her, but you can hear her humming away happily to herself.<</narrate>> <</if>> <<say "mc">>Wanna give the others something to talk about?<</say>> <<block "kp/office02.jpg">> <<narrate>>She looks up at you from her computer.<</narrate>> <<say "kp">>Sorry, what?<</say>> <<say "mc">>You know, start some office gossip.<</say>> <<say "kp">>You realize this isn't that kind of office, right?<</say>> <<say "mc">>Doesn't mean we can't have people gossip about us!<</say>> <</block>> <<say "kp">>Us? Perhaps now I'm intrigued. What were you thinking?<</say>> <<say "mc">>How about you come over here and we'll see what... pops up.<</say>> <<narrate>>She almost facepalms at how lame your lines are.<</narrate>> <<say "kp">>You're damn well lucky your cock is so damn good, because your pickup lines need a lot of work.<</say>> <<narrate>>In one swift movement she gets up and pushes you against the wall.<</narrate>> <<say "kp">>But, I am feeling rather peckish.<</say>> <<narrate>>She throws her bra off to the floor in a dramatic fashion and gets on her knees.<</narrate>> <<say "mc">>Oh, I think I can help you with that.<</say>> <<narrate>>As she slides down your trousers, your cock smacks her forehead.<</narrate>> <<say "kp">>Well, someone is certainly ready for me.<</say>> <<button "Continue" kpsex>> <<temp "gossip01">> <</button>> <<case "gossip01">> <<narrate>>She skillfully takes your cock into her mouth while massaging your shaft.<</narrate>> <<vid "kp/office01.mp4">> <<say "mc">>Oh god. Fucking yes!<</say>> <<narrate>>She lucks up at you, her piercing stare sending shivers down your spine.<</narrate>> <<say "kp">>I want you to fuck my tits.<</say>> <<button "Continue" kpsex>> <<temp "gossip02">> <</button>> <<case "gossip02">> <<vid "kp/office02.mp4">> <<narrate>>She suffocates your cock with her breasts as you hump away. Your tip occasionally catching her chin and sending a wave of excitement through your shaft.<</narrate>> <<say "mc">>God your boobs. Fucking hell.<</say>> <<narrate>>She looks back up at you.<</narrate>> <<say "kp">>Let's really give them something to talk about!<</say>> <<narrate>>You grin.<</narrate>> <<say "mc">>What was that about my pickup lines?<</say>> <<say "kp">>Shut up and fuck me!<</say>> <<narrate>>She bends over the air conditioning unit, presenting herself to you.<</narrate>> <<button "Continue" kpsex>> <<temp "gossip03">> <</button>> <<case "gossip03">> <<vid "kp/office03.mp4">> <<narrate>>You push hard into her, quicker and quicker, as her moans grow ever louder.<</narrate>> <<say "kp">>Oh shit.<</say>> <<narrate>>She writhes with pleasure with each thrust, barely able to contain her pleasure.<</narrate>> <<say "kp">>I need that fucking dick so bad!<</say>> <<say "mc">>On the desk!<</say>> <<narrate>>You pick her up, your dick still firmly inside her, and drop her on to the desk.<</narrate>> <<button "Continue" kpsex>> <<temp "gossip04">> <</button>> <<case "gossip04">> <<vid "kp/office04.mp4">> <<narrate>>You embrace her thigh as you fuck her hard over the desk.<</narrate>> <<say "kp">>Oh shit.<</say>> <<narrate>>Her body begins to shake as she succumbs to the pleasure.<</narrate>> <<say "kp">>Oh my god. $name. Yes! Fuck!<</say>> <<narrate>>Hearing her scream your name you climax inside her.<</narrate>> <<say "mc">>Fuck yes! Fuck me yes! $kp.name!<</say>> <<say "kp">>Yes fill me up! Give me your warm sticky goo!<</say>> <<narrate>>As the two of you regain your breath, you can't help but notice a couple of drops of cum on her desk.<</narrate>> <<say "mc">>Fuck me that was good.<</say>> <<if $tempvar3 == "sophiawatch">> <<say "kp">>All the better for having an audience.<</say>> <<narrate>>She gives $sophia.name a little wave and grin.<</narrate>> <<say "mc">>You said it!<</say>> <</if>> <<narrate>>She collects her bra from the floor and places her hand seductively on your chest.<</narrate>> <<say "kp" "" "(Whispering in your ear)" "whisper">>Any time you want to start some rumors, you come find me!<</say>> <<if $sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Office">> <<think "mc">>Well, I can't hear $sophia.name humming now. No idea where she is, though.<</think>> <</if>> <<button "Continue" housestuff>> <<unlock "kp" "gossip">> <<lust "kp" 3>> <<like "kp" 3>> <<if ($sophia.events.relationship != undefined && $sophia.events.relationship != "friends" && $sophia.events.watchchat == undefined && getCurrentLocation('sophia') == "Office") || $tempvar3 == "sophiawatch">> <<set $sophia.events.watched++>> <<corrupt "sophia" 2>> <<lust "sophia" 3>> <<set $tempvar3 = "">> <</if>> <<time 1.5>> <<temp "">> <</button>> <<case "docs01">> <<vid "kp/docs01.mp4">> <<say "mc">>God, that feels good.<</say>> <<say "kp">>It can feel better yet.<</say>> <<button "Continue" kpsex>> <<temp "docs02">> <</button>> <<case "docs02">> <<narrate>>She discards her coat and pushes you down on to the table.<</narrate>> <<vid "kp/docs02.mp4">> <<say "kp">>Enough foreplay, I'm going to ride your dick like a goddamn camel.<</say>> <<think "mc">>What the hell is with that metaphor?<</think>> <<button "Continue" kpsex>> <<temp "docs03">> <</button>> <<case "docs03">> <<narrate>>She climbs atop you and lowers herself on to your dick.<</narrate>> <<vid "kp/docs03.mp4">> <<say "kp">>Oh god, yes, fuck!<</say>> <<narrate>>The clap of her ass cheeks against your thighs sends tangs of pleasure through your groin with each slap.<</narrate>> <<say "mc">>Ride it, slut. Show me just how fucking dirty you are!<</say>> <<button "Continue" kpsex>> <<temp "docs04">> <</button>> <<case "docs04">> <<narrate>>You grab her by the waist and rag her about until you're pummeling her from behind.<</narrate>> <<vid "kp/docs04.mp4">> <<say "kp">>Ooooh, yeah yeah!<</say>> <<say "mc">>Take it like the fucking cock-hungry bitch that you are!<</say>> <<say "kp">>Yes, oh my fucking god!<</say>> <<button "Continue" kpsex>> <<temp "docs05">> <</button>> <<case "docs05">> <<narrate>>You push her on to the table.<</narrate>> <<vid "kp/docs05.mp4">> <<say "kp">>Oh, holy fuck, right there, right there!<</say>> <<say "mc">>That's it, slut, show me just how much your twat needs my dick!<</say>> <<say "kp">>Oh. My. Fuuuck!<</say>> <<button "Cum" kpsex>> <<temp "docs06">> <</button>> <<case "docs06">> <<narrate>>Through the screams of pleasure and dirty talk, you barely catch yourself as you explode onto her stomach.<</narrate>> <<vid "kp/docs06.mp4">> <<say "kp">>Fuck. You were a beast. I loved it.<</say>> <<say "mc">>You weren't so bad yourself, doc.<</say>> <<say "kp">>Well, you have a clean bill of health from me, but maybe we should schedule another session soon to be safe?<</say>> <<narrate>>You grin.<</narrate>> <<say "mc">>You got it, doc.<</say>> <<think "mc">>Certainly helped take my mind off the no-male revelation, but I guess there's no reason to dwell on it. Not like it changes anything, I guess.<</think>> <<button "Continue" townhub>> <<time 2>> <<temp "">> <<like "kp" 3>> <<lust "kp" 5>> <<unlock "kp" "docs">> <<event "kp" "checkup">> <</button>> <<case "done">> <<vid "kp/done01.mp4">> <<narrate>>You gently tease her with your finger as she rubs her clit.<</narrate>> <<say "kp">>Mhhhm, yeah. That's good.<</say>> <<say "mc">>This is not what I expected when I met you.<</say>> <<say "kp">>Ooooaa, yes, just like that! Me neither.<</say>> <<if $tempvar2 == "ds">><center><<choices>> <<button "Cum" kpsex>><<temp "donecum">><</button>> &nbsp; <<button "Blowjob" kpsex>><<temp "done02">><</button>> &nbsp; <<button "Stand & Deliver" kpsex>><<temp "done03">><</button>> &nbsp; <<button "Doggy" kpsex>><<temp "done04">><</button>> &nbsp; <<button "Reverse Cowgirl" kpsex>><<temp "done05">><</button>><</choices>></center> <<else>> <<button "Continue" kpsex>> <<temp "done02">> <</button>> <</if>> <<case "done02">> <<vid "kp/done02.mp4">> <<say "mc">>Suck it. I wanna see the enthusiasm in your eyes as I fuck your throat.<</say>> <<if $tempvar2 == "ds">><center><<choices>> <<button "Cum" kpsex>><<temp "donecum">><</button>> &nbsp; <<button "Fingerbang" kpsex>><<temp "done">><</button>> &nbsp; <<button "Stand & Deliver" kpsex>><<temp "done03">><</button>> &nbsp; <<button "Doggy" kpsex>><<temp "done04">><</button>> &nbsp; <<button "Reverse Cowgirl" kpsex>><<temp "done05">><</button>><</choices>></center> <<else>> <<button "Continue" kpsex>> <<temp "done03">> <</button>> <</if>> <<case "done03">> <<narrate>>You drag her on to the bed and pull her by her ankles back down the sheets.<</narrate>> <<vid "kp/done03.mp4">> <<narrate>>Her moans grow increasingly passionate as you continue to thrust into her.<</narrate>> <<say "kp">>Oh fuck yes, just like that, baby!<</say>> <<if $tempvar2 == "ds">><center><<choices>> <<button "Cum" kpsex>><<temp "donecum">><</button>> &nbsp; <<button "Fingerbang" kpsex>><<temp "done">><</button>> &nbsp; <<button "Blowjob" kpsex>><<temp "done02">><</button>> &nbsp; <<button "Doggy" kpsex>><<temp "done04">><</button>> &nbsp; <<button "Reverse Cowgirl" kpsex>><<temp "done05">><</button>><</choices>></center> <<else>> <<button "Continue" kpsex>> <<temp "done04">> <</button>> <</if>> <<case "done04">> <<narrate>>You flip her over and aggressively pull her panties down and over her feet.<</narrate>> <<vid "kp/done04.mp4">> <<narrate>>You slam against her, the clap of her ass cheeks sending you wild.<</narrate>> <<say "kp">>Oh, shit yes!<</say>> <<if $tempvar2 == "ds">><center><<choices>> <<button "Cum" kpsex>><<temp "donecum">><</button>> &nbsp; <<button "Fingerbang" kpsex>><<temp "done">><</button>> &nbsp; <<button "Blowjob" kpsex>><<temp "done02">><</button>> &nbsp; <<button "Stand & Deliver" kpsex>><<temp "done03">><</button>> &nbsp; <<button "Reverse Cowgirl" kpsex>><<temp "done05">><</button>><</choices>></center> <<else>> <<button "Continue" kpsex>> <<temp "done05">> <</button>> <</if>> <<case "done05">> <<narrate>>You fall back on to the bed, and she lowers herself on to your dick.<</narrate>> <<vid "kp/done05.mp4">> <<say "kp">>Oh fuck, yeah... fuck baby!<</say>> <<narrate>>It's all you can do to stop yourself from spanking the bouncing her ass in front of your face.<</narrate>> <<say "kp">>Give it to me, baby!<</say>> <<set $tempvar2 = "ds">> <center><<choices>> <<button "Cum" kpsex>><<temp "donecum">><</button>> &nbsp; <<button "Fingerbang" kpsex>><<temp "done">><</button>> &nbsp; <<button "Blowjob" kpsex>><<temp "done02">><</button>> &nbsp; <<button "Stand & Deliver" kpsex>><<temp "done03">><</button>> &nbsp; <<button "Doggy" kpsex>><<temp "done04">><</button>> <</choices>></center> <<case "donecum">> <<vid "kp/donecum.mp4">> <<set $tempvar2 = "ds">> <<narrate>>As you feel the climax of your passion nearing, you toss her around on the bed and jerk off onto her stomach.<</narrate>> <<say "kp">>Cover me in your love, baby. Shower me in spunk!<</say>> <<narrate>>Her words take you over the edge, and you unload onto her stomach.<</narrate>> <<say "kp">>Fuck, they're right. You are good.<</say>> <<narrate>>Out of breath, you let out a small chuckle.<</narrate>> <<if !$completeTasks.includes('inspectinteract')>> <<say "kp">>I got a little distracted there. Meet me at your gateway tomorrow, and I'll explain more about reducing the limiters.<</say>> <</if>> <<if $completeTasks.includes('inspectinteract')>> <<button "Continue" housestuff>> <<time 2>> <<unlock "kp" "done">> <<lust "kp" 5>> <<like "kp" 3>> <</button>> <<else>> <<button "Sleep" sleep>> <<run addTime(2, 'h', false)>> <<unlock "kp" "done">> <<lust "kp" 5>> <<like "kp" 3>> <<taskdone "inspectinteract">> <<taskdone "inspectrelax">> <<run overrideSchedule('kp', 8, 18, "gatewayb")>> <<run overrideSchedule('kp', 18, 24, "Off World")>> <</button>> <</if>> <</switch>><<set _img = getFolder('kp') + "/$location01.jpg">> <<if $hour < 10>> <<set _time = 12>> <<set _time2 = 12>> <<elseif $hour < 13>> <<set _time = 12>> <<set _time2 = 16>> <<elseif $hour == 13>> <<set _time = 16>> <<set _time2 = 16>> <<elseif $hour < 17>> <<set _time = 16>> <<set _time2 = 19>> <<elseif $hour < 20>> <<set _time = 19>> <<set _time2 = 23>> <<else>> <<set _time = 23>> <<set _time2 = 23>> <</if>> <<if $kp.events.class == undefined>> <<block _img>> <<say "kp">>Well, this isn't a bad facility. You really did your homework, pardon the pun.<</say>> <<say "mc">>I only want the best for my companions.<</say>> <<say "kp">>Hmm, yes, certainly. Well, this will do well.<</say>> <<say "mc">>So what can you teach?<</say>> <<say "kp">>Anything.<</say>> <</block>> <<say "mc">>Surely you don't know <i>everything</i>!<</say>> <<say "kp">>I have a great knowledge of many things, but I can't claim to know even a fraction of all there is to know. But contextually, relevant to your needs, I can teach your workers any skill you need.<</say>> <<say "mc">>Wow, that's pretty amazing.<</say>> <<say "kp">>Providing they know the basics, that is, I have no patience for teaching people who know nothing already.<</say>> <<say "mc">>Understood.<</say>> <<say "kp">>Let's begin.<</say>> <<button "Continue" kpteach>> <<like "kp" 3>> <<event "kp" "class">> <<time 0.5>> <</button>> <<else>> <<if $student != undefined && $student != "">> <<block _img>> <<set _who = State.variables[$student]>> <<say "kp">>And what you like me to teach _who.name?<</say>> <div id="replace"> <<choices "Select Subject">> <<for _k, _s range State.variables[$student].skills>> <<if _s < 10 || _s >= 60>><<continue>><</if>> <<set _uc = _k.toUpperFirst()>> <<capture _k _s _uc>> <<link "_uc (_s)">> <<replace "#replace">> <<say "mc">>_uc.<</say>> <<say "kp">>Great, we'll be done in four hours.<</say>> <<button "Continue" housestuff>> <<set $teaching = {hour: $hour+4, who: $student, skill: _k, teacher: "kp", gain: 5, start: $hour}>> <<if $schedules[$student] == undefined>> <<set $schedules[$student] = {}>> <</if>> <<if $schedules.kp == undefined>> <<set $schedules.kp = {}>> <</if>> <<set $schedules[$student][$hour] = "study">> <<set $schedules[$student][$hour+1] = "study">> <<set $schedules[$student][$hour+2] = "study">> <<set $schedules[$student][$hour+3] = "study">> <<set $schedules['kp'][$hour] = "study">> <<set $schedules['kp'][$hour+1] = "study">> <<set $schedules['kp'][$hour+2] = "study">> <<set $schedules['kp'][$hour+3] = "study">> <<run checkSchedules()>> <<like "kp" 1>> <<like $student 2>> <<set $kp.teachspy = 0>> <<set $kp.taught = 1>> <<set $student = "">> <</button>> <</replace>> <</link>><br> <</capture>> <</for>> <<link "Cancel" kpteach>><<set $student = "">><</link>> <</choices>> </div> <</block>> <<else>> <<block _img>> <<say "kp">>Who would you like me to teach?<</say>> <<notice>> $kp.name can teach anything, but she has little patience for complete rookies. They must have attained a skill level of 10 before she'll assist. She can teach up to a skill level of 60.<br> After four hours, the student will gain 5 skill.<br> She will only teach once a day. <</notice>> <<set $subject = "">> <center> <<choices "Select Student">> <div class="flex"> <<set _i = 0>> <<for _g range $workers>> <<if characterinfo[_g] != undefined && characterinfo[_g].traits != undefined && characterinfo[_g].traits.includes('off world worker')>> <<continue>> <</if>> <<capture _g>> <<if $working == undefined>> <<set $working = {}>> <</if>> <<if $working[_g] == undefined>> <<set $working[_g] = {}>> <</if>> <<if $working[_g][_time] == undefined>> <<set $working[_g][_time] = null>> <</if>> <<if $working[_g][_time2] == undefined>> <<set $working[_g][_time2] = null>> <</if>> <<if _g == "kp" || !$girlsavailable.includes(_g) || $working[_g][_time] != null || $working[_g][_time2] != null>> <<continue>> <</if>> <<set _w = State.variables[_g].name>> <<if skillLevelCheck(_g, 10, 60) == 0>><<continue>><</if>> <<set _folder = getFolder(_g)>> <div class="girlChoice hover" title="" @girl="_g" data-passage="kpteach" data-setter="$student = _g"><img @src="setup.img+_folder+'/badge.jpg'" style="width:100px" class="imghover"><br>_w<br> <<skills _g 10 60>> </div> <<set _i++>> <</capture>> <</for>> <<if _i == 0>>No eligible students available.<</if>> </div> <<script>> $(document).ready(function() { $('.em').tooltip({ position: { my: "center bottom-5", at: "center top-5" }, track: true }); let selector = ".imghover"; $(selector).tooltip({ position: { my: "right bottom-10", at: "right top-10" }, track: true, content: function() { if ($(this).hasClass('empty')) return; let girl = $(this).attr('girl'); let info = State.variables[girl]; let ci = characterinfo[girl]; let title = "<h3>"+info.name+"</h3>"; title += "👍"+info.like+" ❤️"+info.lust; title += "<br>Fatigue: "+info.fatigue; title += "<br><h3>Traits</h3>"; for (let x in info.traits) { title += info.traits[x].toUpperFirst(); if (x != info.traits.length-1) title += "<br>"; } if (ci.only != undefined) { title += "<br><h3>Constraints</h3>"; for (let x in ci.only) { if (State.variables.buildings[ci.only[x]] != undefined) title += State.variables.buildings[ci.only[x]].name; if (x != ci.only.length-1) title += "<br>"; } } if (ci.nowork != undefined) { title += "<br><h3>Exclusions</h3>"; for (let x in ci.nowork) { if (State.variables.buildings[ci.nowork[x]] != undefined) title += State.variables.buildings[ci.nowork[x]].name; if (x != ci.nowork.length-1) title += "<br>"; } } return title; } }); }); <</script>> <<link "Never mind" housestuff>><</link>> <</choices>> </center> <</block>> <</if>> <</if>><<tracker "kp">> <<if $tasks.avafind != undefined && !$girlsavailable.includes('kp')>> <<step "Unavailable due to council matters" "She's dealing with the council right now. She'll be back eventually...">> <<elseif $mc.events.metinspector == 1 && !$girlsavailable.includes('kp')>> <<step "Sleep on it" "Her inspection will start tomorrow.">> <<elseif $tasks.inspectgateway != undefined>> <<step "Gateway Meetup" "Meet her at Gateway A to move the inspection forward. Optionally, you may also want to observe her doing her the inspection before 15:00 when she then makes her way to the Gateway A. You will not be able to interact with her from 18:00 if you chose not to finish this task today.">> <<elseif $tasks.inspectinteract != undefined>> <<step "Nighttime Results" "Join her in her room after 22:00 or by sneaking around after midnight. Optionally, you may also want to chat with her at Gateway A and observe or interact with her in the gym and/or pool.">> <<elseif $tasks.inspectlimitbreak != undefined>> <<step "Gateway B Meetup" "Meet her at Gateway B, or wait until 17:00 when the event will automatically trigger.">> <<elseif $kp.lust < 25>> <<step "She doesn't desire you enough." "25 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.<br>Peep on her.">> <<elseif $buildings.docs == undefined>> <<step "What's up, Doc?" "Build the doctor's surgery.">> <<elseif $kp.events.checkup == undefined>> <<step "Checkup" "Visit her at the doctors office to get a checkup.">> <<elseif !$completeTasks.includes('newplanets')>> <<step "Progress the story" "Follow the story tasks to trigger the next event">> <<elseif !$completeTasks.includes('newplanets2')>> <<step "Unknown worlds" "Discuss connecting to unknown worlds with her.">> <<elseif $buildings.study == undefined>> <<step "Build a Study Room" "Research and build the study room">> <<elseif $kp.events.class == undefined>> <<step "Start Class" "Head to the study before 14:00 and ask her to teach someone.">> <<else>> <<step "End of current content." `"You can check the movies app on the computer to see if there's any scenes left to unlock. "+($kp.events.stay == undefined ? "She will visit Tuesdays/Saturdays at 20:00 for two nights if you have built the Doctor's Surgery." : "")`>> <</if>> <</tracker>><<if $kp.events.met == undefined>> <<set $kp.events.met = 0>> <</if>> <<if $kp.events.mcspoke == undefined>> <<set $kp.events.mcspoke = 0>> <</if>> <<switch $location>> <<case "kitchen">> <<set $girlshere.delete('kp')>> <<if $kp.events.lacykitchen != undefined>> <<set $girlshere.delete('lacy')>> <</if>> <<if $kp.events.emberkitchen != undefined>> <<set $girlshere.delete('ember')>> <</if>> <<if $kp.events.theodorakitchen != undefined>> <<set $girlshere.delete('theodora')>> <</if>> <<set _time = 1>> <<if $girlshere.length > 0>> <<set _w = either($girlshere)>> <<set _n = State.variables[_w]>> <<narrate>>She grabs herself a coffee then mills around for a moment, then looks over _n.name's shoulder.<</narrate>> <<say _w>>Can I help you?<</say>> <<block "kp/kitchen01.jpg">> <<say "kp">>That you may. Tell me about $name.<</say>> <<switch _w>> <<case "lacy">> <<say _w>>Certainly. Could you answer some questions about patrons, the council and the gateways?<</say>> <<say "kp">>No.<</say>> <<say _w>>Why not?<</say>> <<say "kp">>Protocol dictates I can not divulge any information to an outsider.<</say>> <<say _w>>I see.<</say>> <<say "kp">>So, first, can you tell me—<</say>> <<say _w>>I'm sorry, protocol dictates I can not divulge any information to an outsider.<</say>> <<narrate>>She picks up her food and moves to another table. $kp.name just grins to herself.<</narrate>> <<event "kp" "lacykitchen">> <<set $kp.events.met++>> <<case "theodora">> <<say _w>>Oh, sure. I used to really dislike him, but since coming here he's been super cool, and I love this place.<</say>> <<say "kp">>So you knew him from his home world?<</say>> <<say _w>>Yes, I'm his $theodora.them.<</say>> <<say "kp">>Are you indeed? You must be from the buffer. It's quite something to be kept in there so long, it baffled even the council.<</say>> <<narrate>>$theodora.name shrugs.<</narrate>> <<say "kp">>So, you felt differently after you came here?<</say>> <<say _w>>I guess.<</say>> <<narrate>>$kp.name scribbles some notes on her clipboard.<</narrate>> <<event "kp" "theodorakitchen">> <<event "kp" "gatewayknow">> <<event "kp" "familymembers">> <<set $kp.events.met++>> <<case "ember">> <<say _w>>He's a pretty good boss. I haven't felt so engaged for decades.<</say>> <<say "kp">>In what way?<</say>> <<say _w>>He keeps me busy with tasks and jobs, and I've felt a renewed purpose since he got here.<</say>> <<say "kp">>So you were here before him?<</say>> <<say _w>>Yes, I came through the other gateway.<</say>> <<narrate>>$kp.name raises her eyebrows while jotting down some notes.<</narrate>> <<say "kp">>I see.<</say>> <<event "kp" "emberkitchen">> <<set $kp.events.met++>> <</switch>> <</block>> <<elseif $kp.events.mckitchen != undefined>> <<block "kp/$location01.jpg">> <<say "kp">>Do you have nothing better to do with your time? I have nothing further to do here. Meet me later today.<</say>> <<set _time = 0>> <</block>> <<else>> <<narrate>>She grabs herself a coffee, then mills around for a moment before standing at the counter to review her notes.<</narrate>> <<block "kp/kitchen01.jpg">> <<say "kp">>You know it's rude to stare?<</say>> <<say "mc">>Honestly, you've given me no reason to trust you yet. I'm simply making sure my friends are safe.<</say>> <<say "kp">>Friends or lovers? It's painfully obvious this is your harem. I'm unsure if it includes everyone, but you're certainly enjoying your life here, aren't you?<</say>> <<say "mc">>They can be both. I don't want to see any harm come to them.<</say>> <<say "kp">>Admirable, but believe me, boy, in your current state, you could not stop me should I decide to cause them, or even you, harm.<</say>> <</block>> <<narrate>>She struts off before you can get a chance to respond.<</narrate>> <<think "mc">>The fuck was that? Forgetting the condescending tone, how can she feel so menacing?<</think>> <<set $kp.events.mcspoke++>> <<event "kp" "mckitchen">> <</if>> <<set $girlshere.pushUnique('kp')>> <<set $girlshere.pushUnique('theodora')>> <<set $girlshere.pushUnique('ember')>> <<set $girlshere.pushUnique('lacy')>> <<button "Continue" housestuff>> <<time _time>> <</button>> <<case "office">> <<set $girlshere.delete('kp')>> <<if $kp.events.cassieoffice != undefined>> <<set $girlshere.delete('cassie')>> <</if>> <<if $kp.events.moniqueoffice != undefined>> <<set $girlshere.delete('monique')>> <</if>> <<set _time = 1>> <<if $girlshere.length > 0>> <<set _w = either($girlshere)>> <<set _n = State.variables[_w]>> <<switch _w>> <<case "cassie">> <<block "kp/$location01.jpg">> <<say "kp">>_n.name, was it? Tell me, what do you know of $name?<</say>> <<say "cassie">>Despite him not seeing it in himself, he is a strong dependable leader that everyone here fell under with remarkable swiftness and ease. Myself included.<</say>> <<say "kp">>He certainly has your admiration.<</say>> <<say "cassie">>He is quite the man. He has not long since been in our lives, and before him we did not know we were missing anything, but everything just sort of clicked once he got his bearings, and here we are better for it.<</say>> <<say "kp">>So you were here before him?<</say>> <</block>> <<say "cassie">>That is correct.<</say>> <<say "kp">>How?<</say>> <<narrate>>$cassie.name looks confused.<</narrate>> <<say "cassie">>Through the gateway of course.<</say>> <<say "kp">>How can you travel through his gateway when he was yet to be here?<</say>> <<say "cassie">>The first gateway predates him.<</say>> <<if $kp.events.gatewayknow!= undefined>> <<say "kp">>$ember.name mentioned the other gateway too. Intriguing.<</say>> <<else>> <<narrate>>$kp.name raises her eyebrows while jotting down some notes.<</narrate>> <<event "kp" "gatewayknow">> <</if>> <<event "kp" "cassieoffice">> <<set $kp.events.met++>> <<case "monique">> <<block "kp/$location01.jpg">> <<say "kp">>May I ask your opinion of $name?<</say>> <<say "monique">>He's the best $monique.you one could ask for. Loving and tender. Takes care of all my needs.<</say>> <<say "kp">>Right, you must have been part of his initial buffer if you knew him before he was a patron.<</say>> <<say "monique">>No. I was here before him. Long before him. It was a surprise he was here. I came through just before everyone moved to the East.<</say>> <</block>> <<say "kp">>Sorry. Everyone? East?<</say>> <<say "monique">>Yes, the original settlers moved out east after trying to destroy the previous patron.<</say>> <<narrate>>$kp.name stares blankly at $monique.name for a moment before scribbling down some notes.<</narrate>> <<event "kp" "eastknow">> <<event "kp" "gatewayknow">> <<event "kp" "moniqueoffice">> <<event "kp" "familymembers">> <<set $kp.events.met++>> <</switch>> <<elseif $kp.events.mcoffice != undefined>> <<block "kp/$location01.jpg">> <<say "kp">>Do you have nothing better to do with your time? I have nothing further to do here. Meet me later today.<</say>> <<set _time = 0>> <</block>> <<else>> <<block "kp/office01.jpg">> <<say "kp">>Are you going to be my shadow for the rest of the day?<</say>> <<say "mc">>I haven't decided yet.<</say>> <<say "kp">>At least tell me something useful then. How long have you been serving here?<</say>> <<say "mc">>About $day days.<</say>> <<narrate>>She burst out laughing.<</narrate>> <</block>> <<say "kp">>Haha! Sure, sure. I hadn't taken you for a joker when we first met.<</say>> <<narrate>>She catches your glance.<</narrate>> <<say "kp">>Wait, you're not, joking are you? Are days here stupidly long? How many hours in a day here?<</say>> <<say "mc">>Twenty-four.<</say>> <<say "kp">>TWENTY-FOUR?! <i>Less</i> than average?! How the hell do you have a limiter-removal inspection so soon? Patrons seldom get inspections before their first centennial.<</say>> <<narrate>>She furiously jots more notes down, muttering under her breath about just how green you are.<</narrate>> <<think "mc">>Limiter-removal? She makes it sounds like I'm on training wheels.<</think>> <<set $kp.events.mcspoke++>> <<event "kp" "mcoffice">> <</if>> <<set $girlshere.pushUnique('kp')>> <<set $girlshere.pushUnique('cassie')>> <<set $girlshere.pushUnique('monique')>> <<button "Continue" housestuff>> <<time _time>> <</button>> <<case "lounge">> <<set $girlshere.delete('kp')>> <<if $kp.events.kaylalounge != undefined>> <<set $girlshere.delete('kayla')>> <</if>> <<if $kp.events.lexilounge != undefined>> <<set $girlshere.delete('lexi')>> <</if>> <<set _time = 1>> <<if $girlshere.length > 0>> <<set _w = either($girlshere)>> <<set _n = State.variables[_w]>> <<switch _w>> <<case "kayla">> <<block "kp/$location01.jpg">> <<say "kp">>$kayla.name, correct? I'd very much appreciate the input of somebody like you on the patron.<</say>> <<say "kayla">>Oh, he's so cool, like really, really good at stuff.<</say>> <<narrate>>She looks at $kayla.name, a little dumbfounded for a moment. $kayla.name simply stares back at her blankly.<</narrate>> <<say "kp">>Right, so how would you rate his performance as a patron?<</say>> <<narrate>>$kayla.name giggles while $kp.name continues to stare at her, bemused.<</narrate>> <</block>> <<say "kayla">>Like super good, he takes care of us all and like makes us feel valued. Gives us purpose I guess, and he's just real fun too!<</say>> <<say "kp">>Right I see. Thank you.<</say>> <<narrate>>You can't tell for sure as you're not quite close enough, but you think it reads "WTF?!" on her clipboard.<</narrate>> <<think "mc">>That's a bit rude, I know the language she uses isn't always the best, but the meaning behind them is no less important.<</think>> <<event "kp" "kaylalounge">> <<set $kp.events.met++>> <<case "lexi">> <<block "kp/$location01.jpg">> <<say "kp">>What can you tell me about $name?<</say>> <<say "lexi">>He's capable, dependable and willing to help, listen to, and nurture those he believes in, even if they do not believe in themselves.<</say>> <<say "kp">>Kind words. How long have you been working for him?<</say>> <<say "lexi">>Not that long to be honest, but I have known him his entire life.<</say>> <</block>> <<if $kp.events.familymembers != undefined>> <<say "kp">>It's quite unique how many people here knew him before he was a patron.<</say>> <<say "lexi">>I was just glad to be reunited with him.<</say>> <<narrate>>She pauses for a moment to make some more notes.<</narrate>> <<else>> <<say "kp">>Ah, I suppose you were part of his initial buffer.<</say>> <<say "lexi">>Not at all. I was here long before him, I was staying with the original settlers of this place.<</say>> <<say "kp">>Original settlers?<</say>> <<narrate>>$lexi.name summarizes the Eastlanders and their plot to destroy $voice.name. $kp.name asks her to pause multiple times as she makes notes.<</narrate>> <<event "kp" "eastknow">> <<event "kp" "gatewayknow">> <</if>> <<set $kp.events.met++>> <<event "kp" "lexilounge">> <<event "kp" "familymembers">> <</switch>> <<elseif $kp.events.mclounge != undefined>> <<block "kp/$location01.jpg">> <<say "kp">>Do you have nothing better to do with your time? I have nothing further to do here. Meet me later today.<</say>> <<set _time = 0>> <</block>> <<else>> <<block "kp/$location01.jpg">> <<say "kp">>You'd make a terrible spy, you know?<</say>> <<say "mc">>I don't care if you know I'm here or not, I just want to ensure my friends are safe.<</say>> <<say "kp">>Even if that may mean you fail the inspection?<</say>> <<say "mc">>Their safety is more important to me.<</say>> <<say "kp">>You actually mean that, don't you?<</say>> <<say "mc">>Of course, is it not normal to worry about your friends?<</say>> <</block>> <<narrate>>She pops her clipboard down for a moment.<</narrate>> <<say "kp">>So you legitimately consider these people your peers, and not just fucktoys?<</say>> <<narrate>>You cough at the unexpected crass nature of her comment.<</narrate>> <<say "mc">>Of course. I'm not going to lie, I do indulge in some... fantasies with them, but I genuinely care about them all, yes.<</say>> <<say "kp">>How obtuse.<</say>> <<set $kp.events.mcspoke++>> <<event "kp" "mclounge">> <</if>> <<set $girlshere.pushUnique('kp')>> <<set $girlshere.pushUnique('kayla')>> <<set $girlshere.pushUnique('lexi')>> <<button "Continue" housestuff>> <<time _time>> <</button>> <<case "gatewaya">> <<block "kp/$location01.jpg">> <<say "kp">>Good, you're here.<</say>> <<say "mc">>Yes, something I can help you with?<</say>> <<narrate>>You can't help but notice how much more casual she's dressed.<</narrate>> <<say "kp">>Why didn't you mention this patron?<</say>> <<say "mc">>I assumed you were fully aware already.<</say>> <</block>> <<say "kp">>No. Two patrons on a world, while exceedingly rare and usually temporary or an act of war, isn't unheard of, but there being two gateways is.<</say>> <<say "mc">>But if all patrons need inspections, surely you should be aware of us both already?<</say>> <<say "kp">>That's where I am unsure exactly what has occurred. Patrons seldom have inspections before their centennial anniversary.<</say>> <<narrate>>She pauses for a moment.<</narrate>> <<block "kp/$location03.jpg">><<say "kp">>Converted to the local time, 100 years on central would probably be about 320 here.<</say>> <<say "mc">>What?!<</say>> <<say "kp">>Exactly. You've been here mere days. When I learned of this second gateway, I thought perhaps there was a clerical error, and it was meant for them, not you. Not the case, it is most definitely for you. And even if it weren't for you, it doesn't explain why there are two gateways.<</say>> <<say "mc">>Honestly, I'm as clueless as you. But you said inspections seldom happen so soon, so they do happen sometimes?<</say>> <<say "kp">>Not for anything good. Your inspection is to remove or decrease your limiters, allowing you to access more of the gateway's potential. All other inspections for young patrons are because they've abused their power too quickly and need to be limited further or sometimes even destroyed.<</say>> <</block>> <<say "mc">>Please tell me it's not a clerical error and that's what you're meant to be doing.<</say>> <<block "kp/$location02.jpg">> <<say "kp">>No, I've double-, triple- and quadruple-checked that too. This is quite the mystery. I've spoken to a few of the inhabitants and will speak to more after I've finished here, however, I'd like to do it in a more casual environment. I have misjudged the situation and I feel a more laid-back friendly attitude will be more amenable to your companions, and hopefully give me more information to help solve this mystery.<</say>> <<say "mc">>Oh, right, sure.<</say>> <<say "kp">>Please do join me in the gym or pool later, and that sentiment extends to you too. I don't need to see much more, so perhaps you'd like to meet my in my room after, where we will discuss your results.<</say>> <<say "mc">>Wow, that quick?<</say>> <</block>> <<say "kp">>Indeed. Meet me later and we can talk. <<if $kp.events.peeped != undefined>>Perhaps you could knock this time?<</if>><</say>> <<say "mc">>Understood.<</say>> <<think "mc">>Didn't call me boy even once this time; has this mystery softened her opinion of me?<</think>> <<button "Continue" gatewaya>> <<time 2>> <<event "mc" "metinspector" 2>> <<taskdone "inspectgateway">> <<taskdone "inspectobserve">> <</button>> <<case "gym">> <<set $girlshere.delete('kp')>> <<if $kp.events.aubreegym != undefined>> <<set $girlshere.delete('aubree')>> <</if>> <<if $girlshere.length > 0>> <<set _w = either($girlshere)>> <<set _n = State.variables[_w]>> <<narrate>>She lifts some weights tentatively, then pears over at _n.name.<</narrate>> <<switch _w>> <<case "aubree">> <<block "kp/gym04.jpg">> <<say "kp">>Nothing like working up a sweat, huh?<</say>> <<say "aubree">>Yeah, I guess.<</say>> <<say "kp">>Mind if I join you?<</say>> <<say "aubree">>If you want.<</say>> <<think "mc">>Wow, so welcoming!<</think>> <</block>> <<center "aubree/kpworkout01.jpg">> <<think "mc">>Shit, look at that ass.<</think>> <<narrate>>$kp.name notices your gaze and grins to herself.<</narrate>> <<say "kp">>So, $aubree.name, what can you tell me about the $name? Quite the handsome chap, isn't he?<</say>> <<think "mc">>What's she doing?<</think>> <<say "aubree">>Yeah, he's pretty fit.<</say>> <<say "kp">>Like to get your hands on him?<</say>> <<say "aubree">>I want to feel his hard cock thrust deep inside me.<</say>> <<think "mc">>Where the fuck did that come from?!<</think>> <<say "kp">>Haha! You're an honest one, what about his ability to lead?<</say>> <<say "aubree">>As much as I hate to admit it, he's damn good at that too. Everyone here follows him without question, he keeps morale high, and people genuinely seem to enjoy working for him. It's like his superpower or something.<</say>> <<say "kp">>Great, thanks $aubree.name.<</say>> <<block "kp/gym05.jpg">> <<narrate>>You watch the two of them workout before pulling $kp.name to one side.<</narrate>> <<say "mc">>What was that with $aubree.name?<</say>> <<say "kp">>One of my many talents is the ability to draw the truth out of people. It's easier on some than it is others, but it's especially easy to use when the other person feels relaxed. She won't have even realized quite what she said. Did you really think people were just opening up to me so freely?<</say>> <<say "mc">>I guess that makes sense, I just didn't expect such crass words from my $aubree.them, especially to a relative stranger.<</say>> <<narrate>>She shrugs as if she doesn't care.<</narrate>> <<say "kp">>There are a couple of your companions that aren't susceptible to my ability, but that's within normal tolerances.<</say>> <<set $girlshere.pushUnique('kp')>> <<set $girlshere.pushUnique('aubree')>> <<button "Continue" housestuff>> <<time 1>> <<corrupt "aubree" 3>> <<lust "aubree" 3>> <<event "kp" "aubreegym">> <</button>> <</block>> <</switch>> <<elseif $kp.events.mcgym != undefined>> <<block "kp/$location01.jpg">> <<say "kp">>I have nothing further to discuss with you at the moment. Meet me later this evening.<</say>> <<button "Continue" housestuff>> <</button>> <</block>> <<else>> <<block "kp/gym05.jpg">> <<narrate>>She glances back at you.<</narrate>> <<say "kp">>Do you want to work out together, or you are you just going to watch?<</say>> <<choices>> <<link "Workout Together" kpanswers>> <<temp "workout">> <<set $tempvar2 = "wt">> <</link>><br> <<link "Nah" housestuff>> <</link>> <</choices>> <</block>> <</if>> <<case "pool">> <<set $girlshere.delete('kp')>> <<if $kp.events.lacypool != undefined>> <<set $girlshere.delete('lacy')>> <</if>> <<if $kp.events.brittpool != undefined>> <<set $girlshere.delete('britt')>> <</if>> <<if $kp.events.armanipool != undefined>> <<set $girlshere.delete('armani')>> <</if>> <<if $girlshere.length > 0>> <<set _w = either($girlshere)>> <<set _n = State.variables[_w]>> <<narrate>>She casually floats around in the pool.<</narrate>> <<switch _w>> <<case "lacy">> <<block "kp/$location01.jpg">> <<say "kp">>Loving this pool. So relaxing.<</say>> <<say "lacy">>It certainly assists with that, yes.<</say>> <<say "kp">>Anything else you do to unwind?<</say>> <<say "lacy">>I enjoy research, reading books, masturbation and sexual relations.<</say>> <<think "mc">>Wow, that response seems a bit too honest and direct even for her!<</think>> <</block>> <<say "kp">>And what of $name?<</say>> <<if $kp.events.lacykitchen != undefined>> <<think "kp">>Hopefully now we're in a more relaxed environment, I can get something from her this time.<</think>> <</if>> <<say "lacy">>He is a good leader, trustworthy, dependable and <<if $lacy.sex == true>>a <b>very</b> capable lover.<<else>>and I hope to engage him in coitus.<</if>><</say>> <<say "kp">>I see, and how does he treat the travelers?<</say>> <<say "lacy">>For the most part, I have automated the task for him. But when he welcomes them personally, he deals with them appropriate to their personality.<</say>> <<say "kp">>You created automated tour guides, not him?<</say>> <<say "lacy">>Of course, it's his power running through the gateway, but it was me that automated the task, yes.<</say>> <<say "kp">>For someone other than a patron or a tour guide to utilize a gateway at that level is both amazing and scary. I'd love to speak to you more about this later.<</say>> <<say "lacy">>I would welcome that chance, providing you are willing to share information too.<</say>> <<say "kp">>Very well, I think I can accept those terms.<</say>> <<think "mc">>Why do I feel I've just watched the creation of an unholy union?<</think>> <<event "kp" "lacypool">> <<case "britt">> <<block "kp/$location01.jpg">> <<say "kp">>This pool really helps unwind, doesn't it?<</say>> <<say "britt">>Aye, it's bloody brill.<</say>> <<say "kp">>Great minds, eh?<</say>> <<say "britt">>F'sure.<</say>> <<say "kp">>So, what's it like around here with $name running this place?<</say>> <</block>> <<say "britt">>He's a good boss. I really like working for 'im, especially on expeditions. He's not too proud or stubborn to ignore our advice, and actively tries to make us all feel special n' valued.<</say>> <<say "kp">>Sounds good. What about the travelers?<</say>> <<say "britt">>I can't say that's my strong suit, but 'e does well with 'em.<</say>> <<say "kp">>Great, thanks $britt.name.<</say>> <<event "kp" "brittpool">> <<case "armani">> <<block "kp/$location01.jpg">> <<say "kp">>Wow you look amazing. You clearly look after you body.<</say>> <<say "armani">>Thank you, I do try. You're not so bad yourself.<</say>> <<say "kp">>Thanks. I like to maintain a good figure.<</say>> <<say "armani">>I can tell.<</say>> <<say "kp">>Does $name appreciate it?<</say>> <</block>> <<say "armani">>That oaf loves nothing more than to perv over me. He's constantly salivating over me.<</say>> <<say "kp">>Oh that's terrible, do you ever feel in danger?<</say>> <<say "armani">>Ha! No, it's great, and danger? Never. I wouldn't tell him any of this to his face, of course, but he's damn good leader, the others really rallied around him. We didn't really have a single leader before, we all deferred to each other based on our skill set, there were only nine of us after all.<</say>> <<say "kp">>Oh, uh, I see.<</say>> <<say "armani">>Don't get me wrong, he still makes use our skill sets and knowledge to make the appropriate decisions, but it's like a completely different feeling around the place now.<</say>> <<say "kp">>Right, and the travelers?<</say>> <<say "armani">>Besotted!<</say>> <<say "kp">>Sorry?<</say>> <<say "armani">>The ones he deals with directly just love him. It's crazy.<</say>> <<say "kp">>Right, I see. Thanks $armani.name.<</say>> <<narrate>>You motion over to $kp.name.<</narrate>> <<block "kp/pool02.jpg">> <<say "mc">>What was that?<</say>> <<say "kp">>What do you mean?<</say>> <<say "mc">>She was such an open book with you, she's not usually so complimentary to me.<</say>> <<if $kp.events.aubreegym != undefined>> <<say "kp">>Like I mentioned at the gym, my abilities allow me to extract the truth from people rather easily. She was especially susceptible.<</say>> <<else>> <<say "kp">>One of my many talents is the ability to draw the truth out of people. It's easier on some than it is others, but it's especially easy to use when the other person feels relaxed. She won't have even realized quite what she said. Did you really think people were just opening up to me so freely?<</say>> <<say "mc">>I guess that makes sense, I just didn't expect such openly kind words from my her, especially to a relative stranger.<</say>> <<narrate>>She shrugs as if she doesn't care.<</narrate>> <<say "kp">>There's a couple of your companions that aren't susceptible to my ability, but that's within normal tolerances.<</say>> <</if>> <</block>> <<event "kp" "armanipool">> <</switch>> <<set $girlshere.pushUnique('kp')>> <<set $girlshere.pushUnique('lacy')>> <<set $girlshere.pushUnique('britt')>> <<set $girlshere.pushUnique('armani')>> <<button "Continue" housestuff>> <<time 1>> <</button>> <<elseif $kp.events.mcswim != undefined>> <<block "kp/$location01.jpg">> <<say "kp">>I have nothing further to discuss with you at the moment. Meet me later this evening.<</say>> <<button "Continue" housestuff>> <</button>> <</block>> <<else>> <<block "kp/$location01.jpg">> <<narrate>>She glances back at you.<</narrate>> <<say "kp">>How about we take a dip together?<</say>> <<choices>> <<link "Relax in the Pool Together" kpanswers>> <<temp "swim">> <<set $tempvar2 = "wt">> <</link>><br> <<link "Nah" housestuff>> <</link>> <</choices>> <</block>> <</if>> <</switch>><<set $scene = 0>> <<if $location.toLowerCase() == "home">> <<set $worklocation = false>> <</if>> <<if $krissy.events.welcome == undefined>> <<set _uc = $krissy.refer.toUpperFirst()>> <<say "mc">>_uc, I am so relieved to see you!<</say>> <<block "krissy/office01.jpg">> <<narrate>>She spins around and gives you a cold stare over her shoulder.<</narrate>> <<say "krissy">>Don't give me that crap. First thing I see on entering the building? You in the middle of a damn orgy!<</say>> <<say "mc">>It wasn't an—<</say>> <<say "krissy">>I know. I know. $lexi.name explained. To think, my $krissy.you is a patron. Wow.<</say>> <<say "mc">>I really have missed you, $krissy.refer. I've thought about you so much. I know it wasn't the ideal reunion but the limit break side effects are quite powerful.<</say>> <<think "mc">>I'd best not reveal exactly what thoughts I've been having.<</think>> <</block>> <<narrate>>She sighs.<</narrate>> <<say "krissy">>I know. I understand, for me it was a few minutes between you going to the toilet and appearing in this world. For you it's been weeks, maybe even months since you last saw me. Besides, this is your home, it's not for me to tell you what you can and can't do here. It was just... a shock.<</say>> <<narrate>>You reach out and hug her.<</narrate>> <<say "mc">>I've missed you so much!<</say>> <<narrate>>She hugs you back, the feeling of her breasts squeezing against you immediately filling your head with salacious thoughts, giving you a boner.<</narrate>> <<think "mc">>Oh, god. Please don't notice.<</think>> <<think "krissy">>Is that his dick brushing against my thigh? For crying out loud! Just grin and bear it for now $krissy.name. He's still your $krissy.you. It doesn't mean anything; it's just the side effects of the limit break. Wow, it's pretty big, though.<</think>> <<narrate>>She shakes her head as if casting out a bad thought, grabs your shoulders and steps back.<</narrate>> <<button "Continue" krissyanswers>> <<corrupt "krissy" 2>> <<temp "welcome">> <</button>> <<elseif $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.krissy && $location != "firstIntros" && $replay == false>> <<say "krissy">>Sorry, $krissy.calls, I can't stay and chat. Let's talk later.<</say>> <<button "Continue" $return>> <</button>> <<elseif ($location == "home" || $location == "office" || $location == "study") && $gsec.events.kyler == 1>> <<scene>> <<narrate>>As you enter, you hear Howard's voice.<</narrate>> <<say "howard">>So she'd really love to do a show with you.<</say>> <<think "mc">>Must be talking about that performance offer from one of his friends. I didn't really give it much thought before, but am I really okay with my $krissy.them working at $stripname like this?<</think>> <<narrate>>As you're lost in thought, the conversation between the two continues. You snap out of it when you hear Howard's words.<</narrate>> <<say "howard">>You know I always had a thing for blondes, $krissy.name.<</say>> <<say "krissy">>And just a thing for me in general, I seem to recall.<</say>> <<think "mc">>Fuck, I can see where this is going. What should I do?<</think>> <<brothel "krissy">> <<event "gsec" "kyler" 2>> <div id="replace"> <<choices>> <<link "Stop it">> <<replace "#replace">> <<think "mc">>I don't have to make it obvious, just head in like I'm wanting to discuss things normally and hope they're still dressed!<</think>> <<narrate>>You take a deep breath, then walk into the room. Both of them regard you with a look of annoyance, but otherwise say nothing.<</narrate>> <<say "mc">>Howard, good to see you.<</say>> <<narrate>>$krissy.name rolls her eyes.<</narrate>> <<think "mc">>Phew, looks like I made it in time.<</think>> <<narrate>>You make small talk for a little while, then Howard makes his excuses and leaves. After he's gone, $krissy.name turns to face you.<</narrate>> <<set _uc = $krissy.calls.toUpperFirst()>> <<say "krissy">>_uc, I think I've sat here on my laurels long enough. I'd like to get out there and help you by working.<</say>> <<say "mc">>Anything you had in mind?<</say>> <<say "krissy">>Seems a little awkward given what happens there, but we're both adults. I have some experience working at places like $stripname.<</say>> <<say "mc">>You want to be a performer?!<</say>> <<narrate>>You feign surprise.<</narrate>> <<say "krissy">>Whoa, whoa. No.<</say>> <<think "krissy">>Yes.<</think>> <<say "krissy">>I just think if I work there I can help guide the others<</say>> <<think "mc">>It must be because of Howard's friend. I know she's saying otherwise, but it seems obvious she wants to perform with her at least.<</think>> <<say "krissy">>You okay, $krissy.calls?<</say>> <<say "mc">>Sorry, yes, just trying to work out what title to give you.<</say>> <<think "mc">>I can probably influence the management of $stripname to convince her to perform while she's working there, should I chose to...<</think>> <<notice>> $krissy.name can now work at $stripname.<br> She will not perform with you or anyone else at this stage.<br>Visit $stripname while she's working if you'd like to influence that. <</notice>> <<button "Continue" townhub>> <<lust "krissy" 3>> <<corrupt "krissy" 5>> <<like "krissy" 7>> <<time 1>> <</button>> <</replace>> <</link>><br> <<link "Leave them to it">> <<replace "#replace">> <<think "mc">>I don't want to know about it, but I'm not gonna deny $krissy.refer her fun, whether that makes me uncomfortable or not. I'll ask Dave to talk to her about working at $stripname. I'll worry about the performance side later.<</think>> <<notice>> $krissy.name can now work at $stripname.<br> She will not perform with you or anyone else at this stage.<br>Visit $stripname while she's working if you'd like to influence that. <</notice>> <<button "Continue" townhub>> <<lust "krissy" 3>> <<time 1>> <</button>> <</replace>> <</link>><br> <<link "Watch them" eastsex>> <<set $tempvar2 = "ne">> <<temp "krissyhoward">> <</link>> <</choices>> </div> <<else>> <<set _img = getFolder('krissy') + "/$location01.jpg">> <<block _img>> <<if $tempvar == "badflirt">> <<narrate>>You start making an innuendo when she interrupts you.<</narrate>> <<set _uc = $krissy.calls.toUpperFirst()>> <<say "krissy">>_uc. Let me stop you there. I don't think that's an appropriate discussion topic with your $krissy.them.<</say>> <<think "mc">>She probably needs a bit more convincing before she responds differently.<</think>> <<temp "">> <<like "krissy" -1>> <<elseif $tempvar == "semibadflirt">> <<set _uc = $krissy.calls.toUpperFirst()>> <<say "krissy">>_uc, while I appreciate you're just trying to make me feel more comfortable here, I'm not sure this level of... familiarity is appropriate.<</say>> <<narrate>>Despite her words, you can't help but notice she's trying to hide a smile and her cheeks are a little flush.<</narrate>> <<say "mc">>Sorry, $krissy.refer. Just want you to know how amazing you are!<</say>> <<temp "">> <<else>> <<if $hour < 12>> <<set _gm = "Good morning">> <<elseif $hour < 17>> <<set _gm = "Good afternoon">> <<else>> <<set _gm = "Good evening">> <</if>> <<say "krissy">>_gm, $krissy.calls. Everything okay?<</say>> <<say "mc">>Hey, $krissy.refer.<</say>> <<say "krissy">>Want to chat?<</say>> <<if $krissy.events.hair == undefined>> <<say "mc">>I don't know if I'm going mad, but I could have sworn your hair was different earlier.<</say>> <<say "krissy">>Gift of the gateway. From you presumably, even if you hadn't realized. I've always enjoyed playing with my hair, lots of different colors and styles, but it's a bit of a pain to maintain. Much like $monique.name, the Gateway provided me this special cosmetic ability.<</say>> <<say "mc">>Awesome! But why don't more travelers have such unique abilities?<</say>> <<say "krissy">>Most patrons only provide to their champions or tour guides. And they generally get a lot more than just cosmetic abilities. Remember, what you're doing here is quite a rarity, most patrons don't really bother; you're lucky to have a toilet during your wait.<</say>> <<event "krissy" "hair">> <</if>> <</if>> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("krissydiscussions").processText()); }) <</script>><<set _img = getFolder('krissy') + "/$location01.jpg">> <<scene>> <<switch $tempvar>> <<case "moved">> <<narrate>>As you enter the hall and close your door, you hear another door close a few doors down. You turn to see $krissy.name smiling at you.<</narrate>> <<left2 "krissy/krissy01.jpg">> <<say krissy>>Good morning, $krissy.calls. Sleep well?<</say>> <<say mc>>Uh yeah... are you staying in $armani.name's room?<</say>> <<say krissy>>It's not her room anymore. She's a few doors further down now. She let me have hers so I could be as close to you as possible.<</say>> <<think mc>>How on Earth did she convince $armani.name?<</think>> <<say mc>>Why is this such a big deal to you?<</say>> <<say krissy>>You were living under my roof and I told everyone you were out of bounds!<</say>> <<say mc>>Sorry... everyone... and just me? Why?<</say>> <<say krissy>>Because you weren't a traveler yet, you'd only experienced Earth and the taboos that come with it. $kenna.name was well-traveled, and while the other two hadn't traveled much... they knew things were different almost everywhere else.<</say>> <<say mc>>You were protecting me?<</say>> <<say krissy>>I wanted your life to be as normal as possible on Earth.<</say>> <<say mc>>But, $krissy.refer... we're not on Earth anymore, and things certainly aren't normal.<</say>> <<say krissy>>Rules are rules! You can't break them just because you move house. She will not take you away from me!<</say>> <<say mc>>Why would our relationship take me away from you?<</say>> <<think mc>>And why is she so insistent on keeping us apart?<</think>> <<say krissy>>I'm not gonna listen to you trying to sweet talk me, okay. It's wrong because I said it is. I forbid it.<</say>> <<think mc>>She can forbid it all she wants, I'm still gonna fuck $kenna.refer. But, I'd rather find a way to settle this without making her an enemy if possible. I don't want to choose between them; I shouldn't have to.<</think>> <<say krissy>>I'll make sure she doesn't corrupt you, don't worry.<</say>> <<think mc>>I'm pretty confident I'm beyond redemption on that score...<</think>> <<say krissy>>Anyway, you'll see more of me around the hotel now... and I'll see more of you two. I'm watching.<</say>> <<think mc>>I need to figure this out... maybe $lexi.refer or <<if $girlsavailable.includes('sophia')>>$sophia.refer<<else>>$derek.refer<</if>> can offer some help.<</think>> <<button "Continue" househub>> <<event "krissy" "hotel">> <<set delete $schedules.krissy>> <<run overrideSchedule('krissy', 0, 24, "")>> <<time 0.5>> <</button>> <<case "planets">> <<left2 _img>> <<say "mc">>$krissy.refer, you used to travel a lot, right? Do you think you could give me the coordinates for some of the worlds you used to connect to?<</say>> <<say "krissy">>It wouldn't do you much good, a lot of the worlds will be beyond your reach right now. We could spend years until we found one, or we could find several within months, but it'd be like finding a needle in a barn full of haystacks.<</say>> <<say "mc">>What, why?<</say>> <<say "krissy">>Different planets need different levels of power to connect to based on several factors, but most notably their population of travelers. The only surefire planet you could connect to that I know is Earth, and you already have that.<</say>> <<say "mc">>But is there any quicker way?<</say>> <<say "krissy">>Of course, $krissy.calls, otherwise I'd happily go through that haystack with you.<</say>> <<say "mc">>Great, so what do I need to do?<</say>> <<say "krissy">>Here I promised $kp.name I wouldn't reveal too much. The council want to ensure your capable of putting the pieces together for yourself, sorry $krissy.calls. However, hopefully I can at least point you in the right direction. To arrive at this hub, you must be from a compatible world.<</say>> <<say "mc">>Right, okay, thanks $krissy.refer.<</say>> <<button "Continue" $return>> <<like "krissy" 3>> <<event "krissy" "planets">> <<time 1>> <</button>> <<case "drunken">> <<narrate>>You head over to your $krissy.them's home, not wanting to leave her alone at night. At least during the day, there are others about.<</narrate>> <<say "krissy">>Ish thats you sexy? Come see... come... wife. Your wife see.<</say>> <<narrate>>She can barely keep her head up as she incoherently calls you from the living room.<</narrate>> <<think "mc">>She must think I'm <<if $girlsavailable.includes('sophia')>>$sophia.refer<<else>>$derek.refer<</if>>. Just how much did she drink?<</think>> <<say "krissy">>Wanna watch me... watch me with another? Honey let's— honey let's play.<</say>> <<set _uc = $krissy.refer.toUpperFirst()>> <<say "mc">>_uc, it's me. $name!<</say>> <<narrate>>She struggles to hold herself upright as she turns to face you, bleary-eyed.<</narrate>> <<say "krissy">>He's not here... just us. Let's... fun...<</say>> <<narrate>>Her eyes slowly close.<</narrate>> <<center "krissy/drunk01.jpg">> <<think "mc">>I've had plenty of indecent thoughts... but even I'm not depraved enough to take advantage of a drunken grieving woman who has mistaken me for someone else.<</think>> <<narrate>>She starts snoring loudly as you wonder how the hell you get out of this situation.<</narrate>> <<think "mc">>Ah, that makes it easier. Let's take her up to bed.<</think>> <<narrate>>You scoop her up and take her upstairs, she mumbles in her drunken stupor.<</narrate>> <<say "krissy" "" "(Mumbling)" "whisper">>$kenna.name...<</say>> <<narrate>>The emotions well inside of you and your eyes become watery as you carry her to bed. You tuck her into bed, still fully clothed, and turn to leave when she suddenly grabs you by the wrist.<</narrate>> <<say "krissy">>Stay... please...<</say>> <<say "mc">>Of course, $krissy.refer. Let me just get you a glass of water.<</say>> <<narrate>>When you return her clothes are tossed beside the bed leaving her stark naked with the duvet held back while snoring loudly. You place the glass on her bedside cabinet, tuck her in again, and settle into the uncomfortable chair just like the night before.<</narrate>> <<button "Sleep" krissyanswers>> <<temp "drunken02">> <<time 3 h false>> <</button>> <<case "drunken02">> <<narrate>>You're startled awake when you hear something clatter from the bathroom. Quickly you notice the bed is empty and rush out to check on $krissy.name.<</narrate>> <<think "mc">>Shit, is she okay?<</think>> <<narrate>>She's sat naked in the shower looking sorry for herself, though clearly still drunk.<</narrate>> <<say "krissy" "" "(Mumbling)" "whisper">>...real... what if gone... I... my baby...<</say>> <<say "mc">>Come on, $krissy.refer, let's get you back to bed.<</say>> <<say "krissy">>I... jush hol... hold me.<</say>> <<think "mc">>Maybe she's coming to terms with it. I don't know, seeing her like this just makes it feel so much more real. Maybe I'd been trying to throw it to the back of my mind too.<</think>> <<narrate>>As you're trying to pull your $krissy.them up, she sits back firmly down, defiant.<</narrate>> <<set _uc = $krissy.refer.toUpperFirst()>> <<say "mc">>_uc, please, let's get you back to bed.<</say>> <<say "krissy">>Bed? Right... right... here good.<</say>> <<unavailable "kp">> <div id="replace2"> <<button "Continue">> <<replace "#replace2">> <<narrate>>To your shock she starts rubbing your crotch.<</narrate>> <<vid "krissy/drunkbj01.mp4">> <<say "mc">>_uc!<</say>> <<say "krissy">>I just think maybe... what am I doing? I'm drunk, I'm drunk.<</say>> <<think "mc">>Fuck. A part of me really wants to... but this is so wrong. It's the mixture of the grief, the drink, and probably some of my lust aspect. But... and maybe it's my own grief talking, I can't help but feel I want to be closer to her. Do... do I give in to temptation? Am I taking advantage of this... is she taking advantage of me even? Is this what she really wants, will the comfort ease her grief, or am I just making excuses?<</think>> <<vid "krissy/drunkbj02.mp4">> <<narrate>>She pulls out your dick while the thoughts are racing through your mind.<</narrate>> <<think "mc">>Shit, I need to make a decision right now.<</think>> <div id="replace"> <<choices>> <<link "Let it happen" krissysex>> <<temp "drunkbj">> <</link>><br> <<if $replay == false>> <<link "Stop it">> <<replace "#replace">> <<narrate>>You stand back and pull your shorts back up.<</narrate>> <<think "mc">>No, not like this. Though the thought sleeping with $krissy.refer has crossed my mind, this isn't the time to be giving into that temptation.<</think>> <<say "krissy">>Wh... why?<</say>> <<narrate>>You make a renewed effort to heave her up and take her to bed. She doesn't resist as before, merely allows you to carry her, staying silent. As you tuck her into bed yet again, you hear her mumble.<</narrate>> <<say "krissy" "" "(Mumbling)" "whisper">>I... rock... world. Coulda...<</say>> <<think "mc">>This is a side of her I've never seen. She's always enjoyed a drink to unwind, but nothing like this. I think I should speak to <<if $girlsavailable.includes('sophia')>>$sophia.refer<<else>>$derek.refer<</if>>.<</think>> <<button "Sleep" krissyanswers>> <<end>> <<temp "apology">> <</button>> <</replace>> <</link>> <</if>> <</choices>> </div> <</replace>> <</button>> </div> <<case "apology">> <<set $councilmeet-->> <<narrate>>You awake to the sounds of clattering downstairs, you rush down to find $krissy.name holding her head and groaning over a pile of pans on the floor.<</narrate>> <<left2 "krissy/drunk02.jpg">> <<say "krissy">>I drank far too much last night...<</say>> <<think "mc">>Even hungover she still manages to look good.<</think>> <<narrate>>She looks over at you and quickly averts her gaze.<</narrate>> <<say "krissy">>I'm... I'm sorry you had to see me in that state, and for what I did. It was... highly inappropriate. I just... I just don't know what to think and you were there to comfort me.<</say>> <<say "mc">>You knew it was me? I thought you thought I was <<if $girlsavailable.includes('sophia')>>$sophia.refer<<else>>$derek.refer<</if>>.<</say>> <<narrate>>She can't even look you in the eye as she responds.<</narrate>> <<say "krissy">>Huh, what makes you think that? No, I knew you were the one caring for me, got me the water, made sure I got to bed safely. Thank you.<</say>> <<say "mc">>Do you want to talk about it?<</say>> <<say "krissy">>No... I just... I don't know what to think. Logically she's gone... but my heart, my heart tells me otherwise and I have to cling on to that. But, last night the doubt got the better of me and I found solace at the bottom of a bottle. I'm sorry you saw me like that.<</say>> <<say "mc">>Maybe we should tell <<if $girlsavailable.includes('sophia')>>$sophia.refer<<else>>$derek.refer<</if>>, at least?<</say>> <<say "krissy">>No... I'm not strong enough for that. Let me process this first, please.<</say>> <<say "mc">>And about what happened in the bathroom—<</say>> <<say "krissy">>Bathroom? I don't recall anything in the bathroom. Did I vomit? I must have been really drunk. Sorry, $krissy.calls.<</say>> <<narrate>>Still averting her gaze, she busies herself.<</narrate>> <<think "krissy">>I can't believe I did that, he's my $krissy.you for crying out loud. No matter how much I craved the comfort it was just wrong to use him like that. God, I hope he can forgive me.<</think>> <<say "mc">>Well, uhh...<</say>> <<say "krissy">>Sorry, $krissy.calls, I've got a banging headache I'm going to go get some water and try to shake off this hangover. We'll talk later after $kp.name returns from the meeting, okay?<</say>> <<say "mc">>Uh... yeah, sure.<</say>> <<think "mc">>Does she really not recall what happened? Then what was she apologizing for being inappropriate for?<</think>> <<button "Continue" townhub>> <<corruptmax "krissy" 50>> <<if $krissy.events.drunkbj == undefined>> <<corrupt "krissy" 10>> <<else>> <<corrupt "krissy" 15>> <</if>> <<time 1>> <</button>> <<case "loss">> <<narrate>>You awake, to your surprise, inside $krissy.name's bed.<</narrate>> <<think "mc">>I fell asleep in the chair...<</think>> <<narrate>>You look to your side, but the bed is otherwise empty. You get out, still dressed in yesterday's clothes, and head down the stairs.<</narrate>> <<say "krissy">>Good morning, $krissy.calls. You hungry? I'll make breakfast.<</say>> <<narrate>>You take a seat.<</narrate>> <<think "mc">>Why does she seem so... bright?<</think>> <<say "mc">>Is everything okay?<</say>> <<left2 "krissy/hungry01.jpg">> <<say "krissy">>Yes, I'm fine. I'm sorry for yesterday. I really overacted, huh? Of course $kenna.name is fine! She'll be somewhere doing something, she'll turn up when we least expect her.<</say>> <<set _uc = $krissy.refer.toUpperFirst()>> <<say "mc">>_uc, I don't think—<</say>> <<say "krissy">>So, I don't think we should tell the others what happened. We'll only worry them needlessly.<</say>> <<say "mc">>_uc, listen—<</say>> <<say "krissy">>And thanks for staying with me. I moved you into the bed when I woke up this morning. That chair did not look comfortable!<</say>> <<think "mc">>I don't know how to deal with this. Do I just go along with it? That feels wrong, but if she thinks her daughter is still out there somewhere, it may ease her grief.<</think>> <<narrate>>You sigh, the empty void created in your heart yesterday isn't going anywhere, regardless of $krissy.name's actions.<</narrate>> <<say "krissy">>Eat up!<</say>> <<think "mc">>I think I should stay with her. She's clearly not coping with this well.<</think>> <<say "mc">>Shall we spend the day together?<</say>> <<say "krissy">>Oh, no. Don't be silly! You've got a hub to run and a new guest to meet.<</say>> <<say "mc">>I can get someone—<</say>> <<say "krissy">>Don't be silly, eat your breakfast then get off.<</say>> <<think "mc">>I need to let her deal with this her own way, but be here for her when she needs me, I'll stay over again tonight. Keeping this from the others doesn't feel right, but maybe if I let $krissy.name work through it first, we can be there together for the others when they find out.<</think>> <<button "Continue" townhub>> <<task "waitress">> <<available "waitress">> <<run overrideSchedule('waitress', 8, 16, 'office')>> <<run overrideSchedule('waitress', 16, 24, 'lounge')>> <<time 0.5>> <</button>> <<case "eden">> <<block _img>> <<say "mc">>I wanted to talk to you about the events back in New Eden.<</say>> <<narrate>>She looks away from you, avoiding eye contact.<</narrate>> <<say "krissy">>Listen, I'd rather not. I'm your $krissy.them. But I'm still a woman with needs. We were in a small building, had I realized I'd never have—<</say>> <<say "mc">>Wait, wait. I was talking about the stuff with the cabinet, what did you think I was talking about?<</say>> <<narrate>>Her face goes bright red.<</narrate>> <<say "krissy">>Forget it. Just, this whole situation has got me on edge.<</say>> <</block>> <<think "mc">>That definitely wasn't nothing. Did I miss something while we were there?<</think>> <<say "mc">>Then maybe you need to relax a little? Have you relaxed since you got here?<</say>> <<say "krissy">>No. How could I? Everything is just...<</say>> <<narrate>>She throws her hands in the air.<</narrate>> <<say "mc">>Okay. We're going to fix that.<</say>> <<say "krissy">>Not until—<</say>> <<say "mc">>No buts. You remember when I was little and you took care of me? I know you're stubborn, but let me take care of you for a little bit. Besides, I want to spend some time with you.<</say>> <<say "krissy">>Stubborn?<</say>> <<narrate>>You give her a sarcastic look.<</narrate>> <<say "krissy">>Fine. Fine. But nothing too fancy!<</say>> <<say "mc">>Alright, I'll let you know when.<</say>> <<think "mc">>Hmm, I could send her for a massage maybe, but I'd like to spend some time with her and I don't think she'd appreciate it if I were the one giving her a massage. Maybe just a quiet drink at a bar?<</think>> <<button "Continue" krissy>> <<tech "bar">> <<like "krissy" 3>> <<lust "krissy" 2>> <<corrupt "krissy" 1>> <<event "krissy" "eden">> <<time 1>> <</button>> <<case "bar">> <<block _img>> <<say "mc">>Get yourself ready, I've come to take you out, $krissy.refer.<</say>> <<say "krissy">>Oh? Where are you taking me?<</say>> <<say "mc">>To the bar. A nice place to have a drink and a quiet chat.<</say>> <<say "krissy">>The bar? Won't it just be full of dancing drunks?<</say>> <<say "mc">>It's a bar, not a night club. It'll be fine. Come on, let me treat you. I'll meet you there in thirty minutes.<</say>> <</block>> <<narrate>>She looks a bit skeptical.<</narrate>> <<say "krissy">>Alright. I'll go get changed and play with my hair a little. It'll be nice to get out of my own head for a while, I guess.<</say>> <<say "mc">>Great, I'll see you there!<</say>> <<narrate>>You head back to the hotel to get changed yourself. You arrive at the bar around thirty-five minutes later, $krissy.name is already sat with a glass of wine waiting for you.<</narrate>> <<center "krissy/bar01.jpg">> <<say "mc">>Wow, $krissy.refer. You look great. I hope you haven't been here long.<</say>> <<say "krissy">>No, no. Not at all. This is a lovely place, you've done well here, $krissy.calls.<</say>> <<narrate>>The two of you chat. For you, it's been over $day days since you've had this level of conversation with her. For her, it wasn't long before the journey to New Eden. Yet both of you seem grateful of this opportunity, speaking almost like it's been years since you've caught up.<</narrate>> <<say "krissy">>Gosh, you were such a terror as a boy. Nowhere near as bad as $kenna.name, obviously. She was a little devil! The two of you were inseparable.<</say>> <<say "mc">>Haha, yeah, I guess it wasn't all bad.<</say>> <<say "krissy">>But just look at what you've become. A patron... a caring patron. People actually come here for the hub... they're not just traveling through. You've built something amazing here, $krissy.calls. I'm proud of you.<</say>> <<narrate>>You feel an emotion welling inside of you. Sheer unbridled happiness from her praise.<</narrate>> <<say "krissy">>Let's get a few more drinks in. To you, $name!<</say>> <<narrate>>You clank your drinks together and carry on drinking. You can't help but notice her top slide lower, your eyes drawn to her cleavage you feel your cock stirring.<</narrate>> <<block "/krissy/bar02.jpg">> <<say "krissy">>Ha, and then you remember how $anna.name reacted? I don't know she ever forgave you.<</say>> <<say "mc">>Haha, yeah. Maybe that's why she's always had it out for me.<</say>> <<narrate>>You continue to stare absent-mindedly at your $krissy.them's ample bosom.<</narrate>> <<say "krissy">>You okay there? You seem lost in space.<</say>> <<think "mc">>Fuck. I'm just stood staring at my $krissy.them's tits!<</think>> <<say "mc">>Sorry, think I've had a bit to drink.<</say>> <</block>> <<say "krissy">>Yeah, we've had quite a few, huh? I'm gonna get off.<</say>> <<narrate>>She stands up, wraps her hands around you and squeezes you tight.<</narrate>> <<say "krissy">>I love you, $krissy.calls. No matter what, I want you to know I'm always here for you.<</say>> <<say "mc">>Thanks, $krissy.refer. I love you too.<</say>> <<narrate>>You feel her breasts pressing against you and as the two of you embrace you can't help but notice her ass in the mirror.<</narrate>> <<think "mc">>Has she always been this hot? The hell am I thinking?!<</think>> <<say "krissy">>And thank you for this. I really enjoyed it, I really did need some time to just... unwind, and I'm glad we got to spend some time together too.<</say>> <<narrate>>She lets you go, and only now do you notice your boner.<</narrate>> <<think "mc">>Ah, shit. I hope she didn't notice that.<</think>> <<narrate>>She quickly looks at your crotch then away, saying nothing.<</narrate>> <<think "mc">>Fuck.<</think>> <<say "krissy">>Let's do this again soon. It'd be nice maybe if we could do something with everyone too.<</say>> <<say "mc">>Yeah, that'd be good.<</say>> <<narrate>>You watch her ass sway from side to side as she leaves the bar. You shake your head as she rounds the corner, trying to dismiss the intrusive thoughts.<</narrate>> <<think "mc">>Well, that was certainly nice... but I really shouldn't be perving on my $krissy.them.<</think>> <<button "Continue" homehub>> <<event "krissy" "bar">> <<time 2>> <<like "krissy" 4>> <<lust "krissy" 2>> <<corrupt "krissy" 1>> <</button>> <<case "east">> <<block _img>> <<say "mc">>Can you tell me anything about the East?<</say>> <<say "krissy">>I know the city, but not its people. At best I can tell you a bit about the leaders that were around when I was the planner.<</say>> <<say "mc">>Okay, what do you know of them?<</say>> <<say "krissy">>We've got a long journey ahead of us soon; lets discuss on the way there so it's fresh in your mind.<</say>> <<say "mc">>But wouldn't it be useful for making plans now?<</say>> <</block>> <<say "krissy">>No. Until we see the state of the city and find out when and if we can speak to the leadership we can't really plan anything. Sure you could make a dozen, a hundred, a thousand plans for all eventualities, but by the time we've sat and around and done that, the army or assassins or whatever will be at the door.<</say>> <<say "mc">>Yeah... I guess.<</say>> <<say "krissy">>We assess the situation and plan once we have more information. Right now the plan is to get in, stay low and monitor what's happening so we can formulate a larger plan.<</say>> <<think "mc">>Why do I feel I've lost control of this operation?<</think>> <<button "Continue" krissy>> <<like "krissy" 3>> <<event "krissy" "east">> <<time 1>> <</button>> <<case "kp">> <<block _img>> <<say "mc">>What can you tell me about $kp.name?<</say>> <<say "krissy">>Doesn't suffer fools. Takes her job very seriously and clearly has a soft spot for you.<</say>> <<think "mc">>And then some!<</think>> <<say "mc">>Anything else?<</say>> <<say "krissy">>Nothing you don't already know. She and I used to travel together. She's a good person, heart of gold, but you must earn her respect for her to treat you well. Clearly, you have done that.<</say>> <</block>> <<say "mc">>I don't think I did anything special.<</say>> <<say "krissy">>I'm not saying this just because I am your $krissy.them, but you have done something very special here. $kp.name would not be so invested were you just a regular patron. She treats most patrons she inspects with contempt, calling them girl or boy purposefully to put them in their place.<</say>> <<say "mc">>Ah, yeah, that was our first meeting.<</say>> <<narrate>>She chuckles.<</narrate>> <<say "krissy">>Of course it was. But the fact she didn't continue that way means you earned her respect, remarkably quickly it seems, too.<</say>> <<say "mc">>Do you think it's because she knew you were my $krissy.them?<</say>> <<say "krissy">>No. I did not keep in touch with the council after I left to raise a family. You earned her respect entirely on your own merit.<<if $mc.events.eastreturn == undefined>> Rest assured, your harem...<</if>><</say>> <<if $mc.events.eastreturn == undefined>> <<narrate>>She rolls her eyes.<</narrate>> <<say "krissy">>...will be perfectly safe while she's here.<</say>> <<say "mc">>That's a relief to hear.<</say>> <</if>> <<button "Continue" krissy>> <<like "krissy" 3>> <<event "krissy" "kp">> <<time 1>> <</button>> <<case "council2">> <<block _img>> <<if $krissy.events.council == undefined>> <<say "mc">>What can you tell me about the council?<</say>> <<else>> <<say "mc">>Will you tell me what you know about the council now?<</say>> <</if>> <<say "krissy">>It's a group of six beings whose task is meant to be protecting the travelers and the gateway network.<</say>> <<say "mc">>So can you tell me anything else about them, given you were a candidate?<</say>> <<narrate>>She pauses for a moment.<</narrate>> <<say "krissy">>A little, but probably not much that helps. I don't even know if it's the same council. Three of the positions are people who oversee certain systems or functions within the Gateway network. $kp.name being the head inspector for instance.<</say>> <</block>> <<say "mc">>What are the other systems or functions?<</say>> <<say "krissy">>Well, the enforcers for one. There's also the Equalizers.<</say>> <<say "mc">>Equalizers?<</say>> <<say "krissy">>They're the ones who route traffic to your hub.<</say>> <<say "mc">>Wait, what? I thought that was all automatic!<</say>> <<say "krissy">>Not from your side at least. I don't really know how much the Equalizers do manually vs automatically, but when a traveler connects to the Gateway network their consciousness is routed to the relevant destination because of the Equalizers. Hub worlds exists to give their body a quick rest before continuing their journey. If the destination universe is particularly distant from their origin, they may have to make multiple hub visits. Every hub can reach roughly a hundred thousand universes.<</say>> <<say "mc">>Wow. It does make me wonder how the whole network was created. If it needs a patron and an equalizer for a traveler to make use of it, how did they all find each other?<</say>> <<say "krissy">>I don't know for sure, but I believe it's to do with the original travelers and them creating those roles to expand the network beyond themselves. I had the same intrigue you did when I learned of them, but the council never gave me the answer.<</say>> <<say "mc">>Huh, hopefully I'll get a chance to learn. Okay, so the other members?<</say>> <<say "krissy">>A patron and a traveler both serve to ensure all sides of any given argument or such like are considered. The sixth however, I have no idea what they are.<</say>> <<say "mc">>A mysterious sixth position, huh? Maybe I should ask $kp.name.<</say>> <<say "krissy">>I wouldn't bother her with it. I was told all the positions when I was a candidate for the traveler position apart from that one. All they told me was the sixth does not serve like the others. I've never really understood what that means, but unless you're a council member you won't get to know.<</say>> <<say "mc">>How curious. Now I'm intrigued.<</say>> <<say "krissy">>Of course you are.<</say>> <<button "Continue" krissy>> <<like "krissy" 3>> <<event "krissy" "council2">> <<time 1>> <</button>> <<case "council">> <<block _img>> <<say "mc">>What can you tell me about the council?<</say>> <<say "krissy">>A group of six beings whose task is meant to be protecting the travelers and the gateway network.<</say>> <<say "mc">>And their members?<</say>> <<say "krissy">>I have met some of them. Remind me, what has $kp.name told you?<</say>> <<say "mc">>Pretty much what you just said. Since the power surge everything with her seems to be "a discussion for another time".<</say>> <</block>> <<say "krissy">>Yes, she's always been like that. She'll happily share information once you've jumped through the relevant hoops. Her presence means the council are watching you. But, I'm going to have to agree with her on this one. There's no use worrying about the council while we have things to do in the East.<</say>> <<say "mc">>Are my friends safe from them?<</say>> <<narrate>>She chuckles.<</narrate>> <<say "krissy">>The fact an enforcer showed up after your surge, and that you're still here and $kp.name is staying here should tell you everything you need to know.<</say>> <<say "mc">>It should?<</say>> <<say "krissy">>They're safe.<</say>> <<say "mc">>That's all you're going to tell me?<</say>> <<say "krissy">>Yes.<</say>> <<think "mc">>She's doing that thing she does when she gets irritated with the conversation, simple answers. I better revisit this topic later as she suggests.<</think>> <<button "Continue" krissy>> <<like "krissy" 1>> <<event "krissy" "council">> <<time 1>> <</button>> <<case "cityplan">> <<block _img>> <<say "mc">>$lexi.name mentioned you were the city planner for the East.<</say>> <<say "krissy">>The East? We were going to call it New Eden! Still a terrible name, mind.<</say>> <<think "mc">>Actually, I've just referred to it as the East because that's what the strays did. I never actually asked any of the Eastlanders what they referred to it as.<</think>> <<say "krissy">>But yes, I helped plan the place. I suspect it's a different beast now, but the foundations should all be the same. $lexi.name says they built it to my specification. That means there will be several ways for me to get in without going through the front door.<</say>> <<narrate>>She pauses for a moment.<</narrate>> <</block>> <<say "krissy">>Though tell me, why aren't we going in the front door?<</say>> <<say "mc">>Their people fear me and $gerald.name is riling them up for war, at least that's what we're assuming. Showing up like that may have me killed on the spot, or be a spark for war.<</say>> <<say "krissy">>So you're going to sneak in and do what, exactly?<</say>> <<say "mc">>I'm going to learn more about the place, the leadership and try to build diplomatic channels with them.<</say>> <<say "krissy">>And you don't think they'll see your skulking around and trespassing as an act of war?<</say>> <<say "mc">>Only if they find out about it. Though I'm hoping I can approach one of the more moderate members without causing alarm.<</say>> <<say "krissy">>I don't know $va.name, but I know the others. $gerald.name is a no-go, the man is almost as stubborn as a mule.<</say>> <<think "mc">>Pot calling kettle black.<</think>> <<narrate>>She notices your expression.<</narrate>> <<say "krissy">>Something to add?<</say>> <<say "mc">>No, no. Please, continue.<</say>> <<say "krissy">>$eva.name I think would be willing to meet with you if you can make contact. She'll not appreciate the cloak and dagger, but she'll understand it. $howard.name is a good man, but he has no backbone, if you show up out of the blue with him, he'll likely run. But maybe if you cornered him you could get him to listen. But the risk is knowing whether he's been agreeable to save his own skin or not.<</say>> <<say "mc">>Wow. How did you know them so well?<</say>> <<say "krissy">>I had to work closely with them when planning the city.<</say>> <<say "mc">>Yeah, I guess that makes sense. Will you not get recognized there, then?<</say>> <<say "krissy">>By the leadership? Sure, but that could be to our benefit. I would hope I still have their trust. But to the regular citizen I'll blend in.<</say>> <<say "mc">>Okay, thanks $krissy.refer. That should be useful info.<</say>> <<button "Continue" krissy>> <<like "krissy" 3>> <<event "krissy" "cityplan">> <<taskdone "krissyinfo">> <<time 1>> <</button>> <<case "buffer">> <<block _img>> <<say "mc">>Do you know much about buffers?<</say>> <<say "krissy">>I thought I did until I heard how long I'd been stuck in one and that somehow accessing it has been gated behind your power level. Not something the council would have done; at least not as I knew them.<</say>> <<say "mc">>How do they normally work?<</say>> <<say "krissy">>It's simply the temporary storage place used while travelers cross from one realm to the next. Other than a patron's initial buffer, the only time you're in one for more than a second or two is when receiving a boon or transformation. Even then, it's still only a few seconds extra.<</say>> <<say "mc">>$kp.name mentioned the initial buffer before too. What's so special about it?<</say>> <</block>> <<say "krissy">>When a patron first comes into their power, they can choose to take people with them. Often, to make them champions or tour guides. It's generally those close to them.<</say>> <<if $mc.events.eastreturn == undefined>> <<say "mc">>So the last person in the buffer...?<</say>> <<block "krissy/home02.jpg">> <<narrate>>A massive smile creeps across her face.<</narrate>> <<say "krissy">>I'm almost certain it's her, yes. I can't wait to see her again.<</say>> <<say "mc">>I remember us talking about her in the restaurant... $anna.name said she was in Spain, but $lexi.name filled in on the truth.<</say>> <<say "krissy">>My apologies for that, we didn't know if you were able to travel yet, I wanted you to live as normal life as you could if it wasn't possible. But yes, she decided to go traveling after she and I had a... disagreement.<</say>> <<say "mc">>About what?<</say>> <<say "krissy">>A story for another time. Right now, I'm just excited to see her again!<</say>> <</block>> <<say "mc">>Why don't we go get her right now?<</say>> <<say "krissy">>No. I don't think that would be wise. We're about to journey East, and while $kp.name is extremely capable and I'm confident she can protect my family from basically anything, the buffer is still safer. I'd put them all back in if I could. Besides, it would be bittersweet to see her again then suddenly have to leave.<</say>> <<say "mc">>I understand. It's weird though, the voice that sent me here never asked about her.<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say "krissy">>Asked about her? What do you mean?<</say>> <<say "mc">>Well, the voice asked about everyone else. She understood how you guys were related but couldn't quite sense my connection to you all. It was very peculiar but given everything else that's happened hardly the weirdest thing.<</say>> <<say "krissy">>That was probably your ascension rite. Effectively where you choose who will come with you, though it sounds like this voice kind of made the choice for you. They probably inferred her relationship given it's the same as the others.<</say>> <<say "mc">>Yeah, I guess.<</say>> <<think "mc">>She was always my favorite of the three. Kind, caring, and loving. I was devastated when she moved out. She left me alone with $charlie.name and $anna.name!<</think>> <<say "krissy">>I really do miss her.<</say>> <<say "mc">>We'll just have to rush back here as soon as possible!<</say>> <<say "krissy">>You're right. The quicker we resolve this East situation, the quicker I can see my daughter again!<</say>> <</if>> <<button "Continue" krissy>> <<like "krissy" 4>> <<event "krissy" "buffer">> <<time 1>> <</button>> <<case "welcome">> <<block "krissy/office02.jpg">> <<say "krissy">>Okay, so my sister filled me in on most everything. But she said it would be best for you to talk to me about the East.<</say>> <<say "mc">>Basically, I'm going there to negotiate with the leaders. They want my power, and seem set to go to war for it.<</say>> <<say "krissy">>Over my dead body. Get Thomas on the line, I'll sort it right out!<</say>> <<say "mc">>We haven't opened any lines of negotiation yet... who is Thomas?<</say>> <<say "krissy">>Is he not one of the leaders?<</say>> <</block>> <<say "mc">>To my understanding the leadership consists of $gerald.name, $howard.name, $eva.name & $va.name.<</say>> <<say "krissy">>$va.name? She's new. Must have taken Thomas' spot. Shame, that man would have done anything I told him.<</say>> <<say "mc">>So will you help us?<</say>> <<say "krissy">>Of course I will, $krissy.calls. But, I'm not staying in the hotel.<</say>> <<say "mc">>Why's that?<</say>> <<say "krissy">>Honestly, I'm surprised $anna.name and <<if $girlsavailable.includes('theodora')>>$theodora.name<<else>>$charlie.name<</if>> wanted to stay here given your harem. <<if $girlsavailable.includes('sophia')>>$sophia.name<<else>>$derek.name<</if>> is relatively nonplussed about anything going on, so not surprised they don't care; probably haven't even noticed. But for me? No, thank you. Who knows when I'll walk around a corner and have to witness my $krissy.you screwing someone?<</say>> <<say "mc">>I... uhh...<</say>> <<say "krissy">>I get it, okay? It's your aspect. But it doesn't mean I have to live around it.<</say>> <<say "mc">>Got it, there are some abandoned buildings out—<</say>> <<say "krissy">>My old house is still standing; I'm staying there. Do come visit me. I'll also spend some time at the surgery, I'm no doctor, but I know enough first aid to offer some triage should your travelers require it.<</say>> <<say "mc">>That's great!<</say>> <<say "krissy">>There's more I need to tell you, but now is probably not the time. We'll discuss the East... terrible name, very unimaginative, by the way... on our way out there. But I can probably tell you a little about the council, if $kp.name hasn't already.<</say>> <<say "mc">>She's told me very little to be honest. I know there's six of them.<</say>> <<say "krissy">>Ha, figures. She's never been one to offer information without reason.<</say>> <<say "mc">>You know her?<</say>> <<say "krissy">>A discussion for another time.<</say>> <<button "Continue" housestuff>> <<set $schedules.krissy = { 8: "home", 9: "home", 10: "home", 11: "home", 12: "home", 13: "home", 14: "home", 15: "home", 16: "home", 17: "home", 18: "docs", 19: "docs", 20: "docs", 21: "docs", 22: "home", 23: "home" }>> <<event "krissy" "welcome">> <<taskdone "krissychat">> <<run checkSchedules()>> <</button>> <</switch>><<set $return = 'housestuff'>> <<if $location == "home">> <<set $return = "townhub">> <</if>> <<smallflirt "krissy">> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $krissy.events.planets == undefined>> <<link "Planets" krissyanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $krissy.events.buffer == undefined && $location == "home">> <<link "Buffer" krissyanswers>> <<temp "buffer">> <</link>><br> <</if>> <<if $mc.events.eastreturn == undefined>> <<if $krissy.events.cityplan == undefined>> <<link "City Planning" krissyanswers>> <<temp "cityplan">> <</link>><br> <</if>> <<if $krissy.events.council == undefined && $mc.events.councilmet == undefined>> <<link "Council" krissyanswers>> <<temp "council">> <</link>><br> <</if>> <<if $krissy.events.east == undefined>> <<link "East" krissyanswers>> <<temp "east">> <</link>><br> <</if>> <<else>> <<if $krissy.events.eden == undefined>> <<link "New Eden" krissyanswers>> <<temp "eden">> <</link>><br> <</if>> <<if $krissy.events.bar == undefined && $location == "home" && $krissy.events.eden != undefined>> <<link "Bar" krissyanswers>> <<temp "bar">> <</link>><br> <</if>> <<if $krissy.events.council2 == undefined && $mc.events.councilmet == undefined>> <<link "Council" krissyanswers>> <<temp "council2">> <</link>><br> <</if>> <</if>> <<if $krissy.events.kp == undefined>> <<link "$kp.name" krissyanswers>> <<temp "kp">> <</link>><br> <</if>> <<link "Never mind" $return>><</link>><<scene>> <<switch $tempvar>> <<case "Influence">> <<center "krissy/krissycrop.jpg">> <<if checkUnlocks('movie', 'pf01', 'krissy') == true>> <<choices "Who should $krissy.name perform with?">> <div class="flex"> <<if $kyler.performed == undefined>> <div class="girlChoice"> <<link '<<center "kyler/badge.jpg">>$kyler.name' krissysex>> <<temp "kyler02">> <</link>> </div> <<else>> <div class="girlChoice" style="cursor: default;">$kyler.name already performed today.</div> <</if>> </div> <<link "Never mind" mngbrothel>><</link>> <</choices>> <<else>> <<think "mc">>It's obvious she wants to perform with Howard's friend. But, am I really okay with my $krissy.them performing with another woman in front of god knows who?<</think>> <div id="replace"> <<choices>> <<link "Fuck yeah" krissysex>> <<temp "kyler">> <</link>><br> <<link "Fuck no" mngbrothel>> <</link>> <</choices>> </div> <</if>> <<case "kyler">> <<narrate>>You ask Dave if he has the info for Howard's friend. He confirms that he does, and sends someone to New Eden to relay the message. To your surprise, the friend returns with the messenger twenty minutes later.<</narrate>> <<meet "kyler">> <<left2 "kyler/meet01.png">> <<say "kyler" "???">>Hey, you must be $name. I'm <<textbox "$kyler.name" $kyler.name>>.<</say>> <<script>> $(document).one(':passageend', function (ev) { $('#textbox-kylername').change(function() { $('.kyler .speakername').html($('#textbox-kylername').val()); }); }) <</script>> <<think "mc">>Fuck me, I don't think I've met an ugly person since I set foot on this world. Everyone is so fucking gorgeous!<</think>> <<say "mc">>Yes, an absolute pleasure to meet you.<</say>> <<say "kyler">>Oh, you've not had the pleasure yet.<</say>> <<narrate>>She grins, then continues before you can respond.<</narrate>> <<say "kyler">>So, Howard used to talk about $krissy.name all the time. I'd love to give her a good massage... if you know what I mean, and I know she loves to be watched. I just want to see if she's as amazing as the rumors. When the messenger said she was here working right now, I just had to come immediately!<</say>> <<say "mc">>Well, you'll need to talk her into it, but I'm sure I can bring some supplies from the spa over and get something setup. Why don't you go talk to her, see how things go? Dave and I will set things up in case she agrees. Uhh, probably best not to tell her I'm here, though.<</say>> <<say "kyler">>This is gonna be so fun! I hope she's as good as Howard said.<</say>> <<narrate>>She skips off to find $krissy.name before you can even tell her where to go.<</narrate>> <<think "mc">>Hopefully I can have some fun with her myself too!<</think>> <<say "dave">>She's a live one. I've not seen her perform for decades, though. She was a real crowd pleaser, even though she rarely did shows.<</say>> <<cont "krissysex" "kyler01">> <<case "kyler01">> <<narrate>>Not long after you and Dave finish setting up, you hear an announcement through the sound system.<</narrate>> <<say "krissy" "" "(Through Speakers)">>We have a special unscheduled show, join us in room four for some massage therapy with $krissy.name and $kyler.name in ten minutes.<</say>> <<say "mc">>Wow, she works quick!<</say>> <<say "dave">>Sounds like $krissy.name doesn't want to hang around either.<</say>> <<narrate>>You distance yourself from the room, and wait a while after the show has started before going back in, blending in with the crowd.<</narrate>> <<cont "krissysex" "kyler02">> <<case "kyler02">> <<set $krissy.performed = 1>> <<set $kyler.performed = 1>> <<vid "krissy/kk01.mp4">> <<cont "krissysex" "kyler03">> <<case "kyler03">> <<vid "krissy/kk02.mp4">> <<cont "krissysex" "kyler04">> <<case "kyler04">> <<vid "krissy/kk03.mp4">> <<cont "krissysex" "kyler05">> <<case "kyler05">> <<vid "krissy/kk04.mp4">> <<cont "krissysex" "kyler06">> <<case "kyler06">> <<vid "krissy/kk05.mp4">> <<cont "krissysex" "kyler07">> <<case "kyler07">> <<vid "krissy/kk06.mp4">> <<cont "krissysex" "kyler08">> <<case "kyler08">> <<vid "krissy/kk07.mp4">> <<cont "krissysex" "kyler09">> <<case "kyler09">> <<vid "krissy/kk08.mp4">> <<cont "krissysex" "kyler10">> <<case "kyler10">> <<vid "krissy/kk09.mp4">> <<unlock "kyler" "pf01">> <<unlock "krissy" "pf01">> <<perform "krissy" "kyler">> <<button "Continue" mngbrothel>> <<corrupt "krissy" 4>> <<lust "krissy" 4>> <<resources _bl>> <<time 2>> <</button>> <<case "drunkbj">> <<think "mc">>Maybe it's what we both need, just something to ease the burden of this secret we share.<</think>> <<vid "krissy/drunkbj03.mp4">> <<narrate>>You say nothing as she starts stroking your cock, a mixture of guilt and pleasure heightening your senses.<</narrate>> <<say "krissy">>Ohhh baby. I just never... ah... I'm sorry, I just...<</say>> <<narrate>>The feeling of her breath over your helmet as she guides your cock into her mouth fills you with excitement, your previous misgivings slowly fading away.<</narrate>> <<cont "krissysex" "drunkbj02">> <<case "drunkbj02">> <<narrate>>Her tongue wraps around your glans as she rubs your thigh with her free hand.<</narrate>> <<vid "krissy/drunkbj04.mp4">> <<narrate>>She looks up at you briefly, her eyes full of guilty gratitude.<</narrate>> <<cont "krissysex" "drunkbj03">> <<case "drunkbj03">> <<vid "krissy/drunkbj05.mp4">> <<say "krissy">>Just let me...<</say>> <<narrate>>Each time she looks up at you, you feel a bolt of emotion, a delight in the wretchedness of the situation.<</narrate>> <<say "krissy">>I can't stop myself, I'm sorry.<</say>> <<set _uc = $krissy.refer.toUpperFirst()>> <<say "mc">>_uc... oh, god...<</say>> <<narrate>>She continues unperturbed until you're at your limit.<</narrate>> <<say "mc">>Fuck, I'm—<</say>> <<narrate>>She increases her pace, her tongue speeds up and you explode down her throat while she tries to keep herself from coughing.<</narrate>> <<say "krissy">>I'm sorry... I needed that... I just needed your warmth. I...<</say>> <<narrate>>She looks up at you, her face a picture of guilt.<</narrate>> <<say "mc">>Let's just get you back to bed.<</say>> <<button "Sleep" krissyanswers>> <<unlock "krissy" "drunkbj">> <<event "krissy" "drunkbj">> <<end>> <<temp "apology">> <</button>> <</switch>><<tracker "krissy" 1>> <<if $krissy.events.welcome == undefined>> <<step "Welcome" "Welcome her">> <<elseif $mc.events.eastreturn == undefined>> <<step "Progress the story" "This will trigger automatically if you continue to follow the story tasks.">> <<elseif $krissy.events.eden == undefined>> <<step "New Eden" "Speak to her about the events of New Eden.">> <<elseif $buildings.bar == undefined>> <<step "Build bar" "Research running a bar - go to the monitoring station, assign a worker and select the relevant project.<br> Once complete, build the bar - go to the construction facility, assign a worker to the rota and select the bar project">> <<elseif $krissy.events.bar == undefined>> <<step "Quiet Drink" "Invite her to the bar while she's at home.">> <<elseif $tasks.bufferfin5 != undefined>> <<step "Progress the story" "This will trigger automatically if you continue to follow the story tasks.">> <<elseif $councilmeet == 1>> <<step "Staying With Her" "You're currently sleeping over at her home.">> <<elseif $tasks.councilmeet != undefined>> <<step "Council Meeting" "Wait for the results of the council meeting.">> <<elseif $tasks.meriyareconnect != undefined>> <<step "$kenna.name Lives?" `"Follow the story tasks to discover more about "+$kenna.name+"."`>> <<elseif $tasks.avafind != undefined>> <<step "$kp.name's Return" `"Once "+$kp.name+" returns to the hub, question her about "+$kenna.name+"."`>> <<elseif $kenna.events.step == undefined>> <<step "She lives!" `"Wait for "+$kenna.name+" to arrive."`>> <<elseif $tasks.avagreet == undefined && !$completeTasks.includes('avagreet')>> <<step "Check messages" `"From "+$lacy.name`>> <<elseif $tasks.avagreet != undefined>> <<step "Greet $kenna.name" "At Gateway B.">> <<elseif !$completeTasks.includes('fyodr')>> <<step "Progress the story" "This will trigger automatically if you continue to follow the story tasks.">> <<elseif $neweden != true>> <<step "Reconnect with New Eden" `"Follow the story tasks."`>> <<elseif $buildings.spa == undefined>> <<step "Relaxation Station" `"Research and build a spa. This tech can be learned from various substories, including "+$maddy.name+", "+$whitney.name+", "+$kleio.name+", "+$kylie.name+", and "+$monique.name+"."`>> <<elseif !$completeTasks.includes('kennaattr') && $tasks.kennaattr == undefined>> <<step "$kenna.name's Task" `"Start "+$kenna.name+"'s task."`>> <<elseif !$girlsmet.includes('gsec')>> <<step "Aegis Management" `"Meet the new manager of Aegis' 'other' business activities."`>> <<elseif !$girlsmet.includes('genvoy')>> <<step "New Eden Explorer" `"Explore New Eden and follow its various events until you've met Gerald's former envoy."`>> <<elseif $genvoy.events.step == undefined && $east.gerald == undefined>> <<step "All That Glitters" `"Visit the Glitter Box in New Eden."`>> <<elseif $buildings.brothel == undefined >> <<step "Adult Entertainment" `"Talk to "+$cassie.name+" about new facilities while she's in the office, then build something similar to the Glitter Box."`>> <<elseif $gsec.events.kyler == undefined>> <<step "Howard's Friend" `"Visit New Eden"`>> <<elseif $brothel == undefined || !$brothel.includes('krissy')>> <<step "Howard's Visit" `"Visit "+$krissy.name+"'s home while Howard is there."`>> <<elseif checkUnlocks('movie', 'pf01', 'krissy') == false>> <<step "The Performance" `"Assign her to work at "+$stripname+" then influence her to perform while she's there."`>> <<elseif !$completeTasks.includes('fivek') >> <<step "Council Tasks" "Finish the council tasks">> <<elseif $kylie.altsched != true>> <<step "Progress the story" "This will trigger automatically if you continue to follow the story tasks.">> <<elseif $kenna.events.spy < 3>> <<step "Progress with $kenna.name" `"Progress "+$kenna.name+"'s substory to unlock the next step."`>> <<elseif $schedules.krissy != undefined && $schedules.krissy[2] == "Unavailable">> <<step "Moving Day" "She's moving into the hotel... talk to her tomorrow.">> <<else>> <<step "End of current content." "Check movies app on computer to see if any other lewds available.">> <</if>> <</tracker>><<nobr>> <<set $scene = 0>> <<if $location.toLowerCase() == "home">> <<set $worklocation = false>> <</if>> <<if $currentlocations == undefined || $currentlocations.kylie == undefined>> <<run parseLocations()>> <</if>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $replay == false && $location.toLowerCase() != $currentlocations.kylie.toLowerCase() && $location != "firstIntros">> <<say "kylie">>Gotta go, let's catch up later.<</say>> <<button "Continue" $return>> <</button>> <<elseif (($replay == true && $tempvar == "kenzie") || $location == "spa" && $kylie.events.kenzie == undefined && $kylie.lust > 14)>> <<scene>> <<narrate>>You decide to check up on $kylie.name. As you turn the corner into her room, your mouth drops.<</narrate>> <<vid "kylie/kenzie01.mp4">> <<if $kenzie.name == "???">> <<narrate>>An unknown blonde woman is eating $kylie.name out.<</narrate>> <<else>> <<narrate>>$kenzie.name is eating out $kylie.name. You're unsure how to react...<</narrate>> <<think "mc">>Whatever, for now let's just enjoy the show!<</think>> <</if>> <<think "mc">>$kylie.name. Don't ever change!<</think>> <<say "kylie">>Ohhhh my god.<</say>> <<narrate>>$kylie.name's moans start to get louder.<</narrate>> <<say "kylie">>Ohhhh Yeah! Yes, yes, yes!<</say>> <<think "mc">>Did she notice me? Did she get into it more because I'm here?<</think>> <<say "kylie">>Aaaah, ohhh, fuck. Aaaaah, mhhhmmm. That's so fucking good.<</say>> <<narrate>>You unzip and start jerking off.<</narrate>> <<button "Continue" kyliesex>> <<temp "kenzie">> <</button>> <<elseif $location == "home" && $tasks.kylietrainer2 != undefined && getRawLocation('kenna') == "kyliehome" && $kylie.mature != true>> <<taskdone "kylietrainer2">> <<narrate>>You head out back to the garden expecting her and $kenna.name to be there, but find nobody. You notice the backdoor is wide open, so head inside.<</narrate>> <<say "mc">>You guys in here?<</say>> <<narrate>>There's no response, but you hear some giggling upstairs.<</narrate>> <<think "mc">>Are they playing hide and seek with me or something?<</think>> <<narrate>>You follow the sounds upstairs to her bedroom.<</narrate>> <<center "kylie/kenna01.jpg">> <<narrate>>$kylie.name grins at you and makes a shushing gesture. $kenna.name is yet unaware of your presence.<</narrate>> <<think "mc">>Whoa... my $kenna.them and my champion, huh?<</think>> <div id="replace"> <<set _home = "<<say kylie>>I really thought you'd want this, why do you think I invited you to the training session?<</say>> <<narrate>>She sighs.<</narrate>> <<say mc>>A miscommunication, alright. Let's just put it behind us. So how was your actual training?<</say>> <<say kylie>>Fine. Though we were just about to get to the good bit before you interrupted.<</say>> <<narrate>>She sticks her tongue out at you.<</narrate>> <<say kylie>>Anyway, I did want to talk to you about something... about this house.<</say>> <<say mc>>Is everything okay?<</say>> <<say kylie>>I don't want to live here anymore.<</say>> <<say mc>>Oh... I hadn't really thought what I'd do if you wanted to return to your home world... but if that's what you—<</say>> <<say kylie>>What? No. I want to move into the hotel. I want to be closer to you; I want to be there when $founder.name shows up.<</say>> <<say mc>>Oh, thank fuck for that. I was worried I was going to lose you.<</say>> <<say kylie>>You'll not get rid of me that easily!<</say>> <<say mc>>Talk to $armani.name, she'll get you a room setup.<</say>> <<say kylie>>Already done, just wanted the go-ahead from you! I'll move in tomorrow.<</say>> <<say mc>>Great, looking forward to it.<</say>> ">> <<choices>> <<link "Watch">> <<event "kenna" "kylie" "watched">> <<temp "kenna">> <<replace "#replace">> <<narrate>>You settle in, peeping from behind a bookcase.<</narrate>> <<think mc>>This is so wrong, yet watching $kylie.name sleeping with $kenna.refer is such a turn on.<</think>> <<narrate>>$kylie.name grins, then turns her attention back to $kenna.name.<</narrate>> <<say "kylie">>Show me what that tongue can do.<</say>> <<cont "kyliesex" "kenna">> <</replace>> <</link>><br> <<link "Leave">> <<replace "#replace">> <<narrate>>You turn to leave and $kylie.name frowns.<</narrate>> <<think "mc">>I have no problem with her sleeping with other women... but I'm not interested in watching her with $kenna.refer.<</think>> <<narrate>>As you're leaving her home, $kylie.name chases after you.<</narrate>> <<say kylie>>You didn't want to watch?<</say>> <<say mc>>Not really. If that's what you wanna do, I have no problem with you sleeping with other women... but I don't want to see you with $kenna.name.<</say>> <<say kylie>>She wasn't too pleased when I stopped her. She's a little angry right now.<</say>> <<say mc>>Why did you?<</say>> <<say kylie>>Well, I was doing it for you... so if you're not into it, there was no reason to continue.<</say>> <<think mc>>That doesn't feel in character for her... maybe becoming a champion changed her motivations a little.<</think>> _home <<event "kenna" "kylie" "left">> <<run overrideSchedule('kenna', 18, 22, "")>> <<cont "townhub" "" 0.5>> <</replace>> <</link>><br> <<link "Stop It">> <<replace "#replace">> <<say mc>>What the hell is going on here?!<</say>> <<say kenna>>$name! We were just... training.<</say>> <<say mc>>How is this training?<</say>> <<say kylie>>Well, maybe having a little bit of fun... I thought you liked it when I was with other women?<</say>> <<say mc>>That's my $kenna.them.<</say>> <<narrate>>She stares at you blankly.<</narrate>> <<say mc>>I'm not okay with this.<</say>> <<narrate>>$kenna.name seems angry.<</narrate>> <<say kenna>>This is getting ridiculous. How are you so dense?! Ugh!<</say>> <<narrate>>She storms off.<</narrate>> _home <<event "kenna" "kylie" "stopped">> <<run overrideSchedule('kenna', 18, 22, "")>> <<cont "townhub" "" 1>> <</replace>> <</link>> <</choices>> </div> <<else>> <<set _img = getFolder('kylie') + "/"+$location+"01.jpg">> <<if $kylie.events.lexi == undefined && $lexi.events.relationship == "taboo" && $kylie.mature != true>> <<set _img = "kylie/strat01.jpg">> <</if>> <<if $location == "garden">> <<center _img>> <<else>> <<left2 _img>> <</if>> <<say "kylie">>Hey, handsome, <<if $location == "study">>come to help me study<<else>>what's up<</if>>?<</say>> <<choices "What do you want to discuss?" "topics">> <</choices>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("kyliediscussions").processText()); }) <</script>> <</nobr>><<scene>> <<set _img = getFolder('kylie') + "/$location01.jpg">> <<switch $tempvar>> <<case "kyliefarm">> <<set _p = State.variables[$piggy]>> <<if !$breakdone.farm.includes('animals')>> <<narrate>>Nothing remarkable happened. You were bored out of your mind.<</narrate>> <<say $piggy>>Isn't this $kylie.name's world? Didn't she want to see some cute animals on the farm or something?<</say>> <<button "Continue" yourroom>> <<time 2>> <<like $piggy 5>> <<run delete $piggy>> <</button>> <<else>> <<narrate>>Having sourced some cute animals for the farm, specifically <s>to get laid</s> for $kylie.name, you can't help but want to see her reaction in person and as she barely knows you, having her summoned to you might have put her off.<</narrate>> <<think "mc">>I hope she's as fun today as she has been previously. I wonder if she'll try anything on with _p.name? That might be fun!<</think>> <<narrate>>_p.name is looking at her map, then around at her surroundings, confused.<</narrate>> <<think "mc">>Dammit, I wish you could hear me. Look over there to your left!<</think>> <<narrate>>Unsure whether your thoughts actually reached her or it's just coincidence, _p.name looks over to the building on the left.<</narrate>> <<say $piggy>>Ah, there it is.<</say>> <<narrate>>She heads over to find $kylie.name on the porch.<</narrate>> <<block "kylie/piggy01.jpg">> <<say "kylie">>Hi.<</say>> <<think "mc">>She looks down.<</think>> <<say $piggy>>$name sent me.<</say>> <<say "kylie">>Uh-huh.<</say>> <<think "mc">>...and kinda absent.<</think>> <</block>> <<say $piggy>>Everything okay?<</say>> <<say "kylie">>Yeah, sure. Just leave it there, that's fine.<</say>> <<say $piggy>>Uhh...?<</say>> <<think "mc">>What's going on here?<</think>> <<say "kylie">>Oh, do I need to sign?<</say>> <<narrate>>She absent-mindedly holds her thumb out, as if expecting a machine to take her print.<</narrate>> <<say $piggy>>$kylie.name. I'm here from the $name's hub. The patron. I'm not a delivery person!<</say>> <<block "kylie/piggy02.jpg">> <<say "kylie">>Oh, right. Sorry. I'm expecting a package today.<</say>> <<think "mc">>Why is she so different? Where's the fun-loving girl I met?!<</think>> <<say $piggy>>Is something wrong?<</say>> <<say "kylie">>Nothing to trouble you with. What brings you here?<</say>> <<say $piggy>>$name wanted to let you know the farm now has cute animals.<</say>> <</block>> <<say "kylie">>That's great, but I don't think I can come by any time soon.<</say>> <<think "mc">>What! No way!<</think>> <<say $piggy>>Why ever not?<</say>> <<say "kylie">>From next week, I'll be homeless.<</say>> <<say $piggy>>What?!<</say>> <<say "kylie">>I haven't paid my rent for months. I'm working two jobs, and it's just not enough. I don't even have a car to live in.<</say>> <<think "mc">>Not a chance. We have a giant hotel and an abandoned town for crying out loud!<</think>> <<say $piggy>>You won't be homeless. Come back with me. $name will sort this out.<</say>> <<think "mc">>_p.name knows me so well.<</think>> <<narrate>>$kylie.name starts sobbing.<</narrate>> <<say "kylie">>I can't possibly expect that. I need to sort this myself.<</say>> <<say $piggy>>Just, let's go and talk to him. I'll be back in three hours. Get yourself ready, okay?<</say>> <<button "Continue" yourroom>> <<like $piggy 5>> <<event "kylie" "homeless" $piggy>> <<eventdone "kyliefarm">> <<temp "kyliehomeless">> <<task "kyliereturn">> <<taskdone "kylie">> <<time 2>> <<event "kylie" "timer" 3>> <<run delete $piggy>> <</button>> <</if>> <<case "gerald">> <<if debug == true>> <div class="debug"> New Eden: $mc.events.eastresolved<br> Told council about Gerald: $mc.events.geraldmentioned<br> <<button "NE Convinced" kylieanswers>> <<set $mc.events.eastresolved = "convinced">> <</button>> <<button "NE Cab Enforcer" kylieanswers>> <<set $mc.events.eastresolved = "enforcer2">> <</button>> <<button "NE Skipped" kylieanswers>> <<set $mc.events.eastresolved = "enforcer1">> <</button>> <<button "Council Gerald Yes" kylieanswers>> <<set $mc.events.geraldmentioned = "1">> <</button>> <<button "Council Gerald No" kylieanswers>> <<set delete $mc.events.geraldmentioned>> <</button>> </div> <</if>> <<narrate>>As you settle in to your breakfast, $kylie.name strikes up a conversation.<</narrate>> <<left2 "kylie/morning.jpg">> <<say kylie>>I've been thinking...<</say>> <<narrate>>You grin.<</narrate>> <<say mc>>Normally when you start a sentence like that, we end up in a big sweaty naked mess.<</say>> <<narrate>>She cackles.<</narrate>> <<say kylie>>Maybe... but this is a bit more serious. I think we should speak to Gerald.<</say>> <<narrate>>You push your head back and scrunch your face.<</narrate>> <<say mc>>Why?<</say>> <<if $mc.events.eastresolved == "convinced">> <<say kylie>>He obviously knew something.<</say>> <<else>> <<say kylie>>Maybe he's got a better idea of what $founder.name is planning.<</say>> <</if>> <<say mc>>What makes you say that?<</say>> <<if $mc.events.eastresolved == "convinced">> <<say kylie>>Well, the big disgusting red mess he became certainly wasn't normal, and given the old stories talk about $voice.name or $founder.name, depending on which version you believe, messing with transformation, it seems likely he was involved with that.<</say>> <<else>> <<say kylie>>He tried to kill you, but I don't know, I've been thinking about it and it just doesn't sit right with me. Even if I truly believed the stories about $voice.name being evil, why would he dismiss every message $kayla.name sent him after her initial blunder without at the very least sending some scouts or spies or something?<</say>> <</if>> <<say mc>>I really don't want to talk to that prick.<</say>> <<say kylie>>I know, but I've been training, so nothing'll happen.<</say>> <<say mc>>That's really not why... I just don't know if I'll be able to remain calm around him. He wanted to hurt you, $kylie.name, you and everyone else I care about.<</say>> <<say kylie>>Can you try? It might help us understand what we're dealing with better.<</say>> <<narrate>>You sigh.<</narrate>> <<say mc>>I'll ask $am.name where he's being held.<</say>> <<if $mc.events.eastresolved == "convinced">> <<say kylie>>No need, I helped haul him away and ensure the receptors were able to keep him locked up. I know exactly where he is. In a bunker under the training camp.<</say>> <<say mc>>Alright, I guess I'll meet you there.<</say>> <</if>> <<say kylie>>Thanks, $name!<</say>> <<button "Continue" homehub>> <<set $geraldtimer = 3>> <<if $mc.events.eastresolved == "convinced">> <<task "visitgerald2">> <<else>> <<task "visitgerald">> <</if>> <<time 0.5>> <</button>> <<case "champ">> <<left2 _img>> <<say "mc">>How's the training going?<</say>> <<say kylie>>Pretty good. And recently I've been able to do even more, $kenna.name says that's because your limits were raised again.<</say>> <<say mc>>I guess that makes sense if you're getting your power from me.<</say>> <<say kylie>>Yeah, it's weird. It's like I can feel your energy all over the hub. But... it's different to before. It feels like I'm part of it now, and it flows through me, allowing me to harness it.<</say>> <<say mc>>I'll have to be careful you don't overpower me!<</say>> <<narrate>>You chuckle, but she looks at you seriously.<</narrate>> <<say kylie>>That can't happen. If I grow my own power beyond yours, if that were even possible, it would sever our bond.<</say>> <<say mc>>What, why?<</say>> <<say kylie>>I don't know, $kp.name mentioned it when she was originally training me. Something about my own power overwhelming yours.<</say>> <<say mc>>Well, if that ever did happen, we'd still share our bond.<</say>> <<say kylie>>No, that'll never happen. The connection we share is too precious to me. It's not just about the power, it's the feeling... the emotions, it makes me feel so close to you.<</say>> <<say mc>>Wow, I feel loved! So, how's training going now $kenna.name has taken over?<</say>> <<say kylie>>We've not really done much yet, she's made it clear I am no match for $founder.name, but the more powerful I am, the more likely I am to be able to at least pose enough of a threat to distract her enough for you or one of the council to intervene.<</say>> <<say mc>>That's a pretty bleak output.<</say>> <<say kylie>>It is what it is. Hey, you should come by the house when $kenna.name is with me and I'm in my original form. We'll be doing some training in the garden. There's something I need to check with $kenna.name too, and then discuss with you.<</say>> <<say mc>>Oh? I'm intrigued.<</say>> <<say kylie>>Good, come by soon, okay?<</say>> <<narrate>>You nod.<</narrate>> <<button "Continue" $return>> <<like "kylie" 5>> <<lust "kylie" 2>> <<taskdone "kylietrainer">> <<run overrideSchedule('kenna', 18, 22, "kyliehome")>> <<time 1>> <</button>> <<case "planets">> <<left2 _img>> <<say "mc">>Could you help me connect to some new worlds, $kylie.name?<</say>> <<say "kylie">>Looking to do some exploring? I've got a couple of globes you can <i>really</i> connect to.<</say>> <<say "mc">>Oh, I think that sounds a lot more exciting than what I had in mind.<</say>> <<say "kylie">>Okay, but seriously, you just want me to go to some worlds you don't know, right?<</say>> <<say "mc">>Yes... well, I did, but now I'm more interested in those globes you mentioned.<</say>> <<say "kylie">>Ha! Okay, c'mon, we'll connect to a few worlds I know... then we'll do the fun stuff!<</say>> <<narrate>>You head over the gateway together.<</narrate>> <<say "kylie">>Alright, let me think of a few good ones, will four or five be enough?<</say>> <<say "mc">>Plenty.<</say>> <<say "kylie">>Perfect. This world... oh wow, you'll love this world. They have the same sensibilities as you and me... we'll definitely find a good few playmates there.<</say>> <<narrate>>The gateway seems to draw upon your power and then stop abruptly, as if someone had pressed the emergency switch on an escalator. For a moment, you feel somehow stranded, despite not having moved.<</narrate>> <<think "mc">>What is—<</think>> <<narrate>>Flashing text appears in your mind's eye.<</narrate>> <div class="choices" style="margin:auto"> <center class="blink">SAFETY PROTOCOL ENGAGED.</center> <center class="blink">PATRON CONNECTIONS TO THIS WORLD HAVE BEEN RESTRICTED DUE TO A HISTORY OF FIGHTING FOR CONTROL AMONG PATRONS.</center> <center class="blink">REROUTING THROUGH THE EQUALIZER NETWORK.</center> </div> <<narrate>>The gateway crashes open with a dark purple and red glint. You feel weary and struggle to keep your eyes open, but the expected explosion of ecstasy is noticeably lacking.<</narrate>> <<say "kylie">>Oh, man, I love this world.<</say>> <<narrate>>She steps through and returns a moment later to find you napping at the gateway entrance. After a few minutes, she gently wakes you.<</narrate>> <<say "mc">>Huh? What happened?<</say>> <<say "kylie">>You fell asleep... at first I thought maybe it was the pleasure overwhelming you and somehow that made you look comatose, but... I felt no emotion from you. Any ideas why? Did you manage to connect okay?<</say>> <<say "mc">>No, not at all. I'm not allowed to connect there, apparently patrons used to fight over the world, so all connections are routed via the equalizers... but it still sapped a lot of my energy. I guess I just fell asleep. That's kinda embarrassing.<</say>> <<say "kylie">>It is what it is. Let's get you back to the hotel so you can take a proper nap. Let's hold off on connecting to random worlds for now, huh?<</say>> <<if $completeTasks.includes('safety')>> <<say "mc">>It's the first time it's hit me like this, but I was pre-warned connecting to random planets might not be feasible.<</say>> <<say "kylie">>Sounds like advice you should have taken. Do you know anyone that might offer a surefire connection?<</say>> <<say "mc">>The only hint I have is that everyone on the hub that came through the gateway must have come from a world I'd have been compatible with at the time.<</say>> <<say "kylie">>Okay, so, is there anyone's home world you haven't connected to before?<</say>> <<say "mc">>Hmm... maybe...<</say>> <<else>> <<say "mc">>Yeah... maybe I should ask $kp.name or $kenna.name about this.<</say>> <</if>> <<button "Continue" yourroom>> <<event "kylie" "planets">> <<task "safety">> <<like "kylie" 3>> <<lust "kylie" 2>> <<time 1.5>> <</button>> <<case "maddyoffice">> <<block _img>> <<say "mc">>Not that you're unwelcome, but I don't usually see you in here.<</say>> <<say "kylie">>You forget we share a connection now, your horniness spiked a little earlier and I was intrigued why.<</say>> <<say "mc">>You feel what I feel?<</say>> <<say "kylie">>More like slithers, so really only when you have a particularly strong emotion... and it's usually your lust.<</say>> <<narrate>>You chuckle.<</narrate>> <<say "kylie">>But enough about that boring stuff. She really is fucking gorgeous, huh?<</say>> <</block>> <<say "mc">>Yeah... and then some.<</say>> <<say "kylie">>Well, I'm gonna have some fun if you wanna watch.<</say>> <<narrate>>She heads toward $maddy.name without giving you change to say anything else.<</narrate>> <<think "mc">>Yeah, $maddy.name is gonna lap that right up. No way she turns her down.<</think>> <div id="replace"> <<choices "Stay and watch?">> <<link "Fuck yeah">> <<replace "#replace">> <<think "mc">>in what world would I not stick around for this?<</think>> <<narrate>>She tries to walk past $maddy.name with some swagger, but gets no response... so takes a more direct approach, pushing her on to the desk and running her hands up her leg.<</narrate>> <<think "mc">>Wow, she really isn't messing around.<</think>> <<say "kylie">>Oops, I slipped.<</say>> <<narrate>>$maddy.name grins.<</narrate>> <<say "maddy">>Oh, really?<</say>> <<cont "maddysex" "kyliemaddy">> <</replace>> <</link>><br> <<link "Nah" housestuff>> <</link>> <</choices>> </div> <<case "anna">> <<block _img>> <<say "mc">>I was wondering—<</say>> <<say "kylie">>If I'd help you teach that bitch a lesson? Oh, I'm so down.<</say>> <<say "mc">>How'd you know?<</say>> <<say "kylie">>I'm your champion, I could feel your anger and annoyance when I saw you attempting to do that photo shoot.<</say>> <<say "mc">>Ha, I guess I can't hide much from you, huh?<</say>> <<say "kylie">>Eh, I can't feel everything, just when you have a particularly strong emotion. So, what's the plan?<</say>> <</block>> <<say "mc">>The other day $armani.name bore into her.<</say>> <<say "kylie">>Shit, sad I missed that one.<</say>> <<say "mc">>Ha, yeah! But it was while she was cleaning, $anna.name thought $armani.name didn't do anything. But anyway, $armani.name needs help... $anna.name needs work.<</say>> <<say "kylie">>And where do I come in?<</say>> <<say "mc">>If I send her to $armani.name in her current state, they'll just be at odds with each other. I've no doubt $armani.name will come out on top, but it won't teach $anna.name anything. So, can she clean your place?<</say>> <<say "kylie">>Wow...<</say>> <<narrate>>She thinks for a moment.<</narrate>> <<say "kylie">>Sure, but I'm gonna observe her, don't trust her one bit. I also don't think any amount of practice will improve her attitude.<</say>> <<say "mc">>I'm hoping the uhh.. uniform... may help soften her.<</say>> <<say "kylie">>Ha! So we're also perving on her? Got it! But she and I didn't really get along the other day. So, I want to be someone else. You like MILFs? Great... let's go to the gateway and you can transform me.<</say>> <<say "mc">>Just like that?<</say>> <<say "kylie">>Just like that.<</say>> <<say "mc">>You'll still be you... just with a different exterior.<</say>> <<say "kylie">>I know that, you know that, but unless we tell her, she won't.<</say>> <<say "mc">>Gotcha. Sure, let's go.<</say>> <<cont "transformation" "kylie">> <<case "homed">> <<block "kylie/clean01.jpg">> <<say "mc">>Hey, $kylie.name, just came over to see how you're settling in.<</say>> <<say "kylie">>This place is great. I really don't know how to thank you.<</say>> <<say "mc">>You say that, but it looks like you've been doing a hell of a job cleaning the place up.<</say>> <<say "kylie">>It certainly was a bit of a mess. And still a ways to go, but it's home, y'know? And while it needs a clean now, the end result will be better than anything I could ever afford. Besides, I quite like cleaning!<</say>> <<say "mc">>That's great.<</say>> <</block>> <<think "mc">>$kylie.name seemed pretty fun-loving before and very flirtatious. I suspect it won't be long until she's waking up in my bed. But I think I'll let her settle in first.<</think>> <<say "kylie">>...she like?<</say>> <<say "mc">>Sorry, was lost in thought. Can you repeat that?<</say>> <<say "kylie">>So there was a woman I met yesterday, $lexi.name. She seems nice. What's she like?<</say>> <<say "mc">>$lexi.name? She's my $lexi.them. Known her my entire life. Lovely woman. Why do you ask?<</say>> <<say "kylie">>Well, she's hot. You hitting that?<</say>> <<think "mc">>Haha, there's the $kylie.name I originally met!<</think>> <<say "mc">>No, she's my $lexi.them, remember.<</say>> <<say "kylie">>Yeah, so? She's hot. You're hot. What's the issue?<</say>> <<say "mc">>Oh, you got a crush on my $lexi.them?<</say>> <<block "kylie/clean02.jpg">> <<say "kylie">>Not a crush. I <b>am</b> going to fuck her.<</say>> <<say "mc">>Shit, you don't mess around, do you?<</say>> <<say "kylie">>If I wasn't cleaning, believe me, I'd most definitely be messing around with you right now.<</say>> <<say "mc">>Is that so, want a hand? We can finish up quicker together.<</say>> <<think "mc">>Quicker she's done... quicker I get done.<</think>> <<narrate>>She grins.<</narrate>> <</block>> <<say "kylie">>Ha! No, don't worry about it. You've already done enough. And believe me, I'll soon show you just how grateful I am.<</say>> <<say "mc">>Can't wait!<</say>> <<think "mc">>Hell yeah!<</think>> <<say "kylie">>Don't forget, I'm happy to work for you now too. Bar, spa, whatever, but I'd really like to work the spa, get my hands all over the hotties passing through!<</say>> <<say "mc">>You and me both.<</say>> <<narrate>>She laughs.<</narrate>> <<say "kylie">>You and I are going to get along fine. We'll fuck your $lexi.them together!<</say>> <<event "kylie" "days" 1>> <<if $lexi.events.relationship == undefined>> <<think "mc">>Hmm, would I like that... would I like to fuck $lexi.name?<</think>> <div id="replace"> <<notice>>If you decide against pursuing a carnal relationship with $lexi.name, you can change your mind any time by collecting your thoughts at night.<</notice>> <<corruptmax "lexi" 40>> <<choices "Do you want to sleep with your $lexi.them?">> <<link "Yes">> <<replace "#replace">> <<say "mc">>You know what, as wrong as it sounds, the idea of fucking my $lexi.them is a massive turn on.<</say>> <<say "kylie">>You and I were destined to meet. I can't wait to see you tear up her pussy.<</say>> <<narrate>>She bites her lip and checks you out as she walks past you and into her new home.<</narrate>> <<say "kylie">>Don't be a stranger.<</say>> <<think "mc">>Ha! Did I just find a partner in crime?<</think>> <<button "Continue" townhub>> <<lust "kylie" 4>> <<like "kylie" 3>> <<event "lexi" "relationship" "taboo">> <<event "kylie" "homed">> <</button>> <</replace>> <</link>><br> <<link "No">> <<replace "#replace">> <<say "mc">>$kylie.name. She's my $lexi.them, it ain't happening.<</say>> <<say "kylie">>But why? You're both hot as fuck, the three of us could have suc fun.<</say>> <<say "mc">>Nah, I'm not into it.<</say>> <<say "kylie">>Booooring! You know where I am <b>when</b> you change your mind.<</say>> <<narrate>>She heads into the house.<</narrate>> <<say "kylie">>Don't be a stranger.<</say>> <<button "Continue" townhub>> <<lust "kylie" 3>> <<event "lexi" "relationship" "platonic">> <<event "kylie" "homed">> <</button>> <</replace>> <</link>> <</choices>> </div> <<elseif $lexi.events.relationship == "taboo">> <<say "mc">>Fucking my $lexi.them? Fuck yeah.<</say>> <<say "kylie">>You and I were destined to meet. I can't wait to see you tear up her pussy.<</say>> <<narrate>>She bites her lip and checks you out as she walks past you and into her new home.<</narrate>> <<say "kylie">>Don't be a stranger.<</say>> <<think "mc">>Ha! Did I just find a partner in crime?<</think>> <<button "Continue" townhub>> <<lust "kylie" 4>> <<like "kylie" 3>> <<event "lexi" "relationship" "taboo">> <<event "kylie" "homed">> <</button>> <<else>> <<say "mc">>$kylie.name. She's my $lexi.them, it ain't happening.<</say>> <<say "kylie">>But why? You're both hot as fuck, the three of us could have suc fun.<</say>> <<say "mc">>Nah, I'm not into it.<</say>> <<say "kylie">>Booooring! You know where I am <b>when</b> you change your mind.<</say>> <<narrate>>She heads into the house.<</narrate>> <<say "kylie">>Don't be a stranger.<</say>> <<button "Continue" townhub>> <<lust "kylie" 3>> <<event "lexi" "relationship" "platonic">> <<event "kylie" "homed">> <<time 1>> <</button>> <</if>> <<case "settled">> <<narrate>>You knock on $kylie.name's door.<</narrate>> <<say "kylie">>Come in.<</say>> <<narrate>>You enter the door expecting it to be a bit of a mess still. You are astonished to see it is in fact spotless.<</narrate>> <<block "kylie/settled01.jpg">> <<say "kylie">>Hey, handsome!<</say>> <<narrate>>She waves her arms around theatrically.<</narrate>> <<say "kylie">>Ta-da! What do you think?<</say>> <<say "mc">>I can't believe how different it is - and how quickly you achieved it!<</say>> <<say "kylie">>So, you here to discuss our grand plan to fuck your $lexi.them?<</say>> <<narrate>>You laugh.<</narrate>> <</block>> <<if $lexi.events.relationship == "taboo">> <<say "mc">>You're extremely eager.<</say>> <<say "kylie">>And you're not? Look at her, she's like a fucking goddess.<</say>> <<say "mc">>Well, then, what's your plan?<</say>> <<narrate>>She comically raises her eyebrows up and down.<</narrate>> <<say "kylie">>It's simple, you and I are gonna fuck...<</say>> <<say "mc">>One hundred percent on board.<</say>> <<say "kylie">>Figured you might be. But there's more. We're gonna fuck and she's gonna catch us.<</say>> <<if checkUnlocks('movie', 'lexiwatchvanna', 'vanna') == false>> <<say "mc">>How will that help?<</say>> <<say "kylie">>Oh, you'll see. Don't worry, once we've torn down her barriers, the three of us will be at it like rabbits.<</say>> <<else>> <<say "mc">>She saw me screwing $vanna.name already.<</say>> <<say "kylie">>Yeah, but $vanna.name won't be putting the work in with $lexi.name beforehand like I will be.<</say>> <</if>> <<else>> <<say "mc">>I told you before, I've no interest in that.<</say>> <<say "kylie">>Ugh, whatever. But, you and I can still have fun, right? And if she just so happened to be there...?<</say>> <<say "mc">>Then we'd stop or ask her to leave.<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "kylie">>You're no fun!<</say>> <</if>> <<think "mc">>I wonder... The day I met her she and $alexis.name were caught screwing in $harley.name's living room. <<if $kylie.events.kenzie != undefined>> There was also the event at the spa.<</if>> Now she's talking about similar scenarios. Does she get off on being watched, or maybe even just the thought of getting caught?<</think>> <<notice>>Now she's settled, you can visit her when she's home whenever you like.<</notice>> <<button "Continue" townhub>> <<taskdone "kylie2">> <<lust "kylie" 3>> <<like "kylie" 3>> <<event "kylie" "settledin">> <<time 1>> <</button>> <<case "homeless">> <<narrate>>You notice the time and rush over to speak with $kylie.name.<</narrate>> <<think "mc">>Homeless? The woman is crazy!<</think>> <<block "kylie/homeless01.jpg">> <<set _p = State.variables[$kylie.events.homeless]>> <<narrate>>She's chatting to _p.name when you arrive. She looks over at you nervously as you enter the room.<</narrate>> <<say "mc">>There's no way you're going homeless when I have these damn empty homes and rooms here!<</say>> <<narrate>>You blurt it out without even greeting her.<</narrate>> <<say "kylie">>But I can't— wait, how did you even know? _p.name hasn't left me since we arrived.<</say>> <<say $kylie.events.homeless>>He could see and hear through me when we were talking.<</say>> <<say "kylie">>Holy shit. But, really, I don't want to impose.<</say>> <</block>> <<say "mc">>It's no imposition. We've literally a bunch of empty buildings and a hotel at minimal occupancy. We'd love you at the hotel!<</say>> <<say "kylie">>But... but why?<</say>> <<say "mc">>Why what?<</say>> <<say "kylie">>Why would you help me?<</say>> <<say "mc">>Because you need help and I have the means? I don't think I understand the question.<</say>> <<think "mc">>And I have a weakness for beautiful women.<</think>> <<say "kylie">>But I don't even know you, not really.<</say>> <<say "mc">>Well, from what little I have seen of you, you're heaps of fun. If you're around then we can get to know each other. If you suck, I'll just ignore you.<</say>> <<think "mc">>Actually, if you suck, I'll come see you daily!<</think>> <<narrate>>She finally cracks a smile and takes a seat.<</narrate>> <<block "kylie/homeless03.jpg">> <<say "kylie">>This is amazing. I can't even. But, what about rent? I don't earn—<</say>> <<say "mc">>There's no rent. And if you want a job, we can see if anything here would suit you. Or you can commute off world to your existing jobs.<</say>> <<say "kylie">>This... this is too good to be true. But, I don't think I can stay at the hotel with you all. I don't want to rely on you guys any further. It's already too much.<</say>> <<say "mc">>No problem, there's a town full of real estate, take your pick. They may need some work as they've been empty a while.<</say>> <<narrate>>She almost seems giddy now. A far cry from her sobbing on her porch just a few hours ago.<</narrate>> <</block>> <<say "mc">>Do you want to work here too?<</say>> <<say "kylie">>Honestly, I hate my jobs... but it kinda depends on what you want me to do. But if it helps repay my debt to you, definitely.<</say>> <<think "mc">>Oh, there are several things I want you to do.<</think>> <<say $kylie.events.homeless>>What about the farm? You seem to like animals.<</say>> <<think "mc">>I almost forgot _p.name was here!<</think>> <<say "kylie">>Yeah, I guess I could do that.<</say>> <<say "mc">>You don't seem too enthusiastic.<</say>> <<say "kylie">>Sorry, I am, this is truly a fantastic offer. But farm work never interested me. I'll do it, though!<</say>> <<say "mc">>Well, what are your skills? What do you think you're best at?<</say>> <<say "kylie">>Hmm, I have some bar tending experience and I used to work as a cook in a small restaurant, but what I've always enjoyed most is massage.<</say>> <<if $buildings.spa != undefined>> <<say "mc">>Perfect! We have a spa you can work at.<</say>> <<else>> <<think "mc">>Regardless of $kylie.name, I think a spa would be a really good idea. It would give the workers somewhere to relax and reduce their fatigue too.<</think>> <<tech "spa">> <<say "mc">>We're working on the spa, but in the meantime it sounds like we can make use of your other skills.<</say>> <</if>> <<block "kylie/homeless02.jpg">> <<say "kylie">>This is fantastic. How can I ever make it up to you?<</say>> <<say "mc">>Oh, I'm sure we'll figure something out.<</say>> <<narrate>>_p.name rolls her eyes.<</narrate>> <<say $kylie.events.homeless>>Let me show you the town.<</say>> <<say "mc">>Thanks, _p.name.<</say>> <</block>> <<if $kylie.events.homeless == "lexi">> <<narrate>>As they're leaving, you can't help but notice the way $kylie.name is looking at _p.name.<</narrate>> <<else>> <<narrate>>As they're leaving, $lexi.name walks by. You can't help but notice the way $kylie.name is looking at her<</narrate>> <</if>> <<notice>>$kylie.name has taken up residence in one of the abandoned buildings in town. <br>When she's available to you, there will be an option to speak to her in town. <</notice>> <<button "Continue" homehub>> <<taskdone "kyliereturn">> <<time 1>> <<like "kylie" 15>> <<lust "kylie" 5>> <<like $kylie.events.homeless 3>> <<event "kylie" "settled">> <<set delete $schedules.kylie>> <<set delete $kylie.events.timer>> <<temp "">> <</button>> <<case "lexi">> <<block "kylie/strat01.jpg">> <<say "mc">>Shall we discuss our $lexi.name plans?<</say>> <<narrate>>She nods enthusiastically.<</narrate>> <<say "kylie">>So, it's gonna be super simple. We fuck somewhere we know she's gonna go.<</say>> <<say "mc">>She goes to the lounge most days at noon if she's not working.<</say>> <<say "kylie">>Exactly, so we go in about 11:00, get ourselves setup then start fucking just before she's due!<</say>> <</block>> <<say "mc">>And if it doesn't work, we still had fun.<</say>> <<say "kylie">>Oh, it'll work!<</say>> <<if checkUnlocks('movie', 'lexiwatchvanna', 'vanna') == false>> <<say "mc">>How can you be so sure? She watched me and $vanna.name fucking and didn't just magically fall into my bed.<</say> <<else>> <<say "mc">>How can you be so sure? How is seeing us fucking going to make her magically fall into my bed?<</say>> <</if>> <<say "kylie">>You let me worry about the details. But basically, we'll work together to, shall we say, corrupt her. Couple that with the constant exposure of us two fucking like rabbits, we'll have her on her knees licking my pussy while you're clapping her ass cheeks in no time.<</say>> <<say "mc">>You have such a way with words. So this isn't a one time thing?<</say>> <<say "kylie">>Nope, it's gonna take two or three attempts, I reckon.<</say>> <<say "mc" "" "(Sarcastically)">>Oh. No. Having to fuck you so much. Whatever will I do?<</say>> <<think "mc">>But seriously, how would she know that? She's just picking numbers out of thin air, surely.<</think>> <<say "kylie">>Ha, I'm sure you'll be able to endure it.<</say>> <<narrate>>She starts rubbing your thigh.<</narrate>> <<say "kylie">>Though before the main event, there's something I quickly want to check out.<</say>> <<narrate>>She unzips your jeans while you watch with delight.<</narrate>> <<say "mc">>Please. Be my guest.<</say>> <<narrate>>Before your jeans have even hit the floor, your dick is in her grasp.<</narrate>> <<button "Continue" kyliesex>> <<temp "homebj">> <</button>> <</switch>><<nobr>> <<set $return = "housestuff">> <<if $location == "home">> <<set $return = "townhub">> <</if>> <<smallflirt "kylie">> <<if $tasks.kylietrainer>> <<link "Champion" kylieanswers>> <<temp champ>> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $kylie.events.planets == undefined>> <<link "Planets" kylieanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $kylie.events.lexi == undefined && $lexi.events.relationship == "taboo">> <<link $lexi.name kylieanswers>> <<temp "lexi">> <</link>><br> <</if>> <<if $anna.events.model == 2>> <<link $anna.name kylieanswers>> <<temp "anna">> <</link>><br> <</if>> <<if $location == "office" && $girlshere.includes('maddy')>> <<link "What are you doing here?" kylieanswers>> <<temp "maddyoffice">> <</link>><br> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<scene>> <<narrate>>You search for $kylie.name around the Gateway facilities, you'd all but given up, assuming she'd gone home, when someone taps your shoulder.<</narrate>> <<say "kylie">>Are you looking for someone, handsome?<</say>> <<block "kylie/meet.jpg">> <<say "mc">>Not anymore.<</say>> <<narrate>>She grins.<</narrate>> <<say "kylie">>Oh, and why's that, then?<</say>> <<say "mc">>Because I was looking for you, $kylie.name.<</say>> <<narrate>>Her face drops and her posture changes.<</narrate>> <<say "kylie">>Who are you? How do you know my name?<</say>> <</block>> <<say "mc">>Whoa, whoa! I'm $name, I was told you wanted to check out this world.<</say>> <<narrate>>She relaxes.<</narrate>> <<say "kylie">>Holy shit, a real life patron, huh? I thought you might be some creepy stalker!<</say>> <<say "mc">>I guess with your beauty, you get plenty of those, eh?<</say>> <<say "kylie">>Ha!<</say>> <<say "mc">>So how have you found the place?<</say>> <<block "kylie/meet02.jpg">> <<say "kylie">>Pretty cool. <<if $buildings.farm != undefined>>I really loved the farm, wish there were a few more animals, though.<<build "farm">><</if>><<if $buildings.farm == undefined>>Though have you thought about a farm with lots of cute animals?<</if>><</say>> <<say "mc">>Uh... I'll see what I can do.<</say>> <<say "kylie">>Awesome, and a personal visit from the patron? Crazy!<</say>> <<say "mc">>Well if you ever want a proper tour or to stay over for a bit, you don't seem behind the door, and I'd really like to get to know you better.<</say>> <</block>> <<say "kylie">>Oh, I am so down. For now, I need to get going. Would you send me home?<</say>> <<say "mc">>Sure, just remember it's an open invitation.<</say>> <<narrate>>The two of you head back to the gateway, as you draw close, you feel the power inside you reacting.<</narrate>> <<say "kylie">>Well, my home world is 30510-78541-8.<</say>> <<say "mc">>Oh, I don't think I've ever accessed that world, I don't know that—<</say>> <<narrate>>It feels as if your power explodes from ever pore as the gateway crashes open. You vaguely feel $kylie.name stroke your crotch and whisper in your ear something about an exciting time when she's next here, but you're so consumed in the powerful pleasure swelling inside you that you can't concentrate on her.<</narrate>> <<think "mc">>This is so much stronger than previously!<</think>> <<narrate>>As the pleasure dissipates, you're left in a sweaty heap on the floor, with $kylie.name nowhere to be found. You notice your mental address book has a new entry.<</narrate>> <<think "mc">>I thought I could only send travelers to places they'd come from, or I'd discovered previously? Maybe I should ask $kp.name or $voice.name about this.<</think>> <<notice>> <ul> <li>Your power has increased.</li> <li>Your max energy has massively increased.</li> <li>$kylie.name's home world is now available for expeditions.</li> </ul> <</notice>> <<button "Continue" gatewayb>> <<like "kylie" 10>> <<lust "kylie" 10>> <<event "kylie" "met">> <<event "kylie" "hello">> <<set $planets[5].unlocked = true>> <<unavailable "kylie">> <<piggy "kyliefarm">> <<set $power += 2>> <<set $maxenergy += 10>> <<taskdone "kyliegreet">> <<task "kylie">> <<set $scene = 0>> <<run overrideSchedule('kylie', 8, 24, "Off World")>> <<run checkSchedules()>> <</button>><<scene>> <<switch $tempvar>> <<case "kenna">> <<narrate>>$kenna.name pulls her top off over her head and throws it behind her. Almost comically, it lands on your head, you quickly push it aside, not wanting to miss the show.<</narrate>> <<vid "kylie/kenna01.mp4">> <<narrate>>As the two passionately embrace, $kenna.name's hand wanders downwards towards $kylie.name's pussy.<</narrate>> <<think mc>>Noice!<</think>> <<cont "kyliesex" "kenna02">> <<case "kenna02">> <<vid "kylie/kenna02.mp4">> <<say kylie>>Mhmm, that's good.<</say>> <<narrate>>The moment between them is almost tender, loving, and not the usual lust-fueled fucking you've come to expect from $kylie.name.<</narrate>> <<cont "kyliesex" "kenna03">> <<case "kenna03">> <<vid "kylie/kenna03.mp4">> <<say "kenna">>Yeah... yeah...<</say>> <<narrate>>$kenna.name presses $kylie.name's face down on to her pussy as she moans with joy.<</narrate>> <<think "mc">>Fuck...<</think>> <<narrate>>You pull down your pants, a risky wank only turning you on more.<</narrate>> <<cont "kyliesex" "kenna04">> <<case "kenna04">> <<vid "kylie/kenna04.mp4">> <<say "kenna">>Fuck, yes!<</say>> <<narrate>>You watch as $kylie.name delivers $kenna.name an orgasm with her ravenous tongue. $kenna.name clenches her muscles, completely lost to her climax.<</narrate>> <<think mc>>Fuck, I could just take $kylie.name right now... would $kenna.name even notice?<</think>> <<narrate>>You bottle up your intrusive thoughts and continue watching.<</narrate>> <<cont "kyliesex" "kenna05">> <<case "kenna05">> <<vid "kylie/kenna05.mp4">> <<say "kylie">>My turn.<</say>> <<narrate>>She sits on $kenna.name's face.<</narrate>> <<say kylie>>oh, fuck... yes... that's so good!<</say>> <<narrate>>She looks over at you, while whimpering with joy. You blow your load right there, her eye contact and the depravity of the situation sending you over the edge.<</narrate>> <<say kylie>>Yes, just like that...<</say>> <<cont "kyliesex" "kenna06">> <<case "kenna06">> <<vid "kylie/kenna06.mp4">> <<narrate>>$kenna.name rocks her hips back and forth over $kylie.name's face.<</narrate>> <<say kenna>>Yes, yes, yes, yes!<</say>> <<narrate>>A moment later, she collapses forward, another climax taking control. They both lie, out of breath and content.<</narrate>> <<say kenna>>How was that for training?<</say>> <<say kylie>>Amazing... I could really feel $name's power flowing through me as I reached orgasm.<</say>> <<say kenna>>Benefits of his lust aspect.<</say>> <<think mc>>This was actually training? Whoa...<</think>> <<narrate>>You sneak out while you can.<</narrate>> <<unlock "kylie" "kenna">> <<unlock "kenna" "kylie">> <<cont "kyliesex" "kenna07">> <<case "kenna07">> <<lust "kylie" 4>> <<run overrideSchedule('kenna', 18, 22, "")>> <<like "kylie" 6>> <<narrate>>As you're quietly trying to leave, you hear footsteps running down the stairs.<</narrate>> <<say "kylie" "" "(Shouting Upstairs)" "shout">>I'll just be a minute.<</say>> <<narrate>>She throws herself on the sofa; still naked.<</narrate>> <<center "kylie/kenna02.jpg">> <<say kylie>>Enjoy the show, $name?<</say>> <<say mc>>Shhh, what if she hears you?<</say>> <<say kylie>>What about it? Anyway, I did actually wanna talk to you, I didn't invite you here <b>just</b> to watch me fuck your $kenna.them... although that was the most fun part of course.<</say>> <<say mc>>Oh?<</say>> <<say kylie>>I don't want to live here anymore.<</say>> <<say mc>>Oh... I hadn't really thought what I'd do if you wanted to return to your home world... but if that's what you—<</say>> <<say kylie>>What? No. I want to move into the hotel. I want to be closer to you; I want to be there when $founder.name shows up.<</say>> <<say mc>>Oh, thank fuck for that. I was worried I was going to lose you.<</say>> <<say kylie>>You'll not get rid of me that easily!<</say>> <<say mc>>Talk to $armani.name, she'll get you a room setup.<</say>> <<say kylie>>Already done, just wanted the go-ahead from you! I'll move in tomorrow.<</say>> <<say mc>>Great, looking forward to it.<</say>> <<say kenna "" "(Shouting Downstairs)" "shout">>I'm gonna take off, I need to catch up with $kenna.calls.<</say>> <<say mc>>That's my cue to leave, speak to you later.<</say>> <<cont townhub "" 2>> <<case "docs">> <<run newMessage("kylie", "docs")>> <<run newMessage("kylie", "docs2")>> <<run forceRead('kylie')>> <<say "mc">>She'll be here in a mo... I'm gonna put some scrubs on.<</say>> <<say "azul">>That's the spirit!<</say>> <<narrate>>She arrives a moment after you finish getting changed.<</narrate>> <<say "kylie">>Doctor, doctor! Please, I need that vitamin D!<</say>> <<say "mc">>Come with me, we'll get you the medicine you need right away.<</say>> <<narrate>>You both sit on the bed.<</narrate>> <<say "mc">>So, it's not good. You're gonna need a long, hard treatment with plenty of medication.<</say>> <<narrate>>She grins.<</narrate>> <<say "kylie">>Is it administered orally?<</say>> <<say "mc">>Oh, yes, very much so... but there's also a cream.<</say>> <<narrate>>She tugs at your trousers.<</narrate>> <<cont "kyliesex" "docs01">> <<case "docs01">> <<vid "kylie/docs01.mp4">> <<narrate>>You let out a whimper of joy as she takes you into her mouth.<</narrate>> <<say "kylie">>I want that dick so bad.<</say>> <<script>> setup.scriptpromise.then(function () { if (settings['loopVid'] == true) { var video = $('video')[0]; video.addEventListener("timeupdate", midloop); function midloop() { if (video.duration - video.currentTime < 0.5){ video.currentTime = 14.5; } } } }); <</script>> <<cont "kyliesex" "docs02">> <<case "docs02">> <<narrate>>You both toss your clothes off then she sits back on the bed, eager for more of her medicine.<</narrate>> <<vid "kylie/docs02.mp4">> <<narrate>>You gaze into $azul.name's eyes and viscerally grunt as you fuck $kylie.name's mouth.<</narrate>> <<cont "kyliesex" "docs03">> <<case "docs03">> <<vid "kylie/docs03.mp4">> <<say "kylie">>Oh, shi– yes<</say>> <<narrate>>She twerks on your ass as $azul.name looks on lustfully.<</narrate>> <<cont "kyliesex" "docs04">> <<case "docs04">> <<vid "kylie/docs04.mp4">> <<narrate>>The bed screams out in pain as $kylie.name bounces up and down on our dick.<</narrate>> <<say "kylie">>Yes, yes. Ahh~<</say>> <<narrate>>Unable to hold back, you piston into her with a frightful speed. Your assault causing her moans to become ever louder.<</narrate>> <<cont "kyliesex" "docs05">> <<case "docs05">> <<vid "kylie/docs05.mp4">> <<narrate>>You feel the touch of $azul.name on your back as you pound away at $kylie.name's pussy.<</narrate>> <<say "mc">>Oh, shit, fuck!<</say>> <<say "azul">>Yes, give her your cream. Give that dirty bitch exactly what she needs!<</say>> <<say "kylie">>Ah~ fuck!<</say>> <<say "mc">>Oh, god, yes, right there!<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "kylie/docs06.mp4">> <<narrate>>You pull out and explode over $kylie.name's body. Your cream spread unevenly across her torso.<</narrate>> <<say "mc">>Holy fucking shit balls, yes, fuck!<</say>> <<narrate>>She uses her finger to scoop up your cum, licking it off and smirks at you as she looks you in the eyes.<</narrate>> <<say "kylie">>Wouldn't want to waste any vital medication, right?<</say>> <<say "mc">>Maybe you need to come for regular checkups?<</say>> <<narrate>>She giggles.<</narrate>> <<button "Continue" kyliesex>> <<temp "docs06">> <<event "azul" "championobs">> <<unlock "kylie" "docs">> <<lust "kylie" 6>> <<like "kylie" 3>> <</button>> <</replace>> <<ScrollTo 'replace'>> <</button>> </div> <<case "docs06">> <<left2 "azul/nurse01.jpg">> <<say "azul">>Now that was hot.<</say>> <<say "kylie">>I'll say.<</say>> <<say "mc">>Well, let's not make this a one-time thing, then.<</say>> <<say "kylie">>You're definitely my speaking my language.<</say>> <<cont "housestuff" "" 2>> <<case "annammeet">> <<left2 "kylie/mature/follow01.jpg">> <<narrate>>You look over at $kylie.name who almost immediately spots you and skips over.<</narrate>> <<if checkUnlocks('movie', 'annameet', 'kylie') == false && $replay == false>> <<say "kylie">>I was coming over to have some fun with your $anna.them, $anna.name. But, I think I'd prefer to try her regular form first.<</say>> <<say "mc">>But you're not in your form... and you've already—<</say>> <<say "kylie">>Yeah... but not properly.<</say>> <<narrate>>She gives you a kiss then walks off.<</narrate>> <<think "mc">>I wonder what she'd have done if $anna.name was in her regular form...<</think>> <<if $replay == false>> <<set $kylie.follow = 1>> <</if>> <<cont "housestuff">> <<elseif $anna.events.maturefuck == undefined && $replay == false>> <<say "kylie">>I thought the three of us could have some fun...<</say>> <<say "mc">>Three?<</say>> <<say "kylie">>You, me, and your $anna.them, $anna.name.<</say>> <<say "mc">>Well, fuck, sign me up!<</say>> <<say "kylie">>But you haven't fucked her in her mature form yet...<</say>> <<say "mc">>Well, let's do that together.<</say>> <<say "kylie">>As hot as that would be, I think she'd want you alone for her first time in that form.<</say>> <<narrate>>She gives you a kiss then walks off.<</narrate>> <<think "mc">>I need to fuck mature $anna.name right fucking now... I want this threesome!<</think>> <<if $replay == false>> <<set $kylie.follow = 1>> <</if>> <<cont "housestuff">> <<else>> <<say "kylie">>We're gonna have some fun today, sexy!<</say>> <<say "mc">>Every moment with you is fun!<</say>> <<say "kylie">>We're gonna fuck your $anna.them, $anna.name, together.<</say>> <<say "mc">>Hell, yeah!<</say>> <<say "kylie">>I'll warm her up, give me ten to fifteen, then you can <b>cum</b> right in!<</say>> <<narrate>>She gives you a kiss then walks off to $anna.name's room.<</narrate>> <<if $replay == false>> <<set $kylie.follow = 1>> <</if>> <<choices>> <<link "Follow Her" kyliesex>> <<temp "annamaturethree">> <</link>> <<if $replay == false>> <br> <<link "Stay" housestuff>> <</link>> <</if>> <</choices>> <</if>> <<case "annamaturethree">> <<narrate>>The two of their bodies are already deeply intertwined when you arrived.<</narrate>> <<vid "anna/mature/matthree01.mp4">> <<narrate>>$anna.name bites her lip as she notices your arrival. The two of them continue their show, each of them steeling glances at you as you jerk off to the action.<</narrate>> <<say "anna">>Want your $anna.them to help you out with that?<</say>> <<cont "kyliesex" "annamaturethree02">> <<case "annamaturethree02">> <<vid "anna/mature/matthree02.mp4">> <<say "anna">>Oh my god, yes, yes, yes. Oh, fuck!<</say>> <<narrate>>$kylie.name furiously rubs $anna.name's clit as you slide in and out of her.<</narrate>> <<say "anna">>God, that cock is so big.<</say>> <<cont "kyliesex" "annamaturethree03">> <<case "annamaturethree03">> <<narrate>>$kylie.name kneels over $anna.name, presenting herself to you.<</narrate>> <<vid "anna/mature/matthree03.mp4">> <<say "kylie">>Fuck, yes, right there.<br>Oh, my god, yes, give it to me.<</say>> <<cont "kyliesex" "annamaturethree04">> <<case "annamaturethree04">> <<vid "anna/mature/matthree04.mp4">> <<say "kylie">>Yes, yes, yes!<</say>> <<say "anna">>Oh my god that's so good!<</say>> <<narrate>>Watching and feeling the scene unfold, you feel you've one last push left in you.<</narrate>> <<cont "kyliesex" "annamaturethree05">> <<case "annamaturethree05">> <<vid "anna/mature/matthree05.mp4">> <<say "mc">>Yes, fucking yes, take it, take my fucking YES!<</say>> <<narrate>>The two of them exchange your cum between them while kissing.<</narrate>> <<say "mc">>That's fucking dirty, I love it.<</say>> <<button "Continue" yourroom>> <<unlock "anna" "matthree">> <<unlock "kylie" "matthree">> <<lust "anna" 4>> <<lust "kylie" 4>> <<like "kylie" 2>> <<corrupt "anna" 2>> <<time 2>> <</button>> <<case "annameet">> <<if $replay == true || checkUnlocks('movie', 'annameet', 'kylie') == false>> <<think "mc">>Huh, $kylie.name isn't usually around here at this time, and it doesn't look like she's after me... just what is she up to?<</think>> <<narrate>>She grins at you when she spots you and gives you a wink, but otherwise carries on walking. She knocks on $anna.name's door but doesn't wait for an answer.<</narrate>> <<think "mc">>Just what is she up to?<</think>> <<narrate>>As you're about to follow her, $anna.name comes out of her room, notices you and rolls her eyes, then skips off in the same direction as $kylie.name.<</narrate>> <<think "mc">>Huh, I wonder where they're going.<</think>> <<else>> <<think "mc">>Looks like $kylie.name is visiting $anna.name again...<</think>> <</if>> <<if $replay == false>> <<set $kylie.follow = 1>> <</if>> <<choices>> <<link "Follow Them" kyliesex>> <<temp "annameet01">> <</link>> <<if $replay == false>> <br> <<link "Stay" housestuff>> <</link>> <</if>> <</choices>> <<case "annameet01">> <<if $replay == true || checkUnlocks('movie', 'annameet', 'kylie') == false>> <<narrate>>You follow them down the corridor and down some stairs into a side of the hotel not often used. It looks to be another lounge; you can even see one of the pools outside.<</narrate>> <<think "mc">>Given $anna.name's exhibitionism, I wouldn't have expected them to come somewhere so secluded, but maybe she chose here so the people in the pool can see her?<</think>> <<narrate>>You can hear them giggling inside, then the sound of clothes hitting the floor following by the unmistakable sound of lips smacking together.<</narrate>> <<think "mc">>Sounds like they are adequately engrossed in each other. That's my cue to sneak in.<</think>> <div id="replace"> <<button "Sneak Inside">> <<replace "#replace">> <<vid "kylie/mature/ameet01.mp4">> <<think "mc">>Is... that an ice cube in their mouths? Hot... ha!<</think>> <<narrate>>You can't help but notice a particularly large array of sex toys over on the other side of the couch.<</narrate>> <<think "mc">>Oh... this is going to be a good show!<</think>> <<cont "kyliesex" "annameet02">> <</replace>> <</button>> </div> <<else>> <<think "mc">>No point trying to sneak in... they were both aware of my presence last time and seemed absolutely fine with it... I daresay $anna.name even got off on it.<</think>> <<narrate>>You let yourself in, the two of them already underway.<</narrate>> <<vid "kylie/mature/ameet01.mp4">> <<cont "kyliesex" "annameet02">> <</if>> <<case "annameet02">> <<vid "kylie/mature/ameet02.mp4">> <<narrate>>You continue to enjoy the show as the ice makes it way down $kylie.name's body.<</narrate>> <<say "kylie">>Fuck, yes.<</say>> <<cont "kyliesex" "annameet03">> <<case "annameet03">> <<vid "kylie/mature/ameet03.mp4">> <<say "kylie">>Fuck... just like that, oh my god.<</say>> <<narrate>>$anna.name's movements become quicker as $kylie.name breathes become shorter.<</narrate>> <<say "kylie">>Yeah, yeah, don't stop. Oh, my god.<</say>> <<cont "kyliesex" "annameet04">> <<case "annameet04">> <<narrate>>$kylie.name grabs more ice and they switch positions.<</narrate>> <<vid "kylie/mature/ameet04.mp4">> <<narrate>>After a few minutes, $anna.name's hand wanders to the side of the sofa to grab a dildo.<</narrate>> <<cont "kyliesex" "annameet05">> <<case "annameet05">> <<narrate>>$kylie.name grins and takes a wand.<</narrate>> <<vid "kylie/mature/ameet05.mp4">> <<say "kylie">>Yeah, do that, do that, do that, fuck.<</say>> <<say "kylie">>Yeah, yeah, I'm gonna squirt everywhere.<</say>> <<cont "kyliesex" "annameet06">> <<case "annameet06">> <<vid "kylie/mature/ameet06.mp4">> <<say "anna">>Yes, yes, yes, yes, yes. Keep going, keep going, keep going, keep go—.<</say>> <<say "kylie">>Do it, do it, do it.<</say>> <<say "anna">>Oh my god, <span style="font-size:120%">oh my god,</span> <span style="font-size:140%">oh my god,</span> <b style="font-size:160%">oh my god,</b> <b style="font-size:200%">oh my god,</b> <b style="font-size:250%">oh my god.</b><</say>> <<cont "kyliesex" "annameet07">> <<case "annameet07">> <<vid "kylie/mature/ameet07.mp4">> <<say "anna">>I'm so close, I'm so close. Fuck.<</say>> <center> <<say "anna" "" "" "" "width:40%; display: inline-block;">>Oh my god, fuuck!<</say>> <<say "kylie" "" "" "" "width:40%; display: inline-block; margin-left: 20px;">>Fuuuuuuck!<</say>> </center> <<think "mc">>Shit, that was quite the show.<</think>> <<narrate>>As you turn to leave, $anna.name speaks up.<</narrate>> <<say "anna">>Hey, fuckface, I hope you enjoyed the show!<</say>> <<think "mc">>Ha, I guess you can never fully remove the bitch. <</think>> <<narrate>>You just give her a wave and head out.<</narrate>> <<if $replay == true || checkUnlocks('movie', 'annameet', 'kylie') == false>> <<think "mc">>So they knew I was there the whole time... probably don't need to sneak around next time and $anna.name certainly seems to enjoy an audience.<</think>> <</if>> <<button "Continue" househub>> <<unlock "kylie" "annameet">> <<unlock "anna" "kyliemeet">> <<lust "kylie" 4>> <<lust "anna" 4>> <<like "kylie" 2>> <<like "anna" 1>> <<corrupt "anna" 5>> <<time 2>> <</button>> <<case "firstt">> <<narrate>>As soon as you're inside, you both throw off your clothes then she kneels before you.<</narrate>> <<vid "kylie/mature/firstt01.mp4">> <<narrate>>She wastes no time taking, and is quickly gagging on your cock.<</narrate>> <<say "kylie">>I could do this all day, but my pussy needs to get fucked.<</say>> <<vid "kylie/mature/firstt02.mp4">> <<narrate>>You grin and tap your dick playfully across her vulva.<</narrate>> <<cont "kyliesex" "firstt02">> <<case "firstt02">> <<vid "kylie/mature/firstt03.mp4">> <<say "kylie">>Oh my god.<</say>> <<narrate>>You start gently, letting her get used to her new body.<</narrate>> <<say "kylie">>Yeah, that's it, nice and deep.<</say>> <<narrate>>You cast caution aside as she moves her body in sync with yours, clearly wanting more.<</narrate>> <<say "kylie">>Stretch that little pussy out.<</say>> <<cont "kyliesex" "firstt03">> <<case "firstt03">> <<narrate>>She gestures you on to the bed.<</narrate>> <<vid "kylie/mature/firstt04.mp4">> <<narrate>>Barely able to form coherent sentences, she simply moans as she pleasures herself on your rod.<</narrate>> <<say "kylie">>Oh, shit.<</say>> <<cont "kyliesex" "firstt04">> <<case "firstt04">> <<narrate>>Lusting for more you throw her on to the bed and kneel behind her. She waggles her hips invitingly.<</narrate>> <<vid "kylie/mature/firstt05.mp4">> <<say "kylie">>Yes, yes, yes, don't fucking stop.<</say>> <<narrate>>The bed wails out in anguish as you pound her from behind.<</narrate>> <<say "kylie">>Oh my god, I'm cumming!<</say>> <<narrate>>You relent briefly, to give her time to recover before your final onslaught.<</narrate>> <<cont "kyliesex" "firstt05">> <<case "firstt05">> <<vid "kylie/mature/firstt06.mp4">> <<say "kylie">>Oh yeah, don't fucking stop.<</say>> <<narrate>>The cacophony of the springs, mixed with her moans and groans, fuel your lust to near breaking point.<</narrate>> <<say "kylie">>Holy shit. Oh my god hnnng~<</say>> <<narrate>>She climaxes again, and as her vaginal muscles tighten around your cock, you too are taken to the brink.<</narrate>> <<say "mc">>Shit, I'm gonna—<</say>> <<say "kylie">>My face. I want you to use me like a canvas!<</say>> <<vid "kylie/mature/firstt07.mp4">> <<unlock "kylie" "firstt">> <<cont "kyliesex" "firstt06">> <<case "firstt06">> <<narrate>>The two of you lie together, panting from exhaustion and completely spent.<</narrate>> <<say "mc">>That was wild.<</say>> <<say "kylie">>This body made it feel so new... so fucking exciting. Maybe I should get a new one every week!<</say>> <<narrate>>You both chuckle.<</narrate>> <<say "mc">>You might wanna get a new bed first, this thing sounded like it was yearning for death.<</say>> <<say "kylie">>Ha! So... $anna.name?<</say>> <<say "mc">>Shit, yeah, I'd completely forgotten about her.<</say>> <<say "kylie">>I'd be upset if you were thinking about anyone but me just now. But yeah, just send her around whenever you're ready... but only when I'm in this form.<</say>> <<say "mc">>You got it, thanks $kylie.name.<</say>> <<notice>>You've unlocked $kylie.name's mature form.<br>You can change her form at Gateway B.<</notice>> <<button "Continue" townhub>> <<lust "kylie" 6>> <<like "kylie" 4>> <<event "anna" "model" 3>> <<time 2>> <</button>> <<case "lexilounge">> <<run newMessage('kylie', 'lexi')>> <<run newMessage('kylie', 'lexi2')>> <<run forceRead("kylie")>> <<narrate>>You put your phone in your pocket and sit on the couch.<</narrate>> <<think "mc">>Is this really a good idea, will it work?<</think>> <<narrate>>You watch TV for a bit until $kylie.name arrives.<</narrate>> <<cont "kyliesex" "lexilounge2">> <<case "lexilounge2">> <<narrate>>About twenty-five minutes later, $kylie.name arrive and plonks herself down next to you on the sofa.<</narrate>> <<block "kylie/lexi00.jpg">> <<say "kylie">>This is gonna be so much fun, I can't wait to see the look on her face!<</say>> <<if $girlshere.length > 0>> <<say "mc">>What about the others in the lounge?<</say>> <<say "kylie">>Eh? Isn't basically everyone living here part of your harem? I'm sure they're used to it by now.<</say>> <<think "mc">>I mean... I guess...<</think>> <</if>> <<say "mc">>And you really think this will work?<</say>> <<say "kylie">>I'm pretty sure, but you get to fuck me either way, right? So win-win!<</say>> <</block>> <<narrate>>You laugh.<</narrate>> <<say "mc">>True, I'm having fun regardless... on that note...<</say>> <<narrate>>You stand up, pull down your trou and stand with your dick in front of her face.<</narrate>> <<center "kylie/lexi01.jpg">> <<say "kylie">>Raring to go, huh? No time for foreplay though, fuck me. She'll be here soon.<</say>> <<narrate>>She pulls her jeans down to her knees and waggles her ass in the air at you.<</narrate>> <<cont "kyliesex" "lexilounge01">> <<case "lexilounge01">> <<narrate>>You give her a few gentle nudges, but she's already dripping wet. She pushes her body back into you, signaling her intent.<</narrate>> <<vid "kylie/lexilounge01.mp4">> <<narrate>>You grab her hips and pound away, eager to have as much fun with it as you can.<</narrate>> <<say "kylie">>Fuck me, fuck me, fuck me just like that!<</say>> <<cont "kyliesex" "lexilounge02">> <<case "lexilounge02">> <<vid "kylie/lexilounge02.mp4">> <<narrate>>You grunt as the pleasure consumed you. All thoughts of $lexi.name long stricken from your mind as you focus on the woman before you.<</narrate>> <<say "kylie">>Aaaargh~ fuck yes, yes, yes!<</say>> <<narrate>>She pushes her arm back, grabbing on to yours and providing you more leverage as you pummel away at her pussy.<</narrate>> <<say "kylie">>Oh, fuck yes! She's almost due— oh fuck! Let's give her a better view.<</say>> <<narrate>>She pushes you away for a moment then lays, to your surprise, on the back of the couch, presenting her pussy while looking at you lustfully.<</narrate>> <<cont "kyliesex" "lexilounge03">> <<case "lexilounge03">> <<vid "kylie/lexilounge03.mp4">> <<block "lexi/kcatch01.jpg">> <<narrate>>You continue plowing $kylie.name as, unbeknownst to you, $lexi.name walks in to the lounge.<</narrate>> <<say "lexi" "" "(Whispering to herself)" "whisper">>In broad daylight?! Have they no shame?<</say>> <<narrate>>You'd all but forgotten the reason for this charade, you're too busy enjoying yourself. But you note $kylie.name's infectious smile becomes wider and her moans louder.<</narrate>> <<say "kylie">>Yes, just like that, just like that!<</say>> <<think "lexi">>I should go...<</think>> <<narrate>>She turns to head out then stops.<</narrate>> <<think "lexi">>But maybe I should just watch a little... $name said it was okay and maybe it'll help get it out of my system? Maybe it can satiate these desires...<</think>> <</block>> <<block "lexi/kcatch02.jpg">> <<narrate>>She cranes over to get a better look.<</narrate>> <<say "kylie">>Right there! Right there!<</say>> <<say "kylie" "" "(Attempting to whisper)">>We've got a watcher!<</say>> <<narrate>>$lexi.name's face goes pale upon hearing $kylie.name warn you.<</narrate>> <<say "mc">>Whoever it is, let them enjoy the show!<</say>> <<narrate>>You purposefully don't turn around, knowing exactly who it is.<</narrate>> <<say "mc">>Oh, shit, I'm close!<</say>> <</block>> <<say "mc">>Yes, fucking, yes, $kylie.name! Fuuuck!<</say>> <<narrate>>You unload into $kylie.name, giving her a creampie for her trouble. She giggles.<</narrate>> <<say "kylie">>Now that was fun!<</say>> <<narrate>>You turn to see what $lexi.name's reaction is, but she's already gone.<</narrate>> <<say "kylie">>She left as you were screaming my name... but from how intently she was watching, I'd say it was a great success! Let me have a word with her. I'll message you when it's time to go again.<</say>> <<button "Continue" housestuff>> <<lust "kylie" 5>> <<like "kylie" 3>> <<lust "lexi" 2>> <<corruptmax "lexi" 60>> <<corrupt "lexi" 5>> <<unlock "kylie" "lexilounge">> <<event "lexi" "kyliecaught">> <<run queueMessage(48, 'kylie', 'lexiteach')>> <<time 1.5>> <</button>> <<case "kenzie">> <<narrate>><<if $kenzie.name == "???">>The woman<<else>>$kenzie.name<</if>> pulls $kylie.name off the chair and waggles her own pussy in $kylie.name's face.<</narrate>> <<say "kenzie">>Eat it!<</say>> <<vid "kylie/kenzie02.mp4">> <<narrate>>$kylie.name wastes no time running her tongue along <<if $kenzie.name == "???">>the woman's<<else>>$kenzie.name's<</if>> pussy.<</narrate>> <<say "kenzie">>Oooh, mmmmm. Fuuuck.<</say>> <<think "mc">>Did she just jab her tongue in her ass? Dirty girl!<</think>> <<say "kenzie">>You look so pretty eating pussy.<</say>> <<narrate>>Her moans are almost ethereal, chilling yet exciting.<</narrate>> <<say "kenzie">>Yes! Oh, ohhh! I wanna taste you again.<</say>> <<button "Continue" kyliesex>> <<temp "kenzie02">> <</button>> <<case "kenzie02">> <<vid "kylie/kenzie03.mp4">> <<say "kylie">>Ohhhh Fuuuck, yeah.<</say>> <<narrate>>They massage each other's boobs as <<if $kenzie.name == "???">>the woman<<else>>$kenzie.name<</if>> continues to greedily lap at $kylie.name's pussy.<</narrate>> <<say "kylie">>Oh my god! I love how fucking great you are with this pussy.<</say>> <<think "mc">>Mmm, you dirty slut, I love it.<</think>> <<narrate>>You start stroking your cock faster as $kylie.name's moan grow louder and more passionate still.<</narrate>> <<button "Continue" kyliesex>> <<temp "kenzie03">> <</button>> <<case "kenzie03">> <<narrate>><<if $kenzie.name == "???">>The woman<<else>>$kenzie.name<</if>> stands up, pushes $kylie.name back to the floor and stands over her, holding one leg up on the nearby counter.<</narrate>> <<vid "kylie/kenzie04.mp4">> <<say "kenzie">>Fuck. Oh my god. You are so fucking hot.<</say>> <<narrate>>$kylie.name looks up at her with pure lust as she starts sucking on her clit.<</narrate>> <<say "kenzie">>Oh, oh, yes. Fuck.<</say>> <<narrate>>It's clear her orgasm is close, so too is yours.<</narrate>> <<say "kenzie">>Fuck yeah. Oh, god. Oh, baaabe.<</say>> <<narrate>>As <<if $kenzie.name == "???">>the woman's<<else>>$kenzie.name's<</if>> writhes in the pleasure $kylie.name's tongue brings her, you too reach your climax, jizzing across the floor.<</narrate>> <<say "kylie">>Shit, that was hot.<</say>> <<say "kenzie">>Babe, that was fucking fantastic. You're so fucking hot. I'll definitely be back.<</say>> <<narrate>>Without another word, she picks up her clothing and starts heading toward the exit... in your direction.<</narrate>> <<think "mc">>Shit! Shit! Shit!<</think>> <<narrate>>The end of the hall is too far away. Your eyes dart around looking for a hiding spot but you realize it's all too late.<</narrate>> <<say "kenzie">>Ha! Don't worry, $name, I'm not here for you today. We'll have fun some other time. I hope you enjoyed the show. Might wanna get that cleaned up, though.<</say>> <<narrate>>She points to the floor. Your eyes dart to the cum patch you just made, and when you look back up, she's already halfway down the hall. She holds a hand in the air to wave at you without looking back.<</narrate>> <<say "kenzie">>Bye for now!<</say>> <<if $kenzie.name != "???">> <<say "mc">>As terrifying as she is, damn me she's fucking hot. Have fun, $kylie.name? You looked incredible.<</say>> <<say "kylie">>That was out of this world. I hope she visits again. And holy shit, it was fucking hot when I saw you watching us. I loved it.<</say>> <<else>> <<say "mc">>Who the hell was that, $kylie.name?<</say>> <<say "kylie">>I have no idea... but god, wasn't she great? Did you like the show we put on for you? I knew you were watching, it made it so much hotter.<</say>> <<say "mc">>Heh, I thought you'd spotted me. What was her name?<</say>> <<say "kylie">>Not a clue. I had assumed she was one of yours. Fuck, I hope she visits again soon.<</say>> <<say "mc">>Huh, probably just a regular traveler I guess.<</say>> <<think "mc">>She knew my name, though... and that "don't worry"... well that has me worried.<</think>> <</if>> <<button "Continue" mngspa>> <<time 1>> <<lust "kylie" 5>> <<unlock "kylie" "kenzie">> <<unlock "kenzie" "kylie">> <<event "kylie" "kenzie">> <<meet "kenzie">> <</button>> <<case "homebj">> <<vid "kylie/strat01.mp4">> <<narrate>>She mumbles something incoherent, almost like she's talking to your cock as she expertly works your shaft and massages your balls.<</narrate>> <<say "mc">>Oh, shit.<</say>> <<button "Continue" kyliesex>> <<temp "homebj02">> <</button>> <<case "homebj02">> <<vid "kylie/strat02.mp4">> <<narrate>>She takes your dick into mouth true, massaging your glans with her tongue each time she runs her head down your hard cock.<</narrate>> <<say "mc">>Fuck. $kylie.name, yes!<</say>> <<narrate>>The pace quickens and then stops and looks you in the eye.<</narrate>> <<say "kylie">>Well, you've got the equipment. Now let's see if you've got the skills to impress $lexi.name.<</say>> <<say "mc">>Uh-huh. For $lexi.name, sure.<</say>> <<narrate>>You violently pull down her panties and toss her in on the sofa in front of you.<</narrate>> <<button "Continue" kyliesex>> <<temp "homebj03">> <</button>> <<case "homebj03">> <<vid "kylie/strat04.mp4">> <<narrate>>She moans in delight as soon as you enter her.<</narrate>> <<say "kylie">>Fuck yeah.<</say>> <<narrate>>The sounds of her pleasure driving you crazy, you start rubbing her clit, eager to hear more as you bring her to ecstasy.<</narrate>> <<button "Continue" kyliesex>> <<temp "homebj04">> <</button>> <<case "homebj04">> <<vid "kylie/strat03.mp4">> <<say "kylie">>Ah, yes, yes, yes.<</say>> <<narrate>>The passion taken full control you start thrusting furiously aiming for your climax.<</narrate>> <<say "kylie">>Just like that. I want that fucking cock in that pussy. Yeees!<</say>> <<narrate>>Her final scream of pleasure sends shivers of pleasure down your spine as you erupt inside her quivering body.<</narrate>> <<say "kylie" "" "(Out of Breath)">>Shit... you're not half bad. There's no.... no way we can let $lexi.name miss something this good.<</say>> <<narrate>>She rolls over on the sofa and sprawls out.<</narrate>> <<say "kylie">>I think I'm gonna take a quick rest, text me when you've found some good spots where she's sure to catch us.<</say>> <<say "mc">>Oh, you got a phone?<</say>> <<say "kylie">>Yeah, $moriah.name dropped it off. Kinda surprised the Wi-Fi reaches this far to be honest.<</say>> <<narrate>>You shrug.<</narrate>> <<say "mc">>I'll let you know when I'm ready.<</say>> <<narrate>>She grins.<</narrate>> <<button "Continue" townhub>> <<time 1.5>> <<unlock "kylie" "try">> <<lust "kylie" 4>> <<like "kylie" 4>> <<event "kylie" "lexi">> <</button>> <</switch>><<tracker "kylie">> <<if $girlsmet.includes('kylie') && $kylie.events.met != 1>> <<step "Wait" "Wait for the expedition to finish">> <<elseif $kylie.events.hello == undefined>> <<step "Greet her" "She'll frequent the facilities at Gateway B">> <<elseif $lexi.events.lexitruth == undefined>> <<step "Progress with $lexi.name" `"Progress with "+$lexi.name+" until you're able to build the farm."`>> <<elseif $buildings.farm == undefined>> <<step "Build a farm" "Assign someone to work the farm project in the monitoring station, then after assign someone to build it in the construction facility.">> <<elseif $breakdone == undefined || !$breakdone.farm == undefined || !$breakdone.farm.includes('animals')>> <<step "Cute animals" "Assign someone to work the cute animals upgrade project in the monitoring station.">> <<elseif $kylie.events.homeless == undefined>> <<step "Cute Piggy" "Send an expedition to her home world while using the piggyback ability.">> <<elseif $kylie.events.timer != undefined>> <<step "Wait" `State.variables[State.variables.kylie.events.homeless].name + " will return in " + State.variables.kylie.events.timer + " hour(s)."`>> <<elseif $kylie.events.settled != undefined>> <<step "Getting Settled" `"Leave her to settle in."`>> <<elseif $kylie.events.homed == undefined>> <<step "Home Visit" `"Talk to her in town."`>> <<elseif $kylie.events.days != undefined>> <<step "Clean Home" `"Give her a few days to finish cleaning."`>> <<elseif $kylie.events.settledin == undefined>> <<step "Revisit" `"Visit her at her home in town."`>> <<elseif $lexi.events.relationship == "platonic">> <<step "End of current non-$lexi.name content" `"Collect your thoughts at night should you decide to change your relationship with "+$lexi.name+"."`>> <<elseif $lexi.events.feelings == undefined>> <<step "Progress with $lexi.name" `"Follow "+$lexi.name+"'s substsory to progress with "+$kylie.name+"."`>> <<elseif $kylie.events.lexi == undefined>> <<step "Strategy Meeting" `"Discuss "+$lexi.name+" with her."`>> <<elseif !$completeTasks.includes('fivek')>> <<step "Progress the main story" "Keep playing to unlock her next steps.">> <<elseif !$completeTasks.includes('kylietrainer')>> <<step "Training Hard" "Talk to her about her champion training, then visit her at home during a session.">> <<elseif $kylie.mature == true>> <<step "Original Flavor" `"Transform her to her original form."`>> <<elseif !$completeTasks.includes('kylietrainer2')>> <<step "Training Hard" `"Check up on their training sessions with "+$kenna.name+"."`>> <<elseif $kylie.events.moved == undefined>> <<step "Moving Day" "Wait for her to move into the hotel.">> <<else>> <<step "End of current content." "Check movies app on computer to see if any other lewds available.">> <</if>> <</tracker>><<nobr>> <<set $scene = 0>> <<if $worklocation == true && $location != "lab">> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.lacy && $location != "firstIntros" && $replay == false>> <<say "lacy">>I need to go. Let's speak later.<</say>> <<button "Continue" $return>> <</button>> <<elseif $location == "bedrooms" && $girlsavailable.includes('vanna') && $vanna.lust > 20 && $vanna.events.sneaky != 1>> <<scene>> <<narrate>>You go to knock on her door when you notice it's open.<</narrate>> <<if $vanna.mature == true>> <<left2 "vanna/mature/lacyroom01.jpg">> <<say mc>>You're looking as good as ever, $vanna.name. $lacy.name around?<</say>> <<say vanna>>She's taking a shower...<</say>> <<narrate>>She lets her robe slip slightly.<</narrate>> <<say vanna>>But I am ever so lonely waiting for her...<</say>> <<say mc>>Oh, I'm sure...<</say>> <<narrate>>She tries to give you puppy dog eyes, but her massive grin kind of ruins the intent.<</narrate>> <<say vanna>>But maybe you'd like to keep me company?<</say>> <<narrate>>She gives you a wink, placers her hand to her mouth and uses her tongue in her cheek to gesture a blowjob.<</narrate>> <div id="replaceme"> <<choices>> <<link "Nah">> <<replace "#replaceme">> <<say "mc">>Nah, don't worry about it. I'll come back later.<</say>> <<narrate>>Her shoulders sag at your words.<</narrate>> <<say "vanna">>Yeah, okay, I'll let her know you're after her.<</say>> <<say "mc">>Thanks $vanna.name.<</say>> <<button "Continue" housestuff>> <</button>> <</replace>> <</link>><br> <<link "Sure" >> <<replace "#replaceme">> <<say mc>>I think there's certainly something we can do together to while away the time... but we'd best be quiet while she's in there... and quick!<</say>> <<left2 "vanna/mature/lacyroom02.jpg">> <<narrate>>She puts her finger to her mouth and whispers.<</narrate>> <<say vanna "" "(Whispering)" "whisper">>You know me, super quiet!<</say>> <<say mc>>Ha! We'll see. Whoever she hears loses, and if she catches us, it's on you.<</say>> <<narrate>>She frowns at you, but doesn't stop undoing your belt.<</narrate>> <<button "Continue" vannasex>> <<temp "sneakym">> <</button>> <</replace>> <</link>> <</choices>> </div> <<else>> <<left2 "vanna/sneak01.jpg">> <<say "mc">>$vanna.name, what are you doing in here?<</say>> <<narrate>>She drops her phone on the bed in surprise.<</narrate>> <<say "vanna">>I... uhhhh, this is my daughter's room, why shouldn't I be here?<</say>> <<say "mc">>Yeah, I guess. Where's $lacy.name then?<</say>> <<think "vanna">>Phew! But now let's see if I can really have some fun!<</think>> <<say "vanna">>She's just in the shower, but now that you're here, how about you keep me company while she finishes?<</say>> <<event "vanna" "sneaky">> <div id="replaceme"> <<choices>> <<link "Nah">> <<replace "#replaceme">> <<say "mc">>Nah, don't worry about it. I'll come back later.<</say>> <<narrate>>Her shoulders sag at your words.<</narrate>> <<say "vanna">>Yeah, okay, I'll let her know you're after her.<</say>> <<say "mc">>Thanks $vanna.name.<</say>> <<button "Continue" housestuff>> /*<<time 0.25>>*/ <</button>> <</replace>> <</link>><br> <<link "Sure" >> <<replace "#replaceme">> <<left2 "vanna/sneak02.jpg">> <<say "mc">>Yeah, sure. I always enjoy your company.<</say>> <<narrate>>She crawls onto the bed.<</narrate>> <<say "vanna">>Oh, I bet you do, your dirty dog.<</say>> <<narrate>>She throws her panties at you.<</narrate>> <<say "vanna">>But we need to be quick.<</say>> <<think "mc">>This is not what I expected, but fuck yeah!<</think>> <<button "Continue" vannasex>> <<temp "sneaky">> <</button>> <</replace>> <</link>> <</choices>> </div> <</if>> <<elseif $lacy.events.science == 2>> <<scene>> <<set _img = "lacy/loungealt01.jpg">> <<narrate>>She moves to greet you as soon as she notices you come in.<</narrate>> <<left2 _img>> <<say "lacy">>We've discovered it. We've proven my theory. I can barely contain my excitement!<</say>> <<say "mc">>Tell me!<</say>> <<say "lacy">>So, I can detect your connection to the various worlds now. That means my theory was correct, you're constantly connected to them, it's minor, very faint, but it could lead to so much!<</say>> <<say "mc">>It sounds great.<</say>> <<say "lacy">>Now that's an understatement! Just imagine if we can understand the signal more? Just what could we achieve! I already have one idea.<</say>> <<say "mc">>Oh?<</say>> <<say "lacy">>I believe I can increase the bandwidth by applying some of the principles of the automation technology.<<if $shalina.events.bang != undefined>> I suspect you'll need to undergo another limit break before we can properly make use of this, though.<</if>><</say>> <<narrate>>She sees your look of confusion.<</narrate>> <<say "lacy">>We'll make the signal stronger, allowing more power to flow to you.<</say>> <<say "mc">>That sounds great.<</say>> <<think "mc">>Though I'm still unsure what more power actually grants me...<</think>> <<say "lacy">>If I can make this breakthrough, we'll need to build anchor points off world to facilitate it, but that should have the consequence of increasing the number of travelers from that world too as any travelers coming from those points will just default to our hub world. However I should again point you this is expensive in both time in resources and other projects are likely to have more immediate benefits.<</say>> <<say "mc">>That's incredible!<</say>> <<say "lacy">>Though, you're still not as excited as I am. That said... I know what will excite you, and I could certainly use the release myself...<</say>> <<narrate>>She lays back on the ottoman and sucks her finger seductively.<</narrate>> <<center "lacy/loungealt02.jpg">> <<say "mc">>Well, I can certainly feel some power flowing now!<</say>> <<narrate>>She grins.<</narrate>> <<say "lacy">>Let me taste your power.<</say>> <<tech "anchor">> <<cont "lacysex" "sig01">> <<elseif $lacy.events.labsex == 3 && $mc.events.kaylagone != undefined && $power > 5 && $lacy.events.science == undefined>> <<scene>> <<set _img = getFolder('lacy') + "/$location01.jpg">> <<left2 _img>> <<say "lacy">>$name. Good timing. I've had an idea.<</say>> <<say "mc">>Oh?<</say>> <<say "lacy">>Right now I've automated a lot of the transfers through the Gateway using your power from within the Gateway itself. But, I haven't worked out how to store a location in the address book. I hypothesize the address book itself isn't within the Gateway, but purely within your head and for whatever reason I can't figure out how to parse the location from the transfer data.<</say>> <<say "mc">>That would explain why I only seem to learn of new locations when I administer the transfer myself.<</say>> <<say "lacy">>Precisely. I also have a theory that by connecting to a new location you actually form some sort of permanent connection, even if nobody is traveling, and this is how knowing more worlds grants you power and energy.<</say>> <<say "mc">>Sorry, how does that grant me power and energy?<</say>> <<say "lacy">>You yourself are connected to the worlds, not the gateway in that instance. The gateway after all is merely a conduit of your power and a battery for your energy. Well, that and a regulator or limiter of sorts. I believe power is transferred to you via the connection to these worlds. Think of yourself as a sort of satellite dish.<</say>> <<say "mc">>How? What is creating the power?<</say>> <<say "lacy">>I have yet to develop a working theory on that.<</say>> <<say "mc">>So you're saying I gain power from connecting to more worlds?<</say>> <<say "lacy">>That is correct.<</say>> <<say "mc">>That's great, $lacy.name, thanks.<</say>> <<say "lacy">>For what? You knew much of this already. I haven't got to the good bit yet!<</say>> <<say "mc">>Please, continue.<</say>> <<say "lacy">>I've been researching this, trying to measure or otherwise detect those signals. And my initial tests look positive. I'd therefore like to explore the opportunity further at the monitoring station. I did try to question $kp.name about this, but she didn't reveal any information to me. She did, in a roundabout way, encourage me to pursue this theory, though.<</say>> <<say "mc">>Yeah, I think I understand that feeling. And, absolutely you can do this at the monitoring station, you really don't need to ask. This is why it exists.<</say>> <<say "lacy">>Great. If my theories are correct, it may lead to some very exciting discoveries.<</say>> <<say "mc">>Oh?<</say>> <<say "lacy">>I may be able to adjust the regulators, or increase the flow from these connections. Perhaps even place blockages on any outgoing connections to places you don't already know, ensuring you get to form more connections by dealing with them personally. This is all hypothetical of course, I need to detect and measure these wavelengths first.<</say>> <<say "mc">>Uh... yes, of course.<</say>> <<narrate>>She almost seems disappointed you're not as excited as her.<</narrate>> <<say "lacy">>I can see you're not fully appreciating the potential of this. Let's get working on the research, and then I'm sure results will get you as excited as I am. I must pre-warn you it may be quite a lengthy task, so you may wish to prioritize other projects for now.<</say>> <<say "mc">>Great, thanks, $lacy.name.<</say>> <<notice>>Signal Scanning research now available.<</notice>> <<tech "signal">> <<event "lacy" "science">> <<cont "lacy" "" 1>> <<else>> <<if $location == "firstIntros">> <<set _img = "lacy/lounge01.jpg">> <<else>> <<set _img = getFolder('lacy') + "/$location01.jpg">> <</if>> <<left2 _img>> <<if $tasks.ellamats != undefined>> <<say "lacy">>Did you get the materials? Can we start the project?<</say>> <<think "mc">>She's had a one-track mind ever since that conversation!<</think>> <<else>> <<say "lacy">>Hello.<</say>> <<narrate>>She stares at you intently.<</narrate>> <<say "mc">>Hey, $lacy.name, just wondered if you had a moment to talk.<</say>> <<say "lacy">>Yes, I can make myself available for you.<</say>> <</if>> <<choices "What do you want to discuss?" "topics">><</choices>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("lacydiscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<set _img = getFolder('lacy') + "/$location01.jpg">> <<scene>> <<switch $tempvar>> <<case "artinstall">> <<think mc>>Hmm, I'm still a little unsure about this, I mean it looks great, she's super talented, but it really doesn't feel like the kind of thing you'd gift to your daughter.<</think>> <<narrate>>You start hanging the picture above her bed.<</narrate>> <<if ($compback.startsWith("krissy") || $phoneback.startsWith("krissy") || $compback.startsWith("sophia") || $phoneback.startsWith("sophia") || $compback.startsWith("kenna") || $phoneback.startsWith("kenna") || $compback.startsWith("theodora") || $phoneback.startsWith("theodora") || $compback.startsWith("anna") || $phoneback.startsWith("anna") ) && ($defaultRel == "family" || $defaultRel == "step")>> <<if $phoneback.startsWith("krissy") || $phoneback.startsWith("sophia") || $phoneback.startsWith("kenna") || $phoneback.startsWith("theodora") || $phoneback.startsWith("anna")>> <<set _bck = "phone">> <<elseif $compback.startsWith("krissy") || $compback.startsWith("sophia") || $compback.startsWith("kenna") || $compback.startsWith("theodora") || $compback.startsWith("anna")>> <<set _bck = "computer">> <</if>> <<think mc>>Although given my _bck background, I'm not really one to talk.<</think>> <<narrate>>You shrug.<</narrate>> <</if>> <<think mc>>Maybe I'm just reading into it too much, and I should just take it for the beautiful piece of art that it is.<</think>> <<narrate>>You finish hanging the picture, take a step back to make sure it's level, see that's it not and go on to repeat this process another five times before deciding it's just your eyes.<</narrate>> <<think mc>>Alright. I'd better message her to come over.<</think>> <<narrate>>She arrives ten minutes later.<</narrate>> <<left2 "lacy/noback3.png">> <<say lacy>>What is it, have you learned something new?<</say>> <<say mc>>Not exactly... remember that surprise I mentioned?<</say>> <<narrate>>She looks at you suspiciously.<</narrate>> <<say lacy>>If $molly.name jumps out of my closest dressed as a clown again, I swear...<</say>> <<say mc>>No, no, nothing like that. Wait... again?<</say>> <<say lacy>>I don't want to talk about it.<</say>> <<say mc>>Right... well, just turn around.<</say>> <<narrate>>You can see her shoulder stiffen up as she turns nervously. All the tension suddenly melting away when she spots the painting.<</narrate>> <<say lacy>>Wow. My mom is so hot. Did you paint this?<</say>> <<say mc>>No, no, your mom did.<</say>> <<say lacy>>For you? Then why—<</say>> <<say mc>>No, no. For you.<</say>> <<say lacy>>She really is talented. Did she not want to reveal it to me?<</say>> <<say mc>>She said she thought it would better if I did.<</say>> <<say lacy>>I see...<</say>> <<narrate>>She looks back at the painting and sighs.<</narrate>> <<say mc>>Is something wrong?<</say>> <<left2 "lacy/noback.png">> <<say lacy>>It's nothing, it's just seeing this picture reminds me of what I've lost.<</say>> <<say mc>>Sorry, what?<</say>> <<say lacy>>I know it's illogical. I know she's the same woman, but she's now younger than me. It's like she turned into the woman before she was my mom, and I feel like our relationship changed so much that day. I miss the mom I used to know, the one who held me in her arms while I sobbed after my first boyfriend dumped me. I know it's silly...<</say>> <<say mc>>Not at all...<</say>> <<say lacy>>She's thirty years older than she appears. Every image I remember of my mother growing up, she appears older than she is now. I came to terms with it quickly, she was so happy after all, and was always trying to appear younger anyway. Besides, I've known her in this form longer than her original now. I know she's the same person, I know it's illogical, and it's why I've never said anything, but the irrational part of me...<</say>> <<narrate>>She takes another deep sigh.<</narrate>> <<say lacy>>Sometimes I just miss my mom.<</say>> <<say mc>>Wow... I had no idea. You should talk to her about this. Wait thirty? I thought she was only made twenty years younger? Sorry, that's not important right now.<</say>> <<say lacy>>Ah, oops. Yeah, she's a bit older than she lets on. She doesn't want people to know she's in her fifties. Please don't say anything; I realize I'm being selfish and I absolutely love and adore her in any form, so let's just forget I said anything. This painting just stirred these nonsensical feelings up.<</say>> <<say mc>>No, $lacy.name, I won't forget it. It's not like you to talk like this. I'll talk to her.<</say>> <<narrate>>You hear a faint noise at the door like someone sniffling.<</narrate>> <<say lacy>>It's fine. Really, I'm just being silly.<</say>> <<think mc>>I suspect, from that noise at the door, she may already be aware...<</think>> <<narrate>>As you turn to leave, you hear someone running down the corridor, though $lacy.name doesn't appear to have noticed as she's still looking up at the painting wistfully.<</narrate>> <<say lacy>>Hmm, it's not level...<</say>> <<button "Continue" housestuff>> <<like "lacy" 5>> <<run overrideSchedule('vanna', 16, 19, "")>> <<event "vanna" "surprise" 5>> <<time 1>> <</button>> /* Victoria was at door spying, heard it all. Go speak to her. Can revert her. Megan suggests hanging portraits in the facilities to increase attractiveness. Ask Victoria to do so. After the first one for the waiting area, discover her 'blue painting' Lacy reveals she sees her younger mom as an object of desire. Make it so. */ <<case "pc">> <<left2 _img>> <<say mc>>Do you think you could help me with my power control?<</say>> <<say lacy>>In what way?<</say>> <<say mc>>It just feels slow, like I can't truly utilize my power. Given what you know about how I'm connected with the signal or whatever, I wondered if there was maybe a way to strengthen it?<</say>> <<narrate>>She looks a little annoyed when you say "whatever".<</narrate>> <<say lacy>>Or whatever? The signal is an amazing discovery, I don't think you truly understand how fascinating it is. I know the council have confirmed you have a passive connection to these worlds, but being able to detect it is another thing entirely! Anchor points already strengthen it.<</say>> <<narrate>>She takes a deep breath.<</narrate>> <<say lacy>>Sorry. Sorry. I know not everyone gets as excited about this kind of thing as me... but... well, it really is beyond fascinating. Anyway, isn't that exactly what your power control is for, strengthening the connection to those worlds?<</say>> <<say mc>>Sorry, $lacy.name. I didn't mean to downplay anything. I know how amazing it is, and how much more amazing you are for discovering it.<</say>> <<narrate>>She thinks for a moment.<</narrate>> <<say lacy>>So the anchor points help focus the signal on that side of the connection, and the gateway does the same on this side. I think with a bit of tinkering, I might be able to calibrate the gateway to focus a connection. It'll need some calculations and testing to see if it's possible first, though.<</say>> <<say mc>>Great! You never cease to amaze me.<</say>> <<say lacy>>And you never fail to keep me occupied!<</say>> <<notice>>You can now research Signal Calibration.<</notice>> <<button "Continue" $return>> <<event "lacy" "science" 5>> <<like "lacy" 4>> <<tech "calibrate">> <<time 1>> <</button>> <<case "minidone">> <<set delete $twodays>> <<say "lacy">>$name, come on! Wake up!<</say>> <<narrate>>$lacy.name is shaking you awake. You look up at her, bleary-eyed.<</narrate>> <<say "mc">>What is it?<</say>> <<say "lacy">>It's done. It's ready!! Come see, come on!<</say>> <<think "mc">>As much as I'd love another couple of hours in bed, I can't dismiss her excitement.<</think>> <<narrate>>You get dressed and follow $lacy.name into town.<</narrate>> <<say "lacy">>You didn't look, did you?<</say>> <<say "mc">>No, I left it well alone as not to break anything!<</say>> <<narrate>>She grins.<</narrate>> <<say "lacy">>Here it is, the fruits of our labor!<</say>> <<narrate>>She pulls at a sheet, revealing an archway, smaller than the gateway, but large enough to fit a vehicle through.<</narrate>> <<say "lacy">>Are you ready for the maiden voyage?<</say>> <<say "mc">>I thought you were going to use it to return here?<</say>> <<say "ember">>We decided you should get to be first.<</say>> <<if $mc.events.eastresolved == "convinced">> <<think "mc">>From my understanding of what $kp.name said, I should be able to travel like that without a device... but then again, they also think I should be able to take some sort of ethereal form. Given everything in their world seems to take centuries, perhaps I'm just too new at this.<</think>> <<else>> <<think "mc">>Something still doesn't sit right with me, though. Why do we need this devices at all? Why can't travelers just... well travel wherever they like on the hub, or even their own world for that matter.<</think>> <</if>> <<if $completeTasks.includes('roadtrip2')>> <<say "lexi">>Lost in thought, $lexi.calls?<</say>> <<else>> <<say "kayla">>You okay? You seem to be lost in thought.<</say>> <</if>> <<say "mc">>Sorry, just thinking about how far we've come. Let's all go together. We just walk through?<</say>> <<say "lacy">>Well, press this button here first, but otherwise, yes!<</say>> <<narrate>>You offer your arms to the others to link up, $lacy.name is too distracted to notice, but $ember.name and <<if $completeTasks.includes('roadtrip2')>>$lexi.name<<else>>$kayla.name<</if>> get the hint. The four of you head through.<</narrate>> <<button "Continue" neweden>> <<temp "first">> <</button>> <<case "neweden2">> <<left2 _img>> <<say "mc">>I think we're ready to start.<</say>> <<set _mt = 6 - $matsFound>> <<set _cost = 950>> <<if _mt == 4>><<set _cost = 2150>><</if>> <<if _mt == 3>><<set _cost = 1550>><</if>> <<set _tc = _cost + 150>> <<say "lacy">>This is amazing. So with $maddy.name providing _mt of the materials, it's going to cost _cost for the precious materials and 150 for everything else. <<if $matsFound < 4>> But we're not locked in to that, so if you still want to try and procure them elsewhere, you can. Though, I'm really eager to start! <</if>> <</say>> <<say "mc">>Not cheap, is it?<</say>> <<say "lacy">>No, but just imagine all the benefits, and future potential.<</say>> <<set _ns = "<<say 'mc'>>I'm not ready to start just yet, sorry, $lacy.name.<</say>> <<say 'lacy'>>Oh... right... okay.<</say>> <<narrate>>There's a noticeable show of disappointment on her face and in her voice.<</narrate>>">> <<if $resources < _tc>> <<think "mc">>Crap, I don't have enough resources. Now I feel bad for getting her worked up about it again.<</think>> _ns <<button "Continue" housestuff>> <<time 0.5>> <</button>> <<else>> <<think "mc">>So the total cost is _tc. It's no small sum, is it better to wait a little longer, I wonder?<</think>> <<say "lacy">>When you're ready, we'll get the first part of the project set up here, it'll probably take a day, but $ember.name and I will be unavailable during that time. Then, we'll head to New Eden with <<if $completeTasks.includes('roadtrip2')>>$lexi.name<<else>>$kayla.name<</if>>, and that'll take another two days. In short, $ember.name and I will be out of action for three days and <<if $completeTasks.includes('roadtrip2')>>$lexi.name<<else>>$kayla.name<</if>> for two.<</say>> <<if $completeTasks.includes('roadtrip2')>> <<say "mc">>Why $lexi.name?<</say>> <<say "lacy">>She gained their trust after her last visit, and it would therefore be prudent for her to be there and to explain what we're trying to achieve.<</say>> <<say "mc">>Understood.<</say>> <</if>> <div id="replace"> <<choices>> <<link "Start Project">> <<replace "#replace">> <<set $resources -= _tc>> <<say "mc">>Let's get started, then!<</say>> <<say "lacy">>That's great news! I'll let $ember.name know and we'll start first thing in the morning.<</say>> <<button "Continue" housestuff>> <<like "lacy" 20>> <<set $lacy.events.minigateway = 3>> <<time 0.5>> <<taskdone "ellamats">> <<eventdone "matsDee">> <<eventdone "matsCee">> <</button>> <</replace>> <</link>><br> <<link "Wait">> <<replace "#replace">> _ns <<button "Continue" housestuff>> <<time 0.5>> <</button>> <</replace>> <</link>> <</choices>> </div> <</if>> <<case "neweden">> <<narrate>>$lacy.name is stood at your door about to knock when you open it to leave.<</narrate>> <<say "lacy">>Good. You're awake. Let's grab a coffee.<</say>> <<narrate>>She drags you to the kitchen without even waiting for a response.<</narrate>> <<left2 "lacy/coffee01.jpg">> <<if $completeTasks.includes('roadtrip2')>> <<say "lacy">>Myself and $lexi.name headed over to the location New Eden provided us. What we found was... amazing.<</say>> <<say "mc">>We can expand the network closer to the hub?<</say>> <<say "lacy">>Oh, no. Nothing like that, the terminal is fine, but there are relays along the path of the cable checking the data has the correct encryption key and...<</say>> <<narrate>>She pauses.<</narrate>> <<say "lacy">>Right, that's just not important. What $kayla.name left us behind is, however, amazing!<</say>> <<else>> <<say "lacy">>What the hell did you do to $kayla.name?<</say>> <</if>> <<say "mc">>What do you mean?<</say>> <<say "lacy">>I've long suspected she was intelligent, but uninterested. She always seemed to understand exactly what I was talking about, even when others didn't... but often seemed bored by it. The way she talks and acts, I fear others have judged her poorly. And let's be honest, you don't employ a fool to be a spy.<</say>> <<say "mc">>I've never thought her a fool, though admittedly I didn't think she was the brightest spark either.<</say>> <<say "lacy">>That's just it. I think she is. <<if $completeTasks.includes('roadtrip2')>>Inside the building I found plans and scrawling. Incomplete, but amazing nonetheless. <<else>>She came to me with an idea the other day about how to improve our communications with New Eden.<</if>><</say>> <<if $completeTasks.includes('roadtrip2')>> <<say "mc">>Something we can use I take it.<</say>> <<else>> <<say "mc">>She mentioned she had an idea she was going to run by you.<</say>> <</if>> <<say "lacy">>It's brilliant. She wants to use the concept of you being able to call a champion anywhere on the hub along with the gateway taking travelers to effectively create two smaller gateways here and in New Eden. Two-way quick travel over miles!<</say>> <<say "mc">>Wow. Sounds like a great idea.<</say>> <<say "lacy">>But that's not what floored me. I, too, had been pondering if anything like that was possible, as I'm sure you had. What amazed me is how detailed her idea is. Apparently they had something like this back on her home world. But... she described how to harness the power you emit within this world and turn it into more than just electricity! I can't tell you how exciting this is!<</say>> <<say "mc">>It sounds amazing. I don't think I've seen you gush this much before.<</say>> <<say "lacy">>It's incredible. She described the process between two-anchored points and that it used similar concepts to the gateway and by using your energy to power and focus it, you'd be able to control the flow of who or what goes through. There were some things she was unsure of, but with the knowledge she gave me, <<if $completeTasks.includes('roadtrip2')>>I should be able to work on a solution.<<else>>the two of us quickly managed to think up solutions.<</if>><</say>> <<say "mc">>Sounds like the cable won't be needed.<</say>> <<say "lacy">>Not at all. Moreover, we'll be able to visit whenever we want too! There is, however, one small issue...<</say>> <<say "mc">>What's that?<</say>> <<say "lacy">>The alloy we need, it's made from extremely rare and precious materials. Right now, I don't know where to get them from. I've informed the expedition teams, but if you have any ideas, or want to join them, it may expedite matters.<</say>> <<say "mc">>Okay, so effectively we need several rare materials before we can make the project a reality?<</say>> <<say "lacy">>Correct.<</say>> <<narrate>>She slides you a list of four materials. You recognize none of them.<</narrate>> <<say "lacy">>This is going to be amazing. I really can't wait!<</say>> <<narrate>>She skips off happily.<</narrate>> <<think "mc">>I don't think I've ever seen her this excited or filled with emotion.<</think>> <<piggy "minigateway">> <<influence "minigateway">> <<influence "matsDee">> <<influence "matsCee">> <<event "lacy" "minigateway">> <<set $matsFound = 0>> <<button "Continue" homehub>> <<like "lacy" 10>> <<lust "lacy" 3>> <<task "ellamats">> <<time 1>> <</button>> <<case "planets">> <<left2 _img>> <<say "mc">>What can you tell me about your home world?<</say>> <<say "lacy">>It was uneventful and uninterested in scientific discovery. I was bored out of my mind.<</say>> <<say "mc">>So it was technologically behind?<</say>> <<say "lacy">>No. Just stagnant.<</say>> <<say "mc">>Would you ever wish to revisit?<</say>> <<say "lacy">>Not particularly.<</say>> <<say "mc">>What if I could help me become more powerful?<</say>> <<if $techscomplete.signal != undefined>> <<say "lacy">>Of course! The signal. I'm ashamed I didn't think to connect you to my home world originally. You should connect to everyone's home world that you haven't already in fact, and any other planets they know too!<</say>> <<say "mc">>I'm working on it.<</say>> <</if>> <<say "lacy">>Then let's go right away.<</say>> <<narrate>>She pauses for a moment.<</narrate>> <<say "lacy">>Actually, I should probably invite my mother too. I don't think she's interested in returning home either, but I feel it would be wrong not to include her.<</say>> <<say "mc">>I'll meet you there.<</say>> <<cont "lacyanswers" "planets2">> <<case "planets2">> <<left2 "lacy/noback.png">> <<say "lacy">>I have no love for my old world, but I appreciate that it can help you.<</say>> <<say "vanna">>I had some fun back there, but... well, I looked 20 years older, so I think I prefer it here.<</say>> <<say "mc">>I'm glad for that, I wouldn't like to think what things would be like without you two around.<</say>> <<say "lacy">>We'll step through and come right back. Neither of us has any desire to stay there.<</say>> <<say "mc">>Thank you, both.<</say>> <<narrate>>The gateway bursts open with an ugly brown, but as the women step through, the pleasure takes control as you're blinded by a white light. You feel your body growing increasingly warm, sweat forming on your brow, and your cock swell as if it's on fire. The pleasure turns into pain as it courses through your body. Your arms feel heavy. The pain expands further until your head feels like it's about to explode.<</narrate>> <<say "vanna">>$name! Are you okay? $name?!<</say>> <<narrate>>You open your eyes to the concerned faces of both $lacy.name and $vanna.name, the pain has mostly subsided, but your clothes are wet-through from sweat and you're breathing heavily from the strain.<</narrate>> <<say "mc">>It was... so painful. I've never felt anything like that.<</say>> <<say "lacy">>I'm guessing this one was right on the threshold of your limits. $kp.name did mention trying to connect to worlds unknown could sometimes be painful if the patron is not powerful enough.<</say>> <<say "mc">>I vaguely recall that from when I first discovered $kylie.name's world, but I never expected it to be anything like this. I feel fine, now... but I really never want to feel that again. Did $voice.name feel this way when she summoned you?<</say>> <<say "lacy">>Given my understanding of her power level back then, and your reaction now, I'm surprised she even managed to connect to this world, but I suspect it was much more painful for her when she did.<</say>> <<notice>> <ul> <li>Your power has increased.</li> <li>Your max energy has massively increased.</li> <li>$vanna.name's & $lacy.name's home world is now available for expeditions.</li> </ul> <</notice>> <<button "Continue" gatewayb>> <<like "vanna" 3>> <<like "lacy" 3>> <<lust "vanna" 2>> <<lust "lacy" 1>> <<set $planets[13].unlocked = true>> <<set $power += 3>> <<set $maxenergy += 20>> <<event "lacy" "planets">> <<time 2>> <</button>> <<case "kaylaback">> <<left2 _img>> <<say "mc">>You mentioned you knew where $kayla.name was?<</say>> <<say "lacy">>Yes, she was a friend of many years, irrelevant of your decision, I intended to find her for myself from the start. However, I also understood why you chose not to retrieve her and it was never my intention to do anything more than ensure she was safe.<</say>> <<say "mc">>I understand. But if we know roughly where she is, we should be able to find her.<</say>> <<say "lacy">>Something $kp.name said intrigued me a little.<</say>> <<say "mc">>Oh?<</say>> <<say "lacy">>She said, like it's something we should all know, that $kayla.name would want to stay close to a hub... and that she wouldn't want to live on an empty hub. Why does she not think she'd want to stay off world?<</say>> <<say "mc">>I assume most people living on a hub don't want to return off world.<</say>> <<say "lacy">>Perhaps, but I feel there's more to it. But, I digress. If you want to retrieve her, I can let you know roughly where she is so you can investigate. Though, and I didn't really want to say this in front of everyone else, I'm pretty sure I can set up a system to communicate with them regardless. I don't want to force your hand either way. It will likely take longer to setup, but I'm confident I can do it without her.<</say>> <<say "mc">>And what's your opinion on retrieving her?<</say>> <<say "lacy">>That we absolutely should. If you wish to truly nurture peace and prosperity with New Eden, then she deserves the same forgiveness you gave them.<</say>> <<say "mc">>But you wouldn't hold it against me if I left her off world? The situation is a little different after all, she deceived us.<</say>> <<say "lacy">>I would not regard you any differently, I would understand your decision and while I disagree with it, I would respect it. You have to weigh the lives of many, and I would not wish such responsibility on anyone.<</say>> <div id="replace"> <<choices "Retrieve $kayla.name?">> <<link "Yes">> <<replace "#replace">> <<say "mc">>Thanks $lacy.name. Let's get her back.<</say>> <<say "lacy">>I am relieved to hear you say that. I know what city she's in, same as $val.name, so it may be prudent to speak to her, or seven just send some ours down there on an expedition.<</say>> <<say "mc">>I'll handle it. Out of curiosity, what was your idea without her?<</say>> <<say "lacy">>Just as your $krissy.them suggested, going back to New Eden and asking them so I can decide whether it's better to retrofit the existing communications network or create a new one. But I daresay that would have them question what happened to $kayla.name creating some mistrust between us.<</say>> <<say "mc">>Ah, that simple, huh?<</say>> <<narrate>>She nods.<</narrate>> <<button "Continue" housestuff>> <<time 1>> <<like "lacy" 5>> <</button>> <</replace>> <<taskdone "kaylaback0">> <<event "mc" "kaylagone" "yes">> <<task "kaylaback">> <<task "eastcomms">> <</link>><br> <<link "No">> <<replace "#replace">> <<say "mc">>Her betrayal concerns me, and I do not wish any harm to come to you guys.<</say>> <<say "lacy">>I see. Well, in that case the only option is to head back East and ask them how it worked. My suspicion is we'll have to create a new communications network but I need to understand their current methods before we decide whether it's worth retrofitting that or creating a new one. I must admit though, they are going to question what happened to $kayla.name. It may lead to some mistrust.<</say>> <<say "mc">>I think given the capacity in which they sent her here, they can't really be surprised.<</say>> <<say "lacy">>That's not the reason. You're going to claim she's gone off world when you discovered she was a spy. They are going to assume you killed her, maybe banished her at best.<</say>> <<say "mc">>Seriously?<</say>> <<say "lacy">>It's only logical, what would you think if you had sent one of us to spy on them, and then after you made friends with them they told you we'd just decided to go do our own thing without telling you?<</say>> <<say "mc">>Shit...<</say>> <<say "lacy">>I'm sure it's something you can overcome. You should take one of the vehicles from the garage and have $britt.name or $moriah.name accompany you. Also, I'm going to keep tracking her in hopes you change your mind in the future.<</say>> <<say "mc">>Thanks, $lacy.name.<</say>> <<button "Continue" housestuff>> <<task "roadtrip">> <<time 1>> <</button>> <</replace>> <<taskdone "kaylaback0">> <</link>> <</choices>> </div> <<case "kaylaback2">> <<left2 _img>> <<say "mc">>About $kayla.name...<</say>> <<narrate>>A smile creeps across her face.<</narrate>> <<say "lacy">>You've decided to try and track her down?<</say>> <div id="replace"> <<choices "Retrieve $kayla.name?">> <<link "Yes">> <<replace "#replace">> <<say "mc">>Yes! Let's get her back.<</say>> <<say "lacy">>I am relieved to hear you say that. I know what city she's in, same as $val.name, so it may be prudent to speak to her, or seven just send some ours down there on an expedition.<</say>> <<say "mc">>Great, thanks $lacy.name.<</say>> <<button "Continue" housestuff>> <<time 1>> <<like "lacy" 5>> <</button>> <</replace>> <<event "mc" "kaylagone" "yes">> <<task "kaylaback">> <</link>><br> <<link "No">> <<replace "#replace">> <<say "mc">>No, sorry... I just wanted to make sure she was still safe.<</say>> <<say "lacy">>Oh, that is upsetting to hear. But I can tell you she's still in the city she portalled to. I can't really tell you much about her safety I'm afraid, all I can tell you is she's alive and roughly where she is within maybe 10 miles.<</say>> <<say "mc">>understood, thanks, $lacy.name.<</say>> <<button "Continue" housestuff>> <<time 1>> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "champions">> <<block _img>> <<say "mc">>I need your help with something, $lacy.name.<</say>> <<say "lacy">>I do enjoy it when you give me something new to ponder. What mystery have you unearthed now?<</say>> <<say "mc">>There's only eight champions.<</say>> <<say "lacy">>So what is the ninth, just a regular traveler?<</say>> <<say "mc">>I don't know, I'm about to go discuss it with $voice.name. She came to me last night mentioned she felt power in her eight champions, and well, that's when the fact there are nine strays became apparent to her.<</say>> <<say "lacy">>She's more powerful now? You think I can perceive her?<</say>> <</block>> <<say "mc">>I don't know, but we need to ensure there's nothing nefarious about the extra stray.<</say>> <<say "lacy">>I'm sure if there was, they'd have done something by now, come on, let's go to Gateway A together, I want to see what's changed, maybe I can learn something new!<</say>> <<button "Continue" voiceanswers>> <<temp "eight">> <<set $mc.events.eight = "lacy">> <<like "lacy" 3>> <<time 1>> <</button>> <<case "possession">> <<narrate>>A little hazy about the details of yesterday, you decide to pay $lacy.name a visit.<</narrate>> <<center "lacy/possess01.jpg">> <<narrate>>She looks up at you with a mixture of fear and lust.<</narrate>> <<say "lacy">>Please, I don't think I have the stamina for another round.<</say>> <<say "mc">>Uhh, what? No. I just wanted to understand what happened.<</say>> <<say "lacy">>You were a beast! It was so damn hot, but exhausting... hence I'm in this state.<</say>> <<narrate>>It suddenly dawns on you that she's naked.<</narrate>> <<say "mc">>You want me to come back once you're dressed?<</say>> <<say "lacy">>Really?<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "lacy">>$kp.name gave me some info. Basically, increasing your limits means you've gained more capacity for power, as well as a sharp increase immediately.<</say>> <<think "mc">>I guess she doesn't care about being naked.<</think>> <<say "lacy">>It really is a marvel you're able to move around freely after that fuck fest last night!<</say>> <<narrate>>You grin at her.<</narrate>> <<say "mc">>I could definitely go for that again.<</say>> <<say "lacy">>I'm sure it won't be the last time.<</say>> <<say "mc">>And the possession ability?<</say>> <<say "lacy">>I've uploaded details to the system. The best way to learn is by doing. Next time you organize an expedition, why not give it a go?<</say>> <<say "mc">>Yeah, okay. Thanks for everything, $lacy.name!<</say>> <<say "lacy">>Any time, I mean that. You have no idea how much satisfaction I get from looking into the many mysteries that surround you.<</say>> <<button "Continue" househub>> <<like "lacy" 2>> <<time 0.5>> <<temp "">> <</button>> <<case "gatewaya-2">> <<block _img>> <<say "mc">>I'm going to go talk to the voice again, you want to come with?<</say>> <<narrate>>She pauses for thought.<</narrate>> <<think "lacy">>He's clearly holding something back from me, but I'm here now and I'm itching to see if I can see this coalescence too!<</think>> <<say "lacy">>Okay. Let's go.<</say>> <<button "Continue" voicetalk>> <<event "mc" "gatewayacompanion" "lacy">> <</button>> <</block>> <<case "stockpile">> <<block _img>> <<say "mc">>Could you help me with something else?<</say>> <<say "lacy">>Depends, are you going to be more honest with me?<</say>> <<say "mc">>I haven't lied to you!<</say>> <<think "mc">>Just omitted.<</think>> <<say "lacy">>Perhaps, but there's something you're not telling me.<</say>> <</block>> <<think "mc">>I haven't mentioned Gateway A to her yet, but I could certainly do with some help figuring out what to do with those resource.<</think>> <div id="replaceme"> <<choices "How do you proceed?">> <<link "Tell her about Gateway B, but you didn't realize that's what the glass arch was.">> <<replace "#replaceme">> <<narrate>>You tell her about Gateway B and the stockpile.<</narrate>> <<say "mc">>I wasn't sure the glass arch was meaningful to our discussion, and the stockpile is new.<</say>> <<say "lacy">>I guess you might not know if the glass arch predated you or not, but the stockpile is new?<</say>> <<say "mc">>Yeah, I think I'm meant to use to build with.<</say>> <<say "lacy">>Build what?<</say>> <<think "mc">>I'm still not comfortable trusting her with everything yet.<</think>> <<say "mc">>I have no idea.<</say>> <<narrate>>You describe the resources included in the stockpile and her face seems to light up.<</narrate>> <<say "lacy">>There's probably enough to build a research outpost. That would help me set up shop there to try and figure out what's going on. We'll need $ember.name's help for that though.<</say>> <<event 'mc' 'embermention'>> <<say "mc">>$moriah.name said I'd see her this evening?<</say>> <<say "lacy">>That's right, we're having a meeting after they've debriefed to introduce you. I'm going to stay here for a while, see if I can uncover anything else. I'll see you this evening.<</say>> <<say "mc">>See you later.<</say>> <<button "Continue" gatewaya>> <<time 1>> <<event "mc" "stockpile">> <</button>> <</replace>> <</link>> <br> <<link "Tell her about Gateway B but that you were trying to understand it yourself before burdening her.">> <<replace "#replaceme">> <<narrate>>You tell her about Gateway B.<</narrate>> <<say "mc">>I'm still struggling to get my head around everything and I didn't really want to burden you until I understood more.<</say>> <<say "lacy">>That's actually kind of sweet. But $name, it's also illogical. Besides, I thrive on this stuff. Nothing excites me more than researching and discovering something new. It's not even close to a burden!<</say>> <<say "mc">>Right, sorry $lacy.name, I'll bear that in mind for the future. So what are your initial thoughts?<</say>> <<say "lacy">>Well, foremost it sounds like there are enough resources there to build a research outpost. That would allow me to do some investigating and experimentation on site and hopefully help us uncover what's going on sooner.<</say>> <<say "mc">>I'm not adverse to that, but I don't know how to build something of that nature.<</say>> <<say "lacy">>Oh, don't worry about that. You'll meet $ember.name later, but she'll be in her element with this!<</say>> <<event 'mc' 'embermention'>> <<button "Continue" townhub>> <<set $lacy.trust++>> <<like 'lacy' 1>> <<time 1>> <<event "mc" "stockpile">> <</button>> <</replace>> <</link>> <br> <<link "Tell her nothing further.">> <<replace "#replaceme">> <<say "mc">>I get it. Don't worry about it.<</say>> <<narrate>>You leave before she can respond.<</narrate>> <<button "Continue" gatewaya>> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "caughtmom">> <<left2 _img>> <<say "mc">>Sorry if it was a bit weird when you walked in.<</say>> <<say "lacy">>What do you mean?<</say>> <<say "mc">>You know, with your mom...<</say>> <<narrate>>She cocks her head on its side as if you're making no sense.<</narrate>> <<say "lacy">>Perhaps I am missing some context.<</say>> <<narrate>>Your cheeks go red.<</narrate>> <<say "mc">>Uh, you know... when your mom and I did... and you...<</say>> <<narrate>>She starts laughing.<</narrate>> <<say "lacy">>You're so sweet. I knew what you were getting at, I was just winding you up. As I told you then, it does not bother me.<</say>> <<say "mc">>So you're really okay with me sleeping with both of you?<</say>> <<say "lacy">>Indeed. My mother is an attractive woman, and very forward. I'd be surprised if you weren't.<</say>> <<say "mc">>Great, thanks $lacy.name. I was worried I might have crossed some sort of boundary.<</say>> <<say "lacy">>Perhaps we just come from different cultures, but I am quite comfortable with the current situation.<</say>> <<think "mc">>She really is okay with it... I wonder how far I can push it.<</think>> <<button "Continue" "lacy">> <<if $vanna.events.lacyinterupt == 1>> <<event 'vanna' 'lacyinterupt' 2>> <<lust 'lacy' 2>> <<like 'lacy' 3>> <</if>> <<time 1>> <</button>> <<case "station">> <<block "lacy/lab01.jpg">> <<say "mc">>How are you finding it here? What you've already done is nothing short of incredible, and yet I feel like you've only just begun.<</say>> <<narrate>>She grins at you.<</narrate>> <<say "lacy">>I hope my services have been of help to you. I have thoroughly enjoyed every moment and indeed, I feel I have yet more to offer you.<</say>> <<say "mc">>You've been amazing already, I can only imagine what else you have planned.<</say>> <<if $lacy.like < 15>> <<say "lacy">>Indeed, with that in mind I still have work to do.<</say>> <<think "lacy">>I'd love to thank him properly, but I think he needs to put more effort into getting to know me.<</think>> <<button "Continue" mnglab>> <<time 0.5>> <</button>> <<elseif $lacy.lust < 20>> <<say "lacy">>It is a joint effort, and I would love to show my gratitude but I don't think that would be appropriate here. I'd better get back to work.<</say>> <<think "mc">>Hmmm, perhaps if she was a bit more lustful, she wouldn't have such reservations.<</think>> <<button "Continue" mnglab>> <<time 0.5>> <</button>> <</if>> <</block>> <<if $lacy.lust > 19 && $lacy.like > 14>> <<say "lacy">>I was somewhat shocked when your <<if $girlsmet.includes('theodora')>>$theodora.them<<else>>$charlie.them<</if>> was in the buffer, but for allowing me to be part of that discovery, I should be thanking you. While I certainly have contributed, literally none of this would be possible without you. In fact, I have just about finished up for the day, perhaps you'll allow me to show my gratitude.<</say>> <<narrate>>She moves over to the wall of screens, turns off the monitors, and then returns to the couch, draping herself across it.<</narrate>> <<center "lacy/lab03.jpg">> <<say "lacy">>The couch is quite cozy, isn't it? To be surrounded by the books we've accumulated while across from the equipment - it's truly my favorite place here. And you made this possible.<</say>> <<narrate>>She pats the sofa, as if beckoning you to sit beside her.<</narrate>> <<say "mc">>Nonsense, we did this together.<</say>> <<narrate>>You sit beside her, and it's not long until her hand wanders to your thigh, gently stroking you and sending a tickling sensation up your leg. Your dick slowly grows into a semi.<</narrate>> <<say "lacy">>Oh, I'm fully aware I have played a big part in this. But you are the director, and you cast me in this role. Speaking of big parts...<</say>> <<block "lacy/lab04.jpg">> <<say "lacy">>I think you might have a big part to play in me rather shortly.<</say>> <<narrate>>She stands in front of you and unties her dress and lets it fall down to drape over her arms.<</narrate>> <<say "mc">>Holy shit, $lacy.name, you look incredible.<</say>> <<think "mc">>This woman drives me wild, she seems so devoid of emotion most of the time, but when it comes to getting intimate it's like there's a fire within her.<</think>> <<say "mc">>So, what do you have in mind?<</say>> <<say "lacy">>Playing stupid does not suit you, $name. But, please, allow me to clarify.<</say>> <<think "mc">>Eh... perhaps I spoke too soon.<</think>> <</block>> <<narrate>>She climbs onto you and starts rocking her hips back and forth over your lap as she massages your tongue with her own.<</narrate>> <<vid "lacy/work01.mp4">> <<narrate>>Your cock swells with lust, your trousers ready to rip at any moment as she continues to grind.<</narrate>> <<say "lacy">>I can feel you're already quite eager to move on. Let's remove these restrictions.<</say>> <<narrate>>As you begin to undo your jacket, she undoes your belt and pulls your trousers down over your ankles, tossing them in a random direction. She stares at your cock for a moment.<</narrate>> <<say "lacy">>I think you and I are going to enjoy collaborating many, MANY times.<</say>> <<narrate>>She grabs your cock and slowly works your shaft as she brings her face in close, only to take one of your balls in her mouth. As her tongue massages it and shifts it around your scrotum, you can't help but wiggle your ass under the unusual feeling. She giggles as you do so.<</narrate>> <<say "lacy">>The excitement already getting to you? We've barely begun.<</say>> <<say "mc">>I've got plenty left in me, don't you worry.<</say>> <<say "lacy">>I certainly hope so, but right now I think I need a better taste.<</say>> <<narrate>>Her tongue moves up from your balls, slowly along your shaft and up to your glans. She wraps her tongue around as much of your tip as possible before bringing it into her mouth and bobbing her head with such speed you're once again taken back.<</narrate>> <<button "Continue" lacysex>> <<temp "workbj">> <</button>> <</if>> <<case "buffer">> <<say "mc">>I've found something out about the gateway with regard to buffers.<</say>> <<say "lacy">>Oh, really? Let's go to the station; the equipment there may provide useful.<</say>> <<set $location = "lab">> <<left "lacy/lab01.jpg">> <<right>> <<say "lacy">>So what have you discovered?<</say>> <<say "mc">>Number one, you're looking smoking hot in glasses, and number two, the gateway has a buffer and apparently it's full.<</say>> <<say "lacy">>I do dress to impress. So, presumably the buffer is sort of like a temporary holding area where it stores people as they are transported. Perhaps your lack of inexperience means you're not dealing with travelers fast enough. This is probably something we should solve posthaste.<</say>> <<say "mc">>I agree, but I'm unsure how to access it.<</say>> <<say "lacy">>Start a project here in the station, it'll probably take me a day or two, but I'll monitor the stats on the gateway, see if I can decipher any patterns or give you any clues. I doubt I'll be able to tell you directly how to make use of it, but I should be able to see what kinda of signals are coming through and hopefully give you an idea.<</say>> <<say "mc">>Sounds like a plan. Thanks, $lacy.name.<</say>> <<button "Continue" manage>> <<like "lacy" 5>> <<lust "lacy" 2>> <<tech "buffer">> <<task "research">> <<taskdone 'bufferR'>> <<taskdone 'lacybuff'>> <<worker 'lacy'>> <</button>> <</right>> <<case 'builtMS01'>> <<set $location = "lab">> <div class="leftbit"> <img @src="setup.img+'lacy/'+$location+'01.jpg'" class="leftimg"> </div> <div class="rightbit"> <<narrate>>When you arrive, $lacy.name is already here taking notes.<</narrate>> <<say "mc">>I see you wasted no time.<</say>> <<say "lacy">>So I was changed and here in 5 minutes. It's just too interesting!<</say>> <<say "mc">>Fair enough. I know you're very eager to get this built. So, what can we do with her?<</say>> <<say "lacy">>Primarily, as the name suggests, we can monitor the gateway, and use that information to understand, or even improve it. Additionally, we can use the equipment here to experiment or research projects not directly related to the Gateway too.<</say>> <<say "mc">>Right...<</say>> </div> <div class="leftbit"> <img @src="setup.img+'lacy/'+$location+'02.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "lacy">>Don't worry, I can handle the projects, you just direct me. The equipment at the moment is a bit basic as the stockpile resources didn't have anything overly high-tech, but we can improve on that. Just assign me to the rota for this place, and I'll get working. If you don't set a specific project, I'll just do some experimentation of my own, who knows what kind of breakthroughs I might make!<</say>> <<say "mc">>Right, I'll get on that!<</say>> <<if $tasks.lexihere != undefined>> <<say "lacy">>I think you should find out why $lexi.name is here before we start anything proper, though. While I doubt it, who knows what her and $monique.name's intentions are? Perhaps they are here on a sabotage mission?<</say>> <<say "mc">>I doubt that very much, but I understand. I'll see if I can find out more.<</say>> <<say "lacy">>Great. I'm eager to get started, so I'll send her your way in the morning if you don't get a chance to speak to her.<</say>> <<think "mc">>She's going to make sure I follow though, huh?<</think>> <</if>> <<if checkUnlocks('tech', 'buffer') == false>> <<say "lacy">>It doesn't look like you have any ideas just yet, why not try connecting the gateway, see if you can figure anything out?<</say>> <<else>> <<say "mc">>I think I have an idea for a project already. Can you check into the Gateway's buffer?<</say>> <<say "lacy">>Sure, if it has one. What's brought this on?<</say>> <<say "mc">>I tried connecting to a location, but it told me the buffer was full.<</say>> <<say "lacy">>Well, sounds like it definitely has one. Let's find out what's in it! Go down to the monitoring station when you're ready to get it started.<</say>> <</if>> </div> <<say "mc">>Great! I'll get on it right away.<</say>> <<say "lacy">>Oh, just one more thing. I'm not the only person capable of working here, though I am presently the most suited. However, not all of us can or are willing to work at different facilities. $ember.name has no interest in working here, for instance, and I do not care for manual labor. Keep this in mind when managing the rotas.<</say>> <<say "mc">>Got it, thanks $lacy.name.<</say>> <<button "Continue" manage>> <<run completeTask('lacybuiltMS')>> <<task 'research'>> <<if checkUnlocks('tech', 'buffer') == true>> <<taskdone 'bufferR'>> <<worker 'lacy'>> <<msg>>New research project available<</msg>> <<elseif $tasks.whitney000 == undefined>> <<task "lacy000">> <</if>> <</button>> <<case "monitorpost">> <<narrate>>As you're nearing your door, $lacy.name calls you over.<</narrate>> <<block "lacy/house01.jpg">> <<say "lacy">>I can't believe you were going to bed without telling me the monitoring station was built! Luckily, $ember.name mentioned how much fun she had doing it while we were dining together.<</say>> <<say "mc">>Just been a bit of a whirlwind today, sorry.<</say>> <<narrate>>She looks annoyed.<</narrate>> <<say "lacy">>First thing in the morning, meet me at the station.<</say>> <<say "mc">>I'll see you there.<</say>> <<think "mc">>I guess the station is likely to be super important, I should put a bit more emphasis on it.<</think>> <<button "Sleep" sleep>> <</button>> <</block>> <<case 'builtMS'>> <div class="leftbit"> <img @src="setup.img+'lacy/'+$location+'01.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>$ember.name has finished the monitoring station.<</say>> <<say "lacy">>Excellent, this should help us understand your gateway much better.<</say>> <<say "mc">>How will it work?<</say>> <<say "lacy">>Better to demonstrate! Give me 15 minutes to get changed and I'll meet you there.<</say>> <<button "Continue" lacyanswers>> <<set $tempvar = "builtMS01">> /*<<time 0.25>>*/ <</button>> </div> <<case "monitorpre">> <<narrate>>As you head into your room, you hear $lacy.name call your name from the hall.<</narrate>> <<say "lacy">>Why didn't you come find me today? We need to discuss the monitoring station.<</say>> <<say "mc">>Sorry, $lacy.name. Just so much going on, I'm kinda overwhelmed.<</say>> <<say "lacy">>Well, let's chat now.<</say>> <<button "Continue" lacyanswers>> <<temp "monitor">> <<set $location = "house">> <</button>> <<case 'monitor'>> <div class="leftbit"> <img @src="setup.img+'lacy/'+$location+'01.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>You wanted to discuss a monitoring station?<</say>> <<say "lacy">>Correct. I believe an outpost near Gateway B to conduct research and monitor it would serve us well. I'm not sure what we can find out, but I'm excited about the possibilities.<</say>> <<if $lacy.trust < 3>> <<say "lacy">>That said, you did not give me all the information previously. I need you to be open with me going forward if we going to work together effectively.<</say>> <</if>> <<say "mc">>Ok, so how do we get one?<</say>> <<say "lacy">>That's going to be your specialty, it seems you already convinced $ember.name to work with you, and there should be enough resources at the stockpile. Just assign her to work construction. You can do that in the office. Once the monitoring station is built let me know!<</say>> <<say "mc">>Gotcha, I'll take a look.<</say>> <<button "Continue" lacy>> <<time 0.5>> <<task 'buildMS'>> <<worker "ember">> <<build "lab">> <<taskdone "meetlacyMS">> <</button>> </div> <<case 'gatewaya'>> <div class="leftbit"> <img @src="setup.img+'lacy/'+$location+'01.jpg'" class="leftimg"> </div> <div class="rightbit"> <<if $lacy.trust > 0 && $lacy.trust < 3>> <<say "mc">>You remember I mentioned the voice and vision at the gateway? I need to speak to them again. Will you join me?<</say>> <<say "lacy">>Absolutely, I am most intrigued and I feel like you haven't told me quite everything yet. But we can address that this evening.<</say>> <<say "mc">>I've told you what I can make some vague sense of, but there's certainly a lot that I don't.<</say>> <<say "lacy">>That is where I can help, my curiosity may drive me, but I am not devoid of empathy. A problem shared is a problem halved. Come, let's go.<</say>> <<button "Continue" voicetalk>> <<like "lacy" 1>> /*<<time 0.25>>*/ <<set $mc.events.gatewayacompanion = 'lacy'>> <</button>> <<elseif $lacy.trust >= 3>> <<say "mc">>You remember I mentioned the voice and vision at the gateway? I need to speak to them again. Will you join me?<</say>> <<say "lacy">>Of course, I'm quite excited at the prospect in fact. Let's go see what new mysteries await!<</say>> <<button "Continue" voicetalk>> <<like "lacy" 3>> <<set $mc.events.gatewayacompanion = 'lacy'>> <</button>> <<else>> <<say "mc">>You remember I mentioned the two voices? I need to speak to one again, and I think I can do it at the gateway.<</say>> <<say "lacy">>You fobbed me off yesterday, tell me next to nothing and now you expect me to come running when you ask for help?<</say>> <<say "mc">>I'm sorry, $lacy.name, I just don't understand half of it myself to even begin to explain. I promise I'll try to later.<</say>> <<say "lacy">>No. While my curiosity is screaming at me to go with you. I can't allow you to treat me this way. Perhaps next time you'll out more faith in me.<</say>> <<think "mc">>Crap, I guess I should have shared something more with her. I don't have time to regain her trust right now, but hopefully I can do so later.<</think>> <<button "Continue" homehub>> /*<<time 0.25>>*/ <<set $mc.events.lacysaidno = 1>> <</button>> <</if>> </div> <<case "mom">> <<run completeTask('lacymom')>> <div class="leftbit"> <img @src="setup.img+'lacy/house03.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>So, $cassie.name told me about your mother, and—<</say>> <<narrate>>She cuts you off as she takes a seat.<</narrate>> <<say "lacy">>Yes, it's weird. But also isn't it fascinating? Imagine if we could control how the gateway transforms people? You know $kayla.name got bigger boobs when she went through?<</say>> <<if $kayla.events.boobs is 1>> <<say "mc">>Yeah, she mentioned.<</say>> <<say "lacy">>Of course she did, doesn't waste any time. Well, neither will I!<</say>> <<say "mc">>Sorry, what?<</say>> <<say "lacy">>Oh, nothing.<</say>> <<else>> <<say "mc">>I didn't know, that no.<</say>> <<think "lacy">>Oh, perhaps I have a head start here!<</think>> <</if>> <<narrate>>She shifts slightly on the couch.<</narrate>> </div> <img @src="setup.img+'lacy/house04.jpg'" class="centerimg"> <<say "mc">>So that means the gateway can transform people in various different ways?<</say>> <<say "lacy">>Yes, exactly. I'd really love to know how, are there any prerequisites or conditions?<</say>> <<say "mc">>Did it change you at all?<</say>> <<narrate>>She flicks her hair.<</narrate>> <img @src="setup.img+'lacy/house05.jpg'" class="centerimg"> <<say "lacy">>I used to be blonde. So nothing drastic compared to others.<</say>> <<say "mc">>Red is definitely your color!<</say>> <<say "lacy">>I agree, completely.<</say>> <<narrate>>She rolls over on the sofa, lies on her stomach, and stares at you intently.<</narrate>> <img @src="setup.img+'lacy/house07.jpg'" class="centerimg"> <<think "mc">>She's either about to drop a massive bomb on me, or she's trying to flirt.<</think>> <<say "lacy">>Do you find my mother more attractive than me?<</say>> <<think "mc">>Huh, well, not what I expected. She's open about what she wants, but it's not exactly romantic and her flirting needs some work.<br>Do I answer this diplomatically... or just go for broke?<</think>> <<say "lacy">>You know what? Don't answer that!<</say>> <<think "mc">>I need to act quickly if I want to take advantage of this scenario!<</think>> <div class="choices" id="bravechoice"> <h3>How brave are you?</h3> <<link "Answer by kissing her" lacyhoueskiss>> <<if $lacy.events.mom is undefined>> <<set $lacy.events.mom = 'kiss'>> <<time 1>> <</if>> <</link>> <br> <<link "You, definitely.">> <<toggleclass '#youchoice' 'noshow'>> <<toggleclass '#bravechoice' 'noshow'>> <<if $lacy.events.mom is undefined>> <<like "lacy" 2>> <<lust "lacy" 3>> <<set $lacy.events.mom = 'lacy'>> <<time 1>> <</if>> <</link>> <br> <<link "Your mom, for sure.">> <<toggleclass '#momchoice' 'noshow'>> <<toggleclass '#bravechoice' 'noshow'>> <<if $lacy.events.mom is undefined>> <<lust "lacy" -1>> <<set $lacy.events.mom = 'mom'>> <<time 1>> <</if>> <</link>> <br> <<link "Change the subject" lacy>> <<if $lacy.events.mom is undefined>> <<like "lacy" 1>> <<lust "lacy" 1>> <<time 1.5>> <<set $lacy.events.mom = 1>> <</if>> <</link>> </div> <div id="youchoice" class="noshow"> <<say "mc">>Oh, you for sure!<</say>> <<narrate>>A gorgeous smile creeps across her face.<</narrate>> <img @src="setup.img+'lacy/house08.jpg'" class="centerimg"> <<say "lacy">>Well, the effort I put in with this dress was certainly worth it!<</say>> <<think "mc">>Damn, thought playing it cool might get me a bit more than that.<</think>> <<say "mc">>Absolutely, never gonna pass up the chance to spend time with a beautiful woman!<</say>> <<say "lacy">>Great, it's a date. I mean, it's... umm...<</say>> <<narrate>>She's uncharacteristically unsure of herself.<</narrate>> <<say "mc">>It's a date!<</say>> <<narrate>>She gives you another smile.<</narrate>> <img @src="setup.img+'lacy/house10.jpg'" class="centerimg"> <<think "mc">>She's terrible at flirting with her words, but wow, her body sure picks up the slack!<</think>> <br> <<button "Continue" lacy>> <<time 1>> <</button>> </div> <div id="momchoice" class="noshow"> <<say "mc">>Your mom, certainly.<</say>> <<narrate>>She looks a little shocked.<</narrate>> <img @src="setup.img+'lacy/house09.jpg'" class="centerimg"> <<narrate>>She remains silent, stick in thought.<</narrate>> <<think "lacy">>Is he serious? Was it not obvious I was flirting? Am I that bad at it, or just that unattractive? I know my mom is hot, but he's only seen a photo of her! I've got an idea.<</think>> <<narrate>>She starts to sort of crawl off the couch.<</narrate>> <img @src="setup.img+'lacy/house11.jpg'" class="centerimg"> <<say "lacy">>What if I crawled over there and sucked your cock?<</say>> <<think "mc">>What the fuck? Is she serious?<</think>> <<narrate>>Your cock is already at full mast in expectation.<</narrate>> <<say "mc">>I'm open to negotiations.<</say>> <<say "lacy">>Well, I can see from your bulge that even if you weren't just trying to wind me up, I have nothing to fear, you obviously find me attractive.<</say>> <<narrate>>You reach for your zipper.<</narrate>> <<say "lacy">>Oh, no. Stop. Not here, at least, not today. I was trying to mess with you. However, I think it's backfired, and I'm certainly feeling the effects. Find me another time, and perhaps we can do some... experimentation to relieve these... effects.<</say>> <<think "mc">>Did I just blue ball myself indirectly? For fuck's sake! Well, at least it sounds like she's open to more under other circumstances. Given I've only known her a few hours, certainly quite the result!<</think>> <br> <<button "Continue" lacy>> <<time 1>> <</button>> </div> <<case "her">> <div class="leftbit"> <img @src="setup.img+'lacy/house01.jpg'" class="leftimg"> <br> <br> <br> <img @src="setup.img+'lacy/house02.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>Tell me about yourself.<</say>> <<say "lacy">>I'm $lacy.name, I came to this place with my mother. I enjoy reading and yoga, I am 165cm tall and 26 years old. I hold logic and scientific theory in high regard, and very much enjoy experimentation.<</say>> <<narrate>>She says all this very matter-of-factly.<</narrate>> <<say "mc">>A very concise introduction!<</say>> <<say "lacy">>I like to be direct and to the point.<</say>> <<say "mc">>I can see that.<</say>> <<say "lacy">>With that in mind, I should inform you I find you attractive and would not be against sexual interactions once we know each other better.<</say>> <<narrate>>She places her hands on her hips and gives you a cheery smile while you just stare, a bit taken back by the comment.<</narrate>> <<say "mc">>Well, I certainly find you attractive, and would most definitely be happy to interact... uhh, sexually.<</say>> <<say "lacy">>Fantastic, I look forward to our future meetings.<</say>> <<think "mc">>I love this place.<</think>> <br> <<button "Continue" lacy>> <<if $lacy.events.self is undefined>> <<like "lacy" 1>> <<lust "lacy" 1>> <<set $lacy.events.self = 1>> <</if>> <<time 1>> <</button>> </div> <<case "inquisitive">> <<set _img = _img>> <<if $location == "firstIntros">> <<set _img = "lacy/house01.jpg">> <</if>> <<block _img>> <<say "mc">>$cassie.name mentioned you were quite inquisitive, in what sense does she mean?<</say>> <<say "lacy">>I like to know how things work, why things are the way they are, and use that knowledge to improve them or otherwise invent new things. This is where a lot of my joy of reading comes through. I very much miss the Internet.<</say>> <<say "mc">>So you're a scientist?<</say>> <<say "lacy">>While I have no formal qualifications as such, I think that is nonetheless a befitting title, yes.<</say>> <<think "mc">>I really can't gauge this woman.<</think>> <</block>> <<say "mc">>You mentioned the Internet, but earlier $armani.name didn't seem to even know what a phone is.<</say>> <<say "lacy">>I would assume those things didn't exist when $armani.name came through.<</say>> <<say "mc">>But she's surely only got like 15 years on you, at best?<</say>> <<if $cassie.events.others is undefined>> <<say "lacy">>This is a subject $cassie.name wanted to discuss with you. I'll leave it to her.<</say>> <<say "mc">>Well, that's just made me super curious.<</say>> <<say "lacy">>I understand, but I intend to honor her wishes.<</say>> <<think "mc">>I guess there's no point in pushing that.<</think>> <<else>> <<say "lacy">>I was under the impression $cassie.name had explained this to you.<</say>> <<say "mc">>The lack of aging? Yeah, I guess I just hadn't really processed it properly.<</say>> <<say "lacy">>I understand; it can take a while to acclimate to this place.<</say>> <<say "mc">>So, $armani.name came from a different world, or my world, but before phones were commonplace?<</say>> <<say "lacy">>That would be my theory, yes, though you both being from the same world is somewhat unlikely.<</say>> <</if>> <<button "Continue" lacy>> <<time 1>> <<if $lacy.events.inquisitive is undefined>> <<like "lacy" 2>> <<like "lacy" 1>> <<event "lacy" "inquisitive">> <</if>> <</button>> <<case "long">> <<left2 "lacy/house01.jpg">> <<say "mc">>How long have you been here?<</say>> <<say "lacy">>My mother and I came through about fifty years ago - at least fifty of my years, I'm unsure how that relates to your concept of time.<</say>> <<if $cassie.events.others == 1>> <<say "mc">>Wow! The no-aging thing still boggles my mind.<</say>> <<else>> <<say "mc">>That doesn't make sense, you look like you're barely in your mid-twenties!<</say>> <<say "lacy">>One of the benefits of this place is that you don't age.<</say>> <<say "mc">>You don't age? How does that work?<</say>> <<say "lacy">>I've yet to discover that unfortunately.<</say>> <<say "mc">>So you're like seventy years old really?<</say>> <</if>> <<say "lacy">>Indeed, just allow me to reiterate, fifty of my years may be very different to fifty of yours.<</say>> <<say "mc">>Based on our home worlds' proximity to its star?<</say>> <<say "lacy">>Correct. It's quite refreshing for someone to understand that concept immediately. You do not want to know how long it took my mother to understand.<</say>> <<say "mc">>So do we not have any shared concept of time here?<</say>> <<say "lacy">>That we do, adopted from the Eastlanders. They use 24 hours in a day, 365 days in a year, but every four years they have something they call a leap year.<</say>> <<say "mc">>Wow, well, no adjustment for me. That's exactly what my world used. Clearly we're from different worlds if you hadn't heard of a leap year, though.<</say>> <<left2 'lacy/house03.jpg'>> <<narrate>>She takes a seat and gazes at you briefly as she processes this revelation.<</narrate>> <<say "lacy">>Remarkable. The chances of it aligning to your world by coincidence seem extremely unlikely. Perhaps there's more I need to learn about the Eastlanders.<</say>> <<narrate>>In a burst of emotion, a rarity with $lacy.name it seems, she looks extremely pleased.<</narrate>> <<say "lacy">>A very quick theory is that the original settlers may have been from your world. But what if there's some unknown factor at work? Does the gateway link to specific places, is it guided by something, could the Eastlanders control it? I mean logically, they must have had some level of control as unlike us strays they knowingly used it... but how?<</say>> <<narrate>>She keeps rambling, obviously excited about the prospect of a new discovery. You can't help but think how cute she looks like this.<</narrate>> <<say "mc">>Anything I can do to help?<</say>> <<say "lacy">>Most definitely. I'll need a day or two to get my thoughts in order, but come find me one afternoon and we can discuss.<</say>> <<narrate>>You can see she's now lost in thought, mumbling theories, correcting herself, then having bolts of emotion before shaking her head.<</narrate>> <<think "mc">>Best I leave her to it.<</think>> <<button "Continue" lacy>> <<time 1>> <<if $lacy.events.long is undefined>> <<like "lacy" 1>> <<set $lacy.events.long = 1>> <</if>> <</button>> <<case "explorer">> <<say "mc">>Would you be interested in exploring more worlds?<</say>> <<say "lacy">>Very much so. However, I have more interest in the gateway and you right now. Now you're here, I can explore those worlds whenever I like. Unraveling your mysteries is all I want to focus on right now.<</say>> <<say "mc">>Understood - and thanks, $lacy.name.<</say>> <<say "lacy">>No problem, you're keeping me very busy!<</say>> <<button "Continue" lacy>> /*<<time 0.25>>*/ <<if $lacy.events.explore is undefined>> <<like 'lacy' 2>> <<event 'lacy' 'explore'>> <</if>> <</button>> <</switch>> <</nobr>><<nobr>> <<set $scene = 0>> <<run completeTask('lacyintro')>> <<set $girlsmet.pushUnique('lacy')>> <<if $lacy.answered is undefined>> <<set $lacy.answered to []>> <</if>> <<set $return = 'housestuff'>> <<if $worklocation == true>> <<set $return = "mng"+$location>> <<if $location == "lab" && ($girlsmet.includes('theodora') || $charlie.events.arrived != undefined)>> <<link "Her Work" lacyanswers>> <<temp "station">> <</link>><br> <</if>> <<else>> <<if $location == "gatewaya">> <<set $return = 'gatewaya'>> <<if $mc.events.stockpile == undefined>> <<link "Stockpile" lacyanswers>> <<temp "stockpile">> <</link>> <br> <</if>> <<link "Get closer to Gateway" lacyanswers>> <<temp "gatewaya-2">> <</link>> <br> <<else>> <<smallflirt "lacy">> <<if $lacy.events.science == 4>> <<link "Power Control" lacyanswers>> <<temp "pc">> <</link>><br> <</if>> <<if ($completeTasks.includes('ellamats') || $lacy.events.minigateway == 2) && $lacy.events.minigateway < 3>> <<link "New Eden Project" lacyanswers>> <<temp "neweden2">> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $lacy.events.planets == undefined>> <<link "Home World" lacyanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $tasks.kaylaback0 != undefined>> <<link "$kayla.name Retrieval" lacyanswers>> <<temp "kaylaback">> <</link>><br> <</if>> <<if $completeTasks.includes('kaylaback0') && $mc.events.kaylagone == "no" && $neweden == true>> <<link "$kayla.name Retrieval" lacyanswers>> <<temp "kaylaback2">> <</link>><br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" lacyanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $vanna.events.lacyinterupt == 1>> <<link "Caught with $vanna.name" lacyanswers>> <<temp 'caughtmom'>> <</link>> <br> <</if>> <<if $expeditions isnot undefined && $lacy.events.explore is undefined>> <<link "Expeditions" lacyanswers>> <<set $tempvar = "explorer">> <</link>> <br> <</if>> <<if $tasks.bufferR != undefined || $tasks.lacybuff != undefined>> <<link "Buffer" lacyanswers>> <<set $tempvar = "buffer">> <</link>> <br> <</if>> <<if $tasks.lacybuiltMS isnot undefined>> <<link "Monitoring Station" lacyanswers>> <<set $tempvar = "builtMS">> <</link>> <br> <</if>> <<if $tasks.voicetalk isnot undefined>> <<link "Gateway A visit" lacyanswers>> <<set $tempvar = "gatewaya">> <</link>> <br> <</if>> <<if $tasks.meetlacyMS isnot undefined>> <<link "Monitoring Station" lacyanswers>> <<set $tempvar = "monitor">> <</link>> <br> <</if>> <<if $tasks.findlacy isnot undefined && $lacy.events.gatewaytalk is undefined>> <<link "Today" lacygatewayvoices>> <</link>> <br> <</if>> <<if $lacy.events.self is undefined>> <<link "Her" lacyanswers>> <<set $tempvar = "her">> <</link>> <br> <</if>> <<if $lacy.events.inquisitive is undefined>> <<link "Her curiosity" lacyanswers>> <<set $tempvar = "inquisitive">> <</link>> <br> <</if>> <<if $lacy.events.long is undefined && ($location == "lounge" || $location == "firstIntros")>> <<link "Time here" lacyanswers>> <<set $tempvar = "long">> <</link>> <br> <</if>> <<if $lacy.events.mom is undefined && ($location is "lounge" || $location is "firstIntros") && $cassie.events.others is 1>> <<link "Her mother" lacyanswers>> <<set $tempvar = "mom">> <</link>> <br> <</if>> <</if>> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<nobr>> <div id="top"> <<narrate>>You rub your hand across her cheek, hold her chin and stare into her eyes while moving beside her.<</narrate>> <img @src="setup.img+'lacy/kiss01.jpg'" class="centerimg"> <<narrate>>Before you even move in for the kiss proper, she slides over and pulls your face to hers and passionately kisses you, carefully massaging your tongue.<</narrate>> <<narrate>>Her breathing becomes heavier as she continues to explore your mouth.<</narrate>> <<narrate>>Your heartbeat intensifies and your cock twitches with anticipation.<</narrate>> <<narrate>>Then she pulls away.<</narrate>> <<say "lacy">>No, we need to stop.<</say>> <img @src="setup.img+'lacy/kiss02.jpg'" class="centerimg"> <<narrate>>She says this while still running her hands over your chest.<</narrate>> <<say "mc">>Why?<</say>> <<say "lacy">>We can't do this today. I want to, I really do. But not today.<</say>> <<think "mc">>What. The. Fuck?!<</think>> <<say "mc">>Are you serious right now?<</say>> <img @src="setup.img+'lacy/kiss03.jpg'" class="centerimg"> <<say "lacy">>I know, I know. I'm sorry, I will make it up to you, I promise.<</say>> <<say "lacy">>We just can't do anything <i>today</i>.<</say>> <<say "mc">>Honestly, I don't get it, but I'll respect your wishes.<</say>> <<think "mc">>This is fucking ridiculous.<</think>> <<narrate>>You get up to leave as she looks around somewhat shiftily.<</narrate>> <<say "lacy">>I'm going to give you something else, so you think about me when you're next alone.<</say>> <<narrate>>Before you can even question it, she drops her top and flashes her boobs.<</narrate>> <img @src="setup.img+'lacy/kiss04.jpg'" class="centerimg"> <<narrate>>She lets you take a good, long look, but every few seconds she keeps looking around to make sure you're not being watched.<</narrate>> <<say "lacy">>We can't help each other relieve our frustrations right now, but perhaps this will make it easier to relieve some of that stress on your own.<</say>> <<narrate>>She gives you a little wink before pulling her top back up.<</narrate>> <<button "Confirm" lacy>> <<time 1>> <<if $lacy.events.kissed is undefined>> <<lust "lacy" 5>> <<like "lacy" 2>> <<set $lacy.events.kissed to 1>> <</if>> <</button>> </div> <</nobr>><<nobr>> <<switch $tempvar>> <<case 'cakecum'>> <<block "lacy/cakecum.jpg">> <<narrate>>With great effort, you manage to pry yourself away and order her to your feet at the foot of the bed.<</narrate>> <<say "mc">>I want to cover your face in my seed, <<if $lacy.sexname isnot undefined>>$lacy.sexname<<else>> $lacy.name<</if>>.<</say>> <<narrate>>Without any hesitation she's on her knees, mouth wide open awaiting your cum.<</narrate>> <<narrate>>You wank off into her face, grunting with as her eyes beg you finish on her.<</narrate>> <<say "mc">>Oh god, get ready, <<if $lacy.sexname isnot undefined>>$lacy.sexname<<else>> $lacy.name<</if>>.<</say>> <<narrate>>You explode in a wave of pleasure, covering her face in spunk. She blinks and squints as it continues to shoot from your bellend.<</narrate>> <<say "lacy">>That. Was. Amazing<<if $lacy.sexcalls isnot undefined>>, $lacy.sexcalls<</if>>!<</say>> <</block>> <<say "mc">>Fuck, that was good.<</say>> <<say "lacy">>I'm going to grab a shower... I'd invite you to join me, but I don't think I have the endurance for another round.<</say>> <<button "Shower & Sleep" sleep>> <<set $lacy.sex = true>> <<unlock "lacy" "night01">> <<like "lacy" 2>> <<lust "lacy" 4>> <</button>> <<case 'cakecowgirl'>> <<vid "lacy/cake03.mp4">> <<narrate>>You lay back, struggling to hold your orgasm in check as she rides your dick with wild abandon.<</narrate>> <<say "lacy">>I love your dick<<if $lacy.sexcalls isnot undefined>>, $lacy.sexcalls<</if>>!<</say>> <<narrate>>She continues to moan while picking up the pace.<</narrate>> <<say "mc">>That it's, <<if $lacy.sexname isnot undefined>>$lacy.sexname,<</if>> ride that dick.<</say>> <<narrate>>Her moans grow ever more intense. Neither of you can last much longer.<</narrate>> <center><<choices>> <<button "Doggy" lacynightvisits>> <<set $tempvar = "cake02">> <</button>> &nbsp; <<button "Stand & Deliver" lacynightvisits>> <<set $tempvar = "cakestand">> <</button>> &nbsp; <<button "Cum" lacynightvisits>> <<set $tempvar = "cakecum">> <</button>> <</choices>></center> <<case 'cakestand'>> <<vid "lacy/cake02.mp4">> <<narrate>>You stand at the edge of the bed and pull her over to before plunging your cock inside her once more.<</narrate>> <<say "mc">>Fuck your pussy is good<<if $lacy.sexname isnot undefined>>, $lacy.sexname<</if>>!<</say>> <<say "lacy">>It's all yours, <<if $lacy.sexcalls isnot undefined>> $lacy.sexcalls, <</if>>just don't stop!<</say>> <<narrate>>Her screams of passion bring you ever closer to your end.<</narrate>> <<say "lacy">>More, <<if $lacy.sexcalls isnot undefined>> $lacy.sexcalls, <</if>>fuck me like there's no tomorrow!<</say>> <<narrate>>You push yourself further still, thrusting hard and fast.<</narrate>> <center><<choices>> <<button "Reverse Cowgirl" lacynightvisits>> <<set $tempvar = "cakecowgirl">> <</button>> &nbsp; <<button "Doggy" lacynightvisits>> <<set $tempvar = "cake02">> <</button>> &nbsp; <<button "Cum" lacynightvisits>> <<set $tempvar = "cakecum">> <</button>> <</choices>></center> <<case 'cake02'>> <<vid "lacy/cake01.mp4">> <<if $tempvar2 != "ripped">> <<narrate>>You rip apart her fishnets and ram your dick into her pussy.<</narrate>> <</if>> <<set $tempvar2 = "ripped">> <<say "lacy">>Oh, fuuuck!<<if $lacy.sexcalls isnot undefined>> Yes, $lacy.sexcalls, that's it!<</if>><</say>> <<narrate>>She moans in delight with each thrust, ever hungry for more.<</narrate>> <<say "mc">>You like that<<if $lacy.sexname isnot undefined>>, $lacy.sexname<</if>>?<</say>> <<narrate>>The pleasure washes over you, increasing each time you thrust deep within her. You won't last long like this.<</narrate>> <center><<choices>> <<button "Reverse Cowgirl" lacynightvisits>> <<set $tempvar = "cakecowgirl">> <</button>> &nbsp; <<button "Stand & Deliver" lacynightvisits>> <<set $tempvar = "cakestand">> <</button>> &nbsp; <<button "Cum" lacynightvisits>> <<set $tempvar = "cakecum">> <</button>> <</choices>></center> <<case 'cake'>> <<block "lacy/cake00.jpg">> <<say "mc">>Perfect timing, I'm starving.<</say>> <<narrate>>She hesitates for a moment when she sees you naked, but simply bites her lip and continues.<</narrate>> <<say "lacy">>Then I've got exactly what you need.<</say>> <<narrate>>She struts to the end of your bed, giving you full view of her plump ass in her sexy red fishnets.<</narrate>> <<say "lacy">>Like what you see?<</say>> <<say "mc">>Does the cock in my hand answer your question?<</say>> <<say "lacy">>Perhaps if you came closer, I might understand better.<</say>> <</block>> <<block "lacy/cake01.jpg">> <<narrate>>She crawls onto bed and beckons you over.<</narrate>> <<say "mc">>Just a moment, I'm admiring the view.<</say>> <<narrate>>She tosses her bra off in your direction.<</narrate>> <<say "lacy">>You'll enjoy it much more over here, trust me.<</say>> <</block>> <<center "lacy/cake02.jpg">> <<narrate>>She pulls her panties down while staring back at you.<</narrate>> <<say "lacy">>My pussy yearns for you.<<if $lacy.sexname isnot undefined>> Give your $lacy.sexname just what she needs!<</if>><</say>> <<say "lacy">>Fuck me<<if $lacy.sexcall isnot undefined>>, $lacy.sexcall<</if>>.<</say>> <<button "Fuck Her" lacynightvisits>> <<temp "cake02">> <</button>> <<case 'refuse'>> <<say "mc">>Not hungry, sorry, $lacy.name.<</say>> <<say "lacy">>I see. Goodnight then.<</say>> <<narrate>>You can hear some expletives in the hall, but can't quite make it out.<</narrate>> <<like "lacy" -4>> <<lust "lacy" -4>> <<button "Continue" bedroom>><</button>> <</switch>> <</nobr>><<nobr>> <<say "mc">>You've got quite the technique, I have no idea how I lasted so long.<</say>> <<center "lacy//roombjthroat.jpg">> <<say "lacy">>Glad to see I've still got it. You're right, that was amazing, I haven't felt so elated in... I can't even remember. We absolutely should do this again.<</say>> <<say "mc">>Any time.<</say>> <<say "lacy">>I'd love to go for round two, right now, but I'm shattered after that. Quick question before you go, though, if we're going to do this a lot and I hope that we do, are there any boundaries on what we call each other while doing it?<</say>> <<say "mc">>In the future, please call me <<textbox "$lacy.sexcall" daddy>> and I'll call you <<textbox "$lacy.sexname" slut>>.<</say>> <<say "lacy">>Sounds good to me. I'm going to take a shower and get some rest. I'll see you later, yeah?<</say>> <<say "mc">>Yup, speak soon.<</say>> <<button "Continue" househub>> <<unlock "lacy" "truth">> <<time 4>> <</button>> <</nobr>><<nobr>> <<switch $tempvar>> <<case 'prebj'>> <<switch $lacy.events.mom>> <<case 'mom'>> <<say "lacy">> Do you recall my invitation about a little... relief? <</say>> <<think "mc">> Absolutely not, I just didn't think she'd want to approach it so... soon. <</think>> <<say "mc">> Not sure what you're talking about. Perhaps you could show me? <</say>> <<narrate>>She gives you a wry smile.<</narrate>> <<say "lacy">> I'm not one for hiding my desires, $name, so let me show you exactly what I mean. <</say>> <<case 'lacy'>> <<say "lacy">> You mentioned spending some time with me, I hope that wasn't all business. <</say>> <<say "mc">> Of course, not, if you're free now, I'd love to hang out. <</say>> <<say "lacy">> Great, I have something very specific in mind, let me show you. <</say>> <<case 'kiss'>> <<say "lacy">> I can't stop thinking about that kiss. <</say>> <<say "mc">> It was a great kiss... <</say>> <</switch>> <<if $tempvar3 isnot "peekcont">> <<narrate>>She slowly, while maintaining eye contact, unclasps her bra, then with one smooth motion pulls it along with her top over her head.<</narrate>> <img @src="setup.img+'lacy/room05.jpg'" class="centerimg"> <<say "lacy">> I can see from your bulge, you're enjoying the show thus far, but we're not done yet. <</say>> <<narrate>>She runs her hands down her body towards her daisy dukes, unbuttons them and flings them with her feet over your head. You don't bother to look where they land, you're fixated on $lacy.name.<</narrate>> <<else>> <<narrate>>She unclasps her bra, all while maintaining eye contact with you, then throws it to the side before kicking off her heels.<</narrate>> <<say "lacy">> Now, isn't this more comfortable? <</say>> <<narrate>>She runs her hands down her body towards her sexy panties. Rational thought has long been blocked by your lust, and your pants can barely contain your excitement.<</narrate>> <img @src="setup.img+'lacy/roompeek07.jpg'" class="centerimg"> <</if>> <<narrate>>Her eyes flick to the increasingly large bulge in your trousers.<</narrate>> <<say "lacy">> Show it to me. <</say>> <<narrate>>The directness of the demand takes you aback a little, but you're not one to turn down a beautiful woman asking for your cock.<</narrate>> <img @src="setup.img+'lacy/roombj01.jpg'" class="centerimg"> <<narrate>>She starts rubbing her hands together.