#EvelynMorning

label ep1_p1:
    $ playMusic(audio.null_audio)
    $ playSound(audio.null_audio)
    $all_moves(camera_check_points={u'y': [(0, 0, u'linear')]})

    $ playMusic(audio.wholesome_mystery)
    $ playSound(audio.suburb_ambience)

    scene
    show apoc_null
    show ep1_evelyn_morn_convo_1 with slowfade
    hide apoc_null

    evel robe neut "Good morning.."
    evel robe cur "Did you sleep well?"
    mc norm cur "I slept alright..."
    evel robe cur "Doesn't seem like it.."
    mc norm shock "..."
    evel robe laugh "You have bags under your eyes."
    mc norm shock "I've had a lot on my mind lately."
    evel robe laugh "Maybe you should grab a cup of coffee before you go."
    mc norm cur "Thanks."
    evel robe neut "Did you need anything else?"

    hide ep1_cave_intro_1

    play audio [ "<silence 0.4>", "audio/Sfx/dialogue_prompt.ogg" ]
    call screen kitchen_convo with slowdissolve

    screen kitchen_convo:
        vbox:
            xpos 0.6 ypos 0.4
            textbutton "{image=chat_bubble_1.png} Do I seem any different to you?" text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_dial_kitchen_doiseem") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"
            textbutton "{image=chat_bubble_1.png} How's work?" text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_dial_kitchen_howswork") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"
            textbutton "{image=chat_bubble_eye.png} Inspect." text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_kitcheninsp") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"
            textbutton "Leave." text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_dial_kitchen_leave") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"

label ep1_dial_kitchen_doiseem:
    mc norm cur "Evelyn.."
    evel robe cur "Hmmm?"
    mc norm cur "Do I seem different at all to you?"
    evel robe cur "Different how?"
    mc norm cur  "I don’t know..."
    mc norm cur "Anything?"
    evel robe cur "..."
    evel robe cur "Well..."
    evel robe cur "You do smell pretty good today..."
    evel robe cur "New shampoo?"
    mc norm cur "..."
    mc norm cur "Never mind."
    call screen kitchen_convo

label ep1_dial_kitchen_howswork:
    mc norm neut "How’s work?"
    evel robe cur "Oh, ya know."
    evel robe cur "Same ol, same ol."
    evel robe cur "Doing office work when I can."
    evel robe cur "Taking care of the house the rest of the day."
    mc norm neut "Do you like it here?"
    evel robe cur "Of course I do!"
    evel robe cur "I get lonely sometimes, but I have you to keep me company the rest of the time.."
    mc norm neut "..."
    call screen kitchen_convo

label ep1_dial_kitchen_leave:
    jump ep1_bathroom_evel

label ep1_kitcheninsp:
    show ep1_evelyn_morn_convo_inspect
    show screen apoclp10
    play audio [ "<silence 0.6>", "audio/Sfx/lust_point_10.ogg" ]
    with slowishdissolve

    hide ep1_evelyn_morn_convo_1

    mc norm neut "> ..."
    mc norm cur "> She really seems oblivious of her appearance sometimes."
    mc norm neut "> If that shirt came even a few more inches loose-"

    play audio magical_question
    show r_ev_morn at left with dissolve

    evelr "..."
    evelr "You sure you're alright?"
    evelr "..."
    evelr "You seem to be zoning out a bit over there.."

    hide r_ev_morn at left with dissolve

    mc norm cur ">Huh-?"
    mc norm shock "..!"
    mc norm shock "Yeah."
    mc norm shock "I'm fine."
    mc norm shock "..."
    mc norm shock "Just a bit groggy still is all.."
    evel robe cur "..."

    hide lust_point_10_v

    show ep1_evelyn_morn_convo_1 with dissolve

    hide ep1_evelyn_morn_convo_inspect

    call screen kitchen_convo
    $ renpy.music.stop(channel='sound', fadeout=None)


    #Evelyn bathroom



label ep1_bathroom_evel:

    $ playMusic(audio.null_audio)
    $ playSound(audio.suburb_ambience)
    show ep1_transition_3 with dissolve
    mc norm neut "..."
    mc norm neut "Bathroom break."

    $ playMusic(audio.wholesome_mystery)

    show ep1_bathroom_2 with dissolve
    hide ep1_evelyn_morn_convo_1
    hide ep1_evelyn_morn_convo_inspect
    hide ep1_transition_3

    mc norm neut "..."
    mc norm neut "She’s been in there for a while, but I really need to take a leak."
    mc norm cur "..."
    mc norm neut "I’ll just knock and see if she’s almost done."
    mc norm neut "[upd18]"
    mc norm neut "Are you almost done yet?"

