# https://www.patreon.com/knightofsolace

label chrys_event_1:
    hide screen calendar
    $ cs_event_1 = 10
    $ timeofday += 1
    $ cs_value += 1

    play music "audio/music/loopster_edit.ogg" fadein 5.0

    scene bg 1_cs_event0_1 with fade

    cs "Hey there, {b}Stud{/b}."

    if cs_affection >= 0:
        cs "Did you enjoy my little {b}supplementary lesson{/b}?"

        cs "It's a shame we got interrupted."

        cs "There was so much I wanted to show you."

        cs "How about it? You want to take another look at the course material?"

        scene bg 1_cs_event0_2 with dissolve

        menu:
            "Review her material":
                jump chrys_event_1_a

            "Refuse":
                stop music
                jump chrys_event_1_b

    else:

        scene bg 1_cs_event0_3 with dissolve

        cs "That was so mean of you to ignore me in class."

        scene bg 1_cs_event0_4 with dissolve

        cs "Don't you want to play with me?"

        scene bg 1_cs_event0_5 with dissolve

        menu:
            "Play with Chrys":
                $ cs_affection += 1
                jump chrys_event_1_a

            "Refuse":
                jump chrys_event_1_b

label chrys_event_1_a:

    scene bg 1_cs_event0_6 with dissolve

    cs "I knew you were a good boy."

    scene bg 1_cs_event1_1 with dissolve

    "{i}Chrys takes a step forward, pressing her hands against your chest and forcing you to bump into the classroom door behind you.{/i}"

    scene bg 1_cs_event1_2 with dissolve

    cs "Ready for your first lecture, {b}Stud{/b}?"

    scene bg 1_cs_event1_3 with dissolve

    "{i}With confidence, one of Chrys' hands trails its painted fingertips over your sternum, descending along the centerline of your body.{/i}"

    scene bg 1_cs_event1_4 with dissolve

    cs "Has it been a while for you, handsome?"

    cs "I bet it has. I bet you're just aching..."

    scene bg 1_cs_event1_5 with dissolve

    cs "{i}Her hands continues, sliding over your stomach until you feel her palm flush just above your belt.{/i}"

    scene bg 1_cs_event1_6 with dissolve

    cs "Well, don't you worry. Professor Chrys is going to make it all feel better..."

    scene bg 1_cs_event1_7 with dissolve

    pause 0.5

    scene bg 1_cs_event1_7 with vpunch

    "{i}There's a sharp tug on your belt.{/i}"

    scene bg 1_cs_event1_8 with vpunch

    "{i}It happens again.{/i}"

    scene bg 1_cs_event1_9 with dissolve

    "{i}A moment passes as Chrys silently regards the predicament.{/i}"

    scene bg 1_cs_event1_9 with vpunch

    "{i}Her glove is stuck on your belt.{/i}"

    "{i}The hole in the center has caught the buckle.{/i}"

    scene bg 1_cs_event1_10

    p "Do..."

    p "Do you need my help?"

    scene bg 1_cs_event1_11

    cs "Uh-"

    scene bg 1_cs_event1_12

    cs "As if! This is all part of the process, {b}Stud.{/b} You've just never had a girl like me before."

    scene bg 1_cs_event1_13

    cs "Just you wait, I'm going to blow your..."

    scene bg 1_cs_event1_14 with vpunch

    pause 0.5

    scene bg 1_cs_event1_15 with vpunch

    p "Chrys..."

    scene bg 1_cs_event1_16

    cs "If it's gonna be like that..."

    stop music

    play sound "audio/effects/drum_low.ogg"

    scene bg 1_cs_event2_1 with vpunch

    "{i}The air is suddenly forced from your lungs as Chrys manages to free her glove and the energy that had been building up slaps right into your pair of teacher's apples.{/i}"

    cs "[p]!?"

    play sound "audio/effects/bump_tree.ogg"

    scene bg 1_cs_event3_1 with hpunch

    "{i}You collapse onto the ground for the third time this week.{/i}"

    cs "[p]?"

    scene bg 1_cs_event3_2 with dissolve

    cs "Are you okay?"

    cs "I'm sorr-"

    play music "audio/music/loopster_edit.ogg" fadein 2.0

    scene bg 1_cs_event3_3 with dissolve

    cs  "I mean."

    cs "I, I hope you like it rough, {b}Stud{/b}!"

    cs "You'll need to with a girl like me!"

    scene bg 1_cs_event3_4 with dissolve

    cs "Anyway, I bet you've had enough for today! I wouldn't want to wear you out too quickly!"

    cs "Later!"

    scene bg 1_cs_event3_5 with dissolve

    "{i}Not quite running, Chrys nevertheless makes a hasty retreat up the staircase, leaving you like a gasping fish on the cold, wooden floors.{/i}"

    scene bg 1_cs_event3_6 with dissolve

    "{i}You recuperate a few moments later, idly wondering if this is another aspect of being a superhero you'll have to get used to.{/i}"

    "{i}For the moment, however, you need to meet up with {b}Harper{/b} in the {b}library{/b}.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 10

    jump academy_entrance_trans

label chrys_event_1_b:

    scene bg 1_cs_event0_8 with dissolve

    cs "{i}Chrys looks utterly dumbstruck, even confused, by your refusal.{/i}"

    scene bg 1_cs_event0_9 with dissolve

    cs "What-"

    scene bg 1_cs_event0_10 with dissolve

    cs "Oh, I get it. Playing hard to get, huh?"