<</narrate>> <<say "lacy">> Now that's what I'm talking about it! <</say>> <<narrate>>She grabs your dick and very gently runs her soft hands down the shaft of your cock, as if testing your response. You simply get harder.<</narrate>> <<say "lacy">> This is going to be fun. <</say>> <<narrate>>She moves her head much closer as she speeds up.<</narrate>> <<say "mc">> Oh, fuck yes. Rub it, slut. <</say>> <<narrate>>The speed increases, and you can feel the pleasure starting to overwhelm you.<</narrate>> <<say "lacy">> Oh, no. Not yet! <</say>> <img @src="setup.img+'lacy/roombj02.jpg'" class="centerimg"> <<narrate>>She takes your bellend into her mouth. The sudden sensation of her warmth and saliva makes your body shudder with anticipation.<</narrate>> <<button "Continue" lacyroombj>> <<set $tempvar = ''>> <<set $tempvar2 = ''>> <<like "lacy" 2>> <<lust "lacy" 3>> <</button>> <<case "throat">> <<say "mc">>Fuuuuuuuuck. I'm getting close.<</say>> <<narrate>>She speeds up further still, swallowing your entire dick with each thrust.<</narrate>> <<say "mc">>I'm about to cum. Swallow it, slut.<</say>> <<narrate>>Her force and speed doesn't stop even for a second as you let loose down her throat.<</narrate>> <<narrate>>Finally, she releases you, then flops on the bed to catch her breath.<</narrate>> <img @src="setup.img+'lacy/roombjthroat.jpg'" class="centerimg"> <<button "Continue" lacypostsex>> <</button>> <<case "belly">> <<say "mc">>Lay back on the bed, I want to spread my seed all over your body.<</say>> <div class="narrator">She lays back as you jerk yourself to completion, finishing all over her, creating a little pool of spunk in her belly button.</div> <img @src="setup.img+'lacy/roombjbelly.jpg'" class="centerimg"> <<button "Continue" lacypostsex>> <</button>> <<case "fuck">> <<narrate>>You pull back, and for a moment she seems confused, almost upset you didn't let her continue.<</narrate>> <<say "mc">>Turn around. I'm going to reward my dirty little slut with a good fucking.<</say>> <<narrate>>The reality dawns on her and the smile on her face returns.<</narrate>> <<say "lacy">>Yes, take me! Fuck me like a whore.<</say>> <<narrate>>You slide over on your knees, grab her waist and gently insert just the tip.<</narrate>> <img @src="setup.img+'lacy/roomsex01.jpg'" class="centerimg"> <<say "lacy">>No, all of it. Give it to me. Now. I meant it; fuck me like a whore.<</say>> <<button "Continue" lacyroomsex>> <<set $lacy.sex = true>> <</button>> <<default>> <<vid "lacy/roombj01.mp4">> <<narrate>>She alternates between fucking your glans with her mouth to taking your full shaft into her throat.<</narrate>> <<narrate>>The sounds of her suppressing her gag reflex as she takes your full length only adds to your pleasure and moves you ever closer to climax.<</narrate>> <<say "mc">>That's it, swallow my cock, slut.<</say>> <<narrate>>You can feel yourself getting there as she speeds up further still.<</narrate>> <div class="choices"> <h3>Decision Time</h3> <<link "Cum down her throat" lacyroombj>> <<set $tempvar = 'throat'>> <</link>> <br> <<link "Cum on her belly" lacyroombj>> <<set $tempvar = 'belly'>> <</link>> <br> <<if $lacy.lust > 13>> <<link "Bend her over" lacyroombj>> <<set $tempvar = 'fuck'>> <</link>> <<else>> <em class="badluck">Higher lust may have resulted in more options.</em> <</if>> </div> <</switch>> <</nobr>><<nobr>> <<vid "lacy/roomsex01.mp4">> <<narrate>>You thrust deep and hard, fast and careless. She moans in delight.<</narrate>> <<say "mc">>Yeah, you fucking like that, whore?<</say>> <<say "lacy">>Yes. God yes.<</say>> <<narrate>>As you pound away, her body starts to quiver and tighten around you.<</narrate>> <<say "lacy">>Fuck I'm cumming. Oh, fuuuuuuuck!<</say>> <<say "mc">>Get on your back, you filthy slut.<</say>> <<narrate>>She flips around and stares into your eyes as you unload on to her body, creating a small pool of spunk in her belly button.<</narrate>> <<button "Continue" lacypostsex>> <<lust "lacy" 2>> <</button>> <</nobr>><<nobr>> <<scene>> <<switch $tempvar>> <<case "gway">> <<vid "lacy/gway01.mp4">> <<say "lacy">>That feels really good. I love being fingered.<</say>> <<say "lacy">>That feels so fucking good.<</say>> <<cont "lacysex" "gway02">> <<case "gway02">> <<say "lacy">>Clothes off. Let me repay the favor.<</say>> <<narrate>>You comply without hesitation.<</narrate>> <<vid "lacy/gway02.mp4">> <<say "lacy">>Let's get your cock nice and wet.<</say>> <<cont "lacysex" "gway03">> <<case "gway03">> <<narrate>>She sits on your thighs and grins before lowering herself onto your rod.<</narrate>> <<vid "lacy/gway03.mp4">> <<say "lacy">>That feels sooo good. So good right there.<</say>> <<cont "lacysex" "gway04">> <<case "gway04">> <<vid "lacy/gway04.mp4">> <<say "lacy">>Ohhhh~ my god.<</say>> <<say "lacy">>Yeah, keep going, yeah, keep going, yeah, keep going. Oh, my god, right there.<</say>> <<cont "lacysex" "gway05">> <<case "gway05">> <<vid "lacy/gway05.mp4">> <<say "lacy">>Yeah, yeah, yeah, yeah, yeah.<</say>> <<narrate>>Her repetition echoes around the walls as she struggles to contain her pleasure.<</narrate>> <<say "lacy">>Oh, my— I'm cumming.... I'm cumming!<</say>> <<narrate>>She grips the bedsheets so tight her knuckles go white. Her whole body quivers and she whimpers with joy as her vaginal muscles tighten around your cock.<</narrate>> <<say "mc">>Oh, fuck, me too!<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "lacy/gway06.mp4">> <<say "mc">>Oh, fucking take. Take my dirty seed!<</say>> <<narrate>>You erupt onto her abdomen as she strokes and shakes every drop of cum fee from your cock.<</narrate>> <<say "mc">>Holy shit.<</say>> <<say "lacy">>I feel... so much better. But now I'm just going to miss you more.<</say>> <<say "mc">>Can't even handle three days without me?<</say>> <<narrate>>She makes a fake frown and rolls over.<</narrate>> <<say "lacy">>I'll survive... what we're building... it's going to be amazing. You're gonna love it!<</say>> <<say "mc">>I'm looking forward to it.<</say>> <<narrate>>She curls up next to you in bed and drifts off to sleep.<</narrate>> <<button "Sleep" sleep>> <<unlock "lacy" "gway">> <<lust "lacy" 10>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "sig01">> <<vid "lacy/sig01.mp4">> <<narrate>>She starts gently, teasing your bellend with her tongue.<</narrate>> <<say "mc">>Haaa~ yes.<</say>> <<cont "lacysex" "sig02">> <<case "sig02">> <<vid "lacy/sig02.mp4">> <<narrate>>You push her back on to the ottoman, maintaining eye contact as you slowly slide your cock inside her.<</narrate>> <<say "lacy">>Yeah... fuck. Oh my god.<</say>> <<cont "lacysex" "sig03">> <<case "sig03">> <<if $girlshere.length > 1>> <<set $girlshere.delete('lacy')>> <<set _who = either($girlshere)>> <<set _n = State.variables[_who].name>> <<if _who != 'waitress'>> <<narrate>>_n stands at the door, silently watching you, her hand down her skirt.<</narrate>> <<lust _who 2>> <</if>> <</if>> <<vid "lacy/sig03.mp4">> <<say "lacy">>Yeah... yeah... keep going., Right there. Yeah, right there. Please don't stop, please don't stop!<</say>> <<narrate>>She repeats as if a mantra, her pitch getting higher the closer she comes to orgasm.<</narrate>> <<cont "lacysex" "sig04">> <<case "sig04">> <<vid "lacy/sig04.mp4">> <<narrate>>She takes charge, greedily bouncing up and down on your cock as she hunts for her climax.<</narrate>> <<say "lacy">>Yes~! Oh, fuck.<</say>> <<cont "lacysex" "sig05">> <<case "sig05">> <<vid "lacy/sig05.mp4">> <<say "lacy">>That dick is so fucking good, oh my god.<</say>> <<narrate>>She keeps the pace up, her lust now the sole driving force behind her actions.<</narrate>> <<say "lacy">>Fuck.<</say>> <<narrate>>Her vaginal muscles tighten around your cock and her legs quiver as she falls back on to the ottoman. This in turns takes you over the edge.<</narrate>> <<say "mc">>Fuck, I feel it, I'm gonna cum.<</say>> <<say "lacy">>I want it. I unleash power all over my face!<</say>> <<vid "lacy/sig06.mp4">> <<narrate>>She giggles with delight at the gift.<</narrate>> <<say "lacy">>That's exactly what I needed! But don't forget to look into my new project!<</say>> <<unlock "lacy" "sig">> <<button "Continue" housestuff>> <<like "lacy" 3>> <<lust "lacy" 4>> <<event "lacy" "science" 3>> <<time 2>> <</button>> <<case "pool">> <<run newMessage("lacy", "games")>> <<run newMessage("lacy", "gamesr")>> <<run forceRead("lacy")>> <<think "mc">>Drinks? Do I do something alcoholic or no...?<</think>> <<narrate>>You mix some drinks at the minibar. You hear her arrive while you're trying to figure out how to follow the cocktail recipe.<</narrate>> <<say "lacy">>We should really get one of these in the waiting area for the travelers.<</say>> <<say "mc">>That's a good idea, I'm sure the construction team would be able to install something like that.<</say>> <<notice>>You have unlocked a new improvement for the waiting area.<</notice>> <<say "lacy">>Great. By the way, I hope you know I am quite skilled at this game. <</say>> <<narrate>>You turn to face her.<</narrate>> <div id="replace"> <<button "Continue">> <<replace "#replace">> <<left2 "lacy/poolt01.jpg">> <<say "mc">>Wow, you look incredible.<</say>> <<think "mc">>And there's no way that pose isn't on purpose.<</think>> <<say "lacy">>Thank you. My mother suggested this outfit.<</say>> <<think "mc">>And definitely that pose. $vanna.name you angel.<</think>> <<say "mc">>How about a wager?<</say>> <<say "lacy">>Hmmm?<</say>> <<say "mc">>If I win, that dress falls to the floor.<</say>> <<narrate>>She grins.<</narrate>> <<say "lacy">>Rack them up.<</say>> <<cont "lacysex" "pool01">> <</replace>> <</button>> </div> <<case "pool01">> <<narrate>>You defeat her with ease. You suspect, she didn't even try. As soon as the black is potted, she puts down the cue and climbs onto the table.<</narrate>> <<center "lacy/poolt02.jpg">> <<think "mc">>Nice.<</think>> <<say "lacy">>So... there was something about my dress?<</say>> <<narrate>>She rolls over on the table as you circle around her, admiring the vision before you. When you get to her feet, you drag her down the table.<</narrate>> <<cont "lacysex" "pool02">> <<case "pool02">> <<narrate>>Pulling her panties off you eagerly lap away at her pussy, her body writhing under your touch.<</narrate>> <<vid "lacy/poolt01.mp4">> <<say "lacy">>Oaaa~ ohmygodI'mcummingfuckme.<</say>> <<narrate>>Struggling to contain herself, her words merge into one. As she climaxes, you stand up, drop your trousers and slap your throbbing cock over her clit.<</narrate>> <<cont "lacysex" "pool03">> <<case "pool03">> <<vid "lacy/poolt02.mp4">> <<say "lacy">>Oh my god, I'm cumming!<</say>> <<narrate>>She lets her head fall back on to the table as another orgasm takes control.<</narrate>> <<say "lacy">>Hnn~ yes!<</say>> <<say "mc">>Now, didn't I say something about the dress being on the floor?<</say>> <<narrate>>You step aside and help her off the table. Slowly, and sensually, she pulls her arms into the dress and lets it drop. Greedy for more, you quickly grab her by the hips and pound away, the dress still wrapped around her foot.<</narrate>> <<vid "lacy/poolt03.mp4">> <<cont "lacysex" "pool03.5">> <<case "pool03.5">> <<vid "lacy/poolt03.5.mp4">> <<say "lacy">>Ohhhh, fuck. Right there, right there, right there. I'm so close, holy fuck I'm so close. I'm so close.<</say>> <<narrate>>Her pussy tightens its grip as the pleasure once again consumes her. You pull her face back to yours, kiss her passionately, and push her toward the sofa, eager to find your own end.<</narrate>> <<cont "lacysex" "pool04">> <<case "pool04">> <<narrate>>You sit back on the sofa as she climbs onto your lap.<</narrate>> <<vid "lacy/poolt04.mp4">> <<say "lacy">>Yeah, yeah, right there.<</say>> <<narrate>>You thrust your hips up and down furiously as you race to the finishing line.<</narrate>> <<say "mc">>Yes, fucking, yes <<if $lacy.sexname isnot undefined>>$lacy.sexname<<else>> $lacy.name<</if>>!<</say>> <<narrate>>Sensing your imminent end, she hastily crawls off your lap and wraps her lips around your rod.<</narrate>> <<vid "lacy/poolt05.mp4">> <<say "mc">>Fuuuck!<</say>> <<narrate>>She toys with your cum in her mouth, making a show of your deposit.<</narrate>> <<say "lacy">>Your cum is inexplicably delicious.<</say>> <<narrate>>She grabs her dress.<</narrate>> <<say "lacy">>This was... fun. And, I think relaxing helped... my mind feels a lot more at ease. I'm sure I'll think of a better way to help you soon.<</say>> <<say "mc">>That's really not—<</say>> <<narrate>>She skips off before you can finish your sentence.<</narrate>> <<think "mc">>It's a start I guess, but I'd really prefer she didn't throw herself into research so hard.<</think>> <<button "Continue" housestuff>> <<unlock "lacy" "poolt">> <<like "lacy" 3>> <<lust "lacy" 4>> <<event "lacy" "labsex" 3>> <<event "mc" "pooltable">> <</button>> <<case "loungebj">> <<narrate>>You pull her close, kiss her neck and slowly start to pull her straps over her shoulders.<</narrate>> <<say "lacy">>No. It's my turn!<</say>> <<narrate>>She pushes you back and begins to give you a strip tease.<</narrate>> <<center "lacy/loungebj00.jpg">> <<narrate>>She looks over her shoulder at you as she pulls the dress over her ass.<</narrate>> <<say "lacy">>I feel so... so... desirable, so sexy, whenever I'm in your presence. Know that I would do anything to please you.<</say>> <<say "mc">>Believe me, you <i>are</i> sexy. An absolute goddess, every time I gaze into your beautiful eyes, I find myself lost in fantasies of all the downright nasty things I want to do to you.<</say>> <<say "lacy">>And I very much look forward to making those a reality, but right now, there's one thing on my mind.<</say>> <<say "mc">>Oh?<</say>> <<narrate>>She beckons you to the sofa, where she jumps on your lap and gently blows on your neck before tugging at your pants. Within a few seconds, she's completely stripped you naked.<</narrate>> <<say "lacy">>Just look at that. It's a marvel of science.<</say>> <<narrate>>She grasps your dick, causing you to flinch under the anticipation.<</narrate>> <<button "Continue" lacysex>> <<temp "loungebj01">> <</button>> <<case "loungebj01">> <<narrate>>She wastes no time; her lips quickly wrapped around your cock.<</narrate>> <<vid "lacy/loungebj01.mp4">> <<narrate>>She gently massages your tip while playing with your balls. The sensation of her hair gently brushing against your thigh and stomach as she works your shaft heightens your sensitivity as she attempts to fully overload your senses.<</narrate>> <<say "mc">>Oh, $lacy.name, fuck.<</say>> <<if $sophia.events.fuckaround == undefined && $sophia.events.peeper != undefined && $girlsavailable.includes('sophia')>> <<narrate>>You notice $sophia.name standing in the doorway looking pensive.<</narrate>> <<narrate>>She gestures with her thumb pointing out the room and silently mouths the world "I'll leave you to it" before vanishing out the door.<</narrate>> <<say "lacy">>Mhmm, I thought you were about to blow for a second there.<</say>> <<narrate>>Having not noticed $sophia.name she returns to your cock, hungry for more.<</narrate>> <</if>> <<button "Continue" lacysex>> <<temp "loungebj02">> <</button>> <<case "loungebj02">> <<vid "lacy/loungebj02.mp4">> <<narrate>>She slows for a moment, giving you a brief respite.<</narrate>> <<say "mc">>You are fucking incredible.<</say>> <<narrate>>As if triggered by your words, her movements become ravenous. Her salacious moans fill the room as she expertly services your cock. You feel your limit nearing as her technique continues to play havoc with your stamina.<</narrate>> <<say "mc">>Fuck, god fuck yes. Fuck $lacy.name!<</say>> <<narrate>>You struggle to contain yourself and blast your load into her mouth. You stamp your feet on the floor and scream with pleasure.<</narrate>> <<narrate>>As the feeling subsides she pulls her head back and looks you in the eye.<</narrate>> <<say "lacy">>Why does your ejaculate taste so damn good?<</say>> <<narrate>>She snuggles up to you on the sofa, her head on your chest, while the two of you basque in the afterglow.<</narrate>> <<button "Continue" housestuff>> <<unlock "lacy" "loungebj">> <<lust "lacy" 3>> <<event "lacy" "loungebj">> <<if $sophia.events.fuckaround == undefined && $sophia.events.peeper != undefined && $girlsavailable.includes('sophia')>> <<corrupt "sophia" 1>> <<lust "sophia" 2>> <<event "sophia" "fuckaround" $lacy.name>> <</if>> <<temp "">> <<time 1>> <</button>> <<case "loungecuni">> <<say "lacy">>You remember that first day we met?<</say>> <<say "mc">>Absolutely, I couldn't believe my luck that such a beautiful was so forward!<</say>> <<say "lacy">>Indeed. And you remember that special moment?<</say>> <<switch $lacy.events.mom>> <<case "kiss">> <<say "mc">>You mean when you flashed me and haunted my dreams for the few days?<</say>> <<say "lacy">>Only a few days? That seems suboptimal. I'll need to do better this time.<</say>> <<case "you">> <<say "mc">>Where you promised me a date?<</say>> <<narrate>>She grins at you.<</narrate>> <<say "lacy">>Exactly. I think we're a little past that now, though. But I have something else in mind that I think you'll find agreeable.<</say>> <<case "mom">> <<say "mc">>When you mentioned you were gonna crawl across the floor and suck my cock?<</say>> <<say "lacy">>I thought you may remember that detail well.<</say>> <<say "mc">>You were quite the tease.<</say>> <<say "lacy">>Then allow me to correct my past mistakes.<</say>> <<default>> <<say "mc">>Every moment with you is special.<</say>> <<say "lacy">>I am unsure if you're trying to divert me from the fact you don't recall, or whether you genuinely mean that.<</say>> <<say "mc">>After everything we've been through, I can say hand on heart, you are special to me in every moment we've shared.<</say>> <<say "lacy">>Likewise you've made me feel things that I never thought I'd get to experience. I feel like a whole new woman. Perhaps you'll allow me to express my gratitude?<</say>> <</switch>> <<center "lacy/house11.jpg">> <<narrate>>She starts to crawl off the sofa, presumably in an attempt to look sexy.<</narrate>> <<think "mc">>How can someone so damn fine, be so awkward at this?<</think>> <<narrate>>You brush her cheek with your hand, put your finger under her chin and pull her to your height before passionately kissing her.<</narrate>> <<narrate>>She remains speechless for a few moments. While you gently slip the straps off her shoulders, you whisper in her ear.<</narrate>> <<say "mc" "" "(Whispering)" "whisper">>Before that, let me show you just how special you are to me.<</say>> <<narrate>>You leave a trail of kisses on her body as you pull her dress down over her beautiful ass. Under each touch of your lips her body quivers in excitement.<</narrate>> <<say "lacy">>But I wanted—<</say>> <<narrate>>You hold a finger to her mouth then run your hand down and around her body until you're squeezing her ass.<</narrate>> <<block "lacy/loungecuni00.jpg">> <<narrate>>She lets out a cute yelp as you playfully bite her ass.<</narrate>> <<say "mc">>You do so much for me, and expect so little in return.<</say>> <<narrate>>Gently you trace circles on her skin with your finger, inching ever closer to her vulva.<</narrate>> <<say "lacy">>This... this feel so different.<</say>> <<say "mc">>Shhh, let me take care of you.<</say>> <<narrate>>There's another cute yelp as you push her down onto the sofa.<</narrate>> <<say "mc">>You are so beautiful, I often lose myself in your eyes, wondering what I did to deserve such heaven.<</say>> <</block>> <<narrate>>She blushes, and meets your gaze as you gently start to massage her clit.<</narrate>> <<say "lacy">>Oh, $name, yes!<</say>> <<narrate>>Quickly, her excitement spills forth into moans of pleasure, and as you start really going for it, she loses all sense of decorum and screams your name.<</narrate>> <<say "lacy" "" "(Yelling)" "shout">>Yes! Yes! $name! Make me cum!<</say>> <<button "Continue" lacysex>> <<temp "loungecuni00">> <</button>> <<case "loungecuni00">> <<vid "lacy/loungecuni00.mp4">> <<narrate>>Her impassioned moans become increasingly guttural as the pleasure consumes her.<</narrate>> <<say "lacy">>Fuck yes yes!<</say>> <<narrate>>Spurred on by her screams of passion you up the ante, determined to make her orgasm.<</narrate>> <<button "Continue" lacysex>> <<temp "loungecuni01">> <</button>> <<case "loungecuni01">> <<vid "lacy/loungecuni01.mp4">> <<narrate>>Long past being able to contain herself, she pushes your head down to her pussy, urging you to finish the job.<</narrate>> <<say "lacy">>I'm gonna cum! I'm gonna cum!<</say>> <<narrate>>You furiously lap at her vulva and clit as your middle finger explores the depths of her pussy.<</narrate>> <<narrate>>As the climax begins to take hold, her voice is cracked and weak.<</narrate>> <<say "lacy" "" "(Whispering)" "whisper">>I'm cumming. I'm cumming!<</say>> <<narrate>>Unable to hold back longer the orgasm consumes her, her body a mess of actions and spasms as she struggles to contain the overwhelming bliss coursing through her body.<</narrate>> <<narrate>>She fights for breath as her orgasm slowly begins to subside.<</narrate>> <<say "lacy">>That... that was incredible!<</say>> <<say "mc">>You deserve nothing less.<</say>> <<narrate>>She lies on the sofa, out of breath, her face flush and her body limp.<</narrate>> <<say "lacy">>But... I wanted to show you <i>my</i> gratitude.<</say>> <<say "mc">>Plenty of time for that next time.<</say>> <<button "Continue" housestuff>> <<unlock "lacy" "loungecuni">> <<lust "lacy" 4>> <<like "lacy" 3>> <<event "lacy" "loungecuni">> <<temp "">> <<time 1>> <</button>> <<case "workbj">> <<vid "lacy/workbj01.mp4">> <<narrate>>Like a maniac, she frantically works your cock with her mouth, twisting her head as she bobs up and down.<</narrate>> <<say "mc">>Fuck, yes, just like that.<</say>> <<say "mc">>We did this together, let me repay the favor.<</say>> <<narrate>>You grab her chin and push up gently, guiding her to sit on your face.<</narrate>> <<if $tempvar2 == "lacyworkdone">> <center> <<choices "Change Position?">> <<button "Cum" lacysex>> <<temp "workcum">> <</button>> &nbsp; <<button "Cuni" lacysex>> <<temp 'workcuni'>> <</button>> &nbsp; <<button "Sex" lacysex>> <<temp 'worksex'>> <</button>> &nbsp; <<button "Hard Sex" lacysex>> <<temp 'worksex02'>> <</button>> <</choices>> </center> <<else>> <<button "Continue" lacysex>> <<temp "workcuni">> <</button>> <</if>> <<case "workcuni">> <<vid "lacy/workcuni01.mp4">> <<narrate>>She strokes your dick as you enjoy the taste of her labia.<</narrate>> <<say "lacy">>Oh, oh, yes! God.<</say>> <<narrate>>You caress her clit and gently raise the tempo as you continue to massage her with your tongue.<</narrate>> <<say "lacy">>Enough. I need it. Fuck me.<</say>> <<if $tempvar2 == "lacyworkdone">> <center> <<choices "Change Position?">> <<button "Cum" lacysex>> <<temp "workcum">> <</button>> &nbsp; <<button "BJ" lacysex>> <<temp 'workbj'>> <</button>> &nbsp; <<button "Sex" lacysex>> <<temp 'worksex'>> <</button>> &nbsp; <<button "Hard Sex" lacysex>> <<temp 'worksex02'>> <</button>> <</choices>> </center> <<else>> <<button "Continue" lacysex>> <<temp "worksex">> <</button>> <</if>> <<case "worksex">> <<vid "lacy/worksex01.mp4">> <<say "lacy">>Yes, yes, yes! That's it!<</say>> <<narrate>>You gently and steadily pound her from behind, fully appreciating the beautiful sight before you.<</narrate>> <<say "lacy">>Harder. I want it rough!<</say>> <<if $tempvar2 == "lacyworkdone">> <center> <<choices "Change Position?">> <<button "Cum" lacysex>> <<temp "workcum">> <</button>> &nbsp; <<button "BJ" lacysex>> <<temp 'workbj'>> <</button>> &nbsp; <<button "Cuni" lacysex>> <<temp 'workcuni'>> <</button>> &nbsp; <<button "Hard Sex" lacysex>> <<temp 'worksex02'>> <</button>> <</choices>> </center> <<else>> <<button "Continue" lacysex>> <<temp "worksex02">> <</button>> <</if>> <<case "worksex02">> <<vid "lacy/worksex02.mp4">> <<set $tempvar2 = "lacyworkdone">> <<say "lacy">>Oh, fuuck, yeah!<</say>> <<narrate>>You pound away, focused solely on the pleasure and seeking your gratification.<</narrate>> <<say "mc">>Shit, fuck, yes!<</say>> <<narrate>>You continue on, the mixture of her moans and the sounds of her cheeks smashing against you bringing you close to your crescendo.<</narrate>> <center> <<choices "Change Position?">> <<button "Cum" lacysex>> <<temp "workcum">> <</button>> &nbsp; <<button "BJ" lacysex>> <<temp 'workbj'>> <</button>> &nbsp; <<button "Cuni" lacysex>> <<temp 'workcuni'>> <</button>> &nbsp; <<button "Sex" lacysex>> <<temp 'worksex'>> <</button>> <</choices>> </center> <<case "workcum">> <<say "mc">>I'm gonna cum.<</say>> <<say "lacy">>My mouth... I want to taste you.<</say>> <<narrate>>She scurries off the sofa and kneels before you, holding out her tongue greedily, intent to catch as much cum as possible.<</narrate>> <<vid "lacy/workcum01.mp4">> <<say "mc">>Holy shit, that was good.<</say>> <<say "lacy">>I very much enjoyed working together. And thank you for treating me to something so tasty. I hope to collaborate again very soon.<</say>> <<narrate>>She gives you a sly grin, scoops up her dress and heads towards the toilets.<</narrate>> <<think "mc">>I guess I should freshen up too.<</think>> <<button "Continue" yourroom>> <<if $lacy.events.labsex == undefined>> <<lust 'lacy' 4>> <<like 'lacy' 2>> <<event 'lacy' 'labsex'>> <<run queueMessage(24, 'lacy', 'labwork')>> <</if>> <<unlock 'lacy' 'labwork'>> <<set $lacy.sex = true>> <<set $tempvar2 = "">> <<time 1.5>> <</button>> <</switch>> <</nobr>><<tracker "lacy">> <<if $lacy.events.self == undefined>> <<step "Find out more about her." "Discuss her, with her.">> <<elseif $cassie.events.others == undefined>> <<step "Who are the other strays?" "Discuss the others with $cassie.name.">> <<elseif $lacy.events.mom == undefined>> <<step "Her mom" "Talk to her about her mom in the lounge.">> <<elseif $tasks.findlacy is undefined && $lacy.trust is undefined>> <<step "Progress the story." "This will trigger automatically.">> <<elseif $lacy.trust is undefined>> <<step "Update her" "Talk to her about today.">> <<elseif $buildings.lab == undefined>> <<step "Progress the story" "Assign someone to the construction facility and complete the monitoring station project.">> <<elseif $techscomplete.buffer == undefined>> <<step "Do some research" "Assign someone to the monitoring station and complete the buffer research project.">> <<elseif !$girlsmet.includes('theodora') && $charlie.events.arrived == undefined>> <<step "Check the buffer." "Go to Gateway B and check the buffer.">> <<elseif $lacy.like < 15>> <<step "She doesn't like you enough." "15 needed. Some ways to increase like.<br>Discuss available topics.<br>Make small talk.<br>Watch TV with her.">> <<elseif $lacy.lust < 20>> <<step "She doesn't desire you enough." "20 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Swim when she's in the pool.">> <<elseif $lacy.events.labsex == undefined>> <<step "Station visit" "Assign her to work at the monitoring station, then visit and talk to her while she's there.">> <<elseif Object.keys($techscomplete).length < 5>> <<set _c = Object.keys($techscomplete).length>> <<step "Learned Fellow _c/5" "Keep researching projects (not upgrades). More projects can be unlocked via character substories and the main story.">> <<elseif $lacy.events.labsex == 1>> <<step "Research Assistant" "Assist her while she's working at the monitoring station.">> <<elseif $lacy.events.labsex == 2>> <<step "Playtime" "Go to the games room and invite her to play pool when she's not working.">> <<elseif $mc.events.kaylagone == undefined || $power < 6>> <<step "Progress the main story" "The next hint will unlock once you've progressed the main story far enough.">> <<elseif $lacy.events.science == undefined>> <<step "Eureka!" "She's had a breakthrough; talk to her.">> <<elseif $techscomplete.signal == undefined>> <<step "Signal Discovery" "Research signal scanning.">> <<elseif $lacy.events.science == 1>> <<step "Check Messages" "She's text you.">> <<elseif $lacy.events.science == 2>> <<step "Understanding the discovery" "Talk to her">> <<elseif $shalina.events.bang == undefined>> <<step "Progress the main story" "The next hint will unlock once you've progressed the main story far enough.">> <<elseif $techscomplete.anchor == undefined>> <<step "Anchor Points" "Research anchor points.">> <<elseif $mc.events.geraldescape == undefined>> <<step "Progress the main story" "The next hint will unlock once you've progressed the main story far enough.">> <<elseif $shalina.events.energy == undefined>> <<step "Energy Deficient" `"Use power control until you note how quickly your energy drains, then ask "+$shalina.name+" for advice."`>> <<elseif $lacy.events.science == 3>> <<step "Not Enough Power" `"Use power control while you have the meditation buff until you note that progress is slow."`>> <<elseif $lacy.events.science == 4>> <<step "Focusing the Signal" "Ask for help with your power control">> <<elseif $techscomplete.calibrate == undefined>> <<step "Research Signal Calibration" "Assign someone to the monitoring station and complete the buffer research project.">> <<elseif $lacy.events.science == 5>> <<step "Focused Control" "Use power control.">> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<nobr>> <<set $scene = 0>> <<set _img = getFolder('lexi') + "/$location01.jpg">> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.lexi && $location != "firstIntros">> <<say "lexi">>Can we chat again later? I need to go.<</say>> <<button "Continue" $return>> <</button>> <<elseif $lexi.events.fap == undefined && $lexi.young == true && $location == "bedrooms" && $lexi.corruptmax >= 150 && $lexi.lust >= 100>> <<narrate>>As you reach for the door knob, you hear faint moans from the other side.<</narrate>> <<think "mc">>Sounds like someone is having a good morning... maybe I should join her.<</think>> <<choices>> <<link "Join" lexisex>> <<temp "good">> <</link>><br> <<link "Leave" housestuff>> <<event "lexi" "fap">> <</link>> <</choices>> <<elseif $mc.events.eastgo == 2 && $lexi.events.transfap == undefined && $awaypartyeast == "lexi">> <<narrate>>As you're about to knock on $lexi.name's door, you hear her muffled but excited voice.<</narrate>> <<think "mc">>Should I leave her be, or take a quick peek?<</think>> <<choices>> <<link "Peep" lexisex>> <<temp "tformpeep">> <</link>><br> <<link "Leave" housestuff>> <</link>><br> <<link "Come back when she's done" lexi>> <<event "lexi" "transfap">> <</link>> <</choices>> <<elseif $tempvar == "seriousflirt">> <<block _img>> <<narrate>>She bites her lip as she looks you up and down.<</narrate>> <<say "lexi">>All this talk is really getting me worked up.<</say>> <<say "mc">>Oh, need another release?<</say>> <<say "lexi">>Maybe we should schedule a private study session?<</say>> <<think "mc">>This is it... the final push!<</think>> <<event "lexi" "studyspy" 11>> <<cont "lexi" "">> <</block>> <<else>> <<left2 _img>> <<if $tempvar == "badflirt">> <<narrate>>You start making an innuendo when she interrupts you.<</narrate>> <<say "lexi">>$lexi.calls, stop that this instant! It's not funny.<</say>> <<think "mc">>She probably needs a bit more convincing before she responds differently.<</think>> <<temp "">> <<like "lexi" -1>> <<elseif $awaypartyeast == "lexi" && ($lexi.transforms == undefined || $lexi.transforms.young == undefined) && $lexi.corruptmax >= 150 && $neweden == true>> <<say "lexi">>Ah, $lexi.calls, just the man.<</say>> <<say "mc">>Something I can help you with, $lexi.refer?<</say>> <<say "lexi">>Yes. My daughter seems to have taken a great deal of interest in the transformation I underwent when we ventured to New Eden. And you know $aubree.name, she's seldom interested in anything educational.<</say>> <<say "mc">>Right...<</say>> <<say "lexi">>So, I wondered if you'd be willing to extend her the courtesy?<</say>> <<say "mc">>The courtesy...?<</say>> <<say "lexi">>Of transforming her.<</say>> <<say "mc">>Oh, I see! Yeah, I'll talk to her.<</say>> <<say "lexi">>Great... while on the subject, I'd be quite happy to try out my younger form again around here too. Maybe in a more... intimate setting next time.<</say>> <<say "mc">>I think that can be arranged.<</say>> <<narrate>>She pauses for a moment.<</narrate>> <<say "lexi">>Though, you know what's going to happen, right?<</say>> <<say "mc">>Go on...<</say>> <<say "lexi">>$adria.name will want to try it out too, and you know as well as I do, $monique.name has FOMO.<</say>> <<think "mc">>Okay... she definitely wasn't going where I was expecting her to given the intimate comment.<</think>> <<say "mc">>Fomo?<</say>> <<say "lexi">>Fear of missing out.<</say>> <<say "mc">>Got it. I'll talk to them all.<</say>> <<say "lexi">>Brilliant! So, what did you want to discuss?<</say>> <<notice>>You can now transform $lexi.name into her younger form at Gateway B.<</notice>> <<if $lexi.transforms == undefined>> <<set $lexi.transforms = {}>> <</if>> <<set $lexi.transforms.young = 1>> <<else>> <<say "lexi">>Hi $lexi.calls.<</say>> <<say "mc">>Hey $lexi.refer, fancy a chat?<</say>> <<say "lexi">>Of course!<</say>> <</if>> <center> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> </center> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("lexidiscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<scene>> <<set _img = getFolder('lexi') + "/$location01.jpg">> <<set _imgu = getFolder('lexi') + "/$locationu.jpg">> <<switch $tempvar>> <<case "trans">> <<left2 _img>> <<set _w = State.variables[$awaypartyeast]>> <<say "mc">>Would you be interested in trying out transformation maybe? I was talking to _w.refer and we thought maybe you would be.<</say>> <<narrate>>She studies you for a moment, hey eyes seeming like they are boring into your soul.<</narrate>> <<if $lexi.corruptmax >= 150>> <<say "lexi">>I mean, given everything else we've done, why not?<</say>> <<say "mc">>There's nothing sexual about my offer...<</say>> <<say "lexi">>We'll see.<</say>> <<narrate>>The two of you head over to the gateway.<</narrate>> <<say "mc">>So just step through and focus on how you'd like to look.<</say>> <<say "lexi">>I think I might like to take twenty years off, $vanna.name certainly seems happy with it.<</say>> <<say "mc">>Anything you'd like.<</say>> <<cont "transformation" "lexi">> <<else>> <<say "lexi">>I think that would be pushing things too far.<</say>> <<say "mc">>I don't understand, it's just—<</say>> <<say "lexi">>I said no.<</say>> <<think "mc">>Weird. I'd have thought she'd be curious about it. Maybe if she and I were closer she'd be more willing.<</think>> <<cont "lexi">> <</if>> <<case "newedentrip">> <<left2 _img>> <<say "mc">>How was everything in New Eden? I was quite worried about you!<</say>> <<say "lexi">>No problems. They were, understandably, a little unsure how to take the new of $kayla.name. But I think I convinced them it was of her own doing.<</say>> <<say "mc">>Great, thanks for doing this, $lexi.refer. So, what now?<</say>> <<say "lexi">>My pleasure, I'm glad I could be useful. They've given me the location of the terminal $kayla.name was using and explained everything to me.<</say>> <<say "mc">>So we can use that to more easily communicate?<</say>> <<say "lexi">>it will be better than driving there, but it's still somewhat out of the way and inconvenient. I'm going to take $lacy.name there and see if we can't figure something out.<</say>> <<say "mc">>Alright, I'll leave you to it. I'm sure with your great minds, it won't be a problem.<</say>> <<say "lexi">>You give me too much credit, but certainly $lacy.name's mind will figure something out.<</say>> <<think "mc">>I guess all I can do now is wait... again!<</think>> <<button "Continue" $return>> <<taskdone "roadtrip2">> <<like "lexi" 4>> <<time 1>> <</button>> <<case "farmerfriend">> <<left2 _img>> <<say "mc">>I was thinking of heading over to New Eden to meet that farmer friend of yours.<</say>> <<say "lexi">>I think she could be very helpful here.<</say>> <<say "mc">>Shall we go?<</say>> <<if $lexi.young == true>> <<say "lexi">>It may be wise I revert to my original form first.<</say>> <<say "mc">>Right, of course...<</say>> <<cont $return>> <<else>> <<say "lexi">>Yes, I'm available.<</say>> <<event "katie" "ne">> <<cont "east-farm" "katiemeet">> <</if>> <<case "planets">> <<left2 _img>> <<say "mc">>Are there any planets you could introduce me to $lexi.refer?<</say>> <<say "lexi">>Looking to broaden your horizons, $lexi.calls?<</say>> <<say "mc">>Something like that...<</say>> <<narrate>>She thinks for a moment.<</narrate>> <<say "lexi">>There was this one world I really liked, the bodegas, the dancing, the dev—<</say>> <<narrate>>She stops herself.<</narrate>> <<if $lexi.corruptmax >= 150>> <<say "lexi">>It doesn't frown upon relationships like ours, in fact it's quite common, even celebrated.<</say>> <<say "mc">>Shame I can't visit it with you... though through my possession ability I can at least experience some of what it offers.<</say>> <<say "lexi">>Shall we?<</say>> <<else>> <<say "lexi">>The planet has a rather unusual stance on familial relationships. It's probably not appropriate.<</say>> <<say "mc">>It doesn't bother me at all. Who am I to judge? And the more planets I connect to the more powerful I become.<</say>> <<say "lexi">>But— Fine, let's go.<</say>> <</if>> <<narrate>>At the gateway she stares at you wistfully for a moment before turning to face the gateway.<</narrate>> <<say "lexi">>Alright, I'll be back in a moment. Just... warn anyone who goes through on an expedition, okay?<</say>> <<say "mc">>Sure thing.<</say>> <<narrate>>You feel a slight tug at your energy, but it barely registers. A second later flashing text appears in your mind's eye.<</narrate>> <div class="choices" style="margin:auto"> <center class="blink">SAFETY PROTOCOL ENGAGED.</center> <center class="blink">WORLD GOVERNMENTS ACTIVELY HUNT AND KILL TRAVELERS.</center> <center class="blink">INCOMING CONNECTIONS ONLY.</center> </div> <<narrate>>The gateway remains unchanged.<</narrate>> <<say "lexi">>I haven't heard one of those warnings for a long time. Did you hear it too?<</say>> <<say "mc">>I see it in my head rather than hear it... but they're governments kill travelers? That's crazy.<</say>> <<say "lexi">>Not all worlds keep travelers secret. I guess this is the risk of making it public knowledge.<</say>> <<say "mc">>Or just the wrong person learning the secret?<</say>> <<say "lexi">>Could be any number of reasons, yes. Shall we try another?<</say>> <<if $completeTasks.includes('safety')>> <<say "mc">>No, I was warned it would be difficult to find a viable connection by just shooting in the dark. I'd better come up with another plan.<</say>> <<say "lexi">>Perhaps you should look to those who traveled here but you do not yet know where from? Presumably if they can travel here, you can connect to their world?<</say>> <<elseif $tasks.safety == undefined>> <<say "mc">>I had no idea the gateway could prevent me connecting to worlds like that. I guess it's a great way to protect the travelers, though. But yes, please, let's try another.<</say>> <div class="choices" style="margin:auto"> <center class="blink">SAFETY PROTOCOL ENGAGED.</center> <center class="blink">DENSITY OF CONNECTIONS TO THIS WORLD TOO HIGH FOR YOUR POWER LEVEL.</center> <center class="blink">REROUTING THROUGH THE EQUALIZER NETWORK.</center> </div> <<narrate>>You kneel on the floor, your body suddenly feeling heavy as the gateway splashes open.<</narrate>> <<say "lexi">>This looks more promising.<</say>> <<say "mc">>Afraid not, apparently the density of connections is too high, whatever that means. But, it's really tired me out. I think I should ask $kenna.refer or $kp.name for more info before we just keep trying random worlds.<</say>> <<say "lexi">>That's probaly wise.<</say>> <<elseif $tasks.safety != undefined>> <<say "mc">>It's not the first time, but it's strange it's suddenly happening so frequently.<</say>> <<say "lexi">>Maybe you need to ask your $kenna.them or $kp.name about it?<</say>> <<say "mc">>Good idea.<</say>> <</if>> <<button "Continue" gatewayb>> <<event "lexi" "planets">> <<task "safety">> <<like "lexi" 3>> <<time 1>> <</button>> <<case "text">> <<say "mc">>Your text message... is everything okay?<</say>> <<block _imgu>> <<narrate>>She sighs.<</narrate>> <<say "lexi">>No... not really. I think... I think I'm broken.<</say>> <<think "mc">>Shit... this is not what I wanted.<</think>> <<say "mc">>What... why?<</say>> <<say "lexi">>The urges... they never went away from me like they did you, and... I like what we do... more than that. And the guilt... it's gone. To hell with everything else, but... I know it's wrong. And, I'm left feeling like this. I just can't comprehend why I'm like this.<</say>> <<say "mc">>Wow. $lexi.refer. I had no idea it was this bad. I feel I should be honest with you too.<</say>> <</block>> <<narrate>>She raises en eyebrow.<</narrate>> <<say "mc">>My desire for you never waned and honestly, I never really wanted it to. I enjoy your company, and equally enjoy what we're doing but I didn't want to push you into something you weren't comfortable with.<</say>> <<narrate>>She looks away from you, struggling to stifle her grin.<</narrate>> <<say "lexi">>And you don't think we're broken?<</say>> <<say "mc">>No. Since I've been here in this world I've seen and felt all sorts of things I'd never known before. I've become a lot more open-minded about this sort of thing. From what I gather, most worlds don't have the same type of culture as ours.<</say>> <<say "lexi">>Yeah, back in New Eden there was a lot of... well, even mothers and sons were actively open about their sexual relations with each other.<</say>> <<say "mc">>That kind of makes our situation seem minor in comparison, huh? And besides, were they having fun?<</say>> <<say "lexi">>I mean, they seemed to be. So you think it'd be fine for even a parent and child?<</say>> <<say "mc">>It's nobody's business but theirs... and whoever they may invite to join them. Providing everyone involved is a consenting adult I really see no issue.<</say>> <<narrate>>She laughs.<</narrate>> <<say "lexi">>Yeah... yeah, I should have expected that kind of response from you by now.<</say>> <<say "mc">>You worried me that morning, there was something you stopped yourself saying and you've avoided talking about it since.<</say>> <<narrate>>She sighs.<</narrate>> <<say "lexi">>I guess I may as well come entirely clean now, huh?<</say>> <<cont "lexianswers" "text2">> <<case "text2">> <<if debug == true>> <div class="debug"> <<button "$aubree.name" lexianswers>> <<set $awaypartyeast = "aubree">> <</button>> <<button "$lexi.name" lexianswers>> <<set $awaypartyeast = "lexi">> <</button>> <<button "$monique.name" lexianswers>> <<set $awaypartyeast = "monique">> <</button>> <<button "$adria.name" lexianswers>> <<set $awaypartyeast = "adria">> <</button>> </div> <</if>> <<set _who = State.variables[$awaypartyeast]>> <<if $awaypartyeast != "lexi">> <<block _img>> <<say "lexi">>Why didn't you pick me to visit New Eden with you?<</say>> <<say "mc">>I didn't think you seemed that eager to go.<</say>> <<say "lexi">>Really? When it came up I really thought we'd go together, that maybe we'd get some alone time there and... well, you know.<</say>> <<say "mc">>I had no idea, $lexi.refer. I truly thought you wanted to stay here.<</say>> <<say "lexi">>I was so jealous of _who.name. I think that's why these feelings have been so much stronger since then.<</say>> <</block>> <<say "mc">>And if _who.name and I were also giving in to our urges... would that bother you?<</say>> <<narrate>>She looks thoughtful for a moment.<</narrate>> <<set _nb = "I know it's wrong to think this way, but it honestly doesn't bother me providing I still get your attention too.">> <<switch $awaypartyeast>> <<case "monique">> <<say "lexi">>Don't think I haven't noticed the way she looks at you. If you and $monique.name weren't doing <i>something</i> I'd be surprised. _nb<</say>> <<case "adria">> <<say "lexi">>_nb<</say>> <<case "aubree">> <<say "lexi">>My daughter... huh? I really feel like I should be outraged or even disgusted... but honestly, the thought of you two together doesn't bother me providing I still get your attention too.<</say>> <</switch>> <<say "mc">>Just so you know... I have... a lot of women.<</say>> <<say "lexi">>You know I live in the same hotel as you, right? I must have seen or heard you enjoying yourself with most of the women here. Being part of a harem doesn't bother me. Even if _who.name is part of that too. It'll certainly take some adjusting to... but, I can handle it.<</say>> <<else>> <<block _img>> <<say "lexi">>Why did you chose me to accompany you to New Eden?<</say>> <<say "mc">>Because I thought your knowledge would be useful.<</say>> <<say "lexi">>Of course, but so that would be true of any of the others too. Was there nothing else?<</say>> <<say "mc">>If I'm going to be honest, I was hoping that away from the hub, away from everyone else, we'd have had more time alone and nurture a special relationship.<</say>> <<narrate>>Her eyes light up as her smile beams across her face.<</narrate>> <</block>> <<say "lexi">>I only wish we had... I saw a lot of what you were getting up to back there, and it made me so jealous of them. I think that's why these feelings have been so much stronger since.<</say>> <<say "mc">>Would it have bothered you if I took someone else?<</say>> <<say "lexi">>I think I'd have been equally jealous you took them instead of me.<</say>> <<say "mc">>So if I were giving in to my urges with them, it'd bother you?<</say>> <<narrate>>She looks thoughtful for a moment.<</narrate>> <<say "lexi">>I've seen the way you and $monique.name look at each other. If you weren't doing <i>something</i> I'd be surprised. $adria.name is old enough to make her own decisions and my daughter $aubree.name... hmmm... no. I feel like it really should bother me, but the thought of you two together really doesn't. It's hard to explain, it's not that I'm jealous of them being with you, it's that I'm not also getting to be with you.<</say>> <</if>> <<say "mc">>And $krissy.refer?<</say>> <<say "lexi">>Now that I've come to realize you and I share our feelings she's really the only one I worry about.<</say>> <<say "mc">>No... I meant if she was part of my harem?<</say>> <<narrate>>She looks at you dumbfounded.<</narrate>> <<say "lexi">>There's no way... she's far too stubborn to admit these kinds of feelings if she did have them. But really? Wow... That'd make life so much easier. I wouldn't feel like I'm hiding from her. I can't believe she's in your harem.<</say>> <<think "mc">>Does that mean $krissy.refer is the only real reason she's held herself back since we returned from New Eden?<</think>> <<say "mc">>No... no... she's not. I just wanted to see how you'd react, mostly to make another point. You weren't at all bothered that I may be sleeping with her. If you're happy not to judge that relationship, you should not judge yourself poorly for ours either.<</say>> <<say "lexi">>Yeah... I guess you're right. Listen, I still need a bit of time, but I appreciate this. I think I'm a lot more comfortable with myself and these feelings after this conversation. I'm sorry for holding back.<</say>> <<say "mc">>Likewise.<</say>> <<think "mc">>Still, I think this was the best way to go, had I pushed too quickly, and without $kylie.name's help, she may not have come to terms with the feelings herself. She says she needs a bit of time, so I should just keep up my relationship with her and especially keep flirting to see how things progress.<</think>> <<button "Continue" $return>> <<event "lexi" "studyspy" 10>> <<corruptmax "lexi" 110>> <<corrupt "lexi" 5>> <<lust "lexi" 5>> <<like "lexi" 10>> <<time 1>> <</button>> <<case "watcher2">> <<block _img>> <<say "lexi">>Let's start with some—<</say>> <<say "kylie">>I think we should start with some Q&A, Sexy!<</say>> <<say "lexi">>Sexy? $kylie.name, I'm flattered, but here's hardly the appropriate place.<</say>> <<say "kylie">>It'll only take us a few minutes to get back to your room.<</say>> <<say "lexi">>$kylie.name. You are an exceptionally attractive woman, but I take my teaching duties very seriously. $name has asked me to teach you more about $teaching.skill and that's exactly what I intend to do.<</say>> <</block>> <<say "kylie">>Speaking of $name. How are things going?<</say>> <<narrate>>$lexi.name sighs.<</narrate>> <<say "lexi">>I know you well enough now to know when you won't let something drop. Fine. As with last time, we can chat for a few minutes before the lesson starts.<</say>> <<think "lexi">>And to be honest, I'd appreciate having someone to talk to about it.<</think>> <<say "kylie">>Great... and we'll revisit your sex appeal when we're not in a lesson. Maybe at my place.<</say>> <<narrate>>$lexi.name says nothing, but she grins.<</narrate>> <<say "kylie">>So, how's it going with $name and your urges? You guys fucking yet?<</say>> <<narrate>>$lexi.name clears her throat.<</narrate>> <<say "lexi">>No, gosh no! We haven't gone that far.<</say>> <<say "kylie">>Oh, so how far have you gone?<</say>> <<say "lexi">>You don't miss a beat, do you? We... we exchanged oral favors.<</say>> <<say "kylie">>Oh, nice! I'm glad you've overcome your fears. Who cares what anyone else thinks! How was it?<</say>> <<say "lexi">>It's not that simple, he had his urges under control, but I just... well, I didn't so he let me sit on his face and his dick was just there so I...<</say>> <<think "mc">>Let her? I suggested it!<</think>> <<say "kylie">>Good dick, though, huh? So how did it feel?<</say>> <<say "lexi">>Honestly, it was great. It was like a weight had been lifted. But now... now I don't know if I want to stop there. Forget the urges, the taboo, or even $krissy.name. I just... enjoyed it so much. It felt so right that I'm seriously considering trying to go for more, but I don't know how he'll react! I shouldn't be having such thoughts about my $lexi.you, never mind acting on them. But, like you said, if he's okay with it and I am... where's the harm?<</say>> <<think "mc">>No harm at all! I'm ready whenever you are. Still intrigued about the comment about picking her, though.<</think>> <<say "kylie">>So what's holding you back?<</say>> <<say "lexi">>Fear of rejection I think. What if he doesn't feel the same?<</say>> <<say "kylie">>Oh. He does. I've seen the way he looks at you. You need to be more honest with him. There's no reason to deny yourself.<</say>> <<say "lexi">>Yeah... maybe you're right. Anyway, enough of that. Let's get on with the lesson.<</say>> <<say "kylie">>But I wanted to know more!<</say>> <<say "lexi">>Class comes first, we've digressed enough.<</say>> <<say "kylie">>Fiiiiine! Just promise me you'll talk to him, okay?<</say>> <<say "lexi">>I promise.<</say>> <<narrate>>You listen in for a bit longer but other than a lot of flirting, the lesson carries on as normal.<</narrate>> <<run newMessage('kylie', 'lexiteach2')>> <<run newMessage('kylie', 'lexiteach3')>> <<run forceRead("kylie")>> <<button "Continue" $return>> <<corrupt "lexi" 6>> <<lust "lexi" 2>> <<lust "kylie" 2>> <<event "lexi" "studyspy" 7>> <<run queueMessage(2.5, 'lexi', 'pickchat')>> <<time 0.5>> <</button>> <<case "oral">> <<block _img>> <<say "mc">>So... about what happened in my room.<</say>> <<narrate>>She looks away from you.<</narrate>> <<say "lexi">>I know... I just couldn't control it. My urges didn't stop when yours did, and I just needed a release so bad. Please, don't hold it against me.<</say>> <<say "mc">>Oh, no problem. I get it. If you find yourself in that situation again, just let me know.<</say>> <<say "lexi">>Right... right... yes, hopefully not. Let's just forget it happened, yeah?<</say>> <</block>> <<think "mc">>Absolutely not, but it's clear I just need to leave you hanging and you'll be at my door again in no time!<</think>> <<say "mc">>That's not what I wanted to ask about, though. It was your comments after.<</say>> <<say "lexi">>Huh?<</say>> <<say "mc">>About being picked?<</say>> <<say "lexi">>Oh. Don't worry, it's nothing. Anyway, I've got to go and attend to something, I'll talk to you later.<</say>> <<narrate>>She scurries away.<</narrate>> <<think "mc">>Clearly it is something and she doesn't want to open up about it... maybe it's time she had another lesson with $kylie.name.<</think>> <<button "Continue" $return>> <<event "lexi" "studyspy" 6>> <<corrupt "lexi" 1>> <<lust "lexi" 1>> <<like "lexi" 1>> <<time 0.5>> <</button>> <<case "urges2">> <<block _imgu>> <<say "mc">>How have you been feeling lately? Have our... night visits helped?<</say>> <<say "lexi">>Yes, definitely. Do you want to do it again? Are you having the urges right now?<</say>> <<think "mc">>Wow. She seems so eager... and in the middle of the day? She obviously wants them, maybe I should try cutting her off for a bit.<</think>> <<say "mc">>No, no. I think I'm good now. They really helped.<</say>> <<say "lexi">>You mean the urges stopped?<</say>> <</block>> <<say "mc">>Pretty much. You?<</say>> <<block _img>> <<say "lexi">>Uh... yes, of course. But you know if they ever kick back up I'd be more than happy to assist again.<</say>> <<say "mc">>More than happy?<</say>> <<narrate>>She blushes.<</narrate>> <<say "lexi">>You know what I mean.<</say>> <<say "mc">>Of course, of course. But I think that's all behind us now. Thanks, $lexi.refer.<</say>> <</block>> <<say "lexi">>Yeah... yeah... of course.<</say>> <<think "mc">>Look how upset she seemed after I said that. I'll leave her a few days, but I think it's clear she won't be able to hold out long.<</think>> <<button "Continue" $return>> <<event "lexi" "studyspy" 4>> <<corrupt "lexi" 1>> <<time 1>> <</button>> <<case "studyspy">> <<narrate>>You creep the door open slowly, eager to see what your $lexi.them is up to.<</narrate>> <<block "lexi/studyspy01.jpg">> <<say "lexi">>Are... are you trying to spy on me?!<</say>> <<think "mc">>Shit.<</think>> <<narrate>>Stood right in front of the door is $lexi.name looking rather cross.<</narrate>> <<say "mc">>I just—<</say>> <<say "lexi">>Wait, did you spy on me when I was teaching too?<</say>> <<say "mc">>I just came to see what you were up to.<</say>> <</block>> <<say "lexi">>What? I wasn't born yesterday. You opened the door a crack and peered through it with those hungry eyes. Had I not been heading to collect a textbook I may never have noticed.<</say>> <<think "mc">>Great. Terrible timing!<</think>> <<say "lexi">>Just what is going on here? What were you hoping to see?<</say>> <<think "mc">>I guess I'm going for broke now. I'll play on the urges card.<</think>> <<say "mc">>I can't help it... it's these urges. I am so sorry, $lexi.refer. But when I look upon your beauty I just want to... the thoughts I have are impure. I fantasize about you spread-eagle over the desk while—<</say>> <<say "lexi">>Whoa, whoa, whoa! I don't need the detail.<</say>> <<think "lexi">>But... I kinda want it. Oh, god what is wrong with me?!<</think>> <<say "lexi">>We need to get this under control. Maybe simply denying ourselves isn't going anywhere... $kylie.name suggested we indulge...<</say>> <<narrate>>She stays silent a moment, trying to gauge your reaction. You try to feign surprise.<</narrate>> <<say "lexi">>But I don't think that's appropriate. But we need to do something. Maybe we can try mutual masturbation?<</say>> <<narrate>>You cough. Completely taken back by the suggestion.<</narrate>> <<say "mc">>I... don't know what to say.<</say>> <<say "lexi">>I can't keep going on like this. If I don't do something I'm gonna burst. Seeing you with $vanna.name and $kylie.name has not helped, it just makes me think about it more.<</say>> <<say "mc">>My urges grow more powerful by the day. But do you really think this is going to help? Won't it just make things worse?<</say>> <<think "mc">>I'm certain it will, because I'll make it. But I've got to play a little innocent here like she's the one driving it.<</think>> <<say "lexi">>I... I don't know. But it's a risk we've got to take. Just... listen. Meet me in here after everyone's in bed. And this stays between us!<</say>> <<say "mc">>I don't know what to—<</say>> <<say "lexi">>Just go! This is embarrassing enough as it is. And for the love of god please don't ever tell my sister! Now, let me get back on with my studying.<</say>> <<think "mc">>Fuck yes, $kylie.name is an angel. I don't think I'd have managed to convince her to be so... forward.<</think>> <<button "Continue" $return>> <<corrupt "lexi" 5>> <<event "lexi" "studyspy">> <<time 1>> <</button>> <<case "watcher">> <<think "mc">>Well, obviously I should stick around and see what's said!<</think>> <<block _img>> <<say "lexi">>Ah, $kylie.name. Hope you're hungry to learn!<</say>> <<say "kylie">>Oh, very much so. I'd love to learn more about you, especially.<</say>> <<say "lexi">>That's not what we're here for, $kylie.name.<</say>> <<say "kylie">>But does mutual trust and respect between student and teacher not help with the education?<</say>> <<narrate>>$lexi.name sighs, resigning herself to defeat.<</narrate>> <</block>> <<say "lexi">>You're not going to give up, are you?<</say>> <<narrate>>$kylie.name smiles cheerfully.<</narrate>> <<say "kylie">>Nope! I mean, look at you, you're beautiful, intelligent, and just like... a great person. I wanted you from the moment I saw you.<</say>> <<narrate>>$lexi.name coughs.<</narrate>> <<say "lexi">>Excuse me? That's not—<</say>> <<say "kylie">>Oh, we can circle back to that. You're welcome in my bed any time. But right now I want to discuss the other day.<</say>> <<say "lexi">>Welcome... in your bed?<</say>> <<say "kylie">>Any time. We could... even ditch class if you want?<</say>> <<say "lexi">>No, no. I take this task very seriously. Let's put that aside for now. I'll give you ten minutes then we're getting back on with the class.<</say>> <<think "mc">>Okay... so it's not like she's against the idea...<</think>> <<say "kylie">>Alright. I'll leave the light on for you tonight.<</say>> <<say "lexi">>$kylie.name I don't think that's—<</say>> <<say "kylie">>Anyway, what was the deal the other day when you were watching me and $name?<</say>> <<narrate>>Her face goes red.<</narrate>> <<say "lexi">>I don't think that's appropriate to d—<</say>> <<say "kylie">>You need to discuss it at some point.<</say>> <<think "mc">>She's like a dog with a bone!<</think>> <<narrate>>$lexi.name takes a deep breath.<</narrate>> <<say "lexi">>I can see I'm not going to win this.<</say>> <<cont "lexianswers" "watcher02">> <<case "watcher02">> <<block _imgu>> <<say "lexi">>You see... I've been having some... uhmmm... unholy urges.<</say>> <<say "kylie">>Unholy how?<</say>> <<narrate>>$lexi.name takes another deep breath.<</narrate>> <<think "lexi">>Let it out. She's not family, she might not judge you like the others. Maybe I'll feel better by talking about it... and it's not like I can run away from what I did forever. It's the second time now!<</think>> <<say "lexi">>Sexual fantasies and desires for $name.<</say>> <</block>> <<say "kylie">>Yeah, obviously. But tell me about the unholy stuff.<</say>> <<say "lexi">>That is the unholy stuff! He's my $lexi.you. Didn't you know?<</say>> <<say "kylie">>Yeah, of course. But I don't see the issue. Are you from one of those weird worlds where that kinda stuff is taboo? You're not on that world anymore, $lexi.name!<</say>> <<say "lexi">>But, he's my sister's $krissy.you. It's just not right. I shouldn't be having these fantasies.<</say>> <<say "kylie">>Why? You're denying yourself, and him, no doubt. As you're actively watching him with other women, you're clearly not getting over it. Why not just indulge?<</say>> <<say "lexi">>I must deny myself. I can't even imagine what $krissy.name would say!<</say>> <<narrate>>$kylie.name laughs.<</narrate>> <<say "lexi">>What's so funny?<</say>> <<say "kylie">>You're worrying about what $krissy.name would say. You're not denying these urges for yourself, $lexi.name. You're denying them for fear of what someone else will think. Let me make it simple. If you want him, and he wants you... there's no reason not to.<</say>> <<say "lexi">>But he's my—<</say>> <<say "kylie">>You're a stuck record. This place is a mix of all different cultures and taboos. I get it might be weird where you're from, but didn't you spend like two centuries here already? Surely you've seen much worse than a $lexi.you fucking his $lexi.them?<</say>> <<narrate>>$lexi.name stares at $kylie.name blankly.<</narrate>> <<think "mc">>Shit, I think she was getting through to her right until she made it so crass just now.<</think>> <<say "lexi">>I guess I have, but they weren't me... I just... I get what you're saying, okay. I'll think on it.<</say>> <<say "kylie">>Don't think too hard, or he'll fill your spot in his harem with someone else!<</say>> <<say "lexi">>His harem... $kylie.name let's move on with the lesson shall we?<</say>> <<think "mc">>Well, shit, $kylie.name's words didn't seem all that powerful and yet she seems to have made a lot of headway. With $kylie.name's push here, I reckon if I start small, I can start getting her to act on those urges more and more.<</think>> <<narrate>>You watch for a bit longer but the subject doesn't reoccur.<</narrate>> <<button "Continue" $return>> <<corruptmax "lexi" 80>> <<corrupt "lexi" 10>> <<lust "lexi" 2>> <<lust "kylie" 2>> <<event "kylie" "lexiteach" 3>> <<time 0.5>> <</button>> <<case "krissywait">> <<narrate>>Just as you're about to leave your room, $lexi.name lets herself in.<</narrate>> <<block "lexi/interupt01.jpg">> <<say "mc">>Wow, glasses really suit you, $lexi.refer.<</say>> <<say "lexi">>Not the time. Your $krissy.them is furious.<</say>> <<say "mc">>Uhh... why? Is it because I left her so long in the buffer?<</say>> <<say "lexi">>No, it's because the first thing she sees after that is you in the middle of your damn sexcapades.<</say>> <<say "mc">>Ah... yeah. But it's not like I could help it.<</say>> <</block>> <<say "lexi">>I know. I've explained it to her as best I'm able, and she's mostly calm. Luckily she's quite knowledgeable about patrons, oddly so given what I know of her, so she understood what was happening. Doesn't make it any easier to see it, though.<</say>> <<if $limitsex.includes('theodora')>> <<think "mc">>She hasn't mentioned $theodora.name, so hopefully $krissy.refer didn't notice either.<</think>> <</if>> <<say "mc">>Okay, I'll go speak to her.<</say>> <<say "lexi">>I've tried to set her up with a room here, but she's refusing. She'll be in the office most of the day. I'd speak to her sooner rather than later if I were you.<</say>> <<say "mc">>Thanks, $lexi.refer. And for explaining everything to her too.<</say>> <<say "lexi">>Any time. Good luck!<</say>> <<button "Continue" househub>> <<like "lexi" 3>> <</button>> <<case "krissy">> <<block _img>> <<say "mc">>You mentioned $krissy.refer was the city planner for the East?<</say>> <<say "lexi">>That's right. She planned the whole thing so, and for her, it won't seem like so long in the past; it should still be fresh in her mind.<</say>> <<say "mc">>I get that she'll know the city pretty well if we want to use old passageways or whatever, but I don't get why I should endanger her by taking her with me.<</say>> <<say "lexi">>As I mentioned in the meeting, she knows the three older leaders personally. She may be the key in getting you an audience with them, or them just taking you seriously. Your $krissy.them was a candidate for leadership herself, but didn't want it.<</say>> <</block>> <<say "mc">>But if we're trying to be somewhat stealthy, won't she get recognized if she was so important there?<</say>> <<say "lexi">>There's a risk, but it's not like everyone in the East knew everyone else. The top brass knew her, but she never settled here. If you recall our previous chat, she brought you all to that restaurant on your final Earth day to discuss moving here.<</say>> <<if !$completeTasks.includes('voicepower')>> <<say "mc">>I don't even know for sure she's in the buffer. I mean, it seems likely given who I've already released, but there being five fills me with concern.<</say>> <<say "lexi">>The fifth is just $krissy.name's eldest, surely?<</say>> <<say "mc">>That would make sense, she'd just been traveling for a few years so wasn't living with us. I recall $anna.name and $krissy.name talking about her at the restaurant before I was transported here, but the voice never asked about her like it did the others.<</say>> <<say "lexi">>Hmm, well, only one way to find out I guess.<</say>> <</if>> <<say "mc">>Okay, to summarize, you want me to take $krissy.refer not just because she helped plan the city, but also so she can introduce me to the leadership?<</say>> <<say "lexi">>She didn't help. She did it all. $krissy.name is a bloody genius. But otherwise, yes. You may find other ways to meet with them, of course. But it's best to keep your options open.<</say>> <<say "mc">>Thanks, $lexi.refer. This info will be invaluable.<</say>> <<say "lexi">>Just be careful out there, okay?<</say>> <<button "Continue" lexi>> <<like "lexi" 4>> <<taskdone "krissyinfo">> <<time 1>> <</button>> <<case "urges">> <<block _img>> <<say "mc">>So I think we need to talk about the $vanna.name thing.<</say>> <<narrate>>She looks around in embarrassment.<</narrate>> <<say "lexi">>Keep your voice down. I'm so embarrassed. I don't want people getting the wrong idea.<</say>> <<say "mc">>Oh, what's the right idea?<</say>> <<say "lexi">>Like I said, I was walking past and heard noises—<</say>> <</block>> <<say "mc">>You're a terrible liar.<</say>> <<say "lexi">>No, really, it's the truth.<</say>> <<say "mc">>Listen, I get it. I've been fighting against fantasies for you too. Even now as I gaze upon your beauty, I'm imagining ripping off your clothes and ravaging you.<</say>> <<narrate>>She bites her lower lip.<</narrate>> <<say "mc">>But we can fight against it. We don't have to act on these impulses.<</say>> <<narrate>>She shakes her head as if trying to cast out an intrusive thought.<</narrate>> <<say "lexi">>Oh, uhh, yes, of course. But, I really was just...<</say>> <<say "mc">>You weren't. It's okay. Did it help at least? I know it sounds completely warped, but maybe it's better than us doing anything right?<</say>> <<narrate>>She remains silent for a moment, shifting uncomfortably.<</narrate>> <<block _imgu>> <<think "mc">>Damn, just look at this woman!<</think>> <<say "lexi">>Fine. You're right. I was watching. And, I don't know, the embarrassment of the situation has completely overshadowed everything else.<</say>> <<narrate>>You attempt to fake a feeling of unease by fidgeting as you talk to her.<</narrate>> <<say "mc">>Just... just if you need anything. Know that I'm here. Oh god, I can't believe I'm going to say this... but if you need to see me naked or with another woman to help you with the issue, I get it, okay? Just... I don't want you to struggle.<</say>> <<narrate>>Her mouth opens and closes while she tries to reconcile this in her head.<</narrate>> <<say "lexi">>I very much appreciate the sentiment, but I'll get this under control. This is such an unholy conversation.<</say>> <</block>> <<think "lexi">>And now I've just got more thoughts of my $lexi.you in my head, though at least they're not with me this time they're with... nope, never mind, jinxed that.<</think>> <<say "mc">>I hope so. But please know I love you no matter what.<</say>> <<say "lexi">>Thank you, $lexi.calls.<</say>> <<think "mc">>Yeah, $vanna.name was right. I'll work on her a bit more, then shove it in her face again.<</think>> <<notice>>Flirting with $lexi.name and spending time at the spa together are now more effective.<</notice>> <<button "Continue" $return>> <<time 1>> <<like "lexi" 4>> <<lust "lexi" 3>> <<corrupt "lexi" 2>> <<event "lexi" "feelings">> <</button>> <<case "hazy">> <<block _img>> <<say "mc">>You remember the night of my limit break?<</say>> <<say "lexi">>How could I forget it? As your $lexi.them, I didn't really want to hear your screams of passion with several women that night, but the entire hotel could. I get it was due to the limits of your power increasing, but next time I think I'll go on a vacation!<</say>> <<narrate>>You notice $vanna.name grinning just off to the side.<</narrate>> <<say "mc">>Right, yeah... sorry. Did you visit me that night? I have some hazy memories and unsure quite what was real and wasn't.<</say>> <<think "mc">>Having sex with my $krissy.them and $anna.them was definitely just a dream, though.<</think>> <</block>> <<say "lexi">>Oh, uh, no. Not at all.<</say>> <<say "mc">>Huh? Okay, sorry, could have sworn I saw your face when I woke in the early hours. Was just gonna thank you for caring for me.<</say>> <<narrate>>You leave her to it.<</narrate>> <<button "Continue" lexianswers>> <<temp "hazy2">> <</button>> <<case "hazy2">> <<narrate>>After you've left, $vanna.name walks over to $lexi.name.<</narrate>> <<say "vanna">>Why'd you lie to him, $lexi.name? I know you were there.<</say>> <<say "lexi">>I... I...<</say>> <<narrate>>She takes a seat, beckoning $vanna.name to join her.<</narrate>> <<say "lexi">>I'm going to confide in you, I hope that you can keep my secret, perhaps offer me some advice.<</say>> <<say "vanna">>What's going on? Are you okay?<</say>> <<say "lexi">>I did something awful. Since arriving here, I've been having these vivid fantasies about $name. I've even reveled in these at times.<</say>> <<say "vanna">>Is that a polite way to say you've been getting off to these fantasies?<</say>> <<narrate>>$lexi.name blushes and nods.<</narrate>> <<say "lexi">>I know it's wrong, he's my $lexi.you! When I saw him that morning on the bed naked, a terrible idea struck me. What if I just took a good look at dick to get it out of my system?<</say>> <<say "vanna">>Oh, you dog! Did you end up riding it?<</say>> <<say "lexi">>What? No! Though I did fantasize about it briefly. No, I simply touched it and honestly was about to bring it to my lips when he awoke. I think he remembers seeing me there, but in his delirious state didn't quite comprehend what I was doing.<</say>> <<say "vanna">>Is that all? Listen, forget the taboos. I'm sure he'll find it just as hot, maybe he's been having the same fantasies. Just fuck him.<</say>> <<say "lexi">>$vanna.name! I will do no such thing. I just need to get it out of my system before I do something I regret.<</say>> <<say "vanna">>Oh believe me, you won't regret it. But, I'll help you. Come by his room one night and watch me with him, maybe it'll help.<</say>> <<say "lexi">>I couldn't possibly!<</say>> <<say "vanna">>Well, I'm gonna go have my fun with him regardless. You know where I'll be!<</say>> <<button "Continue" $return>> <<run addNightEvent('lexiwatchvanna')>> <<time 1>> <<like "lexi" 3>> <<lust "lexi" 2>> <<corrupt "lexi" 2>> <<lust "vanna" 2>> <<event "lexi" "hazy">> <</button>> <<case "champions">> <<block _img>> <<say "mc">>I need your help with something sensitive, $lexi.refer.<</say>> <<say "lexi">>What is it, $lexi.calls?<</say>> <<say "mc">>One of the strays wasn't brought here by $voice.name.<</say>> <<say "lexi">>Okay, does this change who they are?<</say>> <<say "mc">>I don't know yet. I could be innocent, but there's a chance they are a spy or something, right?<</say>> <</block>> <<say "lexi">>It's plausible, but you should definitely investigate quietly, you do not want to accuse anyone unless you are absolutely certain. Can $voice.name not tell you who her champions are?<</say>> <<say "mc">>I'm on my way to speak to her now, but from previous conversations I'm pretty sure she can't, no.<</say>> <<say "lexi">>Wow, did she summon them randomly, or just not care enough about them?<</say>> <<say "mc">>I honestly don't know, I don't get the impression from her that either of those things is likely to be true, though.<</say>> <<say "lexi">>I can't really suggest to know, but do watch yourself with her. From what you've told me it seems safe enough, but do remember the East tried to lay waste to her for reason.<</say>> <<say "mc">>Thanks $lexi.refer.<</say>> <<say "lexi">>I'll gladly help you solve the mystery and find out if there is any danger. I highly advise you do not spread this any further, and especially do not discuss with the strays themselves.<</say>> <<narrate>>You give her a nod.<</narrate>> <<button "Continue" lexi>> <<time 1>> <<set $mc.events.eight = "lexi">> <<like "lexi" 3>> <</button>> <<case "teachspy">> <<if $location == "study">> <<narrate>>You peek at the events to see if anything interesting happens.<</narrate>> <<center "lexi/study03.jpg">> <<narrate>>You can't help but appreciate her beauty as she bends over at the front of the room.<</narrate>> <<think "mc">>Did she catch me? Nah, I think it's fine.<</think>> <<narrate>>As she continues the lesson, she sits upon her desk and smiles at her student.<</narrate>> <<center "lexi/study04.jpg">> <<think "mc">>Holy shit, her boobs are fighting to get loose!<</think>> <<think "lexi">>Did I see $name at the door there? Was he spying on me... why does that thought fill me with joy? No, I'm imaging things, surely.<</think>> <<narrate>>She sighs and continues the lesson.<</narrate>> <<narrate>>Even now and again she looks over in your vague direction, and you're worried you could be caught at any moment, so you leave.<</narrate>> <<button "Continue" $return>> <<lust "lexi" 2>> <<corrupt "lexi" 1>> <<time 0.5>> <<event "lexi" "teachspy">> <<set $lexi.teachspy = 1>> <</button>> <<else>> <<block _img>> <<narrate>>You watch for a bit, but nothing interesting happens.<</narrate>> <<narrate>>You're about to leave when she speaks up.<</narrate>> <<say "lexi">>And don't think I haven't noticed you there, $name! This office isn't exactly large.<</say>> <<say "mc">>Wait, but—<</say>> <<say "lexi">>I don't care what you were doing, just leave before you distract us further.<</say>> <<think "mc">>Crap. Maybe if I gave her a proper facility, I could get away with a bit more.<</think>> <<narrate>>You leave.<</narrate>> <<think "lexi">>Was he checking me out? No... he couldn't have been, but why does that thought excite me?<</think>> <<button "Continue" $return>> <<lust "lexi" 1>> <<like "lexi" -1>> <<time 0.5>> <<set $lexi.teachspy = 1>> <</button>> <</block>> <</if>> <<case "farm">> <<block _img>> <<say "mc">>You want to chat about the farm?<</say>> <<say "lexi">>Yes, I'm sorry if you felt I deceived you. I hadn't intended to infer that I would work there.<</say>> <<say "mc">>No worries, but you seemed eager to get it going, so do you have someone in mind?<</say>> <<think "mc">>Shame, I was looking forward to seeing her dressed like a cowgirl.<</think>> <<say "lexi">>Yes, I'm an excellent teacher. We don't have a proper facility, but I feel I could probably teach someone the basics in here. Certainly learn faster than doing it themselves.<</say>> <</block>> <<say "mc">>How much quicker?<</say>> <<say "lexi">>Probably only 3 or 4 times faster, but in here I'd be limited to how far I could teach them. Maybe only 10% of what they need to know.<</say>> <<say "mc">>Doesn't sound like the best solution.<</say>> <<say "lexi">>It's not, to teach them properly we'd need a fully equipped study room, so I can teach with the correct materials and without interruption. A full classroom would be even better, but a bit overkill for a one or two people at a time.<</say>> <<say "mc">>But surely it can't all be taught in theory? Won't they need some practice?<</say>> <<say "lexi">>Oh, absolutely. I can't take anyone 100% of the way on theory alone, but they'll learn faster when doing the work if I teach them enough theory first.<</say>> <<say "mc">>So how much of that could you teach them with a proper study room?<</say>> <<say "lexi">>Probably about 50%, but once I've gone through maybe 10 sessions they should know enough theory to be learning faster when working.<</say>> <<say "mc">>Anyone in mind?<</say>> <<say "lexi">>Honestly, no. I suspect $cassie.name would do it well, but may be a better fit elsewhere. $moriah.name and $britt.name also seem like they would be capable.<</say>> <<say "mc">>What about someone off world?<</say>> <<say "lexi">>I think that would only serve a short term solution, and right now we don't have dire need, so I suggest we keep it to the residents. That said, if you really do want someone with full experience, perhaps next time we are trading with the East, I could tag along and connect with an old friend. Though, given everything they abandoned here...<</say>> <<narrate>>She gestures vaguely at the window.<</narrate>> <<say "lexi">>...who knows if they'd be willing to return. I certainly wouldn't have if not for you pulling me here.<</say>> <<center "lexi/office02.jpg">> <<say "mc">>As long as they are trustworthy, I'd certainly be open with that, but I feel I'd need input from the strays first.<</say>> <<say "lexi">>You're still calling them that?<</say>> <<say "mc">>It's stuck, and they've sort of owned it. It no longer has the negative connotation, to them at least, that the Eastlanders originally meant.<</say>> <<say "lexi">>Well, with the farming, it's your call. Unless you ask me to work elsewhere, I'll be in here most nights. Just join me and instruct me to teach someone. And do remember, if I learn skills myself, I can impart that knowledge on to others too.<</say>> <<say "mc">>Will do. What about the study room, do you know what I need?<</say>> <<say "lexi">>I know most of it, but not 100% certain for the entire thing. I know I ought to, but most of the facilities were just there in the background when I used to teach, you just don't pay attention to what you have and take some of it for granted. But if you assign me or anyone else to it in the monitoring station, we should be able to learn what we need.<</say>> <<say "mc">>Great, thanks!<</say>> <<say "lexi">>Just be aware it's probably not cheap to upkeep, you may want to wait until you can get more benefit from it before moving forward.<</say>> <<say "mc">>Understood.<</say>> <<button "Continue" lexi>> <<if $lexi.events.farmwork == undefined>> <<event "lexi" "farmwork">> <<like "lexi" 5>> <<tech "study">> <</if>> <<time 1>> <</button>> <<case "central">> <<block _img>> <<say "mc">>What can you tell me about 0-0-0?<</say>> <<say "lexi">>Very little. It goes by a few names, "Central", "Outerrealm", "Aether" but to my knowledge it's just a myth.<</say>> <<say "mc">>What if I told you it was real, and I can connect to it?<</say>> <<say "lexi">>Then I'd say sit down, and I'll tell what little I do know.<</say>> <<narrate>>She gestures for you to take a seat.<</narrate>> <<say "lexi">>By now you should realize people can change on transference, $vanna.name is probably the most obvious example here. This is a conscious agreement between patron and traveler. The traveler doesn't necessarily realize, but the gateway - or the patron - somehow picks up on their desires. Sometimes the patron feels benevolent enough to grant them, other times not. People who go in with the expectation, though, rarely get what they desire.<</say>> <<think "mc">>God, she's sexy when she goes into teacher mode!<</think>> <<say "lexi">>Central is different. However, what little I do know is all from rumors... $name, you listening?<</say>> <</block>> <<narrate>>Your mind begins to wander...<</narrate>> <div id="fanta" class="choices"> <h3>Decision Time</h3> <<link "Fantasize">> <<toggleclass '#fanta' noshow>> <<toggleclass '#fanta2' noshow>> <<toggleclass '#fanta3' noshow>> <<toggleclass '#nofanta' noshow>> <<lust "lexi" 4>> <<like "lexi" -1>> <<ScrollTo "fanta2">> <</link>> <br> <<link "Focus">> <<toggleclass '#fanta' noshow>> <<toggleclass '#nofanta' noshow>> <</link>> </div> <div class="noshow fantasy" id="fanta2"> <<block "lexi/fantasy04.jpg">> <<say "lexi">>This detention is for your own good, $name!<</say>> <<say "lexi">>I've given you enough chances, now I'm going to punish you. First, let's check you for contraband!<</say>> <<narrate>>She tugs at your shirt trying to pull it over your head.<</narrate>> <<narrate>>With your shirt on the floor, she licks her lip and rests her palm to your pecs.<</narrate>> <<say "lexi">>Mhhmm, well all clear here.<</say>> <<narrate>>The feeling of her soft hands on your chest doesn't take long to excite you and your briefs do nothing to hide your erection. She looks down at your crotch.<</narrate>> <</block>> <<block "lexi/fantasy05.jpg">> <<say "lexi">>Oh? Hiding something down there are we?<</say>> <<narrate>>She grips your cock through your briefs.<</narrate>> <<say "lexi">>I'd better check here too! <i>Closely</i>.<</say>> <<narrate>>She removes your underwear and gasps.<</narrate>> <<say "lexi">>Oh-ho-ho, well that's certainly not standard issue. Sit down!<</say>> <<narrate>>She pushes you on to the chair and kneels before you.<</narrate>> <<say "lexi">>Let's see just how much trouble this can cause.<</say>> <</block>> <<block "lexi/fantasy06.jpg">> <<narrate>>She pulls your dick into her mouth, all the time maintain eye contact. She holds it for a good minute before she resales and gasps for air.<</narrate>> <<say "lexi">>You've been very bad, this may take quite some time, you understand, right?<</say>> <<say "mc">>Anything you say Miss!<</say>> <</block>> </div> <div class="noshow" id="fanta3"> <<say "lexi">>Good, so, based on what I know from the rumors...<</say>> <<think "mc">>Crap, that fantasy was erotic, damn these thoughts, but you know what? I don't even care she's my $lexi.them any more!<</think>> <<say "lexi">>The rumors...<</say>> <<narrate>>$lexi.name is starting directly at your groin and appears to be struggling to concentrate.<</narrate>> <<say "mc">>Want a better view?<</say>> <<say "lexi">>Mhhhm, yes... wait, what? Sorry, $lexi.calls, in my own world there.<</say>> <<think "mc">>Bah, nearly had her!<</think>> </div> <div class="noshow" id="nofanta"> <<say "lexi">>As I was saying, the rumors suggest central has the ability to make changes without the traveler's consent, and they won't even know anything has happened. More over, the change doesn't alert anything in anyone that knew them either, it's like that was always the reality. It can also make more drastic changes such as changing sex or species.<</say>> <<say "mc">>Wow, sounds dangerous.<</say>> <<think "mc">>...and fun!<</think>> <<say "lexi">>Yes, but remember these are just rumors. If they were true, how would anyone remember to even tell the tale?<</say>> <<say "mc">>Yeah, you've a point there.<</say>> <<say "lexi">>You've mentioned you know it exists, but it doesn't necessarily mean it exists in the way the rumors suggest. I'd tread very carefully if I were you. Avoid it entirely if you can.<</say>> <<think "mc">>Not a chance!<</think>> <<say "mc">>Thanks, $lexi.refer.<</say>> <<button "Continue" lexi>> <<if $lexi.events.central is undefined>> <<event 'lexi' 'central'>> <<like 'lexi' 2>> <<lust 'lexi' 2>> <</if>> <<taskdone '000R'>> <<time 1>> <</button>> </div> <<case "fulltruth">> <<block _img>> <<say "mc">>Do you have a few hours to spare? There are some things I think you should know, and some things I want to show you.<</say>> <<say "lexi">>Of course, $lexi.calls, I'm happy you're ready to confide in me.<</say>> <<say "mc">>Great, you may want to get changed first. Meet me in 15 mins?<</say>> <<say "lexi">>Alright, I'll meet you in the lobby.<</say>> <<choices>> <<link "Peep on your $lexi.them" lexifulltruth>> <<set $tempvar = "peep">> <</link>> <br> <<link "Wait" lexifulltruth>> <<set $tempvar = "ready">> <</link>> <</choices>> <</block>> <<case 'buffer'>> <<block _img>> <<say "mc">>You know anything about gateway buffers?<</say>> <<say "lexi">>I know they exist, but that's about it. Let me guess, you think that's why you came through so much later than I did?<</say>> <<think "mc">>Truthfully, no, but I haven't told her about gateway B yet so I can see her logic.<</think>> <<say "mc">>Anything you can tell me may help. I'm just trying to make sense of everything.<</say>> <<say "lexi">>A buffer is simply a temporary storage device within the gateway that only a patron can access. It's sort of like we get stored there. I haven't ever heard of anyone been in one for more than a few seconds, and only myths about people been in there for a day at best. But 200 years? That seems improbable.<</say>> <</block>> <<say "mc">>Understood, thanks $lexi.refer.<</say>> <<say "lexi">>You're welcome, any time.<</say>> <<think "mc">>Hmm, I think I understand enough now, but I'm still not sure how to access it. Perhaps I can do something at the monitoring station to help.<</think>> <<notice>> $lacy.name will now work for you. <</notice>> <<button "Continue" lexi>> <<taskdone "bufferR">> <<tech "buffer">> <<task "research">> <<like "lexi" 2>> <<msg>>New research project available<</msg>> <<worker "lacy">> <<time 1>> <</button>> <<case 'skills'>> <<block _img>> <<say "mc">>What skills do you have that may prove useful here?<</say>> <<say "lexi">>Do you remember much from before? T'was a long time ago, but I was a college professor, and while I'm comfortable teaching most anything I knew, I specialized in agriculture.<</say>> <<narrate>>You feel your mind start to wander.<</narrate>> <div id="fanta" class="choices"> <h3>Decision Time</h3> <<link "Fantasize">> <<toggleclass '#fanta' noshow>> <<toggleclass '#fanta2' noshow>> <<toggleclass '#fanta3' noshow>> <<toggleclass '#nofanta' noshow>> <<lust "lexi" 1>> <<like "lexi" -1>> <<event "lexi" "fantasized">> <<ScrollTo "fanta2">> <</link>> <br> <<link "Focus">> <<toggleclass '#fanta' noshow>> <<toggleclass '#nofanta' noshow>> <</link>> </div> <</block>> <div class="noshow fantasy" id="fanta2"> <<say "lexi">>Class dismissed. $name, a word, please.<</say>> <<say "lexi">>You've been a very, very bad boy.<</say>> <<narrate>>She slowly undresses as she continues.<</narrate>> <<block "lexi/fantasy01.jpg">> <<say "lexi">>A bad boy indeed. How are you going to make it up to your poor $lexi.them?<</say>> <<narrate>>She bends over the desk wearing nothing but lingerie, waggling her juice at you invitingly.<</narrate>> <<say "lexi">>I think perhaps a <b>hard</b> task, with a <b>deep</b> analysis, is in order.<</say>> <</block>> <<narrate>>You hear clapping hands.<</narrate>> </div> <div class="noshow" id="fanta3"> <<say "lexi">>$name. $name! You've spaced out! <</say>> <<say "mc">>Sorry, right, yes, you mentioned agriculture.<</say>> <<think "mc">>What the hell was that? Why am I fantasizing about my $lexi.them so vividly?<</think>> <<narrate>>You try to hide your erection, but you're pretty sure she noticed.<</narrate>> <<say "lexi">>Yes, I used to teach agriculture. I may be useful in increasing crop yields.<</say>> </div> <div class="noshow" id="nofanta"> <<say "mc">>Of course! That would be super helpful, but the strays say we're unable to grow food here.<</say>> <<say "lexi">>Perhaps not before, but I can tell the gateway has been active recently, more than once, so it's likely the surrounding area is fertile.<</say>> <<say "mc">>How can you tell?<</say>> <<say "lexi">>Don't forget I used to live around here, $lexi.calls, and we used the gateway almost daily. There's a distinct buzz in the air caused by the energy coming through. Though it feels more distant than I recall.<</say>> <<say "mc">>Great, that means we could start farming!<</say>> <<say "lexi">>I suspect as much, but we'd have to test the theory to be sure. I'm most intrigued why, though. My people put the gateway to ruin long ago, the patron had become corrupt. Other than a few sparks here and there, there shouldn't be this much activity.<</say>> <<think "mc">>Corrupt? I wonder what she means. I probably need to understand both sides before I can make any sort of judgment, but it's probably best to proceed with caution.<</think>> <<say "mc">>I have no idea. I'm pretty clueless about the situation.<</say>> <<say "lexi">>$lexi.calls, I've known you all your life. I can tell when you're hiding something. But I won't pry, I understand I need to earn that trust.<</say>> <<button "Continue" lexi>> <<if $lexi.events.skills is undefined>> <<set $lexi.events.skills = 1>> <<like "lexi" 2>> <</if>> <<time 1>> <</button>> </div> <<case "family">> <<task "familymatters">> <<block _img>> <<say "mc">>Did you speak much to my $krissy.them and the rest of the family?<</say>> <<say "lexi">>Before all this? Of course. She's my sister and we were as thick as thieves. I do miss everyone!<</say>> <<say "mc">>Do you think they're all okay?<</say>> <<narrate>>She laughs.<</narrate>> <<say "lexi">>They're made of tough stuff; I'm sure they'll be fine. You remember how we always said your oldest $anna.them was traveling?<</say>> <<say "mc">>Yeah...?<</say>> <</block>> <<narrate>>She pulls out a photo from her bag.<</narrate>> <<say "lexi">>This is an old photo I have of her. I carry a photo of all niblings with me wherever I go!<</say>> <<set $kenna.them = $anna.them>> <<set $kenna.you = $anna.you>> <<switch $defaultRel>> <<case "family">> <<set $kenna.refer = "sis">> <<set $kenna.calls = "bro">> <<case "step">> <<set $kenna.refer = "sis">> <<set $kenna.calls = "bro">> <<case "guard">> <<set $kenna.refer = $kenna.name>> <<set $kenna.calls = $nickname>> <<case "landlady">> <<set $kenna.refer = $kenna.name>> <<set $kenna.calls = $nickname>> <<case "friend">> <<set $kenna.refer = $kenna.name>> <<set $kenna.calls = $nickname>> <</switch>> <<block "kenna/intro01.jpg">> <<say "lexi">>You and <<textbox "$kenna.name" $kenna.name>> used to be inseparable!<</say>> <<say "mc">>And then she abandoned me with $charlie.name and $anna.name!<</say>> <<narrate>>She stares off into the distance.<</narrate>> <<say "lexi">>She didn't abandon you. She was a grown adult. But I still remember the days $charlie.name would be picking on you, so you'd go off running to her. You always called her <<textbox "$kenna.refer" $kenna.refer>> and with a loving smile she'd refer to you as <<textbox "$kenna.calls" $kenna.calls>>. Such great memories.<</say>> <<say "mc">>And then she left me with them!<</say>> <</block>> <<say "lexi">>You know her life didn't revolve around you, right?<</say>> <<say "mc">>But she could have taken me with her!<</say>> <<say "lexi">>We had no idea you could travel.<</say>> <<say "mc">>But I thought she was in Spain?<</say>> <<say "lexi">>That was just the cover story. I'm sure my sister would have told you all the truth eventually, but until she knew you were all capable of travel, she wanted your lives to be as normal as possible.<</say>> <<say "mc">>So she's been out there traveling... was she ever here?<</say>> <<say "lexi">>Possibly, but not with me, at least.<</say>> <<say "mc">>And you think all of them are okay?<</say>> <<say "lexi">>I'm almost positive. $krissy.name is a formidable character and stubborn to boot. There's no way she'd let anything bad happen to her family.<</say>> <<narrate>>You let out a sigh of relief.<</narrate>> <<say "lexi">>That was really weighing on your mind, huh?<</say>> <<say "mc">>Yeah, I'm still worried, but I at least feel a little more comfortable about it now. Still annoyed I was left back with $charlie.name and $anna.name, but I get I was being a bit selfish. Thanks $lexi.refer.<</say>> <<say "lexi">>My pleasure.<</say>> <<button "Continue" lexi>> <<like "lexi" 3>> <<event "lexi" "eldest">> <<set $kenna.name to $kenna.name.toUpperFirst()>> <<set $girlsmet.pushUnique('kenna')>> <<taskdone "familymatters">> <<time 1>> <</button>> <<case 'here'>> <<block _img>> <<say "mc">>How are you here? In this realm?<</say>> <<say "lexi">>Are you familiar with the concept of travelers?<</say>> <<say "mc">>Vaguely.<</say>> <<say "lexi">>Well, put simply, that's what I am. My entire family, $derek.name's too, that's actually how your $krissy.them met him.<</say>> <<think "mc">>God, she's sexy when she goes into teacher mode. What the fuck am I thinking?! She's my $lexi.them!<</think>> <</block>> <<narrate>>She catches you staring at her bosom, and coughs.<</narrate>> <<say "lexi">>$lexi.calls, everything okay? Either you spaced out or you've developed a very unhealthy obsession.<</say>> <<say "mc">>Sorry, yes, just deep in thought. It's a lot to take in. So, why did you stay here?<</say>> <<say "lexi">>We all spoke about this, we decided to travel here together, bringing you kids as you had all come of age. Introduce you all to traveling and make a home in this hub, but ultimately allow you to make your own decisions.<</say>> <<say "mc">>Wait, does that mean my $krissy.them and the others are in the Eastlands?<</say>> <<say "lexi">>No, sorry. I should have started there. They never came through, but then, I didn't think you had either. I just don't know how in 200 years, you've never been one of the traders. I've always witnessed them, I've seen all the others, but never you.<</say>> <<say "mc">>Two hundred years?!<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say "lexi">>That's when we transferred, yes. Clearly that's not the same for you. Tell me, just when <i>did</i> you get here?<</say>> <<think "mc">>Crap. I've let on too much. What do I do?<</think>> <div class="choices" id="opt1"> <h3>Decision Time</h3> <<link "Lie">> <<set $lexi.events.here = 'lie'>> <<like "lexi" -2>> <<toggleclass '#opt1' noshow>> <<toggleclass '#lie' noshow>> <<toggleclass '#cont' noshow>> <</link>> <br> <<link "Truth">> <<set $lexi.events.here = 'truth'>> <<like "lexi" 3>> <<toggleclass '#opt1' noshow>> <<toggleclass '#truth' noshow>> <<toggleclass '#cont' noshow>> <</link>> <br> <<link "Evade">> <<set $lexi.events.here = 'evade'>> <<toggleclass '#opt1' noshow>> <<toggleclass '#evade' noshow>> <<toggleclass '#cont' noshow>> <</link>> </div> <div id="lie" class="noshow"> <<say "mc">>About fifty years after you. But if we all traveled together, how come we didn't arrive together?<</say>> <<say "lexi">>I don't know why you are lying to me, but I will earn your trust. Either way, the question of our fractured arrival has plagued me too. We didn't all travel <i>exactly</i> at the same time, but it was all on the same day. Your party was meant to come through after a meal at a restaurant, we waited, but you never showed. $krissy.name was unsure about bringing everyone through without her eldest, so I thought she had simply changed her mind, and I respected her wishes.<</say>> <<think "mc">>She's never been a fool, I'm pretty sure she worked it out on our first meeting, but I don't want to be the one to confirm it until we're sure she's trustworthy.<</think>> </div> <div id="truth" class="noshow"> <<say "mc">>I'm putting a lot of faith in you here, $lexi.refer, but you've always been a pillar of strength for me in the past.<</say>> <<say "lexi">>You came here about $day days ago, didn't you? You're the reason I've felt the desire to come here, and why it's now satiated.<</say>> <<think "mc">>She's never been a fool, I'm pretty sure she worked it out on our first meeting.<</think>> <<say "mc">>You were always sharp. I don't know if I'm the reason you felt the desire, but I certainly only got here $day days ago, so the timing does line up.<</say>> <<say "lexi">>There's more, isn't there?<</say>> <<say "mc">>Yes, but I'm not ready to go into it yet.<</say>> <<say "lexi">>Very well. I am confident I will regain your trust soon. Though I'm somewhat dumbfounded, in fact, how in a few days these women have garnered more trust than I have in some twenty odd years.<</say>> <<say "mc">>It's really not like that, I trust you, I really do, otherwise I wouldn't have told you this, however, the things I have yet to share are tangled with the lives and destinies of the others, I therefore feel it's not my secret alone to share.<</say>><<say "lexi">>How noble. I hope for all our sake's it isn't something menacing.<</say>> </div> <div id="evade" class="noshow"> <<say "mc">>I know you were my $lexi.them in the previous world, but as $armani.name says, we need to know we can trust you before opening up.<</say>> <<say "lexi">>Very well. Though I'm pretty sure I've worked out <i>who</i> pulled me here.<</say>> <<think "mc">>She's never been a fool, I'm pretty sure she worked it out on our first meeting, but I don't want to be the one to confirm it until we're sure she's trustworthy.<</think>> </div> <div id="cont" class="noshow"> <<button "Continue" $return>> <<taskdone "lexihere">> <<if $lexi.events.here is undefined>> <<like "lexi" 2>> <<lust "lexi" 1>> <</if>> <<time 1>> <</button>> </div> <<case 'patron'>> <<block _img>> <<say "mc">>What do you know of patrons?<</say>> <<say "lexi">>A patron is a being connected directly to the gateway. It is them who control its outbound journeys and also have the ability to deny inbound. Think of them as an old-fashioned switchboard operator, but with a lot more perks!<</say>> <<say "mc">>What do you mean by perks?<</say>> <<say "lexi">>The ability to amend details. I don't profess to be an expert, though I'd love to learn more, but somehow a patron can manipulate our physical appearance. $vanna.name for example. Always at the traveler's consent, though there are rumors to the contrary on occasion.<</say>> <<say "mc">>Incredible. That seems like quite the ability!<</say>> <</block>> <<say "lexi">>Indeed, but my dear $lexi.you, do remember that such power can make us mere humans appear as nothing more than playthings, and in an endless existence I imagine your morals become a bit loose when trying to fend off boredom.<</say>> <<think "mc">>Mhmm, I'd love to be your plaything, $lexi.them $lexi.name!<</think>> <<narrate>>You quickly shake your head as if to toss the intrusive thoughts out.<</narrate>> <<say "mc">>You think that's what happened with this patron, and that's why she brought champions through to avenge her when your people siphoned her power?<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say "lexi">>Something like that. "She"?<</say>> <<think "mc">>Shit. She always pulls me up on the small things I let slip.<</think>> <<say "mc">>Well, I've yet to meet any other men.<</say>> <<say "lexi">>I suppose. Though there are some in the east, I've never seen a male stray before you.<</say>> <br> <<button "Continue" lexi>> <<if $lexi.events.patron is undefined>> <<like "lexi" 1>> <<set $lexi.events.patron = 1>> <</if>> <<time 1>> <</button>> <<case 'exp'>> <<block _img>> <<say "mc">>Would you be interested in heading through the gateway on missions?<</say>> <<if $lexi.events.lexitruth != undefined>> <<say "lexi">>Now that I know your status here, I actually think it might be fun. I think I'm better suited to working here, but I wouldn't mind getting out and seeing the other worlds here and there. May even help me learn something new.<</say>> <<say "mc">>That's fantastic! I'll let you know when!<</say>> <<notice>>$lexi.name can now be sent on expeditions.<</notice>> <<explorer "lexi">> <<else>> <<say "lexi">>I had not realized the gateway had regained enough power for that.<</say>> <<say "lexi">>But no, I fear I do not trust to the patron to grant me safe passage.<</say>> <<say "mc">>Understood.<</say>> <<think "mc">>Once we're ready to tell her about gateway B, and my status as a patron, I'll revisit this.<</think>> <</if>> <<button "Continue" lexi>> <<if $lexi.events.exp is undefined>> <<like "lexi" 1>> <<set $lexi.events.exp = 1>> <</if>> <</button>> <</block>> <</switch>> <</nobr>><<nobr>> <<set $girlsmet.pushUnique('lexi')>> <<if $lexi.answered is undefined>> <<set $lexi.answered to []>> <</if>> <<set $return = 'housestuff'>> <<if $location == "ent">> <<set $return = "nestuff">> <</if>> <<smallflirt "lexi">> <<if ($aubree.transforms != undefined || $adria.transforms != undefined || $monique.transforms != undefined) && $lexi.transforms == undefined>> <<link "Transformation" lexianswers>> <<temp "trans">> <</link>><br> <</if>> <<if $tasks.roadtrip2 != undefined>> <<link "New Eden Trip" lexianswers>> <<temp "newedentrip">> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $lexi.events.planets == undefined>> <<link "Planets" lexianswers>> <<temp "planets">> <</link>><br> <</if>> <<if !$girlsmet.includes('katie') && $neweden == true>> <<link "Farmer Friend" lexianswers>> <<temp "farmerfriend">> <</link>><br> <</if>> <<if $tasks.krissyinfo != undefined>> <<link "$krissy.name" lexianswers>> <<temp "krissy">> <</link>> <br> <</if>> <<if $lexi.sex != undefined && $lexi.sex != 0 && $location == "pool" && $lexi.young != true>> <<link "How about some fun?" lexisex>> <<temp "poolfun">> <</link>><br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" lexianswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $lexi.events.hazy == undefined && $power > 5 && getCurrentLocation('vanna') != "Off World" && $vanna.sex == true>> <<link "Morning Visit" lexianswers>> <<temp "hazy">> <</link>> <br> <</if>> <<if $location == "office" && $lexi.events.farmwork != undefined>> <<if $hour < 19>> <<link "Teach" lexiteach>> <<temp "teach">> <</link>> <<else>> <<link "Teach">> <<run errorMsg("Can only be done before 19:00")>> <</link>> <</if>> <br> <</if>> <<if $location == "office" && $lexi.events.farmmsg != undefined && $lexi.events.farmwork == undefined>> <<link "Farm" lexianswers>> <<temp "farm">> <</link>> <br> <</if>> <<if $tasks['000R'] isnot undefined>> <<link "0-0-0" lexianswers>> <<set $tempvar = "central">> <</link>> <br> <</if>> <<if $tasks.lexitruth isnot undefined>> <<link "Explain Everything" lexianswers>> <<set $tempvar = "fulltruth">> <</link>> <br> <</if>> <<if $lexi.events.studyspy == 9>> <<link "Her Text Message" lexianswers>> <<temp "text">> <</link>> <br> <</if>> <<if $lexi.events.studyspy == 5>> <<link "Morning Oral" lexianswers>> <<temp "oral">> <</link>> <br> <</if>> <<if $lexi.events.studyspy == 3 && $lexi.corruption > 79 && $location == "bedrooms">> <<link "Urges Improvement" lexianswers>> <<temp "urges2">> <</link>><br> <</if>> <<if $lexi.events.feelings == undefined && $lexi.events.relationship == "taboo" && checkUnlocks('movie', 'lexiwatchvanna', 'vanna') == true>> <<link "Unnatural Urges" lexianswers>> <<temp "urges">> <</link>><br> <</if>> <<if $tasks.bufferR isnot undefined && $lexi.events.here == 'truth' && $buildings.lab != undefined>> <<link "Buffer" lexianswers>> <<set $tempvar = "buffer">> <</link>> <br> <</if>> <<if $lexi.events.skills is undefined && $lexi.events.fantasized is undefined>> <<link "Skills" lexianswers>> <<set $tempvar = "skills">> <</link>> <br> <</if>> <<if $lexi.events.here is undefined>> <<link "How she is here" lexianswers>> <<set $tempvar = "here">> <</link>> <br> <</if>> <<if $lexi.events.eldest is undefined>> <<link "The Family" lexianswers>> <<temp "family">> <</link>> <br> <</if>> <<if $lexi.events.patron is undefined>> <<link "Patron" lexianswers>> <<set $tempvar = "patron">> <</link>> <br> <</if>> <<if !$explorers.includes('lexi')>> <<link "Expeditions" lexianswers>> <<set $tempvar = "exp">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<nobr>> <<switch $tempvar>> <<case "ready">> <<if $tempvar2 != "moniquebj">> <<left "lexi/truth01.jpg">> <<right>> <<narrate>>You wait in the lobby until $lexi.name returns.<</narrate>> <<say "mc">>Wow, you look incredible.<</say>> <<say "lexi">>Oh, stop it you. If I didn't know better I'd think you were flirting with me! I wasn't sure what to wear, so I just put on something comfortable.<</say>> <<say "lexi">>Shall we be off then?<</say>> <<like 'lexi' 1>> <<lust 'lexi' 1>> <</right>> <</if>> <<narrate>>You arrive at Gateway B a little later.<</narrate>> <<say "lexi">>Wait, what is this? Is this another gateway?<</say>> <<narrate>>You take her over to the monitoring station, then proceed to spend the next hour explaining the situation and what you've been tasked with doing.<</narrate>> <<left "lexi/truth02.jpg">> <<right>> <<say "lexi">>Wow, that... that is a lot to take in, and while I'm still at a loss as to why it's pulled me here, it's clear it all revolves around you. I think somehow you've called to me, to let me know you need my help.<</say>> <<if $monique.events.trueid == undefined>> <<say "mc">>But what about $monique.name? I've never even met her before.<</say>> <<say "lexi">>You need to speak with $monique.name. I'll let her know about the situation, but the two of you need a proper talk.<</say>> <</if>> <<say "mc">>Right, okay.<</say>> <<say "lexi">>Going forward, I'd be happy to be at your disposal. I'm a good learner, but an excellent teacher. I taught agriculture, as you know, but I'm quite adept at imparting any knowledge I've gained unto others. If you set up a facility for that, I'm sure I can help the other workers improve. I'd also love to spend some time in the monitoring station, but more immediately, I think it would be wise to set up a farm.<</say>> <</right>> <<say "mc">>The others mentioned they've been unable to farm previously.<</say>> <<say "lexi">>Probably true, but now look at this land. It's fertile, probably thanks to the energies of the gateway. Who knows how my people will react to this. It's wise to ensure we are self-sufficient.<</say>> <<say "mc">>Makes sense.<</say>> <<think "mc">>I think I need to lighten the mood a little.<</think>> <<say "mc">>By the way, I wasn't lying earlier, you do look amazing.<</say>> <<left "lexi/truth03.jpg">> <<right>> <<say "lexi">>Oh, stop it! This old thing? Besides, I'm your $lexi.them!<</say>> <<think "lexi">>Why am I enjoying his compliments so much? This is so wrong!<</think>> <<say "mc">>Beauty knows no such bounds, you're an attractive woman and should be damn well proud of that.<</say>> <<say "lexi">>Well, aren't you the charmer. When did my little $lexi.calls become such a ladies man?<</say>> <<say "mc">>When did my $lexi.them become so hot?<</say>> <</right>> <<think "lexi">>"Hot"? That's a bit different from calling me beautiful. This feels like it's crossing a line. I'd better move it along before I do or say something I shouldn't!<</think>> <<say "lexi">>Ha, rascal! So, just rota me wherever you like when you get a chance. I'm no good at construction work or anything manual really, but I love working in the lab, and I'm good at teaching.<</say>> <<narrate>>The thought of $lexi.name working as your lab assistant gets your mind racing.<</narrate>> <<choices "" "fanta">> <<link "Fantasize">> <<toggleclass '#fanta' noshow>> <<toggleclass '#fanta2' noshow>> <<toggleclass '#fanta3' noshow>> <<lust "lexi" 1>> <<like "lexi" -1>> <<ScrollTo "fanta2">> <</link>> <br> <<link "Focus">> <<toggleclass '#fanta' noshow>> <<toggleclass '#nofanta' noshow>> <</link>> <</choices>> <div id="fanta2" class="noshow fantasy"> <<narrate>>You imagine $lexi.name wearing next to nothing as you potter around with all sorts of beakers and test tubes.<</narrate>> <<left "lexi/fantasy02.jpg">> <<right>> <<say "lexi">>Oh, professor, do you need some assistance? Perhaps I could hold the tubes for you while you pour.<</say>> <<narrate>>She pulls down her top, revealing her gorgeous boobs before pushing them together.<</narrate>> <<say "lexi">>Just put your big long tube right here and I'll keep it nice and safe.<</say>> <</right>> <<left "lexi/fantasy03.jpg">> <<right>> <<narrate>>You gulp as you place the test tube between her breasts.<</narrate>> <<narrate>>She begins to move her breasts up and down around the tube.<</narrate>> <<say "lexi">>Just look at how well I'm gripping it. Is there anything else you might want to put in there?<</say>> <<say "mc">>Oh, I'm sure my cock will fit there perfectly!<</say>> <</right>> </div> <div id="fanta3" class="noshow"> <<say "lexi">>Your cock? $name, explain yourself.<</say>> <<narrate>>You can see her eyes darting towards your crotch.<</narrate>> <<say "mc">>I... uh... sorry, I was just daydreaming.<</say>> <<say "lexi">>About your cock fitting in somewhere?<</say>> <<say "mc">>Sorry, I spaced out, I'm really no sure what came over me.<</say>> <<say "lexi">>You spaced out in the middle of conversation, then start talking about your penis, and clearly you have an erection. That's not normal.<</say>> <<think "lexi">>Was he thinking about me? That's so hot. No, $lexi.name! I shouldn't think this way.<</think>> <<say "mc">>I'm really sorry, I didn't mean to be rude. Just... sometimes my thoughts get a little distracted, I don't really have much control over it. It doesn't happen often.<</say>> <<say "lexi">>Okay, I think I understand. I, too, have sometimes been having... moments, since coming here. It may be a side effect of whatever pulled us here. Just try and keep them at bay where possible, okay?<</say>> <<say "mc">>I'll try.<</say>> <<notice>> $lexi.name will now work for you. <</notice>> <<button "Continue" househub>> <<lust 'lexi' 2>> <<taskdone "lexitruth">> <<task "buildfarm">> <<build "farm">> <<event 'lexi' 'lexitruth'>> <<worker "lexi">> <<if $monique.events.trueid == undefined>> <<task "moniquereveal">> <</if>> <<time 3>> <<worker 'lexi'>> <</button>> </div> <div id="nofanta" class="noshow"> <<say "lexi">>Well if that's all, I'm going to head back. You coming?<</say>> <<say "mc">>Yes, let's head out.<</say>> <<notice>> $lexi.name will now work for you. <</notice>> <<button "Continue" househub>> <<worker "lexi">> <<taskdone "lexitruth">> <<task "buildfarm">> <<build "farm">> <<event 'lexi' 'lexitruth'>> <<if $monique.events.trueid == undefined>> <<task "moniquereveal">> <</if>> <<like 'lexi' 2>> <<time 3>> <<worker 'lexi'>> <</button>> </div> <<case "lexiready">> <<left "lexi/truth01.jpg">> <<right>> <<say "lexi">>Oh, you didn't have to wait for me here.<</say>> <<say "mc">>Oh, yeah, I was just talking to $monique.name.<</say>> <<think "lexi">>Wait, was he actually watching me? No, the door was closed and there's no way he'd do it with her here.<</think>> <<say "lexi">>$monique.name, you've got a little mayonnaise on your mouth.<</say>> <<narrate>>You freeze in horror, but $monique.name just looks at you and licks her lips.<</narrate>> <<say "monique">>Oops, just had the most delicious meal, guess I missed a bit! Well, I'll leave you guys to it, I'll speak to you later.<</say>> <</right>> <<narrate>>$monique.name saunters off.<</narrate>> <<say "mc">>Wow, you look incredible.<</say>> <<say "lexi">>Oh, stop it, you. If I didn't know better, I'd think you were flirting with me! I wasn't sure what to wear, so I just put on something comfortable.<</say>> <<say "lexi">>Shall we be off then?<</say>> <<button "Continue" lexifulltruth>> <<like 'lexi' 1>> <<lust 'lexi' 1>> <<set $tempvar = "ready">> <</button>> <<case "moniquebj">> <<vid "monique/quickbj.mp4">> <<narrate>>She licks the tip of your cock then quickly takes into her mouth<</narrate>> <<think "mc">>This is crazy, but the thought of my $lexi.them coming out here and finding us is a massive turn on.<</think>> <<narrate>>She bobs her head up and down with such force and speed you have no chance of lasting long.<</narrate>> <<say "mc">>Damn, $monique.name, you weren't joking about making it quick. This is incredible.<</say>> <<narrate>>You see the glee in her eyes as she continues, your balls smacking against her chin whenever she takes you deep.<</narrate>> <<narrate>>True to her word, you finish within minutes. She makes a dramatic gulping sound, then opens her mouth to show you she swallowed every drop.<</narrate>> <<say "monique">>Now that was fucking tasty.<</say>> <<say "mc">>It was incredible, you're a damn blow job queen.<</say>> <<say "monique">>Ha! I try, but I think we need to talk about this, come find me later, okay?<</say>> <<narrate>>You nod. You button yourself back up as she gets back on her feet. Almost as if perfectly timed, $lexi.name comes out of her room just as you're both decent.<</narrate>> <<button "Continue" lexifulltruth>> <<unlock 'monique' 'lexibj'>> <<like "monique" 2>> <<lust "monique" 3>> <<event 'monique' 'gavebj'>> <<set $tempvar2 = "moniquebj">> <<set $tempvar = "lexiready">> <</button>> <<case "jackoff">> <<left "lexi/changed03.jpg">> <<right>> <<think "mc">>Who takes off their underwear like that? You know what, fuck it, she's putting on a show and this isn't the kind of opportunity that comes around regularly.<</think>> <<narrate>>You whip out your dick and start beating off.<</narrate>> <<narrate>>There's a tap on your shoulder. Goosebumps cover your body and your stomach sinks as you realize you've just been caught masturbating to your $lexi.them.<</narrate>> <<think "mc">>Fuck fuck fuck. How do I get out of this? Why am I even doing this?!<</think>> <<narrate>>A hand reaches over and quietly closes the door. Your turn to face your captor.<</narrate>> <</right>> <<left "monique/caught01.jpg">> <<right>> <<say "monique">>She's your $lexi.them, you're into that?<</say>> <<say "mc">>I uhhh... no. I just saw the door ajar, and she looked so good, I just... I don't know. Please don't tell her... tell anyone. This is so fucked up.<</say>> <<narrate>>She grabs your cock and starts stroking, taking you entirely by surprise.<</narrate>> <<say "monique">>Doesn't bother me one bit, I actually find it kind of hot. You think about any of your other $lexi['them']s like this?<</say>> <<say "mc">>I... I don't know. You're not going to tell anyone?<</say>> <<say "monique">>Not if you let me suck your dick right here, right now, when any moment $lexi.name might come out of the room.<</say>> <<say "mc">>I'm at your mercy.<</say>> <<think "mc">>What the fuck is going on?!<</think>> <<say "monique">>Don't worry, I'll make it quick.<</say>> <<button "Continue" lexifulltruth>> <<set $tempvar = "moniquebj">> <<like 'monique' 2>> <<lust 'monique' 4>> <</button>> <</right>> <<case "peep">> <<narrate>>You follow behind her a few moments later and deftly push her door ajar.<</narrate>> <<left "lexi/changed02.jpg">> <<right>> <<think "mc">>Looks like I've arrived just in time!<</think>> <<narrate>>She looks towards the door for a moment, and you think you've been busted, but she continues on.<</narrate>> <<think "mc">>Wow, nearly had a heart attack! Damn, she looks fine. I know she's my $lexi.them, but it's okay if I'm only looking at the menu, right?<</think>> <<think "lexi">>Is the door ajar? Could someone be watching me? What if it's $name. Oh, my, just the mere thought of $name watching me is getting me hot. That is just so wrong. Why am I thinking like that? He's my $lexi.you, for crying out loud. But... the thought of it, it's just intoxicating. Damn, I really wish I had more time to do something about this, but he's waiting for me.<</think>> <<think "mc">>You know, looking at that body, maybe I could be persuaded to eat from the menu too. I don't know what the hell is wrong with me, but right now I don't care.<</think>> <</right>> <<narrate>>She bends over and starts removing her panties.<</narrate>> <<center "lexi/changed01.jpg">> <<think "mc">>Lord, have mercy on my soul!<</think>> <<choices>> <<link "Jack off" lexifulltruth>> <<set $tempvar = "jackoff">> <</link>> <br> <<link "Leave" lexifulltruth>> <<set $tempvar = "ready">> <</link>> <</choices>> <</switch>> <</nobr>><<scene>> <<switch $tempvar>> <<case "good">> <<narrate>>You deftly open the door and sneak inside.<</narrate>> <<vid "lexi/young/good01.mp4">> <<narrate>>She continues for a few minutes before you finally speak up.<</narrate>> <<say "mc">>Need a hand, $lexi.refer?<</say>> <<say "lexi">>I thought you were never gonna ask...<</say>> <<narrate>>She tugs at your shorts while pulling you down on to the bed.<</narrate>> <<cont "lexisex" "good01">> <<case "good01">> <<vid "lexi/young/good02.mp4">> <<narrate>>She lets out a cute little sound, then wraps her mouth around your helmet, her tongue expertly working in unison with her bobbing.<</narrate>> <<say "mc">>Fuck, now <i>this</i> is a good morning!<</say>> <<narrate>>She giggles, then turns away from you, her ass hover over your dick.<</narrate>> <<say "lexi">>Well, $lexi.calls, let's make it a great morning!<</say>> <<cont "lexisex" "good02">> <<case "good02">> <<vid "lexi/young/good03.mp4">> <<narrate>>She gasps as your cock enters her.<</narrate>> <<say "lexi">>Fffuck! Yeah, yeah, yeah...<</say>> <<say "mc">>I can't get enough of your pussy.<</say>> <<say "lexi">>Always... for you... fuck!<</say>> <<cont "lexisex" "good03">> <<case "good03">> <<vid "lexi/young/good04.mp4">> <<narrate>>Her words and sound plummet into gibberish as you slide in and out of her slit.<</narrate>> <<say "lexi">>Mhmm~ it's feels so good.<</say>> <<cont "lexisex" "good04">> <<case "good04">> <<vid "lexi/young/good05.mp4">> <<say "lexi">>Oh, yes, ohhhh~ fuck!<</say>> <<narrate>>She screams with delight as the orgasm takes control.<</narrate>> <<say "lexi">>Yes, yes, yes. Oh, fffff– shit!<</say>> <<narrate>>Your own climax is only moments behind.<</narrate>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<say "mc">>Oh, fuck, yes! I'm cumming, I'm fucking cumming!<</say>> <<narrate>>She scrambles to position, eager to taste your seed.<</narrate>> <<vid "lexi/young/good06.mp4">> <<narrate>>She strokes you to completion, until your goo finds a new home dripping down her chin.<</narrate>> <<say "lexi">>Maybe we should start the day like this more often!<</say>> <<say "mc">>Be careful what you wish for!<</say>> <<narrate>>She giggles before heading toward the shower.<</narrate>> <<unlock "lexi" "good">> <<button "Continue" housestuff>> <<corrupt "lexi" 10>> <<lust "lexi" 6>> <<like "lexi" 4>> <<time 1>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "poolfun">> <<left2 "lexi/pool02.jpg">> <<say "mc">>How about we have some fun?<</say>> <<narrate>>She looks up to the sky, smiles, then back at you.<</narrate>> <<say "lexi">>You know I can't say no to you anymore! Let's go.<</say>> <<say "mc">>Go? Let's do it right here!<</say>> <<narrate>>She looks around.<</narrate>> <<say "lexi">>But what if...<</say>> <<say "mc">>I don't care, I want you! And it's not like anyone here is going to mind a free show.<</say>> <<if $lexi.corruption >= 130>> <<say "lexi">>Oh, to hell with the consequences!<</say>> <<narrate>>She tugs at your trousers and pulls you toward the sun lounger.<</narrate>> <<cont "lexisex" "poolfun01">> <<else>> <<say "lexi">>I can't... what if $krissy.name finds out!<</say>> <<think "mc">>Hmm, perhaps she's not quite as corrupt as I am yet!<</think>> <<cont "housestuff">> <</if>> <<case "poolfun01">> <<vid "lexi/poolo01.mp4">> <<say "mc">>Mhmm, yeah, that's good.<</say>> <<cont "lexisex" "poolfun02">> <<case "poolfun02">> <<narrate>>You push her down on to the sun lounger and run your tongue down her abdomen.<</narrate>> <<vid "lexi/poolo02.mp4">> <<say "lexi">>Oh, fuck.<</say>> <<cont "lexisex" "poolfun03">> <<case "poolfun03">> <<vid "lexi/poolo03.mp4">> <<narrate>>You grunt as she bounces up and down on your cock.<</narrate>> <<if $girlshere.length > 1>> <<set $girlshere.delete('lexi')>> <<set _who = either($girlshere)>> <<set _n = State.variables[_who].name>> <<narrate>>Her moans attract the attention of _n from across the pool.<</narrate>> <<say _who>>Oh, now this looks fun!<</say>> <<narrate>>$lexi.name pauses for a moment, panic in her eyes.<</narrate>> <<say "mc" "" "(Whispering)" "whisper">>It's fine. Look, she's already fingering herself.<</say>> <<set $girlshere.pushUnique('lexi')>> <<set $tempvar2 = _who>> <</if>> <<cont "lexisex" "poolfun04">> <<case "poolfun04">> <<vid "lexi/poolo04.mp4">> <<say "lexi">>Yes, yes, yes. Fuuuck~<</say>> <<narrate>>You let out a low visceral groan as the lust takes control.<</narrate>> <<cont "lexisex" "poolfun05">> <<case "poolfun05">> <<vid "lexi/poolo05.mp4">> <<say "lexi">>Your cock is so fucking hard.<</say>> <<say "mc">>Oh, fuck yes, $lexi.refer, I'm 'boutta blow!<</say>> <<narrate>>She scrambles to her knees, eager to catch the money shot.<</narrate>> <<if $girlshere.length > 1>> <<say $tempvar2>>Oh, yeah, catch his cum! Show him how much you love the taste!<</say>> <</if>> <<vid "lexi/poolo06.mp4">> <<say "lexi">>That was intense, it feels so different in the open air... exposed for anyone to see.<</say>> <<if $girlshere.length > 1>> <<say $tempvar2>>Oh, people definitely saw. I'm looking forward to the next show.<</say>> <<narrate>>$lexi.name looks a little embarrassed but still happy.<</narrate>> <</if>> <<if $sophia.events.sense == "lexi">> <<say "lexi">>Wait... is that $sophia.name in the window?<</say>> <<say "mc">>Oh, yeah, I invited her to join us. Let's go say hi.<</say>> <<say "lexi">>I... you... WHAT?!<</say>> <<narrate>>She chases after you.<</narrate>> <<center "sophia/poolwatch.jpg">> <<say "mc">>Having fun there, $sophia.refer?<</say>> <<narrate>>You stand at the window.<</narrate>> <<say "sophia">>Oh god, please, just let me finish, I'm so close!<</say>> <<narrate>>$lexi.name just stares at her, opening and closing her mouth, unsure what to say.<</narrate>> <<say "mc">>I wanted you to see this, and clearly you wanted to watch it.<</say>> <<say "lexi">>It's kinda her kink...<</say>> <<say "sophia">>Oh, fuck, god, yes!<</say>> <<narrate>>To your shock, she actually kept going.<</narrate>> <<think "mc">>Maybe she's already passed the boundary.<</think>> <<narrate>>Suddenly $sophia.name looks guilty.<</narrate>> <<say "sophia">>I... I can't believe I just did that. It was just so... oh, god, what will $krissy.name say?<</say>> <<narrate>>Before you can reply, $lexi.name speaks up. You can't help but admire the view given she hasn't even bothered to put her panties back on.<</narrate>> <<left2 "lexi/poolcaught.jpg">> <<say "lexi">>Take it from someone who had similar fears to you. It's not worth it. You're both consenting. Just have fun.<</say>> <<say "sophia">>But $krissy.name—<</say>> <<say "mc">>Sorry, $sophia.refer, but just forget $krissy.refer for a minute, will you?<</say>> <<say "sophia">>I can't just—<</say>> <<say "mc">>I wanted you to see this. I wanted you to understand we're not beholden to someone else's whims and desires. Like $lexi.refer says, we're adults, nobody is being coerced and everyone is happy. What's the harm?<</say>> <<say "sophia">>This is why you invited me?!<</say>> <<say "mc">>I know, after the last incident I was unsure, but I didn't know how else to make you see. You're that worried about $krissy.refer, you've stopped thinking for yourself.<</say>> <<say "sophia">>She's my wife! It's not that simple. Marriage is a compromise.<</say>> <<say "lexi">>I say this with all the love in the world for my sister, but she is the most stubborn woman in the world. What has she compromised for you?<</say>> <<say "sophia">>I— She...<</say>> <<narrate>>Lost for words, $sophia.name is unable to come with a response.<</narrate>> <<say "mc">>$sophia.refer. You're a gorgeous woman, and you enjoy watching me with other women, don't you? We don't need to advertise anything to $krissy.refer, but you and I can still enjoy ourselves.<</say>> <<set _uc = $sophia.calls.toUpperFirst()>> <<say "sophia">>_uc, you're asking me to hide something from her. That's a big ask.<</say>> <<think "mc">>Apparently bigger than sleeping with your $sophia.you.<</think>> <<say "lexi">>Take it from someone who was in your position until very recently. You're going to go insane if you don't deal with it. You and $krissy.name are in an open relationship, I get this is the line $krissy.name drew, but let $lexi.calls worry about that.<</say>> <<say "sophia">>I— I just... I need time to process this.<</say>> <<narrate>>$lexi.name tugs at you.<</narrate>> <<say "lexi" "" "(Whispering in your ear)" "whisper">>Let's leave her be, I'm pretty sure she understands now. I can't say I'm happy being used as a tool like this, but I understand why. I can give her a perspective few others can.<</say>> <<think "mc">>She did invite me for a workout, maybe I should take her up on that offer.<</think>> <</if>> <<button "Continue" housestuff>> <<lust "lexi" 4>> <<corrupt "lexi" 6>> <<like "lexi" 3>> <<if $girlshere.length > 1>> <<lust $tempvar2 2>> <</if>> <<if $sophia.events.sense == "lexi">> <<event "sophia" "sense" "lexiseen">> <<corruptmax "sophia" 75>> <<corrupt "sophia" 12>> <<lust "sophia" 3>> <</if>> <<unlock "lexi" "poolfun">> <<time 1.5>> <</button>> <<case "first">> <<if $lexi.sex == undefined || $lexi.sex == 0>> <<think "mc">>This is it. Finally, after all the work and all my patience my $lexi.them is ready to be true to herself.<</think>> <<narrate>>You take a deep breath and push the door open.<</narrate>> <<block "lexi/first01.jpg">> <<say "lexi">>I've been waiting for you.<</say>> <<say "mc">>Wow! You look incredible.<</say>> <<say "lexi">>I remember the effect this outfit had on you when you were trying to spy on me... and I wanted to impress you and make sure you remember today.<</say>> <<say "mc">>You look exactly how I fantasize about you!<</say>> <<narrate>>She grins.<</narrate>> <</block>> <<say "lexi">>I'm sure your fantasies don't end there.<</say>> <<say "mc">>Far from it.<</say>> <<narrate>>She sits on her desk and slowly unbuttons her blouse.<</narrate>> <<block "lexi/first02.jpg">> <<say "lexi">>How do your fantasies continue from here? I'll tell you for one, mine don't entail quite so many clothes.<</say>> <<narrate>>You laugh.<</narrate>> <<say "mc">>Then allow me to help with that.<</say>> <<narrate>>You walk over to her, caress her cheek, pull her face to yours, and kiss her passionately. She's momentarily left speechless.<</narrate>> <<say "lexi">>God... that was... I never. Oh, god. We're really doing this.<</say>> <<narrate>>Through her mumbling she fixates on you. Pawing at your belt and trousers she ushers you behind the desk.<</narrate>> <</block>> <<say "lexi">>In this moment, all my fears and concerns are gone. Here and now, all I want is you; to hell with the consequences!<</say>> <<else>> <<block "lexi/first01.jpg">> <<say "lexi">>Ready for another lesson?<</say>> <<say "mc">>Absolutely, I feel I need some practical studies.<</say>> <<say "lexi">>Oh, really? I think I may have something appropriate... why don't you join me behind my desk and we can see what pops up.<</say>> <<narrate>>She giggles to herself.<</narrate>> <<say "mc">>Oh, it sounds like this lesson is going to be hard.<</say>> <</block>> <<say "lexi">>Oh, most definitely.<</say>> <<block "lexi/fantasy05.jpg">> <<narrate>>She tugs at your trousers while you pull your shirt over your head.<</narrate>> <<say "lexi">>But I'm sure if we work through it together, and keep pushing, and thrusting at the problem, we'll get through it.<</say>> <<say "mc">>Just look how hard this uhh... lesson is already.<</say>> <<say "lexi">>I think the time for bad puns is over.<</say>> <<narrate>>She tosses her cardigan aside and unbuttons her blouse.<</narrate>> <</block>> <</if>> <<center "lexi/first03.jpg">> <<if $lexi.sex == undefined || $lexi.sex == 0>> <<narrate>>She holds your dick in her hand and looks up at you with steely determination.<</narrate>> <<say "lexi">>We won't forget today.<</say>> <</if>> <<narrate>>She lowers her head, gently massaging the tip of your penis as she remains staring up at you.<</narrate>> <<cont "lexisex" "first01">> <<case "first01">> <<vid "lexi/first02.mp4">> <<narrate>>As she works your shaft you can't help but notice the elation in her face. The relief and excitement. All that reluctance before completely melted away.<</narrate>> <<say "lexi">>It's a fine specimen.<</say>> <<narrate>>You raise your eyebrow at the odd comment.<</narrate>> <<say "lexi">>We've waited long enough... I want you inside me. There, I said it, I want my $lexi.you inside me!<</say>> <<narrate>>Her words fill your stomach with butterflies, you knew it was building to this, but hearing her say it is a massive turn on.<</narrate>> <<vid "lexi/first03.mp4">> <<narrate>>She lies on the desk, her face a din of excitement and encouragement as you place your cock on her vulva, then slowly and gently push forward.<</narrate>> <<cont "lexisex" "first02">> <<case "first02">> <<vid "lexi/first04.mp4">> <<narrate>>You grab her thigh and thrust forward, gently at first, but gradually increasing in force and rapidity as the two of you become accustomed to each other.<</narrate>> <<say "lexi">>Ohhh yeah.<</say>> <<narrate>>She looks up at you, her eyes full of lust and gratitude as you continue to defile her.<</narrate>> <<say "lexi">>Yes, right there.<</say>> <<cont "lexisex" "first03">> <<case "first03">> <<narrate>>She takes charge, gesturing you to lie back on the table while she mounts you.<</narrate>> <<vid "lexi/first05.mp4">> <<narrate>>Quickly she's bouncing up and down on your cock like it's the last thing she'll ever do. Beads of sweat form across her brow as she reaches for her climax.<</narrate>> <<say "lexi">>Oh, yes!<</say>> <<cont "lexisex" "first04">> <<case "first04">> <<narrate>>Feeling yourself getting closer you reposition her on to the chair, hoping the few seconds of respite can extend your time together.<</narrate>> <<vid "lexi/first06.mp4">> <<narrate>>She's practically speechless as the two of you continue your unholy union.<</narrate>> <<say "lexi">>Yes, yes, yes.<</say>> <<narrate>>Unable to take her eyes off you, she keeps looking over her shoulder, admiration and lust overruling any last sense of lingering guilt or shame she had.<</narrate>> <<narrate>>You're unable to last any longer, the whole situation a massive turn on, it's a wonder you lasted so long.<</narrate>> <<set _uc = $lexi.refer.toUpperFirst()>> <center> <<say "mc" "" "(Shouting)" "shout" "width:47%; display: inline-block; text-align: left;">>YES, _uc, FUCKING HELL!<</say>> <<set _uc = $lexi.calls.toUpperFirst()>> <<say "lexi" "" "(Shouting)" "shout" "width:37%; display: inline-block; text-align: left;">>Yes, yes, YES! _uc! Aaa~!<</say>> </center> <<vid "lexi/first07.mp4">> <<narrate>>You explode over her ass with a sense of pride and accomplishment.<</narrate>> <<think "mc">>I just fucked my $lexi.them... fuck yeah.<</think>> <<say "lexi">>Holy... wow... I don't think I've ever been this inarticulate. I just... that was wonderful.<</say>> <<unlock "lexi" "first">> <<set $lexi.privatetutor = 1>> <<if $lexi.sex == undefined || $lexi.sex == 0>> <<cont "lexisex" "first05">> <<else>> <<button "Continue" househub>> <<lust "lexi" 3>> <<like "lexi" 2>> <<corrupt "lexi" 3>> <<time 1>> <</button>> <</if>> <<sex "lexi">> <<case "first05">> <<say "lexi">>I can't believe we've waited so long. Why we were ever denying ourselves?<</say>> <<say "mc">>We had to be sure.<</say>> <<say "lexi">>Oh, after that, I'm sure! I hope this isn't our only study session!<</say>> <<say "mc">>I could certainly use some extra tuition.<</say>> <<say "lexi">>I must admit though, I'm still not ready for $krissy.name to know about this. I am not ashamed in any way, I just don't want the headache.<</say>> <<narrate>>You laugh.<</narrate>> <<say "mc">>I get it. I'm not going to hide anything, and you know $kylie.name will catch on very quickly, but I'm not about to go out of my way to upset my $krissy.them either.<</say>> <<say "lexi">>Yeah, I love my sister to bits, but I don't think she'd be happy about this.<</say>> <<say "mc">>Let's not worry about it. I have you, you have me. Let's just focus on that for now. We'll tackle the rest when it comes up.<</say>> <<narrate>>She gives you a peck on the cheek.<</narrate>> <<say "lexi">>Good idea.<</say>> <<button "Continue" househub>> <<lust "lexi" 5>> <<like "lexi" 8>> <<corruptmax "lexi" 150>> <<corrupt "lexi" 5>> <<run overrideSchedule('lexi', 18, 22, "pool")>> <<time 1>> <</button>> <<case "morning">> <<narrate>>Just as you leave the shower and finish getting dressed, you hear some moaning coming from your room.<</narrate>> <<think "mc">>Oh, which of my ladies has come to make my morning a little bit sweeter?<</think>> <div id="replace"> <<button "Check it out">> <<replace "#replace">> <<narrate>>You pull the door of you en suite open wide to see $lexi.name riding a dildo beside your bed.<</narrate>> <<vid "lexi/morning01.mp4">> <<think "mc">>Wow. I guess her urges really were more powerful than mine. I guess I do have a few more releases than her...<</think>> <<narrate>>You enjoy the show for a little while before making your presence known. Yet... she doesn't stop.<</narrate>> <<say "lexi">>The urges... they... they just got worse after we stopped. Please. Please I need this. Let me have this.<</say>> <<think "mc">>Fucking hell, she's got it bad. Time to strike.<</think>> <<say "mc">>I get it, $lexi.refer, but let me help.<</say>> <<say "lexi">>Yes, show me. Stroke your cock for me!<</say>> <<say "mc">>Not like that. Come, sit on my face.<</say>> <<think "mc">>Hope this works!<</think>> <<cont "lexisex" "morning2">> <</replace>> <</button>> </div> <<case "morning2">> <<narrate>>She stops riding the dildo.<</narrate>> <<say "lexi">>What? On... on your face? But...<</say>> <<think "lexi">>Oh, god, I really want to... I really do.<</think>> <<say "mc">>It's fine. Let me bring you pleasure, let me help you get the release you crave. Maybe it'll benefit you more than what we did last time.<</say>> <<narrate>>You can see the hesitation in her eyes, yet she can't hide her libido. Her expression is a mixture of anxiety and lust.<</narrate>> <<say "lexi">>Yeah, I guess it's fine like this right? It doesn't have to mean anything, you're just helping your $lexi.them with her problem!<</say>> <<think "lexi">>Honestly, I barely care anymore, I just don't want him to think I've lost all my morals!<</think>> <<say "mc">>Exactly.<</say>> <<if $theodora.events.theoblue01 != undefined>> <<think "mc">>Problem, huh? Reminds me of $theodora.name.<</think>> <</if>> <<narrate>>You lay on the bed and beckon her over. She gently lowers her pussy to your face.<</narrate>> <<cont "lexisex" "morning02">> <<case "morning02">> <<vid "lexi/morning02.mp4">> <<narrate>>Within seconds all her hesitation melts away and she slowly bounces and gently bounces her hips, enjoying every motion of your tongue.<</narrate>> <<say "lexi">>Ooh, yes.<</say>> <<narrate>>Your cock grows harder with each passing second.<</narrate>> <<cont "lexisex" "morning03">> <<case "morning03">> <<narrate>>She says nothing as she pulls down your shorts revealing your manhood.<</narrate>> <<vid "lexi/morning03.mp4">> <<say "lexi">>Mhhm, is this hard cock for me?<</say>> <<narrate>>She grabs your cock, and licks your bellend sending a shiver of pleasure throughout your body.<</narrate>> <<think "mc">>Wow. Now this is a welcome surprise! I don't want to draw attention to it though, I don't want her to think too much about what she's doing.<</think>> <<narrate>>A moment later your dick is in her mouth and she's running her lips up and down your shaft.<</narrate>> <<cont "lexisex" "morning04">> <<case "morning04">> <<narrate>>She struggles to contain herself, and lets your cock slip from her mouth as she moans and writhes in pleasure.<</narrate>> <<vid "lexi/morning04.mp4">> <<narrate>>Not wanting to leave you unattended she starts stroking your shaft in sync with her the movement of her hips.<</narrate>> <<say "lexi">>OH FUCK YES!<</say>> <<narrate>>As the orgasm overcomes her, she struggles even to do that, and is left simply grasping your dick. But, as soon as the climax subsides, she quickly returns you to her mouth, eager to finish the job.<</narrate>> <<cont "lexisex" "morning05">> <<case "morning05">> <<vid "lexi/morning05.mp4">> <<narrate>>She alternates between stroking your cock and blowing you. It takes only a few minutes before you're ready to explode.<</narrate>> <<set _uc = $lexi.refer.toUpperCase()>> <<say "mc">>YES, FUCKING SHIT, FUCK _uc!<</say>> <<narrate>>You erupt down her throat as she holds your cock inside her, taking every bit of your seed without even a single drop escaping her.<</narrate>> <<say "lexi">>Wow.<</say>> <<narrate>>She pulls her pussy away from your face and sits at the edge of your bed.<</narrate>> <<unlock "lexi" "morning">> <<cont "lexisex" "morning06">> <<case "morning06">> <<say "lexi">>That... felt so good.<</say>> <<say "mc">>Yeah, I did not expect you to reciprocate.<</say>> <<say "lexi">>I... uhhh, I just assumed you needed help too!<</say>> <<say "mc">>I just wanted to help you, but I'd be lying if I didn't say I didn't enjoy it.<</say>> <<narrate>>She nods, then looks thoughtful for a moment.<</narrate>> <<if $awaypartyeast != "lexi">> <<say "lexi">>Why didn't you pick me?<</say>> <<else>> <<say "lexi">>Why did you pick me?<</say>> <</if>> <<say "mc">>Sorry, what do you mean?<</say>> <<say "lexi">>No, sorry, forget I said anything.<</say>> <<narrate>>She rushes around collecting her things, her cheeks red with embarrassment.<</narrate>> <<say "mc">>No, seriously, $lexi.refer, what's wrong?<</say>> <<say "lexi">>It doesn't matter, it's silly. Thanks for this morning.<</say>> <<narrate>>She closes the door behind her.<</narrate>> <<think "mc">>Well, I'm definitely going to question that later!<</think>> <<button "Continue" yourroom>> <<corrupt "lexi" 10>> <<lust "lexi" 5>> <<like "lexi" 3>> <<event "lexi" "studyspy" 5>> <<time 0.5>> <<run queueMessage(0.5, 'kylie', 'lexi3')>> <</button>> <<case "tformpeep">> <<narrate>>You push the door open slightly, sneak in and hide behind the corner.<</narrate>> <<vid "lexi/tpeep01.mp4">> <<narrate>>She flinches each time she flicks herself.<</narrate>> <<think "mc">>Ha! She's really getting used to her new body alright. Looks like she's not quite used to the sensitivity yet.<</think>> <<narrate>>After a few more attempts, she seems more at ease, and starts flicking her bean far more vigorously.<</narrate>> <<button "Continue" lexisex>> <<temp "tformpeep02">> <</button>> <<case "tformpeep02">> <<vid "lexi/tpeep02.mp4">> <<think "mc">>She's really going for it, wow!<</think>> <<narrate>>You watch with in fascination as she brings herself to orgasm in her new body.<</narrate>> <<narrate>>She lays panting on the bed, expecting the show is over you sneak out before you're discovered, only to hear the wet sounds of her playing with herself as you close the door.<</narrate>> <<think "mc">>Wow, if it goes on like this, <<if $hour >= 0 && $hour < 8>> <<set _where = "sleep">> <<set _what = "Sleep">> she's going to be exhausted tomorrow! <<else>> <<set _where = "housestuff">> <<set _what = "Continue">> she might be late for our meeting later! <</if>> <</think>> <<button _what _where>> <<unlock "lexi" "tpeep">> <<lust "lexi" 3>> <<corrupt "lexi" 2>> <<event "lexi" "transfap">> <<temp "">> <<if $hour >= 8>><<time 1>><</if>> <</button>> <<case "mutual">> <<if $lexi.events.studyspy > 1>> <<narrate>>You sneak down to the study, hopeful that $lexi.name is there tonight.<</narrate>> <<else>> <<narrate>>You sneak down to the study, excited about $lexi.name's indecent proposal. When you arrive, she's sat in the corner behind her desk looking anxious.<</narrate>> <</if>> <<block "lexi/mutual.jpg">> <<say "mc">>I'm here, $lexi.refer.<</say>> <<if $lexi.events.studyspy == 1>> <<narrate>>She can barely maintain eye contact as she responds.<</narrate>> <<say "lexi">>Good, good. How are you feeling about... all this?<</say>> <<think "mc">>Still gotta play innocent! Well, relatively...<</think>> <<say "mc">>A little apprehensive at first, but as soon as your elegance graced my eyes, all that washed away and all I can think about now is you.<</say>> <<else>> <<narrate>>She sounds almost excited when she replies.<</narrate>> <<say "lexi">>Struggling with the urges again? I'd be lying if I said I wasn't...<</say>> <<say "mc">>I think this really helps, though.<</say>> <<say "lexi">>Oh, definitely.<</say>> <</if>> <</block>> <<if $lexi.events.studyspy == 1>> <<say "lexi">>I... wow. I think you need this just as much as me. I really hope it helps!<</say>> <<say "mc">>Me too.<</say>> <<think "mc">>Though my version of help might differ from yous.<</think>> <</if>> <<narrate>>She suddenly looks over at you and bites her lip.<</narrate>> <<say "lexi">>I can't hold back anymore, $lexi.calls. Come sit down, I need a release and it sounds like you do too.<</say>> <<think "mc">>Hell yeah!<</think>> <<narrate>>As you take a seat, she leans over the desk, her face a picture of lust.<</narrate>> <<cont "lexisex" "mutual01">> <<case "mutual01">> <<vid "lexi/mutual01.mp4">> <<narrate>>Slowly she lowers the zipper on her top, her eyes fixated on you.<</narrate>> <<say "lexi">>It feels really good to be able to... take some of the weight off and... really get to know you.<</say>> <<narrate>>She throws off her top, he breasts laid bare for you. A little taken back by her demeanor, you quickly rag your trousers down, eager to capitalize on this chance.<</narrate>> <<say "lexi">>I want you to stroke that cock.<</say>> <<think "mc">>Wow, she's like she's flipped a switch.<</think>> <<say "lexi">>I want you to stroke it and I wanna see it grow.<</say>> <<narrate>>Already feeling yourself brewing, you slow down a little, trying to edge out your pleasure for as long as possible.<</narrate>> <<say "lexi">>And I want you to cum for me.<</say>> <<cont "lexisex" "mutual02">> <<case "mutual02">> <<narrate>>She turns her back to you, sticking out her derrière to ensure you take in all its glory as she pulls up her skirt.<</narrate>> <<vid "lexi/mutual02.mp4">> <<narrate>>She sits back on the chair and stars rubbing her clit through her pantyhose.<</narrate>> <<say "lexi">>You know we can't ever be caught doing this.<</say>> <<narrate>>You simply nod while rubbing your cock in time with her.<</narrate>> <<say "lexi" "" "(Whispering)" "whisper">>Ohh yeah, stroke that cock.<</say>> <<cont "lexisex" "mutual03">> <<case "mutual03">> <<narrate>>She stands back up and pulls off her skirt entirely leaving her dressed in nothing but high heels and pantyhose.<</narrate>> <<vid "lexi/mutual03.mp4">> <<narrate>>She sits back down, and tears a hole in her pantyhose.<</narrate>> <<say "lexi">>Look what you do to me!<</say>> <<narrate>>Rubbing her clit she looks directly at you while moaning, causing a feeling of elation to course through your body.<</narrate>> <<say "lexi">>You ready to cum with me?<</say>> <<say "mc">>Do it, let's cum together!<</say>> <<say "lexi">>I'm gonna cum in this chair and I want you to cum all over that table.<</say>> <<narrate>>She begins to rub more furiously, causing you consciously to match her pace.<</narrate>> <<narrate>>She reaches her climax, a moment before you reach yours. You cover the desk in your thick seed as she sits panting on the chair.<</narrate>> <<if $lexi.events.studyspy > 1>> <<say "mc">>Yet again, that was fantastic.<</say>> <<say "lexi">>Mhhmm, yeah, that really helped. God yes it helped!<</say>> <<else>> <<say "mc">>Wow.<</say>> <<say "lexi">>That... felt incredible. How could something like this feel so... good? Oh, god!<</say>> <<think "mc">>I don't think I need to nudge her any further right now, it's already obvious she craves more of this.<</think>> <<say "mc">>Yeah, I feel so... calm right now. I think that really helped.<</say>> <<say "lexi">>Huh, oh, yes... yeah. But you know if either of us feel the urges are overcoming us, we could always do this again.<</say>> <<say "mc">>Of course.<</say>> <</if>> <<button "Sleep" sleep>> <<unlock "lexi" "mutual">> <<if $lexi.events.studyspy == 1>> <<event "lexi" "studyspy" 2>> <<lust "lexi" 6>> <<corruptmax "lexi" 100>> <<corrupt "lexi" 10>> <<else>> <<lust "lexi" 3>> <<corrupt "lexi" 5>> <<if $lexi.events.studyspy < 3>> <<event "lexi" "studyspy" 3>> <</if>> <</if>> <<like "lexi" 4>> <</button>> <</switch>><<if $hour < 11>> <<set _time = 12>> <<set _time2 = 12>> <<elseif $hour < 13>> <<set _time = 12>> <<set _time2 = 16>> <<elseif $hour < 15>> <<set _time = 16>> <<set _time2 = 16>> <<elseif $hour < 17>> <<set _time = 16>> <<set _time2 = 19>> <<elseif $hour == 17>> <<set _time = 19>> <<set _time2 = 19>> <<elseif $hour < 20>> <<set _time = 19>> <<set _time2 = 23>> <<else>> <<set _time = 23>> <<set _time2 = 23>> <</if>> <<if $location == "study">> <<if $lexi.events.class == undefined>> <<block "lexi/$location01.jpg">> <<say "lexi">>Wow! Look at this place. You really want overboard.<</say>> <<say "mc">>Only the best for my $lexi.them!<</say>> <<narrate>>She continues to look around.<</narrate>> <<say "lexi">>Wow, you've even got all this equipment for practical demonstrations.<</say>> <<say "mc">>Hopefully it's all to your liking.<</say>> <</block>> <<say "lexi">>It's perfect!<</say>> <<narrate>>She leans in to kiss you on the cheek right as you turn around, resulting in her kissing your lips. You react unconsciously and just as your tongue brushes her lips she jumps backwards.<</narrate>> <<block "lexi/studyu.jpg">> <<say "lexi">>I am so sorry, I just wanted to give you a peck on the cheek, and then you moved, and sorry!<</say>> <<say "mc">>Don't worry about it. It was just an accident.<</say>> <<think "lexi">>Did he try and slip me the tongue? No... couldn't be, but would I mind if he did? $lexi.name! Snap out of it!<</think>> <<narrate>>After a brief awkward silence, she regains her composure.<</narrate>> <<say "lexi">>This place is great, I should be able to impart so much more to people now, and even improve their ability to learn on the job. I can also study up myself, learning more skills valuable to teach others.<</say>> <</block>> <<say "mc">>Fantastic!<</say>> <<say "lexi">>So, shall we get started?<</say>> <<button "Continue" lexiteach>> <<like "lexi" 3>> <<lust "lexi" 2>> <<corrupt "lexi" 2>> <<event "lexi" "class">> <<set $lexi.studied = 0>> <</button>> <<elseif $tempvar == "study">> <<block "lexi/$location01.jpg">> <<say "lexi">>What would you have me study?<</say>> <<notice>>$lexi.name can study to improve any skill.<br> Once she has a skill level of 25 she can teach others on the subject too.<br> She can only attain a maximum skill level of 50 via studying.<br> After three hours, she'll gain 3 skill.<br> She is only willing to study once a day.<br> <</notice>> <div id="teachreplace"> <div id="teachwhat"> <<choices "" "teachingskills">> <<for _k, _v range $buildings>> <<capture _k _v>> <<if _v.skill == undefined || _v.skill == "teaching">> <<continue>> <</if>> <<if $lexi.events.studyspy == undefined && $lexi.corruption >= 60>> /* okay to study */ <<elseif $lexi.skills[_v.skill] >= 50>> <<continue>> <</if>> <<set _n = _v.skill.toUpperFirst()>> <<capture _n>> <<link "_n" >> <<set $subject = _v.skill>> <<replace "#teachwhat">> <<say "mc">>_n, please.<</say>> <<say "lexi">>Great, call me a nerd, but I love learning!<</say>> <<if $kylie.events.lexiteach == "3>">> <<set $kylie.events.lexiteach = 3>> <</if>> <<button "Continue">> <<set $studying = {hour: $hour+3, who: 'lexi', skill: $subject, gain: 3, start: $hour}>> <<like "lexi" 1>> <<if $schedules.lexi == undefined>> <<set $schedules.lexi = {}>> <</if>> <<set $lexi.studyspy = 0>> <<set $lexi.studied = 1>> <<set $schedules['lexi'][$hour] = "study">> <<set $schedules['lexi'][$hour+1] = "study">> <<set $schedules['lexi'][$hour+2] = "study">> <<run checkSchedules()>> <<if $lexi.events.studyspy == undefined && $lexi.corruption > 59 && $kylie.events.lexiteach > 2 && $lexi.events.teachspy != undefined>> <<temp "studyspy">> <<goto lexianswers>> <<else>> <<goto housestuff>> <</if>> <</button>> <</replace>> <</link>><br> <</capture>> <</capture>> <</for>> <<link "Never mind" housestuff>><</link>> <</choices>> </div> </div> <</block>> <<elseif $student != undefined && $student != "">> <<block "lexi/$location01.jpg">> <<set _who = State.variables[$student]>> <<say "lexi">>What would you like me to teach _who.name?<</say>> <div id="replace"> <<choices "Select Subject">> <<for _k, _s range $lexi.skills>> <<set _uc = _k.toUpperFirst()>> <<capture _k _s _uc>> <<set _ss = State.variables[$student].skills[_k]>> <<if _ss == undefined>><<set _ss = 0>><</if>> <<if $student == "kylie" && ($lexi.events.studyspy == 6 || $kylie.events.lexiteach == 2)>> /* teach anything */ <<else>> <<if _ss >= 50 || _ss > $lexi.skills[_k]>><<continue>><</if>> <</if>> <<if $lexi.skills[_k] < 25 || $lexi.skills[_k] == undefined>><<continue>><</if>> <<link "_uc (_ss)">> <<replace "#replace">> <<say "mc">>_uc.<</say>> <<say "lexi">>Great, we'll be done in three hours.<</say>> <<button "Continue">> <<set $teaching = {hour: $hour+3, who: $student, skill: _k, teacher: "lexi", gain: 3, start: $hour}>> <<if $schedules[$student] == undefined>> <<set $schedules[$student] = {}>> <</if>> <<if $schedules.lexi == undefined>> <<set $schedules.lexi = {}>> <</if>> <<run overrideSchedule($student, $hour, $hour+3, "study")>> <<run overrideSchedule("lexi", $hour, $hour+3, "study")>> <<run checkSchedules()>> <<like "lexi" 1>> <<like $student 2>> <<set $lexi.teachspy = 0>> <<set $lexi.taught = 1>> <<if $lexi.events.studyspy == 6 && $student == "kylie">> <<temp "watcher2">> <<goto lexianswers>> <<elseif $student == "kylie" && $kylie.events.lexiteach == 2>> <<temp "watcher">> <<goto lexianswers>> <<set $student = "">> <<else>> <<goto housestuff>> <<set $student = "">> <</if>> <</button>> <</replace>> <</link>><br> <</capture>> <</for>> <<link "Cancel" lexiteach>><<set $student = "">><</link>> <</choices>> </div> <</block>> <<else>> <<block "lexi/$location01.jpg">> <<say "lexi">>Who do you want me to teach?<</say>> <div style="width:74%; display:inline-block; vertical-align: top;"> <<notice>> To teach a skill, $lexi.name first needs to have a skill level of 25 in it herself.<br> She can't teach someone who already has a level exceeding 50, and she can't teach them any more than she knows.<br> She will also gain a small increase of any skill she teaches.<br> After three hours, the student will gain 3 skill. <</notice>> </div> <div style="width:24%; display:inline-block; vertical-align: top;"> <<notice noflex>> <b>$lexi.name Skills</b><br> <<skills "lexi" 0 999>> <</notice>> </div> <<if $lexi.skills.farming != 100>> <<set $lexi.skills.farming = 100>> <</if>> <<set $student = "">> <center> <<choices "Select Student">> <div class="flex"> <<set _i = 0>> <<set _allowed = {}>> <<for _key, _skill range $lexi.skills>> <<if _skill >= 25>><<set _allowed[_key] = _skill>><</if>> <<if _skill >= 50>><<set _allowed[_key] = 50>><</if>> <</for>> <<for _g range $workers>> <<if characterinfo[_g] != undefined && characterinfo[_g].traits != undefined && characterinfo[_g].traits.includes('off world worker')>> <<continue>> <</if>> <<capture _g>> <<if $working == undefined>> <<set $working = {}>> <</if>> <<if $working[_g] == undefined>> <<set $working[_g] = {}>> <</if>> <<if $working[_g][_time] == undefined>> <<set $working[_g][_time] = null>> <</if>> <<if $working[_g][_time2] == undefined>> <<set $working[_g][_time2] = null>> <</if>> <<if _g == "kp" || !$girlsavailable.includes(_g) || $working[_g][_time] != null || $working[_g][_time2] != null>> <<continue>> <</if>> <<set _w = State.variables[_g].name>> <<if _g == 'kylie' && ($lexi.events.studyspy == 6 || $kylie.events.lexiteach == 2)>> /* teach Piper regardless */ <<else>> <<if skillLevelCheck(_g, 0, '-1', _allowed) == 0>><<continue>><</if>> <</if>> <<set _folder = getFolder(_g)>> <div class="girlChoice hover" title="" @girl="_g" data-passage="lexiteach" data-setter="$student = _g"><img @src="setup.img+_folder+'/badge.jpg'" style="width:100px" class="imghover"><br>_w<br> <<skills _g 0 -1 _allowed>> </div> <<set _i++>> <</capture>> <</for>> <<if _i == 0>>No eligible students available.<</if>> </div> <<script>> $(document).ready(function() { $('.em').tooltip({ position: { my: "center bottom-5", at: "center top-5" }, track: true }); let selector = ".imghover"; $(selector).tooltip({ position: { my: "right bottom-10", at: "right top-10" }, track: true, content: function() { if ($(this).hasClass('empty')) return; let girl = $(this).attr('girl'); let info = State.variables[girl]; let ci = characterinfo[girl]; let title = "<h3>"+info.name+"</h3>"; title += "👍"+info.like+" ❤️"+info.lust; title += "<br>Fatigue: "+info.fatigue; title += "<br><h3>Traits</h3>"; for (let x in info.traits) { title += info.traits[x].toUpperFirst(); if (x != info.traits.length-1) title += "<br>"; } if (ci.only != undefined) { title += "<br><h3>Constraints</h3>"; for (let x in ci.only) { if (State.variables.buildings[ci.only[x]] != undefined) title += State.variables.buildings[ci.only[x]].name; if (x != ci.only.length-1) title += "<br>"; } } if (ci.nowork != undefined) { title += "<br><h3>Exclusions</h3>"; for (let x in ci.nowork) { if (State.variables.buildings[ci.nowork[x]] != undefined) title += State.variables.buildings[ci.nowork[x]].name; if (x != ci.nowork.length-1) title += "<br>"; } } return title; } }); }); <</script>> <<link "Never mind" housestuff>><</link>> <</choices>> </center> <</block>> <</if>> <<elseif $location == "office" && $buildings.study != undefined>> <<say "lexi">>We don't need to do that in here anymore. Now you've built the study room, it's much better to do it all in there. I'm happy to teach most days after 14:00, just call me over to the study whenever you're there.<</say>> <<say "mc">>Sounds good, thanks.<</say>> <<say "lexi">>Shall we head over there now?<</say>> <<choices>> <<link "Yes" lexiteach>> <<set $location = "study">> <</link>><br> <<link "No" lexi>> <</link>> <</choices>> <<else>> <<if $student != undefined && $student != "">> <<block "lexi/$location01.jpg">> <<set _who = State.variables[$student]>> <<say "lexi">>What would you like me to teach _who.name?<</say>> <div id="replace"> <<choices "Select Subject">> <<for _k, _s range $lexi.skills>> <<set _uc = _k.toUpperFirst()>> <<capture _k _s _uc>> <<set _ss = State.variables[$student].skills[_k]>> <<if _ss == undefined>><<set _ss = 0>><</if>> <<if $student == "kylie" && ($lexi.events.studyspy == 6 || $kylie.events.lexiteach == 2)>> /* teach anything */ <<else>> <<if _ss >= 50 || _ss > $lexi.skills[_k]>><<continue>><</if>> <</if>> <<if $lexi.skills[_k] < 25 || $lexi.skills[_k] == undefined>><<continue>><</if>> <<link "_uc (_ss)">> <<replace "#replace">> <<say "mc">>_uc.<</say>> <<say "lexi">>Great, we'll be done in two hours.<</say>> <<button "Continue" housestuff>> <<set $teaching = {hour: $hour+2, who: $student, skill: _k, teacher: "lexi", gain: 1, start: $hour}>> <<if $schedules[$student] == undefined>> <<set $schedules[$student] = {}>> <</if>> <<if $schedules.lexi == undefined>> <<set $schedules.lexi = {}>> <</if>> <<set $schedules[$student][$hour] = "study">> <<set $schedules[$student][$hour+1] = "study">> <<set $schedules['lexi'][$hour] = "study">> <<set $schedules['lexi'][$hour+1] = "study">> <<run checkSchedules()>> <<like "lexi" 1>> <<like $student 1>> <<set $lexi.teachspy = 0>> <<set $lexi.taught = 1>> <<if $student == "kylie" && $kylie.events.lexiteach == 2>> <<temp "watcher">> <<goto lexianswers>> <<set $student = "">> <<else>> <<goto housestuff>> <<set $student = "">> <</if>> <</button>> <</replace>> <</link>><br> <</capture>> <</for>> <<link "Cancel" lexiteach>><<set $student = "">><</link>> <</choices>> </div> <</block>> <<else>> <<block "lexi/$location01.jpg">> <<say "lexi">>Who do you want me to teach?<</say>> <div style="width:74%; display:inline-block; vertical-align: top;"> <<notice>> To teach a skill, $lexi.name first needs to have a skill level of 25 in it herself.<br> She can not teach higher than her own skill level, and in the office can't teach someone who already has a level of 10 or more.<Br> If you build a proper facility for her to teach in, she'll be more effective.<br> After two hours, the student will gain 1 skill. <</notice>> </div> <div style="width:24%; display:inline-block; vertical-align: top;"> <<notice noflex>> <b>$lexi.name Skills</b><br> <<skills "lexi" 0 999>> <</notice>> </div> <<if $lexi.skills.farming != 100>> <<set $lexi.skills.farming = 100>> <</if>> <<set $student = "">> <center> <<choices "Select Student">> <div class="flex"> <<set _i = 0>> <<set _allowed = {}>> <<for _key, _skill range $lexi.skills>> <<if _skill >= 25>><<set _allowed[_key] = 10>><</if>> <</for>> <<for _g range $workers>> <<if characterinfo[_g] != undefined && characterinfo[_g].traits != undefined && characterinfo[_g].traits.includes('off world worker')>> <<continue>> <</if>> <<capture _g>> <<if $working == undefined>> <<set $working = {}>> <</if>> <<if $working[_g] == undefined>> <<set $working[_g] = {}>> <</if>> <<if $working[_g][_time] == undefined>> <<set $working[_g][_time] = null>> <</if>> <<if $working[_g][_time2] == undefined>> <<set $working[_g][_time2] = null>> <</if>> <<if _g == "kp" || !$girlsavailable.includes(_g) || $working[_g][_time] != null || $working[_g][_time2] != null>> <<continue>> <</if>> <<set _w = State.variables[_g].name>> <<if _g == 'kylie' && ($lexi.events.studyspy == 6 || $kylie.events.lexiteach == 2)>> /* teach Piper regardless */ <<else>> <<if skillLevelCheck(_g, 0, '-1', _allowed) == 0>><<continue>><</if>> <</if>> <<set _folder = getFolder(_g)>> <div class="girlChoice hover" title="" @girl="_g" data-passage="lexiteach" data-setter="$student = _g"><img @src="setup.img+_folder+'/badge.jpg'" style="width:100px" class="imghover"><br>_w<br> <<skills _g 0 -1 _allowed>> </div> <<set _i++>> <</capture>> <</for>> <<if _i == 0>>No eligible students available.<</if>> <<script>> $(document).ready(function() { $('.em').tooltip({ position: { my: "center bottom-5", at: "center top-5" }, track: true }); let selector = ".imghover"; $(selector).tooltip({ position: { my: "right bottom-10", at: "right top-10" }, track: true, content: function() { if ($(this).hasClass('empty')) return; let girl = $(this).attr('girl'); let info = State.variables[girl]; let ci = characterinfo[girl]; let title = "<h3>"+info.name+"</h3>"; title += "👍"+info.like+" ❤️"+info.lust; title += "<br>Fatigue: "+info.fatigue; title += "<br><h3>Traits</h3>"; for (let x in info.traits) { title += info.traits[x].toUpperFirst(); if (x != info.traits.length-1) title += "<br>"; } if (ci.only != undefined) { title += "<br><h3>Constraints</h3>"; for (let x in ci.only) { if (State.variables.buildings[ci.only[x]] != undefined) title += State.variables.buildings[ci.only[x]].name; if (x != ci.only.length-1) title += "<br>"; } } if (ci.nowork != undefined) { title += "<br><h3>Exclusions</h3>"; for (let x in ci.nowork) { if (State.variables.buildings[ci.nowork[x]] != undefined) title += State.variables.buildings[ci.nowork[x]].name; if (x != ci.nowork.length-1) title += "<br>"; } } return title; } }); }); <</script>> </div> <<link "Never mind" housestuff>><</link>> <</choices>> </center> <</block>> <</if>> <</if>><<tracker "lexi" 1>> <<if $lexi.events.here == undefined>> <<step "How is she here?" "Ask her how she came to be here.">> <<elseif $lexi.events.skills == undefined>> <<step "What are her skills?" "Discuss her skillset">> <<elseif $lexi.events.lexitruth == undefined>> <<step "Progress the story." "This will trigger automatically if you continue to follow the story tasks.">> <<elseif $buildings.farm == undefined>> <<step "Build a farm." "Assign someone to work the farm project in the monitoring station, then after assign someone to build it in the construction facility.">> <<elseif $lexi.events.farmmsg == undefined>> <<step "Check your messages." `"Open the phone on the left menu, click messages and select "+$lexi.name+"."`>> <<elseif $lexi.events.farmwork == undefined>> <<step "Office discussion." "Meet her in the office to discuss the farm">> <<elseif $power < 5>> <<step "Progress the story." "This will trigger automatically if you continue to follow the story tasks.">> <<elseif $vanna.sex != true>> <<step "Progress $vanna.name's story" `"Follow "+$vanna.name+"'s tracker."`>> <<elseif $lexi.events.hazy == undefined>> <<step "Hazy Memories" "Ask if she visited you during the limit break.">> <<elseif $vanna.events.ignored != undefined>> <<step "Reschedule $vanna.name" "You ignored "+$vanna.name+", ask her if she'll keep you company another night.">> <<elseif checkUnlocks('movie', 'lexiwatchvanna', 'vanna') == false>> <<step "Bedtime Relaxation" `"Relax at night until "+$vanna.name+" visits you. Refused visits and be re-enabled on the computer."`>> <<elseif $lexi.events.relationship == "platonic">> <<step "End of current platonic content" "Collect your thoughts at night should you decide to change your relationship.">> <<elseif $lexi.events.feelings == undefined>> <<step "Heart to Heart" "Discuss the situation with her.">> <<elseif !$girlsmet.includes('kylie')>> <<step "Progress the story" "Follow the story tasks to continue.">> <<elseif $kylie.events.lexi == undefined>> <<step "Progress with $kylie.name" `"Follow "+$kylie.name+"'s substsory to progress with "+$lexi.name+"."`>> <<elseif $lexi.corruption < 35>> <<step "She's not corrupt enough" "35 needed. How to increase?<ul> <li>Peep on her.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> <li>Check her out while she's teaching.</li> </ul>">> <<elseif $lexi.events.kyliecaught == undefined>> <<step "Lounging with $kylie.name" `"Meet "+$kylie.name+" in the lounge at 11:00. Both need to be available."`>> <<elseif $kylie.events.lexiteach == undefined>> <<step "Patience" `$kylie.name+"'ll text you within a couple of days."`>> <<elseif $kylie.events.lexiteach == 1>> <<step "Check Messages" `"Read "+$kylie.name+"'s text message."`>> <<elseif $buildings.study == undefined>> <<step "Build a Study Room" "Research and build the study room">> <<elseif $lexi.events.class == undefined>> <<step "Start Class" "Head to the study between 14:00 and 21:00 to ask her to teach someone.">> <<elseif $kylie.events.lexiteach == 2>> <<step "$kylie.name's Teacher" `"Have "+$lexi.name+" teach "+$kylie.name+" anything in the study."`>> <<elseif $lexi.corruption < 60>> <<step "She's not corrupt enough" "60 needed. How to increase?<ul> <li>Peep on her.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> <li>Check her out while she's teaching.</li> </ul>">> <<elseif $lexi.events.studyspy == undefined>> <<step "Studying Alone" "Assign her to study something in the study room and then check her out.">> <<elseif $lexi.events.studyspy == 1>> <<step "Sneaky Visit" "Sneak around and meet up with her at night.">> <<elseif $lexi.corruption < 80>> <<step "She's not corrupt enough" "80 needed. How to increase?<ul> <li>Peep on her.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> <li>Check her out while she's teaching.</li> <li>Sneak around and meet her at night.</li> </ul>">> <<elseif $lexi.events.studyspy == 2>> <<step "Repeat Visitor" "Meet up with her at night at least once more.">> <<elseif $lexi.events.studyspy == 3>> <<step "Wake Up Call" "Visit her in her room first thing in the morning and discuss your urges.">> <<elseif $mc.events.eastreturn == undefined>> <<step "Progress the story" "Follow the main story tasks to unlock the next steps.">> <<elseif $lexi.events.studyspy == 4>> <<step "Uninvited Guest" "This will occur automatically if you keep sleeping.">> <<elseif $lexi.events.studyspy == 5>> <<step "The Chosen" "Ask her about her closing remarks from your last meeting.">> <<elseif $lexi.events.studyspy == 6>> <<step "$kylie.name's Lesson" `"Have "+$lexi.name+" teach "+$kylie.name+" anything in the study."`>> <<elseif $lexi.events.studyspy == 7>> <<step "Lesson's not over" `"Wait for the lesson to finish."`>> <<elseif $lexi.events.studyspy == 8>> <<step "Check Messages" `"Check your text messages."`>> <<elseif $lexi.events.studyspy == 9>> <<step "An Honest Chat" `"Ask her about the text message."`>> <<elseif $lexi.like< 100>> <<step "She's needs to like you more" "100 needed. How to increase?<ul> <li>Peep on her.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Relax at the spa together.</li> <li>Bake for her.</li> <li>Check her out while she's teaching.</li> <li>Sneak around and meet her at night.</li> </ul>">> <<elseif $lexi.lust < 100>> <<step "She's not lustful enough" "100 needed. How to increase?<ul> <li>Peep on her.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Relax at the spa together.</li> <li>Bake for her.</li> <li>Check her out while she's teaching.</li> <li>Sneak around and meet her at night.</li> </ul>">> <<elseif $lexi.corruption < 100>> <<step "She's not corrupt enough" "100 needed. How to increase?<ul> <li>Peep on her.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> <li>Check her out while she's teaching.</li> <li>Sneak around and meet her at night.</li> </ul>">> <<elseif $lexi.events.studyspy == 10>> <<step "Flirtatious" "Flirt with her.">> <<elseif $lexi.sex == undefined || $lexi.sex == 0>> <<step "Private Tutor" "Meet her in the study one afternoon for a private lesson.">> <<else>> <<step "End of current content." "Check movies app on computer to see if any other lewds available.">> <</if>> <</tracker>><<set $scene = 0>> <<if $location != $currentlocations.maddy && $location != "firstIntros" && $replay == false>> <<say "maddy">>I need to go, talk to you later.<</say>> <<button "Continue" $return>> <</button>> <<elseif $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<else>> <<set _img = getFolder('maddy') + "/$location01.jpg">> <<block _img>> <<say "mc">>Hey, gorgeous.<</say>> <<say "maddy">>Ha! You never turn it off, do you? What's up?<</say>> <<choices "What do you want to discuss?" "topics">> <</choices>> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("maddydiscussions").processText()); }) <</script>><<scene>> <<set _img = getFolder('maddy') + "/$location01.jpg">> <<switch $tempvar>> <<case "unrelax">> <<set _w = State.variables[$mount]>> <<think "mc">>Let's go see my favorite trader.<</think>> <<narrate>>While you can't see her face, you somehow feel _w.name roll her eyes.<</narrate>> <<left2 "maddy/meetoff02.jpg">> <<say "maddy">>Hey, what's up?<</say>> <<narrate>>You can't help but notice she seems out of sorts, and not her usual self.<</narrate>> <<say $mount>>Just on planet, $name has tagged along. Wondering if you've got some time to work on some finer points of our deals?<</say>> <<think "mc">>Uh-huh, yeah, that's the reason I'm here.<</think>> <<if $maddy.events.premeet == undefined>> <<say "maddy">>So he's watching behind your eyes, but can't interact with us?<</say>> <<say $mount>>Actually, his ability has improved, he can now communicate with me.<</say>> <<else>> <<say "maddy">>And he can influence your actions now?<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>That I can, but only a little!<</say>> <<say $mount>>Uhh, he said that through me. That felt weird.<</say>> <</if>> <<narrate>>She perks up a little.<</narrate>> <<say "maddy">>Finally, some good news.<</say>> <<say $mount>>Oh, things not going well at the mo?<</say>> <<say "maddy">>I'm just a bit stressed. I didn't realize just how much daddy had on his plate with this business. He's always made it look so easy.<</say>> <<think "mc">>She needs some time to relax and unwind!<</think>> <<say $mount>>He says you need some time to relax.<</say>> <<say "maddy">>I know, I know. Any suggestions? I've been trying yoga on and off, you just caught me as I'd finished up, but it's not doing it for me.<</say>> <<think "mc">>Oh, I'll do it for you, baby!<</think>> <<narrate>>_w.name giggles.<</narrate>> <<say "maddy">>What is it?<</say>> <<say $mount>>Sorry, another person in my head telling inappropriate jokes.<</say>> <<narrate>>$maddy.name smirks.<</narrate>> <<left2 "maddy/meetoff03.jpg">> <<if $buildings.spa != undefined>> <<think "mc">>The spa! Tell her about our spa, _w.name!<</think>> <<say $mount>>He's invited you to his spa.<</say>> <<else>> <<think "mc">>A spa would be ideal, I need to figure out how to get one pronto! A spa would give the workers somewhere to relax and reduce their fatigue too.<</think>> <<say $mount>>Uh, we're currently in the process of building a spa, why don't you come be one of your first customers?<</say>> <<think "mc">>Good save, _w.name... now just to work it out.<</think>> <<tech "spa">> <</if>> <<say "maddy">>That sounds great, I can catch up on some things with $name too. Given how his ability seems to be progressing, there's something of a private nature I want to propose.<</say>> <<think "mc">>Color me intrigued.<</think>> <<say $mount>>He's looking forward to seeing you again.<</say>> <<narrate>>The two of them talk business for a while. You mostly shut off, but it seems _w.name has managed to broker a new deal during the conversation.<</narrate>> <<notice>>You will now gain 4 bonus income every day.<</notice>> <<button "Continue" yourroom>> <<time 2>> <<like "maddy" 4>> <<lust "maddy" 2>> <<like $mount 4>> <<lust $mount 1>> <<set $extraIncome += 4>> <<event "maddy" "unrelax">> <<eventdone "maddyunrelax">> <<run delete $mount>> <</button>> <<case "premeet">> <<set _w = State.variables[$mount]>> <<think "mc">>Let's go trade with $maddy.name.<</think>> <<think $mount>>Uh-huh, I'm sure trading is all you want to do with her, huh?<</think>> <<say "maddy">>Crap, sorry, I wasn't expecting you today. I'm really not dressed appropriately.<</say>> <<left2 "maddy/meetoff01.jpg">> <<think "mc">>Damn, you are fiiiiine.<</think>> <<narrate>>_w.name chuckles.<</narrate>> <<say $mount>>Don't worry about it, you look great. Is now a bad time?<</say>> <<say "maddy">>If you're okay with...<</say>> <<narrate>>She makes a dramatic gesture emphasizing her clothing.<</narrate>> <<say "maddy">>...then I have time, yes.<</say>> <<say $mount>>We're more than okay with it.<</say>> <<say "maddy">>We?<</say>> <<say $mount>>Right, you've not met him yet. The patron, $name, is with me. He can communicate through me.<</say>> <<say "maddy">>Oh, can he control you?<</say>> <<say $mount>>Not entirely, but last we met he could only perceive us, so at the rate his power is growing, who knows?<</say>> <<say "maddy">>That's so hot. I'd very much like to meet him.<</say>> <<think "mc">>Oh baby, it's mutual.<</think>> <<say $mount>>It's safe to say it's mutual. I'm sure it won't be long until he requests your company.<</say>> <<think "mc">>I'd ravish her now if I had more control of your body.<</think>> <<narrate>>_w.name chuckles.<</narrate>> <<say "maddy">>What is it?<</say>> <<say $mount>>Let's just say he's looking forward to meeting you.<</say>> <<button "Continue" yourroom>> <<time 2>> <<like "maddy" 3>> <<lust "maddy" 2>> <<like $mount 4>> <<lust $mount 2>> <<event "maddy" "premeet">> <<eventdone "maddypremeet">> <<run delete $mount>> <</button>> <<case "minigateway">> <<if $piggy != undefined>> <<set _p = State.variables[$piggy]>> <</if>> <<if $mount != undefined>> <<set _p = State.variables[$mount]>> <</if>> <<narrate>>_p.name meets up with $maddy.name and hands her the list of materials from $lacy.name.<</narrate>> <<say "maddy">>Whoa. This is quite the special order. I'll be on the hub in ten to discuss.<</say>> <<button "Continue" maddyanswers>> <<temp mats>> <<set $tempvar2 = "off">> <<if $piggy != undefined>> <<like $piggy 5>> <</if>> <<if $mount != undefined>> <<like $mount 5>> <</if>> <</button>> <<case "maddymeet">> <<set _p = State.variables[$piggy]>> <<narrate>>The trip thus far is relatively uneventful, just _p.name discussing a bunch of trades. Very important stuff, but not exactly riveting. They're out in the sun trying to broker a trade with some rich guy.<</narrate>> <<say $piggy>>Okay, so I think we can agree on that, then. You give us...<</say>> <<narrate>>You're not really paying attention to what they're discussing, and kinda regretting this entire trip, when you notice someone by the pool.<</narrate>> <<center "maddy/piggy/maddymeet01.jpg">> <<think "mc">>Holy shit, who's that?<</think>> <<narrate>>The guy speaking to _p.name notices her looking over.<</narrate>> <<say "side" "???">>Oh, that's my daughter, <<textbox "$maddy.name" $maddy.name>>. Absolute sweetheart, mind as sharp as steel. Come, I'll introduce you.<</say>> <<say $piggy>>Oh, there's no need to do that, sir.<</say>> <<think "mc">>Damn right, there is!<</think>> <<say "side" "???">>Nonsense. She'll be taking over this business when I retire. You may as well get to know her now, I'm sure she'll be of great service to your patron.<</say>> <<think "mc">>I'll say!<</think>> <div id="continue"> <<button "Continue">> <<replace "#continue">> <<narrate>>He takes _p.name over to the pool where $maddy.name is stood.<</narrate>> <<block "maddy/piggy/maddymeet02.jpg">> <<say "maddy">>What's up, daddy?<</say>> <<narrate>>She looks at _p.name nervously.<</narrate>> <<say "side" "???">>Hey Cookie, I'd like to introduce you to _p.name. Like you, she's a traveler. She lives on a hub world and is here on behalf of her patron. Brilliant trade partner. Going forward, I want you to manage this deal.<</say>> <<think "mc">>Hell yes!<</think>> <<say "maddy">>If that's what you want, daddy, I'll do it.<</say>> <<narrate>>She shakes _p.name's hand.<</narrate>> <</block>> <<say "maddy">>Pleasure to meet you, I'm sure we'll work well together. Anything for my father.<</say>> <<narrate>>_p.name is clearly confused.<</narrate>> <<say "side" "???">>Sorry, I didn't mean to just spring this on you, it only occurred to me while walking over here. But as she can travel, she can actually go to your hub too. It should make our trade negotiations much easier in the future, and I trust her explicitly.<</say>> <<say "maddy">>I'll be sure to make you proud, dad!<</say>> <<say $piggy>>That's no problem, sir. It's a great idea, in fact.<</say>> <<say "side" "???">>Great, I'll leave you to it, Cookie.<</say>> <<narrate>>As he walks away, you can't help but notice how intently $maddy.name watches him go.<</narrate>> <<center "maddy/piggy/maddymeet03.jpg">> <<narrate>>After that, $maddy.name and _p.name talk shop and boredom again reigns, at least this time you have something pleasant to look at.<</narrate>> <<notice>>You can now greet $maddy.name at Gateway B.<</notice>> <<button "Continue" yourroom>> <<event "maddy" "piggy">> <<eventdone "maddymeet">> <<meet "maddy">> <<taskdone "possession">> <<like $piggy 5>> <<run delete $piggy>> <<if $girlsmet.includes('kleio') && $girlsmet.includes('maddy') && $girlsmet.includes('kylie')>> <<taskdone "morepiggy">> <</if>> <<time 2>> <</button>> <</replace>> <<run getTooltips()>> <</button>> </div> <<case "twofam">> <<left2 _img>> <<say mc>>So about your father...<</say>> <<say maddy>>I still can't thank you enough for that.<</say>> <<say mc>>Believe me... I had a LOT of fun helping. But, the two families thing really intrigued me; is that normal on your world?<</say>> <<say maddy>>No. I think my dad is a lot like you... without the patron powers. He married my stepmom a few years after my mom passed away.<</say>> <<say mc>>I'm sorry to hear that.<</say>> <<say maddy>>It's a long time ago, don't worry. My stepmom had twins from her previous marriage; my step-brother and sister. He worked away a lot as a merchant where he met his other wife who apparently he instantly fell for. His job, at the time, had him working away for two weeks, every two weeks.<</say>> <<say mc>>Right...<</say>> <<say maddy>>Long story short, he couldn't decide between them and managed to marry both, and have more children. As it was his business and he was becoming so successful, he was able to hire staff to do most of the work, so his two weeks away are just spending time with the other family. If not for his business, he'd not be able to support us all, though. He is a brilliant man, and an amazing entrepreneur.<</say>> <<say mc>>That's... crazy. And the affair?<</say>> <<say maddy>>What affair?<</say>> <<say mc>>He has a child to another woman too, not just the two families.<</say>> <<say maddy>>Ha! That old horndog, why am I not surprised. I think I might like to talk to him about that.<</say>> <<say mc>>And I think I might like to meet all his family!<</say>> <<say maddy>>You mean the female members?<</say>> <<narrate>>You shrug sarcastically, and she rolls her eyes.<</narrate>> <<say maddy>>I feel like that's my dad's story, not yours. I don't even know if any of my sisters are travelers to be honest, and I doubt you have the time to corrupt all my siblings by possessing my dad 24/7.<</say>> <<say mc>>Yeah... I guess... but, who knows!<</say>> <<narrate>>She chuckles.<</narrate>> <<event "maddy" "twofam">> <<cont "maddy" "" 1>> <<case "market2">> <<narrate>>You head down to the kitchen.<</narrate>> <<left2 "armani/kitchen01.jpg">> <<say "armani">>I wasn't expecting to see you for an hour or two yet.<</say>> <<say "mc">>Uh... g'morning. Why?<</say>> <<say "armani">>Figured you'd be holed up in bed with $maddy.name for a while.<</say>> <<say "mc">>Nah, she's not scheduled to visit today.<</say>> <<say "armani">>No... she's here. She wanted to discuss the market with you, though $anna.name was sucking up to her as usual.<</say>> <<say "mc">>Ah, I think I can guess what happened. How long ago was it?<</say>> <<say "armani">>Not long.<</say>> <<narrate>>You grin.<</narrate>> <<think mc>>Given how much they enjoyed each other's company last time, I'm pretty sure I know what they're up to...<</think>> <<choices "Head to $anna.name's room?">> <<link "Yes" maddysex>> <<temp "annamaddy2">> <</link>><br> <<link "No" maddyanswers>> <<temp "market3">> <<set $tempvar2 = "skipped">> <</link>> <</choices>> <<case "market3">> <<narrate>>You waste a little time, then head <<if $tempvar2 == "skipped">>to<<else>>back<</if>> to $anna.name's room.<</narrate>> <<set $tempvar2 = "">> <<left2 "maddy/room01.jpg">> <<say "maddy">>Ah, good, you're here. Let's discuss the market.<</say>> <<say "mc">>In $anna.name's room?<</say>> <<say "maddy">>Why not? We're here now.<</say>> <<say "anna">>Yeah, I have no interest in this boring shit. I'm outta here.<</say>> <<narrate>>You shrug.<</narrate>> <<say "maddy">>So, I'm pretty much done. You've probably seen the construction already. I've got a good number of vendors lined up and we can start tomorrow.<</say>> <<say "mc">>That sounds great... but I still feel like there's a catch. I've not had to put up any capital...<</say>> <<say "maddy">>Your land and the reputation of your hub is the capital. A market like this doesn't exist on any other hubs that I know. There are certain things people miss from their home worlds when they travel, or even things they've encountered on new worlds, whether that be a simple fruit or even a weekly magazine.<</say>> <<say "mc">>But why not just go to the original world to get that fruit?<</say>> <<say "maddy">>I'm sure there are plenty that do. But this is about convenience. They can enjoy the item here on their way to their next destination without making a special journey, more over, they can experience items from other worlds which may also serve to entice them to visit a world they wouldn't before.<</say>> <<say mc>>Just from buying some fruit?<</say>> <<say maddy>>Fruit was just an example, $name! But yes. Imagine if you've got say five or six things you really enjoy buying, but they're all from different worlds. That's a lot of hassle, and a lot of traveling. Now you'll find them all here, in this one place.<</say>> <<say mc>>Great, so... is there anything else you want me to do?<</say>> <<say maddy>>I've set it up, and I'll take my cut, but any improvements henceforth, or if you want to host your own store, you'll need to handle.<</say>> <<say mc>>Great, thanks $maddy.name.<</say>> <<say maddy>>No problem. I'll be back soon...<</say>> <<narrate>>She turns and gives you a wink as she gets to the door.<</narrate>> <<say maddy>>Perhaps when you and $anna.name are both available together.<</say>> <<narrate>>She bites her lip then heads out.<</narrate>> <<notice>>The market will generate a passive income based on your attractiveness. Side content may also add additional improvements or products.<</notice>> <<button "Continue" housestuff>> <<set $location = "bedrooms">> <<event "maddy" "market" 3>> <<time 1>> <</button>> <<case "mats">> <<if $tempvar2 == "off">> <<set $location = "lounge">> <<narrate>>You end your connection early and head to the lounge to welcome $maddy.name. She arrives a little while later.<</narrate>> <<left2 _img>> <<say "maddy">>This is quite the list, $name!<</say>> <<say "mc">>$lacy.name did say they were rare. Do you think you can help?<</say>> <<set _time = 2>> <<else>> <<left2 _img>> <<say "mc">>Do you have much trade with precious metals and gemstones?<</say>> <<say "maddy">>It's not something our company specializes in, but we have a number of contacts. What are you after?<</say>> <<narrate>>You hand her the list $lacy.name gave you.<</narrate>> <<set _time = 1>> <</if>> <<say "maddy">><<if $tempvar2 != "off">>Wow. You weren't kidding on the precious part. <</if>>I know some people, I can probably get a hold of two of these. The remaining two... I am unsure. With enough time, I'm sure I'll be able to find something, of course, but the guy I'll need to deal with is a bit... unique. I would advise trying as many worlds as you can, who knows what you'll find.<</say>> <<say "mc">>Do you have any idea on cost for the two items you can help with?<</say>> <<say "maddy">>For the two I know I can help with, you're probably talking around 950 resources. For the other two, I'll need quite some time to even find them. You may have more luck on other worlds, though I have no idea where to even begin with that.<</say>> <<say "mc">>I'll try looking. How quickly can get the two you know of already, and when would you know for the rest?<</say>> <<say "maddy">>I should be able to get you those as early as tomorrow. The rest... given who I'm going to have to deal with, it's probably going to take me a week before I even know whether I can help. They're not the easiest person to deal with. If you manage to procure it yourself beforehand, just send word. I'd really rather not have to deal with this guy, to be honest.<</say>> <<say "mc">>I appreciate this, $maddy.name. Thank you.<</say>> <<say "maddy">>Believe me, it's all for my own benefit. We have a good trade relationship going, and you seem adept at creating connections on new worlds. The better you do, the better I do.<</say>> <<say "mc">>Then it's mutually beneficial.<</say>> <<notice>>The materials provided by $maddy.name will be included in the project cost when you're ready to begin.<</notice>> <<set _return = "housestuff">> <<button "Continue" _return>> <<like "maddy" 4>> <<eventdone "minigateway">> <<event "maddy" "preciousmats">> <<event "maddy" "mats" 7>> <<time _time>> <</button>> <<case "planets">> <<left2 _img>> <<say "mc">>You trade on various worlds, right?<</say>> <<say "maddy">>A little, yes.<</say>> <<say "mc">>Do you think you could introduce me to some other worlds?<</say>> <<say "maddy">>Haha! Oh, no, you don't!<</say>> <<say "mc">>Excuse me?<</say>> <<say "maddy">>I'm happy to do business with you... and the rest... but I will not hand my trade network over to you on a silver platter.<</say>> <<say "mc">>Not, it's not for that. I have no intention of trading on those worlds. I just need more connections to grow.<</say>> <<say "maddy">>Whatever the reasons, you're likely to send expeditions to those worlds, and you're no fool, if you see an opportunity you'll take it, and I won't allow that to be at my expense.<</say>> <<say "mc">>I see...<</say>> <<say "maddy">>You do know one of the reasons my father started trading with your hub is because you undercut his previous supplier, right?<</say>> <<say "mc">>No... I did not.<</say>> <<say "maddy">>Well, I don't to be the supplier getting undercut.<</say>> <<say "mc">>I understand.<</say>> <<button "Continue" housestuff>> <<like "maddy" 3>> <<event "maddy" "planets">> <<time 1>> <</button>> <<case "arrival">> <<center "maddy/maddycrop.jpg">> <<narrate>>You've sent an invitation for $maddy.name to stay the night. She'll be available on the hub until noon tomorrow.<</narrate>> <<available "maddy">> <<run overrideSchedule('maddy', 16, 24, "office")>> <<if $kylie.mature != true && $power > 30>> <<run overrideSchedule('kylie', 16, 19, "office")>> <</if>> <<run overrideSchedule('maddy', 0, 16, "lounge")>> <<set $maddy.cooldown = 5>> <<cont "gatewayb">> <<case "proposal">> <<block "maddy/office01.jpg">> <<say "maddy">>So, I was thinking about your possession ability.<</say>> <<say "mc">>Right...<</say>> <<say "maddy">>How does it work with people off world?<</say>> <<say "mc">>Well, I transfer my consciousness to them as they travel through the gateway.<</say>> <<say "maddy">>No, no, I mean someone who is already off world and won't be going through the gateway.<</say>> <</block>> <<say "mc">>I... I really don't know. I suspect I could possess someone who was close enough to the exit for me to sense them maybe. But it's not something I've tried. What's this about?<</say>> <<say "maddy">>There's a... man... I want him. I want him so damn bad, but I don't know if he wants me.<</say>> <<say "mc">>I'm not gonna force someone to have sex with you!<</say>> <<say "maddy">>No, no. I mean... not exactly. You'll be able to tell what's feeling, right? And influence his actions accordingly?<</say>> <<say "mc">>Yeah... but it feels wrong. Why not just tell him how you feel?<</say>> <<say "maddy">>It's complicated. Our world isn't as... open about certain things as many others, and I don't want to ruin our current relationship if he doesn't feel the same way.<</say>> <<say "mc">>I don't really know how I feel about this. You want me to possess someone and check if they're into you?<</say>> <<say "maddy">>And then fuck me in their body.<</say>> <<narrate>>You cough.<</narrate>> <<say "mc">>That feels... non-consensual. I can't abide by that.<</say>> <<say "maddy">>No... no... that's the point, I want you to ensure it's what they want. Then give them the push to break the taboo. I don't want you to do anything they don't want to do already.<</say>> <<say "mc">>Hmm, it's still shaky ground... wait... taboo? Is it your brother?<</say>> <<say "maddy">>Ah, shit. Well, I guess you were gonna find out either way, huh? No, it's my dad. I won't force you, I'll figure it out myself if you don't want to... but given everything I know of you, and the amazing ability you have, this could really speed things up, and don't you think it'd be hot if you fucked me while in my dad's body?<</say>> <<say "mc">>That's a lot to unpack... you fucking your dad? Yeah, sure, why not? No judgment from me. But possessing him while you do it? I'm not sure how I feel about it. If I do this, you need to know that if he's not into it, I will not force him. To be honest, with my current power I'm not even sure I could, but I can influence his actions to a level for sure.<</say>> <<think "mc">>Hmm, I think my morals at this stage are well and truly in the gutter when it comes to anything related to getting off... and I guess in a way I'd be doing them a service. If he's really into it, I can help him move past his reluctance and make life better for the both of them. But... if he's not, I just eject, no harm no foul.<</think>> <div id="replace"> <<say "info" "Information">>If you chose not to help her, her substory will continue, but you won't get access to any lewds associated to this event. You'll be able to change your mind by collecting your thoughts at night.<</say>> <<event "maddy" "unrelax" 3>> <<set $maddy.leaves = undefined>> <<run overrideSchedule('maddy', 16, 24, "office")>> <<if $kylie.mature != true && $power > 30>> <<run overrideSchedule('kylie', 16, 19, "office")>> <</if>> <<run overrideSchedule('maddy', 0, 16, "lounge")>> <<choices "Help her fuck her dad?">> <<link "Fuck yeah">> <<event "maddy" "daddy">> <<possess "maddydaddy">> <<replace "#replace">> <<say "mc">>Yeah, okay, I'm willing to give it a go.<</say>> <<say "maddy">>Great, he's just left town for work so won't be back for a little while, but after that we can try it out. But for the rest of tonight, I'm all yours!<</say>> <<button "Continue" housestuff>> <<like "maddy" 10>> <<lust "maddy" 3>> <<set $location = "office">> <<time 2>> <</button>> <</replace>> <</link>><br> <<link "Fuck no">> <<event "maddy" "daddy" 0>> <<replace "#replace">> <<say "mc">>I don't think I'm comfortable with this, sorry $maddy.name.<</say>> <<say "maddy">>Don't worry, I understand. It's a big ask. I don't think any differently of you for making this decision, and we will still definitely have our fun. I won't ask again, I'm not going to pester you, but if you ever change your mind you know where to find me.<</say>> <<button "Continue" housestuff>> <<set $location = "office">> <<time 2>> <</button>> <</replace>> <</link>> <</choices>> </div> <<case "weekend">> <<narrate>>You send the invite out, and head to the lounge to wait for her.<</narrate>> <<block "maddy/lounge01.jpg">> <<say "maddy">>How's my favorite patron today?<</say>> <<say "mc">>All the better for seeing you.<</say>> <<say "maddy">>Ha. So, what's up?<</say>> <<say "mc">>You said you wanted to discuss some things with me, and I wanted you to relax at our spa. Why don't you stay the night?<</say>> <<narrate>>She grins.<</narrate>> <<say "maddy">>Will I get much time to relax if I'm spending the night with you?<</say>> <</block>> <<narrate>>You simply shrug sarcastically.<</narrate>> <<say "mc">>Great, that's settled then. Come on, I'll give you a massage.<</say>> <<say "maddy">>Ha! Fine. And after we can discuss my... proposal.<</say>> <<say "mc">>I want you to relax today, let's discuss business another day.<</say>> <<say "maddy">>It's... not business. It's something of a personal nature.<</say>> <<say "mc">>Okay, no problem. You head over to the spa and I'll catch up with you soon.<</say>> <<if $maddy.events.unrelax == 1.75>> <<say "maddy">>You left me hanging last time... don't get me wrong, the women there worked wonders on me, but I wouldn't mind a personal massage from my favorite patron.<</say>> <<narrate>>She gives you a sly wink as she leaves.<</narrate>> <</if>> <<run overrideSchedule('maddy', 0, 24, "spa")>> <<available "maddy">> <<set _l = Math.ceil($hour + 2.5)>> <<notice>>$maddy.name will be at the spa until _l:00. If you don't meet her there, someone else will give her a massage and she'll go home, otherwise, she'll stay the night.<</notice>> <<button "Continue" gatewayb>> <<like "maddy" 3>> <<lust "maddy" 2>> <<time 0.5>> <<event "maddy" "unrelax" 2>> <<set $maddy.leaves = _l>> <</button>> <<case "market">> <<narrate>>You send a runner to let $maddy.name know you're free to discuss her business proposal. A few minutes later, you receive word she'll be there in 15 minutes. You head back to the hotel to wait in the office.<</narrate>> <<narrate>>15 minutes later...<</narrate>> <<block "maddy/office01.jpg">> <<say "maddy">>$name! Great to see you.<</say>> <<say "mc">>Likewise. So, how can I help?<</say>> <<think "mc">>I know how I'd like to help you out of those clothes!<</think>> <<say "maddy">>I was thinking about you and this place, and an idea struck me.<</say>> <<say "mc">>Oh?<</say>> <</block>> <<say "maddy">>You have a decent amount of thoroughfare. Why not set up a market?<</say>> <<say "mc">>I mean, we've got a few facilities, but we don't really have too much to sell in actual stores. The bits and bobs of stuff we do have we just sell in the waiting area.<</say>> <<say "maddy">>That's the beauty, you don't have to sell anything there. Though obviously you can if you want, you'll probably make more from those bits and bobs as you call them.<</say>> <<say "mc">>I'm confused...<</say>> <<block "maddy/office02.jpg">> <<say "maddy">>The travelers themselves setup stalls in the market. Market stalls allow smaller traders to sell their wares without the longer term commitments of a store. They're often popular in towns that have a lot of traffic, but not necessarily much population.<</say>> <<say "mc">>Okay, now I'm on your wavelength. So we effectively rent space out? I guess I'd need to build some market stalls for them and—<</say>> <<say "maddy">>Not at all. Like I said, this is a business proposal. You let me handle all that. I'll set everything up, spread word, and cover the cost of the construction.<</say>> <<narrate>>You raise an eyebrow.<</narrate>> <<say "mc">>And what do you get out of that?<</say>> <</block>> <<say "maddy">>I take a 20% cut of all revenue.<</say>> <<say "mc">>Hmm, but what's stopping me just doing this myself now?<</say>> <<say "maddy">>Nothing, but you don't have my contacts. I'm sure you could build it up over time, but with me behind the project, you'll get off to a head start making money much more quickly.<</say>> <<say "mc">>How much are we talking?<</say>> <<set _low = Math.floor($attractiveness * 0.4)>> <<set _high = Math.ceil($attractiveness * 0.5)>> <<say "maddy">>That really depends on you, and is where my risk comes in. Vendors will increase as you increase their potential customer base. To get more traffic your hub needs to be more attractive. Based on the hubs current state, I'd estimate you'd see _low to _high resources per day.<</say>> <<say "mc">>That does sound like a pretty good deal. What about maintenance costs?<</say>> <<say "maddy">>I've included that in the projection. Those figures are your expected net profit.<</say>> <<say "mc">>Okay, sure, let's do it. What do you need from me?<</say>> <<say "maddy">>Nothing just yet, it'll take me a while to set everything up. I'll be in touch once I've got enough interested parties.<</say>> <<say "mc">>Great, thanks $maddy.name!<</say>> <<say "maddy">>Not at all. This is going to be mutually beneficial.<</say>> <<narrate>>She struts off.<</narrate>> <<think "mc">>Damn, I was hoping she'd stick around, though I do enjoy the swagger of her ass as she walks off.<</think>> <<button "Continue" maddyanswers>> <<temp "anna">> <</button>> <<case "anna">> <<narrate>>As you leave the office, you notice $maddy.name talking to $anna.name.<</narrate>> <<think "mc">>Shit, this could be bad. I'd better intervene.<</think>> <<block "anna/what01.jpg">> <<say "anna">>Oh, really? And you think that could set me—<</say>> <<say "mc">>Everything okay?<</say>> <<narrate>>$anna.name looks at you, annoyed.<</narrate>> <<say "maddy">>Yes, just talking to $anna.name. She's a delight.<</say>> <<think "mc">>That does not sound like my $anna.them whatsoever!<</think>> <<say "anna">>Well, anyway I gotta go.<</say>> <</block>> <<say "maddy">>It was lovely to meet you.<</say>> <<say "anna">>Likewise. Shame we were interrupted by this buffoon.<</say>> <<narrate>>She gives you a look of disgust as she walks past you. $maddy.name rushes you back into the office as soon as $anna.name is out of sight.<</narrate>> <<block "maddy/office03.jpg">> <<say "maddy">>I like her. She's feisty!<</say>> <<say "mc">>Huh? Really, she's usually an acquired taste.<</say>> <<say "maddy">>Oh no. I love girls like her, they're so easy to... <i><b>corrupt</b></i>.<</say>> <<narrate>>You cough.<</narrate>> <<say "mc">>I had assumed you were into men.<</say>> <</block>> <<say "maddy">>Oh, very much so. In truth, there's only one man for me, but I do love to fool around with pretty little things like you and her.<</say>> <<think "mc">>Me too? Score! Though, who is this other man?!<</think>> <<narrate>>She grins at you.<</narrate>> <<say "maddy">>I might just have to visit here more often. Today was all business, but I think I might like to visit again soon for something more... personal. She's so transparent; within five minutes of speaking and hearing what I do, she'd gone from dismissive to trying to get what she can out of me. I can use that to get what <i><b>I</b></i> want.<</say>> <<say "mc">>You know that's my $anna.them, right?<</say>> <<narrate>>She pauses for a moment.<</narrate>> <<say "maddy">>I meant no disrespect, but you must know what she's like... and know that she's hot.<</say>> <<say "mc">>Yeah, I know exactly what she's like. A grade A bitch.<</say>> <<narrate>>She chuckles.<</narrate>> <<say "maddy">>Exactly what I like in a plaything! I'll be back soon.<</say>> <<say "mc">>Strangely, I'm looking forward to seeing what you've got planned for her.<</say>> <<say "maddy">>Oh, you dirty boy. You and I are going to get along famously.<</say>> <<say "mc">>No... I didn't mean like that. I'd just like to see her knocked down a peg or two.<</say>> <<narrate>>She smirks at you.<</narrate>> <<say "maddy">>Uh-huh, <i>sure</i>. Now I really must go. See you soon!<</say>> <<think "mc">>Well, that's certainly an unexpected turn of events.<</think>> <<button "Continue" housestuff>> <<like "anna" 1>> <<like "maddy" 4>> <<lust "maddy" 4>> <<event "maddy" "market" 2>> <<set $location = "office">> <<time 1>> <</button>> <</switch>><<set $return = 'housestuff'>> <<smallflirt "maddy">> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $maddy.events.planets == undefined>> <<link "Planets" maddyanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $tasks.ellamats != undefined && $maddy.events.preciousmats == undefined>> <<link "Precious Materials" maddyanswers>> <<temp "mats">> <</link>><br> <</if>> <<if $maddy.events.daddy == 'done' && $maddy.events.twofam == undefined>> <<link "Her Father" maddyanswers>> <<temp "twofam">> <</link>><br> <</if>> <<link "Never mind" $return>><</link>><<narrate>>You send a runner to let $maddy.name that you're free if she would like to visit. A few minutes later, you receive word she'll be there in 15 minutes. You head back to the hotel to wait.<</narrate>> <<narrate>>15 minutes later...<</narrate>> <<if $maddy.events.initial == undefined>> <<block "maddy/meet01.jpg">> <<say "maddy">>So you're the infamous patron mixing things up?<</say>> <<say "mc">>$name, pleasure to meet you.<</say>> <<say "maddy">>Likewise, how may I help you?<</say>> <<think "mc">>She looks incredible.<</think>> <<narrate>>She catches you checking her out and grins.<</narrate>> <<think "maddy">>Well, just solved the question on how I'll get the best deals.<</think>> <</block>> <<say "mc">>I wanted to introduce myself formally.<</say>> <<say "maddy">>May I ask why you never did the same of my father? Do you not respect him?<</say>> <<think "mc">>Whoa, where the hell did that come from?<</think>> <<say "mc">>Nothing of the sort, but he is no traveler, and as a patron I am bound here. It simply wasn't possible.<</say>> <<narrate>>She seems to relax a little.<</narrate>> <<block "maddy/meet02.jpg">> <<say "maddy">>I see. My father is a wondrous man, I can only hope to be a fraction of the trader he is. But I must admit the ability to travel certainly does help me reach potential partners that he may not.<</say>> <<say "mc">>I'm sure he is, I've heard many good things from the others. I'm sure you and I will form just as strong of a relationship.<</say>> <<say "maddy">>Shall we get down to business?<</say>> <<say "mc">>Honestly, I don't have any for you right now. I was just eager to meet you.<</say>> <<say "maddy">>May I ask why?<</say>> <</block>> <<think "mc">>Shit, I can't just tell her because I was hoping to seduce her, can I?<</think>> <<say "mc">>I wanted to get to know our trade partner better. Get a feel for you, understand what it is that makes you tick, and ensure we can work well together.<</say>> <<think "mc">>Now that's some grade A bullshit.<</think>> <<narrate>>She sits back on the table, you can't help but think she's teasing you.<</narrate>> <<block "maddy/meet03.jpg">> <<say "maddy">>And just how well would you like to get to know me?<</say>> <<say "mc">>Intimately.<</say>> <<think "mc">>Shit, I said that without even thinking about it.<</think>> <<narrate>>She grins.<</narrate>> <<say "maddy">>You are an open book, $name. So you find me attractive?<</say>> <<think "mc">>There's no right answer here, and I don't want to fuck up everything the others negotiated.<</think>> <</block>> <<say "mc">>Yes, very. I apologize if I seemed a little forward, but your beauty is captivating, it's hard not to admire you.<</say>> <<say "maddy">>A nice save indeed. Tell me, what if I were family, would you still feel that way?<</say>> <<think "mc">>The fuck is she talking about?<</think>> <<say "mc">>Your radiance could sway the hearts of any man, or woman for that matter.<</say>> <<think "mc">>I don't know how much longer I can keep this cheesiness up.<</think>> <<else>> <<block "maddy/meet01.jpg">> <<say "maddy">>What may I assist you with today?<</say>> <<say "mc">>Just wanted to get to know you better still.<</say>> <<think "mc">>She looks incredible.<</think>> <<narrate>>She catches you checking her out and grins.<</narrate>> <<say "maddy">>Really, and how do you propose we achieve that?<</say>> <<think "maddy">>Pretty sure I know the answer to that already.<</think>> <</block>> <<narrate>>She sits back on the table, you can't help but think she's teasing you.<</narrate>> <<block "maddy/meet03.jpg">> <<say "mc">>I have a few ideas...<</say>> <<say "maddy">>Oh, really? Please, do share.<</say>> <<think "mc">>For starters, I want to bend you over that table and fuck the shit outta you.<</think>> <<narrate>>She grins as you appraise her with your lustful eyes.<</narrate>> <<say "maddy">>You are an open book, $name.<</say>> <</block>> <</if>> <<narrate>>She sits on the table and teases you some more.<</narrate>> <<center "maddy/meet04.jpg">> <<say "maddy">>So tell me, did you have any ulterior motives in asking me here?<</say>> <<think "mc">>I mean absolutely. God, I hope I'm picking up on these signals correctly.<</think>> <<event "maddy" "initial">> <<eventdone "maddypremeet">> <<influence "maddyunrelax">> <div id="replace"> <<choices "Try your luck?">> <<link "Yes">> <<replace "#replace">> <<say "mc">>Honestly, I was captivated by your beauty when I saw you by the pool, and I just wanted to see more of you.<</say>> <<say "maddy">>You saw me by the pool?<</say>> <<say "mc">>While I can't leave physically this world, I can possess those that pass through. <<if $possess < 2>>I've yet to gain enough control to interact with or influence them, so for now all I can do is watch.<<elseif $possess == 2>> Right now, I can only interact with my host and influence a few of their action, but can't outright control their actions.<</if>><</say>> <<say "maddy">>Fascinating. But you will be able to soon?<</say>> <<say "mc">>I'm working on it.<</say>> <<say "maddy">>That. Is. So. Fucking. Hot.<</say>> <<narrate>>She joins you on the sofa, then checks her watch.<</narrate>> <<think "maddy">>I only intended to lead him on as part of the negotiations... but this changes everything!<</think>> <<say "maddy">>Shit, I don't have time to do this properly.<</say>> <<narrate>>She strokes your crotch.<</narrate>> <<say "maddy">>I want it, daddy. Give it to me. Let me suck your dirty, great big cock.<</say>> <<think "mc">>Holy shit!<</think>> <<button "Continue" maddysex>> <<temp "meetbj">> <</button>> <</replace>> <</link>><br> <<link "No">> <<replace "#replace">> <<say "mc">>No, just wanted to meet you properly.<</say>> <<say "maddy">>Well, that is disappointing. Perhaps next time, then? Good day.<</say>> <<narrate>>She turns and leaves while you stand there questioning your life choices.<</narrate>> <<button "Continue" homehub>> <<time 2>> <<event "maddy" "today">> <</button>> <</replace>> <</link>> <</choices>> </div><<switch $tempvar>> <<case "cookie">> <<narrate>>You contact $maddy.name asking if now is a good time to see her father. She excitedly replies yes, and a few minutes later you're focusing your mind through the gateway, trying to find her father's consciousness.<</narrate>> <<think mc>>I can feel him...<</think>> <<narrate>>Your consciousness takes root. At first, it's just like piggybacking a traveler, you can merely see through their eyes, but it doesn't take long until you start being able to influence their actions, leaving the host somewhat confused. A few moments later, and you're in complete control.<</narrate>> <<think mc>>This is... wow.<</think>> <<narrate>>You try to focus on his emotions, he is proud of his... children... many children... all adults now. And yet, there's a lust deep within him, perhaps enough to rival even yours. As you focus on this emotion, a number of images come to mind.<</narrate>> <center class="fantasy"> <img src="img/other/maddyfam/jr.jpg" class="shootimg" style="max-width: 22%"> <img src="img/other/maddyfam/ss.jpg" class="shootimg" style="max-width: 22%"> <img src="img/maddy/meet01.jpg" class="shootimg" style="max-width: 22%"> <img src="img/other/maddyfam/rr.jpg" class="shootimg" style="max-width: 22%"> </center> <<think mc>>Who are these women...? Oh... his wife and daughters... oh wait, the redhead is a stepdaughter? You get a feeling there's a stepson too, but as your host feels no lust toward them, no image materializes.<</think>> <center class="fantasy"> <img src="img/other/maddyfam/mw.jpg" class="shootimg" style="max-width: 22%"> <img src="img/other/maddyfam/ll.jpg" class="shootimg" style="max-width: 22%"> <img src="img/other/maddyfam/lf.jpg" class="shootimg" style="max-width: 22%"> </center> <<narrate>>Your mind then wanders further, only to find a second family.<</narrate>> <<think mc>>He has two families, two more unbelievably beautiful daughters. Does $maddy.name know?<</think>> <<narrate>>Again, you get the feeling there's a son, but nothing comes to view.<</narrate>> <<narrate>>More images come to mind as you're lusting over his daughters.<</narrate>> <center class="fantasy"> <img src="img/other/maddyfam/sv.jpg" class="shootimg" style="max-width: 22%"> <img src="img/other/maddyfam/cc.jpg" class="shootimg" style="max-width: 22%"> </center> <<think mc>>Wait... another daughter... to another woman?! This man has two wives, had an affair with another woman... I think he and I would get along.<</think>> <<narrate>>You let your mind wander further to see if he holds any further secrets, but your shared lust brings no further visions.<</narrate>> <<think mc>>So this man has two families. Two wives, six daughters, and two sons. And the woman he had an affair with he seems to both lust for and hate... I need to tell $maddy.name before this goes any further.<</think>> <<narrate>>As your mind focuses back on to $maddy.name, so too do your host's.<</narrate>> <div class="fantasy"> <<center "other/maddyfam/mmfan.jpg">> </div> <<think mc>>His idle fantasy... this guy is definitely restraining himself around her. I don't think I'd ever be able to achieve such... self-control.<</think>> <<cont "maddysex" "cookie2">> <<case "cookie2">> <<narrate>>You open your eyes to see $maddy.name looking at you expectantly.<</narrate>> <<left2 "maddy/cookie02.jpg">> <<say "maddy">>Are you okay... dad?<</say>> <<think mc>>I have no idea where I am... but look at her... she's clearly prepared. She knows exactly what she wants and, fuck, I'm barely able to hold myself back... but I need to tell her.<</think>> <<say "side" $name "(Possession)" "" "" "possessed">>$maddy.name, your father—<</say>> <<say maddy>>Daaad! You only use my real name when I'm in trouble, you always call me Cookie!<</say>> <<say "side" $name "(Possession)" "" "" "possessed">>Sorry, $maddy.name, it's me, $name. Your dad... he has two families... I thought you should know. I'll disconnect and you two can—<</say>> <<say maddy>>No. Stay. Does my father want me...? Can you... can we...? I know there are two families. It doesn't bother me, it's just part of who he is.<</say>> <<say "side" $name "(Possession)" "" "" "possessed">>I... can feel his lustful desires for you, uhh... Cookie.<</say>> <<narrate>>It's hardly the most lustful sentence you've ever muttered, and yet she shivers with excitement and pulls herself into you. You feel powerless to deny these urges as she passionately pushes her lips over yours and your tongues meet.<</narrate>> <<narrate>>While you are temporarily the dominant conscious, you can feel no resistance from her father, if anything you feel relief coming from him.<</narrate>> <<cont "maddysex" "cookie01">> <<case "cookie01">> <<narrate>>She retreats from your lips, leaving you wanting as you reach our head out for more. She laughs.<</narrate>> <<say maddy>>Don't worry... there's so much more we've got to catch up on, dad.<</say>> <<vid "maddy/cookie01.mp4">> <<narrate>>She taunts you, making a show of her sensual movements. You're enthralled, the gyration of her hips, the twerking of her ass... all of it combined throwing your libido into overdrive.<</narrate>> <<narrate>>She removes her bra, dropping it to the floor. Then hopping on to the bed, looking back at you invitingly, she pulls her panties to one side.<</narrate>> <<vid "maddy/cookie02.mp4">> <<say "side" $name "(Possession)" "" "" "possessed">>Shake that ass for me, Cookie!<</say>> <<say maddy>>You like this, daddy? You like your filthy daughter showing off her pussy for you?<</say>> <<narrate>>The pair of you unable to play any further, she crawls over the bed as you unzip your pants.<</narrate>> <<cont "maddysex" "cookie03">> <<case "cookie03">> <<narrate>>As her lips wrap around your cock, you're unable to control yourself, you feel your hands grab her head, and you star thrusting wildly. You can't help but wonder if this is some deep fantasy of her father's shaping your actions.<</narrate>> <<vid "maddy/cookie03.mp4">> <<say "side" $name "(Possession)" "" "" "possessed">>Choke on that daddy dick!<</say>> <<narrate>>You were expecting something more tender... a more gentle moment as the two bodies become entwined, but both of you are consumed by lust, your actions furious, animalistic, and carnal.<</narrate>> <<cont "maddysex" "cookie04">> <<case "cookie04">> <<narrate>>As you lay back on the bed, she can't get on top of you fast enough. Her desires finally coming to fruition, she wastes no time.<</narrate>> <<vid "maddy/cookie04.mp4">> <<narrate>>She bounces up and down on your dick, her face a picture of joy.<</narrate>> <<say maddy>>Yes, daddy! Yes! You're inside me! Daddy yes!<</say>> <<cont "maddysex" "cookie05">> <<case "cookie05">> <<narrate>>You piston into her as she screams with excitement. If her siblings are at home, assuming you're even at her home, there's no hiding what daddy is doing to their sister.<</narrate>> <<vid "maddy/cookie05.mp4">> <<say maddy>>I'm gonna cum.<</say>> <<say "side" $name "(Possession)" "" "" "possessed">>Cum for me, Cookie. Do it!<</say>> <<narrate>>Her pussy tightens around you as she screams out in pleasure.<</narrate>> <<say maddy>>Oh~ fuck, ah! I'm cumming, daddy, I'm cumming!<</say>> <<cont "maddysex" "cookie06">> <<case "cookie06">> <<say "side" $name "(Possession)" "" "" "possessed">>I hope you're not done yet.<</say>> <<narrate>>You shift her around on the bed, until her ass is sticking in the air.<</narrate>> <<vid "maddy/cookie06.mp4">> <<narrate>>You furiously pound away, grunting and groaning as the slap of her ass cheeks fuels your out-of-control lust.<</narrate>> <<say maddy>>Oh, my god, fuck me.<</say>> <<say maddy>>Dad, fuck, me, yes fucking, daddy, yes!<</say>> <<cont "maddysex" "cookie07">> <<case "cookie07">> <<vid "maddy/cookie07.mp4">> <<say maddy>>Oh, my god. Fuck. Oh~ shit. Yes dad.<</say>> <<narrate>>Your end nearing, you plow on, determined to make this a moment none of you will forget in a hurry.<</narrate>> <<say maddy>>I'm cumming... oh, my god, fuuuck~<</say>> <<say "side" $name "(Possession)" "" "" "possessed">>Fuck me, Cookie, I'm gonna—<</say>> <<say maddy>>I want to taste it. I want my daddy's dirty seed all over my face!<</say>> <<button "Cum" maddysex>> <<temp "cookie08">> <</button>> <<case "cookie08">> <<narrate>>You can barely hold yourself back long enough for her to get into position.<</narrate>> <<vid "maddy/cookie08.mp4">> <<say maddy>>Gimme, gimme, gimme!<</say>> <<narrate>>You explode on to her smiling face, grunting and moaning while she begs for your semen.<</narrate>> <<say "side" $name "(Possession)" "" "" "possessed">>Yes, yes, fucking take it! Take my fucking sperm. Take your daddy's cum! Yes fuuuuck!<</say>> <<narrate>>She cleans off your cock and plays with the cum in her mouth.<</narrate>> <<say "side" $name "(Possession)" "" "" "possessed">>Fuck me, that was wild!<</say>> <<narrate>>As you begin to relax, you feel your possession waning. The last thing you see before you disconnect is her happy face covered in her father's spunk.<</narrate>> <<center "maddy/cookie01.jpg">> <<think mc>>That was fucking intense. I wonder what happens between them now... I guess I should leave them to it for now, she'll let me know soon enough, I'm sure.<</think>> <<eventdone "maddydaddy">> <<button "Continue" yourroom>> <<lust "maddy" 20>> <<like "maddy" 10>> <<unlock "maddy" "cookie">> <<if $replay == false>> <<set $location = "yourroom">> <</if>> <<time 2>> <<event "maddy" "daddy" 2>> <</button>> <<case "annamaddy2">> <<narrate>>You arrive at her door a moment later, it's wide open and inside by the bathroom door $maddy.name and $anna.name are embracing.<</narrate>> <<vid "maddy/madan01.mp4">> <<say "maddy">>We're gonna take a shower...<</say>> <<think "mc">>Clearly they were waiting for me.<</think>> <<narrate>>The door left unlocked, you follow.<</narrate>> <<cont "maddysex" "annamaddy202">> <<case "annamaddy202">> <<vid "maddy/madan02.mp4">> <<narrate>>Mesmerized by $maddy.name's amazing ass and $anna.name's lustful aggression, you're rock hard almost instantly.<</narrate>> <<say "maddy">>I am gonna make you squirm.<</say>> <<say "anna">>Actions. Not words.<</say>> <<cont "maddysex" "annamaddy203">> <<case "annamaddy203">> <<narrate>>$maddy.name gets on her knees, her tongue quickly lapping at $anna.name's pussy.<</narrate>> <<vid "maddy/madan03.mp4">> <<say "anna">>Yes, yes, yes, yes.<</say>> <<think "mc">>Wow... she's flexible!<</think>> <<say "anna">>Oh shit, make me fucking cum.<</say>> <<narrate>>She screams out as she climaxes on $maddy.name's face.<</narrate>> <<say "maddy">>My turn...<</say>> <<cont "maddysex" "annamaddy204">> <<case "annamaddy204">> <<vid "maddy/madan04.mp4">> <<say "maddy">>Please, please, please, please.<</say>> <<say "maddy">>Oh my god I'm gonna cum.<</say>> <<cont "maddysex" "annamaddy205">> <<case "annamaddy205">> <<vid "maddy/madan05.mp4">> <<say "maddy">>Oh, fuck.<</say>> <<narrate>>$anna.name's ferocity increases, causing $maddy.name to gasp continously as she's draws closer to yet another orgasm.<</narrate>> <<cont "maddysex" "annamaddy206">> <<case "annamaddy206">> <<narrate>>Both tired but still horny, $anna.name uses the shower for support as $maddy.name finishes her off.<</narrate>> <<vid "maddy/madan06.mp4">> <<say "anna">>Fuck. Oh, my god. Yes, yeah, right there. Oh, my god. Oh, my god. You're making me cum again, fuuck!<</say>> <<narrate>>She collapses on to the floor, and $maddy.name lies beside her, the shower spraying aimlessly across their naked bodies.<</narrate>> <<say "anna" "" "(Out of breath)">>Holy shit... I can't... fuuuuck!<</say>> <<say "maddy" "" "(Out of breath)">>I think I'm becoming addicted to this.<</say>> <<say "anna" "" "(Out of breath)">>Fucking... douche... enjoy? Fuck it. I can't even...<</say>> <<say "mc">>Too tired to even insult me? Wow.<</say>> <<narrate>>She waves her hand half-heatedly at you.<</narrate>> <<say "maddy">>Maybe next time, don't just stand there, huh? Give me ten minutes.<</say>> <<think "mc">>If I thought I could have joined in, I would have done so immediately!<</think>> <<unlock "maddy" "anna02">> <<unlock "anna" "maddy02">> <<button "Continue" maddyanswers>> <<temp "market3">> <<corrupt "anna" 10>> <<lust "anna" 4>> <<lust "maddy" 4>> <<time 1>> <</button>> <<case "kyliemaddy">> <<vid "maddy/kyloff01.mp4">> <<say "kylie">>I'd think of any excuse to try and get your attention.<</say>> <<say "maddy">>Well, you have it now.<</say>> <<cont "maddysex" "kyloff02">> <<case "kyloff02">> <<vid "maddy/kyloff02.mp4">> <<say "maddy">>I was curious what was underneath there.<</say>> <<say "kylie">>Let me help you.<</say>> <<say "maddy">>Fuck you're hot.<</say>> <<cont "maddysex" "kyloff03">> <<case "kyloff03">> <<vid "maddy/kyloff03.mp4">> <<say "maddy">>I can't lie, I've been very curious about you.<</say>> <<say "maddy">>Oh, fuck!<</say>> <<cont "maddysex" "kyloff04">> <<case "kyloff04">> <<vid "maddy/kyloff04.mp4">> <<say "maddy">>Oh, my god.<</say>> <<say "kylie">>Yeees. yes, yes, yes.<</say>> <<cont "maddysex" "kyloff05">> <<case "kyloff05">> <<vid "maddy/kyloff05.mp4">> <<say "kylie">>Oh, my god. You're so fucking good at that.<</say>> <<cont "maddysex" "kyloff06">> <<case "kyloff06">> <<vid "maddy/kyloff06.mp4">> <<say "kylie">>Your pussy is so fucking wet!<</say>> <<cont "maddysex" "kyloff07">> <<case "kyloff07">> <<vid "maddy/kyloff07.mp4">> <<say "kylie">>Oh~, I'm gonna fucking cum. Yeah~ Just like that.<</say>> <<narrate>>The two of them scream out as they reach yet another climax together.<</narrate>> <<narrate>>They sit on the desk, regaining their composure.<</narrate>> <<say "mc">>Just another day at the office, huh?<</say>> <<say "maddy">>Ha! You need some better jokes.<</say>> <<button "Continue" housestuff>> <<unlock "kylie" "maddy">> <<unlock "maddy" "kylie">> <<run overrideSchedule('kylie', 16, 19, "")>> <<lust "kylie" 4>> <<lust "maddy" 4>> <<time 1>> <</button>> <<case "maddyanna">> <<narrate>>As you approach $anna.name's room, intrigued how $maddy.name is getting on, you actually meet her in the hall.<</narrate>> <<say "maddy">>Ha! I should have known you'd be coming for the show. Give me a few minutes before you come in, alright?<</say>> <<say "mc">>Hey, I'm just intrigued how you're going to tame that bitch!<</say>> <<narrate>>She holds two fingers to her mouth in a V shape and wags her tongue between them. You chuckle.<</narrate>> <<say "maddy">>Alright, I'll make sure you enjoy this.<</say>> <<if $anna.lust < 45 && $replay == false>> <<narrate>>You leave it a few minutes, but when you're about to go inside, $maddy.name returns.<</narrate>> <<say "maddy">>Eh, she's not horny enough yet... though I did work a little of my magic, might even have corrupted her a little more. She'll be ready soon, I'm sure. But that leaves me without a partner for the night...<</say>> <<choices "Invite her to your room?">> <<link "Of Course" maddysex>> <<corrupt "anna" 1>> <<lust "anna" 2>> <<temp "overnight">> <</link>><br> <<link "Sleep" sleep>> <<corrupt "anna" 1>> <<lust "anna" 2>> <</link>> <</choices>> <<else>> <<narrate>>You leave it a few minutes then head inside, the door left open for you.<</narrate>> <<cont "maddysex" "maddyanna02">> <</if>> <<case "maddyanna02">> <<vid "maddy/nanna01.mp4">> <<think "mc">>Holy shit, she didn't waste any time. I wish I'd brought he popcorn!<</think>> <<cont "maddysex" "maddyanna03">> <<case "maddyanna03">> <<vid "maddy/nanna02.mp4">> <<say "anna">>Fuck, fuck.<</say>> <<say "anna">>Oh, my god, fuuuck!<</say>> <<cont "maddysex" "maddyanna04">> <<case "maddyanna04">> <<vid "maddy/nanna03.mp4">> <<say "anna">>That's really fucking good. Oh, my god!<</say>> <<narrate>>There's a moment when she's so lost in the orgasm she sounds like she's speaking in tongues.<</narrate>> <<say "anna">>Oh my god. I'm fucking cumming, fucking cumming.<</say>> <<cont "maddysex" "maddyanna05">> <<case "maddyanna05">> <<vid "maddy/nanna04.mp4">> <<say "anna">>Yes, yes, yes. Ahhh~ fuck!<</say>> <<say "anna">>I'm gonna cum, I'm gonna cum, oh my fucking god, yes!<</say>> <<cont "maddysex" "maddyanna06">> <<case "maddyanna06">> <<vid "maddy/nanna05.mp4">> <<say "maddy">>Yes!<</say>> <<narrate>>You're taken aback by how rough $maddy.name likes it.<</narrate>> <<say "maddy">>Fuck. Oh, fuck!<</say>> <<say "anna">>You're gonna cum. I'm gonna make you cum... *incomprehensible* ...pretty little face of yours.<</say>> <<narrate>>From this distance, you struggle to make out some of the words, but $anna.name is certainly enjoying being the dominant one.<</narrate>> <<cont "maddysex" "maddyanna07">> <<case "maddyanna07">> <<vid "maddy/nanna06.mp4">> <<say "maddy">>Let me fucking taste that in you.<</say>> <<think "mc">>Well, shit. That <i>was</i> a great show! How did she manage to tame $anna.name so quickly?<</think>> <<say "anna">>Hope you liked the show, $anna.calls. But don't be thinking I'm going to slutting it around with all your other skanks for your amusement!<</say>> <<narrate>>$maddy.name simply laughs while you roll your eyes.<</narrate>> <<say "mc">>Uh-huh, whatever.<</say>> <<think "mc">>We'll see...<</think>> <<button "Sleep" sleep>> <<unlock "anna" "maddy01">> <<unlock "maddy" "anna01">> <<lust "maddy" 4>> <<like "maddy" 2>> <<lust "anna" 4>> <<corrupt "anna" 3>> <</button>> <<case "overnight0">> <<narrate>>You open the door to go get $maddy.name only to find her there with her hand up about to knock.<</narrate>> <<say "maddy">>Looking for someone?<</say>> <<say "mc">>Nah, just going for a walk, did you want something?<</say>> <<say "maddy">>Ha! A joker... I'll just go then...<</say>> <<narrate>>You grab her by the hand and pull her into you, kissing her passionately.<</narrate>> <<say "maddy">>Well, I guess I can stay a spell.<</say>> <<cont "maddysex" "overnight">> <<case "overnight">> <<narrate>>As soon as she's in your room, she lets her gown fall to the floor revealing a sexy set of black lingerie.<</narrate>> <<block "maddy/overnight01.jpg">> <<say "maddy">>I've been looking forward to this all day...<</say>> <<say "mc">>Fuck, you look incredible.<</say>> <<say "maddy">>Is looking all you want to do?<</say>> <<narrate>>She curls her finger slowly back and forth gesturing you to join her on the bed.<</narrate>> <<say "mc">>I'll show you exactly what I want to do!<</say>> <<narrate>>You throw off your shirt and push her backward on to the bed. She gasps in delight.<</narrate>> <</block>> <<narrate>>Your wondering hands quickly remove her bra and find themselves destined for her panties.<</narrate>> <<vid "maddy/overnight01.mp4">> <<cont "maddysex" "overnight02">> <<case "overnight02">> <<vid "maddy/overnight02.mp4">><br> <<narrate>>She cranes her neck to kiss you while your fingers are inside her. Her body writhes in pleasure and anticipation.<</narrate>> <<cont "maddysex" "overnight03">> <<case "overnight03">> <<narrate>>Removing her panties completely she pulls you down on to bed, promptly lowering her pussy to your face while she gobbles down on your dick.<</narrate>> <<vid "maddy/overnight03.mp4">> <<say "mc">>You won't forget tonight, $maddy.name.<</say>> <<say "maddy">>Cookie.<</say>> <<say "mc">>Uh?<</say>> <<say "maddy">>I want you to call me Cookie, daddy!<</say>> <<think "mc">>Weird sex name, but whatever.<</think>> <<cont "maddysex" "overnight04">> <<case "overnight04">> <<narrate>>Eager for the full course, she playfully drags her pussy off your face and down your body.<</narrate>> <<narrate>>Her moans fill you with heightened lust as she lowers herself onto your dick.<</narrate>> <<vid "maddy/overnight04.mp4">> <<say "maddy">>Fffffuck!<</say>> <<say "maddy">>Oh, fuck!<</say>> <<say "maddy">>Yes, yes, yes, yes!<</say>> <<cont "maddysex" "overnight05">> <<case "overnight05">> <<vid "maddy/overnight05.mp4">> <<say "maddy">>Shit, shit, shit, shit.<</say>> <<say "maddy">>I'm gonna cum.<</say>> <<narrate>> As her vaginal muscles tighten their grip on your cock, you push harder, determined to make her remember to night.<</narrate>> <<cont "maddysex" "overnight06">> <<case "overnight06">> <<vid "maddy/overnight06.mp4">> <<say "maddy">>Yes, yes.<</say>> <<say "maddy">>Cum on my ass!<</say>> <<cont "maddysex" "overnight07">> <<case "overnight07">> <<vid "maddy/overnight07.mp4">> <<say "maddy">>Oh, my gaaawd.<</say>> <<say "maddy">>Oh, fuck. You're deep, you're deep. You're so fucking deep.<</say>> <<narrate>>Between the beautiful visage before you and the screams of pleasure, you can barely contain your orgasm. Sensing this, she holds out her tongue, an indication of where she wants you to unload.<</narrate>> <<say "mc">>Yes, Cookie, fucking YES! Take it, take my fucking dirty seed!<</say>> <<vid "maddy/overnight08.mp4">> <<narrate>>She polishes off your bellend with her tongue, eager not to spill a drop.<</narrate>> <<say "maddy">>Did I do good, daddy?<</say>> <<say "mc">>Fucking perfect, Cookie.<</say>> <<narrate>>She nestles up to you, staring into your eyes while stroking your cheek. You reciprocate as gradually the two of you fall into slumber.<</narrate>> <<button "Sleep" sleep>> <<event "maddy" "unrelax" 3.5>> <<unlock "maddy" "overnight">> <<lust "maddy" 4>> <<like "maddy" 3>> <</button>> <<case "massage">> <<block "maddy/spa01.jpg">> <<say "maddy">>Wow, this place is so cozy. The fire's a nice touch.<</say>> <<say "mc">>Yeah, there's a bunch of different rooms, but I thought you'd like this one.<</say>> <<narrate>>She makes a gesture at the ceiling fan.<</narrate>> <<say "maddy">>You know, I know a guy who makes those I could get you—<</say>> <<narrate>>You hold your finger to her mouth.<</narrate>> <<say "mc">>No business today, just relax. You can get changed behind the screen.<</say>> <</block>> <<narrate>>She seems to quiver at your touch.<</narrate>> <<say "maddy">>I don't need a screen.<</say>> <<block "maddy/spa02.jpg">> <<say "mc">>Fuck, your body is incredible.<</say>> <<say "maddy">>Yoga. Shall we?<</say>> <<say "mc">>Oh, we fucking shall!<</say>> <<say "maddy">>Ha! The massage first, yeah?<</say>> <<say "mc">>Of course.<</say>> <</block>> <<vid "maddy/spa01.mp4">> <<narrate>>She lies on the table readying herself for you.<</narrate>> <<cont "maddysex" "massage02">> <<case "massage02">> <<narrate>>It doesn't take long until she flips over, casting away the towel and leaving you gawking at her beautiful pussy.<</narrate>> <<vid "maddy/spa02.mp4">> <<narrate>>You massage her thighs, purposefully brushing your fingers over her lips and clit as you work. Her body shuddering with each tease.<</narrate>> <<say "maddy">>Enough, make me cum already!<</say>> <<cont "maddysex" "massage03">> <<case "massage03">> <<narrate>>Eagerly you move your head close to her pussy, gently blow on her clit to tease her a little more.<</narrate>> <<vid "maddy/spa03.mp4">> <<say "maddy">>Please daddy!<</say>> <<narrate>>You run your tongue over her vulva before massaging her clit.<</narrate>> <<say "maddy">>Oh, god! Yes, daddy, yes!<</say>> <<narrate>>It only takes a few minutes for her to climax, her entire body convulsing under the pleasure. After a minute, she holds her finger to her mouth and bites her bottom lip.<</narrate>> <<say "maddy">>Allow me to return the favor.<</say>> <<cont "maddysex" "massage04">> <<case "massage04">> <<narrate>>You lay back on the table and she climbs over you, hungry for your cock.<</narrate>> <<vid "maddy/spa04.mp4">> <<narrate>>She pauses to regain her breath before soldiering on.<</narrate>> <<cont "maddysex" "massage05">> <<case "massage05">> <<vid "maddy/spa05.mp4">> <<narrate>>Through the coughing and spluttering, she keeps going until you unleash your fury down her throat.<</narrate>> <<say "mc">>Fuck, <span style="font-size:110%">fuck,</span> <b style="font-size: 125%">fuck, YES!</b><</say>> <<narrate>>The pair of you satisfied, you both reach for your clothes.<</narrate>> <<say "mc">>You staying the night?<</say>> <<say "maddy">>I think that could be arranged... then we can have some real fun, daddy. If your $anna.them is horny enough I may even go play with her.<</say>> <<say "mc">>If you can tame her, be my guest! So, your proposal?<</say>> <<say "maddy">>Yeah... I'm pretty sure you're gonna like it. Let's get showered and cleaned off then I'll meet you in the office.<</say>> <<say "mc">>Alright, see you shortly.<</say>> <<unlock "maddy" "spa">> <<button "Continue" maddyanswers>> <<temp "proposal">> <<lust "maddy" 6>> <<like "maddy" 3>> <<run skillup('massage', 'mc', 3)>> <</button>> <<case "meetbj">> <<vid "maddy/meet01.mp4">> <<narrate>>You lay back and pull back her hair as she masterfully gobbles your dick.<</narrate>> <<say "mc">>Fuck, that's... oh shit!<</say>> <<button "Continue" maddysex>> <<temp "meetbj02">> <</button>> <<case "meetbj02">> <<vid "maddy/meet03.mp4">> <<narrate>>She continues to greedily slurp on your dick. Her determination to leave you wanting shining through.<</narrate>> <<say "mc">>Oh, fucking suck it bitch, yes!<</say>> <<button "Continue" maddysex>> <<temp "meetbj03">> <</button>> <<case "meetbj03">> <<vid "maddy/meet02.mp4">> <<narrate>>You push down the back of her head, forcing her to hold your dick as you explode down her throat.<</narrate>> <<say "mc">>Oh fuck, oh god, oh yes!<</say>> <<narrate>>She coughs as she releases herself from your dick.<</narrate>> <<say "maddy">>Your cock is so damn good, daddy!<</say>> <<button "Continue" maddysex>> <<unlock "maddy" "meetbj">> <<temp "meetbj04">> <</button>> <<case "meetbj04">> <<narrate>>She puts her glasses back on and starts doing her top back up.<</narrate>> <<block "maddy/meet05.jpg">> <<say "maddy">>God, I could suck your cock all day, daddy!<</say>> <<say "mc">>I'm not stopping you.<</say>> <<say "maddy">>Unfortunately I'm pressed for time otherwise I'd show you just how much I value this trade partnership.<</say>> <<say "mc">>Then I'm already looking forward to our next meeting.<</say>> <<narrate>>She grins.<</narrate>> <</block>> <<say "maddy">>Me too, daddy. Until next time.<</say>> <<narrate>>She leaves, but about 10 minutes later you get a message stating 30 resources have been sent back through the gateway.<</narrate>> <<think "mc">>Shit, now I feel like a prostitute. I wonder how much she'll pay me when I fuck her tiny little pussy?<</think>> <<narrate>>You chuckle to yourself.<</narrate>> <<button "Continue" homehub>> <<time 1>> <<resources 30>> <<like "maddy" 10>> <<lust "maddy" 15>> <<event "maddy" "met">> <<event "maddy" "today">> <</button>> <</switch>><<tracker "maddy">> <<if $maddy.events.initial == undefined>> <<step "Welcome wagon" "Greet her at Gateway B">> <<elseif checkUnlocks('movie', 'cookie', 'maddy') == true && $maddy.events.daddy != 'done'>> <<step "The Aftermath" "She'll be unavailable for a little while, but will be in touch soon.">> <<elseif !$completeTasks.includes('bufferfin3')>> <<step "Progress the story" "Complete the main story tasks to unlock the next step">> <<elseif $totalattractiveness < 15 && $maddy.events.market == undefined>> <<step "Your hub isn't attractive enough." "Build or upgrade facilities to make your hub more attractive.">> <<elseif $maddy.events.market == undefined>> <<step "Wait" "She'll be in touch soon.">> <<elseif $cassie.events.maddytxt == undefined>> <<step "Check Messages" "Read your text messages.">> <<elseif $maddy.events.market == 1>> <<step "Gateway Meetup" "Meet her at Gateway B.">> <<elseif $possess < 2>> <<step "More Piggies" "Keep using your piggyback ability until your possession ability grows in power.">> <<elseif $maddy.events.unrelax == undefined>> <<step "Rideshare" "Visit her on her home world while using your influence ability.">> <<elseif $buildings.spa == undefined>> <<step "Research & build a spa." "Assign someone to work the spa project in the monitoring station, then after assign someone to build it in the construction facility.">> <<elseif $maddy.events.unrelax == 1 || $maddy.events.unrelax == 1.5 || $maddy.events.unrelax == 1.75>> <<step "Night Away" `($maddy.events.unrelax == 1.5 ? "Tomorrow at" : "At") + " gateway B invite her over before 22:00."`>> <<elseif $maddy.events.unrelax == 2>> <<step "Spa Meetup" `"Meet her at the spa before "+$maddy.leaves+":00."`>> <<elseif $maddy.events.unrelax >= 3 && $maddy.events.unrelax < 4>> <<step "What Happens on the Hub..." `"She'll go home tomorrow, but at night, you can invite her to your room, or watch her attempts to seduce "+$anna.name+" if you're pursuing a taboo relationship with her. This won't be her only visit."`>> <<elseif $breakdone == undefined || $breakdone.hotel == undefined || !$breakdone.hotel.includes('beds')>> <<step "Better Beds" "Upgrade the beds in the construction facility.">> <<elseif checkUnlocks('movie', 'maddy01', 'anna') == false && $anna.events.relationship == "taboo">> <<step "Nighttime Treats" `"Have her stay over, but do not ask her to stay in your room. Sneak around at night to see watch her seduction attempts with "+$anna.name+". "+$anna.name+" needs 45 lust and to be in her original form."`>> <<elseif !$anna.traits.includes('exhibitionist')>> <<step "Progress with $anna.name" `"Progress "+$anna.name+"'s taboo substory to unlock the next step."`>> <<elseif $maddy.events.market == 2>> <<step "Wait" "She'll be in touch about the market soon.">> <<elseif $maddy.events.market == 3>> <<step "Market Opening Day" "The market will open tomorrow.">> <<elseif $maddy.events.daddy == 0>> <<step "End of route" "There is no further content for this route. Collect your thoughts at night if you'd like to experience more with her.">> <<elseif $maddy.events.daddy == 1>> <<if $tasks.salimpower2 == undefined && !$completeTasks.includes('salimpower2')>> <<step "Progress the story" "Complete the main story tasks to unlock the next step">> <<elseif $planets[2].possess == undefined>> <<step "Power Control" "Improve your power control to level 3 on her home world.">> <<elseif $girlsavailable.includes('maddy')>> <<step "Off World" "Wait for her to leave the hub.">> <<else>> <<step "Possessed Father" "Use possession at Gateway B to possess her father.">> <</if>> <<else>> <<step "End of current content." "But you can invite her back to the hub every few days. Check the computer to see if there's any other available lewds.">> <</if>> <</tracker>><<nobr>> <<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location == "bedrooms" && $molly.events.cosplaystart == 6>> <<temp "explorer">> <<goto "mollyfap">> <<elseif $location != $currentlocations.molly && $location != "firstIntros">> <<say "molly">>Gosh, aren't we a pair of chatterboxes? I need to get off.<</say>> <<narrate>>She catches your grin.<</narrate>> <<say "molly">>Ha! Yeah, yeah, but I really do need to go.<</say>> <<button "Continue" $return>> <</button>> <<elseif $location == "lounge" && ($girlshere.length == 1 || ($girlshere.length == 2 && $girlshere.includes('britt'))) && $molly.events.loungefap == undefined && $molly.lust > 10>> <<temp "morning">> <<goto "mollyfap">> <<elseif $location == "kitchen" && $molly.lust >= 25 && $tempvar2 != "nolaundry" && $molly.events.laundryhj == undefined>> <<set $girlshere.delete('molly')>> <<if $girlshere.length != 0>> <<set _whocaught = either($girlshere)>> <<set _catcher = State.variables[_whocaught].name>> <<else>> <<set _whocaught = "NONE">> <</if>> <<narrate>>You look around the kitchen but can't find $molly.name.<</narrate>> <<think "mc">>Huh, she should be in here at this time.<</think>> <<if $girlshere.length != 0>> <<say _whocaught>>If you're looking for $molly.name shes—<</say>> <</if>> <<narrate>>You hear a shuffling in the back. Startled, you grab a knife.<</narrate>> <<say "mc" "" "(Shouting)" "shout">>Who's there?!<</say>> <<if $girlshere.length != 0>> <<narrate>>_catcher looks at you as if you're mad.<</narrate>> <</if>> <<set $girlshere.pushUnique('molly')>> <<narrate>>You hear a cute giggle.<</narrate>> <<say "molly">>It's me, silly. I'm in the laundry room. I'll be two minutes.<</say>> <<say "mc">>Are you in danger?<</say>> <<say "molly">>What? No! Don't be silly, I'm just doing the laundry.<</say>> <<if $girlsmet.includes('lexi')>> <<narrate>>Your grip on the knife tightens.<</narrate>> <<say "molly">>Oh, right yeah, and red roses bloom blue.<</say>> <</if>> <<narrate>>You let out a sigh of relief while putting the knife away.<</narrate>> <<choices>> <<link "Wait" molly>> <<set $tempvar2 = "nolaundry">> <</link>> <br> <<link "Sneak in" mollyfap>> <<temp "laundry">> <<set $tempvar2 = _whocaught>> <</link>> <</choices>> <<elseif $location == "bedrooms" && $molly.lust >= 25 && ($molly.lustlvl == 0 || ($molly.lustlvl >= 1 && checkUnlocks('movie', 'nighthj', 'molly') == false)) && $tempvar != "waiting" && $molly.events.knocked == undefined>> <<event "molly" "knocked">> <<narrate>>As you get close to her door, you hear the shower running.<</narrate>> <<choices>> <<link "Wait" molly>> <<temp "waiting">> <</link>><br> <<link "Knock" mollyanswers>> <<temp "knocked">> <</link>> <</choices>> <<else>> <<if $tempvar2 == "nolaundry">> <<set $tempvar2 = "">> <</if>> <<if $location == "firstIntros">> <<set _img = "molly/kitchen01.jpg">> <<left2 "molly/settling.mp4" v>> <<else>> <<set _img = getFolder('molly') + "/"+replaceLocation($location)+"01.jpg">> <<left2 _img>> <</if>> <<if ($molly.events.drink is undefined || $molly.events.drink is 0) && $location == "kitchen">> <<say 'molly'>>Just grabbin' a drink. You want one?<</say>> <<set $molly.events.drink = 1>> <<say "mc">>Sure, thanks!<</say>> <<say "mc">>Just wondered if you had a bit of time free?<</say>> <<say 'molly'>>Deffo!<</say>> <<narrate>>You can't help but enjoy the view as she reaches for a glass.<</narrate>> <br><br> <<vid "molly/drinkview.mp4">> <<else>> <<say 'molly'>>Heyyyyy! *smile*<</say>> <<say "mc">>Hey $molly.name, how's it goin'?<</say>> <<say 'molly'>>I'm pretty good, thanks for asking!<</say>> <<say "mc">>Just wondered if you had a bit of time free?<</say>> <<say 'molly'>>Deffo!<</say>> <</if>> <<choices "What do you want to discuss?" "topics">> <</choices>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("mollydiscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<set _img = getFolder('molly') + "/$location01.jpg">> <<scene>> <<switch $tempvar>> <<case "performing">> <<left2 _img>> <<say "mc">>Regarding to the Glitter Box evaluation...<</say>> <<if $east.aegisworker.includes('molly')>> <<say "molly">>We definitely had fun, huh? Shame it wasn't a really performance...<</say>> <<else>> <<say "molly">>It was so hot with $genvoy.name watching us!<</say>> <</if>> <<say "mc">>So you'd be up for doing it properly?<</say>> <<say "molly">>Oh, definitely.<</say>> <<say "mc">>Fuck, yeah. So I thought you might want to work at $stripname?<</say>> <<say "molly">>That could be fun... you'd want me to fuck other people?<</say>> <<think "mc">>Should I encourage her to perform with others too?<</think>> <div id="replace"> <<choices>> <<link "No">> <<replace "#replace">> <<say "mc">>No, just me.<</say>> <<say "molly">>The thought of everyone watch as you fuck me is such a turn on!<</say>> <<say "mc">>Let's be sure to give them a show to remember!<</say>> <</replace>> <<set $molly.brothel = "none">> <<toggleclass "#hid" noshow>> <</link>><br> <<link "Other Women">> <<replace "#replace">> <<say "mc">>Other women, sure, if you want.<</say>> <<narrate>>She grins.<</narrate>> <<say "molly">>There are a few women I'd like to do that with! Maybe even along with you?<</say>> <<say "mc">>You're talking my language.<</say>> <</replace>> <<set $molly.brothel = "women">> <<toggleclass "#hid" noshow>> <</link>><br> <<link "Other Men">> <<replace "#replace">> <<say "mc">>If you want to perform with other men, you're welcome to.<</say>> <<narrate>>She pauses.<</narrate>> <<say "molly">>I kinda meant other women... other men, huh? But if that's what you want and it turns you on, then sure. Though I'd prefer you were to join in.<</say>> <<say "mc">>We'll see what happens.<</say>> <</replace>> <<set $molly.brothel = "men">> <<toggleclass "#hid" noshow>> <</link>><br> <<link "Other Men & Women">> <<replace "#replace">> <<say "mc">>If you want to perform with other people, men or women, go for it!<</say>> <<narrate>>She pauses.<</narrate>> <<say "molly">>I kinda guessed you'd be cool with other women... I hadn't thought about other men, but if that turns you on, I have no issue with it. Though, maybe we could have some group activities too...<</say>> <<say "mc">>Sounds like it's gonna be a good show!<</say>> <<say "molly">>I meant with you in the group...<</say>> <<say "mc">>Me too!<</say>> <</replace>> <<set $molly.brothel = "any">> <<toggleclass "#hid" noshow>> <</link>><br> <</choices>> </div> <div id="hid" class="noshow"> <<notice>>$molly.name can now work at $stripname.<br> You can now perform with $molly.name at $stripname.<</notice>> <<button "Continue" housestuff>> <<temp "">> <<brothel "molly">> <<time 1>> <</button>> </div> <<case "planets">> <<left2 _img>> <<say "mc">>Would you ever want to return to your home world?<</say>> <<say "molly">>Hmm, to live? Not really. I love it here sooo much! But I'd like to visit it, maybe. I know it won't be what I left behind, but, I dunno, I'm just interested y'know? It's where I came from after all.<</say>> <<say "mc">>Then, you wanna go right now?<</say>> <<say "molly">>What? How? I don't know the coord— address or however you find it.<</say>> <<say "mc">>It shouldn't matter. The gateway must have a large database of aliases or something.<</say>> <<say "molly">>I am so not prepare for it.<</say>> <<say "mc">>Okay, how about this? You step through and right back. That will grant me power and add your world as a permanent option for expeditions. Then, you can go explore later at your leisure.<</say>> <<say "molly">>It helps you? Why didn't you say so from the start? Let's go!<</say>> <<narrate>>You arrive at the gateway a little later.<</narrate>> <<say "molly">>So I just gotta think about my home world? Okay, here goes!<</say>> <<narrate>>The gateway splashes open with a shiny pink glimmer. She grins at you and steps through, immediately you're paralyzed by pleasure. Warmth rushes through your entire body as the feeling overrides everything else. The feel subsides relatively quickly and $molly.name is stood smiling at you.<</narrate>> <<say "molly">>Got that pleasurable feeling again, huh?<</say>> <<say "mc">>Yeah, it's honestly a little overwhelming for the short time it's active. But I'm all good now.<</say>> <<say "molly">>Great! Well, that's my world, alright. I'm looking forward to seeing it again properly now I know it's possible. Maybe you could use your possession ability and we could visit it together?<</say>> <<say "mc">>It's a date.<</say>> <<narrate>>She does a cute little jump while crunching her face with excitement.<</narrate>> <<notice>> <ul> <li>Your power has increased.</li> <li>Your max energy has increased.</li> <li>$molly.name's home world is now available for expeditions.</li> </ul> <</notice>> <<button "Continue" gatewayb>> <<like "molly" 3>> <<lust "molly" 1>> <<set $planets[8].unlocked = true>> <<set $power += 2>> <<set $maxenergy += 5>> <<event "molly" "planets">> <<time 2>> <</button>> <<case "annamaid">> <<block _img>> <<say "mc">>Would you be able to make a maid outfit for $anna.name do you think?<</say>> <<narrate>>She scowls at you.<</narrate>> <<say "molly">>For that bitch? You want me to waste my talents on her! Ugh! No way.<</say>> <<say "mc">>Wow, I've never seen you like this.<</say>> <<say "molly">>Sorry, I try to find the good in everyone, but... she makes it very difficult. If she weren't your $anna.them, I think I may have lynched her by now!<</say>> <<say "mc">>Wow, I figured she'd rub some people the wrong way... I didn't realize to what level.<</say>> <</block>> <<say "molly">>So you'll forgive me if I don't want to make clothes for her.<</say>> <<say "mc">>I get it, but maybe if I explain the reasons it will change your mind.<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say "mc">>She's a colossal bitch, clearly you've worked that one out for yourself. She somehow got it into her head she has to work here and the only way to get out of it is to manipulate the person in charge, which to her disgust is me. Anyway, long story short, I hadn't intended to make her work, but when she kicked off about it, I decided to prove a point... and it's just escalated from there.<</say>> <<say "molly">>So the maid uniform is literally for work and not for some sex game with your $anna.them?<</say>> <<say "mc">>Well, I'd be lying if I didn't want to see her in the outfit for my own gratification too... but primarily it's about showing she can't manipulate me like that. So yeah, she will actually have to work in it.<</say>> <<say "molly">>You're so bad. But I guess she is hot if you can keep her mouth shut. Yeah, fine, I'll do it. But it's only gonna be a rough fit, there's no way I'm gonna spend my time with her measuring her.<</say>> <<say "mc">>Great, thanks $molly.name.<</say>> <<say "molly">>I'll drop it off in the morning, I have one already that I can alter.<</say>> <<button "Continue" molly>> <<like "molly" 4>> <<lust "molly" 4>> <<event "anna" "maid">> <<time 1>> <</button>> <<case "champions">> <<block _img>> <<say "mc">>You've been here a while now, right?<</say>> <<say "molly">>That's right! But it's been sooooo much better since you got here.<</say>> <<say "mc">>Thanks, $molly.name. You certainly brighten my day. But do you think anyone here might not be who they say the are?<</say>> <<say "molly">>You mean like they have a different name now? Maybe, but who cares if what they called themselves in their previous world, right?<</say>> <<say "mc">>Not exactly, though maybe. There are only eight champions, not nine.<</say>> <</block>> <<say "molly">>Are you trying to break it to me gently that I'm not actually a champion?<</say>> <<narrate>>She frowns.<</narrate>> <<say "mc">>Uhh, no, although maybe you're not, I don't know. $voice.name said there are only eight champions I'm on my way there to find out more now.<</say>> <<say "molly">>Eh, it'll suck if I'm not a champion when all the other strays are but I really like been here and it's not like we even knew what champions were until you came along.<</say>> <<say "mc">>They might be here on a, shall we say disruptive mission, though.<</say>> <<say "molly">>Is that where my missing socks keep going?!<</say>> <<say "mc">>Uhh... I don't think so. Don't say anything to anyone just yet, I'll sort it out and let you know if you're not the champion, okay?<</say>> <<say "molly">>Be a bummer if I'm not. To be the odd one out but if it's someone else I wouldn't treat them any differently, so hopefully they'll do the same for me.<</say>> <<think "mc">>I know I'm being optimistic in hoping it's nothing nefarious, but it's not even registering as a possibility for her, it's actually kinda sweet the way she's reacting.<</think>> <<button "Continue" voiceanswers>> <<time 1>> <<set $mc.events.eight = "molly">> <<like "molly" 3>> <</button>> <<case "trans">> <<block _img>> <<say "mc">>Hey, did you get any gifts or changes from the gateway?<</say>> <<say "molly">>Oh my god, yes! What did you get?<</say>> <<say "mc">>Uh, nothing. So what about you?<</say>> <<say "molly">>Oh, that's boring! Most of us all got <i>something</i>.<</say>> <<say "mc">>Uh-huh, and you got...?<</say>> <</block>> <<say "molly">>This sweet tattoo! Wanted to get it for months, but was never brave enough. Then poof! Just like that, when I arrived here, I had it right between my tits!<</say>> <<say "mc">>Gotta say I enjoy looking at it.<</say>> <<say "molly">>Haha, I bet you do!<</say>> <<button "Continue" molly>> <<event "molly" "trans">> <<like "molly" 3>> <<lust "molly" 2>> <<time 1>> <</button>> <<case "knocked">> <<narrate>>You knock on $molly.name's door, but there's no answer. Just as you're about to leave, you hear her shouting back.<</narrate>> <<say "molly" "" "(Shouting)" "shout">>Who is it?<</say>> <<left2 "molly/shower.mp4" v>> <<say "mc">>It's $name.<</say>> <<say "molly" "" "(Shouting)" "shout">>What?<</say>> <<say "mc" "" "(Shouting)" "shout">>$name!<</say>> <<say "molly" "" "(Shouting)" "shout">>I'm just in the shower, can you wait 15 mins?<</say>> <<say "mc" "" "(Shouting)" "shout">>Yeah.<</say>> <<say "molly" "" "(Shouting)" "shout">>Okay, I'll join you in your room when I'm done.<</say>> <<think "mc">>I'd rather join you in there!<</think>> <<button "Continue" mollyfap>> <<temp "aftershower">> <</button>> <<case "toys">> <<block _img>> <<say "mc">>Do you have a lot of toys?<</say>> <<say "molly">>Maybe a couple.<</say>> <<if $girlshere.includes('britt')>> <<say "britt">>Ha! She has an entire cupboard full!<</say>> <<set _u = $britt.name.toUpperCase()>> <<say "molly">>_u!<</say>> <</if>> <<narrate>>She looks at you sheepishly for a moment.<</narrate>> <<say "molly">>Did you wanna watch again? I like it when people watch.<</say>> <<say "mc">>Oh, I really do, but what about playing with the real thing?<</say>> <</block>> <<if $girlshere.includes('britt')>> <<narrate>>You can hear $britt.name snickering in the background.<</narrate>> <</if>> <<say "molly">>The real thing is rarely as pleasing, let's be honest. Outside of the emotional connection, toys are better.<</say>> <<if $girlshere.includes('britt')>> <<say "britt">>Try n' talk some sense in 'er, she won't listen to me.<</say>> <</if>> <<say "mc">>I think maybe you've just been with some bad dudes.<</say>> <<narrate>>She gets up too and as she opens her dildo drawer, slams it closed.<</narrate>> <<say "molly">>You know what, how about I play with your toy? Just to feel the difference?<</say>> <<say "mc">>Exactly what I was insinuating!<</say>> <<narrate>>She chuckles, gets on her hands in front of you and pulls your trousers down.<</narrate>> <<say "molly">>Wow.<</say>> <<if $girlshere.includes('britt')>> <<say "britt">>Fuck yeah.<</say>> <</if>> <<button "Continue" mollyfap>> <<temp "loungehj">> <<if $girlshere.includes('britt')>> <<lust "britt" 1>> <</if>> <</button>> <<case "cosplaywine">> <<block _img>> <<think "mc">>Finally. I have the vodka! Let's see what she has planned.<</think>> <<say "mc">>Here's the vodka! Let me pour you a glass while we discuss cosplay!<</say>> <<say "molly">>Wow, you actually got it. I'll be honest, I'm not a big vodka drinker.<</say>> <<think "mc">>What the fuck?<</think>> <<say "mc">>Then why did you—<</say>> <<say "molly">>I didn't mean to deceive you or anything, I just wanted to make you realize we're no longer limited to what the Eastlanders provide, and I knew vodka is something we didn't have.<</say>> <</block>> <<say "mc">>Then why didn't you just say that?<</say>> <<say "molly">>Because this was more fun!<</say>> <<narrate>>You just stare at her blankly.<</narrate>> <<say "molly">>Oh, come on, where's your spirit of adventure?!<</say>> <<narrate>>You sigh.<</narrate>> <<say "mc">>Well, it's done now. So did you actually want help with your cosplay, or was that part of some game too?<</say>> <<narrate>>She sits near the window on a stool and looks over her shoulder at you.<</narrate>> <<center "molly/vodka01.jpg">> <<say "molly">>Oh, stop sulking! Yes, I want your help, but not if you're in a mood. Come sit with me and look at these mags!<</say>> <<narrate>>Reluctantly, you join her.<</narrate>> <<say "molly">>So I'm thinking of doing something like this, an explorer to match with the gateway expeditions. What do you think?<</say>> <<say "mc">>You know what? I think you'd look great. What do you need me to do?<</say>> <<think "mc">>Explorer? After that vodka stunt with the expedition, she's obviously poking fun at me and trying to wind me up.<</think>> <<say "molly">>Nothing for now, I'm going to start working on the costume, and I'll let you know when it's done. Then you can help me practice how to be the character!<</say>> <<say "mc">>No problem, I can do that.<</say>> <<say "molly">>I think I also need to reward you for the vodka.<</say>> <<think "mc">>That's more like it!<</think>> <<say "molly">>I'll think of something and come find you later.<</say>> <<button "Continue" molly>> <<if $molly.events.cosplaystart < 5>> <<lust 'molly' 3>> <<like 'molly' 5>> <<event 'molly' 'cosplaystart' 5>> <<run addNightEvent('mollyroomsex')>> <<taskdone 'getwine4'>> <<run queueMessage(20, 'molly', 'explorercosplay')>> <</if>> <<time 1>> <</button>> <<case "cosplaychar">> <<block _img>> <<say "mc">>Have you given any more thought to cosplay?<</say>> <<say "molly">>A little, yes. It sounds super fun, pretending to be them does interest me, but mostly I'd just love to make some cute outfits.<</say>> <<say "mc">>Well, if you're not in that side, we can always see if any of the others are. I'm sure they'd love you to make them some cute outfits!<</say>> <<narrate>>Her face visibly changes and there's suddenly a serious air about her.<</narrate>> <<say "molly">>You do not tell the others about this, okay? I am not comfortable sharing this with them.<</say>> <<say "mc">>Oh, right. Yeah, okay. Though, you have nothing to be ashamed about.<</say>> <<say "molly">>It's not that, this is my thing, and while I'm willing to share, I want to understand it better and practice first. If I'm busy making everyone else clothes, so they can do it, I won't get a chance.<</say>> <<say "mc">>Makes sense.<</say>> <</block>> <<if $molly.like > 14>> <<narrate>>Her happy-go-lucky attitude returns.<</narrate>> <<say 'molly'>>So, yeah, I've got some stuff we can use. Come to my room one afternoon and we can try it out.<</say>> <<say "mc">>Oh, yeah, gladly!<</say>> <<say 'molly'>>Perf! Bring some vodka, and we can have a cheeky day sesh too!<</say>> <<say "mc">>Uhhh, sorry, what?<</say>> <<say 'molly'>>Sorry, slang from my home world. Just bring some vodka and we'll have a good time.<</say>> <<say "mc">>I can't wait!<</say>> <<think "mc">>Alone in her room with vodka while she plays dress up? Brilliant, my cock is twitching just thinking about the possibilities. Just gotta figure out how to get the vodka!<</think>> <<button "Continue" "molly">> <<if $molly.events.cosplaystart == undefined>> <<task "getwine">> <<event 'molly' 'cosplaystart'>> <<like 'molly' 2>> <<lust 'molly' 1>> <</if>> <<time 1>> <</button>> <<else>> <<say "molly">>Okay, I'm gonna go brainstorm some ideas. I'll talk to you later.<</say>> <<think "mc">>She very definitely just brushed me off, perhaps she doesn't quite value our friendship enough yet to move forward. I'll try again once we're a bit closer.<</think>> <<button "Continue" "molly">> <<time 0.5>> <</button>> <</if>> <<case "swimwear2">> <<block "molly/bedrooms03.jpg">> <<say "molly">>Well, that was super fun, can we do it again soon?<</say>> <<say "mc">>Any time you want!<</say>> <<say "molly">>Hehe, Careful what you wish for!<</say>> <<narrate>>She gives you a little wink, then picks up your trousers and holds them out for you.<</narrate>> <<say "mc">>Didn't you need to take measurements?<</say>> <<say "molly">>Got 'em, I felt your entire body beneath my hands. Though, there was one area that needed checking multiple times.<</say>> <</block>> <<narrate>>She gives you a cheeky little grin.<</narrate>> <<say "mc">>But, there was no tape?<</say>> <<say "molly">>Don't worry about it. I know your measurements... intimately, now. I'll leave the trunks outside your room in the morning.<</say>> <<button "Continue" homehub>> <<time 1>> <<like 'molly' 3>> <<lust 'molly' 5>> <<event 'molly' 'swim'>> <</button>> <<case "swim">> <<block _img>> <<say "mc">>I need some swimming trunks. Is that something you could help with?<</say>> <<say "molly">>Oh my gosh, yes! I love making clothes. What are your measurements?<</say>> <<say "mc">>I have no idea, don't they just come in like medium or large or whatever?<</say>> <<say "molly">>I'm not a department store, silly!<</say>> <<say "mc">>So, which measurements do you need?<</say>> <<say "molly">>I'll just measure you myself, okay? Be easier that way, can do all your measurements at the same time, ready for any other clothing you'll need.<</say>> <<say "mc">>Great, shall we?<</say>> <</block>> <<if $location == "bedrooms" || $replay == true>> <<say "molly">>Sure, first of all, trousers off.<</say>> <<think "mc">>Ah, crap... I'm going commando today!<</think>> <<block "molly/bedrooms02.jpg">> <<say "mc">>Can't we do it with them on?<</say>> <<say "molly">>Don't be silly, I want to get accurate measurements!<</say>> <<think "molly">>That and I just enjoy seeing your cock.<</think>> <<say "mc">>I'm not wearing any underwear, though.<</say>> <<think "molly">>Woohoooo!!<</think>> <<say "molly">>No worries, I'm a professional.<</say>> <<think "mc">>Well, if she's okay with it, I certainly am!<</think>> <<narrate>>You pull down your trousers and fling them on the sofa.<</narrate>> <</block>> <<block "molly/bedrooms03.jpg">> <<think "molly">>Oh hell yes!<</think>> <<say "molly">>That's great. Really good. Just sit over there while I grab my gear.<</say>> <<say "mc">>No problem<</say>> <<narrate>>She remains still for a moment, simply staring at your dick. You think about the situation you're in, and you feel your cock creeping along your leg as it grows.<</narrate>> <<think "mc">>Shit shit shit. Think bad thoughts. Can't get an erection here!<</think>> <<think "molly">>This is great!<</think>> <<narrate>>Your thoughts keep circling back to your situation, and you fail to prevent the inevitable.<</narrate>> <</block>> <<say "mc">>Shit, $molly.name, I'm sorry. It's just the thought of you here watching me... and well, you know.<</say>> <<say "molly">>Oh, it's for me?<</say>> <<say "mc">>Absolutely.<</say>> <<if $molly.lust > 24 || $replay == true>> <<say "molly">>Well, let's take care of that before we get started!<</say>> <<narrate>>Before you get a chance to question her meaning, your cock is in her mouth.<</narrate>> <<button "Continue" mollybj>> <<set $tempvar = "swim">> <</button>> <<else>> <<think "molly">>That's such a great cock, but I don't think I'm ready for that.<</think>> <<say "molly">>Maybe you should take care of that and we'll sort the measurements another time?<</say>> <<say "mc">>What, right here?<</say>> <<say "molly">>No, silly. That would be cringe! Just come back another time and we can try again.<</say>> <<think "mc">>Perhaps if she were a bit most lustful I might be able to take things further.<</think>> <<button "Continue" molly>> <<lust "molly" 1>> <<time 1>> <</button>> <</if>> <<else>> <<say "molly">>Oh my gosh, not here, mister! You're so bad, lol. Come speak to when I'm in my room.<</say>> <<say "mc">>Will do, thanks $molly.name.<</say>> <<button "Continue" molly>> <<time 0.5>> <</button>> <</if>> <<case "explorer">> <<block _img>> <<say "mc">>Hey $molly.name, would you be interested in visiting other worlds?<</say>> <<say "molly">>Oooh, yay! I love seeing new places, you and I could go all sorts of places!<</say>> <<say "mc">>Ah, no. It would be with the others, I can't go through the gateway. I'm looking to see if anyone is willing to venture through, bring back resources, meet new people, that kind of thing.<</say>> <<say "molly">>Bummer, I was hoping I'd get you all to myself off world. But still sounds like fun!<</say>> <<if $buildings.waiting isnot undefined>> <<think "molly">>And I've got someone to meet and greet travelers here too!<</think>> <<say "molly">>This is gonna be soooo good! I'm in. Can't wait to see what's out there!<</say>> <<say "mc">>Great, thanks $molly.name. I'll let you know when we're ready.<</say>> <<say "molly">>Awesome.<</say>> <<explorer "molly">> <<worker "molly">> <<notice>> $molly.name will now work for you.<br> $molly.name can now be sent on expeditions. <</notice>> <<else>> <<think "molly">>It sounds fun, but I'd kinda like to be useful here too, and if I can meet people on both sides of the gateway, that would be awesome.<</think>> <<say "molly">>I'm game, but on one condition.<</say>> <<say "mc">>Oh?<</say>> <<say "molly">>I'd like somewhere to be able to meet and greet travelers on this side of the gateway when I'm not off world. Some sort of waiting area.<</say>> <<say "mc">>That's a great idea. I'll let you know once it's done!<</say>> <<say "molly">>Yayyyy!<</say>> <<narrate>>She does an excitable little jump, then skips off back to what she was doing.<</narrate>> <<if $tasks.waiting isnot undefined>> <<think "mc">>She's not the first to ask, but I should definitely let her know once it's ready.<</think>> <<else>> <<think "mc">>Once I've built a waiting area for travelers, I should speak to $molly.name again. I should probably build some toilets for the travelers too.<</think>> <</if>> <</if>> <<button "Continue" molly>> <<task "toilet">> <<task "waitingarea">> <<build "waiting">> <<build "toilets">> <<time 0.5>> <</button>> <</block>> <<case "gatewaya">> <<block _img>> <<say "mc">>I need a hand with something.<</say>> <<if $molly.lust > 9>> <<say "molly">>Oh really, is it a something <b>hard</b>?<</say>> <<say "mc">>Nah, just want you to come with me while I talk to the voice.<</say>> <<narrate>>She looks almost disappointed.<</narrate>> <<say "molly">>Oh, right, yeah, sure. Let's go!<</say>> <<else>> <<say "molly">>What with?<</say>> <<say "mc">>I want to try and talk to the voice again, will you accompany me in case I black out again?<</say>> <<say "molly">>Jeez, when you word it like that I don't really have a choice, do I? Let's go.<</say>> <</if>> <<button "Continue" voicetalk>> <<unlock 'molly' 'gatewayhj'>> <<like 'molly' 1>> /*<<time 0.25>>*/ <<event 'mc' 'gatewayacompanion' 'molly'>> <</button>> <</block>> <<case 'tailoring'>> <<block _img>> <<say "mc">>$cassie.name mentioned tailoring when we were introduced.<</say>> <<narrate>>She seems to get giddy at the mere mention.<</narrate>> <<say 'molly'>>Yeah, so, I really love making clothes, yeah? It's just so much fun. But what I like most is dressing up.<</say>> <<say "mc">>You mean like in fancy dresses and evening wear?