    $ playSound(audio.shower_ambience)

    show ep1_bathroom_3 with dissolve
    hide ep1_bathroom_2
    evel naked cur "Why?"
    evel naked cur "Do you have to take a leak?"
    mc norm cur "Uhhh..."
    mc norm cur "Yeah."
    evel naked neut "Just pop in and go real quick."
    evel naked cur "The mist covers up the shower anyhow, and I’m gonna be a while!"
    mc norm neut "..." with vpunch
    mc norm cur "Alright.."


    $ playMusic(audio.sensual_song_1)

    show ep1_bathroom_4 with slowfade
    hide ep1_bathroom_3

    mc norm neut "..."
    mc norm cur "Strange..."
    mc norm neut "...That she let’s me in here sometimes when both our bathroom trips seem to coincide."
    mc norm cur "..."
    mc norm neut "I guess it’s not that weird."
    mc norm neut "I’ve never actually seen anything, I just handle my business and get out."
    mc norm cur "..."
    mc norm shock "I still can’t believe what happened yesterday..."



    show ep1_bathroom_5 with dissolve
    hide ep1_bathroom_4

    evel naked cur "..."
    evel naked cur "You alright?"
    mc norm neut "..."
    mc norm cur "What?"
    show ep1_bathroom_6 with dissolve
    hide ep1_bathroom_5
    evel naked cur "Not like you to have a shy bladder!"
    mc norm shock "..."
    mc norm shock "I just have a lot on my mind is all."
    mc norm shock "I’ll be done in a second."


    show ep1_bathroom_7 with dissolve
    hide ep1_bathroom_6

    evel naked cur "..."
    evel naked cur "Like what?"
    mc norm neut "..."
    mc norm neut "Shouldn’t we have this conversation somewhere else."
    mc norm neut "Clothed maybe."


    show ep1_bathroom_8 with dissolve
    hide ep1_bathroom_7

    evel naked neut "..."
    evel naked cur "You know you can tell me anything, right?"
    mc norm neut "[upd19]" with vpunch


    show ep1_bathroom_7 with dissolve
    hide ep1_bathroom_8

    evel naked cur "Oh come on."
    evel naked cur "Tell me what’s on your mind."
    mc norm neut "It’s fine, really."
    mc norm neut "Just had a crazy night last night."
    evel naked cur "..."
    mc norm neut "..."


    show ep1_bathroom_8 with dissolve
    hide ep1_bathroom_7

    evel naked cur "Well, if you don’t want to talk about it, that’s fine."
    evel naked neut "Done yet?!"
    mc norm neut "Done."
    evel naked neut  "Well alright, turn the other way when you leave..."
    evel naked cur "Or you’ll get a full view of my backside."


    play audio [ "<silence 0.4>", "audio/Sfx/dialogue_prompt.ogg" ]
    call screen ep1_bathroom_inspect_screen3 with slowdissolve
    screen ep1_bathroom_inspect_screen3:


        vbox:
            xpos 0.7 ypos 0.4
            textbutton "{image=chat_bubble_eye.png} Look behind you." text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_bathroom_inspect_screen4") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"
            textbutton "Leave." text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_bathroom_end") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"

    label ep1_bathroom_inspect_screen4:
    show ep1_bathroom_9 with fade
    hide ep1_bathroom_8

    $ renpy.pause(3)

    mc norm shock "Jesus christ." with vpunch
    mc norm cur "What the hell has gotten into me?"
    mc norm shock "Her ass shakes like that just from cleaning her self off..."
    mc norm shock "..."
    mc norm shock "Her bare ass."
    mc norm shock "..."
    mc norm shock "I should look away."

    play audio [ "<silence 0.4>", "audio/Sfx/dialogue_prompt.ogg" ]
    call screen ep1_bathroom_inspect_screen with slowdissolve
    screen ep1_bathroom_inspect_screen:


        vbox:
            xpos 0.7 ypos 0.4
            textbutton "{image=chat_bubble_eye.png} Inspect" text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_bathroom_inspect_screen2") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"
            textbutton "Leave." text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_bathroom_end") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"

    label ep1_bathroom_inspect_screen2:



        show ep1_bathroom_10 with dissolve

        $ renpy.pause(3)

        hide ep1_bathroom_9
        play audio [ "<silence 0.6>", "audio/Sfx/lust_point_10.ogg" ]
        show screen apoclp10

        mc norm shock "I can’t believe I’m doing this."
        mc norm cur "I had no idea she had such a perfect ass."
        mc norm cur "Not a single stretch mark."
        mc norm shock "What the hell is the matter with me?!" with vpunch
        mc norm shock "[upd20]"
        mc norm cur "Feels naughty just to stare at it..."
        mc norm neut "But..."
        mc norm cur "Looking is all it is..."
        mc norm cur "..."
        mc norm cur "It isn’t that bad."
        mc norm shock "..."
        mc norm shock "I better get going."


    label ep1_bathroom_end:
    hide ep1_bathroom_8
    hide ep1_bathroom_10
    hide ep1_bathroom_9

    #EvelynBedroom


    $ playMusic(audio.null_audio)
    $ playSound(audio.suburb_ambience)
    show ep1_transition_3 with dissolve
    evel norm neut "..."
    evel norm cur "Yes."
    evel norm neut "Yes of course, I’ll be there."