    cs "Well, we'll see about that."

    scene bg 1_cs_event0_11 with dissolve

    cs "Catch you later, {b}Stud{/b}."

    scene bg 1_cs_event0_12 with dissolve

    "{i}Chrys departs, leaving you scratching your head at what exactly you can expect from an Academy of aspiring superheroes.{/i}"

    p "{i}Harper said to meet up in the library after class, right? I shouldn't keep her waiting.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 10

    jump academy_entrance_trans


label chrys_event_2:
    hide screen calendar
    scene bg 2_chrys_event0_0 with dissolve

    $ cs_value += 1
    $ cs_event_2 = 10

    "{i}Your head hits the pillow and, the next time you open your eyes, it's a bright and early morning.{/i}"
    "{i}You're not sure exactly when you fell asleep. The difference between moonlight and sunlight felt like only a single blink away.{/i}"
    "{i}Absentmindedly, you grope for the snooze button on an alarm that no longer exists, your hand flopping against the wooden frame of your new bed with an uncomfortable {b}thunk.{/b}{/i}"

    p "Good morning to me..."

    "{i}You grumble groggily, throat dry and eager to swing your legs out of the bed, if only to escape the incessant chirping of birds just outside of your window.{/i}"

    scene bg 2_chrys_event1_0 with dissolve

    p "All right, let's see what daring deeds I'll be learning about today."

    stop music

    play sound "audio/effects/body_slam.ogg"

    "{i}{b}THUMP{/b}{/i}"

    p "What-"

    scene bg 2_chrys_event2_1 with dissolve

    play music "audio/music/echoes_of_time.ogg"

    pause 1.0

    scene bg 2_chrys_event3_1 with dissolve

    "{i}The sight of Chrys' head laying silent and motionless on top of your desk is enough to shatter any bleary-eyed morning haze or stiffness.{/i}"
    "{i}Your body feels like it's been dropped into a vat of ice water, liquid frost coursing through your veins as a thousand and one different conclusions swim amidst a torrent of other thoughts in your mind.{/i}"
    "{i}Who did this? Why would they do this? Was there some supervillain known for taking people's heads and leaving them for someone to find? Had that villain discovered where they were? Where you were? Were you next?{/i}"
    "{i}Who else knew about this? Did Harper? Did Missus Powell? Were they still here? Were they still alive?{/i}"
    "{i}What if you were the only one left? You didn't even know how to use your powers? Could you even defend yourself? He could be anywhere! Outside your door, outside your window, under your...{/i}"

    scene bg 2_chrys_event3_2 with dissolve

    stop music fadeout 8.0

    "{i}...bed.{/i}"

    scene bg 2_chrys_event3_3 with dissolve

    p "{i}What. The. {b}Fuuuuuuck.{/b}{/i}"

    scene bg 2_chrys_event3_4 with dissolve

    cs "You should see the look on your face!"

    play music "audio/music/malt_shop_bop_edit.ogg" fadein 4.0

    cs "{i}Chrys looks quite cheerful for someone so recently decapitated. She is struggling to hold in giggles from lungs you can't see and is nearly folding over to hold onto sides that shouldn't be there.{/i}"

    scene bg 2_chrys_event3_5 with dissolve

    cs "Oh, c'mon now. Don't be so sour!"

    cs "Here..."

    scene bg 2_chrys_event3_6 with dissolve

    pause 0.5

    scene bg 2_chrys_event4_1 with dissolve

    cs "Just a little bit more..."

    scene bg 2_chrys_event4_2 with dissolve

    cs "Jeez, how many drawers are in this thing?"

    scene bg 2_chrys_event4_3 with dissolve

    cs "{i}Chrys quietly fumes in her own frustration as whatever ability allowed her to sink into the three-dimensional space of your desk is clearly not releasing her with the same ease.{/i}"

    scene bg 2_chrys_event4_4 with dissolve

    cs "{i}Until something more pressing captures her attention.{/i}"

    scene bg 2_chrys_event4_4_fix with dissolve

    cs "Wait, not again!"

    scene bg 2_chrys_event4_5 with dissolve

    cs "{i}A surprisingly high-pitched yelp of alarm escapes from Chrys as she unceremoniously turns around in her attempt to regain her balance and...{/i}"

    scene bg 2_chrys_event4_6 with dissolve

    cs "{i}...fails with fantastic flair.{/i}"

    play sound "audio/effects/bump_tree.ogg"

    scene bg 2_chrys_event4_7 with vpunch

    cs "Ooooohhh..."

    scene bg 2_chrys_event5_1 with fade

    cs "Son of a gun..."

    cs "{i}She looks more dazed than in actual pain, no lumps or bruises threatening to form anywhere on her head.{/i}"

    "{i}Some people get all the luck when they fall.{/i}"

    scene bg 2_chrys_event5_2 with dissolve

    menu:
        "Are you all right?":

            scene bg 2_chrys_event5_1a with dissolve

            $ cs_affection += 1

            cs "Aw, aren't you sweet to ask."

            cs "I'm okay. I just get a little light headed when my powers start fizzling out."

            scene bg 2_chrys_event5_2a with dissolve

            p "What does {i}fizzling out{/i} mean?"

            scene bg 2_chrys_event5_3a with dissolve

            cs "It gets harder to control the longer I try and use it, and when it gets to be too much it just kind of... well, shorts out?"

            cs "When it does, whatever object I am phasing into separates from me pretty quickly. If I'm really in there, it tosses out me like your desk just did."