<</say>> <<say 'molly'>>Well, yeah, but also, like, I don't know, just all sorts of things.<</say>> <<think "mc">>A very detailed list!<</think>> <<say 'molly'>>Ya'know if you need anything fixed, taken up or whatever, hit me up.<</say>> <</block>> <<say "mc">>Yeah, for sure. Where do you guys get your clothes and materials from, anyway?<</say>> <<say 'molly'>>The gateway used to give me all sorts of fun stuff, but nowadays it gives me so little. Like, we didn't think we'd get anything bigger than a shoebox again. You were quite the shock!<</say>> <<say 'molly'>>A happy shock, though!<</say>> <<narrate>>She gives you a little wink.<</narrate>> <<say 'molly'>>We don't really need new clothes that much, but we can usually get something from the Eastlanders when we do. I guess they have like cotton and sheep and stuff.<</say>> <<say "mc">>But what do you trade with them?<</say>> <<say 'molly'>>Dunno. $armani.name sorts all that boring stuff with the expedition crew. You could ask her or one of the trade crew.<</say>> <<say "mc">>Yeah, okay. In the meantime, I may need to call on your services. I didn't exactly pack for the journey!<</say>> <<narrate>>$molly.name does a cute little happy jump.<</narrate>> <<say 'molly'>>Oooo. I've never done it with a man before, this will be so fun!<</say>> <<narrate>>She blushes as she realizes the phrasing.<</narrate>> <<say 'molly'>>Uh... I didn't mean it like that. You know what? Never mind, just let me know when you need me.<</say>> <<say "mc">>Haha! I'm definitely looking forward to it.<</say>> <<button "Continue" molly>> <<if $molly.events.tailor is undefined>> <<like "molly" 3>> <<lust "molly" 1>> <<set $molly.events.tailor = 1>> <</if>> <<time 1>> <</button>> <<case 'cosplay'>> <<block _img>> <<say "mc">>What about cosplay, then?<</say>> <<say 'molly'>>What's that?<</say>> <<say "mc">>It's when you dress up and act like a character, usually fictional, like from a movie, game or book.<</say>> <<say 'molly'>>Oh, I see. So you pretend to be someone else?<</say>> <<think "molly">>I'm a little embarrassed to admit, but I do like to dress up in cute outfits styled after characters I've found in old magazines and games.<</think>> <<say "mc">>Yeah, pretty much. There's all different kinds, I've seen people make entire battle suits they walk around in, to people just running around in skimpy outfits. All of it is good, and while certainly the work involved varies massively, it's down to the enjoyment you get from doing it.<</say>> <</block>> <<say "molly">>I'll give it some thought, it does sound like it could be fun!<</say>> <<think "molly">>I'd best not tell him what I usually do in those outfits...<</think>> <<say "mc">>Great, I look forward to seeing what you can come up with. Let me know if you need any help!<</say>> <<button "Continue" molly>> <<if $molly.events.cosplay is undefined>> <<like "molly" 1>> <<lust "molly" 1>> <<set $molly.events.cosplay = 1>> <</if>> <<time 1>> <</button>> <<case 'long'>> <<block _img>> <<say "mc">>How long have you been here?<</say>> <<say 'molly'>>Dunno.<</say>> <<narrate>>She sees the bewilderment in your eyes.<</narrate>> <<say 'molly'>>Right, sorry, not trying to blow you off like the others.<</say>> <<think "molly">>Although I'd be down for blowing you off.<</think>> <<say 'molly'>>I just don't know. Like, when they've talked about it in the past, they start talking about different concepts of time... and I just switch off. It's boring. Who cares how long I've been here? I just want to have fun wherever I am!<</say>> <<say "mc">>Heh, I guess that's a good outlook on life. What do you like to do for fun, then?<</say>> <<think "molly">>You, hopefully!<</think>> <<say 'molly'>>Oh, I like lots of things! Dress up, drawing, painting, watching movies. There's always something to entertain me!<</say>> <<say "mc">>Oh wow, sounds like you have a few different talents there. Didn't peg you for the artsy type.<</say>> <<say 'molly'>>I mean, I don't think I'm that good at any of it.<</say>> <<say "mc">>How about you let me be the judge of that? When we hang out you can show me your skills.<</say>> <<say 'molly'>>Yeah, totally, I'd love to hang. We can watch some movies together too!<</say>> <<say "mc">>Great, I'll let you know when I'm free.<</say>> <<button "Continue" molly>> <<if $molly.events.long is undefined>> <<like "molly" 3>> <<lust "molly" 2>> <<set $molly.events.long = 1>> <</if>> <<time 1>> <</button>> <</block>> <</switch>> <</nobr>><<nobr>> <<scene>> <<switch $tempvar>> <<case "swim">> <<vid "molly/swimbj.mp4">> <<narrate>>She grabs your dick with one hand while working your glans with her mouth.<</narrate>> <<say "mc">>Holy shit!<</say>> <<narrate>>Her eyes shine with passion as she takes your full shaft, showing off her impressive gag reflex - or lack thereof.<</narrate>> <<narrate>>The passion in her eyes only gets more intense as she runs one hand over your chest while stroking your cock with the other, all while sucking on your bellend.<</narrate>> <<narrate>>She continues to explore your body with one hand while she increases the tempo, the other hand now only used as a guide while her mouth does all the work, taking you faster and deeper with every head bob.<</narrate>> <<narrate>>Her gentle hands over your stomach causes a feeling of excitement, almost like being tickled, down to your groin.<</narrate>> <<narrate>>Sensing you're close, she speeds up further still.<</narrate>> <<say "mc">>Fucking hell, I'm close, $molly.name.<</say>> <<narrate>>She keeps her mouth locked firmly around your cock as you pump your load down her throat.<</narrate>> <<narrate>>She takes a moment, then with a satisfied gasp, opens her mouth sticking out her tongue to show you she swallowed every last drop.<</narrate>> <<if $molly.oral == 0>> <<think "mc">>Now she's got a taste for it, I should be able to advance further with her.<</think>> <</if>> <<button "Continue" mollyanswers>> <<unlock 'molly' 'swim'>> <<set $tempvar = "swimwear2">> <<oral "molly">> <</button>> <<case "real">> <<say "mc">>You know, I think things between us recently have been really good. I feel a lot closer to you.<</say>> <<say "molly">>Ha! I know what's coming, but so do I.<</say>> <<say "mc">>Oh, what do you think is coming?<</say>> <<say "molly">>You.<</say>> <<narrate>>Your chortle.<</narrate>> <<if $girlshere.includes('britt')>> <<say "britt">>I'm looking forward to the show.<</say>> <</if>> <<say "mc">>How about we do it a little different this time?<</say>> <<say "molly">>Like how?<</say>> <<say "mc">>Use your mouth.<</say>> <<narrate>>She answers without any hesitation.<</narrate>> <<say "molly">>That's all? Sure!<</say>> <<narrate>>You decide not to question that comment.<</narrate>> <<say "molly">>Lay on the sofa.<</say>> <<if $girlshere.includes('britt')>> <<say "britt">>Mhhm, get ya kit off!<</say>> <<think "mc">>Is it weird that $britt.name watching us just makes this whole thing hotter?<</think>> <</if>> <<narrate>>You strip and do as you're told.<</narrate>> <<button "Continue" mollybj>> <<temp "real01">> <</button>> <<case "real01">> <<vid "molly/morning02.mp4">> <<narrate>>She climbs between your legs and gingerly puts your cock in her mouth.<</narrate>> <<if $girlshere.includes('britt')>> <<say "britt">>That's it, girl, suck his dick!<</say>> <</if>> <<narrate>>She bobs up and down, sucking so hard you feel like your bellend is going to burst.<</narrate>> <<say "mc">>Fuck me!<</say>> <<narrate>>She gasps for breath.<</narrate>> <<say "molly">>Not yet... but maybe later.<</say>> <<narrate>>She gives you a wink then gets back to your dick.<</narrate>> <<button "Continue" mollybj>> <<temp "real02">> <</button>> <<case "real02">> <<vid "molly/morning03.mp4">> <<narrate>>You grab her head and softly start pushing her head up and down your cock until she's gasping for air.<</narrate>> <<say "molly">>Fuck, now that's fun.<</say>> <<narrate>>She repeats the action without your aid, her throat squeezing against your cock each time her gag reflex tries to push you out.<</narrate>> <<say "mc">>Shit a brick. Fuck!<</say>> <<narrate>>Her pace quickens, and you quickly lose all control, busting your nut directly down her throat.<</narrate>> <<if $girlshere.includes('britt')>> <<narrate>>At the same time, you hear $britt.name moan in delight as she too is overcome with pleasure.<</narrate>> <</if>> <<say "molly">>*cough* *cough* You could have warned me!<</say>> <<say "mc">>Sorry, there was no time, that was incredible.<</say>> <<narrate>>She gives you a cheery smile.<</narrate>> <<say "molly">>It was kinda fun. My toys certainly can't do that!<</say>> <<if $girlshere.includes('britt')>> <<say "britt">>Let's get cleaned up, $molly.name.<</say>> <<say "molly">>Ha! You enjoyed it just as much as we did, I guess.<</say>> <<narrate>>$britt.name looks uncharacteristically sheepish.<</narrate>> <</if>> <<say "molly">>Gonna go wash up, catch you later, okay?<</say>> <<narrate>>She gives you a smile then rushes off.<</narrate>> <<if $molly.oral == 0>> <<think "mc">>Now she's got a taste for it, I should be able to advance further with her.<</think>> <</if>> <<narrate>>You head to your room to clean up.<</narrate>> <<button "Continue" yourroom>> <<time 1>> <<unlock 'molly' 'morning03'>> <<oral "molly">> <<lust "molly" 4>> <<like "molly" 2>> <<if $girlshere.includes('britt')>> <<lust "britt" 2>> <<event "britt" "sawmolly">> <</if>> <</button>> <</switch>> <</nobr>><<nobr>> <<set $scene = 0>> <<run completeTask('mollyintro')>> <<set $girlsmet.pushUnique('molly')>> <<if $molly.answered is undefined>> <<set $molly.answered to []>> <</if>> <<set $return = 'housestuff'>> <<smallflirt "molly">> <<if checkUnlocks('movie', 'aeg', 'molly') == true && $buildings.brothel != undefined && !$brothel.includes('molly')>> <<link "Performing" mollyanswers>> <<temp "performing">> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $molly.events.planets == undefined>> <<link "Home World" mollyanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $anna.events.model >= 2 && $anna.events.maid == undefined && $molly.events.tailor != undefined>> <<link "Maid Uniform" mollyanswers>> <<temp "annamaid">> <</link>> <br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" mollyanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $tasks.eightchampsdetective != undefined && $molly.events.trans == undefined>> <<link "Transformation" mollyanswers>> <<temp "trans">> <</link>> <br> <</if>> <<if $molly.lust > 24 && $location == "lounge" && ($girlshere.length == 1 || ($girlshere.length == 2 && $girlshere.includes('britt')))>> <<link "Toys" mollyanswers>> <<temp "toys">> <</link>> <br> <</if>> <<if $molly.lust > 24 && $location == "lounge" && $molly.hj >= 2 && $molly.like > 19 && ($girlshere.length == 1 || ($girlshere.length == 2 && $girlshere.includes('britt')))>> <<link "Real Thing" mollybj>> <<temp "real">> <</link>> <br> <</if>> <<if $tasks.swimwear != undefined && $molly.events.tailor isnot undefined && checkUnlocks("movie", "swim", "molly") == false>> <<link "Swimwear" mollyanswers>> <<set $tempvar = "swim">> <</link>> <br> <</if>> <<if $expeditions isnot undefined && !$explorers.includes('molly')>> <<link "Expeditions" mollyanswers>> <<set $tempvar = "explorer">> <</link>> <br> <</if>> <<if $tasks.voicetalk isnot undefined>> <<link "Gateway A visit" mollyanswers>> <<set $tempvar = "gatewaya">> <</link>> <br> <</if>> <<if $molly.events.tailor is undefined>> <<link "Tailoring" mollyanswers>> <<set $tempvar = "tailoring">> <</link>> <br> <</if>> <<if $molly.events.tailor isnot undefined && $molly.events.cosplay == undefined && $location != "firstIntros">> <<link "Cosplay" mollyanswers>> <<set $tempvar = "cosplay">> <</link>> <br> <</if>> <<if $molly.events.cosplay != undefined && $molly.events.cosplaystart == undefined>> <<link "Cosplay Characters" mollyanswers>> <<temp "cosplaychar">> <</link>> <br> <</if>> <<if $location == "bedrooms" && $molly.events.cosplaystart == 4>> <<link "Cosplay & Vodka" mollyanswers>> <<temp "cosplaywine">> <</link>> <br> <</if>> <<if $molly.events.long is undefined>> <<link "Time here" mollyanswers>> <<set $tempvar = "long">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<nobr>> <<scene>> <<switch $tempvar>> <<case "laundry">> <<narrate>>You sneak into the laundry room to see what she's up to.<</narrate>> <<block "molly/laundry.jpg">> <<say "molly">>Someone's impatient, what's up?<</say>> <<say "mc">>Nothing, just wondered what you were doing.<</say>> <<say "molly">>I'm in the laundry room, take a guess! Were you hoping to catch me doing something naughty?<</say>> <<say "mc">>A little.<</say>> <<narrate>>She pulls closer.<</narrate>> <<if $tempvar2 != "NONE" && $replay == false>> <<set _catcher = State.variables[$tempvar2].name>> <<else>> <<set _catcher = "someone else">> <</if>> <<say "molly" "" "(Whispering)" "whisper">>Well now you're here, let's do something naughty _catcher might catch us doing!<</say>> <</block>> <<if $girlshere.length > 1>> <<think "mc">>I forgot she was here!<</think>> <</if>> <<narrate>>She grabs your waist, stands on her tip toes and places her forehead on yours and looks into your eyes as she unbuckles your belt.<</narrate>> <<say "mc">>I like how you think.<</say>> <<button "Continue" mollyfap>> <<temp "laundry01">> <</button>> <<case "laundry01">> <<vid "molly/laundry01.mp4">> <<narrate>>She kneels before you, her face so close to your dick, her breath sends tings of pleasure through your dick.<</narrate>> <<say "molly">>How's that?<</say>> <<narrate>>She keeps stroking with a deep concentration.<</narrate>> <<say "mc">>Fuck it's good.<</say>> <<narrate>>She grins.<</narrate>> <<button "Continue" mollyfap>> <<temp "laundry02">> <</button>> <<case "laundry02">> <<vid "molly/laundry02.mp4">> <<narrate>>She continues to milk you with a steely determination.<</narrate>> <<say "molly">>It feels so different from my toys!<</say>> <<say "mc">>You'd not felt one before mine?<</say>> <<narrate>>She blushes.<</narrate>> <<say "molly">>No, no I had... just not any this size.<</say>> <<narrate>>She increases the rapidity of her strokes, and soon your crescendo is at hand.<</narrate>> <<say "mc">>I'm gonna pop.<</say>> <<narrate>>She brings a washcloth up and holds it to your top as she milks the last drop.<</narrate>> <<say "mc">>Shit, that was good.<</say>> <<say "molly">>It's super fun. Gonna have to clean this washcloth again now, though!<</say>> <<if $molly.hj == 1>> <<think "mc">>I wager I could push her to suck it too. I'll give it a go in the lounge some time.<</think>> <</if>> <<if $tempvar2 != "NONE">> <<set _catcher = State.variables[$tempvar2].name>> <<narrate>>Just as you've finished putting your trousers back on, _catcher enters the room.<</narrate>> <<say $tempvar2>>Either of you seen my washcloth?<</say>> <<say "mc">>Uh, no sorry.<</say>> <<say "molly">>It's in the current load.<</say>> <<narrate>>$molly.name snickers to herself.<</narrate>> <</if>> <<button "Continue" housestuff>> <<unlock "molly" "laundry">> <<event "molly" "laundryhj">> <<time 1>> <<lust "molly" 3>> <<like "molly" 1>> <<set $molly.hj++>> <</button>> <<case 'aftershower'>> <<think "mc">>Hmm, she's gonna be 15 mins, and the thought of her playing with herself in that shower is kinda hot. I guess I could bust a quick one out.<</think>> <<narrate>>You start playing with your dick.<</narrate>> <<block "molly/aftershower.jpg">> <<say "molly">>Wow, you started without me?<</say>> <<narrate>>You jolt up off the edge of the bed.<</narrate>> <<say "mc">>Shit, sorry, I thought you were gonna be longer.<</say>> <<narrate>>She giggles.<</narrate>> <<say 'molly'>>Nope. Knew you wanted me so finished up real quick, popped on my underwear and here I am.<</say>> <<narrate>>She pushes you back onto the bed. Your mind can barely keep up with her nimble movements.<</narrate>> <<say "molly">>I think we can work with this. You got time?<</say>> <<say "mc">>I think we can spare a few minutes.<</say>> <</block>> <<vid "molly/roomhj.mp4">> <<say 'molly'>>Then I best be quick!<</say>> <<narrate>>Her soft hands grip your dick and she slowly works your shaft.<</narrate>> <<say 'molly'>>Don't worry, just warming it up.<</say>> <<vid "molly/roomhj02.mp4">> <<narrate>>She speeds up, fast and faster, sometimes using both hands on your full length, occasionally tickling your balls.<</narrate>> <<narrate>>You can feel yourself reaching your crescendo already.<</narrate>> <<say 'molly'>>I want you to cum all over my face, $name!<</say>> <<narrate>>She pushes you over the edge, and you spunk all over her cute face.<</narrate>> <<center "molly/roomhj01.jpg">> <<say 'molly'>>Damn, should have done that before I got in the shower!<</say>> <<narrate>>In your post-ejaculation state, you simply nod.<</narrate>> <<think "mc">>This world really has blessed me.<</think>> <<if $molly.hj == 1>> <<think "mc">>I wager I could push her to suck it too. I'll give it a go in the lounge some time.<</think>> <</if>> <<button "Continue" yourroom>> <<unlock 'molly' 'nighthj'>> <<like 'molly' 1>> <<lust 'molly' 2>> <<time 1>> <<set $molly.hj++>> <</button>> <<case "loungehj">> <<vid "molly/hand01.mp4">> <<say "mc">>Mhmm, that feels good.<</say>> <<say "molly">>Yeah? It's a nice cock.<</say>> <<narrate>>She carries on stroking with a weird curiosity.<</narrate>> <<say "mc">>What are you thinking about?<</say>> <<say "molly">>What does it feel like when you cum?<</say>> <<say "mc">>Well, I get a rush of pleasure to my–<</say>> <<say "molly">>No, silly. I mean to me. How does your cock feel to me when you ejaculate?<</say>> <<say "mc">>Let's find out.<</say>> <<if $girlshere.includes('britt')>> <<narrate>>Off to the side, you see $britt.name with her hand down her shorts, starting at you both intently.<</narrate>> <</if>> <<button "Continue" mollyfap>> <<temp "loungehj02">> <</button>> <<case "loungehj02">> <<vid "molly/hand02.mp4">> <<narrate>>Both her hands grip your dick, one working your bellend and the other your shaft.<</narrate>> <<say "mc">>Oh fuck, that's good.<</say>> <<if $girlshere.includes('britt')>> <<say "britt">>Mhhhm, fuck yeah it is.<</say>> <</if>> <<narrate>>You can see her staring at your dick with hunger in her eyes as your dick starts to twitch more frequently in his grip.<</narrate>> <<say "mc">>I'm gonna cum.<</say>> <<if $girlshere.includes('britt')>> <<say "britt">>Fuck, me too.<</say>> <</if>> <<narrate>>As you burst wildly into the air, $molly.name falls back on to the rug.<</narrate>> <<say "molly">>Wow, there's so much.<</say>> <<say "mc">>Damn, that was good. So how did it feel?<</say>> <<say "molly">>Oh, it felt like it was stiffer somehow, and it kept trying to break away from my grasp. But, honestly, I wasn't paying enough attention, I was too focused on watching it explode out of you!<</say>> <<say "mc">>Well, we can always try again.<</say>> <<narrate>>She nods enthusiastically.<</narrate>> <<say "molly">>I'll go get something to clean this up with.<</say>> <<if $girlshere.includes('britt')>> <<say "britt">>And I'll go clean myself up, thanks for th' show.<</say>> <<narrate>>As she walks past you, she gives you a high five.<</narrate>> <</if>> <<if $molly.hj == 1>> <<think "mc">>I wager I could push her to suck it too. I'll give it a go next time.<</think>> <</if>> <<button "Continue" househub>> <<set $molly.hj++>> <<temp "">> <<lust "molly" 4>> <<like "molly" 3>> <<time 1>> <<unlock "molly" morning02>> <<if $girlshere.includes('britt')>> <<lust "britt" 1>> <<event "britt" "sawmolly">> <</if>> <</button>> <<case "morning">> <<narrate>>You sit down on the sofa and start flicking through channels on the TV.<</narrate>> <<say "molly">>Hey, you mind if I play with a toy for a bit?<</say>> <<think "mc">>Weird.<</think>> <<say "mc">>Sure, go for it.<</say>> <<narrate>>To your amazement, she goes into a drawer and pulls out a dildo.<</narrate>> <<say "mc">>Wow, that's not the kind of toy I thought you meant.<</say>> <<narrate>>She giggles as she pulls her panties down.<</narrate>> <<if $girlshere.includes('britt')>> <<say "mc" "" "(Whsipering)" "whisper">>Psst, I don't mind, encourage even, but you know $britt.name is here too?<</say>> <<narrate>>Before $molly.name replies, $britt.name speaks up.<</narrate>> <<say "britt">>Y'know ya meant t' whisper quietly, yeah?<</say>> <<say "mc">>Uh–<</say>> <<say "britt">>But nay worries. I seen 'er do it plen'y, I like to watch.<</say>> <<think "mc">>What is this heaven I've found myself in?<</think>> <</if>> <<button "Continue" mollyfap>> <<temp "morning01">> <</button>> <<case "morning01">> <<vid "molly/morning01.mp4">> <<say "molly">>Oooh, fuck.. mhhhmmm.<</say>> <<narrate>>She buries the toy deep inside her while staring directly at <<if $girlshere.includes('britt')>>$britt.name<<else>>you.<</if>><</narrate>> <<say "molly">>Mhhhmm.<</say>> <<narrate>>Her moans echo throughout the room as she continues to pleasure herself.<</narrate>> <<say "molly">>Yes, fuck yes, watch me! Watch me cum!<</say>> <<narrate>>The pleasure explodes across her body, her toes curl and her grip stiffens.<</narrate>> <<narrate>>She lays still a moment and drops the dildo to the floor, leaving a wet patch on the carpet.<</narrate>> <<say "molly">>Shit, that felt even better than normal.<</say>> <<narrate>>She heads to the bathroom to freshen up.<</narrate>> <<if $girlshere.includes('britt')>> <<say "britt">>Damn that was hot. Wanna watch me next time?<</say>> <<say "mc">>Count me in.<</say>> <</if>> <<button "Continue" housestuff>> <<unlock "molly" "morning">> <<if $girlshere.includes('britt')>> <<lust "britt" 2>> <</if>> <<if $molly.lustlvl == 0>> <<set $molly.lustlvl = 1>> <<set $molly.oral = 0>> <<set $molly.fap = 0>> <</if>> <<event "molly" loungefap>> <<lust "molly" 4>> <<like "molly" 3>> <</button>> <<case "explorer">> <<narrate>>You're about to knock on her door when you notice it's been left ajar.<</narrate>> <<block "molly/explorer02.jpg">> <<think "mc">>Holy shit, she looks cute as fuck.<</think>> <<narrate>>She's stood over by the mirror, checking herself out. You decide to wait a bit, as not to disturb her.<</narrate>> <<think "mc">>Huh, just what is she doing?<</think>> <<narrate>>She starts talking to herself...<</narrate>> <<button "Continue" mollyfap>> <<temp "explorer01">> <</button>> <</block>> <<case "explorer01">> <<vid "molly/explorer01.mp4">> <<say "molly">>And if we open this up... we'll find two of my greatest hidden treasures.<</say>> <<narrate>>She reveals her "treasures" to the mirror and checks herself out.<</narrate>> <<think "mc">>What an absolutely lame line... but let's see where this is going!<</think>> <<block "molly/explorer05.jpg">> <<narrate>>She continues to undress half-sensually in front of the mirror.<</narrate>> <<think "mc">>Damn, the things I want to do to that ass!<</think>> <<say "molly">>I wonder what else we can discover!<</say>> <<narrate>>She looks over at the window.<</narrate>> <<say "molly">>Oh, what's this weird translucent fungi I've found?<</say>> <<think "mc">>What is she on about?<</think>> <<narrate>>She kneels down, and immediately your eyes are drawn to the "mushroom" object she just mentioned.<</narrate>> <<say "molly">>It's so long since I've eaten. I know it may be dangerous, but I must eat!<</say>> <</block>> <<block "molly/explorer06.jpg">> <<think "mc">>Well, this is starting to get good!<</think>> <<narrate>>She tentatively licks the tip of the mushroom while holding it as its base.<</narrate>> <<say "molly">>A wonderful taste, I must have more!<</say>> <<narrate>>She slurps down on the dildo, alternating between sensually massaging it with her tongue and holding it in her throat.<</narrate>> <<say "molly">>The pleasure from this food is splendid, but I must say it's causing a rather unusual craving in my loins.<</say>> <<think "mc">>Hell yes.<</think>> <<say "molly">>But I couldn't... could I?<</say>> <<narrate>>She gets back on her feet, bends over, and slowly impales herself on the dildo.<</narrate>> <</block>> <<center "molly/explorer07.jpg">> <<say "molly">>Oh, golly, what pleasures this mushroom hides!<</say>> <<narrate>>She begins to rock back and forth.<</narrate>> <<button "Continue" mollyfap>> <<temp "explorer02">> <</button>> <<case "explorer02">> <<vid "molly/explorer02.mp4">> <<narrate>>She continues to enjoy the "mushroom" as her moans get ever louder. A few times you feel she's looking directly at you, but then her eyes wander as she continues.<</narrate>> <<say "molly">>Oh, yes, what a fantastic... yes, wonderful... discovery!<</say>> <<narrate>>She's barely able to keep the role play up as her pleasure increases.<</narrate>> <<say "molly">>Yes, my god. This is... Ooohhh... wonderful!<</say>> <<think "mc">>I'll say.<</think>> <<button "Continue" mollyfap>> <<temp "explorer03">> <</button>> <<case "explorer03">> <<vid "molly/explorer03.mp4">> <<narrate>>She places her foot back on the floor and speeds up, her moans increasingly louder as she races to her climax.<</narrate>> <<say "molly">>Yes, that's it, explore my every region!<</say>> <<think "mc">>Isn't she meant to be the explorer? I guess she's struggling to concentrate an anything other than her gratification.<</think>> <<narrate>>It feels like she's now just staring at you directly through the gap in the door, but she doesn't stop, she continues faster, and faster until eventually she collapses into a heap on the floor.<</narrate>> <<think "mc">>Shit, that was hot.<</think>> <<narrate>>Just as you think she's done, she grabs her hat, pulls the dildo off the window and starts fucking herself with it while staring directly at the door.<</narrate>> <<center "molly/explorer08.jpg">> <<say "molly">>Watch me, $name, watch me as I fuck myself to completion.<</say>> <<think "mc">>Well, shit. I guess she knew I was here all along.<</think>> <<narrate>>You push the door fully open and watch as she punishes her pussy, ramming the dildo in and out with vigorous force.<</narrate>> <<say "molly">>Yes, watch me. Oh, fuck yes.<</say>> <<narrate>>She falls backwards, her body shuddering and her toes curling. The dildo falls to the ground with a thud.<</narrate>> <<narrate>>She lays there silently for what feels like forever, until eventually she stirs.<</narrate>> <<say "molly">>Did you enjoy the show? I waited so long for you to arrive!<</say>> <<say "mc">>It was great, but why didn't you just let me know?<</say>> <<say "molly">>I thought this would be more fun, the thought of you watching me, and for you the thought of spying without me knowing. You didn't like it?<</say>> <<say "mc">>You know what, I did. And the outfit was cute as fuck too. You did a brilliant job, though you fell out of character in the middle.<</say>> <<say "molly">>Kinda had other priorities at that point. But let's totally do more characters, this was great!<</say>> <<say "mc">>Perhaps next time I could join in?<</say>> <<say "molly">>We'll see.<</say>> <<button "Continue" housestuff>> <<unlock "molly" "explorerfap">> <<set $location = "bedrooms">> <<lust "molly" 4>> <<like "molly" 3>> <<event "molly" "cosplaystart" 7>> <</button>> <<default>> If you're seeing this, there's an error with "mollyfap", please report what you clicked to get here. Thanks. <</switch>> <</nobr>><<nobr>> <<scene>> <<switch $tempvar>> <<case 'roomsex03'>> <<narrate>>You lay back while she straddles you.<</narrate>> <<vid "molly/night02.mp4">> <<narrate>>Her moans still getting louder and more frequent as she rides you.<</narrate>> <<say 'molly'>>Yes, dick. Ohhhh! Best cock.<</say>> <<narrate>>Her incoherent babble only serves to increase your pleasure.<</narrate>> <<say "mc">>Let it out. Let everyone know whose dick you're riding.<</say>> <<narrate>>Unexpectedly, she literally shouts it out.<</narrate>> <<set _upper to $name.toUpperCase()>> <<say 'molly'>>_upper! Ohhhh!<</say>> <<narrate>>Her screaming your name pushes you to your limit, you can feel your orgasm building.<</narrate>> <<say "mc">>Lay on the bed, I'm gonna cum all over your chest!<</say>> <<vid "molly/nightcum.mp4">> <<say "mc">>Fuck, that was intense.<</say>> <<say 'molly'>>God yes.<</say>> <<narrate>>She snuggles up to you and closes her eyes, exhausted from the sex.<</narrate>> <<button "Sleep" sleep>> <<unlock 'molly' 'nightsex'>> <<set $molly.sex = true>> <<set $tempvar = "mollystay">> <<if $molly.lustlvl == 2>> <<set $molly.lustlvl = 3>> <</if>> <</button>> <<case 'roomsex02'>> <<vid "molly/night01.mp4">> <<narrate>>You slide into her, and immediately she lets out a moan.<</narrate>> <<say 'molly'>>Yes, mhhhhm, that's it.<</say>> <<narrate>>You keep thrusting, trying to coerce more and more moans from her.<</narrate>> <<say "mc">>That's it, moan for me! Show me how much you want it.<</say>> <<narrate>>She replies with more moans, barely able to put together a sentence, she attempts to speak.<</narrate>> <<say 'molly'>>Your - oh fuck - your cock, mhhhhm, amazing.<</say>> <<narrate>>Seeing her so deep in the pits of pleasure your instincts take over. You start fucking her harder and harder, grunting as you force her to moan more and more.<</narrate>> <<say "mc">>You're a dirty girl, go on, moan for me, let everyone know just how fucking perverted you are.<</say>> <<narrate>>Aroused by the idea of someone suddenly bursting in, her moans only get louder.<</narrate>> <<say 'molly'>>Ride— aaahh, dick. Let me.<</say>> <<button "Continue" mollynightvisits>> <<set $tempvar = "roomsex03">> <</button>> <<case 'roomsex01'>> <<block "molly/night01.jpg">> <<say "mc">>I can always make time for you, what's up?<</say>> <<narrate>>She does a little happy jump then sits the scurries over to a stool on the other side of the room.<</narrate>> <<say 'molly'>>So, I was bored, and I got thinking about you.<</say>> <<narrate>>She starts stroking her own thigh, slowly moving her hand higher.<</narrate>> <<say 'molly'>>And just the thought of you totally got me wet.<</say>> <<narrate>>She starts to unbutton her shorts.<</narrate>> <<say "mc">>Oh, spill a drink, did you?<</say>> <<say 'molly'>>What? No, ya daftie. Let me show you.<</say>> <<narrate>>She slides down her shorts, revealing her beautiful, glistening pussy.<</narrate>> <<say 'molly'>>I need you to do something about this.<</say>> <<narrate>>She crawls onto the bed, lies beside you and pulls out your dick.<</narrate>> <<button "Fuck her" mollynightvisits>> <<set $tempvar = "roomsex02">> <</button>> <</block>> <<case 'refuse'>> <<say "mc">>I am, yeah.<</say>> <<say 'molly'>>Oh... right, okay..<</say>> <<narrate>>She sulks off stifling tears.<</narrate>> <<like "molly" -4>> <<lust "molly" -4>> <<button "Continue" bedroom>><</button>> <</switch>> <</nobr>><<scene>> <<switch $tempvar>> <<case "perform">> <<left2 "molly/pf01.jpg">> <<say "molly">>This place is just like a normal lounge!<</say>> <<say "mc">>Plenty of seating for the audience...<</say>> <<narrate>>She takes a moment to look around at the unfamiliar faces, you mistake this for stage fright.<</narrate>> <<say "mc" "" "(Whispering)" "whisper">>If you're not into this, we don't have to do it.<</say>> <<say "molly">>Are you kidding me, I'm soaking wet already!<</say>> <<narrate>>She caresses your cheek then slowly slinks out of her skirt before throwing it in your direction.<</narrate>> <<say "molly">>Come claim your slut, $name.<</say>> <<left2 "molly/pf02.jpg">> <<narrate>>She bends over a nearby desk, dropping her panties to her knees, while smiling sweetly at one of the female watchers.<</narrate>> <<say "molly">>Fuck me. Show them I'm yours. Take my twat with your great fat cock!<</say>> <<think "mc">>Wow, she's really getting into this... and I don't need a second invite!<</think>> <<narrate>>You grab her by the hips and thrust into her glistening pussy.<</narrate>> <<cont "mollysex" "perform01">> <<case "perform01">> <<vid "molly/pf01.mp4">> <<narrate>>She pushes back against you as she moans, eager to feel every inch of your duck.<</narrate>> <<say "sideg" "Audience Member">>Fuck, I wish I was her!<</say>> <<narrate>>At hearing the words of her onlooker, she pushes you back on to the sofa.<</narrate>> <<say "molly" "" "(Whispering)" "whisper">>This is so fucking hot.<</say>> <<cont "mollysex" "perform02">> <<case "perform02">> <<vid "molly/pf02.mp4">> <<say "molly">>Yes, yes, yes, yes.<</say>> <<narrate>>The two of you are fully synchronized as she bounces on your cock. Both of your ensuring all your onlookers get a good view of the show.<</narrate>> <<say "molly">>Fuck, yes!<</say>> <<cont "mollysex" "perform03">> <<case "perform03">> <<vid "molly/pf03.mp4">> <<say "molly">>Yeah... uh-huh.<</say>> <<narrate>>You can tell she's struggling to express herself, the pure pleasure and turn on of the entire situation too much for her to put into words.<</narrate>> <<cont "mollysex" "perform04">> <<case "perform04">> <<vid "molly/pf04.mp4">> <<say "molly">>Yeah, yeah... ohhh~<</say>> <<narrate>>You reduce your pace, not wanting to end the performance too early.<</narrate>> <<cont "mollysex" "perform05">> <<case "perform05">> <<vid "molly/pf05.mp4">> <<narrate>>You feel your end coming. You look around at the audience, their faces deep in concentration on your show.<</narrate>> <<say "molly" "" "(Whispering)" "whisper">>So good, baby. Just like that until you cum.<</say>> <<narrate>>Her final words of encouragement take you beyond your limit, and you're unable to hold back any further.<</narrate>> <<button "Cum" mollysex>> <<temp "perform06">> <</button>> <<case "perform06">> <<vid "molly/pf06.mp4">> <<say "molly">>Ohhh~ yes.<</say>> <<narrate>>She giggles with delight as you blow your load onto her stomach.<</narrate>> <<say "molly">>This is so fucking hot. I love it!<</say>> <<say "sideg" "Audience Member">>This place is great, maybe I should get an annual pass! Maybe I could even perform myself one day...<</say>> <<unlock "molly" "pf01">> <<run skillup('performance', 'mc', 0.5)>> <<notice>> You gained 0.5 performance skill. <</notice>> <<set _bl = 0>> <<if $molly.skills.performance > 0>> <<set _bl += $molly.skills.performance>> <</if>> <<if $mc.skills.performance > 0>> <<set _bl += $mc.skills.performance>> <</if>> <<set _bl = Math.floor(_bl)>> <<if _bl > 0>> <<notice>>Due to yours and $molly.name's combined performance skill, you gained an additional _bl resource<<if _bl > 1>>s<</if>>.<</notice>> <</if>> <<button "Continue" mngbrothel>> <<lust "molly" 10>> <<like "molly" 5>> <<resources _bl>> <<time 2>> <</button>> <<case "games">> <<say "mc">>Fuck, you look so hot with those glasses.<</say>> <<narrate>>She pushes you back and kneels down before you and rubs your crotch through your jeans.<</narrate>> <<say "molly">>This feels like it will be so much more fun.<</say>> <<narrate>>She unzips you and pulls down your pants.<</narrate>> <<center "molly/gamesbj01.jpg">> <<narrate>>She grabs your stiff cock and looks up at you.<</narrate>> <<say "molly">>Yeah, this is the real prize alright.<</say>> <<say "mc">>It's what the winner deserves, after all.<</say>> <<narrate>>She gives a sweet smile before dining down on your dick.<</narrate>> <<button "Continue" mollysex>> <<temp "gamesbj01">> <</button>> <<case "gamesbj01">> <<vid "molly/gamesbj01.mp4">> <<narrate>>Her tongue explores your helmet as she sucks on your bellend like a lollipop.<</narrate>> <<say "mc">>Oh, fuck.<</say>> <<narrate>>She giggles at you as you exclaim your delight.<</narrate>> <<say "molly">>You like this game, huh?<</say>> <<narrate>>She strokes your dick as she stares up at you.<</narrate>> <<say "mc">>Fucking love it.<</say>> <<say "molly">>Then how about we try it on... hard mode?<</say>> <<narrate>>She chuckles at her own joke, then proceeds to take the entire length of your cock.<</narrate>> <<button "Continue" mollysex>> <<temp "gamesbj02">> <</button>> <<case "gamesbj02">> <<vid "molly/gamesbj02.mp4">> <<narrate>>The sensation of your dick hitting the back of her throat almost makes you bust right there.<</narrate>> <<say "mc">>God, fucking yes, $molly.name!<</say>> <<narrate>>She gasps for breath.<</narrate>> <<if $sophia.events.fuckaround == undefined && $sophia.events.peeper != undefined && $girlsavailable.includes('sophia')>> <<narrate>>As you roll your head backwards, wondering what the hell you did to deserve such heaven, you notice a figure out of the corner of your eye. Quickly you turn only to see $sophia.name.<</narrate>> <<say "sophia" "" "(Whispering)" "whisper">>I'll come back later. Have fun.<</say>> <<narrate>>Bemused, you simply nod.<</narrate>> <<say "molly">>Oh, we will!<</say>> <<say "sophia">>Ah, sorry, I didn't mean to disturb.<</say>> <<narrate>>She continues to stroke your cock as she responds to $sophia.name.<</narrate>> <<say "molly">>Don't worry about it... how about you come join in?<</say>> <<say "sophia">>Ha! You're a funny one. I'm his $sophia.name. You two enjoy yourselves, I'll speak to you later.<</say>> <<narrate>>She wanders off.<</narrate>> <<say "molly">>I felt your cock twitch when I asked her; you nearly came right there and then. God, that would be hot if she did join in!<</say>> <<say "mc">>That's my $sophia.them!<</say>> <<say "molly">>So?<</say>> <<narrate>>Before you can answer, she slurps down on your cock again, completely derailing your train of thought, leaving you speechless.<</narrate>> <</if>> <<say "molly">>Your cock is so damn tasty. I want you to finish in my mouth. Fuck my pretty little face.<</say>> <<narrate>>You grab her head and start thrusting.<</narrate>> <<button "Continue" mollysex>> <<if $sophia.events.fuckaround == undefined && $sophia.events.peeper != undefined && $girlsavailable.includes('sophia')>> <<corrupt "sophia" 1>> <<lust "sophia" 2>> <<event "sophia" "fuckaround" $molly.name>> <</if>> <<temp "gamesbj03">> <</button>> <<case "gamesbj03">> <<vid "molly/gamesbj03.mp4">> <<narrate>>You let out a visceral grunt as you feel the gratification nearing.<</narrate>> <<set _UC = $molly.name.toUpperCase()>> <<say "mc">>Yes, fucking yes! _UC! FUCK!<</say>> <<narrate>>You release your load as she massages your glans, teasing every last drop out.<</narrate>> <<narrate>>She looks up at you, a big grin on her face, then shows you her tongue, proving she swallowed everything.<</narrate>> <<say "molly">>Now that was something I could play again and again!<</say>> <<say "mc">>Be careful what you wish for.<</say>> <<narrate>>She brushes her hand over your cheek.<</narrate>> <<say "molly">>You should know, I'm <i>always</i> game.<</say>> <<button "Continue" housestuff>> <<unlock "molly" "gamesbj">> <<lust "molly" 3>> <<oral "molly">> <<temp "gamesbj03">> <<time 1.5>> <</button>> <</switch>><<if $molly.hj == undefined>> <<set $molly.hj = 0>> <</if>> <<if $molly.oral == undefined>> <<set $molly.oral = 0>> <</if>> <<if $molly.oral == 1 && $molly.lustlvl == 1>> <<set $molly.lustlvl = 2>> <</if>> <<tracker "molly">> <<if $molly.events.tailor == undefined>> <<step "Discuss her hobbies." "Talk to her about tailoring.">> <<elseif $molly.events.cosplay == undefined>> <<step "Discuss expanding her hobbies." "Talk to her about cosplay">> <<elseif $molly.lust < 10>> <<step "She doesn't desire you enough." "10 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Bake for her.<br>Play games with her in the games room.">> <<elseif $molly.lustlvl == 0>> <<step "Morning Fun" `"Approach her while she's alone in the lounge, or when the only other woman present is "+$britt.name+". You may need assign other people to work or go on expeditions."`>> <<elseif $molly.lust < 25>> <<step "She doesn't desire you enough." "25 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Bake for her.<br>Play games with her in the games room.">> <<elseif $molly.hj < 2>> <<step "Handy Friends $molly.hj/2" `"Get two handjobs from her. How?<ul> <li>Try to talk to her when she's in her room.</li> <li>Approach her while she's alone in the lounge or when the only other woman present is "+$britt.name+" and discuss her toys.</li> <li>Look for her in the kitchen.</li> </ul> "`>> <<elseif $molly.events.swim == undefined>> <<step "Go for a swim." "Go to the pool and attempt to swim">> <<elseif $molly.events.swim < 2>> <<step "Get swim trunks." `"Speak to "+$molly.name+" and ask her to make you some shorts"`>> <<elseif $constructs.waiting != undefined && checkUnlocks('build', 'waiting') == false && $buildings.waiting == undefined>> <<step "Progress the story." "This will trigger automatically if you continue to follow the story tasks.">> <<elseif $buildings.waiting == undefined>> <<step "Build waiting area." "Schedule someone to work in the construction facility and start the waiting area project">> <<elseif !$workers.includes('molly')>> <<step "Convince $molly.name to work & explore for you." "Speak to her about expeditions">> <<elseif $molly.like < 15>> <<step "She doesn't like you enough." "Some ways to increase like.<br>Discuss available topics.<br>Make small talk.<br>Watch TV with her.<br>Bake for her or play games together.">> <<elseif $molly.events.cosplaystart == undefined>> <<step "Discuss characters." "Talk to her about cosplay characters">> <<elseif $molly.events.cosplaystart == 1>> <<step "Get vodka." `"Check the kitchen for vodka. If you can't find any, try speaking to "+$ember.name+"."`>> <<elseif $molly.events.cosplaystart == 2>> <<step `"Wait on "+$ember.name+"'s expedition."` `"Send "+$ember.name+" on an expedition and wait for her to return."`>> <<elseif $molly.events.cosplaystart < 5>> <<step "Get & deliver the vodka." "Get vodka from the kitchen and take it to her room.">> <<elseif $molly.events.cosplaystart == 5>> <<step "Wait on her." "This will trigger automatically given time.">> <<elseif $molly.events.cosplaystart == 6>> <<step "Explore her new character." "Go to her room while she's there.">> <<elseif $britt.events.girls == undefined>> <<step "Progress with $britt.name" `"Follow "+$britt.name+"'s individual story."`>> <<elseif $molly.lust < 55>> <<step "She doesn't desire you enough." "55 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Bake for her.<br>Play games with her in the games room.">> <<elseif $britt.events.molly == undefined>> <<step `$britt.name+" mentioned chatting to "+$molly.name+"."` `"Check the bedrooms when both "+$molly.name+" and "+$britt.name+" are available.<br>Note: "+$britt.name+" needs 40 lust and 30 like to complete this scene."`>> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>> /* <<elseif !$girlsmet.includes('theodora') && $charlie.events.arrived == undefined>> <<step "Progress the story." "This will trigger automatically if you continue to follow the story tasks.">>*/<<nobr>> <<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.monique && $location != "firstIntros" && $replay == false>> <<say "monique">>I'm going to head out. I'll speak to you later.<</say>> <<button "Continue" $return>> <</button>> <<elseif $mc.events.eastgo == 2 && $monique.events.tsex == undefined && $monique.events.truthwait == 3 && $awaypartyeast == "monique">> <<think "mc">>She invited me back to her room to break in her new body. Hmm, with everything happening right now, is it really appropriate?<</think>> <<choices>> <<link "Of course" moniquesex>> <<temp "tfirst">> <</link>><br> <<link "No" monique>> <<event "monique" "tsex">> <</link>><br> <<link "Maybe Later" housestuff>> <</link>> <</choices>> <<else>> <<if debug == true>> <div class="debug"> <<button "Went to New Eden" monique>> <<set $awaypartyeast = "monique">> <</button>> </div> <</if>> <<set _img = getFolder('monique') + "/$location01.jpg">> <<left2 _img>> <<if $awaypartyeast == "monique" && ($monique.transforms == undefined || $monique.transforms.young == undefined) && $neweden == true>> <<say "monique">>There's my handsome young man. I want to speak with you.<</say>> <<say "mc">>How can I help?<</say>> <<say "monique">>When you transformed me for New Eden... well, I rather enjoyed it.<</say>> <<say "mc">>You want to be in that form again?<</say>> <<say "monique">>Maybe not permanently, but I certainly wouldn't mind changing from time to time.<</say>> <<say "mc">>Sure, I can do that.<</say>> <<say "monique">>Thanks, $monique.calls. My daughter and $lexi.name are also both intrigued by the process, if maybe you wanted to let them try it too?<</say>> <<say "mc">>Yeah, I can do that, I may as well ask $aubree.name too, then.<</say>> <<say "monique">>Great! I'm looking forward to it. So, anything else you want to talk about?<</say>> <<notice>>You can now transform $monique.name into her younger form at Gateway B.<</notice>> <<if $monique.transforms == undefined>> <<set $monique.transforms = {}>> <</if>> <<set $monique.transforms.young = 1>> <<else>> <<say "monique">>$name, what a splendid surprise, come, talk to me!<</say>> <<narrate>>She gestures you to come over.<</narrate>> <</if>> <<choices "" "topics">> <</choices>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("moniquediscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<scene>> <<set _img = getFolder('monique') + "/$location01.jpg">> <<if debug == true>> <div class="debug"> <<button "Friendship" moniqueanswers>> <<event "monique" "truthwait" 2>> <</button>> <<button "Carnal" moniqueanswers>> <<event "monique" "truthwait" 3>> <</button>> </div> <</if>> <<switch $tempvar>> <<case "trans">> <<left2 _img>> <<set _w = State.variables[$awaypartyeast]>> <<say "mc">>_w.refer and I were discussing transformation, and I thought maybe you would be interested?<</say>> <<if $monique.events.truthwait == 3>> <<say "monique">>Oh, definitely, I've heard how horny your transformations make people!<</say>> <<say "mc">>What, really?<</say>> <<say "monique">>Oh, yes... shall we?<</say>> <<narrate>>She links arms with you and you head to the gateway together.<</narrate>> <<cont "transformation" "monique">> <<else>> <<say "monique">>I appreciate the sentiment, but given our restrictive relationship I think that's unwise.<</say>> <<say "mc">>oh, right, yeah, okay.<</say>> <<think "mc">>I don't really see why that's relevant, but it sounds like she's only interested if I decide to cross the taboo with her.<</think>> <<cont "monique">> <</if>> <<case "ice">> <<left2 _img>> <<say "mc">>What are you doing out here by the ice cream van?<</say>> <<say "monique">>I got chatting to the driver here.<</say>> <<narrate>>The diver looks over and gives you a nod.<</narrate>> <<if $monique.events.truthwait == 3>> <<if $mc.events.eaststay == "lexi" && $awaypartyeast == "monique">> <<say "monique">>You know... my old place is just down the road, we never really got any time to ourselves there when we last there...<</say>> <<elseif $mc.events.eaststay == "lexi" && $awaypartyeast != "monique">> <<say "monique">>You know... my old place is just down the road, I didn't get to join you on your adventure here last time! Come on!<</say>> <<else>> <<say "monique">>You know... my old place is just down the road, come on, I'll show you around.<</say>> <</if>> <<narrate>>She takes your hand, and you follow, giving the woman working the ice cream van a smile and wave as you go.<</narrate>> <<cont "moniquesex" "nehome">> <<else>> <<say "monique">>You know... my old place is just down the road... you know what, never mind.<</say>> <<think "mc">>What was that aboit?<</think>> <<think "monique">>If I get him alon there, I'll not be able to keep my hands off him, and he's made it clear he doesn't want that.<</think>> <<cont "monique" "" 0.5>> <</if>> <<case "planets">> <<left2 _img>> <<say "mc">>Did you visit many worlds before coming here, $monique.refer?<</say>> <<say "monique">>A good few, yeah. Do you know that my <<if $girlsavailable.includes('sophia')>>sister<<else>>brother<</if>> and I aren't from the world as $krissy.name originally?<</say>> <<say "mc">>I just assumed you'd all grown up together.<</say>> <<say "monique">>No, those two met traveling, and well... I followed.<</say>> <<say "mc">>I'm glad you did, but may I ask why?<</say>> <<narrate>>She taps the side of her nose and winks.<</narrate>> <<say "monique">>Wouldn't you like to know?<</say>> <<say "mc">>Now I'm even more intrigued!<</say>> <<say "monique">>Haha, I'm sure you are. You wanna see it?<</say>> <<say "mc">>Sure.<</say>> <<say "monique">>C'mon then!<</say>> <<narrate>>She leads you to the gateway.<</narrate>> <<say "mc">>Oh, you mean your home world?<</say>> <<say "monique">>Yeah... what did you think I was showing you?<</say>> <<say "mc">>The reason you went with followed <<if $girlsavailable.includes('sophia')>>$sophia.refer<<else>>$derek.refer<</if>>.<</say>> <<say "monique">>Ah, so you don't want to see my home world?<</say>> <<say "mc">>No, no. Please, go ahead.<</say>> <<narrate>>You feel a tremendous swirl of energy inside as you the gateway tries to feed on you. It's so powerful, you feel yourself being physically sucked toward the gateway. Your muscles ache under the strain and then, a few seconds later, nothing.<</narrate>> <<think "mc">>What's t—<</think>> <<narrate>>Flashing text appears in your mind's eye.<</narrate>> <div class="choices" style="margin:auto"> <center class="blink">SAFETY PROTOCOL ENGAGED.</center> <center class="blink">THE COUNCIL HAS PROHIBITED PATRON CONNECTIONS TO THIS WORLD.</center> <center class="blink">REROUTING THROUGH THE EQUALIZER NETWORK.</center> </div> <<narrate>>The gateway sloshes open with a silvery tint then $monique.name steps through before you can say anything.<</narrate>> <<if $completeTasks.includes('safety')>> <<think "mc">>Another world I can't connect to, though the reason here is vague.<</think>> <<narrate>>$monique.name returns a moment later.<</narrate>> <<say "monique">>So, you connected now? Maybe you can use your possession ability to see my world firsthand!<</say>> <<say "mc">>Sorry, I'm not. The council prohibits patron connections to this world for some reason.<</say>> <<say "monique">>How weird. And I'm guessing your possession ability doesn't work if you aren't connected directly?<</say>> <<say "mc">>Correct.<</say>> <<say "monique">>That's a shame, but maybe in the future we'll find a way to explore my old haunt together.<</say>> <<say "mc">>I'd like that.<</say>> <<elseif $tasks.safety == undefined>> <<think "mc">>The hell does that mean? I get the equalizer part... but why would they prohibit my connection?<</think>> <<narrate>>$monique.name returns a moment later.<</narrate>> <<say "monique">>So, you connected now? Maybe you can use your possession ability to see my world firsthand!<</say>> <<say "mc">>Sorry, I'm not. The council prohibits patron connections to this world for some reason. I think I need to speak to $kenna.refer or $kp.name about it.<</say>> <<say "monique">>That's a shame, but maybe in the future we'll find a way to explore my old haunt together.<</say>> <<say "mc">>I'd like that.<</say>> <<elseif $tasks.safety != undefined>> <<think "mc">>Another world I can't connect to, though the reason here is vague.<</think>> <<narrate>>$monique.name returns a moment later.<</narrate>> <<say "monique">>So, you connected now? Maybe you can use your possession ability to see my world firsthand!<</say>> <<say "mc">>Sorry, I'm not. The council prohibits patron connections to this world for some reason. I think I need to speak to $kenna.refer or $kp.name about it.<</say>> <<say "monique">>That's a shame, but maybe in the future we'll find a way to explore my old haunt together.<</say>> <<say "mc">>I'd like that.<</say>> <</if>> <<button "Continue" gatewayb>> <<event "monique" "planets">> <<task "safety">> <<like "monique" 3>> <<lust "monique" 1>> <<time 1>> <</button>> <<case "sophia">> <<left2 _img>> <<say "mc">>You know $sophia.name?<</say>> <<narrate>>She looks at you quizzically.<</narrate>> <<say "monique">>Do I know my sister? Hmm, let me check... yeah, I think I've heard of her.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<say "mc">>You know what I meant! Do you know about her boundaries?<</say>> <<narrate>>She laughs.<</narrate>> <<say "monique">>Of course. $krissy.name really knows how to make things hot!<</say>> <<say "mc">>Uh, what?<</say>> <<say "monique">>So my sister and I aren't from the same world as you. On our world it's pretty commonplace for a $sophia.them to sleep with their $sophia.you. However, on $krissy.name's world, that's very much not the case. It's taboo.<</say>> <<say "mc">>So where you come from it'd be pretty normal for me and $sophia.refer to be...?<</say>> <<say "monique">>I wouldn't say normal, but not frowned upon at least. That's the boundary $krissy.name gave $sophia.name. They have an open relationship as I'm sure you're aware, but she forbids any such interaction between you, her children, $sophia.name, and even us.<</say>> <<if $monique.events.truthwait == 3>> <<say "mc">>But we...<</say>> <<say "monique">>And it was so much hotter for it! I love $krissy.name to bits, but when the forbidden fruit looks so damn tasty, I'm gonna have a bite.<</say>> <<say "mc">>So when you said you knew it was wrong...?<</say>> <<say "monique">>Oh, I didn't mean because of any silly taboo from your world, no, I meant because of $krissy.name's rules.<</say>> <</if>> <<say "mc">>I see...<</say>> <<say "monique">>You're wanting to fuck my sister, your $sophia.them, aren't you?<</say>> <<say "mc">>I—<</say>> <<if $monique.events.truthwait == 2>> <<say "monique">>I can't say I'm not hurt. You turned me down after all.<</say>> <<narrate>>She sighs.<</narrate>> <</if>> <<say "monique">>She shouldn't take much convincing, I've seen the way she looks at you. You know she and $krissy.name used to like watching each other with different partners, right? Give her a show.<</say>> <<say "mc">>I've given her a few shows already, but it kinda backfired.<</say>> <<set _anna = anora($anna.them) + " " + $anna.them>> <<set _adria = anora($adria.them) + " " + $adria.them>> <<set _monique = anora($monique.them) + " " + $monique.them>> <<set _anna = _anna.toUpperFirst()>> <<set _adria2 = _adria.toUpperFirst()>> <<set _monique2 = _monique.toUpperFirst()>> <<say "monique">>Not just any normal show. One where you show you don't care about $krissy.name's boundaries. <<if $anna.them != $adria.them && $anna.them != $monique.them && $adria.them != $monique.them>>_anna, _adria, or... _monique. <<elseif $anna.them != $monique.them>>_anna or... _monique. <<elseif $adria.them != $monique.them>>_adria2 or... _monique. <<else>>_monique... maybe.<</if>><</say>> <<think "mc">>Seems a bit risky, but I think her sister is going to know her better than anyone else! $lexi.name or $monique.name would be most appropriate at they've known her the longest.<</think>> <<button "Continue" housestuff>> <<like "monique" 2>> <<lust "monique" 3>> <<event "sophia" "sense" 2>> <</button>> <<case "champions">> <<block _img>> <<say "mc">>$monique.refer, can you help me with something?<</say>> <<narrate>>She looks down at your crotch.<</narrate>> <<say "mc">>No no, something to do with the champions.<</say>> <<say "monique">>All work and no play. What's up?<</say>> <<say "mc">>One of the champions isn't actually a champion.<</say>> <<say "monique">>And...?<</say>> <</block>> <<say "mc">>I want to figure out who and if it's innocent or something sinister.<</say>> <<narrate>>She thinks for a moment.<</narrate>> <<say "monique">>You know, this is the kind of thing the leadership would do. Send a mole to keep an eye on the potential enemy. It could very well be sinister, you'd do well to keep the strays in the dark until you've got the answer.<</say>> <<say "mc">>If it's nefarious why have they never done anything?<</say>> <<say "monique">>Who is to say they haven't? It may also just be someone to report back if things suddenly change. It may be they already know about you, for instance.<</say>> <<say "mc">>Right, I'm gonna go talk to $voice.name and see if we can figure out who and what danger they pose.<</say>> <<say "monique">>Of course, let me know if you need anything. While I'd say keep it quiet, $adria.name is extremely handy with computers, she may be able to do some snooping for you.<</say>> <<say "mc">>Thanks $monique.refer.<</say>> <<button "Continue" gatewayb>> <<time 1>> <<lust "monique" 1>> <<like "monique" 3>> <<set $mc.events.eight = "monique">> <</button>> <<case "spa">> <<block _img>> <<say "mc">>I finished the spa you wanted, $monique.refer.<</say>> <<say "monique">>Wow, that's amazing. Give me 5 minutes.<</say>> <<say "mc">>For what?<</say>> <<say "monique">>So we can head over, and I give you a massage, of course.<</say>> <<if $monique.events.truthwait == 2>> <<say "mc">>Huh, I hadn't thought about being your customer, but I guess it makes sense.<</say>> <<say "monique">>Got to go test the goods before you let me loose, right? Meet me over there, okay?<</say>> <<think "monique">>This is my chance to get him so horny he can't help but jump me!<</think>> <<else>> <<say "mc">>Oh, I'm getting hard just thinking about it.<</say>> <<say "monique">>You dog! Meet me over there, okay?<</say>> <</if>> <<notice>> $monique.name will now work for you. <</notice>> <<button "Continue" moniqueanswers>> <<temp "spa02">> <<worker "monique">> <<event "monique" "spadone">> <</button>> <</block>> <<case "spa2">> <<block _img>> <<say "mc">>How about another massage at the spa?<</say>> <<say "monique">>Absolutely. Give me 5 minutes.<</say>> <<if $monique.events.truthwait == 2>> <<think "monique">>Another chance to get him so horny he can't help but jump me!<</think>> <<else>> <<say "mc">>Oh, I'm getting hard just thinking about it.<</say>> <<say "monique">>You dog! Meet me over there, okay?<</say>> <</if>> <<button "Continue" moniqueanswers>> <<temp "spa02">> <</button>> <</block>> <<case "spa02">> <<narrate>>You head over to the spa and a few minutes later $monique.name joins you.<</narrate>> <<block "monique/spa01.jpg">> <<say "mc">>Holy shit, you look incredible.<</say>> <<if $monique.events.truthwait == 2>> <<say "monique">>Pick up your jaw. Just friends remember.<</say>> <<say "mc">>Shit, yeah sorry.<</say>> <<think "mc">>Though if I wanted to change my mind about only being friends, I think this is gonna be good opportunity.<</think>> <<else>> <<say "monique">>Pick up your jaw, come on, get on the table.<</say>> <<say "mc">>Let me just admire your visage a little bit first.<</say>> <<narrate>>She rolls here eyes, yet she straddles the table to give you a little show.<</narrate>> <</if>> <</block>> <<if $monique.events.truthwait == 2>> <<narrate>>You undress behind a screen and return just wearing a towel.<</narrate>> <<else>> <<narrate>>You sling off your clothes in her vague direction, standing stark naked before her.<</narrate>> <<block "monique/spa02.jpg">> <<say "monique">>Wow, just look at the size of that appreciation.<</say>> <<narrate>>She grabs your cock while kissing you passionately.<</narrate>> <<say "monique">>But first, the massage. On the table.<</say>> <<say "mc">>My pleasure, we both know what comes next.<</say>> <<narrate>>She grins.<</narrate>> <<say "monique">>That we do, but at least let me show you my skill first.<</say>> <</block>> <</if>> <<button "Continue" moniquesex>> <<temp "spa">> <</button>> <<case "massage">> <<run checkTechs()>> <<block _img>> <<think "mc">>A massage would be a decent way to help the workers unwind and reduce their fatigue... and potentially connect in a more intimate setting.<</think>> <<if $monique.events.truthwait == 2>> <<say "mc">>You mentioned you were a decent masseuse, would you be happy to provide that service to others?<</say>> <<think "monique">>I'd sooner be rubbing my hands over your body.<</think>> <<say "monique">>Yes, of course. If you have the proper facility, I can help. Happy endings will cost extra.<</say>> <<narrate>>She giggles to herself while giving you a wink.<</narrate>> <div id="replace"> <<choices "How do you respond?">> <<link "Suggestively">> <<replace "#replace">> <<say "mc">>Great, I'll be your first customer! Love to see how you ensure it ends on a happy note.<</say>> <<narrate>>She looks perplexed for a moment.<</narrate>> <<say "monique">>You do know what a happy ending is right?<</say>> <<say "mc">>If it means it ends with my happiness all over your face.<</say>> <<say "monique">>You realize what you're saying? You mentioned just wanting to be friends... does this mean you've changed your mind? Please don't toy with me.<</say>> <<say "mc">>15mins, your room, and you'll get my apology for even suggesting we remain only friends.<</say>> <<narrate>>She looks at your dubiously.<</narrate>> <<say "monique">>Ok, but you'd better show or they'll be hell to pay!<</say>> <<button "Continue" moniquesex>> <<temp "reveal">> <<event "monique" "truthwait" 3>> <<event "monique" "sex" "massage">> <<event "monique" "massage">> <<tech "spa">> <</button>> <</replace>> <</link>> <b>Note: This will move your relationship beyond friendship.</b> <br> <<link "Professionally">> <<replace "#replace">> <<say "mc">>Oh, you don't have to provide anything like that, just a massage. Sorry if you thought I was trying to pimp you out.<</say>> <<say "monique">>I was just joking with you, $monique.calls. I don't really know much about what's needed in the facility itself, but I'll log what I do know in the monitoring station and perhaps that will help someone piece together exactly what's needed.<</say>> <<say "mc">>Great, thanks $monique.refer.<</say>> <<button "Continue" monique>> <<time 1>> <<event "monique" "massage">> <<tech "spa">> <</button>> <</replace>> <</link>> <</choices>> </div> <<else>> <<say "mc">>You mentioned you were a decent masseuse, how about a practical demonstration?<</say>> <<say "monique">>I'd love to rub my hands all over your body, feel your muscles beneath my palms, and straddle you as I bring us both to a happy ending.<</say>> <<say "mc">>Holy shit, let's go.<</say>> <<say "monique">>But...<</say>> <<say "mc">>Don't do that to me!<</say>> <<say "monique">>Sorry, we need a proper facility for me to do it properly. We can have fun whenever, wherever, but for a proper massage, we're gonna need a spa. I'll upload what data I know to the monitoring station, but you'll need to take it further.<</say>> <<say "mc">>I was hoping to take it further with you!<</say>> <<say "monique">>I'll make it up to you before bed.<</say>> <<button "Continue" monique>> <<time 1>> <<run addNightEvent('moniquenightvisit')>> <<event "monique" "massage">> <<tech "spa">> <</button>> <</if>> <</block>> <<case "apology">> <<block _img>> <<narrate>>She tenses up as you approach.<</narrate>> <<say "mc">>I've given it some thought, and while of course I'm disappointed you didn't tell me the truth, I too held back from you on matters of equal importance and it would be hypocritical of me to hold it against you.<</say>> <<narrate>>She lets out a sigh of relief and allows her body to relax.<</narrate>> <<say "monique">>Thank you so much, $name. This means the world to me. I'm not sure how I would have coped if you didn't want me in your life.<</say>> <div id="opt"> <<choices>> <<link "Still attracted">> <<replace "#opt">> <<say "mc">>I still find you intoxicating, you are a force of beauty, I can barely control myself around you. It's all I can do not to kiss you right now.<</say>> <<narrate>>She stands on front of you and looks deep into your eyes.<</narrate>> <<say "monique">>I'm not stopping you.<</say>> <<narrate>>You lean in and embrace her, passionately kissing her while running your hands through her hair.<</narrate>> <<say "monique">>Let's go to my room.<</say>> <<narrate>>You follow, almost struggling to walk normally due to your cock fighting to be free of your jeans.<</narrate>> <<button "Continue" moniquesex>> <<like 'monique' 3>> <<lust 'monique' 5>> <<set $tempvar = "reveal">> <<event 'monique' 'truthwait' 3>> <<event "monique" "sex" "apology">> <</button>> <</replace>> <</link>> <br> <<link "Friends only">> <<replace "#opt">> <<say "mc">>I can't say I don't find you attractive, but we can't cross that line. It's just not right.<</say>> <<narrate>>She looks visibly saddened, but quickly puts on a fake smile.<</narrate>> <<say "monique">>Yes, of course, I completely understand.<</say>> <<narrate>>She gives you a peck on the cheek before retreating away.<</narrate>> <<think "mc">>Was that the right thing to do? I guess I can always try to reignite that flame later should I change my mind.<</think>> <<button "Continue" homehub>> <<like 'monique' 3>> <<lust 'monique' -3>> <<event 'monique' 'truthwait' 2>> <<time 1>> <</button>> <</replace>> <</link>> <</choices>> </div> <</block>> <<case "central">> <<block _img>> <<say "mc">>Hey $monique.name, I wondered if you could help me with something?<</say>> <<say "monique">>Of course, I'm <i>always</i> at your disposal to help with <i>anything</i>.<</say>> <<say "mc">>Do you know anything about 0-0-0?<</say>> <<narrate>>Her face straightens and she suddenly becomes very serious.<</narrate>> <<say "monique">>Central? What do you know of it?<</say>> <<say "mc">>Well I've found it and I'm—<</say>> <<say "monique">>Wait. Not here. Let's discuss in private. Follow me.<</say>> <</block>> <<narrate>>She takes you to her room.<</narrate>> <<say "monique">>Tell me what you know.<</say>> <<say "mc">>I know it's real, but beyond that, I haven't the faintest idea.<</say>> <<if $tasks.moniquereveal is undefined && $monique.events.trueid is undefined>> <<say "monique">>And just <b>how</b> do you know it's real?<</say>> <<say "mc">>Well, there's something I haven't told you yet. You may want a seat.<</say>> <<narrate>>You tell her most everything about how you got here, the briefcase, your supposed mission and the fact you're a patron.<</narrate>> <<say "monique">>Okay, that explains a lot. Listen, there's something I've been holding back from you too. You probably noticed I had something to discuss with the others the first night I arrived here. I'm ashamed of it to be honest, but well, just give me a few minutes, wait here okay? I need to prepare myself for this.<</say>> <<say "mc">>Uhhh, yeah, sure.<</say>> <<think "mc">>She doesn't seem that shocked, but she seems nervous about whatever she has to tell me... maybe she's a patron too?<</think>> <<if $lexi.events.fulltruth is undefined>> <<narrate>>She pauses for a moment, as if in thought.<</narrate>> <<say "monique">>You should tell $lexi.name the truth too, she won't appreciate hearing it from me.<</say>> <</if>> <<button "Continue" moniqueanswers>> <<set $tempvar = "thereveal">> <<if $lexi.events.fulltruth is undefined>> <<task "lexitruth">> <</if>> <</button>> <<elseif $monique.events.trueid is undefined>> <<say "monique">>$lexi.name told me what's happening - that you're a patron - and I guess it was only a matter of time until you discovered central.<</say>> <<say "mc">>I'm sorry we kept it from you, but we had to know you were trustworthy first.<</say>> <<say "monique">>I completely understand. $lexi.name said we needed to chat, and I've been trying to psych myself up. I have been dishonest with you, and it's shameful, I just... wait here okay? I need to prepare myself for this.<</say>> <<say "mc">>Uhhh, yeah, sure.<</say>> <<think "mc">>She doesn't seem that shocked, but she seems nervous about whatever she has to tell me... maybe she's a patron too?<</think>> <<button "Continue" moniqueanswers>> <<set $tempvar = "thereveal">> <<event "monique" "sex" "central">> <</button>> <<else>> <<say "monique">>Central is both a curse and a boon. As you know, transformations can occur when going through the gateway. This are always desired by the traveler, and the patron accommodates.<</say>> <<say "mc">>Like you & $vanna.name?<</say>> <<say "monique">>Exactly. But central is different. It allows the patron to change people without their knowledge, and it changes more than just their outward appearance. Their very reality and everyone who knew them warps to include this new transformation. Outside of patrons and on occasion their tour guides, nobody is any wiser.<</say>> <<say "mc">>But then how does anyone know it exists outside of the patrons themselves?<</say>> <<say "monique">>All things come out eventually, but specifically, some patrons allowed their tour guides to use the facility too. It was a sort of reward for their most trusted and worthy, and unfortunately why a lot of tour guides are not automatons. <</say>> <<say "mc">>So the tour guides abused the power?<</say>> <<say "monique">>Not any more or less than the patron themselves. One of the your guides for this hub was given this trust by the patron here. It's what eventually lead to her demise. The tour guide was not comfortable with it, she spread the word to what you now know as the Eastlanders. The patron tried to cover it up, attempted to transform those who knew into people that didn't.<</say>> <<say "monique">>I can't say I full understand the how or why, but for whatever reason it appears there are certain rules in place that she breached. Mental transformations are a part of the forced physical ones, but they do not change any memories as such, just your appearance within them. Likewise, you can't transform a sentient being into something that isn't. But, she tried, and failed. It left the Eastlanders that underwent the transformation broken, and very few survived.<</say>> <<say "mc">>And this was the patron of Gateway A?<</say>> <<say "monique">>That's what I'm lead to believe, I arrived not long before they made her dormant, so I didn't see anything first hand. But these are the stories I was told by that tour guide.<</say>> <<say "mc">>Any chance it's hearsay or fake?<</say>> <<say "monique">>I can't say for sure, but the fact you've found central yourself suggests there's some credence to it at the very least.<</say>> <<say "mc">>Wow, it's a lot to take in. I think I need to find out more about what happened with the Eastlanders Thanks, $monique.refer.<</say>> <<say "monique">>Any time, $monique.calls.<</say>> <<button "Continue" monique>> <<if $monique.events.central is undefined>> <<like 'monique' 3>> <<event 'monique' 'central'>> <<time 1>> <<taskdone '000R'>> <<set $whitney.events.retrieved = 1>> <<task "eastvspatron">> <</if>> <</button>> <</if>> <<case "thereveal2">> <<event 'monique' 'trueid'>> <<taskdone "moniquereveal">> <<block "monique/reveal01.jpg" "revealing" "rreveal">> <<narrate>>You sit in stunned silence for a moment.<</narrate>> <<say "monique">>Please, say something, $name. I'm still your $monique.them and I hope we can work this out.<</say>> <div id="opt"> <<choices "What to do?">> <<if $monique.events.gavebj != undefined>> <<link "You gave me a blow job!">> <<replace "#opt">> <<say "mc">>You sucked my cock even though you knew?<</say>> <<say "monique">>I just couldn't help myself, I succumbed to my base desires. I knew it was wrong, but somehow that just turned me on even more, especially when I saw you were spying on $lexi.name.<</say>> <<think "mc">>Yeah, I guess it is a bit hypocritical of me. Would I have stopped her had I known?<</think>> <div id="opt2"> <<choices>> <<link "Yes">> <<replace "#opt2">> <<say "mc">>I wouldn't have let you do it had I know. I know peeping on my $lexi.them is wrong, but there's a massive difference here.<</say>> <<say "monique">>I know, and regardless of what happens today, I want you to know I won't tell her I caught you. But please, can you forgive me?<</say>> <<say "mc">>This is too much right now, I just need some time to think.<</say>> <<say "monique">>I understand, please talk to me when you're ready. I can't apologize enough.<</say>> <<button "Continue" homehub>> <<like 'monique' -1>> <<lust 'monique' -5>> <<if $tasks['000R'] isnot undefined>> <<run newMessage('monique', 'R0002')>> <</if>> <<event 'monique' 'truthwait'>> <<time 1>> <</button>> <</replace>> <</link>> <br> <<link "No">> <<replace ".revealing">> <<left2 "monique/reveal02.jpg">> <</replace>> <<replace ".rreveal">> <<say "mc">>To be honest, $monique.name, I'm still wildly attracted to you, and this new knowledge only makes the entire thing hotter.<</say>> <<say "monique">>You have no idea how much it is a relief to hear you say that.<</say>> <<narrate>>She gives you a sly look.<</narrate>> <<say "monique">>Let's <i>really</i> raise the temperature.<</say>> <<button "Continue" moniquesex>> <<set $tempvar = "reveal">> <<lust 'monique' 5>> <<like 'monique' 2>> <</button>> <</replace>> <<ScrollTo '.revealing'>> <</link>> <</choices>> </div> <</replace>> <</link>> <br> <</if>> <<if $monique.events.hadsex == 1>> <<link "We had sex!">> <<replace "#opt">> <<say "mc">>But we fucked!<</say>> <<say "monique">>I know, I let the desire get on top of me and the taboo made it all the more intoxicating for me. I don't regret the sex itself, but I do regret not being honest with you.<</say>> <<say "mc">>So having sex with your $monique.you doesn't bother you?<</say>> <<say "monique">>I never expected this, but it's an incredible turn on. I'm not going to deny my desires, but I am sorry for misleading you, and making the decision to cross that line without your consent. And let's be honest, that was great sex!<</say>> <<think "mc">>It absolutely was amazing, but what now? Would I still have done it if I had known who she really was?<</think>> <div id="opt2"> <<choices>> <<link "Yes">> <<replace ".revealing">> <<left2 "monique/reveal02.jpg">> <</replace>> <<replace ".rreveal">> <<say "mc">>You know what, even if I had known, I don't think anything would have changed. You are an incredibly desirable women, if anything, I only find you more attractive now and I hope that wasn't our last act of passion.<</say>> <<narrate>>Your response makes her blush.<</narrate>> <<say "monique">>Believe me, I think we can create lots of happy memories together. In fact...<</say>> <<button "Continue" moniquesex>> <<set $tempvar = "reveal">> <<lust 'monique' 5>> <<like 'monique' 2>> <</button>> <</replace>> <<ScrollTo '.revealing'>> <</link>> <br> <<link "No">> <<replace "#opt2">> <<say "mc">>You seduced me with lies, I would never have done it had I known!<</say>> <<say "monique">>I'm sorry. But please know it originated from good intentions.<</say>> <<say "mc">>Tricking your $monique.you into fucking you is "good intentions"? You know what, this is too much right now, I need to go and think.<</say>> <<say "monique">>I understand, please talk to me when you're ready. I can't apologize enough.<</say>> <<button "Continue" homehub>> <<like 'monique' -1>> <<lust 'monique' -5>> <<if $tasks['000R'] isnot undefined>> <<run newMessage('monique', 'R0002')>> <</if>> <<time 1>> <<event 'monique' 'truthwait'>> <</button>> <</replace>> <</link>> <</choices>> </div> <</replace>> <</link>> <br> <</if>> <<link "This is hot">> <<replace ".revealing">> <<left2 "monique/reveal02.jpg">> <</replace>> <<replace ".rreveal">> <<say "mc">>While I'm naturally a little disappointed you didn't tell me, I understand why you did it. And you know what? It changes nothing for, if anything, I only find you more desirable. You are a thing of beauty, and knowing who you really are only makes you more appealing. I want to cross that line with you.<</say>> <<narrate>>Your response makes her blush.<</narrate>> <<say "monique">>Believe me, that line will be a distant memory once I'm done with you!<</say>> <<button "Continue" moniquesex>> <<set $tempvar = "reveal">> <<lust 'monique' 5>> <<like 'monique' 2>> <</button>> <</replace>> <<ScrollTo '.revealing'>> <</link>> <br> <<link "I need more time">> <<replace "#opt">> <<say "mc">>This is too much right now, I just need some time to think.<</say>> <<say "monique">>I understand, please talk to me when you're ready. I can't apologize enough.<</say>> <<button "Continue" homehub>> <<like 'monique' -1>> <<lust 'monique' -5>> <<if $tasks['000R'] isnot undefined>> <<run newMessage('monique', 'R0002')>> <</if>> <<event 'monique' 'truthwait'>> <<time 1>> <</button>> <</replace>> <</link>> <</choices>> </div> <</block>> <<case prereveal>> <<block _img>> <<say "mc">>We need to chat, I have a lot to tell you.<</say>> <<if $monique.events.daughterreveal isnot undefined>> <<say "monique">>And I you, I need to explain myself to you. Let's go to my room.<</say>> <<narrate>>You follow her. You can tell she's nervous.<</narrate>> <<think "mc">>She certainly owes me an explanation, but it's not like I've been totally honest with her, either.<</think>> <<say "mc">>Please allow me to go first. I'm a patron.<</say>> <<narrate>>She looks shocked, but only briefly. You then go on to spend some time explaining the events of the past $day days and how you fit into this world.<</narrate>> <<say "monique">>Wow. I see I'm not the only one who was keeping secrets, but it does help explain why we were drawn here. Let's discuss why I created my secret. Just give me a few minutes, I'll be right back. I need to prepare myself for this.<</say>> <<elseif $lexi.events.lexitruth isnot undefined>> <<say "monique">>You don't need to explain, $lexi.name filled me in. However, there's something I need to tell you. Something I've hidden from you with great shame. Let's got my room, I don't want anyone to interrupt us.<</say>> <<narrate>>Intrigued, you follow her. You can tell she's nervous.<</narrate>> <<say "monique">>Just give me a few minutes, I'll be right back. I just need to prepare myself for this.<</say>> <<else>> <<say "monique">>Okay, let's discuss in my room.<</say>> <<narrate>>You follow her. You can tell she's nervous.<</narrate>> <<say "monique">>Just give me a few minutes, I'll be right back. I just need to prepare myself for this.<</say>> <</if>> <<if $monique.events.daughterreveal == undefined>> <<think "mc">>Just what is it?<<if $lexi.events.lexitruth isnot undefined>> She doesn't seem at all bothered by what $lexi.name told her.<</if>> What could be making her so nervous?<</think>> <</if>> <<button "Continue" moniqueanswers>> <<set $tempvar = "thereveal">> <<taskdone "moniquereveal">> <<event "monique" "sex" "reveal">> <</button>> <</block>> <<case "thereveal">> <<block "monique/reveal01.jpg">> <<narrate>>She returns wearing something different.<</narrate>> <<say "monique">>I want to dress in something a little more conservative for this chat. What I have to tell you is serious, and I'm the absolute worst. But it started with the best of intentions.<</say>> <<think "mc">>Her entire demeanor seems off compared to normal. This must be very serious.<</think>> <<say "monique">>Both me and $lexi.name were drawn here, as you know. But there's something I realized immediately that $lexi.name chose to ignore. The desire isn't gone, it's just different now. Before, it was like a wild animal trying to break free from its cage. Here, it's like a purring kitten. It still wants to be fed, but feels safe.<</say>> <<say "mc">>Sorry, I don't think I'm following.<</say>> <<say "monique">>What we desire, $name, is you. When I'm with you, my mind sometimes wanders into vivid fantasies that almost feel real.<</say>> <</block>> <<if $monique.events.daughterreveal == undefined>> <<say "mc">>Oh, I have those about you too! Perhaps we shou—<</say>> <<say "monique">>No, let me finish, as you may not feel the same at the end of this.<</say>> <</if>> <<narrate>>You raise an eyebrow.<</narrate>> <<say "monique">>I suspect you have them of $lexi.name and her of you too. She tries to hide them, clear them out of her head. I on the other hand lacked the willpower, as soon as I saw you that night, my mind wandered off to its erotic playground.<</say>> <<if $monique.events.daughterreveal == undefined>> <<say "mc">>I'm still failing to see the issue here.<</say>> <<say "monique">>That's because I lied to you previously. I could tell you didn't recognize me and that you were undressing me with your eyes. Please, believe me, I didn't want you to feel bad, so there on the spot, I created someone new.<</say>> <<say "mc">>Recognize you? What do you mean?<</say>> <<say "monique">>My name isn't $monique.name, I am $derek.name's sister, I've known you all your life. The gateway transformed me into this. I am so sorry I hid this from you, $name, but please know it was only out of love, but I see now it was wrong.<</say>> <<else>> <<say "monique">>When we met, I could tell you didn't recognize me and that you were undressing me with your eyes. Please, believe me, I didn't want you to feel bad, so there on the spot, I created someone new. I am so sorry I hid this from you, $name, but please know it was only out of love, but I see now it was wrong.<</say>> <</if>> <div id="who"> <<button "Continue">> <<if $monique.events.daughterreveal != undefined>> <<set $tempvar = "thereveal2">> <<goto "moniqueanswers">> <</if>> <<switch $defaultRel>> <<case "family">> <<set $monique.them = "aunt">> <<set $monique.you = "nephew">> <<set $monique.refer = "aunt Tiff">> <<set $monique.calls = "handsome">> <<case "step">> <<set $monique.them = "step-aunt">> <<set $monique.you = "step-nephew">> <<set $monique.refer = "aunt Tiff">> <<set $monique.calls = "handsome">> <<case "guard">> <<set $monique.them = "pseudo-aunt">> <<set $monique.you = "pseudo-nephew">> <<set $monique.refer = "aunt Tiff">> <<set $monique.calls = "handsome">> <<case "landlady">> <<set $monique.them = "friend">> <<set $monique.you = "friend">> <<set $monique.refer = "Tiff">> <<set $monique.calls = "handsome">> <<case "friend">> <<set $monique.them = "family friend">> <<set $monique.you = "friend's son">> <<set $monique.refer = "aunt Tiff">> <<set $monique.calls = "handsome">> <</switch>> <<replace '#who'>> <<set $keyrange = ["name", "them", "you", "refer", "calls"]>> <<choices "How does this change your relationship?">> <<left "monique/lounge01.jpg">> <<right>> <<set _d = "$derek.name's (your $derek.them)">> <<if $girlsavailable.includes('sophia') >> <<set _d = "$sophia.name's (your $sophia.them)">> <</if>> <<set _n = $anna.name>> <<set _rel = $anna.them>> <<if $girlsavailable.includes('theodora')>> <<set _n = $theodora.name>> <<set _rel = $theodora.them>> <</if>> She is _d sister and therefore _n's (your _rel) aunt.<br id="comehither"><br> Her name is <<textbox "$monique.name" "Tiffany">>. She is your <<textbox "$monique.them" $lexi.them>> and you her <<textbox "$monique.you" $lexi.you>>.<br><br> You call her <<textbox "$monique.refer" $monique.refer>> and she calls you <<textbox "$monique.calls" "cutie">>.<br><br> <<button "Confirm" moniqueanswers>> <<set $tempvar = "thereveal2">> <<for _key, _value range $keyrange>> <<set $monique[_value] to $monique[_value].trim()>> <<if $monique[_value] is "">> <<set $fail is "true">> <</if>> <</for>> <<set $monique.name to $monique.name.toUpperFirst()>> <<set $girlsmet.pushUnique('monique')>> <<if $fail is "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <</if>> <</button>> <span id="name-error"></span> <</right>> <</choices>> <</replace>> <<ScrollTo "#who">> <</button>> </div> <<case 'skills'>> <<block _img>> <<say "mc">>What skills do you have that may prove useful here?<</say>> <<say "monique">> I was an entertainer in the old world, a dancer, and wasn't a bad masseuse either. Though I'm not sure how helpful that is here. <</say>> <<narrate>>You feel your mind start to wander.<</narrate>> <div id="fanta" class="choices"> <h3>Decision Time</h3> <<link "Fantasize">> <<toggleclass '#fanta' noshow>> <<toggleclass '#fanta2' noshow>> <<toggleclass '#fanta3' noshow>> <<toggleclass '#nofanta' noshow>> <<lust "monique" 1>> <<like "monique" 1>> <<event "monique" "fatasized">> <<ScrollTo "fanta2">> <</link>> <br> <<link "Focus">> <<toggleclass '#fanta' noshow>> <<toggleclass '#nofanta' noshow>> <</link>> </div> <</block>> <div class="noshow fantasy" id="fanta2"> <<say "monique">> So what will it be today, sir? <</say>> <<say "monique">> Perhaps something extra <b>hard</b> that I can help you out with? <</say>> <<narrate>>She unbuttons the top of her overalls.<</narrate>> <<block "monique/fantasy01.jpg">> <<say "monique">> Maybe I should start <b>rubbing</b> and see if anything pops up? <</say>> <<narrate>>She runs her hands up your thighs and leans over, giving you the perfect view of her ample cleavage.<</narrate>> <<say "monique">> Oh, just what have we here? This towel sure does look uncomfortable, let me get that for you, sir. <</say>> <<narrate>>She removes the towel and your dick nearly smacks her in the face.<</narrate>> <</block>> <<block "monique/fantasy02.jpg">> <<say "monique">> Well, we can't have that, can we, sir? Please, allow me. <</say>> <<narrate>>She grips your dick with her hand and begins to take your dick into her mouth.<</narrate>> <<say "mc">> Yes, $monique.name, that's it, do it. <</say>> <</block>> </div> <div class="noshow" id="fanta3"> <<say "monique">> Do what, sorry? <</say>> <<if $monique.events.hadsex != undefined || $monique.events.gavebj != undefined>> <<say "mc">>Sorry, the thought of you providing me a massage got me a little hot and bothered.<</say>> <<narrate>>She looks down at your crotch.<</narrate>> <<say "monique">>I can see. Perhaps one day we'll make that fantasy a reality.<</say>> <<narrate>>She bites her lip as she continues to stare at your crotch.<</narrate>> <<say "monique">>But seriously, I'd be happy to work as a masseuse again.<</say>> <<else>> <<say "mc">> Sorry, I uhh, just got a bit excited about the idea of some entertainment. A massage would be welcome too. <</say>> <<if $monique.events.truthwait != undefined && $monique.events.truthwait < 3>> <<think "mc">> That was hot as fuck, but I can't keep having these thoughts about my $monique.them! <</think>> <<else>> <<think "mc">> Wow, that was quite the fantasy. Hopefully, one I can turn into a reality! <</think>> <<narrate>>You don't even try to hide your erection, perhaps it's the bravado you've gained from the last few days, but you actually want her to notice.<</narrate>> <</if>> <<think "monique">> Wow, just look at the size of his bulge. I just... I really wish I could. <</think>> <<say "monique">> Well, yeah, I'd be happy to. <</say>> <</if>> </div> <div class="noshow" id="nofanta"> <<say "mc">>Brilliant, I'm sure we'll put your skills to great use!<</say>> <<say "monique">> Well, I don't want to boast, but I was a fantastic masseuse. <</say>> <<if $monique.events.hadsex is undefined && ($monique.events.truthwait is undefined)>> <<say "mc">>Ha, you sound like someone I know from my world. She was just as boastful, but damn accurate!<</say>> <<say "monique">>Hey, if you've got it, flaunt it!<</say>> <<say "mc">>And hey...<</say>> <<narrate>>You pause, and purposefully look her up and down, ensuring that she knows exactly what you're doing.<</narrate>> <<say "mc">>...you've damn well got it!<</say>> <<narrate>>She blushes.<</narrate>> <<say "monique">>Ha, I hadn't taken you for the corny type.<</say>> <<think "mc">>She says that, but is clearly receptive. Go for broke?<</think>> <<say "mc">>As corny as it may be, you are an alluring woman, $monique.name, I've barely known you five minutes, yet I find myself drawn to you as if I've known you my whole life.<</say>> <<think "monique">> I'm not sure that I can do this. But damn, it's hard to say no. If I'm not careful, I'll be waking up with him for breakfast. <</think>> <<if $monique.lust < 10>> <<say "monique">>I'm extremely flattered, and I can't say I don't find you attractive, but I'm not quite ready to jump in the deep end with you.<</say>> <<think "mc">> I guess I need to work on her a little more before she desires me enough. <</think>> <<else>> <<think "monique">> You know what? Screw it! <</think>> <<say "monique">>$name, the feeling is mutual, and I'm not going to pretend otherwise. What room are you staying in?<</say>> <<think "mc">>Jackpot!<</think>> <<say "mc">>No need to pretend anything, we're all adults here. I'm in room 112, I hope to see you there soon.<</say>> <<run addNightEvent('moniquenightvisit')>> <</if>> <</if>> <<button "Continue" monique>> <<if $monique.events.skills is undefined>> <<set $monique.events.skills = 1>> <<lust "monique" 3>> <<like "monique" 2>> <</if>> <<time 1>> <</button>> </div> <<case 'fear'>> <<block _img>> <<say "mc">>Can you tell me more about why the East fear us?<</say>> <<say "monique">>I don't have the full details, but our leaders, weakened the gateway to the point the patron should not have had any power to receive inbound connections and no chance to make outbound.<</say>> <<say "mc">>Why would they do that?<</say>> <<say "monique">>The story is the patron had become corrupt with their power and was toying with the travelers. Even the tour guides sided with us.<</say>> <<think "mc">>God, I just want to shove my dick between her breasts.<</think>> <<if $monique.events.truthwait != undefined && $monique.events.truthwait < 3>> <<think "mc">> Damnit! I can't keep having these thoughts about my $monique.them! <</think>> <</if>> <<narrate>>She catches you staring at her boobs and gives you a sly wink.<</narrate>> <</block>> <<say "monique">>Enjoying the view?<</say>> <<say "mc">>Shit, sorry, I was lost in thought.<</say>> <<say "monique">>The bulge in your pants suggests more than that.<</say>> <<if $monique.events.truthwait != undefined && $monique.events.truthwait < 3>> <<say "mc">>Sorry, $monique.refer, I don't mean to lead you on, I sometimes just get lost in my thoughts. Please, continue.<</say>> <<narrate>>She looks a little upset, but continues anyway.<</narrate>> <<else>> <<say "mc">>Sorry, $monique.name, you're an extremely attractive woman and I can't help but be drawn to you. I'll try to stay professional.<</say>> <<think "mc">>Just why are my thoughts and fantasies so intrusive around this woman?<</think>> <<say "monique">>Hey, you can look at the menu all you like, just try to stay part of the conversation.<</say>> <<if $monique.trueid == undefined>> <<think "monique">>Did I really just say that? When did I get so bold. This isn't right! But... I don't care.<</think>> <</if>> <<say "mc">>Well, it's certainly a beautiful menu. Sorry, back to the corrupt patron. Toying how?<</say>> <<think "monique">>Damn, back to the boring stuff!<</think>> <</if>> <<say "monique">>The patron can amend certain details, fulfill cosmetic fantasies for the travelers, for instance. But allegedly this patron started doing it out of some form of macabre curiosity, transforming people without their consent. Something that we were unaware was possible.<</say>> <<say "mc">>Christ on a stick!<</say>> <<say "monique">>Exactly. I was lucky, I guess, I came through and had the changes I wanted.<</say>> <<say "mc">>Oh, do you mind telling me what they were?<</say>> <<if $monique.trueid isnot undefined>> <<say "monique">>Uhhh... my hair. I used to be a blonde. Always wanted colored hair but having to dye it all the time was quite the hassle. Now, not only did they make me a redhead, I can sometimes change to purple at whim.<</say>> <<think "mc">>Why do I feel like she's holding something back there?<</think>> <<else>> <<say "monique">>Well, other than basically looking like another person, I've also gained the unique ability to change the color of my hair whenever I like. Usually I go with red, but sometimes I might be in the mood for purple.<</say>> <</if>> <<say "mc">>Great, thanks $monique.name, I'm going to see if I can find out anything more about these unwanted transformations. I've met a few of you who've had them willingly, but yet to see the results of the unwilling.<</say>> <<say "monique">>And you won't. To my understanding, what few survived the patron's machinations ended their own lives not long after.<</say>> <<say "mc">>I think I can appreciate where the fear comes from now.<</say>> <br> <<button "Continue" monique>> <<if $monique.events.fear is undefined>> <<event "monique" "fear">> <<lust "monique" 2>> <<like "monique" 2>> <</if>> <<time 1>> <</button>> <<case 'daughters'>> <<block _img>> <<say "mc">>You both said your daughters felt the same pull?<</say>> <<say "monique">>That's right, I'm still not sure if I understand it all, but it's certainly stopped pulling at us since we arrived. Though I can certainly still feel something. $lexi.name has some working theories, but I'll just leave her to it until she's figured it out.<</say>> <<say "mc">>Will your daughters be joining us?<</say>> <<set _date = dayjs($date).format('YYYY-MM-DD')>> <<if _date == "2021-07-10">> <<set _w = "at the end of next week">> <<elseif _date == "2021-07-11">> <<set _w = "next Sunday">> <<else>> <<set _w = "this Sunday">> <</if>> <<say "monique">>Hopefully. Zoe offered to take me to go collect them _w providing we've proven to be trustworthy. I'd like them to be here sooner if I'm honest, but we also need some time to ensure our daughters will be safe. So the timing works well for both parties.<</say>> <<say "mc">>Well, I look forward to meeting them. If your daughter is even half as beautiful as you, I'm sure she leaves a trail of broken hearts behind her.<</say>> <</block>> <<say "monique">>She's very beautiful for sure, and while there are men back home, she hasn't really shown any interest in companionship since we left our world.<</say>> <<if $monique.events.truthwait != undefined && $monique.events.truthwait < 3>> <<think "mc">>I need to be more careful when flirting, otherwise she may think I want to do more.<</think>> <<else>> <<say "mc">>And you, are you open to companionship as you call it?<</say>> <<narrate>>She blushes.<</narrate>> <<if $monique.trueid == undefined>> <<say "monique">>I'm certainly warming to the idea.<</say>> <<else>> <<say "monique">>Oh, you and I both already know the answer to that.<</say>> <<narrate>>You grin at her.<</narrate>> <</if>> <</if>> <br> <<button "Continue" monique>> <<if $monique.events.daughters is undefined>> <<like "monique" 2>> <<lust "monique" 2>> <<set $monique.events.daughters = 1>> <</if>> <<time 1>> <</button>> <<case 'exp'>> <<block _img>> <<say "mc">>Would you be interested in heading through the gateway on missions?<</say>> <<if $lexi.events.lexitruth != undefined || $monique.events.trueid != undefined>> <<say "monique">>Now I know you're the patron, I think I might be more open to it. Would be good to see some other worlds for a change too.<</say>> <<narrate>>She seems to think for a moment.<</narrate>> <<if $buildings.spa == undefined>> <<say "monique">>Okay, here's the deal, you get me somewhere to work here that fits my skill set, and I'll help you out with exploring in return.<</say>> <<say "mc">>Great, I think that can be arranged.<</say>> <<else>> <<say "monique">>Yeah, okay, why not? Might be fun to see the other worlds again, and I've always got the spa to come back to!<</say>> <<say "mc">>Great, I'll let you know when I'm arranging one!<</say>> <<notice>>$monique.name can now be sent on expeditions.<</notice>> <<explorer "monique">> <</if>> <<else>> <<say "monique">>Not a chance. I've heard the horror stories, and I'm not willing to test to see if they're true. But I appreciate that you're asking.<</say>> <<say "mc">>Understood.<</say>> <<think "mc">>Once we're ready to tell her about gateway B and my status as a patron, I'll revisit this.<</think>> <</if>> <br> <<button "Continue" monique>> <<if $monique.events.exp is undefined>> <<like "monique" 1>> <<set $monique.events.exp = 1>> <</if>> <</button>> <</block>> <</switch>> <</nobr>><<set $girlsmet.pushUnique('monique')>> <<if $monique.answered is undefined>> <<set $monique.answered to []>> <</if>> <<set $return = 'housestuff'>> <<if $location == "bus">> <<set $return = "nestuff">> <</if>> <<smallflirt "monique">> <<if ($aubree.transforms != undefined || $adria.transforms != undefined || $lexi.transforms != undefined) && $monique.transforms == undefined>> <<link "Transformation" moniqueanswers>> <<temp "trans">> <</link>><br> <</if>> <<if $location == "bus">> <<link "Ice Cream?" moniqueanswers>> <<temp "ice">> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $monique.events.planets == undefined>> <<link "Planets" moniqueanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $sophia.events.sense == 1>> <<link "$sophia.name's Boundaries" moniqueanswers>> <<temp "sophia">> <</link>><br> <</if>> <<if $monique.events.truthwait == 3 && $location == "office" && $monique.lust > 40 && $monique.young != true>> <<link "Work Ethic" moniquesex>> <<temp "ethic">> <</link>><br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" moniqueanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $buildings.spa != undefined && $monique.events.spadone == undefined && $monique.young != true>> <<link "Spa" moniqueanswers>> <<temp "spa">> <</link>> <br> <<elseif $buildings.spa != undefined && $monique.young != true>> <<link "Spa Massage" moniqueanswers>> <<temp "spa2">> <</link>> <br> <</if>> <<if $tasks.moniquereveal isnot undefined>> <<link "Reveal Truth" moniqueanswers>> <<set $tempvar = "prereveal">> <</link>> <br> <</if>> <<if $tasks['000R'] isnot undefined>> <<link "0-0-0" moniqueanswers>> <<set $tempvar = "central">> <</link>> <br> <</if>> <<if $monique.events.truthwait != undefined && $monique.events.truthwait == 1 && $monique.young != true>> <<link "Accept apology" moniqueanswers>> <<set $tempvar = "apology">> <</link>> <br> <</if>> <<if $monique.events.trueid != undefined && $monique.events.skills != undefined && $buildings.spa == undefined && $monique.young != true>> <<link "Massage" moniqueanswers>> <<temp "massage">> <</link>> <br> <</if>> <<if $monique.events.skills is undefined && $monique.events.fantasized is undefined>> <<link "Skills" moniqueanswers>> <<set $tempvar = "skills">> <</link>> <br> <</if>> <<if $monique.events.fear is undefined>> <<link "Fear" moniqueanswers>> <<set $tempvar = "fear">> <</link>> <br> <</if>> <<if !$girlsmet.includes('adria')>> <<link "Daughters" moniqueanswers>> <<set $tempvar = "daughters">> <</link>> <br> <</if>> <<if !$explorers.includes('monique')>> <<link "Expeditions" moniqueanswers>> <<set $tempvar = "exp">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> /* DILDO hottest pornstar monique alexander in crazy dildos toys redhead xxx clip46756.mp4 */<<scene>> <<switch $tempvar>> <<case "black01">> <<block "monique/night01.jpg">> <<narrate>>She enters your room wearing sexy black lingerie and swaggers over to the bed, sitting at the end.<</narrate>> <<say "monique">>How long were you gonna make me wait? It's chilly out there!<</say>> <<say "mc">>I think I can help warm you up.<</say>> <<say "monique">>Oh, I daresay you can. Do you like what I'm wearing for you?<</say>> <<say "mc">>Let me show you just how much.<</say>> <<narrate>>You pull down your pajama shorts, revealing your hard dick.<</narrate>> <</block>> <<say "mc">>Answer your question?<</say>> <<narrate>>She eagerly grabs your cock.<</narrate>> <<say "monique">>I've been waiting for this all day.<</say>> <<button "Continue" moniquenightvisits>> <<temp "black02">> <</button>> <<case "black02">> <<vid "monique/night01.mp4">> <<narrate>>She hungrily takes your cock in her mouth, taking you deep in her throat almost immediately.<</narrate>> <<say "mc">>Oh, fuck.<</say>> <<narrate>>As she speeds up, the wet sounds of her slurping your cock only add to your enjoyment.<</narrate>> <<say "mc">>Shit, I'm gonna bust if you keep that pace.<</say>> <<narrate>>You push her down on to the bed.<</narrate>> <<say "mc">>Let me take control.<</say>> <<button "Continue" moniquenightvisits>> <<temp "black03">> <</button>> <<case "black03">> <<vid "monique/night02.mp4">> <<narrate>>You ram your dick hard into her pussy.<</narrate>> <<say "monique">>Oh god, yes. That's it.<</say>> <<narrate>>She moans in delight as you thrust deep into her.<</narrate>> <<say "mc">>Your pussy is fucking amazing.<</say>> <<say "monique">>Whenever you want it, it's yours. Now shut up and fuck me harder.<</say>> <<button "Continue" moniquenightvisits>> <<temp "black04">> <</button>> <<case "black04">> <<vid "monique/night03.mp4">> <<narrate>>You pick up the pace, almost mesmerized by her jiggling tits, you enter a trance-state where everything around you is gone and the only thing you can feel or comprehend is each other.<</narrate>> <<say "monique">>This pussy was made for you.<</say>> <<narrate>>$monique.name stares at you with a concentrated lust you've never noticed before.<</narrate>> <<say "monique">>This is so goddamn wrong, but so fucking hot.<</say>> <<if $monique.events.trueid == undefined>> <<say "mc">>Nothing wrong about it, our bodies were made to fuck.<</say>> <<else>> <<say "mc">>If this is wrong, I never want to be right again.<</say>> <<narrate>>She grins.<</narrate>> <<say "monique">>You were always my favorite $monique.you.<</say>> <</if>> <<button "Continue" moniquenightvisits>> <<temp "black05">> <</button>> <<case "black05">> <<vid "monique/night04.mp4">> <<narrate>>You flip her over, and she greedily slams her hips back in time with you as she yearns to find her end.<</narrate>> <<say "monique">>Fuck yes, $name, I fucking love your cock. Finish me. Use your dirty cock to send me to goddamn orbit.<</say>> <<narrate>>You redouble your efforts and pound hard.<</narrate>> <<say "mc">>Oh, you'll be seeing stars when I'm done. Your pussy won't forget me any time soon.<</say>> <<narrate>>You grab her waist and start thrusting harder and faster, bringing you both closer and closer to climax.<</narrate>> <<if $monique.trueid isnot undefined>> <<set _n = $monique.refer.toUpperCase()>> <<set _m = $monique.calls.toUpperCase()>> <<else>> <<set _n = $monique.name.toUpperCase()>> <<set _m = $name.toUpperCase()>> <</if>> <<say "monique">>_m! I'm cumming, holy shit. Yes, yes, YES!<</say>> <<narrate>>Her body quakes in your hands, her heads dips into the bed and her body goes limp for a moment as she cries out in ecstasy.<</narrate>> <<say "monique">>Fucking yes. Oh god, $name, yes.<</say>> <<narrate>>Close to the edge yourself, you almost throw her to the floor.<</narrate>> <<say "mc">>Take my spunk all over your face, $monique.name.<</say>> <<narrate>>She stares at you gleefully as she awaits your climax.<</narrate>> <<vid "monique/nightcum01.mp4">> <<say "mc">>God, fuck yes. You are fucking incredible.<</say>> <<say "monique">>Ha, you're not so bad yourself.<</say>> <<narrate>>You collapse on the bed as she heads to the bathroom to clean off. You fall asleep before she returns.<</narrate>> <<button "Sleep" sleep>> <<like "monique" 5>> <<lust "monique" 4>> <<unlock "monique" "night01">> <<event "monique" "hadsex">> <</button>> <<case "refuse">> <<say "mc">>Not looking for any fun, $monique.name.<</say>> <<say "monique">>You're not joking are you? I can not even begin to tell you how frustrated I am.<</say>> <<say "mc">>I'm sure you'll be okay.<</say>> <<narrate>>She storms off grunting with anger as she passes through the hall.<</narrate>> <<like "monique" -4>> <<lust "monique" -4>> <</switch>><<nobr>> <<switch $tempvar>> <<case "nehome">> <<narrate>>You arrive at her home a few minutes later. She sits you the on the sofa and fixes you a drink.<</narrate>> <<say "monique">>I'll be a few minutes, make yourself at home.<</say>> <<think "mc">>Huh... I guess there's a lot of memories locked in this house... come to think of it, why were the four of them living together?<</think>> <<narrate>>As you ponder their living arrangements, $monique.name returns, wearing significantly less than she was before.<</narrate>> <<left2 "monique/young/nehome01.png">> <<say "monique">>What do you think?<</say>> <<say "mc">>You look incredible, I could eat you right up.<</say>> <<say "monique">>Now there's a plan!<</say>> <<narrate>>She strides over to you confidentially, licks the side of your cheek, then drops her head to your crotch, kissing your cock through your jeans.<</narrate>> <<say "monique">>Looks like someone's missed me.<</say>> <<narrate>>She pulls down your trousers, your manhood cheering for its freedom as she does, then pulls down her own panties before climbing over you.<</narrate>> <<say "monique">>A little snack for the two of us.<</say>> <<cont "moniquesex" "nehome01">> <<case "nehome01">> <<vid "monique/young/nehome01.mp4">> <<narrate>>She scoffs down on your cock while your tongue explores her pussy.<</narrate>> <<say "monique">>Oh, my god, yes.<</say>> <<say "mc">>Fuuuck!<</say>> <<say "monique">>That's enough for the appetizers.<</say>> <<vid "monique/young/nehome02.mp4">> <<cont "moniquesex" "nehome02">> <<case "nehome02">> <<vid "monique/young/nehome03.mp4">> <<say "monique">>Aa~, yes, yes, yes, yes.<</say>> <<narrate>>She eagerly bounces up on your rod.<</narrate>> <<say "mc">>That's it, ride it. I want my dirty little $monique.them to show me what she's capable of.<</say>> <<say "monique">>That's right, that's right. Yes, yes, yes, oh, my god, fuck!<</say>> <<cont "moniquesex" "nehome03">> <<case "nehome03">> <<vid "monique/young/nehome04.mp4">> <<say "monique">>Oh, my god, oh, my god, oh, my god, oh, my god.<</say>> <<say "mc">>I'm your god now, and it's my cock you worship.<</say>> <<narrate>>She starts to giggle, but is quickly interrupted by her own moans of pleasure.<</narrate>> <<cont "moniquesex" "nehome04">> <<case "nehome04">> <<vid "monique/young/nehome05.mp4">> <<say "monique">>Oh, my god, yes, it's really deep in me.<</say>> <<narrate>>You thrust harder and faster, encouraged by her words.<</narrate>> <<cont "moniquesex" "nehome05">> <<case "nehome05">> <<vid "monique/young/nehome06.mp4">> <<say "monique">>Yeah... oh, my god, yes! Fuck!<</say>> <<say "mc">>You like having your $monique.you's cock inside you?<</say>> <<say "monique">>Yes! Oh, my god, I'm cumming. Yes!<</say>> <<say "mc">>On your knees, taste your $monique.you's cum, your dirty bitch!<</say>> <<unlock "monique" "nehome">> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "monique/young/nehome07.mp4">> <<narrate>>She scurries to position, her face a picture of euphoria as you finish over her.<</narrate>> <<set _uc = $monique.refer.toUpperCase()>> <<say "mc">>Yes, fuck, yes, _uc, YES!<</say>> <<narrate>>You sit back on the sofa, out of breath and panting.<</narrate>> <<say "monique">>I am so fucking lucky to have such a caring $monique.you.<</say>> <<say "mc">>Shit... likewise.<</say>> <<narrate>>She gently grabs your balls and gives your shaft one last lick before heading to cleanup.<</narrate>> <<button "Continue" nestuff>> <<lust "monique" 4>> <<like "monique" 4>> <<time 2>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "ethic">> <<left2 "monique/office02.jpg">> <<say "mc">>I wanted to discuss your worth ethic.<</say>> <<say "monique">>Huh? Have I done something wrong? Have I said something inappropriate to a coworker?<</say>> <<say "mc">>What are you doing right now?<</say>> <<say "monique">>Just playing around on the computer. Seriously, what's wrong?<</say>> <<think "mc">>She'll click on in a mo, I'm sure.<</think>> <<say "mc">>You're not even working? You're just playing?!<</say>> <<say "monique">>But you've not scheduled me to—<</say>> <<say "mc">>Someone's been a very bad girl, I think I may need to punish her.<</say>> <<narrate>>The panic in her face fades away completely as the penny drops, and is replaced entirely by lust.<</narrate>> <<say "monique">>Oh, a <b>very</b> bad girl.<</say>> <<say "mc">>Over the table and lift up your skirt. I'll show you what bad girls get!<</say>> <<vid "monique/ethic01.mp4">> <<cont "moniquesex" "ethic01">> <<case "ethic01">> <<vid "monique/ethic02.mp4">> <<narrate>>You give her a few playful spanks as she squirms on the desk with anticipation.<</narrate>> <<say "mc">>You think this is enough. You've been very bad. Pull your panties down, I'm going to show you exactly what naughty girls deserve!<</say>> <<say "monique">>Oh, my. Yes, boss!<</say>> <<narrate>>She plays with herself as you unclothe.<</narrate>> <<vid "monique/ethic03.mp4">> <<narrate>>She gasps as you enter her.<</narrate>> <<say "mc">>Bad girls deserve hard, stiff, punishment!<</say>> <<cont "moniquesex" "ethic02">> <<case "ethic02">> <<vid "monique/ethic04.mp4">> <<say "mc">>Yeah, is this what you wanted you, fucking dirty goddamn layabout!<</say>> <<say "monique">>Oh, yes, oh, god yes!<</say>> <<cont "moniquesex" "ethic04">> <<case "ethic04">> <<vid "monique/ethic05.mp4">> <<say "monique">>Sssshhhhiiit! Uh~<</say>> <<narrate>>As you bounce her up and down on your lap, all remnants of role play are gone and you're both just lost in each other's pleasure.<</narrate>> <<cont "moniquesex" "ethic05">> <<case "ethic05">> <<vid "monique/ethic06.mp4">> <<say "monique">>I'm cumming... I'm cumming over your cock. I'm coming all over that goddamn beautiful cock. I'm cumming all over it.<</say>> <<narrate>>Her toes curl and she pushes her head back as the orgasm takes control of her. Your climax follows not much after.<</narrate>> <<vid "monique/ethic07.mp4">> <<say "mc">>Holy shit, yeah, take every drop!<</say>> <<narrate>>Gleefully, she does as she's told, swallowing it all and showing you her empty mouth.<</narrate>> <<say "mc">>Whew. I think you've paid your penance.<</say>> <<say "monique">>Oh, I'm not sure boss, we might need to do this repeatedly.<</say>> <<if $sophia.events.sense == "monique">> <<left2 "sophia/office02.jpg">> <<say "sophia">>What the hell is going on here?!<</say>> <<say "monique">>Oh, hey sis, you just missed the show!<</say>> <<say "sophia">>Yeah, I think I caught the highlights enough to understand what happened. How long have you two been fucking?<</say>> <<narrate>>You both look at each other and shrug.<</narrate>> <<if $girlsavailable.includes('krissy')>> <<say "sophia">>Does $krissy.name know about this? Of course she doesn't, she'd go crazy!<</say>> <<else>> <<say "sophia">>$krissy.name can not find out about this! Sis, you know she was against this!<</say>> <</if>> <<say "monique">>What's the harm? We're both adults, we're just having fun.<</say>> <<say "sophia">>But $krissy.name—<</say>> <<say "mc">>Sorry, $sophia.refer, but just forget $krissy.refer for a minute, will you?<</say>> <<say "sophia">>I can't just—<</say>> <<say "mc">>I wanted you to see this. I wanted you to understand we're not beholden to someone else's whims and desires. Like $monique.refer says, we're adults, nobody is being coerced and everyone is happy. What's the harm?<</say>> <<say "sophia">>This is why you invited me?!<</say>> <<say "mc">>I know, after the last incident I was unsure, but I didn't know how else to make you see. You're that worried about $krissy.refer, you've stopped thinking for yourself.<</say>> <<say "sophia">>She's my wife! It's not that simple. Marriage is a compromise.<</say>> <<left2 "monique/officecum.jpg">> <<say "monique">>And what did she compromise on, sis?<</say>> <<narrate>>Still holding on to your cock, cum drips down her chin as she answers.<</narrate>> <<say "sophia">>I— She...<</say>> <<narrate>>Lost for words, $sophia.name is unable to come with a response.<</narrate>> <<say "mc">>$sophia.refer. You're a gorgeous woman, and you enjoy watching me with other women, don't you? We don't need to advertise anything to $krissy.refer, but you and I can still enjoy ourselves.<</say>> <<set _uc = $sophia.calls.toUpperFirst()>> <<say "sophia">>_uc, you're asking me to hide something from her. That's a big ask.<</say>> <<think "mc">>Apparently bigger than sleeping with your $sophia.you.<</think>> <<say "monique">>You don't have to keep anything from her. You guys have an open relationship.<</say>> <<say "sophia">>Yes, but this is the caveat!<</say>> <<say "monique">>I've broken that boundary already... more than once. Sis, I know you as well as you know me. I know you want his cock, I've seen the way you look at him. Don't deny yourself. He'll handle $krissy.name when the time comes.<</say>> <<say "sophia">>I— I just... I need time to process this.<</say>> <<say "monique" "" "(Whispering in your ear)" "whisper">>That's it, she's ready. Maybe not for full penetration immediately, but that response... that's her yes-I-really-want-to-but-don't-want-to-appear-eager response.<</say>> <<think "mc">>She did invite me for a workout, maybe I should take her up on that offer.<</think>> <</if>> <<button "Continue" housestuff>> <<lust "monique" 4>> <<like "monique" 4>> <<unlock "monique" "ethic">> <<if $sophia.events.sense == "monique">> <<event "sophia" "sense" "moniqueseen">> <<corruptmax "sophia" 75>> <<corrupt "sophia" 12>> <<lust "sophia" 3>> <</if>> <<time 1.5>> <</button>> <<case "tfirst">> <<narrate>>You swing the door open and march over to her confidently.<</narrate>> <<say "mc">>Think your new body can keep up with me?<</say>> <<say "monique">>Ha! Even in this body you'll be the one left behind.<</say>> <<narrate>>She kneels on the bed and pulls herself up to your height before swinging her arm around your neck and kissing you passionately.<</narrate>> <<narrate>>You stand, your foreheads leaning against each other while you both furiously claw at each other's clothes.<</narrate>> <<say "monique">>God I want you so bad!<</say>> <<narrate>>As the last of the clothes fall to the floor she pushes you on to the bed, crawls beneath your legs, looks up at you, winks seductively, and then proceeds to run her tongue up the entire length of your dick.<</narrate>> <<say "mc">>Holy shit, $monique.refer.<</say>> <<button "Continue" moniquesex>> <<temp "tfirst01">> <</button>> <<case "tfirst01">> <<vid "monique/tfirst01.mp4">> <<narrate>>She slurps on your cock like as if she's been starved of cock for years.<</narrate>> <<say "monique">>Ohh, yes!<</say>> <<narrate>>She sucks hard on your glans as she bobs her furiously up and down your length. You feel like you're going to burst when she finally releases your cock from her mouth with a comical pop.<</narrate>> <<set _uc = $monique.calls.toUpperFirst()>> <<say "monique">>_uc. Your cock; I need it. Give your $monique.them exactly what she craves!<</say>> <<button "Continue" moniquesex>> <<temp "tfirst02">> <</button>> <<case "tfirst02">> <<narrate>>She sits herself on your cock and gently bounces as she gets used to the sensitivity of this body.<</narrate>> <<vid "monique/tfirst02.mp4">> <<say "monique">>It feels so fucking good in me!<</say>> <<narrate>>Her moans grow more salacious as she works your cock faster and faster.<</narrate>> <<say "monique">>Fuck yes, yes, yes, yes!<</say>> <<button "Continue" moniquesex>> <<temp "tfirst03">> <</button>> <<case "tfirst03">> <<vid "monique/tfirst03.mp4">> <<narrate>>Eager to pick up the pace, you slide off the bed and drag her to the edge before thrusting back into her.<</narrate>> <<say "monique">>Oh my god. Fuck!<</say>> <<narrate>>As the lust takes control, you start pounding her harder and harder. She grips the bed linen as she struggles to contain her pleasure.<</narrate>> <<say "monique">>Yes, yes, yes. My god. Fuuuuck!<</say>> <<button "Continue" moniquesex>> <<temp "tfirst04">> <</button>> <<case "tfirst04">> <<narrate>>Struggling to keep up, she pushes back off and twists her body around, taking momentary control over the pace.<</narrate>> <<vid "monique/tfirst04.mp4">> <<say "monique">>Yes, yes. You stretch me out!<</say>> <<narrate>>As she gently rocks her body back and forth of your cock, you feel your lust growing. You have to stop yourself multiple times from grabbing her hips and taking control.<</narrate>> <<say "monique">>Oh, fuuuck!<</say>> <<narrate>>Her shrieks of passion give you the final push. You lose yourself in the desire and push her forward on to the bed.<</narrate>> <<button "Continue" moniquesex>> <<temp "tfirst05">> <</button>> <<case "tfirst05">> <<vid "monique/tfirst05.mp4">> <<narrate>>Faster and faster, harder and harder, you pound her pussy her while holding her thigh. Her tits spring back and forth with each slap of flesh.<</narrate>> <<say "monique">>Yes, yes, yes! Fffuuuck!<</say>> <<narrate>>Both of you lost in passion, you stare into each other's eyes as you both reach desperately for orgasm.<</narrate>> <<set _UC = $name.toUpperCase()>> <<say "monique">>Yes, yes, yes! I'm cumming, _UC! I'M CUMMING! YES!<</say>> <<narrate>>As her legs quiver under your touch, she throws her head back into the bed, her eyes roll back and she pulls the sheets upwards as she tries to grip on it. You keep pounding away, the sight of her pleasure taking her hostage only adding to your lust.<</narrate>> <<narrate>>As you feel your crescendo nearing, you pull back off the bed. She quickly follows on her knees, looking up at you gleefully as she holds her tongue out ready for your seed.<</narrate>> <<vid "monique/tfirst06.mp4">> <<say "mc">>Oh, fuck. Fuck yes $monique.refer! Fucking yes!<</say>> <<narrate>>You erupt, shooting way over her face. She stretches up trying to catch as much as she can with her tongue, but your ejaculate flies wild, covering her with lines of your cum.<</narrate>> <<say "mc">>Holy fucking shit yes.<</say>> <<say "monique">>God, my $monique.you tastes so damn good. Glad to see my taste buds haven't changed!<</say>> <<narrate>>She giggles, stands up while running her hands over your chest, then heads to the bathroom to clean up.<</narrate>> <<button "Continue" housestuff>> <<set $location = "bedrooms">> <<lust "monique" 4>> <<like "monique" 4>> <<unlock "monique" "test">> <<time 1.5>> <</button>> <<case "spa">> <<set $tempvar2 = "">> <<narrate>>You climb onto the table and lay face down.<</narrate>> <<vid "monique/spa01.mp4">> <<narrate>>Her hands glide over your back, sending chills down your spine.<</narrate>> <<say "mc">>Wow, you're amazing.<</say>> <<say "monique">>I've never had any complaints.<</say>> <<narrate>>As she continues, you can't help but feel your cock growing. The extreme discomfort of it being squashed between you and the table causes you to shift your body slightly.<</narrate>> <<say "monique">>Right, let's turn you over then.<</say>> <<if $monique.events.truthwait == 2>> <<think "mc">>Shit, I've got a raging erection. Given our bumpy relationship do I want to continue? If I flip over and she continues massaging, I don't think I'll be able to hold back my lust, and I know she can barely contain it at the best of times.<</think>> <div id="replaceme"> <<choices>> <<link "Flip" moniquesex>> <<set $monique.events.truthwait = 3>> <<temp "spaflip">> <</link>> <b>Note: This will move your relationship beyond friendship.</b> <br> <<link "Excuse Yourself">> <<replace "#replaceme">> <<say "mc">>Sorry, $monique.refer, I need to get moving.<</say>> <<think "monique">>Damn, nearly had him, too!<</think>> <<say "monique">>Oh yeah, no problem. You enjoy it?<</say>> <<say "mc">>Oh, for sure. I can imagine travelers are going to love the relaxation.<</say>> <<narrate>>You carefully slide off the table and head behind the screen while trying to use the towel to retain your modesty.<</narrate>> <<button "Continue" mngspa>> <<time 1>> <<like "monique" 3>> <<lust "monique" 3>> <</button>> <</replace>> <</link>> <</choices>> </div> <<else>> <<say "mc">>You're about to see just how much I'm enjoying this.<</say>> <<narrate>>You flip over and throw the towel to one side, allowing your engorged penis to fly free.<</narrate>> <<say "monique">>Oh wow, it's even harder than before!<</say>> <<say "mc">>Maybe it's time to work on that happy ending?<</say>> <<narrate>>She caresses your chest, and she walks around the table.<</narrate>> <<say "monique">>Oh, I think we'll both be happy with how this ends.<</say>> <<button "Continue" moniquesex>> <<temp "spa02">> <</button>> <</if>> <<case "spaflip">> <<narrate>>You flip over without even trying to hide your erection. She notices almost immediately.<</narrate>> <<block "monique/spaflip.jpg">> <<say "monique">>Oh wow, looks like you're enjoying this.<</say>> <<say "mc">>Huh, whatever do you mean?<</say>> <<think "monique">>Have I got him? Shit I hope so.<</think>> <<narrate>>She moves her hands toward you thighs, your dick twitches as at the proximity of her hands.<</narrate>> <<say "monique">>Wow someone is excited.<</say>> <<narrate>>You throw off the towel.<</narrate>> <</block>> <<say "mc">>How about a better view?<</say>> <<think "monique">>Finally.<</think>> <<say "monique">>You sure about this? There's no going back.<</say>> <<narrate>>You start stroking your dick.<</narrate>> <<say "mc">>I'm only interested in going forward.<</say>> <<button "Continue" moniquesex>> <<temp "spa02">> <</button>> <<case "spa02">> <<vid "monique/spa02.mp4">> <<narrate>>You reach out and cup her tits as she runs her slippery hands up and down your hard cock.<</narrate>> <<say "mc">>Fuck that's good.<</say>> <<say "monique">>Mhhhm, it's such a fucking great cock. I love it.<</say>> <<narrate>>You rip her top, causing her to squeal in surprise.<</narrate>> <<say "monique">>Well, someone is eager!<</say>> <<narrate>>She throws the rest of the top off and moves to the bottom of the table before crawling between your legs.<</narrate>> <<if $tempvar2 == "seen" || $replay == true>> <center><<choices>> <<button "Cum" moniquesex>> <<temp "spacum">> <</button>> &nbsp; <<button "Blowjob" moniquesex>> <<temp "spa03">> <</button>> &nbsp; <<button "Cuni" moniquesex>> <<temp "spa04">> <</button>> &nbsp; <<button "Doggy" moniquesex>> <<temp "spa05">> <</button>> &nbsp; <<button "Stand & Deliver" moniquesex>> <<temp "spa06">> <</button>> <</choices>></center> <<else>> <<button "Continue" moniquesex>> <<temp "spa03">> <</button>> <</if>> <<case "spa03">> <<vid "monique/spa03.mp4">> <<say "mc">>Oh, fuck yes!<</say>> <<narrate>>She furiously gobbles you off, her hair whipping against you as she bobs up and down.<</narrate>> <<say "mc">>Fucking hell.<</say>> <<narrate>>You grab her chin and force her to look at you.<</narrate>> <<say "mc">>Let me return the favor.<</say>> <<narrate>>You squat behind her and pull her panties aside.<</narrate>> <<if $tempvar2 == "seen" || $replay == true>> <center><<choices>> <<button "Cum" moniquesex>> <<temp "spacum">> <</button>> &nbsp; <<button "Handjob" moniquesex>> <<temp "spa02">> <</button>> &nbsp; <<button "Cuni" moniquesex>> <<temp "spa04">> <</button>> &nbsp; <<button "Doggy" moniquesex>> <<temp "spa05">> <</button>> &nbsp; <<button "Stand & Deliver" moniquesex>> <<temp "spa06">> <</button>> <</choices>></center> <<else>> <<button "Continue" moniquesex>> <<temp "spa04">> <</button>> <</if>> <<case "spa04">> <<vid "monique/spa04.mp4">> <<narrate>>She moans in delight as you devour her pussy.<</narrate>> <<say "monique">>Fucking god, shit yes!<</say>> <<narrate>>Her moans only increase in rapidity as you start massaging her clit.<</narrate>> <<say "monique">>Yes, yes. Fuck me, fuck me now!<</say>> <<if $tempvar2 == "seen" || $replay == true>> <center><<choices>> <<button "Cum" moniquesex>> <<temp "spacum">> <</button>> &nbsp; <<button "Handjob" moniquesex>> <<temp "spa02">> <</button>> &nbsp; <<button "Blowjob" moniquesex>> <<temp "spa03">> <</button>> &nbsp; <<button "Doggy" moniquesex>> <<temp "spa05">> <</button>> &nbsp; <<button "Stand & Deliver" moniquesex>> <<temp "spa06">> <</button>> <</choices>></center> <<else>> <<button "Continue" moniquesex>> <<temp "spa05">> <</button>> <</if>> <<case "spa05">> <<vid "monique/spa05.mp4">> <<say "monique">>Oh, shit yes.<</say>> <<narrate>>The oil acting a lubricant, you slide in with ease and thrust hard almost immediately.<</narrate>> <<say "monique">>Holy shit, that's good. Yes, yes!<</say>> <<narrate>>She screams in pleasure as you keep pounding her from behind.<</narrate>> <<if $tempvar2 == "seen" || $replay == true>> <center><<choices>> <<button "Cum" moniquesex>> <<temp "spacum">> <</button>> &nbsp; <<button "Handjob" moniquesex>> <<temp "spa02">> <</button>> &nbsp; <<button "Blowjob" moniquesex>> <<temp "spa03">> <</button>> &nbsp; <<button "Cuni" moniquesex>> <<temp "spa04">> <</button>> &nbsp; <<button "Stand & Deliver" moniquesex>> <<temp "spa06">> <</button>> <</choices>></center> <<else>> <<button "Continue" moniquesex>> <<temp "spa06">> <</button>> <</if>> <<case "spa06">> <<vid "monique/spa06.mp4">> <<narrate>>You flip her over, so you can look her in the eyes.<</narrate>> <<say "monique">>Fuck yes, yes! FUCK!<</say>> <<narrate>>Her cries of pleasure grow ever louder as pound harder and harder, faster and faster.<</narrate>> <<say "monique">>Oh god, I'm gonna cum, I'm gonna cum!<</say>> <<narrate>>Her toes curl, and she throws her head back into the table as the orgasm washes over her.<</narrate>> <<set _u = $name.toUpperCase()>> <<say "monique">>FUUUUCK! _u! YES!<</say>> <<set $tempvar2 = "seen">> <center><<choices>> <<button "Cum" moniquesex>> <<temp "spacum">> <</button>> &nbsp; <<button "Handjob" moniquesex>> <<temp "spa02">> <</button>> &nbsp; <<button "Blowjob" moniquesex>> <<temp "spa03">> <</button>> &nbsp; <<button "Cuni" moniquesex>> <<temp "spa04">> <</button>> &nbsp; <<button "Doggy" moniquesex>> <<temp "spa05">> <</button>> &nbsp; <<button "Stand & Deliver" moniquesex>> <<temp "spa06">> <</button>> <</choices>></center> <<case "spacum">> <<vid "monique/spacum.mp4" "X">> <<narrate>>You feel the pleasure welling up inside you, ready to explode.<</narrate>> <<say "monique">>Cum in me. Fill me with your dirty fucking seed, $monique.calls.<</say>> <<narrate>>It's enough to send you over the edge, and you erupt inside her, filling her pussy with your hot goo.<</narrate>> <<say "monique">>I wanna taste!<</say>> <<narrate>>She scoops the cum dripping from her pussy with her finger and enthusiastically licks it off.<</narrate>> <<say "monique">>Make sure you come see me when I'm working too!<</say>> <<say "mc">>Oh, I think I'll be your best customer.<</say>> <<narrate>>You give her ass a slap then motion toward the shower.<</narrate>> <<say "monique">>You go ahead, I don't think I could manage a round two just yet!<</say>> <<set $tempvar2 = "">> <<button "Continue" mngspa>> <<time 1.5>> <<like "monique" 3>> <<lust "monique" 5>> <<unlock "monique" "spa01">> <</button>> <<case "reveal">> <<set $tempvar2 = "">> <<say "monique">>Let's make sure neither of us forget this!<</say>> <<vid "monique/reveal01.mp4">> <<narrate>>She does a little striptease, removing her blue dress and giving you a front seat view of an amazing ass.<</narrate>> <<say "mc">>I'm going to make you scream my name so loud, even the people back on Earth can hear you.<</say>> <<narrate>>She looks back over her shoulders, gives you a seductive smile, then runs her hands down the side of her body towards her panties.<</narrate>> <<say "monique">>We're not going to need these.<</say>> <<narrate>>She slips her hands beneath the straps of her panties and slowly, while still bent over, shimmies them down, revealing her juicy wet pussy.<</narrate>> <<say "monique">>Just look how wet I am already. You're going to have to sort this out for me!<</say>> <<narrate>>She turns back to face you and gets on her knees.<</narrate>> <<say "monique">>But first, I think you need to catch up.<</say>> <<button "Continue" moniquesex>> <<set $tempvar = "revealbj">> <</button>> <<case "revealbj">> <<vid "monique/revealbj.mp4">> <<narrate>>She kisses the tip and playfully licks the glans while staring at you.<</narrate>> <<say "mc">>My god, you're a tease!<</say>> <<narrate>>She strokes the full length of your shaft with her hand while looking you directly in the eyes.<</narrate>> <<say "monique">>Not at all, just savoring the moment. I want this night ingrained in your memory. I want you to think of me whenever you're fucking anyone else because they just won't compare to what I'm about to do to you.<</say>> <<narrate>>You feel the strain in your cock and the faint exhilaration in your groin as she continues to play with your dick.<</narrate>> <<narrate>>She whips her hair around, tickling your thigh as she does so, the sensation makes your left leg shake, stamping your feet up and down.<</narrate>> <<say "mc">>Fuck me, what are you doing to me?<</say>> <<narrate>>She brings your cock into her mouth, gradually building up speed. Her hair continues to caress your thighs, and your body shudders under the melody of sensations.<</narrate>> <<narrate>>She takes your full length into her mouth for a good 20 seconds then sucks as she brings her mouth back up to the tip, only to let it out with a pop.<</narrate>> <<say "monique">>That's it, he's nice and ready for riding.<</say>> <<if $tempvar2 == "ready" || $replay == true>> <center> <<choices "Change Position?">> <<button "Finish" moniquesex>> <<set $tempvar = "revealcum">> <</button>> &nbsp; <<button "Reverse Cowgirl" moniquesex>> <<set $tempvar = "revealreverse">> <</button>> &nbsp; <<button "Cowgirl" moniquesex>> <<set $tempvar = "revealcowgirl">> <</button>> &nbsp; <<button "Doggy" moniquesex>> <<set $tempvar = "revealdoggy">> <</button>> &nbsp; <<button "Stand & Deliver" moniquesex>> <<set $tempvar = "revealstand">> <</button>> <</choices>> </center> <<else>> <<button "Continue" moniquesex>> <<set $tempvar = "revealreverse">> <</button>> <</if>> <<case "revealreverse">> <<vid "monique/revealreverse.mp4">> <<narrate>>She pushes you back, so you're laying down then sits, with her back to you, on her stomach.<</narrate>> <<narrate>>She positions herself over your penis and grabs it with one hand.<</narrate>> <<say "monique">>I bet you'll be screaming my name before I'm screaming yours!<</say>> <<narrate>>She lowers herself on to your penis, penetrating her pussy.<</narrate>> <<say "monique">>Oh, my fucking yes.<</say>> <<narrate>>As her warm pussy slides up and down your cock, she continues to moan in ecstasy.<</narrate>> <<set _uf to $monique.them.toUpperFirst()>> <<say "mc">>Best. _uf. Ever.<</say>> <<narrate>>As if inspired by her the words, she picks up the pace, the sound of her ass hitting your groin echoing around the room.<</narrate>> <<if $tempvar2 == "ready" || $replay == true>> <center> <<choices "Change Position?">> <<button "Finish" moniquesex>> <<set $tempvar = "revealcum">> <</button>> &nbsp; <<button "Blowjob" moniquesex>> <<set $tempvar = "revealbj">> <</button>> &nbsp; <<button "Cowgirl" moniquesex>> <<set $tempvar = "revealcowgirl">> <</button>> &nbsp; <<button "Doggy" moniquesex>> <<set $tempvar = "revealdoggy">> <</button>> &nbsp; <<button "Stand & Deliver" moniquesex>> <<set $tempvar = "revealstand">> <</button>> <</choices>> </center> <<else>> <<button "Continue" moniquesex>> <<set $tempvar = "revealcowgirl">> <</button>> <</if>> <<case "revealcowgirl">> <<vid "monique/revealcowgirl.mp4">> <<say "mc">>Turn around, I want to look at my sexy $monique.them as she fucks me.<</say>> <<narrate>>She spins around with your dick still inside you. As her pussy grips on to your dick, you feel an odd sensation as your dick tries to rotate with her.<</narrate>> <<say "monique">>Oh fuck, this is good.<</say>> <<narrate>>Sweat drips down her body as she continues to maintain pace. Her hair constantly falling over her face as she bounces ever faster.<</narrate>> <<say "mc">>Ooohhh, shit!!<</say>> <<narrate>>For a brief moment she pauses, with your cock deep inside her, her hair over half of her face. The look of lust and pleasure on her face nearly sends you over the edge.<</narrate>> <<center "monique/revealgaze.jpg">> <<narrate>>The respite lasts mere seconds before she's furiously bouncing on your cock again, her pussy ever feeling tighter as she holds on to the sides of your abdomen for dear life.<</narrate>> <<narrate>>You feel her fingers starting to dig into you as she tries to stay in control.<</narrate>> <<if $tempvar2 == "ready" || $replay == true>> <center> <<choices "Change Position?">> <<button "Finish" moniquesex>> <<set $tempvar = "revealcum">> <</button>> &nbsp; <<button "Blowjob" moniquesex>> <<set $tempvar = "revealbj">> <</button>> &nbsp; <<button "Reverse Cowgirl" moniquesex>> <<set $tempvar = "revealreverse">> <</button>> &nbsp; <<button "Doggy" moniquesex>> <<set $tempvar = "revealdoggy">> <</button>> &nbsp; <<button "Stand & Deliver" moniquesex>> <<set $tempvar = "revealstand">> <</button>> <</choices>> </center> <<else>> <<button "Continue" moniquesex>> <<set $tempvar = "revealdoggy">> <</button>> <</if>> <<case "revealdoggy">> <<vid "monique/revealdoggy.mp4">> <<say "mc">>Get on the stool, let me do some work while you regain some stamina.<</say>> <<narrate>>She bends over the stool, and waggles her ass at you. Without any thought, you thrust deep into her pussy yet again.<</narrate>> <<narrate>>As if by reflex, she thrusts back, matching your timing. The stool knocks against the floor at the sheer force and speed of her ass slapping against you.<</narrate>> <<say "monique">>Oh shit, fuck yeah, yes, my god!<</say>> <<narrate>>Her cries of passion only encourage you, you grab her by the waist and increase your pace, only sweetening the sounds of her moans.<</narrate>> <<say "monique">>Fuuuuuck<</say>> <<narrate>>She matches your force, causing the stool to fall to the ground and slip to its side, only held in place by her knees pinning the cushion to the floor.<</narrate>> <<if $tempvar2 == "ready" || $replay == true>> <center> <<choices "Change Position?">> <<button "Finish" moniquesex>> <<set $tempvar = "revealcum">> <</button>> &nbsp; <<button "Blowjob" moniquesex>> <<set $tempvar = "revealbj">> <</button>> &nbsp; <<button "Reverse Cowgirl" moniquesex>> <<set $tempvar = "revealreverse">> <</button>> &nbsp; <<button "Cowgirl" moniquesex>> <<set $tempvar = "revealcowgirl">> <</button>> &nbsp; <<button "Stand & Deliver" moniquesex>> <<set $tempvar = "revealstand">> <</button>> <</choices>> </center> <<else>> <<button "Continue" moniquesex>> <<set $tempvar = "revealstand">> <</button>> <</if>> <<case "revealstand">> <<vid "monique/revealstand.mp4">> <<narrate>>You take your dick out and you both take a brief moment to wipe the sweat from your brow.<</narrate>> <<say "mc">>You are a fucking queen.<</say>> <<say "monique">>Ha, and you're fucking a fucking queen!<</say>> <<narrate>>With the stool back in place, you pick her up like she's nothing more than a toy and place her on her back atop it.<</narrate>> <<say "mc" "" "(Out of breath)">>A queen... that will be... Oh, fuck yes!... be screaming my... name.<</say>> <<narrate>>You grab and lift her legs while she guides your cock back into her pussy.<</narrate>> <<narrate>>Your bodies drip with sweat and the room is filled with a damp heat; you can feel you're both nearing your climax.<</narrate>> <<narrate>>You start rubbing her clit with your right hand, you can feel the sweet release bubbling, and you're determined to finish together.<</narrate>> <<set $tempvar2 = "ready">> <center> <<choices "Change Position?">> <<button "Finish" moniquesex>> <<set $tempvar = "revealcum">> <</button>> &nbsp; <<button "Blowjob" moniquesex>> <<set $tempvar = "revealbj">> <</button>> &nbsp; <<button "Reverse Cowgirl" moniquesex>> <<set $tempvar = "revealreverse">> <</button>> &nbsp; <<button "Cowgirl" moniquesex>> <<set $tempvar = "revealcowgirl">> <</button>> &nbsp; <<button "Doggy" moniquesex>> <<set $tempvar = "revealdoggy">> <</button>> <</choices>> </center> <<case "revealcum">> <<vid "monique/revealcum.mp4">> <<set _upper = $name.toUpperCase()>> <<set _upper2 = $monique.refer.toUpperCase()>> <<say "monique" "" "(Screaming)" "shout">>Yes, Yes _upper! Fuuuuck<</say>> <<narrate>>You feel her toes curl against your hand and see her tilt her head backward as she finally succumbs to the sweet release.<</narrate>> <<say "mc">>Yes, take my dick, $monique.refer. That's it, I'm– I'm– _upper2! Yes!!<</say>> <<narrate>>Close to the end yourself, you pull your dick free and with only a couple of pumps spray your load all over her abdomen.<</narrate>> <<narrate>>You collapse into a sweaty heap on top of her, both your bodies drained by the passionate sex.<</narrate>> <<say "mc" "" "(Out of breath)">>That was... incredible. You're.... an absolute... goddess and a... fucking beast.<</say>> <<say "monique" "" "(Panting)">>You weren't... so bad yourself.... I told you... told you... it'd be memo... memora— you'd remember it!<</say>> <<button "Continue" moniquesex>> <<set $tempvar = "revealpost">> <</button>> <<case "revealpost">> <<block "monique/revealfin.jpg">> <<narrate>>After a while, you regain enough strength to get up.<</narrate>> <<say "mc">>You know just how fucking beautiful you are laying there with my jizz on you?<</say>> <<narrate>>She snorts and cups her breasts together while giving you a sultry smile as if posing for you.<</narrate>> <<say "mc">>Wish I had my camera right now.<</say>> <<say "monique">>Guess we'll just have to do it again then!<</say>> <<say "mc">>I'm counting down the hours.<</say>> <</block>> <<say "monique">>I'm gonna grab a shower and clean up, I suggest you do the same. Forewarning, we weren't exactly quiet, so I'm pretty sure the others may have heard. I have no idea how they'll judge us, but honestly, I don't care as long as I've got you.<</say>> <<say "mc">>Yeah, it'll be fine, I'm sure.<</say>> <<button "Continue" yourroom>> <<unlock 'monique' 'reveal'>> <<event 'monique' 'truthwait' 3>> <<if $replay == false>> <<if $tasks['000R'] isnot undefined && $monique.events.truthwait is undefined>> <<run newMessage('monique', 'R000')>> <<time 3>> <<else>> <<time 2>> <</if>> <<if $monique.events.sex == "massage">> <<run queueMessage('1', 'monique', 'massage')>> <</if>> <<set $tempvar = "">> <<event 'monique' 'hadsex'>> <</if>> <</button>> <</switch>> <</nobr>><<tracker "monique">> <<if $monique.events.skills == undefined>> <<step "What are her abilities?" "Discuss her skillset.">> <<elseif $monique.events.daughters == undefined && !$girlsmet.includes('adria')>> <<step "Children?" "Ask about her daughter.">> <<elseif $monique.events.trueid == undefined>> <<step "Progress the story." "This will trigger automatically if you continue to follow the story tasks.">> <<elseif $monique.events.truthwait == 1>> <<step "She's sorry." "Accept her apology.">> <<elseif $monique.events.massage == undefined>> <<step "Massage?" "Discuss massage with her.">> <<elseif $buildings.spa == undefined>> <<step "Research & build a spa." "Assign someone to work the spa project in the monitoring station, then after assign someone to build it in the construction facility.">> <<elseif $monique.events.spadone == undefined>> <<step "Spa's done" "Let her know the spa has been built.">> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<nobr>> <<switch $tempvar>> <<case "pos">> <<think "mc">>I'd best play the part!<</think>> <<narrate>>You put on a mask, open the door, then bolt to the other side of the room.<</narrate>> <<say "mc">>You'll not catch me, copper!<</say>> <img class="centerimg" @src="setup.img+'/moriah/cop01.jpg'"> <<say 'moriah'>>Freeze!<</say>> <<say "mc">>Not a chance, you gotta catch me!<</say>> <<say 'moriah'>>Oh, resisting arrest, are we?<</say>> <<say 'moriah'>>You're only making this harder for yourself!<</say>> <<narrate>>You try to stifle your laughter.<</narrate>> <<say "mc">>Ha! You can't stop me!<</say>> <<narrate>>In an impressive show of speed and strength, she pins you against the wall.<</narrate>> <img class="centerimg" @src="setup.img+'/moriah/cop02.jpg'"> <<say 'moriah'>>Things will only get harder if you keep resisting!<</say>> <<say 'moriah'>>Let's get you checked for any contraband.<</say>> <<say "mc">>I've got nothing; I'll have your badge for this!<</say>> <img class="centerimg" @src="setup.img+'/moriah/cop03.jpg'"> <<narrate>>She flips you around and runs her hands down your body, stalling over your ass before moving her hands around to your cock.<</narrate>> <<say 'moriah'>>Shit, what's this? Do you have a weapon?!<</say>> <<narrate>>She spins you around and throws you on the bed.<</narrate>> <<block "moriah/cop04.jpg">> <<say 'moriah'>>I need to discharge your weapon before you harm anyone!<</say>> <<say "mc">>Oh, officer, you have no idea how dangerous it is!<</say>> <<say 'moriah'>>Your weapon is huge!<</say>> <<narrate>>She pushes you down on to the bed.<</narrate>> <<say 'moriah'>>There's no time to waste. We <i>really</i> must discharge it as quick as possible.<</say>> <</block>> <<narrate>>Without any ceremony, she pulls down your trousers and starts sucking your dick. It seems the role play is over.<</narrate>> <img class="centerimg" @src="setup.img+'/moriah/cop05.jpg'"> <<narrate>>Her pussy mere centimeters from your face, you decide to repay the favor and pull down her trousers, revealing her plump ass and juicy pussy.<</narrate>> <<narrate>>She gags on your cock as you lap up her pussy juices dripping down her vulva.<</narrate>> <<narrate>>She sheds the rest of her clothes, then grips the underside of your thigh with one hand and your cock with the other.<</narrate>> <<button "Continue" moriahcopbj>> <<like "moriah" 1>> <<lust "moriah" 3>> <</button>> <<case "refuse">> <<say "mc">>Not intested. Sorry, $moriah.name.<</say>> <<say 'moriah'>>Are you serious right now? I dressed in this getup for nothing?<</say>> <<narrate>>You can hear her mumbling as she angrily storms off.<</narrate>> <<like "moriah" -4>> <<lust "moriah" -4>> <<button "Continue" bedroom>><</button>> <</switch>> <</nobr>><<nobr>> <<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.moriah && $location != "firstIntros" && $replay == false>> <<say "moriah">>I need to go, hun. Will you join me later?<</say>> <<narrate>>She gives rubs your chest and bites her lip as she walks by.<</narrate>> <<button "Continue" $return>> <</button>> <<elseif $location == "bedrooms" && $moriah.events.shower == undefined>> <<narrate>>You knock on her door.<</narrate>> <<say "moriah" "" "(Yelling)" "shout">>I'm in the shower, who is it?<</say>> <<say "mc" "" "(Yelling)" "shout">>It's me, I'll come back later.<</say>> <<say "moriah" "" "(Yelling)" "shout">>Hun, how about instead you cum now? The door's unlocked.<</say>> <<think "mc">>Can't argue with that! Do I have time?<</think>> <div id="replace"> <<choices>> <<link "Join Her" moriahsex>> <<temp "showerbj">> <</link>><br> <<link "Another Time">> <<replace "#replace">> <<say "mc" "" "(Yelling)" "shout">>Sorry I don't have the time to give you the attention you deserve right now, but maybe another time.<</say>> <<narrate>>You hear her grumble but can't quite make it out.<</narrate>> <<button "Continue" housestuff>> <<event "moriah" "shower">> <</button>> <</replace>> <</link>> <</choices>> </div> <<else>> <<set _img = getFolder('moriah') + "/$location01.jpg">> <<block _img>> <<say 'moriah'>>What can I do for you, hun?<</say>> <<narrate>>She gives you a sultry, yet serious stare.<</narrate>> <<say "mc">>Do you have some time to chat?.<</say>> <<say 'moriah'>>I can always take time out for you, babe.<</say>> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("moriahdiscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<scene>> <<set _img = getFolder('moriah') + "/$location01.jpg">> <<if $replay == true>> <<set $location = "lounge">> <</if>> <<switch $tempvar>> <<case "gamingc">> <<left2 _img>> <<say "mc">>In your stash of computers, do you have any recent gaming computers?<</say>> <<say "moriah">>A good few yes, obviously, I've kept the best one for myself. Do you want me to set one up in your room?<</say>> <<say "mc">>No, no. It's not for me. I'm trying to recruit $katie.name to help us with the farm.<</say>> <<say "moriah">>$lexi.name's friend?<</say>> <<say "mc">>That's right.<</say>> <<say "moriah">>Okay, yeah. Sure. I'll have it sent over, shall I?<</say>> <<say "mc">>No, no. I think I have an idea. Can you get one ready? It might help me recruit her if the computer she desires is also here.<</say>> <<say "moriah">>Cunning!<</say>> <<button "Continue" housestuff>> <<event "katie" "ne" 3>> <<like "moriah" 3>> <</button>> <<case "planets">> <<left2 _img>> <<say "moriah">>What's up, hun?<</say>> <<say "mc">>I was wondering if you'd let me connect to your old world?<</say>> <<say "moriah">>I've got nothing to do there, but will it help you?<</say>> <<say "mc">>It will, yes.<</say>> <<say "moriah">>Then let's go...<</say>> <<narrate>>You head to the gateway together.<</narrate>> <<say "moriah">>So the gateway will just know my world?<</say>> <<say "mc">>Yes, I don't fully understood it myself, but my suspicion is there's some sort of list of aliases for all the coordinates somewhere.<</say>> <<say "moriah">>But wouldn't the same alias be used on multiple worlds?<</say>> <<say "mc">>Probably. Maybe it's a little more sophisticated and takes from the imagery in your mind too?<</say>> <<narrate>>She shrugs.<</narrate>> <<say "moriah">>Well, whatever it is, it sounds far more like $lacy.name's area than mine. I'll be back in a mo, hun.<</say>> <<narrate>>The gateway explodes open with a crimson glow and glitter twinkles in the liquid-like surface. $moriah.name steps forward and the sparkles shine brighter, and brighter in time with the euphoria growing in your body. You feel a pleasant heat over your body as every cell feels like it's being hugged by a fluffy bear. You head titles back as you basque in the pleasure, and your face becomes redder and redder as the orgasmic feeling continues to consume you. After a few minutes, your senses return, but you're tired, out of breath and your armpits are soaked with sweat.<</narrate>> <<say "moriah">>Wow, it really takes it outta you, huh? You gonna be okay, hun?<</say>> <<say "mc">>Yeah... yeah... that was a strong one. I just need to catch my breath. Thanks for this.<</say>> <<narrate>>She gives you a skeptical look.<</narrate>> <<say "moriah">>Alright, hun, but no hero rubbish, okay? If you need help, you come talk to me.<</say>> <<notice>> <ul> <li>Your power has increased.</li> <li>Your max energy has increased.</li> <li>$moriah.name's home world is now available for expeditions.</li> </ul> <</notice>> <<button "Continue" gatewayb>> <<like "moriah" 3>> <<lust "moriah" 1>> <<set $planets[11].unlocked = true>> <<set $power += 2>> <<set $maxenergy += 10>> <<event "moriah" "planets">> <<time 2>> <</button>> <<case "vg">> <<block _img>> <<say "mc">>I got you something for your computer.<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say "moriah">>Did you now, hun? What is it?<</say>> <<narrate>>You pass her the video game.<</narrate>> <<say "moriah">>CraftyMiner? Is it some sort of movie?<</say>> <</block>> <<say "mc">>Uhhh, no, it's a video game.<</say>> <<narrate>>She stares blankly at you.<</narrate>> <<say "moriah">>Honey, I've already got everything I want to play with right here.<</say>> <<narrate>>She reaches over to you and rubs your crotch.<</narrate>> <<say "moriah">>How about we calibrate <i>that</i> joystick? I know a lovely little spot in the garden where nobody will bother us.<</say>> <<think "mc">>Clearly a terrible gift, but still the result I wanted!<</think>> <<narrate>>You follow her outside.<</narrate>> <<button "Continue" moriahsex>> <<temp "vg">> <</button>> <<case "champions">> <<block _img>> <<say "mc">>$moriah.name, we may have a delicate situation.<</say>> <<say "moriah">>What's wrong, hun?<</say>> <<say "mc">>$voice.name spoke to me last night, she's regained quite a bit of strength thanks to my bonds with her champions.<</say>> <<say "moriah">>We can bond any time you like.<</say>> <<narrate>>She gives you a wink.<</narrate>> <</block>> <<say "mc">>Any other time I'd jump you right now, but she tells me she only called eight champions. Though, I don't know if the extra person is dangerous or not given you guys didn't even know you were champions until recently.<</say>> <<say "moriah">>But they could be and you want me to see if I can find anything sinister?<</say>> <<say "mc">>Pretty much. Do you want to come with me to see her?<</say>> <<say "moriah">>No, you go ahead, I'll see if I can find anything out.<</say>> <<say "mc">>Okay, I'll catch up with you after.<</say>> <<say "moriah">>Of course, and until we know more keep this between us. Don't want to cause any undue concern or spook anyone.<</say>> <<button "Continue" gatewayb>> <<set $mc.events.eight = "moriah">> <<like "moriah" 3>> <<lust "moriah" 1>> <<time 1>> <</button>> <<case "eightchamps">> <<think "mc">>I hadn't considered $moriah.name could be a suspect, and now I'm unsure how best to move forward with her. Given her position I can't really fob her off, besides she's too smart for that.<</think>> <<narrate>>As you ponder this in the courtyard you feel a tap on your shoulder.<</narrate>> <<say "moriah">>Tough chat, huh?<</say>> <<block "moriah/tap.jpg">> <<think "mc">>I guess I just need to be honest with some omissions.<</think>> <<say "mc">>Yeah, she's worried it's someone out to get her, I'm not so sure.<</say>> <<say "moriah">>Narrowed down the suspects?<</say>> <<say "mc">>Afraid not.<</say>> <<say "moriah">>Anything else?<</say>> <</block>> <<say "mc">>Nope.<</say>> <<narrate>>She nods.<</narrate>> <<say "moriah">>I get it, you can't tell me anything because after speaking to her I'm a suspect too, right?<</say>> <<say "mc">>I—<</say>> <<say "moriah">>Don't worry about it hun, I get it, I used to be a cop, remember?<</say>> <<say "mc">>Okay, sorry.<</say>> <<say "moriah">>Listen, it's not much but I put a rough timeline together of when people arrived. Take it in case it's useful. I'll leave the situation in your hands for now, but you let me know if there's any possible danger what so ever, okay? And if you think that's me, lock me in my room or something until you've proven me innocent.<</say>> <<say "mc">>Thanks $moriah.name.<</say>> <<narrate>>She gives you a kiss on the forehead then leaves.<</narrate>> <<narrate>>You review the timeline but it doesn't really offer anything new.<</narrate>> <<think "mc">>Maybe I should speak to $voice.name and review what information I already have.<</think>> <<button "Continue" townhub>> <<time 1>> <</button>> <<case "trans">> <<block _img>> <<say "mc">>I never did ask, did the gateway transform you at all?<</say>> <<say "moriah">>Nothing major, just removed a tattoo I since regretted and gave me one I'd been saving my cash for.<</say>> <<say "mc">>Cool.<</say>> <<say "moriah">>Why'd you ask?<</say>> <<say "mc">>Just trying to figure out if there's anyone else had anything as drastic as $vanna.name happen to them.<</say>> <</block>> <<say "moriah">>Nah, she's the only one, hun. What about you?<</say>> <<say "mc">>Nothing I've noticed. Though I have noticed it's more difficult to keep my physique here, some days I feel like a completely different man!<</say>> <<say "moriah">>Ha! You just need to spend more time in the gym... or perhaps some other way of getting sweaty.<</say>> <<think "moriah">>Strange that he's only just asking that question.<</think>> <<narrate>>She gives you a wink then gets back on with her exercises.<</narrate>> <<button "Continue" moriah>> <<set $mc.events.trans++>> <<set $mc.events.sus++>> <<event "moriah" "trans">> <<time 1>> <<like "moriah" 2>> <<lust "moriah" 1>> <</button>> <<case "fit">> <<block "moriah/gym02.jpg">> <<say "mc">>Any fitness tips?<</say>> <<say "moriah">>You look in pretty good shape to me already.<</say>> <<narrate>>She bites her lip as she runs her hand over your abs.<</narrate>> <<say "mc">>I'm not in bad shape, but I don't know, working out since I got here has been less effective.<</say>> <<say "moriah">>Okay, hun, pay attention to my routine and it may help.<</say>> <</block>> <<say "mc">>Great, I want to stay in shape in case of any unruly travelers like you mentioned.<</say>> <<say "moriah">>That's sweet, but I won't let anything happen to you.<</say>> <<narrate>>She proceeds to show you a number of different exercises.<</narrate>> <<center "moriah/gym03.jpg">> <<say "moriah">>So this whole routine is mostly about cardio. Help you last a bit longer. I wonder, just how long can you last?<</say>> <<say "mc">>Oh, well, I usually just do an hour here or there to be honest.<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "moriah">>And what else do you do to work up a sweat?<</say>> <<narrate>>She moves on to the next exercise.<</narrate>> <<center "moriah/gym04.jpg">> <<say "mc">>I usually just do a few weights and hit the treadmill.<</say>> <<narrate>>She tuts.<</narrate>> <<think "mc">>Why do I feel like I'm really annoying her?<</think>> <<say "moriah">>That's great, hun, but I feel like you're not quite catching on.<</say>> <<think "mc">>Crap, I guess I was busy checking her out and not paying enough attention to the routine.<</think>> <<say "mc">>Right, I'll give you my total focus.<</say>> <<say "moriah">>Ok, hun, watch this next move <b>very</b> closely.<</say>> <<center "moriah/gym05.jpg">> <<narrate>>She slides her ass over to rest atop the ball, her leggings basically transparent, you can't help but admire her ass.<</narrate>> <<say "moriah">>Is this helping?<</say>> <<think "mc">>Only my libido!<</think>> <<say "mc">>Absolutely, thanks $moriah.name.<</say>> <<say "moriah">>Closer. I want you to watch me super close.<</say>> <<narrate>>She stands back up, kicks the ball aside and returns to the previous equipment. She tries to grab the handles but misses with one hand, slips and pulls down her own top.<</narrate>> <<block "moriah/gym06.jpg">> <<say "moriah">>Oh, dear. Whatever have I done. Oops.<</say>> <<narrate>>Despite saying that, she does nothing to try and hide her modesty and instead just stares at you.<</narrate>> <<say "moriah">>Enjoying the view?<</say>> <<say "mc">>Absolutely, how about we exercise together?<</say>> <<say "moriah">>I thought you'd never ask, not one for hints, are you?<</say>> <<narrate>>She confidently strides over to you, gently puts her hand on your crotch and holds her mouth to your ear.<</narrate>> <</block>> <<say "moriah" "" "(Whisper)" "whisper">>I want you to lay under the equipment with your cock out. I'm going to ride you so hard you'll be limping to the showers.<</say>> <<narrate>>There's a sudden burst of high energy music that booms throughout the gym for about 10 seconds.<</narrate>> <<say "moriah">>Not now! Sorry, hun, we'll have to continue this another time.<</say>> <<say "mc">>Just what was that?<</say>> <<say "moriah">>Don't worry about it, just know we need to start our routine a little earlier next time.<</say>> <<narrate>>She ushers you out of the gym.<</narrate>> <<think "mc">>What the hell was that about?<</think>> <<narrate>>You try to spy through the crack in the door what's going on, but you can't see anything. All you hear is muffled voices and $moriah.name occasionally cursing. A few minutes later, the noises stop, and you hear something metal clang on the floor.<</narrate>> <<if $gym.level == 0>> <<set $gym.level = 1>> <<narrate>>Despite everything else, you did learn a few techniques you can use when working out.<</narrate>> <<else>> <<set $gym.length++>> <<narrate>>Despite everything else, you did learn a few techniques. The benefits of using the gym will now last a little longer.<</narrate>> <</if>> <<button "Continue" househub>> <<if $moriah.events.gym == undefined>> <<lust 'moriah' 3>> <<like 'moriah' 1>> <<event 'moriah' gym>> <<taskdone "gym">> <</if>> <<time 1>> <</button>> <<case "leximonique">> <<block _img>> <<say "mc">>What are your thoughts about $lexi.name and $monique.name?<</say>> <<say "moriah">>From a personal point of view, they seem fine. Friendly, and $monique.name especially makes me laugh.<</say>> <<say "mc">>So no concerns?<</say>> <<say "moriah">>From a security point of view I was cautious, but after speaking to them, I have no immediate concerns. They seem genuine.<</say>> <<say "mc">>Great, I think they seem to be settling in well.<</say>> <</block>> <<say "moriah">>However, I do have other potential concerns.<</say>> <<say "mc">>Oh?<</say>> <<say "moriah">>With you being a patron, and a new gateway becoming active, I'm a little concerned what travelers may come through. Most will be harmless enough, I'm sure, but if there's an increase in unvetted strangers, there's an increase in danger.<</say>> <<say "mc">>I guess you have a point. Do travelers have a history of being problematic?<</say>> <<say "moriah">>I wasn't a traveler before I came here, or rather I was unaware of it, so I don't have much experience to call on, and that's probably why I'm a little anxious about it. I fully intend to talk to $lexi.name and $monique.name about their experiences to try and get a better picture.<</say>> <<say "mc">>Anything we should be doing to prepare?<</say>> <<say "moriah">>For now, I'm comfortable, one or two travelers at a time isn't cause for immediate concern and can easily be handled if any are unruly. Though it wouldn't hurt to get some training in at the gym just in case. I'll continue to assess the situation and let you know should I think any other measures are necessary.<</say>> <<say "mc">>Thanks, $moriah.name.<</say>> <<say "moriah">>No problem, hun. Keeping people safe is my duty, after all.<</say>> <<button "Continue" moriah>> <<if $moriah.events.leximonique == undefined>> <<like 'moriah' 4>> <<event 'moriah' 'leximonique'>> <</if>> <<time 1>> <</button>> <<case "computerty">> <<block _img>> <<say "mc">>Thanks for the computer, $moriah.name. It's been super helpful.<</say>> <<say "moriah">>My pleasure, hun. Did you like the little present I left on there for you?<</say>> <<if $moriah.events.compprivate>> <<say "mc">>Let's say I enjoyed it for a good 20 minutes, and probably will again!<</say>> <<say "moriah">>Ha! You're not behind the door, are you? Good. You and I are going to get <i>real</i> close.<</say>> <<say "mc">>Oh, believe me, I want to know every part of you.<</say>> <<say "moriah">>Mhhhm, I bet you do.<</say>> <<narrate>>She looks around shiftily.<</narrate>> <<if $location == "lounge">> <<if $girlshere.length == 1>> <<say "moriah">>You know we're alone right?<</say>> <<button "Continue" moriahanswers>> <<event 'moriah' 'computerty'>> <<temp "compthanks">> <</button>> <<else>> <<say "moriah" "" "(Whispering)" "whisper">>If only we were alone in here, then you could show just how grateful you are.<</say>> <<button "Continue" moriah>> <<if $moriah.events.computerty == undefined>> <<event 'moriah' 'computerty'>> <<like 'moriah' 1>> <</if>> <<time 0.5>> <</button>> <</if>> <<else>> <<say "moriah">>You know, if you really want to thank me, perhaps we can find some alone time in the lounge?<</say>> <<say "mc">>Oh, anything you have in mind?<</say>> <<say "moriah">>Just want to get to know you better, handsome.<</say>> <<narrate>>She gives a seductive wink.<</narrate>> <<think "mc">>Hell yes!<</think>> <<button "Continue" moriah>> <<if $moriah.events.computerty == undefined>> <<event 'moriah' 'computerty'>> <<lust 'moriah' 1>> <<like 'moriah' 1>> <</if>> <<time 0.5>> <</button>> <</if>> <<else>> <<think "mc">>Shit, what's she talking about?<</think>> <<narrate>>She laughs.<</narrate>> <<say "moriah">>I can tell from your face you've not idea what I'm talking about. Check into it when you can, though, yeah?<</say>> <<say "mc">>Will do!<</say>> <<button "Continue" moriah>> <<time 0.5>> <</button>> <</if>> <</block>> <<case "compthanks">> <<block "moriah/lounge01.jpg">> <<say "mc">>As we're alone, I can show you just how grateful I am.<</say>> <<narrate>>She slides over on the sofa closer to you.<</narrate>> <<say "moriah">>Oh really, showing me gratitude is a <b>long, hard</b> task.<</say>> <<narrate>>She gently strokes your thigh.<</narrate>> <<say "mc">>You deserve it, I'll give you all the gratitude you deserve, over and over if need be.<</say>> <</block>> <<block "moriah/lounge02.jpg">> <<narrate>>She brushes her gown off her shoulder, revealing her voluptuous body.<</narrate>> <<say "moriah">>Let's see if you really have what it takes.<</say>> <<narrate>>She continues to undress, motioning for you to do the same.<</narrate>> <<say "moriah">>To really show me just how thankful you are, hun, you're gonna have to really push hard.<</say>> <<narrate>>She grimaces a little bit at how terrible that line was.<</narrate>> <<say "moriah">>Enough play, I want your dick inside of me.<</say>> <<say "mc">>Yes ma'am.<</say>> <<narrate>>She lays back on the couch, legs in the air, inviting you to take charge.<</narrate>> <<button "Continue" moriahsex>> <<temp "loungesex">> <</button>> <</block>> <<case 'gatewaya'>> <<block _img>> <<say "mc">>I need your help, do you think you could accompany me to the gateway?<</say>> <<say "moriah">>Of course, hun, but what's the issue?<</say>> <<say "mc">>I'm going to try to talk to someone there, but last time I went, the pain go the better of me. Need you to pull me out if it goes that way again.<</say>> <<narrate>>A flash of concern and confusion darts across her face..<</narrate>> <<say "moriah">>Babe, I'm not sure I follow. How will you talk to anyone?<</say>> <<say "mc">>It's a long story, I'll fill you in later okay?<</say>> <<say "moriah">>Oh, I'm counting on a you a real good fill later. Come, I'll protect, babe.<</say>> <<button "Continue" voicetalk>> <<like "moriah" 1>> <<lust "moriah" 2>> <<set $mc.events.gatewayacompanion = 'moriah'>> <</button>> <</block>> <<case 'security'>> <<block "moriah/house02.jpg">> <<say "mc">>$cassie.name mentioned you provide security.<</say>> <<narrate>>She stretches back, giving you an absolutely wonderful view.<</narrate>> <<think "mc">>She certainly ain't shy!<</think>> <<say "moriah">>That's right, baby.<</say>> <<say "mc">>From what, are we in danger?<</say>> <<say "moriah">>Ha! Far from it. Not while I'm around.<</say>> <</block>> <<say "moriah">>Although, perhaps I should be interrogating you, make sure you're no threat.<</say>> <<narrate>>She stares at you as she rubs her hand over her breasts.<</narrate>> <img @src="setup.img+'moriah/house03.jpg'" class="centerimg"> <<say "moriah">>I'll hold you against the wall, run my hands along your body, a professional search of course. And got to be thorough, might have to strip you... slowly.<</say>> <<say "mc">>But what if I'm bad?<</say>> <<say "moriah">>Oh, if you're being naughty, I'll just have to punish you!<</say>> <img @src="setup.img+'moriah/house04.jpg'" class="centerimg"> <<think "mc">>Damn, she's horny as hell!<</think>> <<say "moriah">>Unfortunately, it's a little too public here today for such a... thorough inspection. Perhaps I could conduct my investigation in your room tonight?<</say>> <<say "mc">>Whatever you need, officer.<</say>> <<think "mc">>I've barely spoken to her; this place rocks!<</think>> <br> <<button "Continue" moriah>> <<time 1>> <<if $moriah.events.security is undefined>> <<like "moriah" 2>> <<lust "moriah" 3>> <<set $moriah.events.security = 1>> <<run addNightEvent('moriahcopbj')>> <</if>> <</button>> <<case 'computer'>> <img @src="setup.img+'moriah/house07.jpg'" class="centerimg"> <<say "mc">>Is that a computer?<</say>> <<say "moriah">>Yes it is, guess your world had them too. real useful. Sucks there's no Internet, but otherwise great for colleting my thoughts or just playing solitaire.<</say>> <<say "mc">>Damn, living without the Internet is gonna take some getting used to.<</say>> <<say "moriah">>Oh, don't you worry, baby, I'll find plenty of ways to keep you entertained.<</say>> <<say "mc">>I'll hold you to that.<</say>> <<narrate>>She respositions herself on the couch.<</narrate>> <img @src="setup.img+'moriah/house05.jpg'" class="centerimg"> <<say "moriah">>You can hold me any way you like, babe.<</say>> <<narrate>>You give her a sheepish grin and she just chuckles at you.<</narrate>> <<say "moriah">>we've got some other computers if you want one, I'll get you hooked up.<</say>> <<say "mc">>That'd be great. But if they're not from my home world, will I be able to use them?<</say>> <<say "moriah">>Won't know if you don't try. Look at my screen, see if any of this looks familiar. Besaides we've got quite the colletion, there's bound to be one similar to yours.<</say>> <<say "mc">>Wow, the OS looks almost identical, and even the keyboard isn't that alien to me, just a few extra keys and some of the letters look slightly off.<</say>> <img @src="setup.img+'moriah/house06.jpg'" class="centerimg"> <<say "moriah">>Hmm, extra? Pretty sure we only have a handful with fewer keys, so we'll give them a whirl for ya.<</say>> <<say "mc">>Great, there's loads of information to remember so would be great to start making notes and calendars.<</say>> <<say "moriah">>You betcha, hun. Tomorrow $cassie.name wants to take you out, so I'll something set up while you're out.<</say>> <<say "mc">>Thanks. She wants to take me out? Should I be worried.<</say>> <<say "moriah">>Standard stuff, we've all had the day trip when we came through too. She'll tell you more about it.<</say>> <br> <<button "Continue" moriah>> <<time 1>> <<if $moriah.events.computer is undefined>> <<like "moriah" 1>> <<lust "moriah" 1>> <<set $moriah.events.computer = 1>> <</if>> <</button>> <<case 'east'>> <<block _img>> <<say "mc">>Is there anything I should know about the Eastlanders?<</say>> <<say "moriah">>Bunch of scared babies hiding behind a wall. From what, I have no idea. They were gone before I arrived, so I've only met the odd one or two during trade expeditions. But it always feels off, it's very standoffish and almost feels as though they've been forced to provide us with the items.<</say>> <<say "mc">>Sounds messed up.<</say>> <<say "moriah">>Definitely. But, they've never posed a threat, and as weird as they are, they are helpful, even if they don't seem to want to be.<</say>> <<say "mc">>You think I should go on a trading expedition, maybe?<</say>> <<say "moriah">>Nah, waste of your time. There's much better things you can be doing here.<</say>> <<think "moriah">>Like me.<</think>> <<say "mc">>Oh, what do you have in mind?<</say>> <<say "moriah">>Don't you worry your pretty little head about it. Just know that you're going to love it here so much the idea of going off to the east won't even cross your mind.<</say>> <<think "mc">>Great, now I'm horny and afraid!<</think>> <<narrate>>You simply nod, unsure how best to react.<</narrate>> <<say "moriah">>Hah! The fright in your eyes, you're too much baby! Don't worry, momma's gonna take real good care of you.<</say>> <<say "mc">>Uhh, okay.<</say>> <<narrate>>You leave it there with her laughing hysterically.<</narrate>> <br> <<button "Continue" moriah>> <<time 1>> <<if $moriah.events.eastlanders is undefined>> <<like "moriah" 1>> <<lust "moriah" 1>> <<set $moriah.events.eastlanders = 1>> <</if>> <</button>> <</block>> <<case 'long'>> <<block _img>> <<say "mc">>How long you been around here?<</say>> <<say "moriah">>Oh, no you don't, mister! A lady never tells.<</say>> <<say "mc">>What? I don't understand.<</say>> <<say "moriah">>Listen, hun, none of us really like to talk about it. We all have different concepts of time, so it's best just to leave it be. All you need to know is it's been a long time.<</say>> <<say "mc">>Oh, right, okay.<</say>> <<say "moriah">>If you haven't asked the others already, they'll give you a very similar answer.<</say>> <<think "mc">>I really don't understand why it's such a touchy subject.<</think>> <br> <<button "Continue" moriah>> <<time 0.5>> <<if $moriah.events.long is undefined>> <<set $moriah.events.long = 1>> <</if>> <</button>> <</block>> <<case "explorer">> <<block _img>> <<say "mc">>Would you be interested in going through the gateway to gather resources, explore new places and potential meet new people?<</say>> <<say "moriah">>Oh, I already told $armani.name I'm game as soon as I heard about them. My only condition is that $britt.name and I are never away together. One of us, at least until there's someone else capable enough that we can trust, should always be here to protect the place.<</say>> <<say "mc">>That makes sense, are none of the others capable enough?<</say>> <<say "moriah">>Sorry, hun, perhaps I worded that poorly. Everyone here is capable at their own thing. But in terms of security and protecting ourselves, $britt.name and I are the best - even if neither of us looks the part. $vanna.name is physically capable, and $ember.name mentally, which is why we often group them, but neither is the full package when it comes to providing security.<</say>> <<say "mc">>Got it. Thanks, $moriah.name.<</say>> <<notice>>$moriah.name can now be sent on expeditions.<</notice>> <<button "Continue" moriah>> <<like 'moriah' 2>> <<explorer 'moriah'>> <<time 0.5>> <</button>> <</block>> <</switch>> <</nobr>><<nobr>> <<vid "moriah/cop01.mp4">> <br> <<narrate>>It feels like she's gonna suck your bellend right off. Each time she tries to swallow your cock, you feel yourself struggling not to cum. Determined to make her finish first, you plow on, furiously trying to explore every part of her vulva.<</narrate>> <<narrate>>Her lips are especially delightful; each time you bring your tongue up and around to caress clit you can feel her body shake. In return, she picks up the pace and starts massaging your shaft with her hand while also using her tongue to stimulate your glans.<</narrate>> <<say 'moriah'>>Baby. Yes, YES, FUCK YES!<</say>> <<narrate>>You win, but you're not far behind, and you're ready to blow.<</narrate>> <<say "mc">>Quick, on your knees, I want to see your face as I cum on your tits.<</say>> <img @src="setup.img+'moriah/copfin.jpg'" class="centerimg"> <<say 'moriah'>>Hun, you got a talent. I'd love to do this again, although you definitely need to work on your role play.<</say>> <<say "mc">>Uh-huh, and you were a grade A actor!<</say>> <<narrate>>You both chuckle and bask in the afterglow for a few minutes before $moriah.name gets dressed and heads for the door.<</narrate>> <<say 'moriah'>>You may have gotten away with it today, but don't think you're off scot-free just yet. I'll be back!<</say>> <<narrate>>She heads to her room, closing the door behind her.<</narrate>> <<say "mc">>Hell, yeah!<</say>> <<button "Sleep" sleep>> <<unlock 'moriah' 'cop'>> <<like "moriah" 1>> <<lust "moriah" 2>> <<set $moriah.events.security to 2>> <</button>> <</nobr>><<nobr>> <<set $scene = 0>> <<run completeTask('moriahintro')>> <<set $girlsmet.pushUnique('moriah')>> <<if $moriah.answered is undefined>> <<set $moriah.answered to []>> <</if>> <<set $return = 'housestuff'>> <<smallflirt "moriah">> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $moriah.events.planets == undefined>> <<link "Home World" moriahanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $items != undefined && $items.includes('computer game') && $moriah.events.computerty != undefined && $moriah.events.vg == undefined>> <<link "Give Video Game" moriahanswers>> <<temp "vg">> <</link>><br> <</if>> <<if $tasks.katiegame != undefined && $katie.events.ne < 3>> <<link "Gaming Computer" moriahanswers>> <<temp "gamingc">> <</link>><br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" moriahanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $tasks.eightchampsdetective != undefined && $moriah.events.trans == undefined>> <<link "Transformation" moriahanswers>> <<temp "trans">> <</link>> <br> <</if>> <<if $expeditions isnot undefined && !$explorers.includes('moriah')>> <<link "Expeditions" moriahanswers>> <<set $tempvar = "explorer">> <</link>> <br> <</if>> <<if $tasks.voicetalk isnot undefined>> <<link "Gateway A visit" moriahanswers>> <<set $tempvar = "gatewaya">> <</link>> <br> <</if>> <<if $girlsmet.includes('lexi') && $moriah.events.leximonique == undefined>> <<link "$lexi.name & $monique.name" moriahanswers>> <<temp "leximonique">> <</link>> <br> <</if>> <<if $location == "gym" && ($moriah.events.leximonique == 1 || $tasks.gym != undefined) && $moriah.events.gym == undefined>> <<link "Fitness" moriahanswers>> <<temp "fit">> <</link>> <br> <</if>> <<if $location == "lounge">> <<link "Security" moriahanswers>> <<set $tempvar = "security">> <</link>> <br> <<if $moriah.events.computer is undefined>> <<link "Computer" moriahanswers>> <<set $tempvar = "computer">> <</link>> <br> <</if>> <</if>> <<if $computer >= 2 && $moriah.events.thankfulsex == undefined>> <<link "Thank her for the Computer" moriahanswers>> <<temp "computerty">> <</link>> <br> <</if>> <<if $moriah.events.thankfulsex == undefined && $moriah.events.computerty isnot undefined && $location == "lounge" && $girlshere.length == 1>> <<link "Show Gratitude" moriahanswers>> <<temp "compthanks">> <</link>> <br> <</if>> <<if $moriah.events.eastlanders == undefined>> <<link "Eastlanders" moriahanswers>> <<set $tempvar = "east">> <</link>> <br> <</if>> <<if $moriah.events.long is undefined>> <<link "Time here" moriahanswers>> <<set $tempvar = "long">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<nobr>> <<switch $tempvar>> <<case "bathroom">> <<block "moriah/reddress02.jpg">> <<think "mc">>She wore that dress to the group meeting too. Damn, it looks good!<</think>> <<say "mc">>You look incredible.<</say>> <<say "moriah">>Oh, I know! But this will be on the floor pretty soon.<</say>> <<say "mc">>Oh, and why ever is that?<</say>> <<narrate>>Your cock is already starting to answer the call in anticipation of what that means.<</narrate>> <<say "moriah">>Well, I want to use your bathroom, mine is uhhh... broken?<</say>> <<say "mc">>Oh, right, yeah, go ahead.<</say>> <</block>> <<say "moriah">>Thanks, hun. Give me 5 minutes, ok?<</say>> <<narrate>>Lost in your disappointed thoughts, you just agree absent-mindedly.<</narrate>> <<think "mc">>Hmm, should I take a look? She'd literally be able to kill me if she caught me, and she's certainly more careful than the others, is it worth it?<</think>> <<narrate>>As you sit pondering whether it's worth getting a glimpse of her beautiful naked body, she calls for you.<</narrate>> <<say "moriah">>I'm ready for my hunk!<</say>> <<think "mc">>Wait, what? Actually, who cares. Let's go!<</think>> <<button "Continue" moriahnightvisits>> <<set $tempvar = "bathroom02">> <</button>> <<case "bathroom02">> <<center "moriah/bathroom01.jpg">> <<say "moriah">>What took you so long? Was just about to message you!<</say>> <<think "mc">>Shit, she ain't shy at all.<</think>> <<if $phonepaired is undefined>> <<say "moriah">>Though have you even paired your phone yet? No matter, you're here now.<</say>> <</if>> <<say "mc">>So what did you need?<</say>> <<say "moriah">>Let's not play coy, hun, we both know why I called you here. Why don't you join me in the tub?<</say>> <<narrate>>You undress so fast you're surprised you don't have friction burns.<</narrate>> <<say "moriah">>No need to rush, hun, I'm not going anywhere until I've had my fill.<</say>> <<block "moriah/bathroom02.jpg">> <<narrate>>You step into the tub, erection already at full mast, but before you sit down, she's pressed your dick between her tits.<</narrate>> <<say "moriah">>I've seen how you stare at them, my big, voluptuous, sexy boobs. Use them.<</say>> <<think "mc">>Hell yes!<</think>> <<button "Continue" moriahnightvisits>> <<set $tempvar = "bathroom03">> <</button>> <</block>> <<case "bathroom03">> <<vid "moriah/bathroom01.mp4">> <<narrate>>You thrust your dick up and down between her tits as she squeezes them together.<</narrate>> <<say "moriah">>How is it, babe?<</say>> <<say "mc">>So fucking good.<</say>> <<narrate>>She holds her tongue out so that it catches your tip each time you thrust, the sensation of parts of your dick air drying, the foam popping and her warm tongue greeting each thrust mixes with the feeling of her wet soapy tits to provide a myriad of pleasures.<</narrate>> <<say "moriah">>Your dick tastes great, minus the soap!<</say>> <<narrate>>She chuckles to herself.<</narrate>> <<say "moriah">>Let me get a proper taste.<</say>> <<narrate>>You sit on the edge of the bath as she explores your shaft with her tongue.<</narrate>> <<narrate>>She then takes your tip into her mouth and starts to bob her head while sucking, leaving her tongue out to massage your glans as she moves up and down.<</narrate>> <<vid "moriah/bathroom02.mp4">> <<narrate>>The speed of her bobbing increases as she grows impatient. She starts taking more and more of your dick into her mouth, showing off her gag reflex, or rather lack thereof. Eventually, with one long slurp, she lets your dick free with a pop as it escapes its vacuum.<</narrate>> <<narrate>>She stands up, leans against the wall and puts her ass out toward you.<</narrate>> <<say "moriah">>Enough foreplay, I want you to do me.<</say>> <<button "Continue" moriahnightvisits>> <<set $tempvar = "bathroom04">> <</button>> <<case "bathroom04">> <<vid "moriah/bathroom03.mp4">> <<narrate>>You grab her waist and start pounding hard, she screams in delight, uncharacteristically even swearing at one point.<</narrate>> <<narrate>>The feeling of her ass rippling as you pound against her sends a shiver up your spine. You give her a few spanks, and the ripples from pounding her and from spanking her are forced toward your dick, giving you a spike of pleasure.<</narrate>> <<say "moriah">>Aaaah, yes, just like that, just like that.<</say>> <<narrate>>Her moans of pleasure get louder and louder as you thrust with increasing force, getting ever faster and faster. She meets her climax and collapses into the bath, unable to stand.<</narrate>> <<narrate>>You grab her head and pull it to your dick. Instinctively, she opens her mouth to catch your seed just in time for your pleasure to culminate into an explosion.<</narrate>> <<vid "moriah/bathroom04.mp4">> <<narrate>>You fall back into the bath, spent.<</narrate>> <<say "moriah">>That was incredible, I just need a few minutes before I can get up.<</say>> <<narrate>>Feeling equally frail, you simply nod. You cuddle for a few minutes before grabbing a shower.<</narrate>> <<say "moriah">>Ha! A shower after bathing, you're making me into a dirty girl!<</say>> <<narrate>>You give her ass a playful slap.<</narrate>> <<button "Sleep" sleep>> <<unlock "moriah" "night01">> <<set $moriah.sex = true>> <<lust 'moriah' 5>> <<like 'moriah' 2>> <</button>> <<case "refuse">> <<say "mc">>Don't worry about it.<</say>> <<say 'moriah'>>No, I want to make it up to you. Just let me.<</say>> <<say "mc">>It really doesn't matter. Good night.<</say>> <<narrate>>There's an awkward silence and you're half expecting more protests until she finally replies, clearly holding back emotion.<</narrate>> <<say "moriah">>Uh, yeah, good night.<</say>> <<narrate>>You hear angry mumbling as she waltzes down the hall.<</narrate>> <<like "moriah" -4>> <<lust "moriah" -4>> <<button "Continue" bedroom>><</button>> <</switch>> <</nobr>><<scene>> <<switch $tempvar>> <<case "bimbokayla">> <<narrate>>You head down to the lounge, where $moriah.name and $kayla.name are already there to greet you.<</narrate>> <<if $kayla.bimbo != true>> <<set $kayla.bimbo = true>> <<set $returnkayla = true>> <<say kayla>>I thought this form might be a little more... durable.<</say>> <</if>> <<narrate>>You simply grunt as your lust drives you. $kayla.name is on her hands and knees, ready as you whip out your cock.<</narrate>> <<vid "moriah/bimbo01.mp4">> <<say "kayla">>Ohh, yeah, give that big fucking dick.<</say>> <<narrate>>She takes it deep into her mouth, hammering the back of her throat and showing herself so no mercy as she hungrily tries to devour you.<</narrate>> <<say moriah>>Hey, save some for the rest of us!<</say>> <<cont "moriahsex" "bimbokayla02">> <<case "bimbokayla02">> <<vid "moriah/bimbo02.mp4">> <<narrate>>It's almost as if they're competing for your cock, but $kayla.name has the upper hand with her big lips wrapped firmly around your shaft.<</narrate>> <<say mc>>Fuuuck!<</say>> <<narrate>>As if offering charity, $kayla.name pushes $moriah.name's head onto your dick and holds her there as her throat squeezes your rod.<</narrate>> <<cont "moriahsex" "bimbokayla03">> <<case "bimbokayla03">> <<narrate>>You pull $moriah.name up on to your lap, your cock easily sliding into her soaking pussy.<</narrate>> <<vid "moriah/bimbo04.mp4">> <<say kayla>>Yeah, look at that big fucking ass twerking on that fucking dick. Oooh~ That looks so fucking good.<</say>> <<say kayla>>You like taking that fucking dick, don't you?<</say>> <<say moriah>>Yeah, yeah~.<</say>> <<say kayla>>Yeah, ride that dick.<</say>> <<narrate>>$kayla.name's energy is almost on par with yours as she starts spanking $moriah.name's plump ass.<</narrate>> <<cont "moriahsex" "bimbokayla04">> <<case "bimbokayla04">> <<narrate>>You rag $moriah.name down on to the sofa, ripping off he dress and thrusting deep inside her.<</narrate>> <<vid "moriah/bimbo03.mp4">> <<narrate>>$moriah.name screams with delight as you mercilessly piston into her.<</narrate>> <<say kayla>>Take that fucking dick. Yes. Yes. Just like that! Ohhh~ yeah, take that fucking dick.<</say>> <<cont "moriahsex" "bimbokayla05">> <<case "bimbokayla05">> <<narrate>>You pull away from $moriah.name and ram $kayla.name's face into her pussy before taking $kayla.name from behind, holding her head in place<</narrate>> <<vid "moriah/bimbo05.mp4">> <<say kayla>>Ohhh~, yeah.<</say>> <<narrate>>$kayla.name sucks and toys with $moriah.name's pussy lips as she struggles to hold herself steady under your onslaught.<</narrate>> <<cont "moriahsex" "bimbokayla06">> <<case "bimbokayla06">> <<vid "moriah/bimbo06.mp4">> <<narrate>>You start grunting and moaning uncontrollably as you draw closer to your release.<</narrate>> <<say moriah>>Oh, my god. Ohh~ yeah.<</say>> <<narrate>>Through the cacophony of your grunts, $kayla.name's salacious moans, and $moriah.name's squeals fills the room, you feel being to feel the pressure building.<</narrate>> <<say mc>>Yes, fuck, fuck, yes, fuck, <b>yes, FUUUCK</b>.<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<narrate>>You're barely comprehensible as you scream out, but the two of them know exactly what's happening and waste no time to scramble into position, holding their mouths wide open for your seed.<</narrate>> <<vid "moriah/bimbo07.mp4">> <<narrate>>You let out a guttural moan as you unload on their faces. You fall back on to the sofa, unable to keep your eyes open.<</narrate>> <<set $tempvar3 = "carry">> <<button "Sleep" sleep>> <<unlock "moriah" "pcns">> <<unlock "kayla" "pcmoriah">> <<if $returnkayla == true>> <<set $kayla.bimbo = "seen">> <<set delete $returnkayla>> <</if>> <<lust "kayla" 4>> <<lust "moriah" 4>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "showerbj">> <<think "mc">>Fuck yes!<</think>> <<narrate>>You're so eager you don't even close the door behind you.<</narrate>> <<say "moriah">>Oh, god yes.<</say>> <<narrate>>You follow the sounds of her moans to the bathroom.<</narrate>> <<block "moriah/shower01.jpg">> <<narrate>>As you open the door, you find her stood in the shower fingering herself.<</narrate>> <<say "moriah">>You like the view, hun?<</say>> <<narrate>>She cups her breasts as she continues to fondle herself.<</narrate>> <<say "mc">>Oh, very much so.<</say>> <<say "moriah">>Hun, it feels so good having you watch me.<</say>> <<button "Continue" moriahsex>> <<temp "showerbj00">> <</button>> <</block>> <<case "showerbj00">> <<vid "moriah/showerbj00.mp4">> <<narrate>>You slowly undress while being careful not to miss a single moment of the show.<</narrate>> <<say "moriah">>Oh, hun, this is so good. We should do this often. Ahh~ don't take your eyes off of me!<</say>> <<narrate>>Your cock was rock hard when you walked in, but as you lower your boxers and reveal its majesty, $moriah.name fingers become increasingly faster, she locks her gaze on it.<</narrate>> <<say "moriah">>Oh, god, your cock. Hun, it's amazing. Why don't you bring it over here?<</say>> <<button "Continue" moriahsex>> <<temp "showerbj01">> <</button>> <<case "showerbj01">> <<narrate>>As soon as your cock is in reach, she bends down and guides it into her mouth.<</narrate>> <<vid "moriah/showerbj01.mp4">> <<narrate>>She greedily works your tip, taking a little bit more of your length with each movement.<</narrate>> <<say "mc">>oh, fuck, yes.<</say>> <<if $sophia.events.fuckaround == undefined && $sophia.events.peeper != undefined && $girlsavailable.includes('sophia')>> <<narrate>>As she continues to pleasure you, you hear something clatter to the floor behind you. You spin around to see $sophia.name standing at the doorway.<</narrate>> <<say "sophia">>Sorry, didn't mean to interrupt. The door was open, I could hear the shower and thought $moriah.name was moaning. I thought maybe she'd slipped or something. I'll... I'll get out of your way.<</say>> <<narrate>>$moriah.name continues sucking, not once letting your cock out of her mouth.<</narrate>> <<say "mc">>Yeah... now is not the best time... oh fucking god yes, $moriah.name, YES!<</say>> <<narrate>>As you cum down $moriah.name's throat, $sophia.name makes her escape.<</narrate>> <<narrate>>The cum seeps from the side of her mouth and she retreats back into the shower fully.<</narrate>> <<say "moriah">>Did you like your $sophia.them watching? I could swear your cock grew two sizes when you spotted her.<</say>> <<say "mc">>No, no. Not at all. But it was definitely a weird feeling.<</say>> <<say "moriah">>No judgments from me hun, as long as you keep me entertained, I don't care who else is also getting some.<</say>> <<think "mc">>Shit, did I? I need to think about this.<</think>> <<say "moriah">>Do you believe her story?<</say>> <<say "mc">>It seems too far-fetched to be a lie. Besides, I can't imagine she'd want to be watching me, though maybe she didn't realize I was here.<</say>> <<narrate>>$moriah.name simply shrugs.<</narrate>> <<else>> <<narrate>>She pushes herself down on to your cock, the feeling of her throat causing you to lose yourself, and a moment later you burst, leaving her spluttering as she almost chokes on your cum.<</narrate>> <<say "moriah">>*cough* *cough* Wow hun, give a girl a warning or at *cough* least don't do it so deep down my throat.<</say>> <<say "mc">>It just felt so fucking good.<</say>> <<say "moriah">>You never change. But god it's good cock!<</say>> <</if>> <<button "Continue" housestuff>> <<unlock "moriah" "showerbj">> <<lust "moriah" 3>> <<like "moriah" 1>> <<if $sophia.events.fuckaround == undefined && $sophia.events.peeper != undefined && $girlsavailable.includes('sophia')>> <<corrupt "sophia" 1>> <<lust "sophia" 2>> <<event "sophia" "fuckaround" $moriah.name>> <</if>> <<event "moriah" "shower">> <<time 1>> <</button>> <<case "vg">> <<narrate>>She takes you to a small clearing hidden by some trees. There's what appears to be a swimsuit hanging on a branch.<</narrate>> <<say "moriah">>This is my little secret place.<</say>> <<narrate>>She sheds her clothes, but just as you're about to do the same, she confuses you by grabbing the swimsuit and putting it on.<</narrate>> <<block "moriah/vg01.jpg">> <<say "moriah">>How do I look, hun?<</say>> <<say "mc">>Incredible.<</say>> <<think "mc">>The hell that lolly come from, and why not just stay naked?<</think>> <<narrate>>You shrug and decide to go with it. She beckons you on to the sun lounger.<</narrate>> <<say "moriah">>I'm gonna work your joystick so hard, you'll be seeing stars!<</say>> <<narrate>>She tugs impatiently at your trousers.<</narrate>> <<narrate>>As soon as your cock is out, she stands over you with her dripping wet pussy to your face.<</narrate>> <<button "Continue" moriahsex>> <<temp "vg01">> <<run $items.deleteAt($items.indexOf("computer game"))>> <</button>> <</block>> <<case "vg01">> <<narrate>>You feast upon her delicious pussy, running your tongue up her lips before massaging her clit, all while she's returning the favor by devouring your cock.<</narrate>> <<vid "moriah/vg01.mp4">> <<say "moriah">>Fuck my mouth. Fuck my mouth.<</say>> <<narrate>>You grab her waist and thrust upwards. A shock wave of pleasure courses through your shaft each time your bellend hits the back of her throat.<</narrate>> <<say "mc">>Fucking yes.<</say>> <<narrate>>She coughs and splutters for air for a moment before repositioning herself.<</narrate>> <<button "Continue" moriahsex>> <<temp "vg02">> <</button>> <<case "vg02">> <<narrate>>She gives you a devilish grin as she lowers her pussy onto your dick and starts riding.<</narrate>> <<vid "moriah/vg02.mp4">> <<narrate>>Only a few moments in your libido goes into second gear and you find yourself maniacally smashing your hips against her plump ass.<</narrate>> <<say "moriah">>Uh, uh, oh shit.<</say>> <<narrate>>The squeak of the sun lounger, the slaps of your flesh making contact, and the look of desire in her eyes makes you lose any semblance of control. You stand up abruptly, lifting her with you, then toss her back on the lounger, ass in the air.<</narrate>> <<button "Continue" moriahsex>> <<temp "vg03">> <</button>> <<case "vg03">> <<vid "moriah/vg03.mp4">> <<narrate>>Her words are almost incomprehensible as you slam your cock in and out of her pussy.<</narrate>> <<say "moriah">>Fuck this pussy. Fuck it.<</say>> <<narrate>>You let out a visceral grunt as the clap of her ass cheeks against your thighs clouds your mind and brings you ever closer to your sweet release.<</narrate>> <<say "moriah">>Ah, fuck yeah.<</say>> <<narrate>>With one final clap, you step back, flip her over then plunge right back into her pussy.<</narrate>> <<button "Continue" moriahsex>> <<temp "vg04">> <</button>> <<case "vg04">> <<vid "moriah/vg04.mp4">> <<narrate>>The only thing left on your mind being your moment of final pleasure, you selfishly pound away.<</narrate>> <<say "moriah">>Uhh, uhh mhhm hu hua<</say>> <<narrate>>Her words now completely incomprehensible, her whimpers of ecstasy are the only sound you care about now.<</narrate>> <<narrate>>You feel the release, and with an almighty grunt, you unleash your seed inside her.<</narrate>> <<say "mc">>Fuck, fuck, fuck yesss! $moriah.name, fuck!<</say>> <<narrate>>You step backwards, drips of cum running down onto the lounger.<</narrate>> <<say "moriah">>My god, hun, you were an animal.<</say>> <<narrate>>Short of breath, you try to form a sentence.<</narrate>> <<say "mc">>I— You... You drive me fucking wild.<</say>> <<narrate>>She grins.<</narrate>> <<say "moriah">>Whenever you fancy a trip on the wild side, you know where I am.<</say>> <<narrate>>You sit on the floor for a while to catch your breath. When you both finally leave, you can't help but notice that she kept the video game.<</narrate>> <<button "Continue" housestuff>> <<set $location = "garden">> <<temp "">> <<lust "moriah" 4>> <<like "moriah" 2>> <<event "moriah" "vg">> <<unlock "moriah" "vg">> <</button>> <<case "loungesex">> <<narrate>>As you step forward you see beads of moisture on her pussy lips. With a grin you meet her gaze.<</narrate>> <<say "moriah">>Mmm... I've been thinking about this since I saw you. It's got me dripping already.<</say>> <<narrate>>You respond by sliding your dick into her, eliciting a gasp of pleasure.<</narrate>> <<vid "moriah/lounge01.mp4">> <<say "moriah">>Oh my god, yes! That feels so good.<</say>> <<narrate>>You speed up your strokes, causing her head to fall back as she moans.<</narrate>> <<say "moriah">>That feels so gooOoOod!<</say>> <<button "Continue" moriahsex>> <<temp "loungesex01">> <</button>> <<case "loungesex01">> <<narrate>>Flipping her over, she gets up onto her knees as you enter her from behind. As her wet snatch envelops your cock you can't help but grab hold of her ass as you begin thrusting into her.<</narrate>> <<vid "moriah/lounge02.mp4">> <<say "mc">>You like my thank you present?<</say>> <<narrate>>$moriah.name is lost for words as she shoves her hips back to meet your every thrust, moaning with each stroke.<</narrate>> <<say "moriah">> Oh, oh, oh, ah, ah!<</say>> <<button "Continue" moriahsex>> <<temp "loungesex02">> <</button>> <<case "loungesex02">> <<say "moriah">>I wanna ride that dick!<</say>> <<narrate>>She hops off the sofa and you quickly lay down as she climbs on top of you. As she looks you in the eye she reaches back and guides your cock into her cunt. She barely has a chance to settle before you begin driving up into her.<</narrate>> <<vid "moriah/lounge03.mp4">> <<say "mc">>Fuck yes, take it $moriah.name!<</say>> <<say "moriah">>Ohh, Ohhhh! Oh my God... ohhhh yes that's it!<</say>> <<narrate>>You both fall into a rhythm as she bounces on your cock while you fuck her hard. Your thighs slap against her ass which each stroke as she clenches her pussy around your dick in perfect timing. This drives you over the edge.<</narrate>> <<say "mc">>Fuck, fuck yes!<</say>> <<narrate>>Pushing her off of you, you quickly stand as $moriah.name gets to her knees just in time to take a massive load on her face.<</narrate>> <<vid "moriah/loungecum.mp4">> <<narrate>>She opens her mouth to catch as much of your jizz as possible, then licks her lips to scoop up more.<</narrate>> <<say "moriah">>Mmmmm yeah hun that's what I wanted. Give it to me.<</say>> <<narrate>>Swallowing with an audible gulp, she stands and smiles at you as she wipes her mouth.<</narrate>> <<say "moriah">>Hun, we are going to get along fabulously. Just don't expect me to wait for you to come find me next time.<</say>> <<narrate>>She runs her fingernails lightly over your cock as she turns and saunters off toward her room.<</narrate>> <<button "Continue" househub>> <<set $moriah.sex = true>> <<time 2>> <<event 'moriah' 'thankfulsex'>> <<unlock 'moriah' 'loungesex'>> <<lust 'moriah' 5>> <<like 'moriah' 3>> <</button>> <</switch>><<tracker "moriah">> <<if $moriah.events.security == undefined>> <<step "Discuss her role." "Talk to her about security in the lounge.">> <<elseif $moriah.events.security < 2 && !$blockedNightEvents.includes('moriahcopbj')>> <<step "Relax at night." "After midnight relax in bed">> <<elseif $moriah.events.computer == undefined>> <<step "Is that a laptop?" "Talk to her about the computer">> <<elseif $moriah.events.computerty == undefined && $moriah.events.thankfulsex == undefined>> <<step "Show gratitude." "Check the private folder on the computer then thank her.">> <<elseif $moriah.events.thankfulsex == undefined>> <<step "Lounging alone." "Get her in the lounge alone and show gratitude. To get in her in the lounge alone, check people's schedules and assign anyone else who would be present to other tasks. The easiest time to achieve this is before 18:00. You may have to progress with the other women to make them available for expeditions or working.">> <<elseif !$girlsmet.includes('lexi')>> <<step "Progress the story." "This will trigger automatically if you continue to follow the story tasks.">> <<elseif $moriah.events.leximonique == undefined>> <<step "Discuss the newcomers." `"Talk to her about "+$lexi.name+" and "+$monique.name+"."`>> <<elseif $mc.events.gym == undefined>> <<step "Workout." "Go to the gym and try to workout">> <<elseif $moriah.events.gym == undefined>> <<step "Joint workout." "Go to the gym while she's there and ask if she wants to workout together.">> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<nobr>> <<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<else>> This shouldn't be visible! Please report then press back. <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("alexisdiscussions").processText()); }) <</script>> <</nobr>><<narrate>>You greet $alexis.name at the gateway as she arrives.<</narrate>> <<say "alexis">>Hi, nice to meet you. I'm here for a meeting with $name.<</say>> <<say "mc">>Nice to meet you in the flesh, I'm $name, let's head to a more comfortable location.<</say>> <<say "alexis">>Oh gosh, I didn't expect you to greet me personally!<</say>> <<say "mc">>Nonsense, I would have it no other way.<</say>> <<narrate>>The two of you make small talk as you make your way to a quiet area.<</narrate>> <<block "offworld/alexis/meet01.jpg">> <<say "alexis">>I hope this is okay. I was anxious how to dress, but $harley.name said you'd appreciate it more if I didn't put on any airs or graces and instead just be myself.<</say>> <<say "mc">>She's spot on. But even still, you look great, so nothing to worry about.<</say>> <<narrate>>She giggles.<</narrate>> <<say "alexis">>She also warned me you were a flirt!<</say>> <<narrate>>You grin and shrug at her.<</narrate>> <</block>> <<say "mc">>So you'd like to work here?<</say>> <<say "alexis">>I really would. I mean, I desperately need a job, but I could have taken a job at the awful company. When this was offered, it just sounded perfect. I like variety, and I grow bored if I'm doing the same thing all the time. Here I can try lots of different things and really sink my teeth into everything.<</say>> <<say "mc">>Great, and how are your existing skills?<</say>> <<say "alexis">>Plentiful, I'm not the best at any one thing, but I'm a quick learner and have a broad set of skills. I'll feel just as comfortable working in a bakery as I would a massage parlor or behind a computer terminal.<</say>> <<say "mc">>The caveat, you won't work effectively doing the same thing repetitively?<</say>> <<narrate>>She nods.<</narrate>> <<say "mc">>Great, I think you'll do well here. You can start right away.<</say>> <<block "offworld/alexis/meet02.jpg">> <<narrate>>She's get a little excitable and kneels up on the sofa she was sitting on.<</narrate>> <<say "alexis">>Oh my god. This is brilliant, you're not going to regret this!<</say>> <<say "mc">>I don't doubt it. Oh, by the way, your girlfriend also visits here.<</say>> <<narrate>>She looks confused for a moment.<</narrate>> <<say "alexis">>I don't have a girlfriend. I'm straight.<</say>> <<say "mc">>$kylie.name?<</say>> <</block>> <<narrate>>She looks a bit sheepish.<</narrate>> <<say "alexis">>Right, yeah. I enjoy fooling around with women, but she and I are nothing serious. We're just friends, really.<</say>> <<say "mc">>With benefits?<</say>> <<say "alexis">>Yeah, I guess.<</say>> <<say "mc">>Well, feel free to explore those benefits whenever you like in my realm, you'll not find me quite so bothered as your sister was.<</say>> <<say "alexis">>Oh god, you're maybe even more of a horn dog than my sister warned! Thank you for the judgment-free zone, though I suspect I know the real reason for that, and I appreciate the job opportunity. I won't let you down!<</say>> <<notice>>$alexis.name will now work for you. <</notice>> <<button "Continue" homehub>> <<time 1>> <<like "alexis" 10>> <<lust "alexis" 8>> <<event "alexis" "met">> <<event "alexis" "today">> <<set $alexis.skills = {research:15, reception:15, mixology:15, massage:10, baking:20, management: 40}>> <<set $alexis.traits = ['off world worker', 'fast learner', 'versatile']>> <<set $alexis.lastshift = "">> <<worker "alexis">> <<available "alexis">> <</button>><<tracker "alexis">> <<if $harley.events.piggy < 2>> <<step "Piggy Back Explorer" `"Piggy back an explorer during an expedition to "+$harley.name+"'s home world."`>> <<elseif $alexis.events.piggy == undefined>> <<step "Piggy Back... again" `"Piggy back an explorer during an expedition to "+$harley.name+"'s home world."`>> <<elseif $alexis.events.met == undefined>> <<step "Job Opportunity" `"Greet her at Gateway B."`>> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<set $scene = 0>> <<switch $tempvar>> <<case "zooped">> <<narrate>>You're in a bed, naked, while $azul.name dances before you.<</narrate>> <<vid "azul/brief01.mp4">> <<say "mc">>Where are we... your hair... our clothes...?<</say>> <<say "azul">>For someone with a lust aspect, you sure sweat the details. Sit back, relax.<</say>> <<say "mc">>I—<</say>> <div id="replace"> <<button "Continue">> <<replace "#replace">> <<vid "azul/brief02.mp4">> <<say "azul">>Shut up and fuck me.<</say>> <<cont "azulsex" "zooped01">> <</replace>> <<ScrollTo 'replace'>> <</button>> </div> <<case "zooped01">> <div id="vd"> <<vid "azul/brief03.mp4">><br> <<narrate>>She pulls at your trousers, a prideful grin on her face as your cock springs out.<</narrate>> <<narrate>>As her lips wrap around your rod you feel a bolt of euphoria to your very core. Each lap of her tongue on your glans sends you increasingly wild causing you to tense your ass and squeeze your fists tight as you try to contain the pleasure.<</narrate>> </div> <<script>> setup.scriptpromise.then(function () { if (settings['loopVid'] == true) { var video = $('#vd').children('video')[0]; video.addEventListener("timeupdate", midloop); function midloop() { if (video.duration - video.currentTime < 0.5){ video.currentTime = 11.5; } } } }); <</script>> <<cont "azulsex" "zooped02">> <<case "zooped02">> <<vid "azul/brief04.mp4">> <<narrate>>Slapping her own ass and giving you a brief respite, she unbuttons her outfit and lowers herself on to sit on your throbbing cock.<</narrate>> <div id="replace"> <<button "Continue">> <<replace "#replace">> <<vid "azul/brief05.mp4">> <<narrate>>She moans with delight as your cock fills her up. Her movements only spurred on by your spanks.<</narrate>> <<say "azul">>Oh... mhmm~ yes. Fuck.<</say>> <<cont "azulsex" "zooped03">> <<ScrollTo 'replace'>> <</replace>> <</button>> </div> <<case "zooped03">> <<narrate>>She pushes you back on to bed, eager for more purchase as her movements pick up in ferocity.<</narrate>> <<vid "azul/brief06.mp4">> <<say "azul">>Ahh~ yes.<</say>> <<cont "azulsex" "zooped04">> <<case "zooped04">> <<narrate>>Wanting to watch her beautiful tits bounce as she rides you, you shift her around to face you.<</narrate>> <<vid "azul/brief07.mp4">><br> <<narrate>>As enthralled as you she too struggles to contain herself.<</narrate>> <<cont "azulsex" "zooped05">> <<case "zooped05">> <<vid "azul/brief08.mp4">> <<say "azul">>Oh, fuck.<</say>> <<narrate>>She lowers herself so her face is besides yours. Her breath against your ear sending chills down your spine as she bounces up and down on your cock.<</narrate>> <<cont "azulsex" "zooped06">> <<case "zooped06">> <<narrate>>Wanting to feel at least a little in control, you throw her on to the bed.<</narrate>> <<vid "azul/brief09.mp4">> <<say "azul">>Yeah, yeah. Ohhh~<</say>> <<narrate>>The pleasure finally overcomes her and her body tenses as she tries to hold down the pleasure, not even her moans escape as she attempts hold it all in. Her attempts all in vain as she lets out a squeak and her body quakes under the strain.<</narrate>> <<say "mc">>Oh, shit... I feel it. I fucking feel it. Fuck!<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<narrate>>As you pull out, she's quick to reposition just in time for her tits to catch your load.<</narrate>> <<vid "azul/brief10.mp4">> <<narrate>>She rubs it into her bosom like a lotion, seemingly wanted your seed to cover every inch of her breasts.<</narrate>> <<say "mc">>Fucking hell...<</say>> <<say "azul">>That was... I've never slept with a lust patron before. Wow.<</say>> <<say "mc">>Ha, likewise!<</say>> <<say "azul">>Well, it's safe to say it's not simply sleeping with other patrons that causes a power surge.<</say>> <<say "mc">>This was—<</say>> <<say "azul">>No, this was pleasure, and what a pleasure. Merely an observation after the fact. I hope this won't be the last time we do this. Until next time.<</say>> <<narrate>>She zoops away as you flop back on to the bed, fully satisfied.<</narrate>> <<unlock "azul" "brief">> <<cont "azulsex" "zooped07">> <<ScrollTo 'replace'>> <</replace>> <</button>> </div> <<case "zooped07">> <<audio "zoop" play>> <<narrate>>A moment later, you bolt upright.<</narrate>> <<think "mc">>Shit, where am I? She zooped me here, and I have no idea where this is...<</think>> <<narrate>>You get dressed and peer out the door.<</narrate>> <<left2 "armani/lounge03.jpg">> <<say "armani">>$name? What are you doing in $kenna.name's room?<</say>> <<say "mc">>Huh? $kenna.name's room?<</say>> <<say "armani">>Well, the one I'm preparing for her.<</say>> <<say "mc">>I... didn't even know I was still on the hub. $azul.name from the council zooped me here...<</say>> <<say "armani">>Well, given how sweaty you are, and the scent coming from the room, I'm pretty sure I know what the two of you got up to. Good thing I hadn't cleaned it up yet, or I'd be mad!<</say>> <<if $armani.dominance > 0>> <<say "mc">>Sorry.<</say>> <<say "armani">>Sorry? Sorry what?<</say>> <<narrate>>You grin.<</narrate>> <<say "mc">>Sorry mistress.<</say>> <<say "armani">>Good. Know your place.<</say>> <<narrate>>She gives you a slap on the ass and sends you away.<</narrate>> <<else>> <<say "mc">>Oh, is that the way to speak to your master? If I want to fuck in here, I'll damn well fuck here!<</say>> <<narrate>>She grins.<</narrate>> <<say "armani">>Of course, yes, sorry master!<</say>> <<narrate>>You give her ass a few stern slaps as she yelps for joy, then leave her to clean up.<</narrate>> <</if>> <<button "Continue" housestuff>> <<set $location = "bedrooms">> <<lust "armani" 2>> <<time 2>> <<set $mc.events.councilbrief = "taken">> <</button>> <</switch>><<set $scene = 0>> <<switch $tempvar>> <<case "bike">> <<narrate>>You send word to $christy.name that you're free. She arrives fifteen minutes later.<</narrate>> <<say "christy">>Holy shit, you weren't joking about the garage!<</say>> <<narrate>>She immediately runs over to the bikes.<</narrate>> <<say "christy">>Shit, look at this thing. It's incredible. Huh, look at that... may I?<</say>> <<say "mc">>Be my guest.<</say>> <<think "mc">>Not exactly what I had in mind...<</think>> <<narrate>>She tinkers with the bike for 10 minutes while you watch then gives it a few revs.<</narrate>> <<say "christy">>Listen to her roar!<</say>> <<say "mc">>Yeah, she's a, uhh, beaut alright.<</say>> <<narrate>>She sits up on the bike and stares as you.<</narrate>> <<block "offworld/christy/bike01.jpg">> <<say "christy">>You have no idea, do you?<</say>> <<say "mc">>Not a single one.<</say>> <<narrate>>She grins.<</narrate>> <<say "christy">>Then whatever did you invite me here for, boss?<</say>> <<say "mc">>Well I thought you'd enjoy the rides.<</say>> <</block>> <<say "christy">>Any other rides I might enjoy?<</say>> <<think "mc">>That's more like it! I was starting to worry she'd never stop tinkering.<</think>> <<say "mc">>Oh, I've got a real big hog for you to sit on.<</say>> <<narrate>>She laughs. Slides off the bike and throws her top off at you.<</narrate>> <<block "offworld/christy/bike02.jpg">> <<say "christy">>Yeah? I'm feeling awful dirty. You think your hog can handle that?<</say>> <<say "mc">>I think it might get a bit bumpy, but we'll manage.<</say>> <<narrate>>She cackles.<</narrate>> <<say "christy">>Okay, now that one was lame.<</say>> <<say "mc">>Hey, I don't really know much about bikes. Why don't you bring those beautiful tits over here and I'll show you what I <b>am</b> good with?<</say>> <</block>> <<narrate>>You quickly look around to see if $sophia.name is still here. She looks like she's in her own world tinkering with some old banger at the far side of the garage.<</narrate>> <<think "mc">>Hmm, I think I know how to get her attention.<</think>> <<button "Continue" christysex>> <<temp "bike01">> <</button>> <<case "bike01">> <<vid "offworld/christy/garage01.mp4">> <<narrate>>She squeezes her tits together while you ram your dick between them.<</narrate>> <<say "christy">>You like those big tits?<</say>> <<narrate>>You grunt in response as you appreciate the vision before you.<</narrate>> <<set _uc = $sophia.refer.toUpperFirst()>> <<think "mc">>I'll have her moaning in no time. _uc will definitely notice then... but a little more fun first.<</think>> <<button "Continue" christysex>> <<temp "bike02">> <</button>> <<case "bike02">> <<vid "offworld/christy/garage02.mp4">> <<narrate>>She grabs your dick and guides it to her mouth, taking as much of your length as she can manage.<</narrate>> <<set _uc = $sophia.refer.toUpperFirst()>> <<think "mc">>_uc must be hearing this!<</think>> <<say "mc">>Wanna really make some noise?<</say>> <<narrate>>You lie on the floor and motion to your dick.<</narrate>> <<say "christy">>Let's see how this hog rides!<</say>> <<narrate>>She lowers herself on to your dick, her passionate shriek echoing throughout the garage.<</narrate>> <<think "mc">>There's no way she didn't hear that!<</think>> <<button "Continue" christysex>> <<temp "bike03">> <</button>> <<case "bike03">> <<vid "offworld/christy/garage03.mp4">> <<narrate>>She bounces on your dick with a lustful cry.<</narrate>> <<say "christy">>That dick feels so fucking good!<</say>> <<narrate>>You notice $sophia.name staring at you. You make a gesture at her, holding up your index finger to suggest you'll only be a moment.<</narrate>> <<think "mc">>Finally!<</think>> <<say "christy">>Oh god. Yes Oh fuck.<</say>> <<narrate>>You grab her waist and start pounding her pussy hard while maintaining eye contact with $sophia.name.<</narrate>> <<say "sophia">>What the hell?<</say>> <<narrate>>You make a bemused face and roll your fingers suggesting things need to move on. She raises an eyebrow.<</narrate>> <<button "Continue" christysex>> <<temp "bike04">> <</button>> <<case "bike04">> <<narrate>>You throw $christy.name off of you and stand up.<</narrate>> <<say "sophia">>Finally. What did you want?<</say>> <<narrate>>$christy.name looks at you, annoyed and unsatisfied.<</narrate>> <<say "mc">>Just a moment, I need to take care of this first.<</say>> <<narrate>>You lift $christy.name up, place her at the bottom of the ramp and ram your cock deep back inside her.<</narrate>> <<button "Continue" christysex>> <<temp "bike05">> <</button>> <<case "bike05">> <<vid "offworld/christy/garage04.mp4">> <<say "christy">>Oh fuck!<</say>> <<narrate>>Her moans become more salacious, as if having $sophia.name watch her has only increased her enjoyment.<</narrate>> <<say "christy">>That dick feels so fucking good!<</say>> <<narrate>>$sophia.name no longer seems mad. Her face is flush and she's taking short breaths. Her gaze no longer meeting yours but instead focusing entirely on your dick penetrating $christy.name.<</narrate>> <<narrate>>Seeing her in this state is the tipping point and you feel your climax brewing.<</narrate>> <<say "mc">>On your knees!<</say>> <<vid "offworld/christy/garage05.mp4">> <<narrate>>As you cum over $christy.name's face, you look at $sophia.name. You notice her nipples hard through her top and her face flustered. You can't help but scream as you milk the final drops of your orgasm.<</narrate>> <<set _UC = $sophia.refer.toUpperCase()>> <<say "mc" "" "(Shouting)" "shout">>YES! FUCK ME! YES _UC!<</say>> <<narrate>>As if hearing you call her out, she snaps back to reality. $christy.name just looks at you in awe.<</narrate>> <<set _Uc = $sophia.calls.toUpperFirst()>> <<say "sophia">>_Uc, what the hell?<</say>> <<say "mc">>Sorry, $sophia.refer, I just didn't want to be rude to our guest here.<</say>> <<say "sophia">>I know I said I was fine with whatever, but making me watch feels like it's definitely crossing the line. And shouting my name? What the hell?<</say>> <<say "mc">>I didn't make you watch. I didn't mean to call your name, it's just I saw you in my final moments and well, I wasn't really thinking clearly. It wasn't intentional.<</say>> <<think "mc">>Oh, it most definitely was.<</think>> <<say "sophia">>But you gestured...<</say>> <<say "mc">>That I wouldn't be long. I wasn't expecting you to stick around. It was a bit weird to be honest, it kinda looked like you were enjoying it.<</say>> <<say "sophia">>I was not! I'm your $sophia.them for crying out loud!<</say>> <<narrate>>She storms off.<</narrate>> <<set _Uc = $sophia.them.toUpperFirst()>> <<say "christy">>_Uc, huh? Fuck, you are <b>nasty</b>. I love it. Never thought it'd be hot to hear someone else's name called out while they're planting their seed on my face. Hit me up if you wanna do this again.<</say>> <<narrate>>Having collected her clothes while you were speaking to $sophia.name she skips off happily back toward the hub.<</narrate>> <<think "mc">>Looks like I was right originally; exposure is the key. Though I hope I didn't push too far too quickly. I should probably talk to her, but otherwise I'll let her cool off then try something a little more mundane.<</think>> <<button "Continue" housestuff>> <<lust "sophia" 3>> <<unlock "christy" "bike">> <<if $sophia.corruptmax < 40>> <<set $sophia.corruptmax = 40>> <</if>> <<set $girlshere.delete('christy')>> <<event "christy" "bike">> <<corrupt "sophia" 3>> <<like "sophia" -2>> <<time 2>> <</button>> <</switch>><<set $scene = 0>> <<switch $tempvar>> <<case "atask">> <<say "mc">>I think one of the workers, $fox.name, may be interested in getting... uhh, closer to me, but I'm unsure she'll be down for an audience.<</say>> <<say "azul">>Try it. You may not know them intimately, but they're no fools, they'll be fully aware of your harem... and your appetite.<</say>> <<narrate>>You send word for $fox.name to meet you in the lounge. You all meet up there a few minutes later.<</narrate>> <<say "fox">>I've been waiting for your message. Is she here to watch... or participate?<</say>> <<say "mc">>Just a keen observer.<</say>> <<say "fox">>Great, I've been looking forward to my appraisal!<</say>> <<say "mc">>Your appraisal? I... uhh...<</say>> <<narrate>>She grins and laughs.<</narrate>> <<say "fox">>No more games. We both know why I'm really here, and I'm only disappointed it's taken this long.<</say>> <<say "azul">>I like her!<</say>> <<narrate>>She removes her clothes, and scoots over to you before lifting your shirt over your head.<</narrate>> <<cont "foxsex" "atask01">> <<case "atask01">> <<vid "offworld/fox/atask01.mp4">> <<narrate>>You feel your cock throbbing, pleading for freedom, with each touch of her lips on your abdomen.<</narrate>> <<cont "foxsex" "atask02">> <<case "atask02">> <<vid "offworld/fox/atask02.mp4">> <<narrate>>She tenderly teases your cock. Each movement deliberate and calculated to extol the greatest effect on your libido.<</narrate>> <<say "mc">>Holy shit... I don't know how long I can hold off.<</say>> <<say "fox">>Then don't.<</say>> <<cont "foxsex" "atask03">> <<case "atask03">> <<vid "offworld/fox/atask03.mp4">> <<narrate>>Pushing her on to the sofa, she's screaming your name within moments of penetration.<</narrate>> <<say "fox">>Yes, $name ohh~!<</say>> <<cont "foxsex" "atask04">> <<case "atask04">> <<vid "offworld/fox/atask04.mp4">> <<narrate>>You pound away as she writhes with pleasure, barely able to withstand the orgasm.<</narrate>> <<say "fox">>Ohhh~ just like that!<</say>> <<cont "foxsex" "atask05">> <<case "atask05">> <<vid "offworld/fox/atask05.mp4">> <<say "fox">>Yes, yes, yes!<</say>> <<narrate>>You grab her hips and pound harder, her every moan a plea for you to keep going.<</narrate>> <<cont "foxsex" "atask06">> <<case "atask06">> <<vid "offworld/fox/atask06.mp4">> <<narrate>>Nearing your finish, you quicken the pace and piston into her pussy with the ferocity of a wild animal.<</narrate>> <<say "fox">>Ohhh~ ahh~ god, yes!<</say>> <<narrate>>Her vaginal muscles tighten around you and you notice her arms weaken as she tries to keep herself steady.<</narrate>> <<say "mc">>Oh, god, yes, I'm fucking... hnnng~<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<narrate>>The feeling brings you to your end. You quickly pull out letting your seed cover her pussy and crotch.<</narrate>> <<vid "offworld/fox/atask07.mp4">> <<unlock "fox" "atask">> <<cont "foxsex" "atask07">> <<ScrollTo 'replace'>> <</replace>> <</button>> </div> <<case "atask07">> <<say "azul">>Wonderful! You two were great together. Are you sure you two have never done this before?<</say>> <<say "mc">>No, but wow, I see what I've been missing out on.<</say>> <<say "fox">>I've been waiting for you to do this since my interview! We will definitely do this again.<</say>> <<say "mc">>You can count on it.<</say>> <<button "Continue" housestuff>> <<like "fox" 10>> <<lust "fox" 15>> <<event "azul" "strangerobs">> <<time 2>> <</button>> <</switch>><<scene>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<else>> <<switch $tempvar>> <<case "jadereturn">> <<narrate>>You send for $jade.name. She meets you in the lounge 30mins later.<</narrate>> <<block "offworld/jade/return01.jpg">> <<narrate>>She pulls you in for a hug and once again grips your ass.<</narrate>> <<say "jade" "" "(Whispering in your ear)" "whisper">>Nice and firm, just how I remember it.<</say>> <<narrate>>You run your hand down her back and spank her ass.<</narrate>> <<say "jade">>Oooh!<</say>> <<say "mc">>And you're just as cheeky as I recall. Shall we?<</say>> <<say "jade">>So, you want me to work for you?<</say>> <</block>> <<say "mc">>That I do, are you still looking for employment?<</say>> <<say "jade">>I have another source of income, but it's flexible and I want to work here with you.<</say>> <<say "mc">>Great. Though may I ask what it is - will it affect your ability to work here?<</say>> <<say "jade">>Only positively. Whoring.<</say>> <<narrate>>She notices the shock on your face.<</narrate>> <<say "jade">>Perhaps it's a cultural thing, are you unfamiliar with the term or do you view it negatively?<</say>> <<say "mc">>No, no, not at all. It's a fine job where I am from too, but it's highly stigmatized by certain elements of the population so the workers are rarely so candid about it. Just took me by surprise.<</say>> <<think "mc">>Honestly, my first thoughts were imagining her bent over the table.<</think>> <<say "jade">>I won't do it here. Unless you want me to, of course.<</say>> <<say "mc">>Let's revisit that later, I've no issue in principle but we don't have any appropriate facilities.<</say>> <<think "mc">>Honestly, I'm unsure about it. Do I want her sleeping with other people while here? I mean I could probably watch or even join in some cases... would I want that? I guess that's a decision for another time.<</think>> <<block "offworld/jade/return02.jpg">> <<narrate>>She looks at you and smirks.<</narrate>> <<say "jade">>You're imagining me getting fucked aren't you?<</say>> <<say "mc">>Honestly, yes.<</say>> <<say "jade">>Ha! Well, if this job goes well, you won't have to imagine.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<say "jade">>So when can I start?<</say>> <</block>> <<say "mc">>As soon as you like.<</say>> <<think "mc">>The quicker I get her working here, the quicker I can fuck her... wow, does anything else ever go through my head?<</think>> <<say "jade">>Great, assign me to a shift as soon as you can.<</say>> <<button "Continue" gatewayb>> <<lust "jade" 5>> <<like "jade" 5>> <<worker "jade">> <<taskdone "nowhiring2">> <<available "jade">> <<time 2>> <</button>> <</switch>> <</if>><<scene>> <<if $tempvar == "jillreturn">> <<narrate>>You send for $jill.name. She meets you in the garden 30 minutes later.<</narrate>> <<block "offworld/jill/return01.jpg">> <<narrate>>She pulls you in for a hug. You can't help but notice her breasts press up against you as she squeezes you.<</narrate>> <<say "jill">>It's great to be here again!<</say>> <<say "mc">>Great to have you!<</say>> <<say "jill">>So you want to hire me?<</say>> <<say "mc">>Yes, I have a vacancy and I think you'd be perfect for it.<</say>> <</block>> <<say "jill">>Great, when can I start?<</say>> <<say "mc">>As soon as you like!<</say>> <<say "jill">>Fantastic, put me on rota as soon as you can.<</say>> <<narrate>>As you both get up to conclude, she looks at you with a sly grin.<</narrate>> <<block "offworld/jill/return02.jpg">> <<say "jill">>You won't regret this decision.<</say>> <<narrate>>She winks at you.<</narrate>> <<say "mc">>No, I daresay I won't.<</say>> <<narrate>>You stare at her thigh, eager for her to reveal more. She looks at your hungry eyes with fascination.<</narrate>> <<think "jill">>Yeah, he's gonna be putty in my hands.<</think>> <<narrate>>She lowers her skirt.<</narrate>> <<say "jill">>Well, I'll see you in the bar, then! Don't be a stranger.<</say>> <</block>> <<say "mc">>Yes, of course!<</say>> <<think "mc">>What a damn tease!<</think>> <<button "Continue" gatewayb>> <<lust "jill" 5>> <<like "jill" 5>> <<worker "jill">> <<taskdone "nowhiring2">> <<available "jill">> <<time 2>> <</button>> <<elseif $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <</if>><<set $scene = 0>> <<switch $tempvar>> <<case "night">> <<say "mc">>Oh, you'll get your reward alright.<</say>> <<narrate>>You swing the door open and grab her wrist.<</narrate>> <<say "kristen">>I've been looking forw— aaah~<</say>> <<narrate>>You pull her into you, bringing her face close to your own.<</narrate>> <<say "mc">>I'm going to reward you so hard you'll struggle to walk out of here.<</say>> <<narrate>>You throw her onto the bed, hitch up her dress and lower your face to her pussy.<</narrate>> <<button "Continue" kristensex>> <<temp "night01">> <</button>> <<case "night01">> <<vid "offworld/kristen/night01.mp4">> <<narrate>>Her breaths are short and she moans in delight as you gently massage her clit with your tongue.<</narrate>> <<narrate>>As her breathing becomes further strained, you push her up the bed, then lay before her, gesturing her to sit on your face.<</narrate>> <<button "Continue" kristensex>> <<temp "night02">> <</button>> <<case "night02">> <<vid "offworld/kristen/night02.mp4">> <<narrate>>It doesn't take long until she's overcome with ecstasy. Her body quivers, her breathes become shorter and she struggles to hold herself upright.<</narrate>> <<say "kristen">>Oh fffuck Yes, yes!<</say>> <<narrate>>You continue to tantalize her with your tongue as yet another orgasm takes control of her.<</narrate>> <<say "kristen" "" "(Out of breath)">>Let... let me— Your turn.<</say>> <<narrate>>You momentarily push her off while you reposition yourself on the bed.<</narrate>> <<button "Continue" kristensex>> <<temp "night03">> <</button>> <<case "night03">> <<narrate>>She climbs over you and slowly lowers herself on to your cock, shuddering with pleasure as soon as you're inside her.<</narrate>> <<vid "offworld/kristen/night03.mp4">> <<narrate>>You slowly and passionately work your hips as she moans in delight.<</narrate>> <<say "kristen">>Ohhh~ fuck!<</say>> <<narrate>>Greedily looking for your own orgasm you speed up.<</narrate>> <<say "kristen">>Yes, fucking yes!<</say>> <<narrate>>You grab her legs, pull her off you, and pull her ass up in the air as you stand at the side of the bed.<</narrate>> <<button "Continue" kristensex>> <<temp "night04">> <</button>> <<case "night04">> <<vid "offworld/kristen/night04.mp4">> <<narrate>>You grab her hips and thrust from behind, taking pleasure in every squeal and sound she's unable to contain.<</narrate>> <<say "kristen">>Yes...<</say>> <<narrate>>You start pulling her hips back into you with each thrust, her cries of pleasure growing every more lively.<</narrate>> <<say "kristen">>Yes... yes.. please fuck!<</say>> <<narrate>>You feel the pleasure taking control.<</narrate>> <<say "mc">>It's coming.<</say>> <<narrate>>She bolts forward leaving your cock bouncing back against your abs.<</narrate>> <<say "kristen">>No. No, I want to taste it. It's too good to miss!<</say>> <<narrate>>She gets down on her knees before you.<</narrate>> <<button "Continue" kristensex>> <<temp "night05">> <</button>> <<case "night05">> <<vid "offworld/kristen/night05.mp4">> <<narrate>>She strokes your shaft while concentrating her mouth on your glans, all the while looking up at you with a deep gratitude in your eyes.<</narrate>> <<say "mc">>Oh shit yes, $kristen.name!<</say>> <<narrate>>Already close to the edge, each movement you feel your helmet getting increasingly sensitive. The warmth of her mouth, the motion against her tongue and lips, and the skillful movements of her hand all providing you a feeling of euphoria.<</narrate>> <<say "mc">>Holy fucking, yes, $kristen.name, yes! Take my fucking cum!<</say>> <<vid "offworld/kristen/night06.mp4">> <<narrate>>Unable to contain yourself any longer, you explode on to her face then she proceeds to clean off your cock, ensuring not a single drop is wasted.<</narrate>> <<say "kristen">>God I love the taste of your cum!<</say>> <<narrate>>The cum rolls from the corner of her mouth as she continues to play with your dick.<</narrate>> <<say "kristen">>Boss, don't be a stranger. Let's do this again.<</say>> <<say "mc">>Keep up the great performance and I'm sure you'll get lots of rewards.<</say>> <<think "mc">>Shit, that was a terrible pun.<</think>> <<narrate>>She grins.<</narrate>> <<say "kristen">>Well, I'd better sneak out before anyone notices.<</say>> <<think "mc">>There's no way $britt.name or $moriah.name don't know you're here.<</think>> <<say "mc">>Until next time.<</say>> <<button "Sleep" sleep>> <<unlock "kristen" "reward">> <<temp "">> <</button>> <<case "breakroombj">> <<narrate>>In one fluid motion, she unzips your trousers, lowers her head to your crotch, pulls out your cock, and starts blowing you.<</narrate>> <<vid "offworld/kristen/breakroombj01.mp4">> <<say "mc">>Holy shit. This... this is not where I was going.<</say>> <<narrate>>She pauses for a moment.<</narrate>> <<say "kristen">>Well, we're here now, and I want to feel my boss cum down my throat.<</say>> <<say "mc">>As you were.<</say>> <<button "Continue" kristensex>> <<temp "breakroombj02">> <</button>> <<case "breakroombj02">> <<narrate>>She returns her attention to your cock, eager to please.<</narrate>> <<vid "offworld/kristen/breakroombj02.mp4">> <<narrate>>You grab her ass from under her dress, the feeling of her soft supple flesh against your hand only making your dick harder still in her mouth.<</narrate>> <<say "mc">>Oh fuck!<</say>> <<narrate>>She takes your entire length as you push her head down on your cock.<</narrate>> <<button "Continue" kristensex>> <<temp "breakroombj03">> <</button>> <<case "breakroombj03">> <<narrate>>You kneel on the couch and pull aside her panties.<</narrate>> <<vid "offworld/kristen/breakroombj03.mp4">> <<narrate>>The feeling of her wet pussy as it welcomes your fingers is the final straw. You lose yourself in the moment and start fucking her throat.<</narrate>> <<say "mc">>Oh fucking hell, $kristen.name, yes! Fuuuuck!<</say>> <<narrate>>She only gets wetter as you unleash your seed down her throat. She struggles to deal with the load, and the slimy drips of her saliva mixed with your cum droop to the sofa as she gasps for air.<</narrate>> <<say "mc">>Goddamn, I might come visit you more often.<</say>> <<say "kristen">>Nothing would please me more, boss.<</say>> <<narrate>>She wipes her mouth with a serviette from the table.<</narrate>> <<button "Continue" kristensex>> <<unlock "kristen" "breakroombj">> <<temp "breakroombj04">> <</button>> <<case "breakroombj04">> <<block "offworld/kristen/breakroom02.jpg">> <<say "kristen">>So if this wasn't what you came here for, what did you want of me, boss? Why were you asking if I had a partner?<</say>> <<say "mc">>Well, I was wondering if you'd like to go on a date with $adria.name?<</say>> <<say "kristen">>I guess she is kinda cute. But I honestly much prefer cock. Your cock.<</say>> <<say "mc">>She's not normally into women either.<</say>> <<say "kristen">>Oh, perfect. Then we can share your cock!<</say>> <</block>> <<narrate>>You cough.<</narrate>> <<say "mc">>You know she's my $adria.them, right?<</say>> <<say "kristen">>So?<</say>> <<say "mc">>Well... I don't know if she'd be into that.<</say>> <<narrate>>She grins.<</narrate>> <<say "kristen">>You only mentioned her, so clearly you're into it. You leave it with me, I'm sure I can get her on board with the idea. I'll ask her on a date later, but right now I gotta get back to work! Later, boss!<</say>> <<think "mc">>Well, fuck me. Maybe I don't need to ease $adria.name into anything if $kristen.name is helping. I'll catch up with $adria.name in a day or two after their date.<</think>> <<set $return = "mng"+$location>> <<button "Continue" $return>> <<event "adria" "kristenchat">> <<temp "">> <<time 1>> <</button>> <<case "refuse">> <<say "mc">>Sorry, $kristen.name. Not tonight.<</say>> <<say "kristen">>But boss, I did everything you wanted!<</say>> <<narrate>>You stay silent.<</narrate>> <<say "kristen">>You know how hard it was to sneak in here without your goons noticing?<</say>> <<think "mc">>I assume she means $britt.name and $moriah.name, and honestly, there's no way they don't know she's here.<</think>> <<say "mc">>I know. Sorry, $kristen.name.<</say>> <<narrate>>You hear something drop to the floor followed by sobbing. A few moments later it stops.<</narrate>> <<say "kristen">>Your loss. Jerk.<</say>> <<narrate>>She storms off.<</narrate>> <<think "mc">>Maybe that wasn't the right decision...<</think>> <<button "Continue" bedroom>> <</button>> <</switch>><<scene>> <<switch $tempvar>> <<case "date">> <<left2 "kyler/date01.jpg">> <<say kyler>>Heeeyyyyyy!<</say>> <<say mc>>Wow, you look incredible.<</say>> <<narrate>>She does a little spin.<</narrate>> <<say kyler>>Thanks! I was hoping you'd like it.<</say>> <<narrate>>She grabs your hand.<</narrate>> <<say kyler>>Come with me, there's this amazing diner I want to show you!<</say>> <<think mc>>I was kinda expecting somewhere a bit... fancier. Then again, it's not like I'm really that interested in the background, I'm just interested in her.<</think>> <<narrate>>You follow her to the diner.<</narrate>> <<say kyler>>What would you like?<</say>> <<say mc>>You know this place, surprise me.<</say>> <<say kyler>>Great! I know just the thing, grab us a table, and I'll be over in a few.<</say>> <<narrate>>You find a table near the window and in the corner and wait for her to come over.<</narrate>> <<left2 "kyler/date02.png">> <<say kyler>>I hope you like burritos!<</say>> <<narrate>>She smiles at you as she sits herself down in the booth.<</narrate>> <<say mc>>Who doesn't?<</say>> <<say kyler>>So tell me more about what it's like to be a patron. It must be super hard...<</say>> <<narrate>>Without losing eye contact, she rests her hand on yours over the table, her finger gently circling the back of your hand. <</narrate>> <<say mc>>It's... exhausting but rewarding. Always a new challenge, but always a new reward.<</say>> <<think mc>>And you're going to be my next reward if all goes well...<</think>> <<say kyler>>And how did you deal with the cabinet? You've gone from the big bad villain to the friendly patron in a very short period of time!<</say>> <<say mc>>Well, I just tried to demonstrate I wanted peace, and no harm.<</say>> <<say kyler>>That's it? Really? I assumed you'd gone in gun's blazing, threatening to end everyone if they didn't submit. So they just complied?<</say>> <<say mc>>Mostly. Gerald of course is out of the question now, and things are changing in New Eden, but we managed to avoid unneeded bloodshed.<</say>> <<say kyler>>I know Gerald was at the helm of it all, so he wouldn't back down, huh?<</say>> <<say mc>>It's... complicated, and probably a story you should hear from the cabinet itself. You're Howard's friend, aren't you? Won't he tell you?<</say>> <<if $mc.events.geraldescape != undefined>> <<think mc>>And, they probably don't want to cause panic by letting everyone know he's escaped...<</think>> <</if>> <<say kyler>>I'm actually his friend's daughter... so I know him, but not exactly well enough to go around knocking on his door asking these kinds of questions.<</say>> <<say mc>>And you know me better?<</say>> <<left2 "kyler/date03.png">> <<say kyler>>We're making idle conversation during a date before I decide whether I'm going to seduce you. I don't want to seduce him.<</say>> <<say mc>>Oh, how's it going so far?<</say>> <<narrate>>She grins.<</narrate>> <<say kyler>>I'm going to mull it over tonight...<</say>> <<think mc>>Doesn't sound like I'm getting laid today then...<</think>> <<say kyler>>Here's my address, come by any time from tomorrow, and we'll see what happens.<</say>> <<think mc>>But... sounds like I am tomorrow!<</think>> <<narrate>>You spend the rest of the time flirting and giggling together.<</narrate>> <<event "kyler" "step" 2>> <<cont "nestuff" "" 2>> <</switch>><<scene>> <<switch $tempvar>> <<case "dream01">> <<narrate>>You find yourself in a strange environment. The walls filled with vibrant art and a mix of color sprayed across the room.<</narrate>> <<left2 "kyler/dream01.jpg">> <<say kyler>>I've been looking forward to your cock all day...<</say>> <<narrate>>You spin to see $kyler.name on the couch.<</narrate>> <<say mc>>Oh, why's that, then?<</say>> <<narrate>>She lowers her head slightly and looks up at you sarcastically.<</narrate>> <<say kyler>>You're not good at this. Luckily...<</say>> <<if $replay == true>><<cont "kylersex" "dream02">><</if>> <<case "dream02">> <<vid "kyler/dream01.mp4">> <<say kyler>>I'm a cute little nympho, that loves to be fucked.<</say>> <<narrate>>You're not even sure when she changed seating, but you can't help but stare.<</narrate>> <<say mc>>Show me.<</say>> <<narrate>>She giggles while getting on her knees.<</narrate>> <<say kyler>>You really need to work on your pickup lines!<</say>> <<if $replay == true>><<cont "kylersex" "dream03">><</if>> <<case "dream03">> <<narrate>>Despite her playful taunt, your cock is quickly hitting the back of her throat.<</narrate>> <<vid "kyler/dream02.mp4">> <<narrate>>Her technique is messy and fast, she's out to milk you as quickly as she can.<</narrate>> <<say mc>>Oh, god, fucking yes!<</say>> <<narrate>>Every few moments, you can't help but notice her eyes dart to another location.<</narrate>> <<if $replay == true>><<cont "kylersex" "dream04">><</if>> <<case "dream04">> <<narrate>>It begins to distract you and as you're about to question it, she pipes up.<</narrate>> <<say kyler>>Fuck, looks like that's it. Maybe next time, huh?<</say>> <<say mc>>What, huh?<</say>> <<narrate>>You feel yourself awakening, you try to fight it, wanting to enjoy the blow job a little longer... but you're unable to hang on.<</narrate>> <<unlock "kyler" "dream01">> <<event "kyler" "step" 3>> <<if $replay == true>> <<cont "kylersex" "dream02">> <<else>> <</if>> <<case "home">> <<narrate>>You knock on her door.<</narrate>> <<say kyler "" "(Yelling)" "shout">>It's open!<</say>> <<narrate>>You walk through into the hall and notice her immediately in the room to the left.<</narrate>> <<say kyler>>$name! I'm glad you came. Come, sit down.<</say>> <<left2 "kyler/home01.jpg">> <<say kyler>>You know... I had a dream about you recently.<</say>> <<say mc>>Oh, entirely PG, I assume?<</say>> <<narrate>>She grins.<</narrate>> <<say kyler>>Not entirely...<</say>> <<narrate>>She walks two fingers up your arm.<</narrate>> <<say kyler>>It was kinda cut short, and I didn't quite get to finish what I was doing...<</say>> <<say mc>>Oh, and what were you doing?<</say>> <<narrate>>She lays her hand flat on your chest and lowers it slowly toward your crotch, your dick becoming increasing erect the closer she gets.<</narrate>> <<say kyler>>I had something... large... and tasty in my mouth...<</say>> <<if $completeTasks.includes('shareddreams2')>> <<think mc>>It was a shared dream? I didn't even realize... that explains the weird decor, though.<</think>> <<elseif $completeTasks.includes('shareddreams')>> <<think "mc">>Another shared dream, huh? I wish I could control these.<</think>> <<else>> <<think mc>>Wait... did we have the same dream? I should probably check into that...<</think>> <<task "shareddreams">> <</if>> <<narrate>>She pulls down your shorts and smiles.<</narrate>> <<say kyler>>Something exactly like that!<</say>> <<cont "kylersex" "bj01">> <<case "bj01">> <<narrate>>You shiver with joy as her lips wrap around your glans.<</narrate>> <<vid "kyler/bj01.mp4">> <<narrate>>The vibrations of her laughter against your tip leave you gasping each time.<</narrate>> <<say mc>>Fuck that's good.<</say>> <<cont "kylersex" "bj02">> <<case "bj02">> <<vid "kyler/bj02.mp4">> <<narrate>>She quickens her pace, seemingly eager to bring your end.<</narrate>> <<say mc>>Holy shit, slow down.<</say>> <<narrate>>Despite your plea, she does the opposite.<</narrate>> <<cont "kylersex" "bj03">> <<case "bj03">> <<vid "kyler/bj03.mp4">> <<narrate>>She hums affirmation as she senses your close to popping.<</narrate>> <<say mc>>Hnng~ oh my fucking god.<</say>> <<narrate>>You push her down on to your cock with your let loose in the back of her throat.<</narrate>> <<say mc>>Yes, take it, take my seed, fuuuck!<</say>> <<narrate>>She holds on like a trooper, taking every last drop before gasping for air.<</narrate>> <<say kyler>>Every bit as tasty as I dreamed... moreso even. So, $stripname, huh? I mean, you already know I'll perform with $krissy.name whenever, you know what? I think I might like to perform with you too. Go ahead, sign me up!<</say>> <<say mc>>I'm already looking forward to it.<</say>> <<say kyler>>Likewise. But you should know if it even feels like you're going the same was as Gerald's management of Glitter Box, I'm out of there immediately.<</say>> <<say mc>>Of course. What exactly did he do?<</say>> <<say kyler>>I'd rather not get into it. Let's just say he overstepped on multiple occasions. I'm so glad you defeated him, I may never have met you otherwise.<</say>> <<say mc>>Yeah, I'm glad he's out of the picture.<</say>> <<brothel "kyler">> <<notice>> $kyler.name can now work at $stripname. <</notice>> <<unlock "kyler" "bj">> <<event "kyler" "step" 4>> <<available "kyler">> <<cont "nestuff" "" 2>> <<case "perform">> <<center "kyler/kylercrop.jpg">> <<choices "Who should $kyler.name perform with?">> <div class="flex"> <<if checkUnlocks('movie', 'pf02', 'kyler') == true>> <<if $krissy.performed == undefined>> <div class="girlChoice"> <<link '<<center "krissy/badge.jpg">>$krissy.name' krissysex>> <<temp "kyler02">> <</link>> </div> <<else>> <div class="girlChoice" style="cursor: default;">$krissy.name already performed today.</div> <</if>> <</if>> <div class="girlChoice"> <<link '<<center "mc/avatar.jpg">>You' kylersex>> <<temp "pf01">> <</link>> </div> </div> <<link "Never mind" mngbrothel>><</link>> <</choices>> <<case "pf01">> <<left2 "kyler/pf01.jpg">> <<say kyler>>You got a minute, teach?<</say>> <<say mc>>Shit, you look—<</say>> <<say kyler>>I need help with my exams sir, I don't want to fail!<</say>> <<say mc>>Come over here, let's see if anything... pops up.<</say>> <<narrate>>You playfully spank her ass she crawls on to the bed.<</narrate>> <<cont "kylersex" "pf02">> <<case "pf02">> <<say kyler>>Oh... what's this in your pockets... it's nice...<</say>> <<vid "kyler/pf02.mp4">> <<say kyler>>...and hard.<</say>> <<narrate>>She pulls out your cock, looks at you cheerfully, and fakes a gasp.<</narrate>> <<left2 "kyler/pf02.jpg">> <<say kyler>>Will this help my grades, sir?<</say>> <<say mc>>I uhh... yeah...<</say>> <<think mc>>Shit, I'm really not playing well into this RP.<</think>> <<say kyler>>Please sir, I don't want to be expelled!<</say>> <<say mc>>Well, maybe we can give you an oral exam instead.<</say>> <<narrate>>She pushes herself backward over the bed, playfully licking your glans once her head reaches yours.<</narrate>> <<cont "kylersex" "pf03">> <<case "pf03">> <<narrate>>She wraps her lips around your helm, her eyes not once breaking contact as slowly bobs up and down.<</narrate>> <<vid "kyler/pf03.mp4">> <<narrate>>She toys with your cock, slowly and deliberating running her tongue down one side of your shaft, followed by her lips on the other.<</narrate>> <<say mc>>It's a good start, but I don't think you realize just how far behind on your grades you are...<</say>> <<think mc>>I must be the world's worst actor.<</think>> <<cont "kylersex" "pf05">> <<case "pf05">> <<vid "kyler/pf04.mp4">> <<narrate>>She picks up the pace, and there's a murmur of excitement from the crowd.<</narrate>> <<say mc>>Well, maybe I can give you a C.<</say>> <<say kyler>>A C?! Sir, I need an A!<</say>> <<narrate>>You pull her up to you with a start, causing her a pleasant shock she expresses by whimpering.<</narrate>> <<say mc>>If you want an A, you're gonna have to go the extra mile, really put in some extra revision. We're past thinking outside the box, it's time to think with your box.<</say>> <<say "sideg" "Crowd Member">>Haha, nasty!<</say>> <<narrate>>$kyler.name grins, and whispers in your ear.<</narrate>> <<say kyler "" "(Whispering in your ear)" "whisper">>That was a pretty lame line.<</say>> <<cont "kylersex" "pf06">> <<case "pf06">> <<narrate>>She grabs your cock with one hand, and slips it inside her, moaning with excitement as she engulfs your shaft.<</narrate>> <<vid "kyler/pf05.mp4">> <<say kyler>>Fuck, it feels so good inside me.<</say>> <<cont "kylersex" "pf07">> <<case "pf07">> <<vid "kyler/pf06.mp4">> <<say kyler>>Yes, yes, yes. Fuuuck... I love you pounding my pussy.<</say>> <<cont "kylersex" "pf08">> <<case "pf08">> <<say mc>>You wanna go for extra credit?<</say>> <<vid "kyler/pf07.mp4">> <<say kyler>>Mhmm, yes, please.<</say>> <<say kyler>>Your dick is so perfect.<</say>> <<say kyler>>I can feel your dick throbbing.<</say>> <<say mc>>Oh, fuck... your final grade... it's cumming.<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "kyler/pf08.mp4">> <<narrate>>You jerk furiously over her face as the crowd cheers.<</narrate>> <<say mc>>Yes, fucking yes! Here's my final fucking grade!<</say>> <<narrate>>You explode over her face as she tries to stop herself laughing at your terrible line.<</narrate>> <<say mc>>Yeah, you wanted an A? You fucking got a D!<</say>> <<narrate>>She bursts out laughing, unable to take it anymore.<</narrate>> <<say kyler "" "(Whispering)" "whisper">>Well, the crowd liked it so we can just keep repeating this routine, but that last line was corny as hell!<</say>> <<narrate>>You shrug.<</narrate>> <<if $kyler.events.noisy == undefined>> <<narrate>>As the crowd thins, $kyler.name starts chatting idly.<</narrate>> <<left2 "kyler/pf03.jpg">> <<if $mc.events.eastresolved == "convinced">> <<say kyler>>Was your champion was watching us?<</say>> <<say mc>>Do you mean $kylie.name? Knowing her, probably.<</say>> <<say kyler>>You think she enjoyed it?<</say>> <<say mc>>She's about as perverted as me... so yes.<</say>> <<say kyler>>She's the one that defeated Gerald too, right?<</say>> <<say mc>>Yeah, without her intervention, who knows how things would have ended.<</say>> <<say kyler>>I bet it would have been so hot to watch that! I think I might like to hang out with your champion...<</say>> <<say mc>>And I think I might like to watch that...<</say>> <<event "kyler" "noisy" "kylie">> <<else>> <<say kyler>>I didn't see $genovy.name in the crowd, did you?<</say>> <<say mc>>She doesn't come to every show, but even if she was in the crowd, I was busy concentrating on you.<</say>> <<say kyler>>Think she enjoyed it if she was there?<</say>> <<say mc>>Oh, definitely.<</say>> <<say kyler>>She was there when you defeated Gerald too, wasn't she?<</say>> <<event "kyler" "noisy" "genvoy">> <<if $mc.events.eastresolved == "enforcer2">> <<say mc>>Uh... yeah...<</say>> <<else>> <<think mc>>The enforcer took care of it before I saw who was there...<</think>> <<say mc>>I'm not sure, but she was his envoy, so probably.<</say>> <</if>> <<say kyler>>You think she got off on that was well? Fuck I bet it was hot. I'd love to hang out with her.<</say>> <<say mc>>And I think I might like to see that...<</say>> <</if>> <<think "mc">>I guess everyone has their own kink...<</think>> <</if>> <<unlock "kyler" "pf02">> <<perform "kyler">> <<button "Continue" mngbrothel>> <<time 2>> <</button>> <</replace>> <<ScrollTo "repalce">> <</button>> </div> <</switch>><<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <</if>><<scene>> <<narrate>>You send word to both $hm.name and $melody.name about getting them together. They both respond positively, and you return to the lounge to await them.<</narrate>> <<narrate>>$hm.name arrives first.<</narrate>> <<left2 "offworld/hm/meet03.jpg">> <<say "hm">>I really can't thank you enough for this... whatever happens today, hopefully we can settle things.<</say>> <<say "mc">>It's really no problem.<</say>> <<say "hm">>Why are you helping us, though?<</say>> <<think "mc">>Because you're both hot and I want to fuck you... probably not the best answer.<</think>> <<say "mc">>I can't stand to see two beautiful women unhappy.<</say>> <<say "melody">>Haha! No ulterior motive at all, huh?<</say>> <<left2 "offworld/melody/meet03.jpg">> <<say "melody">>Not that I mind...<</say>> <<say "hm">>Sister, it's great to see you.<</say>> <<narrate>>She tries to go in for a hug, but $melody.name holds her hand up.<</narrate>> <<say "melody">>Let's just talk for today, okay?<</say>> <<think "mc">>Hmm, I'd have expected her to be the one okay with touch, given how this whole thing started.<</think>> <<say "hm">>I understand, sis. Let's talk. I've missed you.<</say>> <<say "melody">>Likewise... but... we need to move forward.<</say>> <<say "mc">>Do you want me to stick around and mediate, or leave you to it?<</say>> <<say "hm">>I'd prefer you stay, your input may help.<</say>> <<say "melody">>I agree.<</say>> <<narrate>>The two of them chat for a while, about the event, how $melody.name misunderstood what the erection meant and how she could have died in embarrassment after. $hm.name goes on to explain that maybe there's more to it, and perhaps she is somewhat attracted to her, but feels ashamed to desire her own sister in such a way.<</narrate>> <<say "melody">>I don't see any shame in it. $name, this is where your help may be needed.<</say>> <<say "hm">>It feels like we both want the same thing, but... I don't know I can overcome the fact she's my sister...<</say>> <<think "mc">>So what I say here could change their relationship forever. Do I encourage them to pursue a taboo relationship?<</think>> <div id="replace"> <<choices>> <<link "Encourage">> <<replace "#replace">> <<say "mc">>You should be true to your feelings. I understand your home world considers such things taboo, but there are many worlds and cultures out there that don't. At the very least, here on this hub, there are no such judgments.<</say>> <<say "hm">>So you'd think nothing of fucking your sister?<</say>> <<set _response1 = "<<left2 'offworld/hm/meet04.jpg'>><<say 'hm'>>You are sleeping with... wow... so your opinion is going to be a little bias...<</say>> <<say 'mc'>>True, but you've spoken to the people around here, right? It's not secret, yet nobody here cares. You're both consenting adults, there's nothing to be ashamed of.<</say>>">> <<if $theodora.corruptmax > 100 && $theodora.them == "sister" && $anna.corruptmax > 100 && $anna.them == "sister">> <<say "mc">>I have multiple sisters I'm already sleeping with. We've grown much closer as a result.<</say>> _response1 <<elseif $theodora.corruptmax > 100 && $theodora.them == "sister">> <<say "mc">>Nope. $theodora.name and I have already crossed that line, and our relationship is stronger than ever.<</say>> _response1 <<elseif $anna.corruptmax > 100 && $anna.them == "sister">> <<say "mc">>Nope. $anna.name and I have already crossed that line. And while she and I still have a difficult relationship at times, it's nothing to do with the sex; that's only made improved our relationship.<</say>> _response1 <<elseif $anna.them == "sister" || $theodora.them == "sister">> <<say "mc">>Nope. My sister's are attractive women, and there's nothing wrong with desiring them.<</say>> <<say "melody">>And nobody here would judge you for it?<</say>> <<say "mc">>Not at all.<</say>> <<left2 'offworld/hm/meet04.jpg'>> <<else>> <<say "mc">>Nope. If my sister and I were attracted to one another, I'd go for it.<</say>> <<left2 'offworld/hm/meet04.jpg'>> <</if>> <<say "hm">>You make it sound so easy...<</say>> <<say "melody">>$hm.name. It is...<</say>> <<say "hm">>Okay... I think I can be okay with this... I just need a little time, okay?<</say>> <<say "melody">>So... you'll try?<</say>> <<say "hm">>Even now, I'm having indecent thoughts about you. But, I just need to get my head around things a little. Will you wait for me?<</say>> <<say "melody">>As long as you don't keep me hanging for long!<</say>> <<say "hm">>I'll try. This... this was good. I feel like a weight has been lifted, and I'm just happy to see you again.<</say>> <<say "melody">>It's not quite the closure I was going for, but it's hope for the future, and I can abide by that.<</say>> <<say "mc">>It's getting late, would the two of you like to stay the night?<</say>> <<narrate>>$melody.name grins, and gives you a wink.<</narrate>> <<say "melody">>I was hoping you'd ask...<</say>> <<say "hm">>I'd love to. May I use the shower?<</say>> <<say "mc">>Go right ahead. I had rooms 325 and 326 prepared for you.<</say>> <<narrate>>You watch as the two excitedly head out.<</narrate>> <<think "mc">>Wow... what a day...<</think>> <<event "melody" "sister" "taboo">> <<cont "othersex" "hmthank">> <</replace>> <</link>><br> <<link "Discourage">> <<replace "#replace">> <<say "mc">>While I don't think there's anything wrong with it, you're the one that has to live with the actions. If you can't overcome the taboo and shame in your own mind, you shouldn't do it.<</say>> <<say "hm">>But could we stay friends, $melody.name?<</say>> <<left2 "offworld/melody/meet04.jpg">> <<say "melody">>I... I can't live with that torture.<</say>> <<say "hm">>Torture?<</say>> <<say "melody">>Gazing upon you each time we meet, knowing we'll never be together...<</say>> <<say "hm">>I see... I want you to know, I love you. No matter what. But, I don't want to be your torturer.<</say>> <<say "melody">>I love you too.<</say>> <<narrate>>The two of them are fighting back tears while sobbing.<</narrate>> <<say "mc">>Why don't you both stay here tonight?<</say>> <<say "hm">>I think I'd like that, thank you.<</say>> <<say "melody">>No... no, I think I need to be alone. Thank you.<</say>> <<narrate>>$melody.name departs, leaving $hm.name sobbing on the sofa.<</narrate>> <<say "hm">>I'm going to take a shower. Can we talk after?<</say>> <<say "mc">>Sure. You're staying in room 326.<</say>> <<say "hm">>Thanks, $name. For everything. I am saddened I've lost my sister today, but at least we both have closure.<</say>> <<think "mc">>Wow... what a day... did I really say the right thing?<</think>> <<event "melody" "sister" "denied">> <<cont "othersex" "hmthank">> <</replace>> <</link>> <</choices>> </div><<scene>> <<left2 "offworld/hm/meet01.jpg">> <<say "mc">>Hi, you must be... uhh... Dean...<</say>> <<say "hm">>Haha, please, call me <<textbox "$hm.name" Lilin>> when I'm in this form.<</say>> <<script>> $(document).one(':passageend', function (ev) { $('#textbox-hmname').change(function() { $('.hm .speakername').html($('#textbox-hmname').val()); }); }) <</script>> <<say "mc">>Of course. So... about your sister.<</say>> <<say "hm">>The entire thing is fucked up, huh?<</say>> <<say "mc">>Not really.<</say>> <<narrate>>She tilts her head to one side.<</narrate>> <<say "hm">>You don't think siblings trying to smash is fucked up?<</say>> <<say "mc">>Nah. Not even remotely. Though on my original world it's considered a taboo, it seems almost everywhere else it's not really that big of a deal.<</say>> <<say "hm">>Even still, it's entirely because of the body I was in.<</say>> <<say "mc">>Was it, though? Just think about her now, I mean, really think about her. Remember that shoot that got you into this mess, and then tell me, is it really one-sided?<</say>> <<narrate>>She scoffs, but closes her eyes for a few moments while complying.<</narrate>> <<left2 "offworld/hm/meet02.jpg">> <<narrate>>She suddenly opens her eyes wide, shocked.<</narrate>> <<say "hm">>Oh my god. I'm attracted to my sister. This is fucked up. No!<</say>> <<say "mc">>it's really not. The only fucked up thing is how the two of you have acted since the event.<</say>> <<say "hm">>Shit. What do I do now? Do we just live life separately forever more? I can't sleep with my sister, $name!<</say>> <<say "mc">>Get over yourself.<</say>> <<say "hm">>Excuse me?<</say>> <<say "mc">>Are you in any sort of exclusive relationship?<</say>> <<say "hm">>No...<</say>> <<say "mc">>Then, there's no issue, is there? From what you've told me, she clearly wants you, and you seem to have come to terms with the fact you want her too. So, it's time to act.<</say>> <<say "hm">>I... uhh... I don't know.<</say>> <<say "mc">>Listen, I'll talk to her.<</say>> <<think "mc">>It's still possible she's lying to me after all, and this is all a brilliant ploy as her stalker.<</think>> <<say "hm">>Right... okay... this is just... weird. I want her back in my life, but even still... doing <i>that</i>?<</say>> <<say "mc">>Come on, I'll walk you back.<</say>> <<narrate>>You walk her to the gateway and say your farewells.<</narrate>> <<run overrideSchedule('hm', 8, 24, "")>> <<unavailable "hm">> <<run delete $hm.events.timer>> <<meet "hm">> <<think "mc">>Should I really be meddling like this? I guess I can just leave them to it if I don't want to get involved... that said... they're both pretty hot, I wouldn't mind having some fun with them.<</think>> <<event "melody" "step" 4>> <<influence "melodyhome2">> <<cont gatewayb "" 1>><<scene>> <<set _p = State.variables[$piggy]>> <<narrate>>After a bunch of boring conversations with merchants and over contacts, _p.name takes a break at a local eatery.<</narrate>> <<say "melody" "???">>You have got to try the waffles! They are amazing!<</say>> <<say $piggy>>Thanks for the recommendation.<</say>> <<say "melody" "???">>Do you mind if I sit with you?<</say>> <<narrate>>You're not really paying attention to the situation. You're still bored from the previous meetings. It's only a few minutes into their food when _p.name starts giggling do you take notice.<</narrate>> <<left2 "offworld/melody/meet01.jpg">> <<say "melody" "???">>Oh, I'm <<textbox "$melody.name" $melody.name>>, by the way.<</say>> <<think "mc">>She's super hot!<</think>> <<say $piggy>>_p.name. So what do you do?<</say>> <<say "melody">>It's going to sound cliché because just about everyone on this world is, but I'm a traveling musician.<</say>> <<think "mc">>On this world... does that mean she's a traveler?<</think>> <<say $piggy>>On this world...? You make it sound like you've been to others.<</say>> <<think "mc">>Good, she noticed too. Is she a traveler too?<</think>> <<say "melody">>Oh, sorry, I'm a traveler like you. I assumed you could tell.<</say>> <<say $piggy>>No, though clearly you could tell I was.<</say>> <<narrate>>She shrugs and continues on.<</narrate>> <<say "melody">>This world is amazing, isn't it? It's like a pilgrimage for people like me to come here!<</say>> <<say $piggy>>Yeah, we were just here on bus—<</say>> <<say "melody">>I'm sorry to interrupt you, but I have to go. Immediately. I'd love to speak again. I'll be staying on this world a while if you ever want to hang out. Here's my address.<</say>> <<narrate>>She hands _p.name a business card that is noticeably not for her, but has a handwritten address scrawled over it.<</narrate>> <<say $piggy>>Yeah, it was great to meet you.<</say>> <<think "mc">>I definitely want to revisit her, though ideally she comes to the hub! I wonder what kind of music she plays.<</think>> <<narrate>>As _p.name is finishing up the rest of her meal, a gentleman dressed in a red tank approaches her.<</narrate>> <<say "side" "???">>Did she say where she was going?<</say>> <<say $piggy>>Sorry, who are you?<</say>> <<say "side" "???">>DID SHE SAY WHERE SHE WAS GOING?<</say>> <<say $piggy>>Listen, you need to back—<</say>> <<say "side" "???">>Ugh! Useless!<</say>> <<narrate>>The man storms off, and as you're pondering what the hell that was about, your connection lapses.<</narrate>> <<meet "melody">> <<button "Continue" yourroom>> <<like $piggy 5>> <<event "melody" "met" $piggy>> <<eventdone "meetmelody">> <<influence "melodyhome">> <<time 2>> <<run delete $piggy>> <</button>><<set _w = State.variables[$mount]>> <<if $melody.events.met != $mount>> <<narrate>>You direct _w.name to $melody.name's address. She shouts from the other of the door.<</narrate>> <<say "melody">>Who are you?<</say>> <<say $mount>>You met my friend just recently and—<</say>> <<say "melody">>Please leave.<</say>> <<think "mc">>Maybe I should have come with _o.name as she's not met anyone else...<</think>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<time 2>> <</button>> <<else>> <<narrate>>_w.name heads to the address $melody.name gave them.<</narrate>> <<think "mc">>What kind of instrument do you think she plays?<</think>> <<think $mount>>I know which instrument you <b>want</b> her to play.<</think>> <<narrate>>As _w.name is about to knock, the door lurches open and $melody.name pulls her inside, slamming the door shut after her.<</narrate>> <<say "melody">>It's great to see you again, _w.name. Apologies for that; can't be too careful!<</say>> <<say $mount $name "(Possession)">>Too careful of what?<</say>> <<narrate>>She sighs.<</narrate>> <<left2 "offworld/melody/meet02.jpg">> <<say "melody">>A few months ago, I did some provocative photo shoots. Absolutely adored it. Unfortunately, the photographer got a little... too much. It was just harmless flirting to start with. But then I noticed the erections...<</say>> <<think "mc">>I can't blame him, look at you!<</think>> <<say "melody">>That still didn't bother me, I was flattered, this man saw models on a daily basis, and took interest in me. But well, when I pointed it out things went a bit sour.<</say>> <<say $mount>>Did he hurt you?<</say>> <<say "melody">>No... no... listen, we barely know each other, let's not darken the mood. He didn't do anything to harm me, but he just won't let up. Every week I get some sort of note from him, and there are countless messages on my phone.<</say>> <<say $mount $name "(Possession)">>The guy in red...<</say>> <<say "melody">>Sorry?<</say>> <<say $mount>>That's why you cut our meeting short last time, wasn't it? There was a guy asking after you when you left.<</say>> <<say "melody">>That's right. I refuse to let him rule my life. But I'm also not foolish enough to stick around when I do see him.<</say>> <<say $mount>>We'll sort it.<</say>> <<say "melody">>What do you mean?<</say>> <<narrate>>_w.name goes on to explain the hub, you, and how you're riding on her consciousness.<</narrate>> <<say $mount>>Come stay at the hub a few days, and we'll handle this guy. What's his name?<</say>> <<say "melody">>Dean.<</say>> <<narrate>>As the two continue to chatter your connection expires.<</narrate>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<event "melody" "step">> <<eventdone "melodyhome">> <<influence "melodydean">> <<time 2>> <</button>> <</if>><<narrate>>She ushers you inside as soon as you knock.<</narrate>> <<left2 "offworld/melody/home02.jpg">> <<say "melody">>Is Dean okay, I haven't seen them around since we last spoke. You didn't hurt them, did you?<</say>> <<say $mount $name "(Possession)">>Dean? You mean your sister, $hm.name?<</say>> <<say "melody">>Yeah, whatever name they want to use. What did you do?<</say>> <<think "mc">>Huh, no reaction to me knowing they are related...<</think>> <<say $mount $name "(Possession)">>They're fine. I didn't hurt them. We just had a chat on the hub.<</say>> <<say "melody">>She went to your hub? What... what did you discuss?<</say>> <<say $mount $name "(Possession)">>I feel like you may have omitted some parts of the story...?<</say>> <<say "melody">>I don't think so...<</say>> <<say $mount $name "(Possession)">>So you didn't want them to fuck you?<</say>> <<left2 "offworld/melody/home01.jpg">> <<narrate>>She grins and acts churlish.<</narrate>> <<say "melody">>I mean, I definitely did. But they wouldn't... hence the way things are with them stalking me now.<</say>> <<say $mount $name "(Possession)">>I don't think it's stalking as such, she's just worried about you.<</say>> <<say "melody">>I just want to move on, forget it ever happened, and live my life. Sure, I'll miss $hm.name, but we can't ever go back after that.<</say>> <<say $mount>>Both of you need closure.<</say>> <<say $mount $name "(Possession)">>She's right, one way or another, you both need to close the chapter on this and move forward.<</say>> <<say "melody">>It's really weird talking to you when you're two people...<</say>> <<say $mount $name "(Possession)">>Then you and $hm.name should come to the hub one night. I'll set something up so you can both be honest with each other on neutral ground and I can be a sort of mediator, should you want me to be.<</say>> <<narrate>>She sighs.<</narrate>> <<say "melody">>Fine. I'll do it.<</say>> <<button "Continue" yourroom>> <<like $mount 4>> <<lust $mount 2>> <<run delete $mount>> <<event "melody" "step" 5>> <<eventdone "melodyhome2">> <<time 2>> <</button>><<scene>> <<if $adria.events.kristenmsg == 9 && $adria.events.porno >= 6>> <<block "offworld/kristen/breakroom03.jpg">> <<say "kristen">>Hey boss.<</say>> <<say "mc">>Are you always in the break room?<</say>> <<say "kristen">>Only when I see you coming!<</say>> <<narrate>>You look at her skeptically. She simply shrugs.<</narrate>> <<say "kristen">>Ready to try out my plan?<</say>> <</block>> <<say "mc">>Yup. I feel like I'm just teasing myself at this stage. Let's do it. Based on recent interactions, I'm pretty sure she wants it more than I do.<</say>> <<say "kristen">>Believe me, once she's had a taste she won't be able to resist. All her walls will rapidly melt away, and the three of us will be fucking like rabbits in no time.<</say>> <<think "mc">>Heh, and now there's a threesome at the end of this? Well, things are only getting better!<</think>> <<say "kristen">>Take this, and put it on at night. We'll be there to ensure you have a great time.