    $ playMusic(audio.wholesome_mystery)

    show ep1_evelyn_bedroom1 with dissolve
    hide ep1_transition_3
    evel neut norm "..."
    evel cur norm "Sunday as per usual."
    evel neut norm "..."
    evel neut norm "A date?" with vpunch
    evel neut norm "..."
    evel neut norm "Mark.."
    evel cur norm "You know how I stand on this."
    evel neut norm "We’re better as friends Mark."
    evel neut norm "..."
    evel neut norm "I’ll.."
    evel neut norm "I’ll just see you at church on Sunday, Mark."
    evel neut norm "I-I'll."
    evel neut norm "I'll think about it.."
    evel neut norm "..." with vpunch
    evel neut norm "Goodbye Mark..."
    hide ep1_evelyn_bedroom1

    show ep1_evelyn_bedroom_scroll1
    $all_moves(camera_check_points={u'y': [(0, 0, None), (-15000, 1.0, u'linear')]})
    evel neut norm "..."
    evel neut norm "Sigh."
    evel neut norm "The pastors son..."
    evel neut norm "Forty year old Mark Holt."
    evel neut norm "..."
    evel neut norm "He wants me..."
    evel neut norm "But it’s been so long."
    evel neut norm "I haven’t been with anyone since me and my husband broke up.."
    evel neut norm "Maybe it’s time I start letting letting someone admire my body again."
    $all_moves(camera_check_points={u'y': [(-15000, 0.0, 'easeout_circ'), (-29000, 1.0, 'easeout_circ')]})

    evel neut norm "Sigh..."
    evel neut norm "Maybe one day..."
    evel neut norm "..."
    evel cur norm "Better get changed..."
    evel neut norm "I have a lot to do today."

    $ camera_reset()

    show apoc_null
    hide ep1_evelyn_bedroom_scroll1
    $ playMusic(audio.null_audio)
    mc norm shock "[upd21]"

    $ playMusic(audio.electro_song_1)

    show ep1_evelyn_bedroom2 with fade
    hide apoc_null
    hide ep1_evelyn_bedroom_scroll1
    mc norm shock "What the...?!" with vpunch
    mc norm shock "What did i just walk in on?!" with vpunch
    mc norm neut "..."
    mc norm neut "Does she have to struggle like this every time she gets changed?"
    evel neut norm "Grah!" with vpunch
    evel neut norm "Stupid skirt!" with vpunch
    hide ep1_evelyn_bedroom2

    show ep1_evelyn_bedroom3
    evel neut norm "Get on!" with vpunch
    evel neut norm "Pull up!"
    evel neut norm "UP!" with vpunch
    hide ep1_evelyn_bedroom3

    show ep1_evelyn_bedroom4
    mc norm shock "Looks almost like she is starting to lose balance...."
    mc norm shock "I should leave, before she sees me-"

    play audio magical_question
    show r_ev_bed at left with dissolve
    evelr "Wha- Is someone there?"
    hide r_ev_bed

    $ playMusic(audio.null_audio)
    mc norm shock "Uh oh.."
    evel neut norm "Whoop-!" with vpunch
    play audio thud_1

    show apoc_null
    hide ep1_evelyn_bedroom4

    mc norm shock "..."
    hide apoc_null

    $ playMusic(audio.sensual_song_1)

    show ep1_evelyn_bedroom5 with slowfade
    evel neut norm "What the..." with vpunch
    evel neut norm "Wh-what are you doing here?"
    mc norm shock "Oh..." with vpunch
    mc norm shock "My..." with vpunch
    mc norm shock "God..." with vpunch
    mc norm shock "I am so sorry..."
    evel neut norm "How long were you standing there?"
    mc norm shock "..."
    mc norm shock "Not long.."
    mc norm shock "...I just came in to see if I could catch a ride, to meet up with Obi."
    evel cur norm "..."
    mc norm shock "You can get off now..."
    hide ep1_evelyn_bedroom5

    show ep1_evelyn_bedroom6
    evel neut norm "I..."
    evel neut norm "I can’t." with vpunch
    evel cur norm "..."
    evel neut norm "My back."
    mc norm shock "..."
    evel neut norm "..."
    hide ep1_evelyn_bedroom6