            cs "Or, if it's too dense, I get stuck."

            scene bg 2_chrys_event5_4a with dissolve

            cs "Although, I guess my skirt got caught up in one of the drawers."

            scene bg 2_chrys_event5_5a with dissolve

            cs "I guess that makes up for our little interruption in class yesterday, yeah?"

            scene bg 2_chrys_event5_6a with dissolve

            cs "Was it everything you hoped it would be?"

            jump chrys_event_2_A

        "What was all that?!":

            scene bg 2_chrys_event5_1b with dissolve

            cs "Oh, uh, good morning."

            scene bg 2_chrys_event5_2b with dissolve

            cs "How did you like my little wake-up call?"

            scene bg 2_chrys_event5_3b with dissolve

            p "I was already awake!"

            scene bg 2_chrys_event5_4b with dissolve

            cs "Oh, c'mon. Were you? I thought I'd help you skip right passed the coffee and go straight into overdrive this morning!"

            scene bg 2_chrys_event5_5b with dissolve

            cs "It was going so well too until my powers shorted out."

            scene bg 2_chrys_event5_6b with dissolve

            p "Shorted?"

            scene bg 2_chrys_event5_7b with dissolve

            cs "Yeah, if I try and hold it too long, my powers get a little unstable. When it gets to the point that I can't control it, whatever object my phasing into kicks me out."

            scene bg 2_chrys_event5_8b with dissolve

            cs "Although, I see that one of your drawers kept my skirt."

            scene bg 2_chrys_event5_9b with dissolve

            cs "Well, what do you think? Was it everything you hoped it would be yesterday?"

            jump chrys_event_2_A

label chrys_event_2_A:

    scene bg 2_chrys_event5_3 with dissolve

    cs "Maybe we should skip today and-"

    scene bg 2_chrys_event5_4 with dissolve

    ve "{b}Chrys. Queen Unbreakable would like to know how late you intend on being for our lecture in the gymnasium.{/b}"

    scene bg 2_chrys_event5_5 with dissolve

    cs "What? She told me to wake up [p]!"

    scene bg 2_chrys_event5_6 with dissolve

    ve "{b}That was fifteen minutes ago.{/b}"

    scene bg 2_chrys_event5_7 with dissolve

    cs "Okay, I'm going!"

    scene bg 2_chrys_event5_8 with dissolve

    cs "Sorry, Stud. Looks like this is one possibility we'll have to explore later."

    scene bg 2_chrys_event5_9 with dissolve

    pause 0.5

    scene bg 2_chrys_event6_1 with fade

    cs "{i}Well, this was a fun way to spend the morning.{/i}"

    cs "{i}We will have to try it again sometime soon.{/i}"

    scene bg 2_chrys_event6_2 with dissolve

    pause 0.5

    scene bg 2_chrys_event6_3 with dissolve

    pause 0.5

    scene bg 2_chrys_event6_4 with dissolve

    cs "I'll come back for the skirt later, too."

    scene bg 2_chrys_event6_5 with dissolve

    cs "I know how to let myself in."

    scene bg 2_chrys_event6_6 with dissolve

    stop music fadeout 2.0

    pause 0.5

    scene map bedroom_protagonist_1 with fade

    play music "audio/music/on_my_way_edit.ogg" fadein 8.0

    jump navigation_bedroom_protagonist

label chrys_event_3:
    hide screen calendar
    $ timeofday += 1
    $ cs_value += 1
    $ cs_event_3 = 10

    scene bg 3_cs_event0_1 with fade

    stop music fadeout 4.0

    "Muffled Voice" "Now how's a girl 'supose to make a decent bowl of grits without any butter?"

    p "Huh?"

    play music "audio/music/loopster_edit.ogg" fadein 2.0

    scene bg 3_cs_event1_1 with fade

    cs "This kitchen is just a hot mess..."

    cs "...there wasn't even cilantro in the cabinets..."

    cs "...forget the grits, maybe I can bake a..."

    cs "...but there's no cinnamon for pumpkin bread?!"

    cs "If it were up to me, I'd have half a mind to-"

    scene bg 3_cs_event1_2 with dissolve

    pause 1.0

    play sound "audio/effects/fridge_close.ogg"

    scene bg 3_cs_event2_1 with hpunch

    cs "[p]!"

    cs "I didn't know you were an early riser. Hah."

    scene bg 3_cs_event2_2 with dissolve

    cs "Hah... Hahaha..."

    scene bg 3_cs_event2_3 with dissolve

    pause 0.5

    scene bg 3_cs_event3_1 with fade

    cs "So, uh, you hungry?"

    scene bg 3_cs_event3_2 with dissolve

    cs "I think I we've got some pizza rolls around here somewhere."

    scene bg 3_cs_event3_3 with dissolve

    cs "Anything that can be done in a microwave is good with me!"

    scene bg 3_cs_event3_4 with dissolve

    menu:
        "Hell, I love pizza rolls!":

            scene bg 3a_cs_event3_1 with dissolve

            cs "R-right?"

            scene bg 3a_cs_event3_2 with dissolve

            cs "Good old pizza rolls..."

            scene bg 3a_cs_event3_2b with dissolve

            cs "...with their dry..."

            cs "...butterless..."

            scene bg 3a_cs_event3_3 with dissolve

            pause 0.5

            scene bg 3a_cs_event3_4 with dissolve

            cs "So, I hear that you and Harper are real good study buddies now!"