<</say>> <<narrate>>She hands you a cotton blindfold.<</narrate>> <<say "mc">>And you think she'll just come in and suck it even with this blindfold?<</say>> <<narrate>>You tentatively put it your eyes, and $kristen.name is right, it barely impedes your vision when so close to your eyes.<</narrate>> <<say "kristen">>Absolutely. I know damn well she wants to, and I keep telling her how good your cock is. The only thing holding her back is the fear of the taboo... or rather her fear that you'll have a problem with the taboo.<</say>> <<say "mc">>Then why don't I just tell her so we—<</say>> <<say "kristen">>Because this is way more fun! In her mind this'll give her a way to test the waters without fear of reprisal.<</say>> <<think "mc">>I still think I should just talk to her... but she's right, the depravity of what we're doing does kinda turn me on.<</think>> <<say "kristen">>Put the blindfold on at night and relax, I'll take care of the rest. See you soon, boss, I gotta get back to work.<</say>> <<narrate>>She blows you a kiss and winks as she exits.<</narrate>> <<set $return = "mng"+$location>> <<button "Continue" $return>> <<event "adria" "kristenmsg" 10>> <<night "blindfoldbj">> <<temp "">> <<time 1>> <</button>> <<elseif $adria.events.kristenmsg == 8>> <<narrate>>You find her in the break room... again<</narrate>> <<block "offworld/kristen/breakroom02.jpg">> <<say "kristen">>Hey boss. Was the show a little more to your liking this time?<</say>> <<say "mc">>It was fucking epic.<</say>> <<say "kristen">>I thought you'd like it. And you like my plan?<</say>> <<say "mc">>What exactly is your plan?<</say>> <<say "kristen">>You and I are gonna be having some fun in your room. She'll be watching. I'll blindfold you, tell you it's part of the fun and—<</say>> <</block>> <<say "mc">>But then I won't get to see anything!<</say>> <<say "kristen">>It's just cotton; you'll easily be able to see out of it. But she won't know that.<</say>> <<say "mc">>And then let me guess, she comes in and sucks my cock?<</say>> <<say "kristen">>Bingo!<</say>> <<say "mc">>But she's already admitted she wants to; why don't I just use that directly?<</say>> <<say "kristen">>She needs a push to admit it to you. This is that push.<</say>> <<say "mc">>I guess.<</say>> <<say "kristen">>I need to work on her a little more first, and I advise you keep doing whatever you've been doing to get her this depraved to begin with too. I'll let you know when I'm ready.<</say>> <<say "mc">>You don't think she's already willing?<</say>> <<say "kristen">>She's close. Don't worry; it won't be long. So, you think I've proven my value?<</say>> <<say "mc">>Oh, most definitely.<</say>> <<narrate>>She inches over to you, caresses your cheek then playfully bites your lip.<</narrate>> <<say "kristen">>Be sure to wait up in your room at night so I come collect my reward.<</say>> <<think "mc">>Why not here? Right now? My cock is rock hard!<</think>> <<narrate>>Before you have chance to protest, she's half-way out the door.<</narrate>> <<say "kristen">>Gotta get back to work... but do wait up for me, boss.<</say>> <<think "mc">>Well, I guess in the meantime I could revisit that porno she was supposed to be getting for me.<</think>> <<set $return = "mng"+$location>> <<button "Continue" $return>> <<event "adria" "kristenmsg" 9>> <<night "kristen">> <<temp "">> <<time 1>> <</button>> <<elseif $adria.events.kristenmsg == 6>> <<narrate>>You find her in the break room... again<</narrate>> <<block "offworld/kristen/breakroom01.jpg">> <<say "kristen">>Hey boss.<</say>> <<say "mc">>Hey, $kristen.name. How'd your time go with $adria.name?<</say>> <<say "kristen">>Pretty good, actually. We ended up hanging out quite a bit. She's really fun!<</say>> <<say "mc">>Anything particularly <i>fun</i> happen?<</say>> <<say "kristen">>Just some creep spying on us when we were in her—<</say>> <</block>> <<narrate>>She laughs before she can even finish her sentence.<</narrate>> <<say "kristen">>Sorry boss, just winding you up. You watch all you want.<</say>> <<say "mc">>Why, is there anything worth watching? Didn't seem like it.<</say>> <<say "kristen">>Oh, don't worry, boss, now I know you're looking for a show you'll get one.<</say>> <<say "mc">>Oh, really?<</say>> <<say "kristen">>But how about a little something for me?<</say>> <<say "mc">>What do you want?<</say>> <<say "kristen">>I want you to sit there and let me ride your dick... but all in good time. For now can I get a dick pic? It'll help with $adria.name.<</say>> <<narrate>>She catches your gaze.<</narrate>> <<say "kristen">>Don't worry, I'll be riding you soon enough, but first I want to prove my value, boss.<</say>> <<say "mc">>Shit, now I feel I'm the one working for it. Fine, no problem.<</say>> <<narrate>>You drop your trousers while she takes a picture of your cock.<</narrate>> <<say "kristen">>Fantastic. Come 'spy' on us again soon, yeah?<</say>> <<think "mc">>She's dirtier than I am, I swear! A damn tease, too.<</think>> <<set $return = "mng"+$location>> <<button "Continue" $return>> <<event "adria" "kristenmsg" 7>> <<temp "">> <<time 1>> <</button>> <<elseif $adria.events.kristenchat == undefined && $adria.events.kristen != undefined>> <<narrate>>You find her in the break room.<</narrate>> <<block "offworld/kristen/breakroom01.jpg">> <<say "kristen">>Boss! Sorry, I was just talking a quick break, it's been manic today!<</say>> <<narrate>>She looks flustered and starts to get up.<</narrate>> <<say "mc">>Don't worry, please, sit. I trust my staff and you're more than entitled to breaks.<</say>> <<narrate>>She visibly seems to relax.<</narrate>> <<say "mc">>Excuse me for asking a personal question, $kristen.name, but are you in a relationship at the moment?<</say>> <<narrate>>A smile creeps across her face.<</narrate>> <</block>> <<say "kristen">>I'm a free agent.<</say>> <<narrate>>She shuffles closer to you on the sofa.<</narrate>> <<say "kristen">>You?<</say>> <<narrate>>She starts stroking your thigh.<</narrate>> <<say "mc">>Let's say I'm in an open relationship. I wanted to ask—<</say>> <<say "kristen">>I think I can guess. I've seen the number of women you live with. So, they'd be okay with this?<</say>> <<say "mc">>With w—<</say>> <<button "Continue" kristensex>> <<temp "breakroombj">> <</button>> <<elseif $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<else>> This shouldn't be visible! Please report then press back. <</if>><<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<else>> This shouldn't be visible! Please report then press back. <</if>><<scene>> <<if $sophia.events.trap == undefined && $sophia.events.watchchat != undefined>> <<think "mc">>I should probably make more of an effort with the offworlders.<</think>> <<narrate>>You look around for $christy.name but are unable to find her.<</narrate>> <<think "mc">>Maybe the break room?<</think>> <<narrate>>You head to the back but she's still nowhere to be found.<</narrate>> <<think "mc">>Guess I'll try another day.<</think>> <<narrate>>You exit the break room only to see the very person you're looking for.<</narrate>> <<block "offworld/christy/looking01.jpg">> <<say "christy">>Looking for someone?<</say>> <<think "mc">>That's probably not the most appropriate workwear, but damn she looks good.<</think>> <<say "mc">>Not anymore.<</say>> <<say "christy">>Oh really? What's up boss?<</say>> <<say "mc">>I just thought we haven't really chat. I'd like to know you better.<</say>> <</block>> <<say "christy">>I bet you would. You want to get to know me <i>real</i> well I bet.<</say>> <<say "mc">>Absolutely. So what are you into?<</say>> <<narrate>>She looks at you puzzled for a moment, then shifts her pose, smiling at your seductively.<</narrate>> <<block "offworld/christy/looking02.jpg">> <<say "christy">>Me? I'm into bikes, cars and dudes. But what about you, anything you want to get in to?<</say>> <<think "mc">>She is definitely coming on to me... hmm, bikes, huh? My $sophia.them hangs out in the garage quite a bit... this may be perfect.<</think>> <<say "mc">>You know, we have a load of bikes and cars in the garage if you ever fancy getting dirty together.<</say>> <<say "christy">>Now that sounds right up my alley. Just how dirty are we talking?<</say>> <<say "mc">>Fucking filthy. Any issues if someone else is uhh, watching us work together?<</say>> <</block>> <<narrate>>She grins.<</narrate>> <<say "christy">>Nasty. I like it. You give me a shout when you ready to grease up.<</say>> <<say "mc">>You bet.<</say>> <<button "Continue" $return>> <<set $sophia.events.trap = "christy">> <<time 1>> <</button>> <<elseif $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<else>> This shouldn't be visible! Please report then press back. <</if>><<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<else>> This shouldn't be visible! Please report then press back. <</if>><<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<else>> This shouldn't be visible! Please report then press back. <</if>><<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<else>> This shouldn't be visible! Please report then press back. <</if>><<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<else>> This shouldn't be visible! Please report then press back. <</if>><<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<else>> This shouldn't be visible! Please report then press back. <</if>><<scene>> <<switch $tempvar>> <<case "dean">> <<narrate>>You send word to $hm.name to see if she and her sister are available. She asks you give fifteen minutes then connect.<</narrate>> <<narrate>>You focus your consciousness on her, trying to connect. Gradually you take hold, first just seeing through her eyes as she chats pleasantly with $melody.name, then increasing your hold as you start influencing her behavior, subtle touches of $melody.name to flirt and signal, until finally you're in full control.<</narrate>> <<say melody>>Am I reading this right... do you want to try?<</say>> <<narrate>>She turns back and looks at you seductively.<</narrate>> <<left2 "offworld/melody/dean01.jpg">> <<think mc>>In what world wouldn't I?<</think>> <<say "side" $name "(Possession)" "" "" "possessed">>Nothing would please me more.<</say>> <<say melody>>I have waited so long... I've been so patient. Now the moment is finally here... I... oh, my god.<</say>> <<narrate>>She pushes you down on to the bed, tugging at your pants, then pulling her top over her head.<</narrate>> <<say melody>>That dick... I need it.<</say>> <<narrate>>You try not to exert full control, ensuring $hm.name gets the full experience and feeling.<</narrate>> <<cont "othersex" "dean01">> <<case "dean01">> <<vid "offworld/melody/dean01.mp4">> <<narrate>>She smiles sweetly while kissing your cock, before jerking you off.<</narrate>> <<say melody>>You like cock kisses?<</say>> <<say "side" "Dean">>It's so good, sis.<</say>> <<narrate>>She plunges her head down your shaft causing you to clench your ass cheeks at the sudden sensation.<</narrate>> <<cont "othersex" "dean02">> <<case "dean02">> <<vid "offworld/melody/dean02.mp4">> <<narrate>>Spurred on by your encouragement she keep sucking, her head bobbing up and down on your cock excitedly.<</narrate>> <<say melody>>You taste so good sis– bro.<</say>> <<cont "othersex" "dean03">> <<case "dean03">> <<narrate>>She giggles as she wraps her breasts around you cock.<</narrate>> <<vid "offworld/melody/dean03.mp4">> <<say melody>>I know you love my titties. You're addicted to them already.<</say>> <<narrate>>$hm.name grunts in response.<</narrate>> <<say melody>>I see the way you stare at them all the time. So you may as well start touching them and playing with them. Make your dreams come true. Pervert.<</say>> <<say "side" $name "(Possession)" "" "" "possessed">>I can't hold back any more, ride me, $melody.name, ride your brother's cock!<</say>> <<cont "othersex" "dean04">> <<case "dean04">> <<narrate>>She gently impales herself on your cock, gasping with delight as you penetrate her.<</narrate>> <<vid "offworld/melody/dean04.mp4">> <<say melody>>Fuck, that's so good.<</say>> <<narrate>>You cup her ass and guide her up and down, increasing the pace gradually as she gets wetter and wetter.<</narrate>> <<say melody>>I can't even think when your dick's inside me, honestly...<</say>> <<cont "othersex" "dean05">> <<case "dean05">> <<narrate>>You relax your control for a moment, letting $hm.name's desires guide you.<</narrate>> <<vid "offworld/melody/dean05.mp4">> <<say melody>>Yes, that's so hot.<</say>> <<cont "othersex" "dean06">> <<case "dean06">> <<vid "offworld/melody/dean06.mp4">> <<narrate>>You pump furiously, racing for your climax. The bed comically squeaks in agony with each thrust, wailing out under the force of your lust.<</narrate>> <<say melody>>You could just make me cum all night; I wouldn't mind.<</say>> <<cont "othersex" "dean07">> <<case "dean07">> <<narrate>>You feel $hm.name trying to reach out your arms, so you let it happen. You grab her waist and go wild, pounding fast and hard.<</narrate>> <<vid "offworld/melody/dean07.mp4">> <<say melody>>Holy shit. That's so good, that's so good.<</say>> <<say "side" "Dean">>Yes, sis, yes! Fuck!<</say>> <<say melody>>Cum for me, bro. Fill my pussy up!<</say>> <<button "Cum" othersex>> <<temp "dean08">> <</button>> <<case "dean08">> <<vid "offworld/melody/dean08.mp4">> <<narrate>>You race to the end and pull out right as you're about to explode.<</narrate>> <<say "side" $name "(Possession)" "" "" "possessed">>Holy fucking yes, fuuuuck!<</say>> <<say "side" "Dean">>Yes, $melody.name, fucking yes!<</say>> <<narrate>>You cover her lower back in your seed. She seems annoyed.<</narrate>> <<say melody>>I wanted to feel your warmth inside me, bro...<</say>> <<vid "offworld/melody/dean09.mp4">> <<narrate>>She leans back and scoops some of the cum up to taste it.<</narrate>> <<say melody>>But I guess that just means we need to go again... huh?<</say>> <<narrate>>Your connection fades as she looks back at you expectantly.<</narrate>> <<think mc>>Hopefully that helps the two sisters... but I'd be happy to lend a hand again if need be.<</think>> <<button "Continue" yourroom>> <<unlock "melody" "dean">> <<eventdone "hmmelody">> <<if $replay == false>> <<set $location = "yourroom">> <</if>> <<time 2>> <<set $melody.days = 1>> <<event "melody" "sis" 2>> <</button>> <<case "hmsisters">> <<narrate>>You knock on the door.<</narrate>> <<say hm>>Come in.<</say>> <<narrate>>As you creak open the door, you can't help but admire $hm.name's beauty as she sites on the bed, sensually posed for your viewing pleasure.<</narrate>> <<center "offworld/melody/both01.jpg">> <<say mc>>Whoa. You look... incredible.<</say>> <<narrate>>She grins.<</narrate>> <<say melody>>Well, we know who his favorite sister is!<</say>> <<narrate>>$hm.name giggles as you turn to face her sister who fakes a grumpy expression.<</narrate>> <<center "offworld/melody/both02.jpg">> <<if checkUnlocks('movie', 'both', 'hm') && $replay == false>> <<say mc>>Déjà vu, huh? God you're two are incredible. I love your visits!<</say>> <<else>> <<say mc>>Wow. Your family has great fucking genes. I'm loving the outfits, ladies... I'm not interrupting anything, am I?<</say>> <<say hm>>No, we were just talking.<</say>> <<think mc>>Dressed like that?<</think>> <<narrate>>$melody.name notices you raise your eyebrow.<</narrate>> <<say melody>>The lingerie is for you.<</say>> <</if>> <<narrate>>$melody.name struts over to $hm.name.<</narrate>> <<say hm>>Come, join me on the bed.<</say>> <<narrate>>She gestures for you to join them.<</narrate>> <<think mc>>I fucking love my life.<</think>> <<narrate>>As soon as you sit down, $melody.name pushes your head back to the pillow and $hm.name tugs at your pants.<</narrate>> <<if !checkUnlocks('movie', 'both', 'hm') && $replay == false>> <<say melody>>Let's show him our appreciation together.<</say>> <<say hm>>Y... yeah.<</say>> <</if>> <<cont "othersex" "hmsisters01">> <<case "hmsisters01">> <<vid "offworld/melody/both01.mp4">> <<narrate>>The two of them run their tongues up either side of your shaft as you watch on with utter joy.<</narrate>> <<narrate>>You can't help but notice $melody.name sneakily running her tongue into $hm.name's, not that $hm.name seems to mind.<</narrate>> <<think mc>>Fuck that's hot.<</think>> <<say melody>>I want you to go first, sister.<</say>> <<cont "othersex" "hmsisters02">> <<case "hmsisters02">> <<narrate>>$hm.name lowers her hips over your crotch as $melody.name pulls her panties aside.<</narrate>> <<vid "offworld/melody/both02.mp4">> <<narrate>>$hm.name moans gleefully as $melody.name rubs her pussy.<</narrate>> <<think mc>>Does she think that's me... does she know it's her sister... does she care? I should stop overthinking this... them getting used to each other's bodies in this environment is the entire point!<</think>> <<cont "othersex" "hmsisters03">> <<case "hmsisters03">> <<narrate>>Your thoughts are quickly expelled when $hm.name's pussy swallows your cock.<</narrate>> <<vid "offworld/melody/both03.mp4">> <<narrate>>You're that engrossed in $hm.name's pussy it takes you a while to notice the sounds of them kissing.<</narrate>> <<think mc>>Well, they're definitely getting closer...<</think>> <<narrate>>You feel like a fucktoy, a dildo they are sharing... but you don't mind. Tonight is about them, and you're enjoying every moment regardless.<</narrate>> <<cont "othersex" "hmsisters04">> <<case "hmsisters04">> <<vid "offworld/melody/both04.mp4">> <<narrate>>The lustful eyes $melody.name gives her sister as she bounces on your cock sends a shiver down your spine.<</narrate>> <<say hm>>Yes... yeah...<</say>> <<narrate>>You're taken back as $melody.name grabs her sister throat, applying light pressure. You gently thrust your hips, trying to give them their moment while retaining your own gratification.<</narrate>> <<say hm>>Sister, I think it's your turn...<</say>> <<narrate>>As they trade places, $hm.name runs her fingers over you thigh, sending a tingle of excitement directly to your balls.<</narrate>> <<say mc>>Fuck me!<</say>> <<say melody>>Oh, I'm about to! Watch this, sis!<</say>> <<cont "othersex" "hmsisters05">> <<case "hmsisters05">> <<left2 "offworld/melody/both05.mp4" v>> <<narrate>>She's more ravenous than her sister, and extremely horny. She rides your cock with wild abandon, the sudden change in pace taking you entirely by surprise.<</narrate>> <<say hm>>That's it sister, ride him!<</say>> <<narrate>>$hm.name fondles with your balls as her sister rides you. $hm.name slaps her sister's butt, causing a flash of excitement through your cock.<</narrate>> <<say melody>>Oh, yes, yes.<</say>> <<narrate>>With the affirmation she needs, $hm.name keeps spanking, seemingly enthralled by $melody.name's bouncing glutes.<</narrate>> <<cont "othersex" "hmsisters06">> <<case "hmsisters06">> <<narrate>>You've held back enough and you can take it no more. You throw $melody.name on to the bed and start thrusting wildly.<</narrate>> <<vid "offworld/melody/both06.mp4">> <<say melody>>Oh, oh~<</say>> <<narrate>>$hm.name positions herself, legs apart around the two of you. Each thrust pushing her sister closer to her.<</narrate>> <<say "melody">>Oh, yeah, don't stop. Don't stop!<</say>> <<narrate>>There's a precious moment when you think $melody.name is going to go down on her sister and you let up your onslaught briefly, but $hm.name moves her hands over her pussy and starts rubbing her own clit.<</narrate>> <<say mc>>Fuck... I'm close.<</say>> <<say melody>>No... not yet... I want you to finish with her. I want to watch you blow your load over my sister!<</say>> <<cont "othersex" "hmsisters07">> <<case "hmsisters07">> <<narrate>>Her words nearly take you over the edge, but you manage to restrain yourself as you switch back to $hm.name.<</narrate>> <<vid "offworld/melody/both07.mp4">> <<say hm>>Mhmm, yes!<</say>> <<narrate>>$melody.name rubs $hm.name's clit as you pound away, hunting your climax.<</narrate>> <<say mc>>Fuck, fuck, fuck!<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "offworld/melody/both08.mp4">> <<narrate>>You pull out as you're about to blow and cover her abs in your seed.<</narrate>> <<say mc>>Fucking, yes, fuck me, yes!<</say>> <<cont "othersex" "hmsisters08">> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "hmsisters08">> <<vid "offworld/melody/both09.mp4">> <<narrate>>The two of them embrace and giggle as you fall back on to the bed, spent.<</narrate>> <<say hm>>Oh, my god.<</say>> <<say melody>>That was amazing.<</say>> <<narrate>>$melody.name's hands are gently massaging $hm.name's boobs.<</narrate>> <<if !checkUnlocks('movie', 'both', 'hm') && $replay == false>> <<think mc>>Well, they're definitely closer now, that's for sure!<</think>> <<else>> <<say mc>>Already looking forward to your next visit.<</say>> <</if>> <<if checkUnlocks('movie', 'both', 'hm')>> <<set _w = "sleep">> <<else>> <<set _w = "othersex">> <</if>> <<unlock "hm" "both">> <<unlock "melody" "both">> <<button "Sleep" _w>> <<unavailable "hm">> <<unavailable "melody">> <<event "melody" "sis" 2>> <<temp "hmsisters09">> <<set _h = 25 - $hour>> <<time _h h false>> <</button>> <<case "hmsisters09">> <<narrate>>As you're pulling your covers over, there's a faint knocking at the door. You open it to reveal $hm.name.<</narrate>> <<left2 "offworld/melody/both03.jpg">> <<say hm "" "(Whispering)" "whisper">>I wanted to thank you... but also ask for more...<</say>> <<say mc>>Why are you whispering?<</say>> <<say hm "" "(Whispering)" "whisper">>I'm embarrassed, I don't want anyone to hear... and especially not my sister.<</say>> <<say mc>>Alright, come in and we can close the door.<</say>> <<narrate>>She looks nervous as she enters your room.<</narrate>> <<say mc>>What is it?<</say>> <<say hm>>Tonight was... great... and I touched her in places I'd only fantasized about.<</say>> <<say mc>>But?<</say>> <<say hm>>I don't know if I can go all the way. We skirted around it today, and while we went further than I imagined, you were still there, you were still the meat of the sandwich keeping the bread apart.<</say>> <<say mc>>Interesting analogy.... but I'm happy to be your meat whenever you like.<</say>> <<narrate>>She giggles nervously.<</narrate>> <<say hm>>And I welcome that... but I want to go further. I want to take her as Dean... but, I'm still anxious about it, and I've not—<</say>> <<narrate>>She sighs and takes a deep breath.<</narrate>> <<say hm>>I want you to help us again. I know I ask too much, but you travel inside your companions, right? You can control their actions. I want you to do that to me... I want you to fuck my sister through me.<</say>> <<say mc>>That's a little more than I do with my companion... that's full possession.<</say>> <<say hm>>Can you do it?<</say>> <<say mc>> <<if $planets[6].possess == undefined>> Not yet, but if I keep strengthening my connection to your world, I should be able to. <<else>> I can yes... my connection to your world is strong enough. <</if>> But, are you sure this is what you want your first time with her to be? <</say>> <<narrate>>She nods.<</narrate>> <<say hm>>I know if I just experience it... if I just do it once, my anxiety, my reservations, they'll all just float away. Yet despite that, I just can't move past them. I'm sure eventually I can work it out, but please, I don't want to have to wait, or cause her any further frustrations.<</say>> <<narrate>>She turns back to the door.<</narrate>> <<say hm>>You don't have to answer tonight. You've already done so much, and I know I'm just taking and taking... but if you can help me... help us, please, reach out to me.<</say>> <<narrate>>She closes the door behind her.<</narrate>> <<think mc>>Possessing her off world and fucking her sister, hmm...<</think>> <<possess "hmmelody">> <<button "Sleep" sleep>> <<unavailable "hm">> <<unavailable "melody">> <<set $melody.days = 7>> <</button>> <<case "melodythank">> <<narrate>>As you're walking down the hall to your room, a massive grin on your face, someone suddenly grabs your hand.<</narrate>> <<say "melody">>Come with me!<</say>> <<say "mc">>Is everything okay?<</say>> <<narrate>>She ushers you to her room.<</narrate>> <<left2 "offworld/melody/bed01.jpg">> <<say "melody">>Look at this room, $name!<</say>> <<say "mc">>Is it not to your liking? There's probably some other—<</say>> <<say "melody">>No, no. It's amazing. More than amazing. It's an entire suite too, I thought it would just be a room.<</say>> <<say "mc">>Glad you like it.<</say>> <<say "melody">>And regardless of what it was, I fully intended to bring you here...<</say>> <<say "mc">>Oh?<</say>> <<say "melody">>I don't know how I'm going to thank you for what you've done. Not yet... You've given me hope. But right now, I think I can give you a little something at least.<</say>> <<left2 "offworld/melody/bed02.jpg">> <<say "mc">>I think I like where this is going.<</say>> <<narrate>>She points at your cock.<</narrate>> <<say "melody">>I think you'll like where <i>that</i> is going.<</say>> <<narrate>>She leans over you, purposefully pushing her breasts into your face. She kneels down, rubbing her body over yours until her hands reach your shorts.<</narrate>> <<cont "othersex" "melodythank00">> <<case "melodythank00">> <<vid "offworld/melody/bed01.mp4">> <<say "melody">>How about we get rid of these? We're not gonna need these anymore.<</say>> <<cont "othersex" "melodythank01">> <<case "melodythank01">> <<narrate>>She runs her tongue up the entire length of your shaft, first on the left, then on the right. Still sensitive from a few moments ago, your shudder under the pleasure.<</narrate>> <<vid "offworld/melody/bed02.mp4">> <<say "melody">>Oh, your cock tastes so good.<</say>> <<narrate>>You can't help but notice the grateful elation in her eyes as she looks up at you.<</narrate>> <<say "melody">>And she tastes so good on your dick.<</say>> <<cont "othersex" "melodythank02">> <<case "melodythank02">> <<say "mc">>You knew?<</say>> <<say "melody">>I was watching... it was so hot... but now it's my turn.<</say>> <<narrate>>She carefully lowers herself on to your lap.<</narrate>> <<vid "offworld/melody/bed03.mp4">> <<say "melody">>Oh, my god, it's so big. So tight! Ohhh fuck.<</say>> <<cont "othersex" "melodythank03">> <<case "melodythank03">> <<vid "offworld/melody/bed04.mp4">> <<say "melody">>Yes, yes, yes. Oh, that feels so good.<</say>> <<say "melody">>I'm such a little slut.<</say>> <<say "mc">>And you know how we treat sluts, right?<</say>> <<narrate>>You pick her up, and bend her over the sofa, thrusting hard and fast as soon as you place her down.<</narrate>> <<cont "othersex" "melodythank04">> <<case "melodythank04">> <<vid "offworld/melody/bed05.mp4">> <<say "melody">>Oh, my god, oh, my god. You're gonna make a mess of me.<</say>> <<narrate>>Her squeals of delight further fuel your desires, and you start pounding harder still until she lets out an orgasmic scream.<</narrate>> <<cont "othersex" "melodythank05">> <<case "melodythank05">> <<vid "offworld/melody/bed06.mp4">> <<say "melody">>I can't get enough of your cock. I'm gonna come and bother you all the time now.<</say>> <<say "mc">>I'll hold you to that. You're my little slut now.<</say>> <<say "melody">>Yes... yes...!<</say>> <<cont "othersex" "melodythank06">> <<case "melodythank06">> <<vid "offworld/melody/bed07.mp4">> <<say "melody">>You can squeeze them as hard as you want. These are for you to use.<</say>> <<narrate>>With that statement, she starts bouncing on your dick, harder and faster, almost an overriding urge to bring you to climax.<</narrate>> <<say "melody">>Cum for me. Cum for you little slut! I want to drink it up, I want to feel your goo slide down my throat!<</say>> <<say "mc">>Fuck, it's coming, fuck me, it's coming!<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<narrate>>She scrambles into position, eager to take your seed orally.<</narrate>> <<vid "offworld/melody/bed08.mp4">> <<say "mc">>Hnnng~ holy shit. Fuck!<</say>> <<narrate>>You unload into her mouth as she milks you dry. Once she's certain she's got every drop, she smiles, and playfully opens her mouth to show you her prize.<</narrate>> <<say "melody">>You taste so good!<</say>> <<narrate>>She makes a point of swallowing, then takes a few more licks of your dick for good measure.<</narrate>> <<say "melody">>Now that was fun. But I may have lied a little to you.<</say>> <<think "mc">>Fuck, what now?<</think>> <<say "melody">>I won't ever be just your little slut... I'm $hm.name's too.<</say>> <<think "mc">>Ha! Don't worry me like that.<</think>> <<narrate>>You give her a wry grin.<</narrate>> <<say "mc">>I'm sure she and I would be happy to share you.<</say>> <<narrate>>She bites her lips and her eyes roll backwards.<</narrate>> <<say "melody">>That would be fucking amazing. Oh my god.<</say>> <<say "mc">>I'm pretty sure she'll be on board soon enough.<</say>> <<narrate>>She falls back on to the bed, her fingers massaging her clit while she imagines it.<</narrate>> <<say "mc">>Shit, I really wish I could again right now... but I'm already way past my limit.<</say>> <<narrate>>Lost in her own fantasy, she barely registers your statement, and just nods at you.<</narrate>> <<think "mc">>I wonder if she'll even get any sleep...<</think>> <<button "Sleep" sleep>><</button>> <</replace>> <<ScrollTo "replace">> <<unlock "melody" "thank">> <</button>> </div> <<case "hmthank">> <<narrate>>You lay on the sofa watching TV while contemplating what just happened... after a while, $hm.name returns.<</narrate>> <<vid "offworld/hm/room01.mp4">> <<think "mc">>Whoa...<</think>> <<left2 "offworld/hm/room02.mp4" v>> <<say "hm">>I hope you don't mind, $molly.name let me wash my clothes, but I don't have anything to change into.<</say>> <<think "mc">>Ha... not at all... though I think we both know you could have comfortably borrowed some.<</think>> <<say "hm">>So, about today. I wanted to thank you for what you did.<</say>> <<narrate>>You're not really paying attention to her words as you admire her grace.<</narrate>> <<say "hm">>But I don't know how I can ever—<</say>> <<narrate>>She suddenly notices your erection.<</narrate>> <<say "hm">>Ha, not too dissimilar to what got us in this mess... but I think I know now how to thank you...<</say>> <<narrate>>She struts over to, perching on your leg, before unraveling her towel.<</narrate>> <<vid "offworld/hm/room02.5.mp4">> <<say "hm">>You like?<</say>> <<narrate>>You grab her hand and press it against your hard dick through your clothes.<</narrate>> <<say "mc">>Does that answer the question?<</say>> <<narrate>>She grins as your hands slowly glide up her thighs.<</narrate>> <<cont "othersex" "hmthank01">> <<case "hmthank01">> <<vid "offworld/hm/room03.mp4">> <<narrate>>She moans with joy as your fingers explode her pussy.<</narrate>> <<say "hm">>Aaah~ yeah, your fingers are like magic.<</say>> <<narrate>>She falls back on to the sofa as the pleasure courses over her, the orgasm causing her arms to go weak.<</narrate>> <<say "hm">>Holy fuck, that was quick... but we're not done yet, I'm meant to be thanking you!<</say>> <<narrate>>She tugs at your shorts and crawls between your legs.<</narrate>> <<cont "othersex" "hmthank02">> <<case "hmthank02">> <<vid "offworld/hm/room04.mp4">> <<narrate>>You pull off your top as her lips wraps around your cock.<</narrate>> <<say "mc">>Fuck, that's good.<</say>> <<narrate>>She grins. You can't help notice how she breathes cold air on to your helmet whenever she exposes it for a few seconds, sending a shiver of excitement through your body.<</narrate>> <<narrate>>She stands up right.<</narrate>> <<say "hm">>Now, let me show you just how deep my appreciation is.<</say>> <<cont "othersex" "hmthank03">> <<case "hmthank03">> <<narrate>>She moves your legs onto the sofa, then slowly lowers herself on to your manhood.<</narrate>> <<vid "offworld/hm/room05.mp4">> <<say "mc">>God, your tight.<</say>> <<say "hm">>It feels aaa~ good, yes?<</say>> <<say "mc">>Fucking incredible.<</say>> <<say "hm">>Then imagine how my ass would feel. Though, you don't actually to imagine.<</say>> <<narrate>>You grin at each other as she pulls your dick out of her pussy and inserts it into her ass.<</narrate>> <<cont "othersex" "hmthank04">> <<case "hmthank04">> <<vid "offworld/hm/room06.mp4">> <<say "hm">>Oh, fuck, yes, yes, that's it, just like that, fuck!<</say>> <<narrate>>Her moans grow more rapid as she bounces up and down.<</narrate>> <<say "hm">>Yes, just like that, just like that, fuck me, fuck me, fuck yes!<</say>> <<cont "othersex" "hmthank05">> <<case "hmthank05">> <<vid "offworld/hm/room07.mp4">> <<say "hm">>Yes, give it to me. Give it to me. I want it, I want your load.<</say>> <<narrate>>Teetering on the edge already, her words are the final push.<</narrate>> <<say "mc">>I'm gonna fucking—<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "offworld/hm/room08.mp4">> <<narrate>>You explode over her ass, your cum oozing down her back and she gazes up at you smiling.<</narrate>> <<say "hm">>Great, now I need another shower!<</say>> <<narrate>>She giggles, as you collapse on to the sofa; spent.<</narrate>> <<say "hm">>What a wild day, huh?<</say>> <<say "mc">>And you're okay with everything?<</say>> <<if $melody.events.sister == "denied">> <<say "hm">>Not really, but at least we know where we stand now and can move on with our lives.<</say>> <<else>> <<say "hm">>I still have some things to work out. I won't keep her dangling; I know what I want, I just need my guilt and shame to catch on too.<</say>> <</if>> <<narrate>>She sighs.<</narrate>> <<say "hm">>But... this, I needed this to work off the stress.<</say>> <<say "mc">>I'm totally open to being your stress relief whenever you need.<</say>> <<say "hm">>Oh, I bet! I'm gonna go wash up... again... but this time I'm going to bed after!<</say>> <<unlock "hm" "thank">> <<set $hm.here = true>> <<if $melody.events.sister == "denied">> <<set $location = "lounge">> <<cont "housestuff" "" 3>> <<else>> <<button "Sleep" othersex>> <<temp "melodythank">> <</button>> <</if>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "mistymood">> <<vid "offworld/misty/muse01.mp4">> <<say "misty">>That's fucking good.<</say>> <<say "moody">>Yes, Miss Tone!<</say>> <<say "misty">>I knew you'd like it. I made you fucking like it.<</say>> <<if $girlsmet.includes('moody')>> <<think "mc">>Isn't that the model we saw at Dean's place?<</think>> <</if>> <<cont "othersex" "mistymood02">> <<case "mistymood02">> <<vid "offworld/misty/muse02.mp4">> <<say "misty">>You feel that vibration, you feel that vibration?<</say>> <<say "moody">>It's so strong.<</say>> <<say "misty">>You want me to turn it up, you want to turn it fucking up?<</say>> <<say "moody">>I don't know if I can handle it, Miss Tone.<</say>> <<say "misty">>Don't you fucking start that. Don't you fucking start that. You're gonna fucking do it. Do it. Do it. Do it.<</say>> <<cont "othersex" "mistymood03">> <<case "mistymood03">> <<vid "offworld/misty/muse03.mp4">> <<say "misty">>Take my fucking clothes off me. Take 'em off. Take 'em off.<</say>> <<say "moody">>Okay Miss Tone.<</say>> <<say "misty">>Good girl.<</say>> <<say "moody">>Yes, Miss Tone.<</say>> <<cont "othersex" "mistymood04">> <<case "mistymood04">> <<vid "offworld/misty/muse04.mp4">> <<say "misty">>I don't think you need this. I don't think you fucking need this.<</say>> <<say "misty">>Oh, wow, look at those. What's a young pretty young girl like you doing with those nice fucking titties, hmm?<</say>> <<think "mc">>Huh?<</think>> <<say "moody">>I don't even know, Miss Tone.<</say>> <<cont "othersex" "mistymood05">> <<case "mistymood05">> <<vid "offworld/misty/muse05.mp4">> <<say "misty">>You are a dirty– don't you like it. I can tell you fucking liked it.<</say>> <<say "moody">>Yes, Miss Tone, I love it so much.<</say>> <<say "misty">>Oh my goodness, yes, yes, yes, yes.<</say>> <<cont "othersex" "mistymood06">> <<case "mistymood06">> <<vid "offworld/misty/muse06.mp4">> <<say "misty">>Gonna lick my pussy fucking open, aren't you? Just lick my whole fucking pussy open so you can have it.<</say>> <<say "misty">>Aaa~ Oh my goodness, that's a good girl! Why are you so fucking good at that? Fuck!<</say>> <<cont "othersex" "mistymood07">> <<case "mistymood07">> <<vid "offworld/misty/muse07.mp4">> <<say "misty">>Aaaah, shit. Oh my goodness. What the fuck?<</say>> <<say "misty">>I wanna cum by your fucking pretty face. Put your face down there. Put your fucking face down there, taht's a good girl.<</say>> <<say "misty">>Clean it up, clean it up. Clean up that fucking mess you just made.<</say>> <<narrate>>Engrossed in the scene, neither you or _w.name notice you've let the door handle free, as the door slowly creeps further open.<</narrate>> <<unlock "misty" "muse">> <<unlock "moody" "muse">> <<meet "moody">> <<cont "othersex" "mistymood08">> <<case "mistymood08">> <<left2 "offworld/misty/muse01.jpg">> <<narrate>>As yet another orgasm takes hold, the younger woman suddenly noticed _w.name in the doorway and screams.<</narrate>> <<say "moody">>Shit, shit, shit.<</say>> <<narrate>>She scurries around, collecting her things.<</narrate>> <<say $mount $name "(Possession)">>Sorry... the door was open and I...<</say>> <<say "moody">>No, no, no! I have to go.<</say>> <<narrate>>Holding her clothes in a ball, she rushes past you and down the hall, presumably to get changed in a nearby bathroom.<</narrate>> <<say $mount $name "(Possession)">>Should you go after her?<</say>> <<say "misty">>Nah, the damage is already done. What gives us your silence?<</say>> <<think "mc">>Huh? I was expecting to get chewed out here...<</think>> <<say $mount $name "(Possession)">>I'm not sure I follow.<</say>> <<say "misty">>Listen, you got a good show. But nobody can find out about this. Ever.<</say>> <<say $mount $name "(Possession)">>Cause issues with your career if you're fucking the students?<</say>> <<say "misty">>What? My career? No. Nobody gives a shit about that. But she has an image to uphold.<</say>> <<say $mount $name "(Possession)">>Uhh... right, I won't say anything.<</say>> <<think "mc">>Who is she?<</think>> <<say "misty">>How can I be sure? What if you decide to blackmail her later?<</say>> <<say $mount $name "(Possession)">>I'm going to be honest... I don't know who she is.<</say>> <<narrate>>She looks at you dumbfounded.<</narrate>> <<say "misty">>Seriously? Were you born on another world or something?<</say>> <<say $mount $name "(Possession)">>Uh... yeah...<</say>> <<narrate>>She cackles.<</narrate>> <<say "misty">>Yeah, and I was born on fucking Asbakala.<</say>> <<think "mc">>The fuck is Asbakala?<</think>> <<say "misty">>So what is it—<</say>> <<narrate>>Your connection terminates mid-conversation.<</narrate>> <<set _w = State.variables[$mount]>> <<think "mc">>Shit, two hours already? The receptionist's version of nearly done is wildly different to mine. I hope _w.name will be okay.<</think>> <<button "Continue" yourroom>> <<event "mc" "musiclesson" 2>> <<eventdone "meetmoody">> <<like $mount 4>> <<lust $mount 5>> <<time 2>> <</button>> <<case "gigi">> <<if checkUnlocks('movie', 'dentist', 'gigi') == false>> <<say "azul">>Oh, she will be pleased. Go wait in one of the patient's beds with one of those god-awful gowns on. The doctor will be with you soon.<</say>> <<narrate>>She gives you a cheeky wink as she zoops away.<</narrate>> <<think "mc">>Hmm, I wonder what kind of woman she is... do I even care if she's hot?<</think>> <<narrate>>$azul.name arrives back with a beautiful blonde woman dressed in a doctor's coat. She sits on the bed next to yours.<</narrate>> <<set _who = "???">> <<else>> <<say "azul">>Oh, you need another checkup with Doctor $gigi.name, huh? I'm sure she's more than eager. I'll be back with her shortly. You know the drill, you'll be the patient again.<</say>> <<narrate>>She zoops away, returning only a few minutes later with $gigi.name. She sits on the bed next to yours.<</narrate>> <<set _who = "">> <</if>> <<left2 "gigi/meet01.jpg">> <<say "gigi" _who>>You must be the patient. What seems to the problem?<</say>> <<say "mc">>Uh... right, yes. I have... ummm...<</say>> <<think "mc">>I didn't expect to jump straight into the roleplay...<</think>> <<say "mc">>It's my crotch, doc.<</say>> <<say "gigi" _who>>Well, let's take a look, shall—<</say>> <<narrate>>She glances at your bulge and gasps.<</narrate>> <<center "gigi/meet02.jpg">> <<say "gigi" _who>>Wow, mistress mentioned you were ready to go... and well-endowed, but I'm impressed. <<if !$girlsmet.includes('gigi')>>I'm <<textbox "$gigi.name" Skye>>, by the way, but you can call me whatever you like.<</if>> Now, I think I need a closer inspection...<</say>> <<narrate>>She lets her jacket fall to the floor, revealing her sexy lingerie. Your dock throbs with anticipation. She pulls your robe aside, makes a few playful strokes of your cock, then sheathes your cock with her throat.<</narrate>> <<say "mc">>Holy shit.<</say>> <<narrate>>You tense your ass at the unexpected ferocity.<</narrate>> <<meet "gigi">> <<cont "othersex" "gigi01">> <<case "gigi01">> <<say "gigi">>I like it fast and hard. Let's see if you can keep up...<</say>> <<vid "gigi/doc01.mp4">> <<say "gigi">>It feels so good in my mouth. Mhmm~ I just love the feeling of it.<</say>> <<narrate>>She retreats from you, sprawling out on the bed, using two fingers to hold her pussy lips wide open invitingly. You don't hesitate for even a second.<</narrate>> <<cont "othersex" "gigi02">> <<case "gigi02">> <<vid "gigi/doc02.mp4">> <<narrate>>She screams out with passion as piston away, eager to prove to her not only can you keep up, you'll leave her in the dust.<</narrate>> <<say "mc">>Fucking take it! Take my dirty cock, doc!<</say>> <<say "gigi">>Yes, yes, yes!<</say>> <<cont "othersex" "gigi03">> <<case "gigi03">> <<vid "gigi/doc03.mp4">> <<say "gigi">>Yes, fuck me hard. Yes, fuck me really hard. YES FUCK ME!<</say>> <<narrate>>Spurred on by her demands, you unleash a torrent of thrusts, faster and faster, harder and harder, until she screams out in ecstasy. She takes a moment, grinning to herself, while the orgasm consumes her before pushing you down and mounting you.<</narrate>> <<cont "othersex" "gigi04">> <<case "gigi04">> <<vid "gigi/doc04.mp4">> <<say "gigi">>Yes, slide that cock in there in my pussy. Yes, yes, Fuck that pussy, yes!<</say>> <<narrate>>Holding her waist, you ram upwards with such ferocity you can't help but grunt.<</narrate>> <<say "gigi">>Oh, fuck yeah.<</say>> <<narrate>>As your onslaught continues, you're only bringing yourself closer and closer to edge.<</narrate>> <<say "mc">>I want to see your face covered in my spunk.<</say>> <<say "gigi">>Cum for me, paint my dirty fucking face!<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<narrate>>She scrambles to position, eager for your seed.<</narrate>> <<vid "gigi/doc05.mp4">> <<say "mc">>Holy shit, fucking, yes, YES, YES!<</say>> <<say "gigi">>Yes! Cover me in your desire!<</say>> <<narrate>>As you splooge over her face, $azul.name starts clapping.<</narrate>> <<say "azul">>Impressive, not many can keep up with $gigi.name, never mind finish after her.<</say>> <<narrate>>Panting, you simply hold up your thumb, too out of breath to speak.<</narrate>> <<say "gigi">>Looks like it still took all his stamina.<</say>> <<narrate>>She grins.<</narrate>> <<say "gigi">>Call me, yeah? I'm always available for a house call.<</say>> <<narrate>>She gives you a wink and then the two zoop away. You take some time to regain your composure, then head out.<</narrate>> <<unlock "gigi" "doc">> <<button "Continue" housestuff>> <<event "azul" "strangerobs">> <<time 2>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "asa">> <<meet "asa">> <<if checkUnlocks('movie', 'dentist', 'asa') == false>> <<say "azul">>My girl, <<textbox "$asa.name" Vera>>, huh? She's been hoping you'd invite her over since I mentioned you... and this setup. She loves any excuse to dress up. Head over to the dentist clinic, and sit the in the chair. I'll be back shortly.<</say>> <<narrate>>You do as you're told. You're sat twiddling your thumbs for a good while.<</narrate>> <<think "mc">>Was this such a good idea?<</think>> <<narrate>>You stand up and start pacing the room. As you start to wonder if this was a bad idea, $azul.name and <asa>$asa.name</asa> zoop back in.<</narrate>> <<else>> <<say "azul">>Another trip to the dentist, huh? $asa.name will be pleased. I'll meet you in there in a few minutes,<</say>> <<narrate>>You head to the dentist clinic and wait.<</narrate>> <</if>> <<left2 "asa/meet01.jpg">> <<say "asa">>Hey there, lover boy.<</say>> <<if checkUnlocks('movie', 'dentist', 'asa') == false>> <<think "mc">>Fuck, yeah... definitely the right decision.<</think>> <</if>> <<say "mc">>Helloooo nurse.<</say>> <<narrate>>She cackles.<</narrate>> <<say "asa">>On the chair. We've got some work to do on that pretty little mouth of yours.<</say>> <<narrate>>As you move to sit back down, $azul.name whispers in your ear.<</narrate>> <<say "azul" "" "(Whispering in your ear)" "whisper">>She likes it rough.<</say>> <<narrate>>You grin devilishly while getting comfortable in the chair.<</narrate>> <<say "asa">>Alright, open up.<</say>> <<narrate>>She rubs her tits over your face while messing with some of the dental instruments.<</narrate>> <<think "mc">>Rough, huh?<</think>> <<narrate>>As she circles around the chair, you reach out and grab her. She yelps with surprise as you drag her down over your body.<</narrate>> <<say "mc">>I don't think I'm the only one who needs to open wide.<</say>> <<script>> $(document).on(':passageend', function (ev) { $('#textbox-asaname').change(function() { $('.asa .speakername').html($('#textbox-asaname').val()); $('asa').html($('#textbox-asaname').val()); }); }) <</script>> <<cont "othersex" "asa01">> <<case "asa01">> <<narrate>>She's all too eager to oblige. Your jeans are unzipped and around your knees in seconds.<</narrate>> <<vid "asa/dentist01.mp4">> <<narrate>>Your tongue explores her vulva, savoring the delightful taste of her otherworldly pussy.<</narrate>> <<say "azul">>Ha! I knew you two would get along.<</say>> <<cont "othersex" "asa02">> <<case "asa02">> <<narrate>>You heft her forward, getting up and almost throwing her back down on to the chair.<</narrate>> <<vid "asa/dentist02.mp4">> <<say "asa">>Oh, that feels so good<</say>> <<say "asa">>Fuck, ohhh, yes, yes, yes.<</say>> <<narrate>>She's barely able to control herself as she writhes and wriggles under the pleasure of your pummeling.<</narrate>> <<cont "othersex" "asa03">> <<case "asa03">> <<vid "asa/dentist03.mp4">> <<say "asa">>Ohh yeah, yeah, yeah, ohhh yeah!<</say>> <<narrate>>You hold nothing back as you grab her neck and pound away, grunting as you ram your cock deep inside her, fast and hard.<</narrate>> <<say "asa">>Oh god, oh god, oh god!<</say>> <<cont "othersex" "asa04">> <<case "asa04">> <<vid "asa/dentist04.mp4">> <<narrate>>You hold her neck and squeeze lightly.<</narrate>> <<say "asa">>Yes, yes please.<</say>> <<narrate>>Taking that as consent, you squeeze harder, causing her vaginal muscles to tighten around your rod and her moans to temporarily cease as she climaxes.<</narrate>> <<cont "othersex" "asa05">> <<case "asa05">> <<narrate>>Quickly she recovers, and although both of you are dripping with sweat, she forces you back on to the chair before mounting.<</narrate>> <<vid "asa/dentist05.mp4">> <<narrate>>Out of breath, she twerks on your cock, eager to bring about your orgasm.<</narrate>> <<say "mc">>Oh, shi—<</say>> <<narrate>>You feel the moment drawing close, the bliss ripping through your body to the tip of your penis.<</narrate>> <<say "azul">>He's at his limit.<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<narrate>>The two of you scramble, barely making it in time to decorate her face with your goo.<</narrate>> <<vid "asa/dentist06.mp4">> <<button "Continue" othersex>> <<unlock "asa" "dentist">> <<temp "asa06">> <</button>> <</replace>> <</button>> </div> <<case "asa06">> <<say "asa">>Fuck, that was incredible. I completely forgot I was pretending to be a nurse.<</say>> <<say "mc">>Well, I certainly appreciated the treatment, nurse.<</say>> <<say "asa">>Ha! Well, if $azul.name allows it, I'd certainly be happy to visit again.<</say>> <<say "azul">>Allow? $asa.name, I encourage it! But for now, let's get you home.<</say>> <<say "asa">>Until next time.<</say>> <<say "mc">>Looking forward to it.<</say>> <<narrate>>The two zoop away.<</narrate>> <<think "mc">>Man, that was wild!<</think>> <<button "Continue">> <<audio "zoop" play>> <<timed 0.5s>> <<audio "zoop" play>> <<goto "housestuff">> <</timed>> <<event "azul" "strangerobs">> <<time 2>> <</button>> <</switch>><<nobr>> <<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $sophia.events.trapchat == undefined && $christy.events.bike != undefined>> <<block "sophia/$location01.jpg">> <<say "sophia">>Wondered how long it'd take you.<</say>> <<say "mc">>Huh?<</say>> <<say "sophia">>After the incident with that girl!<</say>> <<say "mc">>Ah, yeah. I think we just got our wires crossed.<</say>> <<say "sophia">>I don't know that we did. Listen, I've always been fairly laid back and open with you about sex. It doesn't bother me who you're sleeping with, or while in your domain, even where. But I think a line was crossed in that garage.<</say>> <</block>> <<say "mc">>It was a bit weird. But I figured when you stuck around it just didn't bother you at all. And honestly, I was having much too much fun to care if you were watching.<</say>> <<narrate>>She takes a deep breath.<</narrate>> <<say "sophia">>No, $sophia.calls. I was definitely bothered. I shouldn't have to witness that, and it felt like you were purposefully keeping me there. And seeing it just brought out all the wrong emotions in me. As your $sophia.them I should not have to witness that with such regularity, if at all!<</say>> <<say "mc">>Emotions?<</say>> <<say "sophia">>I'm a woman and it reminded me of the times I'd watch $krissy.name with— No! We are not going there. We are not having this conversation.<</say>> <<think "mc">>She used to watch $krissy.refer what? Did... did she watch her with other men? No way!<</think>> <<say "mc">>I don't want to subject you to anything you're uncomfortable with, but I can't promise you I'm going to keep it away from you. I enjoy this; my companions enjoy this. I'm not going to stop just because one person is uncomfortable, even if they are my $sophia.them.<</say>> <<say "sophia">>I understand. As I said before this is your domain and you have every right to enjoy it as you see fit. But can you at least let me leave the room before you get your massive dong out?<</say>> <<think "mc">>My massive dong, huh? Yeah, she's rejecting it, but she's totally into it.<</think>> <<say "mc">>I'll try. I can't say I always notice you, but I'll try to be more considerate.<</say>> <<say "sophia">>Thank you.<</say>> <<say "mc">>Maybe we could meditate together. A peace offering to try and put this behind us?<</say>> <<say "sophia">>I'd like that, yes.<</say>> <<think "mc">>I think I went too big too quickly; mistook her nonchalant attitude for being okay with anything. But I can claw this back.<</think>> <<button "Continue" sophia>> <<corrupt "sophia" 1>> <<like "sophia" 3>> <<lust "sophia" 1>> <<event "sophia" "trapchat">> <<time 1>> <</button>> <<elseif $location != $currentlocations.sophia && $location != "firstIntros" && $replay == false>> <<say "sophia">>I'm off, talk to you later, $sophia.calls.<</say>> <<button "Continue" $return>> <</button>> <<else>> <<set _img = getFolder('sophia') + "/$location01.jpg">> <<block _img>> <<if $tempvar == "badflirt">> <<narrate>>You start making an innuendo when she interrupts you.<</narrate>> <<say "sophia">>That's really not appropriate now, is it?<</say>> <<think "mc">>She probably needs a bit more convincing before she responds differently.<</think>> <<temp "">> <<else>> <<say "sophia">>How's it going, $sophia.calls?<</say>> <<say "mc">>Good, thanks $sophia.refer. You?<</say>> <<say "sophia">>Spectacular, just look at this place!<</say>> <</if>> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("sophiadiscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<scene>> <<set _img = getFolder('sophia') + "/$location01.jpg">> <<switch $tempvar>> <<case "planets">> <<left2 _img>> <<say "mc">>Did you travel a lot before settling down, $sophia.refer?<</say>> <<say "sophia">>A fair bit, yes.<</say>> <<say "mc">>Could you show me any of the worlds you've traveled to?<</say>> <<narrate>>She pauses to think for a moment.<</narrate>> <<say "sophia">>Hmm, I think my home world would be up your alley. Did you know I wasn't from Earth?<</say>> <<if $sophia.events.trapchat >= 2>> <<say "mc">>You'd mentioned it, yes.<</say>> <<elseif $monique.events.planets != undefined>> <<say "mc">>$monique.refer told me, yeah.<</say>> <<else>> <<say "mc">>No, I just assumed you were from Earth.<</say>> <</if>> <<say "sophia">>My home world is very different to Earth. However, I promised $krissy.name I'd never take you there.<</say>> <<if $sophia.events.trapchat >= 2>> <<say "mc">>The sensibilities thing?<</say>> <<narrate>>She nods.<</narrate>> <<else>> <<say "mc">>What, why?!<</say>> <<say "sophia">>It has very different... sensibilities compared to Earth.<</say>> <<say "mc">>What does that even mean?<</say>> <<say "sophia">>It means I don't want to suffer your $krissy.them's wrath!<</say>> <<narrate>>She grimaces sarcastically.<</narrate>> <</if>> <<say "sophia">>My sister used to really enjoy visiting our home world from time to time, I'd bet she'd love to go back.<</say>> <<narrate>>She gives you a little wink.<</narrate>> <<say "mc">>Alright, thanks $sophia.refer.<</say>> <<button "Continue" housestuff>> <<event "sophia" "planets">> <<like "sophia" 3>> <<time 1>> <</button>> <<case "dream">> <<narrate>>As your eyes adjust to the morning, you notice someone stood in the doorway.<</narrate>> <<left2 "sophia/morn01.jpg">> <<say "sophia">>I had a terrible dream... well not exactly, it was a brilliant dream that was cut short. But it made me realize exactly what I crave.<</say>> <<say "mc">>I had a similar dream... in fact you were in it. Sexy suspenders and a tartan skirt. You liked incredible.<</say>> <<narrate>>She grins.<</narrate>> <<say "sophia">>That's exactly what I was wearing in mine...<</say>> <<if $completeTasks.includes('shareddreams2')>> <<think mc>>Fuck, I do love these dreams.<</think>> <<elseif $completeTasks.includes('shareddreams')>> <<think "mc">>Another shared dream, huh? I wish I could control these!<</think>> <<else>> <<think "mc">>Way too similar to be a coincidence, I should look into that... but for now, I've got a sexually frustrated MILF to deal with.<</think>> <<task "shareddreams">> <</if>> <<say "mc">>Did it leave you as frustrated as it did me?<</say>> <<narrate>>She looks at you cautiously.<</narrate>> <<say "sophia">>Yes...<</say>> <<narrate>>She inches over to the bed as you get out of bed.<</narrate>> <<say "mc">>Shall we—<</say>> <<narrate>>She pushes the straps of her négligée off her should and lets it fall to the floor.<</narrate>> <<say "sophia">>Yes!<</say>> <<narrate>>She lowers herself on to your bed. You stand over her, her eyes full of desire as you slowly rub your cock over her vulva.<</narrate>> <<say "sophia">>Put it in!<</say>> <<cont "sophiasex" "firstt">> <<case "aud-armani">> <<left2 _img>> <<say "mc">>Just thought you should know, I'm gonna have some fun with $armani.name.<</say>> <<say "sophia">>Thanks for the heads-up.<</say>> <<say "mc">>Feel free to stick around.<</say>> <<narrate>>She grins.<</narrate>> <<set $tempvar3 = "sophiawatch">> <<narrate>>You head over and greet $armani.name.<</narrate>> <<cont "armanisex" "garden">> <<case "aud-cassie">> <<left2 _img>> <<say "mc">>$cassie.name and I are gonna have a rather... intense workout, if you know what I mean.<</say>> <<say "sophia">>I think that I do.<</say>> <<say "mc">>Feel free to stick around.<</say>> <<narrate>>She grins.<</narrate>> <<set $tempvar3 = "sophiawatch">> <<narrate>>You head over and greet $cassie.name.<</narrate>> <<cont "cassieanswers" "gym">> <<case "aud-kp">> <<left2 _img>> <<say "mc">>I'm gonna show $kp.name a good time in here.<</say>> <<say "sophia">>Gotcha. I appreciate the warning.<</say>> <<say "mc">>Feel free to stick around.<</say>> <<narrate>>She grins.<</narrate>> <<set $tempvar3 = "sophiawatch">> <<narrate>>You head over and greet $kp.name.<</narrate>> <<cont "kpsex" "gossip">> <<case "aud-kayla">> <<left2 _img>> <<say "mc">>I'm about to do something pretty nasty with $kayla.name.<</say>> <<say "sophia">>Oh wow, why would you— ah, wait, yeah, I get it.<</say>> <<say "mc">>Feel free to stick around.<</say>> <<narrate>>She grins.<</narrate>> <<set $tempvar3 = "sophiawatch">> <<narrate>>You head over and greet $kayla.name.<</narrate>> <<if $kayla.bimbo == true>> <<cont "kaylasex" "bimbooffice">> <<else>> <<cont "kaylasex" "officesex">> <</if>> <<case "meetup">> <<think "mc">>Hmm, I want her to walk in on me and someone close to her and $krissy.name. $monique.name and $lexi.name may be good options, but they'll only go for it if they're lustful or corrupted enough already.<</think>> <<choices "Who do you want her to see you with?">> <<set _n = 0>> <div class="flex"> <<if $lexi.corruption >= 130>> <<link '<div class="girlChoice"><<center "lexi/lexicrop.jpg">>$lexi.name by the pool</div>' sophiaanswers>> <<temp "meetlexi">> <</link>> <<set _n++>> <</if>> <<if $monique.lust >= 40 && $monique.events.truthwait == 3>> <<link '<div class="girlChoice"><<center "monique/moniquecrop.jpg">>$monique.name in the office</div>' sophiaanswers>> <<temp "meetmonique">> <</link>> <<set _n++>> <</if>> </div> <<if _n == 0>> No options currently available.<br>Try advancing taboo substories with $monique.name<br>or $lexi.name, and/or increasing their lust/corruption.<br> <</if>> <<link "Never mind" sophia>> <</link>> <</choices>> <br><br> <<case "meetlexi">> <<left2 _img>> <<say "mc">>$lexi.refer and I are hanging by the pool after 18:00 for a few hours if you'd like to join us?<</say>> <<say "sophia">>Hmm? Maybe. I haven't really connected much with my sister-in-law since arriving here.<</say>> <<say "mc">>I love spending time with her, she's so fun!<</say>> <<say "sophia">>I didn't realize you two were so close.<</say>> <<say "mc">>Oh, we've grown very close since this whole thing started.<</say>> <<say "sophia">>Huh, well, that's good. She's a good egg, that one, even if her farming talk sometimes used to bore me!<</say>> <<say "mc">>Oh, don't worry, there won't be any farming talk if you join us.<</say>> <<say "sophia">>Thanks, $sophia.calls, might be nice to break the routine for a change.<</say>> <<think "mc">>Great, now when I'm ready I just need to head to the pool when $lexi.refer is there and have some fun with her!<</think>> <<button "Continue" sophia>> <<like "sophia" 3>> <<event "sophia" "sense" "lexi">> <<time 1>> <</button>> <<case "meetmonique">> <<left2 _img>> <<say "mc">>I'm hanging out with $monique.refer in the office for a few hours some time after noon if you fancy joining us.<</say>> <<say "sophia">>The office? Doesn't seem like the kind of place my sister would want to hang out.<</say>> <<say "mc">>Oh, she and I have a <i>lot</i> of fun there!<</say>> <<say "sophia">>I didn't realize you two were so close.<</say>> <<say "mc">>She and I have grown very close since this whole thing started.<</say>> <<say "sophia">>Huh, well, that's good. She's a wild one for sure, but has a great heart. I wouldn't change her for the world. But, uh, why the office?<</say>> <<say "mc">>It's just somewhere nice and quiet to hang out and mess around on the computer or whatever.<</say>> <<say "sophia">>Gotcha. It might be nice to break the routine for a change.<</say>> <<think "mc">>Great, now when I'm ready I just need to head to the office when $monique.refer is there and question her work ethic!<</think>> <<button "Continue" sophia>> <<like "sophia" 3>> <<event "sophia" "sense" "monique">> <<time 1>> <</button>> <<case "sense">> <<left2 _img>> <<say "mc">>When we were doing yoga, what did you mean by sensibilities?<</say>> <<say "sophia">>Nothing. Don't worry about it, $sophia.calls.<</say>> <<say "mc">>Are you sure? It sounded important.<</say>> <<say "sophia">>Yeah, it's fine, it's something I promised $krissy.name I'd avoid, no matter how much I may want it.<</say>> <<say "mc">>Well, now I'm even more intrigued.<</say>> <<say "sophia">>I'm not going to betray my wife, we have an open relationship, but she still has certain boundaries I must conform to.<</say>> <<say "mc">>Boundaries?<</say>> <<say "sophia">>Doesn't matter, $sophia.calls. Some things are best left well alone.<</say>> <<say "mc">>But—<</say>> <<say "sophia">>Nope, not gonna happen.<</say>> <<think "mc">>Hmm, I feel like $krissy.refer is cock-blocking me here without even being present. I'm pretty sure I know exactly what she's getting at, but I don't want to screw things over like I almost did before. Maybe I should ask $monique.name about it, she's $sophia.name's sister after all.<</think>> <<button "Continue" housestuff>> <<event "sophia" "sense">> <<like "sophia" 1>> <<lust "sophia" 1>> <<time 1>> <</button>> <<case "yoga01">> <<left2 "sophia/yoga01.mp4" v>> <<say "sophia">>Phew. Okay, well you did a fantastic job and I really appreciate everything you did with this workout. Um, We are going to cool down a little bit, so if you are ready we're going to stretch. So come in a little bit closer.<</say>> <<think "mc">>Shit, it's over already? This is my last chance...<</think>> <<narrate>>You purposefully fumble some of the instructions.<</narrate>> <<say "sophia">>No, no, that won't be effective. Watch me, do what I do.<</say>> <<narrate>>You purposefully mimic her actions poorly.<</narrate>> <<say "sophia">>What's got into you? You were doing so well. Here, let me help you.<</say>> <<think "mc">>There we go!<</think>> <<narrate>>As her hands move over your body, positioning you, your dick becomes increasingly more alert. As she moves down to your thighs, her forehead bashes against your erect penis, causing her to jump back.<</narrate>> <<say "sophia">>That thing needs a warning, Christ, $sophia.calls. Can't you keep it under wraps for even an hour?<</say>> <<think "mc">>Well, not the accidental showing I was expecting, but I can work with it.<</think>> <<say "mc">>I can't help it, you're an extremely attractive woman.<</say>> <<set _uc = $sophia.calls.toUpperFirst()>> <<say "sophia">>It's for me? _uc, $krissy.name would kill you if she heard that!<</say>> <<say "mc">>You're gorgeous and your body is enough to drive any man wild. It's hardly my fault you're my $sophia.them!<</say>> <<left2 "sophia/yoga01.jpg">> <<say "sophia">>You think I'm...? No, $sophia.calls. Take care of it because we need to finish our cool down.<</say>> <<say "mc">>You want me to...?<</say>> <<say "sophia">>Yes. Don't make me blurt it out, just sort it out.<</say>> <<think "mc">>Obviously she doesn't mean right here... but I can play dumb.<</think>> <<narrate>>You pull down your shorts and start jerking while looking directly at her. She says nothing for a few moments, and just stares at your cock, only causing you to grow further. As if suddenly remembering what's going on, her glance shoots up to yours.<</narrate>> <<say "sophia">>What are you doing?!<</say>> <<say "mc">>You said to take care of it.<</say>> <<say "sophia">>Not here!<</say>> <<say "mc">>I've nearly done now.<</say>> <<say "sophia">>Oh my god. I have been far too easy going on you. Just hurry up before someone sees us!<</say>> <<say "mc">>I don't think they'd care.<</say>> <<say "sophia">>No, no. I suspect you're right. You know $krissy.name and I traveled a lot... our home world, well it's not my original world, did you know that?<</say>> <<if $sophia.events.planets != undefined>> <<say "mc">>Yes, I remember you saying.<</say>> <<elseif $monique.events.planets != undefined>> <<say "mc">>$monique.refer mentioned that, yeah..<</say>> <<else>> <<say "mc">>Uh, no...<</say>> <</if>> <<think "mc">>What's this all of a sudden?<</think>> <<narrate>>Her eyes are now firmly on your cock.<</narrate>> <<say "sophia">>My original world, and many other worlds I traveled to, don't have the same sensibilities as our world. But... $krissy.name shares those sensibilities, so...<</say>> <<say "mc">>What are you saying?<</say>> <<say "sophia">>Nothing, forget it. $krissy.name would kill me. You can finish stretching on your own.<</say>> <<narrate>>She walks off just as you finish all over her yoga mat.<</narrate>> <<think "mc">>Does she mean what I think by "sensibilities"? This may be easier than I thought!<</think>> <<notice>>Like 👍 gains will be more potent.<</notice>> <<button "Continue" housestuff>> <<lust "sophia" 3>> <<corrupt "sophia" 4>> <<like "sophia" 1>> <<event "sophia" "trapchat" 2>> <<time 1>> <<set $meditating = $meditate.length>> <</button>> <<case "meditate">> <<block "sophia/garden01.jpg">> <<say "sophia">>Struggling to clear your mind there?<</say>> <<narrate>>You open your eyes, $sophia.name starting directly at you.<</narrate>> <<say "mc">>Shit, sorry. Yes.<</say>> <<think "sophia">>Just look at the size of the bulge. No wonder the others are all over him!<</think>> <<say "sophia">>Let me help you with some positions.<</say>> <<narrate>>Uncharacteristically embarrassed by your raging hard-on, you try to protest, but she's already running her hands over your limbs helping you reposition.<</narrate>> <<think "mc">>Shit, why does her touch feel so damn good?!<</think>> <</block>> <<narrate>>Your cock finally wins the fight and begins poking out of your gym shorts.<</narrate>> <<think "mc">>Fuck! Please don't notice, please don't notice!<</think>> <<narrate>>As she runs her hand on your abs to correct your posture, her hand brushes against your tip, causing a ticking sensation in your groin.<</narrate>> <<think "sophia">>Was that...? No way. Just, ignore it. If it was, it's going to do us no good mentioning it.<</think>> <<say "sophia">>Right, give that a try.<</say>> <<narrate>>Again you attempt to clear your head, but $sophia.name is all you can think about it.<</narrate>> <<think "mc">>I need to deal with this before I can get anywhere.<</think>> <<say "mc">>I, uhh, just need a few minutes. I'll be right back.<</say>> <<think "sophia">>Hmm, maybe I should check on him. He seems troubled.<</think>> <<narrate>>You head back to your room, sit on the bed and start jerking off. Your thoughts still very much on $sophia.them.<</narrate>> <<button "Continue" sophiaanswers>> <<temp "meditate02">> <</button>> <<case "meditate02">> <div class="fantasy"> <<narrate>>Your thoughts become more vivid; more intense.<</narrate>> <<vid "sophia/dream01.mp4">> <<say "mc">>Yes, $sophia.refer, ride that fucking cock, yes!<</say>> </div> <<narrate>>You shoot your load, leaving a long line of spunk from your groin to your chest. As if timed, $sophia.name bursts into the door.<</narrate>> <<say "sophia">>You seemed out of sorts earlier. I came to see what's up and heard you calling... and...<</say>> <<narrate>>She trails off as she surveys the scene.<</narrate>> <<say "sophia">>And... uhh...<</say>> <<narrate>>She just stands staring at your cock.<</narrate>> <<say "mc">>Shit, $sophia.refer, this is so embarrassing, can we maybe talk later?<</say>> <<say "sophia">>uh-huh. Just know it's a perfectly natural thing; nothing to be ashamed of. Though, maybe lock your door. I... I'm gonna go.<</say>> <<narrate>>As she leaves, you can't help but notice how red her cheeks are.<</narrate>> <<think "mc">>I don't think I've ever seen her embarrassed before. But fuck, did that really just happen?<</think>> <<narrate>>As you clean up, you start to think about the situation.<</narrate>> <<think "mc">>Fuck. Did I really think about my $sophia.them just now? And she... heard me call her name... then saw... that. Fuck. I need to talk to her, but how do I even approach that subject?<</think>> <<button "Continue" yourroom>> <<event "sophia" "meditate">> <<lust "sophia" 3>> <<corrupt "sophia" 4>> <<time 1>> <</button>> <<case "fapcaught">> <<block _img>> <<say "mc">>I thought I should explain about before.<</say>> <<say "sophia">>Not at all. Let's just put it behind us. We all do it, it's perfectly natural.<</say>> <<say "mc">>Right. Yes, of course.<</say>> <<say "sophia">>Though I will repeat my advice about locking the door.<</say>> <<say "mc">>Understood.<</say>> <<think "mc">>We all do it, huh?<</think>> <</block>> <<say "sophia">>Let's try another meditation session together.<</say>> <<say "mc">>Sure, I'll meet you out there soon.<</say>> <<button "Continue" housestuff>> <<event "sophia" "fapcaught">> <<time 0.5>> <</button>> <<case "watching">> <<block _img>> <<say "mc">>I wanted to ask you about something.<</say>> <<say "sophia">>What is it, $sophia.calls?<</say>> <<say "mc">>Why do you stay and watch me with others?<</say>> <<say "sophia">>I'm not watching you. I'm waiting for a moment in case you notice me and wish to stop. I'm being polite as I'm in your home.<</say>> <<say "mc">>Is that really it?<</say>> <</block>> <<say "sophia">>What else are you expecting?<</say>> <<say "mc">>Well, don't you think it's weird for a $sophia.them to watch their $sophia.you?<</say>> <<say "sophia">>Like I said. I'm not watching. And if anything, don't you think it's weird for a $sophia.you to initiate these lewd events while in the same room as their $sophia.them?<</say>> <<think "mc">>Ah, I guess she saw through that.<</think>> <<say "mc">>It's not like I know you're there.<</say>> <<say "sophia">>Listen, you're the big dog here. It's your property and I am your guest. I'm not going to intrude. You and your harem can have fun whenever and wherever you like. It's not my business and it's certainly not my place to stop you. If we were at home back on Earth, sure, I'd ask you to stop if it was done outside of your room. But we're not and even if rude, I don't find it that offensive.<</say>> <<say "mc">>And that's really it?<</say>> <<say "sophia">>Yes, I'm not sure what else you were expecting. I make myself scarce after I realize you're not going to stop for my presence.<</say>> <<think "mc">>Did I read this situation wrong entirely? Is she really just wanting me to stop and thinking I'm being rude?<</think>> <<say "mc">>Sorry, $sophia.refer. I think I've misjudged the situation. I'll try to keep my... uhh... fun away from you going forward.<</say>> <<think "mc">>No. I won't.<</think>> <<say "sophia">>Thanks, $sophia.calls.<</say>> <<think "mc">>I wonder if I acknowledge her presence next time, but keep going... how will she react? Just in case this goes sideways, I think I'll ask someone outside the hotel to help.<</think>> <<button "Continue" housestuff>> <<like "sophia" 3>> <<event "sophia" "watchchat">> <<time 1>> <</button>> <<case "skills">> <<block _img>> <<say "mc">>You know $sophia.refer, I was wondering if we could transfer your skills to the hub.<</say>> <<say "sophia">>Well, as you know I was a personal trainer back home, so not sure what good that'll do here.<</say>> <<say "mc">>Happy to get your hands dirty?<</say>> <<say "sophia">>I guess. I'd rather be helping others train, though. I really enjoyed that.<</say>> <<say "mc">>I don't know that travelers would really stick around long enough for that.<</say>> <<say "sophia">>Shame, but yeah, you need any manual labor doing, I'm game.<</say>> <</block>> <<say "mc">>Great, thanks $sophia.refer.<</say>> <<notice>>$sophia.name will now work for you.<</notice>> <<button "Continue" housestuff>> <<worker "sophia">> <<like "sophia" 3>> <<event "sophia" "skills">> <<time 1>> <</button>> <<case "expeditions">> <<block _img>> <<say "mc">>I was thinking back to our earlier conversation about you wanting to do personal training.<</say>> <<say "sophia">>Yeah?<</say>> <<say "mc">>I wanted you to know you don't have to stay here. If you want to go home you can.<</say>> <<say "sophia">>Trying to get rid of me, $sophia.calls?<</say>> <<say "mc">>Ha! Not at all, I love having you around here. I just don't want you to feel you have to.<</say>> <</block>> <<say "sophia">>I'm quite comfortable here. Do remember we were intending to come here with you all before this anyway. Besides, I get the feel we <i>can't</i> return home.<</say>> <<say "mc">>What do you mean?<</say>> <<say "sophia">>I don't know how to explain it, it's just feels like the Gateway would deny me if I tried.<</say>> <<think "mc">>I guess I have a similar feeling, but I just assumed it was because I was the patron.<</think>> <<if $charlie.events.arrived != undefined>> <<say "mc">>Ah, that may explain what happened to $charlie.name when he tried.<</say>> <<narrate>>You can't help but laugh as you remember him being flung away from the Gateway.<</narrate>> <</if>> <<say "mc">>Hmm, what about other planets?<</say>> <<say "sophia">>Ha, you really are trying to get rid of me, huh?<</say>> <<say "mc">>Not at all, the thought just occurred to me, though. Would you be willing to go on expeditions through the portal?<</say>> <<narrate>>She thinks for a moment.<</narrate>> <<say "sophia">>Yeah, if it'll help, $sophia.calls.<</say>> <<notice>>$sophia.name can now go on expeditions. She is unable to visit her home world.<</notice>> <<button "Continue" housestuff>> <<explorer "sophia">> <<like "sophia" 3>> <<event "sophia" "exp">> <<set $sophia.traits.pushUnique('exiled')>> <<time 1>> <</button>> <<case "harem">> <<block _img>> <<say "mc">>I guess you noticed my relationship with the others then?<</say>> <<say "sophia">>Your harem? None of you appear to have made any attempt to hide it.<</say>> <<say "mc">>And it doesn't bother you?<</say>> <<say "sophia">>It's your life, $sophia.calls. Not my business. Though I'm here to help and support should you ever need it, of course. And if anyone harms you, I'll damn well make it my business.<</say>> <<think "mc">>I guess even though she appears emotionless sometimes, she just has different priorities.<</think>> <</block>> <<say "mc">>Wow. Thanks $sophia.refer. So you're okay with me having all these women?<</say>> <<say "sophia">>It doesn't bother me one bit. Hell, if I were in your shoes I'd barely be out of bed.<</say>> <<say "mc">>Ha, you really are laid back, huh?<</say>> <<say "sophia">>I just don't see the point sweating the small stuff. You happy?<</say>> <<say "mc">>Yes.<</say>> <<say "sophia">>You hurting anyone?<</say>> <<say "mc">>No.<</say>> <<say "sophia">>Then what's the issue? Whenever I've walked in on you, I have just quietly made an exit.<</say>> <<say "mc">>You've walked in on me... by the sounds of it, multiple times?<</say>> <<say "sophia">>Yeah. Not on purpose of course. Does that bother you?<</say>> <<say "mc">>I... don't know. But didn't it bother you?<</say>> <<say "sophia">>It's not like I'm not gonna sit and watch. It's none of my business, so if you don't notice me and stop, I just leave.<</say>> <<think "mc">>I guess I don't really give a thought to who else is around or could walk in us. But honestly, I'm having too much fun to stop just for $sophia.refer.<</think>> <<say "sophia">>Everything okay, $sophia.calls? You seem lost in thought.<</say>> <<say "mc">>Oh, yeah, sorry, $sophia.refer.<</say>> <<say "sophia">>Maybe you should take me up on that joint meditation offer if you're mind is wandering.<</say>> <<say "mc">>Yeah, maybe.<</say>> <<button "Continue" housestuff>> <<event "sophia" "harem">> <<like "sophia" 3>> <<lust "sophia" 2>> <<corrupt "sophia" 2>> <<time 1>> <</button>> <<case "buff">> <<say "mc">>Wow, look how buff you are!<</say>> <<narrate>>She does a little pose.<</narrate>> <<block "sophia/gym02.jpg">> <<say "sophia">>Thanks, $sophia.calls. I've worked hard to sculpt this body.<</say>> <<say "mc">>And you look incredible for it. Wouldn't wanna tussle with you!<</say>> <<say "sophia">>From what I gather, your harem wouldn't even let me get close.<</say>> <<think "mc">>She just casually mentions my harem like it's a natural thing.<</think>> <<say "mc">>Ah, you mean $britt.name and $moriah.name?<</say>> <</block>> <<say "sophia">>Yeah, they might not look it but they are seriously strong, and have the technique to back it up. I doubt I could take either of them. Not that I have any mind to try.<</say>> <<say "mc">>Well, I'm sure they're jealous of your body. Just look at that tight ass!<</say>> <<think "mc">>Oops, probably a little too far.<</think>> <<say "sophia">>Ha, thanks $sophia.calls. Maybe we could work out together some time? You could do with some extra muscle!<</say>> <<think "mc">>I forgot how oblivious... no that's not it... nonplussed she is to this kinda thing. She's just taken it as a compliment without any other meaning behind it.<</think>> <<say "mc">>Hey, don't make me beat you!<</say>> <<narrate>>Her hearty laugh echoes around the room.<</narrate>> <<say "sophia">>So, when are we wrestling, $sophia.calls? Seems I need to put you in your place.<</say>> <<say "mc">>Fine, fine. I get it, we'll work out together at some point.<</say>> <<say "sophia">>Looking forward to it, $sophia.calls.<</say>> <<button "Continue" housestuff>> <<like "sophia" 3>> <<lust "sophia" 1>> <<corrupt "sophia" 1>> <<event "sophia" "buff">> <<time 1>> <</button>> <<case "workingout">> <<block "sophia/garden02.jpg">> <<say "mc">>Good work out?<</say>> <<narrate>>She looks at you a little confused.<</narrate>> <<say "sophia">>I'm not working out... I'm meditating.<</say>> <<say "mc">>With weights?<</say>> <<say "sophia">>Barely anything at all. But holding something hard helps me meditate. Keeps me grounded or something I guess.<</say>> <<narrate>>Immediately, your mind starts to wander<</narrate>> <div id="fanta" class="choices"> <h3>Decision Time</h3> <<link "Fantasize">> <<toggleclass '#fanta' noshow>> <<toggleclass '#fanta2' noshow>> <<toggleclass '#fanta3' noshow>> <<toggleclass '#nofanta' noshow>> <<lust "sophia" 1>> <<like "sophia" -1>> <<corrupt "sophia" 1>> <<event "sophia" "fatasized">> <<ScrollTo "fanta2">> <</link>> <br> <<link "Focus">> <<toggleclass '#fanta' noshow>> <<toggleclass '#nofanta' noshow>> <</link>> </div> <</block>> <div class="noshow fantasy" id="fanta2"> <<narrate>>She crouches down on the mat and smiles at you sweetly.<</narrate>> <<block "sophia/fantasy01.jpg">> <<say "sophia">>Do you have anything big and hard that may help me?<</say>> <<narrate>>She licks her lips as she eyes your crotch.<</narrate>> <</block>> <<narrate>>She undoes her top and throws it in your direction.<</narrate>> <<block "sophia/fantasy02.jpg">> <<say "sophia">>Anything at all coming to mind, $sophia.calls?<</say>> <<narrate>>She cups her breasts while staring at you.<</narrate>> <<say "sophia">>Come on $sophia.calls. Your $sophia.them is hungry for something long and stiff!<</say>> <<say "mc">>Oh fuck me, $sophia.refer, I've got just what you need for that pretty little mouth of yours!<</say>> <</block>> </div> <div class="noshow" id="fanta3"> <<say "sophia">>Oh yeah, what's that then, $sophia.calls?<</say>> <<narrate>>You go pale.<</narrate>> <<say "mc">>It's, uhhh, no-nothing. Sorry, $sophia.refer.<</say>> <<narrate>>She looks at you and then shrugs.<</narrate>> </div> <div class="noshow" id="nofanta"> <<say "sophia">>Well, if you ever fancy joining your old $sophia.them, it'd be nice to have some company while meditating.<</say>> <<say "mc">>Just to clarify, why do you meditate in gym gear?<</say>> <<narrate>>She looks down at her garb.<</narrate>> <<say "sophia">>I like to do yoga out here after meditating and before hitting the gym.<</say>> <<think "mc">>Joining her might not be so bad, I'll consider it another time.<</think>> <<button "Continue" sophia>> <<if $sophia.events.yoga is undefined>> <<set $sophia.events.yoga = 1>> <<like "sophia" 2>> <</if>> <<time 1>> <</button>> </div> <<case "champions">> <<block _img>> <<say "sophia">>What's up, $sophia.calls? You look pale.<</say>> <<say "mc">>Rough night. Listen, I think there's an impostor among the strays, perhaps unknowingly.<</say>> <<say "sophia">>Go on.<</say>> <<say "mc">>Last night, $voice.name told me there are eight champions, but she doesn't know their identities proper.<</say>> <<say "sophia">>Well, she makes for a poor boss.<</say>> <<say "mc">>Yeah, I guess. But there are nine strays.<</say>> <</block>> <<say "sophia">>So?<</say>> <<say "mc">>Well, what it one of their is a traitor, or working for the East or whatever?<</say>> <<say "sophia">>And what if they are just another poor lost soul, or maybe an Eastlander escaping their clutches? The extra stray could be here for any number of reasons. What evidence do you have to say it's anything bad?<</say>> <<say "mc">>And what evidence do you have to say it's not?<</say>> <<say "sophia">>I have nothing either way and that's why I'm not worrying about it.<</say>> <<say "mc">>But I can't do nothing!<</say>> <<say "sophia">>Sure you can, most things resolve themselves. But you're a capable lad, if you want to look into this more, do so. Just, don't stress over it. Whoever it is has been here decades without incident. Be thorough, and don't go accusing anyone of anything until you are 100% positive and explored any potential flaws in what you find.<</say>> <<say "mc">>Makes sense, thanks $sophia.refer.<</say>> <<say "sophia">>Any time $sophia.calls.<</say>> <<button "Continue" sophia>> <<time 1>> <<set $mc.events.eight = "sophia">> <<like "sophia" 3>> <</button>> <<case "cars">> <<block _img>> <<say "mc">>Enjoying the cars here?<</say>> <<say "sophia">>You've amassed quite the collection, $sophia.calls.<</say>> <<say "mc">>They're not really mine.<</say>> <<say "sophia">>From what I see you're basically running the shop, may as well be.<</say>> <<say "mc">>It's not really like that.<</say>> <</block>> <<say "sophia">>How'd they get here anyway? I can't ever remember seeing someone travel with a car before.<</say>> <<think "mc">>Huh, this is about the most I've seen her interested in anything since arriving.<</think>> <<say "mc">>You know, I never thought to even ask. I just assumed they came through the gateway like anything else.<</say>> <<say "sophia">>Oh for sure, just wondering how, and why did the Eastlanders leave them here?<</say>> <<say "mc">>I'm sure $cassie.name knows if you want to ask her.<</say>> <<say "sophia">>Good idea!<</say>> <<think "mc">>She was a mechanic back home, and always loved machinery. I bet even the old cars around here will soon be up and running thanks to her skill.<</think>> <<say "mc">>There are some older models out back too, how'd you like to look at fixing them up?<</say>> <<narrate>>Her eyes light up.<</narrate>> <<say "sophia">>$sophia.calls, why didn't you lead with that?<</say>> <<narrate>>You show her to the jalopies, then leave her to tinker.<</narrate>> <<button "Continue" housestuff>> <<time 1>> <<if $sophia.events.cars == undefined>> <<event "sophia" "cars">> <<like "sophia" 3>> <</if>> <</button>> <</switch>> <</nobr>><<if $sophia.answered is undefined>> <<set $sophia.answered to []>> <</if>> <<set $return = 'housestuff'>> <<smallflirt "sophia">> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $sophia.events.planets == undefined>> <<link "Planets" sophiaanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $location == "garden" && $sophia.events.meditate > 1 && $sophia.events.buff > 1>> <<link "Yoga" sophiasex>> <<temp "yogabj">> <</link>><br> <</if>> <<if $sophia.events.trapchat == 2 && $sophia.events.sense == undefined>> <<link "Sensibilities" sophiaanswers>> <<temp "sense">> <</link>><br> <</if>> <<if $sophia.events.sense == 2>> <<link "Meetup" sophiaanswers>> <<temp "meetup">> <</link>><br> <</if>> <<if $sophia.events.skills == undefined>> <<link "Skills" sophiaanswers>> <<temp "skills">> <</link>><br> <</if>> <<if $sophia.events.skills != undefined && $sophia.events.exp == undefined>> <<link "Going Home" sophiaanswers>> <<temp "expeditions">> <</link>><br> <</if>> <<if $location == "garden" && $sophia.events.fatasized == undefined>> <<link "Working Out" sophiaanswers>> <<temp "workingout">> <</link>><br> <</if>> <<if $location == "gym" && $sophia.events.buff == undefined>> <<link "Buff" sophiaanswers>> <<temp "buff">> <</link>><br> <</if>> <<if $sophia.events.buff != undefined && $sophia.events.harem == undefined>> <<link "Harem" sophiaanswers>> <<temp "harem">> <</link>><br> <</if>> <<if $christy.events.bike != undefined && $sophia.events.trapchat == undefined>> <<link "Garage Incident" sophiaanswers>> <<temp "incident">> <</link>><br> <</if>> <<if $sophia.events.meditate != undefined && $sophia.events.fapcaught == undefined>> <<link "Bedroom Incident" sophiaanswers>> <<temp "fapcaught">> <</link>><br> <</if>> <<if $sophia.events.watched > 2 && $sophia.events.watchchat == undefined>> <<link "Watching" sophiaanswers>> <<temp "watching">> <</link>><br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" sophiaanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $location == "garage" && $sophia.events.cars == undefined>> <<link "Cars" sophiaanswers>> <<temp "cars">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>><<scene>> <<if debug == true>> <div class="debug"> <<button "Family" sophiasex>><<set $defaultRel = "family">><</button>> <<button "Step-Family" sophiasex>><<set $defaultRel = "step">><</button>> <<button "Family Friend" sophiasex>><<set $defaultRel = "friend">><</button>> <<button "Landlady" sophiasex>><<set $defaultRel = "landlady">><</button>> </div> <</if>> <<switch $tempvar>> <<case "firstt">> <<narrate>>You enter her gently and slowly, wanting to savor every moment of being inside her for the first time.<</narrate>> <<if $defaultRel == "family" || $defaulRel == "step">> <<vid "sophia/firstt01.mp4">> <<say "sophia">>You're such a good boy, making mommy feel good too.<</say>> <<narrate>>The pent up frustration slowly fades each time your dick slides in and out of your $sophia.them's pussy.<</narrate>> <<else>> <<vid "sophia/firstt01b.mp4">> <<narrate>>The pent up frustration slowly fades each time your dick slides in and out of her pussy.<</narrate>> <</if>> <<say "mc">>Ahh~<</say>> <<cont "sophiasex" "firstt02">> <<case "firstt02">> <<narrate>>She shimmies further back on the bed and gestures you forward.<</narrate>> <<vid "sophia/firstt02.mp4">> <<say "sophia">>I guess I didn't realize how big of a cock you have.<</say>> <<cont "sophiasex" "firstt03">> <<case "firstt03">> <<vid "sophia/firstt03.mp4">> <<say "sophia">>Ohhh~ Sweet Jesus that feels sooo good.<</say>> <<if $defaultRel == "family" || $defaulRel == "step">> <<cont "sophiasex" "firstt04">> <<else>> <<cont "sophiasex" "firstt04b">> <</if>> <<case "firstt04">> <<vid "sophia/firstt04.mp4">> <<say "sophia">>Ah~ That's so deep.<</say>> <<narrate>>The exhilaration of finally fucking your $sophia.them starts to catch up with you. Even at your reduced pace, you're struggling to hold back the floodgates.<</narrate>> <<say "sophia">>Oh, you make mommy feel so good!<</say>> <<say "mc">>Oh, shit, $sophia.refer, I'm close.<</say>> <<cont "sophiasex" "firstt05">> <<case "firstt04b">> <<vid "sophia/firstt04b.mp4">> <<say "sophia">>Ah~ That's so deep.<</say>> <<narrate>>The exhilaration of finally fucking her after all this time starts to catch up with you. Even at your reduced pace, you're struggling to hold back the floodgates.<</narrate>> <<say "mc">>Oh, shit, $sophia.refer, I'm close.<</say>> <<cont "sophiasex" "firstt06">> <<case "firstt05">> <<vid "sophia/firstt05.mp4">> <<say "sophia">>No. Give it to mommy, don't waste a drop.<</say>> <<narrate>>Like a starving animal she clambers to get catch your seed.<</narrate>> <<cont "sophiasex" "firstt06">> <<case "firstt06">> <<vid "sophia/firstt06.mp4">> <<set _uc = $sophia.refer.toUpperCase()>> <<say "mc">>Yes, fucking, yes $sophia.refer. _uc, YES!<</say>> <<narrate>>As the final drops drip from your bellend, she gives your cock a little kiss.<</narrate>> <<say "sophia">>That was... I don't even know how to describe it.<</say>> <<say "mc">>It was a long time coming, and it won't be the last.<</say>> <<say "sophia">>I really hope not... but a part of me still can't help but feeling guilty about $krissy.refer.<</say>> <<say "mc">>Let me worry about her. We're just having a good time. She'll come to understand eventually.<</say>> <<say "sophia">>Alright, but maybe keep it between us until then?<</say>> <<say "mc">>Between us? There's no way the hall neighbors aren't aware already. But, we'll not say anything to $krissy.refer until the time is ripe.<</say>> <<say "sophia">>Thanks $sophia.calls.<</say>> <<think "mc">>What a brilliant start to the day!<</think>> <<button "Continue" househub>> <<corruptmax "sophia" 125>> <<lust "sophia" 4>> <<corrupt "sophia" 12>> <<like "sophia" 3>> <<unlock "sophia" "firstt">> <<event "sophia" "buff" 4>> <<time 1>> <</button>> <<case "yogabj">> <<left2 "sophia/yoga01.jpg">> <<say "mc">>Fancy another yoga session, $sophia.refer?<</say>> <<say "sophia">>Sounds good, $sophia.calls.<</say>> <<think "mc">>And afterwards... well, who knows.<</think>> <<say "sophia">>What are you grinning at?<</say>> <<say "mc">>Just checking you out.<</say>> <<narrate>>She rolls her eyes. The session goes as expected and again you pretend you're struggling with the positions, and she pretends like she doesn't know you're faking that as her hands sensually rub against your body repositioning you. Your dick is erect within a few seconds.<</narrate>> <<say "sophia">>Whew, we'd better take care of that!<</say>> <<cont "sophiasex" "yoga01">> <<case "yoga01">> <<narrate>>Your shorts and her top are on the floor in seconds.<</narrate>> <<vid "sophia/yoga02.mp4">> <<narrate>>You guide her head down to your cock, and hold her head as she bobs up and down on your rod.<</narrate>> <<cont "sophiasex" "yoga02">> <<case "yoga02">> <<vid "sophia/yoga03.mp4">> <<narrate>>She pushes you down on to the yoga mat, taking control as she continues to polish your cock.<</narrate>> <<say "sophia">>It's so big.<</say>> <<cont "sophiasex" "yoga03">> <<case "yoga03">> <<vid "sophia/yoga04.mp4">> <<narrate>>As her skillful technique brings you to the brink, she keeps going, not slowing even for a second as you explode into her mouth. Looking up at you, she rolls the cum over your bellend with her tongue before slurping it back up and swallowing.<</narrate>> <<say "sophia">>I needed that.<</say>> <<say "mc">>Shit me too. Let's do it again it soon!<</say>> <<narrate>>She laughs.<</narrate>> <<button "Continue" housestuff>> <<corrupt "sophia" 5>> <<lust "sophia" 3>> <<like "sophia" 3>> <<unlock "sophia" "yogabj">> <<time 1.5>> <</button>> <<case "gymbj">> <<vid "sophia/gym02.mp4">> <<say "sophia">>Whew, oh my god, it's getting hot in here.<</say>> <<think "mc">>It certainly is now, fucking hell! She knows I'm here, right?<</think>> <<cont "sophiasex" "gymbj01">> <<case "gymbj01">> <<vid "sophia/gym03.mp4">> <<think "mc">>Fuck, just look at that body... is she... holy shit!<</think>> <<narrate>>She looks you directly in your direction when she turns back around, now entirely naked.<</narrate>> <<think "mc">>I am so fucking hard right now.<</think>> <<say "sophia">>Enjoying the view, $sophia.calls?<</say>> <<say "mc">>And then some!<</say>> <<say "sophia">>I was thinking about what you and <<if $sophia.events.sense == "moniqueseen">>my sister<<else>>$lexi.name<</if>> said. Maybe we could have a taster to try it, you know? See how it feels...<</say>> <<say "mc">>Sign me right the fuck up!<</say>> <<narrate>>She grins, though averts her gaze as you walk over, a coy act you wouldn't expect from her.<</narrate>> <<say "mc">>What did you wanna—<</say>> <<narrate>>Before you can even finish your sentence, she is on her knees before you, and with one strong tug, your gym shorts are around your knees.<</narrate>> <<cont "sophiasex" "gymbj02">> <<case "gymbj02">> <<vid "sophia/gym04.mp4">> <<narrate>>Her movements are surprisingly gentle, but thorough. Her lips wrap tightly around your cock and her tongue does all it can to entertain your bellend.<</narrate>> <<say "mc">>Holy shit that feels good.<</say>> <<cont "sophiasex" "gymbj03">> <<case "gymbj03">> <<vid "sophia/gym05.mp4">> <<narrate>>She looks up at you with a happiness you've not seen in her for some time. Her piercing blue eyes sending a quiver down your spine and the whole scenario becomes too much.<</narrate>> <<say "mc">>Oh, shit, I'm gonna— yes, oh my fuck yes, $sophia.refer!<</say>> <<narrate>>She holds herself steady, her mouth tightly clamped around your cock as you unleash your seed down her throat.<</narrate>> <<narrate>>She gasps for air, spluttering from the volley.<</narrate>> <<say "mc">>How was that for a taste, $sophia.refer?<</say>> <<narrate>>She wipes her lip with her finger, scooping up the few remnants of cum that dared escape and licking at her fingers.<</narrate>> <<say "sophia">>It was delicious, $sophia.calls. Maybe this was a good idea after all.<</say>> <<say "mc">>I'll say, and I'm happy to do more.<</say>> <<say "sophia">>Let's just see how things go, I'm still conscious of my wife. I know we shouldn't deny ourselves these pleasures, and it's not like she and I are monogamous, but I also don't want to hurt her.<</say>> <<say "mc">>She'll come around, I'm sure. Once she's been here a bit longer, she'll understand.<</say>> <<say "sophia">>I hope so, $sophia.calls, I hope so.<</say>> <<button "Continue" housestuff>> <<corruptmax "sophia" 100>> <<corrupt "sophia" 8>> <<lust "sophia" 3>> <<like "sophia" 3>> <<unlock "sophia" "gymbj">> <<event "sophia" "buff" 2>> <<time 1.5>> <</button>> <</switch>><<tracker "sophia" 1>> <<if $sophia.events.yoga == undefined>> <<step "Garden Yoga" "Do yoga in the garden together.">> <<elseif voiceState() < 3>> <<step "Play Around" "Sleep with more strays.">> <<elseif $sophia.events.buff == undefined>> <<step "Working Out" "Check out how buff she is in the gym.">> <<elseif $sophia.events.harem == undefined>> <<step "Harem Chat" "Ask her if she's okay with your harem.">> <<elseif $sophia.events.meditate == undefined>> <<step "Clear Your Head" `"Meditate while "+$sophia.name+" is in the garden."`>> <<elseif $sophia.events.fapcaught == undefined>> <<step "Discuss the Incident" `"Talk to her about what happened."`>> <<elseif $sophia.events.meditate == 1>> <<step "Meditate Again" `"Meditate while "+$sophia.name+" is in the garden."`>> <<elseif $sophia.lust < 10>> <<step "She isn't lustful enough." "10 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her once she has 10 corruption.<br>Meditate together.">> <<elseif $sophia.events.peeper == undefined>> <<step "Roam Around" `"Explore the hotel at night"`>> <<elseif $sophia.events.fuckaround == undefined>> <<step "Harem Fun" `"Get a blowjob from someone around the hotel while "+$sophia.name+" isn't at work or off world. Options:<ul> <li>"+$moriah.name+" shower fun.</li> <li>Play games with "+$molly.name+". 30+❤️</li> <li>Flirt with "+$lacy.name+" in the lounge. 20+❤️</li> </ul>"`>> <<elseif $sophia.events.relationship == undefined>> <<step "Collect Thoughts" "Think about the situation before bed.">> <<elseif $sophia.events.relationship == "friends">> <<step "No further content for this route" "Collect your thoughts before bed to change the route.">> <<elseif $sophia.events.watched < 3>> <<step "Put on a show $sophia.events.watched/3" `"Perform sexual acts with others while in the same location as her. Options:<ul> <li>"+($armani.lust < 30 ? "Increase "+$armani.name+"'s lust." : ($armani.sex < 1 ? "Progress "+$armani.name+"'s substory." : $armani.name+" in the garden."))+"</li> <li>"+(!$girlsmet.includes('kp') ? "Follow the story tasks to view this hint." : ($kp.lust < 40 ? "Increase "+$kp.name+"'s lust." : $kp.name+" in the office."))+"</li> <li>"+($cassie.lust < 50 ? "Increase "+$cassie.name+"'s lust." : ($cassie.oral < 1 ? "Progress "+$cassie.name+"'s substory." : $cassie.name+" in the gym."))+"</li> <li>"+($kayla.lust < 30 ? "Increase "+$kayla.name+"'s lust." : ($kayla.sex < 1 ? "Progress "+$kayla.name+"'s substory." : $kayla.name+" in the office."))+"</li> </ul>"`>> <<elseif $sophia.events.watchchat == undefined>> <<step "Watcher Chat" "Talk to her about watching you.">> <<elseif $sophia.corruption < 20>> <<step "She's not corrupt enough" "20 needed. How to increase?<ul> <li>Flirt after accumulating 10 corruption.</li> <li>Perform sexual acts with others in the same room as her.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul>">> <<elseif $sophia.events.trap == undefined>> <<step "Assistance Required" `"Find a non-resident to fuck while "+$sophia.name+" watches. Possibilities:<ul> <li>"+(!$workers.includes('christy') ? "Recruit more off world workers to see this hint." : "Speak to "+$christy.name+" while she's working")+"</li> </ul> "`>> <<elseif $sophia.events.trap == "christy" && $christy.events.bike == undefined>> <<step "Dirty Ridin'" `"Go to the garage when "+$sophia.name+" is there and invite "+$christy.name+"."`>> <<elseif $sophia.events.trapchat == undefined>> <<step "Incidental Chat" `"Talk to her about the incident."`>> <<elseif $sophia.events.trapchat == 1>> <<step "Clear Mind" `"Meditate while "+$sophia.name+" is in the garden."`>> <<elseif $sophia.events.sense == undefined>> <<step "Sensibilities" `"Ask about her sensibilities."`>> <<elseif $sophia.events.sense == 1>> <<step "Sister's Help" `"Talk to "+$monique.name+" about "+$sophia.name+"'s name boundaries."`>> <<elseif $sophia.events.sense == 2>> <<step "Diarize" `"Organize a meetup with her and someone else in her family.<br><b>Options</b><ul><li>"+$monique.name+" requires you to be on her taboo route with ❤️40 lust.</li><li>"+$lexi.name+" needs 😈130 corruption.</li></ul>They will need to be in their original forms."`>> <<elseif $sophia.events.sense == "monique">> <<step "Office fun" `"Talk to "+$monique.name+" about her work ethic in the office. She needs to be in her original form."`>> <<elseif $sophia.events.sense == "lexi">> <<step "Poolside fun" `"Ask "+$lexi.name+" if she'd like to have some fun at the pool. She needs to be in her original form."`>> <<elseif $sophia.events.buff == 1>> <<step "Gym Buddies" `"Workout while she's in the gym."`>> <<elseif $sophia.corruption < 65>> <<step "She's not corrupt enough" `"65 needed. How to increase?<ul> <li>Flirt after accumulating 10 corruption.</li> <li>Perform sexual acts with others in the same room as her.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> <li>Do yoga together in the garden.</li> <li>Invite her to watch you with someone else in the same location. <ul> <li>"+($armani.lust < 30 ? "Increase "+$armani.name+"'s lust." : ($armani.sex < 1 ? "Progress "+$armani.name+"'s substory." : $armani.name+" in the garden."))+"</li> <li>"+(!$girlsmet.includes('kp') ? "Follow the story tasks to view this hint." : ($kp.lust < 40 ? "Increase "+$kp.name+"'s lust." : $kp.name+" in the office."))+"</li> <li>"+($cassie.lust < 50 ? "Increase "+$cassie.name+"'s lust." : ($cassie.oral < 1 ? "Progress "+$cassie.name+"'s substory." : $cassie.name+" in the gym."))+"</li> <li>"+($kayla.lust < 30 ? "Increase "+$kayla.name+"'s lust." : ($kayla.sex < 1 ? "Progress "+$kayla.name+"'s substory." : $kayla.name+" in the office."))+"</li> </ul> </li> </ul>"`>> <<elseif $shalina.events.bang == undefined>> <<step "Progress the story" "Follow the main story tasks to unlock the next hint.">> <<elseif $sophia.events.buff > 1 && $sophia.events.buff < 4>> <<step "Sleep on it" "Sleep until you dream of her.">> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<nobr>> <<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.theodora && $location != "firstIntros" && $replay == false>> <<say "theodora">>Sorry, $theodora.calls, gotta go. Talk later, okay?<</say>> <<button "Continue" $return>> <</button>> <<elseif $location == "gym" && $theodora.events.gymshoot == undefined && $theodora.events.shoot != undefined>> <<block "theodora/$location01.jpg">> <<think "mc">>Does she really work out dressed like that? Surely not.<</think>> <<say "theodora">>What's up, $theodora.calls? You're just staring at me!<</say>> <<say "mc">>Sorry, just lost in thought. Wow, just look at your outfit, you really are comfortable here, huh?<</say>> <<say "theodora">>I wear what I want, other people's opinions are irrelevant as long as I'm happy.<</say>> <<say "mc">>Good attitude. But it doesn't bother you if people are perving on you?<</say>> <</block>> <<say "theodora">>Nah, you can perv on me all you want.<</say>> <<say "mc">>Wait, I didn't mean me.<</say>> <<think "mc">>Though I totally am.<</think>> <<narrate>>You screw your face for dramatic effect.<</narrate>> <<say "theodora">>Oh? Really. Sorry, just seen the way you stare and noticed you sometimes get erect. Honestly doesn't bother me, it's your problem, not mine after all.<</say>> <<think "mc">>WHOA! That came outta left field! But with an attitude like that, I kinda wanna make her eat those words. I'll make it her problem too! It may take a little work, though. Or I could just leave it platonic.<</think>> <div id="replace"> <<notice>>If you decide to stay platonic, your relationship will stagnate, and you will not be able to corrupt her. There is no additional content if you decide to go this route, but you can change your mind by collecting your thoughts at night whenever you want. If you choose to include her in your harem, the decision is final.<</notice>> <<choices "Pursue her?">> <<link "Stay Platonic">> <<replace "#replace">> <<say "mc">>I think perhaps you're mistaken. Either way, it's a bit of an odd topic, so let's just move past that subject, eh?<</say>> <<say "theodora">>Sure.<</say>> <<think "theodora">>Was I wrong, though?<</think>> <<button "Continue" housestuff>> <<time 1>> <<event "theodora" "gymshoot">> <<event "theodora" "relationship" "platonic">> <<like "theodora" 3>> <<corrupt "theodora" 2>> <<lust "theodora" 2>> <<event "mc" "collect">> <</button>> <</replace>> <</link>><br> <<link "Indulge in the taboo">> <<replace "#replace">> <<say "mc">>What can I say? It's just biology, and you look good. I mean nothing by it.<</say>> <<think "mc">>Yes I do.<</think>> <<say "theodora">>Sure.<</say>> <<think "theodora">>Knew it!<</think>> <<say "mc">>But your outfit got me thinking, how about a shoot wearing your current outfit?<</say>> <<think "mc">>Where I'll show you exactly what my "problem" looks like in the flesh!<</think>> <<say "theodora">>Sure, just let me know when!<</say>> <<notice>>New shoot available for $theodora.name.<</notice>> <<button "Continue" housestuff>> <<time 1>> <<event "theodora" "gymshoot">> <<event "theodora" "relationship" "taboo">> <<like "theodora" 2>> <<corrupt "theodora" 4>> <<lust "theodora" 4>> <<shoot "theodora" "theoblue01">> <</button>> <</replace>> <</link>> <</choices>> </div> <<elseif $location == "kitchen" && $theodora.events.theodoraproblemtxt != undefined && $theodora.events.theodoraproblemtxt == 1>> <<narrate>>As you enter the kitchen, $theodora.name looks at you, almost in surprise. You can't help but notice her attire differs from that of normal.<</narrate>> <<block "theodora/kitchenalt01.jpg">> <<say "theodora">>I think $vanna.name saw us!<</say>> <<say "mc">>Good morning to you too, $theodora.refer!<</say>> <<say "theodora">>Yes, yes, good morning. This is bad!<</say>> <<say "mc">>Why is it?<</say>> <<say "theodora">>Because what we did was wrong!<</say>> <</block>> <<think "mc">>I think I need to work the problem angle, as much as it annoys me, it seems to sit better with her when she's just helping me with my problem.<</think>> <<say "mc">>Was it? You were just helping your $theodora.you with his problem, after all. A problem you left hanging, I might add.<</say>> <<narrate>>She pauses for a minute.<</narrate>> <<say "theodora">>Yeah, but how would she know that? I'm not even entirely sure she saw, but she asked me to come prank you, so she was meant to be watching that and I just... forgot. She might have left.<</say>> <<think "mc">>Hmm, $vanna.name is definitely on board for this, I reckon she might be able to give $theodora.name the last push.<</think>> <<say "mc">>I'll talk to her, okay?<</say>> <<narrate>>$theodora.name almost looks relieved.<</narrate>> <<say "theodora">>Yeah, yeah, okay. Just, don't tell her anything if she wasn't there!<</say>> <<say "mc">>Honestly, $theodora.refer, there's nothing to worry about. You were just being a good $theodora.them... well, you were until you ran out, but you can make that up to me later.<</say>> <<narrate>>She looks a bit sheepish.<</narrate>> <<say "theodora">>I do want to be a good $theodora.them... but I don't know, it just seems wrong.<</say>> <<say "mc">>Nothing wrong about it. Any man would want you.<</say>> <<say "theodora">>Keep your voice down, what if someone hears us?!<</say>> <<say "mc">>Why would I care? Like I say, we're not doing anything wrong. I'll prove it to you after I've spoken to $vanna.name.<</say>> <<say "theodora">>Okay, okay. Just be quiet for now and don't leave it too long, okay?<</say>> <<think "mc">>This is really not the conversation I was expecting, and since when did she care about being a good $theodora.them anyway? Regardless, I think asking $vanna.name for help may have been the best decision I made!<</think>> <<button "Continue" theodora>> <<time 1>> <<event "theodora" "theodoraproblemtxt" 2>> <<corrupt "theodora" 2>> <<like "theodora" 3>> <<lust "theodora" 1>> <</button>> <<else>> <div> <<set _img = getFolder('theodora') + "/$location01.jpg">> <<if $location == "kitchen" && $theodora.events.catchfap == 2 && $theodora.corruptmax <= 100>> <<set _img = getFolder('theodora') + "/kitchenalt02.jpg">> <</if>> <<block _img>> <<if $tempvar == "badflirt">> <<narrate>>You start making an innuendo when she interrupts you.<</narrate>> <<say "theodora">>You shouldn't even make jokes like that, you're my $theodora.you.<</say>> <<think "mc">>She probably needs a bit more convincing before she responds differently.<</think>> <<temp "">> <<like "theodora" -1>> <<elseif $location == "kitchen" && $theodora.events.catchfap == 2 && $theodora.corruptmax <= 100>> <<narrate>>You notice she's dressed a lot more conservatively than normal, much to your dismay.<</narrate>> <<say "mc">>Morning, $theodora.refer. All good?<</say>> <<say "theodora">>Yes, of course. Everything is fine. Why wouldn't it be?<</say>> <<think "mc">>Yeah... sure...<</think>> <<elseif $location == "kitchen">> <<narrate>>Your jaw drops to the floor when you walk into the kitchen and see $theodora.name stood next to nude at the counter.<</narrate>> <<say "theodora">>Mornin', $theodora.calls!<</say>> <<narrate>>Still admiring the view, you don't even realize she's talking to you.<</narrate>> <<say "theodora">>Earth to $name, calling $name!<</say>> <<say "mc">>Sorry, $theodora.refer, spaced out.<</say>> <<say "theodora">>Ha, you were never a morning person!<</say>> <<else>> <<say "theodora">>Hey, $theodora.calls!<</say>> <<say "mc">>Hey, $theodora.refer, how's it going?<</say>> <<say "theodora">>Beautiful weather, beautiful people. Certainly can't complain!<</say>> <</if>> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("theodoradiscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<scene>> <<set _img = getFolder('theodora') + "/$location01.jpg">> <<if $location == "kitchen" && $theodora.events.catchfap == 2 && $theodora.corruptmax <= 100>> <<set _img = getFolder('theodora') + "/kitchenalt02.jpg">> <</if>> <<switch $tempvar>> <<case "planets">> <<left2 _img>> <<say "mc">>$theodora.refer, did you do much traveling before this whole thing started?<</say>> <<say "theodora">>Not really, I hadn't known I was a traveler for that long.<</say>> <<say "mc">>Are there any planets you recall going to?<</say>> <<say "theodora">>I only really traveled to hub worlds when mom was showing me the ropes. And, well, they were nothing like this place, mostly barren. I had a pretty good thing going on Earth, so never really felt the need. It was a neat party trick though!<</say>> <<narrate>>She suddenly looks guilty.<</narrate>> <<say "theodora">>Mom'd kill me if she knew I used it like that, so maybe keep this between us?<</say>> <<think "mc">>Might be a useful bargaining chip at a later date...<</think>> <<say "mc">>Our little secret.<</say>> <<say "theodora">>Maybe ask mom about other worlds, though, she did a fair bit of traveling from what I understand.<</say>> <<button "Continue" housestuff>> <<like "theodora" 2>> <<event "theodora" "planets">> <<time 1>> <</button>> <<case "photoshare">> <<if $theodora.events.photoshare == undefined>> <<run newMessage('theodora', 'photoshare')>> <<run newMessage('theodora', 'photoshare2')>> <<run forceRead("theodora")>> <</if>> <<narrate>>She arrives a few minutes later.<</narrate>> <<block "theodora/share01.jpg">> <<say "theodora">>Lemme see, lemme see! Do I look hot?!<</say>> <<narrate>>You look her up and down.<</narrate>> <<say "mc">>Incredibly.<</say>> <<narrate>>She playfully pushes your shoulder and giggles.<</narrate>> <<say "theodora">>I'm your $theodora.them, jerk!<</say>> <<say "mc">>But still a fucking beautiful woman, I can't deny the man in me even if I am your $theodora.you.<</say>> <</block>> <<narrate>>She blushes.<</narrate>> <<say "theodora">>Yeah, yeah. So, the photos?<</say>> <<narrate>>You flip through the photos with her.<</narrate>> <<say "theodora">>God, I look so hot in these. And we're going to sell them?<</say>> <<say "mc">>We already are. You're a hit!<</say>> <<block "theodora/share02.jpg">> <<narrate>>She looks smug.<</narrate>> <<say "theodora">>To be expected! You've been telling me all along how great I look, after all.<</say>> <<narrate>>You keep flipping through the photos.<</narrate>> <<say "mc">>Of course, you have no idea how hard it's been not to fuck you senseless.<</say>> <<say "theodora">>Uh, wait wh—<</say>> <<narrate>>Realizing that slipped out, you quickly interrupt her trying to move on.<</narrate>> <<say "mc">>And this here is my favorite print.<</say>> <</block>> <center><img @src="setup.img+'/shoots/theolounge01/14.jpg'" class="centerimg" style="border: solid 1rem white"></center> <<say "theodora">>Holy shit, you kept that, and printed it?!<</say>> <<say "mc">>A little memento of our time together. Here, you take it.<</say>> <<say "theodora">>I guess it was kinda fun, and I do look great. We're not showing this to anyone else, though, right?<</say>> <<say "mc">>No, that's just for you and me.<</say>> <<say "theodora">>So, what's next?<</say>> <<say "mc">>Well, we can try some more shoots, taking things even further, but first I want to take these to $harley.name and see if she can promote you off world too.<</say>> <<say "theodora">>That's awesome, can I come to the meeting?<</say>> <<say "mc">>Sure, I'll let you know when she's next here.<</say>> <<say "theodora">>Can't we go to her? It'd be nice to see some new scenery.<</say>> <<say "mc">>I could send you on expeditions if you want?<</say>> <<say "theodora">>Nah, I don't wanna do that kinda work.<</say>> <<if $possess == undefined>> <<say "mc">>Well, I can't really go off world.<</say>> <<narrate>>She pouts.<</narrate>> <<say "theodora">>That sucks, no way I'm going without you.<</say>> <<say "mc">>Okay, let me ponder it and I'll let you know when I've come up with something.<</say>> <<elseif $possess == 1>> <<say "mc">>I've been working on my ability, I'm hoping I'll be able to interact with my host soon, then we can go together.<</say>> <<say "theodora">>Host, what? I don't get it. Just let me know when we can go!<</say>> <<else>> <<say "mc">>Yeah, sure! I can't physically go off world, but my mind can go with you.<</say>> <<say "theodora">>So you'd be inside me?<</say>> <<narrate>>You grin.<</narrate>> <<say "mc">>Something like that. When we're ready, will you let me come inside you?<</say>> <<narrate>>You laugh to yourself.<</narrate>> <<say "theodora">>Of course! Just let me know when!<</say>> <</if>> <<think "theodora">>Does he really want to fuck me, though? I guess I do look great in those photos, must be hard for him as my $theodora.you. I'll figure something out to help him.<</think>> <<button "Continue" housestuff>> <<time 1>> <<event "theodora" "photoshare">> <<like "theodora" 4>> <<lust "theodora" 4>> <<corrupt "theodora" 4>> <</button>> <<case "dildo">> <<block _img>> <<say "mc">>I got you a gift.<</say>> <<narrate>>She looks giddy.<</narrate>> <<say "theodora">>What is it?<</say>> <<say "mc">>Well, you've been really helpful with my, uhhh, problem, so I wanted to give you something similar in return.<</say>> <<narrate>>She looks at you quizzically.<</narrate>> <<say "theodora">>I don't get it.<</say>> <</block>> <<narrate>>You reveal the dildo from behind your back.<</narrate>> <<say "theodora">>Ohhhh! I see.<</say>> <<narrate>>She hesitates for a moment, then takes it from you.<</narrate>> <<say "theodora">>It's quite similar to one I already have.<</say>> <<say "mc">>I noticed that too, that's why I thought it might be your style.<</say>> <<say "theodora">>I can't help feeling a bit odd this coming from my $theodora.you, but I appreciate it. We can probably use it to help with your problem too.<</say>> <<think "mc">>What a great idea, I of course had no such ulterior motives when purchasing it!<</think>> <<say "mc">>Wow, you truly are a caring $theodora.them.<</say>> <<narrate>>She smiles from ear to ear.<</narrate>> <<say "theodora">>Yeah... I am, aren't I? When everyone's in bed, come find me in the lounge.<</say>> <<button "Continue" housestuff>> <<time 0.5>> <<lust "theodora" 4>> <<like "theodora" 3>> <<event "theodora" "dildo">> <<corrupt "theodora" 2>> <<run $items.deleteAt($items.indexOf("dildo"))>> <</button>> <<case "promoter">> <<block _img>> <<say "mc">>You remember $harley.name?<</say>> <<say "theodora">>Yeah, she's cute!<</say>> <<say "mc">>Can't disagree. Well, she's a promoter.<</say>> <<say "theodora">>That's awesome, you think she'll promote me?<</say>> <<say "mc">>Exactly my thinking. I don't see why not. We'll probably have to build a larger portfolio, but I expect she'll be gushing when she sees what you have to offer!<</say>> <</block>> <<say "theodora">>That's brilliant news!<</say>> <<narrate>>She pauses for a moment, as if lost in thought.<</narrate>> <<think "theodora">>I should reward him somehow. Maybe I could help him more with his problem?<</think>> <<say "theodora">>I think you deserve a reward for how much you're helping me, and I think I know just what you'd like!<</say>> <<say "mc">>Helping you is reward enough, but I won't say no!<</say>> <<say "theodora">>Great, come find me one night.<</say>> <<say "mc">>What is it?<</say>> <<say "theodora">>A surprise!<</say>> <<button "Continue" housestuff>> <<event "theodora" "harley">> <<like "theodora" 3>> <<lust "theodora" 2>> <<corrupt "theodora" 2>> <<time 1>> <</button>> <<case "goingpro">> <<block _img>> <<say "mc">>After our last shoot, it's clear you've got what it takes.<</say>> <<say "theodora">>Great!<</say>> <<say "mc">>You were willing to take it to the next level and it was a brilliant shoot.<</say>> <<say "theodora">>Well, you certainly enjoyed it!<</say>> <<say "mc">>I can't deny that, I'm only human after all, even if you are my $theodora.them.<</say>> <</block>> <<say "theodora">>Yeah, yeah. You don't need to keep up with the flattery; I'll help you whenever we're in the shoots if it means you keep taking these great shots.<</say>> <<think "mc">>Is she for real?<</think>> <<say "mc">>Uhh, sure. Thanks. Don't you find it weird, though?<</say>> <<say "theodora">>Oh for sure, you're definitely weird, but it's not harming me any, and I feel more comfortable with you doing it than some lecherous old man.<</say>> <<think "mc">>I'm pretty sure what I'm doing is way worse.<</think>> <<say "theodora">>So how should we go pro?<</say>> <<say "mc">>I've got some ideas, give me a bit of time, and I'll let you know when I've got something in place. In the meantime, maybe you should do some work over by Gateway B to drum up some interest.<</say>> <<say "theodora">>I guess I could do that, but I'm not doing anything hard!<</say>> <<think "mc">>I have access to all these worlds, surely I can use that somehow. Do I know anyone versed in promotion?<</think>> <<notice>>$theodora.name will now work for you.<</notice>> <<button "Continue" housestuff>> <<time 1>> <<like "theodora" 3>> <<lust "theodora" 3>> <<worker "theodora">> <<corrupt "theodora" 2>> <<event "theodora" "goingpro">> <</button>> <<case "shoot">> <<block _img>> <<say "mc">>So how'd you like the shoot?<</say>> <<say "theodora">>Oh, it was super exciting!<</say>> <<say "mc">>Great, we did an easy one to guide you in. How about moving on to the next level?<</say>> <<say "theodora">>Yeah, it'd be great to do this professionally!<</say>> <<say "mc">>Hmm, I've got some ideas, let's keep building a profile for now.<</say>> <</block>> <<think "mc">>Professionally, here on this hub world? Is she mad— hold that thought, maybe she's not. We could sell stuff to the travelers... I'll give it some more thought later.<</think>> <<say "mc">>Great, I'll get something setup and let you know.<</say>> <<say "theodora">>I can't wait, I look so hot in those photos!<</say>> <<say "mc">>I know I shouldn't say this as you're my $theodora.them, but you're absolutely smokin', almost makes me wish I wasn't your $theodora.you!<</say>> <<think "mc">>Shit, where did that come from? Need to think before I speak!<</think>> <<say "theodora">>Haha, yeah, right!<</say>> <<think "theodora">>He was joking, right? Would I care if he wasn't? It's his problem, not mine, after all.<</think>> <<say "theodora">>I guess my hard work in the gym is paying off!<</say>> <<think "mc">>She seems okay with it? Huh, maybe I'll pay her a visit in the gym!<</think>> <<button "Continue" housestuff>> <<event "theodora" "shoot">> <<like "theodora" 3>> <<lust "theodora" 3>> <<corrupt "theodora" 2>> <<time 1>> <</button>> <<case "champions">> <<block _img>> <<think "mc">>I really don't know if it's wise to involve her, but she's probably hte least threatening person here, so might be able to discover things others wouldn't.<</think>> <<say "mc">>I was wondering if you could help me with something?<</say>> <<say "theodora">>What d'ya need $theodora.calls?<</say>> <<say "mc">>What have you noticed about the strays, any of them see different to you?<</say>> <<narrate>>She seems deep in thought for a moment.<</narrate>> <</block>> <<say "theodora">>$armani.name and $moriah.name are kinda scary, $britt.name is too, but she's super sweet to me. $molly.name and $kayla.name are so much fun, $molly.name especially! $cassie.name doesn't seem to like me but she's polite. $vanna.name is even more fun, but she keeps trying to push me to– uh, never mind. $lacy.name is super smart, and while I don't understand most of what she says, she's straight forward to deal with. Just leaves $ember.name who I get on with the most, she seems to be on my wavelength most of the time.<</say>> <<say "mc">>Wow, I wasn't expecting such a detailed answer!<</say>> <<think "mc">>I didn't realize just how well she'd integrated here!<</think>> <<say "mc">>But is there anything that stands out as odd among them?<</say>> <<say "theodora">>I don't think so, beyond this entire situation of course. You want me to do some spying?<</say>> <<say "mc">>Uhhh, not exactly, but if you notice anything let me know, okay?<</say>> <<narrate>>She taps the side of her nose.<</narrate>> <<say "theodora">>Got it. Mission accepted.<</say>> <<narrate>>Before you can clarify, she leaves.<</narrate>> <<think "mc">>I really hope she doesn't make matters worse!<</think>> <<button "Continue" voiceanswers>> <<time 1>> <<like "theodora" 2>> <<set $mc.events.eight = "theodora">> <</button>> <<case "eightchamps">> <<narrate>>You make your way back to the hotel and take a seat in the lounge so that you may collect your thoughts.<</narrate>> <<block "molly/angry01.jpg">> <<say "molly">>What the hell, $name?!<</say>> <<narrate>>You hadn't noticed $molly.name say there.<</narrate>> <<say "mc">>Oh, sorry, am I disturbing you?<</say>> <<say "molly">>Why did you send $theodora.name to spy on me?!<</say>> <<say "mc">>Sorry, what?<</say>> <<narrate>>You hear the door behind you slam and heels angrily stomp across the floor.<</narrate>> <</block>> <<block "kayla/angry01.jpg">> <<say "kayla">>Why are you having $theodora.name spy on me, do you suspect me of something?<</say>> <<narrate>>She looks visibly shaken.<</narrate>> <<say "molly">>You too?!<</say>> <<say "mc">>Ladies, I haven't sent her to spy on anyone, I think she's got the wrong end of the stick.<</say>> <div style="text-align:center; margin: auto;"> <<say "molly" "" "" "" "width:45%; display: inline-block;">>So what did you tell her?<</say>> <<say "kayla" "" "" "" "width:45%; display: inline-block;">>So what the hell did you ask her to do?<</say>> </div> <</block>> <<think "mc">>Shit, their both potential who I'm looking for, I need to be careful here.<</think>> <<say "mc">>I asked her how she was getting on with people and if everyone was treating her well, she is my $theodora.them, after all.<</say>> <<say "kayla">>No. That doesn't explain why she was attempting to spy on me!<</say>> <<think "mc">>Dammit, $theodora.refer!<</think>> <<say "mc">>I just asked her if anything did happen to let me know, I really don't know why she was spying on you.<</say>> <<say "molly">>Yeah, I guess she can be a little–<</say>> <<say "kayla">>No, this is bullshit, if anyone is suspicious it's $moriah.name, did you ask her to spy on her too, or just me?<</say>> <<say "mc">>$kayla.name! I didn't ask her to spy on anyone, and it's not just you, she's done it to $molly.name too.<</say>> <<think "mc">>Why does she think $moriah.name is suspicious, why does she think I'm looking for anyone suspcious at all?<</think>> <<say "kayla">>Fuck this! I'm not gonna stand here and be accused of anything!<</say>> <<narrate>>She storms off.<</narrate>> <<say "mc">>The hell...?<</say>> <<say "molly">>I have never seen her like that. Ever. $theodora.name can a be bit... uhmmm... she can misinterpret things at times, so it's probably a word or something you've used that's made her completely misunderstand. I'll go speak to $kayla.name see if I can't calm her down.<</say>> <<say "mc">>Thanks $molly.name.<</say>> <<think "mc">>Well, that whole event is certain to have made everyone suspicious of what I'm doing. Great! Maybe I should go back to $voice.name and review the information I already have.<</think>> <<button "Continue" housestuff>> <<time 1>> <<set $mc.events.sus++>> <<set $mc.events.sus++>> <<event "kayla" "spyangry">> <</button>> <<case "weird">> <<block _img>> <<say "mc">>Noticed anything weird lately?<</say>> <<say "theodora">>You mean other than being transported to another world where you're suddenly like the most important person here?<</say>> <<say "mc">>Uhh... yeah.<</say>> <<say "theodora">>Not really, $ember.name was in the gym the other day which isn't usual, does that count?<</say>> <<say "mc">>What was she doing?<</say>> <<say "theodora">>Dunno, she had some tools and was messing with the electrics. The music kept going on and off, so I left.<</say>> <</block>> <<say "mc">>Gotcha, thanks $theodora.refer.<</say>> <<say "theodora">>Any time, $theodora.calls.<</say>> <<button "Continue" theodora>> <<time 1>> <<like "theodora" 3>> <<event "theodora" "weird">> <</button>> <<case "eight">> <<block _img>> <<say "mc">>Noticed anything odd about any of the strays by chance?<</say>> <<say "theodora">>They're all pretty weird to be honest.<</say>> <<say "mc">>What, how?<</say>> <<say "theodora">>Just like the way they act, especially around you.<</say>> <<say "mc">>Careful $theodora.refer, you're sounding a bit healous.<</say>> <</block>> <<say "theodora">>Ugh. Whatever. Why do you ask?<</say>> <<say "mc">>I think one of them isn't who they say they are.<</say>> <<say "theodora">>Oh my god. You mean like a spy? You think they're here to kill me?<</say>> <<say "mc">>What? Why would they want to kill you?<</say>> <<narrate>>She shrugs.<</narrate>> <<say "theodora">>So how do we find them, you want me to detain them or something?<</say>> <<say "mc">>No, just see if you can see specifically unusual about them okay? And don't say anything to anyone!<</say>> <<say "theodora">>So like am I in danger?<</say>> <<think "mc">>Why do I feel like this was a mistake?<</think>> <<say "mc">>That's what we need to figure out.<</say>> <<say "theodora">>I'm not leaving this place, it's too awesome.<</say>> <<say "mc">>Errr, yeah, okay.<</say>> <<say "theodora">>If I see anything I'll let you know.<</say>> <<say "mc">>Thanks $theodora.refer.<</say>> <<think "mc">>I doubt I'm getting anything useful back.<</think>> <<button "Continue" theodora>> <<like "theodora" 3>> <<time 1>> <<set $mc.events.eight = "theodora">> <</button>> <<case "outfit">> <<block _img>> <<think "mc">>Holy crap. I know she's my $theodora.them, but damn does she like fine.<</think>> <<say "mc">>Got comfortable around the house, I take it?<</say>> <<say "theodora">>Huh, what do you mean?<</say>> <<narrate>>You gesture up and down her person.<</narrate>> <<say "theodora">>Oh, this?<</say>> <<narrate>>She does a little twirl.<</narrate>> <</block>> <<think "mc">>You're killing me here, $theodora.refer.<</think>> <<say "theodora">>I figure why not? I feel comfortable like this, and it's just a bunch of women and you. <<if $girlsavailable.includes('derek')>>Well, and Daddy, but it won't bother him.<</if>> You'd prefer I didn't?<</say>> <<say "mc">>You stay as you are, as long as you're comfortable I'm fine.<</say>> <<narrate>>You feel your mind start to wander.<</narrate>> <div id="fanta" class="choices"> <h3>Decision Time</h3> <<link "Fantasize">> <<toggleclass '#fanta' noshow>> <<toggleclass '#fanta2' noshow>> <<toggleclass '#fanta3' noshow>> <<if $theodora.events.fantasized == undefined>> <<lust 'theodora' 3>> <<like 'theodora' 2>> <<corrupt 'theodora' 1>> <<event "theodora" "fantasized">> <</if>> <<ScrollTo "fanta2">> <</link>> <br> <<link "Focus">> <<toggleclass '#fanta' noshow>> <<toggleclass '#nofanta' noshow>> <</link>> </div> <div class="noshow fantasy" id="fanta2"> <<say "theodora">>Yeah, I'm comfortable... but maybe you could help me feel better?<</say>> <<narrate>>She gives you a wink then she jumps up on to the counter and sits legs spread out facing you.<</narrate>> <<left "theodora/fantasy01.jpg">> <<right>> <<say "theodora">>Am I being bad, $theodora.calls?<</say>> <<narrate>>You simply nod as the bulge in your pants grows increasingly more uncomfortable.<</narrate>> <<say "theodora">>Come closer, let me show you just had bad I can be.<</say>> <<narrate>>You wordlessly make your way over.<</narrate>> <<say "theodora">>Oh no, look, I can't even put my panties on properly. I'm terrible! Whatever will we do?<</say>> <<narrate>>She bites her lip and makes an elaborate gesture with her hand, moving it down to her panties.<</narrate>> <</right>> <<left "theodora/fantasy02.jpg">> <<right>> <<say "theodora">>Just look at the state of them!<</say>> <<narrate>>She moves them to one side, revealing her wet pussy.<</narrate>> <<say "theodora">>Oh no, what a mistake to make, now I'm showing my juicy wet pussy to my $theodora.calls! Whatever will you do to me?<</say>> <<say "mc">>Oh, I'm gonna fuck you, you dirty girl!<</say>> <<narrate>>There's a loud smash as a cup falls to the floor.<</narrate>> <</right>> </div> <div class="noshow" id="fanta3"> <<say "theodora">>Say what now?!<</say>> <<think "mc">>Oh, shit. Why am I fantasizing about my $theodora.them, and how the hell do I get out of this situation? Quick... think, think! Buy some time.<</think>> <<say "mc">>What do you mean?<</say>> <<say "theodora">>You just said you were gonna fuck me.<</say>> <<narrate>>You try to fake a look of surprise.<</narrate>> <<say "mc">>What? No, I said book. Like, for photos.<</say>> <<think "mc">>There is no way she's gonna fall for that!<</think>> <<narrate>>Her expression moves toward confusion, like she's relieved but also upset, and then a smile.<</narrate>> <<say "theodora">>That sounds great! I'd love to do a photo shoot. There's a studio here?<</say>> <<think "theodora">>But, "dirty girl"? Did I mishear that too?<</think>> <<say "mc">>Will do soon!<</say>> <<think "mc">>How the hell did I get away with that?! I know she's gullible, but wow! Guess I need to figure out how to build a studio now, though.<</think>> <<think "theodora">>Look at the bulge in his pants. Is it really okay to dress around him like this? Eh, you know what? That's his problem, not mine, and it's nice to be appreciated, even if he is my $theodora.you. Why am I even looking at my $theodora.you's crotch anyway?!<</think>> <<button "Continue" theodora>> <<time 1>> <<if $theodora.events.photo == undefined>> <<like 'theodora' 3>> <<corrupt 'theodora' 4>> <<event 'theodora' 'photo'>> <<task "photo">> <<if $theodora.events.phone != undefined>> <<run queueMessage(3, 'theodora', 'photo01')>> <</if>> <</if>> <<set $theodora.photos = true>> <</button>> </div> <div class="noshow" id="nofanta"> <<say "mc">>I wonder, you ever thought about modeling?<</say>> <<say "theodora">>No, why you think I would be good at it?<</say>> <<say "mc">>Yeah, wanna takes some photos to try it out?<</say>> <<say "theodora">>Huh, why not? Let me know when to meet you at the studio!<</say>> <<think "mc">>Well, I need to build one first and find out more about photography, I don't wanna half-ass and miss my chance of... what? Where am I going with this train of thought, that's my damn $theodora.them. But... photos aren't going to hurt anyone, right?<</think>> <<say "mc">>Great, I'll let you know when I'm ready for you.<</say>> <<think "theodora">>Look at the bulge in his pants. Is it really okay to dress around him like this? Eh, you know what? That's his problem, not mine, and it's nice to be appreciated, even if he is my $theodora.you. Why am I even looking at my $theodora.you's crotch anyway?!<</think>> <<button "Continue" theodora>> <<time 1>> <<if $theodora.events.photo == undefined>> <<like 'theodora' 3>> <<lust 'theodora' 1>> <<corrupt 'theodora' 5>> <<event 'theodora' 'photo'>> <<task "photo">> <<if $theodora.events.phone != undefined>> <<run queueMessage(3, 'theodora', 'photo01')>> <</if>> <</if>> <<set $theodora.photos = true>> <</button>> </div> <<case "phone">> <<left _img>> <<right>> <<say "mc">>You still got your phone?<</say>> <<say "theodora">>Yeah, but there's no signal here, so I really just leave it in my room.<</say>> <<say "mc">>We do have Wi-Fi, though.<</say>> <<say "theodora">>Oh, cool, I can check my socials then!<</say>> <<say "mc">>Uh, no. Wi-Fi just connects you to the network, back home most networks also connected to the Internet is all.<</say>> <</right>> <<say "theodora">>Oh, that sucks. What's the point, then?<</say>> <<say "mc">>We can communicate with each other when in the area. I also installed a bunch of relays to extend down to Gateway B, signal is a bit weak down there, but works fine for messaging.<</say>> <<say "theodora">>Oh cool, what's the password?<</say>> <<say "mc">>Doesn't work quite like that here, you need to pair it to your computer, hopefully $moriah.name sorted one for you, then you can use the messaging app similar to what you're used to.<</say>> <<say "theodora">>Yeah, she did. Cool, I'll give it a try later.<</say>> <<button "Continue" theodora>> <<time 1>> <<if $theodora.events.phone == undefined>> <<if $theodora.events.photo != undefined>> <<run queueMessage(3, 'theodora', 'photo01')>> <</if>> <<like 'theodora' 3>> <<lust 'theodora' 1>> <<event 'theodora' 'phone'>> <</if>> <</button>> <<case "hub">> <<left _img>> <<right>> <<say "mc">>Have you been to many hub worlds?<</say>> <<say "theodora">>Just a couple when I was learning I could travel. They're nearly always empty, with just a tour guide on hand.<</say>> <<say "mc">>Wow, well, hopefully I can improve on that here.<</say>> <<say "theodora">>Well, this place is great, but then I guess I've never ventured so far from a gateway, maybe the other hub worlds have accommodations further out for residents too.<</say>> <<think "mc">>Hmm, the first gateway was straight in front of the hotel, and there's a bit of a town around, even if it's mostly abandoned. Though, maybe that's because of the settlers rather than the patron. Wait, were the Eastlanders even welcome to settle here? Am I doing the same thing - stealing land?<</think>> <</right>> <<say "theodora">>You okay there? Look like you're lost in thought.<</say>> <<say "mc">>Yeah, sorry, $theodora.refer, was just thinking, is it okay for me to be doing what I'm doing. Am I stealing this land from other people?<</say>> <<narrate>>She gives you a shrug as if to say she doesn't know, and doesn't care.<</narrate>> <<button "Continue" theodora>> <<time 1>> <<if $theodora.events.hub is undefined>> <<event 'theodora' 'hub'>> <<like 'theodora' 1>> <<task 'checklandok'>> <</if>> <</button>> <<case "buffer">> <<left _img>> <<right>> <<say "mc">>So what was it like being in the buffer?<</say>> <<say "theodora">>Nothing. Literally wouldn't have a clue any time had passed if you'd not told me. One moment we were in the restaurant talking about traveling, and potentially going together. You went to the toilet at the perfect time as Mom was worried you might not be able to travel, and she was asking our opinions on what we should do if that were the case... then as if no time had passed, I'm here with you. That part was disorientating!<</say>> <<say "mc">>Huh, thinking about it, I guess it was the same for me. Wait, you were talking about me? What were you going to do if I wasn't able to travel?<</say>> <<say "theodora">>I'll be honest, I wanted to go anyway. Daddy was undecided, but Mom really didn't want to leave you there. $anna.name didn't get a chance to weigh in before... well, whatever happened, happened. It really is quite jarring to be mid-conversation, then suddenly appear here!<</say>> <</right>> <<say "mc">>I can imagine.<</say>> <<think "mc">>I guess while she doesn't realize, she was basically a different person then, and $charlie.name definitely wouldn't have been bothered about leaving me.<</think>> <<say "theodora">>Well, this place is pretty awesome, so no complaints from me.<</say>> <<say "mc">>Yeah, it's not bad, is it?<</say>> <<button "Continue" theodora>> <<time 1>> <<if $theodora.events.buffer is undefined>> <<event 'theodora' 'buffer'>> <<like 'theodora' 1>> <</if>> <</button>> <<case "lexi">> <<left _img>> <<right>> <<say "mc">>Did you know $lexi.name had come here to settle down?<</say>> <<say "theodora">>Not exactly, I knew she was a traveler and was looking to move on from our world with my other aunt, but that's all I knew.<</say>> <<if $monique.events.trueid is undefined>> <<say "mc">>Other aunt? I wonder if she made it here too.<</say>> <<narrate>>She gives you a quizzical look.<</narrate>> <<say "theodora">>What? She's—<</say>> <<else>> <<say "mc">>Well, it's great to have them both here now!<</say>> <<say "theodora">>$monique.name was always my favorite - don't tell $lexi.name - she used to sneak me liquor at family events when nobody was watching. I was over 18, but my parents didn't allow me to drink regardless. Do you remember—<</say>> <</if>> <</right>> <<left "kayla/pool01.jpg">> <<right>> <<narrate>>Before $theodora.name can finish, $kayla.name interrupts.<</narrate>> <<say "kayla">>Oh my gosh, sorry guys, I just wanted to catch some sun and relax in the pool. I can come back later if you're having a private convo?<</say>> <<say "theodora">>Nah, more the merrier. Need some help with your sun lotion?<</say>> <<say "kayla">>Oooh, yeah, that would be fab!<</say>> <<narrate>>They continue on as if you're forgotten. You admire $kayla.name's body as $theodora.name rubs lotion on her back, you especially enjoy how much attention $theodora.name seems to give her ass.<</narrate>> <<say "kayla">>Haha, that tickles!<</say>> <<think "mc">>What a wonderful sight to behold!<</think>> <<button "Continue" theodora>> <<time 1>> <<if $theodora.events.lexi is undefined>> <<event 'theodora' 'lexi'>> <<like 'theodora' 2>> <<lust 'theodora' 1>> <<lust 'kayla' 1>> <</if>> <</button>> <</right>> <</switch>> <</nobr>><<nobr>> <<set $return = 'housestuff'>> <<set $girl = 'theodora'>> <<smallflirt "theodora">> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $theodora.events.planets == undefined>> <<link "Planets" theodoraanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $items != undefined && $items.includes('dildo') && $theodora.corruptmax >= 125 && $theodora.events.dildo == undefined>> <<link "Give Dildo" theodoraanswers>> <<temp "dildo">> <</link>><br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Champions" theodoraanswers>> <<temp "champions">> <</link>> <br> <</if>> <<if $tasks.eightchampsdetective != undefined && $theodora.events.weird == undefined>> <<link "Noticed anything odd?" theodoraanswers>> <<temp "weird">> <</link>> <br> <</if>> <<if $theodora.events.theored01 != undefined && $theodora.events.shoot == undefined>> <<link "Shoot" theodoraanswers>> <<temp "shoot">> <</link>> <br> <</if>> <<if $harley.events.promolearned != undefined && $theodora.events.harley == undefined>> <<link "Promoter" theodoraanswers>> <<temp "promoter">> <</link>> <br> <</if>> <<if $theodora.events.theoblue01 != undefined && $theodora.events.goingpro == undefined>> <<link "Going Pro" theodoraanswers>> <<temp "goingpro">> <</link>> <br> <</if>> <<if $location == "kitchen" && ($theodora.events.catchfap == undefined || $theodora.events.firstsex != undefined) && $theodora.events.photo == undefined && $theodora.events.fantasized == undefined>> <<link "Outfit" theodoraanswers>> <<set $tempvar = "outfit">> <</link>> <br> <</if>> <<if $theodora.events.hub is undefined>> <<link "Hub World" theodoraanswers>> <<set $tempvar = "hub">> <</link>> <br> <</if>> <<if $theodora.events.phone == undefined>> <<link "Phone" theodoraanswers>> <<set $tempvar = "phone">> <</link>> <br> <</if>> <<if $theodora.events.buffer is undefined>> <<link "Buffer" theodoraanswers>> <<set $tempvar = "buffer">> <</link>> <br> <</if>> <<if $location == "pool" && $theodora.events.lexi is undefined>> <<link "$lexi.name" theodoraanswers>> <<set $tempvar = "lexi">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<scene>> <<switch $tempvar>> <<case "atask">> <<say "mc">>Just give me a few minutes first...<</say>> <<say "azul">>Sure.<</say>> <<narrate>>You head over to meet $theodora.name.<</narrate>> <<say "mc">>I've got a bit of a problem, $theodora.refer.<</say>> <<narrate>>She grins.<</narrate>> <<say "theodora">>Want me to take care of it?<</say>> <<say "mc">>I mean... yes... but you cool with $azul.name watching?<</say>> <<say "theodora">>Why wouldn't I be? Meet in <<if $girlsavailable.includes('sophia')>>$sophia.name<<else>>$derek.name<</if>>'s room in ten.<</say>> <<say "mc">>Wait. Why their room?<</say>> <<say "theodora">>Because the thought of getting caught by them is hot!<</say>> <<think "mc">>I have the best $theodora.them.<</think>> <<cont "theodorasex" "atask01">> <<case "atask01">> <<narrate>>When you arrive, she's say on the bed waiting. You can't help but notice the lack of panties.<</narrate>> <<vid "theodora/atask01.mp4">> <<narrate>>She rubs herself while you quickly dispense of your clothes.<</narrate>> <<say "azul">>Well, you two are certainly <i>very</i> close.<</say>> <<cont "theodorasex" "atask02">> <<case "atask02">> <<vid "theodora/atask02.mp4">> <<narrate>>You let out a groan as her lips wrap around your rod.<</narrate>> <<say "theodora">>Do you like looking at my pretty eyes while I suck your dick?<</say>> <<say "mc">>Fucking yes.<</say>> <<say "theodora">>How about something special for our audience?<</say>> <<say "mc">>Hmm?<</say>> <<narrate>>She waggles her ass at you and you nod.<</narrate>> <<cont "theodorasex" "atask03">> <<case "atask03">> <<vid "theodora/atask03.mp4">> <<say "theodora">>Spread that ass, baby.<</say>> <<say "theodora">>I want it so bad.<</say>> <<say "theodora">>It feels so big in my tight little hole.<</say>> <<cont "theodorasex" "atask04">> <<case "atask04">> <<vid "theodora/atask04.mp4">> <<say "theodora">>Oh my god, you're huge.<</say>> <<say "theodora">>I fucking love your dick.<</say>> <<say "theodora">>Oh my god, you're so deep!<</say>> <<cont "theodorasex" "atask05">> <<case "atask05">> <<vid "theodora/atask05.mp4">> <<say "theodora">>Ohh~ yeah~<</say>> <<say "theodora">>Oh, fuuuuck yes.<</say>> <<say "theodora">>Your big fucking cock in my ass while I finger my pussy.<</say>> <<cont "theodorasex" "atask06">> <<case "atask06">> <<narrate>>You pull back for a moment repositioning her legs and giving yourself a brief respite.<</narrate>> <<vid "theodora/atask06.mp4">> <<say "theodora">>Put it back, put it back, put it back in!<</say>> <<narrate>>You feel $azul.name's breath on the side of your thigh as she draws close for a good look.<</narrate>> <<cont "theodorasex" "atask07">> <<case "atask07">> <<vid "theodora/atask07.mp4">> <<say "theodora">>Oh my god, that feels so good.<</say>> <<say "theodora">>Yes, cum in my ass on this bed!<</say>> <<narrate>>$azul.name watches intently, her fingers down her panties.<</narrate>> <<cont "theodorasex" "atask08">> <<case "atask08">> <<vid "theodora/atask08.mp4">> <<say "theodora">>Oh my god, you're gonna make me lose control.<</say>> <<narrate>>There's a loud moan from $azul.name's direction, and she slumps on the chair. The absolute depravity of fucking your $theodora.them in your <<if $girlsavailable.includes('sophia')>>$sophia.them<<else>>$derek.them<</if>>'s bed while an onlooker creams herself over it finally gets the better of you.<</narrate>> <<say "mc">>Fuck, fuck, fuck! I'm gonna explode.<</say>> <<say "theodora">>My face! I wanna feel your thick goo on my face!<</say>> <<button "Cum" theodorasex>> <<temp "atask09">> <</button>> <<case "atask09">> <<narrate>>You both hurry into position before you blow.<</narrate>> <<vid "theodora/atask09.mp4">> <<say "theodora">>Give me your fucking cum, please. Drench me, please.<</say>> <<narrate>>You let out a deep, long moan as you finally unleash your seed, half of it shooting passed her face entirely.<</narrate>> <<say "mc">>Oh, shit, $theodora.refer!<</say>> <<say "theodora">>Oh my god, yes!<</say>> <<narrate>>She greedily sucks at the tip, not wanting to waste a single drop.<</narrate>> <<say "theodora">>It's so fucking good.<</say>> <<button "Continue" theodorasex>> <<temp "atask10">> <</button>> <<case "atask10">> <<say "azul">>Now that was fucking hot.<</say>> <<say "theodora">>You think <<if $girlsavailable.includes('sophia')>>mom<<else>>dad<</if>> is gonna notice someone fucked in their bed?<</say>> <<say "mc">>If we leave it like this... definitely. Maybe let's clean up first, huh? I have no intention of getting on <<if $girlsavailable.includes('sophia')>>$sophia.refer<<else>>$derek.refer<</if>>'s bad side.<</say>> <<say "azul">>That's my cue to leave, but do let me know if you want to do this again!<</say>> <<button "Continue" housestuff>> <<set $locations = "bedrooms">> <<lust "theodora" 5>> <<corrupt "theodora" 10>> <<like "theodora" 3>> <<unlock "theodora" "atask">> <<time 2>> <</button>> <<case "first01">> <<vid "theodora/first01.mp4">> <<narrate>>She gently works your glans with her mouth, occasionally taking your full shaft down her throat.<</narrate>> <<think "mc">>This is great, but I want more, and I want it fresh, so I can enjoy it as long as possible.<</think>> <<say "mc">>You're fantastic at this, $theodora.refer, but I think I need more this time. Can you do it?<</say>> <<narrate>>She looks at you a little sheepish, then nods.<</narrate>> <<say "theodora">>I want to help you. $vanna.name said it was the best thing to do. I should do it if I want to be a good $theodora.them.<</say>> <<narrate>>She kneels over you, giving you a fantastic view of her pretty little ass, then looks back over her shoulder before slowly lowering herself on to your dick.<</narrate>> <<center "theodora/first03.jpg">> <<button "Continue" theodorasex>> <<temp "first02">> <</button>> <<case "first02">> <<narrate>>As soon as you're inside, you feel your mind go blank and the lust takes over. You go wild, fucking her fast and hard.<</narrate>> <<vid "theodora/first02.mp4">> <<narrate>>Despite how rough you are, she seems to be into, her moans and passion complete opposites of her previous hesitations.<</narrate>> <<say "theodora">>Right there, that's my g-spot.<</say>> <<narrate>>The pleasure of hearing your $theodora.them call this out to you as you destroy her pussy is almost unbearable, you slow down a little, determined to savor every last second of this experience.<</narrate>> <<button "Continue" theodorasex>> <<temp "first03">> <</button>> <<case "first03">> <<narrate>>Trying to give yourself a little respite, you throw her aside and lightly spank her before slowly sliding your dick back inside.<</narrate>> <<vid "theodora/first03.mp4">> <<say "theodora">>Right there!<</say>> <<narrate>>Again you feel the pleasure welling inside you, but as she looks back up at you, you feel her desire is just as every bit as undeniable as your own.<</narrate>> <<center "theodora/first04.jpg">> <<say "mc">>Tell me you want it.<</say>> <<narrate>>You pull her up to doggy and start pounding faster and faster.<</narrate>> <<say "mc">>Tell me you want it!<</say>> <<button "Continue" theodorasex>> <<temp "first04">> <</button>> <<case "first04">> <<vid "theodora/first04.mp4">> <<say "theodora">>I want it, I want it!<</say>> <<narrate>>Hearing this from your $theodora.them causes an uncontrollable burst of lust.<</narrate>> <<say "mc">>Fuck yes.<</say>> <<say "theodora">>God, you fuck me so good.<</say>> <<narrate>>The clap of her ass cheeks drives you wilder still, and you struggle to contain yourself.<</narrate>> <<say "theodora">>You're so deep inside me.<</say>> <<narrate>>Her words are your end, you push her down on the bed, flip her other and look her in the eyes as you unload your cum all over her body.<</narrate>> <<say "mc">>Oh, fuck, yes. Fuuuuck! $theodora.refer, take it, take my cum!<</say>> <<vid "theodora/firstcum.mp4">> <<narrate>>You look upon her, covered in your problem, her smiling face and lustful eyes still gazing up at you.<</narrate>> <<say "mc">>How did that feel, $theodora.refer?<</say>> <<say "theodora">>Incredible. I feel so... so alive... so wanted.<</say>> <<think "mc">>Let's not mention the so-called problem for a bit, let's see if we can start doing this without that. Though, I'm pretty sure she forgot all about that as soon as I was inside her.<</think>> <<narrate>>You fall back on the bed beside her, you're about to approach the subject of repeating this when she pipes up.<</narrate>> <<say "theodora">>You think we can do this again?<</say>> <<think "mc">>Fuck yes!<</think>> <<say "mc">>Absolutely.<</say>> <<narrate>>She quickly averts her gaze, and suddenly looks guilty.<</narrate>> <<say "theodora">>I mean, you know, when you need help with your problem. Not because I want to or anything like that.<</say>> <<think "mc">>Damn, but still a massive improvement.<</think>> <<button "Sleep" sleep>> <<temp "theosex">> <<time 2>> <<if $theodora.corruptmax < 125>> <<set $theodora.corruptmax = 125>> <</if>> <<corrupt "theodora" 10>> <<lust "theodora" 5>> <<like "theodora" 3>> <<event "vanna" "theodoratxt" 2>> <<unlock "theodora" "first">> <</button>> <<case "loungedildo">> <<narrate>>You head down into the lounge to find $theodora.name waiting for you.<</narrate>> <<block "theodora/dildo01.jpg">> <<say "theodora">>So, I was thinking, how about you take control of the dildo? That'd help more, right?<</say>> <<say "mc">>Sure, absolutely.<</say>> <<say "theodora">>Great, I want it in my ass!<</say>> <<say "mc">>No problem!<</say>> <<think "mc">>Not even a hint of guilt, she's definitely warmed up to the situation.<</think>> <<narrate>>She bends over on the sofa, lubes up and then looks back at you.<</narrate>> <</block>> <<say "theodora">>I'm ready.<</say>> <<button "Continue" theodorasex>> <<temp "loungedildo01">> <</button>> <<case "loungedildo01">> <<vid "theodora/dildo01.mp4">> <<narrate>>With a quick rhythm, you push and pull the dildo in and out of her ass.<</narrate>> <<say "theodora">>Ohhh, mhhhmmm...<</say>> <<narrate>>She squeals in delight. You take it fully out and start slapping her ass while concentrating on getting your dick out with your other hand.<</narrate>> <<button "Continue" theodorasex>> <<temp "loungedildo02">> <</button>> <<case "loungedildo02">> <<vid "theodora/dildo02.mp4">> <<narrate>>While stroking your cock you put the dildo back in her ass.<</narrate>> <<say "theodora">>Hhhhauuu...<</say>> <<narrate>>Her pleasure almost palpable, you feel your cock getting stiffer still.<</narrate>> <<button "Continue" theodorasex>> <<temp "loungedildo03">> <</button>> <<case "loungedildo03">> <<vid "theodora/dildo03.mp4">> <<narrate>>You pick up the pace, her moans getting louder with each passing second.<</narrate>> <<say "theodora">>Oh my god.<</say>> <<narrate>>You feel your own climax nearing when she seductively calls out.<</narrate>> <<say "theodora">>Mhhhmm, this is exactly what I needed.<</say>> <<narrate>>In an attempt to last a little longer, you playfully flick the dildo poking out of her ass, but you've already past the point of no return.<</narrate>> <<button "Continue" theodorasex>> <<temp "loungedildo04">> <</button>> <<case "loungedildo04">> <<vid "theodora/dildo04.mp4">> <<narrate>>You continue to pleasure her with the dildo as you jerk yourself to completion, leaving a cum stain on the couch.<</narrate>> <<narrate>>As she watches you the pleasure catches up with her too, she falls flat on the couch, her body shaking as the orgasm consumes her.<</narrate>> <<say "theodora">>Oh, god, that was incredible!<</say>> <<say "mc">>I certainly enjoy the show.<</say>> <<narrate>>She giggles and looks down at the cum soaking into the sofa.<</narrate>> <<say "theodora">>I can tell!<</say>> <<button "Sleep" sleep>> <<temp "">> <<event "theodora" "dildo">> <<unlock "theodora" "dildo">> <<lust "theodora" 4>> <<like "theodora" 4>> <<corrupt "theodora" 4>> <</button>> <<case "fapcatch">> <<center "theodora/fap01.jpg">> <<say "theodora">>And you're okay with that, you don't think it's weird?<</say>> <<say "mc">>Why would it be weird? You're super hot.<</say>> <<say "theodora">>But you're my $theodora.you, I get why it happens during the shoots. But... here?<</say>> <<say "mc">>Are you telling me you're only hot during the shoots? And you didn't seem to have an issue that one night you gave me a reward.<</say>> <<narrate>>She shuffles uncomfortably.<</narrate>> <<say "theodora">>But that was different, you needed help with your problem after the shoot...<</say>> <<say "mc">>You're a stunning woman. Your piercing blue eyes, perky tits and fan-fucking-tastic ass are enough to drive any man wild, $theodora.you or not.<</say>> <<narrate>>She smiles sweetly at you.<</narrate>> <<block "theodora/fap02.jpg">> <<say "theodora">>So you're okay that I'm your $theodora.them?<</say>> <<say "mc">>Do you really think I'd let my $theodora.them suck my dick, even during a shoot, if I had a problem with it?<</say>> <<say "theodora">>I didn't really give it a thought, I was just helping you with your problem.<</say>> <<say "mc">>I don't see it as a problem, but I'd certainly welcome the help right now.<</say>> <<say "theodora">>So it's not because of the shoots?<</say>> <<say "mc">>No, how many times do I have to say it? You should see some of the things I imagine us doing.<</say>> <</block>> <<narrate>>She pauses.<</narrate>> <<say "theodora">>You think about me like that a lot?<</say>> <<say "mc">>You're a hot piece of ass! And don't forget, while we were off world, I could see the things you were imagining as well.<</say>> <<narrate>>She blushes.<</narrate>> <<say "theodora">>What did you say about my ass, again?<</say>> <<say "mc">>It's incredible.<</say>> <<narrate>>She turns to her back to you and shimmies her pajamas bottoms down.<</narrate>> <<block "theodora/fap03.jpg">> <<say "theodora">>You really love my ass, huh? Is this helping your problem?<</say>> <<narrate>>You start stroking your dick.<</narrate>> <<say "mc">>Delectable, but you know what I really want, right?<</say>> <<narrate>>She looks blank for a moment, then in a sudden light-bulb moment she gets the idea.<</narrate>> <<say "theodora">>Yeah... okay, yeah, why not. I can help you with your problem.<</say>> <<think "mc">>She's referring to it as a problem more than usual, is this her way of internalizing it?<</think>> <<narrate>>You stand at the edge of the bed, erect, and point at your dick. She crawls over, looks you in the eyes and gobbles your cock.<</narrate>> <<button "Continue" theodorasex>> <<temp "fap01">> <</button>> <</block>> <<case "fap01">> <<vid "theodora/fap01.mp4">> <<say "mc">>Oh, shit, that's good, $theodora.refer.<</say>> <<button "Continue" theodorasex>> <<temp "fap02">> <</button>> <<case "fap02">> <<vid "theodora/fap02.mp4">> <<narrate>>You watch on in delight as your $theodora.them passionately works your cock.<</narrate>> <<think "mc">>It feels so much different this time, she's way more into it.<</think>> <<say "mc">>Fuck, yes. Keep going.<</say>> <<narrate>>Every time her big, beautiful blue eyes look up at you, you feel a ping of pleasure course through your body.<</narrate>> <<button "Continue" theodorasex>> <<temp "fap03">> <</button>> <<case "fap03">> <<vid "theodora/fap03.mp4">> <<say "theodora">>Oh gosh, your cock is so...<</say>> <<narrate>>She interrupts herself by taking your cock back into her mouth.<</narrate>> <<say "mc">>I want more. And I think you do too.<</say>> <<button "Continue" theodorasex>> <<temp "fap04">> <</button>> <<case "fap04">> <<narrate>>Cock still in her mouth, she looks up at you with surprise.<</narrate>> <<center "theodora/fap03-1.jpg">> <<say "mc">>Let's <i>really</i> work on this problem.<</say>> <<think "mc">>I didn't intend to take it this far, but it just feels right.<</think>> <<say "theodora">>You mean...?<</say>> <<narrate>>She looks at her crotch. You nod.<</narrate>> <<say "theodora">>I... but you're my $theodora.you.<</say>> <<say "mc">>So what? Are you gonna tell me you didn't love sucking my cock just now?<</say>> <<say "theodora">>I... yeah... okay.<</say>> <<think "mc">>This is so fucking wrong, I love it!<</think>> <<narrate>>She kneels on the bed, presenting to you.<</narrate>> <<center "theodora/fap03-2.jpg">> <<say "theodora">>Are... are we really gonna do this?<</say>> <<say "mc">>Just go with it. You want it. I want it. Let's fucking do it.<</say>> <<narrate>>You straddle the bed and pull yourself up behind her.<</narrate>> <<say "mc">>I can't wait to hear you scream my name, $theodora.refer!<</say>> <<narrate>>You pull off her bottoms, grab your dick, and gently insert the tip.<</narrate>> <<center "theodora/fap04.jpg">> <<narrate>>Almost immediately, she bolts forward, shirking away from you.<</narrate>> <<say "theodora">>No...no. This is wrong. I can't do this!<</say>> <<say "mc">>What's so wrong about it? We're just two people who want to fuck!<</say>> <<narrate>>Your words are lost on her as she runs out of the room.<</narrate>> <<think "mc">>Fuck. FUUUUUCK. I should have left it at the blowjob, god knows how much I've just set this back... or even fucked it up entirely.<</think>> <<button "Continue" vannasex>> <<unlock "theodora" "fapcatch">> <<lust "theodora" 3>> <<set $theodora.corruptmax = 100>> <<run queueMessage(4, 'theodora', 'problem')>> <<corrupt "theodora" 4>> <<temp "theodora">> <</button>> <<case "loungeshoot">> <<vid "theodora/loungeshoot01.mp4">> <<think "mc">>I can't believe this is happening so quickly!<</think>> <<narrate>>She gently works your bellend while staring yup at you.<</narrate>> <<say "mc">>God, that's good, $theodora.refer. Keep looking at me!<</say>> <<narrate>>You feel the pleasure building within you, the craziness and wrongness of the situation just further fueling the inevitable.<</narrate>> <<say "mc">>One sec, let's really speed this up!<</say>> <<say "theodora">>Hmm?<</say>> <<narrate>>You kick off your trousers then grab her head, forcing it down on to your cock.<</narrate>> <<button "Continue" theodorasex>> <<temp "loungeshoot02">> <</button>> <<case "loungeshoot02">> <<vid "theodora/loungeshoot02.mp4">> <<narrate>>You violently start fucking her throat, determined to make the most of this unique situation.<</narrate>> <<say "mc">>Oh fuck me, $theodora.refer, you feel so damn good!<</say>> <<narrate>>You look into her big sexy eyes as you unload down her throat. Her attempts to cough only squeezing your sensitive dick throwing spasms of pleasure echoing through your shaft.<</narrate>> <<narrate>>You pull away, she looks up at you gleefully.<</narrate>> <<say "theodora">>And not a drop on my face!<</say>> <<center "shoots/theolounge01/15.jpg">> <<narrate>>You wipe the saliva from her chin and grin at her.<</narrate>> <<say "mc">>That was great, I hope you'll help me again in the future!<</say>> <<say "theodora">>You keep helping me with this, and I'll help you all you want!<</say>> <<say "mc">>I'll hold you to that!<</say>> <<narrate>>She giggles.<</narrate>> <<say "theodora">>Okay, back to the shoot, I think you said you wanted to see my tits, right?<</say>> <<narrate>>You nod.<</narrate>> <center> <img @src="setup.img+'/shoots/theolounge01/16.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theolounge01/17.jpg'" class="shootimg"> <img @src="setup.img+'/shoots/theolounge01/18.jpg'" class="shootimg"> </center> <<say "mc">>Great, $harley.name is gonna love these, I'm sure. I'll send her the details and let you know what happens next!<</say>> <<narrate>>She does a little happy dance while grinning at you.<</narrate>> <<say "theodora">>Thank you so much! This is going to be epic!<</say>> <<think "mc">>It already is!<</think>> <<button "Continue" townhub>> <<set delete $active>> <<set delete $shoot>> <<set delete $temp>> <<unlock "theodora" "loungeshoot">> <<if $theodora.events.theolounge01 != undefined>> <<time 2>> <<lust "theodora" 2>> <<corrupt "theodora" 3>> <<like "theodora" 2>> <<else>> <<time 3>> <<if $theodora.corruptmax < 80>> <<set $theodora.corruptmax = 80>> <</if>> <<lust "theodora" 6>> <<corrupt "theodora" 8>> <<like "theodora" 4>> <</if>> <<event 'theodora' 'theolounge01'>> <</button>> <</switch>><<tracker "theodora" 1>> <<if $theodora.events.buffer == undefined>> <<step "What was the buffer like?" "Talk to her about the buffer">> <<elseif $theodora.events.phone == undefined>> <<step "Give her a phone." "Speak to her about a phone">> <<elseif $theodora.events.photo == undefined>> <<step "Morning coffee." "Visit the kitchen while she's persent and discuss her outfit.">> <<elseif $buildings.studio == undefined>> <<step "Get a photo studio" `"Discuss photography with "+$vanna.name+" or "+$aubree.name+" then assign someone to work the studio project in the monitoring station. After assign someone to build it in the construction facility."`>> <<elseif $theodora.events.theored01 == undefined>> <<step "First shoot." "Go to the photo studio in town (exit the hotel), select photo shoot and chose her.">> <<elseif $theodora.events.shoot == undefined>> <<step "Shoot talk" "Ask her how she feels the shoot went">> <<elseif $theodora.events.gymshoot == undefined>> <<step "Gym Hangout" "Meet her in the gym">> <<elseif $theodora.corruptmax < 40>> <<switch $theodora.events.relationship>> <<case "platonic">> <<step "End of current content for this route." "Collect your thoughts at night should you decide to change your relationship.">> <<case "taboo">> <<if $theodora.corruption < 20>> <<step "She's not corrupt enough" "20 needed. How to increase?<ul> <li>Do photo shoots.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul> ">> <<else>> <<step "Bikini Shoot" "Go to the photo studio in town (exit the hotel), select photo shoot and chose her blue bikini shoot.">> <</if>> <</switch>> <<elseif $theodora.events.goingpro == undefined>> <<step "Pro Shooter" "Talk to her about going pro">> <<elseif !$girlsmet.includes('harley')>> <<step "Progress the story." "This will solve automatically if you continue to follow the story tasks.">> <<elseif $harley.events.promolearned == undefined>> <<step "Progress with $harley.name." "This will solve automatically if you continue to follow her substory.">> <<elseif $theodora.events.harley == undefined>> <<step "Going Pro" `"Tell her about your discussion with "+$harley.name`>> <<elseif $theodora.corruption < 40>> <<step "She's not corrupt enough" "40 needed. How to increase?<ul> <li>Do photo shoots.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul>">> <<elseif $theodora.events.night == undefined>> <<step "Midnight Muse" "Sneak around and visit her at night.">> <<elseif $harley.events.piggy == undefined || $harley.events.piggy < 2>> <<step "Progress with $harley.name" `"Follow "+$harley.name+"'s story to progress further with "+$theodora.name`>> <<elseif $harley.events.theodora == undefined>> <<step "Model Promotion" `"Talk to "+$harley.name+" about "+$theodora.name+" during her weekly visit."`>> <<elseif $theodora.corruption < 60>> <<step "She's not corrupt enough" "60 needed. How to increase?<ul> <li>Do photo shoots.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul>">> <<elseif $theodora.events.theolounge01 == undefined>> <<step "New Shoot" "Go to the photo studio in town (exit the hotel), select photo shoot and chose her blue dress shoot.">> <<elseif $breakdone.studio == undefined || !$breakdone.studio.includes('print')>> <<step "Build Print Studio" "Assign someone to work the print studio project in the construction facility.">> <<elseif $theodora.events.photoshare == undefined>> <<step "Photo Check" "Go to the photo studio and invite her there to show the pics.">> <<elseif $possess == undefined>> <<step "Progress the story" "This will solve automatically if you continue to follow the story tasks.">> <<elseif $possess == 1>> <<step "Oink Oink" "Keep using your piggyback ability on different worlds until you've improved your ability.">> <<elseif $harley.events.theopromo == undefined>> <<step "Off World Meeting" `"Go on an expedition to see "+$harley.name+" using your influence ability on "+$theodora.name+"."`>> <<elseif $theodora.events.catchfap == undefined>> <<step "$vanna.name's Help" `"Ask "+$vanna.name+" to get "+$theodora.name+" into your room at night."`>> <<elseif $theodora.corruption < 80>> <<step "She's not corrupt enough" "80 needed. How to increase?<ul> <li>Do photo shoots.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul>">> <<elseif $theodora.events.catchfap == 1>> <<set _c = $theodora.them.toUpperFirst()>> <<step "_c Fap" `"At night, masturbate to " + $theodora.name+"."`>> <<elseif $theodora.events.theodoraproblemtxt == undefined>> <<step "Check Messages" `"Read your text messages."`>> <<elseif $theodora.events.theodoraproblemtxt == 1>> <<step "Kitchen Chat" `"Speak to her in the kitchen."`>> <<elseif $vanna.events.theodora == undefined>> <<step "$vanna.name's Help" `"Ask "+$vanna.name+" for help."`>> <<elseif $theodora.lust < 80>> <<step "She doesn't desire you enough." "80 needed. Some ways to increase lust.<br>Discuss available topics.<br>Flirt with her.<br>Bake for her.<br>Do photoshoots together.<br>Use the spa together.">> <<elseif $theodora.corruption < 100>> <<step "She's not corrupt enough" "100 needed. How to increase?<ul> <li>Do photo shoots.</li> <li>Flirt after accumulating 10 corruption.</li> <li>Explore discussion topics.</li> <li>Occasionally when relaxing at the spa together.</li> </ul>">> <<elseif $theodora.events.theodoraproblemtxt == 2>> <<step "Wait on $vanna.name" `"She'll text you soon."`>> <<elseif $vanna.events.theodoratxt == undefined>> <<step "Check Messages" `"Read your text messages."`>> <<elseif $vanna.events.theodoratxt == 1>> <<step "Room Service" `"Go to your room after 21:00 when she's not working."`>> <<else>> <<step "End of current content." "Check movies app on computer to see if any other lewds available.">> <</if>> <</tracker>><<nobr>> <<set _girl = ''>> <select id="" class="trackerselect"></select> <</nobr>><<set $scene = 0>> <<if $location != $currentlocations.val && $location != "firstIntros" && $replay == false>> <<say "val">>Gotta go. Catch ya later.<</say>> <<button "Continue" $return>> <</button>> <<else>> <<set _img = getFolder('val') + "/$location01.jpg">> <<block _img>> <<say "val">>Hey what's up?<</say>> <<if $val.events.gamesclothes == undefined && $location == "games">> <<say "mc">>Dare I ask where are your bottoms? Not that I mind you without them of course.<</say>> <<narrate>>She chuckles.<</narrate>> <<say "val">>It's quiet in here and I like to be comfortable while I read; you've got some geeky shit in here, I love it. And, I figured you'd enjoy seeing my ass too.<</say>> <<say "mc">>Well, you're not wrong!<</say>> <<event "val" "gamesclothes">> <</if>> <<think "mc">>God, I always love that view.<</think>> <<choices "What do you want to discuss?" "topics">> <</choices>> <</block>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("valdiscussions").processText()); }) <</script>> <</if>><<set _img = getFolder('val') + "/$location01.jpg">> <<switch $tempvar>> <<case "valjob">> <<set _w = State.variables[$mount]>> <<think "mc">>Let's go see my favorite courier.<</think>> <<think $mount>>Uh-huh, we all know why she's your favorite.<</think>> <<think "mc">>Because she's super helpful and—<</think>> <<think $mount>>Uh-huh, let's just go see her, yeah?<</think>> <<narrate>>You arrive at her apartment a few minutes later.<</narrate>> <<block "val/ride01.jpg">> <<say "val">>Hey, I hadn't expected to see you today!<</say>> <<say $mount>>$name wanted to come see you.<</say>> <<say "val">>Oh, is he piggybacking again?<</say>> <<say $mount>>A little more than that now, he can communicate with me now too.<</say>> <<say "val">>Wow, that's pretty rad.<</say>> <</block>> <<narrate>>She makes some room on the sofa for _w.name.<</narrate>> <<say "val">>So, what's up?<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>I wanna fuck you so bad right now.<</say>> <<block "val/ride02.jpg">> <<narrate>>_w.name looks embarrassed, while $val.name just laughs.<</narrate>> <<say $mount>>Sorry, his thoughts sometimes take control too.<</say>> <<say "val">>Haha, yeah, I figured. I guess he loses some of his cheesiness when he's not communicating directly, huh?<</say>> <<think "mc">>Hey, now!<</think>> <<say "val">>Seeing as though you're here, though, I was wondering if maybe you could help me out a little?<</say>> <<say $mount $name "(Possession)" "" "" "possessed">>I'll help my goddess with whatever she needs!<</say>> <</block>> <<say "val">>Ha. There's the cheese. Dork.<</say>> <<narrate>>_w.name blushes again.<</narrate>> <<think $mount>>Can you at least warn me before you talk through me?<</think>> <<think "mc">>Sorry, not really meaning to.<</think>> <<say "val">>But seriously, I'm trying to get out there a bit more, y'know? But I don't just want to do it off the back of my mother. I enjoy doing courier work, but more for the scenery than the actual work. I'd kinda like to do something else that lets me travel.<</say>> <<think "mc">>Work for me, work for me!<</think>> <<say $mount>>He wants you to work for him.<</say>> <<say "val">>I'm flattered, and I'll happily assist where I can, but I want to be working in the field, seeing new places, experiencing new things, meeting new people, y'know?<</say>> <<say $mount>>Well, what do you think I'm doing?<</say>> <<narrate>>$val.name chuckles.<</narrate>> <<say "val">>Ha, I guess you're right. Maybe I'll come over and have a chat with $name about it.<</say>> <<say $mount>>I'm pretty sure I just felt him get an erection inside my head.<</say>> <<narrate>>Your power meets its limit as the two of them continue to laugh and joke.<</narrate>> <<button "Continue" yourroom>> <<time 2>> <<like $mount 4>> <<lust $mount 2>> <<like "val" 4>> <<lust "val" 2>> <<temp "valjob">> <<event "val" "valjob">> <<eventdone "valjob">> <<run delete $mount>> <</button>> <<case "valgreet">> <<set _p = State.variables[$piggy]>> <<narrate>>The team spends the first hour scavenging parts from abandoned buildings on the outskirts of town before heading into town.<</narrate>> <<say $piggy>>I don't imagine it's much fun just watching that, but if you're still with me, $name, we're gonna go meet $val.name.<</say>> <<narrate>>You perk a bit at her name being mentioned, she's always fun!<</narrate>> <<narrate>>A few minutes later...<</narrate>> <<block "val/piggy/valgreet01.jpg">> <<say "val">>It's great to see you guys again! How's it hangin'?<</say>> <<say $piggy>>Not bad, you?<</say>> <<say "val">>Eh, just the usual.<</say>> <<say $piggy>>$name is with us today, by the way.<</say>> <</block>> <<say "val">>Shit, what? I didn't think patrons could leave the hub world? Has he gone and defied all convention again?<</say>> <<say $piggy>>Haha, no, he's piggybacking. He can see and hear through me, but can't otherwise interact.<</say>> <<think "mc">>Should we really be sharing that level of information?<</think>> <<say "val">>Shit, that's cool, can you two communicate?<</say>> <<say $piggy>>No, but once I'm more attuned to it, we may be able to.<</say>> <<say "val">>Awesome!<</say>> <<say $piggy>>So why did you want to meet?<</say>> <<say "val">>Oh yeah, shit, sorry, got excited about $name there!<</say>> <<think "mc">>Oh baby, you always excite me too!<</think>> <<say "val">>Lets had back to my place.<</say>> <<narrate>>About 15 mins later, you're back at hers.<</narrate>> <<say $piggy>>The penthouse suite? Just what the hell are in those packages you deliver?!<</say>> <<narrate>>She laughs.<</narrate>> <<say "val">>It's my mother's place.<</say>> <<say "kleio" "???">>$val.name, is that you?<</say>> <<say "val">>Hey mom, yeah, it's me. Just with a friend.<</say>> <<narrate>>_p.name follows $val.name into the lounge.<</narrate>> <<block "kleio/meet01.jpg">> <<say "kleio" "???">>Okay, make sure you use protection!<</say>> <<say "val">>MOM!<</say>> <<say "kleio" "???">>Sorry hon, just playing with you. Who's this then?<</say>> <<say "val">>This is _p.name, she works for $name, you remember me telling you about him?<</say>> <<say "kleio" "???">>That I do. Nice to meet you, I'm <<textbox "$kleio.name" $kleio.name>>. Any friend of my daughter's is a friend of mine.<</say>> <</block>> <<say $piggy>>The pleasure's all mine.<</say>> <<narrate>>They give _p.name a hug then head out.<</narrate>> <<say $piggy>>Wow, your mom is friendly!<</say>> <<think "mc">>And hot!<</think>> <<say "val">>Huh, that's not the usual reaction when people meet her, but thanks for being so chill. So, anyway, what I wanted to discuss was actually about the packages I've been delivering. Can we talk while I get changed?<</say>> <<think "mc">>Fuck yes!<</think>> <<say $piggy>>If you're okay with $name seeing too.<</say>> <<narrate>>She winks.<</narrate>> <<say "val">>Why do you think I suggested it?<</say>> <<narrate>>You watch with great delight as she strips before you.<</narrate>> <<think "mc">>I love my life.<</think>> <<narrate>>Just before removing her panties, she sits on the edge of the bed, looking unusually serious.<</narrate>> <<block "val/piggy/valgreet02.jpg">> <<say "val">>...so what do you think?<</say>> <<narrate>>You were that engrossed in the show, you've really not kept up with the conversation.<</narrate>> <<say $piggy>>So all we do is stamp the packages you're delivering as you pass through the hub?<</say>> <<say "val">>Yeah, effectively, you use my delivery service to advertise to my clients.<</say>> <<say $piggy>>Sounds good!<</say>> <</block>> <<narrate>>As they start to work out the details, your time is up, and you're returned to your own body.<</narrate>> <<think "mc">>Damn, I missed the full show!<</think>> <<notice>>You will now gain 2 bonus income every day.<</notice>> <<button "Continue" yourroom>> <<time 2>> <<event "val" "piggy">> <<eventdone "valgreet">> <<meet "kleio">> <<influence "kleioknee">> <<influence "valjob">> <<taskdone "possession">> <<like $piggy 5>> <<lust "val" 2>> <<set $extraIncome += 2>> <<run delete $piggy>> <<if $girlsmet.includes('kleio') && $girlsmet.includes('maddy') && $girlsmet.includes('kylie')>> <<taskdone "morepiggy">> <</if>> <</button>> <<case "momma">> <<narrate>>As you're in the bathroom getting ready for bed your door slams opens causing a massive bang.<</narrate>> <<say "val">>The fuck are you doing with my mom?! I can't believe you're just like everyone else, I thought you were different! Just using me to get to her were you?!<</say>> <<narrate>>She stands glaring at you, looking more sad than she does angry.<</narrate>> <<block "val/angry01.jpg">> <<say "mc">>The hell are you talking about? I only met your mom recently... and what the fuck are you wearing?<</say>> <<say "val">>Don't try to change the subject on me. I can't believe you used me. I thought we were tight. I've been fucking helping you.<</say>> <<think "mc">>This must be about the blow job.<</think>> <<say "mc">>We absolutely are. Listen if this is about the blow job I'm sorry, alright. If I knew you wouldn't have been cool with it, I'd have stopped her.<</say>> <<narrate>>She pauses for a moment.<</narrate>> <<say "val">>She fucking sucked you off? That bitch!<</say>> <</block>> <<say "mc">>Uhhh...<</say>> <<say "val">>Do you wanna bang her?<</say>> <<say "mc">>Honestly, yeah, she's hot as fuck. But, I'm not gonna jeopardize our friendship. I'll not meet her again if you don't want me to.<</say>> <<say "val">>I don't give two shits if you're screwing her. I just don't want another guy using me to get close to her.<</say>> <<say "mc">>I didn't mean to make you feel that way. I'll call it off—<</say>> <<narrate>>She screams with rage.<</narrate>> <<narrate>>$britt.name, having heard the commotion appears at the doorway, she relaxes a little at the sight of $val.name, but still questions you.<</narrate>> <<block "britt/angryval01.jpg">> <<say "britt">>Any danger?<</say>> <<say "mc">>Wait, why are you naked?<</say>> <<say "britt">>I wo' in bed when I 'erd the scream. I'll ask again, any danger?<</say>> <<say "mc">>No, no. Red roses bloom blue. $val.name is just angry about something. You can leave us be.<</say>> <<say "val">>I don't give a fuck if you're banging my mom. But I can't believe you used me just to get to her. Why am I repeating myself?! Are you fucking listening?!<</say>> <</block>> <<say "britt">>Ah, right, yeah, got it. I'll leave ya to it, boss. Good luck.<</say>> <<narrate>>Your gaze returns to $val.name.<</narrate>> <<say "mc">>Please just fucking slow down. If you don't think I'm using you to sleep with her, just what the hell are you accusing me of using you for? Why would I want to get close to your mom if not to fuck her?<</say>> <<narrate>>Her mouth open and closes several times while she tries to process what you've just said.<</narrate>> <<say "mc">>Well? What the fuck is going on?<</say>> <<say "val">>Who do you think my mother is?<</say>> <<say "mc">>$kleio.name. I know she has traveled a lot, that her fucking doctor retired, but I don't think I know anything that would cause this reaction.<</say>> <<say "val">>And you know what she does?<</say>> <<say "mc">>Embarrassingly, I never asked and it never came up.<</say>> <<narrate>>She sits on your sofa as her face contorts into a series of emotions.<</narrate>> <<left2 "val/angry02.jpg">> <<say "val">>You seriously don't know who she is?<</say>> <<say "mc">>I know she's your mother, and cares for you very much. She said as soon as we'd had dinner she would call it all off immediately if you weren't cool with it. Is there something else I should know?<</say>> <<say "val">>She got a fucking date before I did?!<</say>> <<narrate>>She sighs.<</narrate>> <<think mc>>We usually skip straight to dessert... but probably not the best time for that joke.<</think>> <<say "val">>I'm sorry, okay? I've obviously misjudged the situation. I thought... I've just been scarred too many timed before.<</say>> <<say "mc">>Why, what's the big deal with your mom?<</say>> <<say "val">>Let's just say she's a damn near idol to a lot of people and sometimes I just feel like I'm her shadow. People rarely see me for me, they just see me as her daughter.<</say>> <<say "mc">>Fuck that. I've not known you for long, but you've helped me immensely and we've had some fun times. None of that was your mother.<</say>> <<say "val">>Listen, I'm kinda embarrassed about all this. I'll make it up to you, alright?<</say>> <<say "mc">>Don't worry about it. Misunderstandings happen, but maybe give me the benefit of the doubt and come talk to me before kicking off next time?<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "val">>Yeah, yeah. You're right.<</say>> <<narrate>>She fidgets awkwardly, clearly still embarrassed.<</narrate>> <<say "val">>I'm gonna head home. I'm sorry, yeah?<</say>> <<say "mc">>I know. Just don't fucking scare me like that next time, okay?<</say>> <<narrate>>She leaves; her head held low and her face a mess of emotion.<</narrate>> <<think "mc">>If she's okay with me and her mom banging, just what the fuck riled her up like that?<</think>> <<button "Sleep" sleep>> <<like "val" 1>> <<event "kleio" "eat" 2>> <</button>> <<case "joboffer">> <<narrate>>You send a runner to invite $val.name back to the hub. They return fifteen minutes later with her in toW. You make small talk as you head to the lounge together.<</narrate>> <<block "val/job01.jpg">> <<say "val">>So, I was told you wanted me to work for you?<</say>> <<say "mc">>Absolutely. I know we've not known each other all that long, but I've taken a real shine to you.<</say>> <<narrate>>She cackles.<</narrate>> <<say "val">>Oh, I know. And I'm happy to help you anyway I can, but if this job is just so we can fuck all the time... as much as I'm down for fucking you whenever, I do want to work on an actual career.<</say>> <<say "mc">>I know. I'd be lying if I said it wasn't about fucking you a little, I meant look at you, can you blame me? But, I do think I can genuinely help you, and you me.<</say>> <</block>> <<say "val">>Ha, I knew it. You're infatuated with me!<</say>> <<say "mc">>What can I say, when the personification of beauty graces you with her attention, you damn well do everything in your power to please her.<</say>> <<block "val/job02.jpg">> <<say "val">>Oh, you please me plenty, don't worry. But before we derail this into a fuckfest... let's discuss the job shall we?<</say>> <<say "mc">>Bah, spoilsport!<</say>> <<narrate>>She laughs.<</narrate>> <<say "mc">>I was thinking we combine your beauty, your talents, and your connections so that you can help me attract more people to the hub. In turn you get paid a decent sum, get to meet all sorts of new and interesting people and explore all sorts of unknown worlds.<</say>> <<say "val">>That all sounds great... but I can't see it being a long term thing, and doesn't sound like it has any progression.<</say>> <</block>> <<say "mc">>If you want to stay on here, and I hope that you do, at some point I will need people to help me manage the hub, the expeditions, the agreements with various worlds etc. $cassie.name, $armani.name, and I currently handle all that, but we can't keep doing it all if we keep growing. But...<</say>> <<narrate>>You make a dramatic sigh.<</narrate>> <<say "mc">>Should you decide to leave us, you'll meet all sorts of people, make an impression, even befriend them. You'll meet the people we trade with, have agreements with, or whatever. You'll have no end of opportunity for future employment, when you're ready, as a result.<</say>> <<say "val">>I get that there's likely to be a lot of opportunity, but it's all vague and unknown.<</say>> <<say "mc">>True, but what do you have that's concrete right now?<</say>> <<say "val">>Good point...<</say>> <<say "mc">>And I'm not stopping you looking elsewhere too. You might find what you're looking for tomorrow, but it may also take you a couple of years. At least working with me, you know what you're getting into and gives you a lot more potential.<</say>> <<say "val">>Hmmm, I guess. Anything else?<</say>> <<say "mc">>Photoshoots.<</say>> <<say "val">>Huh?<</say>> <<say "mc">>I want your face... your body... plastered everywhere. I want people to hear about our hub and it conjure your image in their head.<</say>> <<say "val">>Wow... okay that's a big ask. So modeling... but also exploring? You want me to be your poster child basically. Is this because of my mother?<</say>> <<say "mc">>I don't really see how your mom fits into this. She'd make a great model for sure, she's certainly very attractive, but I think you're much better suited. But otherwise yeah, that's it in a nutshell. How about you go on a couple of expeditions with the team, see how you feel and we can discuss after?<</say>> <<say "val">>Hmmm, yeah, okay. Alright, I need to get home, I told mom I wouldn't be long. Honestly, I was kinda hoping to have some... fun with you, but we'll have to handle that next time.<</say>> <<say "mc">>I'd be lying if I said I wasn't disappointed, but I'm already eagerly awaiting your next visit.<</say>> <<say "val">>You know I'd love to, but you know with my mom's job I don't get to see her that often. Sorry.<</say>> <<say "mc">>No worries. What does your mom do anyway?<</say>> <<say "val">>Ha! Good one, I'll catch you later.<</say>> <<think "mc">>I was being serious...<</think>> <<notice>>From tomorrow, $val.name will hang around the hub until 13:00 and be available to send on expeditions.<</notice>> <<button "Continue" housestuff>> <<set $location = "lounge">> <<like "val" 4>> <<lust "val" 3>> <<event "val" "valjob" 3>> <<set $val.explorer = 1>> <<set $val.explored = 0>> <<task "photo">> <<time 1>> <</button>> <<case "jobup">> <<block _img>> <<say "mc">>So how'd you find the expeditions?<</say>> <<say "val">>Loved it! It's got a bit of everything, and the team said there's even more to see yet!<</say>> <<say "mc">>That's great.<</say>> <<say "val">>Oh man, you should have seen it. We'd just done some trading with this village and we decided we wanted to venture into the jungle for some of the fruit the locals had mentioned. Tasty fruit I'll tell ya... but there we met this great big fucking huge gorilla type thing. Scary as fuck.<</say>> <<say "mc">>Holy shit, were you hurt?<</say>> <</block>> <<say "val">>Oh, what? Nah. The dude was totally chill. It was like a fucking giant kitten. He just wanted his tummy rubbing and we shared some of the fruit we'd got. Man it was fucking crazy. So soft too, I would have happily snuggled up to him and used him as a pillow! <</say>> <<say "mc">>Lucky guy!<</say>> <<say "val">>Ha! I would never have experienced anything like that if not for this job. So yeah, I'm fucking down for more.<</say>> <<say "mc">>That's great news, I knew you'd enjoy it. And the photoshoots?<</say>> <<say "val">>Yeah, I'll be your poster child or whatever, I'm pretty sure I know what's gonna happen at those shoots, mind... and I'm down for that too.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<say "val">>Just come get me whenever you're ready. Also, I think I know another world that may be useful to you... in fact, come on, I'm gonna go visit it now, see if one of my contacts would even be interested.<</say>> <<think "mc">>Damnit, I was kinda hoping we'd be fucking by now.<</think>> <<say "val">>Ha, I know that face. Don't worry, we'll make up for it.<</say>> <<cont "valanswers" "newworld">> <<case "newworld">> <<narrate>>The two of you head out to the gateway together flirting and making small talk. Numerous times you want to stop the vehicle and take her right there, but you hold yourself back.<</narrate>> <<say "mc">>So what's this world like?<</say>> <<say "val">>It's pretty cool, it's big on music. Countries compete regularly with song contests over various different genres.<</say>> <<say "mc">>Oh, sort of like Eurovision?<</say>> <<say "val">>What's that?<</say>> <<say "mc">>Sorry, yeah, I don't so much as forget we're from different worlds as sometimes forget how different they are. Eurovision is basically what you described. It's an annual song contest between a bunch of nations.<</say>> <<say "val">>Only annual? Well, I guess it's similar... just way more frequent here. You'll love it. My mother practically lived there when I was younger so it's almost like my second home.<</say>> <<narrate>>You arrive at the gateway and she gives you the address.<</narrate>> <<say "mc">>Alright, I'll see you tomorrow.<</say>> <<say "val">>Yup, see you then!<</say>> <<narrate>>The gateway crashes open and you're blinded by a white light. You feel your power coursing through your veins as if trying to find a way to escape your body. It's almost like a never ending orgasm, constantly at the point of climax without ever reaching the other side. Remembering this feeling from previously you try to distract yourself with thoughts of $val.name's mission, but that only makes matters worse as instead your mind fantasizes about her. Your orgasm-like feeling becomes stronger, causing you to tremble and fall to the floor.<</narrate>> <<think "mc">>Fuck this is intense!<</think>> <<narrate>>You remain in this state for what feels like hours, but once you finally regain control, though sweaty and out of breath, you realize it's been mere minutes. Random travelers around you give you quizzical looks but get on with their meandering once they see you back on your feet.<</narrate>> <<block "kenzie/new01.jpg" "" "" "blurimg">> <<narrate>>An attractive woman leaning on your car shouts over.<</narrate>> <<say "kenzie" "???" "" "" "" "blurimg">>New worlds are a bitch, huh?<</say>> <<say "mc">>Yeah, fuck.<</say>> <<narrate>>Your vision is still a little blurry as you try to focus on the woman talking to you.<</narrate>> <<say "kenzie" "???" "" "" "" "blurimg">>Guessing by that reaction, it was an unexpected one too. Those can be especially nasty. I'm impressed how you tackled it, though.<</say>> <<say "mc">>Yeah. It's not my first.<</say>> <</block>> <<say "kenzie" "???" "" "" "" "blurimg">>Well, I'll be seein' ya, $name.<</say>> <<think "mc">>Wait, who was that?<</think>> <<notice>> <ul> <li>Your power has increased.</li> <li>Your max energy has massively increased.</li> <li>A new world is now available for expeditions.</li> </ul> <</notice>> <<button "Continue" gatewayb>> <<like "val" 5>> <<lust "val" 3>> <<event "val" "valjob" 4>> <<set $planets[6].unlocked = true>> <<unavailable "val">> <<piggy "meetmelody">> <<influence "meetmisty">> <<set $power += 2>> <<set $maxenergy += 10>> <<set $scene = 0>> <<run overrideSchedule('val', 8, 24, "Off World")>> <<set $val.explorer = 1>> <<time 2>> <<run checkSchedules()>> <</button>> <</switch>><<set $scene = 0>> <<set $return = 'housestuff'>> <<smallflirt "val">> <<if $val.events.valjob == 3 && $val.explored > 1 && $planets[5].unlocked == true>> <<link "Job Update" valanswers>> <<temp "jobup">> <</link>><br> <</if>> <<link "Never mind" $return>><</link>><<nobr>> <<switch $tempvar>> <<case "cowgirl">> <<vid "val/river02.mp4">> <<say "val">>Fuuucking a.<</say>> <<narrate>>She pushes herself up and down your cock like a woman possessed. Between the determination in her eyes and her moans of pleasure, you don't have much left in you.<</narrate>> <<say "val">>Make me cum, make me cum, make me cum!<</say>> <<narrate>>Her entire body convulses, the grip on your dick is tighter than Fort Knox. She falls off of you for a moment before getting on her hands before you.<</narrate>> <<say "val">>I want you to finish on my face. I want to taste your cum.<</say>> <<center "val/river04.jpg">> <<narrate>>You stand with your dick to her mouth as you furiously beat off the last of your endurance.<</narrate>> <<say "mc">>Take it. Take my fucking spunk all over your dirty face.<</say>> <<narrate>>You unleash wildly, mostly missing her entirely, but hitting enough that she's not only given a good taste, but a small facial too.<</narrate>> <<center "val/river05.jpg">> <<narrate>>She licks around her mouth, and uses her finger, trying to devour more of your cum.<</narrate>> <<say "mc">>Damn, you're sexy as fuck.<</say>> <<say "val">>I see your charming lines have devolved.<</say>> <<say "mc">>My mind is blank, all I can think about is you.<</say>> <<say "val">>Ha, I guess you still got a little in ya.<</say>> <<narrate>>The two of you lay there together in each other's arms for a while.<</narrate>> <<say "val">>Well, hate to love ya and leave ya, but I gotta get off... ha, I did that already, but seriously, I've got to go.<</say>> <<say "mc">>No problem, you know where I am next time you come through.<</say>> <<say "val">>Dude, this is most definitely not the last time that's happening. I'll be back soon, count on it!<</say>> <<button "Continue" valmeet>> <<unlock 'val' 'river'>> <<like 'val' 4>> <<lust 'val' 8>> <<set $tempvar = "nah">> <<set $tempvar2 = "stopped">> <<event "val" "riversex">> <</button>> <<case "side">> <<vid "val/river03.mp4">> <<say "val">>Fuck yes, right there, right there!<</say>> <<narrate>>Her tight pussy squeezes around your cock as she keeps pushing herself against you, you're basically a fuck toy at this stage, but you have no issue with it.<</narrate>> <<say "val">>Yes, yes, yes!<</say>> <<narrate>>You feel her pussy constrict around your cock, and you're barely holding on when she screams out in pleasure and her body shudders. She pauses for a moment, giving you time to recover, before she starts pounding against you again.<</narrate>> <<say "mc">>You're insatiable.<</say>> <<say "val">>And your cock is fucking amazing. I want to ride it.<</say>> <<button "Continue" valmeet>> <<set $tempvar = "cowgirl">> <</button>> <<case "bj">> <<narrate>>Greedily, she pulls down your trousers and immediately tries to swallow your cock whole.<</narrate>> <<vid "val/river01.mp4">> <<say "mc">>You don't mess around.<</say>> <<say "val">>I see something I like...<</say>> <<narrate>>She takes down your entire shaft for a moment, then gasps for air.<</narrate>> <<say "val">>...and go for it.<</say>> <<say "mc">>Can't argue with the result.<</say>> <<narrate>>She pushes herself down as far on your dick as she can, almost causing you to cum prematurely down her throat, then moves away to gasp for air.<</narrate>> <<say "val">>That's just the warm-up.<</say>> <<button "Continue" valmeet>> <<set $tempvar = "side">> <</button>> <<case "yeah">> <<say "mc">>I can't really say no to a beautiful woman, now, can I?<</say>> <<say "val">>Dude, look at you trying to charm little old me.<</say>> <<center "val/river02.jpg">> <<say "mc">>Well, how can I not, have you checked a mirror recently?<</say>> <<say "val">>Ha, man, come on, tell me more about yourself!<</say>> <<say "mc">>Bah, I'm boring, I want to know more about you!<</say>> <<say "val">>Well, I think I'm boring, too. But I asked first.<</say>> <<say "mc">>Fine, fine!<</say>> <<narrate>>You continue to tell about your life, specifically the last few days, and how you came to find yourself as a patron. You keep it relatively low info, keeping out things like the voices, the other gateways, and try to just to focus on how you're getting on being a patron.<</narrate>> <<narrate>>She's visibly enthralled.<</narrate>> <<say "val" "" "(Under her breath)" "">>Fuck, you're hot.<</say>> <<say "mc">>What was that, sorry?<</say>> <<say "val">>Fuck, that's cool... my story is a big fat L by comparison. I'm a deliveryman, basically. I take packages from one world to another. I love traveling, though, seeing new things, meeting new people, so yeah, it suits me well.<</say>> <<narrate>>She rests her hand on your thigh and gives you a sultry stare.<</narrate>> <<center "val/river03.jpg">> <<say "mc">>A woman as alluring as you could do anything, be anyone, be <i>with</i> anyone. What you're doing is far from boring, you're living life as you see fit, enjoying everything it has to offer!<</say>> <<narrate>>Suddenly she jumps at you, grabs your cheek and passionately kisses you.<</narrate>> <<say "val">>Fuck, dude, your cheesy ass pickup lines really got me going. They're shit, but I can tell you mean it.<</say>> <div id="opt"> <<choices "Keep Going?">> <<link "Continue" valmeet>> <<time 1>> <<like val 4>> <<lust val 5>> <<set $tempvar = "bj">> <</link>> <<if $replay == false>> <br> <<link "Stop Her">> <<replace "#opt">> <<say "mc">>Sorry, $val.name. You're definitely hot as fuck, and any other day... man any other day I'd be showing you just how I appreciate such beauty. But right now, I've got to take care of something else.<</say>> <<say "val">>Dude, really? Fuck's sake. Fine, I get it. I'll be back in a few days, let me know if you have time then.<</say>> <<button "Continue" valmeet>> <<like 'val' -1>> <<set $tempvar = "nah">> <<set $tempvar2 = "stopped">> <</button>> <</replace>> <</link>> <</if>> <</choices>> </div> <<case "nah">> <<if $tempvar2 != "stopped">> <<say "mc">>I'd love to, but unfortunately don't have the time. Let me get you where you're going, and maybe next time we can spend some time together?<</say>> <<say "val">>Well, that sucks. Never met a patron before, but I get it. I look forward to seeing you again.<</say>> <</if>> <<narrate>>You both head back up to the gateway, making small talk,<<if $tempvar2 != "stopped">> despite you fobbing her off,<</if>> she seems genuinely interested in you.<</narrate>> <<say "mc">>Well, here we are. Hopefully next time we can spend more time together. And if you have the time, you're welcome to a room at the house for a few nights.<</say>> <<say "val">>Yeah, I'd like that. I'll be heading home in a few days, maybe I'll see you then. Bye for now!<</say>> <<narrate>>She vanishes through the portal.<</narrate>> <<if $planets[3] == undefined || $planets[3].unlocked == false>> <<narrate>>You collapse in a heap on the floor as an ecstasy washes over your body, an unearthly amount of pleasure filling every limb.<</narrate>> <<notice>> <ul> <li>Your power has increased.</li> <li>Your max energy has increased.</li> <li>$val.name's home world is now available for expeditions.</li> </ul> <</notice>> <</if>> <<button "Continue" townhub>> <<like 'val' 2>> <<taskdone "val">> <<set $valdays = 3>> <<if $planets[3] == undefined || $planets[3].unlocked == false>> <<set $power++>> <<set $maxenergy+=2>> <<run checkPlanets()>> <<set $planets[3] = {unlocked:true}>> <</if>> <<time 1>> <</button>> <<default>> <<center "val/river01.jpg">> <<if $girlsmet.includes('val')>> <<say "val">>Yo, good to see you again.<</say>> <<say "mc">>You too, enjoy your trip?<</say>> <<say "val">>Eh, was okay. You got some time to chat now?<</say>> <<else>> <<say "val" "???">>Yo. You the tour guide? Unusual to be human. I was just resting by the river. Not a lot to do in these places, eh? Bet you guys are bored out of your mind!<</say>> <<say "mc">>Nah, I'm the patron, and there's a nice house a few minutes drive from here, you're welcome to rest there, the pool is much nicer than this river. As for this place, yeah, I'm trying to improve it for the travelers, though.<</say>> <<say "val" "???">>No shit, a patron, really? I've never met one before, or never met a tour guide with the balls to offend their patron like that. Given you're not creased over, you must be legit. Fuck, man, that's awesome. If you want a request, toilets and a nice waiting room or something would definitely go down well.<</say>> <<say "mc">>I'm still getting to grips with the whole thing, but that sounds like a good idea. I'm $name, you are?<</say>> <<say "val" "???">>Shit, sorry, dude. I'm <<textbox "$val.name" Phaedra>>. Wanna chat for a bit?<</say>> <</if>> <<meet "val">> <<choices "Stay and chat?">> <<link "Yeah" valmeet>> <<set $tempvar = "yeah">> <<like 'val' 5>> <<lust 'val' 2>> <<if $planets[3] == undefined || $planets[3].unlocked == false>> <<task "toilet">> <<task "waitingarea">> <<build "toilets">> <<build "waiting">> <</if>> <</link>> <br> <<link "Nah" valmeet>> <<set $tempvar = "nah">> <<if $planets[3] == undefined || $planets[3].unlocked == false>> <<task "toilet">> <<task "waitingarea">> <<build "toilets">> <<build "waiting">> <</if>> <</link>> <</choices>> <</switch>> <</nobr>><<switch $tempvar>> <<case "meetup">> <<narrate>>You and $val.name talk for a bit while you absent-mindedly walk back to your room.<</narrate>> <<say "val">>Oh-ho-ho. Feeling frisky, are we? Can't say I mind the booty call.<</say>> <<narrate>>Before you even have chance to comprehend her words, her skirt is flying across your room.<</narrate>> <<block "val/room01.jpg">> <<say "val">>I'll make it up to as many times as you need.<</say>> <<narrate>>You grin at her.<</narrate>> <<say "mc">>I'm always gonna be back for more.<</say>> <<say "val">>And I look forward to it to every damn time!<</say>> <<say "mc">>God, you're fucking gorgeous.<</say>> <<say "val">>Are you gonna stand there and gorp, or come over here and fuck me?<</say>> <<button "Continue" kaylagone>> <<temp "valyes">> <<set $tempvar2 = "apology">> <</button>> <</block>> <<case "meetupdone">> <<narrate>>$val.name picks her clothes off the floor and starts getting dressed.<</narrate>> <<think "val">>Where'd the hell my skirt go?<</think>> <<block "val/roomno.jpg">> <<say "val">>Y'know, I always enjoy my visits here.<</say>> <<say "mc">>I daresay I enjoy them more. Dirty kinky sex with an absolute bombshell. Fuck, I could get addicted.<</say>> <<say "val">>Ha! You know where to find me if you ever need another fix.<</say>> <<say "mc">>I daresay I'll need plenty.<</say>> <<say "val">>I think I can make that work.<</say>> <<button "Continue" yourroom>> <<lust "val" 4>> <<like "val" 4>> <<set $val.booty = 1>> <<time 1.5>> <</button>> <</block>> <<case "valpool01">> <<narrate>>You put the camera down and turn around only to find her already at your feet pawing at your trousers.<</narrate>> <<vid "val/valpool0101.mp4">> <<cont "valsex" "valpool02">> <<case "valpool02">> <<vid "val/valpool0102.mp4">> <<say "mc">>Fuck, yes. It has been too long.<</say>> <<cont "valsex" "valpool03">> <<case "valpool03">> <<narrate>>She pushes you back onto a lilo and cocks her leg over you, giving the perfect view of her ass as she lowers her pussy on to your cock.<</narrate>> <<vid "val/valpool0103.mp4">> <<say "val">>I want your dick inside me.<</say>> <<cont "valsex" "valpool04">> <<case "valpool04">> <<vid "val/valpool0104.mp4">> <<say "val">>Yes, just like that. Just like that, fuck.<</say>> <<say "val">>You're gonna make me cum already.<</say>> <<cont "valsex" "valpool05">> <<case "valpool05">> <<narrate>>She grabs a bobble for her hair and trades places with you, presenting her pussy. You eagerly take up the offer.<</narrate>> <<vid "val/valpool0105.mp4">> <<say "val">>Oh, right fucking there, it feels so fucking good.<</say>> <<say "val">>Just like that. Please don't stop. Right fucking there.<</say>> <<say "val">>I'm gonna cum again. Oh, fuck!<</say>> <<cont "valsex" "valpool06">> <<case "valpool06">> <<vid "val/valpool0106.mp4">> <<say "val">>Oh, fuck. Yes, fuck me hard just like that, please.<</say>> <<say "val">>Oh, oh, oh, right there. Please, please. Please, right there. Oh, my fucking— CUUM!<</say>> <<narrate>>As she squirts all over your cock you feel the last of your stamina waning and your own orgasm fighting for freedom.<</narrate>> <<say "mc">>Oh, fuck, $val.name, I'm gonna blow.<</say>> <<vid "val/valpool0107.mp4">> <<narrate>>She eagerly looks up at you while holding her mouth open. You shoot into her mouth, her hungry eyes grateful for every drop. She struggles to take it all in, but makes a point of swallowing every last drop, using her fingers to rescue any stragglers. Then, still greedy for more, cleans your cock off for any remaining residue.<</narrate>> <<button "Continue" valsex>> <<unlock "val" "valpool01">> <<event "val" "valpool01">> <<set $location = "pool">> <<set $val.secondback = 1>> <<lust "val" 5>> <<temp "valpool07">> <</button>> <<case "valpool07">> <<say "val">>Holy shit, I can't believe how much I came. That was fucking hot.<</say>> <<say "mc">>God fuck it was... yeah. Holy crap.<</say>> <<say "val">>I can't wait for the next shoot. So how does this work now, you want me to just give out headshots or some shit?<</say>> <<say "mc">>Some of it will be natural, we'll sell your likeness in the hub, on keychains, sexy playing cards that kinda stuff. That bit's easy, but then you'll be out on expeditions, the woman people fantasize about and associate with this hub will be out there in their world, kinda like an ambassador I guess.<</say>> <<say "val">>So what do I do differently?<</say>> <<say "mc">>Outside of these shoots, not a lot, really. Just present yourself and the hub appropriately, flirt a little maybe, if you're comfortable to do so, and talk about how great the hub is... and how you'd love to see them there. The thought of that will be enough for a lot of people.<</say>> <<say "val">>Alright, sounds easy enough.<</say>> <<think "mc">>She's not picked me up on it, but it does sound kind of vague when I put it into words. Promotion's not my kind of thing, maybe $harley.name could help me capitalize on this.<</think>> <<notice>>$val.name has gained a new trait - Poster Child. For any unique world she visits, you'll gain attractiveness.<</notice>> <<button "Continue" housestuff>> <<like "val" 10>> <<set $val.traits.pushUnique('poster child')>> <<time 2>> <</button>> <</switch>><<tracker "val">> <<if checkUnlocks('movie', 'river', 'val') == false && $valdays > 0>> <<step "$val.name's return" `"She'll be available to greet at gateway B in "+$valdays+" days"`>> <<elseif checkUnlocks('movie', 'river', 'val') == false && $valdays == 0>> <<step "Greetings" "Go to Gateway A and greet her.">> <<elseif $possess == undefined || $possess == false>> <<step "Progress the story" "If you follow the story tasks, you'll unlock this automatically.">> <<elseif $val.events.piggy == undefined>> <<step "Home world visit" "While she's off world piggy back an explorer when they visit 55-6541-2.">> <<elseif $kleio.events.eat == 1>> <<step "Furious Night" "Relax before bed.">> <<elseif $val.events.valjob == undefined>> <<step "Influential Visit" "While she's off world use your influence ability on an explorer when they visit 55-6541-2.">> <<elseif $val.events.valjob == 1>> <<step "Expedition in progress" "You need to wait for expedition to finish before you can continue.">> <<if $exploration.explorers == undefined || !$exploration.explorers.hasOwnProperty('val')>> <<event "val" "valjob" 2>> <</if>> <<elseif $val.events.valjob == 2>> <<step "Job Offer" "Invite her to discuss career opportunities.">> <<elseif $val.explorer == 1>> <<step "Back Soon" "She'll be available again tomorrow.">> <<elseif $val.explored == undefined || $val.explored < 2>> <<step "Explorer $val.explored/2" "She needs to have gone at least two expeditions.">> <<elseif $planets[5].unlocked != true>> <<step "Progress the story" "Follow the story tasks to continue.">> <<elseif $val.events.valjob == 3>> <<step "Review Meeting" "When she's on the hub, ask how she's finding the expeditions.">> <<elseif $buildings.studio == undefined>> <<step "Get a photo studio" `"Discuss photography with "+$vanna.name+" or "+$aubree.name+" then assign someone to work the spa project in the monitoring station. After assign someone to build it in the construction facility."`>> <<elseif $breakdone.studio == undefined || !$breakdone.studio.includes('print')>> <<step "Build Print Studio" "Assign someone to work the print studio project in the construction facility.">> <<elseif $val.events.valpool01 == undefined>> <<step "First shoot" "Go to the photo studio in town (exit the hotel), select photo shoot and chose her while she's on the hub.">> <<else>> <<step "End of current content." "No side content currently available for this character.">> <</if>> <</tracker>><<nobr>> <<set $scene = 0>> <<set _img = getFolder('vanna')+"/$location01.jpg">> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.vanna && $location != "firstIntros" && $replay == false>> <<say "vanna">>I hate to love you and leave you, but unfortunately I must.<</say>> <<narrate>>She holds your chest then leans in to whisper in your ear.<</narrate>> <<say "vanna" "" "(Whispering)" "whisper">>Just remember for next time, my panties can be on the floor within a second.<</say>> <<button "Continue" $return>> <</button>> <<elseif $location == "artroom" && $vanna.events.surprise == 6>> <<left2 "vanna/srs.jpg">> <<say vanna>>I had no idea she felt that way.<</say>> <<say mc>>So you were watching, huh?<</say>> <<say vanna>>Yeah, I thought you guys were gonna fuck... not get emotional.<</say>> <<say mc>>You thought we were gonna fuck... and you came to watch?<</say>> <<narrate>>She sighs and gazes out of the window with a forlorn look.<</narrate>> <<say vanna>>I took this form not just because I wanted to pretend to be younger... but also because I thought it would be better for her. I thought, being around her age we'd be closer, that I'd be more approachable. As pathetic as it sounds, I thought she'd like me more. I didn't want to take her mom away.<</say>> <<think mc>>Just gonna move right by the watching us fuck thing?<</think>> <<say mc>>Why don't you go speak to her?<</say>> <<say vanna>>And say what? I'm sorry I failed as your mother?<</say>> <<say mc>>You didn't fail. Look at her, she's an amazing woman, with intelligence that would give Albert Einstein a run for his money.<</say>> <<say vanna>>Who?<</say>> <<think mc>>It's time's like this I'm reminded we are from different worlds.<</think>> <<say mc>>A famous scientist on my world, sorry. The point is you haven't failed as her mother.<</say>> <<say vanna>>I just feel so... rotten. I've been so obsessed by my libido I've lost sight of being her mother.<</say>> <<think mc>>Glad I have that effect on you... but probably not the best time...<</think>> <<say mc>>You should talk to her. It seems you're both too embarrassed, or think your feelings are illogical or whatever, to just talk to each other. Good time for mom to take the lead, no?<</say>> <<narrate>>She glares at you.<</narrate>> <<say vanna>>Sneaky little devil. But, you're right. Only... can you revert me back first?<</say>> <<say mc>>If that's what you want.<</say>> <<say vanna>>Okay, meet me at the Gateway in fifteen minutes. There's just something I need to take care of first.<</say>> <<say mc>>No problem.<</say>> <<narrate>>You follow her out, but as you do so, something catches your eye. A corner of blue canvas under a sheet.<</narrate>> <<think mc>>Hmm, I never did see what else she was painting... maybe a quick peep.<</think>> <<center "art/lacy04.jpg">> <<think mc>>Holy shit, is that $lacy.name and me fucking? I don't recall this particular time... did she imagine it? So this is why she didn't want to do in the garden...<</think>> <<narrate>>You quickly cover it back up.<</narrate>> <<think mc>>Okay, let's come back to that after we've sorted this mom stuff out.<</think>> <<cont "vannaanswers" "tf">> <<elseif $location == "artroom">> <<left2 _img>> <<say vanna>>Hey sexy! If you've come to spy on my art, you'll need to turn around now!<</say>> <<say mc>>Just came to chat.<</say>> <<choices "What do you want to discuss?" "topics">> <</choices>> <<elseif $location == "garden">> <<left2 _img>> <<say "vanna">>Good evening, sexy.<</say>> <<say "mc">>Hey $vanna.name.<</say>> <<say "vanna">>Come to watch me paint?<</say>> <<choices "What do you want to discuss?" "topics">> <</choices>> <<else>> <<left2 _img>> <<if $vanna.mature == true && $vanna.events.surprise == 7>> <<say vanna>>HI, $name. Everything okay?<</say>> <<think mc>>Not the flirtatious greeting I'm used to... maybe I need to show her just how sexy she is even in this form. I should visit her at night.<</think>> <<elseif $vanna.mature == true>> <<say vanna>>There's my sexy hunk of a man. What can I do for you?<</say>> <<narrate>>She gives you a seductive wink.<</narrate>> <<say vanna>>Or can I just do you?<</say>> <<else>> <<say "vanna">>Hey sexy!<</say>> <<narrate>>She gives you a seductive wink.<</narrate>> <<say "vanna">>Come to have your way with me?<</say>> <</if>> <<choices "What do you want to discuss?" "topics">> <</choices>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("vannadiscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<scene>> <<set _img = getFolder('vanna') + "/$location01.jpg">> <<if $replay == true>> <<set $location ="bedrooms">> <</if>> <<switch $tempvar>> <<case "artupset">> <<say mc>>About $lacy.name.<</say>> <<say vanna>>Not here.<</say>> <<say mc>>Why?<</say>> <<say vanna>>Let's discuss in the art room in private where nobody is likely to walk in.<</say>> <<button "Continue" $return>> <<run overrideSchedule('vanna', 16, 19, "artroom")>> <<event "vanna" "surprise" 6>> <<time 0>> <</button>> <<case "tf">> <<narrate>>She's stood waiting once you arrive at the gateway.<</narrate>> <<say vanna>>Alright... let's do this.<</say>> <<narrate>>You nod and open the gateway for her. She steps through. As soon as your mind focuses on her and transformation, you immediately sense her original form, as it was parked in storage. You barely have to focus at all. She steps out a second later.<</narrate>> <<cont "vannaanswers" "tf2">> <<case "tf2">> <<set $vanna.mature = true>> <<center "vanna/tomature.gif">> <<left2 "vanna/mature/meet01.jpg">> <<say vanna>>So... this is me. Old. I enjoyed feeling young... I enjoyed my time with you especially, but I guess that's over now.<</say>> <<say mc>>What? Why?<</say>> <<say vanna>>Because I'm in fifties and I've lost all my beauty. But, my daughter always comes first.<</say>> <<say mc>>That's not what I see. I see a beautiful woman; sexy even. Definitely a body I'd like to explore.<</say>> <<think mc>>She's still, $vanna.name, after all, I gotta keep up with the flirting.<</think>> <<say vanna>>Even with me... like this?<</say>> <<say mc>>Definitely. Apparently you're sexy in all your forms.<</say>> <<narrate>>She grins and starts pulling her strap over her shoulder.<</narrate>> <<say vanna>>Well... maybe we try this old body out, make sure it still works...<</say>> <<say mc>>Oh, I'm game.<</say>> <<narrate>>She shakes her head.<</narrate>> <<say vanna>>No... I mean, yes... but, I need to go speak with $lacy.name first. Come visit me at night, though, and we'll see if you're still... game.<</say>> <<say mc>>I'm looking forward to it.<</say>> <<narrate>>She grins.<</narrate>> <<think mc>>I'm glad to see she's a bit more chipper already.<</think>> <<say vanna>>Alright, I'm gonna go talk to her. We'll be unavailable for a couple of hours.<</say>> <<say mc>>Let me know how it goes.<</say>> <<button "Continue" "gatewayb">> <<event "vanna" "surprise" 7>> <<run overrideSchedule('vanna', 16, 19, "")>> <<unavailable "lacy">> <<unavailable "vanna">> <<night "maturevanna">> <<set $vanna.cd = 3>> <<time 1>> <</button>> <<case "artdone">> <<narrate>>You head to the makeshift art room, surprisingly excited to see what $vanna.name has created.<</narrate>> <<left2 _img>> <<say mc>>You're covered in paint!<</say>> <<say vanna>>I may have got a bit carried away. But enough of that, come, look!<</say>> <<think mc>>And she's been doing this in her underwear? Maybe I should have come by sooner...<</think>> <<say vanna>>It's weird, painting myself has never interested me before... but doing it for her? I don't know, it just awoke something in me.<</say>> <<narrate>>She guides you to the other side of the room, stepping over several brushes, open paints, and broken canvases.<</narrate>> <<say vanna>>Don't mind all that. It took me a while to get the feel for it. I wanted something different, something bold, something sexy.<</say>> <<say mc>>Right...<</say>> <<think mc>>She remembers it's for her daughter, right, not me?<</think>> <<say vanna>>Close your eyes.<</say>> <<narrate>>You oblige.<</narrate>> <<say vanna>>Okay... wow, I'm nervous... okay, take a look. Tell me what you think!<</say>> <<button "Open your Eyes" vannaanswers>> <<temp "artdone2">> <</button>> <<case "artdone2">> <<center "art/vanna02.jpg">> <<say mc>>Wow. You look incredible... do you own that corset?<</say>> <<say vanna>>Haha, stop it. Concentrate on the art first... but yes, I do.<</say>> <<say mc>>It's really, well, artistic.<</say>> <<narrate>>She gives you a look of annoyance.<</narrate>> <<say mc>>Sorry, I'm not great at describing things. But it's wonderful. I think it'd look great on my wall! I'd certainly enjoy looking up at that every morning.<</say>> <<say vanna>>Ha, but remember it's not for you, it's for $lacy.name. You think she'll like it?<</say>> <<think mc>>Hmm, I really thought she'd done it for me when I saw it...<</think>> <<say vanna>>What's that look for? Is there something wrong with it? Oh, god, I knew I shouldn't do self-portraits it's just not my—<</say>> <<say mc>>Whoa, whoa, whoa, it's great. It really is. You're usually so full of confidence, and what you've done here is pretty awesome.<</say>> <<think mc>>I was gonna comment on how risqué it is for something you'd give your daughter... but I've never seen her like that before... and well, she knows $lacy.name better than I do.<</think>> <<say mc>>You want to give it to her together?<</say>> <<say vanna>>Fuck, yeah so much... but I think it should just be you.<</say>> <<say mc>>Uh... right... okay. You've done a great job here, $vanna.name. You really have.<</say>> <<narrate>>She beams.<</narrate>> <<say vanna>>Maybe I'll find that corset while you're giving it to my daughter.<</say>> <<narrate>>She bites her bottom lip, scrunches her nose, then gives you a wink.<</narrate>> <<say mc>>Oh, I am very much looking forward to that.<</say>> <<think mc>>Well, guess I need to go put this in $lacy.name's room when she's not there to surprise her.<</think>> <<say vanna>>Would it be okay if I keep using this room? There's another piece I'm working on that's better suited to this location.<</say>> <<say mc>>Sure, can I see?<</say>> <<say vanna>><b>NO!</b><</say>> <<narrate>>Hey eyes bulge briefly and then she looks at you sheepishly.<</narrate>> <<say vanna>>Sorry, it's just not ready yet, okay?<</say>> <<say mc>>Okay...<</say>> <<think mc>>Is that why was she covered in so much blue paint, when there wasn't any on this painting?<</think>> <<button "Continue" househub>> <<event "vanna" "surprise" 4>> <<lust "vanna" 2>> <<like "vanna" 6>> <<run queueMessage(0, "vanna", "corset")>> <<time 1>> <</button>> <<case surprise>> <<left2 _img>> <<say mc>>Can you help me with something?<</say>> <<say vanna>>Something <b>hard</b> you need help with, is it, hunk?<</say>> <<say mc>>Maybe, I don't know. I need to surprise $lacy.name with a gift. But I don't know what to get her...<</say>> <<narrate>>She scowls at you, annoyed you missed her pun.<</narrate>> <<say mc>>Wait, what about a portrait? You're such a great artist, I'm sure she'd love something to hang in her room.<</say>> <<say vanna>>She poses for me a lot... but that's just to help me, I don't think she's any interest in having a picture of herself on her wall!<</say>> <<say mc>>What? No. A portrait of you.<</say>> <<narrate>>She pulls her head back as if you just suggested something crazy.<</narrate>> <<say vanna>>A portrait of... me? Why would she want that?<</say>> <<say mc>>Because you're smoking hot, and it would be an artistic expression of that... well, that's me talking, she'll appreciate it for entirely different reasons. Number one being you're her mother.<</say>> <<say vanna>>Hmm, so using your words... a smoking hot portrait of me that hangs above her bed? You think she'd be into that?<</say>> <<say mc>>Most definitely!<</say>> <<say vanna>>Hmm, okay... myself as the subject, hmm...<</say>> <<narrate>>You call tell the wheels are turning in her head.<</narrate>> <<say vanna>>Can I use one of the unused rooms? It might get messy, but I don't want to do it in the garden where she might see.<</say>> <<say mc>>No problem. We could convert something in to a proper arts and craft room or gallery or whatever if you like?<</say>> <<say vanna>>No, no. I don't need anything so grand. It'll take me a few days to finish it, I'll let you know when it's ready.<</say>> <<say mc>>Looking forward to it.<</say>> <<if $hour > 16>> <<set _h = $hour - 16>> <<set _h = 72 - _h>> <<else>> <<set _h = 16 - $hour>> <<set _h = 72 + _h>> <</if>> <<button "Continue" $return>> <<temp "">> <<lust "vanna" 1>> <<like "vanna" 3>> <<event "vanna" "surprise">> <<run queueMessage(_h, 'vanna', 'artdone')>> <<run overrideSchedule('vanna', 16, 19, "artroom")>> <<time 1>> <</button>> <<case "planets">> <<left2 _img>> <<say "mc">>Would you ever want to revisit your home world?<</say>> <<say "vanna">>No, I'm quite happy here.<</say>> <<say "mc">>Okay, would you connect to it for me?<</say>> <<say "vanna">>Of course. But how? I don't know the coordinates.<</say>> <<say "mc">>The gateway doesn't need them. It'll understand where you want to go.<</say>> <<say "vanna">>Great, though, let me get that daughter of mine too. Feels like something she should be part of.<</say>> <<say "mc">>Makes sense. I'll meet you there.<</say>> <<cont "lacyanswers" "planets2">> <<case "ignored">> <<block _img>> <<say "mc">>How about keeping me some company one night?<</say>> <<say "vanna">>I'm always up for that, but you ignored me lat time!<</say>> <<say "mc">>I'd never ignore you!<</say>> <<say "vanna">>Then how come I went without dick?<</say>> <<say "mc">>Maybe I'd fallen asleep or wasn't in my room?<</say>> <</block>> <<narrate>>She glares at you suspiciously.<</narrate>> <<say "vanna">>Yeah, okay. Just make sure you open your door this time!<</say>> <<think "vanna">>I'll drop a hint to $lexi.name, and hopefully tempt her.<</think>> <<button "Continue" vanna>> <<time 1>> <<run addNightEvent('lexiwatchvanna')>> <<set delete $vanna.events.ignored>> <</button>> <<case "theodora2">> <<block _img>> <<say "mc">>So $theodora.name is still talking to me. Despite her actions, she seems to be treating me normally. Though she's not dressing as provocatively in the morning anymore.<</say>> <<say "vanna">>And you want your sexy $vanna.name to help you seal the deal?<</say>> <<narrate>>You chuckle.<</narrate>> <<say "mc">>Kinda, yeah. You seem to be into the idea of me fucking my $theodora.them, so figured you might help.<</say>> <<say "vanna">>What do you need?<</say>> <</block>> <<say "mc">>She remembered this morning that you were meant to be watching her prank me that night, and she's worried you saw us.<</say>> <<say "vanna">>That I did!<</say>> <<narrate>>She gives you a wink.<</narrate>> <<say "vanna">>Want me to tell her I saw nothing?<</say>> <<say "mc">>No, quite the opposite.<</say>> <<say "vanna">>What are you planning?<</say>> <<say "mc">>My problem, as she calls it. I can tell she's into it as much as I am, but she's not able to cross that final hurdle. But I think calling it my problem is helping her internalize it.<</say>> <<say "vanna">>And where do I come in?<</say>> <<say "mc">>Tell her you saw everything, but you understand she was just helping me with my problem because she's a loving $theodora.them, and then question why she didn't finish when I needed it most.<</say>> <<say "vanna">>Hmm, could work, she's quite gullible. May I ask what does she believe your problem is, exactly? I only got the gist of it previously.<</say>> <<say "mc">>She thinks I get hard around her because I find her attractive, but providing it's not mutual, it doesn't matter to her and is happy to help solve the issue.<</say>> <<say "vanna">>What kind of fucked up thinking is that?<</say>> <<say "mc">>I may have had a part to play in that.<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "vanna">>Honestly, I'm not into deception for the sake of sex, however, I can see she really wants it too, so this is probably a good way to let her get what she wants without the guilt. She'll soon realize how much she enjoys it and forget all about her previous reservations.<</say>> <<say "mc">>Great, thanks, $vanna.name!<</say>> <<say "vanna">>I'll talk to her later. You just keep doing what you've been doing. I'll let you know when she's ready.<</say>> <<button "Continue" housestuff>> <<time 1>> <<like "vanna" 3>> <<lust "vanna" 4>> <<event "vanna" "theodora">> <</button>> <<case "theodora">> <<block _img>> <<say "mc">>Think you can help me with something?<</say>> <<say "vanna">>Whip it out for me, and I'll take care of it right away.<</say>> <<narrate>>You chuckle.<</narrate>> <<say "mc">>No, not that... but definitely later.<</say>> <<narrate>>She looks a little disappointed.<</narrate>> <<say "vanna">>What's up?<</say>> <</block>> <<say "mc">>You think you can get $theodora.name to come to my room some time after midnight?<</say>> <<say "vanna">>Sure, any reason you can't just ask her yourself?<</say>> <<say "mc">>I don't want her to think I'm the one who asked her.<</say>> <<narrate>>She grins, gives you a wink, then taps her nose twice.<</narrate>> <<say "vanna">>Say no more. I got you. I'll get it done.<</say>> <<say "mc">>Thanks, $vanna.name.<</say>> <<narrate>>She pulls you close to her and whispers in your ear seductively.<</narrate>> <<say "vanna" "" "(Whispering)" "whisper">>But do remember I'll want mine too!<</say>> <<narrate>>She grabs your butt then strolls away.<</narrate>> <<button "Continue" housestuff>> <<time 1>> <<lust "vanna" 2>> <<like "vanna" 2>> <<event "theodora" "catchfap">> <</button>> <<case "champions">> <<block _img>> <<say "mc">>What do you know about the other strays?<</say>> <<say "vanna">>You're going to need to be more specific. Like, are you wondering who we can a threesome with?<</say>> <<say "mc">>That's not what I meant, no, but let's certainly come back to that later.<</say>> <<say "vanna">>Baby you can come on my back any time you later.<</say>> <<narrate>>You nearly choke on your out spittle out of surprise.<</narrate>> <<say "vanna">>Haha, you're so easy! So what's up?<</say>> <</block>> <<say "mc">>One of the strays isn't a champion.<</say>> <<say "vanna">>Okay.<</say>> <<narrate>>She waits expecting you to say more.<</narrate>> <<say "vanna">>Wait, that's it? What does it matter?<</say>> <<say "mc">>Well, I'm on my wait to speak to $voice.name, but it may be something sinister, what if they are a traitor? I'm pretty sure it's innocent but I can't be a hundred percent certain.<</say>> <<say "vanna">>Just got speak to her and get more info. You're wasting time worrying about something you don't have all the information for. I can't imagine there's any nefarious, I've lived with this women a long time.<</say>> <<think "mc">>I guess sometimes you forget she's more than just a flirty sex-addict.<</think>> <<say "mc">>Thanks, $vanna.name, that's a very level-headed way to look at it.<</say>> <<say "vanna">>Come back later and I'll show what other kind of head I want to look at.<</say>> <<narrate>>You grin as she bites her bottom lip and looks at your crotch.<</narrate>> <<button "Continue" gatewayb>> <<set $mc.events.eight = "vanna">> <<like "vanna" 3>> <<lust "vanna" 1>> <<time 1>> <</button>> <<case "photo">> <<block _img>> <<say "mc">>Hey $vanna.name, I know you like painting people, but do you know anything about photography?<</say>> <<narrate>>Her face turns sour.<</narrate>> <<say "vanna">>You found them, didn't you?<</say>> <<think "mc">>What the hell is she talking about?<</think>> <<say "mc">>Found what?<</say>> <<narrate>>She seems to study you for a moment, then returns to her cheerful self.<</narrate>> <</block>> <<say "vanna">>Sorry, nothing. What do you need to know?<</say>> <<think "vanna">>Great, now he knows there's something I'm hiding from him.<</think>> <<say "mc">>Well, I was talking to $theodora.name and she wants to do some modeling, and I don't really know much about lightning or lenses or well anything beyond taking pics with my phone.<</say>> <<say "vanna">>$theodora.name? Isn't she your $theodora.them?<</say>> <<say "mc">>That's right.<</say>> <<say "vanna">>And you want to photograph her?<</say>> <<say "mc">>Yeah.<</say>> <<think "vanna">>Perhaps he and I are more alike than I realized.<</think>> <<say "vanna">>Well, I know a little, but it's certainly not my strong point. I'll upload what I know to the monitoring station and it should be enough to figure out the rest with a bit of work.<</say>> <<say "mc">>Great, thanks $vanna.name! But circling back, did I find what?<</say>> <<say "vanna">>Listen, you handle the shoot with $theodora.name, then come show me the end result and we'll take it from there.<</say>> <<say "mc">>Okay, now I'm super intrigued.<</say>> <<button "Continue" housestuff>> <<time 1>> <<taskdone "photo">> <<event "vanna" "photo">> <<like "vanna" 3>> <<lust "vanna" 1>> <<tech "studio">> <</button>> <<case "art">> <<left2 "vanna/garden01.jpg">> <<say "mc">>I've come to see your full range of your skills.<</say>> <<say "vanna">>Excellent. Though I'll be honest, I may have lured you here under false pretenses.<</say>> <<say "mc">>Oh?<</say>> <<say "vanna">>I absolutely love sex and flirting, so I'm not great at turning it off. But when it comes to painting, I keep the two separate... well, at least my involvement in it.<</say>> <<think "mc">>Damn, from her flirting, I thought I was getting lucky out here.<</think>> <<say "vanna">>Ha, I can see you're disappointed. Don't worry, I'm down for some fun wherever else.<</say>> <<say "mc">>Sorry, didn't mean to, but I'd be lying if I said I hadn't been fantasizing a little.<</say>> <<say "vanna">>I'll make it up to you whenever you want. But for now, I want to show you my second-greatest love; art.<</say>> <<narrate>>She excitedly shows you a couple of her paintings.<</narrate>> <center> <img @src="setup.img+'art/lacy01.jpg'"> <img @src="setup.img+'art/lacy02.jpg'"> </center> <<say "mc">>Wow, these are excellent. Is that $lacy.name?<</say>> <<narrate>>She becomes giddy.<</narrate>> <<say "vanna">>Yes! She's like my muse. Isn't she just the most beautiful creature?<</say>> <<say "mc">>She's an attractive woman, for sure.<</say>> <<say "vanna">>Oh, don't be so reserved. Look at her, she's a goddess!<</say>> <<narrate>>You simply nod in agreement, unable to match the level of excitement she has.<</narrate>> <<say "vanna">>Let me show you a few more!<</say>> <<narrate>>In her frenzy, she accidentally knocks a canvas over, revealing the painting to you.<</narrate>> <center><img @src="setup.img+'art/lacy03.jpg'"></center> <<say "mc">>Wow, is she showing you her ass?<</say>> <<narrate>>She suddenly looks uncharacteristically embarrassed and quickly scoops the picture up, placing it face down. Laughing nervously, she replies.<</narrate>> <<say "vanna">>Haha, yeah, she's such a joker.<</say>> <<think "mc">>Hmm, that was a super weird reaction.<</think>> <<say "vanna">>I'm going to put everything away, but maybe I could paint you sometime?<</say>> <<say "mc">>I thought you were going to show me some more?<</say>> <<say "vanna">>Nah, don't want to bore you. We'll do it another time.<</say>> <<think "mc">>I wonder if there's any more paintings like that...<</think>> <<button "Continue" housestuff>> <<clock 19>> <<if $vanna.events.gardenart == undefined>> <<event 'vanna' 'gardenart'>> <<like 'vanna' 3>> <</if>> <</button>> <<case "pose">> <<block "vanna/garden01.jpg">> <<say "mc">>You wanted a model?<</say>> <<say "vanna">>You'll pose for me?<</say>> <<say "mc">>Of course, just direct me.<</say>> <<say "vanna">>Yaaaay!!<</say>> <<think "mc">>She's almost like a different person when we're painting, giddy and excitable.<</think>> <</block>> <<if $girlshere.length > 1>> <<set $girlshere.delete('vanna')>> <<set _who = either($girlshere)>> <<set _n = State.variables[_who].name>> <<block _who+"/garden01.jpg">> <<narrate>>_n looks over at the commotion.<</narrate>> <<say _who>>What's all the excitement?<</say>> <<say "vanna">>$name is going to let me paint him!<</say>> <<say _who>>Oh, let me pull up a chair!<</say>> <<narrate>>$vanna.name runs over to _n and starts shooing her away.<</narrate>> <<say "vanna">>Nope! This is my time with him. I'll show you the end result.<</say>> <<narrate>>_n rolls her eyes as she walks off.<</narrate>> <</block>> <<set $girlshere.push('vanna')>> <</if>> <<say "vanna">>Okay, I'll set up while you get undressed.<</say>> <<say "mc">>Sorry, what?<</say>> <<say "vanna">>I need to get my easel set up properly and my palette ready.<</say>> <<say "mc">>No, I mean the undressing part?<</say>> <<say "vanna">>Well, I can't paint your naked form with clothes on, can I?<</say>> <<say "mc">>You didn't mention you were painting me naked.<</say>> <<narrate>>She starts tugging at your clothes.<</narrate>> <<say "vanna">>I'm sure I did, now get them off and go stand on those stones over there.<</say>> <<narrate>>Before you can contest, she's run off to a little shed near the house, presumably to get her equipment.<</narrate>> <<think "mc">>Screw it.<</think>> <<narrate>>You stand naked in the garden, a little conscious of any prying eyes, while $vanna.name bobs her head back and forth around her easel to study your naked form and transfer it to the canvas. The concentration and smile on her face as she hums an unknown tune makes you feel somewhat content with your decision.<</narrate>> <<say "mc">>How's it looking? I hope you're being kind to my features.<</say>> <<say "vanna">>Shush, you! I'm concentrating. It won't be much longer.<</say>> <<narrate>>What feels like hours passes. Every now and again you're sure you see silhouettes in the top windows.<</narrate>> <<think "mc">>Why did I agree to this?<</think>> <<say "vanna">>Done!<</say>> <<say "mc">>Great, it was getting a bit chilly. Can I take a look?<</say>> <<say "vanna">>Yes, come see!<</say>> <<narrate>>You stroll up and peer at her canvas.<</narrate>> <center> <img @src="setup.img+'art/johnny01.jpg'" style="height: 400px"> </center> <<narrate>>You step back.<</narrate>> <<say "mc">>You only did my penis... and I wasn't even erect.<</say>> <<say "vanna">>Oh, you were, for most of that. Perhaps the thought of being watched turned you and you didn't even notice?<</say>> <<say "mc">>Wait, seriously? But why didn't you paint the rest of me?<</say>> <<say "vanna">>I don't get to paint cocks, at least not from a model like... well, ever. I wanted to make the most of it. Besides, I'd need you to pose for much longer for that. You don't like it?<</say>> <<say "mc">>You have a lot of talent, I just wasn't expecting... that. I didn't think you liked to mix art with your libido?<</say>> <<say "vanna">>Believe me, there's no mix here. My libido would have jumped you. Regardless, I'm sure I'll find a way to repay you. But for now, let me tidy up.<</say>> <<if $girlshere.length > 1>> <<narrate>>As you get dressed, you hear a wolf whistle from somewhere in the bushes.<</narrate>> <<think "mc">>I guess _n stuck around for the show. Eh, to hell with it.<</think>> <</if>> <<button "Continue" housestuff>> <<clock 19>> <<if $girlshere.length > 1>> <<lust _who 2>> <</if>> <<if $vanna.events.gardenart < 2>> <<like 'vanna' 7>> <<lust 'vanna' 3>> <<event 'vanna' 'gardenart' 2>> <</if>> <</button>> <<case "diff">> <<left2 "vanna/garden01.jpg">> <<say "mc">>You look different, younger somehow.<</say>> <<say "vanna">>Not wearing any makeup or a sexy outfit. This is the only place you won't find me actively trying to seduce you.<</say>> <<say "mc">>More's the pity.<</say>> <<narrate>>She cackles.<</narrate>> <<say "vanna">>Don't worry, nowhere else is safe from me.<</say>> <<narrate>>She gives you a playful slap on your ass.<</narrate>> <<say "vanna">>But seriously, I really enjoy art, and my art is quite... provocative, and perhaps that's why my libido is in check, but I don't like to mix the two.<</say>> <<say "mc">>So no flirting?<</say>> <<say "vanna">>I didn't say my very nature had changed! But I just want to be clear that we won't be fucking whenever I'm painting.<</say>> <<say "mc">>But any other time is fine?<</say>> <<say "vanna">>I thought I'd made that clear.<</say>> <<button "Continue" vanna>> <<time 0.5>> <<like 'vanna' 2>> <<event "vanna" "diff">> <</button>> <<case "yes">> <<if $vanna.mature == true>> sorry, not done the mature version yet. <<back>> <<else>> <<left2 _img>> <<if $location isnot 'bedrooms'>> <<say "vanna">>Oh, bold, I like it. Or do you think I'm bluffing? Follow me to my room and you'll soon find out.<</say>> <<else>> <<say "vanna">>Oh, bold, I like it. Or do you think I'm bluffing? Come closer and you'll find out.<</say>> <</if>> <<choices "Do you want to find out?">> <<link "Hell yeah" vannaanswers>> <<set $tempvar = "follow">> <<if $vanna.events.followed is undefined>> <<lust "vanna" 3>> <<like "vanna" 2>> <</if>> <</link>> <br> <<link "Another time" vanna>> <<like "vanna" -1>> <<time 1>> <</link>> <</choices>> <</if>> <<case "follow">> <<block "vanna/bedrooms01.jpg">> <<narrate>>She sits down on her bed and beckons you over. You try to act sexy as you strut over, but she just gives you a look and huffs.<</narrate>> <<say "vanna">>What was that? Let me show you how it's done!<</say>> <<narrate>>She shakes her hair, stares at you intently while running her hands through it, then raises up on her knees while slowly running her hands down her body. Your cock is rock hard.<</narrate>> <<say "vanna">><i>That's</i> how you get someone going.<</say>> <<narrate>>You lower your jeans.<</narrate>> <<say "mc">>Can't argue with the results.<</say>> <<say "vanna">>Holy fuck.<</say>> <<narrate>>You throw off your shirt and kick away your trousers, grab her legs and pull her down the bed. The desire among you both almost palpable you passionately kiss while scrambling to remove her panties, likewise she paws at her bra, just as eager to get naked.<</narrate>> <<narrate>>You pull her body down over yours, so her pussy is in your face, and your dick in hers.<</narrate>> <<button "Continue" vannasex>> <<set $tempvar = "followsn">> <</button>> <</block>> <<case 'lacy'>> <<block _img>> <<say "mc">>How are things with you and $lacy.name?<</say>> <<say "vanna">> Perfect. She's a caring daughter with a mind as sharp as a knife. Couldn't ask for better. How are things between you and her? <</say>> <<say "mc">>I think they're pretty good.<</say>> <<say "vanna">> Excellent. Just so you know, it really doesn't bother me if I have to share you with her. <</say>> <<think "vanna">>It even turns me on a little.<</think>> <</block>> <<narrate>>You spit out your drink.<</narrate>> <<say "vanna">>Come now, don't be so rigid. If you want my daughter, I have no problem with it, providing you're also attending to my needs.<</say>> <<say "mc">>And how might I attend to your needs?<</say>> <<if $location isnot 'bedrooms'>> <<say "vanna">>Perhaps if you follow me to my room, you'll find out.<</say>> <<else>> <<say "vanna">>Come a little closer and you'll find out.<</say>> <</if>> <<choices "Do you want to find out?">> <<link "Hell yeah" vannaanswers>> <<set $tempvar = "follow">> <<if $vanna.events.followsex is undefined>> <<lust "vanna" 3>> <<like "vanna" 2>> <</if>> <<event 'vanna' 'lacy'>> <</link>> <br> <<link "Another time" vanna>> <<like "vanna" -1>> <<event 'vanna' 'lacy'>> <<time 1>> <</link>> <</choices>> <<case 'skills'>> <<block _img>> <<say "mc">>So what's your skill set?<</say>> <<say "vanna">>I make men putty in my hands, sometimes women too. I can provide you pleasure like no other. You'll be shuddering in pleasure and shooting cum within minutes.<</say>> <<say "mc">>Wow. You're certainly not behind the door, but I meant more in terms of professionally.<</say>> <<say "vanna">>You don't think I'm a professional? I'm the best you'll ever have, and you'll always be left wanting.<</say>> <<say "mc">>Sorry, I didn't mean it like that.<</say>> <</block>> <<say "vanna">>I know, I'm just pulling your leg. Though hopefully that won't be the only thing I'm pulling.<</say>> <<think "mc">>Does she think of anything else? Not that I'm complaining...<</think>> <<say "vanna">>I also fancy myself as a bit of artist. I love to paint the human form.<</say>> <<say "mc">>Oh, I'd love to see some of your work.<</say>> <<say "vanna">>And in turn, I'd like to see more of you. Meet me in the garden one day between 16:00 and 19:00 and if you're lucky, I may even show you my full skill set.<</say>> <<button "Continue" vanna>> <<if $vanna.events.skills is undefined>> <<like "vanna" 2>> <<lust "vanna" 3>> <<set $vanna.events.skills = 1>> <<run overrideSchedule('vanna', 16, 19, "garden")>> <<run overrideSchedule('vanna', 20, 21, "lounge")>> <</if>> <<time 1>> <</button>> <<case 'youth'>> <<block _img>> <<say "mc">>How's the adjustment been with the new body?<</say>> <<say "vanna">>Other than $lacy.name getting used to my new look, it honestly wasn't an adjustment at all. It's still my body, I'm just younger and hotter.<</say>> <<say "mc">>Nothing changed with your physical capabilities or anything to be concerned about?<</say>> <<say "vanna">>Not at all, my looks, just improvements across the board.<</say>> <<say "mc">>Sounds fantastic, what kind of improvements?<</say>> <</block>> <<if $vanna.lust >= 10>> <<say "vanna">>I think it probably best I just show you... tonight. Just try not to get addicted to me.<</say>> <<say "mc">>No promises.<</say>> <<narrate>>She reaches in to you, grabs you by the collar and whispers in to your ear.<</narrate>> <<say "vanna" "" "(Whispering)" "whisper">>Tonight, you'll get the ride of your life.<</say>> <<run addNightEvent('vannanightvisit')>> <<else>> <<say "vanna">>Wouldn't you like to know?<</say>> <<think "mc">>Despite her openness about sex and flirtatious attitude, it looks like I do need to get to know her better before she opens up about this.<</think>> <</if>> <<button "Continue" vanna>> <<if $vanna.events.youth is undefined>> <<like "vanna" 1>> <<lust "vanna" 2>> <<set $vanna.events.youth = 1>> <</if>> <<time 1>> <</button>> <<case 'exp'>> <<block _img>> <<say "mc">>Would you be interested in heading through the gateway on missions?<</say>> <<say "vanna">>I'd rather you be doing missions in my gateway. But that's not sustainable long term.<</say>> <<narrate>>She sighs wistfully.<</narrate>> <<if $vanna.like >= 15>> <<say "vanna">>You know what? Sure, it might be fun! I'll let $armani.name know I'm up for it.<</say>> <<set $explorers.pushUnique('vanna')>> <<if $tasks.armaniexp is undefined && $expeditions is undefined>>> <<say "mc">>I guess that was a subtle way of telling me expeditions need to be organized by $armani.name.<</say>> <<task "armaniexp">> <</if>> <<else>> <<say "vanna">>Sounds like it might be fun, but I'm not convinced. I think I'd like to know you a little better before you send me off who knows where.<</say>> <</if>> <<button "Continue" vanna>> <<if $vanna.events.exp is undefined>> <<like "vanna" 1>> <<set $vanna.events.exp = 1>> <</if>> <</button>> <</block>> <</switch>> <</nobr>><<set $scene = 0>> <<set _active = "vanna">> <<meet _active>> <<set $return = 'housestuff'>> <<smallflirt _active>> <<set _passage = _active+"answers">> <<if $vanna.events.surprise == 5>> <<opt "$lacy.name" _passage artupset>><</opt>> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $lacy.events.planets == undefined>> <<opt "Home World" _passage planets>><</opt>> <</if>> <<if checkUnlocks('movie', 'megr', 'vanna') == true && $vanna.events.surprise == undefined>> <<opt "$lacy.name's Surprise" _passage surprise>><</opt>> <</if>> <<if $location == "garden">> <<if $vanna.events.diff == undefined>> <<opt "You look different" _passage diff>><</opt>> <</if>> <<if $vanna.events.gardenart == undefined>> <<opt Art _passage art>><</opt>> <</if>> <<if $vanna.events.gardenart isnot undefined && $vanna.events.gardenart < 2>> <<opt Pose _passage pose>><</opt>> <</if>> <<else>> <<if $location != "artroom" && $vanna.mature != true>> <<if checkUnlocks('movie', 'follow', 'vanna') == false >> <<opt Yes _passage yes>><</opt>> <<elseif checkUnlocks('movie', 'follow', 'vanna') == true>> <<opt Yes _passage follow>><</opt>> <</if>> <</if>> <<if $vanna.events.ignored != undefined>> <<opt "Nighttime Company" _passage ignored>><</opt>> <</if>> <<if $tasks.eightchamps != undefined>> <<opt "Champions" _passage champions>><</opt>> <</if>> <<if $tasks.photo != undefined && $vanna.events.gardenart != undefined && $vanna.events.photo == undefined>> <<opt "Photography" _passage photo>><</opt>> <</if>> <<if $harley.events.theopromo != undefined && $theodora.events.catchfap == undefined>> <<opt "$theodora.name Help" _passage theodora>><</opt>> <</if>> <<if $vanna.events.theodora == undefined && $theodora.events.catchfap != undefined && $theodora.events.theodoraproblemtxt == 2>> <<opt "$theodora.name Help" _passage theodora2>><</opt>> <</if>> <<if $vanna.events.lacy is undefined>> <<opt "$lacy.name" _passage lacy>><</opt>> <</if>> <<if $vanna.events.skills is undefined>> <<opt "Skills" _passage skills>><</opt>> <</if>> <<if ($vanna.events.youth is undefined || checkUnlocks("movie", "youth", "vanna") == false) && !$blockedNightEvents.includes('vannanightvisit') && !$nightEvents.includes('vannanightvisit')>> <<opt "Youth" _passage youth original vanna>><</opt>> <</if>> <<if !$explorers.includes('vanna')>> <<opt "Expeditions" _passage exp>><</opt>> <</if>> <</if>> <<link "Never mind" $return>><</link>><<nobr>> <<switch $tempvar>> <<case "corset">> <<narrate>>She's on the bed wearing the corset from her self-portrait. As soon as you she notices you, she runs her hands down her body while staring you directly in the eye.<</narrate>> <<vid "vanna/corset01.mp4">> <<say mc>>You look incredible.<</say>> <<narrate>>She pulls down her bra while continuing to stare at you seductively.<</narrate>> <<say mc>>Pretty as a picture.<</say>> <<narrate>>She stifles a laugh.<</narrate>> <<say vanna>>You're lucky I enjoy your cock so much, because that was a lame line.<</say>> <<narrate>>She pushes you back on to the chair and tugs at your trousers.<</narrate>> <<cont "vannasex" "corset02">> <<case "corset02">> <<narrate>>She takes your entire length in one mouthful and sits her head hanging there for some time before gasping for air.<</narrate>> <<vid "vanna/corset02.mp4">> <<say vanna>>That's how I fucking like it. Nice n' wet n' sloppy.<</say>> <<narrate>>She holds your manhood like a sword while massaging the tip with her lips and tongue.<</narrate>> <<say mc>>Fuck, me too!<</say>> <<say vanna>>Oh, I'm about to.<</say>> <<narrate>>She pulls herself up and climbs onto your lap.<</narrate>> <<cont "vannasex" "corset03">> <<case "corset03">> <<vid "vanna/corset03.mp4">> <<narrate>>She starts gently, rocking back and forth on your cock.<</narrate>> <<say mc>>Ride it like you mean it.<</say>> <<narrate>>She starts bouncing on your manhood, the sound of her ass cheeks clapping on your thighs echoing around the room.<</narrate>> <<cont "vannasex" "corset04">> <<case "corset04">> <<narrate>>You stand up, lifting her with you and remaining inside her as you take things to the bed.<</narrate>> <<vid "vanna/corset04.mp4">> <<say vanna>>Oh, fuck, yeah.<</say>> <<narrate>>She slams herself down on your dick hard with each movement.<</narrate>> <<say vanna>>That's so good, yes.<</say>> <<cont "vannasex" "corset05">> <<case "corset05">> <<narrate>>She swivels around on your cock, her moaning ever louder as she reaches closer and closer to orgasm.<</narrate>> <<vid "vanna/corset05.mp4">> <<say vanna>>Fuuuck, yeah.<</say>> <<narrate>>She closes her eyes and bites her bottom lip while screaming out in pleasure as her pussy tightens around you.<</narrate>> <<say vanna>>Ohhh~ yeah...<</say>> <<narrate>>She slumps back on the bed. Eager for your own end, you stand over her while she strokes you to completion.<</narrate>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "vanna/corset06.mp4">> <<say mc>>FUUUCK YES! Take it! Take my dirty seed you filthy whore!<</say>> <<narrate>>You erupt on to her pretty face, your cum trickling down her cheek as she milks every last drop.<</narrate>> <<say vanna>>Someone got a little excited at the end there.<</say>> <<narrate>>She gives your helm a playful lick and grins.<</narrate>> <<say vanna>>Don't be a stranger, I'm <b>always</b> up for doing this again.<</say>> <<unlock "vanna" "corset">> <<button "Sleep" sleep>> <<like "vanna" 4>> <<lust "vanna" 4>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "maturefollow">> <<if $location != "bedrooms">> <<narrate>>You follow her back to her bedroom, your eyes mostly trained on her ass the entire way.<</narrate>> <<else>> <<narrate>>She falls back on to the bed.<</narrate>> <</if>> <<say vanna>>I do enjoy your visits to my boudoir...<</say>> <<narrate>>She slips out of her clothes with an unearthly speed and lays on the bad, her hips high and her pussy glistening.<</narrate>> <<think mc>>How about a little tease...<</think>> <<vid "vanna/mature/yes01.mp4">> <<narrate>>She moan with delight as your fingers rub over her vulva.<</narrate>> <<say vanna>>Ohh yes, that's it.<</say>> <<cont "vannasex" "mfol01">> <<case "mfol01">> <<vid "vanna/mature/yes02.mp4">> <<narrate>>The volume of her delight only increases when you slide your fingers inside her.<</narrate>> <<say vanna>>Oh, fuck yes. That's so good.<</say>> <<narrate>>She rubs her clit as your fingers explore her pussy.<</narrate>> <<say vanna>>But not just fingers... I want more...<</say>> <<cont "vannasex" "mfol02">> <<case "mfol02">> <<vid "vanna/mature/yes03.mp4">> <<narrate>>You thrust inside her. She pushes back in sync with each thrust, your bodies fitting together like Tetris shapes.<</narrate>> <<say vanna>>Yes, oh, fuck, just like that.<</say>> <<narrate>>From this position, you can't help but admire her ass. She looks back at you, and noticing your besotted eyes, she grins.<</narrate>> <<say vanna>>Do it.<</say>> <<vid "vanna/mature/yes04.mp4">> <<narrate>>She grips the pillows and squeals as you push your cock into her anus.<</narrate>> <<cont "vannasex" "mfol05">> <<case "mfol05">> <<narrate>>The resistance against your dick is immense, you nearly blow your load just from entering.<</narrate>> <<vid "vanna/mature/yes05.mp4">> <<say vanna>>Aaaaagh~ yeah~. <</say>> <<narrate>>You start of steady, her moans and grunts your signal to quicken the pace.<</narrate>> <<cont "vannasex" "mfol07">> <<case "mfol07">> <<vid "vanna/mature/yes06.mp4">> <<narrate>>She takes back over control, riding your cock to near completion.<</narrate>> <<say vanna>>Oh, yes, fuck, I love riding you. Oh, god, this is so good.<</say>> <<cont "vannasex" "mfol08">> <<case "mfol08">> <<vid "vanna/mature/yes07.mp4">> <<say vanna>>Oohh~, that's the way I like it. Yeah.<</say>> <<say vanna>>Fuck, that's amazing.<</say>> <<narrate>>You feel you unmistakably heat through your body, you're about to cum.<</narrate>> <<say mc>>Ohhh, fuck!<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "vanna/mature/yes08.mp4">> <<narrate>>You finish into her her ass then proceed to cover her entire rim with your spunk.<</narrate>> <<say "mc">>Yes, fuck me, god fucking yes.<</say>> <<narrate>>She bites her lip as she feels your warm goo filling her up.<</narrate>> <<say vanna>>God that feels good. Oooh~<</say>> <<narrate>>She gasps and shivers as your slurry tickles her anus.<</narrate>> <<button "Continue" housestuff>> <<lust "vanna" 4>> <<like "vanna" 4>> <<unlock "vanna" "matureyes">> <<time 2>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "firstt">> <<say "vanna">>I wasn't sure you'd actually come...<</say>> <<say mc>>Oh, I haven't just yet... but seriously, why?<</say>> <<say vanna>>I thought maybe you were just trying to make me feel better now that I'm old...<</say>> <<say mc>>I mean every word.<</say>> <<say vanna>>You sure you still want this... you're not just being nice?<</say>> <<narrate>>You throw off your pants revealing your hard cock.<</narrate>> <<say mc>>How about you stop asking silly questions and do someone more useful with that mouth of yours.<</say>> <<narrate>>She snorts with laughter, then reaches out for your member.<</narrate>> <<cont "vannasex" "firstt01">> <<case "firstt01">> <<vid "vanna/mature/firsttbj.mp4">> <<narrate>>She quickly regains her usual confidence as her head bobs up and down.<</narrate>> <<say mc>>Holy fuck that's good...<</say>> <<narrate>>She looks back up at you, her eyes full of desire.<</narrate>> <<say vanna>>Lay back, let me ride that dick!<</say>> <<cont "vannasex" "firstt03">> <<case "firstt03">> <<vid "vanna/mature/firsttcg.mp4">> <<narrate>>She moans and groans with a satisfied joy as she bounces on your rod.<</narrate>> <<say vanna>>Oh, yeah, that's so good.<</say>> <<cont "vannasex" "firstt04">> <<case "firstt04">> <<vid "vanna/mature/firsttcg2.mp4">> <<narrate>>You pull her down toward you and grapple her as you pummel away.<</narrate>> <<say mc>>Fucking take, it, yes, fucking, yes!<</say>> <<narrate>>As her juicy ass bounces on your cock, you can't help but give it a few slaps.<</narrate>> <<say vanna>>Yes, spank me. Yes!<</say>> <<cont "vannasex" "firstt05">> <<case "firstt05">> <<vid "vanna/mature/firsttside.mp4">> <<say vanna>>Yeah, I'm cumming, I'm cumming! Yeah~<</say>> <<narrate>>With a deafening scream her leg spasms as she succumbs to her climax.<</narrate>> <<cont "vannasex" "firstt06">> <<case "firstt06">> <<vid "vanna/mature/firsttd.mp4">> <<narrate>>Close to the edge yourself, you grab her arm and start hitting from behind. She reaches back and massages your balls, only hastening your end.<</narrate>> <<say vanna>>Yeah, you like that?<</say>> <<narrate>>You moan and groan, but you can take no more, you're on the precipice of an eruption.<</narrate>> <<say mc>>Oh fuck, yes! I'm gonna cum!<</say>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<narrate>>She scurries into position, eager for your seed.<</narrate>> <<vid "vanna/mature/firsttcum.mp4">> <<narrate>>You hold her head while you explode, messily missing her face and spraying your seed randomly.<</narrate>> <<say mc>>God, fucking yes, fucking fuck fuck, yes!<</say>> <<cont "vannasex" "firstt07">> <<unlock "vanna" "firstt">> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "firstt07">> <<say vanna>>Wow, still life in the old dog yet, huh?<</say>> <<say mc>>Fuck me, yes... but you're not even that old, stop it with that shit.<</say>> <<say vanna>>Well, if I can still keep up with you in this body, maybe it's not so bad after all.<</say>> <<say mc>>Now you're just fishing for compliments!<</say>> <<narrate>>She grins.<</narrate>> <<say vanna>>Truthfully, I still prefer my younger self. Maybe it's because I've been in that form so long now, but I'll get used to it. I'll miss my previous self, but it is what it is.<</say>> <<say mc>>You talk like it's gone forever. And wow, you do lament a lot in this form! I can change you back and forth whenever you like. You can have the best of both worlds.<</say>> <<say vanna>>Huh... I guess you're right. I can be there like this when $lacy.name needs me... and be in my younger form when she's ready to <b>really</b> need me.<</say>> <<narrate>>There's a flash of something sinister in her eyes, and then she starts nodding to herself.<</narrate>> <<say vanna>>Yeah... I can work with this.... yeah.<</say>> <<say mc>>Do I want to know what you mean?<</say>> <<say vanna>>Something for another day. Thanks for... well, everything!<</say>> <<say mc>>No problem.<</say>> <<trans vanna mature>> <<notice>>You can now transform $vanna.name between forms at Gateway B<</notice>> <<button "Sleep" sleep>> <<like "vanna" 10>> <<lust vanna 4>> <<event "vanna" "surprise" 8>> <</button>> <<case "megpeep">> <<set _l = getCurrentLocation('lacy')>> <<narrate>>You notice a noise coming from $lacy.name's room as you walk past and decide to investigate.<</narrate>> <<think mc>>Pretty sure $lacy.name is<<if _l == "Unavailable">>n't around at the moment<<elseif _l == "Kitchen">> in the kitchen<<else>> working right now<</if>>. So, just who is in there?<</think>> <<narrate>>You open the door quietly to reveal $vanna.name naked, rubbing herself.<</narrate>> <<vid "vanna/megr01.mp4">> <<think mc>>Hmm, did she just get bored waiting for $lacy.name or something?<</think>> <<narrate>>You watch as she slides her panties down.<</narrate>> <<think mc>>It'd be rude not to watch.<</think>> <<cont "vannasex" "megpeep02">> <<case "megpeep02">> <<vid "vanna/megr02.mp4">> <<think mc>>Fuck, just look how we she is. Should I join her? I mean... this is $vanna.name after all.<</think>> <<narrate>>As you're pondering whether to interrupt her, she speeds up.<</narrate>> <<cont "vannasex" "megpeep03">> <<case "megpeep03">> <<vid "vanna/megr03.mp4">> <<narrate>>She starts moaning more and more, and the sounds of wet flesh become louder and louder.<</narrate>> <<say "vanna">>Ohh~ fuck.<</say>> <<think mc>>Fuck it, I'm going in.<</think>> <<narrate>>As you start to push the door further open, you hear footsteps behind you.<</narrate>> <<cont "vannasex" "megpeep04">> <<case "megpeep04">> <<lust "vanna" 4>> <<left2 "lacy/nb.jpg">> <<say lacy>>Oh, $name, did you need something?<</say>> <<think mc>>Fuck...<</think>> <<narrate>>You quickly close the door and turn to face her.<</narrate>> <<set _l = getCurrentLocation('lacy')>> <<say mc>>I thought you were <<if _l == "Kitchen">> in the kitchen<<else>> working<</if>>.<</say>> <<say lacy>>I was coming to collect my tablet. What were you doing in my room?<</say>> <<think mc>>I know she didn't mind walking on me with her mom, but we'd finished by then... I can't imagine she'd really want to walk in on her mom masturbating, that's entirely different.<</think>> <<say mc>>I was gonna surprise you.<</say>> <<narrate>>She raises an eyebrow.<</narrate>> <<say lacy>>Oh? What with?<</say>> <<say mc>>It wouldn't be a surprise if I told you. Something for another day. Why don't we go grab a coffee in the kitchen?<</say>> <<say lacy>>Let me just grab my tablet.<</say>> <<narrate>>You try to stop her as she reaches for the hand. She just gives you a quizzical look.<</narrate>> <<say lacy>>What has gotten into you?<</say>> <<say mc>>I told you, I'm working on a surprise. Can you do without your tablet a bit longer? Please?<</say>> <<say lacy>>I suppose I could run some calculations on the office computer instead... though you do have me quite intrigued. I must point out I do not enjoy loud surprises. If you're going to have a group of people jump out and shout "surprise" I will leave.<</say>> <<say mc>>No, no, nothing like that.<</say>> <<narrate>>You make small talk as you lead her away from her room.<</narrate>> <<think mc>>Great, now I need to think of something to surprise $lacy.name with... I'll ask $vanna.name; she owes me, even if she doesn't know it.<</think>> <<unlock "vanna" "megr">> <<cont "housestuff" "" 1>> <<case "docs">> <<if $replay == false && checkUnlocks('movie', 'dentist', 'vanna') == false>> <<run newMessage("vanna", "docs")>> <<run newMessage("vanna", "docs2")>> <<run forceRead('vanna')>> <<say "azul">>What's with the face?<</say>> <<say "mc">>Didn't expect her to want me to roleplay a dentist specifically...<</say>> <<say "azul">>Ha, she wants to play in there, huh? Well, let's go meet her!<</say>> <</if>> <<narrate>>You head through a few rooms, and find the dentist's clinic. $vanna.name sits waiting for you, making a sarcastic gesture with her mouth.<</narrate>> <<left2 "vanna/dentist.jpg">> <<say "vanna">>Doctor! So glad you're here, my jaw... it's feeling funny.<</say>> <<narrate>>$azul.name grins as she settles into the corner.<</narrate>> <<say "mc">>Well, let's take a look, shall we. Open wide.<</say>> <<narrate>>She does so, her eyes already begging for your touch. You mess around with the mouth mirror as part of the role play for a little while.<</narrate>> <<say "mc">>I see the issue. You're going to need a special medicine. I must warn you, it's thick... and addictive.<</say>> <<say "vanna">>Oh, I think I can handle it, doc.<</say>> <<narrate>>She rubs her hand over your crotch.<</narrate>> <<say "vanna">>Does it have any special delivery method?<</say>> <<say "mc">>Oh, very much so... open wide.<</say>> <<narrate>>She stifles a chuckle as you unzip.<</narrate>> <<cont "vannasex" "dentist01">> <<case "dentist01">> <<vid "vanna/dentist01.mp4">> <<narrate>>She quickly grabs your dick and shifts closer. You notice $azul.name biting her lip and nodding slowly as $vanna.name's lips wrap around your manhood.<</narrate>> <<say "vanna">>But doctor, it doesn't appear to be coming.<</say>> <<say "mc">>I think the... uhh... medical apparatus here just needs a little warm up. Body heat's best, of course.<</say>> <<say "vanna">>Of course, doctor, whatever's needed!<</say>> <<narrate>>She throws off her top and places her dress on the chair.<</narrate>> <<cont "vannasex" "dentist02">> <<case "dentist02">> <<vid "vanna/dentist02.mp4">> <<narrate>>She screams with delight, occasionally steeling glances at $azul.name causing her to moan more.<</narrate>> <<cont "vannasex" "dentist03">> <<case "dentist03">> <<vid "vanna/dentist03.mp4">> <<narrate>>You keep pounding away at her, your libido running crazy as you feel $azul.name's hand rest on your back.<</narrate>> <<say "azul">>Very good, doctor. Very good.<</say>> <<cont "vannasex" "dentist04">> <<case "dentist04">> <<vid "vanna/dentist04.mp4">> <<say "vanna">>Oh, my god, fuck!<</say>> <<narrate>>The machine wobbles under the pressure, clearly not meant for this kind of treatment.<</narrate>> <<say "vanna">>Oh, fuck.<</say>> <<cont "vannasex" "dentist05">> <<case "dentist05">> <<vid "vanna/dentist05.mp4">> <<narrate>>Sensing your end, you take things a little more gentle, eager to cherish every moment of this scenario.<</narrate>> <<say "vanna">>Fuck, yeah.<</say>> <<narrate>>You can hold it no more and as if sensing your imminent end, $azul.name brushes her hand over your shoulder while using the other to reach around and grip your balls.<</narrate>> <<say "azul">>Don't forget the medicine must be administered orally, doctor.<</say>> <<narrate>>$vanna.name immediately understands the assignment and gets on her knees before you.<</narrate>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "vanna/dentist06.mp4">> <<say "mc">>Oh, fuck, yes! $vanna.name, fucking yes!<</say>> <<narrate>>You sit back on the chair, happy with yourself. $azul.name bends down to $vanna.name and licks some of the errant cum off her face.<</narrate>> <<say "mc">>Fuck, that's hot.<</say>> <<narrate>>They both just grin back at you.<</narrate>> <<button "Continue" vannasex>> <<temp "dentist06">> <<event "azul" "haremobs">> <<unlock "vanna" "dentist">> <<lust "vanna" 6>> <<like "vanna" 3>> <</button>> <</replace>> <<ScrollTo 'replace'>> <</button>> </div> <<case "dentist06">> <<left2 "azul/nurse01.jpg">> <<say "azul">>Well done, doctor. I should note, I'm always open to seeing more, regardless of any tasks.<</say>> <<say "mc">>I think that can probably be arranged...<</say>> <<say "vanna">>I'd be happy to see you again, doctor, I feel my mouth always needs a good seeing too.<</say>> <<narrate>>She gives you a wink then leaves.<</narrate>> <<button "Continue" housestuff>> <<time 2>> <</button>> <<case "lexiwatchvanna">> <<block "vanna/night01.jpg">> <<narrate>>You let her in, and she immediately pushes you to the bed, not even closing the door.<</narrate>> <<say "vanna">>We're gonna have some fun tonight!<</say>> <<say "mc">>You look incredible in that dress!<</say>> <<say "vanna">>Oh, should I leave it on, then?<</say>> <<say "mc">>Oh, believe me, it'll look even better on the floor.<</say>> <</block>> <<narrate>>She chuckles as she wriggles out of it.<</narrate>> <<say "vanna">>So, any ideas how to entertain us?<</say>> <<narrate>>She sits up on your bed and starts pulling her panties down.<</narrate>> <<block "vanna/night02.jpg">> <<say "mc">>Oh, I can think of something, for sure.<</say>> <<say "vanna">>And what's that, then?<</say>> <<say "mc">>Why don't you crawl over here and find out?<</say>> <<narrate>>She grins.<</narrate>> <<say "vanna">>Well what if—<</say>> <<narrate>>Before she can say anything else, you grab her by the ankles and pull her toward you.<</narrate>> <</block>> <<button "Continue" vannasex>> <<temp "lexiwatchvanna01">> <</button>> <<case "lexiwatchvanna01">> <<vid "vanna/lexiwatchvanna01.mp4">> <<narrate>>You lap at her vulva enthusiastically, savoring her juices as she gets wetter and wetter.