    show ep1_evelyn_bedroom5
    evel neut norm "This isn’t working."
    evel neut norm "Here."
    evel neut norm "Wrap your arms around me."
    mc norm shock "..."
    mc norm shock "Alright.."
    hide ep1_evelyn_bedroom5

    show ep1_evelyn_bedroom7

    $ renpy.pause(2.6)

    evel neut norm "No."
    evel cur norm "..."
    evel neut norm "Lower."
    mc norm cur "..." with vpunch
    evel neut norm "To support my back."
    hide ep1_evelyn_bedroom7

    show ep1_evelyn_bedroom8
    mc norm cur "Like this?"
    evel neut norm "Yes."
    mc norm cur "..."
    mc norm cur "I uh.."
    mc norm cur "I’m having a bit of trouble getting a grip."
    evel cur norm "...."
    evel neut norm "Just go back up, the way you were, on my stomach."
    hide ep1_evelyn_bedroom8

    show ep1_evelyn_bedroom9
    mc norm cur "Like this?"
    evel neut norm "Yes."
    evel neut norm "Try pulling me up, and I’ll lift my legs."


    show ep1_evelyn_bedroom10 with slowfade
    $ renpy.pause(6)
    hide ep1_evelyn_bedroom9
    mc norm shock "..."
    mc norm shock "I can’t believe this is happening right now." with vpunch
    mc norm shock "..."
    evel cur norm "..."
    evel cur norm "Can you lift up at all?"
    mc norm shock "..."
    mc norm neut "You’re umm..."
    mc norm neut "..."
    mc norm neut "You’re a bit heav-"
    evel cur norm "I get it."
    evel cur norm "Here."
    evel cur norm "Let me push a bit harder."
    mc norm shock "(Oh god.)"
    hide ep1_evelyn_bedroom10



    show ep1_evelyn_bedroom11

    $ renpy.pause(4)

    mc norm shock "[upd23]"
    mc norm shock "(I am rock fucking hard right now.)"
    mc norm cur "(I hope she doesn’t notice.)"
    evel cur norm "Can you get off yet?"
    mc norm shock "What?!" with vpunch
    evel cur norm "Can you lift off the ottoman yet?"
    mc norm cur  "Umm..."
    mc norm cur  "Barely.."
    mc norm neut "Try going a bit faster."
    evel cur norm "Gosh!" with vpunch
    hide ep1_evelyn_bedroom11



    $ playMusic(audio.electro_song_1)

    show ep1_evelyn_bedroom12

    $ renpy.pause(4)

    evel cur norm "Is it working?"
    mc norm shock "I..." with vpunch
    mc norm shock "Almost..." with vpunch
    mc norm cur "(Oh my god...)"
    mc norm cur "(This is so fucked up but...)"
    mc norm shock "..."
    mc norm cur "(I think I am about to-.)" with vpunch
    hide ep1_evelyn_bedroom12



    show ep1_evelyn_bedroom13

    #cumpause
    $ renpy.pause(14)

    hide ep1_evelyn_bedroom13

    show apoc_null with fade

    $ playMusic(audio.null_audio)

    evel cur norm "Lift!"
    mc norm shock "..."

    play audio thud_1

    evel cur norm "Ooof."
    evel cur norm"There we go."


    $ playMusic(audio.null_audio)
    play audio puzzle_solved_1



    show ep1_evelyn_bedroom14 with slowfade
    $ renpy.pause(2)
    hide apoc_null
    evel cur norm "..."
    evel cur norm "Th-thanks..."
    evel cur norm "For helping me.."
    evel neut norm "But next time..."
    evel neut norm "..."
    evel neut norm "Please knock before you come in."
    mc norm shock "Sorry."
    evel neut norm "It’s fine dear."
    evel neut norm "Please leave now."
    evel neut norm "Unless you would like to keep staring at [upd22] behind."
    mc norm shock "..."
    mc norm shock "I’ll be going."
    hide ep1_evelyn_bedroom14

    show apoc_null with fade

    mc norm shock "I..."
    mc norm shock "I can’t believe that just happened."
    mc norm neut "I hope she didn’t feel me getting hard under my pants."

    hide ep1_evelyn_bedroom14

    mc norm neut "..."
    mc norm neut "Or the cum for that matter."
    mc norm shock "..."
    mc norm neut "Jesus..."



label ep1_bbb_convo:

    $ playMusic(audio.gang_song_1)
    $ playSound(audio.diner_ambience)


    show bbb_sky
    show bbb_ocean
    show ep1_gang_bbb_convo_1
    with fade

    hide apoc_null
    hide ep1_evelyn_morn_convo_1

    obi norm hap "So basically..."
    obi norm hap "You're a super hero now!"
    mc norm neut "I wouldn't go that far."
    mc norm neut "..."
    mc norm neut "Besides..."
    mc norm neut "I haven’t been able to trigger it again."
    mc norm neut "It might only be temporary."
    obi norm shock "Well, I hope not."
    obi norm exc "We could do a lot of crazy shit with your powers!"
    liora norm neut "Hmph!"
    liora norm cur "Just make sure you learn to control them."

    play audio awkward_sound
    show re_liora_bbb_hmm with wipeleftfast
    liora norm neut "That thing you did at the cave was not cool!"
    hide re_liora_bbb_hmm with wiperightfast

    mc norm shock "..."
    mc norm neut "Sorry about that.."
    liora norm neut "..."
    liora norm neut "In any case, we should try to figure out how to get it to happen again."
    liora norm hap "Let’s go somewhere private and see if we can practice on objects and stuff there."
    mc norm neut "Alright."
    mc norm cur "Let’s meet up there later tonight."
    obi norm hap "Awesome!"
    obi norm exc "See you tonight bro."





    #EvelynDriveway

    $ playMusic(audio.null_audio)
    $ playSound(audio.suburb_ambience)
    show ep1_transition_3 with slowfade
    hide bbb_sky
    hide bbb_ocean
    hide ep1_gang_bbb_convo_1
    mc norm neut "Hey..."
    mc norm neut "..."
    mc norm neut "Evelyn’s home early." with vpunch


    $ playSound(audio.suburb_ambience)
    $ playMusic(audio.wholesome_mystery)

    show ep1_driveway_1 with dissolve
    hide ep1_transition_3
    evel neut purple "Hey there!"

    play audio [ "<silence 0.4>", "audio/Sfx/dialogue_prompt.ogg" ]
    call screen ep1_driveway_inspect_screen1 with slowdissolve
    screen ep1_driveway_inspect_screen1:


        vbox:
            xpos 0.7 ypos 0.4
            textbutton "{image=chat_bubble_eye.png} Inspect" text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_driveway_inspect_screen2") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"
            textbutton "Next." text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_driveway_next1") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"

    label ep1_driveway_inspect_screen2:


    $all_moves(camera_check_points={u'y': [(-5370, 0.0, u'linear'), (-6700, 2.0, u'linear')], u'z': [(-118, 0.0, u'linear'), (-1776, 2.0, u'linear')]})
    play audio [ "<silence 0.6>", "audio/Sfx/lust_point_10.ogg" ]
    show screen apoclp10
    show ep1_driveway_scroll_3
    mc norm cur "For a church going..."
    mc norm cur "Older woman..."
    mc norm cur "She really doesn’t know how to cover her self up."
    mc norm neut "..."

    $ camera_reset()

    label ep1_driveway_next1:
    hide ep1_driveway_1

    show ep1_driveway_2 with dissolve
    hide ep1_driveway_scroll_3
    evel laugh purple "Give me a hand please."
    evel laugh purple "My back is still killing me..."
    mc norm cur "Of course."
    hide ep1_driveway_2


    $all_moves(camera_check_points={u'y': [(0, 0, None), (-25000, 3.0, u'linear')]})

    show ep1_driveway_scroll_0
    mc norm cur "Here we are."
    evel neut purple "Thank you dear."
    evel neut purple "Let’s give you a reward for your efforts."
    hide ep1_driveway_scroll_0

    $ camera_reset()

    show ep1_driveway_6
    evel neut purple "A great big hug."
    hide ep1_driveway_6

    show ep1_driveway_3
    mc norm neut "..." with vpunch
    mc norm neut "She really can be touchy feely at times.."


    play audio magical_question
    show screen apoc_love_lust_ui

    $ renpy.pause(2.6)

    play audio [ "<silence 0.4>", "audio/Sfx/dialogue_prompt.ogg" ]
    call screen love_lust_ui_driveway1 with slowdissolve
    screen love_lust_ui_driveway1:
        hbox:
            xpos 0.37 ypos 0.9
            textbutton "LOVE" text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 90 action Jump("ep1_driveway_love") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"
            textbutton "     LUST" text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 90 action Jump("ep1_driveway_lust") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"


label ep1_driveway_love:

    hide ep1_driveway_3
    hide love_lust_ui onlayer popuplayer

    show ep1_driveway_4
    evel neut purple "[upd28]"
    hide ep1_driveway_4

    jump ep1_driveway_llnext

label ep1_driveway_lust:

    hide ep1_driveway_3
    hide love_lust_ui onlayer popuplayer

    play audio [ "<silence 0.6>", "audio/Sfx/lust_point_10.ogg" ]
    show screen apoclp10