            cs "What's the scoop?"

            scene bg 3a_cs_event3_5 with dissolve

            cs "Did you two cross first base yet?"

            scene bg 3a_cs_event3_6 with dissolve

            cs "Second?"

            scene bg 3a_cs_event3_7 with dissolve

            cs "For a girl that talks about you all the time, she never gives me any details!"

            scene bg 3a_cs_event3_8 with dissolve

            cs "I'm starting to get a little jealous..."

            scene bg 3a_cs_event3_8b with dissolve

            menu:
                "I can make time for both of you.":

                    $ cs_affection += 1

                    scene bg 3a_cs_event3_9 with dissolve

                    cs "Oh yeah?"

                    scene bg 3a_cs_event3_10 with dissolve

                    cs "Well, if you can handle both of us, {b}Stud{/b}, then I don't see why not."

                    scene bg 3a_cs_event3_11 with dissolve

                    pause 0.5

                    scene bg 3a_cs_event3_12 with dissolve

                    pause 0.5

                    jump chrys_event_3_a

                "It's nothing serious.":

                    scene bg 3a_cs_event3_13 with dissolve

                    cs "Oh really?"

                    scene bg 3a_cs_event3_14 with dissolve

                    cs "You might want to tell her that, big boy."

                    scene bg 3a_cs_event3_15 with dissolve

                    cs "Or are you just saying that to make me feel better?"

                    scene bg 3a_cs_event3_16 with dissolve

                    cs "Don't worry. I love a bit of competition."

                    cs "Especially when we can {i}all{/i} win in the end."

                    jump chrys_event_3_a

        "Then what was that I heard about cilantro?":
            scene bg 3b_cs_event3_1

            cs "Cilantro?!"

            cs "You heard-"

            scene bg 3b_cs_event3_2 with dissolve

            cs "Well..."

            cs "I mean, I guess you {i}misheard{/i}."

            scene bg 3b_cs_event3_3 with dissolve

            cs "I was, uh, uh..."

            cs "Talking about how {i}silly{/i} all of these weird ingredients were."

            scene bg 3b_cs_event3_4 with dissolve

            cs "Yeah!"

            cs "{i}Silly{/i} and {i}cilantro{/i}, they sound pretty similar, don't you think?"

            cs "Me talking about seasonings, sheesh."

            scene bg 3b_cs_event3_5 with dissolve

            cs "Could you imagine?"

            cs "I mean, cooking and baking is for housewives like Riley."

            cs "Frilly aprons and such."

            scene bg 3b_cs_event3_6 with dissolve

            cs "Seriously, could you imagine me in one of those getups?"

            scene bg 3b_cs_event3_7 with dissolve

            menu:
                "Not unless the apron came in black":

                    scene bg 3b_cs_event3_8 with dissolve

                    cs "Y-yeah!"

                    $ cs_affection += 1

                    jump chrys_event_3_a

                "Pretty easily, actually":

                    scene bg 3b_cs_event3_9 with dissolve

                    $ cs_affection += 1

                    cs "S-stop kidding around."

                    pause 0.5

                    scene bg 3b_cs_event3_10 with dissolve

                    pause 0.5

                    jump chrys_event_3_a

label chrys_event_3_a:

    scene bg 3c_cs_event3_1 with dissolve

    cs "Oh, hey!"

    scene bg 3c_cs_event3_2 with dissolve

    cs "Did you hear that Missus P. is going to lend us one of her cars?"

    cs "I eaves-"

    scene bg 3c_cs_event3_3 with dissolve

    cs "I {b}overheard{/b} her talking to Harper about it the other night."

    scene bg 3c_cs_event3_4 with dissolve

    cs "Isn't that great?! I wonder what kind of car it will be. I hope it can handle the trip up here."

    cs "At least better than the last one."

    cs "And we'll finally be able to go into the city again!"

    cs "I know you haven't been cooped up here as long as we have, but let me tell you: there are just some things girls need to buy in the city."

    scene bg 3c_cs_event3_5

    cs "Unmentionable things, you know."

    scene bg 3c_cs_event3_6

    cs "We can also finally hit the movies, the clothing stores, and oh!"

    scene bg 3c_cs_event3_7

    cs "I don't have to keep borrowing make up from Harper when I run out!"

    scene bg 3c_cs_event3_8

    cs "Not that I have lately. She's turning into a total miser."

    scene bg 3c_cs_event3_9

    cs "So anyway, how about you and me hit the town when it gets here?"

    scene bg 3c_cs_event3_10

    cs "I'll make it worth your while."

    scene bg 3_cs_event4_1 with dissolve

    cs "Anyway, I'd better start heading back to my room."

    cs "I've still got some homew-"

    scene bg 3_cs_event4_2

    cs "Tattoos! I'm thinking about getting some new tattoos."

    cs "On me."

    scene bg 3_cs_event4_3 with dissolve

    cs "Play your cards right, and I'll let you have a preview of where they're going to be some day."

    scene bg 3_cs_event4_4 with dissolve

    stop music fadeout 2.0

    cs "Later, Stud!"

    play music "audio/music/on_my_way_edit.ogg" fadein 2.0

    jump academy_kitchen_trans

label chrys_event_4:
    hide screen calendar
    $ cs_event_4 = 10
    $ cs_value += 1

    scene bg 4_cs_event0_1 with dissolve

    cs "Come on... Come on!"

    cs "Just a few more seconds..."