<</narrate>> <<say "vanna">>Oh, my... yes, fuck! I love it when you take control! Mhhhhm.<</say>> <<button "Continue" vannasex>> <<temp "lexiwatchvanna02">> <</button>> <<case "lexiwatchvanna02">> <<narrate>>You pull yourself up to her and gently press your cock into her dripping pussy.<</narrate>> <<say "vanna">>Yes! Fuck me!<</say>> <<vid "vanna/lexiwatchvanna02.mp4">> <<say "vanna">>Just like that, just like that. Oh, fuck!<</say>> <<narrate>>The bed's wobble becomes audible as you thrust against her.<</narrate>> <<button "Continue" vannasex>> <<temp "lexiwatchvanna03">> <</button>> <<case "lexiwatchvanna03">> <<narrate>>You give yourself a brief moment of respite as you flip her over into the prone position.<</narrate>> <<vid "vanna/lexiwatchvanna03.mp4">> <<say "vanna">>Yes! Fuck yes, keep going, keep going!<</say>> <<narrate>>You feel the end of your pleasure nearing as her moans grow ever louder.<</narrate>> <<say "vanna">>Yes, yes, I'm gonna—<</say>> <<narrate>>You feel her tighten around your cock as the orgasm consumes her. She lays back on the bed, spent.<</narrate>> <<say "mc">>Oh, we're not done yet.<</say>> <<narrate>>She grins.<</narrate>> <<button "Continue" vannasex>> <<temp "lexiwatchvanna04">> <</button>> <<case "lexiwatchvanna04">> <<vid "vanna/lexiwatchvanna04.mp4">> <<narrate>>Determined to get yours too, you pound hard and fast.<</narrate>> <<say "vanna">>Oh my god, oh my god!<</say>> <<narrate>>As the climax starts, you rush your dick to her mouth, eager for her to swallow every drop.<</narrate>> <<say "mc">>Take it, take my cum, slut!<</say>> <<narrate>>As she swallows the last drop, you notice her starting over at the door.<</narrate>> <<say "vanna">>Enjoy the show, $lexi.name?<</say>> <<button "Continue" vannasex>> <<temp "lexiwatchvanna05">> <</button>> <<case "lexiwatchvanna05">> <<narrate>>You look over to see $lexi.name spying on you both at the door. Her face a concoction of emotion.<</narrate>> <<block "vanna/lexipeep.jpg">> <<say "lexi">>No, I just... I was...<</say>> <<say "vanna">>You were watching us fuck, like we agreed.<</say>> <<say "mc">>What's going on, $lexi.refer?<</say>> <<say "lexi">>No, it's not like that, I was just passing and heard noises so—<</say>> <<say "vanna">>It's nothing to be ashamed of, pull up a seat next time!<</say>> <</block>> <<narrate>>She runs off before you can question her further.<</narrate>> <<say "mc">>How long was she there, $vanna.name?<</say>> <<say "vanna">>Most of it. Looks like she really got it into it at one point!<</say>> <<say "mc">>Why do I feel like you orchestrated this?<</say>> <<say "vanna">>She's been having naughty thoughts about you, she thought maybe seeing you in action would get it out of her system. Obviously, I know better, she'll only want it more now!<</say>> <<say "mc">>And you didn't think to warn me?<</say>> <<say "vanna">>Why, you don't want to sleep with your $lexi.them?<</say>> <<say "mc">>I... you'd be okay with that?<</say>> <<say "vanna">>Yeah, it'd be hot as fuck. I might even join in! You want to sleep with her, then?<</say>> <<if $lexi.events.relationship == undefined>> <div id="replace"> <<notice>>If you decide against pursuing a carnal relationship with $lexi.name, you can change your mind any time by collecting your thoughts at night.<</notice>> <<if $lexi.corruptmax < 40>> <<set $lexi.corruptmax = 40>> <</if>> <<event "lexi" "watchedvanna">> <<choices "Do you want to sleep with your $lexi.them?">> <<link "Yes">> <<replace "#replace">> <<say "mc">>You know what, as wrong as it sounds, the idea of fucking my $lexi.them is hot as fuck.<</say>> <<say "vanna">>Oh, believe me I get it. I'll help you.<</say>> <<say "mc">>Why would you do that?<</say>> <<say "vanna">>Because it's hot as fuck, and I'm sure you'd do the same for me.<</say>> <<narrate>>She gets up, leaving her clothes on your floor, then stalls at the door.<</narrate>> <<say "vanna">>For now, try to have like a heart-to-heart with her, tell her you have the same feelings, but make out like you're fighting against the desire.<</say>> <<say "mc">>Okay, will do.<</say>> <<narrate>>She gives you a little wink then trots off down the hallway, still naked.<</narrate>> <<button "Sleep" sleep>> <<unlock "vanna" "lexiwatchvanna">> <<lust "vanna" 4>> <<like "vanna" 3>> <<corrupt "lexi" 3>> <<lust "lexi" 3>> <<event "lexi" "relationship" "taboo">> <</button>> <</replace>> <</link>><br> <<link "No">> <<replace "#replace">> <<say "mc">>She's my $lexi.them, I'm having some fantasies about her for sure, but I can't let them become reality. It's wrong!<</say>> <<say "vanna">>Eh, get over yourself. You're two grown adults, and the taboo just makes it hotter.<</say>> <<say "mc">>Nah, I'm not into it.<</say>> <<say "vanna">>Ugh. Well if you change your mind try to have like a heart-to-heart with her, tell her you have the same feelings, but make out like you're fighting against the desire.<</say>> <<say "mc">>Goodnight $vanna.name.<</say>> <<narrate>>She rolls her, eyes then trots off down the hallway, still naked.<</narrate>> <<button "Sleep" sleep>> <<unlock "vanna" "lexiwatchvanna">> <<lust "vanna" 3>> <<like "vanna" 2>> <<corrupt "lexi" 3>> <<lust "lexi" 3>> <<event "lexi" "relationship" "platonic">> <</button>> <</replace>> <</link>> <</choices>> </div> <<elseif $lexi.events.relationship == "taboo">> <<say "mc">>As wrong as it sounds, yeah, I very much wanna fuck my $lexi.them.<</say>> <<narrate>>She grins.<</narrate>> <<say "vanna">>Excellent. I'll help you.<</say>> <<say "mc">>Why would you do that?<</say>> <<say "vanna">>Because it's hot as fuck, and I'm sure you'd do the same for me.<</say>> <<narrate>>She gets up, leaving her clothes on your floor, then stalls at the door.<</narrate>> <<say "vanna">>For now, try to have like a heart-to-heart with her, tell her you have the same feelings, but make out like you're fighting against the desire.<</say>> <<say "mc">>Okay, will do.<</say>> <<narrate>>She gives you a little wink then trots off down the hallway, still naked.<</narrate>> <<button "Sleep" sleep>> <<unlock "vanna" "lexiwatchvanna">> <<lust "vanna" 4>> <<like "vanna" 3>> <<corrupt "lexi" 3>> <<lust "lexi" 3>> <</button>> <<else>> <<say "mc">>She's my $lexi.them, I'm having some fantasies about her for sure, but I can't let them become reality. It's wrong!<</say>> <<say "vanna">>Eh, get over yourself. You're two grown adults, and the taboo just makes it hotter.<</say>> <<say "mc">>Nah, I'm not into it.<</say>> <<say "vanna">>Ugh. Well if you change your mind try to have like a heart-to-heart with her, tell her you have the same feelings, but make out like you're fighting against the desire.<</say>> <<say "mc">>Goodnight $vanna.name.<</say>> <<narrate>>She rolls her, eyes then trots off down the hallway, still naked.<</narrate>> <<button "Sleep" sleep>> <<unlock "vanna" "lexiwatchvanna">> <<lust "vanna" 3>> <<like "vanna" 2>> <<corrupt "lexi" 3>> <<lust "lexi" 3>> <</button>> <</if>> <<case "theodora">> <<block "vanna/theodora01.jpg">> <<say "vanna">>Didn't get her there just yet, huh?<</say>> <<say "mc">>Holy fuck, $vanna.name. Were you there the entire time?<</say>> <<say "vanna">>Obviously. I know you, and I've seen how you interact with her. I knew you must have had something deplorable in mind, so I came to watch!<</say>> <<say "mc">>Did she know?<</say>> <<say "vanna">>That I was here? Yeah, she thought she was coming to prank you with a scare, remember? The deplorable part? Not so much, she's a little naive.<</say>> <</block>> <<say "mc">>Shit... and she still did that much knowing you were watching?!<</say>> <<say "vanna">>I think she kinda got lost in the desire and forgot about me.<</say>> <<say "mc">>Fuck, what am I gonna do?<</say>> <<say "vanna">>Nothing. She's definitely into it, she just needs to process it. And for what it's worth, I think fucking your $theodora.them is hot as fuck.<</say>> <<narrate>>You chuckle.<</narrate>> <<say "mc">>I should have known you'd be on board with it.<</say>> <<block "vanna/theodora02.jpg">> <<say "vanna">>Now, from where I'm standing, there's something we need to take care of. What did she call it? Your problem? Shall we?<</say>> <<narrate>>She starts pulling down her panties.<</narrate>> <<say "vanna">>Just imagine I'm your $theodora.them as you pump me full of your hot, sticky cum!<</say>> <<say "mc">>Fucking hell, $vanna.name!<</say>> <<narrate>>She lets her dress and panties fall to the floor, then steps over them.<</narrate>> <</block>> <<say "vanna">>You don't want to?<</say>> <<narrate>>You grab her wrist, pull her towards you, and throw her on to the bed.<</narrate>> <<say "mc">>Oh, you asked for this!<</say>> <<button "Continue" vannasex>> <<temp "theodora01">> <</button>> <<button "Skip" sleep>> <<lust "vanna" 5>> <<unlock "vanna" "theodora">> <<event "theodora" "catchfap" 2>> <<temp "theodoratext">> <</button>> <<case "theodora01">> <<narrate>>Full of unfulfilled lust, you descend upon her like a wild beast, the only thing on your mind being your own selfish pleasure. Before she even has a chance to position herself on the bed, you thrust your cock deep inside her and start thrusting, using her like she's nothing more than a fuck toy.<</narrate>> <<vid "vanna/theodora01.mp4">> <<say "vanna">>Oh, my god, yes, oh my god!<</say>> <<narrate>>She screams in delight as take out your frustrations on her tight little pussy.<</narrate>> <<say "mc">>Take it, take my fucking cock, you filthy bitch.<</say>> <<narrate>>You grab her waist, effortless pick her up and throw her back on the bed face up.<</narrate>> <<button "Continue" vannasex>> <<temp "theodora02">> <</button>> <<case "theodora02">> <<vid "vanna/theodora02.mp4">> <<say "vanna">>Give it to me, give it to me like I'm your $theodora.them!<</say>> <<narrate>>You imagine fucking $theodora.name, the wrongness of it, the absolute taboo, yet the sheer lust of it all causing you to explode inside $vanna.name.<</narrate>> <<say "vanna">>Fuck yes, fill your $theodora.them with your seed. I want it all!<</say>> <<narrate>>You fall on the bed next to her, spent.<</narrate>> <<say "vanna">>That was hot. I know I'm not really your $theodora.them, but damn, you were into that. Glad to see you're just as depraved as me! Just give her some time, she'll come round.<</say>> <<narrate>>She picks her dress off the floor and heads back to her room. You can't help but notice the cum dripping down her thigh.<</narrate>> <<button "Sleep" sleep>> <<temp "theodoratext">> <<unlock "vanna" "theodora">> <<event "theodora" "catchfap" 2>> <<lust "vanna" 5>> <</button>> <<case "massage">> <<center "vanna/massage01.jpg">> <<narrate>>$vanna.name is stretching in the yoga room.<</narrate>> <<narrate>>You give her a wolf whistle.<</narrate>> <<say "mc">>Looking good.<</say>> <<narrate>>She grins.<</narrate>> <<say "vanna">>I always look good.<</say>> <<say "mc">>No arguments from me.<</say>> <<narrate>>She shifts to another position.<</narrate>> <<center "vanna/massage02.jpg">> <<say "vanna">>How'd you like this one?<</say>> <<say "mc">>My cock is fighting for release.<</say>> <<narrate>>She rolls her eyes.<</narrate>> <<say "vanna">>You wanna give me a massage after my stretch?<</say>> <<think "mc">>Oh, I know exactly how this ends.<</think>> <<say "mc">>Sure.<</say>> <<narrate>>She throws her leotard off.<</narrate>> <<say "vanna">>Great, let's get started!<</say>> <<narrate>>She follows you to the massage table.<</narrate>> <<button "Continue" vannasex>> <<temp "massage01">> <</button>> <<case "massage01">> <<narrate>>She lays face up on the table and stares at you as you apply the oil.<</narrate>> <<say "vanna">>I'm feeling rather <i>tight</i>, be sure to apply lots of pressure, okay?<</say>> <<vid "vanna/massage01.mp4">> <<narrate>>You gently massage her body, but pay special attention to her thighs.<</narrate>> <<say "vanna">>Mhhhm, what heavenly hands.<</say>> <<narrate>>Occasionally you brush her clit and feel her body quiver with anticipation each time.<</narrate>> <<say "vanna">>Stop teasing me!<</say>> <<narrate>>You jam your fingers deep in her pussy so quickly, her shoulders jump backward.<</narrate>> <<say "vanna">>Fuck, that's more like it!<</say>> <<if $tempvar2 == "seen" || $replay == true>><center><<choices>> <<button "Cum" vannasex>> <<temp "massage06">> <</button>> &nbsp; <<button "Cuni" vannasex>> <<temp "massage03">> <</button>> &nbsp; <<button "Stand & Deliver" vannasex>> <<temp "massage04">> <</button>> &nbsp; <<button "Cowgirl" vannasex>> <<temp "massage05">> <</button>> <</choices>></center> <<else>> <<button "Continue" vannasex>> <<temp "massage02">> <</button>> <</if>> <<case "massage02">> /*finger*/ <<vid "vanna/massage02.mp4">> <<narrate>>You move to massage her lips, occasionally fingering her.<</narrate>> <<say "vanna">>Oh, fuck yes.<</say>> <<narrate>>Her cries of pleasure fill the room.<</narrate>> <<say "vanna">>Shit that's good.<</say>> <<say "mc">>I wanna taste you.<</say>> <<if $tempvar2 == "seen" || $replay == true>><center><<choices>> <<button "Cum" vannasex>> <<temp "massage06">> <</button>> &nbsp; <<button "Fingerbang" vannasex>> <<temp "massage02">> <</button>> &nbsp; <<button "Stand & Deliver" vannasex>> <<temp "massage04">> <</button>> &nbsp; <<button "Cowgirl" vannasex>> <<temp "massage05">> <</button>> <</choices>></center> <<else>> <<button "Continue" vannasex>> <<temp "massage03">> <</button>> <</if>> <<case "massage03">>/*Cuni*/ <<narrate>>You lift her legs up and chow down on her pretty little pussy.<</narrate>> <<vid "vanna/massage03.mp4">> <<say "vanna">>Oh shit, that's good.<</say>> <<narrate>>You run your tongue up and down the full length of her lips, massaging her clit with each run.<</narrate>> <<say "vanna">>Oh. My. Fuck. I need it now. Fuck me!<</say>> <<narrate>>You bring yourself up off the floor, grab her legs and guide your dick to her pussy.<</narrate>> <<if $tempvar2 == "seen" || $replay == true>><center><<choices>> <<button "Cum" vannasex>> <<temp "massage06">> <</button>> &nbsp; <<button "Fingerbang" vannasex>> <<temp "massage02">> <</button>> &nbsp; <<button "Stand & Deliver" vannasex>> <<temp "massage04">> <</button>> &nbsp; <<button "Cowgirl" vannasex>> <<temp "massage05">> <</button>> <</choices>></center> <<else>> <<button "Continue" vannasex>> <<temp "massage04">> <</button>> <</if>> <<case "massage04">>/*SD*/ <<vid "vanna/massage04.mp4">> <<say "vanna">>Oh shit, right there, right there, oaaa.<</say>> <<narrate>>She rocks back and forth with your rhythm, clearly hungering for more.<</narrate>> <<say "vanna">>I wanna ride the D!<</say>> <<narrate>>You lay back on the table and she climbs atop.<</narrate>> <<if $tempvar2 == "seen" || $replay == true>><center><<choices>> <<button "Cum" vannasex>> <<temp "massage06">> <</button>> &nbsp; <<button "Fingerbang" vannasex>> <<temp "massage02">> <</button>> &nbsp; <<button "Cuni" vannasex>> <<temp "massage03">> <</button>> &nbsp; <<button "Cowgirl" vannasex>> <<temp "massage05">> <</button>> <</choices>></center> <<else>> <<button "Continue" vannasex>> <<temp "massage05">> <</button>> <</if>> <<case "massage05">>/*Cowgirl*/ <<vid "vanna/massage05.mp4">> <<say "vanna">>Oh, fuck yes.<</say>> <<narrate>>With each thrust, her pussy swallows your dick whole.<</narrate>> <<say "vanna">>Aaaa, fuck!<</say>> <<say "mc">>God yes, ride me!<</say>> <<narrate>>She stares at you, passion burning in her eyes.<</narrate>> <<say "vanna">>I want you to cum inside of me.<</say>> <<set $tempvar2 = "seen">> <center><<choices>> <<button "Cum" vannasex>> <<temp "massage06">> <</button>> &nbsp; <<button "Fingerbang" vannasex>> <<temp "massage01">> <</button>> &nbsp; <<button "Cuni" vannasex>> <<temp "massage02">> <</button>> &nbsp; <<button "Stand & Deliver" vannasex>> <<temp "massage04">> <</button>> <</choices>></center> <<case "massage06">>/*cum*/ <<narrate>>You push her off you.<</narrate>> <<say "mc">>Leg on the table, I'm gonna fuck you till I explode in that tight little pussy.<</say>> <<narrate>>As you reach your crescendo, you get faster and faster until your end finally comes.<</narrate>> <<vid "vanna/massagecum.mp4">> <<say "mc">>Oh, fuck yes. $vanna.name, fuck!<</say>> <<say "vanna">>Mhhhm, that feels so good!<</say>> <<narrate>>The two of you lay in each other's arms on the floor for a while.<</narrate>> <<say "mc">>How are your muscles feeling now?<</say>> <<say "vanna">>More sore than when I started! What kind of massage therapist are you?!<</say>> <<narrate>>The two of you laugh and giggle for a bit before you head out.<</narrate>> <<button "Continue" mngspa>> <<time 1>> <<set $tempvar2 == "">> <<fatigue "vanna" -5>> <<lust "vanna" 3>> <<like "vanna" 3>> <<unlock "vanna" "massage">> <<event "vanna" "spasex">> <<set $vanna.sex = true>> <</button>> <<case "sneaky">> <<vid "vanna/sneak01.mp4">> <<narrate>>She starts fingering herself.<</narrate>> <<say "vanna">>Mhmmm, enjoying the show? Is the thought of my daughter coming in at any time turning you on?<</say>> <<narrate>>She continues, her moans getting ever louder.<</narrate>> <<say "mc">>That's it, show me just what that pussy can take, slut!<</say>> <<narrate>>You pull out your dick and start jerking off, her eyes immediately fixate on it.<</narrate>> <<say "vanna">>Damn, someone's excited. I want it.<</say>> <<narrate>>She gets on her hands before you, bats your hands away and starts teasing your bellend.<</narrate>> <<button "Continue" vannasex>> <<temp "sneaky02">> <</button>> <<case "sneaky02">> <<vid "vanna/sneak02.mp4">> <<narrate>>She continues to gently tease your cock, seemingly in no rush at all.<</narrate>> <<say "mc">>Shit, do you want her to catch us? Get a move on, slut!<</say>> <<say "vanna">>Hmmm, is the thought of my daughter's hot wet naked body just a few meters away getting you off?<</say>> <<say "mc">>Stop toying and suck it!<</say>> <<narrate>>You grab her head and force her to swallow you whole. The gasps for air after a moment.<</narrate>> <<say "vanna">>Damn, you're a beast!<</say>> <<button "Continue" vannasex>> <<temp "sneaky03">> <</button>> <<case "sneaky03">> <<vid "vanna/sneak03.mp4">> <<say "mc">>Shit, that's more like it!<</say>> <<narrate>>The gobbles down on your cock with an almost inhuman speed.<</narrate>> <<say "mc">>Oh god, that's fucking great. Finish me slut. Take me cum!<</say>> <<narrate>>With your cock still in her mouth, she giggles as you explode down her throat. Her laughter causing little cum bubbles to spurt from her mouth, in turn causing you to laugh at the sight.<</narrate>> <<say "mc">>Fuck, you're dirty, your daughter is literally right there.<</say>> <<say "vanna">>And you fucking love it!<</say>> <<say "lacy" "" "(Calling from the shower)" "shout">>Hello, is someone there?<</say>> <<narrate>>You frantically start scooping your clothes up.<</narrate>> <<say "mc">>Shit, get dressed, I'm outta here.<</say>> <<narrate>>$vanna.name giggles and just sits on the bed, completely naked.<</narrate>> <<say "vanna" "" "(Yelling)" "shout">>It's just me, honey.<</say>> <<say "mc">>The fuck?<</say>> <<say "lacy" "" "(Calling from the shower)" "shout">>Okay, I'll just be a minute.<</say>> <<narrate>>As soon as you're dressed you make a mad dash for the door, $vanna.name all the while just calmly sat on the bed giggling at you.<</narrate>> <<narrate>>Just as you make it out, you hear $lacy.name's voice in the background.<</narrate>> <<say "lacy">>Huh, I thought I could hear $name too.<</say>> <<say "vanna">>He popped by looking for you, but he was a bit embarrassed about you being in the shower, so left.<</say>> <<say "lacy">>Huh, that doesn't sound like him at all. I'd have expected him to try and join me. I'd better check he's not ill later.<</say>> <<button "Continue" housestuff>> <<lust "vanna" 3>> <<like "vanna" 3>> <<unlock "vanna" "sneakybj">> <</button>> <<case "sneakym">> <<vid "vanna/mature/quick02.mp4">> <<narrate>>She wraps her lips around your throbbing cock.<</narrate>> <<say vanna "" "(Whispering)" "whisper">>Your cock tastes so good, baby.<</say>> <<cont "vannasex" "sneakym02">> <<case "sneakym02">> <<vid "vanna/mature/quick01.mp4">> <<say vanna "" "(Whispering)" "whisper">>Oh, my god.<</say>> <<narrate>>Though you're trying to be quiet, every moan, every breath, everything seems louder.<</narrate>> <<say vanna "" "(Whispering)" "whisper">>You know I can't resist your fucking young cock.<</say>> <<say vanna "" "(Whispering)" "whisper">>Oh, you just fuck me so good.<</say>> <<cont "vannasex" "sneakym03">> <<case "sneakym03">> <<vid "vanna/mature/quick03.mp4">> <<narrate>>You're both racing to the finish, eager to finish as quietly as possible before $lacy.name returns.<</narrate>> <<say vanna "" "(Whispering)" "whisper">>Don't make the bed squeak!<</say>> <<narrate>>The whole situation is a surprising turn on for you. It's almost like you're in a game or a competition with $vanna.name... that you're about to lose.<</narrate>> <<say mc>>Oh, shit, I'm gonna—<</say>> <<narrate>>You quickly clap your hand on your mouth while she scurries to her knees.<</narrate>> <div id="replace"> <<button "Cum">> <<replace "#replace">> <<vid "vanna/mature/quick04.mp4">> <<narrate>>She sucks and strokes you to completion. You feel the warmth cascade through your body as you shoot your load into her mouth.<</narrate>> <<say mc>>Fuuuck, yes!<</say>> <<narrate>>She giggles at you while some cum drips down on to her breast.<</narrate>> <<unlock "vanna" "quiet">> <<say "lacy" "" "(Calling from the shower)" "shout">>Hello, is someone there?<</say>> <<say vanna "" "(Shouting)" "shout">>It's just me honey.<</say>> <<say "lacy" "" "(Calling from the shower)" "shout">>Okay, I'll just be a minute.<</say>> <<narrate>>You pull up your trousers, and escape before $lacy.name returns. $vanna.name just sits on the bed laughing at you while she puts her robe back on properly, hiding the cum.<</narrate>> <<narrate>>Just as you make it out, you hear $lacy.name's voice in the background.<</narrate>> <<say "lacy">>Huh, I thought I could hear $name too.<</say>> <<say "vanna">>He popped by looking for you, but he was a bit embarrassed about you being in the shower, so left.<</say>> <<say "lacy">>Huh, that doesn't sound like him at all. I'd have expected him to try and join me. I'd better check he's not ill later.<</say>> <<button "Continue" housestuff>> <<lust "vanna" 3>> <<like "vanna" 3>> <<time 0.5>> <</button>> <</replace>> <<ScrollTo "replace">> <</button>> </div> <<case "followsn">> <<vid "vanna/follow69.mp4">> <<narrate>>You attempt to explore her every part of her pussy with your tongue, but her mouth around your cock makes it difficult to concentrate.<</narrate>> <<say "mc">>Fuck, you weren't kidding about your head game!<</say>><<narrate>>You soldier on, trying to deliver her as much pleasure as she is to you. You jam your tongue in on occasion, but mostly work on her outer lips, shoving your tongue beneath her hood and just being as sloppy and rough as you can. You try to let your enthusiasm do the work, as her blow job is completely shadowing your thoughts to focus on skill and experience.<</narrate>> <<narrate>>She starts to take you deeper and deeper into her throat, you can barely contain yourself and as you feel the point of no return dawning close you grab her by the waist, moving her hips forward over your face and body until her pussy is dripping on your cock.<</narrate>> <<say "vanna">>Do it. Fuck me hard.<</say>> <<narrate>>You pull her down on to your cock, her body shudders as it penetrates. You hold her there for a moment while you both adjust.<</narrate>> <<button "Continue" vannasex>> <<set $tempvar = "followrcg">> <</button>> <<case "followrcg">> <<vid "vanna/followrcg.mp4">> <<narrate>>You then thrust upwards, hard and fast.<</narrate>> <<say "mc">>Take my dick, whore.<</say>> <<narrate>>She screams in pleasure as you continue to pound.<</narrate>> <<say "vanna">>Fuck me, fuck me like the dirty slut that I am!<</say>> <<narrate>>You pick up the pace, fucking faster.<</narrate>> <<set _u to $name.toUpperCase()>> <<say "vanna">>Yes, fucking YES! Oh my god, _u!! YEEEESSS!!<</say>> <<narrate>>She orgasms on your dick, adding further lubricant as you continue to pound.<</narrate>> <<narrate>>After only a few minutes, you start to feel your end drawing close.<</narrate>> <<say "mc">>On your knees, slut!<</say>> <<narrate>>Almost instinctively, her tongue is out against your dick, and she's looking up at you as you finish yourself off over her face.<</narrate>> <<vid "vanna/followcum.mp4" 0>> <<say "mc">>That's it, take my cum all over your dirty whore face. Slut.<</say>> <<say "lacy">>Huh, I guess this isn't unexpected. I'll come back later.<</say>> <<narrate>>$vanna.name just grins.<</narrate>> <<say "vanna">>No need! We're all adults here, we've finished, come talk to mommy while she gets dressed.<</say>> <<say "mc">>Uh, hi $lacy.name.<</say>> <<narrate>>She tries to stifle laughter.<</narrate>> <<say "lacy">>Don't tell me you're embarrassed.<</say>> <<narrate>>You start putting your clothes back on.<</narrate>> <<say "mc">>Honestly, I don't really know what to feel right now.<</say>> <<say "vanna">>Oh, don't worry about it. My daughter and I are very open, neither of us care if you sleep with the other.<</say>> <<narrate>>$lacy.name simply nods.<</narrate>> <<say "mc">>Right, okay. Well, I'll leave you two to it.<</say>> <<narrate>>You hear the two of them giggling as you make your way out of the room.<</narrate>> <<button "Continue" homehub>> <<set $vanna.sex = true>> <<if $vanna.events.followed == undefined>> <<run queueMessage(2, 'vanna', 'followsex')>> <<run queueMessage(2, 'vanna', 'followsex2')>> <<run queueMessage(2.5, 'vanna', 'followsex3')>> <</if>> <<if $replay == false>> <<set $tempvar = "">> <<lust 'vanna' 4>> <<lust 'lacy' 1>> <<like 'vanna' 2>> <<event 'vanna' 'followed'>> <<time 1>> <</if>> <<unlock 'vanna' 'follow'>> <</button>> <<case "youth">> <<narrate>>Expecting her, you left your door unlocked and were already sat naked on your bed.<</narrate>> <<say "mc">>Come in.<</say>> <<narrate>>She enters the room.<</narrate>> <<say "vanna">>You ready for— shit, god, you <i>are</i> ready.<</say>> <<narrate>>You grin at her.<</narrate>> <<say "mc">>And you're looking incredible.<</say>> <<narrate>>She pulls her arms through the straps of her dress and lets it fall to the ground.<</narrate>> <<say "vanna">>I'll look even better with my hands on your big hard shaft.<</say>> <<button "Continue" vannasex>> <<temp "youth01">> <</button>> <<case "youth01">> <<vid "vanna/youth01.mp4">> <<narrate>>She gleefully works your shaft with both hands, her eyes bulging with lust as she salivates over your penis.<</narrate>> <<say "mc">>Fuck yeah, show me your talents.<</say>> <<say "vanna">>Oh, we're only getting started.<</say>> <<button "Continue" vannasex>> <<temp "youth02">> <</button>> <<case "youth02">> <<vid "vanna/youth02.mp4">> <<narrate>>She wraps her lips around your glans.<</narrate>> <<say "mc">>Holy shit. That's it. Fuck.<</say>> <<narrate>>She gasps for air.<</narrate>> <<say "vanna">>Let's have some real fun!<</say>> <<narrate>>You wordlessly pull her up to her feet, spin her around and push her over the bed.<</narrate>> <<say "mc">>Let's.<</say>> <<button "Continue" vannasex>> <<temp "youth03">> <</button>> <<case "youth03">> <<vid "vanna/youth03.mp4">> <<narrate>>Her lascivious moans fill the room as your cock slides into her pussy.<</narrate>> <<say "vanna">>Oh fuck. Yeah.<</say>> <<narrate>>You feel the tight grip pull at your cock as with every thrust, the pleasure already welling up into your helm.<</narrate>> <<say "vanna">>Fuck this is good. But remember my promise?<</say>> <<narrate>>Too focused on the task at hand to remember anything else, you simply keep thrusting.<</narrate>> <<say "vanna">>I said you'd get the best ride of your life.<</say>> <<narrate>>She pulls herself forward onto your bed.<</narrate>> <<say "vanna">>Let me ride that dick!<</say>> <<button "Continue" vannasex>> <<temp "youth04">> <</button>> <<case "youth04">> <<narrate>>Happy to get a brief respite so that you can make the night last a little longer, you lie on the bed while she lowers her pussy on to your dick.<</narrate>> <<vid "vanna/youth04.mp4">> <<say "vanna">>Fuck. Oh, yes.<</say>> <<narrate>>Her passionate moans only become more frequent as she bounces on your junk.<</narrate>> <<say "vanna">>Ooh, god, yes. Ummm.<</say>> <<button "Continue" vannasex>> <<temp "youth05">> <</button>> <<case "youth05">> <<narrate>>The two of you reposition yourself on the bed. You grab her firm buttocks and guide her onto your penis.<</narrate>> <<vid "vanna/youth05.mp4">> <<narrate>>It's slower and more intimate than the sex you'd expect of $vanna.name. Yet still just as intense.<</narrate>> <<say "vanna">>Ohh, fuck yes.<</say>> <<narrate>>As her moans reach fever pitch, you find your own end catching up to you. You pick up her, placing her to the side of the bed and stand up, your cock shadowing her face.<</narrate>> <<vid "vanna/youth06.mp4">> <<narrate>>You let out a visceral moan as you unload your seed onto her lustful gaze.<br>As you fish for the last drops, she gives you a playful look before swallowing your cum and cleaning off any remaining drops from your bellend.<</narrate>> <<say "vanna">>So... was it?<</say>> <<say "mc">>Was it what?<</say>> <<say "vanna">>The best ride of your life?<</say>> <<say "mc">>Hard to say, I might need to experience it a little more before I can make up my mind.<</say>> <<narrate>>She grins.<</narrate>> <<say "vanna">>Any time.<</say>> <<button "Sleep" sleep>> <<temp "">> <<lust "vanna" 4>> <<like "vanna" 4>> <<set $vanna.sex = true>> <<unlock "vanna" "youth">> <</button>> <<case "refuse">> <<say "mc">>No. I have things I need to do.<</say>> <<say "vanna">>Yeah, me. Let me in.<</say>> <<say "mc">>I was being serious, sorry, $vanna.name.<</say>> <<say "vanna">>The fuck?<</say>> <<narrate>>You hear angry mumbling as she storms off the down the hall.<</narrate>> <<like 'vanna' -4>> <<lust 'vanna' -4>> <<button "Continue" bedroom>><</button>> <</switch>> <</nobr>><<tracker "vanna">> <<if $vanna.events.skills == undefined>> <<step "What can she do?" "Discuss her skillset.">> <<elseif $vanna.events.gardenart == undefined>> <<step "Garden meetup" "Meet her in the garden and discuss her art.">> <<elseif $vanna.events.gardenart == 1>> <<step "Pose for her." "Meet her in the garden and offer to pose for her.">> <<elseif $vanna.events.lacy == undefined>> <<step "Discuss her daughter." `"Ask her about "+$lacy.name+"."`>> <<elseif $vanna.events.followed == undefined>> <<step "Follow her." "Agree to follow her at the start of any conversation you have with her that isn't in the garden.">> <<elseif $vanna.events.lacyinterupt == undefined>> <<step "Wait on her." "She'll text you two hours after you had sex.">> <<elseif $vanna.events.lacyinterupt == 1>> <<step "$lacy.name really okay?" `"Ask "+$lacy.name+" if she's really okay with you sleeping with her mom."`>> <<elseif getCurrentLocation('lacy') == "Unavailable" && $vanna.events.surprise == undefined>> <<step "$lacy.name's Absent" "Wait for her to return">> <<elseif $vanna.events.lacyinterupt == 2 && checkUnlocks('movie', 'megr', 'vanna') == false>> <<step "Noisy Neighbor" `"When "+$vanna.name+" is meant to be in her room, there are strange noises coming from "+$lacy.name+"'s room."`>> <<elseif $vanna.events.surprise == undefined>> <<step "Daughter's Surprise" `"Talk to her about surprising "+$lacy.name+"."`>> <<elseif $vanna.events.surprise == 1>> <<step "Artist Working" `"She'll take a few days to paint the portrait."`>> <<elseif $vanna.events.surprise == 2>> <<step "Check Messages" `"She sent you a text."`>> <<elseif $vanna.events.surprise == 3>> <<step "Art Inspector" `"Her portrait is ready, access the art room from inside the hotel."`>> <<elseif getCurrentLocation('lacy') == "Unavailable" && $vanna.events.surprise >= 4 && $vanna.events.surprise < 7>> <<step "$lacy.name's Absent" "Wait for her to return">> <<elseif $vanna.events.surprise == 4>> <<step "Art Installation" `"Go to "+$lacy.name+"'s room while she's not there (but still on the hub) and call her over."`>> <<elseif $vanna.events.surprise == 5>> <<step "$lacy.name Chat" `"Talk to her about "+$lacy.name+"."`>> <<elseif $vanna.events.surprise == 6>> <<step "Change of Art" `"Chat to her in the Art Room (16:00 - 20:00)."`>> <<elseif $vanna.events.surprise == 7>> <<step "Night Time Maturity" `"Sneak around at night and visit her."`>> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<nobr>> <<set $scene = 0>> <<if $location != $currentlocations.shalina && $location != "firstIntros" && $replay == false>> <<say "shalina">>We'll speak later, $name.<</say>> <<button "Continue" $return>> <</button>> <<elseif $shalina.events.physical == undefined>> <<block "shalina/$location01.jpg">> <<say "mc">>I can't believe it! Finally I'm talking to a real person!<</say>> <<say "shalina">>It's all thanks to you. I'm not sure what you did with my champions, but I feel so... alive.<</say>> <<say "mc">>But, right now this physical form is temporary?<</say>> <<say "shalina">>Yes, I can retain it a little longer close to the Gateway, but otherwise it's difficult to maintain for more than a few minutes.<</say>> <<say "mc">>Might I say your form looks incredible.<</say>> <</block>> <<say "shalina">>Yes, I could tell you enjoyed it during your dreams.<</say>> <<say "mc">>Wait... that's where I recognize you from!<</say>> <<say "shalina">>You only just realized?<<if $voice.events.libido != undefined>> I even basically told you outright when we were discussing your libido.<</if>><</say>> <<say "mc">>Sorry, I knew you looked familiar... I just couldn't put my finger on it. So when we... meet in my dreams, did we... you know?<</say>> <<say "shalina">>No. It was merely a dreamscape I made to please you.<</say>> <<say "mc">>So you can—<</say>> <<say "shalina">>Let's discuss my abilities later. Right now, when I'm so close, I need to know. How did you power my champions?<</say>> <<think "mc">>I guess I just need to be honest. But, even I can see where this is going. I'd better find out about $krissy.name first.<</think>> <<say "mc">>Listen, I think I know how to help you. But I need to understand why I can't access the buffer first.<</say>> <<say "shalina">>I do not know. Your situation is, as we've discussed several times, unique. But, my working theory is that the council has gated it's use behind your power levels for some reason. I suspect they are playing you somehow; they are certainly not to be trusted.<</say>> <<say "mc">>That's a lot to unpack. But to focus on $krissy.them for now, you think I just need to increase my power?<</say>> <<say "shalina">>Yes. Now please tell me how you transferred power through my champions.<</say>> <<say "mc">>Sex.<</say>> <<narrate>>She bursts out laughing.<</narrate>> <<say "shalina">>Of course. So obvious when you factor in your aspect. Very well, shall we?<</say>> <<say "mc">>Shall we...?<</say>> <<say "shalina">>What is the term you use...? Ah yes, I want you to fuck me as you fucked them.<</say>> <<say "mc">>Here?<</say>> <<say "shalina">>Not yet. I need to conserve some energy beforehand. My power is stronger near the Gateway.<</say>> <<narrate>>She points at a nearby structure.<</narrate>> <<say "shalina">>Meet me in that house while everyone sleeps.<</say>> <<say "mc">>Of course, I'm looking forward to it already.<</say>> <<narrate>>She grins at you.<</narrate>> <<button "Continue" gatewaya>> <<event "shalina" "physical">> <</button>> <<elseif $tasks.meriyareconnect != undefined>> <<scene>> <<center "shalina/garden02.jpg">> <<say "shalina">>$name, I fear I may have misjudged you.<</say>> <<say "mc">>Hi, $shalina.name. Glad to see you're out of the gateway again. How did you misjudge me?<</say>> <<say "shalina">>That... meeting with the council. I think it's clear you're not in league with her. Though the fact remains, you have her stench upon you.<</say>> <<say "mc">>The founder?<</say>> <<say "shalina">>Huh? No, the corrupt tour guide.<</say>> <<narrate>>You rustle in your pockets for one of posters you took down from New Eden.<</narrate>> <<left2 "af/poster01.jpg">> <<say "mc">>Is this her?<</say>> <<narrate>>$shalina.name sits upright, her face contorts to anger and her voice is darkened by hatred.<</narrate>> <<say "shalina">>That's the conniving bitch. You've found her? Where is she?!<</say>> <<say "mc">>No... I have not. In New Eden she's called the founder, until recently, they had all been brainwashed into thinking you were evil and that the so-called founder fought you and is residing in the gateway with you after she drove you in there.<</say>> <<say "shalina">>That's her, that's <<textbox "$founder.name" Duvessa>>!<</say>> <<say "mc">>That's her name? Nobody in New Eden knew it, or at least they wouldn't tell me. They simply refer to her as the founder.<</say>> <<say "shalina">>But you, how do you bear her scent?<</say>> <<say "mc">>I suspect she's the one who brought me here, the voice I heard before coming to this hub.<</say>> <<say "shalina">>This doesn't make any sense, and clearly the council are as useless as they were when she stole my power to start with! They have no idea what happened or why our powers grew.<</say>> <<say "mc">>What did you discuss with the council?<</say>> <<say "shalina">>They asked me what happened when our powers grew, but then swiftly moved on. They were more interested in the tour guide that stole my power. Even the fact that there are two patrons here didn't seem to pique their curiosity that much. There's something they're not telling us. What did they discuss with you?<</say>> <<say "mc">>Primarily what happened when our powers grew, but they also seemed very interested in the founder.<</say>> <<say "shalina">>Maybe—<</say>> <<narrate>>As she starts her sentence, the world again contorts as you're ripped away from your hub.<</narrate>> <<button "Continue">> <<temp "return">> <<toggleclass '.passage' blurify>> <<timed 1.5s>> <<audio "zoop" play>> <<goto "council">> <</timed>> <</button>> <<else>> <<set _img = getFolder('shalina') + "/$location01.jpg">> <<block _img>> <<say "shalina">>$name, how may I help?<</say>> <<choices "What do you want to discuss?" "topics">> <</choices>> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("shalinadiscussions").processText()); }) <</script>> <</nobr>><<if !$completeTasks.includes('meriyareconnect')>> <<goto "voicediscussions">> <<else>> <<smallflirt "shalina">> <<set $return = 'housestuff'>> <<if $tasks.meriyaenergy != undefined>> <<link "Energy" voiceanswers>> <<temp "energy">> <</link>><br> <</if>> <<if $completeTasks.includes('counciltasks0') && $shalina.events.dualgway == undefined>> <<link "Shared Gateway" voiceanswers>> <<temp "dualgway">> <</link>><br> <</if>> <<if ($tasks.fyodr != undefined || $completeTasks.includes('fyodr')) && $shalina.events.planets == undefined>> <<link "Planets" voiceanswers>> <<temp "planets">> <</link>><br> <</if>> <<if $shalina.events.orgord == undefined>> <<link "Ordained & Organic" voiceanswers>> <<temp "orgord">> <</link>><br> <</if>> <<if $tasks.shareddreams != undefined>> <<link "Shared Dreams" voiceanswers>> <<temp "shareddreams">> <</link>><br> <</if>> <<if $tasks.animalgateway != undefined>> <<link "Animals" voiceanswers>> <<temp "animals">> <</link>><br> <</if>> <<link "Never mind" $return>><</link>> <</if>> /* <<if $shalina.answered is undefined>> <<set $shalina.answered to []>> <</if>> <<set $return = 'gatewaya'>> <<smallflirt "shalina">> <<if $tasks.eightchampsdetective != undefined>> <<link "Review Evidence" eightchamps>> <<temp "review">> <</link>><br> <</if>> <<if $tasks.libido != undefined>> <<link "Libido" voiceanswers>> <<temp "horny">> <</link>><br> <</if>> <<if $tasks.newplanets != undefined>> <<link "Unknown Worlds" voiceanswers>> <<temp "worlds">> <</link>><br> <</if>> <<if $tasks.checklandok != undefined>> <<link "Land" voiceanswers>> <<temp "land">> <</link>><br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Eight Champions" voiceanswers>> <<temp "eight">> <</link>><br> <</if>> <<if $tasks.council != undefined && $voice.events.council == undefined>> <<link "Council" voiceanswers>> <<temp "council">> <</link>><br> <</if>> <<if $tasks.eastvspatron != undefined>> <<link "Her Attempted Destruction" voiceanswers>> <<temp "destroy">> <</link>><br> <</if>> <<if $tasks.lexihere isnot undefined && $phonepaired isnot undefined>> <<link "Talk about $lexi.name" voicestuff>> <<set $tempvar = "lexi">> <</link>> <br> <</if>> <<if $tasks['000R'] isnot undefined>> <<link "Ask about 0-0-0" voicestuff>> <<set $tempvar = "central">> <</link>> <br> <</if>> <<if $voice.events.long == undefined>> <<link "How long have you been here?" voiceanswers>> <<temp "long">> <</link>><br> <</if>> <<if $voice.events.long != undefined && $voice.events.mortal == undefined>> <<link "Mortality" voiceanswers>> <<temp "mortal">> <</link>> <br> <</if>> <<if $voice.events.long != undefined && $voice.events.patrons == undefined>> <<link "Other Patrons" voiceanswers>> <<temp "patrons">> <</link>> <br> <</if>> <<if $armani.lust > 30 && checkUnlocks('movie', 'gatewaya', 'armani') == false>> <<link "Draw on your power to strengthen her" voiceanswers>> <<temp "empower">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> */<<switch $tempvar>> <<case "central">> <<narrate>>You appear in an unknown but otherwise pleasant room. But just like your interrogation, the ceiling is gone and this time looking down upon you are five pairs of eyes.<</narrate>> <<think "mc">>Well, that's a little disconcerting...<</think>> <<say "azul">>Please, continue when you're ready.<</say>> <<left2 "shalina/central01.jpg">> <<say "shalina">>I think it's best we just ignore them. Lets just enjoy each other and worry about them after the fact.<</say>> <<say "mc">>I couldn't agree more.<</say>> <<narrate>>She takes off her top and dangles it on her finger.<</narrate>> <<say "shalina">>Though clearly you're one step ahead of me.<</say>> <<think "mc">>Huh?<</think>> <<narrate>>She lets her top drop then slowly unbuttons her shorts, letting them slide down her slender legs before kicking them off in your direction.<</narrate>> <<say "mc">>You look incredible.<</say>> <<say "shalina">>Yes, I can see your appreciation.<</say>> <<narrate>>Only now do you realize you're completely naked.<</narrate>> <<say "shalina">>I'm a little anxious but seeing your throbbing manhood yearning for my touch... well, I don't want to disappoint, do I?<</say>> <<center "shalina/central02.jpg">> <<say "mc">>Holy shit. No. No, we don't...<</say>> <<narrate>>She crawls over to you, her eyes fixated on your cock.<</narrate>> <<cont "shalinasex" "central01">> <<case "central01">> <<vid "shalina/central01.mp4">> <<narrate>>Your feeling of awkwardness dissipates quickly as her silky hands wrap around your cock.<</narrate>> <<say "mc">>Oh, that's good.<</say>> <<cont "shalinasex" "central02">> <<case "central02">> <<narrate>>She takes a moment to look at your cock, a look of worry across your face, before she decides to welcome it into her bosom.<</narrate>> <<vid "shalina/central02.mp4">> <<say "shalina">>You like your throbbing dick between my breasts, $name?<</say>> <<say "mc">>Fucking love it!<</say>> <<cont "shalinasex" "central03">> <<case "central03">> <<narrate>>She lowers her arms, and you think she's about to climb atop you when she seems to think twice, and instead starts licking your glans.<</narrate>> <<vid "shalina/central03.mp4">> <<think "mc">>Is she nervous about doing this again? I don't mind the foreplay, but her hesitation is a bit of a turn off.<</think>> <<say "mc">>Are you okay with this?<</say>> <<say "shalina">>Haha, yes, of course. Why wouldn't I be? I just... can you stick in my ass?<</say>> <<say "mc">>Fuck yeah!<</say>> <<cont "shalinasex" "central04">> <<case "central04">> <<narrate>>She bends over on the footstool and spanks her own plump round cheeks invitingly.<</narrate>> <<vid "shalina/central04.mp4">> <<say "shalina">>Ahhh~ yes!<</say>> <<narrate>>She moans with delight as you pick up the pace.<</narrate>> <<cont "shalinasex" "central05">> <<case "central05">> <<vid "shalina/central05.mp4">> <<say "shalina">>Yes, yes, oh, oh~<</say>> <<narrate>>The grip of her ass on your dick, while seeing $azul.name's eyes gaze lustfully down upon you brings you to the brink.<</narrate>> <<say "mc">>Shit, I'm gonna—<</say>> <<narrate>>You feel a hand grip at your balls causing you to yelp.<</narrate>> <<cont "shalinasex" "central05.5">> <<case "central05.5">> <<say "councilb" "Council Member B">>Not yet. Take a breather.<</say>> <<say "mc">>The hell?<</say>> <<narrate>>You're unable to identify the woman behind you, but you recognize the voice from the council.<</narrate>> <<say "shalina">>Sorry, I was... scared... to let him cum in my pussy.<</say>> <<think "mc">>Ah, that explains the anxious-looking foreplay and seemingly sudden desire for anal.<</think>> <<say "azul">>Can you do this, $shalina.name?<</say>> <<narrate>>She takes a deep breath.<</narrate>> <<say "shalina">>Yes... I can do it. Just promise me you won't let her stench on me!<</say>> <<say "councilb" "Council Member B">>I'll lick it up myself if I have to.<</say>> <<say "mc">>We don't have to do this if you're not comfortable, $shalina.name. <</say>> <<think "mc">>Though I really, really want to finish.<</think>> <<narrate>>The council member slowly strokes your shaft, keeping you hard but away from climax.<</narrate>> <<say "shalina">>No, no. I want to. I want to know, and this is the safest place.<</say>> <<narrate>>The hand holding your cock releases you and $shalina.name steps back away from you before laying back on the footstool, spreading her pussy lips wide for you.<</narrate>> <<cont "shalinasex" "central06">> <<case "central06">> <<vid "shalina/central06.mp4">> <<narrate>>Though the interruption left you both feeling a little awkward and anxious again, sliding into her pussy melts away all concerns and it doesn't take long until you're both once again lost in each other.<</narrate>> <<cont "shalinasex" "central07">> <<case "central07">> <<vid "shalina/central07.mp4">> <<narrate>>You mercilessly race for the finish, eager to explode before there's any further interruption.<</narrate>> <<say "shalina">>Yes, ah, ah Oh~<</say>> <<narrate>>Feeling the pleasure culminating, you let out a guttural groan as you try to hold back your voice in.<</narrate>> <<button "Cum" "shalinasex">> <<temp "central08">> <<unlock "shalina" "central">> <<lust "shalina" 6>> <</button>> <<case "central08">> <<narrate>>You explode inside her, it feels like a stream of cum as the pleasure continues to run through your penis.<</narrate>> <<say "mc">>Holy fucking shit, $shalina.name, fuuuuck!<</say>> <<narrate>>Two figures appear beside you, $azul.name at $shalina.name's head level and a blonde woman at yours.<</narrate>> <<say "azul">>Everything seems normal.<</say>> <<narrate>>Once the pleasure finally subsides, you're overcome briefly by relief.<</narrate>> <<think "mc">>There's no explosion and no frightful exclamations from $shalina.name.<</think>> <<say "councilb" "Council Member B">>My handsome little soldier here is all good too.<</say>> <<narrate>>You turn to face the woman.<</narrate>> <<left2 "kenzie/meet01.jpg">> <<say "mc">>Wait... I know you...<</say>> <<say "kenzie" "Council Member B">>I'd be upset if you'd forgotten me.<</say>> <<say "mc">>The nurse...!<</say>> <<say "azul">>You've already had the pleasure, <<textbox "$kenzie.name" Astra>>?<</say>> <<say "kenzie">>Oh, yes. And what a pleasure it was!<</say>> <<say "fyodr">>Can we move along, please?<</say>> <<say "mc">>What... have you been watching me all this time? Why didn't you—<</say>> <<say "kenzie">>Fyodr, darling. I'll damn well do what I want, when I want, and I won't be hurried by you, or anyone else.<</say>> <<narrate>>She looks back at you.<</narrate>> <<say "kenzie">>And I might add, who I want.<</say>> <<narrate>>$azul.name grins.<</narrate>> <<say "azul">>Anyway... $shalina.name, $name. You're both fine. Nothing happened. Did you feel any different?<</say>> <<say "shalina">>No, it just felt like regular sex. Good sex, for sure... but I didn't sense her upon him this time.<</say>> <<say "mc">>Is that good or bad?<</say>> <<say "azul">>It means you're not likely to be a puppet of hers, at least not one she's in direct control of.<</say>> <<say "mc">>I think that's reassuring... maybe. But what about—<</say>> <<say "kenzie">>We'll catch up another time, come do my task, or maybe I'll just come play around with you next time I'm bored.<</say>> <<narrate>>She clicks her fingers and you and $shalina.name are zooped away.<</narrate>> <<script>> $(document).on(':passageend', function (ev) { $('#textbox-kenziename').change(function() { $('.kenzie .speakername').slice(1).html($('#textbox-kenziename').val()); }); }) <</script>> <<button "Continue" yourroom>> <<like "shalina" 8>> <<taskdone "azulsex2">> <<temp "centraldone">> <<time 2>> <</button>> <<case "dream1">> <<say "shalina">>Excellent.<</say>> <<narrate>>She says nothing else as she strokes your cheek.<</narrate>> <<say "shalina">>How does that feel?<</say>> <<say "mc">>It... excites me.<</say>> <<narrate>>She cackles.<</narrate>> <<say "shalina">>A mere touch? Suggestive as it might be... you see the power of the dreamscape? I conveyed so much with just a touch, you're already rock hard. This is real, $name. Very real. The vision might be warped, distorted, or otherwise fantastical, but what you and I feel here very much is reality. You're not merely invading my dreams nor am I merely showing you visions like before. We are sharing our dreams, we are connected and therefore everything we experience is very much real.<</say>> <<narrate>>She pushes you down on to the sofa.<</narrate>> <<say "shalina">>This place, it's bland, and open. It's not a real place, the items here are seemingly random because neither of us are concentrating on our surroundings and thus we have this somewhat boring backdrop. Our minds are focused on something else.<</say>> <<narrate>>She unzips your trousers.<</narrate>> <<taskdone "shareddreams2">> <<cont "shalinasex" "dream101">> <<case "dream101">> <<vid "shalina/dream101.mp4">> <<say "mc">>Fuck, that's good.<</say>> <<say "shalina">>You see? Everything we feel here is real.<</say>> <<narrate>>She clicks her fingers and her outerwear vanishes.<</narrate>> <<cont "shalinasex" "dream102">> <<case "dream102">> <<narrate>>She climbs atop you and lowers herself on to your cock.<</narrate>> <<vid "shalina/dream102.mp4">> <<say "shalina">>Ohh~ yes. Tell me this isn't real.<</say>> <<say "mc">>God, fuck, it feels fucking amazing.<</say>> <<narrate>>She clicks her fingers again and the surroundings change, you're suddenly wearing clothes and the sofa is black.<</narrate>> <<cont "shalinasex" "dream103">> <<case "dream103">> <<narrate>>She waggles her ass at you invitingly from the couch.<</narrate>> <<say "shalina">>Our surroundings may be fake, but what we're doing is very much authentic!<</say>> <<vid "shalina/dream103.mp4">> <<say "shalina">>Ohhh~<</say>> <<narrate>>Another finger-click and the setting returns to the previous, though your positions remain unchanged.<</narrate>> <<cont "shalinasex" "dream104">> <<case "dream104">> <<vid "shalina/dream104.mp4">> <<say "shalina">>Oh, oh, ohhh~ Oh, yeah, yes!<</say>> <<say "mc">>Oh, fuck I'm gonna—<</say>> <<narrate>>She pushes you away quickly.<</narrate>> <<if !$completeTasks.includes('azulsex2') && $replay == false>> <<say "shalina">>Not inside! It's not worth the risk!<</say>> <<say "mc">>What ri—<</say>> <</if>> <<say "shalina">>Warm up my feet, let me feel your lust drip from my toes!<</say>> <<vid "shalina/dream105.mp4">> <<unlock "shalina" "dream1">> <<cont "shalinasex" "dream105">> <<case "dream105">> <<lust "shalina" 5>> <<like "shalina" 3>> <<say "shalina">>Not tell me, did our actions <i>feel</i> fictitious?<</say>> <<say "mc">>Not at all... the connection it was... amazing.<</say>> <<if !$completeTasks.includes('azulsex2') && $replay == false>> <<say "shalina">>Though given what happened the first time we had sex, even in this dreamscape, I do not wish to find out what would happen if you ejaculate inside me again.<</say>> <<say "mc">>Ah, I wondered what that was about.<</say>> <</if>> <<say "shalina">><<if !$completeTasks.includes('azulsex2') && $replay == false>>We are yet to fully understand what happened back then, I'm sure you'll understand my caution. Now, i<<else>>I<</if>>t looks like it's time to wake. I'm sure this won't be the last time we do this. Just one word of caution, you won't always be in control, it depends on the strength of will of the dreamer, but neither of you will ever be able to share a connection to do something you don't both want.<</say>> <<cont "sleep" "focused">> <<case "first">> <<narrate>>You head over to building just behind Gateway A.<</narrate>> <<think "mc">>I can't even imagine how dilapidated this place is going to be... does she really want to do it here?<</think>> <<narrate>>You knock on the door.<</narrate>> <<say "shalina" "" "(Yelling)" "shout">>Enter. Come straight upstairs.<</say>> <<narrate>>You go inside... surprised to see a clean, well-kept and modern looking room.<</narrate>> <<narrate>>You head up the stairs, you call up to her as you walk.<</narrate>> <<say "mc">>How'd you keep this place so well maintained?<</say>> <<say "shalina">>After recent events, $armani.name visited me. I wanted a place to call home once I regained my power. She organized this for me. But enough talk. Open the door and claim your prize.<</say>> <div id="replace"> <<button "Open Door">> <<replace "#replace">> <<vid "shalina/first01.mp4">> <<narrate>>As you open the door you see her laying on the bed looking somewhat awkward.<</narrate>> <<say "shalina">>Like the view? Come. Show me your power!<</say>> <<narrate>>You waste no time in disrobing. You stand next to the bed, wearing just your boxers.<</narrate>> <<say "shalina">>Show me your phallus.<</say>> <<think "mc">>Yeah, we'll work on phrasing later.<</think>> <<button "Continue" shalinasex>> <<temp "first02">> <</button>> <</replace>> <</button>> </div> <<case "first02">> <<narrate>>She pulls down your boxers and her eyes nearly pop out of her head when she gazes upon your cock.<</narrate>> <<vid "shalina/first02.mp4">> <<narrate>>You can't help but feel her unease as she sucks your cock.<</narrate>> <<say "mc">>You seem vacant, is everything okay?<</say>> <<say "shalina">>It's been a long time since I've experienced something like this. And without my enhanced senses it just feels a little off.<</say>> <<say "mc">>If you'd rather we didn't—<</say>> <<say "shalina">>Put it inside me. I want to feel the warmth of your seed as you ejaculate!<</say>> <<narrate>>She positions herself onto all fours, presenting herself to you.<</narrate>> <<say "mc">>With pleasure!<</say>> <<button "Continue" shalinasex>> <<temp "first03">> <</button>> <<case "first03">> <<vid "shalina/first03.mp4">> <<narrate>>As soon as your dick enters her, her entire demeanor changes.<</narrate>> <<say "shalina">>Yes, that's it. Yes!<</say>> <<narrate>>Her moans grow more passionate as you rock her back and forth on your dick.<</narrate>> <<say "shalina">>Finish inside me. I want it. Give me your power!<</say>> <<narrate>>You rotate her on the bed and lay behind her.<</narrate>> <<button "Continue" shalinasex>> <<temp "first04">> <</button>> <<case "first04">> <<vid "shalina/first04.mp4">> <<narrate>>Her moans grow more rapid as you race for your own climax.<</narrate>> <<say "shalina">>I feel it. I feel the power inside you welling up.<</say>> <<narrate>>The pleasure takes hold, coursing through your body and flowing through your dick.<</narrate>> <<say "shalina" "" "(Shouting)" "shout">>Wait! Stop, you're with <b><i>her</i></b>? This isn't—<</say>> <<narrate>>It's too late; the pleasure overcomes you and you let loose inside her pussy.<</narrate>> <<button "Continue" shalinasex>> <<temp "bang">> <<event "shalina" "bang">> <<event "shalina" "physical" 2>> <<unlock "shalina" "limit">> <</button>> <<case "bang">> <<vid "shalina/bang.mp4">> <<narrate>>A bright purple light explodes outwardly from your location temporarily blinding you and leaving your ears ringing.<</narrate>> <<say "mc" "" "(Yelling)" "shout">>$shalina.name? What happened? Are you okay?<</say>> <<narrate>>There's no response. You hear two noises in quick succession that you can only describe as 'zoop'.<</narrate>> <<audio "earring" play>> <<button "Continue" shalinasex>> <<temp "bang02">> <</button>> <<case "bang02">> <div id="bg" style="position:fixed; top:0;bottom:0;left:0;right:0; background-color: black; z-index: 150; display:none;"></div> <<audio "zoop" play>> <style> .passage { animation-duration: 2s; animation-name: bluryeye; } @keyframes bluryeye { 0% { filter: blur(2px); } 100% { filter: blur(0px); } } </style> <<timed 1.5s>> <<script>> $('#passage').fadeIn(1500); <</script>> <<audio "zoop" play>> <</timed>> <<say "enforcer" "???">>Target is naked and dazed. Moving to capture.<</say>> <<say "mc">>Who's there?<</say>> <<say "kp">>Stand down, enforcer.<</say>> <<say "mc">>$kp.name?! What are you doing here?<</say>> <<say "enforcer" "Enforcer">>Yes, ma'am. Awaiting further orders.<</say>> <<say "kp">>You've just done something nobody thought possible. How about we get you checked out at the surgery and talk more in the morning?<</say>> <<narrate>>Your vision is still blurry and you struggle to focus on her.<</narrate>> <<say "mc">>$shalina.name...? Where is she?<</say>> <<say "kp">>Enforcer, carry this man and follow me.<</say>> <<say "enforcer" "Enforcer">>Yes, ma'am.<</say>> <<say "mc">>It's fine, I can stand.<</say>> <<narrate>>You try to stand but black out.<</narrate>> <<button "Continue">> <<script>> $('#bg').fadeIn(1500); <</script>> <<timed 1.5s>> <<run endDay()>> <<temp "bang">> <<goto "kpanswers">> <</timed>> <</button>> <</switch>><<tracker "shalina">> <<if $shalina.events.physical < 2>> <<step "Speak to her" "Go to Gateway A to speak with her.">> <<elseif $shalina.events.bang == undefined>> <<step "Restless Night" "Visit her at night when offered.">> <<else>> End of current content. <</if>> <</tracker>> /* with Molly */<<scene>> <<if $shalina.events.met == undefined>> <<set _s = voiceState()>> <<set _img = "shalina/0"+_s+".jpg">> <<set _blur = "blur"+_s>> <<set _spk = "voice">> <<else>> <<set _img = "shalina/"+$location+"01.jpg">> <<set _blur = "">> <<set _spk = "shalina">> <</if>> <<switch $tempvar>> <<case "energy">> <<left2 _img>> <<say mc>>How do you manage energy effectively?<</say>> <<say shalina>>What do you mean?<</say>> <<say mc>>Since I've been using power control, my energy seems to deplete rapidly, which is hindering my power growth, and I'm worried I may not be able to face $founder.name.<</say>> <<narrate>>She pauses for a moment.<</narrate>> <<say shalina>>And why are you asking me instead of the council?<</say>> <<say mc>>It'll be the same old answer of needing to prove myself worthy. And I get that... but time's running out, and I want to protect everyone.<</say>> <<say shalina>>I have less energy than you, and only a fraction of your power, so I'm unsure exactly what offer I can help, but I have always found it less draining to connect to worlds with a clear head.<</say>> <<say mc>>You mean... masturbation?<</say>> <<say shalina>>No, $name, I do not. That's your lust aspect talking. I mean meditation. Try meditating before you use your power control.<</say>> <<say mc>>Okay... sure, I'll give it a go.<</say>> <<notice>>Meditating will now decrease power control energy costs while its boon is active.<</notice>> <<button "Continue" housestuff>> <<taskdone "meriyaenergy">> <<like "shalina" 3>> <<lust "shalina" 1>> <<event "shalina" "energy">> <<time 1>> <</button>> <<case "dualgway">> <<left2 _img>> <<say mc>>So, about my powers... and yours.<</say>> <<say shalina>>I've heard. As much as I detest the council, I must admit your $kenna.them seems thoughtful, and caring. I suspect had she served back when $founder.name drained me, things may have been different.<</say>> <<say mc>>Are you okay with this?<</say>> <<say shalina>>I think that's irrelevant. This is how things are.<</say>> <<say mc>>But we can try to find ways to revert things.<</say>> <<say shalina>>You fret too much. I had been trapped, weak and alone, for two hundred years. This freedom you've granted me... well, even if I must lose full control over my gateway, it matters little to me. Perhaps I'll never grow stronger, but perhaps I don't need to. Things are in motion now, and you are at the epicenter. $founder.name underestimated you, as did the council. I will not make the same mistake.<</say>> <<say mc>>That's quite the endorsement.<</say>> <<say shalina>>If I want my revenge, I must throw my lot in with you. $founder.name is the greater evil, and she will pay first, but the council will also get what's coming to them.<</say>> <<narrate>>She notices your frown.<</narrate>> <<say shalina>>Not $kenna.name, of course.<</say>> <<say mc>>Right, of course.<</say>> <<think mc>>So, at some point she's going to ask me to betray the council.<</think>> <<button "Continue" housestuff>> <<like "shalina" 3>> <<lust "shalina" 1>> <<event "shalina" "dualgway">> <<time 1>> <</button>> <<case "planets">> <<left2 _img>> <<say "mc">>Do you know many worlds, $voice.name?<</say>> <<say _spk>>I know where you're going with this; I won't be sharing any coordinates with you.<</say>> <<say "mc">>May I ask why?<</say>> <<say _spk>>The council had me swear it, probably for their test of your value, and while I am most certainly not beholden to the council, my word is nonetheless my covenant.<</say>> <<say "mc">>I see... I won't push you, but any hints for finding new worlds then?<</say>> <<say _spk>>The worlds of my champions took a long time to find. Don't just search randomly like I did. Finding worlds you have the ability to connect to is a rarity. It literally took me years, often decades between finding them. Don't get me wrong, you have far more worlds available to you than I did in my weakened state, but even still, the number of worlds out there means you could be looking for years without finding a viable target.<</say>> <<say "mc">>Wow. I guess giving the vastness of everything that makes sense.<</say>> <<say _spk>>But, this hub is a little unique, isn't it? Look to those who came here before.<</say>> <<say "mc">>Thanks $shalina.name.<</say>> <<button "Continue" housestuff>> <<like "shalina" 3>> <<lust "shalina" 1>> <<event "shalina" "planets">> <<time 1>> <</button>> <<case "animals">> <<block _img "" "" _blur>> <<say "mc">>I recall being told when I first came here that occasionally animals would wander through your gateway.<</say>> <<say _spk>>That's correct.<</say>> <<say "mc">>I saw it for myself recently. And I noticed the portal was still active, though barely big enough for them to pass through.<</say>> <<say _spk>>I honestly don't know the rules on how or why they travel, but all animals seem capable if you bring them through, but rarely do it off their own back. I figure most of the animals that wander through do so by mistake, so I use what little power I can to hold a tiny portal open for them when they're close by. They always instinctively return home after a while.<</say>> <<say "mc">>Wow... wait. Does that mean a child could pass through?<</say>> <</block>> <<say _spk>>No. Only animals ever come through. I don't have the power to allow adult humans, and children aren't capable of traveling. I have no idea why these animals travel, but I've always appreciated their fleeting company.<</say>> <<think "mc">>Yeah, I guess it must have been lonely all those decades without being able to communicate with anyone...<</think>> <<say _spk>>It's really not just about the size. It's strange, I never had animals wander through when I was at full strength.<</say>> <<say "mc">>That is bizarre. I wonder if there's any reason for it...<</say>> <<narrate>>The coalescence makes a gesture you can assume is meant to be a shrug.<</narrate>> <<button "Continue" gatewaya>> <<time 1>> <<taskdone "animalgateway">> <</button>> <<case "destroy">> <<block _img "" "" _blur>> <<say "mc">>I have a sensitive question.<</say>> <<say _spk>>Go on.<</say>> <<say "mc">>Why did the east attempt to destroy you?<</say>> <<narrate>>You feel a almighty heat surround you and notice the coalescence visibly shaking.<</narrate>> <<say _spk>>Because they are fools! Misled by a false prophet. She fed them falsehoods of my corruption.<</say>> <<say "mc">>Who's she?<</say>> <</block>> <<say _spk>>A former tour guide I trusted. A backstabbing, greedy and contemptuous individual. I trusted her, granted her more power than I should. I even allowed her to use the playground in my stead.<</say>> <<say "mc">>But why would she want to destroy you?<</say>> <<narrate>>The rage in her voice sends a chill down your spine.<</narrate>> <<say _spk>>Because she wanted my power for her own. She will pay.<</say>> <<narrate>>You feel yourself switch off as she goes into a tirade about vengeance and loyalty, or lack thereof.<</narrate>> <<say "mc">>Ah, I see. Thanks $voice.name.<</say>> <<think "mc">>Feels like there's more to this story, but I doubt I'll get more from her right now, she's too angry to even talk about it without going into a rage-fueled monologue. I'll revisit the topic later if it becomes relevant.<</think>> <<button "Continue" gatewaya>> <<time 1>> <<taskdone "eastvspatron">> <</button>> <<case "returned">> <<left2 "shalina/garden04.jpg">> <<say "shalina">>This whole thing is insane! They want me to just sit pretty and do nothing?!<</say>> <<say "mc">>My guess is they don't want to alert $founder.name to anything. If she knows you're active, she may know something is up and that I didn't buy into her propaganda.<</say>> <<narrate>>She raises her hands in frustration.<</narrate>> <<say "shalina">>So my best hope for revenge is to do nothing and leave it to you? Do you know how frustrating that is?!<</say>> <<say "mc">>I have an idea, it almost feels like they are holding my $kenna.them hostage!<</say>> <<say "shalina">>Was she on the council when $founder.name reduced me to almost nothing?<</say>> <<say "mc">>I doubt it. I think it must have occurred after I was taken but before arriving here.<</say>> <<say "shalina">>Then she is not my enemy.<</say>> <<say "mc">>But the council otherwise is?<</say>> <<say "shalina">>They let $founder.name take my power! They sat and did nothing. I will work with them for now, but the enemy of my enemy is not necessarily my ally. They too will feel my wrath for what they allowed to happen.<</say>> <<say "mc">>This whole thing seems to be getting more and more complicated.<</say>> <<say "shalina">>For me it's simple. $founder.name and the council must pay for what they did to me.<</say>> <<say "councilb" "Council Member B">>You should know it's unwise to face the council like that, especially after they just told you they were monitoring you. Know this, I couldn't care less what you do, but challenge me at your peril. You're lucky they're busy debating $kenna.name right now!<</say>> <<narrate>>You look around, but the voice seems to have come from nowhere.<</narrate>> <<say "shalina">>Where were your watchful eyes when she drained me, drained those other patrons you mentioned?<</say>> <<narrate>>You hear a yawning noise.<</narrate>> <<say "councilb" "Council Member B">>You two are a stuck record. I'm bored now. I'll come play soon, okay, $name?<</say>> <<narrate>>You and $shalina.name stare at each other for a while in silence.<</narrate>> <<cont "voiceanswers" "returned2">> <<case "returned2">> <<say "mc">>Let's just move forward. You want your revenge, I want my $kenna.them.<</say>> <<left2 "shalina/garden03.jpg">> <<say "shalina">>Agreed. We can worry about the rest later.<</say>> <<say "mc">>I am just relieved you're still you. After last time I was... concerned.<</say>> <<say "shalina">>I am still wary of your scent, but it's clear to me you're not her ally. I was trying to figure things out in my gateway, but I think this latest ordeal has made things clearer. I do not intend to spend all my time in there, but with my home gone, I would like to spend time in your hotel and get to know my champions properly.<</say>> <<think "mc">>Probably best not to mention they wish to become my champions right now.<</think>> <<say "mc">>Of course. It's good to have you back. You helped me so much previously.<</say>> <<narrate>>She smiles.<</narrate>> <<say "shalina">>You came to this world as a silly little mouse, and now look at you. Let's speak again soon.<</say>> /* <<think "mc">>Maybe I should take some time to think about what's happening here, or maybe log something on the computer like a journal or something? It may make it easier for me to comprehend all this... madness.<</think>> */ <<button "Continue" housestuff>> <<like "shalina" 4>> <<lust "shalina" 3>> /*<<task "journal">>*/ <<set delete $shalina.trackable>> <<taskdone "meriyareconnect">> <<run overrideSchedule("shalina", 8, 24, "")>> <<set $shalina.altsched = true>> <<time 3>> <</button>> <<case "orgord">> <<left2 _img>> <<say "mc">>During my so-called interrogation with $azul.name she mentioned something about ordained vs organic and that I wasn't quite either. Does that mean anything to you?<</say>> <<say "shalina">>Organics are travelers that ascended to patron with their own power. They are extremely rare, but effectively it's a traveler who manages to discover, or perhaps carve out their own hub. I don't really get the specifics if I'm honest. An Ordained is a traveler chosen by the council.<</say>> <<say "mc">>That makes sense, and explains why she said I wasn't quite either. My ascension as you call it wasn't really organic, but I wasn't helped by the council either.<</say>> <<say "shalina">>Exactly, a third-party helped you achieve your position. I have no idea if there's any precedence for that, but if the council can interfere, it stands to reason others can too.<</say>> <<say "mc">>Thanks $shalina.name.<</say>> <<button "Continue" housestuff>> <<like "shalina" 5>> <<event "shalina" "orgord">> <</button>> <<case "shareddreams">> <<left2 _img>> <<say "mc">>I've had some shared dreams with someone else and it made me think of your aspect. Was it your doing?<</say>> <<say "shalina">>No, my aspect allows me to control others dreams, but I must always insert myself into them. Tell me, did you have any control in those dreams?<</say>> <<say "mc">>I... it's hard to say. It felt like I was aware of what was happening, but it was more like I invaded their dreams.<</say>> <<say "shalina">>Fascinating. And the others remembered the dream after? Well they must have for you to know it was a shared dream! I think you have a second aspect.<</say>> <<say "mc">>And the second one is like yours?<</say>> <<say "shalina">>Exactly. The way you describe it feels very much like how it was when I first started. With practice you'll be able to have more control, create more fantastical situations and even explore their deepest desires, should they align with yours. A dream aspect with a lust aspect... I know exactly what you'll be dreaming of!<</say>> <<say "mc">>Well, you've had those kinds of dreams with me so I can't really play innocent there, huh? But, it can't beat the real thing, right?<</say>> <<say "shalina">>That's where you're wrong. They are so much more than a lucid dream, once you have full control every touch, emotion, even your damn breath, it's all very much real.<</say>> <<say "mc">>But it's a dream, and those dreams with you felt almost real... but not.<</say>> <<say "shalina">>Dreams are real, $name. They are a thing that exists, and by connecting them with others you are experiencing real thoughts, real feelings, together. You'll both experience it, it will be just as if it were in your waking moments. When I met you in your dreams, you hadn't realized it was me. We didn't connect, it was more like me showing you a dream rather than us sharing one.<</say>> <<say "mc">>I don't understand, I get dreams are real, but what you dream about isn't. And we won't physically be together.<</say>> <<narrate>>She sighs.<</narrate>> <<say "shalina">>Clearly a practical demonstration is required. Focus your mind on me before you fall into sleep, try to visit my dreams, and I'll show you exactly that everything you feel in that dream is real. You must remember, you and your partner may have all sorts of crazy and outlandish imaginations or even different appearances within the dream, but ultimately the two of you are still you. The sensations you experience are therefore very much real. You aren't just dreaming about them, you are meeting in a place only the two of you share. It's extremely intimate.<</say>> <<say "mc">>I <em>think</em> I get it. So, while the visions of the world may be hallucinations, the emotions and sensations we feel are legitimate?<</say>> <<say "shalina">>It's a little more nuanced than that, so best I show you... but you've got the gist of it.<</say>> <<button "Continue" housestuff>> <<lust "shalina" 3>> <<like "shalina" 4>> <<time 1>> <<event "shalina" "shareddreams">> <<taskdone "shareddreams">> <</button>> <<case "council">> <<block _img "" "" _blur>> <<say "mc">>What can you tell me about the council?<</say>> <<say _spk>>Bunch of bureaucrats if you ask me!<</say>> <<say "mc">>Oh?<</say>> <<say _spk>>I've never met them, but I've felt their gaze when through Central. But they did nothing while the East lead me to destruction.<</say>> <<say "mc">>But what do they do?<</say>> <<say _spk>>They withhold our powers; prevent us reaching our true potential until they deem otherwise. Six of them. Wicked, the lot of them. Just sat and did nothing while I was drained of my power!<</say>> <</block>> <<say "mc">>So they don't really interfere with what a patron does?<</say>> <<say _spk>>Not when it matters! They'll gladly limit our power, but as soon as we are in danger they do nothing.<</say>> <<think "mc">>Clearly she's unhappy with the council. I didn't really learn much, other than there being six of them.<<if $girlsmet.includes('kp')>> Maybe $kp.name will tell me more?<<else>> Perhaps when I meet this inspector I've heard about, I can learn more.<</if>><</think>> <<button "Continue" gatewaya>> <<time 1>> <<event "voice" "council">> <</button>> <<case "horny">> <<block _img "" "" _blur>> <<say "mc">>I have an odd question, $voice.name.<</say>> <<say _spk>>Most of our interactions are odd, $name.<</say>> <<say "mc">>I guess.<</say>> <<say _spk>>How may I help you?<</say>> <<say "mc">>Does becoming a patron increase your libido?<</say>> <</block>> <<say _spk>>For me? No. For you, most definitely.<</say>> <<say "mc">>Eh?<</say>> <<say _spk>>Every patron has a desire that drives them. It creates an aura veiling their world and those within it. Yours is clearly lust. You'll find those around you affected too and those that perhaps you wouldn't normally be attracted to... well, let's just say I know what you fantasize about.<</say>> <<think "mc">>Shit, what?<</think>> <<narrate>>She notices your blank stare.<</narrate>> <<say _spk>>Had you not noticed we are connected in dream?<</say>> <<say "mc">>I... no. Honestly.<</say>> <<say _spk>>That is quite disheartening to hear.<</say>> <<say "mc">>Sorry, it's just that—<</say>> <<say _spk>>Just know that I am in your dreams and I see what you desire, what you dream of. Your lustful desires are known to me.<</say>> <<say "mc">>And you're okay with that?<</say>> <<say _spk>>Why wouldn't I be? I am no stranger to pleasures of the flesh, whether you desire your $krissy.them or $anna.them or even lay with them is your decision and not relevant to me or my opinion of you. Though, I would say the women you surround yourself with are very much worthy of your desire.<</say>> <<narrate>>You smirk.<</narrate>> <<say "mc">>Yeah, I guess, thanks $voice.name.<</say>> <<say _spk>>Sweet dreams, $name.<</say>> <<think "mc">>I'm not sure how I feel about her being in my dreams, but then again, given I only dream about sex, does it really matter?<</think>> <<button "Continue" gatewaya>> <<time 1>> <<event "voice" "libido">> <<taskdone "libido">> <</button>> <<case "worlds">> <<block _img "" "" _blur>> <<say "mc">>I've somehow connected to a world someone didn't originate from, at least not directly, how is this possible?<</say>> <<say _spk>>I... I am unsure. It has only happened to me twice. Both times with what we now call Eastlanders who decided they didn't want to stay here. My working theory is that if the traveler comes through without any further destination in mind, the gateway has to unlock the destination when they do decide upon it.<</say>> <<say "mc">>Surely it's not that rare of on occurrence?<</say>> <<say _spk>>It's a theory that very well could be wrong. But do remember, travelers seldom come to visit the hub itself. You are creating something rather unique here. All I remember is the dreadful pain when the gateway opened to the previously unknown world.<</say>> <<say "mc">>Wait, what? I had immense pleasure.<</say>> <</block>> <<say _spk>>I see. I do not know which of us here is the enigma, but perhaps you've already surpassed me. Or you're just a masochist!<</say>> <<narrate>>She chuckles, clearly this was sarcasm.<</narrate>> <<say "mc">>The inspector—<</say>> <<say _spk>>An inspection, already?! How?!<</say>> <<say "mc">>I don't know, she just—<</say>> <<say _spk>>Leave me. I need to think on this.<</say>> <<say "mc">>Uh, right, okay.<</say>> <<think "mc">>The hell was that?<</think>> <<button "Continue" gatewaya>> <<time 1>> <<event "voice" "worlds">> <<taskdone "newplanets">> <</button>> <<case "land">> <<block _img "" "" _blur>> <<say "mc">>Who actually owns all this land?<</say>> <<say _spk>>Until your arrival, I believed it to be me. Now I'm unsure.<</say>> <<say "mc">>Have I encroached on your territory?<</say>> <<say _spk>>Sort of, but also not quite. Patrons do not co-exist on worlds, at least not to my knowledge. The only time multiple patrons gather on a single world is for war. Central is a bit of an exception as a neutral ground. But even in those scenarios, technically patrons themselves do not gather. Our situation is unique, I believe there is no precedent and therefore no clear right of ownership.<</say>> <<say "mc">>Why would patrons war?<</say>> <</block>> <<say _spk>>Avarice or just boredom. Eternal beings need things to amuse them; other patrons are often their only decent quarry. I don't profess to be an expert mind, I have little knowledge of other patrons, so please don't take my word as gospel.<</say>> <<say "mc">>Okay, so they fight wars to claim territory?<</say>> <<say _spk>>I don't think so, but honestly I lack the knowledge to know for sure. Perhaps they could set up their tour guides in another hub world, but I'm unsure if a patron's reach can extend beyond the hub world indefinitely.<</say>> <<say "mc">>Right, well, just to clarify, I'm not here to make war with you!<</say>> <<narrate>>She chuckles.<</narrate>> <<say _spk>>That much is clear, you are somewhat of an enigma to me, but I feel safe in your presence. To that end, do what you will with the land, though please do leave my gateway and its immediate surroundings to me.<</say>> <<say "mc">>Understand, thanks $voice.name.<</say>> <<button "Continue" gatewaya>> <<temp "">> <<time 1>> <<taskdone "checklandok">> <<event "voice" "land">> <</button>> <<case "eight">> <<block _img "" "" _blur>> <<say _spk>>Ah, good. You're here.<</say>> <<narrate>>You can't help but notice she looks far less ethereal than normal, almost tangible even.<</narrate>> <<say "mc">>Of course, I'm stoked to see your true form.<</say>> <<say _spk>>But first we need to address my champions.<</say>> <<say "mc">>Specifically the ninth?<</say>> <<say _spk>>There is no ninth. If there are nine claiming to be my champion, one is clearly an interloper.<</say>> <</block>> <<if $mc.events.eight == "armani" || $mc.events.eight == "lacy" || $mc.events.eight == "britt">> <<narrate>>Her form seems to shift looking over your shoulder.<</narrate>> <<say _spk>>You brought company?<</say>> <<say "mc">>Yes, she's—<</say>> <<say _spk>>You play a foolish game but you lucked out, I can sense our connection. Do not roll the die with my fate again.<</say>> <<say "mc">>I didn't meant anyth—<</say>> <<say _spk>>Your intentions matter not.<</say>> <<narrate>>Her form seems to compact briefly than expand beyond it's original form.<</narrate>> <<if $mc.events.eight == "armani">> <<block "armani/noback2.png">> <<say _spk>>Do you sense me, champion?<</say>> <<say "armani">>Holy shit, yes I do.<</say>> <<say _spk>>Good, it seems my power truly has grown. Do not allow him to be so careless again. Now, pay attention to our conversation.<</say>> <<narrate>>$armani.name nods.<</narrate>> <<say _spk>>Back to the traitor.<</say>> <</block>> <<elseif $mc.events.eight == "lacy">> <<block "lacy/noback.png">> <<say _spk>>Do you sense me, champion?<</say>> <<say "lacy">>Wow! Yes! This is amazing, I have so many questions!<</say>> <<say _spk>>Good, it seems my power truly has grown. But now is not the time. Now, pay attention to our conversation.<</say>> <<say "lacy">>But I can come back?<</say>> <<say _spk>>Once we have unveiled the traitor I will gladly speak to you in depth.<</say>> <</block>> <<elseif $mc.events.eight == "britt">> <<block "britt/noback2.png">> <<say _spk>>Do you sense me, champion?<</say>> <<say "britt">>Well shit. Yo, how's it goin'?<</say>> <<say _spk>>Not well, but I'm glad my power truly has grown. Please pay attention to our conversation.<</say>> <</block>> <<say "britt">>But why'd you call us 'ere?<</say>> <<say _spk>>To discover the traitor.<</say>> <<say "britt">>No, originally.<</say>> <<say _spk>>To protect me from those you refer to as Eastlanders. Now is not the time. We need to focus on the traitor.<</say>> <</if>> <</if>> <<say "mc">>The strays didn't even know they were champions until I told them, they just thought themselves lost here, hence calling themselves that.<</say>> <<say _spk>>Be that as it may, the Eastlanders and the council would know of the champions. They could have planted a spy to report back to them.<</say>> <<say "mc">>And you really don't know who your champions are?<</say>> <<if !$girlsmet.includes('harley')>> <<think "mc">>Council? That's something to circle back to later.<</think>> <</if>> <<say _spk>>I am aware of them, but their names and visage are unknown to me. Please remember I summoned them with so little power, I'm ashamed to admit that I didn't retain their details when I did.<</say>> <<say "mc">>Okay, so we need to figure out who they are and if they are going to be a problem?<</say>> <<say _spk>>Yes, my connection to them is stronger now so I can identify whether someone is a champion when they are close to the Gateway. But if we choose poorly the traitor will know our plan and escape, leaving us in the dark as to their intention.<</say>> <<say "mc">>Let's not write anyone off as a traitor just yet; it could be innocent.<</say>> <<narrate>>She scoffs.<</narrate>> <<say "mc">>What can you tell me that would help?<</say>> <<say _spk>>The first and last came in pairs. I was saving my power throughout, so no major transformations were gifted until the last, but I did allow some minor on previous.<</say>> <<say "mc">>That's it? It certainly means $cassie.name, $armani.name, $lacy.name and $vanna.name are in the clear, but that's still five left. What constitutes a major and minor transformation?<</say>> <<say _spk>>Major would be making someone 20 years younger or changing gender. Minor would be hair color or adding/removing a tattoo - basically things that are more cosmetic rather than transformative, they require no effort as it's basically a palette swap.<</say>> <<say "mc">>That's a worrying set of terminology, as if travelers are just game characters. But I think I can use this to deduce further.<</say>> <<say _spk>>Just be careful who you trust. I'll keep working on my power and trying to reform physically. Though best we not mention that, as it's something else likely to make the traitor scarper.<</say>> <<say "mc">>Possible traitor!<</say>> <<narrate>>She scoffs again.<</narrate>> <<say _spk>>I'm putting my faith in you here, $name, I hope that it's not misplaced. If you want to review where you're at with the investigation or have worked out who it is, come back and speak to me.<</say>> <<if $mc.events.eight == "armani">> <<block "armani/noback.png">> <<say "armani">>Sensing and hearing her was amazing, but the rest... scary as hell.<</say>> <<say "mc">>Indeed, any ideas who it could be and if it's anything nefarious?<</say>> <<say "armani">>None come to mind. Usually I'd ask $moriah.name to help vet, but she's not in the four we can trust.<</say>> <<say "mc">>Of those four, is it worth meeting together?<</say>> <</block>> <<say "armani">>No, I think it would raise too many eyebrows, and it increases the number of people who may find out. Let's keep it between us for now. It's been so long since we discussed, I don't really recall what anyone said about transformations, it's a weak thread I reckon, but see if you can pull on that or recall any previous conversations that may be relevant.<</say>> <<say "mc">>Thanks $armani.name.<</say>> <</if>> <<if $mc.events.eight == "lacy">> <<block "lacy/noback3.png">> <<narrate>>$lacy.name is already hurrying away.<</narrate>> <<say "lacy">>This is fantastic, she might be able to answer so many questions!<</say>> <<say "mc">>You're not worried about the potential spy?<</say>> <<say "lacy">>No, I can't see any logical reason they'd wait this long.<</say>> <<narrate>>She ponders for a moment.<</narrate>> <<say "lacy">>Unless... maybe your arrival spooked them?<</say>> <<say "mc">>So there could be a danger?<</say>> <</block>> <<say "lacy">>Always a danger present somewhere, just don't jump to any conclusions. Review the evidence by talking to $voice.name then form a theory and test it thoroughly before you accuse anyone of anything.<</say>> <<say "mc">>Thanks $lacy.name.<</say>> <<say "lacy">>No problem, I'm going to go make a list of questions for $voice.name!<</say>> <</if>> <<if $mc.events.eight == "britt">> <<block "britt/noback.png">> <<say "britt">>You didn't tell me she was so uptight.<</say>> <<say "mc">>Eh, she's not usually like that. She's just worked up.<</say>> <<say "britt">>But we don't even know anything yet!<</say>> <</block>> <<say "mc">>I know, but imagine if you've been waiting all this time to regain power and suddenly you found out there's even the potential for someone to snatch it away from you. Let's just found out who it is, and then we can calm her down.<</say>> <<say "britt">>Okay. Subtlety isn't my storng pount, so I'll leave it with you, but let me know if you need anything.<</say>> <</if>> <<if $mc.events.eight != "kayla">> <<notice>> You can gather evidence by talking to people, or they may hint at other actions you can take to gather evidence.<br> Any knowledge you already have that you feel relevant has already been noted. Speak to $voice.name and review the evidence to check what you already know.<br> The more you question people, the more suspicion you're likely to draw. If you attract too much suspicion, the suspects may realize you're up to something. <</notice>> <</if>> <<if $mc.events.eight == "theodora">> <<button "Continue" theodoraanswers>> <<time 1>> <<taskdone "eightchamps">> <<temp "eightchamps">> <</button>> <<elseif $mc.events.eight == "aubree">> <<button "Continue" aubreeanswers>> <<time 1>> <<taskdone "eightchamps">> <<temp "eightchamps">> <</button>> <<elseif $mc.events.eight == "moriah">> <<button "Continue" moriahanswers>> <<time 1>> <<taskdone "eightchamps">> <<temp "eightchamps">> <</button>> <<elseif $mc.events.eight == "kayla">> <<button "Continue" kaylagone>> <<time 1>> <<taskdone "eightchamps">> <<temp "champs">> <</button>> <<elseif $mc.events.eight == "cassie">> <<button "Continue" cassieanswers>> <<taskdone "eightchamps">> <<time 1>> <<temp "champs">> <</button>> <<else>> <<button "Continue" gatewaya>> <<time 1>> <<taskdone "eightchamps">> <</button>> <</if>> <<case "empower">> <<block _img "" "" _blur>> <<narrate>>You gather your thoughts, then attempt to channel some of your power into Gateway A.<</narrate>> <<set _U = $name.toUpperCase()>> <<say _spk "" "(Yelling)" "shout">>NO _U! NO YET!<</say>> <<say "mc">>Huh, but I thought—<</say>> <<narrate>>A pain surges through your body and as you black out, the last thing you hear is $voice.name shouting at you in a panicked tone.<</narrate>> <<say _spk "" "(Yelling)" "shout">>You're not powerful enough to do that yet!<</say>> <<button "Continue" aftervoice>> <<temp "empower">> <</button>> <</block>> <<case "name">> <<block _img "" "" _blur>> <<say "mc">>I realize we've been talking for a while but very rudely I never asked your name.<</say>> <<say _spk>>Names have seldom bothered me; I take no offense. You may call me <<textbox "$voice.name" Meriya>>.<</say>> <div id="namebit"> <<button "Continue">> <<set _c = $voice.name.toLowerCase()>> <<if _c == "voice">> <<run errorMsg('Her name is not "Voice".')>> <<else>> <<set $voice.name = $voice.name.toUpperFirst()>> <<replace "#namebit">> <<say "mc">>Great, nice to put a name to the face.<</say>> <<say _spk>>Oh, you can perceive my physical form now?<</say>> <<say "mc">>I... no. Sorry, it's just an expression.<</say>> <<say _spk>>I realize. Perhaps your culture do not have what we refer to as jokes.<</say>> <</replace>> <<replace "#afterblock">> <<narrate>>You give the coalescence a wry smile.<</narrate>> <<say "mc">>Perhaps I'd have recognized it as such if it were funny.<</say>> <<say _spk>>Clearly, I overestimated your ability to comprehend humor.<</say>> <<think "mc">>She's unusually jovial today, this is quite pleasant.<</think>> <<narrate>>The two of you engage in sarcastic banter for a while longer before you head out.<</narrate>> <<think "mc">>Maybe I should spend more time just talking to her as a regular person, rather than just always asking for help.<</think>> <<button "Continue" gatewaya>> <<time 1>> <</button>> <</replace>> <</if>> <</button>> </div> <</block>> <div id="afterblock"> </div> <<case "long">> <<block _img "" "" _blur>> <<say "mc">>So, just how long have you been here?<</say>> <<say _spk>>That's difficult to say. Not only does a year differ on one world to the next, patrons don't really experience time in the same way as mortals.<</say>> <<say "mc">>Hold on, I'm immortal now?<</say>> <<say _spk>>You didn't realize? It's one of the many boons for this servitude. Patrons aren't quite infinite, they do end, but it's usually by choice.<</say>> <<say "mc">>I... wow. Okay, that's a lot to process.<</say>> <<say _spk>>Is it?<</say>> <</block>> <<say "mc">>Perhaps if you've never thought yourself mortal, it would be difficult to comprehend.<</say>> <<say _spk>>Of course, I used to be mortal. Patrons aren't born, they are made.<</say>> <<say "mc">>Okay, this conversation is just leading to more and more questions!<</say>> <<narrate>>She chuckles.<</narrate>> <<say _spk>>Okay, let's tackle one thing at a time. I would hazard a guess, based on how the scum of the East measured time, I've been here around a thousand of their years.<</say>> <<say "mc">>That's insane!<</say>> <<say _spk>>Believe me, I am very young for a patron. More are seldom made. Which of course returns us the question of your arrival.<</say>> <<say "mc">>Every time I come here, I feel like I leave with more questions!<</say>> <<narrate>>She laughs.<</narrate>> <<say _spk>>You are quite the enigma yourself.<</say>> <<button "Continue" gatewaya>> <<event "voice" "long">> <<time 1>> <</button>> <<case "mortal">> <<block _img "" "" _blur>> <<say "mc">>So I'm immortal now?<</say>> <<say _spk>>Yeah, sort of.<</say>> <<say "mc">>What do you mean "sort of"?<</say>> <<say _spk>>Well, it's not really much different to my champions, to be honest. While ever you are tied to the gateway, you are immortal, but that connection can be severed.<</say>> <<say "mc">>Shit, how?<</say>> <</block>> <<say _spk>>Oh, don't worry, it's only something you can do. Perhaps more powerful patrons can too, but I can't say I'm that well versed in patron power dynamics.<</say>> <<say "mc">>So you could end me?<</say>> <<say _spk>>With my power right now? No. I can barely keep a corporeal form. Whatever you're doing with my champions certainly is helping me regain strength, but even at my peak, I doubt I had the power to pry another patron from their gateway. You're also gaining power at a frightful pace, I daresay you'll soon eclipse my past levels of power.<</say>> <<say "mc">>I'm certainly working on your champions, but overtaking you? Wow! What about the Eastlanders then, aren't they immortal too?<</say>> <<say _spk>>They took advantage of my hospitality and goodwill and effectively stole some of my power through one of my tour guides.<</say>> <<say "mc">>The more I speak to you, the more I understand your hatred of them.<</say>> <<say _spk>>Honestly, it's not all of them. Many of them were deceived or simply didn't understand or know what was happening, but those in power are corrupt to the core.<</say>> <<say "mc">>I'm going to have to deal with them at some point, aren't I? Shit, not looking forward to that.<</say>> <<say _spk>>Hopefully I'll have the strength to aid you when the time comes.<</say>> <<button "Continue" gatewaya>> <<event "voice" "mortal">> <<time 1>> <</button>> <<case "patrons">> <<block _img "" "" _blur>> <<say "mc">>What can you tell me about other patrons?<</say>> <<say _spk>>Very little, I'm afraid. Given we're bound to our own realms, there's rarely any interaction with other patrons.<</say>> <<say "mc">>Rarely suggests there is sometimes?<</say>> <<say _spk>>Yes, the more powerful patrons are able to overcome their bounds somehow. I honestly do not know how, and I've only heard whispers from travelers telling stories, so it may very well be urban myth, but the travelers' urban myths are often rooted in reality.<</say>> <<say "mc">>So if I keep gaining power, I could be able to travel off-world and meet other patrons?<</say>> <</block>> <<say _spk>>I can't say for certain, but it's possible. It's certainly not a power level I ever achieved.<</say>> <<if $voice.events.playground != undefined>> <<say "mc">>But what of the playground, can we not communicate with other patrons there?<</say>> <<say _spk>>You think very differently to myself, I had never bothered to even think about speaking with other patrons. I suppose it would be possible. The Playground of course not being its true name, it's Central, and it's called that because it's the root of all patrons, sort of like a headquarters. I daresay powerful patrons exist there.<</say>> <<else>> <<say "mc">>But what of Central, can we not communicate with other patrons there?<</say>> <<say _spk>>You think very differently to myself, I had never bothered to even think about speaking with other patrons. I suppose it would be possible. Central, or the Playgound as I like to call it, is the root of all patrons, sort of like a headquarters. I daresay powerful patrons exist there.<</say>> <</if>> <<say "mc">>So if you've never really dealt with another patron, how did you learn to use your abilities or what you even were?<</say>> <<say _spk>>That's the bizarre thing about you, I simply awoke, and my knowledge was there like I'd just always known. You were not imparted with such a gift; the things we've discussed previously are things you should have known innately. It baffles me.<</say>> <<say "mc">>You think I was made imperfect?<</say>> <<say _spk>>No, I think you were made differently, but as I don't know how a patron is made to begin with, I can't say that with certainty.<</say>> <<say "mc">>Huh, I guess I'll just keep doing what I'm doing, and hopefully I'll find out eventually.<</say>> <<button "Continue" gatewaya>> <<event "voice" "patrons">> <<time 1>> <</button>> <</switch>>/*filter: blur(8px) grayscale(0.6);*/ <<set $return = 'gatewaya'>> <<set $girl = 'voice'>> <<if $shalina.events.met == undefined>> <<set _s = voiceState()>> <<set _img = "shalina/0"+_s+".jpg">> <<set _blur = "blur"+_s>> <<set _spk = "voice">> <<else>> <<set _img = "shalina/"+$location+"01.jpg">> <<set _blur = "">> <<set _spk = "shalina">> <</if>> <<block _img "" "" _blur>> <<say _spk>>$name, how may I help?<</say>> <<choices "What do you want to do/discuss?">> <<if $voice.name == "Voice">> <<link "Name" voiceanswers>> <<temp "name">> <</link>> <br> <<else>> <<if $tasks.eightchampsdetective != undefined>> <<link "Review Evidence" eightchamps>> <<temp "review">> <</link>><br> <</if>> <<if $tasks.libido != undefined>> <<link "Libido" voiceanswers>> <<temp "horny">> <</link>><br> <</if>> <<if $tasks.newplanets != undefined>> <<link "Unknown Worlds" voiceanswers>> <<temp "worlds">> <</link>><br> <</if>> <<if $tasks.animalgateway != undefined>> <<link "Animals" voiceanswers>> <<temp "animals">> <</link>><br> <</if>> <<if $tasks.checklandok != undefined>> <<link "Land" voiceanswers>> <<temp "land">> <</link>><br> <</if>> <<if $tasks.eightchamps != undefined>> <<link "Eight Champions" voiceanswers>> <<temp "eight">> <</link>><br> <</if>> <<if $tasks.council != undefined && $voice.events.council == undefined>> <<link "Council" voiceanswers>> <<temp "council">> <</link>><br> <</if>> <<if $tasks.eastvspatron != undefined>> <<link "Her Attempted Destruction" voiceanswers>> <<temp "destroy">> <</link>><br> <</if>> <<if $tasks.lexihere isnot undefined && $phonepaired isnot undefined>> <<link "Talk about $lexi.name" voicestuff>> <<set $tempvar = "lexi">> <</link>> <br> <</if>> <<if $tasks['000R'] isnot undefined>> <<link "Ask about 0-0-0" voicestuff>> <<set $tempvar = "central">> <</link>> <br> <</if>> <<if $voice.events.long == undefined>> <<link "How long have you been here?" voiceanswers>> <<temp "long">> <</link>><br> <</if>> <<if $voice.events.long != undefined && $voice.events.mortal == undefined>> <<link "Mortality" voiceanswers>> <<temp "mortal">> <</link>> <br> <</if>> <<if $voice.events.long != undefined && $voice.events.patrons == undefined>> <<link "Other Patrons" voiceanswers>> <<temp "patrons">> <</link>> <br> <</if>> <<if $armani.lust >= 30 && checkUnlocks('movie', 'gatewaya', 'armani') == false>> <<link "Draw on your power to strengthen her" voiceanswers>> <<temp "empower">> <</link>> <br> <</if>> <</if>> <<link "Never mind" $return>><</link>> <</choices>> <</block>><<nobr>> <<scene>> <<switch $tempvar>> <<case "central">> <<narrate>>You stand and await the usual shadow to appear.<</narrate>> <<say "mc">>Hey<<if $voice.name != "Voice">> $voice.name<</if>>, just wondered if you could tell me about 0-0-0?<</say>> <<say "voice">>Oh, you mean the playground? Brilliant fun if you don't abuse it! Have you tried it yet?<</say>> <<if $girlsmet.includes('theodora')>> <<say "mc">>I have... at least I think it was 0-0-0. I changed someone's gender when I retrieved them from the buffer.<</say>> <<else>> <<say "mc">>No, I was hoping to learn more first.<</say>> <</if>> <<say "voice">>It's great fun! You can do some really wild things to the travelers. Don't go <i>too</i> crazy, of course, they're still people, and always return them to normal before they leave.<</say>> <<say "mc">>And you never abused it?<</say>> <<say "voice">>No, I've always kept it safe. I have however had a tour guide abuse it in the past.<</say>> <<say "mc">>Oh, just what did they do?<</say>> <<say "voice">>I'd rather not speak of such horrors, but let me tell you a bit more about the place and it should explain why <i>she</i> thought she thought could get away with it.<</say>> <<narrate>>You nod, though somewhat curious about what she's unwilling to share.<</narrate>> <<say "voice">>The playground allows many indulgences. Change someone's gender or even species. It's not inherently good or evil; that's ultimately down to the user. I used it once for instance to give Siamese twins two separate bodies. It couldn't be done via the usual transference because the buffer still identified them as a single being. More nefarious deeds of course are the opposite of that, or worse. However the traveler will be completely unaware of what's happened, and reality itself will warp to make it seem like the change had always been there. A retcon, if you like.<</say>> <<say "mc">>If you used it so sparingly and altruistically, why call it the "playground"?<</say>> <<say "voice">>To be frank, my usage was seldom for charity. I did, as I'm sure you will too, used it to make my existence here more enjoyable. I've transformed many humans over my tenure, for no other reason than my enjoyment. But where I differed from the tour guide I mentioned is that I never left them in that state before they were ready to leave the hub, or after a few days if they were staying here. Likewise, I never tried to make someone lesser of a being.<</say>> <<say "mc">>What do you mean by that?<</say>> <<say "voice">>There are certain guidelines for the process to work correctly. If you fail to adhere, the end result is unlikely to be what you expect, and more often than not cruel. The short and tall of it is simple: you can not make an intelligent being less so or otherwise remove their sentience. You should also avoid altering memories directly, anything relevant to the physical transformation is handled as I mentioned earlier, and therefore there should be no need any way.<</say>> <<say "mc">>So basically do nothing to change them beyond their appearance?<</say>> <<say "voice">>Pretty much, and I get it's a fine line. But, it's a line that should not be crossed none the less. If it's crossed, the end result is highly unlikely to be what you expect.<</say>> <<say "mc">>And I take it therefore the tour guide crossed that line.<</say>> <<say "voice">>Repeatedly. The cruelty they doled out in my name was horrific, I dare not even relay the depth of their madness for fear it would repeat itself. I was too soft, I had noticed a large number of transfers to central, but had simply assumed they were enjoying it within the bounds I had given them. I shall not make that mistake again; I think I understand now why so many patrons switched to automatons.<</say>> <<say "mc">>Absolute power corrupts. Absolutely.<</say>> <<say "voice">>I supposed so, though their power was far from absolute, I would hate to see what would become of them if they were a patron.<</say>> <<say "mc">>Sounds terrifying, <<if $voice.name != "Voice">>thanks, $voice.name.<<else>>thank you.<</if>><</say>> <<button "Continue" townhub>> <<time 1>> <<taskdone '000R'>> <<set $whitney.events.retrieved = 1>> <<event 'voice' 'badtourguide'>> <<event 'voice' 'playground'>> <</button>> <<case "lexi">> <<run newMessage("moriah", "safevoice")>> <<run queueMessage(3, "moriah", "safevoiceR")>> <<narrate>>To be safe, you message $moriah.name to let know where you are, and that you expect to be an hour, then head closer to the gateway.<</narrate>> <<narrate>>As you draw closer, the black orbs appear once again and the humanoid figure speaks out to you.<</narrate>> <<say "voice">>I see you're learning, by the time I'm free, I'll have nothing to teach you! How can I help?<</say>> <<say "mc">>We have a couple of the new guests, but one of them I knew from before. Given you've been dormant for quite some time, does that mean the gateways are also time machines?<</say>> <<say "voice">>Not at all. A gateway simply joins another world to this, and the time it takes to transfer is a few seconds.<</say>> <<say "mc">>Do you have any ideas on how I came here so much longer after $lexi.name then?<</say>> <<say "voice">>The gateways have a buffer, for those few seconds, you're not in any world, but rather in the buffer. Think of it as the sea between two countries.<</say>> <<say "mc">>And you think that perhaps I've been stored there?<</say>> <<say "voice">>I wouldn't think so. My buffer has been clear since I was laid dormant, besides, you didn't enter through my gateway, you made your own, somehow. Your gateway has been here a few days, so that's not pertinent either.<</say>> <<say "mc">>So you have no idea how we both came together, but ended up here at separate times?<</say>> <<say "voice">>I'm afraid I'm equally confounded, but I shall think on it, see if I'm able to formulate any theories. Should you form any of your own, please do let me know.<</say>> <<say "mc">>Okay, thanks again.<</say>> <<say "voice">>Any time.<</say>> <<narrate>>You step back and the black orbs dissipate.<</narrate>> <<think "mc">>So somehow we both came through years apart, but $voice.name had no part in it. Yet more mysteries to unravel!<</think>> <<button "Continue" townhub>> <<taskdone "lexihere">> <<event "voice" "lexi">> <<time 1>> <</button>> <</switch>> <</nobr>><<set _img = getFolder('waitress') + "/$location01.jpg">> <<scene>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.waitress && $location != "firstIntros" && $replay == false>> <<say "waitress">>I need to leave. Goodbye.<</say>> <<button "Continue" $return>> <</button>> <<elseif $tasks.waitresssettle != undefined>> <<think "mc">>She's picked a much more modest house than the others.<</think>> <<narrate>>You knock on the door.<</narrate>> <<say "waitress" "" "(Shouting)" "shout">>Come in!<</say>> <<narrate>>You let yourself in as she gets up to greet you.<</narrate>> <<left2 "waitress/home01.jpg">> <<say "waitress">>Hi $name. How are you? How's $krissy.name?<</say>> <<if $completeTasks.includes('avafind')>> <<say "mc">>Good, thanks. We managed to find our missing person!<</say>> <<say "waitress">>That's great news.<</say>> <<else>> <<say "mc">>As well as can be expected, considering.<</say>> <<say "waitress">>I understand.<</say>> <</if>> <<say "mc">>And how are you? Settling in okay?<</say>> <<say "waitress">>Yes, this place is great. Though now I find myself without much to do during the days. Is there anything I can do to help you, perhaps?<</say>> <<narrate>>You try not to be obvious as you look her up and down and imagine exactly what she can do to help you.<</narrate>> <<say "mc">>You mentioned you could work?<</say>> <<say "waitress">>Yes! I'd love to. I've worked in bars and restaurants before, but I'm basically open to anything. I'm no bright spark, but I can follow instructions.<</say>> <<think "mc">>Probably not wise to have her work the monitoring station then.<</think>> <<say "mc">>Great. I'll get to work immediately.<</say>> <<if $buildings.studio != undefined>> <<narrate>>She looks down and talks quietly.<</narrate>> <<say "waitress">>I uhh... noticed there was a photo studio... do you think I— no, never mind. Silly me. I'm not nearly pretty enough.<</say>> <<say "mc">>$waitress.name, do you want to do some shoots at the studio?<</say>> <<say "waitress">>Would that be okay? I know I'm not as pretty as some of the other women, but it's something I've always wanted to try.<</say>> <<say "mc">>You are an attractive woman, $waitress.name, as much so as any other woman here. Next time we're both free, I'll meet you at the studio.<</say>> <<narrate>>She blushes.<</narrate>> <<say "waitress">>That'd be great, thank you, $name.<</say>> <</if>> <<say "mc">>Is there anything else you need?<</say>> <<say "waitress">>No, thank you.<</say>> <<say "mc">>Okay, let me know if that changes.<</say>> <<notice>>$waitress.name will now work for you.<br> New shoot available. <</notice>> <<button "Continue" townhub>> <<worker "waitress">> <<taskdone "waitresssettle">> <<like "waitress" 4>> <<lust "waitress" 3>> <<shoot "waitress" "waitout">> <<set $waitress.skills = {mixology: 25, cooking: 25, massage: 5, baking: 10}>> <<set $waitress.traits = ['enthusiastic', 'night owl']>> <<time 1>> <</button>> <<elseif $completeTasks.includes('waitresssettle')>> <<left2 _img>> <<say "waitress">>Come in, make yourself at home.<</say>> <<choices>> <<smallflirt "waitress">> <<link "Never mind" townhub>><</link>> <</choices>> <<else>> <<scene>> <<if $tempvar == "forced">> <<narrate>>You notice the time and decide you've put off speaking to the waitress long enough.<</narrate>> <<temp "">> <</if>> <<set _img = getFolder('waitress') + "/$location01.jpg">> <<left2 _img>> <<say "waitress">>Hi $name...<</say>> <<say "mc">>I'm sorry about last night and leaving you like that, I'm sure the entire situation was confusing.<</say>> <<say "waitress">>Frightening too. It took all my courage to get in that car with you... if not for the lady with you, I don't know I'd have dared.<</say>> <<say "mc">>Yes, she was expecting her daughter to come through, so has taken it quite badly.<</say>> <<say "waitress">>I get it. Everyone has been lovely; they explained everything to me. Though, I heard what you said to $kylie.name and I haven't told anyone about the situation I was greeted to.<</say>> <<think "mc">>Phew, when I was debating whether to tell the others, I hadn't even considered $waitress.name's presence. I'm sure some will have realized what's happened, and I won't lie if questioned, but for $krissy.refer, I'll hold on to the details for now.<</think>> <<say "mc">>I appreciate that. Until we understand the situation better, I don't want to cause any concern.<</say>> <<say "waitress">>So, what now?<</say>> <<say "mc">>That's really up to you. You can head back through the portal to our home world, you can stay here, or even settle on a new world.<</say>> <<say "waitress">>But everything I knew, everyone I knew... even my cat... they're all gone.<</say>> <<think "mc">>Maybe because I got to come to terms with things more slowly, it wasn't such a shock to me. I felt no great sadness for those I'd lost. Then again, within a few days I met familiar faces in $lexi.name and $monique.name which helped tremendously. It's only yesterday I truly felt like I'd lost someone.<</think>> <<say "mc">>I apologize. I fear asking my companions to explain everything was probably too much information on you at once. Thinking back to my first day here, the people greeting me didn't even know a fraction of what we do now... yet even they knew that was too much to dump on me at once.<</say>> <<think "mc">>Well, $cassie.name did. $armani.name was a little more cavalier about it.<</think>> <<say "waitress">>No, I prefer this. I don't want to have to deal with breadcrumbs. Truth is I won't miss anyone other than my cat. I didn't come from a loving family, I'd basically run away from my hometown, and cut ties with all those back there. It was just me and my cat, Tiddles.<</say>> <<narrate>>She wipes a tear away.<</narrate>> <<say "waitress">>I hope he found a loving home after I'd gone.<</say>> <<narrate>>She takes a deep breath.<</narrate>> <<say "waitress">>No, I may as well stay here. I can work, and while I still can't quite wrap my head around all this, I'm the kind of person that just needs to get stuck into things. I don't like to be left alone with my own thoughts for too long.<</say>> <<say "mc">>I understand. Though I would still like you to get properly settled in first.<</say>> <<say "waitress">>$kylie.name said I could have a house in town?<</say>> <<say "mc">>That's right, or you can stay in the hotel with the rest of us.<</say>> <<say "waitress">>I don't want to be a burden.<</say>> <<say "mc">>You really wouldn't be, but it's your choice. How about we talk again in a couple of days about work? Give you time to settle in, and do what ever you like with your home? I can almost guarantee it's going to need a good clean.<</say>> <<say "waitress">>Okay, thank you. There's something else...<</say>> <<say "mc">>Of course, what is it?<</say>> <<say "waitress">>Just before... all this... I heard a voice. I wasn't going to say anything because I thought I was going insane, but clearly it's connected.<</say>> <<think "mc">>A voice... the same one I heard?<</think>> <<say "waitress">>I don't recall it word for word, but they said something like this, "Tell your $kenna.you this: Now you've grown powerful and reunited with everyone, we have work to do. I hope my instructions proved useful. We'll meet soon.".<</say>> <<narrate>>You stare at her blankly for a moment.<</narrate>> <<say "waitress">>Are you okay?<</say>> <<say "mc">>Sorry, yes... it just confirms you were brought here due to a mistaken identity, I'm sorry. But the message certainly worries me, I have had very little instruction from that voice other than a briefcase...<</say>> <<think "mc">>I never checked it again after breaking my limits.<</think>> <<say "mc">>Again, I'm sorry. I'll leave you to get settled, just let me know if you need anything and when you want to start working.<</say>> <<say "waitress">>I will. Speak to you soon.<</say>> <<button "Continue" housestuff>> <<run overrideSchedule('waitress', 0, 24, 'home')>> <<taskdone "waitress">> <<event "waitress" "settle" 2>> <<time 1>> <</button>> <</if>><<nobr>> <<set $scene = 0>> <<if $worklocation == true>> <<narrate>>She seems preoccupied at the moment.<</narrate>> <<back>> <<elseif $location != $currentlocations.whitney && $location != "firstIntros" && $replay == false>> <<say "whitney">>I gotta go, sorry.<</say>> <<button "Continue" $return>> <</button>> <<elseif $buildings.spa != undefined && $whitney.events.sauna == undefined && !$breakdone.spa.includes('sauna')>> <<block "whitney/$location01.jpg">> <<say "whitney">>Hey, $name.<</say>> <<say "mc">>Hi, $whitney.name.<</say>> <<say "whitney">>I hear you built a spa! I can't wait to try out the sauna. Will you join me?<</say>> <<think "mc">>That I'd like to, teach the brat a few things... but there is no sauna.<</think>> <<say "mc">>That part is currently under construction, but I'd love to visit it with you once it's done.<</say>> <</block>> <<think "whitney">>Ugh, what kind of spa opens without a sauna? God, this place is so backwards! But it's a good chance to get close to a patron.<</think>> <<say "whitney">>That would be lovely!<</say>> <<say "mc">>Great, looking forward to it.<</say>> <<think "mc">>Guess I need to have one built now!<</think>> <<button "Continue" housestuff>> <<time 0.5>> <<like "whitney" 3>> <<lust "whitney" 1>> <<event "whitney" "sauna">> <</button>> <<else>> <<set _img = getFolder('whitney') + "/$location01.jpg">> <<block _img>> <<say "whitney">>Hey, how are you?.<</say>> <<say "mc">>Hey, $whitney.name, I'm good, thanks. You?<</say>> <<say "whitney">>All the better for seeing you!<</say>> <<think "whitney">>Cringe. I really hope he's worth the effort!<</think>> <div class="choices" id="topics"> <h3>What do you want to discuss?</h3> </div> <</block>> <</if>> <<script>> $(document).one(':passageend', function (ev) { $('#topics').wiki(Story.get("whitneydiscussions").processText()); }) <</script>> <</nobr>><<nobr>> <<set _img = getFolder('whitney') + "/$location01.jpg">> <<scene>> <<switch $tempvar>> <<case "whitneyrevisit">> <<set _w = State.variables[$mount]>> <<narrate>>You instruct _w.name to visit $whitney.name again.<</narrate>> <<block "whitney/ride02.jpg">> <<say "whitney">>Hey, _w.name.<</say>> <<say $mount>>Hey, $whitney.name. $name wanted to come see you.<</say>> <<say "whitney">>He's with you? Oh my god, how's my hair?!<</say>> <<say $mount>>I don't think he's checking out your hair.<</say>> <<narrate>>She grins, then chuckles.<</narrate>> <<say "whitney">>Haha, I guess not.<</say>> <</block>> <<think "mc">>Damn, I love that ass.<</think>> <<say $mount $name "(Possession)" "" "" "possessed">>God, your ass is fantastic.<</say>> <<narrate>>_w.name blushes and $whitney.name chuckles.<</narrate>> <<say "whitney">>His influence again?<</say>> <<say $mount>>Yeah, it's really weird having someone else in your head... that said, I can't say I disagree with him.<</say>> <<narrate>>She leans over seductively, giving you an even better view.<</narrate>> <<block "whitney/ride03.jpg">> <<say "whitney">>Oops, dropped my... uhhhh... thing.<</say>> <<say $mount>>Sure, sure.<</say>> <<say "whitney">>You know, I really like hanging out.<</say>> <<say $mount>>$name does too.<</say>> <<think "mc">>I note you didn't include yourself there.<</think>> <<think $mount>>It's a mixed bag, sorry.<</think>> <</block>> <<say "whitney">>It'd be really cool if there was like a spa with a sauna we could relax in on the hub world.<</say>> <<if $buildings.spa != undefined>> <<think "mc">>Hmm, we've already got a spa, I bet it wouldn't be too hard to add a sauna upgrade. Yet another excuse to get her naked and alone with me, and will probably be useful to others too.<</think>> <<notice>>You have unlocked a new improvement for the spa.<</notice>> <<else>> <<think "mc">>Hmm, a spa is a pretty good idea! I'll look into that first, then worry about the sauna after. A spa would give the workers somewhere to relax and reduce their fatigue too.<</think>> <<tech "spa">> <</if>> <<button "Continue" yourroom>> <<time 2>> <<like "whitney" 4>> <<lust "whitney" 4>> <<like $mount 4>> <<lust $mount 4>> <<event "whitney" "spatalk">> <<eventdone "whitneyrevisit">> <<event "mc" "sauna">> <<run delete $mount>> <</button>> <<case "whitneyjerk">> <<set _w = State.variables[$mount]>> <<narrate>>You and _w.name chat pleasantly within her mind as she heads towards $whitney.name's apartment.<</narrate>> <<block "whitney/ride01.jpg">> <<say "whitney">>Oh, hi, _w.name. How are you today? Pleasant weather, isn't it?<</say>> <<narrate>>You burst out laughing hysterically, so much so, your influence forces _w.name to do the same.<</narrate>> <<say "whitney">>Sorry, is something the matter?<</say>> <<say $mount>>$name is with me, he just burst out laughing and I couldn't contain his feelings.<</say>> <<narrate>>She pouts.<</narrate>> <<say "whitney">>Jerk.<</say>> <</block>> <<think "mc">>Sorry, it was just too amusing. She was like a completely different person.<</think>> <<narrate>>She repeats this to $whitney.name.<</narrate>> <<say "whitney">>Yeah, well, I was just trying to be nice. Jeez.<</say>> <<narrate>>_w.name starts relaying your thoughts as you conserve with $whitney.name through her.<</narrate>> <<say $mount>>He says you can still be yourself, he doesn't expect you to change who you are fundamentally, nor would he want you to, he just wants you to treat his friends with respect.<</say>> <<say "whitney">>Yeah, okay. I'll figure it out.<</say>> <<narrate>>You can tell she's still sulking, so you decide to call it there for now, giving her time to think on it.<</narrate>> <<button "Continue" yourroom>> <<time 2>> <<like "whitney" 1>> <<like $mount 4>> <<event "whitney" "revisit">> <<eventdone "whitneyjerk">> <<run delete $mount>> <<influence "whitneyrevisit">> <</button>> <<case "whitneygreet">> <<set _p = State.variables[$piggy]>> <<say $piggy>>Let's start on this planet with a familiar face.<</say>> <<if $maddy.events.met == undefined>> <<think "mc">>Well, given I only know one person from this planet, kinda obvious who it's gonna be!<</think>> <<else>> <<think "mc">>Doubt she's really aware I took a shine to $maddy.name, so pretty obvious who it's gonna be!<</think>> <</if>> <<say $piggy>>I think she's normally studying around this time.<</say>> <<block "whitney/piggy/whitneygreet01.jpg">> <<narrate>>She grins upon seeing _p.name.<</narrate>> <<say "whitney">>Has $name sent for me?<</say>> <<say $piggy>>Not exactly.<</say>> <<say "whitney">>A message then?<</say>> <<say $piggy>>No... it's—<</say>> <</block>> <<say "whitney">>Ugh, then why are you here? I have no interest in speaking to the help.<</say>> <<think "mc">>Ah yes, sometimes I forget she's a colossal brat because of the way she sucks up to me.<</think>> <<say $piggy>>He's here.<</say>> <<narrate>>$whitney.name pauses, then quickly checks herself out in a nearby mirror.<</narrate>> <<block "whitney/piggy/whitneygreet02.jpg">> <<say "whitney">>You could have warned me. How long do I have?<</say>> <<say $piggy>>None, he's here already.<</say>> <<say "whitney">>What?<</say>> <<say $piggy>>He's piggybacking on me. He can hear and see you, but can't communicate back.<</say>> <<narrate>>$whitney.name rolls her eyes.<</narrate>> <</block>> <<say "whitney">>That's some tall tales you're telling there. You're his subordinate and beneath me. Tell me whatever fantasies you like, but I'm not going to start being all buddy-buddy with you. Now, if you'll excuse me.<</say>> <<think "mc">>Ha! She really is a brat when I'm not around. But I'm not having her speak to my companions like that. Just you wait, $whitney.name!<</think>> <<button "Continue" yourroom>> <<time 2>> <<event "whitney" "piggy" $piggy>> <<taskdone "possession">> <<like $piggy 5>> <<run delete $piggy>> <<eventdone "whitneygreet">> <</button>> <<case "sendhome">> <<if $tempvar2 == "whitneyhome">> <<narrate>>Noticing the time, you rush down to Gateway B to meet $whitney.name.<</narrate>> <<think "mc">>I don't think I can cope with her attitude if I don't follow through with what we agreed.<</think>> <</if>> <<block "whitney/portal03.jpg">> <<say "whitney">>Oh great, you're here!<</say>> <<say "mc">>Yup, let's get you off, shall we.<</say>> <<narrate>>She noticeably blushes.<</narrate>> <<say "whitney">>What, here?<</say>> <<say "mc">>Huh? I thought you were going home?<</say>> <<narrate>>Her cheeks redden further.<</narrate>> <</block>> <<say "whitney">>Oh, of course that's what you meant. Yes. Homeward-bound!<</say>> <<narrate>>You open the portal, and she walks through, giving you a cute wave as she passes you.<</narrate>> <<think "mc">>Sometimes her sweetness, even if fake, makes up for that shitty bratty attitude she has otherwise.<</think>> <<button "Continue" gatewayb>> <<taskdone "sendwhitney">> <<like "whitney" 2>> <<lust "whitney" 2>> <<time 1>> <<unavailable "whitney">> <</button>> <<case "greet">> <<if $whitney.events.piggy != undefined && $whitney.events.realise == undefined>> <<block "whitney/portal02.jpg">> <<say "whitney">>Hey $name! How's it going?<</say>> <<say "mc">>Not great. We need to talk.<</say>> <<say "whitney">>Huh, what's up?<</say>> <<if $whitney.events.piggy == 1>> <<say "mc">>How you treat my companion was highly inappropriate.<</say>> <<else>> <<set _who = State.variables[$whitney.events.piggy].name>> <<say "mc">>How you treat _who was highly inappropriate.<</say>> <</if>> <<say "whitney">>But they were lying to me!<</say>> <</block>> <<say "mc">>No. They weren't. I saw everything.<</say>> <<narrate>>Her face drops.<</narrate>> <<say "whitney">>I didn't know, I thought she was just a nobody. I'm sorry.<</say>> <<narrate>>The anger inside you erupts.<</narrate>> <<say "mc">>You treat them poorly before they even mentioned what you thought to be a lie. And they are not a nobody, they are my cherished companion. You should not treat anyone like that, but if you ever, EVER, treat any of mine like that again, you will know the full force of my fury.<</say>> <<think "mc">>Whoa, where the hell did that come from?!<</think>> <<narrate>>Shirking back from, almost in tears, she answers.<</narrate>> <<say "whitney">>I am so sorry, I... I...<</say>> <<say "mc">>Save your words. This is your one and only warning. From now on you treat my lot with respect!<</say>> <<say "whitney">>Of course. Of course.<</say>> <<think "whitney">>Fuck, what is this shit? His help? They don't deserve my respect... is he worth this humiliation?<</think>> <<narrate>>You see her lost in thought.<</narrate>> <<say "mc">>I know you're going to fake it. But perhaps if you fake it long enough, you'll realize their value until you're not. Just do not speak to them like that ever again.<</say>> <<say "whitney">>Uh, right yes.<</say>> <<think "whitney">>Shit, I need to regain his favor! I'll think of something. Maybe I can get him alone tonight?<</think>> <<button "Continue" househub>> <<time 1>> <<like "whitney" -1>> <<available "whitney">> <<event "whitney" "daysstay" "2">> <<event "whitney" "realise">> <<event "whitney" "greeted">> <<night "whitneysorry">> <</button>> <<else>> <<block "whitney/portal02.jpg">> <<say "whitney">>Hey $name! How's it going?<</say>> <<say "mc">>Pretty good, where you heading?<</say>> <<say "whitney">>Oh, I'm gonna stay here at your hotel for a couple of days.<</say>> <<say "mc">>You are?<</say>> <<say "whitney">>Be a dear and help me with my bags.<</say>> <<think "mc">>Even without showing the the attitude, she's still a brat.<</think>> <<button "Continue" househub>> <<time 1>> <<like "whitney" 1>> <<available "whitney">> <<event "whitney" "daysstay" "2">> <<event "whitney" "greeted">> <</button>> <</block>> <</if>> <<case "travelers">> <<say "mc">>Do you know many other travelers?<</say>> <<say "whitney">>Not really, like passing ships, we may see each other in the hub worlds but rarely do we stop to chat.<</say>> <<say "mc">>Why do you think that is?<</say>> <<say "whitney">>Most hub worlds are like this place; barren. You're lucky to find one with a toilet. The tour guides are often automated machinations, and even the humanoid tour guides aren't exactly friendly. They're usually obnoxious, entitled, petty bureaucrats who seem to enjoy spoiling the journey. Nobody wants to stay on hub worlds long enough to interact.<</say>> <<say "mc">>So if we made this place a little friendlier you might want to stay here longer to interact?<</say>> <<think "mc">>Though I do wonder if perhaps the problem isn't them, but her.<</think>> <<say "whitney">>Maybe, I guess. I don't know, it would feel very different, but it'd certainly be nice to have somewhere more comfortable to wait while transferring at the very least.<</say>> <<say "mc">>Why do you travel if it's so awful?<</say>> <<say "whitney">>Well, if you were going to an exclusive nightclub with a bunch of celebrities, but the only road there took 4 hours and was littered in potholes, wouldn't you still go?<</say>> <<say "mc">>So you put up with a tough journey because the destination is so good?<</say>> <<say "whitney">>Yeah. Though it turns out this time the company isn't so bad either.<</say>> <<think "mc">>Was that her attempt at flirting? Far cry from her attitude when we first met!<</think>> <<say "mc">>Well, I'm glad the other girls are accommodating.<</say>> <<say "whitney">>Wait, no that's...<</say>> <<narrate>>She notices you grinning at her.<</narrate>> <<say "whitney">>Jerk!<</say>> <<button "Continue" whitney>> <<if $whitney.events.travelers is undefined>> <<event "whitney" "travelers">> <<lust "whitney" 2>> <<like "whitney" 3>> <</if>> <<time 1>> <</button>> <<case "facilities">> <<say "mc">>So, what kind of facilities would you like here?<</say>> <<say "whitney">>First of all, toilets. Without a doubt. How that's not a necessity, I don't know! But, beyond that, it'd be nice to have a comfortable waiting lounge, or a café or something. Just somewhere comfortable to wait, being able to get a drink or a bit to eat would be a bonus.<</say>> <<say "mc">>And most hubs don't have these?<</say>> <<say "whitney">>I've not been traveling that long, but I've been to maybe twenty or so hub worlds and never encountered a toilet in maybe three of them. Never anything more.<</say>> <<say "mc">>But you mentioned ratings when we first met? Does that not mean there's some sort of place where hubs can be ranked and rated? Surely they're all low, or you could use one with higher ratings?<</say>> <<say "whitney">>That was more an expression than anything real, I'm afraid. If there's such a system, I'm unaware. My family, many of my tutors, and some of my friends are travelers too. I knew exactly what to expect through their experiences. If any of them had encountered a hub world with even the smallest amount of luxury, I'm sure we'd all know about it by now.<</say>> <<say "mc">>Oh, really? So if I improve this hub you'll help me spread the word?<</say>> <<say "whitney">>I'll be your damn cheerleader if your hub becomes half decent.<</say>> <<say "mc">>Oh, really? Be careful what you wish for; you'll be prancing around for me in a sexy little cheerleader outfit in no time.<</say>> <<think "whitney">>Wow, that'd be creepy if not for the fact he is kinda cute... and powerful.<</think>> <<say "whitney">>You show me what you're capable of, and I'll show you just what I can do for you.<</say>> <<button "Continue" whitney>> <<if $whitney.events.facilities is undefined>> <<event "whitney" "facilities">> <<lust "whitney" 3>> <<like "whitney" 2>> <<task "toilet">> <<task "waitingarea">> <<build "toilets">> <<build "waiting">> <</if>> <<time 1>> <</button>> <<case "patron">> <<say "mc">>What are other patrons like?<</say>> <<say "whitney">>Never met one; you're my first. Tour guides usually handle all the connections.<</say>> <<say "mc">>Wow, really?<</say>> <<say "whitney">>Yeah, patrons actually appearing before travelers is pretty damn rare. In fact, I always assumed all the stories were just lies.<</say>> <<say "mc">>Wow, I've only just discovered this whole <i>[you gesture around]</i> thing, and I've met one, sort of, and potentially another already.<</say>> <<say "whitney">>Probably happy to show themselves to other patrons, what do you mean sort of?<</say>> <<say "mc">>Well, she's not strong enough to appear in physical form yet. The other one was a mysterious voice that sent me here and I'm not entirely sure who or what they are.<</say>> <<say "whitney">>Pretty cool.<</say>> <<think "whitney">>I wonder if they're more powerful than him. Should I try to get on their good side instead... or do I stick with the fledgling so I can shape him to my image?<</think>> <<say "mc">>No so certain about that, but it's definitely not what I'm used to.<</say>> <<narrate>>She runs her hands over your chest.<</narrate>> <<say "whitney">>Don't worry, we can figure this out together. I had the best teachers in the universe, and Daddy is one of the most powerful people in my world. Unfortunately, he's not a traveler.<</say>> <<say "mc" "" "(Under your breath)" "whisper">>You'll be calling me Daddy soon.<</say>> <<say "whitney">>You know I have great hearing, right? But, you treat me right... and we'll see.<</say>> <<think "whitney">>Yuck. He'd better be worth the effort.<</think>> <<think "mc">>Well, that turned into a win. But, "Daddy", huh? Yup, spoiled little rich girl. Explains the bratty attitude when we first met. I know she's only being nice to me because she thinks I'm important, but hell, I'm gonna enjoy the ride regardless.<</think>> <<say "mc">>Oh baby girl, I'll have you screaming it soon.<</say>> <<say "whitney">>Haha! Seriously? Wow, that was too much. But, if you look after me, who knows, maybe we can test your theory.<</say>> <<narrate>>She runs her hand over your torso, slowly running toward your crotch, your dick starts twitching in anticipation... but then she stops just as she's getting close.<</narrate>> <<say "whitney">>Keep your end of the bargain, and I'm sure we'll find out if you can handle me.<</say>> <<narrate>>She scurries off before you reply.<</narrate>> <<button "Continue" whitney>> <<if $whitney.events.patron is undefined>> <<event "whitney" "patron">> <<lust "whitney" 4>> <<like "whitney" 2>> <</if>> <<time 1>> <</button>> <</switch>> <</nobr>><<nobr>> <<set $return = 'housestuff'>> <<smallflirt "whitney">> <<if $whitney.events.travelers is undefined>> <<link "Travelers" whitneyanswers>> <<set $tempvar = "travelers">> <</link>> <br> <</if>> <<if $whitney.events.facilities is undefined>> <<link "Facilities" whitneyanswers>> <<set $tempvar = "facilities">> <</link>> <br> <</if>> <<if $whitney.events.patron is undefined>> <<link "Patrons" whitneyanswers>> <<set $tempvar = "patron">> <</link>> <br> <</if>> <<link "Never mind" $return>><</link>> <</nobr>><<switch $tempvar>> <<case "sorry">> <<think "mc">>I can guess what she has in mind... why not take advantage of the situation?<</think>> <<narrate>>You pull the door open.<</narrate>> <<say "whitney">>Let me show you just how sorry I am!<</say>> <<narrate>>She brushes past you, her hand lingering on your chest as she head to your bathroom.<</narrate>> <<say "whitney">>Let me freshen up. Why don't you get comfortable?<</say>> <<think "mc">>Shit, she seems into this, maybe I can get more than just a hand job.<</think>> <<button "Continue" whitneysex>> <<temp "sorry01">> <</button>> <<case "sorry01">> <<left2 "whitney/sorry01.mp4" v>> <<narrate>>She slowly opens the door of the bathroom, putting on a little show for you.<</narrate>> <<say "mc">>Holy shit.<</say>> <<say "whitney">>Now, that's the reaction I wanted. I wonder, anything you might want in way of apology?<</say>> <<narrate>>You grin.<</narrate>> <<say "mc">>Oh, I think I have a <b>hard</b> punishment for you that you'll find difficult to swallow.<</say>> <<narrate>>She walks across to you seductively.<</narrate>> <<say "mc">>You've been such a bad girl.<</say>> <<say "whitney">>Mhhm, yeah, how do you want to punish me?<</say>> <<say "mc">>How about we fill that dirty, pretty little trash-talking mouth of yours with something?<</say>> <<narrate>>She grins.<</narrate>> <<button "Continue" whitneysex>> <<temp "sorry02">> <</button>> <<case "sorry02">> <<narrate>>She crawls between your legs, grasps your dick and slowly pulls her head close, all while staring directly into your eyes.<</narrate>> <<vid "whitney/sorry02.mp4">> <<say "mc">>That's it, let's keep that dirty mouth occupied.<</say>> <<say "whitney">>Mmmm, I love this great big dick in my mouth.<</say>> <<narrate>>There's a moment of fright when you mistake the lipstick on your cock for blood.<</narrate>> <<think "mc">>Fuck me, that's a good suck, but I'll be damned if that lipstick didn't scare the shit outta me... maybe I could punish her further for it?<</think>> <<choices>> <<link "Scold Her" whitneysex>> <<temp "sorry03-push">> <</link>><br> <<link "Relax & Enjoy" whitneysex>> <<temp "sorry03-relax">> <</link>> <</choices>> <<case "sorry03-relax">> <<narrate>>You retreat further onto the bed to get comfortable. She casts off her bra, her eyes constantly on your cock.<</narrate>> <<vid "whitney/sorry03-alt.mp4">> <<say "mc">>Mmm, I'm really starting to feel that apology now.<</say>> <<narrate>>The feel of her breasts brushing against your thigh send a sensation echoing through your leg leaving a tickling sensation in your balls.<</narrate>> <<button "Continue" whitneysex>> <<temp "sorry04-alt">> <</button>> <<case "sorry04-alt">> <<narrate>>Trying to make the pleasure last a little longer, you take a brief respite as you stand to the edge of the bed.<</narrate>> <<vid "whitney/sorry04-alt.mp4">> <<say "whitney">>Yeah, you like it when I suck your fucking dick, don't you?<</say>> <<say "mc">>Less talking, more sucking.<</say>> <<narrate>>As the speed and ferocity of her movements increase you feel your climax nearing.<</narrate>> <<say "mc">>On your knees.<</say>> <<button "Continue" whitneysex>> <<temp "sorry05-alt">> <</button>> <<case "sorry05-alt">> <<vid "whitney/sorry05-alt.mp4">> <<narrate>>You hold her head back as you jerk into her mouth.<</narrate>> <<say "mc">>And don't you dare waste a single drop.<</say>> <<narrate>>When your orgasm fades she opens her mouth, sticking out her tongue to prove she swallowed your seed.<</narrate>> <<say "mc">>Now, there's a good girl. But do remember to be good to my companions, otherwise I may not be so forgiving next time.<</say>> <<narrate>>She looks at you bemused, but then simply nods, grabs her clothes and heads for the door.<</narrate>> <<say "whitney">>It won't happen again... but I'd be happy to apologize again.<</say>> <<narrate>>She lingers at the door for a moment before returning to her room.<</narrate>> <<think "whitney">>I can't believe he didn't fuck me. Does he not find me desirable?<</think>> <<button "Sleep" sleep>> <<unlock "whitney" "sorry">> <<lust "whitney" 7>> <<like "whitney" 3>> <<influence "whitneyjerk">> <<event "whitney" "sorry" "bj">> <</button>> <<case "sorry03-push">> <<narrate>>You push her off you, she looks confused.<</narrate>> <<say "mc">>Are you fucking kidding me? You come here to apologize, then leave your fucking lipstick all over my cock?! I thought it was blood for fuck's sake!<</say>> <<say "whitney">>Wait, no! I'm sorry, I didn't know... I didn't mean to. Please, please!<</say>> <<say "mc">>Take off your panties.<</say>> <<narrate>>She looks confused.<</narrate>> <<say "whitney">>What?<</say>> <<say "mc">>You've been fucking with me, so now I'm gonna fuck you. Got it?<</say>> <<say "whitney">>I... ok.<</say>> <<think "mc">>Wow, literally no comeback at all... did she intend to fuck me all along?<</think>> <<narrate>>You fall back on the bed and point at your dick.<</narrate>> <<say "mc">>Ride it. Now.<</say>> <<narrate>>She scurries over to you, throwing off her bra and tripping over her panties as she takes them off.<</narrate>> <<button "Continue" whitneysex>> <<temp "sorry04-push">> <</button>> <<case "sorry04-push">> <<narrate>>She expertly straddles your cock and almost immediately starts moaning.<</narrate>> <<vid "whitney/sorry03.mp4">> <<say "mc">>That's it, ride it, bitch. I wanna really feel that apology!<</say>> <<say "whitney">>I love your fucking dick in my tight little pussy!<</say>> <<narrate>>Her moans are exaggerated, and you can tell she's trying to put on a good show for you.<</narrate>> <<say "mc">>You know what? I'm not feeling it.<</say>> <<narrate>>You rag her off you and stand at the side of the bed, pulling her by the ankles back toward you.<</narrate>> <<button "Continue" whitneysex>> <<temp "sorry05-push">> <</button>> <<case "sorry05-push">> <<vid "whitney/sorry04.mp4">> <<say "mc">>I want you to scream my name, so everyone here knows who owns this tight little pussy.<</say>> <<think "mc">>Shit, where did that come from?<</think>> <<say "whitney">>I love that fucking dick in my pussy!<</say>> <<narrate>>Her moans continue, almost sounding forced. You feel the orgasm building.<</narrate>> <<say "mc">>My name, bitch.<</say>> <<set _UC = $name.toUpperCase()>> <<say "whitney">>$name, $name, _UC!<</say>> <<narrate>>As she screams your name, you unload deep into her pussy, but continue pounding as hard as you can.<</narrate>> <<say "mc">>And don't you forget it. That's my pussy now.<</say>> <<narrate>>You pick her up by the waste and toss her to the other side of the bed before falling onto it yourself.<</narrate>> <<say "whitney">>Yes, master, whatever you desire.<</say>> <<think "mc">>That escalated so damn quickly, fucking hell. Master? Fuck, it was thrilling. Maybe I can get used to this.<</think>> <<say "whitney">>Is there anything else my master wants?<</say>> <<say "mc">>No, you are dismissed, I'll let you know next time I need a fuck toy. Be ready.<</say>> <<narrate>>She grabs her things and leaves, but you can't help but notice the massive smile on her face as she does so.<</narrate>> <<button "Sleep" sleep>> <<unlock "whitney" "sorry">> <<lust "whitney" 10>> <<like "whitney" 5>> <<event "whitney" "sorry" "sex">> <<influence "whitneyjerk">> <</button>> <<case "refuse">> <<say "mc">>I don't wanna hear it. Prove it through your actions. Treat my companions with respect.<</say>> <<say "whitney">>Yeah, of course. I will, but if you let me in I can—<</say>> <<say "mc">>No. I will not be manipulated. It's not me you need to be apologizing to.<</say>> <<narrate>>You hear her muttering something incomprehensible as she storms off down the halls.<</narrate>> <<lust "whitney" -4>> <<like "whitney" -4>> <<button "Continue" bedroom>><</button>> <</switch>><<tracker "whitney">> <<if $possess == undefined || $possess == false>> <<step "Progress the story" "You can call her to visit you any time you like via Gateway B.">> <<elseif $whitney.events.piggy == undefined>> <<step "Home world visit" "While she's off world piggy back an explorer when they visit 100-56516-6.">> <<elseif $whitney.events.realise == undefined>> <<step "Stern Chat" "Greet her at Gateway B to discuss her treatment of your companions.">> <<elseif $whitney.events.sorry == undefined>> <<step "Relax" `"Relax at night while "+$whitney.name+" is visiting."`>> <<elseif $possess < 2 || $possess == undefined>> <<step "Improve Possession" `"Keep using your piggyback ability during expeditions on all planets until you unlock another ability."`>> <<elseif $whitney.events.revisit == undefined>> <<step "Influential Visit" `"During an expedition, use your influence ability to visit her off world."`>> <<elseif $whitney.events.spatalk == undefined>> <<step "Another Visit" `"During an expedition, use your influence ability to visit her off world."`>> <<elseif $techscomplete.spa == undefined>> <<step "Spa Research" "Assign someone to the monitoring station and complete the spa research project.">> <<elseif $buildings.spa == undefined>> <<step "Build Spa" "Assign someone to the construction facility and complete the spa project.">> <<elseif $breakdone == undefined || $breakdone.spa == undefined || !$breakdone.spa.includes('sauna')>> <<step "Sauna Upgrade" "Assign someone to the construction facility and complete the sauna upgrade project.">> <<else>> <<step "End of current content." "You can check the movies app on the computer to see if there's any scenes left to unlock">> <</if>> <</tracker>><<nobr>> <<if $kylie.events.homed != undefined>> <<set characterinfo['kylie'].filter.pushUnique('resident')>> <</if>> <center> Show <button class="filter filteractive" f="backprvw">All</button> <button class="filter" f="resident">Resident</button> <button class="filter" f="stray">Stray</button> <<switch $defaultRel>> <<case "family">> <<set _fam = "Family">> <<case "step">> <<set _fam = "Step-Family">> <<case "guard">> <<set _fam = "Guardian's Family">> <<case "friend">> <<set _fam = "Family Friends">> <<case "landlady">> <<set _fam = "Landlady's Family">> <</switch>> <<if $girlsmet.includes('theodora') || $girlsmet.includes('sophia') || $girlsmet.includes('anna')>> <button class="filter" f="household">_fam</button> <</if>> <<if $girlsmet.includes('lexi')>> <button class="filter" f="east">Eastlander</button> <</if>> <<if $girlsmet.includes('whitney')>> <button class="filter" f="offworlder">Offworlder</button> <</if>> <<if $councilmet == 1>> <button class="filter" f="council">Council</button> <</if>> <br> <input type="search" placeholder="Filter" id="namefilter"> <script> $('.filter').click(function() { $('.filteractive').removeClass('filteractive'); $(this).addClass('filteractive'); $('.backprvw').hide(); let f = $(this).attr('f'); $('.'+f).show(); $('#namefilter').val(''); }); $('#namefilter').keyup(function(e) { $('.backprvw').hide(); if ($(this).val() == "") { $('.backprvw').show(); $(".filter[f='backprvw']").addClass('filteractive'); } else { $(".backprvw[g*='"+$(this).val()+"' i]").show(); $('.filteractive').removeClass('filteractive'); } }); </script> <style> .filteractive { background-color: white; color: #35a; } </style><br> <<link '<img @src="setup.img+\'comp/back/default.jpg\'" class="backprvw">'>> <<set $compback = "default.jpg">> <<run reloadCompBack()>> <</link>> <<for _g range $girlsmet>> <<capture _g>> <<if _g == "derek" || _g == "charlie">> <<continue>> <</if>> <<set _n = State.variables[_g].name>> <<set _exclass = characterinfo[_g].filter.toString().replaceAll(","," ")>> <<link '<img @src="setup.img+\'comp/back/\'+_g+\'01.jpg\'" @class="\'backprvw \'+_exclass" @g="_n">'>> <<set $compback = _g+"01.jpg">> <<run reloadCompBack()>> <</link>> <<if State.variables[_g].secondback != undefined>> <<link '<img @src="setup.img+\'comp/back/\'+_g+\'02.jpg\'" @class="\'backprvw \'+_exclass" @g="_n">'>> <<set $compback = _g+"02.jpg">> <<run reloadCompBack()>> <</link>> <</if>> <<if State.variables[_g].young != undefined && (State.variables[_g].young == true || State.variables[_g].young == "seen") >> <<link '<img @src="setup.img+\'comp/back/\'+_g+\'young01.jpg\'" @class="\'backprvw \'+_exclass" @g="_n">'>> <<set $compback = _g+"young01.jpg">> <<run reloadCompBack()>> <</link>> <</if>> <<if State.variables[_g].mature != undefined && (State.variables[_g].mature == true || State.variables[_g].mature == "seen") >> <<link '<img @src="setup.img+\'comp/back/\'+_g+\'mature01.jpg\'" @class="\'backprvw \'+_exclass" @g="_n">'>> <<set $compback = _g+"mature01.jpg">> <<run reloadCompBack()>> <</link>> <</if>> <<if State.variables[_g].bimbo != undefined && (State.variables[_g].bimbo == true || State.variables[_g].bimbo == "seen") >> <<link '<img @src="setup.img+\'comp/back/\'+_g+\'bimbo01.jpg\'" @class="\'backprvw \'+_exclass" @g="_n">'>> <<set $compback = _g+"bimbo01.jpg">> <<run reloadCompBack()>> <</link>> <</if>> <</capture>> <</for>> </center> <</nobr>><<nobr>> <center> <<for _value range $girlsmet>> <<capture _value>> <<if !$girlsavailable.includes(_value) && $exploration.explorers[_value] == undefined>> <<continue>> <</if>> <<set _folder = getFolder(_value)>> <div class="calendar" @girl="_value"> <strong></strong><img @src="setup.img+_folder+'/badge.jpg'" class="minipic"> <br> <<set _timer = "08:00">> <<for _time, _place range $sched[_value]>> <<if _place is "bedrooms">> <<set _place = "Bedroom">> <</if>> <<if _place is "games">> <<set _place = "Games Room">> <</if>> <<set _place = _place.toUpperFirst()>> <<if _time is '24'>> <<set _time = '00'>> <</if>> _timer - _time:00 _place <<set _timer = _time+":00">> <br> <</for>> </div> <</capture>> <</for>> </center> <</nobr>><<if $cheats == undefined>> <<set $cheats = {}>> <</if>> <center style="color:red">Using cheats may result in events triggering out of expected sequence or have other unintended consequences. Use at your own risk.</center> <div class="flex" style="width: 100%"> <div style="width: 45%; text-align: left;" class="choices"> <h3>One-Offs</h3> <<link "+1000 Resources">> <<resources 1000>> <<script>> $("#left-resources").text(State.variables.resources); <</script>> <</link>><br> <<link "+100 Attractiveness">> <<set $attractiveness += 100>> <<set $totalattractiveness = getAttr()>> <<script>> $("#left-attractiveness").text(State.variables.totalattractiveness); <</script>> <</link>><br> <<if $neweden != undefined>> <<link "100 New Eden Rep">> <<set $neprogress = 100>> <<script>> Dialog.setup("Dirty Cheater"); Dialog.wiki("Progress to next reputation level is maxed."); Dialog.open(); <</script>> <</link>> <</if>> <<link "Clear all fatigue">> <<for _k range $girlsmet>> <<capture _k>> <<run State.variables[_k].fatigue = 0>> <</capture>> <</for>> <<script>> Dialog.setup("Dirty Cheater"); Dialog.wiki("Everyone's fatigue has been cleared."); Dialog.open(); <</script>> <</link>><br> <<link "+100 Like to everyone">> <<for _k range $girlsmet>> <<capture _k>> <<run State.variables[_k].like += 100>> <</capture>> <</for>> <<script>> Dialog.setup("Dirty Cheater"); Dialog.wiki("Everyone gained 100 like."); Dialog.open(); <</script>> <</link>><br> <<link "+100 Lust to everyone">> <<for _k range $girlsmet>> <<capture _k>> <<run State.variables[_k].lust += 100>> <</capture>> <</for>> <<script>> Dialog.setup("Dirty Cheater"); Dialog.wiki("Everyone gained 100 lust."); Dialog.open(); <</script>> <</link>><br> <<link "+100 Corruption to everyone">> <<for _k range $girlsmet>> <<capture _k>> <<if State.variables[_k].corruption == undefined>> <<set State.variables[_k].corruption = 0>> <</if>> <<run State.variables[_k].corruption += 100>> <</capture>> <</for>> <<script>> Dialog.setup("Dirty Cheater"); Dialog.wiki("Everyone gained 100 corruption - even those that it's useless to!"); Dialog.open(); <</script>> <</link>><br> <<link "+100 Max energy">> <<set $maxenergy += 100>> <<set $energy = $maxenergy>> <<script>> $("#left-energy").text(State.variables.energy+"/"+State.variables.maxenergy); <</script>> <</link>><br> <<link "Restore energy">> <<set $energy = $maxenergy>> <<script>> $("#left-energy").text(State.variables.energy+"/"+State.variables.maxenergy); <</script>> <</link>><br> <<link "Complete current research">> <<if $techproject != undefined>> <<run finishtech()>> <</if>> <<if $breakproject != undefined>> <<run finishbreakproject()>> <</if>> <</link>><br> <<link "Complete current construction">> <<if $constructionproject != undefined>> <<run finishcons()>> <</if>> <<if $breakcproject != undefined>> <<run finishbreakcproject()>> <</if>> <</link>><br> </div> <div style="width: 45%; text-align:left;" class="choices"> <h3>Persistent</h3> <table> <tr> <td>No overnight upkeep</td> <td><label><<radiobutton "$cheats.upkeep" "1" autocheck>> On</label> <label><<radiobutton "$cheats.upkeep" "0" autocheck>> Off</label></td> </tr> <tr> <td>Gain resources ten times faster</td> <td><label><<radiobutton "$cheats.money" "1" autocheck>> On</label> <label><<radiobutton "$cheats.money" "0" autocheck>> Off</label></td> </tr> <<if $neweden != undefined>> <tr> <td>Gain reputation ten times faster</td> <td><label><<radiobutton "$cheats.rep" "1" autocheck>> On</label> <label><<radiobutton "$cheats.rep" "0" autocheck>> Off</label></td> </tr> <</if>> <tr> <td>Gain lust ten times faster</td> <td><label><<radiobutton "$cheats.flirt" "1" autocheck>> On</label> <label><<radiobutton "$cheats.flirt" "0" autocheck>> Off</label></td> </tr> <tr> <td>Gain like ten times faster</td> <td><label><<radiobutton "$cheats.chat" "1" autocheck>> On</label> <label><<radiobutton "$cheats.chat" "0" autocheck>> Off</label></td> </tr> <tr> <td>Gain corruption ten times faster</td> <td><label><<radiobutton "$cheats.corrupt" "1" autocheck>> On</label> <label><<radiobutton "$cheats.corrupt" "0" autocheck>> Off</label></td> </tr> <tr> <td>Gain 5 extra skill from every shift</td> <td><label><<radiobutton "$cheats.skills" "1" autocheck>> On</label> <label><<radiobutton "$cheats.skills" "0" autocheck>> Off</label></td> </tr> <tr> <td>Clear all fatigue every night</td> <td><label><<radiobutton "$cheats.fatigue" "1" autocheck>> On</label> <label><<radiobutton "$cheats.fatigue" "0" autocheck>> Off</label></td> </tr> <tr> <td>Projects complete instantly</td> <td><label><<radiobutton "$cheats.instant" "1" autocheck>> On</label> <label><<radiobutton "$cheats.instant" "0" autocheck>> Off</label></td> </tr> <tr> <td>Projects are free</td> <td><label><<radiobutton "$cheats.free" "1" autocheck>> On</label> <label><<radiobutton "$cheats.free" "0" autocheck>> Off</label></td> </tr> <tr> <td>Unlock all Replays</td> <td><label><<radiobutton "$cheats.movies" "1" autocheck>> On</label> <label><<radiobutton "$cheats.movies" "0" autocheck>> Off</label></td> </tr> </table> </div> </div><<nobr>> <<if $contactsType == undefined>> <<set $contactsType = "full">> <</if>> <center id="allContacts"> <input type="search" placeholder="Filter" id="contactsfilter"> <span class="componly"> <label id="infotype-full"><<radiobutton "$contactsType" "full" autocheck>> Full</label> <label id="infotype-minified"><<radiobutton "$contactsType" "mini" autocheck>> Minified</label> <<button "Change Relationships" relChange>><<temp "setit">><</button>> </span> <br> <<for _value range $girlsmet>> <<if (State.variables[_value].address != undefined && State.variables[_value].address == false) || (State.variables[_value].east != undefined && State.variables[_value].east == true)>> <<continue>> <</if>> <div class="contact" @girl="_value"> <strong></strong> &nbsp; <<if !(_value == "monique" && State.variables[_value].name == "Darla") && !(_value == "waitress" && State.variables[_value].name == "Waitress") && State.variables[_value].name != "???">> <img @src="setup.img+'/icons/edit.svg'" @g="_value" class='editicon componly'><</if>> <<set _folder = getFolder(_value)>> <where></where><img @src="setup.img+_folder+'/badge.jpg'" class="minipic"> <br> <span title="Like">👍</span><like></like> <span title="Lust">❤️</span><lust></lust> <corruptline><span title="Corruption">😈</span><corrupt></corrupt></corruptline> <br><span title="Fatigue">💤</span><fatigue></fatigue><fullstuff> <br><traits></traits> <skills></skills></fullstuff> </div> <</for>> </center> <div id="editing" class="noshow"> </div> <<script>> let activegirl = ""; $('#wContacts').on('click', '.editicon', function() { activegirl = $(this).attr('g'); let g = State.variables[$(this).attr('g')]; $('#allContacts').hide(); $('#editing').show(); let html = '<center><form id="checker"><img src="'+setup.img+'/'+getFolder(activegirl)+'/'+activegirl+'crop.jpg" style="width:500px"><br>Name: <input type="text" id="newname" class="macro-textbox" value="'+g.name+'" required>'; if (g.them != undefined) { html += '<br>They are your <input type="text" id="newthem" class="macro-textbox" value="'+g.them+'" required>, making you their <input type="text" id="newyou" class="macro-textbox" value="'+g.you+'" required>.'; html += '<br>You call them <input type="text" id="newrefer" class="macro-textbox" value="'+g.refer+'" required>, and they call you <input type="text" id="newcalls" class="macro-textbox" value="'+g.calls+'" required>.'; } html += '</form><br><br><button id="savestuff">Save</button> <button id="cancelstuff">Cancel</button></center>'; $('#editing').html(html); }); $('#wContacts').on('click', '#cancelstuff', function() { $('#editing').hide(); $('#allContacts').show(); }); $('#wContacts').on('click', '#savestuff', function() { if ($('#checker')[0].reportValidity()) { State.variables[activegirl].name = $('#newname').val(); $(".contact[girl='"+activegirl+"'] strong").html($('#newname').val()); $("option[value='"+activegirl+"']").text($('#newname').val()); if ($('#newthem').is(':visible')) { State.variables[activegirl].them = $('#newthem').val(); State.variables[activegirl].you = $('#newyou').val(); State.variables[activegirl].refer = $('#newrefer').val(); State.variables[activegirl].calls = $('#newcalls').val(); } $('#editing').hide(); $('#allContacts').show(); } }); <</script>> <</nobr>><<nobr>> <<if $kylie.events.homed != undefined>> <<set characterinfo['kylie'].filter.pushUnique('resident')>> <</if>> <<debug>> <<set _c = 0>> <<set _tc = {}>> <<for _m, _v range movies>> <<set _c += Object.keys(movies[_m]).length;>> <<for _g range _v>> <<for _tag range _g.content>> <<if _tc[_tag] == undefined>> <<set _tc[_tag] = 0>> <</if>> <<set _tc[_tag]++>> <</for>> <</for>> <</for>> _c total lewds <<for _t, _v range _tc>> | _t: _v <<if _t == "les" || _t == "ffm">> <<set _c -= Math.floor(_v/2)>> <</if>> <</for>><br> _c unique after les/ffm (rough as may be some scenes with more than two females) </div> <</debug>> <br> <center> <<choices "Who do you want to reminisce about?" "everyone">> Show <button class="filter filteractive" f="girlChoice">All</button> <button class="filter" f="resident">Resident</button> <button class="filter" f="stray">Stray</button> <<switch $defaultRel>> <<case "family">> <<set _fam = "Family">> <<case "step">> <<set _fam = "Step-Family">> <<case "guard">> <<set _fam = "Guardian's Family">> <<case "friend">> <<set _fam = "Family Friends">> <<case "landlady">> <<set _fam = "Landlady's Family">> <</switch>> <<if $girlsmet.includes('theodora') || $girlsmet.includes('sophia') || $girlsmet.includes('anna')>> <button class="filter" f="household">_fam</button> <</if>> <<if $girlsmet.includes('lexi')>> <button class="filter" f="east">Eastlander</button> <</if>> <<if $girlsmet.includes('whitney')>> <button class="filter" f="offworlder">Offworlder</button> <</if>> <<if $councilmet == 1>> <button class="filter" f="council">Council</button> <</if>> <br> <input type="search" placeholder="Filter" id="namefilter"> <script> $('.filter').click(function() { $('.filteractive').removeClass('filteractive'); $(this).addClass('filteractive'); $('.girlChoice').hide(); let f = $(this).attr('f'); $('.'+f).show(); $('#namefilter').val(''); }); $('#namefilter').keyup(function(e) { $('.girlChoice').hide(); if ($(this).val() == "") { $('.girlChoice').show(); $(".filter[f='girlChoice']").addClass('filteractive'); } else { $(".girlChoice:containsi("+$(this).val()+")").show(); $('.filteractive').removeClass('filteractive'); } }); </script> <style> .filteractive { background-color: white; color: #35a; } </style> <div class="flex" style="text-align: center"> <<if $cheats != undefined && $cheats.movies != undefined && $cheats.movies == 1>> <<if $east == undefined>> <<set $east = {}>> <</if>> <<for _v, _c range characterinfo>> <<capture _v>> <<if movies[_v] == undefined>> <<continue>> <</if>> <<set _folder = getFolder(_v)>> <<set _exclass = characterinfo[_v].filter.toString().replaceAll(","," ")>> <<set _girl = State.variables[_v].name>> <div @class="'girlChoice hover moviegirl '+_exclass" title="" @girl="_v"><img @src="setup.img+_folder+'/badge.jpg'" style="width:100px"><br> _girl<<if debug == true>> <<set _num = Object.keys(movies[_v]).length>> <span class="debug">_num</span><</if>> </div> <</capture>> <</for>> <div class="girlChoice hover moviegirl stray household resident" title="" girl="mc"><img @src="setup.img+'/other/special.jpg'" style="width:100px"><br> Special </div> <<else>> <<for _v range $girlsmet>> <<capture _v>> <<if movies[_v] != undefined>> <<set _girl = State.variables[_v].name>> <<set _folder = _v>> <<if characterinfo[_v] != undefined && characterinfo[_v].traits != undefined && characterinfo[_v].traits.includes('off world worker')>> <<set _folder = "offworld/" + _v>> <</if>> <<if State.variables[_v].bimbo == true>><<set _folder = _v+"/bimbo">><</if>> <<if State.variables[_v].mature == true>><<set _folder = _v+"/mature">><</if>> <<if State.variables[_v].young == true>><<set _folder = _v+"/young">><</if>> <<if State.variables[_v].east == true>><<set _folder = "east/"+_v+"/">><</if>> <<set _exclass = characterinfo[_v].filter.toString().replaceAll(","," ")>> <div @class="'girlChoice hover moviegirl '+_exclass" title="" @girl="_v"><img @src="setup.img+'/'+_folder+'/badge.jpg'" style="width:100px"><br> _girl<<if debug == true>> <<set _num = Object.keys(movies[_v]).length>> <span class="debug">_num</span><</if>> </div> <</if>> <</capture>> <</for>> <<if checkUnlocks('movie', 'limitbreak01', 'mc') == true>> <div class="girlChoice hover moviegirl stray household resident" title="" girl="mc"><img @src="setup.img+'/other/special.jpg'" style="width:100px"><br> Special </div> <</if>> <</if>> </div> <</choices>> </center> <div class="noshow" id="justone" style="text-align: center;"> </div> <div class="noshow" id="playing"> </div> <div id="wikihelper"></div> <<if $mc.events.eastgo > 3 && $mc.events.eastreturn == undefined>> <br> <center><<button "Exit" east-bedroom>><</button>></center> <</if>> <<script>> setup.scriptpromise.then(function () { let active = ""; $('#everyone').on('click', '.moviegirl', function() { let fullname = {toy:"Toys", rp:"Roleplay", vag: "Vaginal Intercourse", ffm: "Threesome - Two females & one male", fap: "Female Masturbation", anal: "Anal Intercourse", bj: "Blowjob", hj: "Handjob", tj: "Titjob", finger: "Fingering", les: "Lesbian Intercourse", cuni: "Cunnilingus", cuck: "Cuckold", tform: "Transformed", foot: "Footjob", mmf: "Threesome - Two males & one female", bdsm: "BDSM", eye: "Voyeurism", possess: "Possession", }; let girl = $(this).attr('girl'); active = girl; let tname = State.variables[girl].name; if (girl == "mc") tname = "Special"; let html = "<h2>"+tname+"</h2><button class=\"button\"onclick=\"$('#justone').addClass('noshow'), $('#everyone').show()\">Back</button><div class=\"flex\">"; for (let x in window.movies[girl]) { let movie = window.movies[girl][x]; let className = "locked"; if (State.variables.cheats != undefined && State.variables.cheats.movies != undefined && State.variables.cheats.movies == 1 || State.variables.movies[girl] !== undefined && (State.variables.movies[girl][x] != undefined && State.variables.movies[girl][x].unlocked == true)) className = "unlocked"; let different = ""; if (movie.variable != undefined) different = movie.variable; let folder = girl; if (characterinfo[girl] != undefined && characterinfo[girl].traits != undefined && characterinfo[girl].traits.includes('off world worker')) { folder = "offworld/"+girl; } if (characterinfo[girl] != undefined && characterinfo[girl].east == true) { folder = "east/"+girl; } html += "<div class=\"movie girlChoice "+className+"\" diff=\""+different+"\" temp=\""+movie.temp+"\" key='"+x+"' passage=\""+movie.passage+"\"><img src=\""+setup.img+folder+"/movies/"+x+".jpg\"><br>"; $('#wikihelper').wiki('<<step "'+movie.name.replace('$lexi.name', State.variables.lexi.name)+'" "'+eval(movie.how)+'">>'); html += $('#wikihelper').html(); $('#wikihelper').html(''); html += "<br>"; for (let x in movie.content) { if (className == "unlocked" || movie.content[x] == "tform") { html += "<img src='"+setup.img+"/icons/"+movie.content[x] + ".svg' class='movieicon' title='"+fullname[movie.content[x]]+"'>"; } } html += "</div>"; } html += "</div><button class=\"button\" onclick=\"$('#justone').addClass('noshow'), $('#everyone').show()\">Back</button>"; $('#justone').html(html).removeClass('noshow'); $('#everyone').hide(); $('.movieicon, .where').tooltip({ position: { my: "right bottom-5", at: "right top-5" }, track: true, content: function() { return $(this).attr('title'); } }); }); $('#justone').on('click', '.unlocked', function() { State.variables.exitreplay = false; State.variables.replay = true; let movie = movies[active][$(this).attr('key')]; if (movie.transform != undefined) { State.variables.replaychanges = movie.transform; } let diff = $(this).attr('diff'); if (diff != "") { State.variables.replayvar = diff; let d = diff.split('.'); State.variables.replayval = State.variables[d[0]][d[1]][d[2]]; State.variables[d[0]][d[1]][d[2]] = $(this).attr('temp'); } State.variables.tempvar = $(this).attr('temp'); Engine.play($(this).attr('passage'), true) }); }) <</script>> <style> </style> <</nobr>>Mysteries Who is the first voice? Who is the second voice? What are the strays? Eastlanders made Gateway A dormant?<div id="all"> <<if $adria.events.networked != undefined && $docsUnlocked != undefined && !$docsUnlocked.aubree != undefined && !$docsUnlocked.aubree.includes('notes02') && $aubree.events.roomcaught >= 2>> <<set $docsUnlocked.aubree.pushUnique('notes02')>> <</if>> <<if $adria.events.nightcomp == undefined>> <span id="ppsearch"><center class="blink">Please wait a moment while we set this device up...</center></span> <<timed 3s>><<replace "#ppsearch">><center style="color:red; font-weight:bold; font-size: 120%">An unknown error has occurred.</center> <<think "mc">>I have no idea how to get this working, maybe I should revisit it later.<</think>> <</replace>><</timed>> <<elseif $adria.events.networked == undefined>> <center><b>Welcome, $name.</b></center><br>As this is your first time using this application, let's go through the basics.<br><br> This app automatically scans the network and will list all connected devices. You can then access documents or take remote control to offer support.<br><br> For your ease, the devices are listed by the name of the user, along with their profile picture. Offline devices will not be listed. <<event "adria" "networked">> <<set $docsUnlocked = {}>> <<set $docsUnlocked.moriah = ['notes01']>> <<set $docsUnlocked.aubree = ['notes01']>> <<set $devices = ['adria', 'aubree', 'moriah']>> <center> <<choices "Which device would you like to connect to?">> <div class="flex"> <<for _g range $devices>> <<capture _g>> <<set _girl = State.variables[_g].name>> <div class="girlChoice deviceChoice" title="" @girl="_g"><img @src="setup.img+_g+'/'+_g+'crop.jpg'" style="width:200px"><br> _girl </div> <</capture>> <</for>> <</choices>> </center> <<else>> <center> <<choices "Which device would you like to connect to?">> <div class="flex"> <<for _g range $devices>> <<capture _g>> <<set _girl = State.variables[_g].name>> <div class="girlChoice deviceChoice" title="" @girl="_g"><img @src="setup.img+_g+'/'+_g+'crop.jpg'" style="width:200px"><br> _girl </div> <</capture>> <</for>> <</choices>> </center> <</if>> </div> <div class="noshow" id="network1" style="text-align: center;"> </div> <div class="noshow" id="docpic" style="text-align: center;"> </div> <<script>> $('#wNetwork').on('click', '.deviceChoice', function() { $('#all').hide(); let girl = $(this).attr('girl'); let html = "Accessing " + State.variables[girl].name + "'s device...<br>"; if (girl == "adria") { html += "<b style=\"color:red\">Access denied.</b>"; } else { html += "<div class='flex'><div><a href=\"javascript:void(0)\" class=\"docs\" girl=\""+girl+"\"><img src='"+setup.img+"comp/folder.svg' class='dpimg'><br>Documents</a></div>"; html += "<div><a href=\"javascript:void(0)\" class=\"pics\" girl=\""+girl+"\"><img src='"+setup.img+"comp/pics.svg' class='dpimg'><br>Pictures</a></div></div>"; } html += "<br><button class=\"button\" onclick=\"$('#network1').hide(), $('#all').show()\">Back</button>"; $('#network1').show().html(html); }); let doc = {}; $('#wNetwork').on('click', '.docs', function() { $('#network1').hide(); let girl = $(this).attr('girl'); let html = "<h1>Documents</h1>"; for (let x in State.variables.docsUnlocked[girl]) { doc = docs[girl][State.variables.docsUnlocked[girl][x]]; html += "<a href=\"javascript:void(0)\" class=\"doc\" x=\""+State.variables.docsUnlocked[girl][x]+"\" girl=\""+girl+"\"><img src='"+setup.img+"comp/file.svg'> "+doc.name+"</a><br>"; } html += "<br><button class=\"button\" onclick=\"$('#docpic').hide(), $('#network1').show()\">Back</button>"; $('#docpic').show().html(html); }); let pic = {}; $('#wNetwork').on('click', '.pics', function() { $('#network1').hide(); let girl = $(this).attr('girl'); let html = "<h1>Pictures</h1>"; for (let i=1;i<=8;i++) { html += "<img src=\""+setup.img+girl+"/pics/0"+i+".jpg\" class=\"msgimg\">"; } html += "<br><button class=\"button\" onclick=\"$('#docpic').hide(), $('#network1').show()\">Back</button>"; $('#docpic').show().html(html); }); $('#wNetwork').on('click', '.doc', function() { let girl = $(this).attr('girl'); let x = $(this).attr('x'); if (State.variables[girl].docsread == undefined) { State.variables[girl].docsread = []; } State.variables[girl].docsread.pushUnique(x); Dialog.setup(doc.name, "mc"); Dialog.wiki(doc.content); Dialog.open(); }); $('.windowcontent').on('click', '.msgimg', function() { if (document.webkitFullscreenElement == undefined && document.fullscreenElement == undefined) { this.requestFullscreen() } else { const cancellFullScreen = document.exitFullscreen || document.mozCancelFullScreen || document.webkitExitFullscreen || document.msExitFullscreen; cancellFullScreen.call(document); } }); <</script>> <style> .msgimg { width: 150px; cursor: pointer; } .dpimg { height: 150px; } </style><<choices "Unblock a Night Visit?">> <<set _names = { kristen: $kristen.name + "'s Reward", vannanightvisit: $vanna.name, whitneysorry: $whitney.name + "'s Apology", moriahcopbj: $moriah.name + " Cop", armaniroombj: $armani.name, cassieroomsex: $cassie.name, kaylaroombj: $kayla.name, lacycake: $lacy.name, mollyroomsex: $molly.name, brittnightvisit: $britt.name, moriahroomsex: $moriah.name + " Bathe", emberpostworkbj: $ember.name, moniquenightvisit: $monique.name }>> <<for _v range $blockedNightEvents>> <<capture _v>> <<set _id = "#"+_v>> <<capture _id>> <span @id="_v"><<link _names[_v]>> <<run unblockNightEvent(_v)>> <<night _v>> <<toggleclass _id noshow>> <</link>><br></span> <</capture>> <</capture>> <</for>> <</choices>><<nobr>> <center class="blink" id="ppsearch">Searching for device...</center> <<timed 3s>><<replace "#ppsearch">>Device found. Pairing...<</replace>><</timed>> <<timed 6s>> <<toggleclass "#ppsearch" noshow>> <<set $phonepaired = 1>> <<toggleclass ".success" noshow>> <<script>> $('#Phone').remove(); <</script>> <<run completeTask('pairphone');>> <<set $qt = 1>> <<temp "">> <</timed>> <div class="success noshow"><strong style="color:green">Device successfully paired</strong><br>Once you close your computer, the phone will be available on the left menu. Contacts and calendars will automatically sync, and you can message other phones on the network. Without a cell tower, it will only work over short distances.</div> <</nobr>><div class="flex" style="width: 100%"> <div id="shootChoice"> <<if $aubree.events.aubrock01 != undefined>> <img @src="setup.img+'/shoots/aubrock01/01.jpg'" class="backpprvw" onclick="$('#aubrock01').show(), $('#shootChoice').hide()"> <</if>> <<if $aubree.events.aubgarden01 != undefined>> <img @src="setup.img+'/shoots/aubgarden01/01.jpg'" class="backpprvw" onclick="$('#aubgarden01').show(), $('#shootChoice').hide()"> <</if>> <<if $aubree.events.aubgames01 != undefined>> <img @src="setup.img+'/shoots/aubgames01/01.jpg'" class="backpprvw" onclick="$('#aubgames01').show(), $('#shootChoice').hide()"> <</if>> <<if $theodora.events.theored01 != undefined>> <img @src="setup.img+'/shoots/theored01/01.jpg'" class="backpprvw" onclick="$('#theored01').show(), $('#shootChoice').hide()"> <</if>> <<if $theodora.events.theoblue01 != undefined>> <img @src="setup.img+'/shoots/theoblue01/01.jpg'" class="backpprvw" onclick="$('#theoblue01').show(), $('#shootChoice').hide()"> <</if>> <<if $theodora.events.theolounge01 != undefined>> <img @src="setup.img+'/shoots/theolounge01/01.jpg'" class="backpprvw" onclick="$('#theolounge01').show(), $('#shootChoice').hide()"> <</if>> <<if $val.events.valpool01 != undefined>> <img @src="setup.img+'/shoots/valpool01/01.jpg'" class="backpprvw" onclick="$('#valpool01').show(), $('#shootChoice').hide()"> <</if>> <<if $anna.events.model != undefined>> <img @src="setup.img+'/shoots/annaout01/01.jpg'" class="backpprvw" onclick="$('#annaout01').show(), $('#shootChoice').hide()"> <</if>> <<if $waitress.events.waitout != undefined>> <img @src="setup.img+'/shoots/waitout/01.jpg'" class="backpprvw" onclick="$('#waitout01').show(), $('#shootChoice').hide()"> <</if>> </div> <div id="aubrock01" style="display:none"> <center> <button class="button" onclick="$('#aubrock01').hide(), $('#shootChoice').show()">Back</button><br> <img @src="setup.img+'/shoots/aubrock01/01.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubrock01/02.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubrock01/03.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubrock01/04.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubrock01/05.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubrock01/06.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubrock01/07.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubrock01/08.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubrock01/09.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubrock01/10.jpg'" class="msgimg"> </center> </div> <div id="aubgarden01" style="display:none"> <center> <button class="button" onclick="$('#aubgarden01').hide(), $('#shootChoice').show()">Back</button><br> <img @src="setup.img+'/shoots/aubgarden01/01.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/02.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/03.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/04.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/05.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/06.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/07.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/08.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/09.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/10.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/11.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/12.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/13.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgarden01/14.jpg'" class="msgimg"> </center> </div> <div id="aubgames01" style="display:none"> <center> <button class="button" onclick="$('#aubgames01').hide(), $('#shootChoice').show()">Back</button><br> <img @src="setup.img+'/shoots/aubgames01/01.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/02.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/03.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/04.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/05.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/06.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/07.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/08.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/09.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/10.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/11.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/12.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/13.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/aubgames01/14.jpg'" class="msgimg"> </center> </div> <div id="theored01" style="display:none"> <center> <button class="button" onclick="$('#theored01').hide(), $('#shootChoice').show()">Back</button><br> <img @src="setup.img+'/shoots/theored01/01.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theored01/02.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theored01/03.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theored01/04.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theored01/05.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theored01/06.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theored01/07.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theored01/08.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theored01/09.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theored01/10.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theored01/11.jpg'" class="msgimg"> </center> </div> <div id="theoblue01" style="display:none"> <center> <button class="button" onclick="$('#theoblue01').hide(), $('#shootChoice').show()">Back</button><br> <img @src="setup.img+'/shoots/theoblue01/01.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/02.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/03.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/04.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/05.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/06.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/07.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/08.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/09.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/10.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/11.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/12.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/13.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/14.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/15.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/16.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theoblue01/17.jpg'" class="msgimg"> </center> </div> <div id="theolounge01" style="display:none"> <center> <button class="button" onclick="$('#theolounge01').hide(), $('#shootChoice').show()">Back</button><br> <img @src="setup.img+'/shoots/theolounge01/01.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/02.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/03.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/04.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/05.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/06.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/07.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/08.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/09.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/10.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/11.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/12.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/13.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/14.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/15.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/16.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/17.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/theolounge01/18.jpg'" class="msgimg"> </center> </div> <div id="valpool01" style="display:none"> <center> <button class="button" onclick="$('#valpool01').hide(), $('#shootChoice').show()">Back</button><br> <img @src="setup.img+'/shoots/valpool01/01.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/valpool01/02.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/valpool01/03.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/valpool01/04.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/valpool01/05.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/valpool01/06.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/valpool01/07.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/valpool01/08.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/valpool01/09.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/valpool01/10.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/valpool01/11.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/valpool01/12.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/valpool01/13.jpg'" class="msgimg"> <img @src="setup.img+'/comp/back/val02.jpg'" class="msgimg"> </center> </div> <div id="annaout01" style="display:none"> <center> <button class="button" onclick="$('#annaout01').hide(), $('#shootChoice').show()">Back</button><br> <img @src="setup.img+'/shoots/annaout01/01.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/annaout01/02.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/annaout01/03.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/annaout01/04.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/annaout01/05.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/annaout01/06.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/annaout01/07.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/annaout01/08.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/annaout01/09.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/annaout01/10.jpg'" class="msgimg"> </center> </div> <div id="waitout" style="display:none"> <center> <button class="button" onclick="$('#waitout').hide(), $('#shootChoice').show()">Back</button><br> <img @src="setup.img+'/shoots/waitout/01.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/waitout/02.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/waitout/03.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/waitout/04.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/waitout/05.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/waitout/06.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/waitout/07.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/waitout/08.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/waitout/09.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/waitout/10.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/waitout/11.jpg'" class="msgimg"> <img @src="setup.img+'/shoots/waitout/12.jpg'" class="msgimg"> </center> </div> </div> <style> .msgimg { max-height: 225px; cursor: pointer; } .backpprvw { cursor: pointer; } </style> <<script>> $('.windowcontent').on('click', '.msgimg', function() { if (document.webkitFullscreenElement == undefined && document.fullscreenElement == undefined) { this.requestFullscreen() } else { const cancellFullScreen = document.exitFullscreen || document.mozCancelFullScreen || document.webkitExitFullscreen || document.msExitFullscreen; cancellFullScreen.call(document); } }); <</script>><<event 'moriah' 'compprivate'>> <center> <img @src="setup.img+'moriah/comp00.jpg'" class="msgimg"> <img @src="setup.img+'moriah/comp01.jpg'" class="msgimg"> <img @src="setup.img+'moriah/comp02.jpg'" class="msgimg"> <img @src="setup.img+'moriah/comp03.jpg'" class="msgimg"> <img @src="setup.img+'moriah/comp04.jpg'" class="msgimg"> <img @src="setup.img+'moriah/comp05.jpg'" class="msgimg"> </center> <<if $adria.events.porno != undefined && $adria.events.porno == 4>> <center> <div style="display: inline-block" data-passage="adriaanswers" data-setter="$tempvar = 'pornovid'"><img @src="setup.img+'adria/comp01.jpg'" style="cursor:pointer"></div> &nbsp; <div style="display: inline-block" data-passage="adriaanswers" data-setter="$tempvar = 'pornovid'"><img @src="setup.img+'adria/comp02.jpg'" style="cursor:pointer" data-passage="adriaanswers"></div> </center> <<elseif $adria.events.porno > 4>> <center> <div style="display: inline-block" data-passage="adriaanswers" data-setter="$tempvar = 'pornovid2'"><img @src="setup.img+'adria/comp01.jpg'" style="cursor:pointer"></div> &nbsp; <div style="display: inline-block" data-passage="adriaanswers" data-setter="$tempvar = 'pornovid1'"><img @src="setup.img+'adria/comp02.jpg'" style="cursor:pointer" data-passage="adriaanswers"></div> </center> <</if>> <style> .msgimg { width: 150px; cursor: pointer; } </style> <<script>> $('.windowcontent').on('click', '.msgimg', function() { if (document.webkitFullscreenElement == undefined && document.fullscreenElement == undefined) { this.requestFullscreen() } else { const cancellFullScreen = document.exitFullscreen || document.mozCancelFullScreen || document.webkitExitFullscreen || document.msExitFullscreen; cancellFullScreen.call(document); } }); <</script>><div class="flex" style="width: 100%"> <div style="width: 30%" class="choices"> <h3>Active Tasks</h3> <ul> <<for _k, _v range $tasks>> <<capture _k _v>> <<if _v.hidden == 0>> <<set _t = getTask(_k)>> <<set _classname = _t.type>> <<if _t.optional == 1>> <<set _classname += " optional">> <</if>> <li @class="_classname" @key="_k">_t.title</li> <</if>> <</capture>> <</for>> </ul> </div> <div style="width: 30%" class="choices"> <h3>Hidden Tasks</h3> <ul> <<for _k, _v range $tasks>> <<capture _k _v>> <<if _v.hidden ==1>> <<set _t = getTask(_k)>> <<set _classname = _t.type>> <<if _t.optional == 1>> <<set _classname += " optional">> <</if>> <li @class="_classname+' hidden'" @key="_k">_t.title<<linkreplace " [Show]">> <<set $tasks[_k].hidden = 0>> <<run taskUpdate();>> <</linkreplace >> </li> <</if>> <</capture>> <</for>> </ul> </div> <div style="width: 30%" class="choices"> <h3>Completed Tasks</h3> <ul> <<for _k range $completeTasks>> <<set _t = getTask(_k)>> <<set _classname = _t.type>> <<if _t.optional == 1>> <<set _classname += " optional">> <</if>> <li @class="_classname+' complete'" @key="_k">_t.title</li> <</for>> </ul> </div> </div><<if $kylie.events.homed != undefined>> <<set characterinfo['kylie'].filter.pushUnique('resident')>> <</if>> <center> Show <button class="filter2 filteractive">Incomplete</button> <button class="filter" f="track">All</button> <button class="filter" f="resident">Resident</button> <button class="filter" f="stray">Stray</button> <<switch $defaultRel>> <<case "family">> <<set _fam = "Family">> <<case "step">> <<set _fam = "Step-Family">> <<case "guard">> <<set _fam = "Guardian's Family">> <<case "friend">> <<set _fam = "Family Friends">> <<case "landlady">> <<set _fam = "Landlady's Family">> <</switch>> <<if $girlsmet.includes('theodora') || $girlsmet.includes('sophia') || $girlsmet.includes('anna')>> <button class="filter" f="household">_fam</button> <</if>> <<if $girlsmet.includes('lexi')>> <button class="filter" f="east">Eastlander</button> <</if>> <<if $girlsmet.includes('whitney')>> <button class="filter" f="offworlder">Offworlder</button> <</if>> <<if $councilmet == 1>> <button class="filter" f="council">Council</button> <</if>> <br> <input type="search" placeholder="Filter" id="namefilter"> </center> <script> $('.filter').click(function() { $('.filteractive').removeClass('filteractive'); $(this).addClass('filteractive'); $('.track').hide(); let f = $(this).attr('f'); $('.'+f).show(); $('#namefilter').val(''); }); $('.filter2').click(function() { $('.filteractive').removeClass('filteractive'); $(this).addClass('filteractive'); $('.track').show(); $('#namefilter').val(''); $(".right:containsi('End of current content.')").parent('div').parent('.track').hide(); }); $('#namefilter').keyup(function(e) { $('.track').hide(); if ($(this).val() == "") { $('.track').show(); $(".filter[f='track']").addClass('filteractive'); } else { $(".name:containsi("+$(this).val()+")").parent('center').parent('div').parent('.track').show(); $('.filteractive').removeClass('filteractive'); } }); </script> <style> .filteractive { background-color: white; color: #35a; } </style> <div class="flex" style="width: 100%"> <<for _value range $girlsmet>> <<capture _value>> <<set _g = State.variables[_value]>> <<if _g.trackable != undefined>><<continue>><</if>> <<set _exclass = characterinfo[_value].filter.toString().replaceAll(","," ")>> <div @class="'track '+_exclass"> <<run _s = Story.get(_value+"tracker").processText()>> _s </div> <</capture>> <</for>> </div> <<script>> setup.scriptpromise.then(function () { $('.filter2').click(); $('.where').tooltip({ position: { my: "right bottom-5", at: "right top-5" }, track: true, content: function() { return $(this).attr('title'); } }); }) <</script>><<nobr>> <<scene>> <<if $computer == 2>> <<script>> Dialog.setup("Computer"); Dialog.wiki(Story.get("computeralert").processText()); Dialog.open(); <</script>> <</if>> <div id="compbody" @style="'background: #034 url('+setup.img+'/comp/back/'+$compback+') no-repeat center center; background-size: cover;'"> <div id="compscreen"> <div class="icon" id="Contacts"> <img @src="setup.img+'comp/contacts.png'"> <br> Contacts </div> <div class="icon" id="Tasks"> <img @src="setup.img+'comp/tasks.svg'"> <br> Tasks </div> <div class="icon" id="Calendar"> <img @src="setup.img+'comp/calendar.svg'"> <br> Calendar </div> <div class="icon" id="Movies"> <img @src="setup.img+'comp/movies.svg'"> <br> Movies </div> <div class="icon" id="Network"> <img @src="setup.img+'comp/network.svg'"> <br> Network </div> <<if $qt == 1>> <div class="icon" id="Tracker"> <img @src="setup.img+'comp/tracker.svg'"> <br> Tracker </div> <</if>> <<if $phonepaired is undefined && $girlsmet.includes('lexi')>> <<set _class = "icon">> <<if $tempvar == "phone2">> <<set _class = "icon blinker">> <</if>> <div @class="_class" id="Phone"> <img @src="setup.img+'comp/pair.svg'"> <br> Phone </div> <</if>> <div class="icon" id="Backgrounds"> <img @src="setup.img+'comp/background.png'"> <br> Wallpaper </div> <div class="icon" id="Private"> <img @src="setup.img+'comp/folder.svg'"> <br> Private </div> <<if $aubree.events.aubrock01 != undefined || $theodora.events.theored01 != undefined || $anna.events.model != undefined || $val.events.valpool01 != undefined>> <div class="icon" id="Photos"> <img @src="setup.img+'comp/folder.svg'"> <br> Photos </div> <</if>> <<if $blockedNightEvents != undefined && $blockedNightEvents.length > 0>> <div class="icon" id="Night"> <img @src="setup.img+'comp/night.svg'"> <br> Night Visitors </div> <</if>> <div class="icon" id="Cheats"> <img @src="setup.img+'comp/cheat.svg'"> <br> Cheats </div> </div> <div id="taskbar"> <<if ($hour >= 0 && $hour < 8) || $hour == 24>> <<set _room = "bedroom">> <<else>> <<set _room = "yourroom">> <</if>> <<link " <div id='start' class='taskbar-item'> <img @src=\"setup.img+'comp/power.svg'\"> </div>" _room>> <<audio "shutdown" play>> <<if $tasks.pairphone != undefined>> <<temp "phone">> <</if>> <</link>> </div> </div> <div class="window noshow" id="windowtemplate"> <div class="toolbar"><span class="windowname"></span><span class="buttons"> <span class="buttonhover"><img @src="setup.img+'comp/buttons/min.svg'" class="min windowbutton"></span> <span class="buttonhover"><img @src="setup.img+'comp/buttons/max.svg'" class="max windowbutton"></span> <span class="buttonhover"><img @src="setup.img+'comp/buttons/restore.svg'" class="restore noshow windowbutton"></span> <img @src="setup.img+'comp/buttons/close.svg'" class="close windowbutton"> </span></div> <div class="windowcontent"> </div> </div> <</nobr>> <<script>> function barCheck() { setTimeout(function () { let barbody = $('#ui-bar-body').outerWidth(); let bartoggle = $('#ui-bar-toggle').outerWidth(); if ($('#ui-bar').hasClass('stowed')) { $('#compbody').css('left', bartoggle); } else { $('#compbody').css('left', barbody); } }, 200); } $('#ui-bar-toggle').click(function() { barCheck(); }) $('#right-ui-bar-toggle').click(function() { setTimeout(function () { let barbody = $('#right-ui-bar-body').outerWidth(); let bartoggle = $('#right-ui-bar-toggle').outerWidth(); if ($('#right-ui-bar').hasClass('stowed')) { $('#compbody').css('right', bartoggle); } else { $('#compbody').css('right', barbody); } }, 50); }) setup.scriptpromise.then(function () { $('#right-ui-bar').hide(); $('#compbody').css('right', '0rem'); barCheck(); $('#compscreen').on('keyup', '#contactsfilter', function(e) { $('.contact').not('.rel').hide(); if ($(this).val() == "") { $('.contact').show(); } else { $(".contact strong:containsi("+$(this).val()+")").parent('.contact').show(); } }) $('#compscreen').on('keyup', '#calendarfilter', function(e) { $('.calendar').hide(); if ($(this).val() == "") { $('.calendar').show(); } else { $(".calendar strong:containsi("+$(this).val()+")").parent('.calendar').show(); } }) $('.icon').draggable({ containment: "#compscreen", scroll: false }) $('.icon').on('dblclick', function() { let id = $(this).attr('id'); if (!$('#w'+id).length) { $('.window').css('z-index', 0); $('#windowtemplate').clone().appendTo('#compscreen').attr('id', 'w'+id).attr('w', id).css('z-index', 1).show().draggable({ containment: "#compbody", scroll: false, handle: ".toolbar" }).resizable({minWidth: 400, minHeight: 200, handles: 'n, e, s, w'}); if (id != "Calendar") $('#w'+id+' .windowcontent').wiki(Story.get("comp"+id).processText());; $('#w'+id+' .windowname').html(' ' +id); $('#w'+id+' img').attr('w', id); $('#w'+id+' .toolbar').attr('w', id); $('.active').removeClass('active'); $('#'+id+' img').clone().appendTo('#taskbar').attr('id', 'm'+id).addClass('active').attr('w', id); $('#'+id+' img').clone().prependTo('#w'+id+' .windowname'); if (id == "Contacts") { if (State.variables.contactsType == "mini") { $('fullstuff').hide(); } $('.contact').each(function() { let girl = $(this).attr('girl'); $(this).children('strong').html(State.variables[girl].name); $(this).find('where').before('<br>'); $(this).find('where').html(getCurrentLocation(girl)); $(this).find('lust').html(State.variables[girl].lust); $(this).find('like').html(State.variables[girl].like); if (State.variables[girl].corruption != undefined && State.variables[girl].corruption != 0) { $(this).find('corruptline').show() $(this).find('corrupt').html(State.variables[girl].corruption); } else { $(this).find('corruptline').hide() } $(this).find('fatigue').html(State.variables[girl].fatigue); if (Object.keys(State.variables[girl].skills).length > 0) { let skillhtml = "<br><b>Skills</b>"; for (let x in State.variables[girl].skills) { skillhtml += "<br>" + x +": " + State.variables[girl].skills[x]; } $(this).find('skills').html(skillhtml); } let traitshtml = ""; for (let x in State.variables[girl].traits) { let tinfo = traits[State.variables[girl].traits[x]].info; traitshtml += "<span class='trait' title="+tinfo+">"+State.variables[girl].traits[x]+" </span>"; } $(this).find('traits').html(traitshtml); }) $('.trait').tooltip({ position: { my: "center bottom", at: "center top" } }); } if (id == "Calendar") { let schedules = checkSchedules(); let sorted = Object.keys(schedules).sort(function (a, b) { if (State.variables[a].name < State.variables[b].name) { return -1; } if (State.variables[a].name > State.variables[b].name) { return 1; } return 0; }); let html = "<center><input type='search' id='calendarfilter' placeholder='Filter'></center><div class='conflex'>"; for (let x in sorted) { let girl = sorted[x]; if (State.variables.currentlocations[girl] == undefined) continue; let folder = getFolder(girl); html += '<div class="calendar" girl="'+girl+'"><img src="'+setup.img+'/'+folder+'/badge.jpg" class="minipic"><strong>'+State.variables[girl].name+'</strong><br>Now: ' +getCurrentLocation(girl); let now = 8; let place = schedules[girl][now]; while (now < 23) { let start = now; while (place == schedules[girl][now]) { now++; if (now == 24) break; } let nowtxt = now; if (now < 10) nowtxt = "0"+now; if (now == 24) nowtxt = "00"; if (start < 10) start = "0"+start; place = altNames(place, girl); if (place == undefined) place = "Off World"; html += '<br>'+start+":00 - "+nowtxt+':00 '+place; place = schedules[girl][now]; } html += '</div>'; } html += '</div>'; $('#w'+id+' .windowcontent').html(html); } } else { $('#m'+id).click(); } }) $('#compscreen').on('dblclick', '.toolbar', function(e) { if (!$(e.target).hasClass('windowbutton')) { let id = $(this).attr('w'); if ($('#w'+id+' .max').is(':visible')) { $('#w'+id+' .max').click(); } else { $('#w'+id+' .restore').click(); } } }) $('#compscreen').on('click', '.window', function(e) { if (!$(e.target).hasClass('windowbutton')) { let id = $(this).attr('w'); $('.window').css('z-index', 0); $(this).css('z-index', 1); $('.active').removeClass('active'); $('#m'+id).addClass('active'); } }) $('#compbody').on('click', '#infotype-minified', function() { $('.windowcontent fullstuff').hide(); }) $('#compbody').on('click', '#infotype-full', function() { $('.windowcontent fullstuff').show(); }) $('#compbody').on('click', '.close', function() { let id = $(this).attr('w'); $('#w'+id).remove(); $('#m'+id).remove(); }) $('#compbody').on('click', '.min', function() { let id = $(this).attr('w'); $('#w'+id).hide(); $('.active').removeClass('active'); }) $('#compbody').on('click', '.max', function() { let id = $(this).attr('w'); let left = $('#w'+id).css('left'); let top = $('#w'+id).css('top'); let height = $('#w'+id).height(); let width = $('#w'+id).width(); $('#w'+id).css({height:"100%", width:"100%", top: 0, left:0}).attr('l', left).attr('t', top).attr('h', height).attr('wi', width).draggable( "disable" ); $('#w'+id+' .restore').removeClass('noshow'); $('#w'+id+' .max').addClass('noshow'); }) $('#compbody').on('click', '.restore', function() { let id = $(this).attr('w'); let left = $('#w'+id).attr('l'); let top = $('#w'+id).attr('t'); let height = $('#w'+id).attr('h'); let width = $('#w'+id).attr('wi'); $('#w'+id).css({height:height, width:width, top: top, left:left}).draggable( "enable" ); $('#w'+id+' .restore').addClass('noshow'); $('#w'+id+' .max').removeClass('noshow'); }) $('#taskbar').on('click', 'img', function() { let id = $(this).attr('w'); $('#w'+id).show(); $('#w'+id).click(); }) }) <</script>> <style> .blinker { animation: blinker 2.5s linear infinite; } @keyframes blinker { 50% { opacity: 0; } } .buttons { float: right; } .active { border: solid 1px black; background: #02465e; } .buttons img { height: 48px; cursor: pointer; filter: invert(87%) sepia(0%) saturate(74%) hue-rotate(137deg) brightness(88%) contrast(81%); } .buttonhover { height: 50px; display: inline-block; } .close:hover { filter: invert(19%) sepia(86%) saturate(6078%) hue-rotate(2deg) brightness(89%) contrast(137%); } .windowname { padding: 5px; line-height: 50px; font-size: 200%; } .windowcontent { overflow: auto; width: calc(100% - 5px); height: calc(100% - 55px); top: 50px; position: absolute; padding: 5px 5px 0 0; } .windowname img { height: 25px; } .window { position: absolute; top: 15%; left: 15%; height: 70%; width: 70%; background: #111; border: solid 2px black; } .toolbar { background-color: #04242f; width: 100%; height: 50px; } .passage { margin: 0; padding: 0; } .taskbar-item img { height: 45px; vertical-align: middle; } #compbody { position: absolute; bottom: 0px; top: 0; left: 17.5rem; right: 280px; overflow: hidden; } #taskbar { height: 50px; border: solid 1px black; position: absolute; bottom: 0; left: 0; right: 0; line-height: 50px; background: #04242f; opacity: 0.9; display: flex; z-index: 10; } #taskbar img { margin: 0 5px; cursor: pointer; } #compscreen { position: absolute; bottom: 50px; top: 0; left: 0; right: 0; display: flex; flex-direction: column; flex-wrap: wrap; align-content: flex-start; -webkit-user-select: none; -ms-user-select: none; user-select: none; } .icon img { height: 4rem; width: 4rem; } .icon:hover { background: #5cc7ec4d; } .icon { cursor: pointer; text-align: center; width: 100px; display: block; margin: 15px; font-size: 20px; text-shadow: 0.05em 0 black, 0 0.05em black, -0.05em 0 black, 0 -0.05em black, -0.05em -0.05em black, -0.05em 0.05em black, 0.05em -0.05em black, 0.05em 0.05em black; } .calendar, .contact { display: inline-block; border: solid 1px; margin: 5px; padding: 5px; position: relative; width: 200px; text-align: left; text-transform: capitalize; vertical-align: top; border-top-right-radius: 25px; } #start { filter: invert(100%) sepia(100%) saturate(13%) hue-rotate(237deg) brightness(104%) contrast(104%); } #start:hover { filter: invert(20%) sepia(96%) saturate(6328%) hue-rotate(357deg) brightness(91%) contrast(121%); } </style><<if $tempvar == "setit">> <<temp "">> <div class="notice" style="margin:auto">Changing presets will reset everyone in $krissy.name's family to the default relationship and nicknames (names unchanged) for that preset.<br>Click the desired preset below.</div><br> <center><<button "Cancel" computer>><</button>></center><br> <div id="preset" class="flex"> <div class="rel choices girlChoice" data-passage="relChange" data-setter="$defaultRel = 'family'"> <h3>Family</h3> <div> $krissy.name = Mother<br> <<if $girlsavailable.includes('sophia')>> $sophia.name = Mother <<else>> $derek.name = Father <</if>><br> <<if $girlsmet.includes('kenna')>> $kenna.name = Sister<br> <</if>> $anna.name = Sister<br> <<if $girlsavailable.includes('theodora')>> $theodora.name = Sister <<else>> $charlie.name = Brother <</if>><br> <<if $girlsmet.includes('lexi')>> $lexi.name = Aunt<br> <</if>> <<if $girlsmet.includes('aubree')>> $aubree.name = Cousin<br> <</if>> <<if $monique.events.trueid != undefined || $monique.events.daughterreveal != undefined>> $monique.name = Aunt<br> <</if>> <<if $girlsmet.includes('adria')>> $adria.name = Cousin<br> <</if>> </div> </div> <div class="rel choices girlChoice" data-passage="relChange" data-setter="$defaultRel = 'step'"> <h3>Step-Family</h3> <div> $krissy.name = Step-Mother<br> <<if $girlsavailable.includes('sophia')>> $sophia.name = Step-Mother <<else>> $derek.name = Step-Father <</if>><br> <<if $girlsmet.includes('kenna')>> $kenna.name = Step-Sister<br> <</if>> $anna.name = Step-Sister<br> <<if $girlsavailable.includes('theodora')>> $theodora.name = Step-Sister <<else>> $charlie.name = Step-Brother <</if>><br> <<if $girlsmet.includes('lexi')>> $lexi.name = Step-Aunt<br> <</if>> <<if $girlsmet.includes('aubree')>> $aubree.name = Step-Cousin<br> <</if>> <<if $monique.events.trueid != undefined || $monique.events.daughterreveal != undefined>> $monique.name = Step-Aunt<br> <</if>> <<if $girlsmet.includes('adria')>> $adria.name = Step-Cousin<br> <</if>> </div> </div> <div class="rel choices girlChoice" data-passage="relChange" data-setter="$defaultRel = 'guard'"> <h3>Guardianship</h3> <div> $krissy.name = Guardian<br> <<if $girlsavailable.includes('sophia')>> $sophia.name = Guardian <<else>> $derek.name = Guardian <</if>><br> <<if $girlsmet.includes('kenna')>> $kenna.name = Pseudo-Sister<br> <</if>> $anna.name = Pseudo-Sister<br> <<if $girlsavailable.includes('theodora')>> $theodora.name = Pseudo-Sister <<else>> $charlie.name = Pseudo-Brother <</if>><br> <<if $girlsmet.includes('lexi')>> $lexi.name = Pseudo-Aunt<br> <</if>> <<if $girlsmet.includes('aubree')>> $aubree.name = Pseudo-Cousin<br> <</if>> <<if $monique.events.trueid != undefined || $monique.events.daughterreveal != undefined>> $monique.name = Pseudo-Aunt<br> <</if>> <<if $girlsmet.includes('adria')>> $adria.name = Pseudo-Cousin<br> <</if>> </div> </div> <div class="rel choices girlChoice" data-passage="relChange" data-setter="$defaultRel = 'friend'"> <h3>Family Friend</h3> <div> $krissy.name = Mother's Friend<br> <<if $girlsavailable.includes('sophia')>> $sophia.name = Mother's Friend <<else>> $derek.name = Mother's Friend <</if>><br> <<if $girlsmet.includes('kenna')>> $kenna.name = Friend<br> <</if>> $anna.name = Rival<br> <<if $girlsavailable.includes('theodora')>> $theodora.name = Friend <<else>> $charlie.name = Rival <</if>><br> <<if $girlsmet.includes('lexi')>> $lexi.name = Friend<br> <</if>> <<if $girlsmet.includes('aubree')>> $aubree.name = Friend<br> <</if>> <<if $monique.events.trueid != undefined || $monique.events.daughterreveal != undefined>> $monique.name = Friend<br> <</if>> <<if $girlsmet.includes('adria')>> $adria.name = Friend<br> <</if>> </div> </div> <div class="rel choices girlChoice" data-passage="relChange" data-setter="$defaultRel = 'landlady'"> <h3>Former Landlady's Family</h3> <div> $krissy.name = Landlady<br> <<if $girlsavailable.includes('sophia')>> $sophia.name = Landlady <<else>> $derek.name = Landlord <</if>><br> <<if $girlsmet.includes('kenna')>> $kenna.name = Housemate<br> <</if>> $anna.name = Housemate<br> <<if $girlsavailable.includes('theodora')>> $theodora.name = Housemate <<else>> $charlie.name = Housemate <</if>><br> <<if $girlsmet.includes('lexi')>> $lexi.name = Friend<br> <</if>> <<if $girlsmet.includes('aubree')>> $aubree.name = Friend<br> <</if>> <<if $monique.events.trueid != undefined || $monique.events.daughterreveal != undefined>> $monique.name = Friend<br> <</if>> <<if $girlsmet.includes('adria')>> $adria.name = Friend<br> <</if>> </div> </div> </div> <<else>> <<switch $defaultRel>> <<case "family">> <<set $krissy.them = "mother">> <<set $krissy.you = "son">> <<set $krissy.refer = "mom">> <<set $krissy.calls = "honey">> <<set $anna.them = "sister">> <<set $anna.you = "brother">> <<set $anna.refer = "sis">> <<set $anna.calls = "bro">> <<set $derek.them = "father">> <<set $derek.you = "son">> <<set $derek.refer = "dad">> <<set $charlie.them = "brother">> <<set $charlie.you = "brother">> <<set $charlie.refer = $charlie.name>> <<set $sophia.them = "mother">> <<set $sophia.you = "son">> <<set $sophia.refer = "mom">> <<set $sophia.calls = "kid">> <<set $theodora.them = "sister">> <<set $theodora.you = "brother">> <<set $theodora.refer = "sis">> <<set $theodora.calls = "bro">> <<set $lexi.them = "aunt">> <<set $lexi.you = "nephew">> <<set $lexi.refer = "aunt Kim">> <<set $lexi.calls = "cutie">> <<if $monique.events.trueid != undefined || $monique.events.daughterreveal != undefined>> <<set $monique.them = "aunt">> <<set $monique.you = "nephew">> <<set $monique.refer = "aunt Tiff">> <<set $monique.calls = "handsome">> <</if>> <<set $adria.them = "cousin">> <<set $adria.you = "cousin">> <<set $adria.refer = "cuz">> <<set $adria.calls = "cuz">> <<set $aubree.them = "cousin">> <<set $aubree.you = "cousin">> <<set $aubree.refer = "cuz">> <<set $aubree.calls = "cuz">> <<case "step">> <<set $krissy.them = "step-mother">> <<set $krissy.you = "step-son">> <<set $krissy.refer = "mom">> <<set $krissy.calls = "honey">> <<set $anna.them = "step-sister">> <<set $anna.you = "step-brother">> <<set $anna.refer = "sis">> <<set $anna.calls = "bro">> <<set $derek.them = "step-father">> <<set $derek.you = "step-son">> <<set $derek.refer = "dad">> <<set $charlie.them = "step-brother">> <<set $charlie.you = "step-brother">> <<set $charlie.refer = $charlie.name>> <<set $sophia.them = "step-mother">> <<set $sophia.you = "step-son">> <<set $sophia.refer = "mom">> <<set $sophia.calls = "kid">> <<set $theodora.them = "step-sister">> <<set $theodora.you = "step-brother">> <<set $theodora.refer = "sis">> <<set $theodora.calls = "bro">> <<set $lexi.them = "step-aunt">> <<set $lexi.you = "step-nephew">> <<set $lexi.refer = "aunt Kim">> <<set $lexi.calls = "cutie">> <<if $monique.events.trueid != undefined || $monique.events.daughterreveal != undefined>> <<set $monique.them = "step-aunt">> <<set $monique.you = "step-nephew">> <<set $monique.refer = "aunt Tiff">> <<set $monique.calls = "handsome">> <</if>> <<set $adria.them = "step-cousin">> <<set $adria.you = "step-cousin">> <<set $adria.refer = "cuz">> <<set $adria.calls = "cuz">> <<set $aubree.them = "step-cousin">> <<set $aubree.you = "step-cousin">> <<set $aubree.refer = "cuz">> <<set $aubree.calls = "cuz">> <<case "guard">> <<set $krissy.them = "guardian">> <<set $krissy.you = "dependent">> <<set $krissy.refer = "aunt Gem">> <<set $krissy.calls = "honey">> <<set $anna.them = "pseudo-sister">> <<set $anna.you = "pseudo-brother">> <<set $anna.refer = $anna.name>> <<set $anna.calls = $nickname>> <<set $derek.them = "guardian">> <<set $derek.you = "dependent">> <<set $derek.refer = "uncle Derek">> <<set $charlie.them = "pseudo-brother">> <<set $charlie.you = "pseudo-brother">> <<set $charlie.refer = $charlie.name>> <<set $sophia.them = "guardian">> <<set $sophia.you = "dependent">> <<set $sophia.refer = "aunt Der">> <<set $sophia.calls = "kid">> <<set $theodora.them = "pseudo-sister">> <<set $theodora.you = "pseudo-brother">> <<set $theodora.refer = $theodora.name>> <<set $theodora.calls = $nickname>> <<set $lexi.them = "pseudo-aunt">> <<set $lexi.you = "pseudo-nephew">> <<set $lexi.refer = "aunt Kim">> <<set $lexi.calls = "cutie">> <<if $monique.events.trueid != undefined || $monique.events.daughterreveal != undefined>> <<set $monique.them = "pseudo-aunt">> <<set $monique.you = "pseudo-nephew">> <<set $monique.refer = "aunt Tiff">> <<set $monique.calls = "handsome">> <</if>> <<set $adria.them = "pseudo-cousin">> <<set $adria.you = "pseudo-cousin">> <<set $adria.refer = $adria.name>> <<set $adria.calls = $nickname>> <<set $aubree.them = "pseudo-cousin">> <<set $aubree.you = "pseudo-cousin">> <<set $aubree.refer = $aubree.name>> <<set $aubree.calls = $nickname>> <<case "friend">> <<set $krissy.them = "mother's friend">> <<set $krissy.you = "friend's son">> <<set $krissy.refer = "aunt Gem">> <<set $krissy.calls = "honey">> <<set $anna.them = "rival">> <<set $anna.you = "rival">> <<set $anna.refer = $anna.name>> <<set $anna.calls = $nickname>> <<set $derek.them = "mother's friend">> <<set $derek.you = "friend's son">> <<set $derek.refer = $derek.name>> <<set $charlie.them = "rival">> <<set $charlie.you = "rival">> <<set $charlie.refer = $charlie.name>> <<set $sophia.them = "mother's friend">> <<set $sophia.you = "friend's son">> <<set $sophia.refer = "aunt Der">> <<set $sophia.calls = "kid">> <<set $theodora.them = "friend">> <<set $theodora.you = "friend">> <<set $theodora.refer = $theodora.name>> <<set $theodora.calls = $nickname>> <<set $lexi.them = "mother's friend">> <<set $lexi.you = "friend's son">> <<set $lexi.refer = "aunt Kim">> <<set $lexi.calls = "cutie">> <<if $monique.events.trueid != undefined || $monique.events.daughterreveal != undefined>> <<set $monique.them = "family friend">> <<set $monique.you = "friend's son">> <<set $monique.refer = "aunt Tiff">> <<set $monique.calls = "handsome">> <</if>> <<set $adria.them = "friend">> <<set $adria.you = "friend">> <<set $adria.refer = $adria.name>> <<set $adria.calls = $nickname>> <<set $aubree.them = "friend">> <<set $aubree.you = "friend">> <<set $aubree.refer = $aubree.name>> <<set $aubree.calls = $nickname>> <<case "landlady">> <<set $krissy.them = "landlady">> <<set $krissy.you = "tenant">> <<set $krissy.refer = "Gem">> <<set $krissy.calls = "honey">> <<set $anna.them = "housemate">> <<set $anna.you = "housemate">> <<set $anna.refer = $anna.name>> <<set $anna.calls = $nickname>> <<set $derek.them = "landlord">> <<set $derek.you = "tenant">> <<set $derek.refer = $derek.name>> <<set $charlie.them = "housemate">> <<set $charlie.you = "housemate">> <<set $charlie.refer = $charlie.name>> <<set $sophia.them = "landlady">> <<set $sophia.you = "tenant">> <<set $sophia.refer = "Der">> <<set $sophia.calls = "kid">> <<set $theodora.them = "housemate">> <<set $theodora.you = "housemate">> <<set $theodora.refer = $theodora.name>> <<set $theodora.calls = $nickname>> <<set $lexi.them = "friend">> <<set $lexi.you = "friend">> <<set $lexi.refer = "Kim">> <<set $lexi.calls = "cutie">> <<if $monique.events.trueid != undefined || $monique.events.daughterreveal != undefined>> <<set $monique.them = "friend">> <<set $monique.you = "friend">> <<set $monique.refer = "Tiff">> <<set $monique.calls = "handsome">> <</if>> <<set $adria.them = "friend">> <<set $adria.you = "friend">> <<set $adria.refer = $adria.name>> <<set $adria.calls = $nickname>> <<set $aubree.them = "friend">> <<set $aubree.you = "friend">> <<set $aubree.refer = $aubree.name>> <<set $aubree.calls = $nickname>> <</switch>> <<set $kenna.them = $anna.them>> <<set $kenna.you = $anna.you>> <<set $kenna.refer = $anna.refer>> <<set $kenna.calls = $anna.calls>> <div class="notice" style="margin:auto">Your relationship with $krissy.name's family has been updated. If you'd like to fine-tune any individual relationships, you can do so below.</div><br> <center><<cont "computer">></center><br> <div class="flex"> <div class="contact girlChoice" style="text-align:left; cursor: auto; padding: 5px; padding: 5px;"> <<center "krissy/krissycrop.jpg">>$krissy.name is your <<textbox "$krissy.them" $krissy.them>>.<br> You are her <<textbox "$krissy.you" $krissy.you>>.<br> You call her <<textbox "$krissy.refer" $krissy.refer>>.<br> She calls you <<textbox "$krissy.calls" $krissy.calls>>. </div> <<if $girlsavailable.includes('sophia')>> <div class="contact girlChoice" style="text-align:left; cursor: auto; padding: 5px;"> <<center "sophia/sophiacrop.jpg">> $sophia.name is $krissy.name's wife.<br> $sophia.name is your <<textbox "$sophia.them" $sophia.them>>.<br> You are her <<textbox "$sophia.you" $sophia.you>>.<br> You call her <<textbox "$sophia.refer" $sophia.refer>>.<br> She calls you <<textbox "$sophia.calls" $sophia.calls>>. </div> <<else>> <div class="contact girlChoice" style="text-align:left; cursor: auto; padding: 5px;"> <<center "derek/avatar.jpg">> $derek.name is $krissy.name's husband.<br> $derek.name is your <<textbox "$derek.them" $derek.them>>.<br> You are his <<textbox "$derek.you" $derek.you>>.<br> You call him <<textbox "$derek.refer" $derek.refer>>.<br> He calls you <<textbox "$derek.calls" $derek.calls>>. </div> <</if>> <<if $girlsmet.includes('kenna')>> <div class="contact girlChoice" style="text-align:left; cursor: auto; padding: 5px;"> <<center "kenna/kennacrop.jpg">> $kenna.name is $krissy.name's eldest daughter.<br> $kenna.name is your <<textbox "$kenna.them" $kenna.them>>.<br> You are her <<textbox "$kenna.you" $kenna.you>>.<br> You call her <<textbox "$kenna.refer" $kenna.refer>>.<br> She calls you <<textbox "$kenna.calls" $kenna.calls>>. </div> <</if>> <div class="contact girlChoice" style="text-align:left; cursor: auto; padding: 5px;"> <<center "anna/annacrop.jpg">> $anna.name is $krissy.name's daughter.<br> $anna.name is your <<textbox "$anna.them" $anna.them>>.<br> You are her <<textbox "$anna.you" $anna.you>>.<br> You call her <<textbox "$anna.refer" $anna.refer>>.<br> She calls you <<textbox "$anna.calls" $anna.calls>>. </div> <<if $girlsavailable.includes('theodora')>> <div class="contact girlChoice" style="text-align:left; cursor: auto; padding: 5px;"> <<center "theodora/theodoracrop.jpg">> $theodora.name is $krissy.name's daughter.<br> $theodora.name is your <<textbox "$theodora.them" $theodora.them>>.<br> You are her <<textbox "$theodora.you" $theodora.you>>.<br> You call her <<textbox "$theodora.refer" $theodora.refer>>.<br> She calls you <<textbox "$theodora.calls" $theodora.calls>>. </div> <<else>> <div class="contact girlChoice" style="text-align:left; cursor: auto; padding: 5px;"> <<center "charlie/avatar.jpg">> $charlie.name is $krissy.name's son.<br> $charlie.name is your <<textbox "$charlie.them" $charlie.them>>.<br> You are his <<textbox "$charlie.you" $charlie.you>>.<br> You call him <<textbox "$charlie.refer" $charlie.refer>>.<br> He calls you <<textbox "$charlie.calls" $charlie.calls>>. </div> <</if>> <<if $girlsmet.includes('lexi')>> <div class="contact girlChoice" style="text-align:left; cursor: auto; padding: 5px;"> <<center "lexi/lexicrop.jpg">> $lexi.name is $krissy.name's sister.<br> $lexi.name is your <<textbox "$lexi.them" $lexi.them>>.<br> You are her <<textbox "$lexi.you" $lexi.you>>.<br> You call her <<textbox "$lexi.refer" $lexi.refer>>.<br> She calls you <<textbox "$lexi.calls" $lexi.calls>>. </div> <</if>> <<if $girlsmet.includes('aubree')>> <div class="contact girlChoice" style="text-align:left; cursor: auto; padding: 5px;"> <<center "aubree/aubreecrop.jpg">> $aubree.name is $lexi.name's daughter.<br> $aubree.name is your <<textbox "$aubree.them" $aubree.them>>.<br> You are her <<textbox "$aubree.you" $aubree.you>>.<br> You call her <<textbox "$aubree.refer" $aubree.refer>>.<br> She calls you <<textbox "$aubree.calls" $aubree.calls>>. </div> <</if>> <<if $monique.events.trueid != undefined || $monique.events.daughterreveal != undefined>> <div class="contact girlChoice" style="text-align:left; cursor: auto; padding: 5px;"> <<center "monique/moniquecrop.jpg">> $monique.name is $sophia.name's sister.<br> $monique.name is your <<textbox "$monique.them" $monique.them>>.<br> You are her <<textbox "$monique.you" $monique.you>>.<br> You call her <<textbox "$monique.refer" $monique.refer>>.<br> She calls you <<textbox "$monique.calls" $monique.calls>>. </div> <</if>> <<if $girlsmet.includes('adria')>> <div class="contact girlChoice" style="text-align:left; cursor: auto; padding: 5px;"> <<center "adria/adriacrop.jpg">> $adria.name is $monique.name's daughter.<br> $adria.name is your <<textbox "$adria.them" $adria.them>>.<br> You are her <<textbox "$adria.you" $adria.you>>.<br> You call her <<textbox "$adria.refer" $adria.refer>>.<br> She calls you <<textbox "$adria.calls" $adria.calls>>. </div> <</if>> </div> <center><<cont "computer">></center> <</if>><<nobr>> <center><h1>REPLAY MODE</h1><button class="button" onclick="exitReplay()">Exit</button></center> <hr> <div id="playing"> </div> <hr> <center><h1>REPLAY MODE</h1><button class="button" onclick="exitReplay()">Exit</button></center> <<script>> $(document).one(':passageend', function () { $('#playing').wiki(Story.get(State.variables.orig).processText()); }) <</script>> <</nobr>><<if $mc.skills == undefined>> <<set $mc.skills = {}>> <</if>> <<if $mc.skills[constructs[$location].skill] == undefined>> <<set $mc.skills[constructs[$location].skill] = 0>> <</if>> <<run presentCompany($location)>> <<set _skill = $mc.skills[constructs[$location].skill]>> <<set _oskill = clone(_skill)>> <<set _sn = constructs[$location].skill>> <div class="choices actions"> <h3>Actions</h3> <div class="flex"> /* limit break */ <<if $location == "lab" && $tasks.inspectlimitbreak2 != undefined && $hour <= 17>> <<link '<div class="girlChoice opt"><<center "other/limit.jpg">>Increase Your Limits</div>' limitbreak>> <<temp "10-0">> <</link>> <</if>> /* kleio date */ <<if $location == "restaurant" && $girlshere.length > 0 && $kleio.events.docs != undefined && $kleio.events.eat == undefined>> <<link '<div class="girlChoice opt"><<center "kleio/kleiocrop.jpg">>$kleio.name Date</div>' kleioanswers>> <<temp "date">> <</link>> <</if>> /* workers */ <<for _girl range $girlshere>> <<capture _girl>> <<if !$girlsavailable.includes(_girl)>> <<continue>> <</if>> <<set _n = State.variables[_girl].name>> <<set _folder = getFolder(_girl)>> <<set _class = "girlChoice">> <<if $location == "spa" && $working[_girl] != undefined && $working[_girl][$hour] == "sparelax">> <<set _class += " relax">> <</if>> <div @class="_class"><img @src="setup.img+_folder+'/badge.jpg'" style="width:100px"><br> _n<br> <<if _girl == "maddy" && $location == "spa">> <<button "Massage" maddysex>> <<temp "massage">> <</button>> <<else>> <<button "Talk" _girl>> <</button>> <</if>> <<if $working[_girl] != undefined && $working[_girl][$hour] != "sparelax" && $location != "brothel">> <<button "Assist" shift>> <<set $active = _girl>> <</button>> <<elseif $location == "brothel" && _girl != "krissy" && State.variables[_girl].performed == undefined>> <<set _sex = _girl+"sex">> <<button "Perform" _sex>> <<temp "perform">> <<set State.variables[_girl].performed = 1>> <</button>> <<elseif _girl == "krissy" && $location == "brothel" && State.variables[_girl].performed == undefined>> <<button "Influence" krissysex>> <<temp "Influence">> <</button>> <<else>> /* add more peeps or join in depending on chatacter <<button "Relax" >> <<set $active = _girl>> <</button>> */ <</if>> </div> <</capture>> <</for>> </div> <<set _em = skillSpans>> <<if $location != "toilets" && $location != "market">> _em[_sn] Your _sn skill: _skill <</if>> /*extra stuff specific to a facility */ <<if $location == "farm">> <br>Base yield: $yield <br>Current surplus: $food <</if>> <<if $location == "restaurant">> <br>Surplus food: $food <</if>> <<if $location == "market">> <<set _low = Math.floor($totalattractiveness * 0.4)>> <<set _high = Math.ceil($totalattractiveness * 0.5)>> Current attractiveness: $totalattractiveness <br>Estimated income: _low to _high <</if>> <div id="replace" style="inline-block"> <<button "View Information">> <<replace "#replace">> <<switch $location>> <<case "bakery">> <<set _ts = 20>> <<if $breakdone[$location] != undefined && $breakdone.bakery.includes('oven')>> <<set _ts -= 4>> <</if>> Baking skill increases income by 1 per _ts skill. <<case "bar">> Mixology skill increases revenue by 1 resource per 25 skill. <<case "brothel">> Performance skill increases revenue and attractiveness by 1 resource per 20 skill.<br> Performers will usually only perform once daily.<br> Performing with an assigned worker will have you fucking in front of an audience.<br> Unlike other facilities, you need to specifically speak to a companion about working here.<br> <<case "construction">> Construction skill increases the chance of a 25% efficiency bonus.<br> Working while there's no active project will reduce that day's upkeep by 10%.<br> Send people out on expeditions to gather more resources. <<case "neoffice">> Diplomacy skill increases reputation gain by 1 per 20 skill.<br>Base is 1. <<case "farm">> Farming skill increases yield by 1 per 10 skill.<br> Surplus food allows you to do some additional baking, or supply an extra explorer.<br> Any remaining surplus is traded through the gateway each night for resources at a 1:1 ratio.<br> Due to your trading the amount of consumption is not currently a concern. <<case "lab">> Research skill increases the speed of improvements.<br> Send people out on expeditions to gather more resources. <<case "lib">> People from various worlds will gather their knowledge here. You may discover new events or locations as a result of you or your companions spending time here interacting with other travelers and studying the knowledge they leave behind.<br> Assign workers here to increase their wisdom, which increases how quickly they can learn skills. <<case "market">> The market generates a passive income based on your hub's attractiveness. <<case "restaurant">> <<set _ts = 20>> Requires food from the farm to generate income.<br> A worker can use one food per shift.<br> Cooking skill increases income by 2 per _ts skill. <<case "spa">> Massage skill increases income by 1 per 20 skill. <<case "toilets">> No actions currently available at this location. <<case "waiting">> Reception skill increases attractiveness by 1 per 20 skill.<br>Only applies when worker assigned. /*<br>Some workers may also make friends with regular travelers by working here.*/ <</switch>> <<if $location != "construction" || $tempvar != "guidedcons">> <br><<button "Exit" manage>><</button>><br> <</if>> <</replace>> <</button>> <<if $location != "construction" || $tempvar != "guidedcons">> <<button "Exit" manage>><</button>><br> <</if>> <<if debug == true && $location != "toilets" && $location != "market">> <div class="debug"> Your _sn skill <<textbox "$mc.skills[_sn]" _skill>> <div id="error"></div> <<button "Update">> <<replace "#error">><</replace>> <<if isNaN(_skill)>> <<append "#error">>That is not a number!<br><</append>> <<set _skill = _oskill>> <<else>> <<set _where = "mng" + $location>> <<goto _where>> <</if>> <</button>> </div> <</if>> </div> </div> <style> .opt img { cursor: pointer; } </style><<nobr>> <<run completeTask('sleep')>> <<scene>> <<if debug == true>> <div class="debug"> <<button "Family" >><<set $defaultRel = "family">><</button>> <<button "Step-Family" >><<set $defaultRel = "step">><</button>> <<button "Guardian" >><<set $defaultRel = "guard">><</button>> <<button "Family Friend" >><<set $defaultRel = "friend">><</button>> <<button "Landlady" >><<set $defaultRel = "landlady">><</button>> </div> <</if>> <<narrate>>You retire to your room for the night.<</narrate>> <<if $tasks.checkmsg != undefined>> <<think "mc">>I guess I should check that message before I head to bed.<</think>> <<notice>>Click phone in the left sidebar, then click messages on your phone. Contacts will have a red circle to indicate you have an unread message from them. Click that person to view the message.<</notice>> <<elseif $tasks.warmeet != undefined>> <<narrate>>As you lie in the bed, alone with your thoughts, you can't help but feel pensive about the meeting tomorrow.<</narrate>> <<think "mc">>So much has happened already. It just seems to be getting more chaotic. Just why am I here to begin with? What connection do I have to this place? Who the hell was that voice that sent me here?!<</think>> <<narrate>>Your thoughts are spiraling. You've always tried to focus on the task at hand, leave the mysteries to another day, but for some reason, tonight, everything just feels... too much.<</narrate>> <<think "mc">>Shit, what if I can't protect everyone, what if this war is legitimately fought with armies and isn't just an exaggerated term? Fuck, how can I save everyone?<</think>> <<narrate>>As your thoughts continue to drown you with doubts, you feel a hand glide up your thigh.<</narrate>> <<say "mc">>Fuck, who's there?!<</say>> <<say "armani">>You were so lost in thought you didn't even notice me enter.<</say>> <<say "mc">>Fuck, $armani.name, I was about ready to punch you. I thought you were a goddamn intruder!<</say>> <<say "armani">>No, no. I could tell you were worried earlier, I thought perhaps I could help clear your mind before the meeting tomorrow.<</say>> <<say "mc">>That's awfully altruistic of you; kinda out of character.<</say>> <<say "armani">>Listen, you gonna fuck me or not?<</say>> <<say "mc">>Ah, there's the $armani.name I remember!<</say>> <<if $armani.dominance > 0>> <<say "mc">>You waiting for an invitation or something, get on my dick and start riding.<</say>> <<narrate>>She grins at you.<</narrate>> <<say "armani">>Whatever you say!<</say>> <<else>> <<say "mc">>Please ease my burden mistress.<</say>> <<narrate>>She grins at you.<</narrate>> <<say "armani">>Glad you know your place!<</say>> <</if>> <<narrate>>She shuffles up to you, runs her hand up your inner thigh, then grabs your dick and guides it into her snatch.<</narrate>> <<button "Continue" armanisex>> <<temp "pensive">> <</button>> <<elseif $kylie.altsched == true && $kenna.events.spy == undefined && $gsec.events.kyler >= 2>> <<narrate>>As you head to bed, you get stuck in your own head, thoughts spiraling into a vortex of worry and torment.<</narrate>> <<think mc>>What if I can't protect my companions... what if the council are misleading me... what if $voice.name tries to take her power back... what if...<</think>> <<narrate>>Everything finally gets on top of you and you feel overwhelmed.<</narrate>> <<think mc>>How do I know I'm making the right decision?<</think>> <<narrate>>As the thought continue to swirl, a flashback comes to you.<</narrate>> <div class="fantasy"> <<say kenna>>Listen, if you're feeling anxious, you should masturbate. It'll clear your head right up.<</say>> </div> <<think mc>>Crude advice... but maybe it'll help...<</think>> <<cont "kennasex" "wank">> <<elseif $lacy.events.minigateway == 3>> <<say "lacy">>So...<</say>> <<narrate>>You're almost startled at $lacy.name's voice.<</narrate>> <<say "lacy">>This whole project has me so excited... but also, so damn horny. Perhaps... you can assist?<</say>> <<narrate>>She's laying naked on your bed, looking at you expectantly.<</narrate>> <<say "mc">>I'm sure I can think of something.<</say>> <<narrate>>You walk to the edge of the bed, admiring her beauty. You lean over and caress her thigh. Slowly teasing her, inching your fingers ever closer to her pussy as her eyes plead for more.<</narrate>> <<cont "lacysex" "gway">> <<elseif $tasks.councilmeet != undefined>> <<temp "drunken">> <<goto "krissyanswers">> <<elseif $tasks.meetlacyMS != undefined && $day >= 4>> <<temp "monitorpre">> <<goto "lacyanswers">> <<elseif $tasks.lacybuiltMS != undefined && $buildings.lab != undefined>> <<temp "monitorpost">> <<goto "lacyanswers">> <<elseif $anna.events.important == 3>> <<temp "firstt">> <<goto "annasex">> <<else>> <<set $mc.events.collect = undefined>> <<if ($aubree.docsread != undefined && $aubree.docsread.includes('notes01') && $aubree.events.aubrock01 != undefined && $aubree.events.relationship != 'full') || $theodora.events.relationship == "platonic" || $lexi.events.relationship == "platonic" || ($anna.events.relationship != undefined && $anna.events.relationship != "taboo") || $adria.events.relationship == "friends" || ($sophia.events.relationship != "taboo" && $sophia.events.fuckaround != undefined) || ($maddy.events.daddy != undefined && $maddy.events.daddy == 0)>> <<event "mc" "collect">> <</if>> <<if $adria.events.blind == 2>> <<night "adriablind">> <</if>> <<if $adria.events.kristenmsg == 10>> <<night "blindfoldbj">> <</if>> <<if $adria.events.kristenmsg >= 9 && checkUnlocks('movie', 'reward', 'kristen') == false && !$blockedNightEvents.includes('kristen')>> <<night "kristen">> <</if>> <<if $vanna.events.youth != undefined && checkUnlocks('movie', 'youth', 'vanna') == false && !$blockedNightEvents.includes('vannanightvisit')>> <<night "vannanightvisit">> <</if>> <<if $moriah.events.security != undefined && checkUnlocks('movie', 'cop', 'moriah') == false && !$blockedNightEvents.includes('moriahcopbj')>> <<night "moriahcopbj">> <</if>> <<if $whitney.events.realise != undefined && checkUnlocks('movie', 'sorry', 'whitney') == false && !$blockedNightEvents.includes('whitneysorry')>> <<night "whitneysorry">> <</if>> <<if $molly.events.cosplaystart >= 5 && checkUnlocks('movie', 'nightsex', 'molly') == false && !$blockedNightEvents.includes('mollyroomsex')>> <<night "mollyroomsex">> <</if>> <<if $ember.events.workbj != undefined && checkUnlocks('movie', 'night01', 'ember') == false && !$blockedNightEvents.includes('emberpostworkbj')>> <<night "emberpostworkbj">> <</if>> <<if $monique.events.skills != undefined && checkUnlocks('movie', 'night01', 'monique') == false && !$blockedNightEvents.includes('moniquenightvisit')>> <<night "moniquenightvisit">> <</if>> <<if $lexi.events.hazy != undefined && checkUnlocks('movie', 'lexiwatchvanna', 'vanna') == false && !$blockedNightEvents.includes('lexiwatchvanna')>> <<night "lexiwatchvanna">> <</if>> <<if $relax != 1>> <<if $firstbed is undefined>> <<script>> Dialog.setup("The Midnight Hour"); Dialog.wiki(Story.get("roomstuff").processText()); Dialog.open(); <</script>> <<set $firstbed = 1>> <</if>> <<if $computer is 1>> <<script>> Dialog.setup("Computer"); Dialog.wiki("$moriah.name has left you some computers.<br>After a bit of trial and error you've managed to find the one closest to those from your home world.<br>The computer allows you to do a few things, but is mostly optional.<br>You can access it any time in your room.<br><<button 'Close' bedroom>><<script>>Dialog.close()<</script>><</button>>"); Dialog.open(); <</script>> <<set $girlsavailable.pushUnique('moriah')>> <<event 'moriah' 'computer'>> <<set $computer = 2>> <</if>> <<if $phonepaired is 1 && $lacy.messages.outpost is undefined>> <<scene>> <<think "mc">>I should check my phone messages.<</think>> <<notice>>Click phone in the left sidebar, then click messages on your phone. Contacts will have a red circle to indicate you have an unread message from them. Click that person to view the message.<</notice>> <<script>> Dialog.setup("MESSAGES"); Dialog.wiki(Story.get("newmessage").processText()); Dialog.open(); <</script>> <<timed 1s>> <<run newMessage('lacy', 'outpost')>> <<task 'checkmsg'>> <</timed>> <</if>> <<if $lacy.events.gatewaytalk is undefined && $tasks['findlacy'] isnot undefined>> <<narrate>>There's a tap at your door.<</narrate>> <<say "lacy">>Hey, $name, you were meant to come find me after your trip with $cassie.name. I hope you're not avoiding me.<</say>> <<say "mc">>Sorry, $lacy.name, I just lost track of time.<</say>> <<say "lacy">>No worries, $cassie.name made it sound important. I know it's late, but it's probably best we discuss now. Come to my room, so I can make notes on my computer.<</say>> <<narrate>>You follow her down the hall.<</narrate>> <<button "Continue" lacygatewayvoices2>> <<set $tempvar = "nopeek">> <</button>> <<elseif $shalina.events.physical == 1 && $shalina.postpone == undefined>> <<notice>>This is the longest event in the game by far.<br> You will lose a lot of tomorrow should you perform this action, but it is required to move the story forward.<br> If you have other things you want to take care of, you may want to postpone this until another night.<</notice>> <<choices "Meet $shalina.name tonight?">> <<link "Yes" shalinasex>> <<temp "first">> <</link>><br> <<link "No" bedroom>> <<set $shalina.postpone = 1>> <</link>> <</choices>> <<else>> <<if $tasks['checkbriefcase'] isnot undefined>> <<narrate>>Although it's late, you know you won't be able to sleep until you've checked the briefcase.<</narrate>> <<button "Continue" briefcase>><</button>> <<else>> <<if $shalina.postpone == 1>> <<set delete $shalina.postpone>> <</if>> <<if $hour >= 2 && $hour < 8>> <<narrate>>You're too tired to do anything this late.<</narrate>> <center><<button "Sleep" sleep>><</button>></center> <<else>> <<block "locations/bedtime.jpg">> <<choices "What would you like to do?">> <<if $girlsavailable.includes('maddy')>> <<link "Invite $maddy.name to your room" maddysex>> <<temp "overnight0">> <</link>><br> <</if>> <<link "Masturbate" masturbate>> <</link>> <br> <<if $tasks.shareddreams2 != undefined>> <<link "Focus Dreams" shalinasex>> <<temp "dream1">> <</link>> <br> <</if>> <<if $dreamer != undefined>> <<link "Focus Dreams" dreamers>> <</link>> <br> <</if>> <<if $lacy.events.automate != undefined>> <<link "Power Control" planetgrowth>> <<temp "night">> <<set $tempvar3 = "">> <</link>> <br> <</if>> <<link "Sneak around" peep>> <</link>> <br> <<link "Relax a little" bedroom>> <<set $relax = 1>> <</link>> <br> <<if $mc.events.collect != undefined>> <<link "Collect your thoughts" thoughts>> <<temp "collect">> <</link>> <br> <</if>> <<if $computer > 1 && ($adria.events.borked == undefined || $adria.events.compfixed != undefined)>> <<link "Use Computer" computer>> <<set $return = "bedroom">> <<audio "startup" play>> <</link>> <br> <</if>> <<link "Sleep" sleep>> <</link>> <</choices>> <</block>> <</if>> <</if>> <</if>> <<else>> <<set $relax = 0>> <<if $kleio.events.eat == 1>> <<temp "momma">> <<goto "valanswers">> <<else>> <<set _n = checkNight()>> <<if _n == "whitneysorry" && !$girlsavailable.includes('whitney')>> <<set _n = checkNight()>> <<laternight "whitneysorry">> <</if>> <<capture _n>> <<switch _n>> <<case "kaylaforgive">> <<think "mc">>Hmm, $kayla.name mentioned leaving the door open for her...<</think>> <<choices>> <<link "Leave it ajar" kaylasex>> <<temp "forgive">> <</link>><br> <<link "Close it">> <<think "mc">>Eh, maybe another night.<</think>> <<laternight _n>> <<button "Sleep" sleep>> <</button>> <</link>> <</choices>> <<case "adriablind">> <<narrate>>You sit naked holding the blindfold in your hands.<</narrate>> <<choices "What do you do?">> <<link "Put it on" adriasex>> <<temp "blindfoldsex">> <</link>><br> <<link "Put it away" bedroom>> <<laternight _n>> <</link>> <</choices>> <<case "blindfoldbj">> <<narrate>>You hold the blindfold $kristen.name gave you in your hands.<</narrate>> <<choices "What do you do?">> <<link "Put it on" adriasex>> <<temp "blindfoldbj">> <</link>><br> <<link "Put it away" bedroom>> <<laternight _n>> <</link>> <</choices>> <<case "kristen">> <<narrate>>The handle on the door rattles, followed by a faint tapping.<</narrate>> <<say "kristen">>It's me, boss, I'm here for my reward.<</say>> <<choices "What do you do?">> <<link "Let her in" kristensex>> <<temp "night">> <</link>><br> <<link "Refuse" kristensex>> <<temp "refuse">> <<run blockNightEvent('kristen')>><br> <</link>><br> <<link "Ignore it" bedroom>> <<laternight _n>> <<like "kristen" -1>> <<lust "kristen" -1>> <</link>> <</choices>> <<case "vannanightvisit">> <<narrate>>There's a knock at the door.<</narrate>> <<say "vanna">>Ready for your new addiction?<</say>> <<choices "What do you do?">> <<link "It's open" vannasex>> <<temp "youth">> <</link>><br> <<link "Refuse" vannasex>> <<temp "refuse">> <<run blockNightEvent('vannanightvisit')>><br> <</link>><br> <<link "Ignore it" bedroom>> <<laternight _n>> <<like "vanna" -1>> <<lust "vanna" -1>> <</link>> <</choices>> <<case "moriahcopbj">> <<narrate>>You hear a faint tapping at the door.<</narrate>> <<say "moriah" "" "(Whisper-shouting)" "shout whisper">> Police! Open the door!<</say>> <<choices "What do you do?">> <<link "Open door" bedroommoriahcop>> <<set $tempvar = "pos">> <</link>><br> <<link "Refuse" bedroommoriahcop>> <<set $tempvar = "refuse">> <<run blockNightEvent('moriahcopbj')>><br> <</link>><br> <<link "Ignore it" bedroom>> <<laternight _n>> <<like "moriah" -1>> <<lust "moriah" -1>> <</link>> <</choices>> <<case 'whitneysorry'>> <<narrate>>There's a tap at your door, and $whitney.name calls through.<</narrate>> <<say "whitney">>Listen, I really am sorry about before. I know I'm not the easiest of people to get along with, but I do <i>really</i> want to get along with you.<</say>> <<choices "What do you do?">> <<link "Open the Door" whitneysex>> <<temp "sorry">> <</link>> <br> <<link "Refuse" whitneysex>> <<temp "refuse">> <<run blockNightEvent('whitneysex')>> <</link>> <br> <<link "Ignore it" bedroom>> <<laternight _n>> <<lust "whitney" -1>> <<like "whitney" -1>> <</link>> <</choices>> <<case 'armaniroombj'>> <<narrate>>Your door creaks open, and you spy $armani.name through the crack.<</narrate>> <<choices "What do you do?">> <<link "Get undressed" armaninightvisits>> <<set $tempvar = "bj">> <</link>> <br> <<link "Refuse" armaninightvisits>> <<set $tempvar = "refuse">> <<run blockNightEvent('armaniroombj')>> <</link>> <br> <<link "Ignore it" bedroom>> <<laternight _n>> <<lust "armani" -1>> <<like "armani" -1>> <</link>> <</choices>> <<case 'cassieroomsex'>> <<narrate>>You hear a voice through the door.<</narrate>> <<say "cassie">>Are you still awake, dear? May I come in?<</say>> <<choices "What do you do?">> <<link "Let her in" cassienightvisits>> <<set $tempvar = "roomsex">> <</link>> <br> <<link "Refuse" cassienightvisits>> <<set $tempvar = "refuse">> <<run blockNightEvent('cassieroomsex')>> <</link>> <br> <<link "Ignore her" bedroom>> <<laternight _n>> <<lust "cassie" -1>> <<like "cassie" -1>> <</link>> <</choices>> <<case 'kaylaroombj'>> <<if $kayla.bimbo == true>> <<laternight _n>> <<set $relax = 1>> <<goto "bedroom">> <<else>> <<narrate>>You hear a voice through the door.<</narrate>> <<say 'kayla'>>Hey, sexy, wanna have some fun?<</say>> <<choices "What do you do?">> <<link "Let her in" kaylanightvisits>> <<set $tempvar = "roombj">> <</link>> <br> <<link "Refuse" kaylanightvisits>> <<set $tempvar = "refuse">> <<run blockNightEvent('kaylaroombj')>> <</link>> <br> <<link "Ignore her" bedroom>> <<laternight _n>> <<lust "kayla" -1>> <<like "kayla" -1>> <</link>> <</choices>> <</if>> <<case 'lacycake'>> <<narrate>>You've just slipped out of your clothes getting ready for bed when you hear a voice through the door.<</narrate>> <<say "lacy">>Fancy some cake?<</say>> <<choices "What do you do?">> <<link "Let her in" lacynightvisits>> <<set $tempvar = "cake">> <</link>> <br> <<link "Refuse" lacynightvisits>> <<set $tempvar = "refuse">> <<run blockNightEvent('lacycake')>> <</link>> <br> <<link "Ignore her" bedroom>> <<laternight _n>> <<lust "lacy" -1>> <<like "lacy" -1>> <</link>> <</choices>> <<case 'mollyroomsex'>> <<say 'molly'>>Heyyyyy, you busy?<</say>> <<choices "What do you do?">> <<link "Let her in" mollynightvisits>> <<set $tempvar = "roomsex01">> <</link>> <br> <<link "Refuse" mollynightvisits>> <<set $tempvar = "refuse">> <<run blockNightEvent('mollyroomsex')>> <</link>> <br> <<link "Ignore her" bedroom>> <<laternight _n>> <<lust "molly" -1>> <<like "molly" -1>> <</link>> <</choices>> <<case 'brittnightvisit'>> <<narrate>>The door knob rattles as if someone was trying to get in.<</narrate>> <<say "britt" "" "(Under Breath)">>Locked? The fuck?<</say>> <<say "britt">>$name, it's me. I said I was gonna come hang out.<</say>> <<choices "What do you do?">> <<link "Let her in" brittnightvisits>> <<set $tempvar = "know01">> <</link>> <br> <<link "Refuse" brittnightvisits>> <<set $tempvar = "refuse">> <<run blockNightEvent('brittnightvisit')>> <</link>> <br> <<link "Ignore her" bedroom>> <<laternight _n>> <<lust "britt" -1>> <<like "britt" -1>> <</link>> <</choices>> <<case "moriahroomsex">> <<narrate>>There's a knock at the door.<</narrate>> <<say "moriah">>Remember my promise? Well I need to use your bathroom.<</say>> <<think "mc">>Promise? She did mention making something up to me...<</think>> <<choices "What do you do?">> <<link "Let her in" moriahnightvisits>> <<set $tempvar = "bathroom">> <</link>> <br> <<link "Refuse" moriahnightvisits>> <<set $tempvar = "refuse">> <<run blockNightEvent('moriahroomsex')>> <</link>> <br> <<link "Ignore her" bedroom>> <<laternight _n>> <<lust "moriah" -1>> <<like "moriah" -1>> <</link>> <</choices>> <<case "emberpostworkbj">> <<say "ember" "" "(Whispering through door)" "whisper">>Ready to finish what we started?<</say>> <<choices "What do you do?">> <<link "Let her in" embernightvisits>> <<temp "embernight01">> <</link>> <br> <<link "Refuse" embernightvisits>> <<temp "refuse">> <<run blockNightEvent('emberpostworkbj')>> <</link>> <br> <<link "Ignore her" bedroom>> <<laternight _n>> <<lust "ember" -1>> <<like "ember" -1>> <</link>> <</choices>> <<case "moniquenightvisit">> <<narrate>>There's a tap at the door.<</narrate>> <<say "monique">>It's $monique.name, ready for some fun?<</say>> <<choices "What do you do?">> <<link "Hell Yeah" moniquenightvisits>> <<temp "black01">> <</link>> <br> <<link "Refuse" moniquenightvisits>> <<temp "refuse">> <<run blockNightEvent('moniquenightvisit')>> <</link>> <br> <<link "Ignore her" bedroom>> <<laternight _n>> <<lust "monique" -1>> <<like "monique" -1>> <</link>> <</choices>> <<case "lexiwatchvanna">> <<narrate>>You hear a knock at the door.<</narrate>> <<say "vanna">>It's $vanna.name, I'm bored. Wanna keep me company?<</say>> <<choices "What do you do?">> <<link "Let her in" vannasex>> <<temp "lexiwatchvanna">> <</link>> <br> <<link "Ignore her" bedroom>> <<laternight _n>> <<lust "vanna" -1>> <<like "vanna" -1>> <</link>> <</choices>> <<case "adriacomp">> <<narrate>>There's a tap at the door, then you hear the key card scanner bleep and $adria.name enters.<</narrate>> <<block "adria/night01.jpg">> <<say "mc">>When did you get a key to my door?<</say>> <<say "adria">>Eh, I made my own. Not exactly a sophisticated system.<</say>> <<say "mc">>I'm not sure if I'm comfortable with you just going anywhere you please.<</say>> <<say "adria">>Oh, don't worry, I don't intend to use it outside an emergency, I just thought it'd be funny to see your reaction. If I really wanted to sneak in, I wouldn't have knocked first!<</say>> <<say "mc">>And if I take it off you, you'll just make another, I presume?<</say>> <</block>> <<say "adria">>Correct!<</say>> <<think "mc">>I don't know if I trust her with this...<</think>> <<say "adria">>Come on then, show me your porn.<</say>> <<say "mc">>What?<</say>> <<say "adria">>Wow, you're Mr Serious tonight! The computer, show me what you get up to on there.<</say>> <<narrate>>You show her what you do on the computer and what apps you use regularly.<</narrate>> <<say "adria">>Okay, let me take the mouse for a moment.<</say>> <<narrate>>She zips around the screen so quick you can barely keep up. Then in front of you is the folder of pics $moriah.name left on there for you.<</narrate>> <<say "adria">>Fan of $moriah.name I see! Does she know about these?<</say>> <<say "mc">>Know? She put them on there!<</say>> <<say "adria">>Ha, you sly dog. Okay, nothing I can automate here, I don't think. You're just slow around the computer. That said, this networking app interests me.<</say>> <<say "mc">>Why's that? I've never actually worked out how to use it.<</say>> <<say "adria">>Figures. This could let you view any other devices on the network, and if I'm not mistaken, control them remotely.<</say>> <<say "mc">>Is there any reason I'd want to do that?<</say>> <<say "adria">>For tech support, maybe, but I can't see a reason for <i>you</i> needing it. But, I've set it up just in case there's any shared resources, or you want to share folders over the network.<</say>> <<say "mc">>Great, thanks, $adria.refer.<</say>> <<say "adria">>No problem, well, I'm off to bed. G'night!<</say>> <<button "Sleep" sleep>> <<corrupt "adria" 1>> <<like "adria" 2>> <<event "adria" "nightcomp">> <</button>> <<default>> <<narrate>>You relax for a while, but nothing else happens.<</narrate>> <<button "Sleep" sleep>> <</button>> <</switch>> <</capture>> <</if>> <</if>> <</if>> <</nobr>><<if $hour == 15 && $cabinet == 0>> <<temp "cabmeet">> <<goto "cabinet">> <</if>> <<if $hour == 18 && $krissy.east == "blast2">> <<temp "blast2">> <<goto "east-ent">> <</if>> <<if $hour == 12 && $krissy.east == "thomas">> <<temp "res">> <<goto "east-res">> <</if>> <<set _who = State.variables[$awaypartystray]>> <<set _whoe = State.variables[$awaypartyeast]>> <<if $hour == 9 && _who.east == "whore3">> <<temp "straywhore">> <<goto "eastsex">> <</if>> <<if $hour == 15 && _whoe.east == "whore2">> <<temp "eastwhore">> <<goto "eastsex">> <</if>> <<if $hour == 15 && $krissy.east == "whore1">> <<temp "krissy">> <<goto "eastsex">> <</if>> <<if $hour == 9 && $krissy.east == "lounge1">> <<temp "krissylounge">> <<goto "east-ent">> <</if>> <<set _actions = 5>> <<if $cabinet == 0>> <<set _actions = 2>> <</if>> <<set _plural = "s">> <<if $hour >= 12>> <<set _actions = 4>> <<if $cabinet == 0>> <<set _actions = 1>> <<set _plural = "">> <</if>> <</if>> <<if $hour >= 15>> <<set _actions = 3>> <</if>> <<if $hour >= 18>> <<set _actions = 2>> <</if>> <<if $hour >= 21>> <<set _actions = 1>> <<set _plural = "">> <</if>> <<if debug == true>> <div class="debug"> <<button "EOD" easthub>> <<set _t = 24 - $hour>> <<time _t>> <</button>> <<button "+3" easthub>> <<time 3>> <</button>> <<button "$lexi.name House" easthub>> <<set $mc.events.eaststay = "lexi">> <</button>> <<button "$katie.name Farmhouse" easthub>> <<set $mc.events.eaststay = "katie">> <</button>> <<button "$holly.name House" easthub>> <<set $mc.events.eaststay = "holly">> <</button>> <<button "$va.name Penthouse" easthub>> <<set $mc.events.eaststay = undefined>> <</button>> $krissy.name: $krissy.east _whoe.name: _whoe.east _who.name: _who.east </div> <</if>> <<if ($cabinet == 0 && $hour >= 15) || $cabinet < 0>> <<notice>>IF YOU CAN SEE THIS, THERE'S BEEN AN ERROR.<</notice>> <</if>> <div class="flex"> <<notice>>You have _actions action_plural remaining today. <<button "Skip" easthub>><<time 3>><</button>><</notice>> <<notice>>Character portraits show only when an action available with that character.<</notice>> <<notice>>$cabinet days until cabinet meeting.<</notice>> </div> <<choices "Where do you want to go?">> <div class="flex"> <div class="girlChoice" key="gov" data-passage="eaststuff" data-setter="$location to 'gov'"> <img @src="setup.img+'locations/east/gov.jpeg'"> Government <div class="badges" id="gov"></div> </div> <div class="girlChoice" key="bus" data-passage="eaststuff" data-setter="$location to 'bus'"> <img @src="setup.img+'locations/east/bus.jpeg'"> Business <div class="badges" id="bus"></div> </div> <<if $east.machines != undefined && $hour == 9>> <div class="girlChoice" key="ind" data-passage="eaststuff" data-setter="$location to 'ind'"> <img @src="setup.img+'locations/east/ind.jpeg'"> Industry <div class="badges" id="ind"></div> </div> <</if>> <<if $girlsmet.includes('katie')>> <div class="girlChoice" key="agr" data-passage="eaststuff" data-setter="$location to 'agr'"> <img @src="setup.img+'locations/east/agr.jpeg'"> Agriculture <div class="badges" id="agr"></div> </div> <</if>> <div class="girlChoice" key="ent" data-passage="eaststuff" data-setter="$location to 'ent'"> <img @src="setup.img+'locations/east/ent.jpeg'"> Entertainment <div class="badges" id="ent"></div> </div> <div class="girlChoice" key="res" data-passage="eaststuff" data-setter="$location to 'res'"> <img @src="setup.img+'locations/east/res.jpeg'"> Residential <div class="badges" id="res"></div> </div> <<if $east.milcamp != undefined && $hour >= 18 && $east.mildone == undefined && $east.milcamp != 8>> <div class="girlChoice" key="mil" data-passage="eaststuff" data-setter="$location to 'mil'"> <img @src="setup.img+'locations/east/mil.jpeg'"> Training Camp <div class="badges" id="mil"></div> </div> <</if>> </div> <</choices>> <br> <<script>> setup.scriptpromise.then(function () { let sv = State.variables; if (State.variables.eastlocations != undefined) { let eastlocations = State.variables.eastlocations; for (let key in eastlocations) { for (let g in eastlocations[key]) { let girl = eastlocations[key][g]; let folder = girl; if (girl == "monique" || girl == "lexi") folder = girl+"/young"; if (girl == "aubree" || girl == "adria") folder = girl+"/mature"; $(".girlChoice[key='"+key+"'] .badges").append('<div class="badge" title="" girl="'+girl+'"><img src="'+setup.img+folder+'/badge.jpg"></div>'); } } } /* city hall secretary */ if (State.variables.girlsmet.includes('sec') && State.variables.hour < 18 && sv.east.sec != 6 && sv.east.tour != 'yes' && sv.east.tour != 1) { $(".girlChoice[key='gov'] .badges").append('<div class="badge" title="" girl="sec"><img src="'+setup.img+'east/sec/badge.jpg"></div>'); } else if (State.variables.girlsmet.includes('tour') && State.variables.hour < 18 && sv.east.sec != 6 && sv.east.tour == 'yes') { $(".girlChoice[key='gov'] .badges").append('<div class="badge" title="" girl="tour"><img src="'+setup.img+'east/tour/badge.jpg"></div>'); } if (State.variables.girlsmet.includes('sec') && State.variables.hour == 18 && sv.east.sec == 5 && (sv.east.tour == 'no')) { $(".girlChoice[key='ent'] .badges").append('<div class="badge" title="" girl="sec"><img src="'+setup.img+'east/sec/badge.jpg"></div>'); } if (State.variables.girlsmet.includes('sec') && State.variables.hour >= 18 && sv.east.sec == 6 && sv.cabinet == 1 && sv.east.charityevent == undefined) { $(".girlChoice[key='gov'] .badges").append('<div class="badge" title="" girl="sec"><img src="'+setup.img+'east/sec/badge.jpg"></div>'); } /* barista */ if (State.variables.girlsmet.includes('coffee') && State.variables.hour < 21 && sv.east.coffee != "dance" && sv.east.coffee != "danced" && sv.east.coffee != "home" && sv.east.coffee != "threesome") { $(".girlChoice[key='bus'] .badges").append('<div class="badge" title="" girl="sec"><img src="'+setup.img+'east/coffee/badge.jpg"></div>'); } if (sv.hour == 21 && sv.east.coffee == "home") { $(".girlChoice[key='res'] .badges").append('<div class="badge" title="" girl="sec"><img src="'+setup.img+'east/coffee/badge.jpg"></div>'); } if (sv.east.coffee == "home" && sv.hour >= 21) { $(".girlChoice[key='res'] .badges").append('<div class="badge" title="" girl="pro1"><img src="'+setup.img+'east/pro1/badge.jpg"></div>'); } if (State.variables.east.coffee == "dance" && State.variables.hour >= 21) { $(".girlChoice[key='ent'] .badges").append('<div class="badge" title="" girl="coffee"><img src="'+setup.img+'east/coffee/badge.jpg"></div>'); } /* new eden receptionist */ if (State.variables.girlsmet.includes('rec') && State.variables.hour >= 18 && sv.east.rec == undefined) { $(".girlChoice[key='res'] .badges").append('<div class="badge" title="" girl="rec"><img src="'+setup.img+'east/rec/badge.jpg"></div>'); } if (State.variables.girlsmet.includes('rec') && State.variables.hour >= 18 && sv.east.rec == 1 && sv.cabinet == 1 && sv.east.charityevent == undefined) { $(".girlChoice[key='gov'] .badges").append('<div class="badge" title="" girl="rec"><img src="'+setup.img+'east/rec/badge.jpg"></div>'); } /* factory wife */ if (State.variables.girlsmet.includes('cons') && State.variables.hour >= 18 && sv.east.cucked != undefined && sv.east.cucked == 1) { $(".girlChoice[key='res'] .badges").append('<div class="badge" title="" girl="cons"><img src="'+setup.img+'east/cons/badge.jpg"></div>'); } if (State.variables.girlsmet.includes('cons') && State.variables.hour < 18 && sv.east.cucked != undefined && sv.east.cucked == 2) { $(".girlChoice[key='res'] .badges").append('<div class="badge" title="" girl="cons"><img src="'+setup.img+'east/cons/badge.jpg"></div>'); } /* librrarian */ if (State.variables.girlsmet.includes('lib') && State.variables.hour >= 21 && sv.east.matilda != undefined && sv.east.matilda == 2) { $(".girlChoice[key='gov'] .badges").append('<div class="badge" title="" girl="lib"><img src="'+setup.img+'east/lib/badge.jpg"></div>'); } if (State.variables.girlsmet.includes('lib') && State.variables.hour < 21 && (sv.east.matilda == undefined || sv.east.matilda == 1 || sv.east.matilda == 3) && sv.east.library != 3) { $(".girlChoice[key='gov'] .badges").append('<div class="badge" title="" girl="lib"><img src="'+setup.img+'east/lib/badge.jpg"></div>'); } /* resistance */ if (State.variables.girlsmet.includes('lib') && State.variables.hour < 21 && (sv.east.josie == undefined || sv.east.josie < 2) && sv.east.library != 3) { $(".girlChoice[key='gov'] .badges").append('<div class="badge" title="" girl="res"><img src="'+setup.img+'east/res/badge.jpg"></div>'); } /* if (State.variables.girlsmet.includes('lib') && State.variables.hour >= 12 && sv.east.thomas == 2 && sv.east.josie == 6) { $(".girlChoice[key='res'] .badges").append('<div class="badge" title="" girl="res"><img src="'+setup.img+'east/res/badge.jpg"></div>'); } if (State.variables.girlsmet.includes('lib') && sv.east.thomas == 2 && sv.east.adria == 1) { $(".girlChoice[key='res'] .badges").append('<div class="badge" title="" girl="krissy"><img src="'+setup.img+'krissy/badge.jpg"></div>'); }*/ if (State.variables.hour >= 12 && State.variables.hour < 21 && sv.east.matilda == 4) { $(".girlChoice[key='ent'] .badges").append('<div class="badge" title="" girl="lib"><img src="'+setup.img+'east/lib/badge.jpg"></div>'); } /*britt training camp*/ if (State.variables.east.milcamp > 1 && State.variables.hour >= 18) { $(".girlChoice[key='mil'] .badges").append('<div class="badge" title="" girl="britt"><img src="'+setup.img+'britt/badge.jpg"></div>'); } /*gerald envoy*/ if (State.variables.east.genvoy != undefined && sv.east.genvoy != "done" && sv.east.gerald == undefined && State.variables.hour >= 18) { $(".girlChoice[key='ent'] .badges").append('<div class="badge" title="" girl="genvoy"><img src="'+setup.img+'east/genvoy/badge.jpg"></div>'); } if (sv.east.geraldgirls >= 3 && sv.east.patsex == undefined) { $(".girlChoice[key='ent'] .badges").append('<div class="badge" title="" girl="genvoy"><img src="'+setup.img+'east/genvoy/badge.jpg"></div>'); } /*aegis sec */ if (sv.east.gsec == 1) { $(".girlChoice[key='bus'] .badges").append('<div class="badge" title="" girl="gsec"><img src="'+setup.img+'east/gsec/badge.jpg"></div>'); } if (sv.east.gsec == 2 && sv.hour >= 18) { $(".girlChoice[key='res'] .badges").append('<div class="badge" title="" girl="gsec"><img src="'+setup.img+'east/gsec/badge.jpg"></div>'); } /*jessica envoy*/ if ((sv.east.coffee == "threesome" && sv.east.amvawatch == undefined) || sv.east.amvasaw == undefined || sv.east.amvasaw == 2) { $(".girlChoice[key='gov'] .badges").append('<div class="badge" title="" girl="am"><img src="'+setup.img+'am/badge.jpg"></div>'); } /*howard*/ if (sv.hour == 9 && sv.east.howardmeet == 1) { $(".girlChoice[key='res'] .badges").append('<div class="badge" title="" girl="howard"><img src="'+setup.img+'howard/avatar.jpg"></div>'); } /*jessica*/ if (sv.hour >= 18 && sv.east.cabmet == 1) { $(".girlChoice[key='gov'] .badges").append('<div class="badge" title="" girl="va"><img src="'+setup.img+'va/badge.jpg"></div>'); } if (sv.east.con == 1 || sv.east.con == 2) { $(".girlChoice[key='gov'] .badges").append('<div class="badge" title="" girl="va"><img src="'+setup.img+'va/badge.jpg"></div>'); } /*eva*/ if (sv.hour >= 18 && sv.east.tour == 1 && sv.east.evameet == undefined) { $(".girlChoice[key='gov'] .badges").append('<div class="badge" title="" girl="eva"><img src="'+setup.img+'eva/badge.jpg"></div>'); } /* Nigel */ if (sv.hour <= 15 && sv.east.crops == 1) { $(".girlChoice[key='agr'] .badges").append('<div class="badge" title="" girl="side"><img src="'+setup.img+'side/avatar.jpg"></div>'); } if (sv.hour >= 18 && sv.east.crops == 2) { $(".girlChoice[key='ent'] .badges").append('<div class="badge" title="" girl="side"><img src="'+setup.img+'side/avatar.jpg"></div>'); } /* Katie */ if (sv.east.crops == 3) { $(".girlChoice[key='agr'] .badges").append('<div class="badge" title="" girl="katie"><img src="'+setup.img+'katie/badge.jpg"></div>'); } /* gemma */ if (sv.east.charity == 2 && sv.east.charityevent == undefined && sv.cabinet == 1 && sv.hour >= 18) { $(".girlChoice[key='gov'] .badges").append('<div class="badge" title="" girl="krissy"><img src="'+setup.img+'krissy/badge.jpg"></div>'); } }); <</script>><<set $location = "easthub">> <<if $east.noticed == undefined>> <<script>> Dialog.setup("New Eden"); Dialog.wiki(Story.get("eastalert").processText()); Dialog.open(); <</script>> <<set $east.noticed = 1>> <</if>> <<if $east.aegisworker == undefined>> <<set $east.aegisworker = []>> <</if>> <<if debug == true>> <div class="debug"> <<button "Skip" easthub>> <</button>> <<button "$aubree.name" eastset>> <<set $awaypartyeast = "aubree">> <<set $aubree.mature = true>> <<set $adria.mature = false>> <<set $lexi.young = false>> <<set $monique.young = false>> <</button>> <<button "$lexi.name" eastset>> <<set $awaypartyeast = "lexi">> <<set $aubree.mature = false>> <<set $adria.mature = false>> <<set $lexi.young = true>> <<set $monique.young = false>> <</button>> <<button "$monique.name" eastset>> <<set $awaypartyeast = "monique">> <<set $aubree.mature = false>> <<set $adria.mature = false>> <<set $lexi.young = false>> <<set $monique.young = true>> <</button>> <<button "$adria.name" eastset>> <<set $awaypartyeast = "adria">> <<set $aubree.mature = false>> <<set $adria.mature = true>> <<set $lexi.young = false>> <<set $monique.young = false>> <</button>> | <<button "$ember.name" eastset>> <<set $awaypartystray = "ember">> <</button>> <<button "$molly.name" eastset>> <<set $awaypartystray = "molly">> <</button>> <<button "$lacy.name" eastset>> <<set $awaypartystray = "lacy">> <</button>> <<button "$vanna.name" eastset>> <<set $awaypartystray = "vanna">> <</button>> </div> <</if>> <<set _who = State.variables[$awaypartystray]>> <<set _whoe = State.variables[$awaypartyeast]>> <<choices "Today's Assignments">> <form id="checker"> <div class="flex"> <div class="girlChoice"> <img @src="setup.img+'krissy/krissycrop.jpg'"><br> <b>$krissy.name</b><br> <<set _am = "Follow "+ $am.name>> <<set _howard = "Spend time with "+ $howard.name>> <select id="listbox-krissyeast" class="group2" required> <option value="nowt1">Relax</option> <<if $east.am == undefined>> <option value="am">Follow $am.name</option> <</if>> <<if $east.howardmeet == 1>> <option value="howard">Spend time with $howard.name</option> <</if>> <<if $east.blast == 2>> <option value="blast">Investigate blast</option> <</if>> <<if $east.blast == 3>> <option value="blast2">Infiltrate pharmacy</option> <</if>> <<if $east.crops == 4>> <option value="nigel">Follow Nigel</option> <</if>> <<if $east.thomas == 2 && $east.josie == 6>> <option value="thomas">Meet with Michael</option> <</if>> <<if $east.dave == 1 && $east.geraldgirls != undefined && $east.geraldgirls > 0 && $east.geraldgirls < 3 && !$east.aegisworker.includes('krissy')>> <option value="whore1">Work at <i>Aegis Protectorate</i></option> <</if>> <<if $east.aegisworker.includes('krissy') && $east.krissyperformed == undefined>> <option value="lounge1">Practice at the <i>Platinum Lounge</i></option> <</if>> <option value="">Select task...</option> </select><br> <krissy-warning></krissy-warning> </div> <<set _folder = "mature">> <<if $awaypartyeast == "monique" || $awaypartyeast == "lexi">> <<set _folder = "young">> <</if>> <div class="girlChoice"> <img @src="setup.img+$awaypartyeast+'/'+_folder+'/'+$awaypartyeast+'crop.jpg'"><br> <b>_whoe.name</b><br> <<set _intro1 = "Introduce you to $lexi.name's friend.">> <<if $awaypartyeast == "lexi">> <<set _intro1 = "Introduce you to her friend.">> <</if>> <<set _intro2 = "Introduce you to $aubree.name's friend.">> <<if $awaypartyeast == "aubree">> <<set _intro2 = "Introduce you to her friend.">> <</if>> <select id="listbox-aeast" required> <option value="nowt2">Relax</option> <<if !$girlsmet.includes('katie') && $east.milcamp != 1>> <option value="katie">_intro1</option> <</if>> <<if $girlsmet.includes('katie') && $east.katie == undefined>> <option value="katie1">Catch up with $katie.name</option> <</if>> <<if $east.katie == 2 && $east.crops == undefined>> <option value="crops">Investigate crop theft</option> <</if>> <<if $east.crops == 5>> <option value="katie2">Spend day with $katie.name</option> <</if>> <<if $cabinet < 6 && $east.charity == undefined>> <option value="ball">Check out City Hall</option> <</if>> <<if $east.charity == 1>> <option value="ball2">Get on the Charity Ball guest list</option> <</if>> <<if !$girlsmet.includes('holly') && $east.milcamp == undefined>> <option value="holly">_intro2</option> <</if>> <<if $girlsmet.includes('holly') && $east.blast == undefined>> <option value="holly1">Catch up with $holly.name</option> <</if>> <option value="">Select task...</option> </select><br> <east-warning></east-warning> </div> <div class="girlChoice"> <img @src="setup.img+$awaypartystray+'/'+$awaypartystray+'crop.jpg'"><br> <b>_who.name</b><br> <select id="listbox-beast" class="group2" required> <option value="nowt3">Relax</option> <<if $east.machines == undefined>> <option value="ind">Look into industry</option> <<elseif $east.machines == 1>> <option value="ind2">Investigate machine degradation</option> <<elseif $east.machines == 2>> <option value="ind3">Investigate core machinery</option> <</if>> <<if $east.embermach == undefined && $awaypartystray == "ember" && $east.machines == 3>> <option value="build">Construct machinery</option> <</if>> <<if $east.lacymach == undefined && $awaypartystray == "lacy" && $east.machines == 3>> <option value="improve">Improve factory efficiency</option> <</if>> <<if $east.crops == 4>> <option value="nigel">Follow Nigel</option> <</if>> <<if $east.dave == 1 && $east.geraldgirls != undefined && $east.geraldgirls > 0 && $east.geraldgirls < 3 && !$east.aegisworker.includes($awaypartystray)>> <option value="whore3">Work at <i>Aegis Protectorate</i></option> <</if>> <<if $east.aegisworker.includes($awaypartystray) && $east.strayperformed == undefined>> <option value="lounge3">Practice at the <i>Platinum Lounge</i></option> <</if>> <option value="">Select task...</option> </select><br> <stray-warning></stray-warning> </div> </div> </form> <<button "Confirm">> <<script>> let consumed = State.temporary.consumed; if ($('#listbox-krissyeast').val() == 0 || $('#listbox-aeast').val() == 0|| $('#listbox-beast').val() == 0) { $('#checker')[0].reportValidity(); errorMsg("You haven't assigned everyone a task."); } else if ($('#listbox-krissyeast').val() == $('#listbox-beast').val()) { errorMsg("You can't assign two people to the same task."); } else if (consumed.krissy == consumed.east || consumed.krissy == consumed.stray || consumed.east == consumed.stray) { errorMsg("You can't assign tasks that consume the same action."); } else { State.variables.krissy.east = $('#listbox-krissyeast').val(); State.variables[State.variables.awaypartyeast].east = $('#listbox-aeast').val(); State.variables[State.variables.awaypartystray].east = $('#listbox-beast').val(); if (State.variables.east.milcamp != undefined && State.variables.east.milcamp == 1) { Engine.play('east-mil'); } else if ($('#listbox-aeast').val() == "katie") { State.variables.tempvar = "katiemeet"; Engine.play('east-farm'); } else if ($('#listbox-aeast').val() == "holly") { State.variables.tempvar = "hollymeet"; Engine.play('east-ent'); } else { Engine.play('easthub'); } } <</script>> <</button>> <</choices>> <<script>> State.temporary.consumed = {}; let consumed = State.temporary.consumed; setup.scriptpromise.then(function () { $('#listbox-krissyeast').change(function() { if ($(this).val() == "blast2") { $('krissy-warning').html("<b>This task will also<br>consume your 18:00 action.</b>"); consumed.krissy = 18; } else if ($(this).val() == "thomas") { $('krissy-warning').html("<b>This task will also<br>consume your 12:00 action.