    show ep1_driveway_5
    evel cur purple "[upd29]"
    hide ep1_driveway_5

label ep1_driveway_llnext:

    show ep1_driveway_6
    evel neut purple "You smell good today."
    mc norm cur  "Um.."
    mc norm cur "Thanks.."
    mc norm cur "..."
    mc norm cur "(Evelyn isn’t one to be shy from physical contact, but she’s never held on like this before.)"
    evel neut purple "You sure you aren’t wearing a new cologne or something?"
    mc norm shock "Uhh..." with vpunch
    mc norm neut "..."
    mc norm neut "No..."
    mc norm neut "Nothing like that..."
    evel neut purple "Mmmmm..."
    evel neut purple "(That smell...)"
    evel cur purple "(I can’t quite put my finger on it..)"
    evel cur purple "(I...)"
    oldguy1 "Hello there!"
    evel cur purple "Who-" with vpunch
    oldguy1 "Hope I'm not interrupting anything.."
    evel neut purple "Oh no-"
    evel cur purple "Not at all."
    hide ep1_driveway_6

    show ep1_driveway_scroll_1

    $all_moves(camera_check_points={u'y': [(0, 0, None), (-28000, 2.0, u'linear')]})

    hide ep1_driveway_spl2
    oldguy1 "I’m from Mox Realty, I’m going to need you to sign here."
    oldguy1 "Here, take this."
    hide ep1_driveway_scroll_1

    $ camera_reset()

    show ep1_driveway_8
    mc norm neut "What?" with vpunch
    mc norm cur "A document?"
    mc norm neut "Why?"
    mc norm cur "From a realtor?"
    mc norm cur "What’s it say?" with vpunch
    evel neut purple "Here, just let me flip this paper around around and-" with vpunch
    evel neut purple "I dropped it..." with vpunch
    evel neut purple "Sorry, let me pick that up real quick." with vpunch
    hide ep1_driveway_8



    $ playMusic(audio.electro_song_1)

    show ep1_driveway_9
    mc norm shock "..."
    evel neut purple "Ack.."


    show ep1_driveway_10 with dissolve
    mc norm shock "Evelyn, you-"
    mc norm shock "Your..."
    mc norm shock"..."
    mc norm shock "(She really is oblivious sometimes.)"
    hide ep1_driveway_9



    play audio [ "<silence 0.4>", "audio/Sfx/dialogue_prompt.ogg" ]
    call screen ep1_driveway_inspect_screen3 with slowdissolve
    screen ep1_driveway_inspect_screen3:


        vbox:
            xpos 0.7 ypos 0.4
            textbutton "{image=chat_bubble_eye.png} Inspect" text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_driveway_inspect_screen4") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"
            textbutton "Next." text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_driveway_next6") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"

label ep1_driveway_inspect_screen4:

    $all_moves(camera_check_points={u'y': [(0, 0, None), (-25000, 2.0, u'linear')]})
    show ep1_driveway_scroll_2
    play audio [ "<silence 0.6>", "audio/Sfx/lust_point_10.ogg" ]
    show screen apoclp10

    mc norm cur "I shouldn’t stare..."
    mc norm neut "But..."
    mc norm neut "The amount of times she accidentally exposed herself at this point..."
    mc norm cur  "It really isn’t my fault."
    mc norm neut "..."
    mc norm neut "Not my fault!"
    hide ep1_driveway_scroll_2
    $ camera_reset()

label ep1_driveway_next6:
    $ camera_reset()

    hide ep1_driveway_scroll_2
    hide ep1_driveway_10

    show ep1_driveway_11
    mc norm neut "How does her skirt ride up so easily?"
    mc norm shock "..." with vpunch
    oldguy1 "Oh my."
    oldguy1 "That sure is something..."
    mc norm neut "You’re still here?!" with vpunch
    mc norm neut "Take a walk old man, we got your paper."
    mc norm cur "And keep your eyes to yourself."
    oldguy1 "S-sorry..." with vpunch
    oldguy1 "I’ll be on my way..." with vpunch
    evel cur purple "I can’t quite reach, my back!"
    mc norm neut "[upd24]"


    play audio magical_question
    show r_ev_driveway at left with dissolve
    evelr"Something the matter?"
    hide r_ev_driveway
    mc norm neut "Here, just let me grab it..."
    hide r_ev_driveway
    hide ep1_driveway_11