    cs "Why couldn't we just do squats like a normal gym?"

    scene bg 4_cs_event0_2 with dissolve

    cs "Just-"

    cs "Oh, [p]!"

    cs "Great timing. Just a second."

    scene bg 4_cs_event0_3 with dissolve

    pause 0.5

    scene bg 4_cs_event1_1 with fade

    p "I didn't realize that you worked out in the mornings."

    scene bg 4_cs_event1_2 with dissolve

    cs "Yup! Sometimes. It makes it easier to get it done when the other girls aren't hogging all of the floor space."

    scene bg 4_cs_event1_3 with dissolve

    cs "Although, it does make the complex stretches more difficult to pull off by myself."

    scene bg 4_cs_event1_4 with dissolve

    cs "Which is why I'm glad you're here!"

    cs "With the help of a big strong, stud like you, I should be able to hit that routine Valentina gave me in no time."

    scene bg 4_cs_event1_5 with dissolve

    cs "Unless you don't want to stretch me out...?"

    scene bg 4_cs_event1_6 with dissolve

    pause 0.5

    scene bg 4_cs_event1_7 with dissolve

    pause 0.5

    scene bg 4_cs_event1_8 with dissolve

    cs "Come on. Let me show you where you can put your hands."

    scene bg 4_cs_event2_1 with fade

    cs "I already got my quads when you walked in, so right now I really want to get my hamstrings and my back."

    cs "All I need you to do is grab my ankles."

    scene bg 4_cs_event2_3 with dissolve

    cs "It'll be fun!"

    scene bg 4_cs_event2_2 with dissolve

    cs "And don't pretend you haven't thought about it before..."

    cs "...or I'm going to feel insulted."

    scene bg 4_cs_event2_4 with dissolve

    cs "Here we go."

    cs "Now let's take this slowly."

    scene bg 4_cs_event2_5 with dissolve

    cs "I'm not like Valentina where I can turn into a pretzel at the drop of a hat."

    cs "I've known a lot of girls that can put their feet behind their heads."

    cs "But I swear that Valentina can do all of that right in the middle of a handstand."

    scene bg 4_cs_event2_6 with dissolve

    cs "All right, now just help me ease into it."

    cs "Push my legs up a bit."

    scene bg 4_cs_event2_7 with dissolve

    cs "Yeah, like that."

    scene bg 4_cs_event2_8 with dissolve

    cs "{i}Chrys relaxes into the stretch, letting out the smallest of satisfied moans.{/i}"

    cs "{i}You can see a faint shiver work its way up her spine.{/i}"

    scene bg 4_cs_event2_8b with dissolve

    pause 0.5

    scene bg 4_cs_event2_9 with dissolve

    cs "Just like that~"

    cs "It's so much nicer having a boy do it."

    scene bg 4_cs_event2_10 with dissolve

    cs "Okay, now just go a little bit further for me."

    cs "Lean into it nice and slow."

    scene bg 4_cs_event3_1 with dissolve

    cs "{i}Chrys' legs tremble in your hands, her breathing becoming sharp all at once before she relaxes into your grip once again.{/i}"

    scene bg 4_cs_event3_2 with dissolve

    cs "This pose does wonders for my back, too."

    cs "I may not have a pair of cantaloupes strapped to my chest like Harper or Valentina."

    cs "But that doesn't mean these girls don't give me trouble from time to time."

    scene bg 4_cs_event3_3 with dissolve

    cs "Jeez, like my freshman year at college."

    cs "I tripped on a desk leg, phased straight through the surface, and landed on the carpet completely intact..."

    cs "...except for my bra, which shot out and smacked the professor in the face."

    scene bg 4_cs_event3_4 with dissolve

    cs "They suspended me for {i}disrupting the class{/i}. Can you believe that?"

    cs "That one moment was the single most exciting thing to happen in that room all year."

    cs "I mean, honestly, who listens to lectures on physics?"

    cs "Stuff falls down. How much harder can it be."

    scene bg 4_cs_event3_5 with dissolve

    cs "All right. I think I'm ready for another push. Just take it easy on me, Stud."

    cs "Wouldn't want to wear me out before we get to the main event."

    scene bg 4_cs_event3_6 with dissolve

    pause 0.5

    scene bg 4_cs_event3_7 with dissolve

    cs "And..."

    scene bg 4_cs_event4_1 with dissolve

    cs "Son of a gun..."

    cs "Okay."

    cs "This is about as far as I usually go."

    scene bg 4_cs_event4_2 with dissolve

    cs "Just give me a minute to catch my breath."

    scene bg 4_cs_event4_3 with dissolve

    cs "Jeez."

    scene bg 4_cs_event4_4 with dissolve

    cs "It is a really good stretch, though."

    cs "It's like having your back fixed, but all the way down to your legs."

    cs "Now we just need to hold this for a bit."

    scene bg 4_cs_event4_5 with dissolve

    pause 0.5

    scene bg 4_cs_event4_6 with dissolve

    cs "So, how are you getting along with the others?"

    cs "The girls and I have known each other for a while, and I get along with most of them just fine."

    cs "How about you? Are you having some luck?"

    scene bg 4_cs_event4_7 with dissolve

    cs "Oh! Wait, I've got it."

    cs "Ask me and I can give you some pointers about them."

    cs "It'll help pass the time while you've got me halfway through a wrestling pin."

    scene bg 4_cs_event4_8 with dissolve

    $ chrys_question2_1 = True
    $ chrys_question2_2 = True
    $ chrys_question2_3 = True

    jump chrys_questions_4

label chrys_questions_4:
    if (chrys_question2_1 == False and chrys_question2_2  == False and chrys_question2_3  == False):
        jump chrys_event_4_a
    else:
        scene bg 4_cs_event4_8
        menu:
            "Ask about Harper." if chrys_question2_1 == True:

                scene bg 4_cs_event4_9 with dissolve

                cs "You know, it's been kind of weird seeing Harper lately."

                cs "She's usually so, uh, I guess..."

                cs "...lazy?"

                cs "I know what that sounds like coming from me."

                cs "But seriously! She's like a cram master, but I've never seen her seriously study until recently."

                cs "I wonder whose fault that is."