</b>"); consumed.krissy = 12; } else if ($(this).val() == "whore1") { $('krissy-warning').html("<b>This task will also<br>consume your 15:00 action.</b><br><em>Note: Optionally may end in her sleeping with someone else.</em>"); consumed.krissy = 15; } else if ($(this).val() == "lounge1") { $('krissy-warning').html("<b>This task will also<br>consume your first action.</b>"); consumed.krissy = 9; } else { consumed.krissy = 0; $('krissy-warning').html(""); } }); $('#listbox-aeast').change(function() { if ($(this).val() == "katie" || $(this).val() == "holly") { $('east-warning').html("<b>This task will also consume<br>your first action for the day.</b>"); consumed.east = 9; } else if ($(this).val() == "whore2") { $('east-warning').html("<b>This task will also<br>consume your 15:00 action.</b>"); consumed.east = 15; } else { consumed.east = 1; $('east-warning').html(""); } }); $('.group2').change(function() { if ($('#listbox-krissyeast').val() == "nigel" && $('#listbox-beast').val() == "nigel") { $('krissy-warning').html("<b>Can only assign one person<br>to this task.</b>"); $('stray-warning').html("<b>Can only assign one person<br>to this task.</b>"); } else if ($(this).val() == "whore3") { $('stray-warning').html("<b>This task will also consume<br>your first action for the day.</b>"); consumed.stray = 9; } else { consumed.stray = 2; let arr = ['blast2', 'thomas', 'whore1', 'lounge1']; if (!arr.includes($('#listbox-krissyeast').val())) $('krissy-warning').html(""); if ($('#listbox-beast').val() != "whore3") $('stray-warning').html(""); } }); }) <</script>> /* <br><br><br> <<notice>>Drag & drop the avatars or right click them to assign them to a district for the day.<</notice>> <div id="freebadges" style="text-align: center"> <<if $krissy.east == undefined>> <div class="badge nofloat" girl="krissy"><img @src="setup.img+'krissy/badge.jpg'"></div> <</if>> <<set _folder = "mature">> <<if $awaypartyeast == "monique" || $awaypartyeast == "lexi">> <<set _folder = "young">> <</if>> <<if State.variables[$awaypartyeast].east == undefined>> <div class="badge nofloat" @girl="$awaypartyeast"><img @src="setup.img+$awaypartyeast+'/'+_folder+'/badge.jpg'"></div> <</if>> <<if State.variables[$awaypartystray].east == undefined>> <div class="badge nofloat" @girl="$awaypartystray"><img @src="setup.img+$awaypartystray+'/badge.jpg'"></div> <</if>> </div> <<set _locations = []>> <br clear="both"> <<choices " ">> <div class="flex"> <div class="girlChoice east" key="gov"> <img @src="setup.img+'locations/east/gov.jpeg'"> Government <div class="badges" id="gov"></div> </div> <<set _locations.pushUnique('<tr k="gov"><td>Government</td></tr>')>> <div class="girlChoice east" key="bus"> <img @src="setup.img+'locations/east/bus.jpeg'"> Business <div class="badges" id="bus"></div> </div> <<set _locations.pushUnique('<tr k="bus"><td>Business</td></tr>')>> <div class="girlChoice east" key="ind"> <img @src="setup.img+'locations/east/ind.jpeg'"> Industry <div class="badges" id="ind"></div> </div> <<set _locations.pushUnique('<tr k="ind"><td>Industry</td></tr>')>> <div class="girlChoice east" key="agr"> <img @src="setup.img+'locations/east/agr.jpeg'"> Agriculture <div class="badges" id="agr"></div> </div> <<set _locations.pushUnique('<tr k="agr"><td>Agriculture</td></tr>')>> <div class="girlChoice east" key="ent"> <img @src="setup.img+'locations/east/ent.jpeg'"> Entertainment <div class="badges" id="ent"></div> </div> <<set _locations.pushUnique('<tr k="ent"><td>Entertainment</td></tr>')>> <div class="girlChoice east" key="res"> <img @src="setup.img+'locations/east/res.jpeg'"> Residential <div class="badges" id="res"></div> </div> <<set _locations.pushUnique('<tr k="res"><td>Residential</td></tr>')>> <div class="girlChoice east" key="mil"> <img @src="setup.img+'locations/east/mil.jpeg'"> Training Camp <div class="badges" id="mil"></div> </div> <<set _locations.pushUnique('<tr k="mil"><td>Military Camp</td></tr>')>> </div> <</choices>> <br> <center> <<button "Continue">> <<script>> if ($('#freebadges .badge').length > 0) { errorMsg("You haven't assigned everyone a task.") } else { if (State.variables.east.milcamp != undefined && State.variables.east.milcamp == 1) { Engine.play('east-mil'); } else { Engine.play('easthub'); } } <</script>> <</button>> </center> <div id="rotaworkers" class="noshow"><spa></spa> <table id="whom" class="rotaselect" style="width:100%"> </table> </div> <style> .nofloat { float: none; } .girlChoice { overflow: unset; } #whom td { text-align: left; } </style> <<script>> setup.scriptpromise.then(function () { if (State.variables.eastlocations != undefined) { let eastlocations = State.variables.eastlocations; for (let key in eastlocations) { for (let g in eastlocations[key]) { let girl = eastlocations[key][g]; let folder = girl; if (girl == "monique" || girl == "lexi") folder = girl+"/young"; if (girl == "aubree" || girl == "adria") folder = girl+"/mature"; $(".girlChoice[key='"+key+"'] .badges").append('<div class="badge" title="" girl="'+girl+'"><img src="'+setup.img+folder+'/badge.jpg"></div>'); } } } $('.badge').draggable({ containment: '#passage-eastset', zIndex: 100, revert: "invalid"}); $('.girlChoice').droppable({ accept: ".badge", drop: function( event, ui ) { let girl = ui.draggable.attr('girl'); let key = $(this).attr('key'); if (key == "gov" && State.variables.east.nogov != undefined && State.variables.east.nogov.includes(girl)) { errorMsg(State.variables[girl].name + " will gain nothing of value if you assign her there."); } $(".girlChoice[key='"+key+"'] .badges").append('<div class="badge" title="" girl="'+girl+'">'+ui.draggable.html()+'</div>'); ui.draggable.remove(); $(".badge[girl='"+girl+"']").draggable({ containment: '#passage-eastset', stack: '.choices', revert: "invalid"}); if (State.variables[girl].east != undefined) { State.variables.eastlocations[State.variables[girl].east].delete(girl); } State.variables[girl].east = key; if (State.variables.eastlocations == undefined) State.variables.eastlocations = {}; if (State.variables.eastlocations[key] == undefined) State.variables.eastlocations[key] = []; State.variables.eastlocations[key].pushUnique(girl); } }); let activegirl = ""; $('#passage-eastset').on('contextmenu', '.badge', function(e) { e.preventDefault(); $('#whom').html(''); let sv = State.variables; let girl = $(this).attr('girl'); activegirl = girl; $('#rotaworkers').show(); let windowheight = $(window).height(); if (e.clientY > windowheight/2) { $('#rotaworkers').css('bottom', windowheight - e.pageY); $('#rotaworkers').css('top', ''); $('#rotaworkers').css('left', e.pageX); } else { $('#rotaworkers').css('top', e.pageY); $('#rotaworkers').css('bottom', ''); $('#rotaworkers').css('left', e.pageX); } let opts = ""; for(let x in State.temporary.locations) { opts += State.temporary.locations[x]; } $('#whom').html(opts); }); $('#whom').on('click', 'tr', function() { let key = $(this).attr('k'); let folder = activegirl; $(".badge[girl='"+activegirl+"']").remove(); if (activegirl == "monique" || activegirl == "lexi") folder = activegirl+"/young"; if (activegirl == "aubree" || activegirl == "adria") folder = activegirl+"/mature"; $(".girlChoice[key='"+key+"'] .badges").append('<div class="badge" title="" girl="'+activegirl+'"><img src="'+setup.img+folder+'/badge.jpg"></div>'); $(".badge[girl='"+activegirl+"']").draggable({ containment: '#passage-eastset', stack: '.choices', revert: "invalid"}); State.variables[activegirl].east = key; if (State.variables.eastlocations == undefined) State.variables.eastlocations = {}; if (State.variables.eastlocations[key] == undefined) State.variables.eastlocations[key] = []; State.variables.eastlocations[key].pushUnique(activegirl); }); $(document).click(function() { var target = $(".badge"); var container = $("#rotaworkers"); if (!target.is(event.target) && !target.has(event.target).length) { container.hide(); } }); }); <</script>> */<<set $scene = 0>> <div id="fullthing"> <img @src="setup.img+'locations/east/'+$location+'.jpeg'"> <<run presentCompany($location)>> <<if $east.posters == undefined>> <<narrate>>You notice posters plastered all over the place calling for people to enlist at the military camp. But all of them have the image of a middle-aged blonde woman. Several posters call for you to <i>do it for her</i> and <i>not to let her sacrifice go to waste</i>.<</narrate>> <<think "mc">>I get they're wanting recruits, but just who is this woman? I'll ask the others in the morning meeting.<</think>> <<set $east.posters = 1>> <</if>> <<choices "What would you like to do?">> <<switch $location>> <<case "gov">> <<if $east.sec != 6 && $east.tour != 1>> <<if $hour < 18>> <<link "Visit city hall" east-cityhall>><</link>><br> <<else>> City Hall is closed.<br> <</if>> <</if>> <<if $hour >= 18 && $east.tour == 1 && $east.evameet == undefined>> <<link "Meet $eva.name" cabinet>> <<temp "eva-tour">> <</link>><br> <</if>> <<if $east.sec == 6 && $east.charityevent == undefined && $cabinet == 1 && $hour >= 18>> <<link "Attend charity event at city hall with $sec.name" east-charity>> <<temp "sec">> <</link>><br> <</if>> <<if $east.rec == 1 && $east.charityevent == undefined && $cabinet == 1 && $hour >= 18>> <<link "Attend charity event at city hall with $rec.name" east-charity>> <<temp "rec">> <</link>><br> <</if>> <<if $east.charity == 2 && $east.charityevent == undefined && $cabinet == 1 && $hour >= 18>> <<set _whoe = State.variables[$awaypartyeast]>> <<link "Attend charity event at city hall with $krissy.name" east-charity>> <<temp "east">> <</link>><br> <</if>> <<if $east.posters == 2>> <<if $east.library != 3>> <<if $hour < 21 && ($east.matilda == 1 || $east.josie == undefined || $east.matilda == undefined)>> <<link "Visit library" east-library>><</link>><br> <<elseif $hour >= 21 && $east.matilda == 2>> <<link "Enter library" eastsex>><<temp "lib">><</link>><br> <<elseif $hour >= 21 && $east.matilda >= 3 && $east.libcomp == undefined>> <<link "Enter library" east-library>><<set $east.library = "comp">><</link>><br> <<elseif $hour >= 21 && $east.matilda >= 3 && $east.libcomp == 1 && $east.josie == 5 && $east.adria == undefined>> <<link "Meet $res.name" east-library>><<set $east.library = "compjosie">><</link>><br> <<elseif $hour < 21 && $east.matilda >= 3>> <<link "Visit library" east-library>><</link>><br> <<elseif $hour >= 21 && $east.matilda <= 3>> The library is closed.<br> <</if>> <<if $hour >= 21 && $east.matilda >= 3 && $east.libcomp == 1 && $awaypartyeast == "adria" && $east.adria == undefined && $east.josie < 6>> <<link "Ask $adria.name to assist" east-library>><<set $east.library = "compadria">><</link>><br> <</if>> <</if>> <</if>> <<if $east.con == 1 || $east.con == 2>> <<link "$va.name's Penthouse" east-bob>> <<temp "plans">> <</link>> <br> <<elseif (($east.coffee == "threesome" && $east.amvawatch == undefined) || $east.amvasaw == 2 || $east.cabmet == 1)>> <<link "$va.name's Penthouse" east-va>> <</link>><br> <<elseif $east.amvasaw == undefined>> <<link "$va.name's Penthouse" eastsex>> <<temp "watchingamva">> <</link>><br> <</if>> <<case "bus">> <<if $east.coffee == undefined>> <<if $hour < 21>> <<link "Visit coffee shop" east-coffee>><</link>><br> <<else>> The coffee shop is closed.<br> <</if>> <<else>> <<if $east.coffee != "dance" && $east.coffee != "danced" && $east.coffee != "home" && $east.coffee != "threesome">> <<if $hour < 21>> <<link "Visit Bunny Café" east-coffee>><</link>><br> <<else>> Bunny Café is closed.<br> <</if>> <</if>> <</if>> <<if $east.bus == undefined>> <<link "Look up Businesses" east-business>><<temp "lookup">><</link>><br> <<else>> <<if $hour < 18>> <<link "Visit New Eden Holdings Inc" east-neholdings>><</link>><br> <<else>> New Eden Holdings Inc is closed.<br> <</if>> <<if $east.con == undefined>> <<if $hour < 18>> <<link "Visit Bob'll Fix It" east-bob>><</link>><br> <<else>> Bob'll Fix It is closed.<br> <</if>> <</if>> <<link "Visit Aegis Protectorate" east-aegis>> <<if $east.guard == undefined>> <<temp "new">> <<elseif $east.gsec == 1>> <<temp "gsec">> <<elseif $east.dave == 1>> <<temp "progo">> <</if>> <</link>><br> <</if>> <<case "ind">> <<if $east.cucked == undefined>> <<link "Blend in with workers" east-indlook>><<temp "first">><</link>><br> <</if>> <<case "agr">> <<if $east.crops == 1>> <<link "Farmers' Market" east-farm>> <<temp "crops">> <</link>><br> <</if>> <<if $east.crops == 3>> <<link "$katie.name's Farmhouse" east-farm>> <<temp "katiecrop">> <</link>><br> <</if>> <<case "ent">> <<if $east.crops == 2 && $hour >= 18>> <<link "Visit Pig & Fox" east-farm>><<temp "nigelpig">><</link>><br> <</if>> <<if $east.coffee == "dance" && $hour >= 21>> <<link "Visit Revolución" eastsex>><<temp "dance">><</link>><br> <</if>> <<if $east.genvoy != undefined && $east.genvoy != "done" && $hour >= 18 && $east.gerald == undefined>> <<link "Visit Glitter Box" eastsex>> <<temp "genvoy">> <</link>><br> <</if>> <<if $east.geraldgirls >= 3 && $east.patsex == undefined>> <<link "Visit Glitter Box" eastsex>> <<temp "patsex">> <</link>><br> <</if>> <<if $hour >= 12 && $hour < 21 && $east.matilda == 4>> <<link "Visit Heel Hath no Fury" eastsex>><<temp "libheel">><</link>><br> <</if>> <<if $hour == 18 && $east.sec == 5 && $east.tour == 'no'>> <<link "Batting Fields" eastsex>><<temp "secsex">><</link>><br> <</if>> <<case "res">> <<if $east.lech == "intervened" && $hour >= 18 && $east.rec == undefined>> <<link "$rec.name's Home" eastsex>> <<temp "rechome">> <</link>><br> <</if>> <<if $hour >= 18 && $east.cucked == 1>> <<link "$cons.name's Home" eastsex>> <<temp "conshome">> <</link>><br> <</if>> <<if $hour >= 18 && $east.gsec == 2>> <<link "$gsec.name's Home" eastsex>> <<temp "gsec">> <</link>><br> <</if>> <<if $hour == 21 && $east.coffee == "home">> <<link "$coffee.name's Home" eastsex>> <<temp "coffeethree">> <</link>><br> <</if>> <<if $hour < 18 && $east.cucked == 2>> <<link "$cons.name's Home" eastsex>> <<temp "consgarden">> <</link>><br> <</if>> <<if $hour == 9 && $east.howardmeet == 1>> <<link "Meet $howard.name" cabinet>> <<temp "howard-pro">> <</link>><br> <</if>> <<case "mil">> <<link "Chat with $britt.name" east-mil>> <</link>><br> <</switch>> <<link "Return" easthub>><</link>> <</choices>> </div><<narrate>>You call up $kylie.name who meets you just outside the camp.<</narrate>> <<left2 "kylie/camp.jpg">> <<say mc>>Umm... what are you wearing?<</say>> <<say kylie>>Something $molly.name made me. I wanted to look fierce! You don't like it?<</say>> <<say mc>>You look great... incredible even... I'm just not sure it's the vibe you're hoping for.<</say>> <<say kylie>>It's fine. C'mon, let's go!<</say>> <<narrate>>A guard meets you at the entrance.<</narrate>> <<say "sideg" "Guard">>$am.name told us to expect you. Please, come with me, Patron, sir.<</say>> <<say mc>>Thanks.<</say>> <<narrate>>You follow her to the other side of the camp to what appears to be a makeshift bunker. Once inside, there's an elevator that takes you underground.<</narrate>> <<say mc>>Was this place always in the camp?<</say>> <<say "sideg" "Guard">>The camp was built over it. This was here originally as a fallout shelter. The last line of defense against the evil patron, but we repurposed some of it in order to... umm... cage your champions. Uhh, Patron, sir.<</say>> <<narrate>>She looks at you sheepishly.<</narrate>> <<say mc>>Just, $name, please.<</say>> <<say "sideg" "Guard">>Yes, sir.<</say>> <<narrate>>You roll your eyes.<</narrate>> <<say kylie>>I think we're lucky Gerald is no champion, this place wouldn't hold me.<</say>> <<narrate>>The guard gulps and looks nervously at you both.<</narrate>> <<say "sideg" "Guard">>Here we are, sir. Please let me know when you're ready to leave and I'll see you out.<</say>> <<say mc>>Thanks.<</say>> <<think mc>>It doesn't look that well maintained, but I guess even you got out of the bars, how would you get above ground? Though $kylie.name seems to think it wouldn't hold her...<</think>> <<cont "geraldchat2">><<center "gerald/bars.jpg">> <<say gerald>>You. What do you want?<</say>> <<say mc>>Wow, you look different.<</say>> <<say gerald>>Yeah, no shit. I'm not exactly living the high life, am I?<</say>> <<say mc>>What can you tell me about $founder.name?<</say>> <<say gerald>>That you'll be kissing your sorry ass goodbye when she finally comes back. Maybe that's tomorrow, maybe it's in a thousand years, but you'll be nothing more than a light snack for her when she arrives.<</say>> <<say kylie>>I think you underestimate my lord.<</say>> <<think mc>>Lord?<</think>> <<say gerald>>And you overestimate him.<</say>> <<if $mc.events.eastresolved == "convinced">> <<say kylie>>And yet, you posed so little threat, I barely had to lift a finger. I'm just a champion, imagine what my patron could do if he got serious. And weren't you spouting nonsense about being on her level? I personally think there's nothing to fear. She sounds like a schmuck.<</say>> <<else>> <<say kylie>>Given you're the one behind bars because of his actions... I think we both know who is estimating who fairly. And when $founder.name comes, she'll suffer the same fate.<</say>> <</if>> <<narrate>>There's a sudden rage in his eyes.<</narrate>> <<say gerald>>You're fools! I have but a percentage of her power. You stand no chance, she'll drain every last drop of power from you. You'll be nothing more than a rotting husk while she grows more powerful.<</say>> <<narrate>>As the rage builds, he starts to transform. His arms grow in size ripping his top while the bars rattle under his grip.<</narrate>> <<if $mc.events.eastresolved == "convinced">> <<say kylie>>Oh, rage out all you want, you know this place can hold your puny power. I made sure of it.<</say>> <<else>> <<say mc>>What the fuck?!<</say>> <<narrate>>$kylie.name flicks her wrist and a bolt of electricity flies out to Gerald causing him to fall to the floor.<</narrate>> <<say kylie>>Settle down, pipsqueak.<</say>> <</if>> <<say mc>>And what will she do with you?<</say>> <<say gerald>>She'll reward my loyalty. She'll share the powers of the patron with me. I will sit by her side as she destroys you, $voice.name, and the wretched council.<</say>> <<think mc>>Okay, so he knows about the council...<</think>> <<if $mc.events.eastresolved == "convinced">> <<say mc>>Didn't you covet her power when we last met... weren't you going to surpass her? Do you think she'd welcome you to her side after that?<</say>> <<say gerald>>I...<</say>> <</if>> <<narrate>>He glares at you.<</narrate>> <<say gerald>>I have nothing else to say.<</say>> <<say mc>>You don't want to finally do some good?<</say>> <<say gerald>>Fuck you.<</say>> <<narrate>>You shrug.<</narrate>> <<say mc>>Nah, not into men.<</say>> <<narrate>>You walk away with $kylie.name.<</narrate>> <<say kylie>> <<if $mc.events.eastresolved != "convinced">> That transformation worries me slightly. I know it was only partial, but what if he was one of those experimented on? <<else>> His transformation: it's never sat right with me. Doesn't it suggest he was one of those experimented on? <</if>> Why does he show her any reverence if supposedly they were transformed into abominations against their will?<</say>> <<say mc>>I honestly don't really believe the stories. I suspect there are some truths in them, but why would she just create abominations?<</say>> <<say kylie>>Some people are just sick. But what if there are others?<</say>> <<say mc>>Surely they would have defended him? I do think there's more to learn, though. What was her goal?<</say>> <<if $mc.events.eastresolved != "convinced">> <<say kylie>>Either way, I'm just gonna check out the receptors here, see if I can't do a little magic on them.<</say>> <<say mc>>I didn't take you for an engineer.<</say>> <<say kylie>>Far from it. But as your champion, I'm basically a giant receptor, so I can kinda tell how much draw of your power something is taking if I'm close enough to it. I want to make sure this place is capable of holding a 'roided out Gerald.<</say>> <<say mc>>Alright.<</say>> <</if>> <<button "Continue" neweden>> <<taskdone "visitgerald2">> <</button>><<set $scene = 0>> <<if $cons.events.step == undefined && $east.cucked == 1>> <<event "cons" "step">> <</if>> <<if $cons.events.step == undefined && $east.cucked == 2>> <<event "cons" "step" 2>> <</if>> <<set $tempvar2 = "ne">> <center><img @src="setup.img+'locations/east/'+$location+'.jpeg'"> <div id="replace"> <<set $tempvar3 = "">> <<choices>> <<switch $location>> <<case "gov">> <<if $hour < 18>> <<link "City Hall" negov>> <<temp "cityhall">> <</link>><br> <<else>> City Hall is closed.<br> <</if>> <<if $hour < 20>> <<link "Library" negov>> <<temp "lib">> <</link>><br> <<elseif $hour >= 20 && $lib.events.step == 2>> <<link "Library" eastsex>> <<temp "lib">> <</link>><br> <<else>> Library is closed.<br> <<if $res.events.step >= 4 || ($res.events.step == undefined && checkUnlocks('movie', 'lib', 'res') == true)>> <<link "$res.name's Apartment" negov>> <<if $res.events.step == 4>> <<temp "jos2">> <</if>> <<if $res.events.step == 5 || ($res.events.step == undefined && checkUnlocks('movie', 'lib', 'res') == true)>> <<temp "jos4">> <</if>> <</link>><br> <</if>> <</if>> <<if $res.events.step == 2>> <<link "$res.name's Apartment" negov>> <<temp "jos">> <</link>><br> <</if>> <<link "$va.name's Penthouse" eastsex>> <<temp "">> <<if checkUnlocks('movie', 'amva', 'am') == false>> <<temp "watchingamva">> <<elseif checkUnlocks('movie', 'amsolo', 'am') == false>> <<temp "amreward">> <<else>> <<temp "ne-penthouse">> <</if>> <</link>> <br> <<link "Back" neweden>><</link>> <<if debug == true>> <div class="debug"> <legend>City Hall</legend> <<if !$girlsmet.includes('sec')>> <<button "Meet $sec.name" nestuff>> <<meet "sec">> <</button>> <<else>> <<button "Unmeet $sec.name" nestuff>> <<set $girlsmet.delete('sec')>> <</button>> <</if>> <<if $sec.events.intro != undefined>> <<button "Remove $sec.name re-intro flag" nestuff>> <<set delete $sec.events.intro>> <</button>> <</if>> <<if checkUnlocks('movie', 'bat', 'sec') == false>> <<button "$sec.name Baseball ❌" nestuff>> <<unlock "sec" "bat">> <</button>> <<else>> <<button "$sec.name Baseball ✔️" nestuff>> <<set delete $movies.sec.bat>> <</button>> <</if>> <<if checkUnlocks('movie', 'office', 'sec') == false>> <<button "$sec.name Office ❌" nestuff>> <<unlock "sec" "office">> <</button>> <<else>> <<button "$sec.name Office ✔️" nestuff>> <<set delete $movies.sec.office>> <</button>> <</if>> <<if $sec.events.step != undefined>> <<button "Clear post-NE $sec.name progress" nestuff>> <<set delete $sec.events.step>> <</button>> <</if>> <br> <<if !$girlsmet.includes('tour')>> <<button "Meet $tour.name" nestuff>> <<meet "tour">> <</button>> <<else>> <<button "Unmeet $tour.name" nestuff>> <<set $girlsmet.delete('tour')>> <</button>> <</if>> <<if checkUnlocks('movie', 'tour', 'tour') == false>> <<button "$tour.name Sex ❌" nestuff>> <<unlock "tour" "tour">> <</button>> <<else>> <<button "$tour.name Sex ✔️" nestuff>> <<set delete $movies.tour.tour>> <</button>> <</if>> <<if $tour.events.step != undefined>> <<button "Clear post-NE $tour.name progress" nestuff>> <<set delete $tour.events.step>> <</button>> <</if>> <legend>Library</legend> <<if !$girlsmet.includes('lib')>> <<button "Meet $lib.name" nestuff>> <<meet "lib">> <</button>> <<else>> <<button "Unmeet $lib.name" nestuff>> <<set $girlsmet.delete('lib')>> <</button>> <</if>> <<if checkUnlocks('movie', 'lib', 'lib') == false>> <<button "$lib.name Library ❌" nestuff>> <<unlock "lib" "lib">> <</button>> <<else>> <<button "$lib.name Library ✔️" nestuff>> <<set delete $movies.lib.lib>> <</button>> <</if>> <<if checkUnlocks('movie', 'heel', 'lib') == false>> <<button "$lib.name Shop ❌" nestuff>> <<unlock "lib" "heel">> <</button>> <<else>> <<button "$lib.name Shop ✔️" nestuff>> <<set delete $movies.lib.heel>> <</button>> <</if>> <<if $lib.events.step != undefined>> <<button "Clear post-NE $lib.name progress" nestuff>> <<set delete $lib.events.step>> <</button>> <</if>> <br> <<if !$girlsmet.includes('res')>> <<button "Meet $res.name" nestuff>> <<meet "res">> <</button>> <<else>> <<button "Unmeet $res.name" nestuff>> <<set $girlsmet.delete('res')>> <</button>> <</if>> <<if checkUnlocks('movie', 'lib', 'res') == false>> <<button "$res.name Library ❌" nestuff>> <<unlock "res" "lib">> <</button>> <<else>> <<button "$res.name Library ✔️" nestuff>> <<set delete $movies.res.lib>> <</button>> <</if>> <<if $res.events.step != undefined>> <<button "Clear post-NE $res.name progress" nestuff>> <<set delete $res.events.step>> <</button>> <</if>> <legend>Penthouse</legend> <<if checkUnlocks('movie', 'amva', 'am') == false>> <<button "Les Voyeur ❌" nestuff>> <<unlock "am" "amva">> <</button>> <<else>> <<button "Les Voyeur ✔️" nestuff>> <<set delete $movies.am.amva>> <</button>> <</if>> <<if checkUnlocks('movie', 'amsolo', 'am') == false>> <<button "$am.name Solo❌" nestuff>> <<unlock "am" "amsolo">> <</button>> <<else>> <<button "$am.name Solo ✔️" nestuff>> <<set delete $movies.am.amsolo>> <</button>> <</if>> <<if checkUnlocks('movie', 'watched', 'am') == false>> <<button "$am.name Sex ❌" nestuff>> <<unlock "am" "watched">> <</button>> <<else>> <<button "$am.name Sex ✔️" nestuff>> <<set delete $movies.am.watched>> <</button>> <</if>> <<if checkUnlocks('movie', 'bob', 'va') == false>> <<button "$va.name Friendly ❌" nestuff>> <<unlock "va" "bob">> <</button>> <<else>> <<button "$va.name Friendly ✔️" nestuff>> <<set delete $movies.va.bob>> <</button>> <</if>> <<if checkUnlocks('movie', 'pill', 'va') == false>> <<button "$va.name Respected ❌" nestuff>> <<unlock "va" "pill">> <</button>> <<else>> <<button "$va.name Respected ✔️" nestuff>> <<set delete $movies.va.pill>> <</button>> <</if>><br> <legend>Rep</legend> <<button "Fearful" nestuff>> <<set $nerels = "Fearful">> <</button>> <<button "Cautious" nestuff>> <<set $nerels = "Cautious">> <</button>> <<button "Unsure" nestuff>> <<set $nerels = "Unsure">> <</button>> <<button "Neutral" nestuff>> <<set $nerels = "Neutral">> <</button>> <<button "Friendly" nestuff>> <<set $nerels = "Friendly">> <</button>> <<button "Respected" nestuff>> <<set $nerels = "Respected">> <</button>> <<button "100% Rep" nestuff>> <<set $neprogress = "100">> <</button>> </div> <</if>> <<case "bus">> <<if checkUnlocks('movie', 'dance', 'coffee') == false || checkUnlocks('movie', 'three', 'coffee') == false>> <<if $hour <= 19>> <<link "Bunny Café" east-coffee>> <</link>><br> <<else>> Bunny Café is closed.<br> <</if>> <</if>> <<if $hour < 18>> <<link "New Eden Holdings Inc" newho>> <</link>><br> <<if $bob == undefined && $intel.city.includes('<i>Bob\'ll Fix It.</i> have been contracted to build a new town around your Gateway.')>> <<set $bob = 1>> <</if>> <<if $bob == undefined>> <<link "Bob'll Fix It" east-bob>> <<temp "ne">> <</link>><br> <</if>> <<else>> New Eden Holdings Inc is closed.<br> Bob'll Fix It is closed.<br> <</if>> <<if $buildings.brothel == undefined>> <<link "Aegis Protectorate" east-aegis>> <<if $east.guard == undefined && $gsec.events.step == undefined>> <<temp "new">> <<elseif $gsec.events.step == undefined>> <<temp "newne2">> <<else>> <<temp "ne">> <</if>> <</link>><br> <</if>> <<if getRawLocation('monique') == "bus">> <<link "Talk to $monique.name" monique>> <</link>><br> <</if>> <<link "Back" neweden>><</link>> <<if debug == true>> <div class="debug"> <legend>Bunny Café</legend> <<if !$girlsmet.includes('coffee')>> <<button "Meet $coffee.name" nestuff>> <<meet "coffee">> <</button>> <<else>> <<button "Unmeet $coffee.name" nestuff>> <<set $girlsmet.delete('coffee')>> <</button>> <</if>> <<if $coffee.events.neintro != undefined>> <<button "No Post-NE intro" nestuff>> <<set delete $coffee.events.neintro>> <</button>> <</if>> <<if checkUnlocks('movie', 'dance', 'coffee') == false>> <<button "$coffee.name Club ❌" nestuff>> <<unlock "coffee" "dance">> <</button>> <<else>> <<button "$coffee.name Club ✔️" nestuff>> <<set delete $movies.coffee.dance>> <</button>> <</if>> <<if checkUnlocks('movie', 'three', 'coffee') == false>> <<button "$coffee.name Threesome ❌" nestuff>> <<unlock "coffee" "three">> <<unlock "pro1" "three">> <</button>> <<else>> <<button "$coffee.name Threesome ✔️" nestuff>> <<set delete $movies.coffee.three>> <<set delete $movies.pro1.three>> <</button>> <</if>> <<if $coffee.events.step != undefined>> <<button "Clear post-NE $coffee.name progress" nestuff>> <<set delete $coffee.events.step>> <</button>> <</if>> <br> <legend>Aegis</legend> <<if !$girlsmet.includes('gsec')>> <<button "Meet $gsec.name" nestuff>> <<meet "gsec">> <</button>> <<else>> <<button "Unmeet $gsec.name" nestuff>> <<set $girlsmet.delete('gsec')>> <</button>> <</if>> <<button "Never Been" nestuff>> <<set delete $east.guard>> <<set delete $gsec.events.step>> <</button>> <<button "Visited During NE Event" nestuff>> <<set $east.guard = 1>> <<set delete $gsec.events.step>> <</button>> <<button "Visited After NE Event" nestuff>> <<delete $east.guard>> <<event "gsec" "step">> <</button>> <legend>New Eden Holdings Inc</legend> <<if !$girlsmet.includes('rec')>> <<button "Meet $rec.name" nestuff>> <<meet "rec">> <</button>> <<else>> <<button "Unmeet $rec.name" nestuff>> <<set $girlsmet.delete('rec')>> <</button>> <</if>> <<if checkUnlocks('movie', 'home', 'rec') == false>> <<button "$rec.name Home ❌" nestuff>> <<unlock "rec" "home">> <</button>> <<else>> <<button "$rec.name Home ✔️" nestuff>> <<set delete $movies.rec.home>> <</button>> <</if>> <<if checkUnlocks('movie', 'charity', 'rec') == false>> <<button "$rec.name Charity ❌" nestuff>> <<unlock "rec" "charity">> <</button>> <<else>> <<button "$rec.name Charity ✔️" nestuff>> <<set delete $movies.rec.charity>> <</button>> <</if>> <<if $rec.events.step != undefined>> <<button "Clear post-NE $rec.name progress" nestuff>> <<set delete $rec.events.step>> <</button>> <</if>> <legend>Bob</legend> <<if $intel.city.includes('<i>Bob\'ll Fix It.</i> have been contracted to build a new town around your Gateway.')>> <<button "Unmeet Bob" nestuff>> <<set $intel.city.delete('<i>Bob\'ll Fix It.</i> have been contracted to build a new town around your Gateway.')>> <<set delete $bob>> <</button>> <<else>> <<button "Met Bob" nestuff>> <<set $intel.city.pushUnique('<i>Bob\'ll Fix It.</i> have been contracted to build a new town around your Gateway.')>> <<set $bob = 1>> <</button>> <</if>> </div> <</if>> <<case "ind">> <<link "Explore" east-indlook>><<temp "first">><</link>><br> <<link "Back" neweden>><</link>> <<case "agr">> <<if !$girlsmet.includes('katie')>> <<link "Meet $lexi.name's Friend" east-farm>> <<temp "nemeet">> <</link>><br> <<elseif $katie.events.ne == undefined || $katie.events.ne < 4>> <<link "$katie.name's Farmhouse" east-farm>> <<if $tasks.katiegame != undefined>> <<temp "gameswait">> <<else>> <<temp "nemeet">> <</if>> <</link>><br> <</if>> <<link "Back" neweden>><</link>> <<if debug == true>> <div class="debug"> <<button "Met $katie.name in NE didn't recruit" nestuff>> <<set $east.crops = 3>> <<meet "katie">> <<set $completeTasks.delete('katiegame')>> <</button>> </div> <</if>> <<case "ent">> <<if $kyler.events.step == 1>> <<link "Meet $kyler.name" kyleranswers>> <<temp "date">> <</link>><br> <</if>> <<if $hour >= 18>> <<if $sec.events.step == 3>> <<link "Batting Fields" eastsex>><<temp "secsex">><</link>><br> <<else>> The Batting fields are currently empty.<br> <</if>> <</if>> <<if $hour >= 11 && $hour < 19 && $lib.events.step == 4>> <<link "Visit Heel Hath no Fury" eastsex>><<temp "libheel">><</link>><br> <</if>> <<if ($coffee.events.step == 2 || $rec.events.step == 2) && $hour >= 20>> <<link "Club Revolución">> <<if $coffee.events.step == 2 && $rec.events.step == 2>> <<replace "#replace">> <<choices "Who do you want to meet?">> <div class="flex"> <<link '<div class="girlChoice"><<center "east/coffee/coffeecrop.jpg">>Visit $coffee.name</div>' eastsex>> <<temp "dance">> <</link>><br> <<link '<div class="girlChoice"><<center "east/rec/reccrop.jpg">>Visit $rec.name</div>' eastsex>> <<temp "charityrec">> <</link>><br> </div> <</choices>> <</replace>> <<elseif $coffee.events.step == 2>> <<temp "dance">> <<goto "eastsex">> <<elseif $rec.events.step == 2>> <<temp "charityrec">> <<goto "eastsex">> <</if>> <</link>><br> <<elseif $coffee.events.step == 2 || $rec.events.step == 2>> Club Revolución opens at 20:00<br> <</if>> <<if getRawLocation('lexi') == "ent">> <<link "Talk to $lexi.name" lexi>> <</link>><br> <</if>> <<if $hour >= 20>> /* never went to glitter box but was an option */ <<if (($east.genvoy != undefined && $east.genvoy != "done" && $east.gerald == undefined) || $genvoy.events.glitter == 1) && $genvoy.events.step == undefined>> <<link "Glitter Box" eastsex>> <<temp "genvoy">> <</link>><br> <<elseif $genvoy.events.step != undefined || $east.gerald != undefined || $genvoy.events.glitter != undefined>> <<link "Glitter Box" neglitter>> <<temp "performers">> <</link>><br> <<else>> <<link "Glitter Box" neglitter>> <<temp "nope">> <</link>><br> <</if>> <<elseif $genvoy.events.step != undefined || $east.gerald != undefined>> <<link "Glitter Box" neglitter>> <<if $tasks.strip != undefined>> <<temp "newlocation">> <<else>> <<temp "performers">> <</if>> <</link>><br> <</if>> <<if $hour <= 18 && $girlsmet.includes('holly') && checkUnlocks('movie', 'meet', 'holly') == false>> <<link "Visit $holly.name" eastsex>> <<temp "hollyne2">> <</link>><br> <<elseif $hour <= 18 && $girlsmet.includes('holly') && checkUnlocks('movie', 'hollyblue', 'holly') == false>> <<link "Visit $holly.name" eastsex>> <<temp "hollyne">> <</link>><br> <</if>> <<link "Back" neweden>><</link>> <<if debug == true>> <div class="debug"> <legend>Glitter Box</legend> <<button "Invited but never went" nestuff>> <<set $east.genvoy = 1>> <<set delete $east.gerald>> <<set delete $genvoy.events.step>> <<set delete $genvoy.events.glitter>> <</button>> <<button "Never invited" nestuff>> <<set delete $east.genvoy>> <<set delete $east.gerald>> <<set delete $genvoy.events.step>> <<set delete $genvoy.events.glitter>> <</button>> <<button "Invited post NE" nestuff>> <<set delete $east.genvoy>> <<set delete $east.gerald>> <<set delete $genvoy.events.step>> <<event "genvoy" "glitter" 1>> <</button>> <<button "Reset post NE" nestuff>> <<set delete $genvoy.events.step>> <<set delete $genvoy.events.glitter>> <</button>> <<button "Did everything apart from fuck $genvoy.name" nestuff>> <<set $east.genvoy = 2>> <<set $east.geraldgirls = 3>> <<set $east.gerald = 1>> <<set delete $genvoy.events.glitter>> <<set delete $east.patsex>> <</button>> <<if checkUnlocks('movie', 'party', 'ew') == false>> <<button "$ew.name MMF ❌" nestuff>> <<unlock "ew" "party">> <</button>> <<else>> <<button "$ew.name MMF ✔️" nestuff>> <<set delete $movies.ew.party>> <</button>> <</if>> </div> <</if>> <<case "res">> <div class="flex"> <<if $tasks.howardreintro != undefined>> <<link '<div class="girlChoice"><<center "howard/howardcrop.jpg">>Visit $howard.name</div>' howard>> <<temp "hey">> <</link>><br> <</if>> <<if $hour >= 20 && $coffee.events.step == 5>> <<link '<div class="girlChoice"><<center "east/coffee/coffeecrop.jpg">>Visit $coffee.name</div>' eastsex>> <<temp "coffeethree">> <</link>><br> <</if>> <<if $hour >= 18 && $gsec.events.step == 2>> <<link '<div class="girlChoice"><<center "east/gsec/gseccrop.jpg">>Visit $gsec.name</div>' eastsex>> <<temp "gsec">> <</link>><br> <</if>> <<if $hour >= 18 && $rec.events.step == 1>> <<link '<div class="girlChoice"><<center "east/rec/reccrop.jpg">>Visit $rec.name</div>' eastsex>> <<temp "rechome">> <</link>><br> <</if>> <<if $kyler.events.step == 3>> <<link '<div class="girlChoice"><<center "kyler/kylercrop.jpg">>Visit $kyler.name</div>' kylersex>> <<temp "home">> <</link>><br> <</if>> <<if $hour >= 18 && $cons.events.step == 1>> <<link '<div class="girlChoice"><<center "east/cons/conscrop.jpg">>Visit $cons.name</div>' eastsex>> <<temp "conshome">> <</link>><br> <</if>> <<if $hour < 18 && $cons.events.step == 2>> <<link '<div class="girlChoice"><<center "east/cons/conscrop.jpg">>Visit $cons.name</div>' eastsex>> <<temp "consgarden">> <</link>><br> <</if>> </div> <<link "Back" neweden>><</link>> <</switch>> <</choices>> </div> </center><<scene>> <<set $tempvar2 = "ne">> <<switch $tempvar>> <<case "jos">> <<narrate>>She ushers you inside and flings herself on the sofa.<</narrate>> <<left2 "east/res05.jpg">> <<say "res">>Right. So tell me everything. What are you doing here?<</say>> <<say "mc">>Didn't you invite me here because you thought you could help? What do you think I'm doing here?<</say>> <<say "res">>I think you're here to right the wrongs and correct the story. But, you seem to want to do that peacefully.<</say>> <<say "mc">>A little. I don't know exactly what is wrong and which parts of the story are true or false at the moment. But I wish to have friendly relations with New Eden.<</say>> <<say "res">>Perfect. I'm with a group of like-minded individuals who do not believe the stories the cabinet told us. Thomas confided in me. The strays are not evil; they're people brought here without their consent and left without purpose.<</say>> <<say "mc">>Sounds kinda bleak when you put it like that.<</say>> <<say "res">>It is. So, my group tries to spread the word. We don't know how much of the stories are true, but we do know there are a lot of lies within them. Thomas confirmed the founder existed, and was indeed $voice.name's most trusted. He never suggested $voice.name wasn't evil, only that the champions she left behind weren't.<</say>> <<say "mc">>Okay, so what else is false about the stories?<</say>> <<left2 "east/res04.jpg">> <<say "res">>Honestly, I think most of it is fake other than the founding of the city. I don't even know if the founder is real.<</say>> <<say "mc">>So, you mentioned help?<</say>> <<say "res">>Like I said, I'm with a group of individuals who didn't believe the original stories. Our numbers have grown since they announced the invasion, and even more so when they suddenly called it off stating they had resolved everything diplomatically with you.<</say>> <<narrate>>She claps her hands.<</narrate>> <<say "res">>We can rally support for you.<</say>> <<say "mc">>I'm not looking to plot a coup or anything. I just want friendly relations with the city.<</say>> <<say "res">>That's exactly what I mean. Personally, I think we need new leadership, but you are not the man for that. At least, you've not proven to be, perhaps in time. But right now you are an unknown, feared even, entity to most.<</say>> <<say "mc">>Yeah, I really need to work on my PR, huh?<</say>> <<say "res">>Yeah, let us worry about that. We should be able to make the general public more accepting of you with our message. Especially now we don't have to be quite so covert about it.<</say>> <<say "mc">>Why's that?<</say>> <<say "res">>Well, it's no longer taboo to say $voice.name's name, and the cabinet confirmed they you and they are cooperating.<</say>> <<say "mc">>Great.<</say>> <<say "res">>I've also heard some... other stories about you.<</say>> <<say "mc">>Oh?<</say>> <<say "res">>For another time, perhaps back at the library.<</say>> <<say "mc">>Huh... okay...<</say>> <<button "Continue" nestuff>> <<event "res" "step" 3>> <</button>> <<case "jos2">> <<say "res">>Sorry, $name. I'm not ready yet, I still haven't managed to get a key to the library and I don't want to leave any potential signs of a break in behind, not matter how minor.<</say>> <<if $east.library >= 4 || $lib.events.step >= 2>> <<say "mc">>I have a key...<</say>> <<say "res">>Fuck yes! Let's go!<</say>> <<cont "eastsex" "res">> <<else>> <<say "mc">>No worries, we can try another night.<</say>> <<think "mc">>I wonder if I should try talking to the librarian at all.<</think>> <<cont "nestuff" "">> <</if>> <<case "jos3">> <<if checkUnlocks('movie', 'lib', 'res') == false>> <<say "res">>That's it! I'm in. I'm just gonna download the data I need and we're outta here.<</say>> <<say "mc">>Not going to tell me what's on it?<</say>> <<say "res">>Truth be told, I'm not looking for anything specific, I just want as much data of the cabinets dealings as possible so I can go through it w a fine tooth comb.<</say>> <<say "mc">>So this could all amount to nothing?<</say>> <<say "res">>There's no smoke without fire. If nothing else, I want to find out more about Thomas.<</say>> <<say "mc">>The old cabinet leader?<</say>> <<say "res">>Yeah. I was his envoy. His death is... suspicion to say the least.<</say>> <<say "mc">>Okay, I should probably stop there as this may harm my ability to perform my duties. That said, if you find any hard evidence of misconduct, will you let me know?<</say>> <<say "res">>Of course!<</say>> <<think "mc">>I'm starting to think this wasn't such a good idea...<</think>> <<event "res" "step" 5>> <<else>> <<say "res">>A girl could get used to this. Fuck.<</say>> <<say "mc">>Something about doing in the library just makes it so much hotter.<</say>> <<say "res">>I'll say.<</say>> <</if>> <<cont "nestuff" "" 2>> <<case "jos4">> <<say "res">>Library?<</say>> <<say "mc">>Library.<</say>> <<say "res">>Let's go.<</say>> <<cont "eastsex" "res">> <<case "lib">> <<if $lib.events.waiting != undefined>> <<left2 "east/lib01.jpg">> <<say "lib">>You're the gentleman from before. Did you want me to regale you with the history of our heroic founder and the evil she overcame?<</say>> <<choices>> <<link "Listen to the story" east-library>> <<event "lib" "step">> <<set $tempvar3 = 1>> <<set delete $lib.events.waiting>> <</link>><br> <<link "Another time" nestuff>> <<event "lib" "waiting">> <</link>> <</choices>> <<elseif !$girlsmet.includes('lib')>> <<think "mc">>Perhaps I can find more information about the $founder.name here.<</think>> <<left2 "east/lib01.jpg">> <<narrate>>The librarian watches you suspiciously as you approach.<</narrate>> <<say "mc">>Hi there, I was wondering what information you had on the city's founding.<</say>> <<say "lib">>What did you want to know?<</say>> <<say "mc">>More about what happened and how New Eden came to be.<</say>> <<narrate>>There's a hint of excitement in her voice as she replies.<</narrate>> <<say "lib">>You don't need books for that, come. I'll tell you everything you need to know!<</say>> <<think "mc">>Some one-on-one time with a hot librarian is never a bad thing!<</think>> <<say "lib">>Just watch out for that computer geek. Her head is in the clouds. Believes some weird fantasies.<</say>> <<narrate>>She points at someone behind you but you're unsure exactly who.<</narrate>> <<choices>> <<link "Listen to the story" east-library>> <<event "lib" "step">> <<set $tempvar3 = 1>> <</link>><br> <<link "Another time" nestuff>> <<event "lib" "waiting">> <</link>> <</choices>> <<else>> <center> <img @src="setup.img+'locations/lib.jpeg'"> <<choices>> <div id="dynamic" class="flex"> <<set _where = 'nelib'>> <<if $lib.events.step == 3>> <<set _where = 'east-library'>> <<set $tempvar3 = "mat3">> <<elseif $lib.events.step == undefined && checkUnlocks('movie', 'lib', 'lib') == false>> <<set _where = 'nelib'>> <<event "lib" "step" 1>> <<elseif $lib.events.step == undefined && checkUnlocks('movie', 'lib', 'lib') == true && checkUnlocks('movie', 'heel', 'lib') == false>> <<set _where = 'east-library'>> <<set $tempvar3 = "mat3">> <<elseif $lib.events.step == undefined && checkUnlocks('movie', 'lib', 'lib') == true && checkUnlocks('movie', 'heel', 'lib') == true>> <<event "lib" "step" 6>> <</if>> <<link '<div class="girlChoice"><<center "east/lib/libcrop.jpg">>Speak to $lib.name</div>' _where>> <<temp "mat">> <</link>><br> <<link '<div class="girlChoice"><<center "east/res/rescrop.jpg">>Speak to $res.name</div>' nelib>> <<temp "jos">> <</link>><br> </div> <<link "Never mind" nestuff>><</link>> <</choices>> </center> <</if>> <<case "cityhall">> <<if !$girlsmet.includes('sec')>> <<left2 "east/sec01.jpg">> <<say "sec" "???">>Hello sir, how many I he– eeep!<</say>> <<say "mc">>Everything okay there?<</say>> <<say "sec" "???">>Yes, sorry sir. Yes, perfectly fine. How many I help you, patron, sir?<</say>> <<say "mc">>Ah, I guess you know who I am.<</say>> <<say "sec" "???">>Of course, sir. All the staff here have been briefed. Please, how may I assist you?<</say>> <<say "mc">>No need to be so formal. I'm $name, and you are?<</say>> <<say "sec" "???">>I am <<textbox "$sec.name" Ursula>>, sir. How can I be of assistance?<</say>> <<say "mc">>Please, treat me like any other visitor.<</say>> <<say "sec">>Sorry, it's just... all the staff were briefed about you and well, whatever you need, we'd be happy to assist.<</say>> <<say "mc">>Right now, I'm just interested in you.<</say>> <<narrate>>She blushes.<</narrate>> <<say "sec">>Whatever you need. I'd be happy to offer myself to you if it prevents our city's destruction.<</say>> <<say "mc">>Whoa, whoa, whoa! Just what stories have you heard? I'm not here to destroy anything! And I certainly wouldn't be forcing myself upon anyone. I fear you've got the wrong impression of me.<</say>> <<say "sec">>Of course. I'm sorry sir.<</say>> <<left2 "east/tour/meet01.jpg">> <<say "tour" "???">>Who's this tall drink of water?<</say>> <<say "sec">>He's <b>the</b> patron, <<textbox "$tour.name" Gabriella>>. From the meeting, remember?<</say>> <<say "tour">>Well, they didn't pre-warn me you'd be so handsome.<</say>> <<say "sec">>They literally showed us his photograph! Don't you have something to do? $name here was talking to me.<</say>> <<think "mc">>She suddenly got defensive. I'm guessing they aren't on friendly terms.<</think>> <<say "tour">>Was he indeed? Is that why your cheeks are red? Interesting... I'll leave you to it for now.<</say>> <<narrate>>As she walks past she gives your ass a pinch. You jump at the unexpected feeling. She just winks when you turn to look.<</narrate>> <<say "sec">>Everything okay?<</say>> <<say "mc">>Yes, of course. Tell me about yourself.<</say>> <<say "sec">>About me? Uhh... right okay...<</say>> <<narrate>>You spend your time talking and flirting with $sec.name. She starts quite stiff talking about her work, but slowly opens up, becoming less formal and fearful, and starts telling you more about her personal life.<</narrate>> <<say "mc">>I very much enjoyed our chat today, $sec.name. Would you mind if I visited again?<</say>> <<say "sec">>Not at all, I'd welcome it.<</say>> <<say "mc">>Great. It's a date.<</say>> <<meet "sec">> <<meet "tour">> <<script>> $(document).one(':passageend', function (ev) { $('#textbox-tourname').change(function() { $('.tour .speakername').html($('#textbox-tourname').val()); }); $('#textbox-secname').change(function() { $('.sec .speakername').html($('#textbox-secname').val()); }); }) <</script>> <<event "sec" "intro">> <<cont "nestuff" "" 2>> <<elseif checkUnlocks('movie', 'tour', 'tour') == true && $tour.events.eva != undefined && $tempvar3 != "sec">> <<choices "Who do you wish to speak to?">> <div class="flex"> <<link '<div class="girlChoice"><<center "east/tour/tourcrop.jpg">>$tour.name</div>' gabs>> <<set $tempvar3 = "">> <</link>> <<if checkUnlocks('movie', 'office', 'sec') == false>> <<link '<div class="girlChoice"><<center "east/sec/seccrop.jpg">>$sec.name</div>' negov>> <<set $tempvar3 = "sec">> <</link>> <</if>> </div> <<link "Leave" nestuff>> <</link>> <</choices>> <<elseif checkUnlocks('movie', 'bat', 'sec') == true && checkUnlocks('movie', 'office', 'sec') == false && $sec.events.step == undefined>> <<left2 "east/sec01.jpg">> <<say "sec">>$alias... I mean $name!<</say>> <<say "mc">>Hey, $sec.name, listen I'm really sorry about hiding who I was before. I hope you can understand.<</say>> <<say "sec">>Don't worry, $eva.name explained everything to me personally. To be honest, to find out I had slept with a patron... just thinking about it turns me on. <<if checkUnlocks('movie', 'tour', 'tour') == true>>And what you did with $tour.name, I was definitely upset at first, but I get it.<</if>><</say>> <<say "mc">>I'm glad there's no hard feelings.<</say>> <<say "sec">>Oh, there's something that needs to be hard. I know I'm on the clock but... that room over there is empty. <<if checkUnlocks('movie', 'tour', 'tour') == true>>$tour.name will be livid when she finds out!<</if>><</say>> <div id="replace"> <<choices>> <<link "Let's go">> <<replace "#replace">> <<say "mc">>Lead on.<</say>> <<narrate>>She grins and leads you to a side room.<</narrate>> <<if checkUnlocks('movie', 'tour', 'tour') == true>><<think "mc">>Honestly, if her and $tour.name just wanna keep fucking me to get one up on the other, I can get behind that.<</think>><</if>> <<cont "eastsex" "charitysec">> <</replace>> <</link>><br> <<link "Decline">> <<replace "#replace">> <<say "mc">>I'd love to, but I can't right now. Hopefully this won't be the last opportunity, though.<</say>> <<say "sec">>I certainly hope not.<</say>> <<cont "nestuff" "" 1>> <</replace>> <</link>> <</choices>> </div> <<elseif checkUnlocks('movie', 'bat', 'sec') == true && checkUnlocks('movie', 'office', 'sec') == true && checkUnlocks('movie', 'tour', 'tour') == false>> <<narrate>>The front desk is empty and you can't see $sec.name anywhere.<</narrate>> <<think "mc">>Guess I can come back later.<</think>> <<narrate>>As you're leaving, $tour.name accosts you, pushing you into a room full of books.<</narrate>> <<left2 "east/tour02.jpg">> <<say "tour">>Is something going on between you and that bitch?<</say>> <<say "mc">>Just seeing how it goes. Not that it's any of your business.<</say>> <<say "tour">>Sorry, I know I shouldn't have just pulled you in here given you're the patron and all... but god I hate her. I need to get back at her.<</say>> <<say "mc">>Why?<</say>> <<say "tour">>Let's just say she and I have a... difficult relationship. Oh, I know; let's fuck. Right here, right now.<</say>> <div id="replace"> <<choices>> <<link "Do it">> <<event "tour" "step">> <<replace "#replace">> <<think "mc">>Fuck if I know anything about their relationship, but it's not like I'm going to turn down someone as hot as her.<</think>> <<say "mc">>I'm game.<</say>> <<narrate>>You drop your trousers.<</narrate>> <<center "east/tour04.jpg">> <<say "tour">>Oh fuck me. Yes please~!<</say>> <<narrate>>She leans forward while grabbing your cock.<</narrate>> <<button "Continue" eastsex>> <<temp "tour">> <</button>> <</replace>> <</link>><br> <<link "No">> <<replace "#replace">> <<left2 "east/tour03.jpg">> <<say "mc">>I'm sorry, $tour.name, but I think there's a misunderstanding here. I'll just be on my way.<</say>> <<say "tour">>Seriously? You don't wanna fuck me?<</say>> <<say "mc">>You're smoking hot for sure, but I don't want any drama.<</say>> <<say "tour">>Oh fuck off. Your loss. Just run off and play house with your dumb fucking bitch.<</say>> <<narrate>>She storms off.<</narrate>> <<think "mc">>Well, whatever.<</think>> <<cont "neweden" "" 1>> <</replace>> <</link>><br> <</choices>> </div> <<elseif checkUnlocks('movie', 'bat', 'sec') == true && $sec.events.step == 4 && checkUnlocks('movie', 'office', 'sec') == false>> <<left2 "east/sec02.jpg">> <<say "sec">>$name! I had a lot of fun in the changing rooms...<</say>> <<say "mc">>Haha, me too.<</say>> <<narrate>>She looks around suspiciously then pokes cups her hand as she speaks to you.<</narrate>> <<say "sec">>I know I'm on the clock but... that room over there is empty. <<if checkUnlocks('movie', 'tour', 'tour') == true>>$tour.name will be livid when she finds out!<</if>><</say>> <div id="replace"> <<choices>> <<link "Let's go">> <<replace "#replace">> <<say "mc">>Lead on.<</say>> <<narrate>>She grins and leads you to a side room.<</narrate>> <<if checkUnlocks('movie', 'tour', 'tour') == true>><<think "mc">>Honestly, if her and $tour.name just wanna keep fucking me to get one up on the other, I can get behind that providing they don't involve me in the drama.<</think>><</if>> <<cont "eastsex" "charitysec">> <</replace>> <</link>><br> <<link "Decline">> <<replace "#replace">> <<say "mc">>I'd love to, but I can't right now. Hopefully this won't be the last opportunity, though.<</say>> <<say "sec">>I certainly hope not.<</say>> <<cont "nestuff" "" 1>> <</replace>> <</link>> <</choices>> </div> <<elseif checkUnlocks('movie', 'tour', 'tour') == true && $tour.events.step == 1>> <<left2 "east/tour05.jpg">> <<say "mc">>Don't usually see you on the front desk.<</say>> <<say "tour">>No, that bitch is taking some personal time or some shit. So I'm stuck here covering. Fucking worth it, though.<</say>> <<say "mc">>I need to know. Why were you so intent on her seeing us together?<</say>> <<say "tour">>That whore stole my husband!<</say>> <<say "mc">>Holy shit. Okay, I did not see that coming.<</say>> <<think "mc">>Though if she was like this, I may understand a little why.<</think>> <<narrate>>She throws her hands in the air.<</narrate>> <<say "tour">>I know that look. No, I'm not normally a bitch. Just... anything to do with her fucking sends me over the edge.<</say>> <<say "mc">>I see. Wow.<</say>> <<say "tour">>And I could see she was interested in you. I don't feel good about it... but it felt good doing it.<</say>> <<say "mc">>I don't particularly want to get involved in any drama, but I can't say I didn't enjoy it.<</say>> <<say "tour">>Well, maybe we can enjoy it more without the drama? Here's my address... don't be a stranger.<</say>> <<notice>>No further content added for $tour.name yet.<</notice>> <<event "tour" "step" 2>> <<cont "nestuff" "" 1>> <<elseif $girlsmet.includes('sec') && !$girlsmet.includes('tour')>> <<left2 "east/tour05.jpg">> <<say "tour" "Secretary">>Hello, how may I help you today?<</say>> <<say "mc">>Is $sec.name not working today?<</say>> <<say "tour" "Secretary">>I'm just covering the bit—, uhh, covering for my colleague for a few hours.<</say>> <<say "mc">>I see. I hope she's okay.<</say>> <<say "tour" "Secretary">>Wait, I recognize you. I've seen you sniffing around her a few times in the past... but not just that... where else do I know you from? Holy shit, you're $name, the patron! I remember seeing your photograph at the briefing!<</say>> <<think "mc">>I wonder if the entire city knows who I am now.<</think>> <<say "mc">>Yes, that's me.<</say>> <<say "tour">>Right, yes, sorry. My name is <<textbox "$tour.name" Gabriella>>. What can I do to assist you?<</say>> <<think "mc">>There's most definitely something I'd like you to assist me with...<</think>> <<say "mc">>I was just looking to speak with $sec.name.<</say>> <<say "tour">>That bitch! Ugh!<</say>> <<say "mc">>Excuse me?<</say>> <<say "tour">>Sorry, I can't help it when it comes to her. What is the nature of your relationship?<</say>> <<say "mc">>Hmm... just friends... for now.<</say>> <<narrate>>She grins darkly.<</narrate>> <<say "tour">>Interesting. She's not here right now, as I said, but I'm looking forward to your next visit already.<</say>> <<say "mc">>Right...<</say>> <<meet "tour">> <<event "sec" "intro">> <<cont "nestuff" "" 1>> <<script>> $(document).one(':passageend', function (ev) { $('#textbox-tourname').change(function() { $('.tour .speakername').html($('#textbox-tourname').val()); }) }) <</script>> <<elseif $sec.events.intro == undefined>> <<left2 "east/sec01.jpg">> <<say "sec">>$alias... I mean $name!<</say>> <<say "mc">>Hey, $sec.name, listen I'm really sorry about hiding who I was before. I hope you can understand.<</say>> <<say "sec">>So how can I help you today, sir?<</say>> <<say "mc">>No need to be so formal, let's just talk like we did before.<</say>> <<narrate>>You spend your time talking and flirting with $sec.name. She starts quite stiff talking about her work, but slowly opens up, becoming less formal and fearful, and starts telling you more about her personal life.<</narrate>> <<say "mc">>I very much enjoyed our chat today, $sec.name. Would you mind if I visited again?<</say>> <<say "sec">>Not at all, I'd welcome it.<</say>> <<say "mc">>Great. It's a date.<</say>> <<event "sec" "intro">> <<cont "nestuff" "" 2>> <<elseif $tour.events.step == 2 || (checkUnlocks('movie', 'tour', 'tour') == true && $sec.events.step == undefined)>> <<left2 "east/sec01.jpg">> <<say "mc">>$sec.name... about $tour.name, I had no idea.<</say>> <<say "sec">>I get it... she's hot and you didn't know she wanted to get back at me. I guess I deserved it a little.<</say>> <<narrate>>She sighs.<</narrate>> <<say "mc">>Her husband?<</say>> <<say "sec">>She told you?<</say>> <<say "mc">>After the fact, yeah.<</say>> <<say "sec">>Well, it's not as black and white as she makes out. He didn't tell me he had a wife! I knew he had other lovers, I'm fairly open about that kinda thing, most of New Eden is. I think even $tour.name is. The difference here is he didn't tell her, and was making excuses to avoid spending time with her so he could be with me instead. Of course, I didn't know that, but... well, she never listens.<</say>> <<say "mc">>It sounds like he either enjoyed the thrill of it, or was purposefully trying to push her away. Either way, I wasn't trying to get into any drama.<</say>> <<say "sec">>I understand. It took me by surprise, but like I said, I'm open to multiple lovers and not really looking for anything serious. I know you've already got an entire harem. Let's just put it behind us and have our own fun.<</say>> <<if $sec.events.step < 4 || $sec.events.step == undefined>> <<event "sec" "step" 2>> <</if>> <<event "tour" "step" 3>> <<cont "nestuff" "" 1>> <<elseif $sec.events.step <= 2 || $sec.events.step == undefined>> <<left2 "east/sec02.jpg">> <<say "sec">>$name! You're starting to be a regular here.<</say>> <<say "mc">>What can I say? There's something extremely alluring that keep bringing me back.<</say>> <<narrate>>She grins from ear to ear.<</narrate>> <<say "mc">>Got a lot on today?<</say>> <<say "sec">>Nothing that's more important than you.<</say>> <<narrate>>You spend some time with $sec.name, flirting and making small talk.<</narrate>> <<say "sec">>So, I was thinking...<</say>> <<narrate>>She fidgets nervously.<</narrate>> <<say "sec">>I... uhhh... I like to play baseball in the evenings. Maybe you'd like to join me?<</say>> <<think "mc">>I thought she was gonna ask me out for dinner!<</think>> <<say "mc">>I think I'd quite like that.<</say>> <<narrate>>She does a little victory fist pump.<</narrate>> <<say "sec">>Great, I'm already looking forward to it. We'll be playing at 18:00.<</say>> <<event "sec" "step" 3>> <<if $tour.events.step == undefined>> <<narrate>>As you're leaving, $tour.name accosts you, pushing you into a room full of books.<</narrate>> <<left2 "east/tour02.jpg">> <<say "tour">>Is something going on between you and that bitch?<</say>> <<say "mc">>Just seeing how it goes. Not that it's any of your business.<</say>> <<say "tour">>Sorry, I know I shouldn't have just pulled you in here given you're the patron and all... but god I hate her. I need to get back at her.<</say>> <<say "mc">>Why?<</say>> <<say "tour">>Let's just say she and I have a... difficult relationship. Oh, I know; let's fuck. Right here, right now.<</say>> <<event "sec" "step">> <div id="replace"> <<choices>> <<link "Do it">> <<event "tour" "step">> <<replace "#replace">> <<think "mc">>Fuck if I know anything about their relationship, but it's not like I'm going to turn down someone as hot as her.<</think>> <<say "mc">>I'm game.<</say>> <<narrate>>You drop your trousers.<</narrate>> <<center "east/tour04.jpg">> <<say "tour">>Oh fuck me. Yes please~!<</say>> <<narrate>>She leans forward while grabbing your cock.<</narrate>> <<button "Continue" eastsex>> <<event "sec" "step" 1>> <<temp "tour">> <</button>> <</replace>> <</link>><br> <<link "No">> <<replace "#replace">> <<left2 "east/tour03.jpg">> <<say "mc">>I'm sorry, $tour.name, but I think there's a misunderstanding here. I'll just be on my way.<</say>> <<say "tour">>Seriously? You don't wanna fuck me?<</say>> <<say "mc">>You're smoking hot for sure, but I don't want any drama.<</say>> <<say "tour">>Oh fuck off. Your loss. Just run off and play house with your dumb fucking bitch.<</say>> <<narrate>>She storms off.<</narrate>> <<think "mc">>Well, whatever.<</think>> <<cont "neweden" "" 1>> <</replace>> <</link>><br> <</choices>> </div> <<else>> <<cont "neweden" "" 1>> <</if>> <<elseif $sec.events.step == 3>> <<think "mc">>$sec.name wants me to meet her at the batting fields after work. She'll be there from 18:00.<</think>> <<if checkUnlocks('movie', 'tour', 'tour') == true && $tour.events.eva != undefined>> <<choices>> <<link "Find $tour.name" gabs>> <</link>><br> <<link "Leave" nestuff>> <</link>> <</choices>> <<else>> <<cont "nestuff">> <</if>> <<else>> <<center "locations/east/gov.jpeg">> <<choices "Who do you wish to speak to?">> <div class="flex"> <<link '<div class="girlChoice"><<center "east/tour/tourcrop.jpg">>$tour.name</div>' gabs>> <<temp "qa">> <</link>> </div> <<link "Leave" nestuff>> <</link>> <</choices>> <</if>> <</switch>><<switch $tempvar>> <<case "newlocation">> <<scene>> <<left2 "east/genvoy/krissy01.jpg">> <<say "genvoy">>Is there someone wanting to try out as a performer?<</say>> <<say "mc">>No, well not right now at least. I wanted to talk about the business. I'm interested in setting something similar up <<if $hubname == undefined>>back home<<else>>in $hubname<</if>>.<</say>> <<narrate>>She pauses for a moment.<</narrate>> <<say "genvoy">>Would you be interested in running a brothel from it too?<</say>> <<say "mc">>Potentially...<</say>> <<say "genvoy">>I am looking to move the brothel business away from Aegis. The office aesthetic seems to go down well, but in a proper establishment we can have any number of themed rooms.<</say>> <<say "mc">>So you'd move your business to <<if $hubname == undefined>>the hub<<else>>in $hubname<</if>>?<</say>> <<say "genvoy">>Not entirely. The Glitter Box would remain as it is, but the Aegis brothel would move to your new establishment.<</say>> <<say "mc">>So your current customers at the brothel would have to use the gate?<</say>> <<say "genvoy">>Correct. I suspect we'll lose some custom from New Eden, but I think the trade generated from proximity to the Gateway would outweigh that.<</say>> <<say "mc">>Great, I have to be honest, I'm a little unsure exactly what would be required in a facility like this.<</say>> <<say "genvoy">>Not a problem, Dave and $gsec.name can assist. I'll have them contact your people with some specifications.<</say>> <<say "info" "Information">> You can now build $stripname. This club will allow you to indulge in your own desires. The whores from Aegis will work there initially, and it's entirely up to you if you'd like any of your own companions to partake. It will generate an income regardless. Even if you do not wish them to perform with others, you can still invite them there for your own private events. <</say>> <<button "Continue" nestuff>> <<taskdone "strip">> <<build "brothel">> <<set $brothel = []>> <<time 1>> <</button>> <<case "performers">> <<if $hour < 20>> <<left2 "east/genvoy/krissy01.jpg">> <<say "genvoy">>You got someone wanting to tryout as a performer?<</say>> <<say "mc">>Maybe, what does a tryout entail?<</say>> <<say "genvoy">>Fucking one of our evaluators. And no, you're not eligible to be an evaluator, though if they invite you to join, that's on them. You're free to watch either way.<</say>> <<say "mc">>I see. And who are the evaluators?<</say>> <<say "genvoy">>Well, each of them has already handpicked a couple of your companions they'd like to perform with. Here are the details...<</say>> <<set _shift = 8>> <<if $hour < 24>> <<set _shift = 23>> <</if>> <<if $hour < 20>> <<set _shift = 19>> <</if>> <<if $hour < 17>> <<set _shift = 16>> <</if>> <<if $hour < 13>> <<set _shift = 12>> <</if>> <div class="flex"> <<if checkUnlocks('movie', 'ritaew', 'ew') == false || checkUnlocks('movie', 'vannaew', 'ew') == false>> <div class="girlChoice choices" style="cursor: default"> <h3>Evaluator $ew.name</h3> <<center "east/ew/ewcrop.jpg">><br> <h3>Candidates</h3> <<if checkUnlocks('movie', 'ritaew', 'ew') == false>> <<if !$girlsavailable.includes('ember') || getUsableLocation('ember') == 'nope' || ($working['ember'] != undefined && $working['ember'][_shift] != undefined && $working['ember'][_shift] != null)>> <<set _where = getCurrentLocation('ember')>> <div class="girlChoice" style="cursor: no-drop"><<center "ember/embercrop.jpg">>$ember.name<br>Unavailable (_where)</div> <<else>> <<link '<div class="girlChoice"><<center "ember/embercrop.jpg">>$ember.name</div>'>> <<temp "ember">> <<goto "eastsex">> <</link>> <</if>> <br> <</if>> <<if checkUnlocks('movie', 'vannaew', 'ew') == false>> <<if !$girlsavailable.includes('vanna') || getUsableLocation('vanna') == 'nope' || ($working['vanna'] != undefined && $working['vanna'][_shift] != undefined && $working['vanna'][_shift] != null)>> <<set _where = getCurrentLocation('vanna')>> <div class="girlChoice" style="cursor: no-drop"><<center "vanna/vannacrop.jpg">>$vanna.name<br>Unavailable (_where)</div> <<else>> <<link '<div class="girlChoice"><<center "vanna/vannacrop.jpg">>$vanna.name</div>' eastsex>> <<temp "vanna">> <</link>> <</if>> <</if>> </div> <</if>> <div class="girlChoice choices" style="cursor: default"> <h3>Evaluator $foxxx.name</h3> <<center "east/foxxx/foxxxcrop.jpg">><br> <h3>Candidates</h3> <<if checkUnlocks('movie', 'lacyaf', 'foxxx') == false>> <<if !$girlsavailable.includes('lacy') || getUsableLocation('lacy') == 'nope' || ($working['lacy'] != undefined && $working['lacy'][_shift] != undefined && $working['lacy'][_shift] != null)>> <<set _where = getCurrentLocation('lacy')>> <div class="girlChoice" style="cursor: no-drop"><<center "lacy/lacycrop.jpg">>$lacy.name<br>Unavailable (_where)</div> <<else>> <<link '<div class="girlChoice"><<center "lacy/lacycrop.jpg">>$lacy.name</div>' eastsex>> <<temp "nelacy">> <</link>> <</if>> <br> <</if>> <div class="girlChoice"><<center "other/qm.jpg">>Future Content</div> /* <<link '<div class="girlChoice"><<center "anna/annacrop.jpg">>$anna.name</div>' eastsex>> <<temp "anna">> <</link>>*/ </div> <div class="girlChoice choices" style="cursor: default"> <h3>Evaluator $cs.name</h3> <<center "east/cs/cscrop.jpg">><br> <h3>Candidates</h3> <<if $kayla.bimbo != true && $kayla.bimbo != "seen">> <div class="girlChoice locked" style="cursor: no-drop"><<center "kayla/bimbo/kaylacrop.jpg">>Unavailable Content <<step "<br>Why" `"Your previous choices have locked a number of "+$kayla.name+" scenes. Future updates will add alternative ways to get this content."`>><br> <<else>> <<if checkUnlocks('movie', 'kayla', 'cs') == false>> <<if !$girlsavailable.includes('kayla') || getUsableLocation('kayla') == 'nope' || ($working['kayla'] != undefined && $working['kayla'][_shift] != undefined && $working['kayla'][_shift] != null)>> <<set _where = getCurrentLocation('kayla')>> <div class="girlChoice" style="cursor: no-drop"><<center "kayla/bimbo/kaylacrop.jpg">>$kayla.name<br>Unavailable (_where)</div> <<else>> <<link '<div class="girlChoice"><<center "kayla/bimbo/kaylacrop.jpg">>Bimbo $kayla.name</div>' eastsex>> <<temp "kayla">> <</link>> <</if>> <br> <</if>> <</if>> <div class="girlChoice"><<center "other/qm.jpg">>Future Content</div> /* <<link '<div class="girlChoice"><<center "kayla/bimbo/kaylacrop.jpg">>Bimbo $kayla.name</div>' eastsex>> <<temp "kayla">> <</link>><br> <<link '<div class="girlChoice"><<center "whitney/whitneycrop.jpg">>$whitney.name</div>' eastsex>> <<temp "whitney">> <</link>> */ </div> <<if checkUnlocks('movie', 'aeg', 'krissy') == false || checkUnlocks('movie', 'aeg', 'molly') == false>> <div class="girlChoice choices" style="cursor: default"> <h3>Male Evaluator</h3> <<center "other/qm.jpg">><br> <h3>Candidates</h3> <<if checkUnlocks('movie', 'aeg', 'molly') == false>> <<if !$girlsavailable.includes('molly') || getUsableLocation('molly') == 'nope' || ($working['molly'] != undefined && $working['molly'][_shift] != undefined && $working['molly'][_shift] != null)>> <<set _where = getCurrentLocation('molly')>> <div class="girlChoice" style="cursor: no-drop"><<center "molly/mollycrop.jpg">>$molly.name<br>Unavailable (_where)</div> <<else>> <<link '<div class="girlChoice"><<center "molly/mollycrop.jpg">>$molly.name</div>' eastsex>> <<temp "nemolly">> <</link>> <</if>> <br> <</if>> <<if checkUnlocks('movie', 'aeg', 'krissy') == false>> <<if !$girlsavailable.includes('krissy') || getUsableLocation('krissy') == 'nope' || ($working['krissy'] != undefined && $working['krissy'][_shift] != undefined && $working['krissy'][_shift] != null)>> <<set _where = getCurrentLocation('krissy')>> <div class="girlChoice" style="cursor: no-drop"><<center "krissy/krissycrop.jpg">>$krissy.name<br>Unavailable (_where)</div> <<else>> <<link '<div class="girlChoice"><<center "krissy/krissycrop.jpg">>$krissy.name</div>' eastsex>> <<temp "nekrissy">> <</link>> <</if>> <</if>> </div> <</if>> </div> <center><<link "Never mind" nestuff>><</link>></center> <<say "info" "Information">> All female evaluators have lesbian scenes with their candidates.<br> Only $krissy.name's scene includes a male that isn't you. <</say>> <<else>> <<think "mc">>The place is already open. If I want to invite someone for a tryout I need to come here before 20:00.<</think>> <<if checkUnlocks('movie', 'party', 'ew') == false>> <<narrate>>You notice the woman who invited you to a threesome with her husband walk by.<</narrate>> <<left2 "east/ew/badge.jpg">> <<think "mc">>I declined her offer last time, she may not even be willing to give me another chance. But, now's the time to try if I do want to perform with her and her husband in front of Dave.<</think>> <div id="replace"> <<choices>> <<link "Do it">> <<replace "#replace">> <<narrate>>You catch up with her.<</narrate>> <<say "ew">>Here to enjoy the show, $name?<</say>> <<say "mc">>I was thinking about your offer to perform together with your husband. Perhaps my answer was too hasty...<</say>> <<say "ew">>For you, the handsome patron with quite the reputation, I'm willing to offer a second chance. We'll perform in ten minutes.<</say>> <<cont "eastsex" "genvoythree">> <</replace>> <</link>><br> <<link "Leave" nestuff>> <</link>> <</choices>> </div> <<else>> <<cont "nestuff">> <</if>> <</if>> <<case "nope">> <<narrate>>The bouncer stops you at the door.<</narrate>> <<say "side" "Bouncer">>Members only.<</say>> <<say "mc">>How do I join?<</say>> <<say "side" "Bouncer">>No idea. Not my job.<</say>> <<say "mc">>Then how do I—<</say>> <<say "side" "Bouncer">>Please move along, sir.<</say>> <<think "mc">>Hmm, now I'm really intrigued.<</think>> <<cont "nestuff">> <</switch>><<switch $tempvar>> <<case "jos">> <<if $res.events.step == 1 || ($girlsmet.includes('res') && checkUnlocks('movie', 'lib', 'res') == false && $res.events.step == undefined)>> <<left2 "east/res02.jpg">> <<say "res">>You came back!<</say>> <<say "mc">>Hi $res.name. I was intrigued to learn more.<</say>> <<think "mc">>That and it may help improve relations quicker if there are people out there that already felt the stories were false.<</think>> <<narrate>>She beams.<</narrate>> <<say "res">>Great, come, sit. Let me tell you the truth!<</say>> <<narrate>>She glances around to make sure nobody is within earshot, pulls her chair smack-bang next to yours then proceeds to speak quietly.<</narrate>> <<say "res">>That story $lib.name told you? The whole thing is a bunch of baloney! It's ridiculous. I had assumed $shalina.name wasn't even real to be honest, some mythical being to create blind followers. Almost like a cult. But no, she's real, as is the new patron. In fact the champions are real too, but not necessarily evil.<</say>> <<say "mc">>Yeah...<</say>> <<say "res">>But get this. The wealthy elite apparently still have milk.<</say>> <<say "mc">>Eh? What does that have to do with it?<</say>> <<say "res">>Well, when was the last time you had milk?<</say>> <<say "mc">>I don't know. A few days ago?<</say>> <<narrate>>She looks at you confused.<</narrate>> <<say "res">>You're serious, aren't you? Where the hell did you get milk from? Are you... no way, are you?<</say>> <<think "mc">>Shit... milk is gonna be the thing that gives me away?!<</think>> <<left2 "east/res03.jpg">> <<say "res">>You're not from here, are you...? Are you one of the champions, I know we've opened communications with them now... and there's that archway outside City Hall...<</say>> <<narrate>>You take a deep breath.<</narrate>> <<say "res">>Shit... you're him, aren't you. There are no male champions. You never told me your name... $name?<</say>> <<say "mc">>Yes, but please, I don't want to make a scene.<</say>> <<say "res">>This is amazing. No I understand. Here's my address, I have an apartment just down the road. I think I may be able to help you.<</say>> <<say "mc">>Okay, I'll think about it.<</say>> <<button "Continue" nestuff>> <<event "res" "step" 2>> <<time 1>> <</button>> <<elseif $res.events.step == 2>> <<think "mc">>She wants to talk at her apartment. Probably to avoid anyone else overhearing.<</think>> <<cont "nestuff">> <<elseif $res.events.step == 3>> <<left2 "east/res02.jpg">> <<say "mc">>You wanted to discuss something here?<</say>> <<narrate>>She looks around then points over at the librarian's desk.<</narrate>> <<say "res">>I need to access the librarian's computer.<</say>> <<say "mc">>Why?<</say>> <<say "res">>To check some records. It may be useful to proving some of the stories were lies, and this is the least protected computer connected to the cabinet's network.<</say>> <<say "mc">>Okay, I feel like me helping you with this is probably not going to work in my favor if the cabinet found out.<</say>> <<say "res">>That's where the stories about you come in useful.<</say>> <<say "mc">>They do?<</say>> <<say "res">>Yup. You're gonna fuck me!<</say>> <<say "mc">>Sorry, how does that help?<</say>> <<say "res">>The software will take a little while to work. We fuck while it's happening. If we get caught... it's just $name being $name.<</say>> <<say "mc">>But isn't New Eden just as, if not more, sexually open?<</say>> <<say "res">>Not based on the stories... but, I guess you can show me one evening if they are true, huh? Meet me at my apartment when the library is closed and we can take it from there.<</say>> <<think "mc">>She is pretty hot, and maybe it's a decent cover story if we do get caught, but is it worth the risk? Eh, I don't have to make the decision any time soon.<</think>> <<button "Continue" nestuff>> <<event "res" "step" 4>> <<time 1>> <</button>> <<elseif $res.events.step == 4>> <<think "mc">>I need to go to her apartment when the library is closed.<</think>> <<cont "nestuff">> <<elseif $res.events.step == 5 || ($res.events.step == undefined && checkUnlocks('movie', 'lib', 'res') == true)>> <<left2 "east/res02.jpg">> <<say "res">>I've not found anything useful since we last spoke, sorry.<</say>> <<say "mc">>No worries.<</say>> <<say "res">>However, your popularity grows daily.<</say>> <<say "mc">>Thanks, $res.name.<</say>> <<say "res">>You know, doing it in the library was a super turn on.<</say>> <<say "mc">>Perhaps I'll come knocking at your door for a reenactment.<</say>> <<narrate>>She grins.<</narrate>> <<cont "nestuff">> <</if>> <<case "mat">> <<if $lib.events.step == 1>> <<left2 "east/lib03.jpg">> <<say "lib">>Ah the gentleman with the feast for knowledge! What may I help you with today?<</say>> <<say "mc">>I was wondering what you could tell me of the cabinet?<</say>> <<say "lib">>Ah, looking to educate yourself? Good on you!<</say>> <<narrate>>You nod politely, resisting the urge to snap at her.<</narrate>> <<say "lib">>So the cabinet were originally the tour guides that helped defeat the evil patron. Their plan is what led to our safety, as I'm sure you're aware.<</say>> <<say "mc">>And that made them the de-facto leaders?<</say>> <<say "lib">>You know...<</say>> <<narrate>>She grins at you.<</narrate>> <<say "lib">>I think I know the real reason you're asking these questions.<</say>> <<think "mc">>Eh, I don't think the cabinet will have any issue with me just trying to find out more about them.<</think>> <<left2 "east/lib05.jpg">> <<say "lib">>And you flatter me. But you need not make such excuses to spend time with me. Tell me, what is it about me you desire most?<</say>> <<think "mc">>Well that fucking came out of left-field. She thinks I've been asking her these questions just because I'm into her... and this is how she speaks to someone she's into? I mean, she is kinda hot. You know what, I can work with this, let's turn it up to 11.<</think>> <<say "mc">>Honestly, it's difficult to pinpoint it. Your knowledge and intelligence beguile me, but your beauty and grace are like the icing on a decadent cake. You've got it all, and I can't help but find myself enchanted by you.<</say>> <<narrate>>She turns away for a moment, almost embarrassed.<</narrate>> <<say "lib">>Oh my. You're quite the romantic, aren't you? You're certainly my type. A lust for knowledge encased in a handsome shell, what's not to like?<</say>> <<think "mc">>Damn, this patron shit really does provide the best perks.<</think>> <<narrate>>She slips you a key.<</narrate>> <<say "lib">>I work here late most nights... alone.<</say>> <<narrate>>You take the key.<</narrate>> <<think "mc">>Shit, this is gonna be fun.<</think>> <<say "mc">>Perhaps one night I might get a sudden thirst for more knowledge.<</say>> <<narrate>>She gently strokes your arm.<</narrate>> <<say "lib">>I hope that's not all you thirst. I'll be waiting.<</say>> <<button "Continue" nestuff>> <<event "lib" "step" 2>> <<time 1>> <</button>> <<elseif $lib.events.step == 2 && $hour < 20>> <<think "mc">>I think she made it clear I should visit it her at night. The place closes at 20:00.<</think>> <<cont "nestuff">> <<elseif $lib.events.step == 4>> <<think "mc">>She mentioned meeting her while shopping. I should meet her in the entertainment area some time between 11:00 and 19:00.<</think>> <<cont "nestuff">> <<elseif $lib.events.step == 5>> <<think "mc">>I guess I need to come clean to her about my identity...<</think>> <<left2 "east/lib07.jpg">> <<say "lib">>There's my monster cock!<</say>> <<say "mc">>Ha, yeah... listen, there's something you should know about me.<</say>> <<say "lib">>That you're the patron?<</say>> <<say "mc">>You already know?<</say>> <<say "lib">>Of course. Everyone employed by the city was briefed.<</say>> <<say "mc">>And it never bothered you?<</say>> <<say "lib">>No. I judged you for your own merits, and the python in your pants. Whether you call yourself $alias or $name, it doesn't matter to me. I don't think you even ever told me your name anyway.<</say>> <<say "mc">>Ha... I guess I didn't.<</say>> <<think "mc">>She just takes control and I kinda let her because I was getting my cock serviced. Pretty decent arrangement to be fair.<</think>> <<say "lib">>As long as you're not catching feelings, I'm happy to keep this arrangement going.<</say>> <<say "mc">>I am absolutely fine with this.<</say>> <<narrate>>She grabs your chin and draws you close.<</narrate>> <<say "lib">>Excellent. Your snake and I aren't nearly well acquainted enough yet.<</say>> <<narrate>>She gives you a passionate kiss that lingers far too long given her statement about not catching feelings a moment ago, then returns to the other side of her desk.<</narrate>> <<event "lib" "step" 6>> <<cont "nestuff" "" 1>> <<elseif $lib.events.step == 6>> <<think "mc">>I don't think I have anything new to discuss with $lib.name... but she and I are the only ones here right now, so I'm sure we can repeat our library fun.<</think>> <<choices>> <<link "Do it" eastsex>> <<temp "lib">> <</link>><br> <<link "Leave" nestuff>> <</link>> <</choices>> <</if>> <</switch>><<narrate>>You knock on $howard.name's door. He answers a moment later, a look of anxiety across his face.<</narrate>> <<say "howard">>Is... uhhh... everything okay?<</say>> <<say "mc">>Yes. I just wanted to catch up with you, see how things have progressed since I was last here.<</say>> <<say "howard">>My role in the cabinet is basically at an end and—<</say>> <<say "mc">>May I come in?<</say>> <<say "howard">>Oh, right, yes, of course.<</say>> <<narrate>>He leads you into his lounge.<</narrate>> <<say "howard">>Uhh... so, I was saying, my role in the cabinet is basically over. The public have lost faith in $eva.name and me, and are heralding $va.name as their champion. I had expected some backlash, but I had not expected this. I'll often find people protesting outside my home.<</say>> <<say "mc">>Protesting what?<</say>> <<say "howard">>Me. They see me unfit to lead... and I think they're right.<</say>> <<say "mc">>I don't know you well, $howard.name, but I've heard you genuinely care about your people and are a good man. From what I'm told, you are a good leader, that unfortunately made one bad decision to go along with $gerald.name's plan.<</say>> <<say "howard">>It's more than that, otherwise $va.name would have faced the same backlash. They also believe we've lied to them for two centuries about $voice.name and $founder.name.<</say>> <<say "mc">>So what will you do now?<</say>> <<say "howard">>I will aid this city as best I'm able and hand over all necessary information to whomever takes my position. Thereafter, I intend to focus on my charity work. The poorer families still look to me despite the public outrage. I would like to continue my plans to relocate them, some have even left through the gateway already.<</say>> <<say "mc">>Like I said, I'm happy for you to use the old town, providing the buildings near my residence, and that of $voice.name are kept vacant. That may sound unreasonable given you and your people built them, but—<</say>> <<say "howard">>No, no. It's more than reasonable. Regardless of whether that settlement belonged to us previously or not, it doesn't anymore. We abandoned the town, and with it all claim. I appreciate that you're so understanding.<</say>> <<say "mc">>Great, I'll leave you to work out the details, but if you need my assistance, please reach out.<</say>> <<say "howard">>You're like a completely different man compared to the cabinet meeting.<</say>> <<say "mc">>You're not threatening to harm my companions.<</say>> <<say "howard">>N-No, I wouldn't dream of it. Thanks, $name.<</say>> <<think "mc">>So it seems $va.name is going for sole leadership... is she fanning the flames to purposefully oust $eva.name and $howard.name?<</think>> <<button "Continue" nestuff>> <<taskdone "howardreintro">> <<time 1>> <</button>><<set $scene = 0>> <<set $location = "neweden">> <<if $completeTasks.includes('negway') &&$tempvar == "first">> <<temp "">> <</if>> <<if $tempvar == "roadtrip">> <<narrate>>As you're preparing the vehicle, $cassie.name approaches you.<</narrate>> <<left2 "cassie/garage01.jpg">> <<say "cassie">>You can't go back out there so soon, dear.<</say>> <<say "mc">>Huh? Why, I know it's a long drive, but I should be back tomorrow.<</say>> <<say "cassie">>You've not long been back, and the hub suffered from your absence last time.<</say>> <<say "mc">>But we need to set up a better communications network, without understanding the one $kayla.name used I can't—<</say>> <<say "cassie">>I understand, but given the situation, I doubt they'd believe you. Send $lexi.name. She's one of them.<</say>> <<say "mc">>She's also one of us, and my $lexi.them, would they trust her any more than me?<</say>> <<say "cassie">>It's going to be difficult to dispel the mistrust, but she has the best chance out of any of us.<</say>> <<say "lexi">>She's right, $lexi.calls.<</say>> <<left2 "lexi/garage01.png">> <<say "mc">>Are you two ganging up on me?<</say>> <<say "lexi">>Very much so.<</say>> <<say "mc">>Then $britt.name or $moriah.name should also—<</say>> <<say "lexi">>It's fine. Leave this to me. Let's not disrupt the hub any more than it already has been.<</say>> <<say "cassie">>From what you told us, they aren't going to be hostile, and $lexi.name is astute enough to catch any deception.<</say>> <<say "mc">>I'm not going to win this argument, am I?<</say>> <<narrate>>The two of them grin and shake their heads in unison.<</narrate>> <<say "lexi">>I'll be back in a few days.<</say>> <<say "mc">>Okay, but if anything happens then—<</say>> <<narrate>>She gives you a tight hug.<</narrate>> <<say "lexi">>I'll be fine.<</say>> <<say "cassie">>I'll help her prepare, dear, and we'll see her back here soon.<</say>> <<say "mc">>Just, be careful out there, okay?<</say>> <<say "lexi">>There's nothing to worry about. I'll be back before you know it. I'll just be a few days.<</say>> <<button "Continue" townhub>> <<unavailable "lexi">> <<run unassignWork('lexi')>> <<run checkWorkRota()>> <<taskdone "roadtrip">> <<event "lexi" "easttrip">> <<time 1>> <</button>> <<elseif $tempvar == "first">> <<narrate>>You're expecting some grand event, but walking through the arch you feel nothing remarkable, just a brief sensation of warmth and that's it. But, it worked. You're in New Eden, just outside City Hall. There's a crowd gathered.<</narrate>> <<say "lacy">>YES! It really worked. This. Is. Amazing!<</say>> <<left2 "va/ne01.png">> <<say "va">>Well, the prodigal son returns.<</say>> <<say "mc">>Miss me?<</say>> <<say "am">>My mistress does not pine for the likes of you!<</say>> <<say "mc">>I've missed you too, $am.name!<</say>> <<narrate>>She just gives you a mean grin, but otherwise doesn't retort.<</narrate>> <<say "va">>I must say, I never expected this would be how you'd establish communications. We were... a little skeptical at first. But <<if $completeTasks.includes('roadtrip2')>>$lexi.name<<else>>$kayla.name<</if>> assured us this was the best way forward.<</say>> <<say "mc">>It's incredible, isn't it?<</say>> <<if $mc.events.eastresolved == "convinced">> <<say "va">>No more so than you summoning a champion before our very eyes and defeating... whatever it is that Gerald had become.<</say>> <<else>> <<say "va">>No more than than summoning that enforcer.<</say>> <</if>> <<say "lacy">>Just think of everything we can do!<</say>> <<say "va">>So, what now?<</say>> <<say "mc">>Well, this means I can visit whenever I want, maybe reconnect with those I met when I was last here. But more importantly, it means we can establish diplomatic channels and gives your people easy access to the gateway.<</say>> <<say "va">>Very well. And what are your plans for today?<</say>> <<say "mc">>For now, just testing it works, but maybe I'll stop by for a coffee later.<</say>> <<say "va">>You are always welcome.<</say>> <<say "mc">>And thank you for greeting me personally.<</say>> <<say "va">>I would have it no other way. We shall speak soon, no doubt.<</say>> <<if $east.thomas >= 3>> <<think "mc">>Given she's still free, should I take it that means she's not guilty of trying to kill Thomas? Or, do they just lack evidence. I should remain careful of her either way.<</think>> <</if>> <<say "mc">>Alright, ladies, let's head back through. Fantastic job!<</say>> <<narrate>>You head back home.<</narrate>> <<notice>>You can now visit New Eden whenever you like.<br>The bedrooms quick travel item has been replaced with New Eden.<</notice>> <<notice>>Opening this gate to New Eden has also attracted some of its residents to visit your hub, offsetting <<if $penalty > 5>>some of<</if>> your attractiveness penalty.<</notice>> <<button "Continue" townhub>> <<like "lacy" 10>> <<like "ember" 4>> <<set $penalty = 0>> <<taskdone "negway">> <<task "stacyreintro">> <<task "howardreintro">> <<available "lacy">> <<available "ember">> <<if $completeTasks.includes('roadtrip2')>> <<available "lexi">> <<like "lexi" 4>> <<else>> <<available "kayla">> <<like "kayla" 4>> <</if>> <<event "lacy" "minigateway" 6>> <<time 1>> <<if $mc.events.eastresolved == "enforcer1">> <<set $nerels = "Fearful">> <<elseif $mc.events.eastresolved == "enforcer2">> <<set $nerels = "Cautious">> <<else>> <<set $nerels = "Unsure">> <</if>> <<set $neweden = true>> <<temp "">> <</button>> <<elseif checkUnlocks('movie', 'pf01', 'kyler') == true && $kyler.events.step == undefined>> <<narrate>>As you step through the New Eden gate, $kyler.name runs over to you.<</narrate>> <<left2 "kyler/neweden01.jpg">> <<say kyler>>Thank you so much for that opportunity. That was amazing! She's just as good as everyone says.<</say>> <<say mc>>You were pretty good yourself. I heard you used to be a fan favorite.<</say>> <<say kyler>>Yeah... then things got a bit weird with Gerald...<</say>> <<say mc>>What happened?<</say>> <<say kyler>>I'd rather not talk about it. I'm just glad you destroyed him.<</say>> <<say mc>>Whoa, whoa, whoa. I didn't destroy him, he's been held here in New Eden by the cabinet.<</say>> <<say kyler>>Oh wow, really? They've been very unspecific about his fate.<</say>> <<say mc>>That's certainly... odd.<</say>> <<if $mc.events.geraldescape != undefined>> <<think mc>>I think I understand they why they wouldn't want people to know he's escaped. But they... we... need to catch him soon; we can't keep it from them forever.<</think>> <<else>> <<think mc>>Why wouldn't they just tell everyone? I'll ask one of them.<</think>> <</if>> <<say mc>>But back to your earlier point; there's no Gerald at $stripname.<</say>> <<narrate>>She thinks for a moment.<</narrate>> <<say kyler>>Maybe... I think I need to get to know you better first. How about a date?<</say>> <<say mc>>Oh, smooth.<</say>> <<narrate>>She grins.<</narrate>> <<say kyler>>Meet me in the entertainment district when you've got a few hours spare, okay?<</say>> <<say mc>>You bet.<</say>> <<event "kyler" "step" 1>> <<cont "neweden" "" 1>> <<else>> <<if $buildings.brothel != undefined && $buildings.spa != undefined && $gsec.events.kyler == undefined && $girlsmet.includes('gsec')>> <<script>> Dialog.setup("Interruption"); Dialog.wiki(Story.get("kylerintro").processText()); Dialog.open(); $("#ui-dialog-close").remove(); $("#ui-overlay").removeClass('ui-close'); <</script>> <</if>> <center>Public Opinion: $nerels <<if $nerels != "Respected">>$neprogress%<</if>><<step "" `"Improve by assigning workers to the New Eden office. Once at 100%, talk to "+$tour.name+" at City Hall to advance to the next rank.<br>Other ways to improve this may present themselves as you progress."`>></center> <<choices "Where do you want to go?">> <div class="flex"> <div class="girlChoice" key="gov" data-passage="nestuff" data-setter="$location to 'gov'"> <img @src="setup.img+'locations/east/gov.jpeg'"> Government <div class="badges" id="gov"> <<if $hour < 18>> <<if checkUnlocks('movie', 'office', 'sec') == false>><<badge "sec">><</if>> <<badge "tour">> <</if>> <<if $hour < 20 && $lib.events.step != 4 && $lib.events.step != 6>> <<badge "lib">> <</if>> <<badge "res">> <<if $hour >= 20>> <<if $hour >= 20 && $lib.events.step == 2>> <<badge "lib">> <</if>> <</if>> <<badge "va">> <<if checkUnlocks('movie', 'amsolo', 'am') == false || checkUnlocks('movie', 'amva', 'am') == false || checkUnlocks('movie', 'watched', 'am') == false>><<badge "am">><</if>> </div> </div> <div class="girlChoice" key="bus" data-passage="nestuff" data-setter="$location to 'bus'"> <img @src="setup.img+'locations/east/bus.jpeg'"> Business <div class="badges" id="bus"> <<if $hour <= 19 && (checkUnlocks('movie', 'three', 'pro1') == false || checkUnlocks('movie', 'dance', 'coffee') == false)>> <<badge "coffee">> <</if>> <<if $hour < 18>> <<if checkUnlocks('movie', 'charity', 'rec') == false>><<badge "rec">><</if>> <</if>> <<if $hour < 18>> <<meet "eva">> <<badge "eva">> <</if>> <<if checkUnlocks('movie', 'gsec', 'gsec') == false>> <<badge "gsec">> <</if>> <<if getRawLocation('monique') == "bus">> <<badge "monique">> <</if>> </div> </div> <<if !$girlsmet.includes('cons') && $hour < 19>> <div class="girlChoice" key="ind" data-passage="nestuff" data-setter="$location to 'ind'"> <img @src="setup.img+'locations/east/ind.jpeg'"> Industry <div class="badges" id="ind"> <<badge "cons">> </div> </div> <<else>> <<if debug == true>> <div class="debug girlChoice"> <<button "Unmeet $cons.name" neweden>> <<set $girlsmet.delete('cons')>> <</button>> </div> <</if>> <</if>> <<if ($east.crops == undefined || $east.crops < 4) && ($katie.events.ne == undefined || $katie.events.ne < 4)>> <div class="girlChoice" key="agr" data-passage="nestuff" data-setter="$location to 'agr'"> <img @src="setup.img+'locations/east/agr.jpeg'"> Agriculture <div class="badges" id="agr"> <<badge "katie">> </div> </div> <<else>> <<if debug == true>> <div class="debug girlChoice"> <<button "Reset $katie.name" neweden>> <<set $girlsmet.delete('katie')>> <<set delete $east.crops>> <<set delete $katie.events.ne>> <</button>> </div> <</if>> <</if>> <div class="girlChoice" key="ent" data-passage="nestuff" data-setter="$location to 'ent'"> <img @src="setup.img+'locations/east/ent.jpeg'"> Entertainment <div class="badges" id="ent"> <<if $hour >= 18 && $sec.events.step == 3>> <<badge "sec">> <</if>> <<if $hour >= 11 && $hour < 19 && $lib.events.step == 4>> <<badge "lib">> <</if>> <<if ($coffee.events.step == 2 || $rec.events.step == 2) && $hour >= 20>> <<badge "coffee">> <</if>> <<if $rec.events.step == 2 && $hour >= 20>> <<badge "rec">> <</if>> <<if $hour >= 20 || $genvoy.events.step != undefined>> <<badge "genvoy">> <</if>> <<if getRawLocation('lexi') == "ent">> <<badge "lexi">> <</if>> <<if $hour <= 18 && $girlsmet.includes('holly') && (checkUnlocks('movie', 'hollyblue', 'holly') == false || checkUnlocks('movie', 'hollymeet', 'holly') == false)>> <<badge "holly">> <</if>> <<if $kyler.events.step == 1>> <<badge "kyler">> <</if>> </div> </div> <div class="girlChoice" key="res" data-passage="nestuff" data-setter="$location to 'res'"> <img @src="setup.img+'locations/east/res.jpeg'"> Residential <div class="badges" id="res"> <<if $hour >= 20 && $coffee.events.step == 2>> <<badge "coffee">> <</if>> <<if $hour >= 18 && $gsec.events.step == 2>> <<badge "gsec">> <</if>> <<if $hour >= 18 && $rec.events.step == 1>> <<badge "rec">> <</if>> <<if $hour >= 18 && $cons.events.step == 1>> <<badge "cons">> <</if>> <<if $hour < 18 && $cons.events.step == 2>> <<badge "cons">> <</if>> <<if $kyler.events.step == 3>> <<badge "kyler">> <</if>> <<if $tasks.howardreintro != undefined>> <div class="badge" title=""><img @src="setup.img+'/howard/avatar.jpg'"></div> <</if>> </div> </div> <<if $tasks.visitgerald2 != undefined>> <div class="girlChoice" key="mil" data-passage="geraldchat"> <img @src="setup.img+'locations/east/mil.jpeg'"> Training Camp <div class="badges" id="mil"> <div class="badge" title=""><img @src="setup.img+'/gerald/avatar.jpg'"></div> </div> </div> <</if>> <div class="girlChoice" key="home" data-passage="townhub" data-setter="$location to 'townhub'"> <img @src="setup.img+'locations/town.jpeg'"> Home </div> </div> <</choices>> <</if>><<set $location = "embassy">> <<if !$girlsmet.includes('sarge')>> <<left2 "east/sarge/embassy01.jpg">> <<meet "sarge">> <<taskdone "visitsena">> <<say "mc">>Hi, $sarge.name. I thought I'd welcome you to $hubname.<</say>> <<if $east.milcamp != undefined && $east.milcamp > 1>> <<say "sarge">>I would never have imagined the weakling that Damien beat was a damn patron.<</say>> <<else>> <<say "sarge">>I would never have imagined this when we started the invasion.<</say>> <</if>> <<say "mc">>Things aren't always as obvious as they seem.<</say>> <<say "sarge">>No clearly not. Not long ago I was preparing a group of elite soldiers to come invade your territory. Now, here I am acting as am ambassador instead.<</say>> <<say "mc">>Surely you agree peace is the better option.<</say>> <<say "sarge">>Peace on equal terms, for sure. For what it's worth, I trust you; having seen what I saw, I know you could topple New Eden in a day if you so desired. Regardless, it's my job here to ensure that that peace is on indeed on equal terms.<</say>> <<say "mc">>Understood. I look forward to us building a lasting relationship.<</say>> <<think "mc">>And obviously, I'm going to try and fuck you.<</think>> <<say "sarge">>Indeed. Now, there's a few things I want to explain. I'm not just going to sit on my laurels here, I will be getting to know your companions, trying to learn what makes you tick. I will be dong my damnedest to find your weak point so that I can exploit it should you turn rogue. I want to be upfront about that so you do not feel I am sneaking behind you back and plotting your demise. I hope that I may never need it.<</say>> <<say "mc">>I understand the sentiment and appreciate the honesty. But allow me to issue you a warning of my own, if you harm or harass my companions, there will be consequences.<</say>> <<say "sarge">>Understood. Back to business; we can also discuss trade deals or joint projects here.<</say>> <<say "mc">>Sounds good to me.<</say>> <<say "sarge">>Also, I would appreciate it if I could use some of your facilities.<</say>> <<say "mc">>The hotel and all surrounding facilities are open to you.<</say>> <<say "sarge">>Thank you. I hope that we can work well together.<</say>> <<say "mc">>Me too.<</say>> <<button "Continue" townhub>> <<run overrideSchedule('sarge', 8, 18, "neembassy")>> <<run overrideSchedule('sarge', 18, 21, "gym")>> <<run overrideSchedule('sarge', 21, 24, "pool")>> <<available "sarge">> <<time 1>> <</button>> <<else>> <<switch $tempvar>> <<case "project">> <<if $neproj == undefined>> <<set $neproj = []>> <</if>> <<if $neproj.includes('statue')>> <<say "sarge">>There's nothing for us to work together on at the moment.<</say>> <<cont "embassy" "">> <<else>> <<say sarge>>It may not seem like much, but $howard.name did suggest a commemorative statue of our friendship. We'd pay half each and it would give you a decent boost to your reputation.<</say>> <<say mc>>I don't see why not. How much will it cost?<</say>> <<say sarge>>You'll need to provide 250 resources.<</say>> <<if $resources < 250>> <<think "mc">>I do not have that much available...<</think>> <<say mc>>Let me think about it.<</say>> <<cont "embassy" "">> <<else>> <div id="replace"> <<if $neprogress >= 70>> <<notice>>Commissioning this statue will grant an instant boost to your reputation that would take you beyond the cap and waste some of its benefit. It may be more beneficial to revisit this once you have ranked up.<</notice>> <</if>> <<choices>> <<link "Build it">> <<replace "#replace">> <<say mc>>Anything that can help. Let's do it.<</say>> <<say sarge>>Great, we'd like to build it near the Gateway rather than here in town, it may also prove to be useful in getting some of the visiting travelers to visit New Eden too.<</say>> <<say mc>>Ah, basically a billboard, huh? You guys certainly have a lively entertainment district, I'm sure it'd be popular.<</say>> <<narrate>>She nods.<</narrate>> <<button "Continue" embassy>> <<temp "">> <<set $neproj.pushUnique('statue')>> <<set $resources -= 250>> <<msg>>You gained 30 reputation with New Eden.<</msg>> <<run addRep(30)>> <</button>> <</replace>> <</link>><br> <<link "Another time" embassy>> <<temp "">> <</link>> <</choices>> </div> <</if>> <</if>> <<case "traded">> <<say "sarge">>Great. The people back home will be pleased.<</say>> <<trade $tempvar2[1] $tempvar2[2] $tempvar2[3] $tempvar2[4]>> <<set $resources -= $tempvar2[0]>> <<button "Continue" embassy>> <<temp "trade">> <</button>> <<case "trade">> <<say "sarge">>Coming to a trade agreement will benefit both parties. You'll get a steady income for its duration as well as a reputation boost. The initial investment can be quite costly, though.<</say>> <<set _t1 = false>> <<set _t2 = false>> <<set _t3 = false>> <<set _t4 = false>> <<if $trades != undefined>> <<for _v range $trades>> <<if _v.id == 1>><<set _t1 = true>><</if>> <<if _v.id == 2>><<set _t2 = true>><</if>> <<if _v.id == 3>><<set _t3 = true>><</if>> <<if _v.id == 4>><<set _t4 = true>><</if>> <</for>> <</if>> <<choices "" "trades">> <div class="flex"> <<if _t1 == false>> <<link ' <div class="girlChoice"> <strong>Consumables</strong><br> Cost: 100 Resources<br> Length: 15 days<br> <strong>Daily Gains</strong><br> Resources: 8 <br> Reputation: 1 </div>'>> <<if $resources < 100>>> <<error>>Insufficient funds<</error>> <<else>> <<goto "embassy">> <<temp "traded">> <<set $tempvar2 = [100,1,15,8,1]>> <</if>> <</link>> <</if>> <<if _t2 == false>> <<link ' <div class="girlChoice"> <strong>Cosmetics</strong><br> Cost: 500 Resources<br> Length: 14 days<br> <strong>Daily Gains</strong><br> Resources: 40 <br> Reputation: 3 </div>'>> <<if $resources < 500>>> <<error>>Insufficient funds<</error>> <<else>> <<goto "embassy">> <<temp "traded">> <<set $tempvar2 = [500,2,14,40,3]>> <</if>> <</link>> <</if>> <<if _t3 == false>> <<link ' <div class="girlChoice"> <strong>Electronics</strong><br> Cost: 1,000 Resources<br> Length: 11 days<br> <strong>Daily Gains</strong><br> Resources: 100 <br> Reputation: 6 </div>'>> <<if $resources < 1000>>> <<error>>Insufficient funds<</error>> <<else>> <<goto "embassy">> <<temp "traded">> <<set $tempvar2 = [1000,3,11,100,6]>> <</if>> <</link>> <</if>> <<if _t4 == false>> <<link ' <div class="girlChoice"> <strong>Luxury Goods</strong><br> Cost: 5,000 Resources<br> Length: 21 days<br> <strong>Daily Gains</strong><br> Resources: 250 <br> Reputation: 10 </div>'>> <<if $resources < 5000>>> <<error>>Insufficient funds<</error>> <<else>> <<goto "embassy">> <<temp "traded">> <<set $tempvar2 = [5000,4,21,250,10]>> <</if>> <</link>> <</if>> </div> <<link "Never mind" embassy>><<temp "">><</link>> <</choices>> <<default>> <<left2 "east/sarge/embassy01.jpg">> <<say "sarge">>Is there something you'd like to discuss?<</say>> <<choices>> <<link "Trade Agreements" embassy>> <<temp "trade">> <</link>><br> <<link "Joint Projects" embassy>> <<temp "project">> <</link>><br> <<link "Leave" townhub>><<temp "">><</link>> <</choices>> <</switch>> <</if>><<set $scene = 0>> <<set $location = 'gatewaya'>> <<set $worklocation = false>> <<set _i = "locations/"+$location+".jpeg">> <<run presentCompany('gatewaya')>> <<if $mc.events.metinspector == 1 && $girlshere.includes('kp')>> <<goto "kpwatch">> <</if>> <<set _choices = ' <center> <<choices "What would you like to do?">> <<if $power > 0 && $date >= \'2021-07-10\' && $shalina.events.met == undefined>> <<link "Talk to $voice.name" voicediscussions>> <</link>> <br> <</if>> <<if $tasks.voicetalk isnot undefined>> <<link "Talk to the voice" voicetalk>> <</link>> <br> <</if>> <div id="dynamic"> <<for _g range $girlshere>> <<capture _g>> <<if _g == "kp" && $mc.events.metinspector == 1>> <<continue>> <</if>> <<set _n = State.variables[_g]>> <<link "Talk to _n.name" _g>> <</link>><br> <</capture>> <</for>> </div> <<link "Return" townhub>><</link>> <</choices>> </center> '>> <<set _rand = 100>> <<if $voice.name != "Voice" && ($power < 30 || $completeTasks.includes('meriyareconnect'))>> <<set _rand = random(1,140)>> <</if>> <<if _rand < 8>> <<task "animalgateway">> <</if>> <<switch _rand>> <<case 1>> <<left2 "flavor/cat01.mp4" v>> <<narrate>>As you approach the gateway you notice a couple of kittens playing together in the rubble that must have wandered through.<</narrate>> <<think "mc">>The gateway's still active, albeit weak and barely enough space for them to pass though, but I'd better send them back as their owners will be worried sick.<</think>> <<narrate>>You scoop up the kittens and return them home.<</narrate>> _choices <<case 2>> <<left2 "flavor/cat02.mp4" v>> <<narrate>>You hear some meowing as you draw closer to the gateway.<</narrate>> <<think "mc">>Just where is that coming from?<</think>> <<narrate>>You follow the sound until you find a cat in a tree, clearly a little spooked.<</narrate>> <<think "mc">>Must have wondered through the gateway. Looks like it's still active, I'd best her home.<</think>> <<narrate>>You sit the cat down in front of the gateway, it rubs against you then saunters through the tiny portal.<</narrate>> _choices <<case 3>> <<narrate>>Just across from the Gateway you notice something white in the grass.<</narrate>> <<vid "flavor/dog01.mp4">> <<narrate>>On closer inspection, it looks like a puppy has managed to come through $voice.name's gateway.<</narrate>> <<think "mc">>Can all dogs travel, or like humans, is it only a handful?<</think>> <<narrate>>You can sense the gateway is still active, though barely and with just enough room for the puppy, so you return the dog home to its owners.<</narrate>> _choices <<case 4>> <<vid "flavor/dog02.mp4">> <<narrate>>A dog rests peacefully next to the Gateway.<</narrate>> <<say "mc">>Who's a good boy?<</say>> <<narrate>>The dog wags it's tail enthusiastically.<</narrate>> <<say "mc">>As much as I'd love you to stay here, you really need to go back to your owners.<</say>> <<narrate>>The dog pants, gives you a lick, then walks off back into the barely active gateway.<</narrate>> _choices <<case 5>> <<vid "flavor/dragon01.mp4">> <<narrate>>Beside the Gateway is a komodo dragon. You try to approach to return it home, but it does not seem to like your presence.<</narrate>> <<think "mc">>What do I do? It's probably not wise to let it stay here...<</think>> <<narrate>>After a moment of deliberating, the komodo dragon scurries away back into portal.<</narrate>> _choices <<case 6>> <<left2 "flavor/fox01.mp4" v>> <<narrate>>A fox comes running toward you as you approach the Gateway.<</narrate>> <<say "mc">>Heading home, bud?<</say>> <<narrate>>It cocks its head from side to side curiously.<</narrate>> <<say "mc">>I guess you must be an urban fox to be so friendly.<</say>> <<narrate>>After a moment, it heads back home through the gateway.<</narrate>> _choices <<case 7>> <<vid "flavor/rabbit01.mp4">> <<narrate>>In front of the Gateway a rabbit is grooming itself.<</narrate>> <<say "mc">>Well, aren't you a cutie? Let's get you home before your owners start worrying.<</say>> <<narrate>>As you approach the bunny hops away through the gateway.<</narrate>> _choices <<default>> <<center _i>> _choices <</switch>><<nobr>> <<if $tasks.checkgatewayb isnot undefined>> <<goto firsttimegateway>> <</if>> <<set $location = "gatewayb">> <<set $worklocation = false>> <<set $scene = 0>> <center> <<set _i = "locations/"+$location+".jpeg">> <<center _i>> <div id="replace"> <<choices "What would you like to do?">> <div class="flex" id="dynamic"> <<link '<div class="girlChoice"> <<center "planets/1.png">> Expeditions</div>' expeditions>> <<set delete $planet>> <</link>> <br> <<if $tasks.salimpower2 != undefined || $completeTasks.includes('salimpower2')>> <<link '<div class="girlChoice"> <<center "planets/13.png">> Power Control</div>' planetgrowth>> <</link>> <br> <</if>> <<if $expeditions != undefined && (($techs.buffer != undefined && $techs.buffer.unlocked == true) || $techscomplete.buffer != undefined)>> <<if !$girlsmet.includes('harley') || !$girlsmet.includes('val')>> <<link '<div class="girlChoice"> <<center "locations/welcome.jpg">> Welcome Traveler</div>' connection>> <<temp "welcome">> <</link>> <br> <</if>> <</if>> <<if $tasks.salimcassie2 != undefined>> <<link '<div class="girlChoice"> <<center "cassie/cassiecrop.jpg">> Take $cassie.name to Central</div>' cassieanswers>> <<temp "salimcassie">> <</link>> <br> <</if>> <<if $tasks.avagreet != undefined>> <<link '<div class="girlChoice"> <<center "kenna/kennacrop.jpg">> Greet $kenna.name</div>' kennaanswers>> <<temp "hi">> <</link>> <br> <</if>> <<if getCurrentLocation($awaypartyeast) == "Gateway B">> <<set _who = State.variables[$awaypartyeast]>> <<set _crop = $awaypartyeast+"/"+$awaypartyeast+"crop.jpg">> <<link '<div class="girlChoice"> <<center _crop>> Talk to _who.name</div>' transformation>> <<temp "eastparty">> <</link>><br> <</if>> <<if $anna.events.mature == 2>> <<link '<div class="girlChoice"> <<center "anna/annacrop.jpg">> Meet $anna.name</div>' transformation>> <<temp "anna">> <</link>> <br> <</if>> <<if !$girlsavailable.includes('whitney') && ($whitney.events.retrieved != undefined || $whitney.events.sentaway == "calm") && $date >= "2021-07-10T00:00:00" && $tasks.harleyreturn == undefined>> <<link '<div class="girlChoice"> <<center "whitney/whitneycrop.jpg">> Greet $whitney.name</div>' whitneyanswers>> <<temp "greet">> <</link>> <br> <</if>> <<if $tasks.sendwhitney != undefined>> <<link '<div class="girlChoice"> <<center "whitney/whitneycrop.jpg">> Send $whitney.name Home</div>' whitneyanswers>> <<temp "sendhome">> <</link>> <br> <</if>> <<if $tasks.kaylaback != undefined>> <<link '<div class="girlChoice"> <<center "val/valcrop.jpg">> Greet $val.name</div>' kaylagone>> <<temp "val">> <</link>> <br> <</if>> <<if $kleio.events.eat != undefined && ($kleio.events.eat > 2 || isNaN($kleio.events.eat)) && getCurrentLocation('val') == "Off World" && $val.booty == 0 && $val.explorer != 1>> <<link '<div class="girlChoice"> <<center "val/valcrop.jpg">> $val.name Booty Call</div>' valsex>> <<temp "meetup">> <</link>><br> <</if>> <<if getCurrentLocation('val') == "Off World" && $val.events.valjob == 2 >> <<link '<div class="girlChoice"> <<center "val/valcrop.jpg">> $val.name Job Offer</div>' valanswers>> <<temp "joboffer">> <</link>><br> <</if>> <<if $girlsmet.includes('val') && $valdays == 0 && $val.events.riversex == undefined>> <<link '<div class="girlChoice"> <<center "val/valcrop.jpg">> Greet $val.name</div>' valmeet>> <</link>> <br> <</if>> <<if $harley.events.denied != undefined>> <<link '<div class="girlChoice"> <<center "harley/harleycrop.jpg">> Invite $harley.name</div>'>> <<replace '#replace'>> <<think "mc">>I was a fool to deny her last time, I hope she'll revisit.<</think>> <<narrate>>You open the gateway and send a message through.<</narrate>> <<think "mc">>Hopefully that reached her, I should see her in a day or two if it worked, and she's willing to give me another chance.<</think>> <<button "Continue" gatewayb>> <<time 0.5>> <<event "harley" "visit" 2>> <<set delete $harley.events.denied>> <</button>> <</replace>> <</link>> <br> <</if>> <<if !$girlsavailable.includes('maddy') && $tasks.ellamats != undefined && $maddy.events.preciousmats == undefined>> <<set _maddy = true>> <<link '<div class="girlChoice"> <<center "maddy/maddycrop.jpg">> Meet with $maddy.name</div>' maddyanswers>> <<set $location = "lounge">> <<temp "mats">> <</link>><br> <<elseif !$girlsavailable.includes('maddy') && $maddy.events.market == 1>> <<set _maddy = true>> <<link '<div class="girlChoice"> <<center "maddy/maddycrop.jpg">> Meet with $maddy.name</div>' maddyanswers>> <<temp "market">> <</link>><br> <</if>> <<if !$girlsavailable.includes('maddy') && ($maddy.events.unrelax == 1 || $maddy.events.unrelax == 1.75) && $buildings.spa != undefined && $hour < 22 && ($maddy.events.daddy == undefined || $maddy.events.daddy < 2 || $maddy.events.daddy == 'done')>> <<set _maddy = true>> <<link '<div class="girlChoice"> <<center "maddy/maddycrop.jpg">> Invite $maddy.name</div>' maddyanswers>> <<temp "weekend">> <</link>><br> <</if>> <<if !$girlsavailable.includes('maddy') && ($maddy.events.unrelax >= 4) && $breakdone != undefined && $breakdone.hotel != undefined && $breakdone.hotel.includes('beds') && $hour < 22 && $maddy.cooldown == undefined && ($maddy.events.daddy == undefined || $maddy.events.daddy < 2 || $maddy.events.daddy == 'done')>> <<set _maddy = true>> <<link '<div class="girlChoice"> <<center "maddy/maddycrop.jpg">> Invite $maddy.name</div>' maddyanswers>> <<temp "arrival">> <</link>><br> <</if>> <<if !$girlsavailable.includes('maddy') && $girlsmet.includes('maddy') && $maddy.events.met == undefined && ($maddy.events.today == 0 || $maddy.events.today == undefined) && _maddy == undefined && ($maddy.events.daddy == undefined || $maddy.events.daddy < 2 || $maddy.events.daddy == 'done')>> <<set _meet = "Meet $maddy.name">> <<if $maddy.events.initial != undefined>> <<set _meet = "Meet with $maddy.name">> <</if>> <<link '<div class="girlChoice"> <<center "maddy/maddycrop.jpg">> _meet</div>' maddymeet>> <</link>> <br> <</if>> <<if $melody.events.step == 5 && $hour >= 20>> <<link '<div class="girlChoice"> <<center "offworld/melody/both.jpg">> Invite $hm.name & $melody.name</div>' hmandmelody>> <<event "melody" "step" 6>> <</link>> <br> <</if>> <<if $tasks.kaylaback3 != undefined>> <<link '<div class="girlChoice"> <<center "other/qm.jpg">> Retrieve $kayla.name</div>' kaylagone>> <<temp "retrieving">> <</link>> <br> <</if>> <<if getCurrentLocation('kayla') == "Gateway B" && $kayla.events.sorrytxt == 2 && $kayla.bimbo != true>> <<link '<div class="girlChoice"> <<center "kayla/kaylacrop.jpg">> Talk to $kayla.name</div>' kayla>> <</link>><br> <</if>> <<if $tasks.kyliegreet != undefined && $hour >= 13 && $hour < 21>> <<link '<div class="girlChoice"> <<center "kylie/kyliecrop.jpg">> Greet $kylie.name</div>' kyliemeet>> <<temp "retrieving">> <</link>> <br> <</if>> <<if $tasks.nowhiring2 != undefined>> <<if $girlsavailable.includes('jade')>> <<link '<div class="girlChoice"> <<center "offworld/jill/jillcrop.jpg">> Hire $jill.name</div>' jill>> <<temp "jillreturn">> <</link>><br> <<else>> <<link '<div class="girlChoice"> <<center "offworld/jade/jadecrop.jpg">> Hire $jade.name</div>' jade>> <<temp "jadereturn">> <</link>><br> <</if>> <</if>> <<if getCurrentLocation('kp') == "Doctor's Surgery" && $kleio.events.knee != undefined && $kleio.events.docs == undefined>> <<link '<div class="girlChoice"> <<center "kleio/kleiocrop.jpg">> Call for $kleio.name</div>' kleioanswers>> <<temp "docscall">> <</link>><br> <</if>> <<if $kleio.events.eat == 3>> <<link '<div class="girlChoice"> <<center "kleio/kleiocrop.jpg">> Meet $kleio.name</div>' kleioanswers>> <<temp "clear">> <</link>><br> <</if>> <<if ($kleio.events.eat == "push" || $kleio.events.eat == "drop") && $kleio.events.who == undefined && $kleio.events.upset == undefined>> <<link '<div class="girlChoice"> <<center "kleio/kleiocrop.jpg">> Invite $kleio.name</div>' kleioanswers>> <<temp "where">> <</link>><br> <</if>> <<if $kleio.events.who == 1 && $kleio.events.upset == undefined>> <<link '<div class="girlChoice"> <<center "kleio/kleiocrop.jpg">> Invite $kleio.name</div>' kleioanswers>> <<temp "where">> <</link>><br> <</if>> <<if $tasks.inspectlimitbreak != undefined>> <<link '<div class="girlChoice"> <<center "kp/kpcrop.jpg">> Meet $kp.name</div>' kpanswers>> <<temp "limitbreak">> <</link>> <br> <</if>> <<if !$girlsavailable.includes('alexis') && $girlsmet.includes('alexis') && $alexis.events.today == 0 && $alexis.events.piggy != undefined>> <<link '<div class="girlChoice"> <<center "offworld/alexis/alexiscrop.jpg">> Greet $alexis.name</div>' alexismeet>> <</link>> <br> <</if>> <div class="break"></div> <<if $tasks.fyodr != undefined && Object.values($planets).filter(item => item.unlocked === true).length > 9>> <<link '<div class="girlChoice"> <<center "fyodr/fyodrcrop.jpg">> Meet Fyodr at Central</div>' counciltasks>> <<temp "fyodrcom">> <</link>> <<elseif $tasks.fyodrstretch != undefined && Object.values(State.variables.planets).filter(item => item.anchor != undefined).length >= 5>> <<link '<div class="girlChoice"> <<center "fyodr/fyodrcrop.jpg">> Meet Fyodr at Central</div>' counciltasks>> <<temp "fyodrscom">> <</link>> <</if>> <<if $tasks.salimpower2 != undefined && $totalpower >= 60>> <<link '<div class="girlChoice"> <<center "salim/salimcrop.jpg">> Meet Salim at Central</div>' counciltasks>> <<temp "salimcom">> <</link>> <</if>> <<if $tasks.fivek != undefined && $resources >= 5000>> <<link '<div class="girlChoice"> <<center "kenzie/kenziecrop.jpg">> Meet $kenzie.name at Central</div>' kenziesex>> <<temp "kenaz">> <</link>> <</if>> <<if $tasks.whitney000 isnot undefined>> <<link '<div class="girlChoice"> <<center "planets/0.jpg">> Connect to 0-0-0</div>' connection>> <<set $tempvar = '000'>> <</link>> <br> <<elseif $tasks.lacy000 != undefined>> <<link '<div class="girlChoice"> <<center "planets/0.jpg">> Connect to 0-0-0</div>' connection>> <<set $tempvar = 'lacy000'>> <</link>> <br> <</if>> <<if $transformation != undefined && $transformation == 1>> <<link '<div class="girlChoice"> <<center "icons/trans.png">> Transformation<br>1 Energy</div>' transformation>> <</link>> <br> <</if>> <<if $tasks.bufferfin != undefined || $tasks.bufferfin2 != undefined || $tasks.bufferfin3 != undefined || $tasks.bufferfin4 != undefined || $tasks.bufferfin5 != undefined>> <<link '<div class="girlChoice"> <<center "locations/buffer.jpeg">> Check Buffer<br>Depletes Energy</div>' buffer>> <</link>> <Br> <</if>> <<if $girlsmet.includes('theodora') || $charlie.events.arrived != undefined>> <<link '<div class="girlChoice"> <<center "planets/0.jpg">> Connect to 0-0-0<br><<if $energy > 50>>50<<else>>Depletes<</if>> Energy</div>' connection>> <<set $tempvar = 'c000'>> <</link>> <br> <</if>> <<if $possess >= 3>> <<link '<div class="girlChoice"> <<center "other/possess.jpg">> Possession<br>80 Energy</div>' possess>> <</link>> <</if>> </div> <<link "Return" townhub>><</link>> <</choices>> </div> </center> <</nobr>><<include househub>><<run checkSchedules()>> <<nobr>> <<set $scene = 0>> <<set $location = "househub">> <<if debug == true>> <div class="debug"> <<button "+10m" househub>> <<time 0.167>> <</button>> <<button "+30m" househub>> <<time 0.5>> <</button>> <<button "+6hr" househub>> <<time 6>> <</button>> <<button "Midnight" househub>> <<set _h = 23 - $hour>> <<time _h>> <<time 1>> <</button>> <<button "2AM" bedroom>> <<set _h = 23 - $hour>> <<time _h>> <<time 3>> <</button>> <<button "8AM" househub>> <<clock 8>> <<run checkSchedules()>> <</button>> <<button "+5000R" househub>> <<resources 5000>> <</button>> <<button "Computer" computer>> <<audio "startup" play>> <</button>> <<button "Dildo" househub>> <<item "dildo">> <</button>> <<button "VG" househub>> <<item "computer game">> <</button>> <<button "Record" househub>> <<item "record">> <</button>> <<button "Exit" townhub>> <</button>> <<button "Caught Kayla" househub>> <<set $mc.events.kaylagone = "caught">> <</button>> <<button "Kayla Confessed" househub>> <<set $mc.events.kaylagone = "confess">> <<set $mc.events.kaylaconfess = 1>> <</button>> kaylagone = $mc.events.kaylagone NE: $mc.events.eastresolved <br> Jump to <<textbox "$passage" $passage>> <<button "Go" jump>> <</button>> <<if $items != undefined && $items.length > 0>> <<for _v range $items>> _v <</for>> <</if>> </div> <</if>> <<audio ":all" stop>> <<if $tempvar is "firstfreeroam">> <<script>> Dialog.setup("Freeroam"); Dialog.wiki(Story.get("freeroam").processText()); Dialog.open(); <</script>> <<set $tempvar = "">> <</if>> <<script>> $(document).one(':passageend', function (ev) { if (State.variables.tasks.inspectinteract != undefined) { State.variables.girlsavailable.pushUnique('kp'); } parseLocations(); }); <</script>> <<if $unreadMessages.includes('brittdaughtersalt')>> <<run forceRead("britt")>> <</if>> <<if $totalattractiveness > 4 && $kayla.events.txtbake == undefined && $kayla.events.bake > 1>> <<run newMessage('kayla', 'baketxt')>> <<event "kayla" "txtbake">> <</if>> <<choices "Where do you want to go?">> <div class="flex"> <div class="girlChoice" data-passage="housestuff" data-setter="$location to 'kitchen'"> <img @src="setup.img+'locations/kitchen.jpeg'"> Kitchen <div class="badges" id="kitchen"></div> </div> <div class="girlChoice" data-passage="housestuff" data-setter="$location to 'lounge'"> <img @src="setup.img+'locations/lounge.jpeg'"> Lounge <div class="badges" id="lounge"></div> </div> <div class="girlChoice" data-passage="housestuff" data-setter="$location to 'gym'"> <img @src="setup.img+'locations/gym.jpeg'"> Gym <div class="badges" id="gym"></div> </div> <<if $vanna.events.surprise == 3>> <div class="girlChoice" data-passage="vannaanswers" data-setter="$tempvar to 'artdone'; $location = 'artroom'"> <img @src="setup.img+'locations/artroom.jpeg'"> Makeshift Art Room <div class="badges" id="artroom"></div> </div> <<elseif $vanna.events.surprise > 3 && getCurrentLocation('vanna') == "Art Room">> <div class="girlChoice" data-passage="vanna" data-setter="$location = 'artroom'"> <img @src="setup.img+'locations/artroom.jpeg'"> Makeshift Art Room <div class="badges" id="artroom"></div> </div> <</if>> <div class="girlChoice" data-passage="housestuff" data-setter="$location to 'garden'"> <img @src="setup.img+'locations/garden.jpeg'"> Garden <div class="badges" id="garden"></div> </div> <div class="girlChoice" data-passage="housestuff" data-setter="$location to 'pool'"> <img @src="setup.img+'locations/pool.jpeg'"> Pool <div class="badges" id="pool"></div> </div> <div class="girlChoice" data-passage="housestuff" data-setter="$location to 'bedrooms'"> <img @src="setup.img+'locations/bedrooms.jpeg'"> Bedrooms <div class="badges" id="bedrooms"></div> </div> <div class="girlChoice" data-passage="housestuff" data-setter="$location to 'office'"> <img @src="setup.img+'locations/office.jpeg'"> Office <div class="badges" id="office"></div> </div> <div class="girlChoice" data-passage="housestuff" data-setter="$location to 'games'"> <img @src="setup.img+'locations/games.jpeg'"> Games Room <div class="badges" id="games"></div> </div> /* anything built? */ <<for _k, _v range $buildings>> <<capture _k, _v>> <<if _v.location != undefined && _v.location == 'house'>> <div class="girlChoice" data-passage="housestuff" data-setter="$location to _k"> <img @src="setup.img+'locations/'+_k+'.jpeg'"> _v.name <div class="badges" @id="_k"></div> </div> <</if>> <</capture>> <</for>> <<if $exitavailable == 1>> <div class="girlChoice" data-passage="townhub"> <img @src="setup.img+'locations/exit.jpeg'"> Leave <div class="badges" id="town"></div> </div> <</if>> </div> <</choices>> <</nobr>><<nobr>> <<set $scene = 0>> <<if $location == "firstIntros">> <<goto firstIntros>> <</if>> <<set _shift = 8>> <<if $hour < 24>> <<set _shift = 23>> <</if>> <<if $hour < 20>> <<set _shift = 19>> <</if>> <<if $hour < 17>> <<set _shift = 16>> <</if>> <<if $hour < 13>> <<set _shift = 12>> <</if>> <div id="fullthing"> <center> <<set _i = "locations/"+$location+".jpeg">> <<center _i>> <<set $worklocation = false>> <<set _msg = ''>> <<run presentCompany($location)>> </center> <<if $tempvar == "guidedcons" && $location == "office">> <<scene>> <<say "lacy">>First, let's open the management app on the computer.<</say>> <</if>> <center> <<choices "What would you like to do?">> <div id="dynamic" class="flex"> <<switch $location>> <<case "garden">> <<link '<div class="girlChoice"><<center "other/meditate.gif">>Meditate</div>' meditate>> <</link>> <<if $cassie.events.comeon != undefined>> <br> <<link '<div class="girlChoice"><<center "other/pcikflower.jpg">>Pick Flowers</div>'>> <<replace "#fullthing">> <<block "other/flowers.jpeg">> <<narrate>>You spend fifteen minutes gathering flowers before heading into the kitchen to find a vase.<</narrate>> <<button "Continue" housestuff>> <<set $location = "kitchen">> <<set $mc.events.flowers = 1>> /*<<time 0.25>>*/ <</button>> <</block>> <</replace>> <</link>><br> <</if>> <<if $girlshere.includes('armani') && $girlshere.includes('anna') && $anna.events.step != undefined && $anna.events.cleanchat == undefined && $anna.events.relationship == "taboo">> <<link '<div class="girlChoice"><<center "anna/annaarmani.jpg">>$anna.name & $armani.name</div>' annaanswers>> <<temp "armaniwhat">> <</link>><br> <</if>> <<if $girlshere.includes('aubree') && $girlshere.includes('anna') && $anna.events.step != undefined && $anna.events.modelchat == undefined && $anna.events.relationship == "taboo">> <<link '<div class="girlChoice"><<center "anna/annaruby.jpg">>$anna.name & $aubree.name</div>' annaanswers>> <<temp "aubreemodel">> <</link>><br> <</if>> <<if $girlshere.includes('sophia') && $girlshere.includes('anna') && $anna.events.important != undefined && $anna.events.manager == undefined && $anna.events.sophiachat == undefined>> <<link '<div class="girlChoice"><<center "anna/annacrop.jpg">>Eavesdrop on $anna.name</div>' annaanswers>> <<temp "sophia">> <</link>><br> <<elseif $girlshere.includes('armani') && $girlshere.includes('anna') && $anna.events.important != undefined && $anna.events.manager == undefined && $anna.events.armanichat == undefined>> <<link '<div class="girlChoice"><<center "anna/annacrop.jpg">>Eavesdrop on $anna.name</div>' annaanswers>> <<temp "armani">> <</link>><br> <<elseif $girlshere.includes('aubree') && $girlshere.includes('anna') && $anna.events.important != undefined && $anna.events.manager == undefined && $anna.events.aubreechat == undefined>> <<link '<div class="girlChoice"><<center "anna/annacrop.jpg">>Eavesdrop on $anna.name</div>' annaanswers>> <<temp "aubree">> <</link>><br> <</if>> <<case "kitchen">> <<link '<div class="girlChoice"><<center "other/baking.jpeg">>Bake</div>' bake>> <</link>> <br> <<if $cassie.events.comeon != undefined && $hour < 9>> <<link '<div class="girlChoice"><<center "other/breakfast.jpeg">>Make Breakfast<br>for $cassie.name</div>'>> <<replace "#fullthing">> <<block "other/breakfast.jpeg">> <<narrate>>You spend fifteen minutes preparing breakfast.<</narrate>> <<think "mc">>I'd better get it to someone before it gets cold!<</think>> <<button "Continue" housestuff>> <<set $location = "kitchen">> <<set $mc.events.breakfast = 1>> /*<<time 0.25>>*/ <</button>> <</block>> <</replace>> <</link>> <br> <</if>> <<if $tasks.getwine isnot undefined && $molly.events.cosplaystart == 1>> <<link '<div class="girlChoice"><<center "locations/kitchen.jpeg">>Search for Vodka</div>' emberanswers>> <<temp "seekwine">> <</link>> <br> <</if>> <<if $tasks.getwine4 isnot undefined && $molly.events.cosplaystart == 3>> <<link '<div class="girlChoice"><<center "locations/kitchen.jpeg">>Get Vodka</div>' housestuff>> <<event 'molly' 'cosplaystart' 4>> <<run msg("You've acquired vodka!")>> <</link>> <br> <</if>> <<if $mc.events.metinspector == 1 && $girlshere.includes('kp')>> <<link '<div class="girlChoice"><<center "kp/kpcrop.jpg">>Watch $kp.name</div>' kpwatch>> <</link>> <br> <</if>> <<if $girlshere.includes('armani') && $girlshere.includes('anna') && $anna.events.important != undefined && $anna.events.manager == undefined && $anna.events.armanichat == undefined>> <<link '<div class="girlChoice"><<center "anna/annacrop.jpg">>Eavesdrop on $anna.name</div>' annaanswers>> <<temp "armani">> <</link>><br> <</if>> <<if $girlshere.includes('britt') && $girlshere.includes('anna') && $anna.events.important != undefined && $anna.events.manager == undefined && $anna.events.brittchat == undefined>> <<link '<div class="girlChoice"><<center "anna/annacrop.jpg">>Eavesdrop on $anna.name</div>' annaanswers>> <<temp "britt">> <</link>><br> <</if>> <<case "lounge">> <<link '<div class="girlChoice"><<center "other/tv.jpeg">>Watch TV</div>' tv>> <</link>> <br> <<if $lexi.corruption >= 35 && $kylie.events.lexi != undefined && $girlsavailable.includes('lexi') && $girlsavailable.includes('kylie') && $hour == 11 && $lexi.events.kyliecaught == undefined && ($working == undefined || $working['kylie'] == undefined || $working['kylie']['12'] == undefined) && ($working == undefined || $working['lexi'] == undefined || $working['lexi']['12'] == undefined) >> <<link '<div class="girlChoice"><<center "kylie/kyliecrop.jpg">>Hang with $kylie.name</div>' kyliesex>> <<temp "lexilounge">> <</link>> <br> <</if>> <<if $mc.events.metinspector == 1 && $girlshere.includes('kp')>> <<link '<div class="girlChoice"><<center "kp/kpcrop.jpg">>Watch $kp.name</div>' kpwatch>> <</link>> <br> <</if>> <<case "gym">> <<set $tempvar2 == "">> <<link '<div class="girlChoice"><<center "other/workout.jpg">>Workout</div>' workout>> <</link>> <br> <<if $tasks.inspectrelax != undefined && $girlshere.includes('kp')>> <<link '<div class="girlChoice"><<center "kp/kpcrop.jpg">>Watch $kp.name</div>' kpwatch>> <</link>> <br> <</if>> <<if $girlshere.includes('vanna') && $girlshere.includes('anna') && $anna.events.important != undefined && $anna.events.manager == undefined && $anna.events.vannachat == undefined>> <<link '<div class="girlChoice"><<center "anna/annacrop.jpg">>Eavesdrop on $anna.name</div>' annaanswers>> <<temp "vanna">> <</link>><br> <</if>> <<if $girlshere.includes('vanna') && $girlshere.includes('anna') && $anna.events.vgym != undefined && $anna.lust > 29 && $anna.mature != true && $anna.events.relationship == "taboo">> <<link '<div class="girlChoice"><<center "anna/gymvannacrop.jpg">>Watch Workout</div>' annasex>> <<temp "vgym">> <</link>><br> <</if>> <<if $girlshere.includes('vanna') && $girlshere.includes('anna') && $anna.events.step != undefined && $anna.events.vgym == undefined>> <<link '<div class="girlChoice"><<center "anna/gymvannacrop.jpg">>Watch Workout</div>' annaanswers>> <<temp "vannaworkout">> <</link>><br> <</if>> <<case "pool">> <<set $tempvar2 == "">> <<link '<div class="girlChoice"><<center "other/swimming.jpeg">>Swim</div>' swim>> <</link>><br> <<if $tasks.inspectrelax != undefined && $girlshere.includes('kp')>> <<link '<div class="girlChoice"><<center "kp/kpcrop.jpg">>Watch $kp.name</div>' kpwatch>> <</link>> <br> <</if>> <<case "office">> <<if $promo == true || $promo == "go">> <<link '<div class="girlChoice"><<center "other/promo.jpg">>Marketing</div>' marketing>> <<set delete $planet>> <</link>> <br> <</if>> <<if $mc.events.metinspector == 1 && $girlshere.includes('kp')>> <<link '<div class="girlChoice"><<center "kp/kpcrop.jpg">>Watch $kp.name</div>' kpwatch>> <</link>> <br> <</if>> <<if $mc.events.recruit != undefined>> <<link '<div class="girlChoice"><<center "other/shake.jpg">>Staff Recruitment</div>' recruit>> <</link>> <br> <</if>> <<if $power > 2 && $completeTasks.includes('harleyreturn') && $completeTasks.includes('bufferfin2') && !$girlsmet.includes('kp') && $mc.events.metinspector == undefined && !$girlsavailable.includes('harley') && $kp.events.wait == undefined>> <<goto "kpmeet">> <</if>> <<link '<div class="girlChoice"><<center "other/mng.jpg">>Manage</div>' manage>> <</link>> <br> <<link '<div class="girlChoice"><<center "other/over.jpg">>Overview</div>' overview>> <</link>> <br> <<case "bedrooms">> <<link '<div class="girlChoice"><<center "mc/avatar.jpg">>Your Room</div>' yourroom>> <</link>><br> <<if $girlshere.includes('hm') && $girlshere.includes('melody')>> <<link '<div class="girlChoice"><<center "offworld/melody/both.jpg">>$melody.name\'s Room</div>' othersex>> <<temp "hmsisters">> <</link>> <br> <</if>> <<if $girlshere.includes('vanna') && $vanna.events.lacyinterupt == 2 && checkUnlocks('movie', 'megr', 'vanna') == false && getCurrentLocation('lacy') != "Unavailable">> <<set $girlshere.delete('vanna')>> <<link '<div class="girlChoice"><<center "other/qm.jpg">>$lacy.name\'s Room</div>' vannasex>> <<temp "megpeep">> <</link>> <br> <</if>> <<if $girlsavailable.includes('vanna') && $vanna.events.surprise == 4 && getCurrentLocation('lacy') != "Bedroom" && getCurrentLocation('lacy') != "Unavailable">> <<link '<div class="girlChoice"><<center "other/qm.jpg">>$lacy.name\'s Room</div>' lacyanswers>> <<temp "artinstall">> <</link>> <br> <</if>> <<if $britt.events.girls != undefined && $britt.events.molly == undefined && $girlsavailable.includes('molly') && $girlsavailable.includes('britt')>> <<link '<div class="girlChoice"><<center "other/opendoor.jpeg">>Investigate<br>the Laughter</div>' brittsex>> <<temp "lolly">> <</link>> <br> <</if>> <<if $girlshere.includes('lexi') && $girlshere.includes('anna') && $anna.events.step != undefined && $anna.events.llonge == undefined && $anna.events.relationship == "taboo">> <<link '<div class="girlChoice"><<center "anna/annakim.jpg">>Watch $anna.name</div>' annaanswers>> <<temp "lexihelp">> <</link>><br> <</if>> <<if $lexi.events.peep == 2 && !$girlshere.includes('lexi') && $items.includes('dildo')>> <<link '<div class="girlChoice"><<center "lexi/dildo.jpg">>Put Vibrator in<br>$lexi.name\'s Room</div>' housestuff>> <<event "lexi" "peep" 3>> <<msg>>You leave the gift on her bedside table.<</msg>> <<run $items.deleteAt($items.indexOf("dildo"))>> <</link>> <br> <</if>> <<case "games">> <<if debug == true>> /* <div class="debug"> <<link "test" strive>> <<set $action = "newgame">> <</link>> </div> */ <</if>> <<if $girlshere.length == 0>> <<set _img = "other/pinball.jpg">> <<set _game = "pinball">> <<else>> <<set _games = ['pool', 'darts', 'foosball', 'ping_pong', 'cards']>> <<set _game = either(_games)>> <<set _img = "other/"+_game+".jpg">> <</if>> <<set _uc = _game.replace("_", " ").toUpperFirst()>> <<link '<div class="girlChoice" style="text-transform: capitalize;"><<center _img>>Play _uc</div>' games>> <<set $tempvar3 = _game>> <</link>> <<if $lacy.events.labsex == 2 && ($working.lacy == undefined || $working.lacy[_shift] == undefined || $working.lacy[_shift] == null)>> <<link '<div class="girlChoice"><<center "lacy/lacycrop.jpg">>Play pool with $lacy.name</div>' lacysex>> <<temp "pool">> <</link>> <</if>> <<case "garage">> <<if $tasks.roadtrip != undefined>> <<link "Prepare for journey to New Eden" neweden>> <<temp "roadtrip">> <</link>><br> <</if>> <<if $sophia.events.trap == "christy" && getCurrentLocation('sophia') == "Garage" && $christy.events.bike == undefined>> <<link '<div class="girlChoice"><<center "offworld/christy/christycrop.jpg">>Invite $christy.name</div>' christysex>> <<temp "bike">> <</link>> <</if>> <<case "studio">> <<set delete $active>> <<set delete $shoot>> <<link '<div class="girlChoice"><<center "other/cam.jpg">>Photoshoot</div>' shoot>> <</link>> <<if $aubree.events.sparelax == 4 && $girlsavailable.includes('aubree')>> <<link '<div class="girlChoice"><<center "aubree/aubreecrop.jpg">>Meet $aubree.name</div>' aubreeanswers>> <<temp "weneed">> <</link>><br> <</if>> <<if $theodora.events.photoshare == undefined && $girlsavailable.includes('theodora') && $theodora.events.theolounge01 != undefined>> <<link '<div class="girlChoice"><<center "theodora/theodoracrop.jpg">>Meet $theodora.name</div>' theodoraanswers>> <<temp "photoshare">> <</link>><br> <</if>> <<if $anna.events.step == 5 && $anna.events.model == undefined && $girlsavailable.includes('anna')>> <<link '<div class="girlChoice"><<center "anna/annacrop.jpg">>Meet $anna.name</div>' annaanswers>> <<temp "model">> <</link>><br> <</if>> <<case "docs">> <<if $tasks.azulsex != undefined || $completeTasks.includes('azulsex')>> <<link '<div class="girlChoice"><<center "azul/azulcrop.jpg">>Meet $azul.name</div>' counciltasks>> <<temp "azulsex">> <</link>><br> <</if>> <<case "study">> <<temp "">> <<if $hour >= 9 && $hour < 13>> <<set _time = 12>> <</if>> <<if $hour >= 13 && $hour < 17>> <<set _time = 16>> <</if>> <<if $hour >= 17 && $hour < 20>> <<set _time = 19>> <</if>> <<if $hour >= 20>> <<set _time = 23>> <</if>> <<if debug == true>> <div class="debug"> <<button "Destroy" househub>> <<set delete $buildings.study>> <</button>> </div> <</if>> <<if $teaching == undefined && $studying == undefined>> <<if $girlsavailable.includes('kp') && $completeTasks.includes('newplanets2') && $kp.taught == 0>> <<if $hour < 14>> <<link '<div class="girlChoice"><<center "kp/kpcrop.jpg">>Have $kp.name Teach</div>' kpteach>><</link>><br> <<else>> <<set _msg += "$kp.name will only teach before 14:00.<br>">> <</if>> <</if>> <<if $girlsavailable.includes('lexi') && $lexi.events.farmwork != undefined && ($working.lexi == undefined || ($working.lexi != undefined && $working.lexi[_time] == null))>> <<if $lexi.transforms != undefined && $lexi.young == true>> <<set _msg += "$lexi.name will only teach or study in her original form.<br>">> <<else>> <<if $hour >= 14 && $hour < 22>> <<if $lexi.taught == 0>> <<link '<div class="girlChoice"><<center "lexi/lexicrop.jpg">>Have $lexi.name Teach</div>' lexiteach>><</link>><br> <</if>> <<if $lexi.events.class != undefined && $lexi.studied == 0>> <<link '<div class="girlChoice"><<center "lexi/lexicrop.jpg">>Have $lexi.name Study</div>' lexiteach>><<temp "study">><</link>><br> <</if>> <<if $lexi.events.studyspy >= 11 && $lexi.privatetutor == 0>> <<link '<div class="girlChoice"><<center "lexi/lexicrop.jpg">>Private Tutor</div>' lexisex>><<temp "first">><</link>><br> <</if>> <<else>> <<set _msg += "$lexi.name will only teach or study after 14:00 & before 22:00.<br>">> <</if>> <</if>> <<elseif $working.lexi != undefined && $working.lexi[_time] != null>> <<set _msg += "$lexi.name is currently working.">> <</if>> <</if>> <</switch>> <<script>> $(document).one(':passageend', function (ev) { let location = State.variables.location; let hour = State.variables.hour; let msg = ""; if (State.variables.girlshere.includes('hm') && State.variables.girlshere.includes('melody') && location == "bedrooms") { State.variables.girlshere.delete('hm'); State.variables.girlshere.delete('melody'); } for (let k in State.variables.girlshere) { let girl = State.variables.girlshere[k]; let folder = getFolder(girl); if (location == "study" && State.variables.studying != undefined && (girl == State.variables.studying.who)){ msg += State.variables[girl].name + ' is studying.<br>'; if (State.variables.lexi.events.studyspy == undefined && girl == "lexi") { $('#dynamic').wiki('<<link "<div class=\'girlChoice\'><<center \'lexi/lexicrop.jpg\'>>Check '+State.variables.lexi.name+' out</div>" lexianswers>><<temp "studyspy">><</link>><br>'); } } else if ((location == "office" || location == "study") && State.variables.teaching != undefined && (girl == State.variables.teaching.teacher || girl == State.variables.teaching.who)) { if (girl == State.variables.teaching.teacher) { msg += State.variables[girl].name + ' is teaching.<br>'; if (State.variables.lexi.teachspy == 0 && girl == "lexi") { $('#dynamic').wiki('<<link "<div class=\'girlChoice\'><<center \'lexi/lexicrop.jpg\'>>Check '+State.variables.lexi.name+' out</div>" lexianswers>><<temp "teachspy">><</link>><br>'); } } else { msg += State.variables[girl].name + ' is learning.<br>'; } } else if(location == "bedrooms" && girl == "kylie" && State.variables.girlshere.includes('anna') && State.variables.kylie.mature == true && State.variables.anna.events.relationship != undefined && State.variables.anna.events.relationship == "taboo") { if (State.variables.kylie.follow == undefined) { $('#dynamic').wiki('<<link "<div class=\'girlChoice\'> <<center \''+folder+'/'+girl+'crop.jpg\'>> Follow ' + State.variables[girl].name + '</div>" kyliesex>> <<temp "annameet">> <<if State.variables.anna.mature == true>> <<temp "annammeet">> <</if>> <</link>><br>'); } } else if ((girl != "kp" || State.variables.mc.events.metinspector != 1)) { $('#dynamic').wiki('<<link "<div class=\'girlChoice\'> <<center \''+folder+'/'+girl+'crop.jpg\'>> Talk to ' + State.variables[girl].name + '</div>" '+girl+'>><</link>><br>'); } } if (msg != "") { $('#dynamic').wiki('<div class="break"></div>'); } $('#after').wiki(msg); }) <</script>> </div> <div id="after"> _msg </div> <<if $location == "garage" || $location == "studio" || $location == "docs">> <<link "Return" townhub>><</link>> <<else>> <<link "Return" househub>><</link>> <</if>> <</choices>> </center> </div> <</nobr>><<set $location = "bakery">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> </div> <div class="choices rota rightbit" id="rota"> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); }) <</script>> <style> .actions { width: initial; } </style><<set $location = "bar">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> </div> <div class="choices rota rightbit" id="rota"> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); }) <</script>> <style> .actions { width: initial; } </style><<set $scene = 0>> <<set $location = "brothel">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <div class="choices" style="width:100%"> <h3>Potential Performers</h3> <div class="flex"> <<if $brothel == undefined || $brothel.length < 3>> <<if $brothel == undefined || !$brothel.includes('molly')>> <div class="girlChoice locked"> <<link '<<center "molly/badge.jpg">>'>><</link>> <<step "Hint" `"Evaluate "+$molly.name+" at the Glitter Box to unlock the discussion topic with them."`>> </div> <</if>> <<if $brothel == undefined || !$brothel.includes('ember')>> <div class="girlChoice locked"> <<link '<<center "ember/badge.jpg">>'>><</link>> <<step "Hint" `"Evaluate "+$ember.name+" at the Glitter Box to unlock the discussion topic with them."`>> </div> <</if>> <<if $brothel == undefined || !$brothel.includes('krissy')>> <div class="girlChoice locked"> <<link '<<center "krissy/badge.jpg">>'>><</link>> <<step "Hint" `"Follow "+$krissy.name+" substory."`>> </div> <</if>> <<if $brothel == undefined || !$brothel.includes('kyler')>> <div class="girlChoice locked"> <<link '<<center "kyler/badge.jpg">>'>><</link>> <<step "Hint" `"You'll meet another character when unlocking "+$krissy.name+" as a performer. Keep visiting that character in New Eden until she agrees to perform here."`>> </div> <</if>> <</if>> <div class="girlChoice"> <<center "other/qmbadge.jpg">> More in Future </div> </div> </div> <br> <div class="choices actions"> <div id="whores"></div> </div> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> </div> <div class="choices rota rightbit" id="rota"> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $('#whores').wiki(Story.get("east-aegis").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); }) <</script>> <style> .actions { width: initial; } </style><<if window.debug == true>> <div class="debug"> <<button "+2hr" mngconstruction>> <<run addTime(2, 'h')>> <</button>> <<button "+2,000R" mngconstruction>> <<resources 2000>> <</button>> <<button "Finish Project" mngconstruction>> <<if $constructionproject != undefined>> <<run finishcons()>> <</if>> <<if $breakcproject != undefined>> <<run finishbreakcproject()>> <</if>> <</button>> </div> <</if>> /*check what buildings done to add available breakthroughs*/ <<for _k, _r range window.breakthroughs>> <<capture _k>> <<if $buildings[_k] != undefined || _k == "gatewayb" || _k == "office" || _k == "hotel">> <<if $breakthroughs[_k] == undefined>> <<set $breakthroughs[_k] = []>> <</if>> <<if $breakdone[_k] == undefined>> <<set $breakdone[_k] = []>> <</if>> <<for _r, _v range window.breakthroughs[_k]>> <<capture _r, _v>> <<if !$breakdone[_k].includes(_r)>> <<set $breakthroughs[_k].pushUnique(_r)>> <</if>> <</capture>> <</for>> <</if>> <</capture>> <</for>> <<if $tempvar == "guidedcons">> <<scene>> <<if $resources < 25 && ($constructionproject == undefined || $constructionproject.key != "lab")>> <<set $resources = 25>> <</if>> <<if $buildings.lab != undefined && $cheats != undefined && $cheats.instant != undefined && $cheats.instant == 1>> <<say "lacy">>You materialized that out of nothingness. That doesn't seem logical... $ember.name didn't even have to do anything. It feels like you're cheating somehow; is that the power of a patron?<</say>> <<set $scene = 0>> <<temp "">> <<elseif $buildings.lab != undefined>> <<set $scene = 0>> <<temp "">> <<elseif $constructionproject == undefined || $constructionproject.key != "lab">> <<say "lacy">>Here we are! Right, just make sure $ember.name is on the rota for both shifts, and then tell her to build the station.<</say>> <<notice>>If you haven't already put $ember.name on the rota, click the blank circles on the right to select her.<br>Click the 'Build Monitoring Station' button to start construction.<</notice>> <<elseif State.variables.dailyworking['Monday']['construction'] == undefined || State.variables.dailyworking['Monday']['construction']['13'] == undefined || State.variables.dailyworking['Monday']['construction']['17'] == undefined>> <<say "lacy">>Don't forget to assign $ember.name to both shifts!<</say>> <<notice>>To put $ember.name on the rota, click the blank circles on the right and select her.<br>Click save changes once done.<</notice>> <<else>> <<say "lacy">>Fantastic! All set. The station should be done later today. I can't wait! I'll let you get on with your day, now.<</say>> <<set $scene = 0>> <<temp "">> <</if>> <</if>> <<set $location = "construction">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <br> <div class="choices actions"> <<set $newprojects = 0>> <<if $pausedproject == undefined>> <<set $pausedproject = {cons:{},break:{}}>> <</if>> <<if $constructionproject isnot undefined>> Current Project: $constructionproject.name<br>$constructionproject.shifts shifts remain<br><<if $constructionproject.key != 'lab'>><<button "Pause" mngconstruction>> <<set $pausedproject.cons[$constructionproject.key] = $constructionproject.shifts>> <<set $constructionproject = undefined>> <</button>><</if>> <<elseif $breakcproject != undefined>> <<if $breakcproject.facility == "gatewayb">> <<set _n = "Gateway B">> <<elseif $breakcproject.facility == "hotel">> <<set _n = "Hotel">> <<else>> <<set _n = window.constructs[$breakcproject.facility].name>> <</if>> Current Project: _n - $breakcproject.name<br>$breakcproject.shifts shifts remain<br><<button "Pause" mngconstruction>> <<if $pausedproject.break[$breakcproject.facility] == undefined>> <<set $pausedproject.break[$breakcproject.facility] = {}>> <</if>> <<set $pausedproject.break[$breakcproject.facility][$breakcproject.key] = $breakcproject.shifts>> <<set $breakcproject = undefined>> <</button>><br> <<else>> <<set _h = false>> <div class="flex" id="constructions"> <<for _key, _cons range window.constructs>> <<if $constructs[_key] == undefined || $constructs[_key].unlocked == false || _cons.name == "Construction">> <<continue>> <</if>> <<capture _cons, _key>> <<if $buildings[_key] != undefined>> <<continue>> <</if>> <<if $buildings['lab'] == undefined && _key != "lab">> <<continue>> <</if>> <<set $newprojects = 1>> <<if _h == false>> <h3 style="flex: 0 0 100%; margin-bottom: 0;">Available Construction Projects</h3> <<set _h = true>> <</if>> <<set _cost = _cons.resources>> <<set _shifts = _cons.shifts>> <<capture _cost, _shifts>> <<if $pausedproject.cons[_key] != undefined>> <<set _shifts = $pausedproject.cons[_key]>> <<set _cost = 0>> <</if>> <<if $cheats != undefined && $cheats.free != undefined && $cheats.free == 1>> <<set _cost = 0>> <</if>> <<if $cheats != undefined && $cheats.instant != undefined && $cheats.instant == 1>> <<set _shifts = 0>> <</if>> <<if _key == "brothel">> <<set _cons.name = $stripname>> <</if>> <<set _bck = 'background: url('+setup.img+'locations/'+_key+'.jpeg)'>> <<link ' <div class="choices girlChoice upgrade cons" @style="_bck"> <b>Build _cons.name</b><br> _cost Resources<br> _shifts Shifts<br> _cons.upkeep Upkeep per day<br> _cons.income Income per shift<br> </div>' mngconstruction>> <<if $resources < _cost>> <<error>>Not enough resources.<</error>> <<else>> <<set $resources -= _cost>> <<set $constructionproject = {name:_cons.name, key:_key, shifts:_shifts}>> <<if $cheats != undefined && $cheats.instant != undefined && $cheats.instant == 1>> <<run finishcons()>> <</if>> <</if>> <</link>> <</capture>> <</capture>> <</for>> <<if $techscomplete.anchor != undefined>> <<if $anchorsexplained == undefined>> <<script>> Dialog.setup("Anchor Points", "mc"); Dialog.wiki(Story.get("anchors").processText()); Dialog.open(); <</script>> <<set $anchorsexplained = 1>> <</if>> <<run checkPlanets()>> <<for _k, _v range $planets>> <<capture _k, _v>> <<if _v.anchor != undefined || _v.unlocked == false>> <<continue>> <</if>> <<set _shifts = Math.ceil(_v.energy*0.666+3)>> <<set _cost = _shifts*_shifts>> <<set _attr = Math.ceil(_shifts/10)>> <<set _pow = Math.ceil(_shifts/20)>> <<capture _cost, _shifts, _attr, _pow>> <<if $pausedproject.cons[_k] != undefined>> <<set _shifts = $pausedproject.cons[_k]>> <<set _cost = 0>> <</if>> <<if $cheats != undefined && $cheats.free != undefined && $cheats.free == 1>> <<set _cost = 0>> <</if>> <<if $cheats != undefined && $cheats.instant != undefined && $cheats.instant == 1>> <<set _shifts = 0>> <</if>> <<set _bck = 'background: url('+setup.img+'planets/'+_k+'.png)'>> <<set _pln = planets[_k].name>> <<capture _pln>> <<link ' <div class="choices girlChoice upgrade cons" @style="_bck"> <b>_pln Anchor</b><br> _cost Resources<br> _shifts Shifts<br> _attr attractiveness<br> <<if $poweredup == true>> _pow power<br> <</if>> </div>' mngconstruction>> <<if $resources < _cost>> <<error>>Not enough resources.<</error>> <<else>> <<set $resources -= _cost>> <<set $constructionproject = {name: "anchor point on "+_pln, t: 'anchor', key:_k, shifts:_shifts}>> <<if $cheats != undefined && $cheats.instant != undefined && $cheats.instant == 1>> <<run finishcons()>> <</if>> <</if>> <</link>> <</capture>> <</capture>> <</capture>> <</for>> <</if>> </div> <<if $newprojects == 1>><br><</if>> <<if $breakcproject == undefined && $buildings.lab != undefined>> <<if Object.keys($breakthroughs).length > 0>> <h3>Available Improvement Projects</h3> <</if>> <div class="flex" id="breakthroughs"> <<for _k, _v range $breakthroughs>> <<capture _k _v>> <<for _r range _v>> <<capture _r>> <<set _b = window.breakthroughs[_k][_r]>> <<if _b.where != "construction">> <<continue>> <</if>> <<if _b.altrequire != undefined && _b.requires != undefined>> <<if State.variables[_b.requires.char].events[_b.requires.event] == undefined && State.variables[_b.altrequire.char].events[_b.altrequire.event] == undefined>> <<continue>> <</if>> <<elseif _b.requires != undefined && State.variables[_b.requires.char].events[_b.requires.event] == undefined>> <<continue>> <</if>> <<if _b.power != undefined && $power < _b.power>> <<continue>> <</if>> <<set $newprojects = 1>> <<if _k == "gatewayb">> <<set _n = "Gateway">> <<elseif _k == "hotel">> <<set _n = "Hotel">> <<else>> <<set _n = window.constructs[_k].name>> <</if>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+')'>> <<capture _b>> <<set _cost = _b.cost>> <<set _shifts = _b.shifts>> <<capture _cost, _shifts>> <<if $pausedproject.break[_k] != undefined && $pausedproject.break[_k][_r] != undefined>> <<set _shifts = $pausedproject.break[_k][_r]>> <<set _cost = 0>> <</if>> <<if $cheats != undefined && $cheats.free != undefined && $cheats.free == 1>> <<set _cost = 0>> <</if>> <<if $cheats != undefined && $cheats.instant != undefined && $cheats.instant == 1>> <<set _shifts = 0>> <</if>> <<link ' <div class="choices girlChoice upgrade" @style="_bck"> <b>_n<br> _b.name</b><br> _b.desc<br> _cost Resources<br> _shifts Shifts<br> </div>' mngconstruction>> <<if $resources < _cost>> <<error>>Not enough resources.<</error>> <<else>> <<set $resources -= _cost>> <<set $breakcproject = {name:_b.name, facility: _k, key:_r, shifts:_shifts}>> <<if $cheats != undefined && $cheats.instant != undefined && $cheats.instant == 1>> <<run finishbreakcproject()>> <</if>> <</if>> <</link>> <</capture>> <</capture>> <</capture>> <</for>> <</capture>> <</for>> </div> <</if>> <<if $newprojects != 1>> No projects currently available. <</if>> <</if>> <br> </div> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> </div> <div class="choices rota rightbit" id="rota"> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); }) <</script>> <style> .actions { width: initial; } </style><<set $location = "neoffice">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> </div> <div class="choices rota rightbit" id="rota"> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); }) <</script>> <style> .actions { width: initial; } </style><<set $location = "farm">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <<if $yield == undefined>> <<set $yield = 1>> <</if>> <<if $food == undefined || isNaN($food)>> <<set $food = 0>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> </div> <div class="choices rota rightbit" id="rota"> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); }) <</script>> <style> .actions { width: initial; } </style><<set $scene = 0>> <<nobr>> <<if debug == true>> <div class="debug"> <<button "+2hr" mnglab>> <<run addTime(2, 'h')>> <</button>> <<button "Buffer unlock" mnglab>> <<tech "buffer">> <<task "research">> <<set $qt = 1>> <</button>> <<button "All Ups" mnglab>> <<for _k, _r range window.breakthroughs>> <<if $breakthroughs[_k] == undefined>> <<set $breakthroughs[_k] = []>> <</if>> <<for _r, _v range window.breakthroughs[_k]>> <<set $breakthroughs[_k].pushUnique(_r)>> <</for>> <</for>> <</button>> <<button "Finish Project" mnglab>> <<if $techproject != undefined>> <<run finishtech()>> <</if>> <<if $breakproject != undefined>> <<run finishbreakproject()>> <</if>> <</button>> </div> <</if>> /*check what buildings done to add available breakthroughs*/ <<for _k, _r range window.breakthroughs>> <<capture _k>> <<if $buildings[_k] != undefined || _k == "gatewayb" || _k == "office" || _k == "hotel">> <<if $breakthroughs[_k] == undefined>> <<set $breakthroughs[_k] = []>> <</if>> <<if $breakdone[_k] == undefined>> <<set $breakdone[_k] = []>> <</if>> <<for _r, _v range window.breakthroughs[_k]>> <<capture _r, _v>> <<if !$breakdone[_k].includes(_r)>> <<set $breakthroughs[_k].pushUnique(_r)>> <</if>> <</capture>> <</for>> <</if>> <</capture>> <</for>> <<set $location = "lab">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <br> <div class="choices actions"> <<if $techproject isnot undefined>> <<script>> <</script>> Current Project: $techproject.name<br>$techproject.shifts shifts remain<br><<button "Cancel" mnglab>><<run cancelTech()>><</button>> <<elseif $breakproject != undefined>> <<if $breakproject.facility == "gatewayb">> <<set _n = "Gateway B">> <<elseif $breakproject.facility == "office">> <<set _n = "Management">> <<else>> <<set _n = window.constructs[$breakproject.facility].name>> <</if>> Current Project: _n - $breakproject.name<br>$breakproject.shifts shifts remain<br><<button "Cancel" mnglab>><<run cancelTech()>><</button>> <<else>> <<set _h = false>> <div class="flex" id="constructions"> <<set $newprojects = 0>> <<for _key, _cons range window.techs>> <<if $techs[_key] == undefined || $techs[_key].unlocked == false>> <<continue>> <</if>> <<capture _cons, _key>> <<set $newprojects = 1>> <<if _h == false>> <h3 style="flex: 0 0 100%; margin-bottom: 0;">Available Research Projects</h3> <<set _h = true>> <</if>> <<set _cost = _cons.resources>> <<set _shifts = _cons.shifts>> <<capture _cost, _shifts>> <<if $cheats != undefined && $cheats.free != undefined && $cheats.free == 1>> <<set _cost = 0>> <</if>> <<if $cheats != undefined && $cheats.instant != undefined && $cheats.instant == 1>> <<set _shifts = 0>> <</if>> <<set _bck = 'background: url('+setup.img+'locations/'+_key+'.jpeg)'>> <<link ' <div class="choices girlChoice upgrade cons" @style="_bck"> <b>_cons.name</b><br> _cost Resources<br> _shifts Shifts<br> </div>' mnglab>> <<if $resources < _cost>> <<error>>Not enough resources.<</error>> <<else>> <<set $resources -= _cost>> <<set $techproject = {name:_cons.name, key:_key, shifts:_cons.shifts}>> <<if $cheats != undefined && $cheats.instant != undefined && $cheats.instant == 1>> <<run finishtech()>> <</if>> <</if>> <</link>> <</capture>> <</capture>> <</for>> </div> <<if $newprojects == 1>><br><</if>> <<if $breakproject == undefined>> <<if Object.keys($breakthroughs).length > 0>> <h3>Available Improvement Projects</h3> <</if>> <div class="flex" id="breakthroughs"> <<for _k, _v range $breakthroughs>> <<capture _k _v>> <<for _r range _v>> <<capture _r>> <<set $newprojects = 1>> <<set _b = window.breakthroughs[_k][_r]>> <<if _b.where != "lab">> <<continue>> <</if>> <<if _b.altrequire != undefined && _b.requires != undefined>> <<if State.variables[_b.requires.char].events[_b.requires.event] == undefined && State.variables[_b.altrequire.char].events[_b.altrequire.event] == undefined>> <<continue>> <</if>> <<elseif _b.requires != undefined && State.variables[_b.requires.char].events[_b.requires.event] == undefined>> <<continue>> <</if>> <<if _b.power != undefined && $power < _b.power>> <<continue>> <</if>> <<if _k == "gatewayb">> <<set _n = "Gateway">> <<elseif _k == "office">> <<set _n = "Management">> <<else>> <<set _n = window.constructs[_k].name>> <</if>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+')'>> <<capture _b>> <<set _cost = _b.cost>> <<set _shifts = _b.shifts>> <<capture _cost, _shifts>> <<if $cheats != undefined && $cheats.free != undefined && $cheats.free == 1>> <<set _cost = 0>> <</if>> <<if $cheats != undefined && $cheats.instant != undefined && $cheats.instant == 1>> <<set _shifts = 0>> <</if>> <<link ' <div class="choices girlChoice upgrade" @style="_bck"> <b>_n<br> _b.name</b><br> _b.desc<br> _cost Resources<br> _shifts Shifts<br> </div>' mnglab>> <<if $resources < _cost>> <<error>>Not enough resources.<</error>> <<else>> <<set $resources -= _cost>> <<set $breakproject = {name:_b.name, facility: _k, key:_r, shifts:_b.shifts}>> <<if $cheats != undefined && $cheats.instant != undefined && $cheats.instant == 1>> <<run finishbreakproject()>> <</if>> <</if>> <</link>> <</capture>> <</capture>> <</capture>> <</for>> <</capture>> <</for>> </div> <</if>> <<if $newprojects != 1>> No projects currently available. <</if>> <</if>> </div> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> <br> <div class="choices actions"> <h3>Completed Projects</h3> <div class="flex"> <<for _key, _cons range $techscomplete>> <<set _info = techs[_key]>> <<capture _cons, _key, _info>> _info.name<br> <</capture>> <</for>> </div> </div> </div> <div class="choices rota rightbit" id="rota"> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); }) <</script>> <</nobr>><<set $location = "lib">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> </div> <div class="choices rota rightbit" id="rota"> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); }) <</script>> <style> .actions { width: initial; } </style><<set $location = "market">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); }) <</script>> <style> .actions { width: initial; } </style><<set $location = "restaurant">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <<if $food == undefined>> <<set $food = 0>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <<if $breakdone[$location] != undefined && $breakdone[$location].includes('fridge')>> <Br><div class="choices actions"> <h3>Refrigeration</h3> <<if $foodstore == undefined>> <<set $foodstore = 5>> <</if>> Your refrigerators can store up to 5 food overnight.<br>How much do you want to store? <input type="number" id="foodstore" min="0" max="5" @value="$foodstore" step="1" style="width: 3rem"> <<script>> $(document).one(':passageend', function (ev) { $('#foodstore').change(function() { State.variables.foodstore = $(this).val(); }); }) <</script>> </div> <</if>> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> </div> <div class="choices rota rightbit" id="rota"> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); }) <</script>> <style> .actions { width: initial; } </style><<set $location = "spa">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $hour >= 9 && $hour < 13>> <<set _time = 12>> <</if>> <<if $hour >= 13 && $hour < 17>> <<set _time = 16>> <</if>> <<if $hour >= 17 && $hour < 20>> <<set _time = 19>> <</if>> <<if $hour >= 20>> <<set _time = 23>> <</if>> <<set $scene = 0>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <br> <div class="choices actions spaSelect"> <h3>Relax with someone for an hour?</h3> More women will get lewd scenes added in future updates. <<if $spaType == undefined>> <<set $spaType = "name">> <</if>> <br>Arrange by <label><<radiobutton "$spaType" "name" autocheck>> Name</label> <label><<radiobutton "$spaType" "fatigue" autocheck>> Fatigue</label> <<if $spaType == "fatigue">> <<run $girlsavailable.sort(function (a, b) { return (State.variables[a].fatigue < State.variables[b].fatigue) - (State.variables[a].fatigue > State.variables[b].fatigue) });>> <<else>> <<run $girlsavailable.sort(function (a, b) { if (State.variables[a].name < State.variables[b].name) { return -1; } if (State.variables[a].name > State.variables[b].name) { return 1; } return 0; });>> <</if>> <div class="flex"> <<for _v range $girlsavailable>> <<if _v == "sarge">><<continue>><</if>> <<set _n = State.variables[_v].name>> <<set _f = State.variables[_v].fatigue>> <<capture _v, _n, _f>> <<set _folder = getFolder(_v)>> <<if $working[_v] != undefined && $working[_v][_time] != null>> <<continue>> <</if>> <<if $studying != undefined && $studying.who == _v>> <<continue>> <</if>> <<if $teaching != undefined && ($teaching.who == _v || $teaching.teacher == _v)>> <<continue>> <</if>> <<link '<div class="girlChoice hover spagirl" title="" @girl="_v"><img @src="setup.img+\'/\'+_folder+\'/badge.jpg\'" style="width:100px"><br> _n<br> Fatigue: _f </div>' mngspa>> <<if _v == "vanna" && $vanna.events.spasex == undefined && $vanna.mature != true>> <<temp "massage">> <<goto vannasex>> <<elseif _v == "aubree" && $aubree.events.sparelax == 1>> <<temp "sparelax">> <<goto "aubreesex">> <<elseif _v == "ember" && $ember.events.record == 1 && $ember.events.recordspa == undefined>> <<temp "sparelax">> <<goto "embersex">> <<else>> <<set _f = -5>> <<if State.variables.breakdone.spa.includes('relax')>> <<set _f = Math.ceil(_f*1.2) >> <</if>> <<fatigue _v _f>> <<lust _v 1>> <<like _v 1>> <<if State.variables[_v].corruption != undefined && State.variables[_v].corruption != 0>> <<set _r = random(1,4)>> <<if _r == 1 || (_v == "theodora" && $theodora.corruptmax >= 60) || (_v == "lexi" && $lexi.events.feelings != undefined)>> <<corrupt _v 1>> <</if>> <</if>> <<time 1>> <</if>> <</link>> <</capture>> <</for>> </div> <br><<button "Exit" manage>><</button>><br> </div> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> </div> <div class="choices rota rightbit" id="rota"> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $("[name='radiobutton-spatype']").change(function() { Engine.show(); }); $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); $('.spagirl').tooltip({ position: { my: "right bottom-5", at: "right top-5" }, track: true, content: function() { let girl = $(this).attr('girl'); let info = State.variables[girl]; let ci = characterinfo[girl]; let title = "<h3>"+info.name+"</h3>"; title += "👍"+info.like+" ❤️"+info.lust+"<br>"; return title; } }); }) <</script>> <style> .actions { width: initial; } </style><<set $location = "toilets">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); }) <</script>> <style> .actions { width: initial; } </style><<set $location = "waiting">> <<run presentCompany($location)>> <<set $worklocation = true>> <<if $rota[$location] is undefined>> <<set $rota[$location] = {13:[],17:[],20:[],24:[]}>> <</if>> <div class="fullbit"> <div class="leftbit facacts"> <div id="activeworkers"></div> <br> <div class="choices actions"> <h3>Active Upgrades</h3> <div class="flex"> <<if $breakdone[$location] != undefined>> <<for _v range $breakdone[$location]>> <<set _b = window.breakthroughs[$location][_v]>> <<set _bck = 'background: url('+setup.img+'upgrades/'+_b.img+') center'>> <div class="choices girlChoice upgrade upgraded" @style="_bck"> <b>_b.name</b><br> _b.desc<br> </div> <</for>> <</if>> </div> </div> </div> <div class="choices rota rightbit" id="rota"> </div> </div> <<script>> $(document).one(':passageend', function (ev) { $('name').each(function() { let girl = $(this).attr('n'); $(this).html(State.variables[girl].name); }); $('#rota').wiki(Story.get("rota").processText()); $('#activeworkers').wiki(Story.get("activeworkers").processText()); $("#listbox-activeday").change(function() { Engine.show(); }); }) <</script>> <style> .actions { width: initial; } </style><<set $scene = 0>> <<set $location = "townhub">> <<script>> $(document).one(':passageend', function (ev) { parseLocations(); }); <</script>> <<if $anna.events.step == 2 && $anna.events.relationship == "taboo">> <<narrate>>You open the door to leave when you notice $anna.name stood with her back to you.<</narrate>> <<block "anna/town01.jpg">> <<say "anna">>Hey, $anna.calls, what are you up to today?<</say>> <<think "mc">>Ah, and so the manipulation attempts begin. There's no way she's here by coincidence...<</think>> <<say "mc">>Just the usual. How about you?<</say>> <<say "anna">>Oh, just hanging around, a little bored, wondered if my cool $anna.you might want to entertain me for a bit?<</say>> <<think "mc">>Let's not play into her hands quite so easily, let's make her work for it a bit. I don't want her thinking I'm a pushover... otherwise I'll never get to the <b>real</b> goods.<</think>> <</block>> <<say "mc">>Nah, sorry, I've got other things to take care of.<</say>> <<say "anna">>What are you fu—<</say>> <<narrate>>She stops herself, takes a deep breath, and strikes a pose.<</narrate>> <<block "anna/town02.jpg">> <<say "anna">>Oh, c'mon, $anna.calls. You wouldn't wanna leave your hot $anna.them bored and restless, would you?<</say>> <<think "mc">>Just look at that ass, she knows exactly what she's doing. But I must hold steady, I want to do more than stare at her ass.<</think>> <<narrate>>She very subtly jiggles her ass, enough to be noticeable, but enough for her to deny it should you question it.<</narrate>> <<say "mc">>Sorry, no can do. Though if you're bored I could find you somewhere to work.<</say>> <<say "anna">>Oh, forget it! I try and do something nice for you and you fucking throw it back in my face. You absolute ungrateful cunt. UGH! I can't even believe I tried to be nice to you. Like I'd ever really want to hang out with your ugly ass.<</say>> <</block>> <<narrate>>She storms off.<</narrate>> <<think "mc">>Wow, she really didn't keep it up for long, but no doubt she'll try again. It's weird, in the past I'd have just ended up arguing with her, but here I feel more... in control, like I can see through what's she trying. Maybe it's the patron stuff, or maybe it's just having seen her attempt this with countless others.<</think>> <<event "anna" "step" 3>> <<event "anna" "observe" 0>> <<cont "townhub" "">> <<else>> /* <<script>> let schedules = State.variables.schedules; $(document).one(':passageend', function (ev) { schedloop: for (let key in schedules) { if (!State.variables.girlsavailable.includes(key)) continue; let schedule = schedules[key]; for (let time in schedule) { if (parseInt(State.variables.hour) < time) { $('#'+schedule[time]).wiki('<div class="badge"><img src="'+setup.img+key+'/badge.jpg"></div>'); continue schedloop; } } } }) <</script>> */ <<choices "Where do you want to go?">> <div class="flex"> <div class="girlChoice" data-passage="househub"> <img @src="setup.img+'locations/home.jpeg'"> Hotel <div class="badges" id="hotel"></div> </div> <div class="girlChoice" data-passage="gatewaya"> <img @src="setup.img+'locations/gatewaya.jpeg'"> Gateway A <div class="badges" id="gatewaya"></div> </div> <div class="girlChoice" data-passage="gatewayb"> <img @src="setup.img+'locations/gatewayb.jpeg'"> Gateway B <div class="badges" id="gatewayb"></div> </div> <div class="girlChoice" data-passage="housestuff" data-setter="$location to 'garage'"> <img @src="setup.img+'locations/garage.jpeg'"> Garage <div class="badges" id="garage"></div> </div> /* anything built? */ <<for _k, _v range $buildings>> <<capture _k, _v>> <<if _v.location != undefined && _v.location == 'town'>> <div class="girlChoice" data-passage="housestuff" data-setter="$location to _k"> <img @src="setup.img+'locations/'+_k+'.jpeg'"> _v.name <div class="badges" @id="_k"></div> </div> <</if>> <</capture>> <</for>> <<if $tour.events.emb >= 2 && (getRawLocation('sarge') == "neembassy" || $tasks.visitsena != undefined)>> <div class="girlChoice" data-passage="embassy"> <img @src="setup.img+'locations/neembassy.jpeg'"> New Eden Embassy <div class="badges" id="neembassy"> </div> </div> <</if>> /* New Eden */ /* Relationship Fearful Cautious Unsure Neutral Friendly Respected */ <<if $neweden == true>> <<switch $nerels>> <<case "Fearful">> <<set _c = "red">> <<case "Cautious">> <<set _c = "red">> <<case "Unsure">> <<set _c = "red">> <<case "Neutral">> <<set _c = "red">> <<case "Friendly">> <<set _c = "red">> <<case "Respected">> <<set _c = "red">> <</switch>> <<set _c = "#0c7918">> <div class="girlChoice" data-passage="neweden" data-setter="$location to 'neweden', $tempvar = ''"> <img @src="setup.img+'locations/east/gov.jpeg'"> <<if $tasks.eastfriends != undefined || $completeTasks.includes('eastfriends')>> <div id="newedenprogress" style="border:solid 1px white; height: 2rem; position: absolute; bottom: 2.1rem; left: 0px; right: 0px;"> <div @style="'height: 100%; width: '+$neprogress+'%; background-color: '+ _c"></div> <div style="height: 100%; width: 100%; position: absolute; top: 0;"><<if $neprogress >= 100 && $nerels == "Respected">>Max Rep<<elseif $neprogress >= 100>>Talk to $tour.name to improve public opinion.<<else>>$neprogress%<</if>></div> </div> <</if>> New Eden (Relations: $nerels) <div class="badges" id="neweden"></div> </div> <</if>> /* Kylie? */ <<set _kb = "img/"+getFolder('kylie')+"/badge.jpg">> <<if getCurrentLocation('kylie') == "Home" && $kylie.events.homed == undefined>> <div class="girlChoice" data-passage="kylieanswers" data-setter="$tempvar to 'homed'"> <img @src="setup.img+'locations/kylie.jpeg'"> $kylie.name's Home <div class="badges"><div class="badge"><img @src="_kb"></div></div> </div> <<elseif getCurrentLocation('kylie') == "Home" && $kylie.events.settledin == undefined && $kylie.events.days == undefined>> <div class="girlChoice" data-passage="kylieanswers" data-setter="$tempvar to 'settled'"> <img @src="setup.img+'locations/kylie.jpeg'"> $kylie.name's Home <div class="badges"><div class="badge"><img src="img/kylie/badge.jpg"></div></div> <<elseif getCurrentLocation('kylie') == "Home" && $kylie.events.settledin != undefined>> <div class="girlChoice" data-passage="kylie" data-setter="$location to 'home'"> <img @src="setup.img+'locations/kylie.jpeg'"> $kylie.name's Home <div class="badges"><div class="badge"><img @src="_kb"></div><<if getRawLocation('kenna') == "kyliehome">><<badge "kenna">><</if>></div> </div> <</if>> /* Krissy? */ <<if getCurrentLocation('krissy') == "Home" || $currentlocations.kenna == "krissyhome">> <<set $passage = "krissy">> <<if getCurrentLocation('krissy') != "Home" && $currentlocations.kenna == "krissyhome">> <<set $passage = "kenna">> <<elseif getCurrentLocation('krissy') == "Home" && $currentlocations.kenna == "krissyhome">> <<set $passage = "whotalk">> <</if>> <div class="girlChoice" @data-passage="$passage" data-setter="$location to 'home'"> <img @src="setup.img+'locations/krissyhome.jpeg'"> $krissy.name's Home <div class="badges"> <<if getCurrentLocation('krissy') == "Home">> <<set _gb = "img/"+getFolder('krissy')+"/badge.jpg">> <div class="badge"><img @src="_gb"></div> <</if>> <<if $gsec.events.kyler == 1>> <div class="badge" title=""><img @src="setup.img+'/howard/avatar.jpg'"></div> <</if>> <<if $currentlocations.kenna == "krissyhome">> <<set _ab = "img/"+getFolder('kenna')+"/badge.jpg">> <div class="badge"><img @src="_ab"></div> <</if>> </div> </div> <</if>> /* Katie? */ <<if getCurrentLocation('katie') == "Home" && ($tasks.katiesettle != undefined || $completeTasks.includes('katiesettle'))>> <div class="girlChoice" data-passage="katie" data-setter="$location to 'home'"> <img @src="setup.img+'locations/katie.jpeg'"> $katie.name's Home <div class="badges"> <<set _gb = "img/"+getFolder('katie')+"/badge.jpg">> <div class="badge"><img @src="_gb"></div> </div> </div> <</if>> /* Waitress? */ <<if getCurrentLocation('waitress') == "Home" && ($tasks.waitresssettle != undefined || $completeTasks.includes('waitresssettle'))>> <div class="girlChoice" data-passage="waitress" data-setter="$location to 'home'"> <img @src="setup.img+'locations/waitress.jpeg'"> $waitress.name's Home <div class="badges"> <<set _gb = "img/"+getFolder('waitress')+"/badge.jpg">> <div class="badge"><img @src="_gb"></div> </div> </div> <</if>> </div> <</choices>> <</if>><<choices "Who do you want to speak to?">> <div class="flex"> <<link '<div class="girlChoice"> <<center "krissy/krissycrop.jpg">> $krissy.name</div>' krissy>> <<set $return = "townhub">> <</link>> <br> <<link '<div class="girlChoice"> <<center "kenna/kennacrop.jpg">> $kenna.name</div>' kenna>> <<set $return = "townhub">> <</link>> </div> <<link "Never mind" townhub>><</link>> <</choices>><<nobr>> <<set $scene = 0>> <<set $location = 'yourroom'>> <<if $tempvar == "valjob">> <<think "mc">>$val.name wants a job that gets her out and about, huh? I mean, obviously the expeditions come to mind... but I wonder if I could convince her to do some modeling too? Pairing both together would work really well, and mean I would get plenty of time with her! I'll give her a shout when I'm ready to discuss it with her.<</think>> <<temp "">> <</if>> <<if $tempvar == "centraldone">> <<think "mc">>Well, I think that should go a long way to proving we're not allied with $founder.name. But now I'm curious about $kenzie.name. Why was she sniffing around me long before the council ever got involved... or have they been watching me longer than I thought? And just what is her role within the council, anyway? She's the only one $kp.name hasn't told me about. I guess I just need to do her task and maybe I'll learn more...<</think>> <</if>> <<if $waitingitem != undefined>> <<think "mc">>When the others come back from the expedition, they'll bring me my item. Then I can gift it to someone if I want.<</think>> <</if>> <<if $tempvar == "kyliehomeless">> <<temp = "">> <<set _p = State.variables[State.variables.kylie.events.homeless].name>> <<think "mc">>Damnit, why didn't _p just bring $kylie.name back immediately? Well, guess I have three hours to kill.<</think>> <</if>> <<if ($vanna.events.theodoratxt == 1 && $currentlocations['theodora'] == "bedrooms") || ($replay == true && $tempvar == "theodorafirst")>> <<narrate>>As you get close to your room, you notice the light is on.<</narrate>> <<think "mc">>Huh, must have left it on this morning.<</think>> <<narrate>>You swing your door open to see your $theodora.them laying seductively, though a little awkward, on the bed.<</narrate>> <<center "theodora/first01.jpg">> <<say "theodora">>Hey, $theodora.calls.<</say>> <<say "mc">>Wow! You look incredible, just what is that?<</say>> <<say "theodora">>$vanna.name lent it to me, she said it would be perfect in helping with your problem.<</say>> <<think "mc">>$vanna.name, I owe you big time!<</think>> <<say "mc">>She's not wrong. So, you spoke to $vanna.name?<</say>> <<say "theodora">>We had a chat, yeah, she said she saw a little before she left us to it and that it warmed her heart to see such a caring $theodora.them, and that there was nothing wrong with it.<</say>> <<say "mc">>She's not wrong, and my, uhh, problem, is certainly in need of remedying right now.<</say>> <<narrate>>She starts sliding off her clothing.<</narrate>> <<block "theodora/first02.jpg">> <<say "theodora">>Then it's a good thing I'm here!<</say>> <<think "mc">>Christ, just look at her. I don't know that I'd be able to stop if she changes her mind this time.<</think>> <<narrate>>She beckons you.<</narrate>> <<say "theodora">>Let me take care of you, $theodora.you.<</say>> <<narrate>>You swiftly cast off your clothes while taking in your $theodora.them's salacious body.<</narrate>> <<say "theodora">>Is it me, or is your problem bigger than normal? Lay down, let me take care of it.<</say>> <</block>> <<narrate>>You lay back and watch with glee as she lowers her face to your cock, playfully licks your bellend, smiles at you, and then wraps her lips around your shaft.<</narrate>> <<button "Continue" theodorasex>> <<temp "first01">> <</button>> <<elseif $tempvar == "harleymettheodora">> <<think "mc">>So, she gets horny when she thinks back to what we did. I don't think I need to push much harder before she'll be begging me to fuck her!<</think>> <<narrate>>You sit in your room pondering for a while.<</narrate>> <<think "mc">>I don't think I'll be able to push her further using the shoots helping me with my problem as she calls it, though I can probably get more blow jobs. I think I need to get her comfortable around my dick outside the studio, similar to the time she, in her words, rewarded me. She did suggest she'd reward me again... maybe I can use that.<</think>> <<narrate>>You pace up and down.<</narrate>> <<say "mc">>Aarrrrggh! Think of something! I'm usually so damn quick with this kinda thing!<</say>> <<if $girlsavailable.includes('lacy')>> <<narrate>>As you scream this, $lacy.name is walking by the door.<</narrate>> <<say "lacy">>I don't mean to intrude, but when I'm frustrated, I find masturbation helps. I'd offer assistance, but unfortunately I'm tied up at the moment.<</say>> <<narrate>>She moves on before you have chance to reply.<</narrate>> <<elseif $girlsavailable.includes('vanna')>> <<narrate>>As you scream this, $vanna.name is walking by the door.<</narrate>> <<say "vanna">>Just jerk off, $name, that'll clear your mind. I'd help but much to my dismay I have other things I need to take care of, though don't be a stranger!<</say>> <<narrate>>She moves on before you have chance to reply.<</narrate>> <<elseif $girlsavailable.includes('moriah')>> <<narrate>>As you scream this, $moriah.name is walking by the door.<</narrate>> <<say "moriah">>Hun, if you need to clear you head, turn on the computer and give yourself a little tug to my private folder, babe. I'd help, but I'm stuck with these chores.<</say>> <<narrate>>She moves on before you have chance to reply.<</narrate>> <<elseif $girlsavailable.includes('britt')>> <<narrate>>As you scream this, $britt.name is walking by the door.<</narrate>> <<say "britt">>When ma thoughts are a bi' cloudy I just flick the bean. I'd literally offer you an 'and but I gotta deal wi' something.<</say>> <<narrate>>She moves on before you have chance to reply.<</narrate>> <</if>> <<narrate>>You close the door before anyone else hears your frustrations.<</narrate>> <<think "mc">>A good wank might really do me good, though.<</think>> <<button "Continue" yourroom>> <<temp "theofapping">> <</button>> <<elseif $tempvar == "theofapping">> <<audio "startup" play>> <<narrate>>You turn on the computer and start jerking off to the pictures from the photoshoots.<</narrate>> <center> <<if $theodora.events.theoblue01 == undefined>> <img @src="setup.img+'/shoots/theored01/04.jpg'" class="shootimg"> <<else>> <img @src="setup.img+'/shoots/theoblue01/13.jpg'" class="shootimg"> <</if>> <<if $theodora.events.theolounge01 == undefined>> <img @src="setup.img+'/shoots/theored01/08.jpg'" class="shootimg"> <<else>> <img @src="setup.img+'/shoots/theolounge01/12.jpg'" class="shootimg"> <</if>> <img @src="setup.img+'/shoots/theored01/11.jpg'" class="shootimg"> </center> <<think "mc">>God, this is so bad, fapping to my $theodora.them. Imagine if she caught me... <</think>> <<narrate>>You jump up as if you've just had a eureka, almost banging your dick on the underside of your desk.<</narrate>> <<think "mc">>I'll ask someone to send her to my room, where she'll catch me fapping to her pics. Not too dissimilar to the reward she gave me, but if I can convince her to blow me here, in that scenario, she won't need much after to push her the rest of the way.<</think>> <<narrate>>You sit back down and carry on. After 20 minutes, you clean up.<</narrate>> <<think "mc">>I think $vanna.name is maybe the safest bet, she won't ask questions, and even if she did, I daresay she'd just find it hot.<</think>> <<button "Continue" yourroom>> <<audio "shutdown" play>> <<time 0.5>> <<temp "">> <<event "harley" "theopromo">> <</button>> <<else>> <<if $completeTasks.includes('possession') && $mc.events.kaylagone == undefined>> <<temp "">> <<if $mc.events.accused != undefined>> <<temp "powered">> <</if>> <<goto "kaylagone">> <</if>> <<if $anna.events.manager == undefined && $anna.events.eavesdrop >= 3 && getCurrentLocation('anna') == "Bedroom">> <<scene>> <<narrate>>You arrive in your room eager to take a shower. As soon as you enter, you kick off your shoes and undress.<</narrate>> <<block "anna/yourroom01.jpg">> <<say "anna">>I asked about and nobody will tell me anything. What the fuck?<</say>> <<narrate>>She lets out a surprisingly cute yelp when she notices you're naked.<</narrate>> <<say "anna">>Why the hell are you naked? For fuck's sake!<</say>> <<think "anna">>Wow, he's really packing.<</think>> <<say "mc">>It's my goddamn room and I was about to take a shower! What do you want?<</say>> <<say "anna">>Can you put some clothes on? Your massive wang is a distraction.<</say>> <</block>> <<say "mc">>Excuse me?<</say>> <<say "anna">>You're naked... and I need to talk to you.<</say>> <<say "mc">>And my massive wang?<</say>> <<say "anna">>What about it?<</say>> <<think "mc">>The fuck?<</think>> <<say "anna">>Yes, yes, it's impressive. It's a shame it's attached to you, really. Now get dressed and tell me what the fuck is going on here.<</say>> <<say "mc">>The fuck are you on? I'm going to take a shower. So you can w—<</say>> <<say "anna">>Fine. We can talk in there.<</say>> <<think "mc">>How do I get into these fucked up situations? This is just a game of chicken. She'll leave if I hold my ground... right?<</think>> <<narrate>>You get in the shower, and to your surprise, she carries on talking... while staring directly at you in the shower.<</narrate>> <<block "anna/yourrom02.jpg">> <<say "anna">>So nobody told me anything about a hub manager. They just kept telling me to speak to you.<</say>> <<say "mc">>I haven't got a hub manager.<</say>> <<say "anna">>So who is your manager then?<</say>> <<say "mc">>I don't have one.<</say>> <<say "anna">>I don't get it. Whose dick do I have to suck to fucking escape work? Ugh! Why can't I just go home?!<</say>> <</block>> <<say "mc">>$anna.name. Listen to me. I'm the patron here. If you were going to have to suck anyone's dick it would be mine. And that's not happening now, is it?<</say>> <<say "anna">>What? Bullshit. Someone would have told me.<</say>> <<say "mc">>I told you as soon as you came out of the buffer, and I'm pretty sure plenty of others have tried to tell you too.<</say>> <<narrate>>You notice her eyes follow your dick around as you turn to face her.<</narrate>> <<say "anna">>So you want me to suck your dick? Gross!<</say>> <<say "mc">>No. You're the one who— never mind. I assigned you to work to prove a point, okay. You weren't listening to me. Now, you don't have to work, at least not yet. I want you to get settled in first then we can talk about what comes next. We'll find something that suits you, greeting people, cleaning, making ice cream, I don't fucking know. But you do need to contribute while here. Right now, though, I just want to enjoy my shower.<</say>> <<say "anna">>For fuck's sake I'm not gonna suck your dick!<</say>> <<say "mc">>Fine. You don't need to, and even if you did, you still need to work.<</say>> <<say "anna">>Urrrrgghhhh!<</say>> <<narrate>>She storms off, slamming the door behind her.<</narrate>> <<think "mc">>Why do I feel like I'm getting nowhere? She literally doesn't give a shit about anyone else. I'll try and talk to her again, maybe show her around some more of the hub to see if I can't get her to understand what's happening here.<</think>> <<button "Continue" yourroom>> <<corrupt "anna" 5>> <<event "anna" "manager">> <<time 1>> <</button>> <<elseif $aubree.corruption >= 30 && $aubree.events.roomcaught == undefined && $currentlocations['aubree'] == "bedrooms">> <<scene>> <<narrate>>As you enter your room, you spot $aubree.name sitting on your bad. Your eyes meet for a second before she frantically looks around, as if she's lost something.<</narrate>> <<set _uc = $aubree.refer.toUpperFirst()>> <<say "mc">>_uc, what are you doing in here?<</say>> <<narrate>>She regains her composure and looks at you sweetly.<</narrate>> <<block "aubree/caught01.jpg">> <<say "aubree">>I was waiting for you!<</say>> <<say "mc">>Why?<</say>> <<say "aubree">>I... uhhh...<</say>> <<think "aubree">>Shit, where are my shorts, and what the hell do I say?<</think>> <<say "aubree">>Uhhhh, shoot. New shoot. I have an idea, wanna do another?<</say>> <</block>> <<say "mc">>Sure. You know you could have texted me, right?<</say>> <<narrate>>She laughs nervously.<</narrate>> <<say "aubree">>Hahaha, silly me. I went so long without a phone, I sometimes forget!<</say>> <<narrate>>You raise an eyebrow.<</narrate>> <<say "aubree">>Well, anyway, just let me know when you're available. See you later.<</say>> <<narrate>>You enjoy watching her bare ass as she leaves.<</narrate>> <<think "mc">>Wait, why wasn't she wearing any bottoms?<</think>> <<notice>>New shoot available for $aubree.name.<</notice>> <<button "Continue" yourroom>> <<time 0.5>> <<event "aubree" "roomcaught">> <<shoot "aubree" "aubgames01">> <</button>> <<elseif $aubree.corruption >= 40 && $aubree.events.roomcaught == 2 && $aubree.lust >= 40 && $currentlocations['aubree'] == "bedrooms">> <<scene>> <<narrate>>As you get close to your door, you hear some movement inside.<</narrate>> <<think "mc">>I bet it's bloody $aubree.name messing about in my room again!<</think>> <<narrate>>You barge in to your room.<</narrate>> <<say "mc">>$aubree.name what the—<</say>> <div id="replace"> <<button "Continue">> <<replace "#replace">> <<vid "aubree/roomcaught01.mp4">> <<say "aubree">>Oh, fuck, yes mhhhm, watch me, watch as I strip for you.<</say>> <<narrate>>You leave it a moment to see if actually realizes you're here.<</narrate>> <<say "aubree">>Mhhhm, take more photos. Yeah! Do you jack off to me in this bed? Mhhhm, you perv!<</say>> <<think "mc">>Oh, she's in deep! Let's have some fun.<</think>> <<say "mc">>What the hell, $aubree.name?!<</say>> <<narrate>>She bolts upright and throws her skirt down.<</narrate>> <<say "aubree">>$aubree.calls?! Shit, what are you doing here?<</say>> <<say "mc">>In my own room?<</say>> <<say "aubree">>I—<</say>> <<say "mc">>I know you enjoy teasing me, but this is just... wow.<</say>> <<say "aubree">>No, no. It's not that.<</say>> <<say "mc">>It's not that you want to tease me?<</say>> <<think "aubree">>Shit, shit, fucking shit!<</think>> <<say "aubree">>Uh, I guess a little, just went too far, huhu.<</say>> <<narrate>>She laughs nervously.<</narrate>> <<say "mc">>You know what, then? I'm gonna tease you back. Stand up.<</say>> <<think "aubree">>Fuck, what do I do?<</think>> <<button "Continue" aubreesex>> <<temp "caughtinroom">> <</button>> <</replace>> <</button>> </div> <<else>> <<if getCurrentLocation('kylie') == "Your Room">> <<left2 "kylie/yourroom01.jpg">> <<narrate>>$kylie.name is in your room, dressed in a sexy maid outfit, and appears to be dusting.<</narrate>> <<say mc>>Now there's a welcome sight.<</say>> <<narrate>>You give her ass a playful spank.<</narrate>> <<say kylie>>Not now. This place is a complete mess!<</say>> <<if !$kylie.traits.includes('clean freak')>> <<say mc>>You're actually cleaning... given the outfit, I thought you were coming to keep me company.<</say>> <<say kylie>>That was my original plan, but after seeing the mess, I just couldn't leave it be!<</say>> <<set $kylie.traits.pushUnique('clean freak')>> <<think mc>>Wow, have I found something she cares about more than sex?<</think>> <<notice>>You've discovered $kylie.name is a clean freak.<</notice>> <<else>> <<say mc>>But didn't you already clean it?<</say>> <<say kylie>>Yes, but <b>someone</b> has made another mess!<</say>> <</if>> <<else>> <<center "locations/room.jpeg">> <</if>> <<if $computer is 1>> <<script>> Dialog.setup("Computer"); Dialog.wiki("$moriah.name has left you some computers.<br>After a bit of trial and error you've managed to find the one closest to those from your home world.<br>The computer allows you to do a few things, but is mostly optional.<br>You can access it any time in your room.<br><<button 'Close'>><<script>>Dialog.close()<</script>><</button>>"); Dialog.open(); <</script>> <<set $girlsavailable.pushUnique('moriah')>> <<set $computer = 2>> <</if>> <<if $tempvar == "phone">> <<think "mc">>Oops, I forgot to open the phone app on the computer. Let's try that again.<</think>> <<button "Use Computer" computer>> <<audio "startup" play>> <<temp "phone2">> <</button>> <<else>> <<if $phonepaired is 1 && $lacy.messages.outpost is undefined>> <<scene>> <<think "mc">>I should check my phone messages.<</think>> <<notice>>Click phone in the left sidebar, then click messages on your phone. Contacts will have a red circle to indicate you have an unread message from them. Click that person to view the message.<</notice>> <<script>> Dialog.setup("MESSAGES"); Dialog.wiki(Story.get("newmessage").processText()); Dialog.open(); <</script>> <<timed 1s>> <<run newMessage('lacy', 'outpost')>> <<task 'checkmsg'>> <</timed>> <<else>> <center> <div class="choices" id="topics"> <h3>What do you want to do?</h3> <<if $day > 3>> <<link "Skip to Midnight" bedroom>> <<set _h = 23 - $hour>> <<time _h>> <<time 1>> <</link>><br> <</if>> <<if $exploration isnot "" && $exploration isnot undefined && $exploration.endtime isnot undefined>> <<link "Skip to Expedition End" expeditions>> <<set _td = $exploration.endtime - $hour>> <<time _td>> <</link>><br> <</if>> <<if $tasks.checkbriefcase isnot undefined>> <<link "Check Briefcase" briefcase>> <</link>><br> <</if>> <<if (($power > 1 && $power < 4) || $completeTasks.includes('waitress')) && $mc.events.councilbrief != 'taken' && $mc.events.councilbrief != 'taken2' && $mc.events.councilbrief != 'taken3'>> <<link "Check Briefcase" briefcaseanswers>> <</link>><br> <</if>> <<if $computer > 1 && ($adria.events.borked == undefined || $adria.events.compfixed != undefined)>> <<link "Use Computer" computer>> <<set $return = "yourroom">> <<audio "startup" play>> <</link>><br> <</if>> <<link "Return" housestuff>><<set $location = 'bedrooms'>><</link>> </div> </center> <</if>> <</if>> <</if>> <</if>> <</nobr>><<if $waitress is undefined>> <<set $waitress = {name: 'Waitress'} >> <</if>> <<if $kylie.events.homed != undefined>> <<set characterinfo['kylie'].filter.pushUnique('resident')>> <</if>> <<debug>> <<button "Get Array">> <<run getArrayOfActors()>> <</button>> <</debug>> /*<<run checkChars()>>*/ <h1>Credits</h1> <b>Shazamify</b> - Playtester since 0.1.1. Additionally helps with just about anything and everything he can. I'd likely be months behind on development without him. <br> <<back>><br> <center> Show <button class="filter filteractive" f="girlChoice">All</button> <button class="filter" f="resident">Resident</button> <button class="filter" f="stray">Stray</button> <<switch $defaultRel>> <<case "family">> <<set _fam = "Family">> <<case "step">> <<set _fam = "Step-Family">> <<case "guard">> <<set _fam = "Guardian's Family">> <<case "friend">> <<set _fam = "Family Friends">> <<case "landlady">> <<set _fam = "Landlady's Family">> <</switch>> <<if $girlsmet.includes('theodora') || $girlsmet.includes('sophia') || $girlsmet.includes('anna')>> <button class="filter" f="household">_fam</button> <</if>> <<if $girlsmet.includes('lexi')>> <button class="filter" f="east">Eastlander</button> <</if>> <<if $girlsmet.includes('whitney')>> <button class="filter" f="offworlder">Offworlder</button> <</if>> <<if $councilmet == 1>> <button class="filter" f="council">Council</button> <</if>> <br> <input type="search" placeholder="Filter" id="namefilter"> </center> <script> $('.filter').click(function() { $('.filteractive').removeClass('filteractive'); $(this).addClass('filteractive'); $('.girlChoice').hide(); let f = $(this).attr('f'); $('.'+f).show(); }); $('#namefilter').keyup(function(e) { $('.girlChoice').hide(); if ($(this).val() == "") { $('.girlChoice').show(); $(".filter[f='girlChoice']").addClass('filteractive'); } else { $(".girlChoice:containsi("+$(this).val()+")").show(); $('.filteractive').removeClass('filteractive'); } }); </script> <style> .filteractive { background-color: white; color: #35a; } </style> <div class="flex"> <<for _g range $girlsmet>> <<capture _g>> <<if _g == "derek" || _g == "charlie">> <<continue>> <</if>> <<set _exclass = characterinfo[_g].filter.toString().replaceAll(","," ")>> <<set _girl = State.variables[_g].name>> <<set _actor = State.variables[_g].actor>> <<set _folder = _g>> <<if State.variables[_g].east != undefined && State.variables[_g].east == true>> <<set _folder = "east/"+_g>> <</if>> <<if characterinfo[_g].traits != undefined && characterinfo[_g].traits.includes('off world worker')>> <<set _folder = "offworld/" + _g>> <</if>> <div @class="_g+' speaker credit girlChoice '+_exclass" title="" @girl="_g"><img @src="setup.img+'/'+_folder+'/'+_g+'crop.jpg'" style="width:200px"> <div class="actress"> <<if _g == "vanna" && ($vanna.mature == "seen" || $vanna.mature == true)>>Young <</if>>_girl <br> _actor </div> /* <div @id="_g+'credit'" class="noshow credit"> <<set _girl = State.variables[_g]>> <<say _g>> _girl.actor <</say>>*/ </div> <<if State.variables[_g].mature != undefined && (State.variables[_g].mature == true || State.variables[_g].mature == "seen") >> <<set _actor = characterinfo[_g].matureactor>> <div @class="_g+' speaker credit girlChoice '+_exclass" title="" @girl="_g"><img @src="setup.img+'/'+_g+'/mature/'+_g+'crop.jpg'" style="width:200px"> <div class="actress"> <<if _g != "vanna">>Mature <</if>>_girl<br> _actor </div> </div> <</if>> <<if State.variables[_g].young != undefined && (State.variables[_g].young == true || State.variables[_g].young == "seen") >> <<set _actor = characterinfo[_g].youngactor>> <div @class="_g+' speaker credit girlChoice '+_exclass" title="" @girl="_g"><img @src="setup.img+'/'+_g+'/young/'+_g+'crop.jpg'" style="width:200px"> <div class="actress"> Young _girl<br> _actor </div> </div> <</if>> <<if State.variables[_g].bimbo != undefined && (State.variables[_g].bimbo == true || State.variables[_g].bimbo == "seen") >> <<set _actor = characterinfo[_g].bimboactor>> <div @class="_g+' speaker credit girlChoice '+_exclass" title="" @girl="_g"><img @src="setup.img+'/'+_g+'/bimbo/'+_g+'crop.jpg'" style="width:200px"> <div class="actress"> Bimbo _girl<br> _actor </div> </div> <</if>> <</capture>> <</for>> </div> <br><br> <div class="flex"> <<if $girlsmet.includes('anna')>> <<set _g = "charlie">> <div @class="_g+' speaker credit girlChoice'" title="" @girl="_g"><img @src="setup.img+'/'+_g+'/'+_g+'crop.jpg'" style="width:200px"> <div class="actress"> $charlie.name<br> <<set _actor = window.characterinfo.charlie.actor>> _actor </div> </div> <</if>> <<if $girlsmet.includes('azul')>> <<set _g = "salim">> <div @class="_g+' speaker credit girlChoice'" title="" @girl="_g"><img @src="setup.img+'/'+_g+'/'+_g+'crop.jpg'" style="width:200px"> <div class="actress"> $salim.name<br> <<set _actor = window.characterinfo.salim.actor>> _actor </div> </div> <<set _g = "fyodr">> <div @class="_g+' speaker credit girlChoice'" title="" @girl="_g"><img @src="setup.img+'/'+_g+'/'+_g+'crop.jpg'" style="width:200px"> <div class="actress"> $fyodr.name<br> <<set _actor = window.characterinfo.fyodr.actor>> _actor </div> </div> <</if>> </div> <br> Thanks to DrJ1300 for playtesting multiple builds between 0.1.0 and 0.1.5.<br> Thanks to F95zone members osanaiko, ayy & Yavathol for playtesting the original alpha builds. <br> <<back>><h1>Shortcuts</h1> <table> <thead> <tr> <th>Item</th> <th>Key</th> </tr> </thead> <tr> <td>Choice Select</td> <td>1 - 0</td> </tr> <tr> <td>+1 Hour</td> <td>+</td> </tr> <tr> <td>Toggle Sidebars</td> <td>H</td> </tr> <tr> <td>Open/Close Phone</td> <td>P</td> </tr> <tr> <td>Open Phone Calendar</td> <td>C</td> </tr> <tr> <td>Open Phone Messages</td> <td>M</td> </tr> <tr> <th colspan="2">Quick Travel</th> </tr> <tr> <td>Your Room</td> <td>Q</td> </tr> <tr> <td>Bedroom Halls</td> <td>W</td> </tr> <tr> <td>Hotel</td> <td>A / HOME</td> </tr> <tr> <td>Town</td> <td>S</td> </tr> <tr> <td>Gateway B</td> <td>Z</td> </tr> <tr> <td>Management</td> <td>X</td> </tr> </table> <<back>><<set _ver = gameVer>> _ver<br> <date></date> <<script>> $(document).one(':passageend', function () { setup.scriptpromise.then(function () { let date = State.variables.date; if (date >= "2021-07-08T19:00:00") { $('date').html(dayjs(date).format("dddd, D MMMM YYYY<br>HH:mm")); } }); }); <</script>> <br> Day $day<br> <<if $mc.events.eastgo == undefined || $mc.events.eastgo == 1 || $mc.events.eastreturn != undefined>> <<set $upkeep = 0>> <<for _k, _b range $buildings>> <<set $upkeep += $buildings[_k].upkeep>> <</for>> <<set $upkeep = Math.ceil($upkeep * (10 - $upkeepdiscount) / 10)>> <<set $upkeep = Math.ceil($upkeep - $flatupkeepdiscount)>> <<if $shootincome == undefined>><<set $shootincome = 0>><</if>> <<set $net = $upkeep - $daily - $extraIncome>> <<if $resources == undefined>> <<set $resources = 0>> <</if>> <<if $workers != "" || $briefcase == 1>> <span title="Resources" class="em">⚙️<span id="left-resources">$resources</span></span> <<if $net > 0>><span title="Upkeep" class="em">🔻$net</span> <</if>> <<if ($food != undefined && $food > 0 && !isNaN($food)) || $buildings.farm != undefined>> <<if $food == undefined>> <<set $food = 0>> <</if>> <span title="Food">🥕</span>$food <</if>> <br><span title="Energy" class="em">⚡<span id="left-energy">$energy/$maxenergy</span></span> <</if>> <<set $totalattractiveness = getAttr()>> <<if $totalattractiveness != 0 || $tasks.attr5 != undefined>> <span title="Attractiveness" class="em">😍<span id="left-attractiveness">$totalattractiveness</span></span> <</if>> <</if>> <<set _anchor = 0>> <<set _extra = 0>> <<for _v range $planets>> <<if _v.anchor != undefined>> <<set _anchor += _v.anchor.pow>> <</if>> <<if _v.power != undefined>> <<set _extra += _v.power>> <</if>> <</for>> <<set $totalpower = $power + _anchor + _extra>> <<if $poweredup == true>> <span title="Power">💪<span id="left-power">$totalpower</span></span> <<elseif debug == true>> <div class="debug">POW: $totalpower</div> <</if>> <div class="tasks choices" id="tasktracker"> <h3>Tasks</h3> <ul id="tasks"> </ul> </div> <<if $mc.events.eastgo == undefined || $mc.events.eastgo == 1 || $mc.events.eastreturn != undefined>> <<if $warning == undefined>> <<set $warning = []>> <</if>> <<if $net >= $resources && $upkeepexplained == 1>> <<set $warning.pushUnique("upkeep")>> <<else>> <<set $warning.delete("upkeep")>> <</if>> <<set $warning.delete("construct")>> <<set $warning.delete("research")>> <<set $warning.delete("promo")>> <<if $workers.length > 0 && $constructionproject == undefined && $breakcproject == undefined && $completeTasks.includes('buildMS')>> /* any projects available? */ <<set _newcons = 0>> <<for _key, _cons range window.constructs>> <<if $constructs[_key] == undefined || $constructs[_key].unlocked == false || _cons.name == "Construction">> <<continue>> <</if>> <<if $buildings[_key] != undefined>> <<continue>> <</if>> <<set _newcons = 1>> <<break>> <</for>> <<if _newcons == 0>> <<for _k, _v range $breakthroughs>> <<capture _k _v>> <<for _r range _v>> <<capture _r>> <<set _b = window.breakthroughs[_k][_r]>> <<if _b.where != "construction">> <<continue>> <</if>> <<if _b.requires != undefined && State.variables[_b.requires.char].events[_b.requires.event] == undefined>> <<continue>> <</if>> <<if _b.power != undefined && $power < _b.power>> <<continue>> <</if>> <<set _newcons = 1>> <</capture>> <<break>> <</for>> <<if _newcons == 1>> <<break>> <</if>> <</capture>> <</for>> <</if>> <<if _newcons == 0 && $techscomplete.anchor != undefined>> <<for _k, _v range $planets>> <<capture _k, _v>> <<if _v.anchor != undefined || _v.unlocked == false>> <<continue>> <</if>> <<set _newcons = 1>> <<break>> <</capture>> <</for>> <</if>> <<if _newcons == 1>> <<set $warning.pushUnique("construct")>> <</if>> <</if>> <<if $buildings.lab != undefined && $techproject == undefined && $breakproject == undefined>> /* any projects available? */ <<set _newtech = 0>> <<for _key, _cons range window.techs>> <<capture _cons, _key>> <<if $techs[_key] == undefined || $techs[_key].unlocked == false>> <<continue>> <</if>> <<set _newtech = 1>> <</capture>> <<break>> <</for>> <<if _newtech == 0>> <<for _k, _v range $breakthroughs>> <<capture _k _v>> <<for _r range _v>> <<capture _r>> <<set _b = window.breakthroughs[_k][_r]>> <<if _b.where != "lab">> <<continue>> <</if>> <<if _b.requires != undefined && State.variables[_b.requires.char].events[_b.requires.event] == undefined>> <<continue>> <</if>> <<if _b.power != undefined && $power < _b.power>> <<continue>> <</if>> <<set _newtech = 1>> <</capture>> <<break>> <</for>> <<if _newtech == 1>> <<break>> <</if>> <</capture>> <</for>> <</if>> <<if _newtech == 1>> <<set $warning.pushUnique("research")>> <</if>> <</if>> <<if $promo != undefined>> <<if $market == undefined || Object.keys($market).length == 0>> <<set $warning.pushUnique("promo")>> <</if>> <</if>> <<if $warning.length > 0>> <br> <div class="choices tasks" id="warnings"> <h3>Warnings</h3> <ul id="warningslist"></ul> </div> <</if>> <</if>> <<script>> $('#tasktracker').on('click', '.optional, .side', function() { $(this).hide(); let key = $(this).attr('key'); State.variables.tasks[key].hidden = 1; taskUpdate(); }); $(document).one(':passageend', function (ev) { taskUpdate(); for (let x in State.variables.warning) { let y = State.variables.warning[x]; if ((State.variables.hour >= 0 && State.variables.hour < 8) || State.variables.scene == 1) { $('#warningslist').wiki('<li class="warning">'+warningtext[y]+'</li>'); } else { $('#warningslist').wiki('<li class="warning">'+warninglink[y]+'</li>'); } }; }); <</script>><<if $phonepaired isnot undefined>> <<link "Phone">> <<run openPhone()>> <</link>> <<script>> $(document).one(':passageend', function (ev) { $('a.macro-link:contains("Phone")').attr('id', 'phonebutton'); $('a.macro-link:contains("Credits")').attr('id', 'creditsbutton'); $('a.macro-link:contains("Shortcuts")').attr('id', 'shortcutsbutton'); checkMessages(); }) <</script>> <</if>> <<if !document.location.href.toLowerCase().includes("ss.gateway.mom")>> <a href="https://subscribestar.adult/feebs" target="_blank"><img src="img/ss.png" style="width:100%"></a> <</if>> <<link "Credits" Credits>><</link>> <<link "Shortcuts" Shortcuts>><</link>> <<link "Changelog" changelog>><</link>> <a href="https://discord.gg/CJaVR3XQzH" target="_blank">Discord</a><<if $mc.events.eastgo != undefined && $mc.events.eastgo > 2 && $mc.events.eastreturn == undefined>> <<if $mc.events.eastgo > 3>> <div class="tasks choices"> <h3>Intel Gathered</h3> <div style="width:100%"> <div class="left" style="display:inline-block;"> <img class="badge trackerbadge" @src="setup.img+'gerald/avatar.jpg'"> </div> <div class="right" style="display:inline-block; width:calc(100% - 75px); vertical-align: top;"> $gerald.name<br> <<link "View">> <<set $activeintel = "gerald">> <<script>> Dialog.setup(State.variables.gerald.name); Dialog.wiki(Story.get("intel").processText()); Dialog.open(); <</script>> <</link>> </div> </div> <div style="width:100%"> <div class="left" style="display:inline-block;"> <img class="badge trackerbadge" @src="setup.img+'howard/avatar.jpg'"> </div> <div class="right" style="display:inline-block; width:calc(100% - 75px); vertical-align: top;"> $howard.name<br> <<link "View">> <<set $activeintel = "howard">> <<script>> Dialog.setup(State.variables.howard.name); Dialog.wiki(Story.get("intel").processText()); Dialog.open(); <</script>> <</link>> </div> </div> <div style="width:100%"> <div class="left" style="display:inline-block;"> <img class="badge trackerbadge" @src="setup.img+'eva/badge.jpg'"> </div> <div class="right" style="display:inline-block; width:calc(100% - 75px); vertical-align: top;"> $eva.name<br> <<link "View">> <<set $activeintel = "eva">> <<script>> Dialog.setup(State.variables.eva.name); Dialog.wiki(Story.get("intel").processText()); Dialog.open(); <</script>> <</link>> </div> </div> <div style="width:100%"> <div class="left" style="display:inline-block;"> <img class="badge trackerbadge" @src="setup.img+'va/badge.jpg'"> </div> <div class="right" style="display:inline-block; width:calc(100% - 75px); vertical-align: top;"> $va.name<br> <<link "View">> <<set $activeintel = "va">> <<script>> Dialog.setup(State.variables.va.name); Dialog.wiki(Story.get("intel").processText()); Dialog.open(); <</script>> <</link>> </div> </div> <div style="width:100%"> <div class="left" style="display:inline-block;"> <img class="badge trackerbadge" @src="setup.img+'locations/east.jpeg'"> </div> <div class="right" style="display:inline-block; width:calc(100% - 75px); vertical-align: top;"> City<br> <<link "View">> <<set $activeintel = "city">> <<script>> Dialog.setup('New Eden'); Dialog.wiki(Story.get("intel").processText()); Dialog.open(); <</script>> <</link>> </div> </div> </div> <br><br> <br><br> <<if $east.enforcer == undefined>> <button class="bigred" data-passage="eastenforcer">Call Enforcer</button> <</if>> <style> .bigred { border-radius: 50%; width: 150px; height: 150px; border: none; color: white; font-family: Avenir, Arial, sans-serif; font-weight: 900; font-size: 1.25rem; background: red; text-shadow: 0 3px 1px rgba(122,17,8,.8); box-shadow: 0 8px 0 rgb(183,9,0), 0 15px 20px rgba(0,0,0,.35); text-transform: uppercase; transition: .4s all ease-in; outline: none; cursor: pointer; text-align: center; -webkit-user-select: none; -webkit-tap-highlight-color: rgba(0,0,0,0); position: relative; bottom: 0px; } button span { position: relative; } /* fix for IE 11 (and IE8+, although the earlier versions are harder to address) stupidly moving the inner button text on click */ .pressed { padding-top: 3px; transform: translateY(4px); box-shadow: 0 4px 0 rgb(183,0,0), 0 8px 6px rgba(0,0,0,.45); } .bigred:hover { background: darkred; border: none; } </style> <</if>> <<else>> <<if $qt == 1 && $scene == 0>> <div class="tasks choices quicktravel"> <h3 onclick="$('#qtbit').toggle()" style="cursor:pointer">Quick Travel</h3> <center id="qtbit"> <div data-passage="yourroom" class="qt" id="qt1" title="Your Room"> <img @src="setup.img+'locations/room.jpeg'"> </div> <<if $neweden == true>> <div data-passage="neweden" data-setter="$location = 'neweden'" class="qt" id="qt2" title="New Eden"> <img @src="setup.img+'locations/east/gov.jpeg'"> </div> <<else>> <div data-passage="housestuff" data-setter="$location = 'bedrooms'" class="qt" id="qt2" title="Bedrooms"> <img @src="setup.img+'locations/bedrooms.jpeg'"> </div> <</if>> <div data-passage="househub" class="qt" id="qt3" title="Home"> <img @src="setup.img+'locations/home.jpeg'"> </div> <div data-passage="townhub" class="qt" id="qt4" title="Town"> <img @src="setup.img+'locations/town.jpeg'"> </div> <div data-passage="gatewayb" class="qt" id="qt5" title="Gateway B"> <img @src="setup.img+'locations/gatewayb.jpeg'"> </div> <div data-passage="manage" class="qt" id="qt6" title="Management"> <img @src="setup.img+'locations/office.jpeg'"> </div> </center> </div> <br> <<set _cur = passage()>> <<button "+30m" _cur>><<time 0.5>><</button>> <<button "+1Hr" _cur>><<time 1>><</button>> <<button "+2Hr" _cur>><<time 2>><</button>> <<button "+4Hr" _cur>><<time 4>><</button>> <br> <</if>> <<script>> $(document).one(':passageend', function (ev) { if (State.variables.scene != 0) { $('.quicktravel').hide(); } else { $('.quicktravel').show(); } }); <</script>> <<if $meditating != undefined>> 🧘$meditating hours <</if>> <<if $workout != undefined>> 💪$workout hours <</if>> <<if passage() != "computer">> <div class="choices tasks"> <h3>Tracker</h3> <div id="tracker1" style="width:100%"> <select id="selecttracker1" n="1" class="trackerselect"></select> </div> <div id="tracker2" style="width:100%"> <select id="selecttracker2" n="2" class="trackerselect"></select> </div> <div id="tracker3" style="width:100%"> <select id="selecttracker3" n="3" class="trackerselect"></select> </div> <div id="tracker4" style="width:100%"> <select id="selecttracker4" n="4" class="trackerselect"></select> </div> </div> <</if>> <</if>> <<script>> $(document).one(':passageend', function () { checkMessageQueue(); let opts = "<option value=\"\"></option>"; let sv = State.variables; if (sv.items != undefined) { opts += "<option value='inventorystuff'>Items</opttion>"; } for(let x in State.variables.girlsmet) { if (State.variables[State.variables.girlsmet[x]].trackable != undefined) continue; opts += "<option value=\""+State.variables.girlsmet[x]+"\">"+State.variables[State.variables.girlsmet[x]].name+"</option>"; } $('.trackerselect').html(opts); for (let n=1;n< 5;n++) { if (State.variables.tracker[n] != "") { let v = State.variables.tracker[n]; $('#tracker'+n).html(''); $('#tracker'+n).wiki(Story.get(v+"tracker").processText()); $('#tracker'+n+' select').attr('id', 'selecttracker'+n).attr('n', n).html(opts); $("#selecttracker"+n).html($("#selecttracker"+n+" option").sort(function (a, b) { return a.text == b.text ? 0 : a.text < b.text ? -1 : 1 })); $("#selecttracker"+n).val(v); } } $('.tasks').on('change', '.trackerselect', function() { let v = $(this).val(); let n = $(this).attr('n'); $('#tracker'+n).html(''); $('#tracker'+n).wiki(Story.get(v+"tracker").processText()); $('#tracker'+n+' select').attr('id', 'selecttracker'+n).attr('n', n).html(opts); $("#selecttracker"+n).html($("#selecttracker"+n+" option").sort(function (a, b) { return a.text == b.text ? 0 : a.text == 'Items' ? -1 : a.text < b.text ? -1 : 1 })); $("#selecttracker"+n).val(v); State.variables.tracker[n] = v; guideTooltips(); }); guideTooltips(); }) <</script>><<back>> V0.3.1HF Bug Fixes • Can now discuss art with Victoria in the garden again. • Victoria's tracker no longer borked. • Various planet options didn't unlock if you were already over the max level of 10. Such as the ability to continue Ella's substory. If you now revisit power control and it should unlock all planet features for those already at max level. • If you chose to remain friends with Alyssa, you weren't able to collect your thoughts at night to change your mind if she was the only one you had to 'think about'. • Charlotte's influenced visit to Quinn was broken by the new 0.3.1 events system. • The Duvessa scene toward end of current game can no longer be missed if you had used you focus dreams ability that night. • The New Eden Embassy in your hub should now appear correctly even if you've not properly met Sena previously. v0.3.1 • MMF scenes can now be initiated by the MC but the player can skip to the end without watching. • TF icons now appear even for locked movies. • Victoria's substory continued. • Ella's substory expanded. • Lilin and Celeste's content expanded. • New evaluation scene added at the Glitter Box. • Annisa performance lewd added. • Planet selection UIs updated and given contextual icon indicators for available events/improvements. • Piggyback & influence events system reworked to store events and their completion differently. • All the planets now have names. • Skip to midnight, and skip to expedition end buttons added in your room. • Fixed bug on weekly rota that meant people would appear in locations they weren't working if you assigned them to the current time slot for a different day. • Fixed issue when using trying to change the day in some facilities. • If you neglected your harem, it was possible to have insufficient partners for the second limit break. • Power control expansion. &nbsp; • Megan's subsstory slightly expanded purely for the power control bonuses. &nbsp; • Power control formula reworked. Now way easier to level up. &nbsp; • Level 3 grants ability to posses people on that world (two available events atm). &nbsp; • Level 4 grants the ability to let your connection strength grow passively if the world has an anchor point. You'll gain 3% of your power as progress every hour you're awake. &nbsp; • Level 5 makes calibration more effective, if unlocked. &nbsp; • Maximum level using power control is now level 10, which also grants a 10 max energy bonus. If you're already beyond that limit you won't be reduced. &nbsp; • Bonuses will be applied retrospectively next time you use power control on that world if you're already passed the new thresholds. &nbsp; • Lewd added to nighttime control. V0.3.0 Hotfix 3 • Fixed issue with Isolda's scheduling causing her inspection to never end. • Talking to Ava while she's in the waiting area will no longer pop you in the wrong location after. • Fixed error preventing Kimberly from teaching once you unlocked her younger form even when she was in her original form. • Nighttime power control now properly resets if you exit out of it. • New Eden party members who never transformed back to their original forms due to the bug in 0.2 will revert automatically on load. • Added tracker option to view any items you've purchased (only shows if when you have an item). • "Animal Crossing" can now be completed after the second limit break once you are talking to Meriya again. • Depending on how you cleared the Glitter Box events during the original New Eden visit, you were unable to regain access once revisiting New Eden. • Added the ability to wait for the current expedition to finish on the expedition screen. • Market and New Eden Office now correctly display stats on the overview page. • Use of conflicting temporary variables caused some broken images. • The exhibitionist trait no longer allows a character to exceed their maximum corruption. V0.3.0 Hotfix 2 • Seraphina's first substory step now has slightly different dialogue should you be influencing Phaedra. • 'Pushing the subject' with Seraphina no longer makes her visit you EVERY morning. • The repeatable version of Jessica's respected-with-New-Eden scene hit a dead end if you chose to 'do it'. • If Kim wasn't in your New Eden party and you unlock TF with the character that was, Kim's TF followup conversation was blank. • Deciding to talk to Gabriella later would lock you out of the quest when Alyssa takes her message. • If you didn't meet Stacy individually before the cabinet meeting, she would not register as met. • Josie's new event chain was a little wonky depending on where you got with it during the original New Eden visit. V0.3.0 Hotfix • Fixes issue preventing Piper's cute animal farm upgrade. • If you didn't manage to convince the cabinet during the New Eden event, the final council task was missing a continue button. v0.3.0 "Zoop" • Story continuation (lots!) • Optional update-checker. • Substory and flavor content for various characters. • Several new worlds for exploration. • New Eden can be revisited once story has progressed. Nearly all the lewd scenes now have additional unlocks. Notable exceptions are the Pharmacist and Patricia which will come in the future. Your initial reputation with them is based on how you resolved the initial New Eden visit. • New cheat option to gain reputation with New Eden faster - will only show once you've reopened New Eden. • Several new subsystems, new facilities, and new skills to help expand your hub, your harem, and your lewd-collection. A lot of the subsystems are optional beyond their introduction. More flavor and optional content will be added to these in future updates. • Added missing wallpapers for mature Alyssa. • Warnings now link to the relevant area. • 6541-44-4 now has piggyback and influence events. • A number of bug fixes. v0.2.5 • Fixed issue that meant if you slept with Kimberly prior to 0.2.4 she didn't start visiting the pool. • Fixed issue that allowed some of the observation events for Alyssa to trigger early, locking the player from progressing her. • Can now change preset relationship status via the contacts app on the computer. • Changed how the phone loads which should make forcing open text messages more reliable. • Fixed bug that meant ignoring some night visits deleted them occurring entirely. • A little movement in Megan's substory. v0.2.4 • Alyssa's substory continues. • Derin's substory continues. • Ella's substory continues. • Fixed styling issue on some older-written dialogues that didn't play nice with the styling update. • Added text filter to movies, backgrounds, and credits. • Tracker app added to computer allowing you to view everyone's status at once and filter to show only those that are incomplete. • This will be improved in a later version (0.2.5/0.3.0?) to allow you manipulate the quick tracker for this app too. • Shift assist skill efficiency bonuses now take into account how many hours you spent helping like the other bonuses do. • Fixed issue with that meant Kimberley couldn't always teach despite meeting all relevant prerequisites. • Molly's measurements scene is no longer repeatable on the day it's first unlocked. • Piper's planet now correctly states there are no more piggy events once you've seen them all. v0.2.3 • Fixed bug that sometimes prevented you welcoming Quinn. • Made it so when required to teach or study as part of Kim's substory you can go beyond the normal maximum. • Kim can now teach someone even if they have no skill, providing all other requirements have been met. • Changed some CSS up that should make the game mobile-friendlier. I still wouldn't class this as a mobile-game, but in landscape orientation you should have a better time now. • Fixed scene repetition bug with Alyssa. v0.2.2 • Millie's substory continues. • Kimberly's substory continues. • Phaedra's substory continues (minor). • Added peep scene for Kimberly. • Added non-lewd scene for Millie in garage. • Corruption bonuses re-balanced for Millie and Kimberly. • Most location use a new more pleasant UI. • Ruby's morning schedule changed. • Added two new video settings to enable/disable looping & controls by default. • Several bug fixes. v0.2.1 Hotfix • New Eden event no longer retriggers once you return to the hub. • Menu should no longer show variable names when food or resources are zero. • Fixed issue with Millie's tracker. • Taking Gemma to the Charity Event after having already met Howard but not Stacy no longer dead-ends. • Piper's greet task was not always given properly. • A certain combination of choices and cheats prevented Isolda's inspection. v0.2.0 • Story continues. • Added dialogue to Lashonda's gratitude scene and Kylie's bakery scene. (Thanks to Shazamify!) • Special category added to movies app. • Can now pause construction projects. • Hotkeys can be enabled/disabled in the settings. • Traits are now displayed contextually on the expeditions and management pages. • Millie's substory continues. • Derin's substory started. • Ella's substory expanded a little. • Can now click portraits in the tracker to quick travel to their location. Only available when quick travel also is. • Teaching screens updated. • Clear rota button added. • New weekly view schedule option - includes the ability to copy-paste daily schedule from one day to the next • Can now right-click a schedule slot to lock it, exempting it from clearing schedule, pasting schedule, and loading stored schedules. • Can now store up to five schedule configurations. • Ignoring a night visitor will now add them back to the potential night visitors pool for the following night, so you don't have to retrigger the event. • Unblocking a refused night visit will now add it back to the pool of potential night visits without having to retrigger the event. • Credits screen and phone/comp background apps can be filtered by affiliation. • Added Discord link - https://discord.com/invite/GqCN4AgGUz v0.1.5 • Added some lewd rewards depending on how you solved the optional ninth-champion task. For existing saves, advance the game a couple of days to unlock. These lewds are currently mutually exclusive of the "Retrieval" scene. • Victoria's missing night visit from discussing youth added. • Third buffer release now available any time post-inspection. • Alyssa now has content. It's a slow burner at the start, but will escalate quickly once past a certain threshold in future updates. • Replays now show correct avatar if character was transformed during the original scene. • Eslie's Dildo scene trigger fixed. • Madison can now be found in the shower when trying to knock on her door [once a day], even if beyond that part of her substory. • Quick travel removed from some scenes where it shouldn't have been. • Farm conversation no longer repeats with Kimberly. • Farm conversation no longer repeats with Kimberly. • Farm conversation no longer repeats with Kimberly. • Refrigerators upgrade added to restaurant allowing you to optionally store up to 5 food per day. • Megan's burnout trait replaced with inquisitive - 50% less fatigue gain when working the lab. • Expanded Lillian's tracker to include the night visit after discussing your relationship with her. v0.1.4 • Derin no longer hangs around the lounge at night. <b>Bug Fixes</b> • Close icon (X) no longer removed from dialogues. • Fixed issue where the restaurant was getting a bonus from a bakery upgrade instead, causing an error if you didn't have the bakery yet. • 'lacybuff' task now works as intended. • No longer get error during ninth-champion side-task if you've not unlocked the networking app yet. • No longer get blank screen when trying to clear the buffer for the third time. • Kylie's oven discussion will no longer disappear until that part of her substory is complete. • Charlie is a little shit. • Fixed issue where choosing Charlie blocked Madison's & Megan's substories. • Fixed typo that meant game didn't always recognize Piper was at home. v0.1.3 13 new lewd scenes. <b>Substories</b> • Ruby’s & Charlotte’s taboo content progressed. • Kimberly’s steps updated in case you ignore Victoria’s night visit after speaking to Kimberly about hazy memories. • Fiona content expanded a little. • Seraphina’s content started. <b>UI</b> • Some general UI improvements, such as showing fatigue when starting an expedition. • A general overview screen showing current projects and stats of all your workers. Also shows upkeep income per building – very much a work in progress and doesn’t currently take into account traits and skill levels. • While the game is still mobile-unfriendly, the computer and phone should now be usable on mobile-devices. I’d suggest playing in landscape, but portrait when using the in-game phone. You’ll miss a lot of the tooltips & QoL stuff unfortunately. As a result, I still can’t in good conscious tag it as a mobile game. <b>Features</b> • Can now change character names and relationships using the contacts app on the computer. • Movies app now explains how to unlock most scenes. Though some hints are story-gated and will initially just say “progress story”. • Three new settings. o Volume slider. o Popup notification placement. o Autosave frequency <b>Expeditions</b> • Rewards & fatigue gains are now applied automatically, and you no longer need to visit Gateway B for them. • More off world flavor content. • Expedition deadline extended to 16:00. • Resource gain formula changed. Should gain more on planet 1, but less from planet 3 onward. • Fatigue gain decreased by 33%. <b>Other</b> • A few more upgrades & traits added. • If you’re talking to a character when they should be changing location, they’ll now excuse themselves. • Most discussion topics are no longer repeatable unless they still offer some form of benefit. • Baking can now only be done once a day, but has increased benefits. You can use food from the farm to bypass this limit. • Off world workers have changed a little and are introduced much earlier. In existing saves this may result in a scene giving you info you’ve already seen when you next sleep. • New spa upgrade allows you to schedule workers to relax themselves. <b>Bug Fixes</b> This is not an exhaustive list. But all reported bugs in the F95zone thread have been addressed. • Rota performance issue addressed. • Replaying Victoria’s scenes should no longer cause an error. • Lashonda’s tracker fixed. • Piper/Isolda softlock issue addressed. • “Throcky” nickname should no longer be default for Alyssa if you changed from the default mc name or one that the game doesn’t have a pre-included nickname for. • To prevent a potential softlock, you can no longer build anything else until the monitoring station is complete. • Negative interactions no longer have positive bonuses applied to them. • Should no longer get locked out of Rita’s content if you do things in an unexpected order. v0.1.2 <ul> <li>When building the monitoring station, no longer locked out if you assign staff after selecting the project instead of before.</li> <li>No longer get error if nobody ever assigned to construction when advancing time beyond a shift threshold.</li> <li>If you cheat corruption values and bypass certain key events, you’ll no longer get an error when triggering a new shoot.</li> <li>Isolda will no longer dismiss herself if there’s an ongoing inspection.</li> <li>No longer get error with Megan or Kylie if you’ve progressed their substories without triggering any night events.</li> <li>No longer receive “starts” error when reading certain text messages.</li> <li>If you cheat and bypass rota management entirely, you’ll no longer get an error when asking Kimberly or Isolda to teach something.</li> <li>Could trigger Charlotte’s poses message twice, causing an ID error making you unable to read her messages. If you’ve </li>triggered it more than twice, send me your save file and I will manually fix for you.</li> <li>Fixed missing tag during Derin’s car chat, and continue button now returns to correct place.</li> <li>Fixed error in Lashonda’s tracker.</li> <li>You will no longer get debug mode if storing in a location that includes "temp" or "private".</li> <li>Choosing to send Fiona home yourself instead of using the automation wasn’t repeatable, meaning she’d stick around indefinitely on her second visit.</li> </ul> v0.1.1 <ul> <li>Addresses issues with adding scenes for Victoria and Phaedra to the replayer.</li> <li>Resources issue fixed.</li> <li>Fixes the $breakdone error on the management screen.</li> </ul> v0.1.0 First Public Release <<back>><div style="width:100%"> <div style="text-align: center; width: 100%"> <select id="" class="trackerselect"></select> </div> <br> <div> </div> <div class="right" style="display:inline-block; width:calc(100% - 75px); vertical-align: top;"> <<set _r = $items.filter(x => x=='record').length>> <<set _vg = $items.filter(x => x=='computer game').length>> <<set _toy = $items.filter(x => x=='dildo').length>> _toy 🍆 Sex Toy<<if _toy != 1>>s<</if>><br> _r 💿 Record<<if _r != 1>>s<</if>><br> _vg 👾 Video Game<<if _vg != 1>>s<</if>><br> </div> </div><<if $kylie.events.homed != undefined>> <<set characterinfo['kylie'].filter.pushUnique('resident')>> <</if>> <div class="smartphone"> <div class="content" id="content" @style="'background: white url('+setup.img+'/phone/back/'+$phoneback+') no-repeat center center; background-size: cover;'"> <div id="homescreen"> <div id="time"> <div id="bigtime"></div> <div id="regdate"></div> </div> <div id="apps"> <div class="app" app="pcalendar"> <img @src="setup.img+'comp/calendar.svg'"><br> Calendar </div> <div class="app" app="pcontacts"> <img @src="setup.img+'comp/contacts.png'"><br> Contacts </div> <div class="app" app="pmessages"> <img @src="setup.img+'/phone/msg.png'"><br> Messages </div> <div class="app" app="pwallpaper"> <img @src="setup.img+'comp/background.png'"><br> Wallpaper </div> </div> </div> <div id="pcalendar" class="noshow appcontent"> </div> <div id="pcontacts" class="noshow appcontent"> </div> <div id="pmessages" class="noshow appcontent"> </div> <div id="pwallpaper" class="noshow appcontent"> Show <button class="filter filteractive" f="backpprvw">All</button> <button class="filter" f="resident">Resident</button> <button class="filter" f="stray">Stray</button> <<switch $defaultRel>> <<case "family">> <<set _fam = "Family">> <<case "step">> <<set _fam = "Step-Family">> <<case "guard">> <<set _fam = "Guardian's Family">> <<case "friend">> <<set _fam = "Family Friends">> <<case "landlady">> <<set _fam = "Landlady's Family">> <</switch>> <<if $girlsmet.includes('theodora') || $girlsmet.includes('sophia') || $girlsmet.includes('anna')>> <button class="filter" f="household">_fam</button> <</if>> <<if $girlsmet.includes('lexi')>> <button class="filter" f="east">Eastlander</button> <</if>> <<if $girlsmet.includes('whitney')>> <button class="filter" f="offworlder">Offworlder</button> <</if>> <<if $councilmet == 1>> <button class="filter" f="council">Council</button> <</if>> <br> <input type="search" placeholder="Filter" id="namefilter"> <script> $('.filter').click(function() { $('.filteractive').removeClass('filteractive'); $(this).addClass('filteractive'); $('.backpprvw').hide(); let f = $(this).attr('f'); $('.'+f).show(); }); $('#namefilter').click(function() { $('#namefilter').focus(); }); $('#namefilter').keyup(function(e) { $('.backpprvw').hide(); if ($(this).val() == "") { $('.backpprvw').show(); $(".filter[f='backpprvw']").addClass('filteractive'); } else { $(".backpprvw[g*='"+$(this).val()+"' i]").show(); $('.filteractive').removeClass('filteractive'); } }); </script> <style> .filteractive { background-color: white; color: #35a; } </style><br> <<link '<img @src="setup.img+\'phone/back/default.jpg\'" class="backpprvw">'>> <<set $phoneback = "default.jpg">> <<run reloadPhoneBack()>> <</link>> <<for _g range $girlsmet>> <<capture _g>> <<if _g == "derek" || _g == "charlie">> <<continue>> <</if>> <<set _n = State.variables[_g].name>> <<set _exclass = characterinfo[_g].filter.toString().replaceAll(","," ")>> <<link '<img @src="setup.img+\'phone/back/\'+_g+\'01.jpg\'" @class="\'backpprvw \'+_exclass" @g="_n">'>> <<set $phoneback = _g+"01.jpg">> <<run reloadPhoneBack()>> <</link>> <<if State.variables[_g].secondback != undefined>> <<link '<img @src="setup.img+\'phone/back/\'+_g+\'02.jpg\'" @class="\'backpprvw \'+_exclass" @g="_n">'>> <<set $phoneback = _g+"02.jpg">> <<run reloadPhoneBack()>> <</link>> <</if>> <<if State.variables[_g].young != undefined && (State.variables[_g].young == true || State.variables[_g].young == "seen") >> <<link '<img @src="setup.img+\'phone/back/\'+_g+\'young01.jpg\'" @class="\'backpprvw \'+_exclass" @g="_n">'>> <<set $phoneback = _g+"young01.jpg">> <<run reloadPhoneBack()>> <</link>> <</if>> <<if State.variables[_g].mature != undefined && (State.variables[_g].mature == true || State.variables[_g].mature == "seen") >> <<link '<img @src="setup.img+\'phone/back/\'+_g+\'mature01.jpg\'" @class="\'backpprvw \'+_exclass" @g="_n">'>> <<set $phoneback = _g+"mature01.jpg">> <<run reloadPhoneBack()>> <</link>> <</if>> <<if State.variables[_g].bimbo != undefined && (State.variables[_g].bimbo == true || State.variables[_g].bimbo == "seen") >> <<link '<img @src="setup.img+\'phone/back/\'+_g+\'bimbo01.jpg\'" @class="\'backpprvw \'+_exclass" @g="_n">'>> <<set $phoneback = _g+"bimbo01.jpg">> <<run reloadPhoneBack()>> <</link>> <</if>> <</capture>> <</for>> </div> <div id="msgs" class="noshow"> </div> </div> <center> <div id="close"> </div> </center> </div> <style> .msg { background: #476f0ca6; border: solid 1px; border-radius: 10; padding: 5px; margin: 10px; line-height: 22px; } .msg .minipic { float: right; border: solid; position: initial; } .newmsg { border: solid 1px; background: #1c7373d1; } .mcmsg { background: #6f0c64a6; } .msgimg { max-width: 100%; max-height: 200px; display: block; margin-left: auto; margin-right: auto; cursor: pointer; } #homescreen { display: flex; justify-content: flex-start; flex-direction: column-reverse; height: 100%; } #pmessages, #pcalendar, #homescreen, #pwallpaper { text-align: center; } #pmessages .badge { float: initial; } #pmessages .calendar { width: auto; text-align: center; } .app { cursor: pointer; text-align: center; width: 100px; height: 100px; display: inline-block; -webkit-text-fill-color: white; font-size: 20px; text-shadow: 0.05em 0 black, 0 0.05em black, -0.05em 0 black, 0 -0.05em black, -0.05em -0.05em black, -0.05em 0.05em black, 0.05em -0.05em black, 0.05em 0.05em black; padding: 5px; position: relative; } .app:hover { background: #5cc7ec4d; } .app img { width: 60px; filter: drop-shadow(5px 5px 5px #222); } .app .unread { right: 5px; top: -5px; } /* The device with borders */ .smartphone { position: relative; width: 360px; height: 640px; margin: auto; border: 16px black solid; border-top-width: 60px; border-bottom-width: 60px; border-radius: 36px; max-height: calc(100vh - 120px); } /* The horizontal line on the top of the device */ .smartphone:before { content: ''; display: block; width: 60px; height: 5px; position: absolute; top: -30px; left: 50%; transform: translate(-50%, -50%); background: #333; border-radius: 10px; } /* The circle on the bottom of the device */ .smartphone:after { content: ''; } .smartphone .content { width: 360px; height: 640px; max-height: 100%; background: white no-repeat center center; background-size: cover; -ms-overflow-style: none; /* for Internet Explorer, Edge */ scrollbar-width: none; /* for Firefox */ overflow-y: scroll; cursor: grab; } .content::-webkit-scrollbar{ display: none; } .calendar, .contact { display: inline-block; border: solid 1px; margin: 5px; padding: 5px; position: relative; width: 300px; text-align: left; text-transform: capitalize; vertical-align: top; background: #0000009e; line-height: 120%; } #close { display: block; width: 35px; height: 35px; position: absolute; left: 50%; bottom: -65px; transform: translate(-50%, -50%); background: #333; border-radius: 50%; cursor: pointer; } #pcontacts td { padding: 0 15px 0 0; } #time { font-size: 25px; text-shadow: 0.05em 0 black, 0 0.05em black, -0.05em 0 black, 0 -0.05em black, -0.05em -0.05em black, -0.05em 0.05em black, 0.05em -0.05em black, 0.05em 0.05em black; text-align: center; padding: 20px; } </style><<nobr>> <<if debug == true>> <div class="debug"> <<button 'Armani' aftervoice>> <<set $mc.events.gatewayacompanion = "armani">> <</button>> <<button 'Cassie' aftervoice>> <<set $mc.events.gatewayacompanion = "cassie">> <</button>> <<button 'Kayla' aftervoice>> <<set $mc.events.gatewayacompanion = "kayla">> <</button>> <<button 'Lacy' aftervoice>> <<set $mc.events.gatewayacompanion = "lacy">> <</button>> <<button 'Molly' aftervoice>> <<set $mc.events.gatewayacompanion = "molly">> <</button>> <<button 'Moriah' aftervoice>> <<set $mc.events.gatewayacompanion = "moriah">> <</button>> <<button 'Alone' aftervoice>> <<set $mc.events.gatewayacompanion = "alone">> <</button>> </div> <</if>> <<if $tempvar != "empower">> <<temp $mc.events.gatewayacompanion>> <</if>> <<set $tempvar2 = $tempvar>> <<switch $tempvar>> <<case 'armani'>> <<left '/armani/bedrooms01.jpg'>> <<right>> <<narrate>>You stagger back to the house, leaning on $armani.name's shoulder. She takes you to her room.<</narrate>> <<say "armani">>OK, so what the fuck was that?<</say>> <<say "mc">>I don't even know where to begin, but in short, I need your help.<</say>> <<say "mc">>Everyone's, in fact. I'll explain tonight when we're all together.<</say>> <<say "armani">>I can't say I'm one for patience, but I understand the desire not to want to repeat yourself.<</say>> <<button "Continue" househub>> <<run updateStat('armani', 'dominance', '-1')>> /*<<run addNightEvent('armaniroombj')>>*/ <</button>> <</right>> <<case 'cassie'>> <<left "/cassie/garage01.jpg">> <<right>> <<say "cassie">>We need to talk. Come to the Garage.<</say>> <<narrate>>You follow her there.<</narrate>> <<say "cassie">>You need to come clean with us. You obviously have a better understanding of what's happening here than you've shared.<</say>> <<say "mc">>Sorry, I'm not purposefully leaving you in the dark, it's just all coming at me so rapidly I can barely keep up with it myself.<</say>> <<say "mc">>I need your help. Not just you, everyone. I'll explain tonight when we're all together.<</say>> <<say "cassie">>I think that's wise, the others need to be aware of any potential dangers or threats.<</say>> /* <<say "cassie">> There are still some other affairs I wish to discuss, but I'll meet you later. <</say>> */ <<button "Continue" househub>> <<like 'cassie' 1>> /* <<run addNightEvent('cassieroomsex')>>*/ <</button>> <</right>> <<case 'kayla'>> <<left "kayla/kayla03.jpg">> <<right>> <<narrate>>Kayla grips your hand and half guides and half forces you to her room.<</narrate>> <<say 'kayla'>> Okay, so if you've got stuff going on that's fine, I don't need to know. But, are we in danger? <</say>> <<say "mc">> I don't think so. Maybe if the Eastlanders find out about me, but otherwise I think you're safe. <</say>> <<say 'kayla'>> Okay, I trust you. But please don't leave me in the dark for too long. <</say>> <<say "mc">> I won't. We're having a house meeting tonight, right? I'll explain everything then. <</say>> <<say 'kayla'>> Oh, I'd almost forgot the others were due back today! /*I'll catch up with you after.*/ <</say>> <<button "Continue" househub>> <<like "kayla" 1>> /*<<run addNightEvent('kaylaroombj')>>*/ <</button>> <</right>> <<case 'lacy'>> <<say "lacy">> I want to know exactly what just happened! Come with me. <</say>> <<narrate>>She leads you to her room and starts undressing.<</narrate>> <<left "/lacy/changed01.jpg">> <<right>> <<say "lacy">> Don't get excited, I'm just multi-tasking. Tell me what's going on while I'm changing. <</say>> <<narrate>>You're too busy staring at her ass in those sexy fishnets.<</narrate>> <<narrate>>$lacy.name clicks her fingers in your face.<</narrate>> <<if $lust > 19>> <<say "lacy">> Focus $name! You can have this cake later. <</say>> <<think "mc">> I'd rather eat it know, but I guess beggars can't be choosers. <</think>> <<say "mc">> Fine, fine. But don't you forget you owe me cake! <</say>> <<else>> <<say "lacy">>Focus $name!<</say>> <<say "mc">>Sorry, just admiring the cake.<</say>> <<say "lacy">>Flattering, but now's hardly the time.<</say>> <</if>> <</right>> <<narrate>>She rolls her eyes.<</narrate>> <<say "mc">> So, basically I'm in charge of the new Gateway, you guys are attached to the old one and getting closer to you guys means we can help the owner of the first Gateway. You're not strays, you're her champions. <</say>> <<say "lacy">> Not so fast, I need to take all this in. <</say>> <<say "mc">> I know, but it's time I told everyone. Can you hold out a bit longer so I can tell everyone together? <</say>> <<narrate>>She sighs.<</narrate>> <<say "lacy">> This is revenge for the cake comment earlier, isn't it? <</say>> <<say "mc">> Haha, no. <<if $lust > 19>>Though I am going to hold you to that.<</if>> I just think everyone deserves to understand what's happening, and it's easier to tell everyone together. <</say>> <<say "mc">> So, you were getting changed...? <</say>> <<say "lacy">> Well, this is my revenge then! <</say>> <<narrate>>She shoos you out of her room before you get to enjoy her stripping down.<</narrate>> <<button "Continue" househub>> <<like 'lacy' 1>> <<lust 'lacy' 1>> <<if $lacy.lust > 19>> <<run addNightEvent('lacycake')>> <</if>> <</button>> <<case 'molly'>> <<narrate>>You stagger back toward the house and sprawl out on one of the sofas.<</narrate>> <<left "molly/lounge01.jpg">> <<right>> <<say 'molly'>> I don't usually like to get too involved. But, $name, what is going on? <</say>> <<say "mc">> Sorry, $molly.name, but can you wait just a bit longer? I want to explain it all to everyone when we're together. <</say>> <<narrate>>She sighs.<</narrate>> <<say 'molly'>> Yeah, I guess. But you owe me a reward later! <</say>> <<narrate>>She stinks her tongue out playfully and prances away.<</narrate>> <<think "mc">> And I know exactly how to reward you! <</think>> <<button "Continue" househub>> <<like "molly" 1>> <<lust "molly" 1>> /*<<run addNightEvent('mollyroomsex')>>*/ <</button>> <</right>> <<case 'moriah'>> <<narrate>>$moriah.name almost drags you into the house and sits you at kitchen counter.<</narrate>> <<left "moriah/beer01.jpg">> <<right>> <<narrate>>She hands you a beer and her demeanor changed. A seriousness you've not seen on her before.<</narrate>> <<say 'moriah'>> Start talking. <</say>> <<think "mc">> I guess this is the part of her that deals with security. her usually flirtatious self is nowhere to be found. <</think>> <<say "mc">> There's... a lot. I think I need to explain it to everyone. <</say>> <<say 'moriah'>> No. not yet. You don't have to tell me everything, but I need to know enough to make a judgment call. I'll then decide whether you tell everyone, or whether to through you out. <</say>> <<think "mc">> Shit, she's not messing around here. This side of her is scary as hell. <</think>> <</right>> <<say "mc">> Okay, to summarize, I'm in charge of a new gateway. You guys are champions of the old gateway. I need to keep the new gateway running, and I can only do that with your help. Additionally, I act as a conduit between you and the patron of the first gateway. <</say>> <<narrate>>She pauses, deep in thought for what seems an eternity. Your very existence is on the line here.<</narrate>> <<say 'moriah'>> Okay. You're safe for now, while it may need increase our security needs, I don't think there's anything to worry about. Prepare for the meeting, make sure you give us all the details. <</say>> <<narrate>>You relax, and your shoulders visibly de-tense.<</narrate>> <<say 'moriah'>> Oh, hun. Did I scare you? Don't worry, I'll make it up to you later. <</say>> <<narrate>>Completely back to her usual self, she winks at you and wanders off.<</narrate>> <<button "Continue" househub>> <<like "moriah" 1>> <<run addNightEvent('moriahroomsex')>> <</button>> <<default>> <<narrate>>Groggily, you open your eyes to see $armani.name's concerned face starting back at you.<</narrate>> <<left "/armani/recover00.jpg">> <<right>> <<say "armani">>Finally, you're awake. Had me— the others were worried about you. What happened?<</say>> <<say "mc">>A lot. How long was I out?<</say>> <<if $mc.events.lacysaidno is 1>> <<say "armani">>About two hours. $lacy.name dragged you here after she saw whatever it was you were doing at the gateway. Could have been a lot worse had she not been there. So, what's going on?<</say>> <<elseif $tempvar2 == "empower">> <<say "armani">>I'm going to guess a couple of hours. I suddenly got this panicked feeling and was compelled to head to Gateway A where I found you. I assume your voice friend was to thank for that.<</say>> <<else>> <<say "armani">>Honestly, I have no idea. But I found you three hours ago at the gateway and dragged you here. So, what's going on?<</say>> <</if>> <<if $tempvar2 == "empower">> <<say "mc">>Probably, I was trying to funnel her with power, but I was too weak. She probably used what little I did give her to alert you to my failure.<</say>> <<say "armani">>You fucking idiot! Next time you want to try something so goddamn ridiculous, you call one of us to be with you, okay?<</say>> <<else>> <<say "mc">>I need your help.<</say>> <<say "armani">>What do you want?<</say>> <</if>> <<narrate>>You notice she's not maintaining eye contact and her eyes are darting elsewhere every so often.<</narrate>> <<if $tempvar2 == "empower">> <<say "mc">>I feel like It's my duty to free her, you know?<</say>> <<else>> <<say "mc">>Well, there's another gateway. It's active, and it's my responsibility to maintain it.<</say>> <</if>> <<say "armani">>Yeah, uh-huh. Okay.<</say>> <<think "mc">>Is she even listening to me?<</think>> <</right>> <<left "armani/recover01.jpg">> <<right>> <<narrate>>Her eyes are fixated on something else.<</narrate>> <<say "mc">>So I figure if we color the bees blue and lick the dinosaurs, our dragons should be able to consume the planet.<</say>> <<say "armani">>Sure, okay. Wait, what?<</say>> <<narrate>>Her eyes return to meet yours.<</narrate>> <<say "mc">>I could tell you were distracted. What were you looking at?<</say>> <<narrate>>She blushes, but steals another glance at whatever was holding her attention. You take a look.<</narrate>> <<think "mc">>Ah, I have a morning wood. I wonder...<</think>> <<choices "" "opts">> <<link "Like what you see?">> <<toggleclass "#see" noshow>> <<toggleclass "#opts" noshow>> <</link>> <br> <<link "Strip for me">> <<toggleclass "#grab" noshow>> <<toggleclass "#opts" noshow>> <</link>> <<if $replay == false>> <br> <<link "Continue">> <<toggleclass "#cont" noshow>> <<toggleclass "#opts" noshow>> <</link>> <</if>> <</choices>> <</right>> <div id="cont" class="noshow"> <<if $tempvar2 == "empower">> <<say "mc">>Thank you for rescuing me, $armani.name, it actually means a lot to me.<</say>> <<narrate>>She blushes and is uncharacteristically flustered.<</narrate>> <<say "armani">>Yeah, uh sure. Of course.<</say>> <<else>> <<say "mc">>Right. I'm gonna get my thoughts in order ready for the meeting later. Thanks for watching over me $armani.name.<</say>> <<say "armani">>Yeah, didn't really get much of a choice on that one. How about you be a bit more careful next time?<</say>> <<narrate>>She takes another glance at your crotch before sighing wistfully.<</narrate>> <<say "armani">>Well anyway, I've got a meeting to prepare for. So have you.<</say>> <</if>> <<button "Continue" househub>> <<if $mc.events.lacysaidno is 1 || $tempvar2 == "empowered">> <<time 2>> <<else>> <<time 4>> <</if>> <</button>> </div> <div id="see" class="noshow"> <<say "mc">>Enjoying the view?<</say>> <<left "/armani/recover02.jpg">> <<right>> <<say "armani">>Oh, very much so. Just a shame it's attached to you.<</say>> <<think "mc">>Well, that was a completely unexpected response. But I'm going for broke!<</think>> <<say "mc">>You know you're the one doing that to me, right?<</say>> <<narrate>>She hesitates for a moment, but quickly regains her composure.<</narrate>> <<say "armani">>Naturally.<</say>> <<say "mc">>So, you'll take responsibility?<</say>> <<think 'armani'>>YEEEEEESSSS!<</think>> <</right>> <<left "/armani/recover03.jpg">> <<right>> <<say "armani">>Whatever do you mean?<</say>> <<think "mc">>All in.<</think>> <<say "mc">>Let's solve the problem. I want you to suck my dick.<</say>> <<narrate>>You brace yourself for a slap, but to your surprise, she grabs your dick instead.<</narrate>> <<say "armani">>Oh, and what's in it for me?<</say>> <<think "mc">>Shit, I did not expect to get this far!<</think>> <<narrate>>Before you can even formulate a response, she's ushered you up and is down her knees, pulling down your pants.<</narrate>> <</right>> <<say "armani">>This is a one-off event, okay?<</say>> <<think "mc">>We'll see about that.<</think>> <<say "armani">>But what I want is some more respect. I am your master.<</say>> <<narrate>>She gently blows on the tip of your penis.<</narrate>> <<think "mc">>Is she for real? Fuck, whatever, just suck it!<</think>> <<center "armani/recoverbj01.jpg">> <<narrate>>She grabs your dick and places her tongue under your head... but then stops.<</narrate>> <<say "armani">>Deal?<</say>> <<say "mc">>Deal.<</say>> <<button "Continue" armaniloungebj>> <<like "armani" 2>> <<lust "armani" 2>> <<run updateStat('armani', 'dominance', '3')>> <</button>> </div> <div id="grab" class="noshow"> <<left "/armani/strip01.jpg">> <<right>> <<narrate>>She looks surprised, but also like she's genuinely thinking about it.<</narrate>> <<think "mc">>Shit, I've pushed too hard, too quickly, haven't I? <</think>> <<think 'armani'>>I don't hate his authoritative tone... but do I comply? Screw it, I want his dick.<</think>> <<narrate>>She gets up, give you a sly wink, then slowly starts taking her top off.<</narrate>> <<think "mc">>Fuck yeah!<</think>> <<say "armani">>This is a special service because you were ill; don't expect me to be so accommodating in the future!<</say>> <<think "mc">>We'll see.<</think>> <</right>> <<left "armani/strip02.jpg">> <<right>> <<narrate>>Slowly, and sensually, she strips off. Really making a show of it.<</narrate>> <<say "armani">>Just you know, I'll be taking what's owed after this.<</say>> <<narrate>>You're too focused on her amazing figure to pay any attention.<</narrate>> <<narrate>>She runs her hands down her body, but pauses at her jeans.<</narrate>> <<say "armani">>Think you can handle this?<</say>> <</right>> <<left "/armani/strip03.jpg">> <<right>> <<think "mc">>I'll be damned if I'm not gonna find out!<</think>> <<say "mc">>That all you got?<</say>> <<narrate>>She chuckles.<</narrate>> <<say "armani">>Don't say I didn't warn you.<</say>> <<narrate>>With surprising grace, she manages to shimmy her jeans down, making you focus on her bare ass while she bends down to remove them.<</narrate>> <<think "mc">>I love this place.<</think>> <</right>> <<left "/armani/strip04.jpg">> <<right>> <<narrate>>She stands upright again.<</narrate>> <<say "armani">>Enjoying the show?<</say>> <<narrate>>Your cock has been twitching with anticipation this entire time.<</narrate>> <<say "mc">>I hope it's not over yet.<</say>> <<say "armani">>Oh, we're only just getting started.<</say>> <</right>> <<left "/armani/strip05.jpg">> <<right>> <<narrate>>She rubs herself, slowly, while never breaking eye contact, then pulls down her bra revealing two beautifully large breasts.<</narrate>> <<narrate>>Your dick is in its element, but it needs satiating.<</narrate>> <<think "mc">>Where has this goddess been hiding?!<</think>> <<think "mc">>Fuck it, I want her. I want her now.<</think>> <</right>> <<left "/armani/strip07.jpg">> <<right>> <<narrate>>You grab her, pulling her down on to the sofa. You run your hand down her body and whisper in her ear.<</narrate>> <<say "mc" "" "Whispering" "whisper">>I'm gonna fuck the absolute shit outta you.<</say>> <<narrate>>You feel her buddy shudder against your own.<</narrate>> <<say "armani">>Take me.<</say>> <<button "Continue" armaniloungesex>> <<like "armani" 1>> <<lust "armani" 2>> <<run updateStat('armani', 'dominance', '-3')>> <</button>> <</right>> </div> <</switch>> <</nobr>><<nobr>> <<meet "armani">> <<narrate>>You wait ten minutes, but nothing else happens and the voice does not return. You figure that if this is a prank or some fever dream, you'll do as the voice says for now and head to the buildings. The quicker you can get out of here, the better.<</narrate>> <<narrate>>You walk for what seems like eons, but in truth was about an hour, until you reach the edge of what appears to be a deserted town. You see something that looks like a gas station, but there aren't any pumps. There's an expensive-looking hotel building right next to it that looks in much better condition than the pile of stone opposite it. You see a pool off to the side, and to your excitement, a person!<</narrate>> <<narrate>>You head over, hoping they'll lend you their phone or tell you how to get home.<</narrate>> <<left "armani/pool01.jpg">> <<right>> <<say "armani" "???">>Who the fuck are you?<</say>> <<narrate>>Before you stands an absolutely gorgeous woman wearing next to nothing.<</narrate>> <<say "mc">>$name. May I use your phone? I'm a bit lost and just trying to get home.<</say>> <<narrate>>She chuckles.<</narrate>> <<say "armani" "???">>We're all lost here. Can't help you with the phone. Though I have to say, it's been a long time since anyone came through. I'm <<textbox "$armani.name" $armani.name>>. Now, come with me.<</say>> <<narrate>>Before you even get a chance to process, query, or respond, she grabs your arm and takes you inside.<</narrate>> <<button "Continue" armaniIntro2>><</button>> <</right>> <</nobr>><<nobr>> <<set $girlsmet.pushUnique('cassie')>> <<narrate>>She ushers you inside the hotel and sits you in the reception area.<</narrate>> <<say "armani">>Give me a few minutes to get changed and I'll explain what's going on.<</say>> <<narrate>>You sit nervously in the reception area; it looks remarkably well-kept, but eerily quiet. But, despite your situation, you're mostly thinking about $armani.name and how much you'd love to get your hands all over her body.<</narrate>> <<narrate>>$armani.name returns, unfortunately clothed, but still looking hot as sin. She starts talking before you get a chance to say anything.<</narrate>> <<say "armani">>Listen, I'm not going to mince words. You're stuck here now. This isn't a place in the natural sense of the word. You're in a sort of limbo, a place between realms. It used to be a junction of sorts, but nobody travels through anymore. They can't. You're the first in a long time. But this is your reality now.<</say>> <<vid 'armani/explain.mp4'>> <<say "armani">>It's a lot to take in, but better to just get used to it and reap the benefits it provides. It's not all bad, the transfer may even have changed you too.<</say>> <<narrate>>You hear another set of footsteps approaching. You spin around to find yet another breathtaking woman before you.<</narrate>> <<block 'cassie/cassie01.jpg'>> <<say "cassie" "???">>$armani.name! You can't just unload on the poor dear like that.<</say>> <<narrate>>$armani.name rolls her eyes.<</narrate>> <<say "armani">>What? He's here now, he needs to understand the lay of the land. The quicker he's adjusted, the quicker I get what I want.<</say>> <<say "cassie" "???">>Yes, yes, we all know what you want. And while you're not alone in that sentiment, let's ease him in gently, shall we? You remember our first few days here?<</say>> <<say "armani">>Fine, let's try it your way.<</say>> <</block>> <<say "cassie" "???">>I'm <<textbox "$cassie.name" $cassie.name>>. Nice to meet you $name; please excuse my sister's rudeness. What she told you isn't false, it's just a lot to take in. We've not had any one journey this way for... a long time, so please do forgive her... excitement.<</say>> <<narrate>>Dumbfounded, you just stare at the beautiful women.<</narrate>> <<say "armani">>Great. When we finally get one, it's stupid. I'm going to go cool off.<</say>> <<narrate>>$armani.name storms off, leaving you with her sister.<</narrate>> <<button "Continue" cassieIntro>><</button>> <</nobr>><<nobr>> <<temp "briefcase">> <<set $briefcase = 1>> <<narrate>>When you tried to open it before, nothing happened.<</narrate>> <<think "mc">>The voice suggested I needed to earn the right to open this, and that I should check out Gateway B... well, I've certainly done the latter. Let's give it another bash.<</think>> <<center "other/briefcase.jpg">> <<narrate>>As you touch the briefcase, there's a sound like a party popper followed by a very over the top voice.<</narrate>> <<say "voice" "Voice Recording">>Congratulations! You've served your first traveler!<</say>> <<say "mc">>Another voice?! Are you going to be as cryptic as the others?<</say>> <<narrate>>There's no answer, but you notice there's a small speaker attached to the opening mechanism.<</narrate>> <<think "mc">>Ah, I guess that's recorded. So meeting that bratty girl earlier gave me what I needed to open the briefcase? Curious. Well, let's see what's inside.<</think>> <<narrate>>There's a bunch of papers and folders, and surprisingly a handful of phones. Most of the papers are blank. There's only one that has any useful info on it.<</narrate>> <div class="letter"> Well done, Patron.<br> The gateway is yours. Travelers will come from all over. Make it a hub that people want to visit. Make it memorable. Make the journey as exciting as their destination. You should find some resources left for you at the gateway, this should allow you to get started with some basic construction. <br> You can also send your workers out on expeditions.<br> You've only got a certain amount of energy, though, so do use it wisely. <br> I've also included a few phones. Without a cell tower, they can't be used traditionally, but if you pair them to a computer, you should be able to communicate over the home network.<br> Good luck! </div> <<think "mc">>That's it? All of today's event led to a single piece of paper that gives me some half-assed instructions for... I don't even know what! <</think>> <<narrate>>You ponder for a moment, focusing on the page.<</narrate>> <<think "mc">>While the exposition is far from detailed, pairing it with today's event I think I can infer a lot of it.<</think>> <<think "mc">>I'm somehow connected to Gateway B, a "patron". As a result, I am to build a service station of sorts for people who are on their way elsewhere to enjoy. Given the madness from today, this seems relatively tame in comparison.<</think>> <<think "mc">>Well, tomorrow I'd better head down to Gateway B, see if I can find these resources, and make any more sense of the situation. I think I'll keep this latest mystery to myself until after my visit, see if I can't get a little more context before I tell the others.<</think>> <<button "Continue" yourroom>> <<time 1>> <<taskdone 'checkbriefcase'>> <<set $briefcase = 1>> <<available 'armani'>> <<available 'cassie'>> <<task "expedition">> <</button>> <</nobr>><<nobr>> <<if $power > 1 && $briefcase < 2>> <<center "other/briefcase.jpg">> <<narrate>>Another page seems to have writing on it.<</narrate>> <div class="letter"> Your power grows, good job, patron.<br> By now you have most likely come across the playground, 0-0-0 in your mental address book.<br><br> This is an area you can transform people, in various ways. It's best you just give it a go! Why not try retrieving someone from the buffer? The playground will automatically show you what options are available.<br><br> Do be aware that due to some unsavory behavior from those before you, there are more secure safeguards in place and your options are therefore limited for now. Keep working on your hub and an inspector will surely appear. </div> <<if $girlsavailable.includes('theodora') || $girlsavailable.includes('charlie')>> <<think "mc">>I already cleared some of the buffer, I guess the playground as it's apparently called, is why I got those transformation options. This might be fun, but I best be weary of this inspector. Will they even be human?<</think>> <</if>> <<think "mc">>It doesn't really tell me much, but it at least tells me what 0-0-0 does. Best to just give it a go as it suggests. This inspector also intrigues me, I wonder if it's anything I should be concerned about.<</think>> <<button "Continue" yourroom>> <<taskdone '000R'>> <<set $briefcase = 2>> <<event 'voice' 'playground'>> <<time 1>> <</button>> <<elseif $power == 2 && $briefcase < 3>> <<center "other/briefcase.jpg">> <<narrate>>Another page seems to have writing on it.<</narrate>> <div class="letter"> Your limit is met, patron.<br> Until you've had an inspection, you can not grow your power and the buffer will remain as is. I can tell you no more.<br><br> I will contact you when the time is right. </div> <<if $possess == undefined || $possess == false>> <<think "mc">>I guess I need to await this inspection before I can tap into the rest of the buffer?<</think>> <<else>> <<think "mc">>Well, I've already had the inspection. Guess I checked this a little late. Though, I do wonder how soon they'll be contacting me, and just who they hell are they anyway?<</think>> <</if>> <<button "Continue" yourroom>> <<taskdone '000R'>> <<set $briefcase = 3>> <<time 1>> <</button>> <<elseif $tempvar == "betrayal">> <<narrate>>The following pages continue as instructions, even including how to automate transfers, which $lacy.name discovered for herself within a few days, the steps you must undergo to break your limits, and how to remove the various seals she placed on the buffers.<</narrate>> <<think "mc">>I guess she really had everything planned out for me...<</think>> <<narrate>>The final page reads as a warning and fills you with a sense of confusion.<</narrate>> <div class="letter"> By following my instructions you've become powerful. Your limits broken and the likes of $voice.name left tugging at your coattails. You should be ripe. We will reunite soon, and everyone will pay for their betrayal starting with $voice.name. You may be but one of many, but you were my first.<br> When I drove her to hide in her Gateway, I too fell through, yet, I awoke in another world. I had traveled... without the aid of the Gateway. It only took me twenty odd of your years to grow the power to call you here, but another two hundred to cultivate you. Slowly, but surely, I couldn't risk alerting the council. And now, however many centuries it is since then and you now reading this, vengeance will be mine. </div> <<think "mc">>What the hell does half of this mean? And centuries... I have not been here anywhere near that long. Have I just been playing as her puppet all this time? What is her end goal; what does she want of me? I should talk to $kp.name about this, and maybe someone from New Eden.<</think>> <<button "Continue" yourroom>> <<set $briefcase = 4>> <<time 1>> <<task "kpbrief">> <</button>> <<elseif $completeTasks.includes('waitress') && $briefcase < 4>> <<narrate>>The briefcase now contains dozens of pages with writing on. You flip through the pages, most of it just revealing things you've worked out for yourself.<</narrate>> <<think "mc">>Just what were the triggers for these? Would they have helped me if I'd kept checking?<</think>> <<narrate>>There's a page about $voice.name and her apparent betrayal.<</narrate>> <div class="letter"> Myself and a select few others had been chosen as tour guides. I befriended $voice.name, and eventually she revealed more of her secrets to me. Yet, they felt like my own, as if it were something I should already know. I could tell there was still more she was holding back, or perhaps simply didn't know herself.<br> I craved for knowledge. She granted me the use of her power to utilize the playground; it was a weird sensation. As my consciousness entered Central I felt at home, I felt that this was where I should be. Then when I discovered just what the playground could be used for, I was astonished. How dare the council! How dare $voice.name! </div> <div class="letter"> Utter betrayal. She had all this power, and failed to utilize it appropriately! It would not stand, I would not allow this. Slowly I learned more of how Central worked and what it could really do. </div> <<think "mc">>I don't think I'm following this at all... did I miss something while skimming through the other pages? Everything prior was mostly informational, but this feels almost emotional, like a journal entry.