    $ playMusic(audio.null_audio)
    play audio puzzle_solved_1

    show ep1_driveway_7 with fade
    mc norm neut "What’s it say?"
    evel neut purple "What in the..."
    evel cur purple "It says here..."
    evel cur purple "You need to start.."
    evel cur purple "Paying rent...?!"
    evel cur purple "Starting at the beginning of next month."
    mc norm shock "What?!"
    mc norm cur "There must be some sort of mistake."
    evel cur purple "Yes."
    evel cur purple "As far as I know, your uncle already paid for this house, and many others in full."
    evel neut purple "I’ll go in and clear this up in the morning."
    hide ep1_driveway_7

    show ep1_driveway_8
    evel neut purple "I’m gonna go inside and get out of this dress."
    evel neut purple "I have a lot of chores to do..."
    evel neut purple "Let’s pack it in for now."
    hide ep1_driveway_8


    #EvelynLaundry

    show ep1_transition_2 with dissolve
    mc norm neut "It’s getting late..."
    mc norm neut "Maybe I’ll go do some studying..."
    evel neut church "Help!" with vpunch
    mc norm shock "Wha-"
    mc norm shock "Evelyn?"
    hide ep1_transition_2

    $ playMusic(audio.wholesome_mystery)

    show ep1_evel_laundry_0 with fade
    mc norm shock "What the..."
    mc norm cur "What are you doing?"


    play audio magical_question
    show r_ev_laund at left with dissolve
    evelr "What am I DOING?!"
    evelr "I reached in here to grab a pair of your shorts..."
    evelr "And now I’m-"
    evelr "Well I’m.."
    evelr "I’m stuck!"

    hide r_ev_laund

    mc norm cur "..."
    evel neut church "It’s my back again dear..."
    evel neut church "Can you try to lift me out?"
    mc norm neut "What?"
    mc norm cur "How?"
    evel neut church "I’m so sorry dear."
    evel cur church "Can you pull me off the same way you did earlier."
    evel neut church "By my hips?"
    mc norm shock "..."
    mc norm cur "I can try..."
    hide r_ev_laund
    hide ep1_evel_laundry_0

    $ playMusic(audio.sensual_song_1)


    hide r_ev_laund

    show ep1_evel_laundry_1 with slowfade
    evel neut church "..."
    evel neut church "Lift!" with vpunch
    mc norm cur "I’m trying..."
    mc norm cur "This isn’t easy..."
    evel neut church "..."
    evel neut church "My back..." with vpunch
    mc norm cur "Agh.."
    evel neut church "Pull!"
    evel neut church "Harder!" with vpunch
    mc norm cur "Alright..."
    hide ep1_evel_laundry_1

    show ep1_evel_laundry_11
    mc norm shock "..."
    mc norm shock "[upd25]"
    mc norm shock "(This is so messed up.)"
    evel neut church "I can’t lift up..."
    evel neut church "Pull faster dammit...!" with vpunch
    hide ep1_evel_laundry_11

    show ep1_evel_laundry_12
    mc norm neut "..."
    mc norm neut "(Ok...)"
    mc norm neut "(My cock is definitely hard right now..."
    mc norm shock "(If she didn’t feel it last time she must be feeling it this time...)"
    hide ep1_evel_laundry_12

    show ep1_evel_laundry_13
    evel neut church "Can you still not get me out?!"
    mc norm neut "(On second thought...)"
    mc norm cur"(She might actually be that oblivious..)" with vpunch
    hide ep1_evel_laundry_13

    show ep1_evel_laundry_14
    evel neut church "Agh..." with vpunch
    evel neut church "Hurry!"
    evel neut church "Or my skirts gonna start riding up!"
    mc norm cur "..."
    mc norm cur "She’s right..."
    mc norm shock "It...!"
    mc norm shock "It is riding up..."


    show ep1_evel_laundry_5 with fade
    hide ep1_evel_laundry_14
    evel neut church "..."
    evel cur church "Everything ok back there?"
    mc norm shock "Um..."
    mc norm shock "..."


    $ playMusic(audio.null_audio)


    $all_moves(camera_check_points={u'y': [(-11000, 0, u'linear'), (-9000, 1.0, 'ease')]})
    show laundry_scroll_1

    hide ep1_evel_laundry_5
    mc norm shock "Oh-" with vpunch
    hide laundry_scroll_1

    $all_moves(camera_check_points={u'y': [(-9000, 0.0, 'ease_circ'), (-2000, 1.0, 'ease_circ')]})

    play audio gliss_1

    show laundry_scroll_1
    mc norm shock "My god..." with vpunch
    hide laundry_scroll_1

    $ camera_reset()

    show ep1_evel_laundry_5
    evel cur church "What’s taking you so long?!"
    evel neut church "Get me outta here!"
    mc norm shock "..."
    mc norm cur "(Well..)"
    mc norm shock "(She told me to...)"