                $ chrys_question2_1 = False

                scene bg 4_cs_event4_10 with dissolve

                pause 0.5

                jump chrys_questions_4

            "Ask about Valentina." if chrys_question2_2 == True:

                scene bg 4_cs_event4_11

                cs "Valentina is..."

                scene bg 4_cs_event4_12 with dissolve

                cs "Well..."

                cs "She's a little hard to read sometimes."

                scene bg 4_cs_event4_13 with dissolve

                cs "I only really see her when she's training for..."

                cs "...something."

                cs "But she's always training! I don't know what her goal is, exactly, but I doubt it's a marathon."

                $ chrys_question2_2 = False

                jump chrys_questions_4

            "Ask about Riley." if chrys_question2_3 == True:

                scene bg 4_cs_event4_14

                cs "Housewife!"

                cs "I would want to say more, but I hardly see her anymore."

                cs "She's always back in the city doing this or that with her hubby."

                scene bg 4_cs_event4_15 with dissolve

                cs "I'm not even sure how she's attending. Missus P. gives her a pass, I guess."

                cs "She can do the work, but I really don't get why she's still around."

                scene bg 4_cs_event4_16 with dissolve

                cs "I mean, if all she wanted to do is cook and clean all the time, then why is she here?"

                $ chrys_question2_3 = False

                jump chrys_questions_4

label chrys_event_4_a:

    scene bg 4_cs_event4_17 with dissolve

    cs "Hey..."

    scene bg 4_cs_event4_18 with dissolve

    cs "Don't forget about me, though."

    cs "{i}Both her expression and her tone turn into an exaggerated pout.{/i}"

    cs "I bet you think that everything you need to know about me is said by the choker I'm wearing."

    scene bg 4_cs_event4_19 with dissolve

    cs "Well, I'll have you know, I'm a woman of substance and depth."

    scene bg 4_cs_event4_20 with dissolve

    cs "So much depth in fact..."

    scene bg 4_cs_event4_21 with dissolve

    cs "{i}Chrys slides a hand over your stomach, her soft fingertips traveling over the fabric of your shirt before trailing down to just below your vision.{/i}"

    cs "{i}She {b}leans up{/b} to-{/i}"

    scene bg 4_cs_event4_22 with vpunch

    cs "Wait! Let go!"

    scene bg 4_cs_event5_1 with fade

    cs "Ow, ow, ow, ow, ow, ow, ow..."

    menu:
        "Are you okay?":

            scene bg 4_cs_event5_2 with dissolve

            cs "I'm good!"

            cs "Totally good."

            cs "I just - uh - wanted tooo..."

            scene bg 4_cs_event5_2b with dissolve

            pause 0.5

            scene bg 4_cs_event5_3

            cs "Switch into my next pose!"

            cs "Yep!"

            cs "Still fine..."

            scene bg 4_cs_event5_4 with dissolve

            cs "It's important to stretch every part of the leg, you know."

            jump chrys_event_4_b

        "Did you pull a muscle?":

            scene bg 4_cs_event5_5 with dissolve

            cs "What? No..."

            cs "That would be so lame..."

            cs "To pull a muscle right when it was getting good..."

            scene bg 4_cs_event5_6 with dissolve

            cs "I just, well, I figured you were getting a little too eager!"

            cs "Yeah!"

            scene bg 4_cs_event5_7 with dissolve

            cs "Can't have you wound up too tight."

            scene bg 4_cs_event5_8 with dissolve

            cs "Way too tight..."

            jump chrys_event_4_b

label chrys_event_4_b:

    scene bg 4_cs_event5_9 with dissolve

    cs "Well, anyway, I'll be here for a while doing some really boring stretches."

    cs "Like, the most boring ones. I won't need help for those."

    cs "So, I'll see you around?"

    scene bg 4_cs_event5_10 with dissolve

    cs "Just get ready for some more intense exercise next time, Stud!"

    scene bg 4_cs_event5_11 with dissolve

    pause 0.5

    scene bg 4_cs_event5_12 with dissolve

    pause 0.5

    $ timeofday += 1

    jump academy_entrance_trans

label chrys_event_5:
    hide screen calendar
    $ cs_event_5 = 10
    $ cs_value += 1

    scene map academy_bathroom with fade

    stop music fadeout 2.0

    cs "Huuuurrrrghhhh!"

    p "Huh?"

    scene bg 5_cs_event0_1 with fade

    play music "audio/music/loopster_edit.ogg" fadein 2.0

    cs "Grrrrrrhhhhh! Come on!"

    cs "Stupid wall!"

    p "Chrys?"

    scene bg 5_cs_event0_2

    cs "[p]!"

    cs "Uh, hi..."

    menu:

        "Are you okay?":

            cs "Yeah, I'm all right!"