<</think>> <<button "Continue Reading" briefcaseanswers >> <<temp "betrayal">> <</button>> <<elseif $power >= 3>> <<center "other/briefcase.jpg">> <<narrate>>You fail to learn anything new.<</narrate>> <<think "mc">>The last page said they'd contact me when the time was right...<</think>> <<button "Continue" yourroom>> /*<<time 0.25>>*/ <</button>> <<else>> <<center "other/briefcase.jpg">> <<narrate>>You fail to learn anything new.<</narrate>> <<think "mc">>I need to serve more travelers before the briefcase will reveal more.<</think>> <<button "Continue" yourroom>> /*<<time 0.25>>*/ <</button>> <</if>> <</nobr>><<nobr>> <<scene>> <<if $energy == 0>> <<narrate>>You need at least one energy for this.<</narrate>> <<link "Return" gatewayb>><</link>> <<elseif $tasks.bufferfin != undefined && $lexi.events.eldest == undefined>> <<narrate>>You start to concentrate, focusing your mind on the gateway and trying to understand the buffer... but your thoughts are immediately overshadowed by $krissy.name and the rest of the family.<</narrate>> <<think "mc">>I'm worried about them all and I can't focus. Maybe I should ask $lexi.name if she knows anything.<</think>> <<task "familymatters">> <<button "Continue" gatewayb>> <</button>> <<elseif $tasks.bufferfin != undefined>> <<taskdone "bufferfin">> <<set $charlie.traits.pushUnique('exiled')>> <<narrate>>You concentrate, trying to explore the gateway with your mind. Before you lay pathways, glyphs and floating baubles that just make no sense to you whatsoever. You push forward, navigating the pathways by feel, you're slowly making sense of the glyphs, as if they are guiding you to your destination, until finally you reach what you hope to be the buffer.<</narrate>> <div class="notice" style="margin:auto"> <center class="blink">BUFFER IS FULL.</center> <center class="blink">FUNCTIONS RUNNING AT LOW CAPACITY.</center> </div> <<narrate>>The blinking text in your mind a sign of your success, you reach further into your mind's eye, seeing if you can understand anything further.<</narrate>> <div class="notice" style="margin:auto"> <center class="blink">FIVE SUBJECTS IN BUFFER.</center> <center class="blink">RETRIEVE SUBJECT?</center> </div> <<narrate>>You are presented with five options, but they mean nothing to you at first glance, perhaps you'll better understand this later, but for now you choose one at random.<</narrate>> <<set _upper = $charlie.name.toUpperCase()>> <div class="notice" style="margin:auto"> <center class="blink">SUBJECT DESIGNATION "_upper" RETRIEVED.</center> <center class="blink">REROUTING THROUGH CENTRAL.</center> </div> <<think "mc">>$charlie.name? No way, that's got to be a coincidence, right?<</think>> <<narrate>>Another image appears in your mind.<</narrate>> <div class="notice" style="margin:auto"> <<center "charlie/avatar.jpg">> <center class="blink">SELECT TRANSFORMATION OPTIONS</center> </div> <<think "mc">>It really is that bastard! What the hell? Does that mean the rest of the family are stuck in the buffer too?! Transformation options? I guess the 0-0-0 stuff is real, should I try it?<</think>> <<think "mc">>So I can either leave him be, which may lead to the women growing interested in him, or I could change him to a woman, a hot one at that, which may completely change our relationship. If I'm worried about repercussions but want to try this out, the guy's an absolute cocknose, this might be the best way to test it without causing harm to anyone I care about, and at least I know I can connect back to 0-0-0 to undo it if need be.<</think>> <div class="choices" style="margin:auto"> <center class="blink">LIMITED OPTIONS AVAILABLE.</center> <center class="blink">AWAITING USER INPUT.</center> <div class="flex"> <div class="girlChoice" data-passage="postbuffer" data-setter="$tempvar = 'nochange'"><<center "charlie/avatar.jpg">><br>NO CHANGE</div> <div class="girlChoice" data-passage="postbuffer" data-setter="$tempvar = 'gender'"><<center "theodora/avatar.jpg">><br>GENDER SWAP</div> </div> </div> <<notice>>In the current version of the game, there is no meaningful content for the male version.<</notice>> <<elseif $tasks.bufferfin2 != undefined>> <<if $buildings.toilets == undefined>> <<narrate>>As you try to connect you get this sudden urge to pee.<br>You draw away to head back to the hotel to relieve yourself but the urge dissipates.<</narrate>> <<think "mc">>The fuck...?<</think>> <<narrate>>You step closer to test it again you feel it, step away and it's gone.<</narrate>> <<think "mc">>Is someone trying to tell me something?<</think>> <<narrate>>Perhaps you should build some more facilities before bringing more people through.<</narrate>> <<button "Continue" gatewayb>> <</button>> <<else>> /*<<run checkChars()>>*/ <<taskdone "bufferfin2">> <<set $derek.traits.pushUnique('exiled')>> <div class="notice" style="margin:auto"> <center class="blink">FOUR SUBJECTS IN BUFFER.</center> <center class="blink">RETRIEVE SUBJECT?</center> </div> <<narrate>>You are presented with four options, but they still mean nothing to you even on closer inspection, so you choose one at random.<</narrate>> <<set _upper = $derek.name.toUpperCase()>> <div class="notice" style="margin:auto"> <center class="blink">SUBJECT DESIGNATION "_upper" RETRIEVED.</center> <center class="blink">REROUTING THROUGH CENTRAL.</center> </div> <<think "mc">>I guess that's $derek.them, then. Must be the entire family in the buffer!<</think>> <<narrate>>Another image appears in your mind.<</narrate>> <div class="notice" style="margin:auto"> <<center "derek/avatar.jpg">> <center class="blink">SELECT TRANSFORMATION OPTIONS</center> </div> <<think "mc">>So just like with $charlie.name, I can leave him as he is, which could potentially mean he gets involved with the women here, or I can turn him into a pretty damn beautiful woman.<</think>> <<think "mc">>But shit, that's $charlie.name and $derek.name now! I bet the entire family is there!<</think>> <div class="choices" style="margin:auto"> <center class="blink">LIMITED OPTIONS AVAILABLE.</center> <center class="blink">AWAITING USER INPUT.</center> <div class="flex"> <div class="girlChoice" data-passage="buffer2" data-setter="$tempvar = 'nochange'"><<center "derek/avatar.jpg">><br>NO CHANGE</div> <div class="girlChoice" data-passage="buffer2" data-setter="$tempvar = 'gender'"><<center "sophia/avatar.jpg">><br>GENDER SWAP</div> </div> </div> <<notice>>In the current version of the game, there is no meaningful content for the male version.<</notice>> <</if>> <<elseif $tasks.bufferfin3 != undefined>> <<if $power < 5>> <<narrate>>As you try to connect to the buffer the way you have twice before, a large warning message appears in your mental view.<</narrate>> <div class="notice" style="margin:auto"> <center class="blink">UNABLE TO CONNECT.</center> <center class="blink">INSPECTION PENDING.</center> </div> <<think "mc">>Even in the patron world of seemingly powerful beings, we have to deal with red tape?<</think>> <<button "Continue" gatewayb>><</button>> <<else>> <<narrate>>The sigils and symbols almost seem mundane to you now as you skillfully navigate the pathways. You tap into the buffer, expecting to finally understand the options... only to be given three choices you still can't comprehend. Once again, you chose one at random.<</narrate>> /*<<run checkChars()>>*/ <<taskdone "bufferfin3">> <<set $anna.traits.pushUnique('exiled')>> <div class="notice" style="margin:auto"> <center class="blink">THREE SUBJECTS IN BUFFER.</center> <center class="blink">RETRIEVE SUBJECT?</center> </div> <<set _upper = $anna.name.toUpperCase()>> <div class="notice" style="margin:auto"> <center class="blink">SUBJECT DESIGNATION "_upper" RETRIEVED.</center> <center class="blink">REROUTING THROUGH CENTRAL.</center> </div> <br> <<think "mc">>Three for three. I'd bet money on the last two being $krissy.them and my other $anna.them.<</think>> <div class="choices" style="margin:auto"> <center class="blink">LIMITED OPTIONS AVAILABLE.</center> <center class="blink">AWAITING USER INPUT.</center> <div class="flex"> <div class="girlChoice" data-passage="buffer2" data-setter="$tempvar = 'annanochange'"><<center "anna/avatar.jpg">><br>NO CHANGE</div> <div class="girlChoice" data-passage="buffer2" data-setter="$tempvar = 'annamature'"><<center "anna/mature/avatar.jpg">><br>MATURE</div> </div> </div> <</if>> <<elseif $tasks.bufferfin4 != undefined>> <<if $power < 9999>> <<narrate>>You try to focus on the pathways within your mind, but they seem far more cryptic than before, unintelligible almost. Regardless, you try to push forward and finally make sense of one of the symbols.<</narrate>> <div class="notice" style="margin:auto"> <center class="blink">POWER UNDERWHELMING.</center> <center class="blink">CONNECTION TERMINATED.</center> </div> <<think "mc">>What the hell? Why does this one feel so different from the rest?<</think>> <<link "Return" gatewayb>><</link>> <</if>> <<elseif $tasks.bufferfin5 != undefined>> <<if $krissy.events.buffer == undefined && $mc.events.eastreturn == undefined>> <<think "mc">>I should talk to $krissy.refer first.<</think>> <<cont "gatewayb">> <<elseif $mc.events.eastreturn == undefined>> <<set _uc = $krissy.refer.toUpperFirst()>> <<think "mc">>_uc wanted to wait until we return from the East. I understand her logic so it's probably best to wait.<</think>> <<cont "gatewayb">> <<elseif $completeTasks.includes('eastreturn')>> <<narrate>>The two of you draw up to the gateway a little while later.<</narrate>> <<left2 "krissy/ava01.png">> <<say "krissy">>It's been so long, I really hope she can forgive me. Though I can't say I'm not apprehensive about bringing her to your world given you know what.<</say>> <<say "mc">>Forgive you for what? She was my best friend for so many years, and I never saw knew you argued.<</say>> <<say "krissy">>She and I got into a fight about... You know what? It doesn't matter. What matters is she's okay.<</say>> <<say "mc">>Right... I can't wait to see her!<</say>> <<think "mc">>Though I'm quite intrigued about their argument.<</think>> <<narrate>>You connect to the gateway, and just like last time, easily visualize the relevant glyphs and pathways until a large warning appears in your mind's eye.<</narrate>> <div class="notice" style="margin:auto"> <center class="blink">ACCESS TO CENTRAL DENIED.</center> <center class="blink">RETURNING SUBJECT AS IS.</center> </div> <<think "mc">>I can't use central? Probably the council's doing, but it doesn't matter. I wasn't going to change her.<</think>> <<narrate>>The gateway splashes open.<</narrate>> <<cont "buffer2" "waitress">> <<else>> <<think "mc">>I should update everyone on the situation with New Eden first.<</think>> <<cont "gatewayb">> <</if>> <</if>> <</nobr>><<set $energy = 0>> <<switch $tempvar>> <<case "gender">> <<switch $defaultRel>> <<case "family">> <<set $sophia.them = "mother">> <<set $sophia.you = "son">> <<set $sophia.refer = "mom">> <<set $sophia.calls = "kid">> <<case "step">> <<set $sophia.them = "step-mother">> <<set $sophia.you = "step-son">> <<set $sophia.refer = "mom">> <<set $sophia.calls = "kid">> <<case "guard">> <<set $sophia.them = "guardian">> <<set $sophia.you = "dependent">> <<set $sophia.refer = "aunt Der">> <<set $sophia.calls = "kid">> <<case "landlady">> <<set $sophia.them = "landlady">> <<set $sophia.you = "tenant">> <<set $sophia.refer = "Der">> <<set $sophia.calls = "kid">> <<case "friend">> <<set $sophia.them = "mother's friend">> <<set $sophia.you = "friend's son">> <<set $sophia.refer = "aunt Der">> <<set $sophia.calls = "kid">> <</switch>> <<set $keyrange = ["name", "them", "you", "refer", "calls"]>> <<choices "How does this change your relationship?">> <<left "sophia/meet02.jpg">> <<right>> She is $krissy.name's (your $krissy.them) <s>husband</s> wife.<br> Her name is <<textbox "$sophia.name" $sophia.name>>. She is your <<textbox "$sophia.them" $sophia.them>> and you her <<textbox "$sophia.you" $sophia.you>>.<br><br> You call her <<textbox "$sophia.refer" $sophia.refer>> and she calls you <<textbox "$sophia.calls" $sophia.calls>>.<br><br> <<button "Confirm" buffer2>> <<set $tempvar = "gender2">> <<for _key, _value range $keyrange>> <<set $sophia[_value] to $sophia[_value].trim()>> <<if $sophia[_value] is "">> <<set $fail is "true">> <</if>> <</for>> <<set $sophia.name to $sophia.name.toUpperFirst()>> <<set $girlsmet.pushUnique('sophia')>> <<if $fail is "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <</if>> <</button>> <span id="name-error"></span> <</right>> <</choices>> <<case "gender2">> <<say "sophia">>Hey, $sophia.calls, where's the toilet? Ah, never mind, I see the sign!<</say>> <<narrate>>Seemingly nonplussed about the situation, she takes off towards the toilet. Bemused you just stand and watch, when you realize you're checking out her ass you shake yourself and run after her.<</narrate>> <<set _f = $derek.refer.substring(0, 2).toUpperFirst()>> <<set _U = $sophia.refer.toUpperFirst()>> <<say "mc">>_f– _U, wait up!<</say>> <<narrate>>Once you're caught up, she's already using the restroom, so you wait outside.<</narrate>> <<block "sophia/meet01.jpg">> <<say "sophia">>Ah, much better. So how are you doing, $sophia.calls? Glad to see you're a traveler! Your $krissy.them and I were a bit worried we'd have to leave you behind!<</say>> <<think "mc">>Wow, I can't believe how well she's taking this.<</think>> <<say "mc">>Yeah, I'm a bit more than that, in fact.<</say>> <<say "sophia">>Great, good for your $sophia.calls. Your $krissy.them through yet?<</say>> <<say "mc">>_U, I think maybe I need to give you more info. Let's head back home.<</say>> <</block>> <<narrate>>She stares at the gateway, then looks around.<</narrate>> <<say "sophia">>I don't see any tour guides.<</say>> <<say "mc">>Sorry, I mean my home here. I stay in a hotel a little ways from here.<</say>> <<say "sophia">>Wow, have you been traveling longer than we've known? Good stuff!<</say>> <<say "mc">>Eh, not exactly...<</say>> <<narrate>>You go through the entire situation, explaining you're a patron, the voices, about the buffer and how $krissy.refer is still in there.<</narrate>> <<say "sophia">>Well, that is a pickle. I'm sure you'll do fine, sounds like you've got it all in hand, but do let me know if you need any help.<</say>> <<think "mc">>How is she so calm? Does nothing faze her?<</think>> <<button "Continue" househub>> <<time 2>> <<like 'sophia' 10>> <<meet "sophia">> <<available "sophia">> <</button>> <<case "nochange">> <<say "derek">>$derek.calls, can you point me to the toilet? I'm busting here.<</say>> <<say "mc">>Sure, $derek.refer, over there. But then we need to talk.<</say>> <<say "derek">>Sure, sure.<</say>> <<narrate>>You wait for him to return, then spend a couple of hours explaining the situation. The voices, the hub world, the fact you're a patron and that some of the family are still in the buffer.<</narrate>> <<say "derek">>Well, sounds like you have a handle on it. I'm gonna go find a nice book to read.<</say>> <<say "mc">>Really, you're not worried at all?<</say>> <<say "derek">>It is what it is, no use worrying about something I have no control over, and you're capable enough. I'm more interested in meeting these strays!<</say>> <<say "mc">>Should have known! Thanks $derek.refer.<</say>> <<button "Continue" househub>> <<time 2>> <<like 'derek' 5>> <<meet "derek">> <<available "derek">> <<event "derek" "arrived">> <</button>> <<case "annanochange">> <div class="notice" style="margin:auto"> <center class="blink">WARNING.</center> <center class="blink">SUBJECT IN UNSTABLE STATE.</center> </div> <<think "mc">>The hell does that mean?<</think>> <<say "anna">>Mhhmm, yes... I agree, mom.<</say>> <<block "anna/meet01.jpg">> <<narrate>>Before you stands $anna.name, her eyes closed and her skirt lifted as she pleasures herself, clearly unaware of the world around her.<</narrate>> <<say "mc">>Uh, $anna.refer?<</say>> <<say "anna">>Oh, mmmm, you're back?<</say>> <<think "mc">>Is she not paying any attention here?<</think>> <<say "mc">>You know we're not at the table anymore, right?<</say>> <<narrate>>As if her reality just came crushing down, she quickly throws down her skirt.<</narrate>> <</block>> <<say "anna">>I was just, uhhh... why were you? It was—<</say>> <<think "anna">>Just play it off, who cares what he thinks? Who's gonna believe him?<</think>> <<narrate>>Her demeanor changes to that of confidence.<</narrate>> <<block "anna/meet02.jpg">> <<say "anna">>Ha! Just a joke, wanted to see how uncomfortable I could make you at dinner... but we're clearly not in the restaurant anymore!<</say>> <<say "mc">>Really? You wanted me to look at your pussy as a joke?<</say>> <<say "anna">>Eww! Why were you looking at my pussy?! I'm your $anna.them and you're not even hot. I just wanted you to know what I was doing, so you'd be grossed out, not actually see it. It's hardly my fault the table has disappeared.<</say>> <<say "mc">>Still seems pretty fucked up.<</say>> <<think "mc">>Though after that I dream I had about her, and everything else that's going on, maybe it's really not that fucked up at all.<</think>> <</block>> <<narrate>>You briefly go through the situation with her.<</narrate>> <<say "anna">>Uh-huh. Yeah. Sure. Yup. Okay.<</say>> <<think "anna">>Shit, if I suck your dick will it end this boring lecture?<</think>> <<narrate>>Her face goes pale.<</narrate>> <<say "mc">>Everything okay?<</say>> <<think "anna">>What the fuck is wrong with me, why the hell did I think that about my damn $anna.you?!<</think>> <<say "anna">>Uh, yeah, I'm gonna go explore the hotel, okay? Talk to you later.<</say>> <<think "mc">>Hmm, not her usual self, but understandable given how disorienting this must be. I'm really not sure she was paying attention, though. I also can't believe she was fapping when she came through though. I wonder if she's a bit of an exhibitionist?<</think>> <<button "Continue" gatewayb>> <<time 2>> <<like 'anna' 5>> <<corrupt 'anna' 5>> <<lust 'anna' 3>> <<meet "anna">> <<available "anna">> <<set delete $anna.trackable>> <</button>> <<case "annamature">> <div class="notice" style="margin:auto"> <center class="blink">ERROR.</center> <center class="blink">SUBJECT IN UNSTABLE STATE.</center> <center class="blink">RETURNING AS IS.</center> </div> <<think "mc">>The hell does that mean?<</think>> <<button "Continue" buffer2>> <<temp "annanochange">> <</button>> <<case "waitress">> <<taskdone "bufferfin5">> <<left2 "waitress/gateway01.png">> <<say "krissy">>Who the hell is that? Why did you change her to look like the waitress?!<</say>> <<say "mc">>What?! No, I didn't change her.<</say>> <<say "krissy">>Who the hell are you? Where is $kenna.name?!<</say>> <<say "waitress">>I'm $kenna.name... what's going on here, where am I?<</say>> <<narrate>>You stare in disbelief, your shock completely leaving you at a loss for words.<</narrate>> <<say "krissy">>You're my daughter? Are you transformed... how?<</say>> <<say "waitress">>Daughter? Lady, I was just waiting your table and now I'm here... in different clothes. What the hell is going on?<</say>> <<narrate>>$krissy.name grabs your collar and starts tugging back and forth violently.<</narrate>> <<say "krissy">>Where's my daughter, $name, where is she?!<</say>> <<narrate>>She falls into a pile, tears streaming down her face, mumbling to herself.<</narrate>> <<say "krissy" "" "(Mumbling)" "whisper">>Two hundred years... she'll be gone... I'll never see again... $kenna.name...<</say>> <<narrate>>You snap out of your daze, and try to comfort $krissy.name.<</narrate>> <<say "waitress">>What is going on? Where are we, how did we get here?<</say>> <<say "mc">>It's... we were expecting someone else. She was also called $kenna.name.<</say>> <<set _uc = $krissy.refer.toUpperFirst()>> <<think "mc">>Is it a fucking clerical mix up? _uc is right. It's been two hundred years; she'll be dead and buried unless she settled on a hub, but how would we ever find her?<</think>> <<say "waitress">>It's my middle name, but it's what most people call me. But please, can you explain all this? You were stood blocking my way only five minutes ago, and now we're both... wherever this is!<</say>> <<say "mc">>Sorry, I take it you're not a traveler, or at least didn't know you were. You'll have to excuse us, I need to take care of her, but I'll drop you with a friend who can explain what's happening. What's your name?<</say>> <<narrate>>You can tell there's some hesitation in her reply, but as she looks over at $krissy.name with empathy, she seems to gain some confidence.<</narrate>> <<say "waitress">>You can call me, <<textbox "$waitress.name" "Sheila">>. I usually prefer my middle name... but I understand that may be confusing.<</say>> <<say "mc">>Come with me, I'll drop you at the hotel then take her home.<</say>> <<say "krissy" "" "(Mumbling)" "whisper">>My daughter... I'll never see her again...<</say>> <<cont "buffer2" "waitress2">> <<case "waitress2">> <<narrate>>You drive back to the hotel, the silence only punctuated by $krissy.name's sobbing. As you arrive, $kylie.name is outside.<</narrate>> <<if $kylie.mature != true>> <<left2 "kylie/concern01.png">> <</if>> <<say "kylie">>What's going on? I felt an incredible sadness from you a few minutes ago.<</say>> <<say "mc">>Sorry, $kylie.name, I need to take care of $krissy.refer. But I'll explain later. For now, can you do me a favor? We've just met a new traveler, but I don't think they knew they were one.<</say>> <<say "kylie">>Yes, of course. What do you need?<</say>> <<narrate>>You help $waitress.name out of the vehicle.<</narrate>> <<say "mc">>I hate to leave you like this, $waitress.name, but I need to take care of her. $kylie.name, can you take her inside, explain travelers and what's happening, and ask $armani.name to make sure she's put up somewhere please?<</say>> <<say "kylie">>Oh... I think I understand... you were going to check the buffer. Yes, I'll sort it out... and for what it's worth, I'm sorry.<</say>> <<narrate>>At those words, $krissy.name bursts into tears again.<</narrate>> <<say "waitress">>I am still confused by... everything... but I hope you can help her. I'm sorry I'm not who you were expecting.<</say>> <<say "mc">>Thanks.<</say>> <<say "kylie">>Anything you want me to tell the others?<</say>> <<say "mc">>Nothing just yet. Let me take care of $krissy.refer then I'll handle that.<</say>> <<narrate>>You get back in the vehicle and drive on to $krissy.name's. Though it's only a two-minute walk, you'd rather let $krissy.name stay in the car for as long as possible.<</narrate>> <<cont "buffer2" "stayover">> <<case "stayover">> <<narrate>>You arrive, and run around to the other side of the car, helping $krissy.name get out.<</narrate>> <<say "krissy" "" "(Sobbing)">>How are you *sniff* so calm?<</say>> <<say "mc">>I'm not... I just want to focus on you for now. I don't know how to process everything else.<</say>> <<think "mc">>It's weird, when I got here, and eventually accepted it wasn't a prank, I didn't even fully comprehend I may never see my former friends and family again. But now I've built up to this expectation of seeing everyone again, only to be denied... I can't explain it. It's like there's a dagger in my chest. But, I need to be strong for $krissy.refer.<</think>> <<say "mc">>Have you eaten?<</say>> <<say "krissy">>I just want to go to bed. I can't... I can't deal with this world right now.<</say>> <<narrate>>You help her up the stairs. She tosses off her clothes, not even caring you're there, and slithers into the bed.<</narrate>> <<say "mc">>Do you want me to stay?<</say>> <<say "krissy">>I don't want to be alone right now.<</say>> <<say "mc">>Okay, I'll make up one of the spare rooms so just knock on the wall—<</say>> <<say "krissy">>Please. Just stay here with me, in this room.<</say>> <<say "mc">>Of course, $krissy.refer. Of course.<</say>> <<narrate>>You pull up a chair and hold her hand, watching as she slowly cries herself to sleep. Only moments from tears yourself, you've managed to hold them back for her sake.<</narrate>> <<think "mc">>How do I tell <<if $girlsavailable.includes('sophia')>>$sophia.refer<<else>>$derek.refer<</if>> and the others? They'll be as distraught as her.<</think>> <<narrate>>Thoughts of loss and sadness race through your mind until you drift off into slumber.<</narrate>> <<button "Sleep" momsleep>> <</button>> <</switch>><<nobr>> <<narrate>>$cassie.name sits beside you and smiles sweetly while you try to process this information. She seems pleased with herself for some reason, smug almost, but you think nothing more of it as you stare at her.<</narrate>> <<narrate>>You get lost in the moment and your dumbfoundedness becomes awe as you appreciate this woman's beauty. She continues to smile at you, patiently waiting for you to come to terms with what's she said. After a few moments you catch yourself and try yet again to make sense of the situation. <</narrate>> <<left "cassie/sitting.jpg">> <<right>> <<say "mc">>Listen, I don't know what $charlie.name has on you or why you're doing his bidding. You're not at all like the usual thots he hangs around with, but can we just end this charade and let me go home? I'll tell him you completely fooled me.<</say>> <<narrate>>She looks at you quizzically.<</narrate>> <<say "cassie">>I'm afraid I don't know this $charlie.name, nor do I know what a <i>thot</i> is, though from the context it doesn't sound pleasant. $name, we can't get you home. The gateway's energy is all but depleted; it's running on fumes now.<</say>> <<say "mc">>The gateway? I don't know what's going on. I just want to get home.<</say>> <<narrate>>She gives you a brief look of sorrow.<</narrate>> <<say "cassie">>I know dear, I was the same when I arrived. Let me get us some drinks, and I'll explain the gateway.<</say>> <</right>> <<left "cassie/sitwine.jpg">> <<right>> <<narrate>>She returns a few moments later, handing you a glass of wine.<</narrate>> <<say "cassie">> The gateway is the cornerstone, or was at least, to this realm. This place served as a junction between realms, many came through this place, and a handful even came to call it home. Most of those live way out east now, only the strays remain here.<</say>> <<say "mc">>Right, say I believe you. Then how did I get here, and what do you mean by strays?<</say>> <<think "cassie">>I know I just had a go at $armani.name for this... but now she's given him that much, it's probably better to just to unload and try to answer as many questions he'll have as possible.<</think>> <<say "cassie">>That's a bit of a mystery to me too, dear. The gateway hasn't brought through a humanoid for such a long time. It sometimes provides smaller items, and on occasion a cat may enter, but even that seems like ages past. Like you, I came through after the junction was abandoned, but the residents hadn't moved out east yet. Those of us who somehow came through after the gateway had supposedly become dormant were labeled strays and unwelcome in their society. When they went east we stayed here so that we could welcome any future strays. I'll introduce you to others soon.<</say>> <</right>> <<say "mc">>This... this can't be real. I— what the— no. It's <i>got</i> to be $charlie.name's bullshit, surely?!<</say>> <<narrate>>$cassie.name puts her hand on your thigh and gently strokes you, trying to calm you. Though not at all meant sexually, your mind immediately focuses on that instead of the gateway. All your worries, troubles, and confusion just seem to vanish and all you can think about is $cassie.name's touch. You can already feel your dick twitching. You really shouldn't be this aroused at the mere touch of a woman and certainly not in this scenario... but it's all your mind can think of.<</narrate>> <<vid "cassie/legrub.mp4">> <<say "cassie">>Why don't you get some sleep? It's a lot to process, but between you and me you're taking it far better than $armani.name did!<</say>> <<narrate>>She gives you a little wink, hoping to cheer you up a little.<</narrate>> <<narrate>>Your mind is racing with fantasies about $cassie.name. You feel infatuated as she continues to try to comfort you, and all you can think about is how to get her to move her hand higher. The bulge in your pants is starting to get painful. Not entirely concentrating on what she just said, you grunt an agreement.<</narrate>> <<say "mc">>Uh, yeah... okay.<</say>> <<narrate>>$cassie.name takes her hand away, and after a few minutes your thoughts settle. She waits patiently for you to finish your wine then leads you to a room and hands you a key.<</narrate>> <<say "cassie">>Get some rest. We'll talk more in the morning and I'll introduce you to the other strays. My door is just three down the hall on the opposite side should you need anything. Goodnight $name.<</say>> <<button "Go to Bed" firstNight>><</button>> <</nobr>><<nobr>> <<switch $tempvar>> <<case "enjoy">> <<left "cassie/gatewaybj01.jpg">> <<right>> <<think "mc">>Fuck it, if she's down for this, I'm definitely going to enjoy it!<</think>> <<narrate>>As if acknowledging your acceptance, she gets on her knees and puts the tip of your penis in her mouth.<</narrate>> <<say "mc">>You have a talent.<</say>> <<narrate>>She works her tongue around your glans, you shudder with pleasure each time her tongue curls around you member.<</narrate>> <<vid "cassie/gatewaybj.mp4">> <<narrate>>She starts taking it further into her mouth, back and forth with increasing speed.<</narrate>> <</right>> <<say "mc">>If you keep that up I won't last much longer.<</say>> <<narrate>>She takes that as a challenge and increases the intensity, taking your cock to the back of her throat. You barely last a minute before you cum down her throat.<</narrate>> <<say "mc">>Oh, yes, fuck me! That was intense.<</say>> <<say "cassie">>I needed that, $name. Give me a moment to clean up then let's head home.<</say>> <<button "Continue" postgatewayvisit>> <<unlock 'cassie' 'gatewaybj'>> <<lust "cassie" 3>> <<set $cassie.events.gatewaybj = 1>> <<set $tempvar = "">> <</button>> <<case "askstop">> <<say "mc">>We shouldn't do this. It doesn't feel right. Please, stop.<</say>> <<narrate>>She continues to stroke your penis, clearly undeterred from your words.<</narrate>> <<choices>> <<link "Enjoy it" cassiegatewaybj>> <<set $tempvar = "enjoy">> <</link>> <br> <<link "Remove her hand" cassiegatewaybj>> <<set $tempvar = "stop">> <</link>> <</choices>> <<case "stop">> <<narrate>>You grab her hand to remove it. She caresses your cheek with hers and looks at you with pleading eyes.<</narrate>> <<say "cassie">>I need this. Please.<</say>> <<say "mc">>No. It feels wrong.<</say>> <<say "cassie">>Are you serious? I've seen the way you look at me. This is— uggggh!!<</say>> <<narrate>>She lets out a scream of frustration, gets up and storms to the car.<</narrate>> <<say "cassie">>We're leaving. Get in.<</say>> <<narrate>>She seems furious.<</narrate>> <<button "Continue" postgatewayvisit>> <<run updateStat('cassie', 'like', -1)>> <<run updateStat('cassie', 'lust', -2)>> <<set $tempvar = "">> <</button>> <</switch>> <</nobr>><<nobr>> <<taskdone "cassietomorrow">> <<left "cassie/office03.jpg">> <<right>> <<narrate>>She moves over to her desk, and as far as you can tell, pretends to do some work... from your side of the desk.<</narrate>> <<if $moriah.events.computer is undefined>> <<event 'moriah' 'computer'>> <<say "cassie">> Oh, just before we get into tomorrow, I've asked $moriah.name to get you sorted with a computer. We have a bunch from various different worlds, so I'm sure we can find something at least similar to what you're used to. <</say>> <</if>> <<say "cassie">> So today was a bit special, we rarely get together outside of meals. It's usually only for special occasions. We used to have house meetings, but they felt kind of pointless after a while. <</say>> <<say "cassie">> Either way, from tomorrow we'll all be back to our usual routines, though all of us are more than happy for you to come visit us wherever we may be. <</say>> <<say "cassie">> I'll be the exception to that. Instead of my usual chores, we'll be walking over to the gateway to inspect it. Call it a rite of passage. I like to take new strays down there, show them the area and explain how to tell if the gateway is connecting to any other worlds. <</say>> <</right>> <<narrate>>She sees the look of annoyance on your face.<</narrate>> <<say "cassie">> What's wrong, dear? <</say>> <<say "mc">> Sorry, it's just the thought of walking all the way out there again! Maybe I'm just being lazy. <</say>> <<narrate>>She furrows her brow.<</narrate>> <<say "cassie">> What do you mean? The gateway is like 60 seconds from the entrance. <</say>> <<say "mc">> It didn't drop me outside, it took me an hour to walk here after the voice just left me there. <</say>> <<left "cassie/office02.jpg">> <<right>> <<narrate>>You were so busy staring at her ass, you absent-mindedly answered her. She looks back at you, suddenly a little more serious.<</narrate>> <<say "cassie">> Wait. What voice? <</say>> <<say "mc">> Oh... uhhh... I don't know, probably just me going crazy, but just before I came through, there was a voice that I mistook for the waitress. Told me it didn't understand how I was related to the people I live with. <</say>> <<say "cassie">> And you just thought to mention this? Anything else? <</say>> <<say "mc">> Sorry, I just assumed I was going a bit crazy. Uhhh, but yeah, that's not the only voice I heard. When I arrived there was another voice, much friendlier, told me to come over to you guys. She spoke to me again last night, told me to work with you guys to help restore her power, whatever that means. <</say>> <<say "cassie">> This is huge! Okay, this is a lot to unpack. Anything else? <</say>> <</right>> <<say "mc">> Yeah, she seems to be weak, the two times she's spoken to me, it's like she was racing for time before her power ran out. <</say>> <<say "cassie">> So some mysterious voice sent you here, while another mysterious voice told you to befriend us, but they're losing their power? <</say>> <<say "mc">> Yup, she also told me if the Eastlanders know I exist, they will kill me. <</say>> <<say "cassie">> Well, you're just full of bombshells, aren't you, dear? <</say>> <<narrate>>She sits down at the desk as she assesses the situation.<</narrate>> <<center "cassie/office05.jpg">> <<say "cassie">> Okay, we'll sort through this methodically. Keeping you from the Eastlanders shouldn't be a problem; they don't come here. Tomorrow I'll show you the gateway, and then we'll drive down to where you came through. Finally, in the evening you'll spend some time with $lacy.name as no doubt she'll have some theories on the mysterious voices. <</say>> <<say "cassie">> Leave her be for tonight, if we give her this information it'll excite her too much, and she'll force her way into our outing tomorrow. Were it a normal trip, I'd be fine with that, but right now I just want to survey the area without her inquisitive nature slowing us down. She can go down there later. <</say>> <<say "cassie">> Assuming there are no more bombshells, I'll leave you to wander and explore however you like from Saturday. Just bear with me another day, so I can try to make sense of what's happening. <</say>> <<say "cassie">> If you hear the voice again, let me know. Though, outside of $lacy.name, it may be worth keeping it quiet until we know more of what's going on. I don't want to cause any unwarranted concerns. <</say>> <<say "mc">> Right, okay. What time should I meet you? <</say>> <<say "cassie">> Meet me in the garage just after breakfast. <</say>> <<narrate>>She sees your brows furrow.<</narrate>> <<say "cassie">> When you leave the reception area through the main doors, it's on the left. <</say>> <<say "mc">> Gotcha, see you tomorrow! <</say>> <<button "Return" firstIntros>> <<task "sleep">> <<event 'cassie' 'tomorrow'>> <</button>> <</nobr>><<scene>> <<if $location == "yourroom">> <<set _img = "locations/room.jpeg">> <<elseif $location == "townhub">> <<set _img = "locations/town.jpeg">> <<elseif $location == "househub">> <<set _img = "locations/home.jpeg">> <<else>> <<set _img = "locations/"+$location+".jpeg">> <</if>> <<switch $tempvar>> <<case "founder">> <<left2 "kenzie/prime01.jpg">> <<say "kenzie">>What the fuck are you doing here?!<</say>> <<say mc>>I... you didn't bring me here?<</say>> <<say kenzie>>Did I fuck...<</say>> <<think mc>>She's talking so... differently. Is it because she's been caught off guard?<</think>> <<narrate>>You see her tapping around on some invisible input device.<</narrate>> <<say kenzie>>You brought yourself here?!<</say>> <<say mc>>Uh... not on purpose, but I just had a dream... nightmare... whatever... about $founder.name.<</say>> <<say kenzie>>So cry me a river. How the hell did you bring yourself here, $name?!<</say>> <<say mc>>I don't know... but you don't understand... I think she was trying to communicate with me.<</say>> <<say kenzie>>You're not realizing the implications of you being able to freely come here.<</say>> <<say mc>>Let's address that later. $founder.name is a bigger threat right now, right?<</say>> <<narrate>>You go on to describe the dream.<</narrate>> <<say kenzie>>Holy fuck... yeah, the message is garbled, but that's definitely something. Let's head to Central and tell the others.<</say>> <<say mc>>Wait... if this isn't Central, where are we?<</say>> <<say kenzie>>Welcome to Prime, $name... and now, say goodbye to it.<</say>> <<narrate>>She clicks her fingers.<</narrate>> <<button "Continue">> <<temp "founder2">> <<timed 0.1s>> <<toggleclass ".passage" blurify>> <<timed 1s>> <<audio "zoop" play>> <<goto "council">> <</timed>> <</timed>> <</button>> <<case "founder2">> <<narrate>>You appear in Central as you're used to it, but Salim is the only other person here.<</narrate>> <<left2 "salim/central.jpg">> <<say "salim">>Huh, I wasn't expecting you for a few hours, $kenzie.name.<</say>> <<say kenzie>>This fucker turned up in Prime.<</say>> <<say salim>>What?! Are you serious?!<</say>> <<say kenzie>>Yeah... I know. But one thing at a time, $founder.name sent him a sort of message.<</say>> <<say salim>>Let me get the rest of the council.<</say>> <<narrate>>There's four more zoops and four more confused faces.<</narrate>> <<say azul>>An emergency meeting... has another patron fallen?<</say>> <<say kenzie>>No... go ahead, $name.<</say>> <<narrate>>You go on to tell them about the dream<<if $mc.events.geraldescape != "azul">> and Gerald's escape only a few hours before<</if>>.<</narrate>> <<say fyodr>>She wants you ready... for what? And to feel completely what?<</say>> <<say azul>>I don't understand what she's trying to tell you... and clearly your lust aspect was interfering with it.<</say>> <<left2 "kenna/meet04.png">> <<say kenna>>And given the visuals described, the message almost certainly wasn't delivered as intended.<</say>> <<say kenzie>>We proceed as planned. This only confirms he remains our best bait for catching her.<</say>> <<say mc>>Gee, thanks.<</say>> <<say kenzie>>You should know he also turned up in Prime an hour ago, by his own hand.<</say>> <div class="flex"> <<say "azul" "" "" "" "width:265px; display: inline-block; margin-left: 20px;">>Bullshit!<</say>> <<say "kp" "" "" "" "width:265px; display: inline-block; margin-left: 20px;">>More surprises, $name?!<</say>> <<say "fyodr" "" "" "" "width:265px; display: inline-block; margin-left: 20px;">>Are you fucking kidding me?!<</say>> <<say "kenna" "" "" "" "width:265px; display: inline-block; margin-left: 20px;">>$kenna.calls... wow!<</say>> </div> <<say mc>>I really have no idea how... or what that means, I assumed I was summoned this morning, though clearly not.<</say>> <<say kenzie>>We'll discuss that matter while you concentrate on $founder.name.<</say>> <<say mc>>So what now?<</say>> <<say kp>>Like $kenzie.name said, the plan remains unchanged. All this confirms is that there are definitely people loyal to her still on your hub, and that she's paying attention to you.<</say>> <<say mc>>And... is that good?<</say>> <<say kenna>>Yes and no. It means she's probably preparing to come visit you. While the message was garbled, I'm taking it that's what she wants you to be ready for. But the timing of Gerald's escape... I doubt it coincidence.<</say>> <<say mc>>What is he?<</say>> <<say azul>>A transformation junkie most likely. The usual kind, big ugly mess of muscles who craves power but doesn't understand what true power is. The blue sliver, as they're calling it, is no physical threat, at least not to you, but transformation junkies of that type tend to focus on stealth and manipulation... so watch your back.<</say>> <<say fyodr>>I'm monitoring the Gateway traffic, so they won't make it off world and I doubt they're capable enough to travel without the Gateway at their level. <<if $mc.events.geraldescape != "azul">>Go ahead and re-enable your automatons.<</if>><</say>> <<say mc>>Transformation junkies?<</say>> <<say salim>>Travelers who use transformations to the extreme, so much so, they become attuned to a patron's power and are able to shift forms even without travel.<</say>> <<say mc>>Wait, I'm dealing with fucking shape shifters?<</say>> <<say fyodr>>No. At least not in the context you are insinuating. They can not change to just any form, they become attuned to a form the patron transformed them into. Your own companions will be the same, if you transform them enough times to a specific form, they'll eventually gain the ability to do it themselves. This usually takes hundreds or thousands of transformations, though, and can still only be done in a domain transmitting your power.<</say>> <<think mc>>Why is it someone else answers every fucking question? I'm getting dizzy changing who I look at every ten seconds!<</think>> <<left2 "kp/meeting01.jpg">> <<say kp>>Which is why generally only the transformation junkies attain such abilities. Smaller things, like hair color or tattoos, can be done far more easily, but full-blown transformations, especially into something like we're talking, requires a LOT of repetition.<</say>> <<say salim>>Go speak to the people of New Eden, see if they can provide any further insight into Gerald's escape.<</say>> <<say kenzie>>Okay, so now you fuck off while we discuss your uninvited visit to my home.<</say>> <<think mc>>Not once has she ever acted like this with me before. In fact, outside of sex, I don't think she's even cursed around me, never mind full-blown swearing. Has the Prime thing really got her that rattled?<</think>> <<narrate>>She clicks her fingers and you are zooped back to $hubname.<</narrate>> <<notice>>This is where the main story content for 0.3 ends.<br>You'll be able to continue managing your hub and experience side/flavor content, but the main story will not progress until the next major update.<</notice>> <<set $tempvar3 = "">> <<button "Continue">> <<temp "">> <<timed 0.1s>> <<toggleclass ".passage" blurify>> <<timed 1s>> <<audio "zoop" play>> <<goto "homehub">> <<time 2>> <</timed>> <</timed>> <</button>> <<case "split">> <<narrate>>Once the room stops moving, the walls vanish and then reappear a moment later, along with furniture and decorations. The room now what would otherwise be a cozy living room, if not for the fact there is no ceiling. Instead, three pairs of eyes stare down at you as if seated in a Colosseum. One of the figures steps forward and appears to glide down toward you.<</narrate>> <<left2 "azul/meet01.jpg">> <<meet "azul">> <<say "azul" "Council Member D">>I will be leading your interrogation. You may refer to me as <<textbox "$azul.name" Selina>>.<</say>> <<say "mc">>And the other two?<</say>> <<say "councile" "Council Member E">>Can we move this along? My name Fyodr if it'll speed things up.<</say>> <<say "councilc" "Council Member C">>My name is of no consequence right now.<</say>> <<think "mc">>Who is that? I feel like they are putting on a different voice, yet it still seems familiar.<</think>> <<cont "council" "split02">> <<case "split02">> <<if debug == true>> <div class="debug"> <<button "Convinced" council>> <<set $mc.events.eastresolved = "convinced">> <</button>> <<button "Enforced at Meeting" council>> <<set $mc.events.eastresolved = "enforcer2">> <</button>> <<button "Enforcer Skipped" council>> <<set $mc.events.eastresolved = "enforcer1">> <</button>> </div> <</if>> <div id="replace"> <<narrate>>The woman before you is bewitching, you can't help but feel warm and calm in her presence, but also elation at just being close to her.<</narrate>> <<left2 "azul/meet02.jpg">> <<say "azul">>So, why don't you tell me how you came to be a patron, foremost?<</say>> <<narrate>>Taking on board $kp.name's advice of telling the truth, you go ahead and recount the tale in full.<</narrate>> <<say "azul">>Fascinating. So you're not quite an organic, but nor are you ordained. How unique. You referred to this voice as 'founder' what do you mean by that?<</say>> <<say "mc">>Sorry... organic... ordained?<</say>> <<say "councile" "Council Member E">>I will remind you that while $azul.name's methods may seem gentle, you are no less the one being questioned here.<</say>> <<narrate>>$azul.name smiles at you sweetly.<</narrate>> <<say "azul">>The founder...?<</say>> <<think "mc">>I don't think I'm getting anything out of them for now.<</think>> <<say "mc">>I don't know her real name, but...<</say>> <<narrate>>You tell her everything you know, and also include the story of New Eden.<</narrate>> <<say "azul">>I see. So this... tour guide... somehow detained $voice.name in her own Gateway and vanished... hmm...<</say>> <<narrate>>She moves around on the sofa and stares at you intently.<</narrate>> <<center "azul/meet03.jpg">> <<narrate>>It feels like she's staring into your soul. You feel a thrill run through your body followed by goosebumps. Wild fantasies race through your head and your cock grows erect.<</narrate>> <<think "mc">>The hell did that come from?<</think>> <<narrate>>She grins, glances at the bulge in your pants and winks.<</narrate>> <<set _er = $mc.events.eastresolved>> <<say "azul">>They'll be plenty of time for that later. Tell me, <<if _er != "convinced">>why did you call the enforcer down against other travelers?<<else>> how did you quell the rage of New Eden?<</if>><</say>> <<if _er == "convinced">> <<say "mc">>One of their leaders transformed into... I don't even know what, some large red mass of muscle and rage. He wanted to take my power and surpass the founder. My champion stopped him.<</say>> <<narrate>>She sits bolt upright, her gentle and seductive demeanor vanishing almost instantly.<</narrate>> <<say "azul">>He wanted to drain your power?<</say>> <<say "mc">>That's the impression I got.<</say>> <<elseif _er == "enforcer2">> <<say "mc">>I wanted to avoid any casualties, and was given no other choice. I was not willing to let people die, and while I had tried to handle things diplomatically, their leaders didn't listen to me. It was not my original plan, but it was better than war.<</say>> <<say "azul">>Interesting. And you say this leadership knew the founder? Do they live?<</say>> <<say "mc">>Yes, though one of them was saying something about needing my power before the enforcer rendered him unconscious. He was the mastermind behind the invasion and is now behind bars.<</say>> <<else>> <<say "mc">>I didn't want to risk the lives of my people or theirs. I felt that calling the enforcer would end things quickly without anyone getting hurt.<</say>> <<say "azul">>And, did they?<</say>> <<say "mc">>No.<</say>> <<say "azul">>So the leadership still live, and knew the founder?<</say>> <<say "mc">>Yes, and the main instigator has been locked up. Though, I have yet to reconnect with them.<</say>> <</if>> <<say "azul">>I see. And how did you gain this new-found power of yours? You managed to break your limits without an inspection.<</say>> <<say "mc">>I really don't know. $shalina.name and I were having sex and just as I came, there was this bright light and some sort of explosion... I vaguely recall an enforcer and then I blacked out.<</say>> <<say "azul">>How vexing. Perhaps if you were the one providing power to her your ejaculation could explain some of this away, but for both of you to gain power? Color me intrigued. There's more to this than you know, or at least more than you're letting on you know, and I don't suspect you're that good of a liar.<</say>> <<say "mc">>Is... that it, may I ask what's going on?<</say>> <<say "councile" "Council Member E">>You may not.<</say>> <<say "councilc" "Council Member C">>In time, $name.<</say>> <<narrate>>$azul.name returns her glance to you and again smiles sweetly.<</narrate>> <<say "azul">>Is there anything else you want to tell me?<</say>> <div id="replace3"> <<set _no = '<<say "mc">>Nothing that I think is relevant, I fear I\'m probably more in the dark than you.<</say>> <<say "azul">>Very well. We\'re done for now, but we shall speak again soon.<</say>> '>> <<set _end = '<<narrate>>She returns to the two others, and your world again contorts and stretches out. You hear some of their words as you are returned to the hub.<</narrate>> <<button "Continue">> <<temp "ava">> <<replace "#replace">> <<say "azul">>And you knew nothing of his origins, $kenna.name?<</say>> <<say "kenna">>No, I just fast-tracked him when I found him in the system.<</say>> <</replace>> <<timed 1s>> <<toggleclass ".passage" blurify>> <<timed 1.5s>> <<audio "zoop" play>> <<goto "council">> <</timed>> <</timed>> <</button>> '>> <<if $briefcase > 3>> <<choices "Tell her about the briefcase?">> <<link "Yes">> <<set $mc.events.councilbrief = true>> <<replace "#replace3">> <<say "mc">>I got a message... the founder, she's out for vengeance.<</say>> <<narrate>>You go on to tell her about the messages from the briefcase.<</narrate>> <<say "azul">>I see, she really has been priming you. If not for the intervention of your $kenna.them, it may have been centuries before you'd gained the power she was grooming in you, and potentially would have twisted your mind over time too.<</say>> <<say "mc">>What does my $kenna.them have to do with this?<</say>> <<say "azul">>Everything, and nothing. We're done for now, but I shall collect that briefcase at a later date.<</say>> _end <</replace>> <</link>><br> <<link "No">> <<set $mc.events.councilbrief = false>> <<replace "#replace3">> _no _end <</replace>> <</link>> <</choices>> <<else>> _no _end <</if>> </div> </div> <<case "ava">> <<center _img>> <<think "mc">>Was that who I think it was? It was so quick, I barely heard what they said as I was being zooped away... but I'm almost sure that was her. There's no way... surely... but if $krissy.refer was a council candidate, could they have turned to her daughter after she rejected them?<</think>> <<narrate>>You pace back and forth, everything else from the last couple of hours long distanced from your mind. All you can think about is $kenna.name.<</narrate>> <<if $mc.events.councilbrief == true>> <<think "mc">>She mentioned my $kenna.them's interference. If not for $azul.name mentioning her, I might think I was just deluding myself, but it's gotta to be $kenna.name. As soon as $kp.name is back I need to find out more.<</think>> <<else>> <<think "mc">>I can't ask $krissy.refer. What if I'm wrong, she's still... broken... from thinking she's gone. If I get her hopes up only to be wrong, I'd break her even further... hell, I could just be deluding myself. But I should ask $kp.name as soon as she's back.<</think>> <</if>> <<say "shalina">>That was... unexpected. Let's talk. My home is gone after... what happened, and I'm not sure I want to be locked in a room with you. You may be cautious of my gateway too, so let's talk in your garden.<</say>> <<narrate>>You jump back startled at her voice, but looking around she's already gone.<</narrate>> <<button "Continue" homehub>> <<task "avafind">> <<taskdone "councilmeet">> <<task "meriyareconnect">> <<available "shalina">> <<run overrideSchedule("shalina", 8, 24, "garden")>> <<time 3>> <</button>> <<case "zoop">> <<narrate>>You open your eyes to see $shalina.name laying beside you with a look of confusion, though you can't help but notice how alluring she looks in that lingerie.<</narrate>> <<center "shalina/confuse01.png">> <<say "shalina">>What is this? What have you done?! Why did you remove me from my Gateway?!<</say>> <<say "mc">>I— This wasn't me...<</say>> <<think "mc">>Though I'm certainly enjoying the view...<</think>> <<say "councilb" "Council Member B">>We summoned you. Ha, just look at the two of you, feeling a bit ill? You'll get used to it in a moment.<</say>> <<say "shalina">>Where am I?<</say>> <<say "kp">>Central.<</say>> <<say "mc">>How?! I didn't use the Gateway.<</say>> <<say "councila" "Council Member A">>Enough. You're here to answer to us, not the other way around.<</say>> <<narrate>>$shalina.name looks in your direction, her eyes full of fear.<</narrate>> <<say "councilc" "Council Member C">>Please, be calm. We do not mean to harm you.<</say>> <<think "mc">>That voice is so soothing... so familiar...<</think>> <<say "councile" "Council Member E">>That remains to be seen.<</say>> <<say "councilb" "Council Member B">>I told you no harm comes to him. He's my toy.<</say>> <<narrate>>He scoffs in response.<</narrate>> <<think "mc">>Another voice I recognize... but am unable to pinpoint.<</think>> <<say "mc">>Can you at least let us know why we are here?<</say>> <<say "councila" "Council Member A">>You are here to answer our questions.<</say>> <<say "kp">>You've been summoned by the council. I've reported what happened when your limits broke and that there are two patrons. The council decided they wanted to question you both directly. I advise you to speak the full truth while you are here.<</say>> <<say "councild" "Council Member D">>Shall we get on it with it?<</say>> <<say "councila" "Council Member A">>Very well. You take him, I'll take her.<</say>> <<narrate>>The room divides into two and rotates, each half moving into the darkness. You are split up from $kp.name and $voice.name, leaving you with three mystery figures.<</narrate>> <<button "Continue" council>> <<temp "split">> <</button>> <<case "return">> <<narrate>>You again find yourself say beside $shalina.name in some sort of meeting hall surrounded by five shadowed figures.<</narrate>> <<say "mc">>You can't keep doing this, we have lives, people who depend upon us!<</say>> <<say "councila" "Council Member A">>We can and we will until we're satisfied!<</say>> <<say "shalina">>What do you want now?!<</say>> <<narrate>>$azul.name and $kp.name step forward.<</narrate>> <<left2 "azul/meet01.jpg">> <<say "azul">>I apologize. But we had to be sure. We've been monitoring you two, waiting to see how you interact.<</say>> <<say "kp">>That's also why I haven't been back to the hub yet.<</say>> <<say "mc">>$kenna.name! Is she here?!<</say>> <<say "councilb" "Council Member B">>Ha! He's been here once and already sniffed her out!<</say>> <<think "mc">>That must mean it's true! It was really her!<</think>> <<say "councile" "Fyodr">>Now is not the time!<</say>> <<say "mc">>My $kenna.them, is she here?! Fyodr, who was with you and $azul.name last time I was here? Why is she not talking now?!<</say>> <<say "shalina">>What's going on, $name?<</say>> <<say "councila" "Council Member A">>Enough! She was detained pending the outcome of our observations, given your connection to her and what's going on, we couldn't be sure she wasn't some sort of spy.<</say>> <<say "mc">>So she's alive?! It's really her? Take me to her!<</say>> <<narrate>>Another figure steps forward.<</narrate>> <<left2 "salim/meet01.png">> <<say "councila" "Council Member A">>You are not here to make demands! You are here to prove you are worthy of your power.<</say>> <<say "councilb" "Council Member B">>You're so stiff, Salim.<</say>> <<say "salim">>And you are too uncaring.<br>$name. $shalina.name. The council has decided to let you live for now, but under certain conditions.<</say>> <<say "kp">>Please remain calm. We will talk about $kenna.name later.<</say>> <<narrate>>You grit your teeth.<</narrate>> <<say "shalina">>The council makes demands of me when it let $founder.name reduce me to near nothingness?!<</say>> <<say "azul">>And therein lies the mystery. How did she do that?<</say>> <<say "councile" "Fyodr">>It is not an isolated instance. Patrons on various hubs have been drained of their power and... destroyed. You are the first survivor we have found, and your incident predates all others.<</say>> <<say "salim">>This is highly confidential, only a select few know about this outside of the council, but based on your testimonies, we believe $founder.name may be the culprit, and that $shalina.name was her first victim.<</say>> <<say "shalina">>So you've allowed others the same fate as I? What is the point of the council?!<</say>> <<say "councilb" "Council Member B">>Ha! I say that to my father all the time.<</say>> <<say "azul">>We wish $shalina.name to stay dormant, at least as a patron in the natural sense. You may freely traverse your hub, but you mustn't greet travelers. $name, you are to grow your hub, you are our best lead to catching $founder.name and finding out if she is responsible.<</say>> <<say "salim">>Obviously she is! But you, $name, must still earn our trust. We are giving you the benefit of the doubt for now, but know we'll find out very shortly should you be deceiving us!<</say>> <<say "mc">>I will do nothing until I know $kenna.refer is safe!<</say>> <<say "councilb" "Council Member B">>Pipe down, she's safe. How did you work out she was one of us, though?<</say>> <<say "mc">>I heard her voice as I was being zooped away last time.<</say>> <<say "azul">>You're an observant one. To notice... well much of anything coherently while being transported away is quite the feat.<</say>> <<say "kp">>She's safe, $name. But, we didn't feel this meeting was an appropriate place for her. We've shared a lot with you today, and while the council's suspicions are sated for now, they are not completely removed. We will speak of $kenna.name when I return to the hub.<</say>> <<say "mc">>And what of $krissy.refer? She thinks her daughter is dead! She's grieving for crying out loud!<</say>> <<say "kp">>I am sorry.<</say>> <<say "salim">>We've digressed enough. Your personal matters are of no concern to us. Your task is now to prove your worth to us. Each of us will have a task for you. We've even granted you the ability to connect to Central again. Do not abuse our trust. $kp.name will explain more when she returns to your hub.<</say>> <<say "councilb" "Council Member B">>Oh, we're going to have some fun!<</say>> <<say "kp">>I'll return tomorrow.<</say>> <<say "shalina">>And you want me to do nothing just—<</say>> <<narrate>>You're again zooped away against your will.<</narrate>> <<button "Continue">> <<temp "returned">> <<toggleclass '.passage' blurify>> <<timed 1.5s>> <<audio "zoop" play>> <<goto "voiceanswers">> <</timed>> <</button>> <<default>> <<center _img>> <<narrate>>You suddenly hear $kp.name's voice in your head.<</narrate>> <<say "kp">>Sorry, I couldn't stop this.<</say>> <<narrate>>The world before you goes blurry, and you feel queasy. A feeling reminiscent of the time you arrived in this world.<</narrate>> <<button "Continue">> <<toggleclass '.passage' blurify>> <<timed 1.5s>> <<audio "zoop" play>> <<goto "council">> <<temp "zoop">> <</timed>> <</button>> <</switch>><<set _reply =" <<say 'mc'>>I see, I've felt my power grow from time to time, especially during that event... but I don't know how much power I have as such. My energy I'm able to measure, perhaps only roughly, based on what I can achieve with it, but I have no frame of reference for my power. How will I know if I meet your standard?<</say>> <<say 'salim'>>The council measures power levels on its own scale, here...<</say>> <<narrate>>He flips a pin at you.<</narrate>> <<say 'salim'>>Attach that to your clothing and it will measure the power you're drawing. The gateway limits your power to 60. That's what I wish you to achieve. If you prove to be useful and worthy, that limit will be removed.<</say>> <<say 'mc'>>How exactly do I—<</say>> <<narrate>>He zoops away before you can say anything further.<</narrate>> <<think 'mc'>>Other than connecting to planets, how do I increase my power? $kenna.name or $kp.name can probably clue me in.<</think>> <<set $poweredup = true>> ">> <<switch $tempvar>> <<case "completed">> <<taskdone "fivek">> <<taskdone "counciltasks0">> <<narrate>>The six council members sit circling you. You feel like you're under a telescope.<</narrate>> <<left2 "kenzie/nb.png">> <<say "kenzie">>You have successfully navigated every task we set you. And we've all placed our trust in you.<</say>> <<say "mc">>So what comes next?<</say>> <<say "kp">>First, we'd like to present our theory on what's happened to you.<</say>> <<say "mc">>Okay...<</say>> <<say "fyodr">>Your power is not your own, or at least, it didn't start that way. We believe $founder.name drained $voice.name's power, and gave it to you, though we're yet unclear to what end.<</say>> <<say "mc">>So my power is $voice.name's? But... I thought you said I was more powerful than her?<</say>> <<left2 "azul/meeting01.jpg">> <<say "azul">>You are. The power may have started as hers, but you've grown it, cultivated, and it's become something greater. You have two aspects because you are not a natural traveler.<</say>> <<think "mc">>A few minutes ago her and $kenzie.name were basically naked wrapped around each other, and now they're offloading all this information. It's a little unsettling how easily they can jump from one to the other.<</think>> <<say "mc">>Okay, but... when did she give me power? I've never even met her!<</say>> <<say "azul">>When you were in your mother's womb.<</say>> <<say "mc">>So all unborn children are travelers?<</say>> <<say "azul">>No, but while still in the womb and feeding from your mother... listen, we're digressing into specifics we don't need. And, this is just a theory, after all. At the point you slept with $voice.name, your power flowed through her, reconnecting with its original host, and increasing her power vastly, but, the that's not all, the mix of your powers connected you to her Gateway... hence your second aspect.<</say>> <<say "mc">>Okay... okay... so that explains how I came to be, but then why did my power spike beyond my limits at that stage?<</say>> <<say "salim">>The limits are set by the gateway, they work like valves stemming the flow to you. By connecting to a second gateway you effectively opened a second stream of power that flowed into you, at a rapid pace, far exceeding the limits of your own gateway.<</say>> <<say "mc">>Right... then how did $voice.name break her limits too?<</say>> <<say "salim">>In that moment you were connected, the power flowing through you, also flowed through her.<</say>> <<say "mc">>But why me?<</say>> <<say "kenzie">>This is where we are lost. It could just be pure luck that at the point she needed a host, an unborn child passed by. However, we suspect there's more to it given you share the same home world as $voice.name. Likewise, the fact my daughter resides on your hub seems suspicious. $kenna.name then joining the council was because of everything $founder.name set into motion.<</say>> <<say "mc">>You think that was planned too?<</say>> <<say "kenna">>No, we believe that to be something she didn't account for, and it's my intervention in fast-tracking your first inspection that's lead to us being so far head of her expected schedule.<</say>> <<say "mc">>So what now?<</say>> <<say "kenzie">>Now, unfortunately, we wait. She'll come to you soon, but we suspect she may have any number of spies on your hub.<</say>> <<if $mc.events.eastresolved == "convinced">> <div id="replace"> <<choices "Mention Gerald?">> <<link "Yes">> <<replace "#replace">> <<say "mc">>Like Gerald?<</say>> <<say "azul">>Gerald?<</say>> <<say "kp">>The warmonger from New Eden.<</say>> <<say "azul">>And you suspect him to be a spy?<</say>> <<say "mc">>Well he did turn into a big red mass of anger and muscle and during his rage said he'd take my power and have what she had.<</say>> <<say "azul">>Why are you only now letting us know this?!<</say>> <<say mc>>I mentioned him when I got back from New Eden to $kp.name.<</say>> <<say kp>>That you did, but not his words, $name. I took him for a transformation junkie, not potentially one of $founder.name's allies!<</say>> <<say azul>>Where is he now?<</say>> <<say mc>>Locked up in New Eden.<</say>> <<say azul>>I shall visit him as soon as we're done here.<</say>> <<narrate>>She nods to $kp.name.<</narrate>> <<cont "counciltasks" "complete2">> <<event "mc" "geraldmentioned">> <</replace>> <</link>><br> <<link "No" counciltasks>> <<temp "complete2">> <</link>> <</choices>> </div> <<else>> <<cont "counciltasks" "complete2">> <</if>> <<case "complete2">> <<say "kp">>Assuming she is aware of your interactions with the council, it could be a curse or a boon. Our hope is she'll think she can use you to get to us, but it's likely she'll mistrust you to start.<</say>> <<left2 "kenna/noback01.png">> <<say "kenna">>That said, we think she's more likely to visit you when there are numerous travelers on your hub. That's why we've been preparing you, and I suspect that's originally why she was grooming you too. With more travelers on the hub, it will be easier for her to be unnoticed.<</say>> <<say "mc">>But won't you sense her or whatever when she comes through the gateway?<</say>> <<say "kenzie">>If she uses the gateway...<</say>> <<say "mc">>Then how would she travel?<</say>> <<say "kp">>Surely you've noticed the lack of gateway involvement when you're brought here?<</say>> <<if $mc.events.councilbrief != undefined && $mc.events.councilbrief != false>> <<say "kenzie">>But more than that, I believe she may be a fellow progeny. The briefcase notes mentioned how she felt at home in Central... only the progeny feel at home here. We do not have a home world in the natural sense, this plane is called Prime, Central is just a very small part of it, and this is where all progeny originate.<</say>> <<say "mc">>So she'll be as powerful as you?<</say>> <<say "kenzie">>Potentially.<</say>> <<say "mc">>Wouldn't she always have known she was a progeny, though?<</say>> <<say kenzie>>Let's just say our father cast his net far and wide, and hasn't always been the best dad.<</say>> <</if>> <<say "mc">>But what was she grooming me for?<</say>> <<say "fyodr">>That's still unclear. Perhaps you were an experiment, perhaps she's trying to raise an army, or maybe she's fattening you up to take your power for herself.<</say>> <<say kenzie>>I have discussed her with some of the other councils.<</say>> <<say mc>>Sorry, other councils?<</say>> <<say kenzie>>Did you really think we six alone could watch over countless worlds and hubs? Each council oversees roughly a hundred million worlds.<</say>> <<say mc>>Whoa... I don't think I'll ever comprehend the vastness of... well, everything.<</say>> <<say kenzie>>Anyway, their responses worry me. I fear if we do nothing, there may be a major shift in the balance of power, if we can not contain her, some of my more... ruthless siblings may see it as an opportunity to take Prime for themselves.<</say>> <<left2 "kp/meeting01.jpg">> <<say kp>>You should note the seriousness of her words, $name.<</say>> <<say mc>>Why would her actions spur that on?<</say>> <<say kp>>The progeny are no different from any other traveler or patron, though more powerful, each has their own desires and personalities. These council positions are as much to keep them busy as much as anything else. But if $founder.name is able to show even a modicum of success, it will open the floodgates for others to try.<</say>> <<say mc>>You think she's vying for Prime? Remind me again why you're putting all this on my shoulders.<</say>> <<say kenzie>>Because you are the only connection we have to her. Perhaps there are others like you she has out there, but you are our best shot right now.<</say>> <<say mc>>So you need me to just wait for her and then what?<</say>> <<say kenzie>>Or draw her out if you can. When she makes contact, you speak to us and we'll move forward from there.<</say>> <<say mc>>Right... and what if she comes to drain me? How will you stop her?<</say>> <<say kenna>>I'll be staying on the hub, hoping she sees our connection as a way to gain access to the council. I'll be training $kylie.name too.<</say>> <<say kp>>I will return to my Wednesday and Saturday visit schedule, just in case she does have any spies, so that they don't wonder why things didn't revert to normal after all your council meetings.<</say>> <<say mc>>If there are spies won't they be suspicious of all the council meetings, and $kenna.name staying on the hub?<</say>> <<say kp>>The timing matches your power surge and return from New Eden. It would probably raise more eyebrows if we didn't involve ourselves with you. And, it may be weirder if your $kenna.them didn't spend more time with you after two centuries apart.<</say>> <<say mc>>And $voice.name?<</say>> <<say azul>>No longer relevant.<</say>> <<say salim>>I think this meeting has gone on long enough. We're putting a lot of faith in you here, do not disappoint.<</say>> <<narrate>>He claps his hands together and you're returned to your gateway.<</narrate>> <<button "Continue">> <<set delete $kp.events.stay>> <<temp "complete3">> <<toggleclass '.passage' blurify>> <<audio "zoop" play>> <<timed 0.5s>> <<goto "counciltasks">> <</timed>> <</button>> <<case "complete3">> <<think mc>>No longer relevant? Will they cast me aside so easily when things are over too?<</think>> <<timed 0.5s>> <<audio "zoop" play>> <</timed>> <<left2 "kenna/gway01.jpg">> <<say kenna>>Wild, huh?<</say>> <<say mc>>Uh, yeah, don't you need to be back there to debrief or something?<</say>> <<think "mc">>Wow, she looks almost ethereal when she zoops in...<</think>> <<say kenna>>No, that was the end of the meeting. When it comes to $founder.name, we're holding nothing back from you. That said, you shouldn't speak of this to anyone else.<</say>> <<say mc>>Why? I trust my companions explicitly.<</say>> <<say kenna>>I'm sure. But one wrong word from them to a spy, or if one of them is a spy... well, it's not worth the risk. Mom is the exception, she was a council candidate and was on the hub back when $founder.name was. She may have useful information, or know how to get it from the $founder.name's former colleagues in New Eden without raising suspicion.<</say>> <<think mc>>Fuck, and given what happened with $kayla.name I can't really defend my judgment on that score.<</think>> <<say mc>>Alright. Well, I guess for now we go about our business...<</say>> <<say kenna>>Yup, everything should appear normal.<</say>> <<say mc>>This whole thing just feels... bizarre.<</say>> <<say kenna>>That's because it is. Don't you worry, I'll take real good care of you, though.<</say>> <<narrate>>She strokes your cheek.<</narrate>> <<say kenna>>Listen, if you're feeling anxious, you should masturbate. It'll clear your head right up.<</say>> <<say mc>>Sorry, what?<</say>> <<say kenna>>We've known each long enough, and given this world... your aspect and my– well, I think I know how you tick by now.<</say>> <<narrate>>You laugh nervously.<</narrate>> <<say mc>>Haha, yeah, of course...<</say>> <<say kenna>>Anyway, I'll leave you to it. Do let me know if you need any... help.<</say>> <<narrate>>You're stuck in your own head by the time she's walked away.<</narrate>> <<think "mc">>Hmm, $harley.name mentioned a music festival when we first met. I wonder if the hub is popular enough for that yet? That could be the perfect cover... but maybe $kenna.refer is right, I need to clear my head.<</think>> <<button "Continue" gatewayb>> <<task "festival">> <<task "kylietrainer">> <<time 2>> <</button>> <<case "kenzie">> <<set _img = getFolder('kp') + "/$location01.jpg">> <<left2 _img>> <<say "mc">>Well, just the one task left. I have to ask, why has no one told me anything about $kenzie.name?<</say>> <<say "kp">>It's not our place to say.<</say>> <<say "mc">>What? Is she like in charge of the council or something?<</say>> <<say "kp">>No... the council is very much as the name suggests. We do not report to her, but... listen, unlike the rest you need to hear it from her, okay?<</say>> <<say "mc">>Right...<</say>> <<say "kp">>Let's just say, she doesn't share the same interests as the rest of us, but without her, the council couldn't function appropriately.<</say>> <<say "mc">>Right... now I'm intrigued.<</say>> <<say "kp">>Yes, given your usual thirst for knowledge, I'm surprised you've not inquired about it already. Anyway, she's waiting for you. We'll speak soon.<</say>> <<say "mc">>So where do—<</say>> <<button "Continue" kenzieanswers>> <<audio "zoop" play>> <<temp "task">> <</button>> <<case "salimcom">> <<left2 "salim/meet01.jpg">> <<narrate>>Salim grins at he greets you.<</narrate>> <<say "salim">>Too much for you, patron? It takes decades to—<</say>> <<say "mc">>I've done it.<</say>> <<say "salim">>Ha! Sure... sure. Let's see, shall we?<</say>> <<say "mc">>Go ahead.<</say>> <<narrate>>You hand him the pin and see the numbers goes into tripe digits, but don't get the chance to see the exact number, it's still going up when he hands it back.<</narrate>> <<say "salim">>It measures me when I handle it. Hold it still.<</say>> <<narrate>>As he inspects the pin, his face changes to one of surprise.<</narrate>> <<if $totalpower > 60>> <<say "salim">>It... exceeds the limit?!<</say>> <<say "mc">>Is my limit higher, maybe?<</say>> <<say "salim">>Let me try another device to ensure this one isn't busted... not that that's ever happened.<</say>> <<narrate>>He quickly replaces the pin with another, which shows the same result.<</narrate>> <<say "salim">>I am... confounded, to say the least. The gateway should be limiting you, so your power does not exceed 60. Have you undergone any limit breaks, natural or not, since last we spoke?<</say>> <<say "mc">>No. Not at all. Could the previous surge have removed all my limits entirely?<</say>> <<say "salim">>No, you'd be a lot more powerful if you were. The very act of releasing the limits increases your power, think of it like a dam holding it all back. That's the reason your aspect controls so much of your actions immediately after.<</say>> <<say "mc">>Wait, why does it hold back power below my limits?<</say>> <<say "salim">>It's not really like that. A damn is the perfect analogy, it has multiple gates and even when most are open there is still water on both sides... why am I explaining this to you?<</say>> <<say "mc">>Right... okay... so any ideas?<</say>> <<if $kenzie.name == "???">> <<set _speaker = "councilb">> <<set _nx = "Council Member B">> <<else>> <<set _speaker = "kenzie">> <<set _nx = $kenzie.name>> <<left2 "kenzie/nb.png">> <</if>> <<say _speaker _nx>>I have a theory.<</say>> <<say "salim">>Oh? You really have taken quite an interest, haven't you?<</say>> <<say _speaker _nx>>It's quite the exciting development if I'm right.<</say>> <<say "salim">>So, what is it?<</say>> <<say _speaker _nx>>Patience, my dear Salim. All in good time.<</say>> <<say "salim">>What are you holding back? Just out with it! I'm not in the mood for your damn games.<</say>> <<say _speaker _nx>>Your mood is irrelevant to me, <b>boy</b>.<</say>> <<narrate>>You can tell Salim is fuming, yet, he fails to respond. He just stays silently staring for an extremely uncomfortable amount of time.<</narrate>> <<say _speaker _nx>>Not biting today? How boring. I guess we'll speak another time.<</say>> <<narrate>>You hear her zoop away.<</narrate>> <<else>> <<say "salim">>Honestly, I am impressed. Something that seldom happens these days.<</say>> <<say "mc">>You suggested potentially increasing my limit?<</say>> <<think "mc">>Though I don't feel like I'm at my limit...<</think>> <<say "salim">>Once you've completed all the tasks, we'll make that decision.<</say>> <</if>> <<say "mc">>So what happens now?<</say>> <<say "salim">>Finish the rest of the tasks. Once we've all evaluated you, we'll talk about what happens next.<</say>> <<think "mc">>I can't really work this guy out. He seems a little less hostile to me now, but still not exactly that friendly.<</think>> <<button "Continue" gatewayb>> <<taskdone "salimpower2">> <<time 1>> <</button>> <<case "fyodrscom">> <<left2 "fyodr/meet01.jpg">> <<say "fyodr">>Have you come to tell me you've also completed my additional task?<</say>> <<say "mc">>I have...<</say>> <<say "fyodr">>I should be surprised, $name, but given you continue to exceed my expectations... well, it's becoming par for the course.<</say>> <<say "mc">>I'll be honest, I had not intended this to be a task you could complete, and I'm therefore a little unsure how to reward you.<</say>> <<narrate>>He scratches his head.<</narrate>> <<say "fyodr">>The Iterfinis... uhh, anchor points as you call them, could not have been cheap. I'll provide some resources to assist.<</say>> <<say "mc">>That's appreciated, thank you.<</say>> <<say "fyodr">>I have to say, I'm also intrigued by $lacy.name. May I meet her?<</say>> <<say "mc">>To what end?<</say>> <<say "fyodr">>Don't worry, I'm not going to take her from you, I'm just in awe of her brain.<</say>> <<say "mc">>I'll ask her.<</say>> <<say "fyodr">>I appreciate that.<</say>> <<notice>>You have gained 500 resources.<</notice>> <<button "Continue" gatewayb>> <<taskdone "fyodrstretch">> <<resources 500>> <<time 1>> <</button>> <<case "fyodrcom">> <<left2 "fyodr/meet01.jpg">> <<say "fyodr">>I am a little surprised to hear from you so soon, patron. Struggling to find the worlds you need?<</say>> <<say "mc">>Not at all. I've done as you asked.<</say>> <<narrate>>He looks confused.<</narrate>> <<say "fyodr">>You have connected to 10 worlds?<</say>> <<if Object.values($planets).filter(item => item.unlocked === true).length > 10>> <<set _p = Object.values($planets).filter(item => item.unlocked === true).length>> <<say "mc">>_p, actually.<</say>> <<else>> <<say "mc">>That I have.<</say>> <</if>> <<say "fyodr">>Hmm... one moment.<</say>> <<narrate>>His hands move quickly, and he makes a number of gestures with his fingers as if he's using some ginormous, invisible tablet.<</narrate>> <<say "fyodr">>I am impressed, patron. The logs clearly show you have indeed achieved the goal. And in such a short time. Incredibly, it does not appear you've had help from $kp.name or $kenna.name either. Tell me, did $krissy.name assist?<</say>> <<say "mc">>She did not.<</say>> <<say "fyodr">>Interesting. Then how were you able to connect to so many so quickly?<</say>> <<say "mc">>Mostly $shalina.name's champions' home worlds.<</say>> <<narrate>>He cackles.<</narrate>> <<say "fyodr">>Of course! You've bested me, $name. The purpose of this task was to test your problem-solving and critical thinking. Connecting to worlds blindly is a fool's errand. But, your hub is unique. You have a large swathe of people who came to your hub via a patron who at the time was much weaker than you. Therefore, save for any restrictions placed on the worlds, you would be more than powerful enough to connect to the worlds they came from.<</say>> <<say "mc">>Then haven't I done exactly what you intended, how did I best you?<</say>> <<say "fyodr">>I was fixated on those from New Eden, I hadn't even considered $shalina.name's champions. The people from New Eden would still be hit-and-miss to a certain degree based on whether $shalina.name welcomed them herself or if she let the equalizers handle the transfer... but her champions, well, every single one was brought here by her.<</say>> <<say "mc">>I see...<</say>> <<say "fyodr">>My interest in you and your companions grows, $name. Perhaps I will make the journey down to your hub in the future.<</say>> <<say "mc">>Providing it's peaceful, you're more than welcome.<</say>> <<say "fyodr">>Indeed. Though I still have to consider why $founder.name chose you, and how are you coexisting with another patron? The council continues to watch, and we will find answers to those questions as each of us evaluates you.<</say>> <<say "mc">>So... that's it?<</say>> <<say "fyodr">>You've completed my task, yes. Not only that you have impressed me, I very much appreciate the speed and efficiency you have delivered.<</say>> <<say "mc">>Uh... thanks?<</say>> <<think "mc">>Feels kinda anti-climatic, but I guess I need to finish all the tasks before things can really move forward.<</think>> <<button "Continue" gatewayb>> <<taskdone "fyodr">> <<time 2>> <</button>> <<case "kenna">> <<set _img = getFolder('kp') + "/$location01.jpg">> <<left2 _img>> <<say "kp">>Obviously, you know your $kenna.them. But, do be aware, that was two centuries ago and she's unlikely to be the exact same person you left behind.<</say>> <<say "mc">>So far she seems just as playful, fun, and outgoing as she did before.<</say>> <<say "kp">>I daresay her core traits are unchanged, but she's been on the council. She's seen and done things the likes of which you couldn't even comprehend. She is a traveler, a gifted one at that.<</say>> <<say "mc">>How so?<</say>> <<say "kp">>She's far more powerful than you, and me even. Much of this derived from her hunt for you and $krissy.name. Travelers of her caliber are usually the ones we ordain as patrons, for the sake of other travelers as much as anything else.<</say>> <<say "mc">>What does that mean?<</say>> <<say "kp">>Powerful travelers that don't become patrons, often become... corrupt. The power goes to their head and they become a danger to those around them.<</say>> <<say "mc">>Okay, so she represents the travelers and ensures they don't become corrupt?<</say>> <<say "kp">>Yes, her duties are to be out there, traveling the worlds, interacting with people and getting as much information as possible. She's sort of like a mystery shopper.<</say>> <<say "mc">>So like a covert inspector?<</say>> <<say "kp">>Not quite. Let's not get bogged down in the details, just know that she is exceptional.<</say>> <<say "mc">>She always was.<</say>> <<say "kp">>She's currently moving her things into the hotel. She's asked that you meet her there and she'll explain. Be warned, her task will tax you just as much as the others. She won't go on easy on you just because of your shared past.<</say>> <<say "mc">>Got it.<</say>> <<run overrideSchedule('kenna', $hour, $hour+1, "bedrooms")>> <<cont "counciltasks" "kenna2">> <<case "kenna2">> <<narrate>>You head to her new room. You open the door to hear her whimper with joy.<</narrate>> <<think "mc">>Shit, did she not think I'd be here so quickly?<</think>> <<narrate>>You notice her reflection in a mirror.<</narrate>> <<center "kenna/room01.jpg">> <<think "mc">>Yeah... that sound was definitely what I thought. What do I do now?<</think>> <div id="replace"> <<choices>> <<link "Watch">> <<replace "#replace">> <<narrate>>You let your base desires take hold. You head inside quietly closing the door behind you as your curiosity drives you to watch the scene unfold.<</narrate>> <<cont "kennasex" "peeping">> <</replace>> <</link>><br> <<link "Return Later">> <<replace "#replace">> <<narrate>>You leave, quietly closing the door behind you. You can't help but notice a louder moan, almost in time with the door closing.<</narrate>> <<think "mc">>I'll just come back in fifteen minutes and see if she's done.<</think>> <<narrate>>You return a little later, this time remembering to knock at her door.<</narrate>> <<say "kenna">>Come in!<</say>> <<cont "kennaanswers" "thetask">> <</replace>> <</link>> <</choices>> </div> <<case "nerep">> <<set _img = getFolder('kp') + "/$location01.jpg">> <<left2 _img>> <<say "mc">>I've built up my relations with the people of New Eden.<</say>> <<say "kp">>So I hear. There are also a lot of rumors about your sexcapades among their citizenship.<</say>> <<say "mc">>I daresay they're not all rumors.<</say>> <<say "kp">>Given your prowess, I'd expect no less.<</say>> <<say "mc">>So what now?<</say>> <<say "kp">>Well, talking of that prowess, how about we celebr—<</say>> <<narrate>>She's cut off by the sudden appearance of an enforcer.<</narrate>> <<say "enforcer" "Enforcer">>Ma'am, another patron has fallen.<</say>> <<say "kp">>Sorry, $name. I need to go. I'll probably not be back until tomorrow.<</say>> <<narrate>>The two zoop away without another word.<</narrate>> <<think "mc">>Shit, does that mean they're dead? Am I going to be safe from $founder.name?<</think>> <<button "Continue" counciltasks>> <<unavailable "kp">> <<event "kp" "away">> <<temp "kenziekp">> <<taskdone "eastfriends">> <</button>> <<case "kenziekp">> <<narrate>> <<if $location == "docs" || $location == "pool">> You head back inside the hotel, <<else>> You head out of the room, <</if>> and wander mindlessly for a short time, a little more apprehensive about $founder.name than you were previously.<</narrate>> <<say "kenzie">>Something on your mind?<</say>> <<center "kenzie/stairs01.jpg">> <<if $kenzie.name == "???">> <<say "mc">>The nurse from before? Did you come through the gate...?<</say>> <<else>> <<say "mc">>$kenzie.name! What's going on? Why are you here?<</say>> <</if>> <<say "kenzie">>Now, now, is that any way to speak to your mistress.<</say>> <<say "mc">>My what now?<</say>> <<say "kenzie">>I am bored. $name. Things are moving too slowly to keep my interest. But you, you always have something that provides entertainment.<</say>> <<narrate>>She sighs wistfully.<</narrate>> <<say "kenzie">>I'd better go too. But we'll play together again soon.<</say>> <<narrate>>She zoops away.<</narrate>> <<think "mc">>Just what the fuck is going on?!<</think>> <<button "Continue" homehub>> <<time 1>> <</button>> <<case "azulsex">> <<left2 "azul/nurse01.jpg">> <<if $azul.events.championobs != undefined && $azul.events.strangerobs != undefined && $azul.events.haremobs != undefined && $tasks.azulsex != undefined>> <<say "azul">>I've seen all I need to see... but I'll always <i>want</i> to see more!<</say>> <<say "mc">>I'm certainly happy to entertain.<</say>> <<narrate>>She grins.<</narrate>> <<say "mc">>So what now?<</say>> <<say "azul">>These tests were for more than I let on. As much as it's plainly obvious I enjoyed every moment of it, though probably not as much as you did, I wanted to ensure you were in control of yourself and that your power did not seep out while in the throes of passion.<</say>> <<say "mc">>So why the mix of different people?<</say>> <<say "azul">>To see if how close you are to someone changes that.<</say>> <<say "mc">>Did it?<</say>> <<say "azul">>No. Your powers did not run free once throughout the experiment. I also wanted to ensure you wouldn't just randomly make another champion unknowingly, like with $kylie.name. The fact you did that by mistake is still a concern, but I think it may be a direct result of the situation you were in with your powers running wild. That said, there's one last thing I wish to try.<</say>> <<say "mc">>$shalina.name?<</say>> <<say "azul">>Correct. Though given the results of last time, we'll handle that at central in a more contained environment. Just let me know when you're ready.<</say>> <<taskdone "azulsex">> <<elseif $completeTasks.includes('azulsex') && $tasks.azulesex2 != undefined>> <<say "azul">>Ready to head to central with $voice.name, or do you want to do some more... performances?<</say>> <<elseif $completeTasks.includes('azulsex2')>> <<say "azul">>Watching you has become one of my favorite pastimes. Who will it be today?<</say>> <<else>> <<say "azul">>Ready to show me what you got?<</say>> <<say "mc">>Wow, you've certainly dressed for the part!<</say>> <<say "azul">>If something's worth doing, it's worth doing right. So are you here to demonstrate with your champion, your harem, a relative stranger... or something a little more exciting? <<if $kylie.mature == true>>Oh, and your champion should be in her original form. I don't <i>think</i> it should matter, but I'd like to be safe.<</if>><</say>> <</if>> <div id="replace"> <<choices>> <<if $tasks.azulsex2 != undefined>> <<link $shalina.name>> <<replace "#replace">> <<say "mc">>Initially I had some reservations about this whole thing, but I can't say I haven't enjoyed performing for you, and my partners certainly enjoyed it too. I think I'm ready to ask $shalina.name.<</say>> <<say "azul">>No need. She's fully aware and willing. She wants to understand as much as you and me. And don't worry, we'll make it as comfortable as possible.<</say>> <<say "mc">>Okay... let's do this.<</say>> <<button "Continue">> <<toggleclass '.passage' blurify>> <<temp "central">> <<timed 1.5s>> <<audio "zoop" play>> <<goto "shalinasex">> <</timed>> <</button>> <</replace>> <</link>><br> <</if>> <<if $kylie.mature != true && checkUnlocks('movie', 'docs', 'kylie') == false>> <<link "Champion">> <<replace "#replace">> <<say "mc">>I can tell you now, $kylie.name is going to be into this.<</say>> <<say "azul">>I'd expect nothing less from your champion.<</say>> <<say "mc">>Let me message her.<</say>> <<cont "kyliesex" "docs">> <</replace>> <</link>><br> <<elseif $kylie.mature == true>> $kylie.name needs to be in her original form.<br> <</if>> <<link "Harem">> <<replace "#replace">> <<if $azul.events.strangerobs != undefined>> <<say "azul">>You have quite the harem. Such wonderful women.<</say>> <<else>> <<say "mc">>You want to watch me with one of my closest, right?<</say>> <<say "azul">>Yes, though not your champion, and not anybody you knew before. The strays, as the seem to be called, seem to suit this criterion perfectly.<</say>> <<think "mc">>Hmmm, probably a few of them are willing...<</think>> <</if>> <<choices>> <div class="flex"> <<if checkUnlocks('movie', 'dentist', 'vanna') == false>> <<link '<div class="girlChoice"><<center "vanna/vannacrop.jpg">>$vanna.name</div>' vannasex>> <<temp "docs">> <</link>> <</if>> <<if checkUnlocks('movie', 'nurse', 'britt') == false>> <<link '<div class="girlChoice"><<center "britt/brittcrop.jpg">>$britt.name</div>' brittsex>> <<temp "nurse">> <</link>> <</if>> </div> <<link "Never Mind" counciltasks>><</link>> /* [PenthouseGold] Cassie Del Isla (Squirting Nurse _ 01.02.2023) Britt_Blair_Nurse_Anal_POV.mp4 Kayla nurse */ <</choices>> <</replace>> <</link>><br> <<link "Stranger">> <<replace "#replace">> <<if $azul.events.strangerobs != undefined>> <<say "azul">>Going for one of yours today, or one of mine?<</say>> <<else>> <<say "mc">>What counts as a <i>relative</i> stranger?<</say>> <<say "azul">>I'm not suggesting we force someone you don't know or anything like that. But your off world workers fit the bill - providing you haven't already had sexual relations with them. They know you, but not intimately. Alternatively, one of my own harem would more than willingly indulge and they'll be full on strangers.<</say>> <<say "mc">>I'm not sure I can get one of the offworld workers to indulge in this roleplay when we've not done anything before... even having you watch is a big ask.<</say>> <<say "azul">>The roleplay is just for fun, it's not vital, but I know mine will definitely be down for it. Outside of the task... we can always do them all for the thrill of it!<</say>> <</if>> <<choices>> <div class="flex"> <<if checkUnlocks('movie', 'atask', 'fox') == false>> <<if !$girlsavailable.includes('fox')>> <div class="girlChoice locked"><<center "offworld/fox/foxcrop.jpg">>Requirements not met.<br><<step "Recruit more offwolders." `"Specifically, " + $fox.name`>></div> <<elseif $fox.shifts == undefined>> <div class="girlChoice locked"><<center "offworld/fox/foxcrop.jpg">>Requirements not met.<br><<step "Assist offwolders<br>with their shifts." `"Specifically, "+$fox.name+"."`>></div> <<else>> <<link '<div class="girlChoice"><<center "offworld/fox/foxcrop.jpg">>$fox.name (Offworlder)</div>' foxsex>> <<temp "atask">> <</link>> <</if>> <</if>> <<if checkUnlocks('movie', 'dentist', 'asa') == false>> <<link '<div class="girlChoice"><<center "asa/asacrop.jpg">>Stranger</div>' othersex>> <<temp "asa">> <</link>> <</if>> <<if checkUnlocks('movie', 'doc', 'gigi') == false>> <<link '<div class="girlChoice"><<center "gigi/gigicrop.jpg">>Stranger</div>' othersex>> <<temp "gigi">> <</link>> <</if>> </div> <<link "Never Mind" counciltasks>><</link>> /* Gigi Allens MJ Fresh */ <</choices>> <</replace>> <<run guideTooltips()>> <</link>><br> <<link "Something More Exciting?">> <<replace "#replace">> <<say "mc">>What do you mean by something else?<</say>> <<set _h = $anna.them+"s">> <<say "azul">>Honestly, this one is purely for my own enjoyment... but I'd love to watch you fuck one of your _h.<</say>> <<say "mc">>I'm not sure...<</say>> <<say "azul">>Let's do it at the hotel if you're worried they won't be into it here. Watching you with your $anna.them is already hot enough without the uniforms!<</say>> <<choices>> <div class="flex"> <<if checkUnlocks('movie', 'atask', 'theodora') == false && $theodora.corruption >= 120>> <<link '<div class="girlChoice"><<center "theodora/theodoracrop.jpg">>$theodora.name</div>' theodorasex>> <<temp "atask">> <</link>> <<elseif $theodora.corruption < 120>> <div class="girlChoice"><<center "theodora/theodoracrop.jpg">><<step "Not corrupt enough" "120 needed">></div> <</if>> </div> <<link "Never Mind" counciltasks>><</link>> /* Alyssa Ava */ <</choices>> <</replace>> <<run guideTooltips()>> <</link>><br> <<if $azul.events.haremobs != undefined || $azul.events.strangerobs != undefined || $azul.events.championobs || $azul.events.sisobs>> <<link "Repeat Show">> <<replace "#replace">> <<say "mc">>How about a repeat performance?<</say>> <<say "azul">>I think you already know the answer to that!<</say>> <<choices>> <div class="flex"> <<if $kylie.mature != true && checkUnlocks('movie', 'docs', 'kylie') == true>> <<link '<div class="girlChoice"><<center "kylie/kyliecrop.jpg">>$kylie.name</div>' kyliesex>> <<temp "docs">> <</link>> <</if>> <<if checkUnlocks('movie', 'dentist', 'vanna') == true>> <<link '<div class="girlChoice"><<center "vanna/vannacrop.jpg">>$vanna.name</div>' vannasex>> <<temp "docs">> <</link>> <</if>> <<if checkUnlocks('movie', 'nurse', 'britt') == true>> <<link '<div class="girlChoice"><<center "britt/brittcrop.jpg">>$britt.name</div>' brittsex>> <<temp "nurse">> <</link>> <</if>> <<if checkUnlocks('movie', 'atask', 'fox') == true>> <<link '<div class="girlChoice"><<center "offworld/fox/foxcrop.jpg">>$fox.name</div>' foxsex>> <<temp "atask">> <</link>> <</if>> <<if checkUnlocks('movie', 'dentist', 'asa') == true>> <<link '<div class="girlChoice"><<center "asa/asacrop.jpg">>$asa.name</div>' othersex>> <<temp "asa">> <</link>> <</if>> <<if checkUnlocks('movie', 'doc', 'gigi') == true>> <<link '<div class="girlChoice"><<center "gigi/gigicrop.jpg">>$gigi.name</div>' othersex>> <<temp "gigi">> <</link>> <</if>> <<if checkUnlocks('movie', 'atask', 'theodora') == true>> <<link '<div class="girlChoice"><<center "theodora/theodoracrop.jpg">>$theodora.name</div>' theodorasex>> <<temp "atask">> <</link>> <</if>> </div> <<link "Never Mind" counciltasks>><</link>> <</choices>> <</replace>> <</link>><br> <</if>> <<link "Never Mind" housestuff>><</link>> <</choices>> </div> <style> .locked { cursor: not-allowed; } </style> /* Kylie: https://www.pornpics.com/galleries/brunette-teen-kylie-rocket-fucks-her-doctor-after-a-sizzling-hot-pussy-licking-45889963/ Mature: https://www.pornpics.com/galleries/naughty-housewife-jennifer-white-having-anal-sex-with-a-hung-doctor-44753869/ Anna Claire Clouds https://www.pornpics.com/galleries/nuru-massage-anna-claire-clouds-will-pounder-78188020/ */ <<case "azul">> <<say "mc">>$azul.name seemed... mostly pleasant.<</say>> <<set _img = getFolder('kp') + "/$location01.jpg">> <<left2 _img>> <<say "kp">>Just pleasant?<</say>> <<say "mc">>And extremely attractive.<</say>> <<narrate>>She chuckles.<</narrate>> <<say "kp">>You two are very much alike. I'm surprised to hear you both retained your clothing during the interrogation.<</say>> <<say "mc">>I'm not going to lie... I definitely thought about ripping hers off.<</say>> <<say "kp">>Makes sense. As I say you two are alike, she's a patron with the same aspect as you.<</say>> <<say "mc">>Ah... so it was her aspect that made me feel so... infatuated?<</say>> <<say "kp">>Indeed. Her task will likely be the one you have the least trouble with.<</say>> <<say "mc">>Anything else I should know?<</say>> <<say "kp">>Don't let her gentle demeanor fool you, she is as sharp as a tack and not afraid to make tough decisions. I don't know her that well if I'm honest, despite having known her a long time. She has a hub similar to yours in that she actively manages it and tries to provide some form of facilities for the travelers. She is the only other patron I know to do this.<</say>> <<say "mc">>So, she's basically me, but a woman?<</say>> <<say "kp">>Maybe at the surface level. Just bear in mind she's several magnitudes more powerful than you, your lust aspect will not affect her any more than it can affect me. She takes the job very seriously despite her lustful nature... oh, and she'll be here any moment.<</say>> <<say "mc">>Wait, she's coming here?<</say>> <<say "kp">>Yes, unlike the men, she wants to see... and feel your world herself.<</say>> <<cont "counciltasks" "azul2">> <<case "azul2">> <<if debug == true>> <div class="debug"> <<button "Briefcase Notified" counciltasks>> <<set $mc.events.councilbrief = true>> <</button>> <<button "Not Notified" counciltasks>> <<set $mc.events.councilbrief = false>> <</button>> <<button "Not Opened" counciltasks>> <<set delete $mc.events.councilbrief>> <</button>> </div> <</if>> <<narrate>>You head to the hotel lobby to meet her, where you spy her through the window heading toward the entrance.<</narrate>> <<left2 "azul/ins01.jpg">> <<think "mc">>Shit, she really is a captivating woman.<</think>> <<narrate>>You rush to the door to greet her.<</narrate>> <<say "mc">>Hi, $azul.name! Great to see you.<</say>> <<think "mc">>God, I sound like a moron!<</think>> <<narrate>>You feel your heart racing as you gaze upon her. Your libido already going into overdrive from her smile alone.<</narrate>> <<say "azul">>Yes, I'm sure it is. Did $kp.name tell you much of me?<</say>> <<say "mc">>Just that you're a patron with the same aspect as me.<</say>> <<say "azul">>And how do you feel about that?<</say>> <<say "mc">>Uh... fine? Should I... not?<</say>> <<left2 "azul/ins02.jpg">> <<say "azul">>It doesn't bother you that I, another patron, fueled by lust, just like you, is encroaching on your territory? You don't feel the urge to destroy me?<</say>> <<say "mc">>What... no... that's not the urge I have at all.<</say>> <<say "azul">>I see... interesting. Shall we?<</say>> <<narrate>>She points the door. You gesture her inside, paying special attention to her ass as she walks past you.<</narrate>> <<say "azul">>Patrons are often quite territorial, especially those who prefer to use male avatars.<</say>> <<say "mc">>Right... yeah...<</say>> <<narrate>>You're paying no attention and instead stuck fantasizing about her.<</narrate>> <<say "azul">>...and that's how the five moons of Angor were blown up by the big floppy Birdman...<</say>> <<say "mc">>Uh-huh... yeah... wait, what?<</say>> <<narrate>>She grins.<</narrate>> <<say "azul">>I see something else has your attention...<</say>> <<say "mc">>I'm sorry... you're just so captivating, I find myself lost in your eyes, my mind racing with fantasies.<</say>> <<say "azul">>I appreciate the honesty... and the compliment, but let's try and stay focused. There will be time for that later.<</say>> <<say "mc">>Yes... sorry...<</say>> <<think "mc">>Is this her lust aspect? Is this how people feel around me?<</think>> <<set _ar = " <<say 'azul'>>But it is your desires that nonetheless interest me. Every patron wants something, myself included; we'd otherwise remain travelers. Yours seem more obvious than most.<</say>> <<say 'mc'>>I want to keep my companions safe and I want to know more about why I'm in this situation.<</say>> <<say 'azul'>>And...?<</say>> <<say 'mc'>>Uhh... I want to live in peace.<</say>> <<say 'azul'>>Yes, I'm sure all of that is true. But why do you wish to stay living here? What is it you enjoy, what is it that drives you to want to keep your companions safe?<</say>> <<say 'mc'>>I'd never really thought about it, isn't that just normal?<</say>> <<say 'azul'>>I think we're long past normal, here. Sex, my dear $name, lots and lots of fucking. You have a lust aspect. You care deeply for your companions, for sure, yet you still continue to grow your harem. If the safety of your companions was enough, then why do you keep laying your seed with an increasing number of women?<</say>> <<say 'mc'>>I uhh... I guess you're right, it just sounds vulgar.<</say>> <<say 'azul'>>Not at all. Remember, we share the same aspect.<</say>> <<button 'Continue' counciltasks>> <<temp 'azul3'>> <</button>> ">> <<if $mc.events.councilbrief == true>> <<say "azul">>You mentioned $founder.name had contacted you via the briefcase previously. Has there been any movement with that?<</say>> <<say "mc">>No, there hasn't.<</say>> <<say "azul">>Can you bring it to me?<</say>> <<say "mc">>Sure...<</say>> <<narrate>>You return five minutes later with the briefcase.<</narrate>> <<left2 "azul/ins03.jpg">> <<say "azul">>It was rather... hot in here, I hope you don't mind.<</say>> <<say "mc">>N... no...<</say>> <<think "mc">>This woman, my god.<</think>> <<say "azul">>Would you like to place your throbbing dick between my breasts?<</say>> <<think "mc">>Holy fuck yes... but should I resist?<</think>> <div id="replace"> <<choices>> <<link "Resist">> <<replace "#replace">> <<say "mc">>Very much so... but I fear now is not the time.<</say>> <<say "azul">>Good, good. Be honest with your desires, but do not let them consume you. There's a time and place for such things.<</say>> <<say "mc">>It's taking a lot of self-control, believe me.<</say>> <<narrate>>She grins.<</narrate>> _ar <<set $tempvar2 = "resisted">> <</replace>> <</link>><br> <<link "Whip out your cock">> <<replace "#replace">> <<narrate>>You whip out your cock, but you're just met by her sighing.<</narrate>> <<say "azul">>I had hoped you'd have more control over your desires. There is a time and a place...<</say>> <<say "mc">>But you...<</say>> <<say "azul">>I wanted to see if you were in control of your desires.<</say>> <<say "mc">>Well, I may have misunderstood your intent, but it's not like I'm jumping on you right now, is it?<</say>> <<say "azul">>I guess you have some semblance of self-control.<</say>> <<think "mc">>Fuck, I hope that wasn't my only chance.<</think>> _ar <</replace>> <</link>> <</choices>> </div> <<else>> <<if $completeTasks.includes('kpbrief')>> <<say "azul">>$kp.name mentioned a briefcase?<</say>> <<say "mc">>Yes, it has some... unsettling messages.<</say>> <<say "azul">>So I gather. Can you get it for me please?<</say>> <<say "mc">>Sure...<</say>> <<narrate>>You return five minutes later with the briefcase.<</narrate>> <<if $mc.events.councilbrief == false>> <<say "azul">>May I ask why you didn't bring it my attention at the interrogation?<</say>> <<say "mc">>I was unsure if I should trust you.<</say>> <<say "azul">>That is a shame, $name.<</say>> <<say "mc">>How is it any different for you?<</say>> <<say "azul">>Excuse me?<</say>> <<say "mc">>These tasks. Are they not to prove I can be trusted? There are things the council aren't telling me.<</say>> <<say "azul">>I think you misunderstand these tasks, $name. We can not face this threat if we do not trust each other.<</say>> <<think "mc">>Then what are these tasks for?<</think>> <<narrate>>She sighs.<</narrate>> <<say "azul">>I am hurt, $name. And here I was hoping we'd have some fun together, two lust patrons together, I imagine that would have been quite something.<</say>> <</if>> <<narrate>>She takes the briefcase from you, she reaches down to place it in her own larger briefcase. As brings her arm back up, her blouse falls off over her shoulders.<</narrate>> <<left2 "azul/ins05.jpg">> <<think "mc">>Fuck, I want to jump her so bad. There's no way that wasn't on purpose...<</think>> <<say "azul">>It appears someone has lost focus again. Let us concentrate on the task at hand, shall we?<</say>> <<say "mc">>And I suspect someone did that on purpose.<</say>> <<narrate>>She grins.<</narrate>> <<event "mc" "councilbrief" "taken2">> <</if>> _ar <</if>> <<case "brief">> <<narrate>>As you head out of your room, you cross paths with $azul.name on the stairs.<</narrate>> <<left2 "azul/brief01.jpg">> <<say "mc">>$azul.name, what are you doing here?<</say>> <<if $mc.events.councilbrief == false>> <<say "azul">>Someone failed to inform me the information about the briefcase.<</say>> <<say "mc">>Ah, right... yeah... I'm sorry, I didn't know if I could trust you. $kp.name explained my poor judgment.<</say>> <<else>> <<say "azul">>$kp.name mentioned you recently found some new information out from a briefcase?<</say>> <<say "mc">>Yes, it has some concerning information. Apparently I'm one of many, and she wants vengeance on the council and $voice.name, though the ramblings don't really explain to me why.<</say>> <</if>> <<say "azul">>Can you give it to me please?<</say>> <<think "mc">>Oh, I'd love to give it to you.<</think>> <<say "azul">>I can feel your lustful intent. This is not the time.<</say>> <<narrate>>You head back to your room and she follows. You hand her the briefcase, she nods, says nothing then zoops away.<</narrate>> <<say "mc">>Yeah... goodbye then.<</say>> <<button "Continue" homehub>> <<event "mc" "councilbrief" "taken3">> <</button>> <<case "azul3">> <<say "azul">>I wish to observe you with another woman.<</say>> <<say "mc">>Uhh... okay, but why?<</say>> <<say "azul">>Something happened when you slept with $shalina.name. Something that hasn't happened with other women you've slept with. I wish to understand why.<</say>> <<say "mc">>So my task is to sleep with another woman while you're watching?<</say>> <<say "azul">>More than one, ideally. I wish to create a baseline, then finally, you'll sleep with $shalina.name again... though we'll do that at Central this time to be safe.<</say>> <<say "mc">>It kinda takes the thrill away when you make it sound so clinical.<</say>> <<say "azul">>Clinical... ohh, maybe we should play doctors and nurses, I'm sure that'll help your libido. I want to see the difference when you sleep with a companion, a relative stranger, and your champion.<</say>> <<say "mc">>Okay... still feels a bit... odd, but providing nobody is getting forced into anything, I'm happy to oblige.<</say>> <<say "azul">>Don't worry about it, I'm sure once you've got each other's clothes off, you'll have no issues. We'll arrange something at the doctors' surgery.<</say>> <<if $mc.events.councilbrief == true && $tempvar2 == "resisted">> <<set $tempvar2 = "">> <<center "azul/ins04.jpg">> <<say "azul">>And now the official business is concluded... shall we revisit that question about your cock?<</say>> <<think "mc">>When did she remove her jeans... you know what? I don't even care.<</think>> <div id="replace"> <<choices>> <<link "Resist">> <<replace "#replace">> <<say "mc">>Nice try. Again, there is little I want more from this interaction, but I understood your earlier point. I should not let my desires control me.<</say>> <<say "azul">>That's a shame. You also need to know when it's okay to express them, too. Perhaps another time.<</say>> <<think "mc">>Wait, it wasn't a test this time?<</think>> <<say "azul">>Well, I'll see you at the surgery when you're ready.<</say>> <<narrate>>She zoops away before you can say anything else.<</narrate>> <<say "mc">>Fuck!<</say>> <<think "mc">>I really hope that wasn't my only shot...<</think>> <<button "Continue" housestuff>> <<audio "zoop" play>> <<set $location = "lounge">> <<task "azulsex">> <<time 2>> <</button>> <</replace>> <</link>><br> <<link "Whip out your cock">> <<replace "#replace">> <<narrate>>You whip out your cock.<</narrate>> <<say "azul">>Yes, that's it. Don't let your desires control you, but also know when you can act on them! But not here...<</say>> <<narrate>>She clicks her fingers for dramatic effect, and you are whisked away.<</narrate>> <<button "Continue">> <<task "azulsex">> <<temp "zooped">> <<toggleclass '.passage' blurify>> <<timed 1.5s>> <<audio "zoop" play>> <<goto "azulsex">> <</timed>> <</button>> <</replace>> <</link>> <</choices>> </div> <<else>> <<say "mc">>Alright.<</say>> <<think "mc">>As tasks go... this is pretty safe. Hopefully the others are okay with an audience, by now most of them have seen me with others or been seen with me by others, and nobody's ever really had an issue. I can't imagine this being any different.<</think>> <<say "azul">>Well, I'll see you at the surgery when you're ready.<</say>> <<narrate>>She zoops away before you can say anything else.<</narrate>> <<button "Continue" housestuff>> <<audio "zoop" play>> <<set $location = "lounge">> <<task "azulsex">> <<time 2>> <</button>> <</if>> <<case "fyodr">> <<say "mc">>Let's tackle Fyodr.<</say>> <<say "kp">>He's the head Equalizer. A man fueled by a desire for efficiency. He is cold and puts a lot of stock in logic and ability. He is the least emotive of the council.<</say>> <<say "mc">>Understood.<</say>> <<say "kp">>Connect to Central, he'll be expecting you.<</say>> <<narrate>>You head to the Gateway and connect as instructed. The surroundings are much different from the previous meetings, and Fyodr sits waiting for you in a lounge-like area with a warm smile adorning his face.<</narrate>> <<left2 "fyodr/meet01.jpg">> <<say "fyodr">>Ah, $name. I've been expecting you. Let's be quick about this.<</say>> <<say "mc">>Of course. What can I do to earn your trust?<</say>> <<narrate>>He wafts his hand at you, almost irritated.<</narrate>> <<say "fyodr">>Your worth, not your trust. Patrons cannot be trusted.<</say>> <<say "mc">>Right... okay...<</say>> <<say "fyodr">>I have been reviewing the logs from my equalizers. I am quite fascinated, the logs indicate a batch of worlds you are servicing, but my team are not assisting with.<</say>> <<narrate>>You stare at him blankly.<</narrate>> <<say "fyodr">>You have established direct connections with a number of planets. This is not uncommon for patrons, of course, it's how much of your power is derived. What's fascinating is the number of them in quick succession. It may still only be a handful, but drawing upon that many planets so quickly after becoming a patron is quite unique. I wonder, just how far can we push that.<</say>> <<say "mc">>So what are you asking of me?<</say>> <<say "fyodr">>I wish to see you connect to ten planets in this fashion. A feat that, at your level, should be extremely difficult.<</say>> <<say "mc">>But it is possible, right?<</say>> <<say "fyodr">>Yes, the council will not provide any tasks you cannot complete.<</say>> <<set _t = false>> <<for _k, _v range $planets>> <<capture _k, _v>> <<if _v.anchor != undefined && _v.unlocked == true>> <<narrate>>He looks you up and down for a moment.<</narrate>> <<say "fyodr">>I also noted you've discovered how to increase the flow of power, and somehow take a lot of traffic from those planets. May I ask how?<</say>> <<say "mc">>Anchor points.<</say>> <<narrate>>He raises an eyebrow.<</narrate>> <<say "fyodr">>Interesting name. It appears they act the same as what we call Iterfinis. I assume $kp.name gifted you this knowledge, or at least guided your hand?<</say>> <<say "mc">>No, one of my team, $lacy.name, discovered I had a permanent connection to those worlds and devised this technology to—<</say>> <<say "fyodr">>Is she, or was she, an equalizer?<</say>> <<say "mc">>No, just a traveler with an exceptional brain.<</say>> <<say "fyodr">>I am seldom interested in people, $name. I like data. But, you and this $lacy.name have intrigued me. I'd like to propose a stretch goal, build five anchor points, as you call them.<</say>> <<say "mc">>I'll see what I can do.<</say>> <<say "fyodr">>Yes, do that.<</say>> <<set _t = true>> <<break>> <</if>> <</capture>> <</for>> <<say "mc">>Alright, I'll be back when it's complete.<</say>> <<think "mc">>I guess I can just ask my companions about their home worlds or those they know. Perhaps I may even discover some naturally as I grow closer to other women.<</think>> <<button "Complete" gatewayb>> <<task "fyodr">> <<if _t == true>> <<task "fyodrstretch">> <</if>> <<time 2>> <</button>> <<case "salimfail2">> <<narrate>>A few minutes later he appears before you.<</narrate>> <<left2 "salim/meet01.jpg">> <<say "salim">>$cassie.name speaks highly of you, $name. Her words have convinced me I may have been a little hasty before.<</say>> <<say "mc">>I see. She's a wonderful person.<</say>> <<say "salim">>Yes, I do believe she is. You are a lucky man, $name. Now, to your task proper. I wish to see your power. You broke several limits when you and $shalina.name joined. I want you to push your power to its current limit.<</say>> _reply <<button "Continue" gatewayb>> <<task "salimpower">> <<time 2>> <</button>> <<case "salim">> <<say "mc">>What about Salim?<</say>> <<say "kp">>Salim is the head Enforcer. He's a stern man with little patience. He is the biggest advocate for your demise and will likely be your biggest obstacle.<</say>> <<say "mc">>That doesn't sound good...<</say>> <<say "kp">>As much as he is outspoken about his distaste for you and $shalina.name he has agreed to these terms and will treat you fairly. That said, he will most likely try to catch you out and trip you up. So do be wary of that.<</say>> <<say "mc">>Right. Sounds like this one is going to be difficult.<</say>> <<say "kp">>Head to Central, he'll be waiting for you.<</say>> <<narrate>>You head to the Gateway and connect to Central.<</narrate>> <<left2 "salim/meet01.jpg">> <<say "salim">>You're here. Good, let's get this farce over with so we can get on with your execution, shall we?<</say>> <<say "mc">>Excuse me?<</say>> <<narrate>>He rolls his eyes, and continues on, ignoring your question.<</narrate>> <<say "salim">>I've been reviewing the data $kp.name gave me. You have quite the harem. I have taken a shine to $cassie.name. She seems extremely capable, and... passionate.<</say>> <<think "mc">>I don't think I like where this is going....<</think>> <<say "salim">>So. You give me her, and consider your task done.<</say>> <<say "mc">>What? You want to just take her away from me?! Not a chance in hell!<</say>> <<narrate>>He grins.<</narrate>> <<say "salim">>So, you're at least not the type to sell off those you're meant to protect? Perhaps you're not the as deplorable as I was expecting. Then how about you have her lay with me?<</say>> <<say "mc">>You want to fuck her?<</say>> <<say "salim">>You make it sound so vulgar, but, yes, that is correct.<</say>> <<think "mc">>This could save me a lot of trouble...<</think>> <div id="replace"> <<choices "Let him fuck $cassie.name?">> <<link "Yes">> <<replace "#replace">> <<say "mc">>You know what? Why not? Sharing is caring, right?<</say>> <<say "salim">>I just want to check, is she a prostitute, escort, or otherwise frequently involved with other men in this fashion?<</say>> <<say "mc">>Uhh, no, just me.<</say>> <<say "salim">>And the two of you have discussed previously her willingness to sleep with another man?<</say>> <<say "mc">>No...<</say>> <<say "salim">>So you'd pimp out your own partner without first speaking to them?<</say>> <<say "mc">>That's... no...<</say>> <<say "salim">>You disappoint me more than I had expected. You'd force her to have sex with me to save your own skin?<</say>> <<say "mc">>What?! No!<</say>> <<think "mc">>Shit, I fell for his trap.<</think>> <<say "salim">>We're done here. Send $cassie.name to meet me.<</say>> <<narrate>>You are zooped away before you can say anything further.<</narrate>> <<think "mc">>Fuck!<</think>> <<button "Continue">> <<temp "salimfail">> <<toggleclass '.passage' blurify>> <<timed 1.5s>> <<audio "zoop" play>> <<time 1>> <<goto "kpanswers">> <</timed>> <</button>> <</replace>> <</link>><br> <<link "No">> <<replace "#replace">> <<say "mc">>No. I will not use my companions as bargaining chips.<</say>> <<say "salim">>Good man. Perhaps you're not entirely corrupt.<</say>> <<say 'mc'>>Was that the test?<</say>> <<say 'salim'>>That was not the council task, no. I wish to see your power. You broke several limits when you and $shalina.name joined. I want you to push your power to its current limit.<</say>> _reply <<button "Continue" gatewayb>> <<task "salimpower">> <<time 2>> <</button>> <</replace>> <</link>><br> <<link "$cassie.name's Decision">> <<replace "#replace">> <<say "mc">>That would not be my decision alone. If she wants to sleep you with you, that's a decision we would make together and only if we were both comfortable and willing.<</say>> <<say "salim">>Interesting... so while you would not sell out your woman to save your own skin, you would allow her to make the decision herself?<</say>> <<say "mc">>I could not force her to do it, no, and will discuss the possibility with her, but if either one of us isn't comfortable or willing, it won't happen, and I certainly wouldn't let her do it under any duress, such as a council task!<</say>> <<say "salim">>Perhaps you are not the snake I thought you were. Truth is, I think I would enjoy the pleasures of her flesh, but let's discuss your task.<</say>> <<say "mc">>This was a test... but not <i>the</i> test?<</say>> <<say "salim">>It was a way for me to judge your character.<</say>> <<say "mc">>I see...<</say>> <<say 'salim'>>I wish to see your power. You broke several limits when you and $shalina.name joined. I want you to push your power to its current limit.<</say>> _reply <<button "Continue" gatewayb>> <<task "salimpower">> <<time 2>> <</button>> <</replace>> <</link>> <</choices>> </div> <</switch>><<set _img01 = "east/"+$awaypartyeast+"01.jpg">> <<set _who = State.variables[$awaypartyeast]>> <<set _comfy = ' <<narrate>>As you\'re getting comfy _who.name approaches you.<</narrate>> <<say $awaypartyeast>>Sorry to disturb you; I\'ve been trying to get you out of earshot from $krissy.name.<</say>> <<say "mc">>Oh?<</say>> <<say $awaypartyeast>>She\'ll be vaguely aware but it\'s grown a lot since the old town, and I know she won\'t be thrilled about it.<</say>> <<say "mc">>What is it?<</say>> <<say $awaypartyeast>>The population of men is much lower than women. The city is very open-minded about sex and men often have multiple partners. And given your disposition, well, I think we all know how that will play out. Just be mindful people indulge in all sorts of things here that you may not be used to.<</say>> <<say "mc">>What do you mean?<</say>> <<narrate>>She fidgets a little uncomfortably.<</narrate>> <<say $awaypartyeast>>Cuckolding, BDSM, sharing and voyeurism as a few examples. I know you can handle yourself, and I know all too well from living at the hotel you\'ll most definitely engage with some of the residents here. Just be wary not to get yourself into anything you don\'t want to partake in. The signs should be clear.<</say>> <<say "mc">>Wow, and you never told me about any of this before?<</say>> <<say $awaypartyeast>>It wasn\'t relevant until we were coming here, and as $krissy.name was the one who drove you, I didn\'t really get the chance to tell you.<</say>> <<say "mc">>And why couldn\'t you say that in front of her?<</say>> <<say $awaypartyeast>>Well, she\'s your $krissy.them, and she\'s only been back for like five minutes. She\'s already aware of your harem and seems quite... unhappy about it. I wanted to save her the mental images. Anyway, I\'m going back to bed. Just be careful, okay?<</say>> <<think "mc">>Sounds like I might be able to have some fun while I\'m here.<</think>> '>> <<switch $tempvar>> <<case "krissy">> <<narrate>>You dream of $krissy.name riding your cock.<</narrate>> <div class="fantasy"> <<left2 "krissy/dream02.mp4" v>> <<say "mc">>oh, fuck yes, $krissy.refer! Ride that dick!<</say>> <<say "krissy">>Fuck, yes, $krissy.calls. Your cock is so damn good!<</say>> <<narrate>>You feel your the euphoria wash over you as the taboo of the situation centers itself at the forefront of your mind.<</narrate>> <<think "mc">>Holy crap, I'm fucking my $krissy.them.<</think>> </div> <<narrate>>Suddenly you feel lightheaded and started rocking from side to side as the vision of your $krissy.them slowly fades before you eyes.<</narrate>> <<button "Continue" arriveeast>> <<temp "wake">> <</button>> <<case "wake">> <<say "krissy">>Wake up, $krissy.calls.<</say>> <<think "mc">>Crap, not a great time for that kind of dream!<</think>> <<say "mc">>Are we nearly there?<</say>> <<say "krissy">>Sounds like you were having a rather inappropriate dream. But, yes, we're nearly there. Let's review what we know. For starters, have you decided where we'll be staying?<</say>> <<think "mc">>Shit, does she know I was dreaming about her?<</think>> <<say "mc">>Yes, of course. So, we can either stay at $lexi.name's and $monique.name's, find $lexi.name's farmer friend, visit $aubree.name's friend, or rely on $am.name.<</say>> <<say "krissy">>I think staying at $lexi.name's and $monique.name's would be risky. Probably raise a lot of suspicion. However, that location is downtown and much closer to the heart of the city.<</say>> <<say "mc">>What about the two friends?<</say>> <<say "krissy">>They seem the best bet; they're a little further out so less people will notice us. And $am.name's offer is completely unknown. Who knows if she even works for $va.name? I would disregard that option if I were you.<</say>> <<say "mc">>Thanks, $krissy.refer. Now, how about our options for entry?<</say>> <<say "krissy">>We've a couple of options. There's a waste pipe to the south of the city; it's likely unguarded as I can't imagine there's any threats for them to care about. To be honest I doubt they even know it's there. We'll attract no attention as we'll arrive in the water treatment plant. Shouldn't be anyone working this late. It will however, mean it will take us longer to get to wherever we're staying.<</say>> <<say "mc">>They won't be guarding it even on the precipice of war?<</say>> <<say "krissy">>Probably not. As I said, I doubt their leadership is even aware of it. We can also scale the walls on the west side where they are a bit lower. $britt.name brought the relevant equipment. It's a bit riskier as we'll arrive in an area with a lively nightlife. It'll be difficult not to be seen abseiling down the inside of the wall. That said, it's dark and most people milling about in that area at this time of night will be drunk or high.<</say>> <<say "mc">>Okay, is there any particular benefit to it?<</say>> <<say "krissy">>It's not a waste pipe and won't take us as long to get where we're going. Do bear in mind, outside of $britt.name none of us have particularly done this kind of thing before, though.<</say>> <<say "mc">>Any other options?<</say>> <<say "krissy">>None that are viable. Though I've no idea what $am.name may present.<</say>> <<say "mc">>Okay, thanks $krissy.name.<</say>> <<narrate>>As your conversation comes to a close, the vehicle starts to slow.<</narrate>> <<say "mc">>Looks like we're here.<</say>> <<narrate>>You step out of the vehicle. $am.name waiting for you exactly as she suggested.<</narrate>> <<button "Continue" arriveeast>> <<temp "am">> <<time 1 h false>> <</button>> <<case "am">> <<block "am/east01.jpg">> <<say "am">>Ah, glad you made it! The mistress was thrilled when I told her you were coming.<</say>> <<narrate>>$britt.name stands in front of you, her eyes trained on $am.name.<</narrate>> <<say "mc">>What do you want, $am.name, and how do I know we can trust you?<</say>> <<say "am">>It's not what I want. It's what the mistress wants.<</say>> <<say "mc">>And that is?<</say>> <</block>> <<say "am">>To avoid conflict.<</say>> <<say "mc">>Then why is she not here? Why has she never tried to contact me before?<</say>> <<say "am">>She is but 25% of the leadership, and you were nothing more than rumor. She cannot prevent war alone, but your presence may provide the aid she requires.<</say>> <<narrate>>You simply sigh.<</narrate>> <<say "mc">>Is nothing in this place straightforward?<</say>> <<narrate>>$am.name shrugs.<</narrate>> <<say "am">>Now, shall I show you to your lodgings?<</say>> <<say "mc">>Where are you proposing we stay?<</say>> <<say "am">>The mistress' private penthouse, of course. She'll meet you there tomorrow. It will cause no suspicion as people come and go all the time.<</say>> <<say "mc">>And we'd also be free to come and go as we please?<</say>> <<say "am">>After you've met the mistress.<</say>> <<say "mc">>And if we refuse?<</say>> <<say "am">>Then so be it. My mistress is not foolish enough to think you'll put your faith in her blindly. But by the same merit, she will not trust you without reason either. Whether you decide to stay in the lodgings we provide or those of your own choosing. You <b>will</b> meet my mistress tomorrow.<</say>> <<say "britt">>And yer gonna make 'im are ya?<</say>> <<say "am">>Not at all. But know it will make your life considerably easier while you're here.<</say>> <<say "mc">>Fine. Whatever happens, I agree to at least hear her out tomorrow.<</say>> <<say "am">>That's all she asks in the first instance. Now will you be coming with me, or making your own way?<</say>> <<choices>> <div class="flex"> <div class="girlChoice" data-passage="arriveeast" data-setter="$mc.events.eastentry to 'am'; $tempvar = 'entry'"> <img @src="setup.img+'am/amcrop.jpg'"> Go with $am.name <div class="badges" id="garden"></div> </div> <div class="girlChoice" data-passage="arriveeast" data-setter="$mc.events.eastentry to 'wall'; $tempvar = 'entry'"> <img @src="setup.img+'locations/citywall.jpeg'"> Scale the western walls<br> Likely to be noticed by people out partying, but will get to your destination faster. <div class="badges" id="garden"></div> </div> <div class="girlChoice" data-passage="arriveeast" data-setter="$mc.events.eastentry to 'pipe'; $tempvar = 'entry'"> <img @src="setup.img+'locations/pipe.jpeg'"> Sneak in via the waste water pipe<br> Highly unlikely to be noticed, but will take longer to reach your destination and will arrive muddied and smelly. <div class="badges" id="garden"></div> </div> </div> <</choices>> <<case "entry">> <<if $mc.events.eastentry == "am">> <<say "mc">>We'll go with you.<</say>> <<say "am">>Good choice.<</say>> <<narrate>>$britt.name pulls you to one side.<</narrate>> <<block "britt/east01.jpg">> <<say "britt">>Ya sure about this? It could be a trap.<</say>> <<say "mc">>If it were a trap she could have ambushed us here. More over, clearly she's been watching or otherwise stalking us. How else would she show up at the exact place we stopped? Besides, we're here to broker peace. Her offer is the quickest route to speaking with someone who can genuinely handle that.<</say>> <<say "britt">>Yeah, but yer gonna talk to 'er tomorrow anyway. Don't mean ya should trust her hospitality.<</say>> <<say "mc">>It's a show of good faith. It should make diplomatic channels easier to explore to start. Besides, it saves us having to scale walls or trudge through sewage.<</say>> <</block>> <<say $awaypartystray>>I'm definitely thankful for that!<</say>> <<say "britt">>I'll watch ya back for any knives.<</say>> <<say "mc">>Counting on it.<</say>> <<say "am">>You guys finished your timeout? You coming or not?<</say>> <<say "mc">>Sure, let's go. How will you get us in unseen?<</say>> <<say "am">>We'll just go in the front gate. There are no guards tonight.<</say>> <<say "mc">>What, why?<</say>> <<say "am">>$va.name saw to it. Consider it a welcome to an esteemed guest.<</say>> <<say "mc">>So we just drive in and nobody bats an eyelid?<</say>> <<say "am">>Driving around the city, even this late, is not anything to raise alarm.<</say>> <<say "mc">>No. The vehicles stay here in case we need to make a quick exit.<</say>> <<say "am">>Suit yourself. If one of you sits on someone's lap you can ride with me.<</say>> <<say $awaypartystray>>I call dibs on $name's lap!<</say>> <<say "krissy">>Not a chance. I know what you're all like. I'll take that spot. There'll be no funny business on the drive there.<</say>> <<narrate>>You see the dejected looks.<</narrate>> <<say "britt">>I'll sit up front, so I can react quickly to anything awry.<</say>> <<say "mc">>Alright, let's go.<</say>> <<button "Continue" arriveeast>> <<temp "gate">> <</button>> <<else>> <<say "mc">>I'm afraid we're going to make our own way in there. I'm happy to hear what she says, and I hope that we can broker peace, but I'm a little uncomfortable walking into the Lion's den without any prior knowledge of your mistress.<</say>> <<say "am">>She'll be displeased to hear that, but I'm sure she'll understand. Regardless, she will talk to you tomorrow. I will leave you to it.<</say>> <<narrate>>Without any further fuss, she gets in her vehicle and heads toward the city.<</narrate>> <<if $mc.events.eastentry == "wall">> <<say "mc">>Right, to the western walls. $krissy.refer, can you lead the way?<</say>> <<else>> <<say "mc">>Right, to the waste pipe. $krissy.refer, can you lead the way?<</say>> <<say $awaypartyeast>>Oh god, I was afraid you were going to choose that option.<</say>> <</if>> <<say "krissy">>Let's go.<</say>> <<button "Continue" arriveeast>> <<temp $mc.events.eastentry>> <</button>> <</if>> <<case "wall">> <<narrate>>You arrive at the walls about 30mins later, having left the vehicles behind.<</narrate>> <<say "mc">>Okay, so I know you explained it on the way over here, but you said we just had to climb up the ropes... there are no ropes?<</say>> <<say "britt">>Not yet, there ain't. Gimme chance will ya?<</say>> <<narrate>>She claps her hands together and does a few stretches.<</narrate>> <<say "mc">>What do you—<</say>> <<narrate>>She runs at the wall jumps to about a third of it's height, grabbing on to some of the brickwork and dangles there giving you a satisfied glance.<</narrate>> <<say "britt">>I'll go up and throw ya the ropes down.<</say>> <<say "mc">>You're a total badass. You know that?<</say>> <<narrate>>She proceeds to scale the wall, finding footholds and grips in places you're sure should not be viable options. After only a few minutes she's at the top, laying on her stomach.<</narrate>> <<say "mc" "" "(Yelling)" "shout">>You really are—<</say>> <<narrate>>$krissy.name bonks you on the head.<</narrate>> <<say "krissy">>Are you trying to draw attention to us? Be quiet!<</say>> <<narrate>>$britt.name throws down the ropes and pulls you all up one by one. You don't really have to do any climbing at all.<</narrate>> <<say "mc">>Your strength is terrifying!<</say>> <<narrate>>She grins at you.<</narrate>> <<say "britt">>Everyone stay low up here. I'll lower ya down jus' keep yer feet t'ward the wall.<</say>> <<narrate>>Her strength far beyond what her frame would suggest, she lowers each and every one of you down before climbing down herself.<</narrate>> <<say "krissy">>Collect the equipment, we don't want to leave any evidence.<</say>> <<narrate>>Across the road, a drunken onlooker stares in your direction.<</narrate>> <<say "side" "???">>Ya see tha... ya see that, Evan? Bloody— hah! Bloody intruders. Intruders in the wall Evan.<</say>> <<say "side" "???">>Yeah, yeah, let's get you home. Your wife isn't gonna be pleased I let you get in this state. And who the hell is Evan?<</say>> <<say "side" "???">>Y-you're Evan, Evan. My best... you know you're my best, my best mate forever, Yeah. I love... man I love you. You think the strip club is open?<</say>> <<narrate>>You all let out a sigh of relief as the two stumble onward down the street.<</narrate>> <<say "britt">>Alright, boss, I've collected everythin' up. Where we headin'?<</say>> <<think "mc">>There were a few options. Based on their proximity to the other areas of the city, we may be able to gain more intel from certain areas due to decreased travel times. But, the more populated an area, the more attention we're likely to draw.<</think>> <<choices>> <div class="flex"> <div class="girlChoice" data-passage="arriveeast" data-setter="$mc.events.eaststay to 'lexi'; $tempvar = 'lexi'"> <img @src="setup.img+'lexi/lexicrop.jpg'"> $lexi.name & $monique.name's Home </div> <div class="girlChoice" data-passage="arriveeast" data-setter="$mc.events.eaststay to 'holly'; $tempvar = 'holly'"> <img @src="setup.img+'holly/hollycrop.jpg'"> $aubree.name's friend. </div> <div class="girlChoice" data-passage="arriveeast" data-setter="$mc.events.eaststay to 'katie'; $tempvar = 'katie'"> <img @src="setup.img+'katie/katiecrop.jpg'"> $lexi.name's friend. </div> </div> <</choices>> <<case "pipe">> <<narrate>>You arrive at the pipe about 30mins later, having left the vehicles behind.<</narrate>> <<say "mc">>Oh god. Nobody prepared me for the smell!<</say>> <<say "britt">>Yeah, not pleasant is it?<</say>> <<say "krissy">>Oh suck it up. Let's just get through there as quick as we can!<</say>> <<narrate>>You venture through the tunnels, the stench of putrid sewage attacking your nostrils.<</narrate>> <<say $awaypartystray>>Ugh. This is foul.<</say>> <<narrate>>The journey takes three hours, the five of you barely speaking as you try to protect your mouth from the horrific air. Eventually you arrive at the the other end and exit into the water treatment plant.<</narrate>> <<say $awaypartyeast>>That's not an experience I wish to relive.<</say>> <<say "krissy">>We really should have brought masks.<</say>> <<say "mc">>I had no idea it would be <b>that</b> bad.<</say>> <<say $awaypartystray>>Please tell me we won't be leaving that way.<</say>> <<say "britt">>Alright, boss. Where we headin'?<</say>> <<narrate>>while the trip was long and disgusting, you make it through without anyone noticing you.<</narrate>> <<think "mc">>There were a few options. Based on their proximity to the other areas of the city, we may be able to gain more intel from certain areas due to decreased travel times. But, the more populated an area, the more attention we're likely to draw. Given they won't recognize _who.name, can I even be sure they'd entertain us?<</think>> <<choices>> <div class="flex"> <div class="girlChoice" data-passage="arriveeast" data-setter="$mc.events.eaststay to 'lexi'; $tempvar = 'lexi'"> <img @src="setup.img+'lexi/lexicrop.jpg'"> $lexi.name & $monique.name's Home </div> <div class="girlChoice" data-passage="arriveeast" data-setter="$mc.events.eaststay to 'holly'; $tempvar = 'holly'"> <img @src="setup.img+'holly/hollycrop.jpg'"> $aubree.name's friend. </div> <div class="girlChoice" data-passage="arriveeast" data-setter="$mc.events.eaststay to 'katie'; $tempvar = 'katie'"> <img @src="setup.img+'katie/katiecrop.jpg'"> $lexi.name's friend. </div> </div> <</choices>> <<case "lexi">> <<say "mc">>We'll head to $lexi.name's and $monique.name's home. I know it's the riskiest solution, but I'm not sure how we'd convince the other two to let us in when they won't even recognize anyone.<</say>> <<block _img01>> <<say $awaypartyeast>>Honestly, I think you're underestimating them. They wouldn't have been suggested if they couldn't be trusted.<</say>> <<say "mc">>Be that as it may, while it may attract some unwanted attention, I think it's ultimately safer. And the less people we involve the better.<</say>> <<say $awaypartyeast>>You're the boss. We can always revisit the decision later, nothing is keeping us tied to a single location.<</say>> <<say "mc">>True. I'd like to meet them, then we can make that decision.<</say>> <<narrate>>The five of you head toward $lexi.name's old home, trying to blend in on the streets. A little difficult given all the equipment $britt.name is holding.<</narrate>> <</block>> <<narrate>>You notice a shadow in one of the windows as you pass.<</narrate>> <<if $mc.events.eastentry == 'wall'>> <<time 0.5 h false>> <<say "side" "???">>Huh, Julia. Come look out the window. There's some chick out here with a bunch of ropes hanging out of her bag!<</say>> <<say "side" "???">>Probably coming back from a shift at the BDSM club, Clive.<</say>> <<say "side" "???">>Nah, I've never seen her there.<</say>> <<say "side" "???">>Oh? A regular there are you?<</say>> <<say "side" "???">>Ah... shit.<</say>> <<set _sleep = "Sleep">> <<else>> <<time 3 h false>> <<say "side" "???">>Huh, Julia. Come look out the window at these clowns. Looks like they've been rolling around in pig muck!<</say>> <<say "side" "???">>It's probably just some workers heading home, Clive.<</say>> <<say "side" "???">>What? This late?<</say>> <<say "side" "???">>Just leave the poor people alone, Clive.<</say>> <<say "side" "???">>But what if they're out to rob someone?<</say>> <<say "side" "???">>Really, Clive? I wish you paid me as much attention as...<</say>> <<narrate>>She looks out the window.<</narrate>> <<say "side" "???">>Oh, I see the real reason you're interested in them. A bunch of attractive women heading home. Of course you'd be checking them out. Really, Clive. Am I not enough woman for you?<</say>> <<set _sleep = "Shower & Sleep">> <</if>> <<narrate>>While you can't quite make anything out it looks the two shadows are in a heated argument. You make haste before you encounter anyone else.<</narrate>> <<say $awaypartyeast>>We're nearly there.<</say>> <<narrate>>You arrive a few minutes later.<</narrate>> <<say $awaypartyeast>>Key still works, and the door's intact. That's a good sign, means nobody's been snooping around here.<</say>> <<if $mc.events.eastentry == 'pipe'>> <<narrate>>As soon as you're inside, $krissy.name starts heading to the bathroom.<</narrate>> <<say "krissy">>I'm grabbing a shower to remove this awful stench, then I'm going to bed. I suggest everyone else do the same.<</say>> <<else>> <<narrate>>As soon as you're inside, $krissy.name starts heading for the master bedroom.<</narrate>> <<say "krissy">>I'm heading to bed, I suggest everyone else do the same.<</say>> <</if>> <<say "mc">>Good idea. There's only four rooms so I'll take the sofa.<<if $mc.events.eastentry == 'pipe'>> It's ridiculously late, so I suggest everyone sleeps until late tomorrow. I want everyone at their best. We'll catch up at lunch.<</if>><</say>> <<say "britt">>Nah. No need. I'll keep watch.<</say>> <<say "mc">>Nope. I need you in top condition tomorrow.<</say>> <<say "britt">>But...<</say>> <<say "mc">>Everyone.<</say>> _comfy <<button "Continue" brittsex>> <<temp "east">> <</button>> <<case "holly">> <<say "mc">>Let's head to $aubree.name's friend's place, it's not too far from downtown, but far enough away we shouldn't attract too much attention.<</say>> <<block _img01>> <<say $awaypartyeast>>She's a pretty good person too. I think you'll like her.<</say>> <<say "mc">>How will she trust us turning up at her house in the early hours with you unrecognizable to her?<</say>> <<if $awaypartyeast == "aubree">> <<say "aubree">>Oh, no worries. She'll believe me. Just let me speak to her for a few minutes first.<</say>> <<else>> <<say $awaypartyeast>>Give me a few minutes with her first so I can explain what's happening. $aubree.name has assured me she'll help.<</say>> <</if>> <<say "mc">>Alright. I'll put my trust in you.<</say>> <<narrate>>The five of you head through the city, trying to blend in on the streets. A little difficult given all the equipment $britt.name is holding.<</narrate>> <</block>> <<narrate>>As you pass a woman in the street, she stops you.<</narrate>> <<say "side" "???">>Excuse me love, have you seen a black and white cat around here? My little Poppy has got out!<</say>> <<say "mc">>Oh, no. I'm sorry.<</say>> <<if $mc.events.eastentry == 'pipe'>> <<time 3 h false>> <<narrate>>As the woman draws closer she almost wretches from your stench.<</narrate>> <<say "side" "???">>Right. Yes, if you see her please let me know. Good night.<</say>> <<narrate>>She hurries away, eager to get some distance between you.<</narrate>> <<else>> <<time 0.5 h false>> <<say "side" "???">>I am so worried about her. If you see her will you let me know?<</say>> <<say "mc">>Of course.<</say>> <<narrate>>She gives you her address.<</narrate>> <<say "side" "???">>You guys been out partying?<</say>> <<say "mc">>Something like that. I hope you find your cat, ma'am.<</say>> <<narrate>>The woman gives $britt.name a quizzical look, paying special attention to her duffel bag, as they pass each other.<</narrate>> <</if>> <<say $awaypartyeast>>We're nearly there.<</say>> <<narrate>>You arrive a few minutes later.<</narrate>> <<say $awaypartyeast>>Okay, give me a few minutes.<</say>> <<narrate>>_who.name knocks on the door... a moment later you see a light flick on and a women dressed in a nightgown answers the door. You don't hear their conversation but she looks over at your group a few times before eventually _who.name beckons you to join her.<</narrate>> <<say $awaypartyeast>>I've explained the situation and she's happy to let us stay.<</say>> <<narrate>>You notice she's already gone.<</narrate>> <<say "mc">>Where is she?<</say>> <<say $awaypartyeast>>Tired. She works late. I'll introduce you properly tomorrow. For now we should get some rest. She only has two spare rooms, so we'll have to bunk in twos and one person take the sofa.<</say>> <<if $mc.events.eastentry == 'pipe'>> <<narrate>>You start to head inside when _who.name holds you back.<</narrate>> <<say $awaypartyeast>>Uhh, one caveat. We can't take these clothes inside and we need to shower immediately.<</say>> <<say "mc">>Seriously? After all that I just want to sleep!<</say>> <<say $awaypartyeast>>I can't fault her; we stink.<</say>> <<say "mc">>Fine.<</say>> <<narrate>>Everyone strips to their underwear, places their clothes off to the side of the house then enters, taking it in turns to use the shower.<</narrate>> <<say "krissy">>Humiliating.<</say>> <<narrate>>Once you're done, $krissy.name starts heading for one of the bedrooms.<</narrate>> <<else>> <<narrate>>As soon as you're inside, $krissy.name starts heading for one of the bedrooms.<</narrate>> <</if>> <<say "krissy">>I'm heading to bed, I suggest everyone else do the same.<</say>> <<say "mc">>Good idea. I'll take the sofa.<<if $mc.events.eastentry == 'pipe'>> It's ridiculously late, so I suggest everyone sleeps until late tomorrow. I want everyone at their best. We'll catch up at lunch.<</if>><</say>> <<say "britt">>Nah. No need. I'll keep watch.<</say>> <<say "mc">>Nope. I need you in top condition tomorrow.<</say>> <<say "britt">>But...<</say>> <<say "mc">>Everyone to bed. Good night.<</say>> _comfy <<button "Continue" brittsex>> <<temp "east">> <</button>> <<case "katie">> <<say "mc">>Let's head to $lexi.name's friend's place, it's further away from heart of the city so we shouldn't attract any attention.<</say>> <<block _img01>> <<say $awaypartyeast>>She's a bit of a handful, but she'll definitely help.<</say>> <<say "mc">>How will she trust us turning up at her house in the early hours with you unrecognizable to you?<</say>> <<if $awaypartyeast == "lexi">> <<say "lexi">>She and I have been friends for years, there are things only she and I know. She'll believe me. We're travelers after all; transformation is not unheard of.<</say>> <<else>> <<say $awaypartyeast>>Give me a few minutes with her first so I can explain what's happening. $lexi.name gave me some info that only the two of them know to help convince her.<</say>> <</if>> <<say "mc">>Alright. I'll put my trust in you.<</say>> <<narrate>>The five of you head through the city, trying to blend in on the streets. A little difficult given all the equipment $britt.name is holding. But you manage to reach your destination without encountering anyone else.<</narrate>> <</block>> <<say $awaypartyeast>>Great, the lights are still on. Okay, give me a few minutes.<</say>> <<set _who = State.variables[$awaypartyeast]>> <<narrate>>_who.name knocks on the door... a moment later a young woman looking a little disheveled answers the door. After a few minutes the two of them are laughing and _who.name beckons you over.<</narrate>> <<say $awaypartyeast>>I've explained the situation and she's happy to let us stay.<</say>> <<say "mc">>Great, it's nice to meet you. Thank you.<</say>> <<think "mc">>Shit, I don't even know her name.<</think>> <<time 0.5 h false>> <<say "katie" "???">>No worries. Any friend of $lexi.name is a friend of mine. The farmhouse is mostly empty, but it's got plenty of rooms. Stay wherever you like. I'm gonna get back to my games. I'll see you in the morning. <<if $mc.events.eastentry == 'pipe'>><<time 2.5 h false>>You smell like fertilizer by the way. You might want to grab a shower.<</if>><</say>> <<narrate>>She walks off leaving you to your own devices.<</narrate>> <<say "mc">>Just like that? Is she seriously that laid back?<</say>> <<say $awaypartyeast>>Not exactly. Right now she just wanted to get back to her video game.<</say>> <<narrate>>As soon as you're inside, $krissy.name starts heading for one of the bedrooms.<</narrate>> <<say "krissy">>I'm heading to bed; I suggest everyone else do the same.<</say>> <<say "mc">>Good idea.<<if $mc.events.eastentry == 'pipe'>> It's ridiculously late, so I suggest everyone sleeps until late tomorrow. I want everyone at their best. We'll catch up at lunch.<</if>><</say>> <<say "britt">>I'll keep watch.<</say>> <<say "mc">>Nope. I need you in top condition tomorrow.<</say>> <<say "britt">>But...<</say>> <<say "mc">>Everyone to bed. Good night.<</say>> _comfy <<button "Continue" brittsex>> <<temp "east">> <</button>> <<case "gate">> <<narrate>>As $am.name drives you through the gates, you finally get you first look at the city.<</narrate>> <<say "mc">>Wow, even in the dark it looks impressive.<</say>> <<say "am">>I hear the original planner was an absolute genius. While obviously the buildings and their purpose have changed over the time, the fundamental design hasn't.<</say>> <<say "mc">>Oh, she's definitely a genius, alright.<</say>> <<narrate>>Sat on your lap, $krissy.name merely pats your head in appreciation.<</narrate>> <<say $awaypartyeast>>I have kinda missed this place.<</say>> <<say "britt">>I 'ad no idea it looked so big inside!<</say>> <<narrate>>As $am.name turns down a road, the ride starts getting a bit jittery. Your $krissy.them bounces up and down on your lap with each bump.<</narrate>> <<say "krissy">>What's going on?<</say>> <<narrate>>You feel your cock starting to grow as $krissy.name keeps bouncing on your lap.<</narrate>> <<say "am">>$gerald.name's brilliant idea. Make the road cobbled because it'll look fancy near the important buildings. He did not consult the others on this monstrosity.<</say>> <<narrate>>You instinctively move your heads over your lap and under $krissy.name's buttocks trying to protect your cock from the barrage.<</narrate>> <<say "krissy">>Hands!<</say>> <<say "mc">>Sorry $krissy.refer, was just trying to keep you steady while it's bumpy.<</say>> <<say "krissy">>I get that, but maybe take your hands off your $krissy.them's ass?<</say>> <<narrate>>You shoot your hands back in the air.<</narrate>> <<say "mc">>Shit. Shit, sorry! Oh god that's embarrassing.<</say>> <<narrate>>There's another bump and she slams into your groin again, your dick now fully erect.<</narrate>> <<say "krissy">>What is—<</say>> <<narrate>>She stops herself as she realizes what's happening.<</narrate>> <<think "krissy">>Shit, I made that one worse. I brought attention to him grabbing my butt, which was purely innocent. But the bumping... now I can feel his damn great big dick against my ass and I can't exactly ask him to put his hands back now can I?<</think>> <<set _ws = State.variables[$awaypartystray]>> <<set _we = State.variables[$awaypartyeast]>> <<narrate>>You notice $britt.name give you a wink through the rear mirror while _ws.name glares at your crotch with a massive grin on her face. The lust in her eyes only making you harder.<</narrate>> <<think "mc">>This is not the damn time!<</think>> <<say "krissy">>How much further?<</say>> <<say "am">>Nearly there.<</say>> <<narrate>>For the remainder of the journey, $krissy.name tries to hold herself high above your lap, but every now and again crashes back down, crushing your dick each time. You whisper in her ear.<</narrate>> <<say "mc" "" "(Whisper)" "whisper">>I know this isn't ideal, but can you just grin and bear it? It's so damn painful every time you fall back into my lap and I can't imagine it's pleasant for you either.<</say>> <<narrate>>She goes red as she settles down on your lap, your hard cock only a few thin pieces of fabric away from your $krissy.them's pussy.<</narrate>> <<say "am">>Okay, we're here. I'll show you to your suite.<</say>> <<narrate>>As you all pile out of the vehicle, you notice a small wet patch on your jeans.<</narrate>> <<think "mc">>I guess she was struggling just as much as me. Probably best not to talk about this again.<</think>> <<button "Continue" arriveeast>> <<lust "krissy" 3>> <<corrupt "krissy" 5>> <<temp "settle">> <</button>> <<case "settle">> <<say "am">>This is your suite. I'll leave you to enjoy it. $va.name will join you for breakfast. Good night.<</say>> <<narrate>>$krissy.name quickly scurries away into one of the rooms, purposefully trying to avoid eye contact.<</narrate>> <<say "krissy">>I'm heading to bed, I suggest everyone else do the same.<</say>> <<say "britt">>I'll keep watch.<</say>> <<say "mc">>It's fine, I need you in top condition tomorrow. At worst, the room is bugged. Just be careful what we discuss.<</say>> <<say "britt">>But...<</say>> <<say "mc">>Everyone to bed. Good night.<</say>> _comfy <<button "Continue" brittsex>> <<temp "east">> <</button>> <</switch>><<switch $tempvar>> <<case "morning">> <<narrate>>You head to the lounge to discuss the plans for leaving.<</narrate>> <<say "mc">>Good morning all. Hope you're all ready for the journey!<</say>> <<narrate>>They look back, clearly still unhappy about the situation.<</narrate>> <<say "mc">>So, we leave tonight at 22:00. Is there anything left you want to discuss before we get there?<</say>> <<block "other/warmeet/lexi.jpg">> <<say "lexi">>Where is everyone going to stay?<</say>> <<say "mc">>I just assumed we'd stay at your place or $monique.name's.<</say>> <<narrate>>She shakes her head.<</narrate>> <<say "lexi">>That seems like a bad idea. Remember, we tried to tell people about the feeling pulling us here. Then we vanished. It may attract unwanted attention if we suddenly reappear.<</say>> <<say "aubree">>I have a friend you can stay with.<</say>> <</block>> <<say "lexi">>The farmer we spoke about earlier is also an option.<</say>> <<say "mc">>Okay, so we can stay at your place, which sounds like it may be risky, or ask one of those two for assistance. Are you sure they'll help?<</say>> <<say "lexi">>Yes. She doesn't believe the propaganda like many other citizens do. In fact she and I often argued because, well, I did.<</say>> <<say "aubree">>And my friend will be cool with whatever.<</say>> <<block "other/warmeet/adria.jpg">> <<say "adria">>Just to bring up another point, though. As aunt $lexi.name said, people may recognize us.<</say>> <<think "mc">>Again with cute pajamas. But what's with the "aunt"? I guess maybe it's just because their mothers have been friends for so long.<</think>> <<say "mc">>Not much we can do about that, though.<</say>> <<narrate>>There's a round of laughter which stops abruptly when they notice you're not laughing either.<</narrate>> <<say "adria">>Wait, you're serious?<</say>> <</block>> <<set _who = State.variables[$awaypartyeast]>> <<set _stray = State.variables[$awaypartystray]>> <<if $awaypartyeast == "monique">> <<say "lexi">>You're a patron, $lexi.calls. Transform _who.name and nobody will be any wiser.<</say>> <<else>> <<say "monique">>You're a patron, $monique.calls. Transform _who.name and nobody will be any wiser.<</say>> <</if>> <<think "mc">>Now I just feel stupid.<</think>> <<say "mc">>Good point. _who.refer, meet me at the Gateway later, okay? $britt.name and _stray.name too, I guess.<</say>> <<say "britt">>Nope. Not gonna 'appen. Nothin' against it, and I'd be down fer it any other time, but I dun wanna be in a new body I ain't used to if I'm out there protectin' ya. Besides, outside a handful of 'em on the gate, which we're avoidin', they'll not recognize us.<</say>> <<say "mc">>Yeah, I guess that makes sense.<</say>> <<think "mc">>Does it? I don't know enough about transformation to question it.<</think>> <<narrate>>_stray.name looks a little disheartened.<</narrate>> <<block "monique/lounge02.jpg">> <<say "monique">>You should probably go clear your head before we go too. There's a lot going on and I know you've a growing list of unanswered questions, but we need you focused for this.<</say>> <<say "mc">>Thanks, $monique.name, but I'm fine.<</say>> <<say "monique">>I insist. I'll drag you there myself if I have to!<</say>> <<say "mc">>Fine, fine. Before that, anyone else have anything I should know?<</say>> <<say "aubree">>You gotta stop calling it the East. That's a name from the champions. It's fine around here, but back home... sorry, back there, it's New Eden.<</say>> <</block>> <<say "mc">>Makes sense. I never thought to question it, but yeah, you calling your city "East" would be odd. Thanks.<</say>> <<say "monique">>Now, off to the garden with you!<</say>> <<say "mc">>Okay, I'm going. Thanks everyone, see you later today.<</say>> <<say _who.folder>>And don't forget to meet me at Gateway B!<</say>> <<narrate>>You nod.<</narrate>> <<button "Continue" departureeast>> <<temp "garden">> <</button>> <<case "garden">> <<think "mc">>I guess trying to clear my head can't hurt.<</think>> <<narrate>>You get a whiff of weed.<</narrate>> <<think "mc">>I didn't realize anyone here smoked.<</think>> <<say "am" "???">>You really are heading out to New Eden, huh? The mistress will be pleased.<</say>> <<block "am/meet01.jpg">> <<narrate>>There's a redhead you don't recognize leaning against the pillar while smoking a joint.<</narrate>> <<say "mc">>Sorry, have we met? Did you wander up from the—<</say>> <<narrate>>There's a blur of motion and you're pulled backward. Before you stands $britt.name and $moriah.name.<</narrate>> <<say "britt">>Who the hell are you?!<</say>> <<say "am" "???">>Pretty quick response. Not bad. But rest assured, I'm not here to harm anyone.<</say>> <<say "moriah">>You'd better explain yourself quickly or else.<</say>> <</block>> <<say "am" "???">>Oooh, scary! You'll have to excuse me ladies, but while there may be some of my people who fear you, I am not one of them.<</say>> <<say "mc">>Who are you?<</say>> <<say "britt">>Eastlander. Maybe you're too late to broker peace; she could be an assassin.<</say>> <<narrate>>She takes another drag.<</narrate>> <<block "am/meet02.jpg">> <<say "am" "???">>Ehh, yes and no. The mistress asked me to watch you, see if the rumors were true, and wow, after that explosion of the power the other night I guess they are. Which is good for you, because otherwise my job was indeed to dispatch you and prevent a war.<</say>> <<narrate>>$britt.name pushes you further behind her.<</narrate>> <<say "britt">>Ain't a chance in 'ell!<</say>> <<say "am" "???">>Don't worry, that's not an option anymore. You're too valuable. My mistress will want to meet you.<</say>> <<say "mc">>Your mistress?<</say>> <</block>> <<say "am" "???">>Yup, I'm gonna head back home, I'll be waiting for on the outskirts tonight. If you need anywhere to stay, I'll set you up.<</say>> <<say "mc">>Who is your mistress and why does she want to meet?<</say>> <<say "am" "???">>I do not question my mistress; I merely follow her orders.<</say>> <<narrate>>$moriah.name clenches her fist.<</narrate>> <<say "moriah">>No more games. I will hurt you.<</say>> <<narrate>>The mystery woman rolls her eyes.<</narrate>> <<say "am" "???">>Uh-huh, sure you will. My name is <<textbox "$am.name" $am.name>>. My mistress, $va.name, does not wish for bloodshed. Mull it over; I'll be waiting for you.<</say>> <<narrate>>She flicks her joint onto the floor, then like some ninja from an anime she swiftly jumps onto the wall behind her, over the hedge and into the wastes.<</narrate>> <<say "britt">>I'll give chase; you remain as shield.<</say>> <<narrate>>She runs off in the same direction.<</narrate>> <<say "moriah">>Let's get you inside; who knows if anyone else is out there.<</say>> <<button "Continue" departureeast>> <<meet "am">> <<temp "am">> <</button>> <<case "am">> <<block "moriah/lounge01.jpg">> <<say "mc">>The hell is going on?<</say>> <<say "moriah">>I sensed no lies in her words, but she may just be good at deception. Truly, if she were aiming to harm you I doubt very much she would have appeared as she did. But the fact she got so close to you worries me. If they have even a dozen as skilled as her, I doubt we would pose a threat.<</say>> <<say "mc">>You're saying if this does go to war we'll be wiped out?<</say>> <<say "moriah">>I can't say for sure, but at the very least we'd definitely lose people.<</say>> <<say "mc">>Shit. Then I definitely need to stop this.<</say>> <</block>> <<say "moriah">>You need to take more—<</say>> <<say "mc">>No, it's going to be hard enough with five. They see us coming like that, if they have twelve of her, they'll be meeting us head on.<</say>> <<say "moriah">>I hate that you're right. Do you really have to do this personally?<</say>> <<say "mc">>I do. They're not going to grant you guys an audience; if they were willing to do that they'd have done so years ago.<</say>> <<narrate>>$britt.name returns.<</narrate>> <<block "britt/lounge03.jpg">> <<say "britt">>Fast bugger, got in 'er car and drove east before I could catch 'er.<</say>> <<say "mc">>I think this only proves we need to solve this ASAP.<</say>> <<say "britt">>Yeah, I get that, but shit if they have even twenty of 'er we don't stand a chance if they attacked.<</say>> <<say "mc">>$moriah.name said similar.<</say>> <<say "moriah">>Yeah, though I reckon half that would be enough. Our companions aren't trained to deal with... that.<</say>> <</block>> <<say "mc">>You think $va.name really sent her?<</say>> <<say "britt">>Maybe. It fits the convo from the war meetin'.<</say>> <<say "moriah">>Yeah, problem is, it fits both sides. $monique.name thinking she'd want your power for herself, and $aubree.name thinking she'd do anything to prevent war. Tread lightly with that one.<</say>> <<say "mc">>Got it. Right, I best make sure I'm prepared for the journey.<</say>> <<set _who = State.variables[$awaypartyeast]>> <<think "mc">>I should meet _who.name at Gateway B before 16:00 to transform her.<</think>> <<say "britt">>We'll be close at all times.<</say>> <<notice>>Everyone in the away party has been unassigned from the work schedule and can not be reassigned or go on expeditions until you return.<</notice>> <<button "Continue" homehub>> <<event "mc" "eastgo">> <<run overrideSchedule($awaypartyeast, 16, 17, "gatewayb")>> <<run unassignWork($awaypartyeast)>> <<run unassignWork($awaypartystray)>> <<run unassignWork('britt')>> <<run unassignWork('krissy')>> <<run checkWorkRota()>> <<task "awayeasttfrom">> <<task "awayeastgo">> <<time 2>> <</button>> <<case "leaving">> <<narrate>>It's finally time to head out. You meet everyone outside the hotel.<</narrate>> <<block "armani/east01.jpg">> <<say "armani">>Great. You're here. The vehicles are all prepped and ready to go. You'll arrive at about 01:00. I have no idea what $am.name has planned, so make sure $britt.name takes the lead.<</say>> <<say "mc">>Thanks, $armani.name. We'll be fine.<</say>> <<say "armani">>You'd better damn well be.<</say>> <<narrate>>$kp.name hands you a small device.<</narrate>> <</block>> <<say "kp">>If everything goes to shit, you hold that button and an enforcer loyal to me will be there within seconds.<</say>> <<say "mc">>What will they do?<</say>> <<say "kp">>Just consider it plan Z. They'll protect you.<</say>> <<narrate>>Before you can question further she backs off.<</narrate>> <<say "mc">>$kp.name, wait up what is—<</say>> <<narrate>>$krissy.name places her hand in front of you signaling you to stop.<</narrate>> <<say "krissy">>Now is not the time. I'll explain a little in the car. Let's go.<</say>> <<narrate>>Despite her words, you don't leave for another 15 minutes thanks to saying your goodbyes to everyone individually.<</narrate>> <<button "Continue" departureeast>> <<event "mc" "eastgo" 3>> <<temp "leaving02">> <<taskdone "awayeastgo">> <</button>> <<case "leaving02">> <<narrate>>Finally the five of you get in to the two vehicles and the journey east begins.<</narrate>> <<say "krissy">>You may do well to get some rest on the journey.<</say>> <<say "mc">>Not until you tell me about this device and enforcers. You acted like you knew more.<</say>> <<say "krissy">>There's not much more to tell. It's basically a 911 emergency call for council members.<</say>> <<say "mc">>And she's giving it to me?<</say>> <<say "krissy">>Yes, that part astounds me. She's definitely taken a shine to you.<</say>> <<say "mc">>Do all inspectors have enforcers?<</say>> <<block "krissy/car01.jpg">> <<say "krissy">>What? No. Like I said just council members.<</say>> <<say "mc">>Aren't all inspectors council members?<</say>> <<say "krissy">>Hold on. Are you telling me you don't know?<</say>> <<say "mc">>Uhh... know what?<</say>> <<say "krissy">>Sure, the inspectors work for the council, but they aren't generally council members. $kp.name isn't just another inspector, she's the head of the inspectors and she sits on the council. She is one of the six. Did you really not know that?<</say>> <</block>> <<say "mc">>No. She never suggested as such, she always refers to the council like it's something separate. Is her being here a big deal?<</say>> <<set _uc = $krissy.calls.toUpperFirst()>> <<say "krissy">>_uc, it's a massive thing. Why do you think I'm so comfortable leaving my family in her care? Did you really just think she was a regular inspector?<</say>> <<say "mc">>Yes. I mean it's not like I know any others. I didn't even know the council existed until I met $harley.name!<</say>> <<say "krissy">>It amazes me you've come so far when you know so little.<</say>> <<say "mc">>Why would she bother with someone like me?<</say>> <<say "krissy">>That, I don't know. But I suspect some of it is just curiosity. What's happening here isn't exactly normal.<</say>> <<say "mc">>I guess. And you used to travel with her?<</say>> <<say "krissy">>Yes. There's probably something else I should tell you. I was a council candidate.<</say>> <<say "mc">>Like, you were going to join the council?<</say>> <<say "krissy">>They wanted me to, yes. I and I journeyed with $kp.name to understand more about their world.<</say>> <<say "mc">>So you were going to be a patron?<</say>> <<say "krissy">>No, $krissy.calls. I think I mentioned before. The council is not made up of just patrons, it's all facets of traveling. The head of the enforcers sits on the council too for instance. There's always at least on traveler one the council.<</say>> <<say "mc">>Holy crap, so you were a big deal?<</say>> <<block "krissy/car02.jpg">> <<say "krissy">>I don't mean to toot my own horn, but they certainly felt I was fit to oversee the gateway network.<</say>> <<say "mc">>Wow. $krissy.refer, sounds like you're just as big of a deal as $kp.name then. Why didn't you join them? And do you think you're the reason I was given my patron powers?<</say>> <<say "krissy">>No, $krissy.calls, that is most definitely not the reason. I declined their offer when I fell pregnant with $kenna.name. I wanted to start a family and give everyone a normal life until adulthood.<</say>> <<narrate>>You sit in stunned silence for a moment. Unsure what to make of this information.<</narrate>> <<say "krissy">>Listen. You need to rest up. We've got a long journey ahead of us. I'll wake you when we're close.<</say>> <</block>> <<say "mc">>Yeah, okay, a nap wouldn't hurt.<</say>> <<button "Sleep" departureeast>> <<temp "councilmeeting">> <</button>> <<case "councilmeeting">> <center style="font-size: 300%">Meanwhile, at Central...</center> <<center "council/council.jpg">> <<say "councile" "Council Member E">>What's the situation on Sigma Orion Nine?<</say>> <<say "councilc" "Council Member C">>$kp.name is there assessing it.<</say>> <<say "councila" "Council Member A">>The patron has been destroyed I take it?<</say>> <<say "councile" "Council Member E">>No. My enforcer was ordered to stand down. Hence me questioning the situation.<</say>> <<say "councilc" "Council Member C">>$kp.name has taken charge of the location to assess whether they are a threat.<</say>> <<say "councila" "Council Member A">>Of course they are! They broke several limits without our consent!<</say>> <<say "councild" "Council Member D">>Yes... but how? Their destruction leaves that question unanswered. Who is to say there won't be more?<</say>> <<say "councila" "Council Member A">>But it's pretty obvious they're somehow connected to what's going on!<</say>> <<say "councilc" "Council Member C">>I concur. But they're new, extremely so. There's no way they're the main perpetrator.<</say>> <<say "councila" "Council Member A">>Then they must be aligned with whoever is!<</say>> <<say "councild" "Council Member D">>It's possible. Another reason to keep them alive until we have answers.<</say>> <<say "councile" "Council Member E">>When will $kp.name return?<</say>> <<say "councilc" "Council Member C">>Unsure. She said she will need some time. But they pose no threat to her, even with the surge they're only a mid-tier patron at best.<</say>> <<say "councila" "Council Member A">>I would still rather see them expunged. What if they surge again?<</say>> <<say "councile" "Council Member E">>Then my enforcers and I will attend to it.<</say>> <<say "councild" "Council Member D">>Let's give $kp.name the time she needs and listen to her assessment before we decide any course of action.<</say>> <<say "councila" "Council Member A">>They need destroying! Who knows when their next surge will be!<</say>> <<say "councilc" "Council Member C">>The time is not right. Whatever their intentions or affiliations, we need more information.<</say>> <<say "councile" "Council Member E">>Agreed. We wait on $kp.name. But let's have the equalizers restrict their access to Central.<</say>> <<narrate>>After the chatter dies down and the council breaks off, only two remain.<</narrate>> <<say "councilc" "Council Member C">>You're unusually quiet, nothing to say?<</say>> <<say "councilb" "Council Member B">>I just don't care. That patron is a fun toy. Nothing more. Getting involved beyond that offers me nothing of value.<</say>> <<say "councilc" "Council Member C">>You never change, do you? What if their next power surge means they equal you or your father?<</say>> <<say "councilb" "Council Member B">>Ha! Pull the other one will you? They might be special, but until they have something that benefits me, I couldn't care less.<</say>> <<say "councilc" "Council Member C">>And yet of all of us, you and $kp.name are the only ones who've been down there.<</say>> <<say "councilb" "Council Member B">>A girl's gotta have her fun. But if you break a toy, you just buy another one.<</say>> <<say "councilc" "Council Member C">>You break that patron. I break you.<</say>> <<say "councilb" "Council Member B">>I'd like to see you try. What do they have that even the likes of you would dare threaten me?<</say>> <<say "councilc" "Council Member C">>Like you said, they are special. I have things to attend to; see you soon.<</say>> <<say "councilb" "Council Member B">>Yeah, yeah, whatever. I've already lost interest.<</say>> <<button "Continue" arriveeast>> <<time 2 h false>> <<temp "krissy">> <</button>> <</switch>><<switch $tempvar>> <<case "callenforcer">> <<audio "zoop" play>> <<set $mc.events.eastresolved = "enforcer1">> <<narrate>>Almost immediately after pressing the button you hear a zoop sound and before you appears a person dressed in some futuristic-looking military gear.<</narrate>> <<say "enforcer" "Enforcer">>Assessing the situation.<</say>> <<say "mc">>Uh, hi?<</say>> <<say "enforcer" "Enforcer">>No immediate threat detected.<</say>> <<narrate>>He holds his arm up and a holographic projection appears. It appears to be showing a map of the city. When zoomed in you can even make out people moving.<</narrate>> <<think "mc">>Shit, that's not a map, that's in real time. It's way more advanced than anything I've ever seen.<</think>> <<say "enforcer" "Enforcer">>Targets located. I will have the situation resolved and you will be back with $kp.name in a few hours.<</say>> <<say "mc">>Wait, resolved how?<</say>> <<say "enforcer" "Enforcer">>Non-lethally.<</say>> <<narrate>>Before you can say anything else, they depart, at great speed.<</narrate>> <<say "mc">>Shit, was that the right thing to do? Should I try to follow them?<</say>> <<narrate>>You look out in the direct they left, but are unable to see any sign of them.<</narrate>> <<think "mc">>I guess it's too late to do anything now.<</think>> <<narrate>>About an hour later, the enforcer returns.<</narrate>> <<say "enforcer" "Enforcer">>$gerald.name has been detained and the cabinet have ceased hostilities. They will be in touch soon. You are free to head home.<</say>> <<say "mc">>Just like that?<</say>> <<say "enforcer" "Enforcer">>Their forces were weak. They surrendered after I rendered their so-called elite squad and envoys unconscious. I am no diplomat, though. Once you return home, they'll contact you to discuss how things are moved forward.<</say>> <<say "mc">>Should I not just go and speak to them now?<</say>> <<say "enforcer" "Enforcer">>No. $kp.name gave me strict instruction that if you chose to call for my aid outside of an emergency, that you were to report straight back home.<</say>> <<say "mc">>Uh... right okay.<</say>> <<think "mc">>If they could take care of the situation so easily, why didn't she send the enforcer here to start with?<</think>> <<button "Head Home" eastwake>> <<temp "returning">> <<taskdone "cabmeet">> <</button>> <<default>> <<notice>><center>Are you sure you want to call the enforcer? They will take charge of the situation and resolve it, for better or worse. <br>You will have no further influence on how the situation plays out and you will not be to unlock any new lewds or scenes relative to this event.</center><</notice>> <<choices>> <<back "Cancel">><br> <<link "Yes" eastenforcer>> <<temp "callenforcer">> <</link>> <</choices>> <</switch>><<scene>> <<if debug == true>> <div class="debug"> <<button "Convinced" eastreturn>> <<set $mc.events.eastresolved = "convinced">> <</button>> <<button "Enforced at Meeting" eastreturn>> <<set $mc.events.eastresolved = "enforcer2">> <</button>> <<button "Enforcer Skipped" eastreturn>> <<set $mc.events.eastresolved = "enforcer1">> <</button>> | <<button "Kylie Gone" eastreturn>> <<set $mc.events.kaylagone = "no">> <<unavailable "kayla">> <</button>> <<button "Kylie Retrieved" eastreturn>> <<set $mc.events.kaylagone = "retrieved">> <</button>> <<button "Kylie Caught" eastreturn>> <<set $mc.events.kaylagone = "caught">> <</button>> <<button "Kylie Confessed" eastreturn>> <<set $mc.events.kaylagone = "confess">> <</button>> | <<button "$katie.name Recruited" eastreturn>> <<set $east.crops = 5>> <</button>> <<button "$katie.name Not Recruited" eastreturn>> <<set $east.crops = 0>> <</button>> </div> <</if>> <<set _er = $mc.events.eastresolved>> <<narrate>>You walk in to the lounge where everyone is already gathered, the din of chatter quickly coming to an end.<</narrate>> <<left2 "moriah/reddress01.jpg">> <<say "moriah">>We're glad you're back. How was it?<</say>> <<think "mc">>Mmm, that red dress from the previous house meeting. A delight for the eyes!<</think>> <<narrate>>You go on to explain the events of New Eden to everyone present.<</narrate>> <<say "mc">>And thus, we have peace.<</say>> <<say "armani">>And we can build relations back up with them?<</say>> <<say "mc">>I didn't think you cared for the Eastlanders?<</say>> <<say "armani">>I do not, but they are a valuable trade partner should we lose the gateway.<</say>> <<say "mc">>Yes, relations with New Eden will be possible.<</say>> <<if _er == "enforcer2">> <<say "krissy">>Though given how things ended, they may be a little strained at first.<</say>> <<say "mc">>I think they understood our intention even if we did have to resort to such tactics.<</say>> <<elseif _er == "enforcer1">> <<say "krissy">>Though given how we effectively forced them into submission, we may need to overcome that first.<</say>> <<say "armani">>Let them fear us!<</say>> <<say "lexi">>You forget that's what lead to this situation to begin with. If we foster their fear, someone like Gerald will eventually rile them up again.<</say>> <<narrate>>$armani.name scoffs.<</narrate>> <<else>> <<say "krissy">>And we managed to do it entirely diplomatically! That should put us in good stead with them going forward.<</say>> <<say "mc">>There may be some people who wish to move into the old town which Howard will oversee. $eva.name will eventually station her business here to utilize the gateway and act as ambassador for New Eden too.<</say>> <</if>> <<say "krissy">>But, we need $kayla.name to help us understand how she was communicating with them before we can establish longer term communication.<</say>> <<if $mc.events.kaylagone == "no">> <<left2 "armani/stink01.jpg">> <<narrate>>There's a murmur of noise among the strays and $armani.name gives you the stink eye.<</narrate>> <<say "krissy">>And given I haven't met anyone by that name here, but $name didn't say anything... I'm guessing there's something more to this?<</say>> <<say "armani">>She was a spy for them... but she became one of us. When this whole thing with the East started, she blamed herself and ran off world. <i>$name</i> chose not to pursue her.<</say>> <<say "krissy">>I see. Well, I don't know the details, but that leaves us two options. You work out how to get her back, or we have to make another trek out to New Eden.<</say>> <<say "armani">>We should have already retrieved her!<</say>> <<say "moriah">>We know what planet she went to, we could look for her!<</say>> <<say "mc">>Is it not too late? She could have traveled any number of times since, moved far away from the exit or anything.<</say>> <<say "kp">>She won't have gone far.<</say>> <<say "mc">>What makes you say that?<</say>> <<say "kp">>Finding a hub like this is like a needle in a haystack, I've seen a handful at best, and I only know of one other that's gone to the lengths you have. She won't want to live on an empty hub.<</say>> <<narrate>>$lacy.name interjects.<</narrate>> <<say "lacy">>I... uhhh... I know what planet she's on, and that she's still within the vicinity of the exit. I've been tracking her signature, I can't pinpoint her, but it's enough to know she's still close enough for us to find.<</say>> <<say "mc">>Okay, I'll come talk to you when I've decided on the relevant course of action.<</say>> <<say "armani">>If you don't fetch her back, I damn well will. We held back because of the East invasion and her potential connection, but there's no reason not to retrieve her now!<</say>> <<narrate>>Her eyes are trained on you, full of fire.<</narrate>> <<think "mc">>There might be some negative consequences if I leave her off world!<</think>> <<else>> <<say "kayla">>I can show you.<</say>> <<say "mc">>Great, we'll talk later once I'm ready.<</say>> <<narrate>>She nods.<</narrate>> <</if>> <<say "mc">>$kp.name also has to go report to the council in two days, but I'm sure it's nothing to worry about.<</say>> <<left2 "kp/handle01.jpg">> <<say "kp">>I could only keep them at bay for so long. They're extremely... curious... about you.<</say>> <<say "mc">>Should I be worried?<</say>> <<say "krissy">>If the council think they can—<</say>> <<say "kp">>Don't worry, I'll handle it. <<if _er == "enforcer2" || _er == "enforcer">>Allowing him to call the enforcer will likely land me in hot water, but <</if>>$name will be safe while ever he is looking out for his companions and travelers the way he is now. I'll ensure it.<</say>> <<narrate>>$krissy.name gives a nod of satisfaction.<</narrate>> <<if $east.crops >= 4>> <<say "mc">>Lastly, I'm sure many have you met her already, but $katie.name will be joining us. She's a friend of $lexi.name's and a keen farmer.<</say>> <<left2 "katie/intro01.jpg">> <<say "katie">>Yeah, sure... sure... thanks for having me. You guys got any good video games?<</say>> <<narrate>>There's a little laughter from some of the attendees, but $katie.name was being serious.<</narrate>> <<say "mc">>I'll let you settle in, then we can discuss what you want to do here. $moriah.name can set you up with a computer.<</say>> <<narrate>>Her eyes light up.<</narrate>> <<say "katie">>Excellent!<</say>> <<available "katie">> <</if>> <<say "mc">>Okay, anything else while we're all together?<</say>> <<narrate>>There's a sea of heads shaking. Everyone is mostly just happy you're back and the crisis has been averted. Only $britt.name speaks up.<</narrate>> <<say "britt">>What 'bout $voice.name? Anythin' 'appen while we were away?<</say>> <<say "kp">>Nothing, she remains dormant. But I suspect the council meeting will change that.<</say>> <<say "mc">>Oh?<</say>> <<say "kp">>Up to now I haven't reported on her situation, I wanted to further my understanding of what happened before they all started their inquisition... but things have progressed too far me to keep quiet now.<</say>> <<say "mc">>Okay, but everyone here will be safe from her and the council when they cross paths?<</say>> <<say "kp">>You have my word.<</say>> <<narrate>>After everyone has filed out, $krissy.name hangs back.<</narrate>> <<say "krissy">>We've waited long enough. Let's go get $kenna.name!<</say>> <<say "mc">>Let's go.<</say>> <<button "Continue" buffer>> <<for _v range $girlsavailable>> <<if !State.variables[_v].traits.includes('off world worker')>> <<set State.variables[_v].like += 3>> <</if>> <</for>> <<if $mc.events.kaylagone == "no">> <<task "kaylaback0">> <<else>> <<task "eastcomms">> <</if>> <<task "councilmeet">> <<time 2 'h' false>> <<set $councilmeet = 2>> <<msg>>Everyone present likes your more.<</msg>> <</button>><<scene>> <<if debug == true>> <div class="debug"> <<button "$aubree.name" eastwake>> <<set $awaypartyeast = "aubree">> <<set $aubree.mature = true>> <<set $adria.mature = false>> <<set $lexi.young = false>> <<set $monique.young = false>> <</button>> <<button "$lexi.name" eastwake>> <<set $awaypartyeast = "lexi">> <<set $aubree.mature = false>> <<set $adria.mature = false>> <<set $lexi.young = true>> <<set $monique.young = false>> <</button>> <<button "$monique.name" eastwake>> <<set $awaypartyeast = "monique">> <<set $aubree.mature = false>> <<set $adria.mature = false>> <<set $lexi.young = false>> <<set $monique.young = true>> <</button>> <<button "$adria.name" eastwake>> <<set $awaypartyeast = "adria">> <<set $aubree.mature = false>> <<set $adria.mature = true>> <<set $lexi.young = false>> <<set $monique.young = false>> <</button>> | <<button "$ember.name" eastwake>> <<set $awaypartystray = "ember">> <</button>> <<button "$molly.name" eastwake>> <<set $awaypartystray = "molly">> <</button>> <<button "$lacy.name" eastwake>> <<set $awaypartystray = "lacy">> <</button>> <<button "$vanna.name" eastwake>> <<set $awaypartystray = "vanna">> <</button>> | <<button "$lexi.name House" eastwake>> <<set $mc.events.eaststay = "lexi">> <</button>> <<button "$katie.name Farmhouse" eastwake>> <<set $mc.events.eaststay = "katie">> <</button>> <<button "$holly.name House" eastwake>> <<set $mc.events.eaststay = "holly">> <</button>> <<button "$va.name Penthouse" eastwake>> <<set $mc.events.eaststay = undefined>> <</button>> </div> <</if>> <<set _bonus = []>> <<if $mc.events.eaststay == "lexi">> <<set _bonus.pushUnique('bus')>> <<set _bonus.pushUnique('gov')>> <<elseif $mc.events.eaststay == "holly">> <<set _bonus.pushUnique('ent')>> <<elseif $mc.events.eaststay == "katie">> <<set _bonus.pushUnique('ind')>> <<set _bonus.pushUnique('agr')>> <</if>> <<if $east == undefined>> <<set $east = {}>> <</if>> <<if $east.nogov == undefined>> <<set $east.nogov = []>> <</if>> <<switch $tempvar>> <<case "return">> <<think "mc">>God, that smells good.<</think>> <<narrate>>You follow the scent to the kitchen where you see $krissy.name at the stove.<</narrate>> <<say "krissy">>You stopped the invasion, $krissy.calls. You did a great job. Let's have some breakfast then head back to the hub. I know you've still got loads of questions and I'm eager to see my little girl again.<</say>> <<think "mc">>Of course, the buffer. I'm entirely convinced it must be $kenna.name.<</think>> <<narrate>>You all join together for breakfast, the most relaxed you've all been since getting here.<</narrate>> <<narrate>>You laugh and joke, and it almost feels like all the worries in the world have melted away.<</narrate>> <<think "mc">>There's still so much I don't know. But this feeling... I want it to last. I want us to have mornings like this back home whenever we can.<</think>> <<say "britt">>Somethin' wrong? You look deep in thought.<</say>> <<say "mc">>I'm just savoring this moment. We did it. Everyone is safe and we're all together.<</say>> <<narrate>>There's a joyous cheer and the chatter continues over the meal.<</narrate>> <<say "mc">>I guess it's time to head home, huh?<</say>> <<if $mc.events.eastresolved == "convinced">> <<say "krissy">>$eva.name will drive us out to where we parked the vehicles herself. She won't be long.<</say>> <<else>> <<say "krissy">>$eva.name will drive us out to where we parked the vehicles herself. The enforcer is gone and they have $gerald.name locked up. They've asked if you want to take him.<</say>> <<say "mc">>No. I don't want him, even locked up, anywhere near my companions.<</say>> <<say "krissy">>Understandable. $eva.name won't be long to collect us.<</say>> <</if>> <<if $east.crops >= 4>> <<narrate>>As you head out the door, $katie.name is waiting for you.<</narrate>> <<say "katie">>Room for one more?<</say>> <<say "mc">>Of course! I was hoping you'd come along. Let's go.<</say>> <</if>> <<narrate>>$eva.name arrives a little later. Your group gets in the van and heads outside the city walls to collect your own vehicles. You arrive 15 minutes later.<</narrate>> <<say "eva">>When you're back home, ask $kayla.name how to communicate back here. We can probably set something more sophisticated up later if you desire it. But first let's just get the communication channels open.<</say>> <<say "mc">>Of course. I hope we can work together for the betterment of both our people.<</say>> <<if $mc.events.kaylagone == "no">> <<think "mc">>I don't want to complicate matters further at this stage. I won't tell her $kayla.name isn't at the hub. I'll decide how to handle that situation later.<</think>> <</if>> <<narrate>>She nods.<</narrate>> <<say "mc">>I was also wondering... I met a lot of people while I was here. Some of them did not know who I really was. Would you be so kind as to reveal the truth to them for me and apologize on my behalf?<</say>> <<narrate>>She ponders for a moment.<</narrate>> <<say "eva">>Very well. I can't say they will be best pleased, but hopefully they understand.<</say>> <<narrate>>You describe the people you encountered to her as she takes notes.<</narrate>> <<say "mc">>I appreciate this. I would like to come back here again in the future, and I can contact them personally then. And to be clear, if anyone, not just these people, want to visit the hub, the door is open.<</say>> <<say "eva">>Of course, once we've got open communications we can discuss that type of thing. We'll also extend you invites to any future events at City Hall, so there's no need to be a stranger.<</say>> <<narrate>>She returns to her van and the rest of you pile in your vehicles and prepare for the journey home.<</narrate>> <<button "Head Home" eastwake>> <<temp "returning">> <</button>> <<case "returning">> <<narrate>>The drive home is relatively uneventful. Everyone is in a good mood and chatting idly.<</narrate>> <center style="font-size: 300%">Meanwhile, at Central...</center> <<center "council/council.jpg">> <<if $mc.events.eastresolved != "convinced">> <<say "councile" "Council Member E">>An enforcer was called to Sigma Orion Nine.<</say>> <<say "councila" "Council Member A">>What?! I authorized no such thing.<</say>> <<say "councile" "Council Member E">>It wasn't a regular enforcer. It was one of $kp.name's.<</say>> <<say "councild" "Council Member D">>For a council member to call their personal enforcer... The situation down there must be pretty bad. Does the patron still live?<</say>> <<say "councile" "Council Member E">>From what I can gather, the enforcer worked with the patron.<</say>> <<say "councila" "Council Member A">>This is ludicrous! A patron should have no authority over an enforcer!<</say>> <<say "councilc" "Council Member C">>I'm sure $kp.name had her reasons, it must have been for the betterment or security of the travelers.<</say>> <</if>> <<say "councila" "Council Member A">>We cannot wait any longer.<</say>> <<say "councile" "Council Member E">>I have to agree.<</say>> <<say "councilc" "Council Member C">>Has $kp.name ever let the council down? Just leave her be.<</say>> <<say "councild" "Council Member D">>I am also growing impatient. I trust $kp.name, but the radio silence is worrisome.<</say>> <<say "councilb" "Council Member B">>And yet none of you will just go down there to check for yourselves.<</say>> <<say "councila" "Council Member A">>To what end? Regardless, I suggest we summon her.<</say>> <<say "councilb" "Council Member B">>Ha! She'll eat you alive.<</say>> <<say "councila" "Council Member A">>I know full well she won't like it. But this is too big. We need answers. We'll at least give her some warning.<</say>> <<say "councile" "Council Member E">>I agree.<</say>> <<say "councild" "Council Member D">>Agreed.<</say>> <<say "councilc" "Council Member C">>For what it's worth, I disagree.<</say>> <<say "councilb" "Council Member B">>Eh, I don't really care that much. I'm looking forward to seeing $kp.name chew you out, though.<</say>> <<say "councila" "Council Member A">>Three to two. Send her the ultimatum.<</say>> <<cont "eastwake" "home" 2.5>> <<case "home">> <<narrate>>You arrive back to the hub a few hours later. $kp.name is already there to greet you.<</narrate>> <<say "kp">>Glad to see you're back safely!<</say>> <<say "mc">>Yes, it was a long trip away; I'm glad to be back. But it was worthwhile. There will be no war and my companions are safe.<</say>> <<say "kp">>That should go over well with the council.<<if $mc.events.eastresolved != "convinced">> Though the fact my enforcer was called to help you will have them a bit worked up.<</if>><</say>> <<say "mc">>How come you never told me you were on the council?<</say>> <<say "kp">>It was never relevant. You were a fledgling, rather weak, patron. Absolutely a curiosity, especially with $voice.name here. And while I saw, and still see great potential in you, I chose when to share what according to the situation. It has never been relevant for you to know this, and may have caused you to act differently.<</say>> <<say "mc">>I—<</say>> <<say "kp">>The council have called me back in two days to give my report. There's a larger issue at hand and they think you're connected.<</say>> <<say "mc">>What's the larger issue?<</say>> <<say "kp">>I cannot say. The council will decide whether to share that information with you or not.<</say>> <<say "mc">>Fine, fine. I know when push it with you and when to leave it be. Anything happen with $voice.name while I was away?<</say>> <<say "kp">>Nothing, I don't really know about your hub, best to check with $cassie.name. But for my part I've spent my time training $kylie.name.<</say>> <<say "mc">>Training?<</say>> <<say "kp">>To harness the powers of the gateway you've gifted her.<</say>> <<say "mc">>Uhh...<</say>> <<say "kp">>Another time. Go, let your companions know the good news.<</say>> <<cont "eastwake" "cassie">> <<case "cassie">> <<narrate>>You find $cassie.name who immediately runs to give you a hug.<</narrate>> <<say "cassie">>I had no idea how difficult this was. You make it look so easy. I'm so glad you're back!<</say>> <<say "mc">>Uhh... yeah. I'm sure you did great!<</say>> <<say "cassie">>I did what I could. But it's as if people knew you weren't here and we've had fewer travelers than normal.<</say>> <<notice>>The hub's attractiveness has dropped by five in your absence.<<if $penalty != undefined && $penalty != 0>><br>In addition, your hub spent $penalty day<<if $penalty > 1>>s<</if>> unable to afford upkeep so attractiveness decreased by a further $penalty.<</if>><</notice>> <<say "mc">>Might just be a coincidence. Everything okay otherwise?<</say>> <<say "cassie">>Remarkably quiet. The invasion, did you stop it?<</say>> <<say "mc">>Yes, and we'll open diplomatic channels with them.<</say>> <<say "cassie">>Let's gather everyone. I know you're tired from the journey, but we've all been eagerly awaiting your return.<</say>> <<say "mc">>Best do, yeah. I know most of them won't be too happy if I left it too long. Give me a little while to clean up and I'll meet everyone in the lounge.<</say>> <<set _whoe = State.variables[$awaypartyeast]>> <<say "cassie">>Don't forget to transform _whoe.name back to her old self at Gateway B.<</say>> <<say "mc">>Thanks, $cassie.name.<</say>> <<narrate>>You head over to Gateway B with _whoe.name.<</narrate>> <<say $awaypartyeast>>It was certainly something different to experience life in that body, but I'll be glad to get back in my own.<</say>> <<say "mc">>I'd just about gotten used to it too.<</say>> <<narrate>>She chuckles.<</narrate>> <<say $awaypartyeast>>Me too. I'll miss it a little, but then again, I guess there's nothing stopping you transforming me again in the future, is there?<</say>> <<say "mc">>Good point.<</say>> <<button "Continue" transforms>> <<task "eastreturn">> <<set $mc.events.eastreturn = true>> <<if $penalty == undefined>><<set $penalty = 0>><</if>> <<set $penalty += 5>> <<temp "revert">> <<set $active = $awaypartyeast>> <<time 1 h false>> <</button>> <<case "lexi">> <<set _who = State.variables[$awaypartystray]>> <<narrate>>You awake to _who.name standing over you.<</narrate>> <<say $awaypartystray>>Sleep well?<</say>> <<say "mc">>A bad dream, but otherwise yes.<</say>> <<say $awaypartystray>>So what's the plan for the day?<</say>> <<say "mc">>First, we meet $va.name, as that may change our plans entirely.<</say>> <<narrate>>You hear a knock at the door.<</narrate>> <<say $awaypartyeast>>Someone already noticed us?<</say>> <<narrate>>$britt.name calls over from the window.<</narrate>> <<say "britt">>Nah, it's jus' $am.name.<</say>> <<button "Continue" eastwake>> <<temp "amcollect">> <</button>> <<case "katie">> <<narrate>>You awake to the sounds of arguing.<</narrate>> <<say "krissy">>There's no way $eva.name is that altruistic. Unless it benefits her, she'll not invest her time in it.<</say>> <<say "katie" "???">>If she were that selfish, she wouldn't be sitting on the cabinet! Sure, she likes her money, but she works for the betterment of the city.<</say>> <<say "mc">>Ladies, what's going on here?<</say>> <<block "katie/fhouse01.jpg">> <<say "katie" "???">>Just explaining to your $krissy.them that she's an idiot!<</say>> <<narrate>>You cough.<</narrate>> <<say "krissy">>Ha! My sister may speak highly of you, but you've never had the brains to see what's in front of you.<</say>> <<say "mc">>Stop! We need to work together here.<</say>> <<narrate>>The two of them give each other the dead eye.<</narrate>> <<say "katie" "???">>We'll discuss later, $krissy.name. $name, pleasure to meet you. I'm <<textbox "$katie.name" Nicole>>. Stay here as long as you need, I owe at least that much to $lexi.name. Just be mindful the invasion is happening in seven days.<</say>> <</block>> <<think "mc">>Later? Are these two going to be fighting the entire time?<</think>> <<say "mc">>Seven days? That doesn't give us much time!<</say>> <<button "Continue" eastwake>> <<meet "katie">> <<temp "katie02">> <</button>> <<case "katie02">> <<block "katie/fhouse02.jpg">> <<say "katie">>You know, $lexi.name used to talk about you a lot. She was really proud of you and all her niblets. But you know, she never mentioned how handsome you were.<</say>> <<say "mc">>Likewise, she didn't prepare me for your captivating beauty.<</say>> <<narrate>>$krissy.name rolls her eyes.<</narrate>> <<say "krissy">>We're not here for you to add more women to your harem, $krissy.calls. Let's focus on the task at hand, shall we?<</say>> <<narrate>>$katie.name shrugs.<</narrate>> <<say "katie">>We can catch up some other time. I've gotta go attend to the farm.<</say>> <<narrate>>She leaves, but she gives you a wink as she heads out the door.<</narrate>> <</block>> <<say "mc">>She seems like a unique character. Can we trust her?<</say>> <<say $awaypartyeast>>Yeah, she's alright. She's a bit confrontational, as you probably saw, and given how stubborn $krissy.name is, it's not the best combo. But, I'm sure we'll be fine.<</say>> <<narrate>>$krissy.name glares at her.<</narrate>> <<say "mc">>A lot younger than I expected too. I would have expected her to be $aubree.name's friend, not $lexi.name.<</say>> <<if $awaypartyeast == "lexi">> <<say $awaypartyeast>>She was one of my students. Highly gifted... but she can be a little... difficult at times.<</say>> <<else>> <<say "krissy">>She was one of her students. A highly gifted one apparently. $lexi.name never shut up about her. Just has a terrible attitude. And I'm not stubborn!<</say>> <</if>> <<set _who = State.variables[$awaypartyeast]>> <<narrate>>You and _who.name share a glance of disbelief.<</narrate>> <<say "krissy">>I know that look! You really think I'm stub—<</say>> <<narrate>>There's a knock at the door.<</narrate>> <<button "Continue" eastwake>> <<temp "amcollect">> <</button>> <<case "holly">> <<narrate>>You awake to the smell of food.<</narrate>> <<think "mc">>Something smells delicious.<</think>> <<say "britt">>Ah, yer awake. The others are in the kitchen.<</say>> <<say "mc">>Great, I'm starving!<</say>> <<narrate>>You head into the kitchen to see the others chatting.<</narrate>> <<say "holly" "???">>So how are you guys going to—<</say>> <<narrate>>She stops when she sees you.<</narrate>> <<block "holly/meet01.jpg">> <<say "holly" "???">>You must be the patron everyone seems to be talking about. You don't seem so scary.<</say>> <<narrate>>You chuckle.<</narrate>> <<say "mc">>No, I don't think I am. Thank you for letting us stay here. $aubree.name spoke highly of you.<</say>> <<say "holly" "???">>Ha! I find that hard to believe, the little slut!<</say>> <<if $awaypartyeast == "aubree">> <<say "aubree">>Takes one to know one!<</say>> <</if>> <<say "mc">>Uh, right. Yes. My name is $name, it's nice to meet you.<</say>> <</block>> <<say "holly">><<textbox "$holly.name" Brooke>>. So how do you intend to stop the war?<</say>> <<button "Continue" eastwake>> <<meet "holly">> <<temp "holly02">> <</button>> <<case "holly02">> <<say "mc">>Straight to the point, huh? We're here to gather as much intel as we can so we can convince the cabinet to stop.<</say>> <<say "holly">>Well, you don't have long. They intend to march in seven days.<</say>> <<say "mc">>Shit. That doesn't give us much time.<</say>> <<block "holly/meet02.jpg">> <<say "holly">>Will you kill them?<</say>> <<say "mc">>What? No! This is a peaceful mission.<</say>> <<say "holly">>Good. Good. I would have reported that you were here if I thought you were just another $gerald.name. Come, eat something.<</say>> <<say "mc">>So what can you tell me about them, $holly.name?<</say>> <<say "holly">>Not much, bunch of bureaucrats. It's a pretty big city, but not exactly a megalopolis. They're job focuses on keeping the city running. They're glorified pencil pushers if you ask me. But, they do keep the lights on so can't really complain, eh?<</say>> <</block>> <<say "mc">>You know anything that may help us?<</say>> <<narrate>>She pauses to think for a moment.<</narrate>> <<say "holly">>Your friends asked me the same thing, outside of $gerald.name being a regular at one of the strip clubs, I didn't really offer any new information.<</say>> <<say "mc">>That could still be useful, thank you $holly.name. And for letting us stay here.<</say>> <<narrate>>She shrugs.<</narrate>> <<say "holly">>I don't particularly want a war. And, if there is one and the rumors of your power are true, I'd do well to befriend you.<</say>> <<say "mc">>I see. I don't know what those rumors are, but I'd be happy to get to know you.<</say>> <<narrate>>$krissy.name rolls her eyes.<</narrate>> <<say "krissy">>We're not here for you to add more women to your harem, $krissy.calls. Let's focus on the task at hand, shall we?<</say>> <<narrate>>$holly.name blushes, dusts herself off and plates up the food.<</narrate>> <<say "holly">>I gotta get to work. Enjoy the food. We can catch up later.<</say>> <<narrate>>She leaves, but her eyes stay trained on you as she heads out the door.<</narrate>> <<say "mc">>Can we trust her?<</say>> <<say $awaypartyeast>>Yeah, she's alright.<</say>> <<narrate>>There's a knock at the door.<</narrate>> <<button "Continue" eastwake>> <<temp "amcollect">> <<set $intel.gerald.pushUnique('Frequents strip club')>> <</button>> <<case "amcollect">> <<block "am/knock01.jpg">> <<say "am">>Settling in well? My mistress requests an audience.<</say>> <<say "mc">>I thought we'd see you again soon. Let's go. It's the first real lead we have.<</say>> <<narrate>>She grins.<</narrate>> <<say "am">>I'm sure you'll find the mistress very amicable.<</say>> <<say "mc">>You look different today.<</say>> <<say "am">>I'm a woman of many faces. Whatever my mistress needs.<</say>> <</block>> <<say "mc">>What does that mean?<</say>> <<say "am">>It means I'll be whatever she needs me to be. Come on, let's go.<</say>> <<narrate>>She walks you through the city, staying eerily silent as she guides you to a particularly fancy looking building.<</narrate>> <<say "am">>This is her building.<</say>> <<narrate>>You look up at the multi-story building in front of you.<</narrate>> <<say "mc">>Is this a hotel? What need do you have a hotel in a self-contained city?<</say>> <<say "am">>It was built in case other travelers wanted to visit, or used as a place to house settlers before they had permanent residence. It never got used that way, of course, so $va.name made it her own.<</say>> <<narrate>>$krissy.name scoffs.<</narrate>> <<say "am">>Come, she's waiting for you in the penthouse suite.<</say>> <<button "Continue" eastwake>> <<temp "va">> <</button>> <<case "va">> <<if $mc.events.eastentry == "am">> <<narrate>>Despite your dream, you wake feeling well rested.<</narrate>> <<think "mc">>First things first. I guess I need to meet $va.name.<</think>> <<narrate>>You leave your room to find an attractive older woman sitting on the sofa.<</narrate>> <</if>> <<block "va/meet01.jpg">> <<say "va">>Hello, $name.<</say>> <<say "mc">>Ah, you must be $va.name. Good to meet you, I think.<</say>> <<if $mc.events.eastentry == "am">> <<say "britt">>Dun worry, she's not been 'ere long and I've kept an eye on 'er.<</say>> <<say "mc">>Did you get some sleep?<</say>> <<say "britt">>A lil'.<</say>> <<else>> <<narrate>>$britt.name surveys the room.<</narrate>> <<say "britt">>Looks safe.<</say>> <<say $awaypartystray>>Don't let her feminine wiles distract you!<</say>> <</if>> <</block>> <<narrate>>You shake your head.<</narrate>> <<say "va">>Thank you for meeting me. I was quite intrigued when I found out you were real.<</say>> <<say "mc">><<if $mc.events.eastentry == "am">>Thank you for the hospitality.<<else>>Likewise.<</if>> But if I may be so bold, what do you hope to get from me?<</say>> <<narrate>>She grins.<</narrate>> <<block "va/meet02.jpg">> <<say "va">>Direct and to the point; I do like that in a man. I wish for peace, which I understand is what you seek too. I would have come to greet you personally, but I'm sure you understand why I could not given how you're sneaking around the place.<</say>> <<say "mc">>I do. I do not wish any conflict; my companions are too precious. How do we achieve it?<</say>> <<say "va">>First, I have a question for you. What exactly was your plan in coming here?<</say>> <<say "mc">>I had hoped to gain an audience with your leaders. Meeting you has saved me a lot of trouble of figuring out how to do that.<</say>> <<say "va">>The next cabinet meeting is in six days. The day before we march on the Gateway. That means we have six days to figure out how to stop this.<</say>> <</block>> <<say "mc">>Can you not convince them?<</say>> <<say "va">>If it were that simple, we'd not be preparing for this... skirmish. $gerald.name has everyone in a frenzy after $kayla.name's report. To be honest, I had assumed he fabricated. Hence I sent an envoy to seek you out.<</say>> <<say "mc">>And kill me if necessary.<</say>> <<say "va">>Correct. If you were real, which clearly you are, and were looking to destroy us, she would have attempted that action. To be honest, as skilled as $am.name is I doubt an assassin could kill you. Otherwise we wouldn't need such preparations. I trust you can see why I would wish to sacrifice the life of one for the life of many.<</say>> <<say "mc">>I can't say I'm pleased to be spoken about in that context, but unfortunately, I do understand it. Not that I necessarily agree.<</say>> <<say "va">>Either way, I trust if we work together we can find a more agreeable solution.<</say>> <<say "mc">>So how do we have the others agree?<</say>> <<say "va">>If I knew that, I'd have done it already. $gerald.name is the biggest hurdle. He has taken the news of your arrival as a way to rile up the public and while normally his more extreme ideas are knocked down, this time unfortunately, his logic made sense. Protect the people by destroying you the way they destroyed $voice.name.<</say>> <<say "mc">>But that's what you were going to do? So why the extra steps?<</say>> <<say "va">>Because I didn't believe you were an actual patron until $am.name confirmed it true to me. Between you and your champions, a great many of my people would perish.<</say>> <<say "mc">>So you can't help me convince the others?<</say>> <<say "va">>To the contrary. I will be working on them on my side. My aid will make it easier to convince them to speak to you.<</say>> <<say "mc">>I see.<</say>> <<say "va">>One more thing. Here's 5,000 credits. This is enough for a typical household of five to live on for a week around here.<</say>> <<block "va/meet03.jpg">> <<narrate>>She stands up, looking you up and down.<</narrate>> <<say "va">>Now, I must apologize. I have appearances to keep up so must go. $am.name will give you some details of the others that may assist you in your endeavors here. We will speak again soon.<</say>> <<say "mc">>Of course. I look forward to it.<</say>> <<narrate>>She bites her lip.<</narrate>> <<say "va">>Mhmmm, believe me, not as much as I am.<</say>> <<narrate>>You can't help but check out her ass as she leaves.<</narrate>> <<think "mc">>Business foremost... but we should definitely consider some pleasure too.<</think>> <<button "Continue" eastwake>> <<temp "am">> <<meet "va">> <<time 1.5>> <</button>> <</block>> <<case "am">> <<narrate>>As $va.name leaves, you can't help but notice the admiration in $am.name's eyes as she departs.<</narrate>> <<say "mc">>You'd follow her to hell and back wouldn't you?<</say>> <<block "am/chat01.jpg">> <<say "am">>Anything my mistress desires.<</say>> <<say "mc">>What has she done to instill such blind loyalty in you?<</say>> <<say "am">>I could ask you the same about your followers. Now, allow me to tell you about the cabinet.<</say>> <<narrate>>She goes on to give you in depth information about each of the cabinet members for the next hour, bar $va.name.<</narrate>> <<say "am">>So to summarize, $gerald.name is a womanizer who has a particular penchant for redheads. He craves nothing but power and influence. He is however, a good strategist and a charismatic speaker. His words sway the masses and this makes him dangerous.<</say>> <</block>> <<say "am">>$howard.name is somewhat of a coward, but a keen humanitarian. He works with charities and similar groups to ensure everyone in the city is given a fair shot and treated equally. When defending others his cowardice seems to disappear and he will gladly defend the downtrodden. He often can be found working in the poorer communities.<</say>> <<say "am">>$eva.name is a shrewd businesswoman. Before coming here she was a self-made millionaire and I daresay she would easily have been a multi-billionaire by now had she remained on her own world. But, like many of us, she chose the allure of everlasting life. She has been exemplary at managing the city's finances and often helps divert funds to $howard.name's causes.<</say>> <<say "mc">>I wanted to ask Jessica about this but didn't get a chance. I'm confused. You all created your own self-sufficient city, your own utopia, yet there's still finances? What are they required for? It's not like you're trading with anyone.<</say>> <<say "am">>Without a working currency how does one reward good work, encourage people to work, and provide services to others? Money is an important aspect to keep the city organized and running.<</say>> <<say "mc">>I see. So those that don't work?<</say>> <<say "am">>We have welfare programs for those that are unable to work, and they are given a comfortable lifestyle. But for those that are too lazy to work, nothing is provided beyond shelter.<</say>> <<say "mc">>No food?<</say>> <<say "am">>If they wish to eat, they must work or provide for themselves. But we digress. This should be the information you need. You have six days to make use of it. $va.name would like to meet again in two days to update you on her progress.<</say>> <<say "mc">>So what do we do now?<</say>> <<block "am/chat02.jpg">> <<say "am">>That's really up to you. Had you not come here with a plan?<</say>> <<say "mc">>Yes, of course.<</say>> <<say "am">>Then I shall leave you to enact that. We're in a rather affluent part of the city near the city hall; only the wealthy reside here. However, they're used to $va.name entertaining all sorts of people so you shouldn't attract any unwanted attention.<</say>> <<narrate>>As she leaves the room she looks back at you.<</narrate>> <<say "am">>I am staying on the floor below. I'll be available most evenings should you need anything.<</say>> <</block>> <<say "mc">>Right, thanks $am.name.<</say>> <<button "Continue" eastwake>> <<temp "plan">> <</button>> <<case "plan">> <<block "britt/talk01.jpg">> <<say "britt">>Talkative bunch, eh?<</say>> <<say $awaypartyeast>>My thoughts, exactly.<</say>> <<say $awaypartystray>>So what do we do now?<</say>> <<say "mc">>We gather intel, scout the place out, and see what else we can learn of the cabinet. What makes them tick, what we can use to convince them and even where they'll be. Anything so we can finally put a stop to this war.<</say>> <<say "krissy">>So we just blindly go out there?<</say>> <</block>> <<say $awaypartyeast>>Not at all. We target locations they are likely to frequent or have people who know more about them.<</say>> <<say "krissy">>Well, the city was planned to group certain activities into specific areas. Is that still the case?<</say>> <<say $awaypartyeast>>Yes. While nothing grand like big districts or anything, things are roughly split up like that.<</say>> <<say "krissy">>Great, that should make it easier to focus down specific leads or canvas specific types of facilities.<</say>> <<say "mc">>Okay, then this is how I see things working out. Every day I'll assign you all to a task so you can try to gain new information. I will also visit the various facilities in the city. Though we must be careful not to be suspicious otherwise we may cause more harm than good. I suspect that's part of the reason $va.name won't openly endorse us yet. If things go south she can wash her hands of us and pretend she never met us.<</say>> <<say "britt">>Devious one, ain't she?<</say>> <<say "mc">>I think she might be, yes. We'll meet every morning to discuss what we've found. We start today. Any questions?<</say>> <<say $awaypartystray>>How exactly do you want us to gather information?<</say>> <<say "mc">>In the first instance, just talk to people, try to get a feel for the city and its people. There may be some interesting people out there who can help us in ways we hadn't thought of. We may even get lucky and find exactly where one of the cabinet members will be, so I can talk to them directly. Either way, we need enough information to convince them in six days.<</say>> <<say "britt">>I'll be shadowing you.<</say>> <<say "mc">>Alright, let's get out there.<</say>> <<button "Continue" eastset>> <<task "cabmeet">> <<temp "info">> <<time 1.5>> <<event "mc" "eastgo" 4>> <<set $east = {}>> <</button>> <<default>> <<set _who = State.variables[$awaypartystray]>> <<set _whoe = State.variables[$awaypartyeast]>> <<say "mc">>Good morning all. What did you learn yesterday?<</say>> <<if $cabinet == 5>> <<say "britt">>$va.name sent a message this mornin'. There's a charity event at city hall the night before cabinet meetin'. $howard.name and $eva.name will be there.<</say>> <<say "krissy">>How do we get tickets?<</say>> <<say $awaypartyeast>>We should try our luck at City Hall. I can go, but given some of the rumors I've heard $name would probably do very well with the employees there as well.<</say>> <<say "mc">>A concrete location; how do we get them in private once there?<</say>> <<say "krissy">>I'll handle that. I'm sure there are other ways to meet them too, but it's worth someone trying City Hall if you want to go down this route.<</say>> <<narrate>>You nod.<</narrate>> <</if>> <<if $krissy.east == "am">> <<say "krissy">>I followed $am.name around town, but I kept losing her.<</say>> <<narrate>>$am.name enters the room dramatically.<</narrate>> <<say "am">>That's because you'd make a terrible spy. Did I get the dramatic timing right there?<</say>> <<narrate>>She smirks at you.<</narrate>> <<think "mc">>Shit.<</think>> <<say "am">>I understand what you're trying to do here, so I won't take it personally. But you don't have the skill to track somebody like me.<</say>> <<say "mc">>I just want to better understand who we're getting into bed with here.<</say>> <<say "am">>Then you come visit me at the penthouse or get a better spy.<</say>> <<narrate>>She leaves without saying anything further.<</narrate>> <<say "krissy">>Probably best I don't try that again.<</say>> <<set $east.am = 1>> <</if>> <<if _whoe.east == "katie2">> <<say $awaypartyeast>>I spent the day with $katie.name. I won't bore you with the details, but we think they're using her crop to create something similar to Blast, but with extra effects. The food itself is delicious and gives you a sense of euphoria. We surmise they're distilling that into a drug somehow.<</say>> <<say "mc">>But why not just make their own, and why involve Nigel?<</say>> <<say "krissy">>Harder to trace back to them would be my guess. Involving Nigel was probably their mistake from what I'm told of the man.<</say>> <<say $awaypartyeast>>There's more. She's always dealt with a certain level of crop-theft, but when it's minimal she turns a blind eye. She'll not see someone hungry. But the amount stolen steadily increased during $va.name's campaign to get on the cabinet, and sharply thereafter.<</say>> <<say "mc">>You're suggesting the drug is somehow connected?<</say>> <<say $awaypartyeast>>It seems a bit far-fetched, but our working theory is that during $va.name's appearances, the drug is administered to the onlookers having them connect that emotion with $va.name.<</say>> <<say "mc">>That's a massive leap, isn't it?<</say>> <<say $awaypartyeast>>The timing lines up. I think it'd take us a lot longer than the time we have here to prove it beyond a doubt, but it may be something you can use should she be problematic. As $katie.name is coming home with us at the end of this, they'll be forced to get their own supply, or bargain with us.<</say>> <<say "mc">>Hmm, that's a lot to take in. But if true, she could be more dangerous than $gerald.name in the long term.<</say>> <<if $east.milcamp == 8>> <<think "mc">>I wonder if the drug they are using to dope their soldiers is connected. If $va.name is involved in that also... then after we deal with $gerald.name, we may need to deal with her too.<</think>> <</if>> <<set $intel.va.pushUnique('Theory: Using drugs to improve her popularity.')>> <<set $east.crops = 6>> <</if>> <<if $krissy.east == "lounge1">> <<say "krissy">>I managed to do some snooping around the Glitter Box yesterday. I didn't learn much in the morning.<</say>> <<narrate>>She looks at you with shame then quickly turns away.<</narrate>> <<say "krissy">>But, in the afternoon some of the other girls came in to practice and we got chatting. There are rumors $gerald.name is selling women, but I couldn't find anything concrete.<</say>> <<if $intel.gerald.includes('Rumors within his workforce suggest he is selling women off to the wealthy.')>> <<say "mc">>I heard a similar thing from $pro1.name.<</say>> <<say "krissy">>It bothers me that people would still work there with such rumors flying around.<</say>> <</if>> <<say "mc">>Did they suggest to who or for what?<</say>> <<say "krissy">>Only that the girls generally disappear with a wealthy benefactor one night.<</say>> <<say "mc">>And they don't return?<</say>> <<say "krissy">>Not to the club at least. One of the girls did mention she'd seen one of them around town in some of the fancier shops, but didn't speak to her. It's an odd place, the girls are all friendly... but they aren't friends in a social sense. I suspect there are some exceptions, but they don't seem to want to hang out with each other outside of work.<</say>> <<if $east.amvawatch != undefined>> <<say "mc">>I've asked $va.name to look into this too. I think it goes a bit beyond our resources and time to discover anything further right now. I can probably bring it up in the meeting as a way to discredit $gerald.name or make him stumble even with this level of info, though.<</say>> <<else>> <<say "mc">>I don't know we have the resources to look into the wealthy people given our limited time here, but maybe I can ask $am.name if she knows anything.<</say>> <</if>> <<set $intel.gerald.pushUnique('Rumors within his workforce suggest he is selling women off to the wealthy.')>> <<set $east.krissyperformed = 1>> <</if>> <<if _who.east == "lounge3">> <<if $krissy.east == "lounge1">> <<say $awaypartystray>>I also spent the day at the Glitter Box... you looked fabulous by the way, $krissy.name. There's definitely something going on, though I'm not sure it's relevant to the missing women.<</say>> <<else>> <<say $awaypartystray>>I spent the day at the Glitter Box. There's definitely something going on, though I'm not sure if it related to the Glitter Box itself.<</say>> <</if>> <<say "mc">>Oh, what did you find out?<</say>> <<say $awaypartystray>>$am.name and $genvoy.name met while I was there. They locked themselves in the office so I couldn't get the full conversation, but with my ear on the door I heard a bit. $am.name was talking about shipments of something. Sounded like some sort of pill.<</say>> <<say $awaypartyeast>>Probably Blast.<</say>> <<say $awaypartystray>>Yes they mentioned Blast, but I think it was something more. I couldn't make everything out, but they mentioned soldiers and special ingredient.<</say>> <<say "mc">>So it sounds like $am.name is supplying some sort of drug to $genvoy.name?<</say>> <<say "krissy">>I doubt either is working unilaterally. It's safe to assume $va.name and $gerald.name are the masterminds.<</say>> <<if $east.milcamp >= 5>> <<say "mc">>Wait, do you think this is the stuff that $gerald.name is doping soldiers with?<</say>> <<say $awaypartystray>>Quite possibly.<</say>> <<say "mc">>Holy fuck. That's huge. but if $va.name is involved, I need to tread lightly. I can't lose her help at this stage. We need to take $gerald.name down first, and I can only do that with all three of them on my side.<</say>> <<say "krissy">>We just need to be careful with her after. She's playing a game of chess several moves ahead and we can't even see the board.<</say>> <<else>> <<say "mc">>The mention of soldiers concerns me, but I'm sure $britt.name will discover anything relevant at the training camp.<</say>> <</if>> <<if $east.crops >= 5>> <<say "mc">>A secret ingredient mixed with Blast? $krissy.refer, you saw $am.name at the lab where they produce Blast, right?<</say>> <<narrate>>She nods.<</narrate>> <<say "mc">>So the secret ingredient could be $katie.name's crop?<</say>> <<say $awaypartyeast>>It's quite possible, but I don't think we'll have the time here to find out for sure.<</say>> <<say "mc">>True. But to be safe, let's make sure she takes all the crop and knowledge of how to cultivate it back with us to the hub. Even if we get $gerald.name out of the picture, $va.name's involvement concerns me.<</say>> <<say "krissy">>Agreed. She may turn out to be a bigger threat than him if we leave this unchecked. But I suggest we keep looking into this once we've resolved the current situation.<</say>> <<say $awaypartyeast>>Yeah, $katie.name will probably just want to stop growing it entirely if she thinks it can be harmful.<</say>> <<say "mc">>I think that would be unwise. We need to study it properly to ensure we're on the right path with this. Keeping some as evidence could be crucial to future relations with New Eden. But we sure as hell won't be using it.<</say>> <</if>> <<if $east.crops == 6>> <<say $awaypartyeast>>This completely changes the theory myself and $katie.name came up with. I can't imagine Ananda alone would do this, but I'm not a expert on chemistry or biology.<</say>> <</if>> <<if $east.crops >= 5>> <<set $east.crops = 7>> <</if>> <<set $east.gbdrug = 1>> <<set $east.strayperformed = $awaypartystray>> <<set $intel.va.pushUnique('Supplying modified Blast to Gerald.')>> <</if>> <<if $krissy.east == "nigel" || _who.east == "nigel">> <<if _who.east == "nigel">><<set _g = _who.folder>><</if>> <<if $krissy.east == "nigel">><<set _g = "krissy">><</if>> <<say _g>>I followed Nigel around. Quite the character, I must say. He met with some very... unsavory looking people. But later in the evening he went to some industrial looking building. Didn't get a proper look inside, but looked to be some sort of lab. I sneaked around the back and managed to hear a couple of workers on smoke break.<</say>> <<say _g>>They're making pills. Blast to be specific. And the cherry on the cake? $am.name was there. Luckily I don't think she noticed me.<</say>> <<say "mc">>So they're using $katie.name's crop to make it?<</say>> <<say _g>>Seems that way. Though the drug isn't a new thing as far as I can tell. What I don't get is why they're using Nigel as a middle man, or not growing their own?<</say>> <<say "mc">>Probably not wise we antagonize $va.name with this, as presumably she'll be involved if $am.name was there. But it may be useful info later.<</say>> <<set $intel.va.pushUnique('Connected to the production of the drug, Blast.')>> <<say $awaypartyeast>>If you want, I could spend the day with $katie.name trying to figure out more.<</say>> <<set $east.crops = 5>> <</if>> <<if _whoe.east == "katie">> <<if $east.katie == 1>> <<if $awaypartyeast == "lexi">> <<say "lexi">>I spent the day around the farms, learned nothing of value. Nobody else grows this crop; it's one of $katie.name's hybrids. We've been eating it for years; it's incredibly good but she's never mass-produced it.<</say>> <<else>> <<if $awaypartyeast == "aubree">> <<set _lexi = "mom">> <</if>> <<say $awaypartyeast>>So, after a day around the farms, I found out none of the other farmers are being targeted. But nobody else is growing this crop. It's one of $katie.name's hybrid projects. I've been eating it for years, had no idea, I guess that's a perk of her being friends with _lexi.<</say>> <</if>> <<say $awaypartyeast>>Someone has been stealing small amounts for years. She's always turned a blind eye assuming it was someone hungry, but lately the volume stolen has increased.<</say>> <<say "mc">>A complete dead-end then?<</say>> <<say $awaypartyeast>>Not exactly, one of the locals did mention something about a dodgy looking van that monitors the farm frequently. I can try and look into it if you want.<</say>> <<set $east.katie = 2>> <</if>> <</if>> <<if _whoe.east == "ball">> <<if $awaypartyeast == "monique">> <<say "monique">>I managed to meet the Events Manager at City Hall... with a little flirting and insinuation, you and I are now on the guest list.<</say>> <<say "mc">>Do I want to know what you insinuated?<</say>> <<say "monique">>Just that they might get a little show if they get us on the list.<</say>> <<narrate>>She gives you a wink.<</narrate>> <<say "krissy">>$monique.name! That's highly inappropriate, even as a joke.<</say>> <<think "mc">>That was no joke.<</think>> <<say "mc">>Great work!<</say>> <<set $east.charity = 2>> <<elseif $awaypartyeast == "adria">> <<say "adria">>We're on the guest list for the charity event at city hall.<</say>> <<say "mc">>Nice, how'd you manage that?<</say>> <<say "adria">>I went to the Events Manager office, only to find it open and the computer unlocked. I just added us to the list then left.<</say>> <<say "mc">>Wow.<</say>> <<set $east.charity = 2>> <<else>> <<say $awaypartyeast>>I didn't get much at City Hall, but I did confirm there are still some spots leftover at the event. I can probably get us on the guest list with a little work on the Events Manager.<</say>> <<say "mc">>Sounds good.<</say>> <<set $east.charity = 1>> <</if>> <</if>> <<if _whoe.east == "ball2">> <<say $awaypartyeast>>Spent some more time with the Events Manager. Turns out they had a couple of tickets free. You and $krissy.name are now on the guest list!<</say>> <<say "mc">>That's a stroke of luck! You didn't want to come too?<</say>> <<say $awaypartyeast>>Very much so, but I know it's important $krissy.name is there as she's met them before.<</say>> <<set $east.charity = 2>> <</if>> <<if _whoe.east == "holly">> <<say $awaypartyeast>>I went around the pubs and clubs. Blast is definitely more prevalent than when I left. It could very well just be because of the upcoming invasion and the fear of... well you. It's an easy way to feel good for a while. But something feels off, I could be barking up the wrong tree of course.<</say>> <<say "mc">>Is it something $krissy.refer can assist with?<</say>> <<say $awaypartyeast>>I don't see why not, but I should be able to handle it just as well.<</say>> <<say "mc">>I know, it's just with how well you know the city, your time might be better spent elsewhere.<</say>> <<say $awaypartyeast>>Understood.<</say>> <<say "krissy">>If that's what you want me to look into.<</say>> <<set $east.blast = 2>> <</if>> <<if _whoe.east == "holly1">> <<say $awaypartyeast>>After spending some time with $holly.name... who was very disappointed you weren't with me I might add.<</say>> <<think "mc">>Oh, maybe I could visit her personally...<</think>> <<say $awaypartyeast>>Turns out Blast production has really ramped up.<</say>> <<say "mc">>Blast?<</say>> <<say $awaypartyeast>>A generally harmless recreational drug. Like MDMA but safer and legal, so it's not cut with all sorts of impurities. It's used commonly with the party-goers, such as $holly.name herself.<</say>> <<say "mc">>And you think it's suspect?<</say>> <<say $awaypartyeast>>The timing certainly is. So, I went around the pubs and clubs. Blast is definitely more prevalent than when I left. It could very well just be because of the upcoming invasion and the fear of... well you. It's an easy way to feel good for a while. But something feels off, I could be barking up the wrong tree of course.<</say>> <<say "mc">>Is it something $krissy.refer can assist with?<</say>> <<say $awaypartyeast>>I don't see why not, but I should be able to handle it just as well.<</say>> <<say "mc">>I know, it's just with how well you know the city, your time might be better spent elsewhere.<</say>> <<say $awaypartyeast>>Understood.<</say>> <<say "krissy">>If that's what you want me to look into.<</say>> <<set $east.blast = 2>> <</if>> <<if _whoe.east == "crops">> <<if $east.crops == undefined>> <<say $awaypartyeast>>The suspicious van the other farmers mentioned turned up while I was at $katie.name's. It was just sat otherwise inconspicuously at the end of the road. When I tried to approach, it drove off. But, I got a good look at the driver. I'd recognize him anywhere. It's Nigel.<</say>> <<say "mc">>Sorry, who's Nigel?<</say>> <<say $awaypartyeast>>A snake oil salesman. He usually has a store at the farmers' market. It's not all bad to be honest, otherwise he'd not be still there, but it's stuff of... questionable quality. But he's seen my face now, so he's gonna do a runner if I get close.<</say>> <<say "mc">>Okay, I'll head down to the farmers' market if I can.<</say>> <<say $awaypartyeast>>It opens 08:00 to 15:00 so you'll need to visit in that time.<</say>> <<set $east.crops = 1>> <</if>> <</if>> <<if _whoe.east == "katie1">> <<say $awaypartyeast>>Me and $katie.name hung out for a bit, tried to see what had changed since I got here. But after I finally pried her away from her computer game, all she could talk about was her stolen crops. Probably not related to anything major, but finding out who is doing it might help us gain favor with $katie.name.<</say>> <<say "mc">>And make her more likely to want to come back with us?<</say>> <<if $awaypartyeast == "lexi">> <<say "lexi">>Correct. I spent the day around the farms, learned nothing of value. Nobody else grows this crop; it's one of $katie.name's hybrids. We've been eating it for years; it's incredibly good but she's never mass-produced it.<</say>> <<else>> <<if $awaypartyeast == "aubree">> <<set _lexi = "mom">> <</if>> <<say $awaypartyeast>>That's right. So, after a day around the farms, I found out none of the other farmers are being targeted. But nobody else is growing this crop. It's one of $katie.name's hybrid projects. I've been eating it for years, had no idea, I guess that's a perk of her being friends with _lexi.<</say>> <</if>> <<narrate>>You nod.<</narrate>> <<say $awaypartyeast>>Someone has been stealing small amounts for years. She's always turned a blind eye assuming it was someone hungry, but lately the volume stolen has increased.<</say>> <<say "mc">>A complete dead end then?<</say>> <<say $awaypartyeast>>Not exactly, one of the locals did mention something about a dodgy looking van that monitors the farm frequently. I can try and look into it if you want.<</say>> <<set $east.katie = 2>> <</if>> <<if _who.east == "ind">> <<say $awaypartystray>>In the mornings there's a lot of people trudging to work toward the factories. It's relatively easy to blend in. It appears there's some degradation in their machines. I don't know if it'll help with anything, but I can look into it some more if you want. If nothing else, it may give us an edge in any future trade discussions.<</say>> <<say "mc">>Gotta use whatever we can find. No matter how small it may seem, it may help in negotiations at the cabinet meeting.<</say>> <<say $awaypartystray>>Understood. You might want to check out the area for yourself too. I suggest 09:00 when everyone is heading to work as it'll be easier to blend in.<</say>> <<set $intel.city.pushUnique('Factory machinery is degrading.')>> <<set $east.machines = 1>> <</if>> <<if _who.east == "ind2">> <<say $awaypartystray>>I managed to sneak into one of the factories, got talking to the foreman. Turns outs they lack resources to maintain the machines, and while they've searched, they've yet to find any relevant material deposits in this world.<</say>> <<say "mc">>So they need the gateway?<</say>> <<say $awaypartystray>>Very much so.<</say>> <<say "mc">>Any core machines on the brink that may be useful to negotiations?<</say>> <<say $awaypartystray>>The factory I was inside was just making wooden furniture. Which is bizarre in itself, why would you need to much furniture for a city that's not growing?<</say>> <<say "mc">>Can you try and look into some of the core facilities?<</say>> <<say $awaypartystray>>Of course.<</say>> <<set $east.machines = 2>> <</if>> <<if _who.east == "ind3">> <<say $awaypartystray>>Found out the machinery at the water treatment plant is faltering and they have little hope to fix or replace it.<</say>> <<say "mc">>Anything we can do?<</say>> <<if $awaypartystray == "ember">> <<say "ember">>I think I can use some of the parts from the other factories to help extend the lifetime, but it's only delaying the inevitable.<</say>> <<elseif $awaypartystray == "lacy">> <<say "lacy">>They're running it very inefficiently, not taking into account peak times or letting if cool properly. If they'll listen to me, I can help extend its lifetime based on that, but it'll only delay it's the inevitable.<</say>> <<else>> <<say $awaypartystray>>I don't think so. Perhaps if $lacy.name or $ember.name were here they could think of something, but it's a little outside my area of expertise.<</say>> <</if>> <<say "mc">>Okay, it's an important bargaining chip nonetheless.<</say>> <<say $awaypartystray>>There's another, perhaps more crucial thing. Their main receptor is showing signs of wear. I don't think it's got much more than a decade left in it.<</say>> <<think "mc">>Receptor?<</think>> <<narrate>>She moves on before you can ask, as if it's something common you should be perfectly aware of.<</narrate>> <<say $awaypartystray>>If they don't fix it, they'll lose their main source of electricity. They don't appear to have a backup.<</say>> <<say "krissy">>I did plan for redundancy in the city; there should be several backup receptors. But I wouldn't be surprised if they cut some corners thinking they'd have access to the gateway for anything of that ilk.<</say>> <<set $intel.city.pushUnique('The main receptor only has about 10 years left.')>> <<set $east.machines = 3>> <</if>> <<if _who.east == "build">> <<say "ember">>I managed to speak to the manager at the water treatment plant. They were a bit skeptical at first, but once I showed them the blueprints I drew out, they were quite impressed. They contacted some foreman from the factories asking for the scrap I required and we managed perform some much needed maintenance.<</say>> <<say "mc">>That's great.<</say>> <<say "krissy">>Should give us some real clout with $howard.name too.<</say>> <<set $east.embermach = 1>> <</if>> <<if _who.east == "improve">> <<say "lacy">>I headed into the water treatment plant and started instructing the staff to follow my new plans. There was a little opposition from a couple of them, but scarily not one of them checked I should even be there, never mind if I should be ordering them about. Either way, it's now running more efficiently with longer cooling-off periods now.<</say>> <<say "mc">>Great work, $lacy.name!<</say>> <<say "krissy">>I imagine $howard.name will especially be pleased with that.<</say>> <<set $east.lacymach = 1>> <</if>> <<if $krissy.east == "blast">> <<say "krissy">>There's a lot of blast going around. And I mean a lot. It's not an addictive drug from my understanding, but the quantity of it going about does seem unnatural.<</say>> <<say "mc">>You think the supply has been purposefully increased?<</say>> <<say "krissy">>I can't imagine $howard.name would do something like this. $eva.name, maybe, as it'll make her easy money, but $gerald.name? Definitely. Maybe $va.name but I don't know her of old.<</say>> <<say "mc">>Anything we can do to find out who the suppliers are?<</say>> <<say "krissy">>If we work together, you could probably distract the clerks while I sneak in the back.<</say>> <<say "mc">>Clerks? Is it not sold on the streets?<</say>> <<say "krissy">>No. It's nothing illegal, we'd have to check the pharmacy records. I can keep looking into and if you join me in the evening we can try to find out more at the pharmacy.<</say>> <<set $east.blast = 3>> <</if>> /* <<switch $krissy.east>> <<case "gov">> <<if $east.nogov.includes('krissy')>> <<say "krissy">>Why did you send me back to the government buildings? I spent my time trying to avoid meeting anyone that may recognize me. An absolute waste of the day!<</say>> <<say "mc">>Why didn't you try somewhere else then?<</say>> <<say "krissy">>I'd already told you it was unwise to send me back there. Given that, I had assumed, clearly incorrectly, that there was a specific reason you wanted me to go back.<</say>> <<say "mc">>I was hoping you'd be able to get <i>something</i>.<</say>> <<narrate>>She holds her hands in the air, exasperated.<</narrate>> <<else>> <<say "krissy">>Afraid I didn't get much info yesterday. I saw a few people I recognized at city hall. I tried a few times, but kept seeing regular faces and didn't want to get spotted.<</say>> <<say "mc">>I thought you said you wouldn't be recognized?<</say>> <<say "krissy">>By regular townsfolk? Not at all. But I underestimated how many of the cabinet's assistants would be working directly at City Hall. I never knew any of them like I did the leadership, but of course they were sometimes present at meetings and what not.<</say>> <<say "mc">>I'll avoid sending you out there again.<</say>> <<set $east.nogov.pushUnique('krissy')>> <</if>> <<case "bus">> <<if $east.hiring == undefined>> <<if _bonus.includes('bus')>> <<say "krissy">>$eva.name's business has been booming lately. It looks like she's after some temporary staff, probably relevant to the war effort. There were open interviews, and I aced it. Obviously. I can start as an admin assistant from today if you assign me to the same area.<</say>> <<set $intel.eva.pushUnique(State.variables.eva.name+' is hiring.')>> <<set $intel.eva.pushUnique(State.variables.krissy.name+' got a job at <i>New Eden Holdings Inc</i>.')>> <<set $east.hiring = 2>> <<else>> <<say "krissy">>$eva.name's business has been booming lately. It looks like she's after some temporary staff, probably relevant to the war effort. It's open interviews so if you want me to apply just let me know.<</say>> <<set $intel.eva.pushUnique(State.variables.eva.name+' is hiring.')>> <<set $east.hiring = 1>> <</if>> <<elseif $east.hiring == 1>> <<say "krissy">>I attended some open interviews at <i>New Eden Holdings Inc</i> and got the job offer there and then. I can start tomorrow as an admin assistant.<</say>> <<set $intel.eva.pushUnique(State.variables.krissy.name+' got a job at <i>New Eden Holdings Inc</i>.')>> <<set $east.hiring = 2>> <</if>> <<case "ind">> <<if $east.factories == undefined>> <<if _bonus.includes('ind')>> <<say "krissy">>There's a hive of activity in the factories. I had assumed it all weapons and similar for the war effort, but there's a lot of fabrication of furniture, lightning, and all sorts of things for furnishing various facilities.<</say>> <<set $intel.city.pushUnique('Increased production of fixtures & furnishings.')>> <<set $east.factories = 2>> <<else>> <<say "krissy">>The factories are in overdrive. Presumably due to the war effort, probably making weapons, but I couldn't' verify anything.<</say>> <<set $intel.city.pushUnique('Increased activity at the factories.')>> <<set $east.factories = 1>> <</if>> <<elseif $east.factories == 1>> <<say "krissy">>I managed to speak to some of the factory workers. The increased demand isn't for weapons at all, it's for furniture, doors, and all sorts of items for the furnishing of various facilities.<</say>> <<set $intel.city.pushUnique('Increased production of fixtures & furnishings.')>> <<set $east.factories = 2>> <</if>> <<case "agr">> <<if $east.charity == undefined>> <<if _bonus.includes('agr')>> <<say "krissy">>There was a large gathering around the farms. $howard.name was petitioning the farmers for any food they can provide, allegedly to help the poorer families. Unfortunately, once I got closer her had left. But he said he'd be back soon. It may be a good opportunity to meet him if you want to assist me.<</say>> <<set $intel.howard.pushUnique(State.variables.howard.name+' visits the farmers to petition for food regularly.')>> <<set $east.charity = 2>> <<else>> <<say "krissy">>The farmers were giving out free food to a charity drive. It's probably one of $howard.name's causes, but I'll need to revisit to get more information.<</say>> <<set $intel.howard.pushUnique('Likely organizer of charity drive at the farms.')>> <<set $east.charity = 1>> <</if>> <<elseif $east.charity == 1>> <<say "krissy">>Turns out $howard.name is directly petitioning the farms for assistance. He's there almost daily. It's probably a good chance for us to meet him if you come assist me out there.<</say>> <<set $intel.howard.pushUnique(State.variables.howard.name+' visits the farmers to petition for food regularly.')>> <<set $east.charity = 2>> <</if>> <<case "ent">> <<say "krissy">>I tried, but I was unable to find anything meaningful at any of the bars.<</say>> <<case "res">> <<if $east.disparity == undefined>> <<say "krissy">>I as shocked to see the disparity in wealth. The residences are wildly different. That was never part of the plan. I would never have agreed to help had I know this would happen!<</say>> <<set $intel.city.pushUnique('There is a large wealth disparity in the city.')>> <<set $east.disparity = 1>> <<elseif $east.disparity == 1>> <<say "krissy">>I wasn't able to find anything new out, but I helped some of the poorer families while I was there. They were extremely grateful for even the smallest amount of help. Continuing to help me help give you a better name with population.<</say>> <<say "mc">>How did you have the resources to help, and how would they know it's from us?<</say>> <<say "krissy">>The stipend from $va.name was very generous. I haven't really mentioned you specifically, but I am slowly connecting with them and trying to lessen the affects from the propaganda. Given how they feel the cabinet is ignoring their needs, it's surprisingly easy to open their eyes to the truth.<</say>> <<say "mc">>We don't have long, so I can't imagine we'll be able to incite a revolt or anything, but the more people sympathetic with our cause, the more likely the cabinet is to listen to our words.<</say>> <<say "krissy">>I suspect it'll be particularly helpful with gaining $howard.name's trust.<</say>> <<set $intel.city.pushUnique('The poorer denizens may be more willing to accept you if you continue to help them')>> <<set $east.disparity = 2>> <<else>> <<say "krissy">>I continued to help the poorer families, we're doing a lot of good there and it continues to surprise me how little they care for the leadership outside of $howard.name.<</say>> <<set $east.disparity++>> <</if>> <<case "mil">> <<say "krissy">>I approached the camp, but I failed the physical exam. I tried to take a look around regardless, but discovered nothing useful.<</say>> <</switch>> <<switch _whoe.east>> <<case "gov">> <<if $east.booker == undefined>> <<if _bonus.includes('gov')>> <<say $awaypartyeast>>I managed to befriend someone at City Hall. She's a bit... rough around the edges, but looks like she handles citizen meetings with the cabinet, filtering out the chaff. If you want me to work the angle, I can take her out for some entertainment.<</say>> <<set $intel.city.pushUnique(_whoe.name + ' befriended someone who manages appointments for the cabinet. She wants to take her out for drinks.')>> <<set $east.booker = 2>> <<else>> <<say $awaypartyeast>>I met an interesting individual at City Hall. A little... rough around the edges, I only got a hint at what she does but it looks promising that she has direct connections to the cabinet. I can keep working the lead if you like.<</say>> <<set $east.booker = 1>> <</if>> <<elseif $east.booker == 1>> <<say $awaypartyeast>>I managed to befriend the woman from City Hall I was talking about. She arranges meetings meetings for the cabinet, filtering out the chaff. I could take her out for some entertainment if you want me to try and get her to see book you in.<</say>> <<set $east.booker = 2>> <<set $intel.city.pushUnique(_whoe.name + ' befriended someone who manages appointments for the cabinet. She wants to take her out for drinks.')>> <<else>> <<say $awaypartyeast>>I wasn't able to meet my friend at City Hall today. If you want me to keep working that angle, I should probably try to take her out for some entertainment. <</if>> <<case "bus">> <<if _bonus.includes('bus')>> <<say $awaypartyeast>>There's a business I don't recognize that seems to be doing extremely well to say they were only set up after we left to visit you. However, I haven't actually figured out what they sell yet. Just seems to be wealthy people visiting them. They're called <i>Old Eden Holdings Inc</i> which sounds ominous.<</say>> <<say $awaypartyeast>>I went into one of their offices trying to find out more, but the shooed me out, suggesting if I didn't know what they did, I had right to be there.<</say>> <<set $east.oldeden = 2>> <<else>> <<say $awaypartyeast>>There's a business I don't recognize that seems to be doing extremely well to say they were only set up after we left to visit you. However, I haven't actually figured out what they sell yet. Just seems to be wealthy people visiting them. They're called <i>Old Eden Holdings Inc</i> which sounds ominous.<</say>> <<set $east.oldeden = 1>> <</if>> <<set $intel.city.pushUnique('New company <i>Old Eden Holdings Inc</i> booming.')>> <<case "ind">> <<say $awaypartyeast>>I tried talking to some of the factory workers, but I couldn't get anything useful. I don't think I'm the right person to look into that area.<</say>> <<case "agr">> <<if $girlsmet.includes('katie')>> <<say $awaypartyeast>>I met up with $katie.name and the two of us spent some time touring the farms in the area. It appears there's been an increased demand directly from $va.name for food. Strangely, $katie.name wasn't among the farmers asked.<</say>> <<else>> <<if $awaypartyeast == "lexi">> <<say $awaypartyeast>>I managed to meet a few of my old students. They mentioned an increase in demand recently. Apparently a direct request from $va.name.<</say>> <<set $intel.va.pushUnique('Has requested increased food production.')>> <<else>> <<say $awaypartyeast>>I couldn't really get anything useful from the farmers. They just seemed disinterested in talking to me. It may be worthwhile meeting $lexi.name's friend if we want to investigate this area.<</say>> <</if>> <</if>> <<case "ent">> <<if $east.booker != undefined && $east.booker == 2>> <<say $awaypartyeast>>I took my friend from City Hall around a few bars. We had a great time! In her drunken state she confirmed $va.name had some open slots for meetings most evenings. She's invited me over to her place. I think i could probably get us a meeting if you task me to the residences.<</say>> <<set $east.booker = 3>> <<elseif $east.drug == undefined>> <<say $awaypartyeast>>I hit up a few old friends in the bars and clubs, they mentioned there was a new recreational drug, <i>Blast</i>doing the rounds. It seems harmless, and might be nothing, but the timing seems suspect and it certainly wasn't a thing when I was last here.<</say>> <<set $intel.city.pushUnique('New drug <i>Blast</i> surfaced recently.')>> <<set $east.drug = 1>> <<elseif $east.drug == 1>> <<say $awaypartyeast>>I managed to meet one of the dealers selling <i>Blast</i>. I bought some, don't worry, I didn't take it, and got chatting to them. As he was reaching inside his coat I got a glimpse at an ID card in his pocket. He works at City Hall. I think if I go in there, he'd know something is up. But maybe _who.name could get something from him?<</say>> <<set $intel.city.pushUnique('Drug dealer works at City Hall.')>> <<set $east.drug = 2>> <<else>> <<say $awaypartyeast>>I'm afraid I didn't learn anything new in the clubs or bars. It might be worth having me look elsewhere for now.<</say>> <</if>> <<case "res">> <<if $east.booker == 3>> <<say $awaypartyeast>>I met up with my City Hall friend at her home. We had a great time. I didn't manage to convince her of anything just yet. She's invited me back but I think I may need a hand. This is her address, you think you could assist me while I'm there?<</say>> <<else>> <<say $awaypartyeast>>It's crazy. I've lived here all for... so damn long and yet I had no idea there were so many people living in poverty. I guess we were among the lucky ones. There's a whole raft of people who are basically begging for scraps I think we could help them, but it's not my strong suit. $krissy.them maybe?<</say>> <</if>> <<case "mil">> <<if $east.cook == 1>> <<say $awaypartyeast>>I thought it might be easy to get into the military camp as they seem to desperate for soldiers, but after they saw my lack of combat experience they suggested there was too little time to get me trained up. They did however suggest I could still help by being a cook. I can go back again if you'd like me to try that.<</say>> <<set $east.cook = 1>> <<else>> <<say $awaypartyeast>>I helped feed the training soldiers, but didn't really get anything useful. The only thing that came across is how fearful they are of the patron and his champions.<</say>> <</if>> <</switch>> <<switch _who.east>> <<case "gov">> <<if $east.lib == undefined && $east.drug < 2>> <<say $awaypartystray>>I tried to get some info from the library, but didn't get much. The librarian seemed kind enough but you could tell she thought I was stupid for not knowing basic information about New Eden. Maybe _whoe.name could learn more?<</say>> <<set $east.lib = 1>> <<elseif $east.drug == 2>> <<say $awaypartystray>>I followed up up on the drug dealer _whoe.name discovered worked at City Hall. I didn't get anything drug-related from him, but I did learn he works in $va.name's team.<</say>> <<set $intel.va.pushUnique($va.name+'\'s team includes a drug dealer. Unclear if she is aware.')>> <<set $east.drug = 3>> <<elseif $east.drug == 3>> <<say $awaypartystray>>The drug dealer seems into me. He offered me out on a date and suggested he had something to help me 'take the edge off'. If you want me to work him further, I should focus on entertainment.<</say>> <<else>> <<say $awaypartystray>>I tried my luck in the library again, but still was unable to learn anything useful.<</say>> <</if>> <<case "bus">> <<if $east.pop == undefined>> <<if _bonus.includes('bus')>> <<say $awaypartystray>>I flirted with some a customer at the <i>Bunny Café</i>. Turned out they were a manager at <i>Bob'll Fix It</i>. They've been given a few extra government orders recently. Didn't take long until he was gushing! Sounds like someone is intending to move people back out to the Gateway.<</say>> <<set $intel.city.pushUnique('Someone is aiming to populate the Gateway.')>> <<set $east.pop = 2>> <<else>> <<say $awaypartystray>>I flirted with some a customer at the <i>Bunny Café</i>. Turned out they were a manager at <i>Bob'll Fix It</i>. They've been given a few extra government orders recently. I can try and work them for a little more if you like.<</say>> <<set $east.pop = 1>> <</if>> <<set $intel.city.pushUnique('Increase in government contracts at <i>Bob\'ll Fix It</i>.')>> <<elseif $east.pop == 1>> <<say $awaypartystray>>I met up with the guy from <i>Bob'll Fix It</i> again. A little more talkative this time, I think he's into me. The increase in contracts at <i>Bob'll Fix It</i> is because someone is looking to move citizens back out to the Gateway.<</say>> <<set $intel.city.pushUnique('Someone is aiming to populate the Gateway.')>> <<set $east.pop = 2>> <<elseif $east.pop == 2>> <<say $awaypartystray>>The guy from <i>Bob'll Fix It</i> is definitely into me. He's invited me over for dinner. If you want me to look into that, just assign me to the residences. I might appreciate an assist though, just in case he turns into a weirdo or something.<</say>> <</if>> <<case "ind">> <<if $east.water == undefined>> <<if _bonus.includes('ind')>> <<say $awaypartystray>>In the mornings, there's a bunch of people walking to work, so I tried to blend in and talk to some random people. I ended making friends with a woman from the water treatment plant. She says there machines have bee failing a lot recently. It suspect it's not relevant, but let me know if you want me to look into further.<</say>> <<set $east.water = 2>> <<else>> <<say $awaypartystray>>In the morning, there's loads of people trudging toward work. I managed to blend in pretty well, I spoke to a few people but didn't learn anything particularly useful. Though I can keep trying if you want.<</say>> <<set $east.water = 1>> <</if>> <<elseif $east.water == 1>> <<say $awaypartystray>>So I met a woman who works at the water treatment plant. Apparently their machines have been failing a lot recently. I suspect it's not relevant, but let me know if you want me to look into it.<</say>> <<elseif $east.water == 2>> <<say $awaypartystray>>Turns out the machines have been gradually getting worse. It doesn't look like it just the water treatment plant either. hearing our conversation several other workers joined in as we were heading toward the factories. Apparently resources are dwindling and people are worried they'll soon be unable to repair them,<</say>> <<set $intel.city.pushUnique('Factory machinery and the means to fix them is degrading.')>> <<set $east.water = 3>> <<else>> <<if $awaypartystray == "lacy">> <<if $east.water == 3>> <<say "lacy">>I offered to take a look at some of the machinery. Not really expecting to be able to help, but to get me close to see if anything sinister. Surprisingly it's all rather rudimentary. I not only managed to repair them, I also increased their efficiency. I'm not sure if it provide and dividends, but in the long term if the realize those they fear were helping them, it may buy us some good will.<</say>> <<set $east.water = 4>> <<set $intel.city.pushUnique('People may be more willing to accept you if '+$lacy.name+' keeps helping them out.)>> <<else>> <<say "lacy">>My name's already gotten around and there were factory managers actively seeking me out. I helped as many as I could, and tried to explain that a patron with an active Gateway would alleviate a lot of these issues. Some scoffed, but I could see some were genuinely thinking about. We may able to further that if you come assist me.<</say>> <<set $east.water++>> <</if>> <<else>> <<say $awaypartystray>>I wasn't able to learn anything new from the factory workers. I think I've exhausted what I can achieve in this area.<</say>> <</if>> <</if>> <<case "agr">> <<say $awaypartystray>>I wasn't able to connect with the farms. I think it may be prudent to assign someone else to this task.<</say>> <<case "ent">> <<case "res">> <<case "mil">> <</switch>> */ <<if $east.thomas == 1>> <<say "mc">>I discovered Thomas's body was never found. $res.name thinks he may even still be alive.<</say>> <<say "krissy">>Holy fuck. I really hope so. He was a good man.<</say>> <<say "mc">>I was thinking of going to visit his best friend.<</say>> <<say "krissy">>Well, it's your call, but if you want to follow that lead, you'll definitely want me with you.<</say>> <<set $east.thomas++>> <</if>> <<if $east.library == 3>> <<say "mc">>I took a trip to the library yesterday. The librarian told me an absurd story about the battle between the founder and $voice.name. Apparently they dare not even speak her name, and most people don't even know the founder's.<</say>> <<say $awaypartyeast>>Yeah, that bit I have to admit I feel foolish for ever falling for. But when the patron's involved things just sort get explained away. Like when you just tell children it's magic.<</say>> <<say "mc">>But as I was leaving a young woman could tell I didn't believe the story and suggested I catch up with her to discuss.<</say>> <<say "krissy">>Could be some sort of trap to catch dissenters.<</say>> <<say "mc">>In the library? After all this time has passed?<</say>> <<say "krissy">>True. I'm still not used to the fact so much time has passed since I was last here.<</say>> <<say $awaypartyeast>>There have always been some among us that didn't believe the stories. It could be harmless.<</say>> <<say $awaypartystray>>Could it mean we have more potential allies here than we thought?<</say>> <<say "mc">>It could also just be her. That being said, odds are that there are others given how I just stumbled into a nonbeliever randomly.<</say>> <<think "mc">>Maybe I can get something from the librarian too.<</think>> <<set $east.library++>> <<else>> <<say "mc">>Great. Thanks all. Let's see if we can build on this!<</say>> <</if>> <<if $east.posters == 1>> <<narrate>>You place a poster on the table.<</narrate>> <<block "af/poster01.jpg">> <<say "mc">>I noticed these all over town. Initially I dismissed them as I figured it's just propaganda while they try to get recruits. But, this woman seems to appear on nearly all of them with emotionally driven slogans. Just who is she?<</say>> <<say $awaypartyeast>>That's the founder.<</say>> <<say "mc">>$voice.name's corrupt tour guide?<</say>> <<say $awaypartyeast>>The jury's it still out on which of them is corrupt, but yes, she was one of $voice.name's tour guides.<</say>> <<say "mc">>Several mention a sacrifice?<</say>> <</block>> <<say $awaypartyeast>>It was her selfless act that was able to contain $voice.name and force her to remain dormant within her own gateway. The story goes she's locked in there alongside $voice.name, eternally battling to keep her at bay.<</say>> <<say "mc">>We've literally met $shalina.name. Clearly, this founder wasn't locked in there with her.<</say>> <<say $awaypartyeast>>No, I suspect that part is a bit of an embellishment, but it doesn't change the fact she put an end to $voice.name's evil machinations!<</say>> <<say "mc">>Really, you still think that after everything?<</say>> <<say $awaypartyeast>>Honestly, I don't know what to believe, but right now I have no reason to trust $voice.name.<</say>> <<say "mc">>And what reason do you have place your faith in this founder?<</say>> <<say $awaypartyeast>>Point taken. But after everything we've seen can you really place your faith in $voice.name?<</say>> <<say "mc">>I must admit her parting words to me and $kp.name's subsequent concerns have me on edge, but none of the stories align.<</say>> <<say "krissy">>Listen, the two of you can argue about who is more corrupt when we're back home. Right now let's concentrate on the mission. There's probably a library or something if you want to learn more. Just remember that's not what we're here for and it's going to bias to the Eastlanders... sorry... New Edeners view point.<</say>> <<set $east.posters = 2>> <</if>> <<if $cabinet == 4>> <<say "krissy">>I think it may be a good idea to see if we can gain anything at the training camp. At the very least we can try to get an idea of the potential threat we'll face if we can't resolve this peacefully.<</say>> <<say "mc">>Good shout. $britt.name, I think this may be your specialty.<</say>> <<say "britt">>Not a chance I'm leaving ya unguarded.<</say>> <<say "mc">>We've been here a few days; it's safe enough.<</say>> <<say "britt">>Doesn't mean it will stay that way.<</say>> <<say "mc">>Fine. How about we go there together?<</say>> <<say "britt">>Alright.<</say>> <<set $east.milcamp = 1>> <</if>> <<if $east.gsec == 3 && $east.howardmeet == undefined>> <<say "am">>Good morning! Had a message through from $howard.name's office. He wants to meet $alias.<</say>> <<say "mc">>That's great!<</say>> <<say "am">>Any morning you're free. He lives rather modestly in the... poorer part of town. This is his address.<</say>> <<say "krissy">>I'll come with you. You'll need my aid.<</say>> <<narrate>>You nod.<</narrate>> <<set $east.howardmeet = 1>> <</if>> <<if $cabinet == 0>> <<say "mc">>Today's the cabinet meeting. Everyone be ready. No assignments, we'll meet at 15:00.<</say>> <<think "mc">>This gives me 6 hours before it's time.<</think>> <<else>> <<if $east.amvasaw == 1>> <<narrate>>As you're leaving, $am.name is waiting for you outside.<</narrate>> <<say "am">>My mistress is pleased with your progress. This in turn pleases me. Don't be a stranger, come visit me one evening.<</say>> <<narrate>>She leaves without saying a further word.<</narrate>> <<set $east.amvasaw = 2>> <</if>> <</if>> <<button "Continue">> <<set $krissy.east = undefined>> <<set _who.east = undefined>> <<set _whoe.east = undefined>> <<set $eastlocations = undefined>> <<time 1>> <<if $cabinet == 0>> <<goto "easthub">> <<else>> <<goto "eastset">> <</if>> <</button>> <</switch>> /* MIllie & Autumn https://vipergirls.to/threads/696814-Aidra-Fox-and-Ashlyn-Molloy-Just-Us-Girls-505pics2000pixels?highlight=Ashlyn+Molloy veronica meet https://vipergirls.to/threads/587848-Kink-Hardcore-GangBang-Veronica-Avluv-(32723)?highlight=veronica+avluv+gangbang Aidra & Adriana http://www.incestflix.com/watch/adriana-chechik-aidra-fox-sister-thing-elegant-angel */<<if $shalina.events.met == undefined>> <<set _s = voiceState()>> <<set _img = "shalina/0"+_s+".jpg">> <<set _blur = "blur"+_s>> <<set _spk = "voice">> <<else>> <<set _img = "shalina/"+$location+"01.jpg">> <<set _blur = "">> <<set _spk = "shalina">> <</if>> <<switch $tempvar>> <<case "review">> <<link "Return" voicediscussions>><</link>> <<choices "Evidence Gathered">> Gather more evidence by talking to people. They may also hint at other useful actions. Be sure to try and find as much as possible, not everything can be taken at face value.<br>Once you're convinced, accuse someone. <div class="flex"> <<if $kayla.events.officework != undefined>> <<notice>><<step "$kayla.name uses the office computer." "You saw her using the office computer recently.">><</notice>> <</if>> <<if $moriah.events.trans != undefined>> <<notice>><<step "$moriah.name transformation" "Tattoo removal & addition.">><</notice>> <</if>> <<if $adria.events.foundevidence != undefined>> <<notice>><<step "Office computer logins." "No recent logins from the suspects, but there was an Administrator login.">><</notice>> <</if>> <<if $kayla.answered.includes("brasize")>> <<notice>><<step "$kayla.name transformation" "Boobs.">><</notice>> <</if>> <<if $ember.events.weird != undefined>> <<notice>><<step "$ember.name sound system." `"She says "+$moriah.name+" asked her to fix it."`>><</notice>> <</if>> <<if $molly.events.trans != undefined>> <<notice>><<step "$molly.name transformation" "Tattoo addition.">><</notice>> <</if>> <<if $kayla.events.spyangry != undefined>> <<notice>><<step"$kayla.name's reaction to $theodora.name 'spying'." `"She was super angry and suggested "+$moriah.name+" was the one I should be looking into."`>><</notice>> <</if>> <<if $moriah.docsread != undefined && $moriah.docsread.includes('notes01') >> <<notice>><<step"$moriah.name's journal entry on the computer." "It suggests she was expecting you.">><</notice>> <</if>> <<notice>><<step "$ember.name & $britt.name trade expeditions" "They both travel to the east more frequently than the others.">><</notice>> <<if $moriah.events.gym != undefined>> <<notice>><<step "$moriah.name and the strange voices in the gym." "She kicked you out after some music blared, then it sounded like someone was having a conversation in the gym.">><</notice>> <</if>> <<if $ember.events.trans != undefined>> <<notice>><<step "$ember.name transformation" "Eye color.">><</notice>> <</if>> <<if $britt.events.trade != undefined>> <<notice>><<step "$britt.name deflected a question about the Eastlanders." "She said she was more interested in talking about you.">><</notice>> <</if>> <<if $theodora.events.weird != undefined>> <<notice>><<step "$theodora.name saw $ember.name with tools in the gym." "Sounds like she was messing with the sound system.">><</notice>> <</if>> <<notice>><<step "$moriah.name provisions computers." "She provides computers to residents ready to use.">><</notice>> <<if $britt.events.trans != undefined>> <<notice>><<step "$britt.name transformation" "Hair color.">><</notice>> <</if>> <<if $kayla.sex == undefined || $kayla.sex == false>> <<notice>><<step "Haven't had sex with $kayla.name." `"You empowered "+$voice.name+" by sleeping with her champions"`>><</notice>> <</if>> <<if $adria.events.foundevidence != undefined>> <<notice>><<step "$moriah.name's journal entry origin." `$adria.name+" stated the entry actually originated from the office computer."