Wed Jan 15 17:37:14 2025 Windows-10-10.0.19041 Ren'Py 7.4.1.1270 Bootstrap to the start of init.init took 0.19s Early init took 0.04s Loader init took 0.28s Loading error handling took 0.22s Loading script took 4.08s Loading save slot metadata. took 0.02s Loading persistent took 0.00s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 4, 1) - Init at renpy/common/00images.rpy:52 took 0.64557 s. Running init code took 0.78s Loading analysis data took 0.31s Analyze and compile ATL took 0.07s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Initial gc. took 0.24s DPI scale factor: 1.000000 Creating interface object took 0.00s Cleaning stores took 0.00s Init translation took 0.32s Build styles took 0.01s Load screen analysis took 0.05s Analyze screens took 0.00s Save screen analysis took 0.00s Prepare screens took 0.17s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Running _start took 0.00s Interface start took 0.41s Initializing sw renderer: Using GL DLL. Total time until interface ready: 7.75631284714s Full traceback: File "renpy/common/00gltest.rpy", line 399, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/ast.py", line 922, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gltest.rpy", line 399, in $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3006, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3516, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "renpy/display/core.py", line 2380, in draw_screen renpy.display.draw.draw_screen(surftree) File "renpy/display/swdraw.py", line 869, in draw_screen if self.scale_fast: AttributeError: 'SWDraw' object has no attribute 'scale_fast' While running game code: File "renpy/common/00gltest.rpy", line 399, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/common/00gltest.rpy", line 399, in $ ui.interact(suppress_overlay=True, suppress_underlay=True) AttributeError: 'SWDraw' object has no attribute 'scale_fast' While handling exception: Traceback (most recent call last): File "renpy/display/error.py", line 145, in report_exception traceback_fn=traceback_fn, File "renpy/game.py", line 284, in invoke_in_new_context return callable(*args, **kwargs) File "renpy/display/error.py", line 46, in call_exception_screen return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3006, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3516, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "renpy/display/core.py", line 2380, in draw_screen renpy.display.draw.draw_screen(surftree) File "renpy/display/swdraw.py", line 869, in draw_screen if self.scale_fast: AttributeError: 'SWDraw' object has no attribute 'scale_fast' Full traceback: File "renpy/common/00start.rpy", line 205, in script call call _gl_test File "renpy/common/00gltest.rpy", line 387, in script $ __gl_test() File "renpy/ast.py", line 922, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gltest.rpy", line 387, in $ __gl_test() File "renpy/common/00gltest.rpy", line 312, in _m1_00gltest__gl_test renpy.call_in_new_context("_choose_renderer") File "renpy/game.py", line 344, in call_in_new_context return renpy.execution.run_context(False) File "renpy/execution.py", line 922, in run_context context.run() File "renpy/common/00gltest.rpy", line 399, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/common/00gltest.rpy", line 399, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/ast.py", line 922, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gltest.rpy", line 399, in $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3006, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3516, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "renpy/display/core.py", line 2380, in draw_screen renpy.display.draw.draw_screen(surftree) File "renpy/display/swdraw.py", line 869, in draw_screen if self.scale_fast: AttributeError: 'SWDraw' object has no attribute 'scale_fast' While running game code: File "renpy/common/00start.rpy", line 205, in script call call _gl_test File "renpy/common/00gltest.rpy", line 387, in script $ __gl_test() File "renpy/common/00gltest.rpy", line 387, in $ __gl_test() File "renpy/common/00gltest.rpy", line 312, in _m1_00gltest__gl_test renpy.call_in_new_context("_choose_renderer") File "renpy/common/00gltest.rpy", line 399, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/common/00gltest.rpy", line 399, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/common/00gltest.rpy", line 399, in $ ui.interact(suppress_overlay=True, suppress_underlay=True) AttributeError: 'SWDraw' object has no attribute 'scale_fast' While handling exception: Traceback (most recent call last): File "renpy/display/error.py", line 145, in report_exception traceback_fn=traceback_fn, File "renpy/game.py", line 284, in invoke_in_new_context return callable(*args, **kwargs) File "renpy/display/error.py", line 46, in call_exception_screen return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True, suppress_underlay=True) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3006, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3516, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "renpy/display/core.py", line 2380, in draw_screen renpy.display.draw.draw_screen(surftree) File "renpy/display/swdraw.py", line 869, in draw_screen if self.scale_fast: AttributeError: 'SWDraw' object has no attribute 'scale_fast' Full traceback: File "renpy/bootstrap.py", line 326, in bootstrap renpy.main.main() File "renpy/main.py", line 617, in main run(restart) File "renpy/main.py", line 148, in run renpy.execution.run_context(True) File "renpy/execution.py", line 922, in run_context context.run() File "renpy/common/00start.rpy", line 205, in script call call _gl_test File "renpy/common/00gltest.rpy", line 387, in script $ __gl_test() File "renpy/common/00start.rpy", line 205, in script call call _gl_test File "renpy/common/00gltest.rpy", line 387, in script $ __gl_test() File "renpy/ast.py", line 922, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gltest.rpy", line 387, in $ __gl_test() File "renpy/common/00gltest.rpy", line 312, in _m1_00gltest__gl_test renpy.call_in_new_context("_choose_renderer") File "renpy/game.py", line 344, in call_in_new_context return renpy.execution.run_context(False) File "renpy/execution.py", line 922, in run_context context.run() File "renpy/common/00gltest.rpy", line 399, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/common/00gltest.rpy", line 399, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/ast.py", line 922, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2218, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gltest.rpy", line 399, in $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3006, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3516, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "renpy/display/core.py", line 2380, in draw_screen renpy.display.draw.draw_screen(surftree) File "renpy/display/swdraw.py", line 869, in draw_screen if self.scale_fast: AttributeError: 'SWDraw' object has no attribute 'scale_fast' While running game code: File "renpy/common/00start.rpy", line 205, in script call call _gl_test File "renpy/common/00gltest.rpy", line 387, in script $ __gl_test() File "renpy/common/00start.rpy", line 205, in script call call _gl_test File "renpy/common/00gltest.rpy", line 387, in script $ __gl_test() File "renpy/common/00gltest.rpy", line 387, in $ __gl_test() File "renpy/common/00gltest.rpy", line 312, in _m1_00gltest__gl_test renpy.call_in_new_context("_choose_renderer") File "renpy/common/00gltest.rpy", line 399, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/common/00gltest.rpy", line 399, in script $ ui.interact(suppress_overlay=True, suppress_underlay=True) File "renpy/common/00gltest.rpy", line 399, in $ ui.interact(suppress_overlay=True, suppress_underlay=True) AttributeError: 'SWDraw' object has no attribute 'scale_fast'