            $ cs_affection += 1

            cs "I'm just a little stuck, is all. The wall was a little too dense to phase through."

            cs "I'm kind of in the middle, so my powers aren't forcing me out either side."

            cs "Do you think you could try and pull me out?"
            menu:

                "Agree to help her.":

                    $ cs_event_5_help = 10

                    jump chrys_event_5_a

                "Walk Away.":

                    scene bg 5_cs_event0_4 with dissolve

                    cs "[p]?"

                    cs "Hello?"

                    cs "...Anybody?"

                    play music "audio/music/on_my_way_edit.ogg" fadein 5.0

                    jump academy_bedroom_hallway_trans

        "How did this happen?":

            cs "Well, I was trying to phase through to the other side, but it turns out there was more than a few inches of insulation and wooden beams here."

            cs "It's like, two feet worth of concrete!"

            cs "Missus P. must have known I would try to get in here..."

            cs "Anyway, do you think you could help me get out of here?"

            menu:
                "Agree to help her.":

                    jump chrys_event_5_a

                "Walk Away.":

                    scene bg 5_cs_event0_4 with dissolve

                    cs "[p]?"

                    cs "Hello?"

                    cs "...Anybody?"

                    play music "audio/music/on_my_way_edit.ogg" fadein 5.0

                    jump academy_bedroom_hallway_trans

label chrys_event_5_a:

    scene bg 5_cs_event0_5

    cs "Yes!"

    scene bg 5_cs_event0_3

    cs "Oh, thank you, thank you, thank you, thank you!"

    cs "It would take all morning to get out of this thing on my own."

    cs "I should have known that Missus P. would make this part of the wall really thick so I couldn't phase through."

    cs "But I couldn't help it! I just had to know what she was working on back there!"

    p "Why didn't you try the door?"

    cs "Because it was locked!"

    scene bg 5_cs_event0_6 with dissolve

    "{i}A moment of silence falls over the bathroom.{/i}"

    scene bg 5_cs_event0_7 with dissolve

    cs "W-well, she would have cameras watching that way! Probably!"

    cs "Can't have cameras in the walls!"

    cs "I think..."

    cs "Anyway, get over here and help pull me out!"

    scene bg 5_cs_event1_1 with fade

    cs "Okay, so just grab my hips."

    scene bg 5_cs_event1_2 with dissolve

    cs "Whoa, you've got a really firm grip."

    "..."

    "... ..."

    "... ... ..."

    p "Chrys?"

    cs "Oh! Sorry, just got a little - uh - distracted."

    cs "I'll count down from three, and just give me a pull when I reached zero."

    cs "Ready?"

    cs "Three..."

    cs "Two..."

    scene bg 5_cs_event1_3 with dissolve

    cs "{i}Chrys wiggles lightly within your grip.{/i}"

    cs "...two..."

    p "Chrys."

    cs "One!"

    cs "Zero!"

    scene bg 5_cs_event1_4 with dissolve

    cs "Hhhhrrrr!"

    cs "Come on!"

    scene bg 5_cs_event1_5 with dissolve

    cs "Yes!"

    cs "Use those big, sexy muscles!"

    cs "Almost there!"

    scene bg 5_cs_event1_6 with dissolve

    cs "Just a bit more!"

    cs "Grab me!"

    cs "Pull my hair!"

    p "What?"

    p "Your head isn't even-"

    cs "Just keep it up!"

    scene bg 5_cs_event1_7 with dissolve

    cs "Right there!"

    "{i}You can start feeling her waist pushing into your hips, as well as your-{/i}"

    cs "Don't stop now! Give it a good yank and-"

    play sound "audio/effects/bump_tree.ogg"

    scene bg 5_cs_event2_1 with vpunch

    cs "Uuffhhh!"

    cs "Are you okay, [p]?"

    scene bg 5_cs_event2_2 with dissolve

    cs "[p]?"

    scene bg 5_cs_event3_1 with dissolve

    cs "Hey! You did it!"

    scene bg 5_cs_event3_2 with dissolve

    cs "{i}She gives you a sultry smile.{/i}"

    scene bg 5_cs_event3_3 with dissolve

    cs "You know, such a {b}brave{/b} and {b}heroic{/b} act deserves to be rewarded..."

    scene bg 5_cs_event4_1 with dissolve

    cs "{i}Chrys swings around over your waist, and you can feel her skirt and other unmentionables brushing over your loins as she does.{/i}"

    scene bg 5_cs_event4_2 with dissolve

    cs "...and I can think of one reward I've just been dying to give you."

    cs "Do you need a little hint?"

    cs "Or maybe a big hint? Because I can tell you're giving me a very {b}big{/b} hint right now."

    scene bg 5_cs_event4_3 with dissolve

    cs "How about it, {b}Stud{/b}?"

    scene bg 5_cs_event4_4 with dissolve

    cs "Think you can finally handle it?"

    scene bg 5_cs_event4_5 with dissolve

    cs "Because I think-"

    scene bg 5_cs_event4_6 with dissolve

    pause 0.5

    scene bg 5_cs_event4_7 with dissolve

    cs "Aw, nuts."

    scene bg 5_cs_event4_8 with dissolve

    cs "-I mean, I think that, uh... that you're just about there! Save up a little more for me, will ya?"

    cs "Yep! That reward is just around the corner. Just around."

    cs "Hahh..."

    cs "Hahh..."

    scene bg 5_cs_event4_9 with dissolve

    cs "Whoa!"

    scene bg 5_cs_event4_10 with dissolve

    cs "Eee-"

    scene bg 5_cs_event4_11 with dissolve

    "{i}The sensation of Chrys phasing through you, the bathroom floor, and likely into the gymnasium below is a difficult thing to describe.{/i}"

    "{i}On one hand, there wasn't any {b}friction{/b}, but on the other hand there was the slightest tingling in all the places she disappeared through after she left.{/i}"

    p "...I should probably check up on her."

    scene bg 5_cs_event4_11 with vpunch

    "Muffled Voice" "I'm okay!"

    p "..."

    p "...right."