`>><</notice>> <</if>> <<if $mc.events.eight == "britt">> <<notice>><<step "$britt.name is a champion." `$voice.name+" confirmed it."`>><</notice>> <</if>> </div> <</choices>> <<choices "Suspects">> <div class="flex"> <<if $mc.events.eight != "britt">> <div class="girlChoice hover upgraded"><img @src="setup.img+'britt/brittcrop.jpg'"><br>$britt.name<br>Trade Expedition Lead/Ex-Soldier<br> <<button "Accuse" eightchamps>> <<temp "accuse">> <<set $tempvar2 = "britt">> <</button>> </div> <</if>> <div class="girlChoice hover upgraded"><img @src="setup.img+'ember/embercrop.jpg'"><br>$ember.name<br>Handyman/Ex-Regional Manager<br><<button "Accuse" eightchamps>> <<temp "accuse">> <<set $tempvar2 = "ember">> <</button>></div> <div class="girlChoice hover upgraded"><img @src="setup.img+'kayla/kaylacrop.jpg'"><br>$kayla.name<br>Baker<br><<button "Accuse" eightchamps>> <<temp "accuse">> <<set $tempvar2 = "kayla">> <</button>></div> <div class="girlChoice hover upgraded"><img @src="setup.img+'molly/mollycrop.jpg'"><br>$molly.name<br>Tailor<br><<button "Accuse" eightchamps>> <<temp "accuse">> <<set $tempvar2 = "molly">> <</button>></div> <div class="girlChoice hover upgraded"><img @src="setup.img+'moriah/moriahcrop.jpg'"><br>$moriah.name<br>Security/Ex-Cop<br><<button "Accuse" eightchamps>> <<temp "accuse">> <<set $tempvar2 = "moriah">> <</button>></div> </div> <</choices>> <<link "Return" voicediscussions>><</link>> <<case "accuse">> <<set _w = State.variables[$tempvar2]>> <<notice>>Are you sure you want to accuse _w.name? There is no going back after this.<</notice>> <center><<choices "Proceed?">> <<link "Yes" eightchamps>> <<temp "accused">> <<event "mc" "accused" $tempvar2>> <</link>><br> <<link "No" eightchamps>> <<temp "review">> <</link>> <</choices>></center> <<case "accused">> <<block _img>> <<set _w = State.variables[$tempvar2]>> <<say "mc">>$voice.name, I think it's _w.name.<</say>> <<say "voice">>Go, bring me her head!<</say>> <<say "mc">>I'm not bringing you anyone's head! I'll go fetch her, and we can hear what she has to say.<</say>> <<say "voice">>I won't hesitate to kill her.<</say>> <<say "mc">>Nobody is killing anyone. If she poses a threat, we'll handle it without that.<</say>> <<say "voice">>Do not test me!<</say>> <</block>> <<say "mc">>Do you want my help or not? Right now, I'm the one helping you regain your power. If you're going to kill people, that's it. I'm out.<</say>> <<say "voice">>Fine. We'll do it your way.<</say>> <<set _l = getCurrentLocation($tempvar2)>> <<if _l == "Off World">> <<say "mc">>She is currently off world, I'll grab her as soon as she's back.<</say>> <</if>> <<button "Continue" eightchamps>> <<temp "resolve">> <<if _l == "Off World">> <<task "eightchampswait">> <</if>> <<taskdone "eightchampsdetective">> <<event "mc" "accused" $tempvar2>> <</button>> /*check if off world or where they are*/ <<case "resolve">> <<set _w = State.variables[$tempvar2]>> <<set _l = getCurrentLocation($tempvar2).toLowerCase()>> <<switch _l>> <<case "bedroom">> <<set _where = "in her bedroom">> <<case "construction">> <<set _where = "working construction">> <<case "waiting">> <<set _where = "in the waiting area">> <<default>> <<set _where = "in the "+_l>> <</switch>> <<narrate>>You find _w.name _where.<</narrate>> <<switch $tempvar2>> <<case "britt">> <<block "britt/accuse.png">> <<say "britt">>Yo, what's up?<</say>> <<think "mc">>I didn't think about this, what if it is nefarious? $britt.name could probably kill me before I even finished my sentence!<</think>> <<say "britt">>Cat got yer tongue?<</say>> <<say "mc">>Haha, hey you busy?<</say>> <<say "britt">>I'll make myself free for ya. Why so nervous?<</say>> <<say "mc">>Can you join me at Gateway A?<</say>> <</block>> <<say "britt">>Yeah, shit, you in trouble? C'mon, I'll be your protector!<</say>> <<button "Continue" eightchamps>> <<temp "britt">> <</button>> <<case "ember">> <<block "ember/accuse.png">> <<say "ember">>Everything okay?<</say>> <<say "mc">>I'm not sure, can you spare me some time?<</say>> <<say "ember">>Yeah, looks serious.<</say>> <<say "mc">>Great, let's head to Gateway A.<</say>> <</block>> <<if $mc.events.eight == "ember">> <<say "ember">>Wait, our conversation about champions... Do you think it's me?<</say>> <<think "mc">>I really hope not now!<</think>> <<say "mc">>Nah, but rather than throw accusations at everyone, it's just easier to take everyone to test.<</say>> <<say "ember">>Yeah, that makes sense.<</say>> <<think "mc">>Phew!<</think>> <<else>> <<say "ember">>Lead the way!<</say>> <</if>> <<button "Continue" eightchamps>> <<temp "ember">> <</button>> <<case "moriah">> <<block "moriah/accuse.png">> <<say "moriah">>What's wrong, hun? You look sick.<</say>> <<think "mc">>Shit, she's gonna kick my ass!<</think>> <<say "mc">>I need your help.<</say>> <<say "moriah">>Are you in danger?<</say>> <<say "mc">>Nah, just need a hand.<</say>> <<narrate>>Her body immediately stiffens, and you see her surveying the room.<</narrate>> <<say "mc">>Oh, shit, sorry. Red roses bloom blue.<</say>> <</block>> <<narrate>>She relaxes.<</narrate>> <<say "moriah">>Don't scare me like that.<</say>> <<say "mc">>Sorry, I'm really not used to the whole code word thing.<</say>> <<say "moriah">>So, what do you need, hun?<<if $mc.events.eight == "moriah">>Is it to do with our previous chat about the extra stray?<</if>><</say>> <<say "mc">>Will you come over to Gateway A with me?<</say>> <<say "moriah">>Whatever you need.<</say>> <<button "Continue" eightchamps>> <<temp "moriah">> <</button>> <<case "kayla">> <<block "kayla/accuse.png">> <<say "kayla">>What's wrong? You look like someone just died!<</say>> <<think "mc">>Shit, I really didn't think about how to handle this.<</think>> <<say "mc">>I— uhhh...<</say>> <<narrate>>She gives you a tight hug and slowly rubs your back.<</narrate>> <<say "kayla">>It's fine, tell me. Maybe I can help.<</say>> <<think "mc">>Have I got this wrong?<</think>> <<say "mc">>Do you think you could come to Gateway A with me?<</say>> <</block>> <<say "kayla">>What for?<</say>> <<say "mc">>I wanna try talking to $voice.name again, but need someone there in case I black out again.<</say>> <<think "mc">>I really don't like lying, she genuinely seemed worried about me.<</think>> <<say "kayla">>But you've been talking to her for a—<</say>> <<narrate>>A realization dawns on her, and she falls to her knees, sobbing.<</narrate>> <<say "kayla" "" "(Through tears)">>You know, don't you?<</say>> <<narrate>>You simply nod.<</narrate>> <<say "kayla" "" "(Through tears)">>I am so sorry. I never meant for any of this.<</say>> <<say "mc">>Let's talk it out, help me understand what's going on.<</say>> <<say "kayla" "" "(Sniffling)">>$moriah.name deserves to hear this too. Well everyone really, but I can't face the group right now.<</say>> <<button "Continue" eightchamps>> <<temp "kaylacaught">> <</button>> <<case "molly">> <<block "molly/accuse.png">> <<say "molly">>Hey! You seem on edge, everything okay?<</say>> <<say "mc">>Uhh, yeah, I just... can you help me?<</say>> <<narrate>>She glances at your crotch, then smiles at you sweetly.<</narrate>> <<say "molly">>Anything you need.<</say>> <<say "mc">>Will you join me at Gateway A?<</say>> <<narrate>>She grins.<</narrate>> <<say "molly">>Oh, you fancy something outdoors, huh? Lead on!<</say>> <<say "mc">>No, $molly.name I...<</say>> <</block>> <<narrate>>You stop yourself.<</narrate>> <<think "mc">>I feel bad leading her there under false pretenses, but right now it's the quickest and easiest way.<</think>> <<narrate>>As you're heading out the hotel, you pass $kayla.name in the hall.<</narrate>> <<say "kayla">>Wow, you look great in that dress, $molly.name. What are you two up to?<</say>> <<narrate>>$molly.name smiles sweetly, then whispers in $kayla.name's ear.<</narrate>> <<say "molly" "" "(Whispering)" "whisper">>I think he's too shy to ask m outright, but I think he wants to screw me in outdoors.<</say>> <<say "kayla" "" "(Whispering)" "whisper">>Can I watch?<</say>> <<narrate>>$molly.name nods enthusiastically and the two of them start giggling.<</narrate>> <<say "kayla">>You two have fun! She slaps your ass and winks at $molly.name as she walks past.<</say>> <<think "mc">>Dammit, $molly.name, you're not making this easy!<</think>> <<button "Continue" eightchamps>> <<temp "molly">> <</button>> <</switch>> <<case "kaylacaught">> <<narrate>>You find $moriah.name.<</narrate>> <<block "kayla/worry.png">> <<say "moriah">>What's going on, hun?<</say>> <<narrate>>$kayla.name is fighting back tears, her voice cracking as she tries to express herself.<</narrate>> <<say "kayla">>I've done something awful.<</say>> <<narrate>>$moriah.name raises an eyebrow.<</narrate>> <<say "kayla">>I've betrayed everyone, but especially you. I'm not a stray; I was sent here by the Eastlanders to spy on you guys and report back if you began to be a threat. Quickly I dismissed it as a fool's errand; you guys were all so lovely and every moment we shared together was genuine.<</say>> <<say "moriah">>Honey, you may not have come through the gateway like us, but you're still a stray. You came here to help your people. I'm sure everyone will understand; you've never done us any harm after all.<</say>> <<say "kayla">>But I have. When $name arrived I felt he could be a danger to you and to the East, so I sent word he had arrived. Worse, I framed you. I used the office computer to plant evidence on yours so that if $name ever discovered anything, he would think it you. I knew it would be disproved quickly, but it would be enough time for me to escape.<</say>> <</block>> <<narrate>>$moriah.name considers this for a moment.<</narrate>> <<say "moriah">>So you thought you were protecting us? I'm certainly upset you framed me, but I was a cop for a long time, things are seldom black and white. What happens now?<</say>> <<say "kayla">>The east are coming. I tried to send word back explaining I was wrong and $name posed no threat, but they believe me compromised, they are preparing to come here.<</say>> <<say "mc">>To what end?<</say>> <<say "kayla">>Honestly, I can't say for sure, it's been a long time since I've met the leadership, but I doubt it's diplomatic.<</say>> <<say "moriah">>How long do we have?<</say>> <<say "kayla">>I don't know.<</say>> <<say "moriah">>Okay, I'll inform $armani.name and we can start preparing. $name I suggest you keep running the hub as you were as not to raise any suspicion. There could be any number of forward scouts hiding in the abandoned buildings watching us.<</say>> <<say "mc">>That makes sense. What do we tell the others about $kayla.name?<</say>> <<say "moriah">>Let me worry about that, but I have no doubts they'll feel the same as me.<</say>> <<narrate>>$kayla.name bursts into tears again.<</narrate>> <<say "kayla" "" "(Through tears)">>Why... why are you being so nice to me? I betrayed you!<</say>> <<say "moriah">>Oh, I'll collect my dues for framing me once we've got this situation sorted, but for the rest? You have nothing to fear, you did what you thought to be right, and your intentions were clear.<</say>> <<say "mc">>I'll handle $voice.name.<</say>> <<say "kayla">>She'll want me dead.<</say>> <<say "mc">>I've already told her that's not gonna happen. She needs me more than I need her.<</say>> <<button "Continue" eightchamps>> <<time 2 'h' false>> <<temp "kaylacaught2">> <</button>> <<case "kaylacaught2">> <<narrate>>You return to Gateway A.<</narrate>> <<block _img>> <<say "voice">>Where is the traitor?<</say>> <<say "mc">>She's no traitor. She was sent here to spy on the champions, not you, and warn her people if they posed a threat. She never did. She may not be your champion, but she's just as much a stray as the rest of them.<</say>> <<say "voice">>I do not know if you're soft or naive, but we can not allow her to roam free!<</say>> <<say "mc">>The others are to make that call, not you or me. Right now, we have more pressing issues, and she can help.<</say>> <<say "voice">>What could possibly be more important?<</say>> <</block>> <<say "mc">>The Eastlanders are coming.<</say>> <<think "mc">>Probably best I leave out that $kayla.name called them for now; I doubt her to be as understanding as $moriah.name.<</think>> <<say "voice">>Then we must prepare for war, I fear my champions are not yet ready for such acts and my power is too meager to properly infuse them with anything else. We must hasten my return. Just how did you power my champions?<</say>> <<say "mc">>Whoa, whoa, whoa! War?! Slow the hell down, we don't have an army!<</say>> <<say "voice">>The champions are stronger than any army, or at least will be.<</say>> <<say "mc">>$armani.name will be making preparations. Do you have the power to hold long conversations with them?<</say>> <<say "voice">>Yes, I feel my power is strong enough now to communicate with them within proximity of my gateway.<</say>> <<say "mc">>Okay, help her make preparations and I'll figure out the power situation.<</say>> <<say "voice">>Very well, I shall once again put my faith in you.<</say>> <<think "mc">>Great, it seems the discussion of the east has taken her mind off $kayla.name entirely.<</think>> <<button "Continue" gatewayb>> <<time 1>> <<task "war">> <<event "mc" "kaylagone" "caught">> <</button>> <<case "moriah">> <<narrate>>As you draw close to the gateway, you feel as though someone is watching you.<</narrate>> <<say "moriah">>Are you okay, hun? You're acting awfully cagey.<</say>> <<say "mc">>Sorry, this whole thing has me on edge.<</say>> <<block "shalina/voice.jpg">> <<say "voice">>It's not her. I feel our connection, she is a champion.<</say>> <<think "mc">>Huh, I was convinced it was her! Now what?<</think>> <<say "moriah">>Not me?<</say>> <<say "voice">>You can hear me, champion? Truly, my power grows. I hope soon to take physical form once more.<</say>> <<say "moriah">>Great. So back to it not being me?<</say>> <<say "voice">>The evidence $name gathered is quite compelling, now that you are proven innocent, clearly it was planted.<</say>> <</block>> <<say "mc">>Shit, that almost guarantees it's something sinister.<</say>> <<say "moriah">>Let's not jump to any conclusions yet. I was a cop for a very long time, a good one at that. I've seen a lot of people do a lot of bad things for good reason. Don't judge a person by their crime until you understand their logic.<</say>> <<narrate>>$voice.name scoffs.<</narrate>> <<say "mc">>Okay, what do you propose we do next?<</say>> <<say "moriah">>I'll stay here for a few hours, talk to the others, see if anyone takes a misstep because they think I'm caught.<</say>> <<say "mc">>Makes sense, I'll be back once I've spoken to them.<</say>> <<button "Continue" eightchamps>> <<temp "moriah-britt">> <</button>> <<case "moriah-britt">> <<narrate>>You locate $britt.name and bring her up to speed on the situation, purposefully omitting the end part where $moriah.name was innocent.<</narrate>> <<say "britt">>Nah, bullshit. No way, $moriah.name is a traitor. Maybe not a champion, but I can't believe she's up to no good.<</say>> <<narrate>>You finish up with her, then find $ember.name and explain it to her too.<</narrate>> <<say "ember">>So what does that mean, she's like a spy or something? But, she's always had our backs, are you sure?<</say>> <<narrate>>$ember.name seems skeptical, but somewhat open to the possibility. Next you find $kayla.name.<</narrate>> <<say "kayla">>She did what now? So she's a spy for the East?<</say>> <<say "mc">>I never mentioned the Eastlanders...<</say>> <<say "kayla">>Well, I just assumed. Anyhow, I gotta get going. Let me know how you get on, okay?<</say>> <<narrate>>She runs off before you can question it any further.<</narrate>> <<think "mc">>Is it $kayla.name, really? I'll quickly tell $molly.name too, just to be sure, then report back to $moriah.name on how to proceed.<</think>> <<narrate>>You find $molly.name and bring her up to speed too.<</narrate>> <<say "molly">>She must have had her reasons, there's no way she'd do it vindictively, and I refuse to believe all the good times were lies!<</say>> <<think "mc">>Well, I think that's pretty conclusive.<</think>> <<button "Continue" kaylagone>> <<time 4 'h' false>> <<temp "champs">> <</button>> <<case "britt">> <<narrate>>The two of you head to Gateway A.<</narrate>> <<say "britt">>So what we up to then?<</say>> <<say "mc">>I just need to speak to $voice.name.<</say>> <<say "britt">>Ah, worried you're gonna pass out again? Gotcha!<</say>> <<think "mc">>That's such an obvious excuse, why didn't I think of that?<</think>> <<narrate>>The air grows warm as you get closer.<</narrate>> <<block "shalina/voice.jpg">> <<say "voice">>Finally, you have returned. Where is the traitor?<</say>> <<narrate>>There's a fury in her voice that sends chills down your spine.<</narrate>> <<say "britt">>Shit, I can hear her? What traitor, you need me to help hunt them down?<</say>> <<narrate>>The heat rises further, and the coalescence seems to be shaking violently.<</narrate>> <<say "voice">>She is my champion, why do you waste my time. Discover my enemy, or it shall be you.<</say>> <<think "mc">>Shit, she has never been like this before. Was it a mistake to power her?<</think>> <<say "britt">>Wait, ya thought I was a traitor and ya jus' brought me 'ere?<</say>> <</block>> <<think "mc">>Shit, this is bad. I can play $britt.name off, I think, but $voice.name is pissing me off.<</think>> <<say "mc">>It's the quickest way to find out. She can detect her champions when they're in proximity.<</say>> <<say "voice">>Begone. Do not return until you have the traitor true.<</say>> <<say "mc">>Both of you, listen! $voice.name, you are in no position to command me; I am a patron the same as you. $britt.name, I apologize that I brought you here under false pretenses, but it was the quickest way to cross you off the list, I'll do the same with the others.<</say>> <<say "britt">>And then $voice.name kills them?<</say>> <<say "voice">>A patron perhaps, my equal however, you are not. And no, champion, I have agreed against my better judgment, at $name's request, not to slay them. However, I'm sure I can think of some other befitting punishment.<</say>> <<say "mc">>$voice.name, you need to calm down otherwise I won't be helping you. I am not your servant, and right now I'm the more powerful of the two of us. You won't be punishing anyone until we know the full extent of what's happening here. $britt.name, let's talk back in the hotel.<</say>> <<narrate>>Silence follows, and the coalescence dissipates. After a moment you start heading back, $britt.name follows.<</narrate>> <<say "britt">>So, what the 'ell is goin' on?<</say>> <<narrate>>You spend time explaining the situation, hoping she'll be able to help you. You can tell she's extremely displeased that you accused her, though.<</narrate>> <<button "Continue" kaylagone>> <<time 2 'h' false>> <<temp "champs">> <</button>> <<case "ember">> <<narrate>>The air grows warm as you draw closer to the gateway.<</narrate>> <<block "shalina/voice.jpg">> <<say "voice">>I feel her, she is no traitor.<</say>> <<say "ember">>Whoa, you hear that voice?<</say>> <<say "voice">>Champion, I am regaining my power, but there is one among you who is out for my demise.<</say>> <<say "mc">>We don't know what they're out for yet.<</say>> <<narrate>>$voice.name scoffs.<</narrate>> <<say "voice">>Whatever their reason, he was meant to find them, and has clearly failed. I advise you try again.<</say>> <</block>> <<say "ember">>You want me to help?<</say>> <<say "voice">>Perhaps you'll succeed where he has failed. Bring them to me before they grow suspicious!<</say>> <<think "mc">>She really is worked up over this.<</think>> <<say "mc">>Let's go discuss the details and see if there's anything I may have overlooked.<</say>> <<narrate>>You head back to the hotel with $ember.name and the two of you discuss it for a little while but are unable to come to a conclusion.<</narrate>> <<say "ember">>I really don't know who it could be, but I love these guys, I doubt it's anything sinister.<</say>> <<say "mc">>Alright, let me know if—<</say>> <<narrate>>$armani.name bursts into the room.<</narrate>> <<say "armani">>We need to talk. Now.<</say>> <<button "Continue" kaylagone>> <<time 2 'h' false>> <<temp "champs">> <</button>> <<case "molly">> <<narrate>>$molly.name gets increasingly flirtatious the closer you get to the gateway.<</narrate>> <<block "shalina/voice.jpg">> <<say "voice">>She is a champion.<</say>> <<narrate>>$molly.name jumps back.<</narrate>> <<say "molly">>Who's there?<</say>> <<say "voice">>It is your patron, Champion. My power grows thanks to your bonds with $name.<</say>> <<say "molly">>Amazing, so this is what you wanted to show me?<</say>> <<say "mc">>Uh, yeah.<</say>> <</block>> <<say "voice">>No. There is a traitor among you. I only summoned eight champions!<</say>> <<think "mc">>Dammit, I thought I got away with it.<</think>> <<say "molly">>And you thought it was me?<</say>> <<say "mc">>I was just—<</say>> <<say "voice">>He did, clearly he was wrong. Perhaps you will fare better in routing out the traitor.<</say>> <<think "mc">>The fuck, $voice.name?<</think>> <<narrate>>$molly.name pouts.<</narrate>> <<say "molly">>I can't believe you thought I was a baddie! You're totally gonna have to make this up to me!<</say>> <<narrate>>You head back to the lounge and explain the situation to $molly.name.<</narrate>> <<say "mc">>So you think you can help?<</say>> <<say "molly">>I'm still pissed you thought it was me, but I can help, yeah. I can't imagine it anything sinister, though, otherwise surely they'd have made their move already.<</say>> <<button "Continue" kaylagone>> <<time 2 'h' false>> <<temp "champs">> <<like "molly" -5>> <</button>> <</switch>><<nobr>> <<narrate>>You wake up, take a shower, get dressed and head downstairs. You didn't really get a tour last night, but you can smell something delicious, so decide to follow your nose.<</narrate>> <<say "cassie">> Ah, good morning, $name. I hope you slept well. We're all just gathering for breakfast. Allow me to introduce you to everyone. You have no idea how excited they are to meet you! <</say>> <<narrate>>$armani.name gives you a menacing stare.<</narrate>> <<say "armani">> You got your shit together today? <</say>> <<choices "How do you respond?" "options">> <<if $armani.events.buzzpeek is 1>> <<link "Sarcastically">> <<toggleclass '#options' "noshow">> <<toggleclass '#sarcastic' "noshow">> <<toggleclass '#continue' "noshow">> <<stat 'armani' -2 'dominance'>> <</link>> <br> <</if>> <<link "Friendly">> <<toggleclass '#options' "noshow">> <<toggleclass '#friendly' "noshow">> <<toggleclass '#continue' "noshow">> <<stat 'armani' 1 'dominance'>> <</link>> <br> <<link "Ignore">> <<toggleclass '#options' "noshow">> <<toggleclass '#continue' "noshow">> <<stat 'armani' -1 'dominance'>> <</link>> <</choices>> <div id="sarcastic" class="noshow"> <<say "mc">> Oh, I'm well. What about you, are you <em>buzzing</em> after a night's rest? <</say>> <<narrate>>$armani.name blushes while giving you the stink eye.<</narrate>> </div> <div id="friendly" class="noshow"> <<say "mc">> I don't feel quite so overwhelmed today, thanks. <</say>> <<say "armani">> Good. Perhaps you'll be a little more articulate than yesterday. Though that wouldn't exactly be much of an achievement. <</say>> <<narrate>>Before you can respond, she walks off, seemingly frustrated.<</narrate>> </div> <div id="continue" class="noshow"> <<say "cassie">> You've met $armani.name and me already. Allow me to introduce the rest of our present company. <</say>> <<left "kayla/kaylacrop.jpg">> <<right>> <<say "cassie">> This is <<textbox "$kayla.name" $kayla.name>>. Fun-loving gal, very supportive and fantastic in the kitchen. <</say>> <<narrate>>She gives you a brief smile, then just stares at you appraisingly.<</narrate>> <</right>> <<left "molly/mollycrop.jpg">> <<right>> <<say "cassie">> Next is <<textbox "$molly.name" $molly.name>>. Super cheery, jack of all trades, but especially good at tailoring. <</say>> <<narrate>>She looks giddy and gives you an excitable smile.<</narrate>> <</right>> <<left "moriah/moriahcrop.jpg">> <<right>> <<say "cassie">> Then we've got our bombshell <<textbox "$moriah.name" $moriah.name>>. She's a former police officer and acts as our aegis. <</say>> <<narrate>>She looks you up and down, slowly, to ensure you notice, then gives you a little wink.<</narrate>> <</right>> <<left "lacy/lacycrop.jpg">> <<right>> <<say "cassie">> And last but not least, <<textbox "$lacy.name" $lacy.name>>. She and her mother, who you'll meet later, were our newest strays before you. She's extremely inquisitive, and although she looks disinterested she's most likely planning something with you in mind. Watch yourself! <</say>> <<narrate>>She barely reacts, giving you a small nod before she returns to her breakfast.<</narrate>> <</right>> <<say "cassie">> There's a few more, but the rest have gone to trade with the Eastlanders. <</say>> <<say "armani">> Unfortunately we've been unable to grow our own food here and the gateway seldom provides it anymore. So we have to trade with the twats out east. <</say>> <<say "cassie">> Indeed. I'll let you guys get acquainted. Time may feel different here, but just keep an eye on the clocks around you. If you find me this evening, I'll dig some photos of the others out, so you know who to expect through the door. <</say>> <<say "mc">> Great, thanks. I'm still trying to come to terms with everything; still not one hundred percent sure this isn't some prank, but given my $charlie.them is too idiotic to come up with something like this I'm just gonna roll with it. <</say>> <<narrate>>Most of the women chuckle at you, some barely react, but $armani.name rolls her eyes.<</narrate>> <<think "mc">>Heh, a bit of a mixed reaction.<</think>> <<say "mc">> I'm a little out of my comfort zone, as is probably evident, but please bear with me while I wrap my head around this. If there's anything I can do to repay your hospitality, please do let me know. <</say>> <<say "armani">> Oh, believe me, I won't allow you to be in debt for long. <</say>> <<narrate>>You smile nervously at $armani.name.<</narrate>> <<say "cassie">> In light of your arrival, we've decided to keep work to a bare minimum today. I'll explain more about that this evening, but for now, I think it would be a good idea if we all got to know one another better. Once you're finished, come find me in the living room. <</say>> <<button "Continue" firstIntros>> <<task "kaylaintro">> <<task "lacyintro">> <<task "mollyintro">> <<task "moriahintro">> <<task "othersintro">> <</button>> </div> <</nobr>><<nobr>> <<set $location = "firstIntros">> <<if $firsttask is undefined>> <<script>> Dialog.setup("Tasks"); Dialog.wiki(Story.get("tasks").processText()); Dialog.open(); <</script>> <<set $firsttask = 1>> <</if>> <<choices "Who do you want to talk to?">> <<if $cassie.events.tomorrow == 1>> <<button "Head to bed" bedroom>><</button>> <br><br> <</if>> <div class="flex"> <div class="girlChoice" data-passage="armani"> <img @src="setup.img+'armani/armanicrop.jpg'"> $armani.name </div> <div class="girlChoice" data-passage="cassie"> <img @src="setup.img+'cassie/cassiecrop.jpg'"> $cassie.name </div> <div class="girlChoice" data-passage="kayla"> <img @src="setup.img+'kayla/kaylacrop.jpg'"> $kayla.name </div> <div class="girlChoice" data-passage="lacy"> <img @src="setup.img+'lacy/lacycrop.jpg'"> $lacy.name </div> <div class="girlChoice" data-passage="molly"> <img @src="setup.img+'molly/mollycrop.jpg'"> $molly.name </div> <div class="girlChoice" data-passage="moriah"> <img @src="setup.img+'moriah/moriahcrop.jpg'"> $moriah.name </div> </div> <</choices>> <</nobr>><<nobr>> <<narrate>>You lay in bed trying to manage your thoughts. Most of the doubt in your mind has passed, $charlie.name doesn't have the attention span to arrange something so elaborate, and certainly doesn't have the patience to have let it gone on so long without exclaiming how well he pranked you.<</narrate>> <<say "voice" "voice">>Well, this is unexpected. We don't have long; I have only a sliver of energy.<</say>> <<say "mc">>Just what the—<</say>> <<narrate>>She interrupts you.<</narrate>> <<say "voice" "voice">>I know you have questions. I can't answer them yet, there's no time. You are special somehow. I do not understand it, but together we'll figure it out. These strays can help you, keep with them, nurture your bonds and come find me when you're ready. Just stay clear of the east, they are the reason the gateway is dormant, and if they know you exist, you'll be put to death. My time is up. Sleep well, $name.<</say>> <<narrate>>Without any ceremony or indication, the voice has gone. You continue trying to arrange your thoughts until finally you manage to fall asleep.<</narrate>> <<button "Continue" firstNightAwaken>> <</button>> <</nobr>><<nobr>> <<clock 23>> <<narrate>>You awake to hear a faint buzzing.<</narrate>> <<think "mc">>Great, what crazy shit is next?<</think>> <<narrate>>Your door is ajar.<</narrate>> <<choices "" "options">> <<link "Jerk off">> <<toggleclass '#options' "noshow">> <<toggleclass '#jerk' "noshow">> <</link>> <br> <<link "Close door" >> <<toggleclass '#options' "noshow">> <<toggleclass '#closedoor' "noshow">> <</link>> <</choices>> <div id="jerk" class="noshow"> <<left "armani/watchingyou.jpg">> <<right>> <<narrate>>You notice a shadow at the door and decide to have a little fun.<</narrate>> <<think "mc">>Let's give 'em a show, I could certainly use a stress release.<</think>> <<narrate>>You reach for your cock and start stroking slowly, you hear the buzzing change intensity and hear the faintest whisper of a moan. Clearly someone is enjoying the show.<</narrate>> <<narrate>>You speed up as the shadow tries to stifle their moans. It's only turning you on more.<</narrate>> <<narrate>>You slow down again and begin to massage your glans as you continue stroking your shaft, trying to coerce a slow orgasm.<</narrate>> <<narrate>>There's a louder moan, the buzzing stops and there's a thud on the ground.<</narrate>> <<narrate>>The thought of some random woman reaching orgasm while watching you jack off finally pulls you over the edge, and you explode, covering your own hand and stomach in warm cum.<</narrate>> <<narrate>>As you get up to go clean yourself the door closes, a moment later you hear another door down the hall close.<</narrate>> <<button "Sleep" firstAwake>> <<end>> <<lust 'armani' '2'>> <<event 'armani' 'peek'>> <</button>> <</right>> </div> <div id="closedoor" class="noshow"> <<narrate>>You get up to close the door and immediately hear someone trying to run quietly down the hall. Before you've got to your door, you hear another door close. You take a quick look down the hall and are pretty sure you know which room the stranger came from.<</narrate>> <<think "mc">>Hmmm, maybe I can do some peeping of my own.<</think>> <<choices>> <<link "Sleep" firstAwake>><<end>><</link>> <br> <<link "Peek" armaniPeeking>><</link>> <</choices>> </div> <</nobr>><<nobr>> <<taskdone 'checkgatewayb'>> <<script>> $(document).one(':passageend', function (ev) { $('#textbox-whitneyname').change(function() { $('.wname').html($(this).val()); }) }) <</script>> <<if $tempvar == "forced">> <<narrate>>Suddenly realizing the time, you grab a car and rush over to Gateway B.<</narrate>> <</if>> <<narrate>>As you draw closer to Gateway B your mind starts racing with what you might find. What you may be able to do, and how or if you can fulfill the lofty mission you've been given, and whether you even want to.<</narrate>> <<say "whitney" "???">> Ah, good, you're on time today. Well done on completing the simplest of tasks! <</say>> <<think "mc">> Oh, Christ, not her again! <</think>> <<say "mc">> Listen, I don't know who you are but— <</say>> <<left "/whitney/portal04.jpg">> <<right>> <<say "whitney" "???">> My name's <<textbox "$whitney.name" Fiona>> and I've had a fantastic time on my travels. So while I'm feeling generous, how about you just send me home and we don't ruin each other's day? <</say>> <<narrate>> Her sudden interruption and odd attitude takes you by surprise. <</narrate>> <<say "mc">> Right, sure. How do I do that? <</say>> <<say "whitney" "<span class='wname'>$whitney.name</span>">> Is this a joke? Same way you sent me to 8-3268-3. Your patron hasn't taught you how to channel their power? Are you even a tour guide? <</say>> <<think "mc">> Well, the almost-friendly attitude didn't last long! <</think>> <<say "mc">> Wait. You understand how all of this works? <</say>> <</right>> <<say "whitney" "<span class='wname'>$whitney.name</span>">> Of course, I was tutored by some of the greatest minds in the universe, of course I know! <</say>> <<narrate>> The smug look on her face irrationally angers you. <</narrate>> <<say "mc">> Oh, really? So how does a patron open the connection then? <</say>> <<say "whitney" "<span class='wname'>$whitney.name</span>">> I'm starting to think you might not be a tour guide. There's no way a patron would allow someone like you to work for them. <</say>> <<narrate>>Your temper is nearing its limit.<</narrate>> <<choices "What do you do?" "options">> <<link "Remain calm">> <<toggleclass '#calm' noshow>> <<toggleclass '#options' noshow>> <</link>> <br> <<link "Get angry">> <<toggleclass '#angry' noshow>> <<toggleclass '#options' noshow>> <</link>> <</choices>> <div id="angry" class="noshow"> <<narrate>>In a fit of rage, you lose all sense of decorum and just let her have it.<</narrate>> <<say "mc">> How does anyone deal with your bullshit? You come here, into my realm, try to order me around, speak to me like I'm dog shit and treat me like your personal servant? Well, you can fuck right off! <</say>> <<narrate>>She looks at you in astonishment, before regaining her smug look.<</narrate>> <<say "whitney" "<span class='wname'>$whitney.name</span>">> Just you wait until I— <</say>> <<say "mc">> No, just fuck off. I'm done with you. <</say>> <<narrate>>Suddenly, the glass arch makes a noise similar to that of a backdraft sweeping through a burning building. In the center of the arch there's a glowing red oblong, about the size of $whitney.name.<</narrate>> <<say "whitney" "<span class='wname'>$whitney.name</span>">> That's not— <</say>> <<narrate>>Before she can finish her sentence, as if being pulled by the hands of an invisible giant, $whitney.name is dragged by her ankles, floating through the air, screaming until she vanishes through the red haze, and it vanishes with a pop. <</narrate>> <<narrate>>Your temper subsides and is quickly replaced with confusion.<</narrate>> <<think "mc">> What the fuck? What happened? Did I do that? Did... did I kill her? <</think>> <<narrate>>Try as you might, you can not reconnect the gateway. As you try to focus, you eventually conjure the image of an address book with three locations.<</narrate>> <center> <div class="locations"> <div class="location"><b>Location 0</b><br> <img @src="setup.img+'/planets/0.jpg'" class="planetimg"><br> 0-0-0 </div> <div class="location"><b>Location 1</b><br> <img @src="setup.img+'/planets/1.png'" class="planetimg"><br> 8-3268-3 </div> <div class="location"><b>Location 2</b><br> <img @src="setup.img+'/planets/2.png'" class="planetimg"><br> 100-56516-6 </div> </div> </center> <<think "mc">> What does this mean? Location 1 must be Earth, and I guess I sent her to one of the other two locations. <</think>> <<narrate>>You try to focus on location 2, the portal creates a small pink oval for a few seconds before you let the connection drop. You then try location 0, but are instead met with a painful headache and in your mind you see some flashing text.<</narrate>> <div class="notice" style="margin:auto"> <center class="blink">YOU MAY ONLY CONNECT HERE ONCE A DAY.</center> <center>Your limiters can be decreased or removed during your next inspection.</center> </div> <<think "mc">> Holy shit. That doesn't seem good. She was an absolute bitch, but I really hope I didn't kill her. Perhaps the voice at Gateway A can offer me something helpful. <</think>> <<button "Continue" firsttimegateway2>> <<like 'whitney' -10>> <<event 'whitney' 'sentaway' 'angry'>> <<time 1>> <</button>> </div> <div id="calm" class="noshow"> <<think "mc">> Just stay calm. Don't bite. She's infuriating, for sure. But this might be your best bet for some useful information. <</think>> <<narrate>>Despite what she says, her desire to showoff does not let her leave the question unanswered.<</narrate>> <<say "whitney" "<span class='wname'>$whitney.name</span>">> It's relatively simple, the patron is granted knowledge of any location a traveler originates from. They just reconnect to any location that's previously connected to them by thinking about it. It's not even hard, they don't even have to know the coordinates or name. They'll naturally understand the traveler's request, providing they've encountered it before. <</say>> <<think "mc">> I just have to <b>think</b> about it? That sounds bullshit, and how do I know any locations? <</think>> <<narrate>>You try to visualize a mental address book of locations you might "know". While not expecting anything, you actually manage to visualize three locations, your home world, and two you don't recognize, each labeled with coordinates.<</narrate>> <center> <div class="locations"> <div class="location"><b>Location 0</b><br> <img @src="setup.img+'/planets/0.jpg'" class="planetimg"><br> 0-0-0 </div> <div class="location"><b>Location 1</b><br> <img @src="setup.img+'/planets/1.png'" class="planetimg"><br> 8-3268-3 </div> <div class="location"><b>Location 2</b><br> <img @src="setup.img+'/planets/2.png'" class="planetimg"><br> 100-56516-6 </div> </div> </center> <<think "mc">> Well, that's new! So, location 1 is earth, that must be known to me because I came though. I'll assume location 2 is where $whitney.name originated... but location 0 looks... off. Wait, she visited Earth? <</think>> <<say "mc">> Wait, you just visited Earth? I thought you said it was called Brazone or something? <</say>> <<say "whitney" "<span class='wname'>$whitney.name</span>">> That's what the locals call it, yes. <i>Berzon</i> three is the name otherwise. I guess you are the tour guide after all. Send me home. This desolate place is depressing. Seriously, speak to your patron, this place is crap. You've got this super rad gateway, and then there's... *she gestures around* whatever this is. Lame. <</say>> <<narrate>>You ignore her taunts and try to concentrate on 100-56516.6. To your astonishment, you hear an ocean wave, and the glass archway, though not entirely filled, has created a small oval of pink fluid.<</narrate>> <<say "whitney" "<span class='wname'>$whitney.name</span>">> Well, that's me. Do better next time. <</say>> <<narrate>>Before you can argue, a wave of pleasure warms your body as she enters the pink fluid and vanishes, completely derailing your train of thought.<</narrate>> <<narrate>>After you have returned to your senses, you realize just how helpful the little bitch really was. You can now connect the gateway to other worlds!<</narrate>> <<narrate>>You're intrigued about location 0, though. Perhaps the voice at Gateway A can help.<</narrate>> <<button "Continue" firsttimegateway2>> <<like 'whitney' 1>> <<event 'whitney' 'sentaway' 'calm'>> <<time 1>> <</button>> </div> <</nobr>><<nobr>> <<task 'voicetalk'>> <<script>> Dialog.setup("Task Choices"); Dialog.wiki(Story.get("branchtask").processText()); Dialog.open(); <</script>> <<narrate>>You take a breath.<</narrate>> <<think "mc">>Let's take a moment, assess my surroundings, and move forward from there.<</think>> <<narrate>>Looking around, you can't help but notice what appears to be a stockpile full of various construction resources.<</narrate>> <<think "mc">>I guess that's the resources I was promised. What the hell do I do with them? I don't know how to build anything!<</think>> <<if $lacy.trust != 1>> <<say "lacy">>Oh, hey $name. Guess you beat me here this morning. I came down to take a look at the area.<</say>> <<if $lacy.trust < 2>> <<say "lacy">>I thought I might come down to your entry zone, see if there was anything that may help me.<</say>> <<if $lacy.trust is 0>> <<think "lacy">>That, and I knew you were holding something back. You didn't mention a the glass arch for starters!<</think>> <</if>> <<else>> <<say "lacy">>As I mentioned yesterday, figured I'd make the journey over, try to do some research.<</say>> <</if>> <<say "mc">>Hey, $lacy.name. I came down here to try and see if I could learn anything new myself.<</say>> <<if $lacy.trust is 0>> <<think "mc">>I decided I wasn't ready to trust her with more yet, but she'll definitely be asking questions. I should probably keep my mouth closed about $whitney.name too, at least until I know what happened.<</think>> <<elseif $lacy.trust is 2>> <<think "mc">>I didn't tell her everything yesterday so I think it best I keep the $whitney.name event to myself for now.<</think>> <</if>> <<if $lacy.trust < 3>> <<say "lacy">>You didn't mention there was anything here, though.<</say>> <<think "mc">>Crap. Well some of it wasn't. Can I get myself out of this one?<</think>> <<choices "How do you proceed?" "opt1">> <h3>How do you proceed?</h3> <<link "Tell her you didn't think the glass arch was meaningful and that the stockpile is new.">> <<toggleclass '#nomeaning' noshow>> <<toggleclass '#opt1' noshow>> <</link>> <br> <br> <<link "Tell her were trying to understand it yourself before burdening her.">> <<toggleclass '#burden' noshow>> <<toggleclass '#opt1' noshow>> <</link>> <br> <</choices>> <div id="foff" class="noshow"> <<say "mc">>I just don't think it's something I need to share with you.<</say>> <<narrate>>She looks at you, mouth agape, in complete shock for a few moments before regaining her composure.<</narrate>> <<say "lacy">>I see. Well, I shall leave you to it. Clearly you do not want my help. Do not think this is the end of it though, I will be researching this structure with or without your help.<</say>> <<narrate>>She walks away without allowing you to respond.<</narrate>> <<say "mc">>Shit. Well, hopefully it was for the best. I need some space to try and figure things out.<</say>> <<button "Continue" townhub>> <<time 2>> <</button>> </div> <div id="nomeaning" class="noshow"> <<say "mc">>I wasn't sure the glass arch was meaningful to what we discussed, and the stockpile is new.<</say>> <<say "lacy">>I guess you might not know if the glass arch predated you or not, but the stockpile is new?<</say>> <<say "mc">>Yeah, I think I'm meant to use to build with.<</say>> <<say "lacy">>Build what?<</say>> <<think "mc">>I'm still not comfortable trusting her with everything yet.<</think>> <<say "mc">>I have no idea.<</say>> <<say "lacy">>There's probably enough to build a research outpost. That would help me set up shop here to try and figure out what's going on. We'll need $ember.name's help for that though.<</say>> <<event 'mc' 'embermention'>> <<say "mc">>$moriah.name said I'd see her this evening?<</say>> <<say "lacy">>That's right, we're having a meeting after they've debriefed to introduce you. I'm going to stay here for a while, see if I can uncover anything else. I'll see you this evening.<</say>> <<say "mc">>See you later.<</say>> <<button "Continue" townhub>> <<time 2>> <</button>> </div> <div id="opinion" class="noshow"> <<say "mc">>Let's go take a look at the stockpile together, tell me your thoughts.<</say>> <<narrate>>You head over to the resource stockpile with $lacy.name<</narrate>> <<say "lacy">>Well, my initial thoughts are that there's enough resources here to build a research outpost. That would allow me to do some investigating and experimentation on site and hopefully help us uncover what's going on sooner.<</say>> <<say "mc">>I'm not adverse to that, but I don't know how to build something like that.<</say>> <<say "lacy">>Oh, don't worry about that. You'll meet $ember.name later, but she'll be in her element with this!<</say>> <<event 'mc' 'embermention'>> <<button "Continue" townhub>> <<time 2>> <</button>> </div> <div id="burden" class="noshow"> <<say "mc">>I'm still struggling to get my head around everything and I didn't really want to burden you until I understood more.<</say>> <<say "lacy">>That's actually kind of sweet. But $name, it's also illogical. Besides, I thrive on this stuff. Nothing excites me more than researching and discovering something new. It's not even close to a burden!<</say>> <<say "mc">>Right, sorry $lacy.name, I'll bear that in mind for the future. So what are your initial thoughts?<</say>> <<say "lacy">>Well, foremost there's enough resources here to build a research outpost. That would allow me to do some investigating and experimentation on site and hopefully help us uncover what's going on sooner.<</say>> <<say "mc">>I'm not adverse to that, but I don't know how to build something like that.<</say>> <<say "lacy">>Oh, don't worry about that. You'll meet $ember.name later, but she'll be in her element with this!<</say>> <<event 'mc' 'embermention'>> <<button "Continue" townhub>> <<set $lacy.trust++>> <<like 'lacy' 1>> <<time 2>> <</button>> </div> <<else>> <<say "lacy">>You didn't mention the stockpile, though. We could probably use those resources to set up a research outpost, so I can better study Gateway B.<</say>> <<say "mc">>The stockpile is new, but the briefcase I mentioned yesterday did have a note forewarning me it would appear. Apparently, I'm to use it for construction to make this place better for travelers.<</say>> <<say "lacy">>Oh?<</say>> <<say "mc">>Yeah, as soon I figure out <i>how</i> to build things.<</say>> <<say "lacy">>Oh, that shouldn't be a problem. $ember.name is a skilled builder, she's responsible for most of our house. She's due back any time now, we have another house meeting this evening to introduce you to her, $britt.name and my mom.<</say>> <<event 'mc' 'embermention'>> <<say "mc">>That sounds great. I'm looking forward to meeting them.<</say>> <<say "lacy">>So, did you manage to figure anything else out?<</say>> <<say "mc">>Well, the bratty visitor returned. She's called $whitney.name. I managed to channel the gateway, <<if $whitney.events.sentaway == 'calm'>> and sent her home.<</if>><<if $whitney.events.sentaway == 'angry'>> but honestly, I'm not sure if I sent her anywhere good, and I couldn't reconnect.<</if>><</say>> <<say "lacy">>Fascinating. Does that mean you could return us and yourself home?<</say>> <<say "mc">>Someone has to come through from that location before I know it. I know the connection to my home world, but I get the feeling I can't use it myself.<</say>> <<say "lacy">>Intriguing. Well, if we can get a research outpost setup, I can be sure to try and help solve some mysteries!<</say>> <<think "mc">>She really wants that outpost!<</think>> <<button "Continue" townhub>> <<time 2>> <</button>> <</if>> <<else>> <<think "mc">>I guess I could ask $lacy.name for help, but I didn't tell her everything yesterday. I'm under no obligation, I'm sure whether I speak to her or not I'll be able to figure it out.<</think>> <<set $schedules.lacy = { 9: 'gatewaya', 10: 'gatewaya', 11: 'gatewaya', 12: 'gatewaya', 13: 'gatewaya', 14: 'gatewaya', 15: 'gatewaya', 16: 'gatewaya', 17: 'gatewaya', 18: 'gatewaya', 19: 'gatewaya', 20: 'gatewaya', 21: 'gatewaya', 22: 'gatewaya', 23: 'gatewaya'}>> <<button "Continue" townhub>> <<time 2>> <</button>> <</if>> <</nobr>><<nobr>> <<vid "/krissy/dream01.mp4">> <br> <<narrate>>You open your eyes, finding yourself rubbing pussy while having your balls sucked. Just as you go to reveal the mystery woman's breasts, you awaken.<</narrate>> <<think "mc">>Oh man, just as it was getting good!<</think>> <<button "Continue" "gatewayIntro">> <<time "2">> <</button>> <</nobr>><<nobr>> <<narrate>>You're in the middle of nowhere, certainly not in the bathroom. Other than some buildings in the distance it just looks like wilderness.<</narrate>> <<say "voice" "voice">>Well, that's new. To whom do I owe the pleasure?<</say>> <<narrate>>Looking around, there's nobody here.<</narrate>> <<think "mc">>Great, another voice.<</think>> <<say "voice" "voice">>Cat got your tongue, handsome?<</say>> <<narrate>>The voice is different to that you heard before. It's sultry and sounds eastern European.<</narrate>> <<say "mc">>Listen, I don't know if this is a hallucination, a prank, or maybe I got so drunk I've completely forgotten how I got here, not that I recall drinking, but can you please just let me know where I am.<</say>> <<say "voice" "voice">>Oh my, aren't you the feisty one. Do you seriously not know how you got here? Nobody has come through for... a long time. And for some reason I didn't even feel it until you were already here.<</say>> <<say "mc">>Come through what? There's nothing here! Where are you, can you just lend me your phone so I can call someone to come get me?<</say>> <<say "voice" "voice">>That's not really possible here, handsome. I don't have much time; my power wanes. But you have something special I've not seen before. We can talk more once I've collected a little more power. For now, go towards those buildings. Don't mention me, and whatever you do, do not trust—<</say>> <<narrate>>The voice abruptly stops.<</narrate>> <<say "mc">>What the hell is this? Lady, what's going on?<</say>> <<narrate>>There's no response.<</narrate>> <<button "Continue" armaniIntro>> <<mystery "voice2" "Who or what was that second voice?">> <<mystery "where" "Where are you?">> <<mystery "gateway" "What's a gateway?">> <</button>> <</nobr>><<nobr>> <<narrate>>After your morning routine, you grab some breakfast from the kitchen before heading to the garage.<</narrate>> <<say "cassie">> Good morning dear, ready for the trip? Like I said I want to show you the gateway first, it's far too close to drive, but given we're going to your entry point afterwards we'll get ready here. <</say>> <<say "cassie">> Before we set out, any questions? <</say>> <<say "mc">> Yeah, I assume the vehicles are fueled with stuff that comes through the gateway, but how is it we have running electricity? Is that provided by the Eastlanders? <</say>> <<say "cassie">> Ah, you're an inquisitive one. You and $lacy.name will surely get along well. The question of electricity is something I had intended to answer today, in fact. But now is a good of time as any. <</say>> <<say "cassie">> The truth of the matter is, I don't know. I feel as though I've said that a lot since we met. The vehicles are actually electric too. We try to use our power conservatively now as we're unsure if electricity is also something that comes through the gateway, or whether it's another boon of this place. That's also why the expedition team are out for so long, we've been doing test runs of powerless trades, but as you'd expect they take a lot longer. <</say>> <<say "mc">> I see. So you don't really know what provides power, though you suspect it's tied to the gateway. But, because the gateway has been providing less and less, you're conserving power and making contingency plans in case it gets cut off entirely? <</say>> <<say "cassie">> Ah, despite how you struggled your first night, you seem to be pretty good at grasping the bizarre now! <</say>> <<say "mc">> I've had a lot of experience with it since I got here. <</say>> <<say "cassie">> Right, let's get over to the gateway. <</say>> <<button "Continue" gatewayvisit1>><</button>> <</nobr>><<nobr>> <<narrate>>$cassie.name tosses a few bags into the boot of the car, then guides you to out of the door.<</narrate>> <<narrate>>Within a minute, you've reached what appears to be a bunch of ruins.<</narrate>> <<say "cassie">> So, this is the gateway. As you can see, it's mostly rubble now. I never saw it in its full majesty, but I at least saw it in much better shape than this. <</say>> <<narrate>>The air around you seems to grow thick, the vision of $cassie.name vanishes, and your temples start to throb in pain.<</narrate>> <<say "voice" "voice">> This— what— $name, what are you? How are you doing this? <</say>> <<say "mc">> Me? I thought this was you. Why is it so painful? <</say>> <<narrate>>You see what appears to be a group of smokey black orbs coalesce into a vaguely humanoid form.<</narrate>> <<say "mc">> Please. Stop this. The pain is immense. <</say>> <<narrate>>You fall onto the ground, clutching your temples.<</narrate>> <<say "voice" "voice">> Like I said, this isn't me, at least not directly. I've lacked the energy to do anything close to this for eons. It's you. You are powering me somehow. But, you're not strong enough yet. I knew you were special, I did not realize how much so. <</say>> <<narrate>>You feel something tugging at your shoulders, and hear something being dragged across the floor. Moments later, the pain recedes as it turns out $cassie.name dragged you away from the gateway.<</narrate>> <<say "voice" "voice">> Trust this one. <</say>> <<say "cassie">> What the hell was that? Are you okay? You suddenly fell to the ground, clearly in a lot of pain, you were spewing nonsense in a tongue I could not understand. This raises so many more questions than it answers. <</say>> <<say "mc">> I'm... I'm okay now. <</say>> <<narrate>>You catch your breath.<</narrate>> <<say "cassie">> So then what the hell was that? <</say>> <<say "mc">> The voice. She told me somehow I was giving her energy, but that I wasn't strong enough yet. She didn't fully understand it herself. But she didn't seem to be controlling it. <</say>> <<narrate>>You hear a noise behind you, something akin to a large wave smashing against a rock.<</narrate>> <<say "cassie">> $name... just who are you? The gateway is powered... it's on. This... I have never seen it so large. <</say>> <<narrate>>You look on in amazement as what appears to be a purple liquid covers about a third of the stone arch.<</narrate>> <<say "mc">> Is something going to come through? <</say>> <<narrate>>Before $cassie.name can even answer, a briefcase comes flying toward you and almost immediately after the gateway closes with a bloop.<</narrate>> <<say "cassie">> This has your name on it. <</say>> <<narrate>>She attempts to open it, but is unable to do so. On the front, you notice it says "$name".<</narrate>> <<say "mc">> Nothing is getting simpler, is it? <</say>> <<say "cassie">> See if you can open it. <</say>> <<narrate>>You grab the briefcase, and as soon as you do, a voice enters your mind.<</narrate>> <<say "voice" "voice">> Hey, been a while. I've recorded this message for you. The briefcase will help you understand. But not until you've earned it. I didn't expect you to open her gateway, but that's fine. Check yours out too, though, yeah? <</say>> <<narrate>>That was the voice you heard back on Earth!<</narrate>> <<say "mc">> A recorded message came with it... telepathically, I think? It told me the briefcase has answers when I've earned them, and that opening this gateway was unexpected, and I should check out mine. <</say>> <<say "cassie">> Your gateway? Perhaps it means your entry point. After this event I'm not sure if we should be heading there just yet though. Perhaps you need some time to recover. <</say>> <<say "mc">> No, I feel fine. I just want to start solving some mysteries rather than adding to them! <</say>> <<narrate>>She seems reluctant, but after some thought, $cassie.name agrees.<</narrate>> <<say "cassie">> Okay, direct me to your entry point. <</say>> <<button "Continue" gatewayvisit2>><</button>> <</nobr>><<nobr>> <<narrate>>It takes barely a few minutes to get to the entry site via car.<</narrate>> <<say "mc">> So, this is where I came through. As you can see, basically barren. <</say>> <<say "cassie">> Are you sure it's here? I mean, how does this wasteland look any different from the wasteland one mile over? <</say>> <<say "mc">> That I can't tell you, but I'm pretty good with directions, and it was a straight line to your place. <</say>> <<say "whitney" "???">> Ah, right, finally. Someone is here. You are the guide, yes? What took so long? Take me to 8-3268-3 immediately. <</say>> <<meet 'whitney'>> <<left "whitney/portal01.jpg">> <<right>> <<narrate>>The voice is bratty, yet cute. The demeanor all together entitled, though. You and $cassie.name turn to see the stranger sat on some rocks wearing nothing more than a bikini.<</narrate>> <<say "mc">> Sorry, who are you? <</say>> <<say "whitney" "???">> I'm not sure if that's any of your business. So are you just going to stare, or can you take me to Berzon III? I have a tan to work on. <</say>> <<say "mc">> I... have no idea what you're talking about. <</say>> <<say "whitney" "???">> Really, are you all so jobs-worthy? Minimum wage for minimum effort, I see. Universe eight, system three thousand, two hundred and sixty-eight, planet three. Now, can you get a move on? I've got places to be - and you're meant to be sending me there. This is why your job is getting automated everywhere! <</say>> <</right>> <<say "mc">> Miss, I have no i— <</say>> <<narrate>>You suddenly feel something tugging at you... internally. It doesn't feel unpleasant, it feels... orgasmic. You fall into your own mind as the orgasm washes over your entire body. The euphoria dulls all other senses and, as if you've answered the sirens' call, your gratification is all you focus on.<</narrate>> <<narrate>>A moment later, you're back to your senses, and can hear the bratty voice in the distance.<</narrate>> <<say "whitney" "???">> Humph, what a shithole. Zero stars. No tip. <</say>> <<narrate>>She then vanishes through a wall of purple liquid that was not there before your... pleasure.<</narrate>> <<say "mc">> What the hell is going on?! <</say>> <<say "cassie">> You went into some sort of trance, then a small glass archway erected itself from the ground before filling up with purple liquid. It's got to be a gateway, and somehow you're connected to it. And you uhhh... <</say>> <<narrate>>She points down. Your trousers are below your knees and you're holding your cock.<</narrate>> <<think "mc">> Was... was that orgasmic feeling from jerking off? <</think>> <<say "cassie">> More and more mysteries... but right now, honestly, all I can think about is that cock in your hand. Don't think I haven't noticed the way you look at me, either. Let's get back. Quickly. <</say>> <<think "mc">> Hell yeah! <</think>> <<set $power++>> <<button "Continue" cassiesex>> <<temp "postgateway">> <</button>> /* <<choices>> <<link "Enjoy it" cassiegatewaybj>> <<temp "enjoy">> <</link>> <br> <<link "As her to stop" cassiegatewaybj>> <<temp 'askstop'>> <</link>> <br> <<link "Remove her hand" cassiegatewaybj>> <<temp 'stop'>> <</link>> <</choices>>*/ <</nobr>><<set $keyrange = ["name", "them", "you", "refer", "calls"]>> <<switch $tempvar>> <<case "mom">> <<left2 "krissy/krissy01.jpg" "krissyintro">> <<say "voice" "voice">>This woman appears to be the main authority figure in the household.<</say>> <<choices "Describe your relationship">> Her name is <<textbox "$krissy.name" $krissy.name>>, she's your <<textbox "$krissy.them" $krissy.them>> making you her <<textbox "$krissy.you" $krissy.you>>.<br><br> You call her <<textbox "$krissy.refer" $krissy.refer>> and she calls you <<textbox "$krissy.calls" $krissy.calls>>.<br><br> <<button "Confirm">> <<for _key, _value range $keyrange>> <<set $krissy[_value] to $krissy[_value].trim()>> <<if $krissy[_value] is "">> <<set $fail is "true">> <</if>> <</for>> <<set $krissy.name to $krissy.name.toUpperFirst()>> <<set $girlsmet.pushUnique('krissy')>> <<if $fail is "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <<goto "intro2">> <</if>> <</button>> <span id="name-error"></span> <</choices>> <<default>> <<say "voice" "Voice">>$name, it looks like you live with four other people, I understand how they relate to each other, but how do you fit in to that?<</say>> <<narrate>>Select a preset - <<button "Family" intro>> <<set $defaultRel = "family">> <<set $krissy.them = "mother">> <<set $krissy.you = "son">> <<set $krissy.refer = "mom">> <<set $krissy.calls = "honey">> <<temp "mom">> <</button>> <<button "Step-Family" intro>> <<set $defaultRel = "step">> <<set $krissy.them = "step-mother">> <<set $krissy.you = "step-son">> <<set $krissy.refer = "mom">> <<set $krissy.calls = "honey">> <<temp "mom">> <</button>> <<button "Guardianship" intro>> <<set $defaultRel = "guard">> <<set $krissy.them = "guardian">> <<set $krissy.you = "dependent">> <<set $krissy.refer = "aunt Gem">> <<set $krissy.calls = "honey">> <<temp "mom">> <</button>> <<button "Family Friend" intro>> <<set $defaultRel = "friend">> <<set $krissy.them = "mother's friend">> <<set $krissy.you = "friend's son">> <<set $krissy.refer = "aunt Gem">> <<set $krissy.calls = "honey">> <<temp "mom">> <</button>> <<button "Landlady" intro>> <<set $defaultRel = "landlady">> <<set $krissy.them = "landlady">> <<set $krissy.you = "tenant">> <<set $krissy.refer = "Gem">> <<set $krissy.calls = "honey">> <<temp "mom">> <</button>> <</narrate>> <<notice>>Relationship content is geared mostly around using one of the first two options and talk of taboo relationships may feel weird with the last two options.<br> We may rewrite some of these scenes for the latter two options at a later date - but it's not a priority or a promise!<br> Regardless of your choice, you'll have the ability to define your relationship with applicable characters individually too, this just sets the default.<br> <</notice>> <</switch>><<nobr>> <<switch $defaultRel>> <<case "family">> <<set $anna.them = "sister">> <<set $anna.you = "brother">> <<set $anna.refer = "sis">> <<set $anna.calls = "bro">> <<set $derek.them = "father">> <<set $derek.you = "son">> <<set $derek.refer = "dad">> <<set $charlie.them = "brother">> <<set $charlie.you = "brother">> <<set $charlie.refer = $charlie.name>> <<case "step">> <<set $anna.them = "step-sister">> <<set $anna.you = "step-brother">> <<set $anna.refer = "sis">> <<set $anna.calls = "bro">> <<set $derek.them = "step-father">> <<set $derek.you = "step-son">> <<set $derek.refer = "dad">> <<set $charlie.them = "step-brother">> <<set $charlie.you = "step-brother">> <<set $charlie.refer = $charlie.name>> <<case "guard">> <<set $anna.them = "pseudo-sister">> <<set $anna.you = "pseudo-brother">> <<set $anna.refer = $anna.name>> <<set $anna.calls = $nickname>> <<set $derek.them = "guardian">> <<set $derek.you = "dependent">> <<set $derek.refer = "uncle Derek">> <<set $charlie.them = "pseudo-brother">> <<set $charlie.you = "pseudo-brother">> <<set $charlie.refer = $charlie.name>> <<case "landlady">> <<set $anna.them = "housemate">> <<set $anna.you = "housemate">> <<set $anna.refer = $anna.name>> <<set $anna.calls = $nickname>> <<set $derek.them = "landlord">> <<set $derek.you = "tenant">> <<set $derek.refer = $derek.name>> <<set $charlie.them = "housemate">> <<set $charlie.you = "housemate">> <<set $charlie.refer = $charlie.name>> <<case "friend">> <<set $anna.them = "rival">> <<set $anna.you = "rival">> <<set $anna.refer = $anna.name>> <<set $anna.calls = $nickname>> <<set $derek.them = "mother's friend">> <<set $derek.you = "friend's son">> <<set $derek.refer = $derek.name>> <<set $charlie.them = "rival">> <<set $charlie.you = "rival">> <<set $charlie.refer = $charlie.name>> <</switch>> <<left "anna/anna01.jpg" "annaintro">> <<right "annaintro">> <<say "voice" "voice">>This is $krissy.name's daughter.<</say>> <<choices "Describe your relationship">> Her name is <<textbox "$anna.name" $anna.name>>, she's your <<textbox "$anna.them" $anna.them>>, making you her <<textbox "$anna.you" $anna.you>>.<br><br> You call her <<textbox "$anna.refer" $anna.refer>> and she calls you <<textbox "$anna.calls" $nickname>>.<br><br> <<button "Confirm">> <<for _key, _value range $keyrange>> <<set $anna[_value] to $anna[_value].trim()>> <<if $anna[_value] is "">> <<set $fail is "true">> <</if>> <</for>> <<set $anna.name to $anna.name.toUpperFirst()>> <<set $girlsmet.pushUnique('anna')>> <<if $fail is "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <<script>> $('.annaintro').hide(); $('.derekintro').css("display", "inline-block"); <</script>> <<ScrollTo "derek">> <</if>> <</button>> <span id="name-error"></span> <</choices>> <</right>> <<left "derek/avatar.jpg" "derekintro noshow">> <<right "derekintro noshow">> <<say "voice" "voice">>This is $krissy.name's husband.<</say>> <<choices "Describe your relationship">> His name is <<textbox "$derek.name" $derek.name>>, he's your <<textbox "$derek.them" $derek.them>>, making you his <<textbox "$derek.you" $derek.you>>.<br><br> You call him <<textbox "$derek.refer" $derek.refer>> and he calls you <<textbox "$derek.calls" $derek.calls>>.<br><br> <<button "Confirm">> <<for _key, _value range $keyrange>> <<set $derek[_value] to $derek[_value].trim()>> <<if $derek[_value] is "">> <<set $fail is "true">> <</if>> <</for>> <<set $derek.name to $derek.name.toUpperFirst()>> <<if $fail is "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <<script>> $('.derekintro').hide(); $('.charlieintro').css("display", "inline-block"); <</script>> <<ScrollTo "charlie">> <</if>> <</button>> <span id="name-error"></span> <</choices>> <</right>> <<left "charlie/intro.jpg" "charlieintro noshow">> <<right "charlieintro noshow">> <<say "voice" "voice">>This is $krissy.name's son.<</say>> <<choices "Describe your relationship">> His name is <<textbox "$charlie.name" $charlie.name>>, and he's your <<textbox "$charlie.them" $charlie.them>>, making you his <<textbox "$charlie.you" $charlie.you>>.<br><br> You call him <<textbox "$charlie.refer" $charlie.refer>> and he calls you <<textbox "$charlie.calls" $nickname>>.<br><br> <<button "Confirm">> <<for _key, _value range $keyrange>> <<set $charlie[_value] to $charlie[_value].trim()>> <<if $charlie[_value] is "">> <<set $fail is "true">> <</if>> <</for>> <<set $charlie.name to $charlie.name.toUpperFirst()>> <<if $fail is "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <<goto "introDinner">> <</if>> <</button>> <span id="name-error"></span> <</choices>> <</right>> <</nobr>><<nobr>> <<say "voice" "voice">>Great, give me a few minutes, and we'll get started.<</say>> <<say "mc">>Wait, what?<</say>> <<left "krissy/krissytable01.jpg">> <<right>> <<say "krissy">>What's up, $krissy.calls? You look a bit confused. Sit down, let's order!<</say>> <<narrate>>You think nothing more of it; clearly you're overworked.<</narrate>> <<narrate>>You sit down, greet the others and order your food, then listen to the small talk, occasionally joining in until the food arrives.<</narrate>> <<say "charlie">>Hey dipshit, pass the salt.<</say>> <<narrate>>Before you can say anything, $krissy.name chimes in.<</narrate>> <<say "krissy">> $charlie.name, just cool it. One night, I just want one night when we can all eat together without any drama. <</say>> <<narrate>>You wordlessly pass $charlie.name the salt.<</narrate>> <</right>> <<say "charlie">> Fine, sorry Mom. <</say>> <<narrate>>$charlie.name gives you the stink eye.<</narrate>> <<say "anna">> Hey mom, have you heard what <i>she's</i> doing now? A friend of mine said she saw her while on holiday in Spain. Apparently she looked real glamorous like. <</say>> <<center "anna/annaquery01.gif">> <<say "krissy">> Your sister hasn't been in touch for a few weeks now, but I'm glad to hear she's doing well. I certainly miss her, but I'm glad she's happy. Hopefully she'll visit soon. <</say>> <<say "voice" "voice">>Right, let's go. You've got 30 seconds.<</say>> <<narrate>>Suddenly goosebumps litter your entire body, you can feel butterflies in your stomach and you have a distinct feeling shit is about to get real.<</narrate>> <<say "mc">>I'm just gonna use the toilet.<</say>> <<narrate>>You hurry to the washroom, wondering what the hell has come over you and where that voice is coming from. Is someone pranking you, or are you just losing your mind?<</narrate>> <<center "/locations/wc.jpg">> <<think "mc">>I bet it's $charlie.name, the prick. He probably put something in my food and got one of his whores to speak to me through an earpiece he's put on my collar or something. Asshole.<</think>> <<narrate>>You start to tug at your collar looking for it when everything stops for a moment. The feeling of unease gone, pure silence, just for a moment and then the entire world comes crashing down. Everything you see starts appearing taller, stretching upwards, as if someone is messing with the world's aspect ratio.<</narrate>> <<center "locations/wcfuzz.gif">> <<say "voice" "voice">>Goodbye.<</say>> <<narrate>>You black out.<</narrate>> <<button "Continue" "gatewayDream">> <<mystery "voice1" "Who or what was that voice?">> <</button>> <</nobr>><<scene>> <<set _note = '<div class="note"> <div class="notepad"> <div class="top"></div> <div class="paper" contenteditable="true"> $name, everyone. I\'m sorry.<br> I have betrayed you all, and especially $moriah.name. <br>When the strays started appearing, I was ordered to infiltrate your number, pretend to be one of you, watch you guys and let them know if any danger presented itself. <br>I loved our time together and long dismissed my mission as pointless, but when $name appeared, I sent a signal to them as I feared the danger was now present. I am ashamed. <br>Once I got to know $name, clearly I was wrong, and I tried to undo my mistake and tell them he posed no threat. They do not believe me. They are coming; most likely intent on destroying him. <br>I cannot bear what I\'ve done so I\'ve fled the hub world before I can do you more harm. <br>$moriah.name, specifically, I owe you so much more than an apology. I planted evidence on your computer after $name arrived so that if anyone discovered there was an impostor, they would briefly believe it to be you, giving me time to escape.<br><br> I am so sorry, everyone, but please, please, prepare for their arrival. I won\'t be there to cause any more problems.<br> I may have been an Eastlander originally, but I always preferred being a stray.<br> I love you guys.<br> $kayla.name </div> </div> </div>'>> <<switch $tempvar>> <<case "val">> <<set $tempvar2 = "">> <<narrate>>You and $val.name talk for a bit while you absent-mindedly walk back to your room.<</narrate>> <<say "val">>Oh-ho-ho. Feeling frisky, are we? Can't say I mind the booty call.<</say>> <<narrate>>Before you even have chance to comprehend her words, her skirt is flying across your room.<</narrate>> <<block "val/room01.jpg">> <<say "val">>I've been looking forward to this!<</say>> <<say "mc">>That wasn't the reason I called you.<</say>> <<say "val">>The bulge in your pants says otherwise.<</say>> <<say "mc">>Really, I did want to discuss something with you.<</say>> <<say "val">>Sure, how about we discuss that after you fuck my tight little pussy?<</say>> <<think "mc">>I need to find $kayla.name, but maybe a little pleasure first?<</think>> <<choices "Indulge?">> <<link "Yes" kaylagone>> <<temp "valyes">> <</link>><br> <<link "No" kaylagone>> <<temp "valno">> <</link>> <</choices>> <</block>> <<case "valyes">> <<block "val/roomyes.jpg">> <<say "mc">>Shit, how can I resist your sexy ass?<</say>> <<say "val">>Ah, the compliments. You know you've got me whenever you want already, right?<</say>> <<say "mc">>That does not stop you being the very personification of beauty, though, does it?<</say>> <<say "val">>You're so damn cheesy!<</say>> <<say "mc">>And you're fucking enchanting!<</say>> <</block>> <<say "val">>Ha, shut up and give me that dick!<</say>> <<say "mc">>With pleasure.<</say>> <<button "Continue" kaylagone>> <<temp "val01">> <</button>> <<case "val01">> <<vid "val/room01.mp4">> <<say "mc">>Fuck yes, suck it. Prove to me just how much you want it.<</say>> <<say "val">>I don't fucking want it, I <strong>need</strong> it!<</say>> <<narrate>>She climbs atop you.<</narrate>> <<button "Continue" kaylagone>> <<temp "val02">> <</button>> <<case "val02">> <<vid "val/room02.mp4">> <<say "val">>Fuck, yes, I love it. I love this dirty great big fucking cock!<</say>> <<narrate>>She bounces up and down on your dick as if possessed, the bed springs scream under the onslaught.<</narrate>> <<button "Continue" kaylagone>> <<temp "val03">> <</button>> <<case "val03">> <<vid "val/room03.mp4">> <<narrate>>You take control and start pounding her while she lies on the bed.<</narrate>> <<say "val">>Oh fuck, oh fuck! I'm your cockwhore, fuck me, destroy my pussy!<</say>> <<narrate>>You find your second wind in her words and continue pounding her tight pussy, harder and harder, faster and faster.<</narrate>> <<button "Continue" kaylagone>> <<temp "val04">> <</button>> <<case "val04">> <<vid "val/room04.mp4">> <<narrate>>The bed springs start screaming in agony again as you pummel her from behind.<</narrate>> <<say "val">>I'm gonna cum, don't fucking stop!<</say>> <<narrate>>You feel her pussy tighten around your cock and her body quake under your touch.<</narrate>> <<button "Continue" kaylagone>> <<temp "val05">> <</button>> <<case "val05">> <<narrate>>As you draw to your close, you bring your cock to her face, so you can look her in the eye as you spunk all over her.<</narrate>> <<vid "val/room05.mp4">> <<say "val">>Fuck, I love your cum.<</say>> <<narrate>>You lay on the bed together, her head resting on your chest as you run your fingers through her hair.<</narrate>> <<button "Continue">> <<unlock "val" "roomsex">> <<if $tempvar2 == "apology">> <<temp "meetupdone">> <<goto "valsex">> <<else>> <<lust "val" 5>> <<like "val" 5>> <<temp "valno">> <<set $tempvar2 = "did">> <<goto "kaylagone">> <</if>> <</button>> <<case "valno">> <<taskdone "kaylaback">> <<taskdone "kaylaback2">> <<if $tempvar2 != "did">> <<say "mc">>I'm sorry $val.name, you know my dick is normally in charge of everything, but I really need your help with something serious.<</say>> <<else>> <<narrate>>$val.name picks her clothes off the floor and starts getting dressed.<</narrate>> <<think "val">>Where'd the hell my skirt go?<</think>> <</if>> <<block "val/roomno.jpg">> <<if $tempvar2 != "did">> <<say "val">>Shit, if you're brushing me off after that, it must be bad. What's up?<</say>> <<else>> <<say "val">>So, what did you wanna discuss?<</say>> <</if>> <<narrate>>You explain what's happened and that you're looking for $kayla.name.<</narrate>> <<say "val">>Dude, say no more. I got you.<</say>> <<say "mc">>You think you can help?<</say>> <<say "val">>I know I can. In fact, I already know where she is.<</say>> <<say "mc">>What, how?<</say>> <</block>> <<say "val">>I watch out for travelers arriving in my world from here in case it's one of your expeditions. Sounds sad, but I like to help out or just chat with them.<</say>> <<narrate>>You raise an eyebrow.<</narrate>> <<say "val">>So, I found it super weird when after I felt a gateway activation in the area, I found a tall blonde chick I've never met before.<</say>> <<say "mc">>You can feel— you know what, now's not the time. What's does this woman have to do with anything?<</say>> <<say "val">>It's her. She's transformed.<</say>> <<say "mc">>What, how do you know?<</say>> <<say "val">>Timing is too coincidental for it to be anyone else.<</say>> <<narrate>>$moriah.name comes running into the room.<</narrate>> <<say "moriah">>I overheard you; send me out there!<</say>> <<say "mc">>How do we know it's her. How did she transform without my input?<</say>> <<say "moriah">>I don't know, $lacy.name must have automated it.<</say>> <<say "mc">>Damn, $kp.name was right, she really is incredible.<</say>> <<say "moriah">>Let's get out there!<</say>> <<block "moriah/kayla.jpg">> <<say "mc">>She's hiding and wary of us; if she sees you she'll run.<</say>> <<say "moriah">>She won't recognize me. Transform me into a younger woman.<</say>> <<say "mc">>What?<</say>> <<say "moriah">>Just do it. Once I'm close to her, we can talk, use your possession power on me. We'll both be there with her. She feels most guilty about us two, we're the best placed to convince her.<</say>> <<say "mc">>I guess that makes sense. Fight fire with fire. Alright. Let's do it.<</say>> <</block>> <<say "moriah">>Great, meet me at Gateway B when you're ready.<</say>> <<button "Continue" gatewayb>> <<taskdone "kaylaback2">> <<time 1>> <</button>> <<case "retrieving">> <<narrate>>As $moriah.name passes through the gateway, you transform her body as agreed.<</narrate>> <<center "moriah/toyoung.gif">> <<set $moriah.young = true>> <<think "mc">>I really hope this works!<</think>> <<block "moriah/young/kayla01.jpg">> <<say "moriah">>I can hear you in my head, so we're off to a great start.<</say>> <<think "mc">>Wow, you even sound different.<</think>> <<say "moriah">>Right, let's get moving. If I know $kayla.name, she'll be trying to reduce her stress with a massage. There are a couple of places around here, but the one around the block is the best rated, so I think we'll try there first.<</say>> <<think "mc">>You really think she'll be wanting a massage?<</think>> <<say "moriah">>Absolutely. She's a creature of habit, and she's anxious. She's probably had a few already. Her feelings, desires, everything else we know about her is all true, or at least I hope it is, otherwise this is going to be difficult.<</say>> <</block>> <<think "mc">>Me too.<</think>> <<say "moriah">>Okay, we'll sneak in and see if there's anyone matching her new description. We might be here a good few hours, how long do you think you can last?<</say>> <<think "mc">>As long as it takes.<</think>> <<narrate>>$moriah.name leaves the entrance building and heads to the nearby spa.<</narrate>> <<say "side" "Receptionist">>Hello, do you have an appointment?<</say>> <<say "moriah">>No, do you do walk-ins?<</say>> <<say "side" "Receptionist">>Give me a moment to check the bookings, and I'll see if we can fit you in.<</say>> <<think "mc">>I was expecting something a bit more stealthy.<</think>> <<think "moriah">>Shhh, just let me work. Plan B is a little more like that. Plan C is... violent.<</think>> <<say "side" "Receptionist">>I think we can, yes, if you take a seat I'll call you when we're ready.<</say>> <<narrate>>After 15 minutes, $moriah.name is called. She enters the room while making small talk with the masseuse. She quickly discovers it's the end of her shift and another masseuse will be coming in soon.<</narrate>> <<think "moriah">>This is going to be easier than I thought.<</think>> <<narrate>>$moriah.name tells the masseuse something has come up, makes her excuses and exits the room. She waits in the hall until she sees the employee leave.<</narrate>> <<think "moriah">>Okay, I'm going in there, grabbing a uniform and telling the next worker there's been a shift mix up. Hopefully they buy it.<</think>> <<narrate>>Sure enough, the plan goes without a hitch...<</narrate>> <<button "Continue" kaylagone>> <<temp "massage">> <</button>> <<case "massage">> <<set $kayla.bimbo = true>> <<narrate>>After a couple of hours and three happy customers, you're starting to wonder if this is really going to work.<</narrate>> <<say "moriah">>Remember we're connected, I can feel your disappointment. Let's give it a bit longer, then we'll try another place.<</say>> <<narrate>>The next customer walks in, tall, blonde and absolutely stunning.<</narrate>> <<think "moriah">>She matches the description, I think that's her, can you give me silence while I work on her please, hun? I need to concentrate.<</think>> <<think "mc">>Understood.<</think>> <<center "moriah/young/kayla02.jpg">> <br> <<narrate>>You can see how anxious $kayla.name is from the way she looks at $moriah.name.<</narrate>> <<say "moriah">>Is anything bothering you, ma'am?<</say>> <<say "kayla">>No, no. Just a bit stressed out. A massage I think should help.<</say>> <<narrate>>You watch with glee as $kayla.name strips down in front of you, not even making use of any screens.<</narrate>> <<think "moriah">>Even in this form, she's got a rockin' body, huh?<</think>> <<think "mc">>You said it.<</think>> <<narrate>>She lays down on the table and the two of them make small talk while $moriah.name rubs her down.<</narrate>> <<center "moriah/young/kayla03.jpg">> <<think "mc">>What's with this chatter? We need to get her home!<</think>> <<think "moriah">>Making her feel comfortable before I go in for the kill, honey and vinegar and all that.<</think>> <<think "mc">>What does that even mean?<</think>> <<think "moriah">>Let me focus.<</think>> <<say "moriah">>You seem tense, tell me, what's wrong?<</say>> <<say "kayla">>I've done something awful, betrayed my friends. I don't know that I can even ever see them again.<</say>> <<say "moriah">>I'm sure your friends would want to see you again. What would you say to them if they were here now?<</say>> <<say "kayla">>I'd be on my hands and knees begging them to forgive me, explaining that I thought I was doing the right thing, but when I realized I wasn't, I'd already done too much damage.<</say>> <<say "moriah">>Did you try to fix it before you left them?<</say>> <<narrate>>$kayla.name is almost in tears at this point.<</narrate>> <<say "kayla">>No, I took the coward's way out and abandoned them. I didn't want to burden them any further than I already had.<</say>> <<say "moriah">>$kayla.name, you've never been a burden.<</say>> <<say "kayla">>You're wrong, how would—<</say>> <<narrate>>Realization dawns on her.<</narrate>> <<center "moriah/young/kayla04.jpg">> <<say "kayla">>Who the hell are you?! I never told you my name, and I certainly haven't used my real name while being here!<</say>> <<say "moriah">>Please, calm down, it's me, $moriah.name.<</say>> <<say "kayla">>Oh shit, no. You've come to kill me, haven't you?!<</say>> <<say "moriah">>CALM DOWN! No, nothing of the sort. $name is with me too. We've come to take you home.<</say>> <<say "kayla">>I... it can't be. No... why?<</say>> <<say "moriah">>Because you're our friend. You've definitely screwed up, for sure. But you gotta come back with us and help fix it.<</say>> <<say "kayla">>Why don't you hate me?<</say>> <<narrate>>$moriah.name seems to ignore the question.<</narrate>> <<say "moriah">>You know, with $name here along for the ride and us having never used these bodies... maybe I can find another way for you to make it up to me.<</say>> <<say "kayla">>What do you me— aaaaa!<</say>> <<narrate>>$kayla.name screams in surprise as $moriah.name starts stroking her clit.<</narrate>> <<think "mc">>Shit, this is not what I expected to happen, but I'm all in!<</think>> <<narrate>>$moriah.name giggles.<</narrate>> <<button "Continue" kaylagone>> <<temp "massage02">> <</button>> <<case "massage02">> <<vid "moriah/young/kayla01.mp4">> <<narrate>>$moriah.name slowly rubs $kayla.name's clit.<</narrate>> <<say "kayla">>Mhhhm, that's good... is this really okay?<</say>> <<narrate>>$moriah.name answers by rubbing more vigorously.<</narrate>> <<say "kayla">>No, this is wrong, I should be apologizing to you!<</say>> <<say "moriah">>Then let's give $name a new experience.<</say>> <<button "Continue" kaylagone>> <<temp "massage03">> <</button>> <<case "massage03">> <<vid "moriah/young/kayla02.mp4">> <<narrate>>While you're unable to feel anything physically, you can feel $moriah.name's excitement as $kayla.name's tongue explores her vulva.<</narrate>> <<say "moriah">>Oh yes, just like that!<</say>> <<button "Continue" kaylagone>> <<temp "massage04">> <</button>> <<case "massage04">> <<vid "moriah/young/kayla03.mp4">> <<narrate>>They climb over each other so that they can lick each other's pussies simultaneously.<</narrate>> <<think "mc">>Fuck this is hot.<</think>> <<say "moriah">>Aaa, yes! He's enjoying the show!<</say>> <<narrate>>As if her words have driven $kayla.name wild, she sits up and manhandles $moriah.name's now petite form.<</narrate>> <<button "Continue" kaylagone>> <<temp "massage05">> <</button>> <<case "massage05">> <<say "kayla">>Let's really show off.<</say>> <<vid "moriah/young/kayla04.mp4">> <<narrate>>Their lips lock as they thrust into each other, both focused on giving you a good show.<</narrate>> <<say "kayla">>Do you like that, $name? Do you love watching us smash our pussies together?<</say>> <<think "mc">>Oh, I fucking love it!<</think>> <<say "moriah">>YES! OH, MY YES! He... that's good, yes! He loves it!<</say>> <<narrate>>The two of them keep pummeling each other until they eventually both collapse into a sweaty mess on the table.<</narrate>> <<button "Continue" kaylagone>> <<temp "massage06">> <<unlock "kayla" "bimbomoriah">> <<unlock "moriah" "youngkayla">> <<lust "kayla" 5>> <<lust "moriah" 5>> <</button>> <<case "massage06">> <<think "mc">>Fuck, that was hot.<</think>> <<say "moriah">>He thinks it was hot.<</say>> <<narrate>>$kayla.name starts getting dressed.<</narrate>> <<center "moriah/young/kayla05.jpg">> <<say "kayla">>Of course he does, but what happens now?<</say>> <<say "moriah">>We go home and come up with a plan on what to do with the East.<</say>> <<say "kayla">>And the others...?<</say>> <<say "moriah">>Just as worried about you as we are, come on, let's go home. We'll catch everyone up in the morning.<</say>> <<button "Return Home" kaylagone>> <<taskdone "kaylaback3">> <<event "mc" "kaylagone" "retrieved">> <<temp "return">> <</button>> <<case "return">> <<set $kayla.bimbo = "seen">> <<set $moriah.young = "seen">> <center><img @src="setup.img+'/moriah/young/tomoriah.gif'"> <img @src="setup.img+'kayla/bimbo/tokayla.gif'"></center> <<narrate>>You arrive home exhausted. A few minutes later, $moriah.name and $kayla.name arrive in your room, but you're already conked out.<</narrate>> <<say "moriah">>I guess it took it out of him, it's not an ability he's used at that level before. He's not even used the lesser version for that amount of time before.<</say>> <<say "kayla">>I really don't deserve all this.<</say>> <<say "moriah">>Oh, stop with the nonsense, you're back and everyone's okay. That's what matters most. Let him get his rest. We'll meet later to discuss everything else.<</say>> <<say "kayla">>Y–Yeah, okay.<</say>> <<button "Sleep" sleep>> <<set _time = 23 - $hour>> <<time _time>> <<time 3>> <<like "kayla" 10>> <<like "moriah" 5>> <<available "kayla">> <</button>> <<case "found">> <<taskdone "kaylaback2">> <<set _x = State.variables[$randExp]>> <<narrate>>You're interrupted by _x.name.<</narrate>> <<say $randExp>>We've located her!<</say>> <<say "mc">>Great, let's go get her!<</say>> <<say $randExp>>Before you go, you should know she's changed herself.<</say>> <<say "mc">>What do you mean?<</say>> <<say $randExp>>The gateway. She looks like someone else.<</say>> <<say "mc">>I thought I had to change people who desired it during travel?<</say>> <<say $randExp>>I guess $lacy.name automated that too.<</say>> <<say "mc">>Damn, $kp.name was right, she really is incredible.<</say>> <<say $randExp>>Scarily.<</say>> <<if $randExp == "moriah">> <<narrate>>$moriah.name comes running into the room.<</narrate>> <<say "moriah">>I just heard, send me out there!<</say>> <<else>> <<say "moriah">>Send me back out there!<</say>> <</if>> <<block "moriah/kayla.jpg">> <<say "mc">>She's hiding and skeptical of us, if she sees you she'll run.<</say>> <<say "moriah">>She won't recognize me. Transform me into a younger woman.<</say>> <<say "mc">>What?<</say>> <<say "moriah">>Just do it. Once I'm close to her, we can talk, use your possession power on me. We'll both be there with her. She feels most guilty about us two, we're the best placed to convince her.<</say>> <<say "mc">>I guess that makes sense. Fight fire with fire. Alright. Let's do it.<</say>> <</block>> <<say "moriah">>Great, meet me at Gateway B when you're ready.<</say>> <<button "Continue" gatewayb>> <<taskdone "kaylaback2">> <<time 1>> <</button>> <<case "yes">> <<say "mc">>We need to get her back, what world did she go to?<</say>> <<block "armani/kaylagone03.jpg">> <<say "armani">>I am so relieved to hear you say that; she headed to $val.name's home world.<</say>> <<say "mc">>She may be of strategic value in helping us defend whatever is coming, or even just understanding it!<</say>> <<say "armani">>... and she's our friend.<</say>> <<say "mc">>Obviously.<</say>> <<think "mc">>Hmm, I could send expeditions out there or maybe try speaking to $val.name.<</think>> <</block>> <<say "mc">>Regardless, we need to prepare. Go speak with $britt.name and $moriah.name and make whatever preparations are necessary.<</say>> <<say "armani">>Agreed. You focus on getting $kayla.name back; I'll focus on the Eastlanders.<</say>> <<narrate>>She heads out.<</narrate>> <<think "mc">>Just what the hell are we preparing for, anyway? I need to ensure the travelers remain safe and the hub fully functional for as long as possible. Outside of trying to get $kayla.name back, I should continue as I have been for now and trust in $armani.name. They may have people in the abandoned buildings watching for anything unusual.<</think>> <<button "Continue" yourroom>> <<time 1>> <<unavailable "kayla">> <<event "mc" "kaylagone" "yes">> <<task "war">> <<task "kaylaback">> <<if $tasks.eightchamps != undefined>> <<taskfail "eightchamps">> <</if>> <<if $tasks.eightchampsdetective != undefined>> <<taskfail "eightchampsdetective">> <</if>> <</button>> <<case "no">> <<say "mc">>Forget the traitor, we need to prepare for the East.<</say>> <<block "armani/kaylagone02.jpg">> <<say "armani">>I have misjudged you. How can you be so callous?<</say>> <<say "mc">>Because the lives of all of us are in danger, and I'm not about to risk that further for the one who caused it.<</say>> <<say "armani">>She could be of strategic importance in repelling them!<</say>> <<say "mc">>ENOUGH! We need to prepare, go speak with $britt.name and $moriah.name and make whatever preparations are necessary.<</say>> <<say "armani">>For now, I will focus on the coming danger, but do not think the discussion regards $kayla.name is over.<</say>> <<narrate>>She storms off.<</narrate>> <</block>> <<think "mc">>Just what the hell am I preparing for anyway? I need to ensure the travelers remain safe and the hub fully functional for as long as possible. I should continue as I have been for now and trust in $armani.name.<</think>> <<button "Continue" yourroom>> <<time 1>> <<unavailable "kayla">> <<event "mc" "kaylagone" "no">> <<task "war">> <<taskfail "eightchamps">> <<taskfail "eightchampsdetective">> <</button>> <<case "champs">> <<if $mc.events.accused != "ember">> <<narrate>>$armani.name storms in.<</narrate>> <</if>> <<block "armani/kaylagone01.jpg">> <<if $mc.events.accused != "ember">> <<say "armani">>I've been looking all over for you! We've got a major problem.<</say>> <<else>> <<say "armani">>What the hell have you been talking about in here? It's caused a major problem!<</say>> <</if>> <<say "mc">>Just been dealing with another problem, what's wrong?<</say>> <<say "armani">>$kayla.name is gone!<</say>> <<say "mc">>Wait, what do you mean gone?<</say>> <<say "armani">>She's fled. She was a spy from the east.<</say>> <<narrate>>You feel sick to your core.<</narrate>> <</block>> <<say "mc">>No... that can't be.<</say>> <<say "armani">>Here's her note.<</say>> _note <<say "mc">>Holy fuck.<</say>> <<say "armani">>Exactly, so how do we get her back?<</say>> <<say "mc">>I honestly don't know if I can or should, and we need to prepare for the Eastlanders arriving.<</say>> <<say "armani">>I get it, but we need her home. She made a mistake, but she's still one of us.<</say>> <<say "mc">>I honestly didn't expect such sentimentality from you. We'll send exploration teams out, see if we can find her, and then we can make a decision on what to do. In the meantime I need to grow my power and knowledge, perhaps there's something I can do with the gateway to find and/or retrieve her.<</say>> <<switch $mc.events.accused>> <<case "britt">> <<say "armani">>$lacy.name saw her just as she was about to go, she was panicking while mumbling something about $britt.name and you being onto her, but she was gone before $lacy.name could act.<</say>> <<case "ember">> <<say "armani">>It seems she overheard the two of you in here talking and made a run for it before we knew it was her.<</say>> <<say "ember">>Oh no, this is my fault?<</say>> <<say "mc">>No, of course not. She knows we'd have discovered her eventually.<</say>> <<case "moriah">> <<narrate>>$moriah.name bursts through the door.<</narrate>> <<say "moriah">>It's $kayla.name, isn't it? I saw her sobbing as she drove past me toward the Gateway.<</say>> <<say "mc">>I think she realized I was on to her when I spoke to her earlier.<</say>> <<narrate>>You hand her the note and give her a minute to read it.<</narrate>> <<say "moriah">>Well, let's go find her. She's one of us. We can fix the mistake.<</say>> <<say "armani">>I said the same thing. He'll concentrate on growing his power. I'll try and figure out when the East are coming, all while everyone else is trying to find her on a planet of billions of damn people.<</say>> <<say "moriah">>We'll find her. New travelers rarely go unnoticed by the community. I'll reach out to some contacts.<</say>> <<case "molly">> <<say "armani">>Why now? She could have run at any time!<</say>> <<say "molly">>We saw her in the hall, I thought we were going out to screw, and she asked if she could watch. She must have overheard the discussion at the gateway.<</say>> <<default>> <<say "armani">>Why now? She could have run at any time!<</say>> <<say "mc">>I spooked her this morning. $voice.name told me somebody wasn't a champion and I shared that with her on my way to Gateway A.<</say>> <</switch>> <<narrate>>$armani.name slams some random items off the shelf.<</narrate>> <<say "armani">>FUCK! We need her back. I'll handle preparations for the East, I'll let you know when I need your assistance with anything. Until then, you focus on growing your power and locating her!<</say>> <<say "mc">>Got it.<</say>> <<say "armani">>$lacy.name can tell she's gone to $val.name's home world. I doubt she'll risk traveling again, and I'll damn well scour the planet if I have to!<</say>> <<say "mc">>We'll find her.<</say>> <<button "Continue" househub>> <<taskdone "eightchampsdetective">> <<task "kaylalocate">> <<time 1>> <<unavailable "kayla">> <</button>> <<case "powered">> <<taskdone "kaylalocate">> <<think "mc">>This new ability is amazing. I wonder just how far I can grow it!<</think>> <<narrate>>$armani.name enters your room.<</narrate>> <<block "armani/kaylagone02.jpg">> <<say "armani">>This power you've gained, can it be used to help bring $kayla.name back?<</say>> <<say "mc">>Hello to you too!<</say>> <<say "armani">>Yes yes, whatever, well, can it?<</say>> <<say "mc">>Honestly, I don't know, but it certainly feels like I'm closer if nothing else.<</say>> <<think "mc">>I could probably possess someone once we find her to try and talk some sense into her, and while the others want her back. Do I? Can I trust her again?<</think>> <</block>> <<notice>> This is an important decision. It will have a major impact on the story going forward.<br> None of $kayla.name's lewd content is missable, even if you leave her off world you will have opportunities much later in the story to revisit this decision. <</notice>> <<choices "Do you want to get her back?">> <<link "Yes" kaylagone>> <<temp "yes">> <</link>> <br> <<link "No" kaylagone>> <<temp "no">> <</link>> <</choices>> <<default>> <<narrate>>As you regain your senses and awake in your real body, you notice $armani.name pacing up and down at the edge of your bed. She does not look happy.<</narrate>> <<say "mc">>Is everything alright?<</say>> <<block "armani/kaylagone01.jpg">> <<say "armani">>No, where the hell have you been?!<</say>> <<say "mc">>I was just—<</say>> <<say "armani">>It doesn't matter. $kayla.name is gone.<</say>> <<narrate>>You bolt upright.<</narrate>> <<say "mc">>What do you mean gone?<</say>> <<say "armani">>Took the gateway outta here while your mind was off world.<</say>> <</block>> <<say "mc">>What, but why?<</say>> <<say "armani">>She's an Eastlander.<</say>> <<say "mc">>What?<</say>> <<say "armani">>She wasn't a champion, stray or whatever. She was a plant from the East to watch over us and report back to them.<</say>> <<say "mc">>Then why'd she escape through the gateway and not go back to them?<</say>> <<say "armani">>There's a note.<</say>> <<narrate>>She hands you a scrap of paper.<</narrate>> _note <<say "mc">>Holy shit.<</say>> <<say "armani">>Exactly. So how do we get her back?<</say>> <<narrate>>You look at her, perplexed.<</narrate>> <<say "armani">>She did something shitty to $moriah.name and needs to pay the price for that. But the rest she did for the good of her people, and I believe her friendship was genuine.<</say>> <<think "mc">>And me... is she missing the part where the East want to kill me?!<</think>> <<say "mc">>Of everyone here, you're the last I'd have expected such a sentiment from.<</say>> <<say "armani">>Oh, I'm seething with her. You don't run away from your problems, you face them, share them with your damn friends!<</say>> <<notice>> This is an important decision. It will have a major impact on the story going forward.<br> None of $kayla.name's lewd content is missable; even if you leave her off world you will have opportunities much later in the story to revisit this decision. That said, alternative unlocks may not yet be available until future content updates. <</notice>> <<choices "Do you want to get her back?">> <<link "Yes" kaylagone>> <<temp "yes">> <</link>> <br> <<link "No" kaylagone>> <<temp "no">> <<like 'armani' -5>> <</link>> <</choices>> <</switch>> <style> .note { width: 100%; min-height: 100vh; display: flex; align-items: center; justify-content: center; padding: 50px 30px; } .notepad { width: 80%; max-width: 600px; box-shadow: 10px 10px 40px rgba(black, .15); border-radius: 0 0 10px 10px; overflow: hidden; } .top { width: 100%; height: 50px; background: #333; border-radius: 5px 5px 0 0; } .paper { height: 100%; min-height: 60vh; padding: 35px 20px; background: repeating-linear-gradient(#F1EDE9, #F1EDE9 31px, #94ACD4 31px, #94ACD4 32px); font-family: 'Shadows Into Light', cursive; line-height: 32px; outline: 0; font-size: 22px; color: #1e1e99; } </style><<nobr>> <<switch $tempvar3>> <<case 'peekcont'>> <div class="leftbit"> <img @src="setup.img+'lacy/roompeek02.jpg'" class="leftimg"> </div> <div class="rightbit"> <<say "mc">>Sorry, I didn't mean— I just—<</say>> <<say "lacy">>No need to be coy, you may as well come in now.<</say>> <<say "mc">>Right okay, again, sorry. Sorry.<</say>> <<say "lacy">>It's fine. <<if $lacy.events.self == 1>>Like I said yesterday, I find you attractive, clearly that is mutual. I take this as a compliment.<<else>> Had you spoken to me a little more yesterday you would have realized I find you attractive, I take this as a compliment.<</if>><</say>> <<say "lacy">>Sit with me. Tell me about the voices and today.<</say>> </div> <<say "mc">>You don't want to get dressed?<</say>> <<say "lacy">>I hardly see the point now.<</say>> <<button "Continue" lacygatewayvoices2>> <<lust "lacy" 3>> <</button>> <<default>> <div class="leftbit"> <<switch $location>> <<case "lounge">> <img @src="setup.img+'lacy/lounge02.jpg'"> <<case "pool">> <img @src="setup.img+'lacy/pool02.jpg'"> <</switch>> </div> <div class="rightbit"> <<narrate>>You begin by explaining the voices and how you arrived here.<</narrate>> <<say "lacy">>Two voices... one who sent you here and one who was surprised to see you here? And there's more from today?<</say>> <<narrate>>You nod.<</narrate>> <<say "lacy">>Fascinating. Absolutely fascinating. Before you tell me more, let's discuss this in my room, so I can make notes on the computer.<</say>> <<say "mc">>Oh, yeah, sorry, I should probably not have just randomly offloaded on you like that!<</say>> <<say "lacy">>It's fine, I just want to ensure I have every detail recorded for research purposes.<</say>> <<narrate>>You follow her to her room.<</narrate>> <<say "lacy">>Just give me a few minutes to get changed into something more comfortable.<</say>> <<narrate>>It doesn't appear she locked the door.<</narrate>> <<choices "Peek?" "choice">> <<link "Peek">> <<toggleclass '#choice' noshow>> <<toggleclass '#peek' noshow>> <</link>> <br> <<link "Wait" lacygatewayvoices2>> <<set $tempvar = "nopeek">> <</link>> <</choices>> </div> <div id="peek" class="noshow"> <div class="leftbit"> <img @src="setup.img+'lacy/roompeek01.jpg'"> </div> <div class="rightbit"> <<narrate>>You nudge the door open slightly, hoping to catch her changing.<</narrate>> <<think "mc">>Damn, looks like I missed her getting naked, but still quite the sight! Why is she just staring out of her window, though?<</think>> <<say "lacy">>Like what you see?<</say>> <<think "mc">>Shit.<</think>> <<button "Continue" lacygatewayvoices>> <<set $tempvar3 = "peekcont">> <</button>> </div> </div> <</switch>> <</nobr>><<nobr>> <<set $lacy.events.gatewaytalk = 1>> <<set $girlsavailable.pushUnique('kayla')>> <<set $girlsavailable.pushUnique('molly')>> <<run completeTask('findlacy')>> <<if $tempvar2 is undefined>> <<set $tempvar2 = ''>> <</if>> <<switch $tempvar2>> <<case 'mom'>> <div class="leftbit"> <<if $tempvar3 isnot "peekcont">> <img @src="setup.img+'lacy/room04.jpg'" class="leftimg"> <<else>> <img @src="setup.img+'lacy/roompeek06.jpg'" class="leftimg"> <</if>> </div> <div class="rightbit"> <<say "lacy">> Thanks for putting so much trust in me, $name. <</say>> <<say "mc">> Of course, no problem. <</say>> <<narrate>>You slap your knees, gesturing you're going to head out.<</narrate>> <<if $lacy.events.mom != undefined && $lacy.events.mom != 1>> <<say "lacy">> Before you go... <</say>> <<narrate>>She gives you a seductive smile.<</narrate>> <<say "mc">> Hmmm? <</say>> <<button "Continue" lacyroombj>> <<temp "prebj">> <</button>> <<else>> <<button "Continue" househub>> <<set $tempvar = ''>> <<set $tempvar2 = ''>> <<like "lacy" 2>> <<lust "lacy" 3>> <<time 2>> <</button>> <</if>> </div> <<case 0>> <<if $tempvar3 isnot "peekcont">> <div class="leftbit"> <img @src="setup.img+'lacy/room03.jpg'" class="leftimg"> </div> <</if>> <div id="rightorfull"> <<if $tempvar3 isnot "peekcont">> <<script>> $(document).on(':passageend', function () { $('#rightorfull').addClass('rightbit'); }) <</script>> <</if>> <<narrate>>You explain there's nothing really relevant to share with her from today.<</narrate>> <<if $tempvar3 is "peekcont">> <img @src="setup.img+'lacy/roompeek04.jpg'" class="centerimg"> <</if>> <<say "lacy">> Really? But then what got $cassie.name so spooked? <</say>> <<say "mc">> Uh, I may have been a little indecent. <</say>> <<if $tempvar3 == "peekcont">> <<say "lacy">> Oh, I'm not the only one you've got your sights on? <</say>> <<say "mc">> It's not like that. I haven't really got my sights on anyone. <</say>> <<say "lacy">> Ah, playing the field, that doesn't bother me. <</say>> <</if>> <<say "lacy">> Still, I feel like there's something more I need to know. You've not really given me anything to go on, and I don't recall anything from the books the Eastlanders left behind regards voices. <</say>> <<say "lacy">> I'll see if I can find anything, but I'm not super confident I can help you much without more information. <</say>> <<think "lacy">> He's holding something back. I'll find out one way or another! <</think>> <<say "mc">> Thanks $lacy.name. <</say>> <<button "Continue" househub>> <<run updateStat('lacy', 'like', -3)>> <<time 2>> <<set $tempvar2 = ''>> <</button>> </div> <<case 1>> <<if $tempvar3 isnot "peekcont">> <div class="leftbit"> <img @src="setup.img+'lacy/room02.jpg'" class="leftimg"> </div> <</if>> <div id="rightorfull"> <<if $tempvar3 isnot "peekcont">> <<script>> $(document).on(':passageend', function () { $('#rightorfull').addClass('rightbit'); }) <</script>> <</if>> <<narrate>>You explain the events when you visited the first gateway, the voice and the fog.<</narrate>> <<if $tempvar3 is "peekcont">><img @src="setup.img+'lacy/roompeek04.jpg'" class="centerimg"><</if>> <<say "lacy">> Absolutely fascinating. So the voice suggested she was siphoning power from you and through that was starting to manifest physically? <</say>> <<say "mc">> Basically, yeah. But the pain was just too unbearable. She told me I wasn't strong enough yet, but she didn't fully understand what was happening either. <</say>> <<say "lacy">> And did $cassie.name see this coalescence? <</say>> <<say "mc">> No, but she dragged me away from the gateway, at which point my pain faded and my vision cleared. <</say>> <<say "lacy">> Right, then I will perform some tests on the gateway and see if I'm able to understand more or detect anything from it. I'm currently a bit limited in my equipment, so it may be slow-going. <</say>> <<if $lacy.trust == 1>> <<think "lacy">> This is pretty massive, but feel like he's holding something back from me. <</think>> <<say "mc">> Thanks $lacy.name. <</say>> <<button "Continue" househub>> <<run addTime(2, 'h')>> <</button>> <<else>> <<button "Continue" lacygatewayvoices2>> <<set $tempvar2 = 2>> <</button>> <</if>> </div> <<case 2>> <<if $tempvar3 isnot "peekcont">> <div class="leftbit"> <img @src="setup.img+'lacy/room02.jpg'" class="leftimg"> </div> <</if>> <div id="rightorfull"> <<if $tempvar3 isnot "peekcont">> <<script>> $(document).on(':passageend', function () { $('#rightorfull').addClass('rightbit'); }) <</script>> <</if>> <<narrate>>You tell her how the gateway was momentarily powered, and a briefcase came through with your name on it.<</narrate>> <<if $tempvar3 is "peekcont">><img @src="setup.img+'lacy/roompeek04.jpg'" class="centerimg"><</if>> <<say "lacy">> And the, for want of a better term, telepathic voicemail was from the original voice you encountered? <</say>> <<say "mc">> That's right. A young American voice. <</say>> <<say "lacy">> I assume American is an accent or nationality from your world. So, did you go to your entry point? <</say>> <<say "mc">> We did. Why do you think I entered at a different point and not through the same gateway you all did? <</say>> <<say "lacy">> Honestly, I don't know at this stage. But I shall certainly head down to the location and see if I can figure anything out. <</say>> <<if $lacy.trust == 2>> <<think "lacy">> Hmmm, there's got to be some meaning to that location. <</think>> <<say "mc">>Thanks $lacy.name.<</say>> <<button "Continue" househub>> <<like "lacy" 1>> <<time 2>> <</button>> <<else>> <<button "Continue" lacygatewayvoices2>> <<set $tempvar2 = 3>> <</button>> <</if>> </div> <<case 3>> <<if $tempvar3 isnot "peekcont">> <div class="leftbit"> <img @src="setup.img+'lacy/room03.jpg'" class="leftimg"> </div> <</if>> <div id="rightorfull"> <<if $tempvar3 isnot "peekcont">> <<script>> $(document).on(':passageend', function () { $('#rightorfull').addClass('rightbit'); }) <</script>> <</if>> <<narrate>>You tell her about the second gateway and the bratty visitor.<</narrate>> <<if $tempvar3 == "peekcont">> <img @src="setup.img+'lacy/roompeek05.jpg'" class="centerimg"> <</if>> <<say "lacy">>Wait, another traveler came through... and left?<</say>> <<say "mc">>Yes, she was an absolutely horrid person, too.<</say>> <<say "lacy">>Who was she?<</say>> <<say "mc">>She was gone before we got any information from her. She was probably about your age, and referred to me as a tour guide in a very derogatory fashion.<</say>> <<say "lacy">>You just keep adding to the mysteries. I am going to have so much fun researching all this!<</say>> <<think "lacy">>This is brilliant. This is huge. I can't wait to unravel all this.<</think>> <<say "lacy">>Let's refer to the original gateway as Gateway A and glass arch version Gateway B for now. Ideally, I'd like to get a research outpost setup near Gateway B, but we lack the resources for this at the moment. This will impede my experiments considerably, but I'll do what I can.<</say>> <<if $lacy.trust == 3>> <<say "mc">>Thanks $lacy.name.<</say>> <<button "Continue" househub>> <<like "lacy" 3>> <<lust "lacy" 1>> <<time 2>> <</button>> <<else>> <<button "Continue" lacygatewayvoices2>> <<set $tempvar2 = 4>> <</button>> <</if>> </div> <<case 4>> <<if $tempvar3 isnot "peekcont">> <div class="leftbit"> <img @src="setup.img+'lacy/room02.jpg'" class="leftimg"> </div> <</if>> <div id="rightorfull"> <<if $tempvar3 isnot "peekcont">> <<script>> $(document).on(':passageend', function () { $('#rightorfull').addClass('rightbit'); }) <</script>> <</if>> <<narrate>>You explain your feeling of ecstasy as the gateway powered.<</narrate>> <<if $tempvar3 == "peekcont">> <img @src="setup.img+'lacy/roompeek04.jpg'" class="centerimg"> <</if>> <<say "lacy">>Did... did you actually orgasm?<</say>> <<say "mc">>I don't think so. It was similar to the vision at Gateway A, but granted pleasure instead of pain. It was like I was in a world of my own.<</say>> <<say "lacy">>And it receded once the gateway was powered?<</say>> <<say "mc">>Yes, though I couldn't say if they were connected.<</say>> <<say "lacy">>I think it's very likely they are. But we'll have to test that theory, of course.<</say>> <<if $lacy.trust == 4>> <<say "mc">>Thanks $lacy.name.<</say>> <<button "Continue" lacygatewayvoices2>> <<like "lacy" 3>> <<lust "lacy" 1>> <<set $tempvar2 = 'mom'>> <</button>> <<else>> <<button "Continue" lacygatewayvoices2>> <<set $tempvar2 = 5>> <</button>> <</if>> </div> <<case 5>> <<if $tempvar3 isnot "peekcont">> <div class="leftbit"> <img @src="setup.img+'lacy/room03.jpg'" class="leftimg"> </div> <</if>> <div id="rightorfull"> <<if $tempvar3 isnot "peekcont">> <<script>> $(document).on(':passageend', function () { $('#rightorfull').addClass('rightbit'); }) <</script>> <</if>> <<narrate>>You tell her about $cassie.name's sudden lust<<if $cassie.events.gatewaybj isnot undefined>>, and the resulting blowjob<</if>>.<</narrate>> <<if $tempvar3 == "peekcont">> <img @src="setup.img+'lacy/roompeek05.jpg'" class="centerimg"> <</if>> <<say "lacy">>Yes, I heard! I was quite surprised, it seems more like something $armani.name, $moriah.name or my mom would be likely to do.<</say>> <<think "mc">>Damn, looking forward to meeting her mom! But, $armani.name? That doesn't seem like her.<</think>> <<say "lacy">>Honestly, I don't think it's relevant. From the way you described it, she was just horny, and you had your dick out, so logically it would make sense to act on those urges. I certainly would have done the same.<</say>> <<say "mc">>Really, the timing doesn't feel off?<</say>> <<say "lacy">>We'll find out once I start experimenting, but do remember you now live in a house full of attractive women who haven't had the touch of a man for... a long time.<</say>> <<think "lacy">>I'm more annoyed she beat me to it!<</think>> <<say "mc">>Thanks, $lacy.name.<</say>> <<button "Continue" lacygatewayvoices2>> <<like "lacy" 5>> <<lust "lacy" 3>> <<set $tempvar2 = 'mom'>> <</button>> </div> <<default>> <div class="leftbit"> <<if $tempvar3 == "peekcont">> <img @src="setup.img+'lacy/roompeek03.jpg'" class="leftimg"> <<else>> <img @src="setup.img+'lacy/room01.jpg'" class="leftimg"> <</if>> </div> <div class="rightbit"> <<if $tempvar3 == "peekcont">> <<think "mc">>Heels? Why would she put those on before— ah, she was waiting for me to peek.<</think>> <</if>> <<narrate>>You repeat the events leading up to your arrival<</narrate>> <<say "lacy">>Fascinating. And the voices didn't identify themselves or manifest physically?<</say>> <<say "mc">>Nope, nothing like that. By the way, I thought you wanted to use the computer to make notes?<</say>> <<say "lacy">>Oh, I am. It's recording and transcribing our conversation.<</say>> <<say "lacy">>So, tell me about today. I saw $cassie.name briefly after, she didn't tell me anything, but she was definitely spooked.<</say>> <<choices "How much do you want to tell her?">> <em>Note: Whatever option you choose will also include all options listed above.<br>You need to decide what level of trust to give $lacy.name.</em> <br> <<link "Nothing more" lacygatewayvoices2>> <<set $lacy.trust = 0>> <<set $tempvar2 = 0>> <</link>> <br> <<link "The first gateway and your vision." lacygatewayvoices2>> <<set $lacy.trust = 1>> <<set $tempvar2 = 1>> <</link>> <br> <<link "The briefcase." lacygatewayvoices2>> <<set $lacy.trust = 2>> <<set $tempvar2 = 1>> <</link>> <br> <<link "The second gateway & its visitor." lacygatewayvoices2>> <<set $lacy.trust = 3>> <<set $tempvar2 = 1>> <</link>> <br> <<link "The orgasmic feeling." lacygatewayvoices2>> <<set $lacy.trust = 4>> <<set $tempvar2 = 1>> <</link>> <br> <<link "Everything" lacygatewayvoices2>> <<set $lacy.trust = 5>> <<set $tempvar2 = 1>> <</link>> <</choices>> </div> <</switch>> <</nobr>><<switch $tempvar>> <<case "10-0">> <<notice>> $lacy.name will communicate with $kp.name to trigger this process while you head back to your room to rest. <br> <br> You will lose the rest of the day when you perform this action, but it is required to move the story forward. <br> <br> If you have other things you want to take care of, you can visit the monitoring station any day before 17:00. <</notice>> <center> <<choices>> <<link "Proceed" limitbreak>> <<temp "10">> <</link>> <br> <<link "Later" mnglab>> <</link>> <</choices>> </center> <<case "10">> <<narrate>>As you're walking back to your room, thoughts of your $krissy.them and $anna.them start to flood your mind.<</narrate>> <<think "mc">>Does this mean I can finally free them from the buffer? Is it my power that's been blocking me?<</think>> <<narrate>>You arrive and lay in bed as your brain continues trying to connect all the dots.<</narrate>> <<think "mc">>This is great, I can't wait to see them again! I didn't think I'd ever say that about my $anna.them, but wow.<</think>> <<narrate>>As your thoughts focus on those you've lost, a burst of pleasure explodes from within you.<</narrate>> <<say "mc" "" "(Yelling)" "shout">>FUCKING SHIT! OH, FUCK YEAH!<</say>> <<narrate>>The pleasure is intense, your dick feels like it could release a single continuous stream of cum for hours. You try to acclimate, but the feeling overwhelms you and you lose conscious.<</narrate>> <<button "Continue" limitbreak>> <<temp "10-2">> <</button>> <<case "10-2">> <div class="fantasy"> <br> <<narrate>>As you come round, you feel a weight bouncing atop you, hear the squeak of bed springs and the slapping of flesh, and smell the sweat in the air.<</narrate>> <<left2 "krissy/dream02.mp4" v>> <<set _n = $krissy.refer.toUpperCase()>> <<say "mc">>_n?!<</say>> <<say "krissy">>Oh yes, $krissy.calls, just like that, it feels so good!<</say>> <<think "mc">>The buffer? She's free— no wait, what the hell are we doing? Why?<</think>> <<narrate>>As you try to process what's going on, your vision blurs and $krissy.name vanishes from your view.<</narrate>> <<button "Continue" limitbreak>> <<temp "10-3">> <</button>> <br> <br> </div> <<case "10-3">> <div class="fantasy"> <br> <<narrate>>Your vision starts to clear, but the woman riding your dick has changed.<</narrate>> <<vid "anna/dream01.mp4">> <<set _n = $anna.refer.toUpperFirst()>> <<say "mc">>What the fuck, _n?!<</say>> <<say "anna">>Fuck me, $anna.calls, fuck me hard! I love this cock!<</say>> <<narrate>>Your vision fades once more.<</narrate>> <<button "Continue" limitbreak>> <<temp "10-4">> <</button>> <br> <br> </div> <<case "10-4">> <<narrate>>The sounds and moaning dissipate into nothingness, but the extreme feeling of a constant and intense orgasm still consumes you.<</narrate>> <<say "mc">>I need to fuck, I'm going to explode.<</say>> <<narrate>>You hear a muffled voice reply.<</narrate>> <<say "lacy">>I will help you. $kp.name explained. I am here for you.<</say>> <<say "mc">>Am I dreaming?<</say>> <<say "lacy">>I daresay you were, but not anymore.<</say>> <<narrate>>You feel your dick slide into something warm, then hear $lacy.name moan.<</narrate>> <<say "lacy">>Oh fuck, why does this feel so good already?!<</say>> <<button "Continue" limitbreak>> <<temp "10-5">> <</button>> <<case "10-5">> <<left2 "lacy/break01.mp4" v>> <<narrate>>As if driven by instinct, you start thrusting hard against her, causing her moans to get ever louder<</narrate>> <<say "lacy">>Shit, yes I'm gonna cum, I'm gonna cum.<</say>> <<button "Continue" limitbreak>> <<temp "10-6">> <<set $lacy.sex = true>> <</button>> <<case "10-6">> <<narrate>>You grab the back of her head and raise to your knees, pushing her back down on the bed.<</narrate>> <<vid "lacy/break02.mp4">> <<narrate>>Driven by nothing more than lust, you thrust harder and harder, faster and faster, determined to release the pleasure welling up inside you.<</narrate>> <<say "lacy">>Holy fuck. I can't... I just can't cum anymore. Just wait five minutes, please!<</say>> <<narrate>>Still naked, she ambles out of the room, shouting.<</narrate>> <<say "lacy" "" "(Yelling)" "shout">>MOOOOM!<</say>> <<narrate>>As you start to feel the urges taking control, she returns with $vanna.name.<</narrate>> <<say "lacy">>He's a beast, I can't keep up with him.<</say>> <<say "vanna">>Let mamma show you how it's done!<</say>> <<narrate>>Before she can do anything else, you rip off her clothes and bend her over the bed.<</narrate>> <<button "Continue" limitbreak>> <<temp "10-7">> <<lust 'lacy' 4>> <</button>> <<case "10-7">> <<vid "vanna/break01.mp4">> <<narrate>>The fresh pussy only serves to increase your libido. You grab wildly at her hips, trying to get purchase to fuck her even harder.<</narrate>> <<say "vanna">>Oh fuck, oh fuck. Watch me. Watch me fuck!<</say>> <<narrate>>Her moans carry across the room, only silenced briefly as she gasps for breath.<</narrate>> <<button "Continue" limitbreak>> <<temp "10-8">> <<set $vanna.sex = true>> <</button>> <<case "10-8">> <<narrate>>You rag her about as if she's nothing more than a doll, lay back on the bed, and sit her on your dick.<</narrate>> <<vid "vanna/break02.mp4">> <<say "vanna">>Oh, shit, oh fuck!<</say>> <<narrate>>Another orgasm consumes her, and she quickly reaches the same conclusion $lacy.name did.<</narrate>> <<say "vanna">>I can't take much more. Go get—<</say>> <<narrate>>You interrupt her.<</narrate>> <div id="replaceme"> <center> <<choices>> <div class="flex"> <<if $monique.events.truthwait > 2 || $monique.events.sex != undefined>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'monique/moniquecrop.jpg\'"><br>$monique.name</div>'>> <<set $tempvar2 = "monique">> <<toggleclass "#after" noshow>> <<replace "#replaceme">> <<say "mc">>$monique.name.<</say>> <</replace>> <</link>> <br> <</if>> <<if $molly.lust >= 40 || $molly.sex == true>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'molly/mollycrop.jpg\'"><br>$molly.name</div>'>> <<set $tempvar2 = "molly">> <<toggleclass "#after" noshow>> <<replace "#replaceme">> <<say "mc">>$molly.name.<</say>> <</replace>> <</link>> <br> <</if>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'moriah/moriahcrop.jpg\'"><br>$moriah.name</div>'>> <<set $tempvar2 = "moriah">> <<toggleclass "#after" noshow>> <<replace "#replaceme">> <<say "mc">>$moriah.name.<</say>> <</replace>> <</link>> </div> <</choices>> </center> </div> <div id="after" class="noshow"> <<narrate>>Only then do you realize $lacy.name was present the entire time you were fucking her mom.<</narrate>> <<say "lacy">>On it.<</say>> <<button "Continue" limitbreak>> <<temp "10-9">> <<set $limitsex = []>> <<set $tempvar3 = 'vanna'>> <<lust 'vanna' 6>> <<lust 'lacy' 2>> <</button>> </div> <<case "10-9">> <<set _n = State.variables[$tempvar2]>> <<set _c = State.variables[$tempvar3]>> <<narrate>>_c.name flops to her knees, exhausted, just as $lacy.name returns with _n.name.<</narrate>> <<say $tempvar3>>I'm spent. _n.name, you gotta finish him.<</say>> <<switch $tempvar2>> <<case "monique">> <<narrate>>Before she can respond you grab her arm, throw her over the sofa, and pull up her skirt.<</narrate>> <<say "monique">>Luckily I wasn't wearing any panties today!<</say>> <<vid "monique/break01.mp4">> <<narrate>>You grunt as you pound her pussy from behind. The thought of fucking your $monique.them in front of $vanna.name and $lacy.name pushes your lust into overdrive.<</narrate>> <<set $limitsex.pushUnique('monique')>> <<set $tempvar3 = 'monique'>> <<event 'monique' 'hadsex'>> <<case "molly">> <<narrate>>You grab her waist, violently tear off her clothes, then throw her on to the bed.<</narrate>> <<vid "molly/break01.mp4">> <<say "molly">>Oh fuck, that's deep!<</say>> <<narrate>>Your grunts become more aggressive as you furiously pound away at her tight little pussy.<</narrate>> <<set State.variables[$tempvar2].sex = true>> <<set $limitsex.pushUnique('molly')>> <<set $tempvar3 = 'molly'>> <<set $molly.sex = true>> <<case "moriah">> <<narrate>>She sheds her dress, and before it even touches the ground, you've grabbed her arm and pulled her to the floor atop you.<</narrate>> <<vid "moriah/break01.mp4">> <<say "moriah">>Oh fuck, yeah... YEAH!<</say>> <<set State.variables[$tempvar2].sex = true>> <<set $limitsex.pushUnique('moriah')>> <<set $tempvar3 = 'moriah'>> <</switch>> <<button "Continue" limitbreak>> <<temp "10-10">> <</button>> <<case "10-10">> <<switch $tempvar2>> <<case "monique">> <<vid "monique/break02.mp4">> <<say "monique">>Oh fuck, god fuck.<</say>> <<narrate>>Her screams of passion ring in your ears as her body convulses in your grip.<</narrate>> <<case "molly">> <<vid "molly/break02.mp4">> <<narrate>>Though her screams of passion still excite you with every thrust, she's exhausted and barely able to take anymore.<</narrate>> <<case "moriah">> <<narrate>>You drag her on to the sofa and fuck her from behind.<</narrate>> <<vid "moriah/break02.mp4">> <<narrate>>She squirts one last time before falling face first on to the floor, unable to continue.<</narrate>> <</switch>> <center> <<choices>> <<button "Cum" limitbreak>> <<temp "10-11">> <<lust $tempvar3 5>> <</button>> <br> <br> <div class="flex"> <<if ($monique.events.truthwait > 2 || $monique.events.sex != undefined) && !$limitsex.includes('monique')>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'monique/moniquecrop.jpg\'"><br>$monique.name</div>' limitbreak>> <<set $tempvar2 = "monique">> <<temp "10-9">> <</link>> <br> <</if>> <<if !$limitsex.includes('molly') && ($molly.lust >= 40 || $molly.sex == true)>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'molly/mollycrop.jpg\'"><br>Call for $molly.name</div>' limitbreak>> <<set $tempvar2 = "molly">> <<temp "10-9">> <</link>> <br> <</if>> <<if !$limitsex.includes('moriah')>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'moriah/moriahcrop.jpg\'"><br>Call for $moriah.name</div>' limitbreak>> <<set $tempvar2 = "moriah">> <<temp "10-9">> <</link>> <</if>> </div> <</choices>> </center> <<case "10-11">> <<narrate>>Feeling the sweet release close, you grab $lacy.name in some lust-fueled twisted logic that she's had the most time to recover, and throw her on to the bed.<</narrate>> <<vid "lacy/breakcum.mp4" 1>> <<narrate>>You grab her waist and pound hard, determined to finally erupt inside her.<</narrate>> <<narrate>>A sense of achievement washes over you as you unload within her. But as the last drop falls from your cock, you feel your conscious slipping. You fall back into the bed and fall asleep, content.<</narrate>> <<notice>> <div> Your limits have been increased.<ul> <li>Your power has grown by quite a bit.</li> <li>Your max energy has increased.</li> <li>You've unlocked a new ability - check it out during an expedition.</li> <li>You'll now find it easier to form friendly relations with people.</li> </ul> </div> <</notice>> <<button "Sleep" sleep>> <<unlock "mc" "limitbreak01">> <<taskdone "inspectlimitbreak2">> <<lust 'lacy' 2>> <<task "possession">> <<set $possess = 1>> <<set $power += 3>> <<set $maxenergy += 4>> <<set $extraLike++>> <<set _hour = 29 - $hour>> <<time _hour 'h' false>> <<set $tempvar3 = "limitbroken01">> <<piggy "whitneygreet">> <<piggy "maddymeet">> <<piggy "valgreet">> <<piggy "harleygreet">> <</button>> <</switch>> <style> .upgraded { cursor: pointer; } </style><<switch $tempvar>> <<case "00">> <<narrate>>As you arrive back at the hotel, you feel your libido rising.<</narrate>> <<say "mc">>I'm starting to get <i>real</i> horny.<</say>> <<say "kp">>We're not going to make it back to your room, are we?<</say>> <<narrate>>You grab her tits and push her toward the wall.<</narrate>> <<say "mc">>I need you. Now. I can feel it... coming.<</say>> <<say "kp">>I was hoping I'd get to indulge this time.<</say>> <<say "mc">>OH MY FUCKING SHITTING HELL!<</say>> <<narrate>>There's a pulse of pleasure throughout your entire body; for a moment you feel as high as a kite.<</narrate>> <<say "kp">>Let's prevent you passing out this time, shall we?<</say>> <<narrate>>The next few moments are like a fever dream. Completely driven by your base desires, you're only vaguely aware of your actions.<</narrate>> <<narrate>>Unable to wait any longer you tear off her panties, bend her over, and ram your dick inside her with such force she squeals in shock.<</narrate>> <<button "Continue" limitbreak2>> <<temp "01">> <</button>> <<debug>> <<link "Skip" limitbreak2>> <<temp "03-molly-2">> <</link>> <</debug>> <<case "01">> <<vid "mc/limit2/kp01.mp4">> <<say "kp">>Oh fuuck.<</say>> <<narrate>>You grab her shoulders and violently thrust your hips, the sounds of your flesh slapping together filling the hall.<</narrate>> <<say "kp">>Let's... oh fuck yes! ...move to the lounge.<</say>> <<button "Continue" limitbreak2>> <<temp "02">> <</button>> <<case "02">> <<narrate>>Unable to go more than a few meters, you quickly push her back against the wall and start ramming her from behind again.<</narrate>> <<vid "mc/limit2/kp02.mp4">> <<say "kp">>Fuck that pussy.<</say>> <<narrate>>As the relentless pounding continues, she grabs at the wall, trying to pull herself free of your grasp.<</narrate>> <<say "kp">>The lounge... please.<</say>> <<button "Continue" limitbreak2>> <<temp "03">> <</button>> <<case "03">> <<narrate>>You manage to restrain yourself somewhat, but as soon as she's in the lounge you throw her to the floor, rip off the remainder of her clothes and plunge deep back inside her.<</narrate>> <<vid "mc/limit2/kp03.mp4">> <<narrate>>You're so engrossed in you hadn't even noticed the audience.<</narrate>> <<say "molly">>Oh, I like this show!<</say>> <<if $aubree.corruption > 100>> <<say "aubree">>I... oh to hell with it, this is hot as fuck!<</say>> <<else>> <<say "aubree">>I... this is so wrong.<</say>> <<think "aubree">>Oh god, why is this turning me on so much?<</think>> <</if>> <<say "kp">>Limit... ah... break. Gather others.<</say>> <<narrate>>She flops down to the floor, exhausted. Still unsatisfied, you look around, suddenly noticing the onlookers.<</narrate>> <<set $limitsex = []>> <div id="replaceme"> <<if $aubree.corruption >= 80>> <<choices "Take $aubree.name?">> <<link "Yes">> <<set $tempvar2 = "aubree">> <<set $tempvar3 = "molly">> <<toggleclass "#after" noshow>> <<replace "#replaceme">> <<narrate>>You gesture at $aubree.name to come closer.<</narrate>> <<say "aubree">>Here? In front of everyone?<</say>> <<narrate>>You grunt.<</narrate>> <<say "molly">>Even your $aubree.them? You sly dog! I'll go get some more help for this... uhhh... problem, but don't think I'm missing out on it!<</say>> <<narrate>>Despite her words, $aubree.name wastes no time in undressing.<</narrate>> <</replace>> <</link>><br> <<link "No">> <<set $tempvar2 = "molly">> <<set $tempvar3 = "aubree">> <<toggleclass "#after" noshow>> <<toggleclass "#afterpick" noshow>> <</link>> <</choices>> <<else>> <<set $tempvar2 = "molly">> <<set $tempvar3 = "aubree">> <<timed 0.5s>> <<toggleclass "#after" noshow>> <<toggleclass "#afterpick" noshow>> <</timed>> <</if>> </div> <div id="afterpick" class="noshow"> <<narrate>>You reach out for $molly.name, who simply grins and offers no resistance.<</narrate>> <<say "molly">>Oh, this is going to be fun. $aubree.name, you might wanna get out of here, go let the others know there's a problem I need help with.<</say>> <<narrate>>$aubree.name looks concerned, but does as she's told.<</narrate>> </div> <div id="after" class="noshow"> <<narrate>>You grab her arm and throw her down on to a nearby sofa.<</narrate>> <<button "Continue" limitbreak2>> <<if $tempvar2 == "molly">> <<temp "03-molly">> <<else>> <<temp "03-aubree">> <</if>> <<lust 'kp' 6>> <<corrupt "aubree" 2>> <</button>> </div> <<case "03-aubree">> <<narrate>>Her past hesitation completely gone, she presents herself to you, waggling her ass in your face.<</narrate>> <<vid "mc/limit2/aubree01.mp4">> <<narrate>>You grab her hair and thrust, letting the hunger take full control.<</narrate>> <<say "aubree">>Oh fffuck.<</say>> <<narrate>>Her face contorts into a spasm of pleasure.<</narrate>> <<narrate>>To your shock and amazement, she pushes back on you, knocking you down so that you're sat on the sofa.<</narrate>> <<button "Continue" limitbreak2>> <<temp "03-aubree-2">> <</button>> <<case "03-aubree-2">> <<narrate>>She quickly straddles you, bringing your dick back inside her.<</narrate>> <<vid "mc/limit2/aubree02.mp4">> <<narrate>>Her passion seems as limitless as yours as she greedily bounces on your cock.<</narrate>> <<say "aubree">>Spank me!<</say>> <<narrate>>She speeds up as you spank her, her own urges taken full dominion.<</narrate>> <<say "aubree">>Yes, oh fuck, yes!<</say>> <<narrate>>She falls to the side, spent.<</narrate>> <<say "molly">>They're on their way. Me next!<</say>> <<narrate>>$molly.name returns just as you were about to reintroduce $kp.name to your dick.<</narrate>> <<set $limitsex.pushUnique('aubree')>> <<button "Continue" limitbreak2>> <<corrupt "aubree" 15>> <<lust "aubree" 6>> <<temp "03-molly">> <</button>> <<case "03-molly">> <<vid "mc/limit2/molly01.mp4">> <<narrate>>She looks up at you lustfully as you enter her pussy and screams in delight.<</narrate>> <<say "molly">>Oh my god.<</say>> <<if $tempvar3 == "aubree" && $aubree.corruption >= 100>> <<narrate>>In your peripheral vision, there's a figure by the door.<</narrate>> <<say "aubree">>They're coming! I'm... I'm here if you need me.<</say>> <<elseif $tempvar3 == "aubree">> <<narrate>>In your peripheral vision, there's a figure by the door.<</narrate>> <<say "aubree">>They're coming! I... I gotta go.<</say>> <<think "aubree">>Shit, shit, shit! Why do I feel like I want to be in her position?!<</think>> <</if>> <<say "mc">>Faster!<</say>> <<narrate>>You twist her body around on your cock until she's on all fours in front of you.<</narrate>> <<button "Continue" limitbreak2>> <<temp "03-molly-2">> <</button>> <<case "03-molly-2">> <<timed 0.1s>> <<script>> $('#replaceme').wiki(Story.get("limitbreak2choices").processText()); <</script>> <</timed>> <<set $limitsex.pushUnique('molly')>> <<narrate>>She shakes her dress over her head as you fuck her from behind.<</narrate>> <<vid "mc/limit2/molly02.mp4">> <<say "molly">>Oh my god! I'm going to cum!<</say>> <<if $tempvar3 == "aubree">> <<narrate>>She struggles to contain her orgasms you notice some of the others have arrived.<</narrate>> <<else>> <<narrate>>As her orgasm washes over her, you look around the room at others eager to offer their help.<</narrate>> <</if>> <<if $theodora.corruption >= 100 && !$limitsex.includes('theodora')>> <<say "theodora">>If... if you need help with your problem, I'm here for you, $theodora.calls.<</say>> <<say "molly" "" "(Out of breath)">>Even your $theodora.them? That is so hot.<</say>> <</if>> <div id="replaceme"> </div> <div id="after" class="noshow"> <<button "Continue" limitbreak2>> <<lust 'molly' 6>> <</button>> </div> <<case "kayla">> <<vid "mc/limit2/kayla01.mp4">> <<say "kayla">>Oh fuck! That feels so good.<</say>> <<narrate>>As you pound away, your grip on her thigh slips and you fall backward.<</narrate>> <<narrate>>Still in your lustful rage, you simply drag her down to the floor with you.<</narrate>> <<button "Continue" limitbreak2>> <<temp "kayla2">> <</button>> <<case "kayla2">> <<vid "mc/limit2/kayla02.mp4">> <<say "kayla">>Oh yes, fuck this pussy hard!<</say>> <<narrate>>Her screams grow only louder with each thrust.<</narrate>> <<button "Continue" limitbreak2>> <<set $limitsex.pushUnique('kayla')>> <<temp "kayla3">> <</button>> <<case "kayla3">> <<narrate>>You pull her upward as you sit upright and bounce her on your lap.<</narrate>> <<vid "mc/limit2/kayla03.mp4">> <<say "kayla">>Oh my god, that's so fucking deep!<</say>> <<narrate>>Her excited moans become quieter as her body tires, until she falls off your cock, unable to continue.<</narrate>> <<say "kayla">>Oh god... that was incredible. But... no more. I can't take it!<</say>> <<timed 0.1s>> <<script>> $('#replaceme').wiki(Story.get("limitbreak2choices").processText()); <</script>> <</timed>> <div id="replaceme"> </div> <div id="after" class="noshow"> <<button "Continue" limitbreak2>> <<lust 'kayla' 6>> <</button>> </div> <<case "kaylabimbo">> <<vid "mc/limit2/bimbokayla02.mp4">> <<say "kayla">>Shit. Yes nail that fucking pussy.<</say>> <<narrate>>Her wanton moans fill the air as she bounces on your lap.<</narrate>> <<narrate>>Hungry for control, you shrug her off you, hold her legs up and watch her scream in delight as you reenter her pussy.<</narrate>> <<button "Continue" limitbreak2>> <<temp "kaylabimbo2">> <</button>> <<case "kaylabimbo2">> <<vid "mc/limit2/bimbokayla01.mp4">> <<say "kayla">>Oh yeah, shit. Yesss.<</say>> <<narrate>>You let out a visceral grunt as you watch her giant fake tits jiggle and sway after each hard thrust.<</narrate>> <<say "kayla">>It's so fucking good!<</say>> <<narrate>>She pushes back on your chest, a signal to you she can take no more.<</narrate>> <<set $limitsex.pushUnique('kayla')>> <<timed 0.1s>> <<script>> $('#replaceme').wiki(Story.get("limitbreak2choices").processText()); <</script>> <</timed>> <div id="replaceme"> </div> <div id="after" class="noshow"> <<button "Continue" limitbreak2>> <<lust 'kayla' 6>> <</button>> </div> <<case "ember">> <<vid "mc/limit2/ember01.mp4">> <<narrate>>She balances herself with an arm on the sofa as your animalistic urges take control.<</narrate>> <<say "ember">>Holy shit, yes, yeah!<</say>> <<narrate>>Unable to keep her airborne for too long, you drop her back on the sofa.<</narrate>> <<button "Continue" limitbreak2>> <<temp "ember2">> <</button>> <<case "ember2">> <<vid "mc/limit2/ember02.mp4">> <<narrate>>Driven by wild desire, you maniacally pound her from behind.<</narrate>> <<say "ember">>Oh my god!<</say>> <<button "Continue" limitbreak2>> <<temp "ember3">> <</button>> <<case "ember3">> <<vid "mc/limit2/ember03.mp4">> <<narrate>>You grunt as you notice her stamina waning.<</narrate>> <<say "ember">>Oh fuck!<</say>> <<narrate>>Far from through yourself, you're already looking around the room as furiously smash her from behind.<</narrate>> <<set $limitsex.pushUnique('ember')>> <<timed 0.1s>> <<script>> $('#replaceme').wiki(Story.get("limitbreak2choices").processText()); <</script>> <</timed>> <div id="replaceme"> </div> <div id="after" class="noshow"> <<button "Continue" limitbreak2>> <<lust 'ember' 6>> <</button>> </div> <<case "theodora">> <<vid "mc/limit2/theodora01.mp4">> <<narrate>>She passionately groans as your dick slides effortless into her wet pussy.<</narrate>> <<say "theodora">>This is so good. Am I not the best $theodora.you?<</say>> <<narrate>>You fall back on to the sofa, dragging her atop you.<</narrate>> <<button "Continue" limitbreak2>> <<temp "theodora2">> <</button>> <<case "theodora2">> <<left2 "mc/limit2/theodora02.mp4" v>> <<narrate>>She gleefully bounces on your cock, the audience seemingly causing her no cause for concern.<</narrate>> <<say "theodora">>You're in deep and tight.<</say>> <<narrate>>Her moans become stretched out, her passion and desires taking over and your "problem" long forgotten.<</narrate>> <<button "Continue" limitbreak2>> <<temp "theodora3">> <</button>> <<case "theodora3">> <<vid "mc/limit2/theodora03.mp4">> <<say "theodora">>Oh my god! I'm gonna cum.<</say>> <<narrate>>As the orgasm consumes her, she becomes embarrassed, as if suddenly noticing everyone around.<</narrate>> <<say "theodora">>I... just... his problem.<</say>> <<narrate>>$molly.name and the others simple grin.<</narrate>> <<say "molly">>Don't worry, I love helping him with that particular <i>problem</i> too. No judgments from us, though maybe we can help him together some time?.<</say>> <<narrate>>The others laugh. Your thirst unquenched, you gaze upon the audience.<</narrate>> <<set $limitsex.pushUnique('theodora')>> <<timed 0.1s>> <<script>> $('#replaceme').wiki(Story.get("limitbreak2choices").processText()); <</script>> <</timed>> <div id="replaceme"> </div> <div id="after" class="noshow"> <<button "Continue" limitbreak2>> <<lust 'theodora' 6>> <<corrupt "theodora" 15>> <</button>> </div> <<case "kylie">> <<vid "mc/limit2/kylie02.mp4">> <<narrate>>Her salacious moans fill the room as you pummel her pussy.<</narrate>> <<say "kylie">>Please give it to me just like that!<</say>> <<button "Continue" limitbreak2>> <<temp "kylie2">> <</button>> <<case "kylie2">> <<vid "mc/limit2/kylie03.mp4">> <<narrate>>Almost as wild as you, she hungers for more and more, greedily taking every thrust.<</narrate>> <<say "kylie">>Mmmh, yes! Yes!<</say>> <<narrate>>You feel your own pleasure finally peaking, with the end in sight you fall back on the sofa. She quickly jumps on your lap, eager to finish you off.<</narrate>> <<button "Continue" limitbreak2>> <<temp "kylie3">> <</button>> <<case "kylie3">> <<vid "mc/limit2/kylie01.mp4">> <<narrate>>With a wanton determination she bounces up and down on your cock.<</narrate>> <<say "kylie">>Ohhh, yeah, just like that! Right there, yes!<</say>> <<narrate>>She begins to slow, clearly reaching her limit, but you're past yours and you finally explode inside her.<</narrate>> <<button "Cum" limitbreak2>> <<temp "over">> <<lust "kylie" 6>> <<unlock "mc" "limit2">> <</button>> <<case "over">> <<vid "mc/limit2/explode01.mp4">> <<narrate>>As the pleasure flows through you, your mind focuses on the explosion. The feeling of relief and the serenity of your mind temporarily unparalleled.<</narrate>> <<think "mc">>This feeling is new... warm; comforting.<</think>> <<narrate>>You feel a connection to $kylie.name, it seems tranquil, it almost makes you feel whole, like this connection was something you were missing previously.<</narrate>> <<think "mc">>What is this? It's like I can sense her... within my mind... or my soul? It feels... ethereal.<</think>> <<notice>> <ul> <li>Your power has surged.</li> <li>Your max energy has massively increased.</li> </ul> <</notice>> <<narrate>>As the last drops of cum fall from your dick, you open your eyes.<</narrate>> <<button "Continue" limitbreak2>> <<temp "krissy">> <<set $power += 30>> <<set $maxenergy += 10>> <</button>> <<case "krissy">> <<block "mc/limit2/krissy01.jpg">> <<say "krissy">>What the hell is going on in here?!<</say>> <<narrate>>$kp.name looks at $krissy.name slack-jawed, clearly surprised by her presence.<</narrate>> <<say "lexi">>Sorry, $krissy.name, I didn't realize it was happening in here. But I can explain, come, let's move on.<</say>> <<narrate>>Hearing the voice of your $krissy.them after so long leaves you almost speechless.<</narrate>> <<set _uc = $krissy.refer.toUpperFirst()>> <<say "mc">>_uc!<</say>> <<narrate>>You call out, but $lexi.name has already ushered her on.<</narrate>> <<if $limitsex.includes('theodora')>> <<think "mc">>Shit, how do I explain the situation if she noticed $theodora.name?<</think>> <</if>> <<narrate>>You're a mix of emotions. Happy that she's back, pride in what you've achieved, but also guilt for not trying harder to get her back.<</narrate>> <</block>> <<say "kylie">>I... I feel incredible!<</say>> <<narrate>>There's a part of you suddenly feeling excitement, glee, and disbelief. The same part of you that, a moment ago, you didn't even know you were missing.<</narrate>> <<say "kylie">>I feel as though I could take on an army right now. I feel so... so powerful!<</say>> <<say "kp">>You made her your champion? And... you're both already up and about after all... <i>that</i>?<</say>> <<think "mc">>Champion, huh? Was that why it felt so different? Am I connected to her now?<</think>> <<narrate>>$kp.name appraises you.<</narrate>> <<say "kp">>Judging from your reaction, I suspect you didn't even realize you were doing it.<</say>> <<narrate>>$kylie.name skips around the room like an excitable child.<</narrate>> <<say "kylie">>This is incredible. I feel like I have a small part of you inside me.<</say>> <<narrate>>You see the jealous look from the others.<</narrate>> <<say "mc">>Can I make them all my champions?<</say>> <<narrate>>There's a strange feeling as all eyes suddenly bear down on $kp.name, all eager to know the answer.<</narrate>> <<say "kp">>I think we all need to rest. How about we talk about that another time? I imagine you also want to catch up with $krissy.name. So, let's discuss when you return from the East.<</say>> <<say "molly">>But can he? Can we all become his champions?<</say>> <<say "kp">>Most of you, yes. But, not without relinquishing your connection to $voice.name first.<</say>> <<say "mc">>Most?<</say>> <<say "kp">>Now is not the time. I need rest, and you have more pressing matters to attend to.<</say>> <<think "mc">>I guess I do need to deal with the East regardless, and she will be here when I'm back... I just... I really want to know!<</think>> <<narrate>>Reluctantly you agree.<</narrate>> <<button "Continue" limitbreak2>> <<temp "return">> <</button>> <<case "return">> <<narrate>>You return to your room, but surprisingly do not feel tired. Instead, you feel restless.<</narrate>> <<think "mc">>I feel like I'm slowly piecing the jigsaw together, but each time I'm near completion the jigsaw expands.<</think>> <<narrate>>You pace around your room.<</narrate>> <<think "mc">>I still don't know anything about the first voice, who else is in the buffer, where $voice.name went and who she was referring to when I came inside her, who my biological father is, or basically anything about the council. And that doesn't even include half of it!<</think>> <<narrate>>You stare at yourself in the mirror while rubbing your chin.<</narrate>> <<think "mc">>And who or what the hell is the enforcer, and just why did $voice.name's tour guide go rogue?<</think>> <<narrate>>You sit at your desk and jot down some of your thoughts.<</narrate>> <<think "mc">>I have learned so much, yet still have much yet to learn. But for now, I should just concentrate on the tasks at hand. I must protect everyone from the East, and from $voice.name too if I must. I've also finally got my $krissy.them back, so I should definitely speak to her. Hopefully I've given everyone enough time to recuperate, because I'm itching to move forward.<</think>> <<narrate>>With a renewed vigor and an unrivaled feeling of self-confidence, you feel ready to face whatever challenges await.<</narrate>> <<button "Continue" lexianswers>> <<temp "krissywait">> <<time 4.5>> <</button>> <</switch>> <style> .upgraded { cursor: pointer; } </style><center> <<choices>> <<set _results = 0>> <div class="flex"> <<if (!$limitsex.includes('kayla') && $girlsavailable.includes('kayla')) || $replay == true>> <<if $kayla.bimbo == true>> <<set _results++>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'kayla/bimbo/kaylacrop.jpg\'"><br>$kayla.name</div>'>> <<toggleclass "#after" noshow>> <<temp "kaylabimbo">> <<replace "#replaceme">> <<narrate>>You sit back on the back on the sofa. Still craving more pleasures of the flesh you look over to $kayla.name. Saying nothing you simply point at your dick.<</narrate>> <<say "kayla">>Oh thank god, I was getting impatient!<</say>> <<narrate>>She struts over to you, throwing off her top and skirt before lowering herself on to your lap.<</narrate>> <</replace>> <</link>> <br> <<else>> <<set _results++>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'kayla/kaylacrop.jpg\'"><br>$kayla.name</div>'>> <<toggleclass "#after" noshow>> <<temp "kayla">> <<replace "#replaceme">> <<narrate>>Sat at the other side of the room, $kayla.name is staring at you wistfully.<</narrate>> <<narrate>>As your eyes meet, you feel the thirst grow further. Sensing what's about to happen, she grins at you, throws her panties to the floor and sits back on the chair.<</narrate>> <</replace>> <</link>> <br> <</if>> <</if>> <<if !$limitsex.includes('ember') || $replay == true>> <<set _results++>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'ember/embercrop.jpg\'"><br>$ember.name</div>'>> <<toggleclass "#after" noshow>> <<temp "ember">> <<replace "#replaceme">> <<narrate>>All you have to do is look at $ember.name, and she loses her clothes in the blink of an eye.<</narrate>> <<narrate>>You pick her up with the intention of throwing her on to the sofa, but with your libido running wild you can't contain yourself and greedily start thrusting before you've put her down.<</narrate>> <</replace>> <</link>> <br> <</if>> <<if $theodora.corruption >= 100 && (!$limitsex.includes('theodora') || $replay == true)>> <<set _results++>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'theodora/theodoracrop.jpg\'"><br>$theodora.name</div>'>> /*groundhog*/ <<toggleclass "#after" noshow>> <<temp "theodora">> <<replace "#replaceme">> <<narrate>>You stare at $theodora.name. She simply blinks.<</narrate>> <<say "theodora">>Gosh, I guess we all need to help with your problem, huh?<</say>> <<narrate>>As she undresses, you simply grunt in response, grab her by the arm and fling her on the sofa.<</narrate>> <<say "theodora">>Anything to help my $theodora.you.<</say>> <<narrate>>$molly.name, still recovering from her session, laughs at the situation.<</narrate>> <<say "molly">>This is so hot. I wish I had the stamina to join in right now.<</say>> <</replace>> <</link>> <br> <</if>> <<if $limitsex.length > 2 || _results == 0>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'kylie/kyliecrop.jpg\'"><br>Finish with $kylie.name</div>'>> /*familysinners talk to me or Mad Fuckers */ <<toggleclass "#after" noshow>> <<temp "kylie">> <<replace "#replaceme">> <<narrate>>$kylie.name appears at the door.<</narrate>> <<say "kylie">>What's going on, why isn't anyone—<</say>> <<narrate>>Her voice stops when she notices the scene.<</narrate>> <<say "kylie">>Why didn't anyone invite me to the party?!<</say>> <<say "molly">>It's not what you think...<</say>> <<narrate>>Confidently, she throws off her dress and struts towards you.<</narrate>> <<say "ember">>He's a beast right now.<</say>> <<say "kylie">>Then allow me to tame your monster!<</say>> <<narrate>>She screams in delight as you rag her onto the sofa.<</narrate>> <</replace>> <</link>> <</if>> </div> <</choices>> </center><<if $tempvar == "30">> <<set $tempvar = 30>> <</if>> <<switch $tempvar>> <<case 30>> <<taskdone "kennaattr">> <<narrate>>Your thoughts are firmly on $kenna.name as your urges take control.<</narrate>> <<vid "kenna/limit01.mp4">> <<set _n = $kenna.refer.toUpperCase()>> <<say "mc">>_n?!<</say>> <<say "kenna">>Yes, $kenna.calls, let me ride that great big dirty cock! Make me scream, let everyone know you're fucking your $kenna.them!<</say>> <<say "mc">>$kenna.name, fuck, yes, fuck!<</say>> <<narrate>>Your vision blurs and $kenna.name fades away. The weight atop you is still present as you wake, however.<</narrate>> <<cont "limitbreak3" 31>> <<case 31>> <<narrate>>You open your eyes to see $azul.name atop you, your arms stretch around her as you bounce her on your cock.<</narrate>> <<vid "mc/limit3/01.mp4">> <<say "azul">>Finally regaining conscious? My god, you're a beast!<</say>> <<think "mc">>What was...? What is...? I just... I don't even care, I just need to fuck!<</think>> <<narrate>>You say nothing as you grab her and throw her down on to the bed, pounding her from behind almost as soon as she hits the bed.<</narrate>> <<cont "limitbreak3" 32>> <<case 32>> <<vid "mc/limit3/02.mp4">> <<say "azul">>Oh, yes, spank my ass!<</say>> <<narrate>>She looks over at the corner of the room, but you're not really paying any attention to your surroundings.<</narrate>> <<say "azul">>You were right. Oh fuck, yes! YES! There's no... oh, shit... way the others could... fuck, yes, right there, right there... handle him in this state. Holy fucking shit, yes, yes, yes! It's a wonder they go through the... aaaa~... previous surges.<</say>> <<narrate>>The lube glistening on her ass enthralls you, and for a mere moment you find clarity as you rub your thumb around her rim.<</narrate>> <<say "azul">>Yes, fuck my ass! Fucking yes, do it!<</say>> <<narrate>>There's a cute giggle form behind you, but you're too engrossed to check who it is.<</narrate>> <<cont "limitbreak3" 33>> <<case 33>> <<narrate>>You twist her over on the bed with such force, she almost rolls off.<</narrate>> <<vid "mc/limit3/03.mp4">> <<say "azul">>I'm about to cum...<</say>> <<say "azul">>I'm cumming on your cock, yes, yes, yes.<</say>> <<narrate>>Her eyes narrow on to yours.<</narrate>> <<say "azul">>He's... he's outperforming me?! Fuck. I need a break.<</say>> <<narrate>>She clicks her fingers and two of her companions appear.<</narrate>> <<say "azul">>Can you keep him busy for a thirty minutes while I recuperate? Do not let him cum inside you!<</say>> <<narrate>>The two women simply nod, then gaze upon your phallus, their lust clear. You only start paying attention when $azul.name pulls away from you. You try and pull her back, but she squirms from your grasp.<</narrate>> <<say "azul">>I need to talk to $kenna.name, take him in the next room.<</say>> <<narrate>>She wafts her hands and you zoop into another room, one woman on the bed, and the other by the sofa.<</narrate>> <<if !$girlsmet.includes('asa')>> <<say "gigi">>Well, hello gorgeous. Miss me?<</say>> <<narrate>>You only recognize one of the women, so you reach for her.<</narrate>> <<cont "limitbreak3" "gigi">> <<elseif !$girlsmet.includes('gigi')>> <<say "asa">>I have hungered for your dick ever since we last met.<</say>> <<narrate>>You only recognize one of the women, so you reach for her.<</narrate>> <<cont "limitbreak3" "asa">> <<else>> <div id="replace"> <<choices>> <div class="flex"> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'asa/asacrop.jpg\'"><br>$asa.name</div>' limitbreak3>> <<temp "asa">> <<set $tempvar2 = "asa">> <</link>> <<link '<div class="girlChoice hover upgraded"><img @src="setup.img+\'gigi/gigicrop.jpg\'"><br>$gigi.name</div>' limitbreak3>> <<temp "gigi">> <<set $tempvar2 = "gigi">> <</link>> </div> <</choices>> </div> <</if>> <<case "asa">> <<narrate>>You tear off her blouse and viciously ripping a hole in her fishnets You pull her down atop you, choking her as you thrust upwards, pistoning into her.<</narrate>> <<vid "mc/limit3/asa01.mp4">> <<say "asa">>Oh, choke me fucking harder.<</say>> <<say "asa">>Oh yeah, oh, yeah just like that, just like–<</say>> <<cont "limitbreak3" "asa02">> <<case "asa02">> <<vid "mc/limit3/asa02.mp4">> <<say "asa">>Oh, fuck, oh, my god. Yes! Don't stop, don't stop, don't stop!<</say>> <<narrate>>She screams out with joy, her every moan louder than the rest.<</narrate>> <<say "asa">>Fuck, fuck, no more... I can't... fuuuck.<</say>> <<if $tempvar2 == "done">> <<narrate>>You look back at $gigi.name, still thirsting for more, hoping she's recovered enough, but she shakes her head. Unable to contain your frustration, you grunt, and head towards the door, hungry for your next meal. As you reach for the door handle, the room vanishes, and you reappear back in $kenna.name's room with $azul.name.<</narrate>> <<say "azul">>I'm ready for round two.<</say>> <<narrate>>You grunt with a lust-fueled annoyance, then thrust inside her.<</narrate>> <<cont "limitbreak3" 34>> <<elseif $tempvar2 != "asa">> <<narrate>>You look at the other women, a stranger, and yet your libido doesn't care. As you reach out for her, the room vanishes, and you reappear back in $kenna.name's room with $azul.name.<</narrate>> <<say "azul">>I'm ready for round two.<</say>> <<narrate>>You grunt with a lust-fueled annoyance, then thrust inside her.<</narrate>> <<cont "limitbreak3" 34>> <<else>> <<narrate>>You look to $gigi.name who is watching impatiently.<</narrate>> <<say "gigi">>Finally. Let me show you how you how it's done, $asa.name!<</say>> <<set $tempvar2 = "done">> <<cont "limitbreak3" "gigi">> <</if>> <<case "gigi">> <<narrate>>You grab $gigi.name by the throat and push her down on to the sofa as she screams with delight.<</narrate>> <<vid "mc/limit3/gigi01.mp4">> <<say "gigi">>oh, fuck yes.<</say>> <<narrate>>She screams incoherently as you pound away at her pussy.<</narrate>> <<cont "limitbreak3" "gigi02">> <<case "gigi02">> <<vid "mc/limit3/gigi02.mp4">> <<say "gigi">>Yes! Fucking hit those balls against my clit. Oh, fuck yes. Fuck me really fucking hard!<</say>> <<narrate>>You twist her round, spank her ass, hard, then go to town on her pussy.<</narrate>> <<cont "limitbreak3" "gigi03">> <<case "gigi03">> <<vid "mc/limit3/gigi03.mp4">> <<say "gigi">>Oh, fuuuck, ooh~<</say>> <<narrate>>She starts running out of steam, unable to keep up with your ferocious barrage anymore, she slides herself off your dick and flops out on the couch.<</narrate>> <<say "gigi">>No more... I'm done.<</say>> <<if $tempvar2 == "done">> <<narrate>>You look back at $asa.name, still thirsting for more, hoping she's recovered enough, but she shakes her head. Unable to contain your frustration, you grunt, and head towards the door, hungry for your next meal. As you reach for the door handle, the room vanishes, and you reappear back in $kenna.name's room with $azul.name.<</narrate>> <<say "azul">>I'm ready for round two.<</say>> <<narrate>>You grunt with a lust-fueled annoyance, then thrust inside her.<</narrate>> <<cont "limitbreak3" 34>> <<elseif $tempvar2 != "gigi">> <<narrate>>You look at the other women, a stranger, and yet your libido doesn't care. As you reach out for her, the room vanishes, and you reappear back in $kenna.name's room with $azul.name.<</narrate>> <<say "azul">>I'm ready for round two.<</say>> <<narrate>>You grunt with a lust-fueled annoyance, then thrust inside her.<</narrate>> <<cont "limitbreak3" 34>> <<else>> <<narrate>>You look to $asa.name who is at waiting patiently on the bed.<</narrate>> <<say "asa">>$gigi.name couldn't finish you, now it's my turn.<</say>> <<set $tempvar2 = "done">> <<cont "limitbreak3" "asa">> <</if>> <<case 34>> <<vid "mc/limit3/04.mp4">> <<say "azul">>Oh, my god, yeah, like that.<</say>> <<narrate>>The door swings open.<</narrate>> <<say "anna">>Sis, <<if $anna.mature == true>> <<set $anna.mature = "seen">> do you know why I suddenly transformed back— <<else>> do you have any– <</if>> O M G, why are you fucking in my sister's room?<</say>> <<say "azul">>You need to leave.<</say>> <<if $anna.corruptmax >= 125>> <<say "anna">>Who the fuck do you think you are to—<</say>> <<narrate>>Your eyes narrow on $anna.name.<</narrate>> <<say "anna">>Oh, fuck you, you're not special just because you can take his cock.<</say>> <<narrate>>You grab her by the wrist and pull her to the bed.<</narrate>> <<say "azul">>Shit, I'll stop—<</say>> <<say "anna">>No you fucking won't. Watch me take this big nasty cock twice as well as you!<</say>> <<narrate>>$azul.name grins.<</narrate>> <<cont "limitbreak3" "anna">> <<else>> <<say "anna">>Who the fuck do you think you are to—<</say>> <<narrate>>She jumps back with a fright when your eyes narrow on her and you reach out.<</narrate>> <<say "anna">>God, no, not like this!<</say>> <<narrate>>She scurries off before you get hold of her.<</narrate>> <<say "azul">>Eyes on me, baby.<</say>> <<narrate>>It's at this stage you notice $kenna.name and $kenzie.name sat at the bottom of the bed watching.<</narrate>> <<say "kenzie">>Looks like I need to step in. Let me show you ladies how to take a cock.<</say>> <<cont "limitbreak3" "finish">> <</if>> <<case "anna">> <<corrupt "anna" 10>> <<narrate>>You tear away her leggings while she casts off her top, then you thrust her down on to your cock, causing her to yelp in surprise.<</narrate>> <<vid "mc/limit3/anna02.mp4">> <<say "anna">>Oh, fuck, aah~<</say>> <<say "anna">>That's fucking it, baby. How are you so fucking good at this?<</say>> <<cont "limitbreak3" "anna02">> <<case "anna02">> <<vid "mc/limit3/anna01.mp4">> <<say "anna">>Give me that fucking cock. Give me that fucking cock!<</say>> <<say "anna">>I'm fucking cumming! Oh, my god, I'm fucking cumming, I'm fucking cumming, I'm fucking cumming!<</say>> <<narrate>>She squirms away, unable to take you any longer. It's at this stage you notice $kenna.name and $kenzie.name sat at the bottom of the bed watching.<</narrate>> <<say "kenzie">>Looks like I need to step in. Let me show you ladies how to take a cock.<</say>> <<cont "limitbreak3" "finish">> <<case "finish">> <<vid "mc/limit3/kenzie01.mp4">> <<say "kenzie">>Oh, yeah, fuck that little pussy!<</say>> <<narrate>>The entire feeling changes, you feel your control sapping from your body and your desire for all others dissipating until the only thing left on your mind is $kenzie.name.<</narrate>> <<cont "limitbreak3" "finish02">> <<case "finish02">> <<vid "mc/limit3/kenzie02.mp4">> <<say "kenzie">>Yes, I love that dick so much in me. Just pound my little pussy.<</say>> <<narrate>>Your wild lust changes in nature, instead of chasing your own high, you become increasingly focused on delivering her pleasure.<</narrate>> <<say "kenzie">>How do you make me wanna cum so fast?<</say>> <<cont "limitbreak3" "finish03">> <<case "finish03">> <<vid "mc/limit3/kenzie03.mp4">> <<say "kenzie">>Oh, my god, oh, my god, oh, my god. I love cumming on your cock!<</say>> <<narrate>>You grunt viscerally as her vaginal muscles tighten around your dick.<</narrate>> <<say "mc">>Yes, yes, yes, yes!<</say>> <<narrate>>Your vision behings to blur as you reach climax.<</narrate>> <<button "Cum" limitbreak3>> <<temp "finish04">> <</button>> <<case "finish04">> <<vid "mc/limit3/kenzie04.mp4">> <<narrate>>You keep pounding as you explode into her pussy, your vision now blurred and distorted.<</narrate>> <<say "kenzie">>Oh, my god! So good...<</say>> <<say "mc">>YES! My seed, it's yours, all fucking yours!<</say>> <<narrate>>You rock back and forth, gently coercing out every last drop of cum before falling back on to the bed.<</narrate>> <<say "kenzie">>Impressive. I think he's going to need a good rest after that, though.<</say>> <<say "kenna">>Yes, let's leave him to rest here.<</say>> <<narrate>>As $kenzie.name gets up, her legs shake and she's unsteady on her feet.<</narrate>> <<say "azul">>Looks like even you didn't come away unscathed.<</say>> <<say "kenzie">>Worth it.<</say>> <<notice>>Your power and energy have surged.<</notice>> <<unlock "mc" "limit3">> <<button "Sleep" kennasleep>> <<if $replay == false>> <<set $power += 50>> <<set $maxenergy += 25>> <</if>> <</button>> <</switch>><<nobr>> <<scene>> <<narrate>>You arrive into the lounge eager to meet the newcomers.<</narrate>> <<block "britt/meet.jpg">> <<say "britt">>Evenin' all. As ya know, we've decided to put our trust in $lexi.name and $monique.name.<</say>> <<narrate>>There's a collective murmur of agreement.<</narrate>> <<say "britt">>So, today, $monique.name and I drove over to the east to collect their daughters. I'll let $monique.name introduce them.<</say>> <<say "monique">>Thanks, $britt.name, and thank you every one for putting your faith in us.<</say>> <<say "monique">>Let me introduce you to the girls. First, $lexi.name's daughter.<</say>> <</block>> <<set $keyrange = ["name", "them", "you", "refer", "calls"]>> <<switch $defaultRel>> <<case "family">> <<set $aubree.them = "cousin">> <<set $aubree.you = "cousin">> <<set $aubree.refer = "cuz">> <<set $aubree.calls = "cuz">> <<case "step">> <<set $aubree.them = "step-cousin">> <<set $aubree.you = "step-cousin">> <<set $aubree.refer = "cuz">> <<set $aubree.calls = "cuz">> <<case "guard">> <<set $aubree.them = "pseudo-cousin">> <<set $aubree.you = "pseudo-cousin">> <<set $aubree.refer = $aubree.name>> <<set $aubree.calls = $nickname>> <<case "landlady">> <<set $aubree.them = "friend">> <<set $aubree.you = "friend">> <<set $aubree.refer = $aubree.name>> <<set $aubree.calls = $nickname>> <<case "friend">> <<set $aubree.them = "friend">> <<set $aubree.you = "friend">> <<set $aubree.refer = $aubree.name>> <<set $aubree.calls = $nickname>> <</switch>> <<choices "Who is this woman to you?">> <<left "aubree/lounge01.jpg">> <<right>> She is $lexi.name's (your $lexi.them) daughter.<br> Her name is <<textbox "$aubree.name" $aubree.name>>. She is your <<textbox "$aubree.them" $aubree.them>> and you her <<textbox "$aubree.you" $aubree.you>>.<br><br> You call her <<textbox "$aubree.refer" $aubree.refer>> and she calls you <<textbox "$aubree.calls" $nickname>>.<br><br> <<button "Confirm" meetdaughters2>> <<for _key, _value range $keyrange>> <<set $aubree[_value] to $aubree[_value].trim()>> <<if $aubree[_value] is "">> <<set $fail is "true">> <</if>> <</for>> <<set $aubree.name to $aubree.name.toUpperFirst()>> <<set $girlsmet.pushUnique('aubree')>> <<if $fail is "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <</if>> <</button>> <span id="name-error"></span> <</right>> <</choices>> <</nobr>><<nobr>> <div id="opt"> <<narrate>>$aubree.name walks into the room looking nervous.<</narrate>> <<switch $defaultRel>> <<case "family">> <<set $monique.them = "aunt">> <<set $monique.you = "nephew">> <<set $monique.refer = "aunt Tiff">> <<set $monique.calls = "handsome">> <<case "step">> <<set $monique.them = "step-aunt">> <<set $monique.you = "step-nephew">> <<set $monique.refer = "aunt Tiff">> <<set $monique.calls = "handsome">> <<case "guard">> <<set $monique.them = "pseudo-aunt">> <<set $monique.you = "pseudo-nephew">> <<set $monique.refer = "aunt Tiff">> <<set $monique.calls = "handsome">> <<case "landlady">> <<set $monique.them = "friend">> <<set $monique.you = "friend">> <<set $monique.refer = "Tiff">> <<set $monique.calls = "handsome">> <<case "friend">> <<set $monique.them = "family friend">> <<set $monique.you = "friend's son">> <<set $monique.refer = "aunt Tiff">> <<set $monique.calls = "handsome">> <</switch>> <<switch $defaultRel>> <<case "family">> <<set $adria.them = "cousin">> <<set $adria.you = "cousin">> <<set $adria.refer = "cuz">> <<set $adria.calls = "cuz">> <<case "step">> <<set $adria.them = "step-cousin">> <<set $adria.you = "step-cousin">> <<set $adria.refer = "cuz">> <<set $adria.calls = "cuz">> <<case "guard">> <<set $adria.them = "pseudo-cousin">> <<set $adria.you = "pseudo-cousin">> <<set $adria.refer = $adria.name>> <<set $adria.calls = $nickname>> <<case "landlady">> <<set $adria.them = "friend">> <<set $adria.you = "friend">> <<set $adria.refer = $adria.name>> <<set $adria.calls = $nickname>> <<case "friend">> <<set $adria.them = "friend">> <<set $adria.you = "friend">> <<set $adria.refer = $adria.name>> <<set $adria.calls = $nickname>> <</switch>> <<block "aubree/lounge01.jpg">> <<set _u to $aubree.calls.toUpperCase()>> <<say "aubree">>Uh, hi everyone. It's nice— _u!!<</say>> <<narrate>>Her nervousness seemingly eradicated, she runs over to you, jumps on your lap and swings her arms around your neck.<</narrate>> <<say "aubree">>I can't believe you're here! This is so awesome! Why didn't anyone let me know?!<</say>> <<say "monique">>Didn't want to ruin the surprise.<</say>> <<say "mc">>It's great to see you again, $aubree.refer. And you're looking as beautiful as ever.<</say>> <</block>> <<say "aubree">>Oh, stop it! You're not looking so bad yourself.<</say>> <<narrate>>She shifts around on your lap, brushing your crotch with her ass.<</narrate>> <<think "mc">>Was that on purpose?<</think>> <<say "aubree">>You gotta tell me everything, when did you get here, did you know I was here?<</say>> <<narrate>>$lexi.name clears her throat.<</narrate>> <<say "lexi">>I know you're excited, but do remember there are others here. And, perhaps it's not appropriate for you to be sitting on his lap like that.<</say>> <<say "aubree">>Hey, his lap is just fine. It's been so long since I've seen him, I just want to hold him close! But I get it about the meeting. $aubree.calls, we'll catch up later, okay?<</say>> <<narrate>>You nod. You expect her to get off your lap, but she stays where she is with her arm around your neck.<</narrate>> <<think "mc">>She always used to tease me in the past, call me a perv when she caught me looking. I was, of course. Guess she's still a tease now!<</think>> <<say "aubree">>I can't wait to see her reaction!<</say>> <<block "monique/lounge01.jpg">> <<narrate>>You see a bunch of the girls eyeing you up, clearly unhappy with $aubree.name's choice of seating.<</narrate>> <<say "monique">>Ha, don't waste any time, do you, $aubree.name? You've always been the same. Well, moving on, let me introduce you to my daughter.<</say>> <center style="font-size: 1000%">↓</center> <</block>> <<set $keyrange = ["name", "them", "you", "refer", "calls"]>> <<set _n = $anna.name>> <<set _rel = $anna.them>> <<if $monique.events.trueid == undefined>> <<say "monique">>But first, there's something I've been holding back from you $name, and as soon as you see my daughter the charade is over. Please know I meant no harm, and didn't think things through in the spur of the moment.<</say>> <<narrate>>The room falls silent.<</narrate>> <<if $girlsavailable.includes('theodora')>> <<narrate>>As if taking the silence as her cue, $theodora.name speaks up.<</narrate>> <<say "theodora">>What's going on, aunt $monique.name?<</say>> <<narrate>>You're still staring at $monique.name waiting for her to continue when you realize exactly what $theodora.name just said.<</narrate>> <<say "mc">>Wait, aunt?<</say>> <<set _n = $theodora.name>> <<set _rel = $theodora.them>> <<elseif $girlsavailable.includes('anna')>> <<narrate>>$anna.name leans over, bringing her mouth to your ear.<</narrate>> <<say "anna" "(Whispering)">>Aunt $monique.name has always been a bit of a drama queen, hasn't she?<</say>> <<narrate>>You're still staring at $monique.name waiting for her to continue when you realize exactly what $anna.name just said.<</narrate>> <<say "mc">>Wait, aunt?<</say>> <<elseif $girlsavailable.includes('sophia') >> <<say "sophia">>Come on, sis, spit it out!<</say>> <<narrate>>You're still staring at $monique.name waiting for her to continue when you realize exactly what $sophia.name just said.<</narrate>> <<say "mc">>Wait, sis?<</say>> <<else>> <<narrate>>She takes a deep breath.<</narrate>> <</if>> <<set _d = "$derek.name's (your $derek.them)">> <<if $girlsavailable.includes('sophia') >> <<set _d = "$sophia.name's (your $sophia.them)">> <</if>> <<say "monique">>I'm sorry, $name. I never meant to lie to you, and I'll explain everything later in private. But my name isn't actually Darla, I've known you your entire life, but you didn't recognize me due to my gateway transformation. My real identity is...<</say>> <<choices "How does this change your relationship?">> <<left "monique/lounge01.jpg">> <<right>> She is _d sister and therefore _n's (your _rel) aunt.<br id="comehither"><br> Her name is <<textbox "$monique.name" "Tiffany">>. She is your <<textbox "$monique.them" $lexi.them>> and you her <<textbox "$monique.you" $lexi.you>>.<br><br> You call her <<textbox "$monique.refer" "Tiff">> and she calls you <<textbox "$monique.calls" "cutie">>.<br><br> <<button "Confirm">> <<event "monique" "daughterreveal">> <<set $tempvar = "thereveal2">> <<for _key, _value range $keyrange>> <<set $monique[_value] to $monique[_value].trim()>> <<if $monique[_value] is "">> <<set $fail is "true">> <</if>> <</for>> <<set $monique.name to $monique.name.toUpperFirst()>> <<set $girlsmet.pushUnique('monique')>> <<if $fail is "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <</if>> <<replace "#opt">> <<say "monique">>I know this needs additional explanation, $name, but this is not the place. Speak to me later.<</say>> <<narrate>>Your mind is racing, wondering how the hell you hadn't noticed sooner when $aubree.name elbows you playfully in the chest.<</narrate>> <<say "aubree">>Ha, you didn't know who she was? Dumbass!<</say>> <<narrate>>Her playfulness reminds you there's someone else here to meet you that you already know.<</narrate>> <<say "monique">>Everyone, this is my daughter.<</say>> <<choices "Who is this woman to you?">> <<left "adria/lounge01.jpg">> <<right>> She is $monique.name's (your $monique.them) daughter.<br> Her name is <<textbox "$adria.name" $adria.name>>. She is your <<textbox "$adria.them" $aubree.them>> and you her <<textbox "$adria.you" $aubree.you>>.<br><br> You call her <<textbox "$adria.refer" $adria.refer>> and she calls you <<textbox "$adria.calls" $nickname>>.<br><br> <<button "Confirm" meetdaughters3>> <<for _key, _value range $keyrange>> <<set $adria[_value] to $adria[_value].trim()>> <<if $adria[_value] is "">> <<set $fail is "true">> <</if>> <</for>> <<set $adria.name to $adria.name.toUpperFirst()>> <<set $girlsmet.pushUnique('adria')>> <<if $fail is "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <</if>> <</button>> <span id="name-error"></span> <</right>> <</choices>> <</replace>> <<script>> window.scrollTo(0, 0); <</script>> <</button>> <span id="name-error"></span> <</right>> <</choices>> <<else>> <<choices "Who is this woman to you?">> <<left "adria/lounge01.jpg">> <<right>> She is $monique.name's (your $monique.them) daughter.<br> Her name is <<textbox "$adria.name" $adria.name>>. She is your <<textbox "$adria.them" $aubree.them>> and you her <<textbox "$adria.you" $aubree.you>>.<br><br> You call her <<textbox "$adria.refer" $adria.refer>> and she calls you <<textbox "$adria.calls" $nickname>>.<br><br> <<button "Confirm" meetdaughters3>> <<for _key, _value range $keyrange>> <<set $adria[_value] to $adria[_value].trim()>> <<if $adria[_value] is "">> <<set $fail is "true">> <</if>> <</for>> <<set $adria.name to $adria.name.toUpperFirst()>> <<set $girlsmet.pushUnique('adria')>> <<if $fail is "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <</if>> <</button>> <span id="name-error"></span> <</right>> <</choices>> <</if>> </div> <</nobr>><<nobr>> <<narrate>>$aubree.name shifts her ass across your crotch again, your penis beginning to awaken to her taunts.<</narrate>> <<think "mc">>Is she really doing that on purpose? I don't want to make a scene here, I'll ask her about it later.<</think>> <<narrate>>As $aubree.name continues to distract you with her inappropriate shuffling, $adria.name walks through the door.<</narrate>> <<set _u to $adria.calls.toUpperCase()>> <<block "adria/lounge01.jpg">> <<say "adria">>Hey ladies, thanks for bringing me here. Pleasure to me— _u!<</say>> <<narrate>>Seeing you, she runs over to you, kisses you on the cheek and glares at $aubree.name.<</narrate>> <<say "adria">>Don't waste any time, do you, slut?<</say>> <<say "aubree">>You're just jealous I got here first.<</say>> <<narrate>>$adria.name climbs onto your lap and the two of them push against each other, each trying to get more of you to themselves.<</narrate>> <<say "lexi">>Girls! This is hardly the time! What's come over you?!<</say>> <</block>> <<say "adria">>But aunt, I haven't seen him in soooo long!<</say>> <<think "mc">>Aunt? $lexi.name isn't related to $adria.name. Maybe it's just because their families are so close.<</think>> <<say "aubree">>We're just playing mom; it's fine.<</say>> <<say "lexi">>Be that as it may, we're trying to have a serious meeting. There are other people you need to meet too.<</say>> <<block "armani/lounge01.jpg">> <<narrate>>$armani.name stands up.<</narrate>> <<say "armani">>It's okay, everyone, let's give them some time, we can introduce ourselves a little later. Clearly they've missed $name and I think it's best for everyone if we just let them get reacquainted without us trying to hurry them along.<</say>> <<say "mc">>Thanks, $armani.name.<</say>> <<say "armani">>I'm doing it for us as much as you; being in the middle of a family feud doesn't really interest any of us. We'll leave the three of you alone, and we'll catch up later.<</say>> <<say "lexi">>Wait, you want me and $monique.name to clear the room too?<</say>> <<say "armani">>I won't stop you staying, but remember how you felt when you got here. If not for the fear of your life would you not have done the same thing when you saw him?<</say>> <</block>> <<say "monique">>And then some.<</say>> <<narrate>>$lexi.name glares at $monique.name.<</narrate>> <<say "lexi">>Fine, come on then.<</say>> <<say "cassie">>Be a dear, and once you're all caught up, also let them exactly what's going on, will you? They deserve to know the full truth.<</say>> <<narrate>>Everyone slowly files out, leaving you alone with $adria.name and $aubree.name.<</narrate>> <<say "mc">>It's great to see you both again, but perhaps you could get off my lap? You both pushing against me is a little unpleasant.<</say>> <<think "mc">>Actually, quite the opposite, but I don't want our reunion marred by them noticing my erection!<</think>> <<narrate>>They both reluctantly sit on their own.<</narrate>> <<block "aubree/lounge02.jpg">> <<say "aubree">>So, where have you been the last 200 years? Here?<</say>> <<say "adria">>You've been here the entire time and never came to see us? Did you know we were there?!<</say>> <<narrate>>$adria.name pouts.<</narrate>> <<say "mc">>Nothing like that, I've been here $day days. That's all.<</say>> <<narrate>>They both look at each other in disbelief.<</narrate>> <<say "aubree">>But, the gateway is dormant, how did you get here?<</say>> <</block>> <<block "adria/lounge02.jpg">> <<say "adria">>And were you looking for me all this time? Did you miss me?!<</say>> <<say "aubree">>I bet you missed me more, though, right?<</say>> <<narrate>>$adria.name scoffs.<</narrate>> <<say "adria">>We both know who his favorite always was!<</say>> <<say "aubree">>Well, I certainly do, you seem to be misguided. You do remember those sticky catalogs from his—<</say>> <</block>> <<say "mc">>Stop it! I haven't seen you both in so long, I love you both very much, please don't fight.<</say>> <<think "mc">>We're they always so competitive?<</think>> <<narrate>>The two of them blush.<</narrate>> <div class="flex"> <<say "aubree" "" "" "" "width:256px; display: inline-block;">> Love?! <</say>> <<say "adria" "" "" "" "width:256px; display: inline-block; margin-left: 20px;">> Love?! <</say>> </div> <<think "mc">>Is that weird to say? I've known them my entire life, it just kinda slipped out.<</think>> <<say "mc">>Well, we've known each other our entire lives, of course.<</say>> <<narrate>>$aubree.name starts twirling her hair, while $adria.name is just grinning uncontrollably.<</narrate>> <<say "mc">>Listen, I want to tell you what's happening here.<</say>> <<narrate>>You go on to explain everything to them about the current situation, what you're doing with the hub, and how they can help. You then pass them both a phone.<</narrate>> <<say "aubree">>Holy shit. I knew you were special, but I had no idea.<</say>> <<say "adria">>It's crazy! But at least I know why my desire to be here felt so familiar.<</say>> <<if $lexi.events.lexitruth == undefined && $monique.events.trueid == undefined>> <<say "mc">>I haven't even told $lexi.name or $monique.name yet.<</say>> <<say "adria">>So you have more faith in us than them?<</say>> <<say "aubree">>That is so sweet, we won't let you down! But you should probably tell them soon!<</say>> <<elseif $lexi.events.lexitruth == undefined && $monique.events.trueid != undefined>> <<say "mc">>I haven't even told $lexi.name yet.<</say>> <<say "aubree">>Well, I won't say anything for now, but you'd better tell her quickly.<</say>> <</if>> <<narrate>>Before you say anything else, they're both embracing you tightly. Though, it's the weirdest hug you've ever had as both try to hug tighter than the other.<</narrate>> <<narrate>>$lexi.name barges into the room.<</narrate>> <<say "lexi">>Okay girls, stop suffocating the poor man, you've had enough time, let's introduce you to the others now.<</say>> <<narrate>>They both give you one more tight squeeze, shoving your arms between their breasts, you suspect in an attempt to one-up each other, and skip away.<</narrate>> <<think "mc">>Those two are going to be trouble.<</think>> <<button "Continue" househub>> <<available 'britt'>> <<available 'monique'>> <<available 'aubree'>> <<available 'adria'>> <<meet 'aubree'>> <<meet 'adria'>> <<if $lexi.events.lexitruth == undefined && $monique.events.trueid == undefined>> <<lust 'aubree' 3>> <<lust 'adria' 3>> <<like 'aubree' 5>> <<like 'adria' 5>> <<task "lexitruth">> <<task "moniquereveal">> <<elseif $lexi.events.lexitruth == undefined && $monique.events.trueid != undefined>> <<lust 'aubree' 2>> <<lust 'adria' 2>> <<like 'aubree' 4>> <<like 'adria' 4>> <<task "lexitruth">> <<else>> <<lust 'aubree' 2>> <<lust 'adria' 2>> <<like 'aubree' 3>> <<like 'adria' 3>> <</if>> <<time 4>> <</button>> <</nobr>><<nobr>> <<set $keyrange = ["name", "them", "you", "refer", "calls"]>> <<narrate>>$britt.name goes out to fetch the Eastlanders. There's a buzz of conversation in the room as everyone awaits their arrival.<</narrate>> <<think "mc">>A few days ago I was sat in a restaurant with my $krissy.them, and now I seem to be speeding along from one crazy adventure to the next. And I feel like it's only going to get more complex from here.<</think>> <<narrate>>You're still deep in thought when $britt.name returns with the Eastlanders.<</narrate>> <<say "britt">>Okay, girls, we have two Eastlanders to introduce. First is— <</say>> <<say "lexi" "???">>$name?!<</say>> <<narrate>>Everyone looks over at you confused, you look at the new participant and your jaw drops.<</narrate>> <<say "mc">>How is this possible?!<</say>> <<say "armani">> $name, who the hell is this? How do you know each other?! <</say>> <<switch $defaultRel>> <<case "family">> <<set $lexi.them = "aunt">> <<set $lexi.you = "nephew">> <<set $lexi.refer = "aunt Kim">> <<set $lexi.calls = "cutie">> <<case "step">> <<set $lexi.them = "step-aunt">> <<set $lexi.you = "step-nephew">> <<set $lexi.refer = "aunt Kim">> <<set $lexi.calls = "cutie">> <<case "guard">> <<set $lexi.them = "pseudo-aunt">> <<set $lexi.you = "pseudo-nephew">> <<set $lexi.refer = "aunt Kim">> <<set $lexi.calls = "cutie">> <<case "landlady">> <<set $lexi.them = "friend">> <<set $lexi.you = "friend">> <<set $lexi.refer = "Kim">> <<set $lexi.calls = "cutie">> <<case "friend">> <<set $lexi.them = "mother's friend">> <<set $lexi.you = "friend's son">> <<set $lexi.refer = "aunt Kim">> <<set $lexi.calls = "cutie">> <</switch>> <<choices "Who is this woman to you?">> <<left "lexi/lounge01.jpg">> <<right>> Her name is <<textbox "$lexi.name" $lexi.name>>, she's $krissy.name's (your $krissy.them) sister, making her your <<textbox "$lexi.them" $lexi.them>> and you her <<textbox "$lexi.you" $lexi.you>>.<br><br> You call her <<textbox "$lexi.refer" $lexi.refer>> and she calls you <<textbox "$lexi.calls" $name>>.<br><br> <<button "Confirm" meeteast2>> <<for _key, _value range $keyrange>> <<set $lexi[_value] to $lexi[_value].trim()>> <<if $lexi[_value] is "">> <<set $fail is "true">> <</if>> <</for>> <<set $lexi.name to $lexi.name.toUpperFirst()>> <<set $girlsmet.pushUnique('lexi')>> <<if $fail is "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <</if>> <</button>> <span id="name-error"></span> <</right>> <</choices>> <</nobr>><<nobr>> <<set $girlsmet.pushUnique('lexi')>> <<set $girlsmet.pushUnique('monique')>> <<say "mc">> This is my $lexi.them, $lexi.name. But I had no idea she was here. <</say>> <<say "lexi">>$lexi.calls, I'm as surprised as you are. How long have you been here... wait, hold on, before that, my partner. Obviously you—<</say>> <<left "monique/lounge01.jpg">> <<right>> <<say "monique" "darla">>Hi, I'm Darla. Pleasure to meet you.<</say>> <<narrate>>$lexi.name raises her eyebrow.<</narrate>> <<say "britt">>Hold up, didn't you say your name was—<</say>> <<say "monique" "darla">>Right, sorry. I gave you a pseudonym while we were close to town. Just in case they were listening. $lexi.name didn't have the same reservations about it that I did.<</say>> <<narrate>>$lexi.name opens and closes her mouth a few times before shrugging.<</narrate>> <</right>> <<say "lexi">>So, just what are you doing here?<</say>> <<narrate>>Before you can answer, $armani.name interrupts.<</narrate>> <<say "armani">>I know this is a bit of a shock to you both, but can we hold off the reunion for now? We can figure that one out later. Foremost, you came here to speak with us?<</say>> <<left "lexi/lounge01.jpg">> <<right>> <<say "lexi">>Ah, yes, sorry. $lexi.calls, come speak to me when you're able.<</say>> <<say "lexi">>So me and... Darla asked $britt.name if we could return with her. Myself, Darla and our daughters have had this longing feeling since about three days ago. I can't really explain it but it just feels like we need to be here. We can only assume something has changed. $lexi.calls, have you sensed anything?<</say>> <<narrate>>$armani.name interjects before you can answer.<</narrate>> <<say "armani">>Do you have any clues? And if it was drawing your daughters here too, how come they aren't with you?<</say>> <<say "monique" "darla">>We wanted to ensure it was safe before bringing them here. What if what was drawing us here was something sinister? We decided the two of us should come first out of caution. That way if anything happened to one of us the other could return and stop them following.<</say>> <</right>> <<say "monique" "darla">>As much as we'd like them to not follow unless we returned and told them it was safe, the pull is too strong. Though now that I'm here I have to say I feel... comfortable.<</say>> <<say "lexi">>Strangely enough, so do I. Like I'm meant to be here.<</say>> <<say "britt">>I'm down for another trip if ya want me to collect 'em. Though, best we take a vehicle this time.<</say>> <<say "armani">>I think we need to understand the situation, and our guests, before we allow more of them in. I mean no disrespect to either of you, but the Eastlanders have hardly been our greatest allies.<</say>> <<left "lexi/lounge02.jpg">> <<right>> <<say "lexi">>That's fair, and I understand your reluctance. The truth is, we fear you. You are the champions of the patron. You were literally brought here to destroy us.<</say>> <<say "lexi">>We left to prolong our lives. When you followed us out to trade we realized we could not escape you and that our only hope was to offer tribute. We've always provided you anything you need. We generally did not need what you offered. We merely hoped our tribute would grant us mercy. You've always been courteous, not once showing any aggression, and yet the fear remains. At any moment you could become our demise.<</say>> <<say "moriah">>Then why tell us this now? Surely it would only serve to hasten your destruction.<</say>> <<say "monique" "darla">>The pull, the desire to be here, is far stronger than that fear. We came cap in hand hoping that you would grant us and our daughters asylum should you wage war.<</say>> <</right>> <<say "cassie">>War? Champions? Ladies, we are merely stuck here, same as you, making the best of what we can. The gateway no longer provides, but your timing is quite alarming to be blunt.<</say>> <<say "monique" "darla">>Oh, why is that?<</say>> <<say "cassie">>I'm unsure how much we should trust you yet. It's clear you especially are holding something back from us. But trust is earned. If you are to stay here, you need to earn it before we share information.<</say>> <<narrate>>The two Eastlanders nod.<</narrate>> <<left "monique/lounge02.jpg">> <<right>> <<say "monique" "darla">>Perhaps I can speak with you privately after, and I'll explain what it is I'm holding back, and why.<</say>> <<say "moriah">>You are not going anywhere alone with anyone. I will be there to protect $cassie.name in case your actions are not sincere.<</say>> <<say "monique" "darla">>Understood.<</say>> <<say "armani">>I will be joining too, should it be problematic. I would prefer everyone be made aware, but I will hear you out. $britt.name, will you join us too, please?<</say>> <<say "britt">>Sure thing, boss.<</say>> <</right>> <<say "armani">>Any objections, Darla?<</say>> <<say "monique" "darla">>None, thank you for giving me this chance.<</say>> <<say "armani">>Let's call the meeting here. The four of us will go speak to $lexi.name and Darla privately. They'll both be limited to the house for now, until we feel we can trust them. We'll make a call on collecting their daughters after we're sure they pose no danger.<</say>> <<say "armani">>It's been a hell of a shocking meeting tonight. Everyone rest well tonight and try to process what we've learned.<</say>> <<set $girlsavailable = ['kayla', 'lacy', 'molly', 'vanna', 'ember']>> <<task 'lexihere'>> <<set $mc.events.housemeet = 1>> <<if $tasks isnot undefined && $tasks.voicetalk isnot undefined>> <<narrate>>Once Darla and $lexi.name are out of ear shot, $ember.name approaches you.<</narrate>> <<say "ember">>$lacy.name. $name. Let's head over to Gateway A and see if we can't learn anything else.<</say>> <<button "Continue" voicetalk>> <<time 3.5 'h' false>> <</button>> <<else>> <<button "Continue" househub>> <<time 3>> <</button>> <</if>> <</nobr>><<nobr>> <<if $hour > 19>> <<narrate>>You're late for the meeting. They're understandably pissed, having put this on especially for you.<</narrate>> <<set _lost = 19 - $hour>> <<if _lost > 0>> <<set $armani.like -= _lost>> <<set $cassie.like -= _lost>> <<set $kayla.like -= _lost>> <<set $lacy.like -= _lost>> <<set $molly.like -= _lost>> <<set $moriah.like -= _lost>> <<set $ember.like -= _lost>> <<set $vanna.like -= _lost>> <<set $britt.like -= _lost>> <<msg>>Everyone was annoyed at you for being late.<</msg>> <</if>> <<else>> <<narrate>>You arrive at the meeting. Almost everyone else is here, and you note a lot of chatter among the women as you enter.<</narrate>> <</if>> <<if $schedules.lacy != undefined && $schedules.lacy != undefined && $schedules.lacy[12] != undefined && $schedules.lacy[12] == "gatewaya">> <<run delete $schedules.lacy>> <</if>> <<say "armani">> Ah, here he is! <</say>> <<narrate>>Suddenly, everyone's gaze is on you.<</narrate>> <<if $hour > 19>> <<say "mc">> I am so sorry I'm late everyone but I'll explain why after the introductions. <</say>> <<else>> <<say "armani">> We're just waiting on my sister and $kayla.name, but while we wait why don't you three introduce yourselves? <</say>> <</if>> <<center "ember/meet.jpg">> <<say 'ember'>> You're the talk of the town; we've not had a stray for some time!<<if $hour > 19>> But I have to say, I do not like waiting around. I hope this isn't how you normally do things.<</if>> <</say>> <<say "mc">> So I understand. It's all a bit daunting but I think I'm slowly putting the puzzle together. <<if $hour > 19>>And, no, I'm usually much more punctual, things just got out of hand today.<</if>> <</say>> <<if $mc.events.embermention is 1>> <<say "mc">> I'm told you enjoy building things? I have a project you might be able to help me with. <</say>> <<say 'ember'>> Oh, something wrong with your digs? I'd be happy to help. <</say>> <<say "mc">> Something a little... larger than that, I'll explain later. <</say>> <<say 'ember'>> Well, color me interested. <</say>> <</if>> <<left "britt/meet.jpg">> <<right>> <<say "britt">> Yo. What's up? <</say>> <<say "mc">> Nice to meet you, $britt.name. I'm told you're quite the fighter. <</say>> <<say "britt">> Eh, I figure myself more a lover than a fighter, just not had a lot to be lovin'. Looks like my lucks changin'. <</say>> <<if $hour > 19>> <<say "britt">> Then again, can't be relyin' on someone who can't even make it 'ere on time. <</say>> <<say "mc">> I hear you, but I swear there's a good reason. <</say>> <<say "britt">> Damn well better be if you want back in my good books. <</say>> <<narrate>>She moves aside for $vanna.name.<</narrate>> <<else>> <<say "mc">> Oh, meet a nice guy out east, did you? <</say>> <<narrate>>She scoffs.<</narrate>> <<say "britt">> Ha! Yeah, right. I bet I got some catchin' up to do with the others, ain't I? <</say>> <<narrate>>She gives you a sly wink and nods to the other side of the room at $vanna.name. You walk over.<</narrate>> <</if>> <</right>> <<left "vanna/meet.jpg">> <<right>> <<say "vanna">> Well, my daughter failed to mention just how easy you are on the eyes. Glad I put the effort in for tonight. You and I are going to get along wonderfully. <</say>> <<narrate>>She places her hand on your cheek, pulls herself in closer and whispers in your ear.<</narrate>> <<say "vanna" "" "(Whispering)" "whisper">> My head game will have you nutting in minutes. <</say>> <<say "mc">> I'm looking forward to it. <</say>> <<if $hour > 19>> <<say "vanna">> You know, being late is pretty shitty. But I already know how you're going to make it up to me. <</say>> <<narrate>>She runs her hand over your chest and bites her lips while staring into your eyes.<</narrate>> <</if>> <<think "mc">> No boundaries, or shame with this woman. She knows exactly what she wants, and she goes for it. She's gonna be fun! <</think>> <<if $lacy.events.mom isnot undefined>> <<say "mc">> I asked $lacy.name about you after $cassie.name showed me your photo. <</say>> <<say "vanna">> Oh really, did you like what you saw? <</say>> <<say "mc">> Oh, definitely. I had assumed there was a mistake and you were her sister. <</say>> <<say "vanna">> It's a rather... unique situation, but $lacy.name and I have always been <i>very</i> close, so we got used to it quite quickly. <</say>> <</if>> <</right>> <<if $hour == 19>> <<narrate>>While you were talking, $cassie.name and $kayla.name arrived.<</narrate>> <</if>> <<left "armani/morning01.jpg">> <<right>> <<say "armani">> Right, before any of you jump him, let's get this meeting rolling. Ladies, if you could share with the group the news, I'd appreciate it. <</say>> <<think "mc">> $armani.name is chairing the meeting? I had assumed $cassie.name was in charge. <</think>> <<say "britt">> Yes boss. So it wasn't quite the routine trade. We got our grub and the usual essentials, but two of 'em made conversation with us. <</say>> <<narrate>>There's a collective look of disbelief.<</narrate>> <<say "mc">> Do they seriously never interact? <</say>> <<say "britt">> Nah, never. But, it gets weirder still. They are here. Two of them traveled back with us. <</say>> <</right>> <<left "moriah/reddress01.jpg">> <<right>> <<narrate>>$moriah.name tenses up.<</narrate>> <<say 'moriah'>> Any danger? <</say>> <<think "mc">> Did everyone dress up for this meeting? <</think>> <<say "britt">> Red roses bloom blue. <</say>> <<narrate>>$moriah.name seems to relax at this.<</narrate>> <<say 'moriah'>> Remember that code, $name. If we ever ask if you're in danger, any answer but that means you are. <</say>> <<narrate>>You nod.<</narrate>> <<say 'moriah'>> Sorry to interrupt, $britt.name, please continue. <</say>> <</right>> <<say "britt">> No worries, $moriah.name. Yer just doin' ya job. So anyhow, they came up to us and asked if they could return with us. A bit baffled we were, obviously, but after a quick chat we decided to let 'em, I mean they could have come without us had they wanted. Conversations on the way here kinda confirmed some stuff. The Eastlanders are afraid of us - I'll let them talk about that. But also these two said they could sense something new 'ere callin' to them. <</say>> <<narrate>>She looks over at you.<</narrate>> <<center "britt/lounge02.jpg">> <<say "britt">> Said their daughters felt it too, but the other Eastlanders dismissed their worries. Based on the situation 'ere I'm guessing it's $name's arrival. What d'ya know, $name? <</say>> <<say "mc">> I'm not sure how I'm connected to the Eastlanders you've brought back, but I had wanted to discuss the last few days with you all present. I've discovered I am not actually a stray. <</say>> <<narrate>>You then describe the last few days to everyone, talking about the voices, the new gateway, $whitney.name and the tasks you've been set. You then hand them all phones from the briefcase and ask them to pair them to their computer so that you're able to communicate over the home network.<</narrate>> <<say 'ember'>> Wow. Well, assuming $armani.name has no tasks for me, I'm down to do some construction work for you. <</say>> <<think "mc">> Heh, I didn't expect one of the newest people I've met to be the first to offer help. <</think>> <<say "armani">> There's a lot to take in here. I suggest you all sleep before making any decisions. Providing we are safe and fed, there are no restrictions on what you do with your time. <</say>> <<if $tasks.voicetalk isnot undefined>> <<say "mc">> I also feel as though I should try to speak to the Gateway A voice again, see if she can help me understand what happened at Gateway B. <</say>> <<say "armani">> It's a good idea. $ember.name and $lacy.name will accompany you after the meeting is concluded. <</say>> <<set $mc.events.gatewayacompanion = 'ember'>> <</if>> <<if $mc.events.gatewayacompanion != 'alone' && $tasks.voicetalk is undefined>> <<set _who = State.variables[$mc.events.gatewayacompanion].name>> <<say "mc">> There's something else. You guys aren't strays, you weren't brought here by accident. When _who helped me at Gateway A, the voice revealed you were brought here to be her champions and to restore her power. It appears I'm the conduit to that and our bonds are key. <</say>> <<left "vanna/meet02.jpg">> <<right>> <<narrate>>You hear $vanna.name laugh.<</narrate>> <<say "vanna">> $name, I was going to sleep with you anyway, and I wouldn't be surprised if you've already slept with some of the others. You don't need some cock-and-bull story about bonds and conduits to get closer to us! <</say>> <div class="flex"> <<say "lacy" "" "(Shouting)" "shout" "width:265px; display: inline-block;">> MOOOOM!! <</say>> <<set _upper to $vanna.name.toUpperCase()>> <<say "kayla" "" "(Shouting)" "shout" "width:265px; display: inline-block; margin-left: 20px;">> OMG _upper!! <</say>> <<say "moriah" "" "" "" "width:265px; display: inline-block; margin-left: 20px;">> $vanna.name, really? <</say>> <<say "cassie">> $vanna.name! There's no need to be so vulgar, and besides, bonds doesn't have to mean <i>that</i>. That aside, given what I've witnessed thus far, I believe him. <</say>> </div> <<narrate>>$vanna.name rolls her eyes.<</narrate>> <<say "vanna">> Well, whatever, you come find me any time you want to improve our bonds, okay? <</say>> <</right>> <</if>> <<say "armani">> Moving on, we still have the Eastlanders to speak to. Quite a lot to take in today. I would suggest we keep the fact $name only joined us a few days ago to ourselves until we understand their intentions, and $name's connection to them. Just act as if he's been here for years. <</say>> <<button "Continue" meeteast>> <<set $armani.like++>> <<set $cassie.like++>> <<set $kayla.like++>> <<set $lacy.like++>> <<set $molly.like++>> <<set $moriah.like++>> <<set $ember.like += 3>> <<set $vanna.like += 5>> <<set $britt.like += 5>> <<set $vanna.lust += 5>> <<set $britt.lust += 1>> <<msg>>Everyone likes your more.<</msg>> <<task "pairphone">> <<meet "britt">> <<meet "ember">> <<meet "vanna">> <</button>> <</nobr>><<vid "dreams/other/void.mp4">> <<narrate>>Your dream is vacant, it's like your brain is stuck on a loading screen refusing to start the next sequence.<</narrate>> <center id="after"> <<button "Wake Up" krissyanswers>> <<temp "loss">> <<set $councilmeet-->> <<run endDay()>> <</button>> </center><<nobr>> <<set $girlsavailable = ['molly', 'cassie', 'armani', 'lacy', 'moriah', 'kayla']>> <<task 'checkgatewayb'>> <<event "cassie" "gatewayvisit">> <<center "other/shower.jpg">> <<narrate>>You hear knocking at your door while you're in the shower.<</narrate>> <<say "mc" "$name" "(Yelling)" "shout">> I'm just in the shower, who is it? Give me two minutes and I'll come out. <</say>> <<say "moriah" "$moriah.name" "(Yelling through the door)" "shout">> No need, hun. <</say>> <<think "moriah">> Perhaps if I wasn't in a hurry, I might have even joined you. <</think>> <<narrate>>She sighs.<</narrate>> <<say "moriah" "$moriah.name" "(Yelling through the door)" "shout">> I just wanted to let you know that $britt.name, $ember.name and $vanna.name will be home later today, so there'll be another house meeting to introduce you to them this evening. <</say>> <<narrate>>You finish up your shower and head out.<</narrate>> <<button "Continue" househub>> <<set $exitavailable = 1>> <<task 'housemeet'>> <<clock 8>> <</button>> <</nobr>><<set $energy = 0>> <<switch $tempvar>> <<case "gender">> <<switch $defaultRel>> <<case "family">> <<set $theodora.them = "sister">> <<set $theodora.you = "brother">> <<set $theodora.refer = "sis">> <<set $theodora.calls = "bro">> <<case "step">> <<set $theodora.them = "step-sister">> <<set $theodora.you = "step-brother">> <<set $theodora.refer = "sis">> <<set $theodora.calls = "bro">> <<case "guard">> <<set $theodora.them = "pseudo-sister">> <<set $theodora.you = "pseudo-brother">> <<set $theodora.refer = $theodora.name>> <<set $theodora.calls = $nickname>> <<case "landlady">> <<set $theodora.them = "housemate">> <<set $theodora.you = "housemate">> <<set $theodora.refer = $theodora.name>> <<set $theodora.calls = $nickname>> <<case "friend">> <<set $theodora.them = "friend">> <<set $theodora.you = "friend">> <<set $theodora.refer = $theodora.name>> <<set $theodora.calls = $nickname>> <</switch>> <<set $keyrange = ["name", "them", "you", "refer", "calls"]>> <<choices "How does this change your relationship?">> <<left "theodora/lounge01.jpg">> <<right>> She is $krissy.name's (your $krissy.them) daughter.<br> Her name is <<textbox "$theodora.name" $theodora.name>>. She is your <<textbox "$theodora.them" $anna.them>> and you her <<textbox "$theodora.you" $anna.you>>.<br><br> You call her <<textbox "$theodora.refer" $theodora.refer>> and she calls you <<textbox "$theodora.calls" $nickname>>.<br><br> <<button "Confirm" postbuffer>> <<set $tempvar = "gender2">> <<for _key, _value range $keyrange>> <<set $theodora[_value] to $theodora[_value].trim()>> <<if $theodora[_value] is "">> <<set $fail is "true">> <</if>> <</for>> <<set $theodora.name to $theodora.name.toUpperFirst()>> <<set $girlsmet.pushUnique('theodora')>> <<if $fail is "true">> <<replace "#name-error">>Please enter info in all boxes!<</replace>> <<else>> <</if>> <</button>> <span id="name-error"></span> <</right>> <</choices>> <<case "gender2">> <<block "theodora/meet01.jpg">> <<narrate>>A moment later, the gateway shines a crimson red and $theodora.name appears at its foot.<</narrate>> <<say "theodora">>What the hell?<</say>> <<say "mc">>Hey, $theodora.name. Are you okay?<</say>> <<say "theodora">>Oh, hey $theodora.calls, where are we?<</say>> <<think "mc">>Well, she certainly seems more pleasant than the $charlie.name variant! She doesn't seem to be bothered by the transformation, either. Weird, maybe the gateway changes memories or something too. I wonder how the rest of the family will react to $theodora.name when I pull them through, though?<</think>> <</block>> <<say "mc">>We're in a hub world. You've been stuck in its buffer for... a long time. I think $krissy.refer and the others are stuck in there too.<</say>> <<say "theodora">>Whoa. You're a traveler too? That's neat! Male travelers are super rare, I thought daddy was the only one!<</say>> <<think "mc">>"Daddy"? That aside, her pleasant attitude is an absolute sea change from $charlie.name. This is brilliant!<</think>> <<say "theodora">>So, the buffer thingy? Can we get them out?<</say>> <<say "mc">>Yeah, but I don't have the energy right now. I can try again tomorrow.<</say>> <<say "theodora">>Energy? Oh, are you like a tour guide?<</say>> <<say "mc">>Not exactly, listen, there's a lot to tell you. For now, I'll give you a lift back to the hotel and $armani.name will get you sorted. I'll also message $molly.name to greet you; I think you and her will get along well.<</say>> <<say "theodora">>Okey-dokey! Whatever you say, $theodora.calls!<</say>> <<think "mc">>No vicious remarks, no shit eating grin and is happy to listen to me? This has gone amazingly!<</think>> <<button "Continue" townhub>> <<time 2>> <<run newMessage('armani', 'theodorainto')>> <<run newMessage('armani', 'theodoraintoR')>> <<run newMessage('molly', 'theodorainto')>> <<run newMessage('molly', 'theodoraintoR')>> <<meet "theodora">> <<available "theodora">> <</button>> <<case "nochange">> <<available "charlie">> <<narrate>>A moment later, the gateway shines a crimson red and $charlie.name appears at its foot.<</narrate>> <<say "charlie">>What the fuck?<</say>> <div id="opt"> <<choices>> <<link "Greet Warmly">> <<replace "#opt">> <<say "mc">>Hey $charlie.name, been a while, huh? Are you okay?<</say>> <<say "charlie">>A while? You literally vanished to the toilet like 2 minutes ago, and now we're both... who the fuck knows where. What the hell did you do, prick?<</say>> <<say "mc">>Listen, there's a lot to explain, but I'm done with your attitude. We've been taken to another place.<</say>> <</replace>> <<toggleclass '#rest' noshow>> <</link>> <br> <<link "Greet Harshly">> <<replace "#opt">> <<say "mc">>Listen up fucknut, you're in my world now. You give me any bullshit and you're out.<</say>> <<say "charlie">>What the actual fuck are you talking about? Do you need me to beat your ass?<</say>> <<say "mc">>Ha, as if you could, but if you don't like it, feel free to fuck off back through the gateway.<</say>> <</replace>> <<toggleclass '#rest' noshow>> <</link>> <</choices>> </div> <div id="rest" class="noshow"> <<say "charlie">>Shit, you're a traveler too?<</say>> <<think "mc">>Huh, that makes it easier. Guess he already knows about it.<</think>> <<say "mc">>Close enough.<</say>> <<say "charlie">>Male travelers are super rare. I thought my dad would be the only one I'd ever know.<</say>> <<say "mc">>Well, you're the first I've met, but then I've only traveled once. Here.<</say>> <<say "charlie">>Well, I'm not staying here with you, dipshit. I'm going home.<</say>> <<say "mc">>Suit yourself.<</say>> <<narrate>>You attempt to connect to Earth, so $charlie.name can return. Once the connection is live, he gives you a quizzical look.<</narrate>> <<say "charlie">>Dude, you're a fucking tour guide?! Whatever. Peace.<</say>> <<narrate>>He walks into the portal, only to be bounced away at great speed as soon as he touches it.<</narrate>> <<say "charlie">>What the fuck, dude? Is this some sort of prank?<</say>> <<say "mc">>As much as I enjoyed watching you get flung around, no, that wasn't me. But... I felt repulsion when you drew near. I don't think you can use this gateway.<</say>> <<say "charlie">>For fuck's sake. Then how did it get me here? Am I stuck in this shithole with you?<</say>> <<say "mc">>Unfortunately for the both of us, yes. There's a hotel back that way. Just a warning, you harm any of the women there, and I will kill you.<</say>> <<narrate>>He pauses for a moment, taken back by the venom in your threat.<</narrate>> <<say "charlie">>Whatever. They're probably munters anyway.<</say>> <<say "mc">>Talk to $armani.name, she'll fill you in.<</say>> <<think "mc">>I'll message her, let her know the idiot is coming.<</think>> <<button "Continue" gatewayb>> <<time 2>> <<run newMessage('armani', 'charlieinto')>> <<run newMessage('armani', 'charlieintoR')>> <<event 'charlie' 'arrived'>> <</button>> </div> <</switch>><<nobr>> <<if $tempvar == "alt">> <<narrate>>You take a quick shower and put on some fresh clothes before heading back down, to the lounge. You pass $lacy.name on the way back down who gives you thumbs up.<</narrate>> <<think "mc">>Ah, I guess we weren't fully alone after all.<</think>> <<narrate>>You arrive back in the lounge to find $cassie.name already waiting.<</narrate>> <<block "cassie/lounge01.jpg">> <<say "mc">>I just saw $lacy.name, did she overhear us, do you think?<</say>> <<say "cassie">>Would it bother you if she had?<</say>> <<say "mc">>I guess not.<</say>> <<say "cassie">>I apologize if you found I was a bit forward, dear. I'm never usually so impulsive, but I just couldn't help myself.<</say>> <<say "mc">>Oh believe me, I've wanted to do that since I first laid eyes on you.<</say>> <</block>> <<narrate>>She turns her head to the side coyly, trying to hide her smile.<</narrate>> <<say "cassie">>Be that as it may, that's not who I am. You won't find me so easy usually.<</say>> <<think "mc">>Kinda hoping I will!<</think>> <<narrate>>You simply nod and try to change the subject.<</narrate>> <<say "mc">>This gateway stuff really has got my head in a spin.<</say>> <<say "cassie">>I'm at a bit of a loss of what to make of it right now. This is new territory for all of us. Talk to $lacy.name, tell her what you feel comfortable with, but perhaps leave the bit about our interactions out of it.<</say>> <<narrate>>You give her a nod.<</narrate>> <<say "cassie">>See if the briefcase can offer anything new, given we've been to the second gateway now too.<</say>> <<say "mc">>Of course, I'll let you know if I find anything new.<</say>> <<say "cassie">>For me, I need some time to process everything. If you find anything important let me know, but otherwise let's see what $lacy.name has to say before moving anything forward.<</say>> <<say "mc">>Yeah, no problem. By the way, was that woman at the gateway one of the Eastlanders?<</say>> <<say "cassie">>While I can't say for sure, I don't think so. If I had to hazard a guess, she came through the same entry point as you, and somehow you sent her back through somewhere else. <</say>> <<say "mc">>Alright, I'll go find $lacy.name, then.<</say>> <<else>> <<narrate>>You climb into the car expecting to discuss everything that happened, but she says nothing and an awkward silence veils the vehicle that your dare not break.<</narrate>> <<think "mc">> Shit, I think she's really <b>really</b> pissed off! <</think>> <<narrate>>Just as you pull up, she turns to you.<</narrate>> <<say "cassie">> I'm at a bit of a loss of what to make of today right now. This is new territory for all of us. Talk to $lacy.name, tell her what you feel comfortable with, but perhaps leave the bit about our interactions out of it. <</say>> <<narrate>>You give her a nod.<</narrate>> <<say "cassie">> See if the briefcase can offer anything new given we've been to the second gateway now too. <</say>> <<say "mc">> Of course, I'll let you know if I find anything new. <</say>> <<narrate>>The two of you plod over toward the house, exiting the garage. Tired, she bends forward worry showing on her face.<</narrate>> <<center 'cassie/concern01.jpg'>> <<say "cassie">> For me, I need some time to process what's happened today. If you find anything important, let me know, but otherwise let's see what $lacy.name has to say before moving anything forward. <</say>> <<say "mc">> Yeah, no problem. By the way, was that girl one of the Eastlanders? <</say>> <<say "cassie">> While I can't say for sure, I don't think so. If I had to hazard a guess, she came through the same entry point as you, and somehow you sent her back through somewhere else. <</say>> <<say "mc">> Alright, I'll go find $lacy.name, then. <</say>> <</if>> <<button "Continue" househub>> <<task "findlacy">> <<task "checkbriefcase">> <<available 'lacy'>> <<clock 19>> <<temp "firstfreeroam">> <<set $computer = 1>> <<event "cassie" "gatewayvisit">> <</button>> <</nobr>><<nobr>> <<taskdone 'voicetalk'>> <<if $mc.events == undefined>> <<set $mc.events = {gatewayacompanion:"alone"}>> <</if>> <<if $mc.events.gatewayacompanion == undefined>> <<set $mc.events.gatewayacompanion = "alone">> <</if>> <<if $mc.events.lacysaidno is 1 && $mc.events.gatewayacompanion != 'ember'>> <<narrate>>As you stroll toward the gateway, you can't help but notice $lacy.name trying - and failing - to sneak behind you.<</narrate>> <<think "mc">>Looks like curiosity got the better of her! I'll just pretend I don't see her.<</think>> <</if>> <<switch $mc.events.gatewayacompanion>> <<case 'cassie'>> <<say "cassie">>First sign of trouble I'm pulling you out.<</say>> <<case 'armani'>> <<say "armani">>Come on, then, let's get this over with.<</say>> <<case 'lacy'>> <<if $schedules.lacy != undefined && $schedules.lacy != undefined && $schedules.lacy[12] != undefined && $schedules.lacy[12] == "gatewaya">> <<run delete $schedules.lacy>> <</if>> <<say "lacy">>This is very exciting! I can only imagine what we may learn!<</say>> <<case 'moriah'>> <<say 'moriah'>>Ain't nothing gonna hurt you with me here, babe.<</say>> <<case 'molly'>> <<say 'molly'>>This is so weird. Are you sure you didn't just imagine the voices?<</say>> <<case 'kayla'>> <<say "kayla">>Do I need to do anything? Will I be able to speak to her?<</say>> <<say "mc">>No, just pull me out if I signal. I doubt you'll be able to see her, $cassie.name wasn't.<</say>> <<case 'ember'>> <<say "ember">>I'll keep an eye out, pull you if anything dangerous should occur.<</say>> <<say "lacy">>I'll try to learn as much as I can. If you can do anything to include me in your conversation with the voice, please do so.<</say>> <<say "mc">>Alright, thanks ladies.<</say>> <</switch>> <<narrate>>You gingerly walk toward the gateway, hoping the briefcase opening also now means you hold the power to speak to the voice without all the pain.<</narrate>> <<narrate>>As you draw closer, the fog descends and smoky black orbs once again coalesce into a vaguely humanoid shape.<</narrate>> <<say "voice" "voice">>I still don't understand how you are doing this, but I can see you have grown more powerful. I fear not powerful enough to sustain me for long, however.<</say>> <<narrate>>The pain is still here, but it's not as strong as before. You feel you can power through.<</narrate>> <<say "mc">>Then I shall try to be brief. I am apparently a patron of another gateway not far from here. I've seen to my first traveler, but did not understand fully what I was doing. Can you teach me?<</say>> <<say "voice" "voice">>You are a patron? This can not be, and yet I sense no hint of a lie within your words. To teach you what a patron should know instinctively will be no simple feat, and your power is too weak to even give me a physical form at the moment.<</say>> <<say "mc">>How do I increase my power?<</say>> <<say "voice" "voice">>Serve your visitors. Each journey grants you power, but there is more to you than this. This would explain how we spoke when you first arrived. But that alone is not the only time we spoke. Your first night here, I sensed... elation in you. You were still new to this realm and our connection still lingered, albeit tenuously, from the first meeting. You somehow jump started that, and I was able to speak to you briefly that night.<</say>> <<if $mc.events.gatewayacompanion isnot 'alone' && $mc.events.gatewayacompanion isnot 'ember'>> <<narrate>>In your peripheral vision, you see <dyname></dyname>'s face, clearly worried about you. You feel a renewed resolve, determined to understand more for her sake if not your own.<</narrate>> <<say "voice" "voice">>There. It happened just now. Very slight, but a small amount of power grew within you.<</say>> <<say "mc">>Hmm, I was just thinking how I wanted to understand the situation for <dyname></dyname>'s sake.<</say>> <<say "voice" "voice">>Your bonds with my champions. Of course. You are the conduit that enabled them to provide me with power.<</say>> <<say "mc">>I... uhhh... what?<</say>> <<say "voice" "voice">>Strays as they call themselves. I gathered them with what little power I had, hoping they could return me to glory and take revenge on the Eastlanders.<</say>> <<say "voice" "voice">>Time runs short. I can feel your power wavering. I will help you, but to do that you must help me foremost. I once told you to nurture your bonds with these women, I had not realized just how important that would be.<</say>> <<if $whitney.events.sentaway is "angry">> <<say "mc">>Wait, one question. I sent someone to 0-0-0. Is that bad? It didn't look good...<</say>> <<say "voice" "voice">>It is neither good nor bad. We haven't the time to explain in full. They will be alive and unharmed unless you desired otherwise, and paid the relevant toll.<</say>> <<else>> <<say "mc">>Wait, one question. What is 0-0-0?<</say>> <<say "voice" "voice">>We haven't the time to explain in full. It is a place outside reality that allows for some... meddling, it is safe, but comes at a cost.<</say>> <</if>> <<narrate>>The pain starts to grow, and thus you tug on <dyname></dyname>'s arm to let her know to pull you out.<</narrate>> <<button "Continue" aftervoice>> <<run addTime(1, 'h')>> <<set $tempvar = $mc.events.gatewayacompanion>> <</button>> <<elseif $mc.events.gatewayacompanion is 'ember'>> <<say "mc">>Based on something that was said tonight, I suspect it's to do with your champions.<</say>> <<say "voice" "voice">>Within a few days you have learned of my champions, yet they themselves have failed to realize their purpose. Perhaps as a result of your proximity to my champions, and your status as a patron you have become something of a conduit. I once told you to nurture your bonds with these women, I had not realized just how important that would be. <</say>> <<say "mc">>I'll do what I can.<</say>> <<say "voice" "voice">>From what we've discussed thus far, I think what you can do is far from understood. Once I have physical form, I will assist you, though at the rate you're going I'd be surprised if you haven't gone beyond what I can teach by then.<</say>> <<say "mc">>Speaking of what I can do...<</say>> <<if $whitney.events.sentaway is "angry">> <<say "mc">>I sent someone to 0-0-0. Is that bad? It didn't look good...<</say>> <<say "voice" "voice">>It is neither good nor bad. We haven't the time to explain in full. They will be alive and unharmed unless you desired otherwise, and paid the relevant toll.<</say>> <<else>> <<say "mc">>What is 0-0-0?<</say>> <<say "voice" "voice">>We haven't the time to explain in full. It is a place outside reality that allows for some... meddling, it is safe, but comes at a cost.<</say>> <</if>> <<say "mc">>One last question.<</say>> <<say "voice" "voice">>Yes?<</say>> <<say "mc">>Do you have a name?<</say>> <<say "voice" "voice">>A name? Indeed, though it's long since been spoken. You may address me as <<textbox "$voice.name" Meriya>>. Farewell, $name. We shall speak again soon.<</say>> <<narrate>>interestingly, you didn't feel any pain this time. You head out of the ruins with the girls.<</narrate>> <<say "lacy">>Anything new?<</say>> <<say "mc">>She confirmed $lexi.name's words. You are champions, not strays. She also agreed to teach me how to be a patron and control Gateway B, but for that I need to help her gain enough power to maintain a physical form first.<</say>> <<say "lacy">>Any hints on how to do that?<</say>> <<say "mc">>You guys are the key. Basically, if I understood correctly, and I think it was just a working theory for her too, my patron powers sort of allow me to passively absorb your link to her. Like a lightning rod I guess. The closer I get to her champions, the more power she can syphon through me.<</say>> <<say 'ember'>>Ha! And I'm sure you've no issues getting closer to a bunch of beautiful women, have you?<</say>> <<say "mc">>There are certainly worse fates.<</say>> <<button "Continue" househub>> <<run addTime(1, 'h')>> <<set $tempvar = $mc.events.gatewayacompanion>> <</button>> <<else>> <<say "mc">>So you're saying I can—<</say>> <<narrate>>The pain suddenly erupts, overflowing your senses, the figure clears, and the voice can not be heard. You're hunched on the ground before the stone gateway, screaming in agony. You are in this state for what feels hours until eventually you black out.<</narrate>> <<button "Continue" aftervoice>> <<set $mc.events.gatewayacompanion = 'alone'>> <<set $tempvar = "alone">> <</button>> <</if>> <<script>> $(document).one(':passageend', function (ev) { if (State.variables.mc.events.gatewayacompanion != undefined && State.variables.mc.events.gatewayacompanion != 'alone') { $('dyname').html(State.variables[State.variables.mc.events.gatewayacompanion].name); }; }) <</script>> <</nobr>><<switch $tempvar>> <<case "01">> <<narrate>>Once you're washed and ready, you head directly to the lounge.<</narrate>> <<say "lexi">>Believe me, the East have no army, $britt.name. They are a dwindling...<</say>> <<narrate>>The conversation stops abruptly and all eyes turn to you. $armani.name steps over to you and whispers in your ear.<</narrate>> <<block "other/warmeet/armani.jpg">> <<say "armani" "" "(Whispering)" "whisper">>Everyone's gathered here as you asked. Show them... show <i>me</i> that you're a capable leader even in times of crisis.<</say>> <<narrate>>You nod.<</narrate>> <<if $armani.events.pensive != undefined>> <<say "armani" "" "(Whispering)" "whisper">>Prove you're a leader worthy of us, and I'll help you clear your mind like last night any time you need.<</say>> <<else>> <<say "armani" "" "(Whispering)" "whisper">>Prove you're a leader worthy of us, and we're all sure to reward your cock for it.<</say>> <</if>> <<say "mc" "" "(Whispering)" "whisper">>You really know how to rouse a man, huh?<</say>> <<say "mc">>Everyone. Thank you for coming this morning. I know everyone is broadly aware of the situation so I'll keep it to the point. The East wish to destroy us.<</say>> <</block>> <<say "britt">>Yeah, but why now all of a sudden? Like, I know $kayla.name told 'em about ya, but tha' was before you'd even gained any power to threaten 'em. This can't be the only trigger!<</say>> <<block "other/warmeet/lexi.jpg">> <<say "lexi">>If I may?<</say>> <<say "mc">>If you have some useful info that will assist, this is mostly definitely the forum.<</say>> <<say "lexi">>The East are dying.<</say>> <<narrate>>There's a shocked silence.<</narrate>> <<say "monique">>Don't just give them half a story, $lexi.name, spit it out!<</say>> <</block>> <<say "lexi">>Sorry, yes. We're unsure why, but we've been unable to reproduce. And while age and sickness do not afflict us, we are not immortal. Accidents happen, or evil people commit atrocities. Nothing in great number, but over time it has eroded the population. Without access to the gateway there was nothing we could do.<</say>> <<say "mc">>Male travelers can't reproduce. $kp.name explained that to me recently.<</say>> <<narrate>>$lexi.name gives you a quizzical look.<</narrate>> <<say "lexi">>Then how—<</say>> <<say "mc">>Let's discuss that later, for now, understanding their crisis at least gives us some context for their actions.<</say>> <<if $mc.events.kaylagone != "no">> <<say "kayla">>So my message to them about $name was the trigger for them? They seek to use his power?<</say>> <<else>> <<say "moriah">>And they want to use $name's power for themselves to overcome this?<</say>> <</if>> <<say "lexi">>That would be my assumption. I can't say for sure as we were not part of the leadership but it does make sense.<</say>> <<say "kylie">>Holy crap. But why not just ask $name for help? I know I've not known him as long as you guys, but I can't imagine him ever denying aid.<</say>> <<say "monique">>Their experience with patrons is somewhat... unpleasant. I know many of you are champions of $voice.name, but the East set to destroy her for a reason. She was basically mutilating and torturing the populace for her own gain.<</say>> <<say "mc">>I'm not sure if that's true.<</say>> <<say "lexi">>It's known to be that way throughout the East.<</say>> <<say "mc">>Be that as it may, I suspect that's not the entire story.<</say>> <<say "cassie">>I think we need more information from $voice.name.<</say>> <<say "shalina" "???">>I agree.<</say>> <<button "Continue" warmeet>> <<temp "02">> <</button>> <<case "02">> <<set $shalina.name = $voice.name>> <<meet "shalina">> <<event "shalina" "met">> <<available "shalina">> <<set $shalina.trackable = false>> <<run overrideSchedule('shalina', 8, 24, "gatewaya")>> <<run checkSchedules()>> <<block "other/warmeet/shalina.png">> <<narrate>>Before you stands an exceedingly beautiful woman. Familiar almost. Several people are on guard, but you notice $moriah.name and $britt.name, the two you'd be expecting to try and pin her down, do nothing. In fact, all the strays bar $kayla.name seem to be at ease.<</narrate>> <<say "armani">>$voice.name?!<</say>> <<say "shalina">>In the flesh, but I do not know how long I can hold this corporeal form. Thank you, $name and my champions for giving me this strength. Perhaps we can speak later to see if there's a way to make this a more permanent option.<</say>> <<say "mc">>Of course.<</say>> <<narrate>>She surveys the room.<</narrate>> <</block>> <<if $mc.events.kaylagone != "no">> <<narrate>>You notice $kayla.name looking especially shocked, almost on the verge of tears.<</narrate>> <<say "shalina">>$kayla.name. I sense your fear. I will not harm you, despite my better judgment, as I have promised $name as such. Not only that, I can sense the love my champions feel for you. While I do not fully understand what has occurred here, I think it's safe to say you were merely a pawn. That said, do not think you will be free of any retribution.<</say>> <<say "kayla">>I am so sorry, $voice.name, I just thought I was helping my people!<</say>> <<say "shalina">>I'm sure, but my time is short. Let's speak another time.<</say>> <<say "kayla">>Of course.<</say>> <</if>> <<block "other/warmeet/shalina02.png">> <<narrate>>You can't help but notice the way she flicks her hair as she looks at you.<</narrate>> <<think "mc">>Probably my imagination, she's not been in a physical form for decades, centuries maybe, probably takes some time go get used to.<</think>> <<say "shalina">>The one who mutilated and tortured your kin was not I, though it was done with my power. It was my most trusted tour guide, someone I lent my power to. Someone I allowed to share in secrets of the patrons. Secrets I know $name has also shared with all of you.<</say>> <<say "mc">>And this tour guide was from the East?<</say>> <<say "shalina">>The tour guide formed the East!<</say>> <<say "mc">>So they're the leader?<</say>> <</block>> <<say "shalina">>Possibly, but they are not on this world right now, and haven't been for some time. While she's no longer under my command, to my dismay we still share a connection. Though my senses are still dulled, I do think I'd be able to sense her within such proximity.<</say>> <<say "mc">>So who does lead the East?<</say>> <<say "shalina">>I'm afraid yet again I must leave abruptly. I can sense my stamina draining. Hopefully I have given you enough information for now, but please, come speak to me at the gateway later.<</say>> <<narrate>>Her body turns to mist... another shocked silence follows.<</narrate>> <<button "Continue" warmeet>> <<temp "03">> <</button>> <<case "03">> <<say "mc">>Okay, so let's quickly review. The East want to use my power to start using the gateways again, but they believe patrons to be evil as their founder misused $voice.name's power and pinned it on her.<</say>> <<block "other/warmeet/monique.jpg">> <<say "monique">>I know you trust $voice.name, but how can you be sure she isn't lying?<</say>> <<say "mc">>Honestly, I can't. But can you also tell me your founder wasn't lying?<</say>> <<say "monique">>No, and they certainly were one of her tour guides.<</say>> <<say "mc">>Then we worry about $voice.name and the tour guide later. We focus on the people now. Can any of you tell me about the current leadership?<</say>> <<narrate>>All eyes look at $monique.name and $lexi.name, and their daughters. They all scramble in their pockets trying to find something, apart from $adria.name who speaks up.<</narrate>> <</block>> <<block "other/warmeet/adria.jpg">> <<say "adria">>There are four of them. Most of them have served since the founding, but one is relatively new.<</say>> <<say "mc">>Are you still in your pajamas?<</say>> <<say "adria">>I'm not a morning person, okay? So the leadership...<</say>> <<think "mc">>She looks pretty damn cute, but let's park that thought for another time.<</think>> <<say "mc">>Can they be reasoned with?<</say>> <</block>> <<say "adria">>I reckon two of them can be, and possibly a third. But the fourth is beyond your reach.<</say>> <<say "mc">>What can you tell me about them?<</say>> <<say "adria">>I have photos. All citizens receive a lot of fliers and pamphlets with their image on as part of their propaganda and misinformation about the Strays.<</say>> <<say "aubree">>Yeah, they got you guys wrong for sure. Not seen any of you topple a single building yet!<</say>> <<say "cassie">>You haven't seen my sister before her coffee!<</say>> <<narrate>>There's a brief murmur of laughter, helping ease the tension.<</narrate>> <<button "Continue" warmeet>> <<temp "04">> <</button>> <<case "04">> <<say "adria">>This is the leadership.<</say>> <<narrate>>She takes the photos from the others and places them on the table.<</narrate>> <<say "adria">>These are what they were scrambling in their pockets for. We are given various photos and pamphlets back East as part of the propaganda machine.<</say>> <<think "mc">>Ha, and because you overlaid you'd forgotten to bring yours with you so played the speaker instead, huh?<</think>> <<block "howard/howardcrop.jpg">> <<say "adria">>Howard has a lot of respect from the public. He genuinely seems to care for the population. That said, he also vehemently believes $voice.name is evil and that we should fear her champions. He however would rather keep the status quo. He considers it an uncomfortable truce.<</say>> <</block>> <<block "gerald/geraldcrop.jpg">> <<say "adria">>This man is probably your biggest threat.<</say>> <<say "monique">>Ugh. He's a creep. He's just in it for the power and influence. I don't think he believes half of what he says, he just wants to rule with an iron fist.<</say>> <</block>> <<say "mc">>Your initial reaction; do you know him outside his political career?<</say>> <<say "monique">>Not exactly. He tries to leverage his power to influence women into sleeping with him. It did not work on me.<</say>> <<say "mc">>Ah, I see.<</say>> <<say "adria">>Yes, Gerald has a reputation for being a bit of a player. He identifies as an alpha. He urges for conquest and the destruction of the champions.<</say>> <<say "mc">>What's been stopping him all this time?<</say>> <<block "eva/evacrop.jpg">> <<say "adria">><<textbox "$eva.name" "Stacy">> has. She's a friendly figure, beloved by the people. She is the yin to his yang and manages to contain his more extreme ideals.<</say>> <<say "mc">>How?<</say>> <</block>> <<say "lexi">>With what I know of him, I suspect she either has dirt on him, or he's madly in love with her.<</say>> <<say "mc">>That may be useful for later. And the final leader?<</say>> <<say "aubree">>She's so awesome!<</say>> <<say "adria">>Want to do the honors?<</say>> <<block "va/vacrop.jpg">> <<say "aubree">>She's the newest member of the leadership team. <<textbox "$va.name" "Jessica">> is super popular and just wants the best for everyone!<</say>> <<say "monique">>She's a conniving witch.<</say>> <</block>> <<say "lexi">>$monique.name!<</say>> <<say "monique">>Well, you know it's true. She's popular with our kids because she leveraged local musicians and entertainers. There's no real substance to her career! <</say>> <<say "adria">>I think you just don't get it, mom.<</say>> <<say "mc">>Okay, okay. You have different political opinions; is there anything you can tell me about her though? What are her goals, is she approachable?<</say>> <<say "adria">>She has the most to lose given she is new to the position. Unless you have a compelling argument, or you were popular with the people, I don't think she'd give you the time of day.<</say>> <<say "monique">>Are you kidding? If she thinks him powerful enough to kill the rest off, she'll be spreading her legs for him while concocting a way to steal or control his power!<</say>> <<say "mc">>A very divisive opinion.<</say>> <<say "armani">>I think I can see where you're going with this. You want to go there and speak to them, don't you?<</say>> <<say "mc">>Yes, I guess I'm an open book. I do not want war. Whether that's through grand battlefields, or skirmishes between handfuls of people. I do not want any bloodshed. Whether they've been misled about $voice.name or not isn't relevant right now. Now that I understand their people need help, I'm sure we can reason with them. They are travelers; there is no reason they cannot use my gateway.<</say>> <<narrate>>There's a collective sigh... and then half a dozen voices all offering their opinion in unison.<</narrate>> <<button "Continue" warmeet>> <<temp "05">> <</button>> <<case "05">> <<say "mc" "" "(Shouting)" "shout">><font style="font-size: 200%">QUIET!</font><</say>> <<narrate>>The racket stops abruptly as they all look at you with surprise.<</narrate>> <<say "mc">>I can't understand you if you're talking over each other. $armani.name, you've always handled logistics; what are your thoughts?<</say>> <<block "other/warmeet/armani02.jpg">> <<say "armani">>I'm not comfortable with you going there, but I get it's a good idea. You will be taking $britt.name and $moriah.name with you, naturally.<</say>> <<say "mc">>No, I'll take $britt.name, she has more experience there and someone needs to stay here to protect those that remain.<</say>> <<say "armani">>Then you'll need—<</say>> <<say "lexi">>One of us. We know the place well, we can help you get in undetected, scope the place out and try to devise a plan on how to meet up with them.<</say>> <<say "moriah">>I don't like the sound of sending you off into enemy territory, but honestly, it does sound like our best bet, and I can see from the look in your eyes, there's no changing your mind.<</say>> <</block>> <<say "mc">>Correct. I'll take a small team, try to blend in, find an opportunity to speak to their leadership and put an end to this mess.<</say>> <<say "cassie">>And what of the hub in your absence?<</say>> <<say "mc">>I've set your tasks and schedules; I believe you're all capable of handling things in my absence.<</say>> <<say "cassie">>We may need some additional help if you're taking workers with you. I have some ideas on that, but we'll talk later.<</say>> <<say "mc">>Okay, I know this was a long meeting. Is there anything else I need to be aware of?<</say>> <<block "other/warmeet/lexi.jpg">> <<say "lexi">>You're going to need $krissy.name's help.<</say>> <<say "mc">>I haven't been able to retrieve her from the buffer yet. I can't even say for certain she's in there, but given the previous occupants, it seems likely. It's like there are restrictions on its use until I jump through certain hoops. But why specifically her?<</say>> <<say "lexi">>She was the original city planner for the East, and knows the three older leaders well.<</say>> <<say "mc">>Holy shit, what? Okay, I'll catch up with you later for more detail. Anyone have anything else?<</say>> <<narrate>>Everyone stays quiet, or shakes their head.<</narrate>> <</block>> <<say "mc">>Okay, thank you everyone. It'll be a few days before we depart, but I'm confident we can broker peace.<</say>> <<narrate>>The chatter stirs up, everyone eager to discuss the many revelations of the last two hours.<</narrate>> <<think "mc">>Shit, that was tiring and $voice.name visiting us in corporeal form was a shock, for sure! But, it's set some clear objectives before I travel east. <ul><li>Find out more about $krissy.name's involvement with the East.</li> <li>Speak to $voice.name about her power and freeing $krissy.name.</li> <li>Speak to $cassie.name to ensure the hub runs efficiently in your absence.</li> <li>Speak to $armani.name to organize the away party.</li> </ul> <</think>> <<notice>>This is a longer task chain that will see you away from the hub. You will not be able to directly communicate with anyone left behind at the hub. You will choose when to depart once the preparation tasks you've just been given are complete.<</notice>> <<notice>>It is the first big test of how well you've been managing your hub and resources. A good manager should not need to micro manage their team, and you'll need to ensure the hub can run smoothly in your absence. You can't achieve a game over from this, but there will be consequences if your hub is not self-sufficient in your absence. Be sure you are prepared before you venture east.<</notice>> <<button "Continue" homehub>> <<taskdone "warmeet">> <<task "krissyinfo">> <<task "voicepower">> <<task "organisation">> <<task "partyselect">> <<time 2>> <</button>> <</switch>> /* <<say "lexi">>Remember, I told you we all planned to come here together but she was unsure whether you could travel and it seemed her eldest daughter didn't care for it.<</say>> <<say "mc">>Yeah, but I didn't realize she was more than just another settler.<</say>> <<say "lexi">>She's been in the buffer a long time, while some things will have changed, much will be the same, and the blueprints and planning will still be quite fresh in her memory. She's likely to have a deep understanding of the city's infrastructure.<</say>> <<say "mc">>Then I need to work out how to get her out of the buffer!<</say>> <<say "lexi">>Given $voice.name is now capable of corporeal form, perhaps her increased power could help you?<</say>> <<say "mc">>It's worth a shot.<</say>> */ /*<<notice>>Once you complete the four tasks you are about to be given, you will then embark on a journey to the East. You will not have control over the schedules or hub during this time, but it will continue to welcome and serve travelers in your absence. The workers will still need to rest and it's important you include this in your planning. The hub can not fail in your absence, but depending on how well you plan, it may gain or lose some fame on your return. $cassie.name will offer some guidance on how best to prepare the hub for your absence.<</notice>> */<<widget "say" container>> <<set _folder = _args[0]>> <<if State.variables[_args[0]] != undefined && _args[0] != "mc">> <<set _folder = getFolder(_args[0])>> <</if>> <<set _av = setup.img+'/'+_folder+'/avatar.jpg'>> <<if _args[1] isnot undefined && _args[1] isnot "" && _args[1] != "planetnote">> <<set _name to _args[1].toUpperFirst()>> <<elseif _args[0] == "mc">> <<set _name to $name>> <<elseif _args[1] == "planetnote">> <<set _name = planets[_args[0]].coords>> <<set _av = setup.img+'/planets/'+_args[0]+'.png'>> <<set _args[0] = "planetsay">> <<else>> <<set _name to State.variables[_args[0]].name.toUpperFirst()>> <</if>> <div @class="_args[0]+' speaker '+_args[5]" @style="_args[4]"> <div class="leftspeak speakpart"> <span class="profile" @girl="_args[0]" title="" @style="'background-image: url(\''+_av+'\'); background-size: contain;'"></span> <span class="speakername"> _name <<if _args[2] isnot undefined>> <div @class="'speakerextra '+_args[3]">_args[2]</div> <</if>> </span> </div> <div class="rightspeak speakpart"> _contents </div> </div> <</widget>> <<widget "think" container>> <<if _args[1] isnot undefined>> <<set _name to _args[1].toUpperFirst()>> <<elseif _args[0] == "mc">> <<set _name to $name>> <<else>> <<set _name to State.variables[_args[0]].name.toUpperFirst()>> <</if>> <div @class="_args[0]+' thoughts speaker'"> <div class="leftspeak speakpart"> <span class="speakername">_name</span> </div> <div class="rightspeak speakpart"> _contents </div> </div> <</widget>> <<widget "tracker" container>> <<set _girl = _args[0]>> <<set _folder = getFolder(_args[0])>> <<set _location = getCurrentLocation(_girl)>> <<set _lust = State.variables[_girl].lust>> <<set _like = State.variables[_girl].like>> <<if State.variables[_girl].corruption == undefined>> <<set State.variables[_girl].corruption = 0>> <</if>> <<set _n = State.variables[_girl].name>> <<set _corrupt = State.variables[_girl].corruption>> <<capture _girl>> <div style="width:100%"> <<if passage() != "computer" && passage() != "replay">> <div style="text-align: center; width: 100%"> <select id="" class="trackerselect"></select><br> 👍_like❤️_lust<<if _args[1] == 1>>😈_corrupt<</if>> </div> <br> <<else>> <center><strong class="name">_n</strong></center> <</if>> /* using comp */ <<if passage() == "computer" || passage() == "replay">> <div class="left" style="display:inline-block;"> <img class="badge trackerbadge" @src="setup.img+_folder+'/badge.jpg'"> </div> /* no quick travel */ <<elseif $scene == 1>> <div class="left" style="display:inline-block; cursor: not-allowed;" onclick="errorMsg('Can\'t quick travel right now.')"> <img class="badge trackerbadge" @src="setup.img+_folder+'/badge.jpg'"> </div> /* at visitable location */ <<elseif getUsableLocation(_girl) != "nope">> <div class="left" style="display:inline-block; cursor: pointer;" @data-passage="getUsableLocation(_girl)" data-setter="$location to getRawLocation(_girl)"> <img class="badge trackerbadge" @src="setup.img+_folder+'/badge.jpg'"> </div> /* at unvistable location */ <<else>> <div class="left" style="display:inline-block; cursor: not-allowed;" onclick="errorMsg('Can\'t visit this character currently')"> <img class="badge trackerbadge" @src="setup.img+_folder+'/badge.jpg'"> </div> <</if>> <div class="right" style="display:inline-block; width:calc(100% - 75px); vertical-align: top;"> <em>_location</em><br> _contents </div> <<if passage() == "computer" || passage() == "replay">> 👍_like❤️_lust<<if _args[1] == 1>>😈_corrupt<</if>> <</if>> </div> <</capture>> <</widget>> <<widget "narrate" container>> <div class="narration"> <div> _contents </div> </div> <</widget>> <<widget "left">> <div @class="'leftbit '+_args[1]"> <<set _args[0] = replaceLocation(_args[0])>> <img @src="setup.img+_args[0]" class="leftimg"> </div> <</widget>> <<widget "left2">> <<set _args[0] = replaceLocation(_args[0])>> /* if video */ <<if _args[1] == "v">> <div class="leftimg2" style="float:left"> <video autoplay class="leftimg" style="max-width: 400px" @onloadstart="'this.volume='+settings.volume" controls data-setup='{ "inactivityTimeout": 0 }'> <source @src="setup.img+_args[0]"> </video> </div> /* otherwise img */ <<else>> <img @src="setup.img+_args[0]" class="leftimg2" align="left"> <</if>> <</widget>> <<widget "center">> <img class="centerimg" @src="setup.img+_args[0]"> <</widget>> <<widget "right" container>> <div @class="'rightbit '+_args[0]"> _contents </div> <</widget>> <<widget "block" container>> <div class="fullbit"> <div @class="'leftbit '+_args[1]"> <<set _args[0] = replaceLocation(_args[0])>> <img @src="setup.img+_args[0]" @class="'leftimg '+_args[3]"> </div> <div @class="'rightbit '+_args[2]"> _contents </div> </div> <</widget>> <<widget "vidblock" container>> /* can't use _variables inline here for some reason, so lots of ifs instead */ /* show video controls & loop */ <div @class="'leftbit '+_args[1]" style="max-width: max(400px, 25%); min-width: max(400px, 25%); text-align:center;"> <<set _args[0] = replaceLocation(_args[0])>> <<if settings.videoControls == true && settings.loopVid == true>> <video autoplay loop class="leftimg" style="max-width: 400px" @onloadstart="'this.volume='+settings.volume" controls data-setup='{ "inactivityTimeout": 0 }'> <source @src="setup.img+_args[0]"> </video> /* show video controls no loop */ <<elseif settings.videoControls == true>> <video autoplay class="leftimg" style="max-width: 400px" @onloadstart="'this.volume='+settings.volume" controls data-setup='{ "inactivityTimeout": 0 }'> <source @src="setup.img+_args[0]"> </video> /* hide video controls & loop */ <<elseif settings.loopVid == true>> <video autoplay loop class="leftimg" style="max-width: 400px" @onloadstart="'this.volume='+settings.volume"> <source @src="setup.img+_args[0]"> </video> /* hide video controls no loop */ <<else>> <video autoplay class="leftimg" style="max-width: 400px" @onloadstart="'this.volume='+settings.volume"> <source @src="setup.img+_args[0]"> </video> <</if>> </div> <div @class="'rightbit '+_args[2]"> _contents </div> <</widget>> <<widget "choices" container>> <div class="flex"> <<if _args[0] is undefined || _args[0] == "">> <<set _args[0] = "Decision Time">> <</if>> <div class="choices" @id="_args[1]"> <h3>_args[0]</h3> _contents </div> </div> <</widget>> <<widget "notice" container>> <div class="narration" style="padding: 15px; font-weight: bold; border: solid aqua 1px; border-radius: 10px;"> <div> _contents </div> </div> <</widget>> <<widget "vid">> /* can't use _variables inline here for some reason, so lots of ifs instead */ /* show video controls _force_ no loop */ <<if _args[1] != undefined && settings.videoControls == true>> <video autoplay class="centerimg" @onloadstart="'this.volume='+settings.volume" controls width="800" height="450"> <source @src="setup.img+_args[0]"> </video> /* hide video controls _force_ no loop */ <<elseif _args[1] != undefined>> <video autoplay class="centerimg" @onloadstart="'this.volume='+settings.volume" width="800" height="450"> <source @src="setup.img+_args[0]"> </video> /* show video controls & no loop */ <<elseif settings.videoControls == true && settings.loopVid == true>> <video autoplay loop class="centerimg" @onloadstart="'this.volume='+settings.volume" controls width="800" height="450"> <source @src="setup.img+_args[0]"> </video> /* show video controls no loop */ <<elseif settings.videoControls == true>> <video autoplay class="centerimg" @onloadstart="'this.volume='+settings.volume" controls width="800" height="450"> <source @src="setup.img+_args[0]"> </video> /* hide video controls & loop */ <<elseif settings.loopVid == true>> <video autoplay loop class="centerimg" @onloadstart="'this.volume='+settings.volume" width="800" height="450"> <source @src="setup.img+_args[0]"> </video> /* hide video controls no loop */ <<else>> <video autoplay class="centerimg" @onloadstart="'this.volume='+settings.volume" width="800" height="450"> <source @src="setup.img+_args[0]"> </video> <</if>> <</widget>> <<widget "time">> <<if _args[1] is undefined>> <<set _args[1] = 'h'>> <</if>> <<if _args[2] is undefined>> <<set _args[2] = "true">> <</if>> /* check not waiting to depart East and don't allow time to go beyond thresholds if so */ <<if $mc.events.eastgo == 1 && $mc.events.eastreturn == undefined>> <<set _newtime = $hour + _args[0]>> <<if _newtime > 16>> <<set _args[0] = 16 - $hour>> <</if>> <</if>> <<if $mc.events.eastgo == 2 && $mc.events.eastreturn == undefined>> <<set _newtime = $hour + _args[0]>> <<if _newtime > 22>> <<set _args[0] = 22 - $hour>> <</if>> <</if>> <<run window.addTime(_args[0], _args[1], _args[2])>> <</widget>> <<widget "meet">> <<set $girlsmet.pushUnique(_args[0])>> /* sort by custom name */ <<run $girlsmet.sort(function (a, b) { if (State.variables[a].name < State.variables[b].name) { return -1; } if (State.variables[a].name > State.variables[b].name) { return 1; } return 0; });>> <</widget>> <<widget "clock">> /* set time to specific hour */ <<set _add = _args[0] - $hour>> <<run window.addTime(_add)>> <<run window.setTime(_args[0], _args[1])>> <</widget>> <<widget "lust">> <<if $replay != true>> <<if $extraLust == undefined>> <<set $extraLust = 0>> <</if>> <<if _args[1] > 0>> <<if $workout != undefined>> <<set _args[1] += $gym.level>> <</if>> <<set _args[1] += $extraLust>> <<if $cheats != undefined && $cheats.flirt != undefined && $cheats.flirt == 1>> <<set _args[1] *= 10>> <</if>> <</if>> <<if State.variables[_args[0]].lustlvl == undefined>> <<set State.variables[_args[0]].lustlvl = 0>> <</if>> <<set _lustlvl = (State.variables[_args[0]].lustlvl * State.variables[_args[0]].lustmulti) + 10>> <<if _args[2] != undefined>> <<run msg("You spent some time flirting with "+State.variables[_args[0]].name+".")>> <<run presentCompany($location)>> /* lust bonus for attention seeker trait when flirting with others in proximity */ <<if State.variables[_args[0]].traits.includes('attention seeker') && $girlshere.length > 1 && $location != "bedrooms">> <<set _args[1]++>> <</if>> <</if>> <<if State.variables[_args[0]].lust >= _lustlvl>> <<run errorMsg("Lust has met the current cap.")>> <<else>> <<run updateStat(_args[0], 'lust', _args[1])>> <</if>> <</if>> <</widget>> <<widget "night">> <<run addNightEvent(_args[0])>> <</widget>> <<widget "laternight">> <<if $nightvisitors == undefined>> <<set $nightvisitors = []>> <</if>> <<set $nightvisitors.pushUnique(_args[0])>> <</widget>> <<widget "like">> <<if $replay != true>> <<if $extraLike == undefined>> <<set $extraLike = 0>> <</if>> <<if _args[1] > 0>> <<if $meditating != undefined>> <<set _args[1] += $meditate.level>> <</if>> <<if $cheats != undefined && $cheats.chat != undefined && $cheats.chat == 1>> <<set _args[1] *= 10>> <</if>> <<set _args[1] += $extraLike>> <</if>> <<if _args[2] != undefined>> /* bonus for attention seeker trait when flirting with others in proximity */ <<run msg("You spent some time chatting with "+State.variables[_args[0]].name+".")>> <<run presentCompany($location)>> <<if State.variables[_args[0]].traits.includes('attention seeker') && $girlshere.length > 1 && $location != "bedrooms">> <<set _args[1]++>> <</if>> <</if>> <<run updateStat(_args[0], 'like', _args[1])>> <</if>> <</widget>> <<widget "corrupt">> <<if $replay != true>> <<if $corrupting != undefined>> <<set _args[1] += $corruption.level>> <</if>> <<if State.variables[_args[0]].corruptmax == undefined>> <<set State.variables[_args[0]].corruptmax = 20>> <</if>> <<if $cheats != undefined && $cheats.corrupt != undefined && $cheats.corrupt == 1>> <<set _args[1] *= 10>> <</if>> <<if State.variables[_args[0]].corruption >= State.variables[_args[0]].corruptmax>> <<set State.variables[_args[0]].corruption = State.variables[_args[0]].corruptmax>> <<run errorMsg("Can not corrupt her any further at this time.")>> <<else>> <<run updateStat(_args[0], 'corruption', _args[1])>> <</if>> <<if State.variables[_args[0]].corruption >= State.variables[_args[0]].corruptmax>> <<set State.variables[_args[0]].corruption = State.variables[_args[0]].corruptmax>> <</if>> <</if>> <</widget>> <<widget "corruptmax">> <<if $replay != true>> <<if State.variables[_args[0]].corruptmax < _args[1]>> <<set State.variables[_args[0]].corruptmax = _args[1]>> <</if>> <</if>> <</widget>> <<widget "oral">> <<if $replay == false>> <<if State.variables[_args[0]].oral == undefined>> <<set State.variables[_args[0]].oral = 1>> <<else>> <<set State.variables[_args[0]].oral++>> <</if>> <</if>> <</widget>> <<widget "sex">> <<if $replay == false>> <<if State.variables[_args[0]].sex == undefined>> <<set State.variables[_args[0]].sex = 1>> <<else>> <<set State.variables[_args[0]].sex++>> <</if>> <</if>> <</widget>> <<widget "step">> _args[0]<<if settings.preciseHints == true>> <span class="where" @title="_args[1]">❔</span><</if>> <</widget>> <<widget "arr">> <center style="font-size:800%">↓</center> <</widget>> <<widget "stat">> <<run updateStat(_args[0], _args[2], _args[1])>> <</widget>> <<widget "end">> <<if $replay == false>> <<run endDay()>> <</if>> <</widget>> <<widget "task">> <<run addTask(_args[0])>> <</widget>> <<widget "taskdone">> <<run completeTask(_args[0])>> <</widget>> <<widget "taskfail">> <<run failTask(_args[0])>> <</widget>> <<widget "event">> <<if $replay == false>> <<if _args[2] is undefined>> <<set _args[2] to 1>> <</if>> <<set State.variables[_args[0]].events[_args[1]] to _args[2]>> <</if>> <</widget>> <<widget "temp">> <<set $tempvar = _args[0]>> <</widget>> <<widget "available">> <<set $girlsavailable.pushUnique(_args[0])>> <<run $girlsavailable.sort(function (a, b) { if (State.variables[a].name < State.variables[b].name) { return -1; } if (State.variables[a].name > State.variables[b].name) { return 1; } return 0; });>> <</widget>> <<widget "unavailable">> <<set $girlsavailable.delete(_args[0])>> <</widget>> <<widget "msg" container>> <<run msg(_contents)>> <</widget>> <<widget "error" container>> <<run errorMsg(_contents)>> <</widget>> <<widget "explorer">> <<set $explorers.pushUnique(_args[0])>> <<if $tasks.twoexp is not undefined>> <<script>> if (State.variables.explorers.length >= 2) { completeTask('twoexp'); } <</script>> <</if>> <<run $explorers.sort(function (a, b) { if (State.variables[a].name < State.variables[b].name) { return -1; } if (State.variables[a].name > State.variables[b].name) { return 1; } return 0; });>> <<script>> State.variables.explorercount = State.variables.explorers.length; <</script>> <</widget>> <<widget "brothel">> <<if $brothel == undefined>> <<set $brothel = []>> <</if>> <<set $brothel.pushUnique(_args[0])>> <</widget>> <<widget "dreamer">> <<if $dreamer == undefined>> <<set $dreamer = []>> <</if>> <<set $dreamer.pushUnique(_args[0])>> <</widget>> <<widget "worker">> <<set $workers.pushUnique(_args[0])>> <<run $workers.sort(function (a, b) { if (State.variables[a].name < State.variables[b].name) { return -1; } if (State.variables[a].name > State.variables[b].name) { return 1; } return 0; });>> <</widget>> <<widget "resources">> <<if $cheats != undefined && $cheats.money != undefined && $cheats.money == 1>> <<set _args[0] *= 10>> <</if>> <<set $resources+=_args[0]>> <</widget>> <<widget "phone">> <<set $girlphones.pushUnique(_args[0])>> <</widget>> <<widget "mystery">> <<if _args[2] != undefined>> <<set $mysteries[_args[0]].solved = 1>> <<set $mysteries[_args[0]].solution = _args[3]>> <<else>> <<set $mysteries[_args[0]] = {desc: _args[1], solved:0}>> <</if>> <</widget>> <<widget "fatigue">> <<run updateStat(_args[0], 'fatigue', _args[1])>> <</widget>> <<widget "unlock">> <<if $replay == false>> <<if $movies == undefined>> <<set $movies = {}>> <</if>> <<if $movies[_args[0]] == undefined>> <<set $movies[_args[0]] = {}>> <</if>> <<if $movies[_args[0]][_args[1]] == undefined>> <<set $movies[_args[0]][_args[1]] = {}>> <</if>> <<set $movies[_args[0]][_args[1]].unlocked = true>> <<else>> <<set $exitreplay = true>> <</if>> <</widget>> <<widget "build">> <<if $constructs == undefined>> <<set $constructs = {}>> <</if>> <<set $constructs[_args[0]] = {unlocked:true}>> <</widget>> <<widget "tech">> <<if $techs == undefined>> <<set $techs = {}>> <</if>> <<if $techscomplete[_args[0]] == undefined>> <<set $techs[_args[0]] = {unlocked:true}>> <</if>> <</widget>> <<widget "shoot">> <<if State.variables[_args[0]].shoots == undefined>> <<set State.variables[_args[0]].shoots = []>> <</if>> <<set State.variables[_args[0]].shoots.pushUnique(_args[1])>> <<set State.variables[_args[0]].photos = true>> <</widget>> <<widget "item">> <<if $items == undefined>> <<set $items = []>> <</if>> <<set $items.push(_args[0])>> <</widget>> <<widget "waitingitem">> <<if $waitingitem == undefined>> <<set $waitingitem = []>> <</if>> <<set $waitingitem.push(_args[0])>> <</widget>> <<widget "skills">> <<set _emojis = skillSpans>> <<set _skills = State.variables[_args[0]].skills>> <<for _k, _s range _skills>> <<capture _k, _s>> <<if _emojis[_k] == undefined>><<continue>><</if>> <<if _args[2] == -1 && _args[3][_k] == undefined>><<continue>><</if>> <<if (_s < _args[1] || _s >= _args[2]) && _args[2] != -1>><<continue>><</if>> _emojis[_k] _s<br> <</capture>> <</for>> <</widget>> <<widget "cont">> <<button "Continue" _args[0]>> <<temp _args[1]>> <<if _args[2] != undefined>> <<time _args[2]>> <</if>> <</button>> <</widget>> <<widget "down">> <center><span class="fh">&darr;</span></center> <</widget>> <<widget "trans">> <<if State.variables[_args[0]].transforms == undefined>> <<set State.variables[_args[0]].transforms = {}>> <</if>> <<set State.variables[_args[0]].transforms[_args[1]] = 1>> <<set $transformation = 1>> <</widget>> <<widget "opt" container>> <<set _n = true>> <<if _args[3] == "original">> <<for _tf range availableTFs>> <<if _args[3] == "original" && State.variables[_args[4]][_tf] == true>> <<set _n = false>> <</if>> <</for>> <<elseif _args[3] != undefined>> <<if State.variables[_args[4]][_args[3]] != true>> <<set _n = false>> <</if>> <</if>> <<if _n == true>> <<link _args[0] _args[1]>><<temp _args[2]>>_contents<</link>><br> <</if>> <</widget>> <<widget "smallflirt">> <<set _lv10corr = ["adria", "anna", "aubree", "krissy", "lexi", "sophia", "theodora", "kenna"]>> <<set _lv25corr = ["anna", "krissy", "kenna"]>> <<set _who = State.variables[_args[0]]>> <<if debug == true>> <div class="debug"> <<set _olike = clone(_who.like)>> <<set _olust = clone(_who.lust)>> <<set _ocorr = clone(_who.corruption)>> Like <<textbox "_who.like" _who.like>><br> Lust <<textbox "_who.lust" _who.lust>><br> <<if _ocorr != undefined>>Corr <<textbox "_who.corruption" _who.corruption>><br><</if>> <div id="error"></div> <<button "Update">> <<replace "#error">><</replace>> <<if isNaN(_who.like)>> <<append "#error">>Like is not a number!<br><</append>> <<set _who.like = _olike>> <<elseif isNaN(_who.lust)>> <<append "#error">>Lust is not a number!<br><</append>> <<set _who.lust = _olust>> <<elseif _ocorr != undefined && isNaN(_who.corruption)>> <<append "#error">>Corruption is not a number!<br><</append>> <<set _who.corruption = _ocorr>> <<else>> <<goto _args[0]>> <</if>> <</button>><br> <<button "Orig" _args[0]>> <<set _who.bimbo = undefined>> <<set _who.mature = undefined>> <<set _who.young = undefined>> <</button>> <<button "Bimbo" _args[0]>> <<set _who.bimbo = true>> <<set _who.mature = undefined>> <<set _who.young = undefined>> <</button>> <<button "Mature" _args[0]>> <<set _who.bimbo = undefined>> <<set _who.mature = true>> <<set _who.young = undefined>> <</button>> <<button "Young" _args[0]>> <<set _who.bimbo = undefined>> <<set _who.mature = undefined>> <<set _who.young = true>> <</button>> </div> <</if>> <<if $location != "firstIntros">> <<if _who.chatted < 3 >> <<link "Small Talk" _args[0]>> <<set _who.chatted++>> <<temp "chat">> <<like _args[0] 2 1>> <<time 1>> <</link>> <br> <</if>> <<if _who.flirted < 3>> <<link "Flirt" _args[0]>> <<set _who.flirted++>> <<if _lv10corr.includes(_args[0]) && (_who.corruption == undefined || _who.corruption < 10)>> <<temp "badflirt">> <<if _args[0] != "kenna">> <<like _args[0] -1 1>> <<else>> <<lust _args[0] 1 1>> <</if>> <<elseif _lv25corr.includes(_args[0]) && _who.corruption < 25>> <<temp "semibadflirt">> <<lust _args[0] 1 1>> <<corrupt _args[0] 1>> <<time 0.5>> <<elseif _args[0] == "aubree" && $aubree.events.sparelax > 4>> <<temp "flirt">> <<lust _args[0] 5 1>> <<corrupt _args[0] 3>> <<time 1>> <<else>> <<temp "flirt">> /* special stuff */ <<if _args[0] == "adria" && $adria.events.kristenmsg >= 11>> <<lust _args[0] 3 1>> <<corrupt _args[0] 3>> <<elseif _args[0] == "lacy" && $location == "lounge" && $lacy.lust > 19 && $lacy.events.loungecuni == undefined>> <<temp "loungecuni">> <<goto "lacysex">> <<elseif _args[0] == "lacy" && $location == "lounge" && $lacy.lust > 19>> <<temp "loungebj">> <<goto "lacysex">> <<elseif _args[0] == "lexi" && $lexi.events.studyspy == 10 && $lexi.corruption > 99 && $lexi.like > 99 && $lexi.lust > 99>> <<lust _args[0] 3 1>> <<corrupt _args[0] 2 1>> <<temp "seriousflirt">> /* regular */ <<else>> <<lust _args[0] 2 1>> <<if _lv10corr.includes(_args[0])>> <<set _x = 1>> <<if _args[0] == "theodora" && $theodora.corruptmax >= 60>> <<set _x = 2>> <</if>> <<corrupt _args[0] _x>> <</if>> <</if>> <<time 1>> <</if>> <</link>> <br> <</if>> <</if>> <</widget>> <<widget "calcAttr">> <<set $attractivenessbonus = 0>> <<if $activeDay != undefined && $dailyworking[$activeDay] != undefined && $dailyworking[$activeDay]['waiting'] != undefined && $nextshift != undefined && $dailyworking[$activeDay]['waiting'][$nextshift] != undefined && $dailyworking[$activeDay]['waiting'][$nextshift] != null && $hour >= 9>> <<set _g = $dailyworking[$activeDay]['waiting'][$nextshift]>> <<for _v range _g>> <<if _v == "">><<continue>><</if>> <<set _s = State.variables[_v].skills.reception>> <<if _s == undefined>> <<set State.variables[_v].skills.reception = 0>> <<set _s = State.variables[_v].skills.reception>> <</if>> <<set _b = Math.floor(_s/20)>> <<set $attractivenessbonus += _b>> <</for>> <</if>> <<for _v range $planets>> <<if _v.anchor != undefined>> <<set $attractivenessbonus += _v.anchor.attr>> <</if>> <</for>> <</widget>> <<widget "shift">> <<if State.variables[_args[0]].shifts == undefined>> <<set State.variables[_args[0]].shifts = 0>> <</if>> <<set State.variables[_args[0]].shifts++>> <</widget>> <<widget "badge">> <<if $girlsmet.includes(_args[0]) || _args[1] == 1>> <<set _f = "img/"+getFolder(_args[0])>> <div class="badge" title="" @girl="_args[0]"><img @src="_f+'/badge.jpg'"></div> <<else>> <div class="badge" title="" @girl="_args[0]"><img @src="setup.img+'other/qmbadge.jpg'"></div> <</if>> <</widget>> <<widget "tinybadge">> <<if $girlsmet.includes(_args[0]) || _args[1] == 1>> <<set _f = "img/"+getFolder(_args[0])>> <img class="tinybadge" @src="_f+'/badge.jpg'" style="align:left"> <<else>> <img @src="setup.img+'other/qmbadge.jpg'" class="tinybadge" > <</if>> <</widget>> <<widget "trade">> <<if $trades == undefined>> <<set $trades = []>> <</if>> <<set $trades.pushUnique({id:_args[0],days:_args[1], income:_args[2], rep:_args[3]})>> <</widget>> <<widget "market">> <<if $market == undefined>> <<set $market = {}>> <</if>> <<if $market[1] == undefined>> <<set $market[1] = {w:_args[0],d:$day}>> <<elseif $market[2] == undefined>> <<set $market[2] = {w:_args[0],d:$day}>> <<elseif $market[3] != undefined>> <<error>>You already have three active campaigns.<</error>> <<else>> <<set $market[3] = {w:_args[0],d:$day}>> <</if>> <</widget>> <<widget "perform">> <<if $replay == false>> <<set _bl = 0>> <<set _gl = State.variables[_args[0]]>> <<if _args[1] == undefined>> <<run skillup('performance', 'mc', 0.5)>> <<notice>> You gained 0.5 performance skill. <</notice>> <<if $mc.skills.performance > 0>> <<set _bl += $mc.skills.performance>> <</if>> <<else>> <<set _gl2 = State.variables[_args[1]]>> <<if _gl2.skills.performance > 0>> <<set _bl += _gl2.skills.performance>> <</if>> <</if>> <<if _gl.skills.performance > 0>> <<set _bl += _gl.skills.performance>> <</if>> <<set _bl = Math.floor(_bl)>> <<if _bl > 0>> <<notice>>Due to <<if _args[1] == undefined>>yours<<else>>_gl2.name's<</if>> and _gl.name's combined performance skill, you gained an additional _bl resource<<if _bl > 1>>s<</if>>.<</notice>> <</if>> <<resources _bl>> <</if>> <</widget>> <<widget "eventdone">> <<if $replay == false>> <<set _planet = offevents[_args[0]].planet>> <<if $planets[_planet].piggy == undefined>> <<set $planets[_planet].piggy = []>> <</if>> <<if $planets[_planet].influence == undefined>> <<set $planets[_planet].influence = []>> <</if>> <<if $planets[_planet].possession == undefined>> <<set $planets[_planet].possession = []>> <</if>> <<if $planets[_planet].eventsdone == undefined>> <<set $planets[_planet].eventsdone = []>> <</if>> <<set $planets[_planet].eventsdone.pushUnique(_args[0])>> <<set $planets[_planet].piggy.delete(_args[0])>> <<set $planets[_planet].influence.delete(_args[0])>> <<set $planets[_planet].possession.delete(_args[0])>> <</if>> <</widget>> <<widget "piggy">> <<if $replay == false>> <<set _planet = offevents[_args[0]].planet>> <<if $planets[_planet].piggy == undefined>> <<set $planets[_planet].piggy = []>> <</if>> <<if $planets[_planet].eventsdone == undefined>> <<set $planets[_planet].eventsdone = []>> <</if>> <<if !$planets[_planet].eventsdone.includes(_args[0])>> <<set $planets[_planet].piggy.pushUnique(_args[0])>> <</if>> <</if>> <</widget>> <<widget "influence">> <<if $replay == false>> <<set _planet = offevents[_args[0]].planet>> <<if $planets[_planet].influence == undefined>> <<set $planets[_planet].influence = []>> <</if>> <<if $planets[_planet].eventsdone == undefined>> <<set $planets[_planet].eventsdone = []>> <</if>> <<if !$planets[_planet].eventsdone.includes(_args[0])>> <<set $planets[_planet].influence.pushUnique(_args[0])>> <</if>> <</if>> <</widget>> <<widget "possess">> <<if $replay == false>> <<set _planet = offevents[_args[0]].planet>> <<if $planets[_planet].possession == undefined>> <<set $planets[_planet].possession = []>> <</if>> <<if $planets[_planet].eventsdone == undefined>> <<set $planets[_planet].eventsdone = []>> <</if>> <<if !$planets[_planet].eventsdone.includes(_args[0])>> <<set $planets[_planet].possession.pushUnique(_args[0])>> <</if>> <</if>> <</widget>> <<widget "debug" container>> <<if debug == true>> <div class="debug"> _contents </div> <</if>> <</widget>> <<widget "scene">> <<set $scene = 1>> <</widget>> <<widget "interrupt" container>> <<run Dialog.setup("Interruption"); Dialog.wiki(_contents); Dialog.wiki('<center><<button "Close">><<script>>Engine.play(State.active.title, true);Dialog.close()<</script>><</button>></center>'); Dialog.open(); $("#ui-dialog-close").remove(); $("#ui-overlay").removeClass('ui-close'); >> <</widget>>