    $ camera_reset()



    $ playMusic(audio.electro_song_1)

    show ep1_evel_laundry_2 with fade
    hide ep1_evel_laundry_5
    mc norm cur "(.....)"
    mc norm cur "(She really doesn’t even notice...)"
    evel cur church "I’m still not budging!"
    evel cur church "Try something else!" with vpunch
    evel cur church "Try lifting upwards!" with vpunch
    hide ep1_evel_laundry_2

    show ep1_evel_laundry_3
    mc norm shock "(...)"
    mc norm shock "[upd26]"
    hide ep1_evel_laundry_3

    show ep1_evel_laundry_4
    evel cur church "Agh!" with vpunch
    evel neut church "Let me try moving, hold on to my hips please!" with vpunch
    hide ep1_evel_laundry_4

    show ep1_evel_laundry_21
    mc norm cur "(Oh my god...)" with vpunch
    evel cur church "Grrrr!"
    evel cur church "Agh.."
    hide ep1_evel_laundry_21

    show ep1_evel_laundry_23
    mc norm shock "(I can’t believe this...)"
    mc norm shock "(She is basically twerking on my crotch right now...)"
    mc norm cur "..."
    mc norm cur "(I can’t help myself at this point...)" with vpunch
    hide ep1_evel_laundry_23

    show ep1_evel_laundry_24
    evel neut church "Hey!" with vpunch
    evel cur church "I said-" with vpunch
    evel neut church "Let me pull!" with vpunch
    evel neut church "Hey!!"
    hide ep1_evel_laundry_24

    show ep1_evel_laundry_6
    evel cur church "I’m not sure..."
    evel cur church "*Pant*" with vpunch
    evel neut church "That’s gonna work..." with vpunch
    hide ep1_evel_laundry_6

    show ep1_evel_laundry_25
    evel cur church "What are you?"
    mc norm neut "This will work."
    mc norm cur "Just give me a moment."
    mc norm cur "Haaa...." with vpunch
    mc norm cur "I’m pulling..."
    evel cur church "PULL HARDER DAMMIT!" with vpunch
    hide ep1_evel_laundry_25

    play audio thud_1

    show apoc_null
    mc norm shock "Ooof..."
    hide apoc_null

    show ep1_evel_laundry_8contemplate

    $ playMusic(audio.null_audio)

    mc norm shock "..."
    evel cur church "Well, that didn’t work." with vpunch
    mc norm shock "Oh my god..." with vpunch
    evel cur church "Help me out!"
    mc norm neut "Just a second..."
    mc norm neut "I need to catch my breath."


    play audio [ "<silence 0.4>", "audio/Sfx/dialogue_prompt.ogg" ]
    call screen ep1_laundry_contemplate
    screen ep1_laundry_contemplate:

        vbox:
            xpos 0.7 ypos 0.4
            textbutton "{image=chat_bubble_eye.png} Masturbate." text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_laundry_masturbate") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"
            textbutton "End." text_color "#EFEFEF" text_outlines [(1, "#808080", 0, 0)] text_hover_color "#FFFFDF" text_hover_outlines [(1, "#B3B3B3", 0, 0), (2, "#A0A0A0", 0, 0)] text_size 32 action Jump("ep1_laundry_end") hover_sound "audio/Sfx/glass_tap.ogg" activate_sound "audio/Sfx/click_dialogue.ogg"

    label ep1_laundry_masturbate:

        hide ep1_evel_laundry_8contemplate
        play audio [ "<silence 0.6>", "audio/Sfx/lust_point_10.ogg" ]
        show screen apoclp50

        show ep1_evel_laundry_8 with slowfade
        mc norm cur "..."
        mc norm cur "[upd27]"
        mc norm cur "I am going to hell for this.."
        hide ep1_evel_laundry_8

        show ep1_evel_laundry_8cum
        $ renpy.pause(3)


    label ep1_laundry_end:
    hide ep1_evel_laundry_8contemplate

    play audio puzzle_solved_1

    show ep1_evel_laundry_9 with slowfade
    hide ep1_evel_laundry_8cum
    evel cur church "Th-thanks for helping me..."
    evel neut church "I don’t know what I would have done had you not been here..."
    mc norm shock "..."
    mc norm shock "No problem..."
    evel neut church "Well...."
    evel neut church "I’m a sweaty mess..."
    evel neut church "I’m going to take a hot bath and go to bed..."
    mc norm shock "..."
    evel cur church "Good-."
    evel cur church "Good night dear..."
    mc norm shock "Goodnight..." with vpunch
    $ playSound(audio.null_audio)
    hide ep1_evel_laundry_9



    $ apoc_ep1_p1_started = False
    $ apoc_ep1_p2_started = True

    call ep1_main_ui from _call_ep1_main_ui