    $ timeofday += 1
    $ cs_affection += 1

    play music "audio/music/on_my_way_edit.ogg" fadein 5.0

    jump academy_bathroom_trans

label chrys_event_6:
    hide screen calendar

    $ cs_event_6 = 10
    $ cs_value += 1

    $ timeofday += 1

    scene black with dissolve

    "{i}Thump. Thump. Thump. Thump.{/i}"

    stop music fadeout 5.0

    scene bg 6_cs_event0_1 with dissolve

    p "Huh- what?"

    play sound "audio/effects/door_knock.ogg"

    "{i}Thump. Thump. Thump. Thump.{/i}"

    p "What time is it - Jeez."

    scene bg 6_cs_event1_1 with dissolve

    play sound "audio/effects/door_knock.ogg"

    "{i}Thump. Thump. Thump. Thump.{/i}"

    p "All right. All right. I'm getting up. Give me a second."

    scene bg 6_cs_event2_1 with dissolve

    play sound "audio/effects/door_knock.ogg"

    "{i}Thump. Thump. Thump. Thump.{/i}"

    p "Okay!"

    scene bg 6_cs_event3_1 with dissolve

    p "Just hold-"

    scene bg 6_cs_event3_2 with dissolve

    p "-on..."

    scene bg 6_cs_event4_1 with hpunch

    play music "audio/music/funk_edit.ogg"

    p "Chrys?!"

    scene bg 6_cs_event5_1 with dissolve

    cs "That's right!"

    scene bg 6_cs_event5_2

    cs "Whoa-"

    play sound "audio/effects/body_drop.ogg"

    scene bg 6_cs_event5_3 with vpunch

    cs "Ooof!"

    p "..."

    p "Chrys?"

    scene bg 6_cs_event6_1 with dissolve

    cs "{i}Recovering quickly from her sudden entrance...{/i}"

    cs "You-"

    scene bg 6_cs_event7_1 with dissolve

    cs "You!"

    scene bg 6_cs_event7_2 with dissolve

    cs "{b}You!{/b}"

    scene bg 6_cs_event7_3 with dissolve

    p "Chrys?"

    scene bg 6_cs_event7_4 with hpunch

    cs "{b}You RAW DOGGED my best friend!{/b}"

    scene bg 6_cs_event7_5

    cs "I can't believe you!"

    scene bg 6_cs_event7_6 with dissolve

    p "How did-"

    scene bg 6_cs_event7_7 with hpunch

    cs "{b}She told me!{/b}"

    scene bg 6_cs_event7_8 with dissolve

    cs "We talk about everything!"

    cs "Like about how nice your arms are, or how cool your hair is, or how good your palms feel!"

    scene bg 6_cs_event7_9 with dissolve

    p "Uh-"

    scene bg 6_cs_event7_10

    cs "And how big your {b}dick{/b} is!"

    cs "And in the library?! You did it in the library?!"

    cs "That's, like, ten feet away from public sex!"

    scene bg 6_cs_event7_11 with dissolve

    p "I'm not sure that's how-"

    scene bg 6_cs_event7_12 with dissolve

    cs "I can't believe you would do this to me!"

    scene bg 6_cs_event7_13 with dissolve

    menu:
        "Attempt to apologize":

            p "Look, Chrys, I'm sorry that-"

            jump chrys_event_6_a

        "You've done nothing wrong":

            p "Listen, Harper and I are free to-"

            jump chrys_event_6_a

label chrys_event_6_a:

    scene bg 6_cs_event7_14 with dissolve

    stop music fadeout 10.0

    cs "You haven't even let me touch it yet!"

    scene bg 6_cs_event7_15 with dissolve

    p "Chrys- Wait, what?"

    scene bg 6_cs_event7_16 with dissolve

    cs "I've been flirting with you {b}nonstop{/b} since you got here, and {b}Harper{/b} gets first dibs?!"

    scene bg 6_cs_event7_17 with dissolve

    cs "Okay, so maybe a {i}few{/i} times something happened, and I needed to... do... something..."

    cs "Like that time I phased through the floor..."

    cs "Or that {i}alleged{/i} muscle cramp..."

    scene bg 6_cs_event7_18

    cs "B-but those were definitely in the minority!"

    scene bg 6_cs_event7_19

    cs "And..."

    scene bg 6_cs_event7_19b with dissolve

    pause 0.5

    scene bg 6_cs_event7_20

    cs "And I wanna touch it too!"

    scene bg 6_cs_event7_21 with dissolve

    menu:

        "Allow her to touch it[smaff1]":

            play music "audio/music/your_call.ogg" fadein 30.0

            scene bg 6b_cs_event7_1

            $ cs_affection += 1

            cs "Really?!"

            scene bg 6b_cs_event7_2 with dissolve

            cs "C'mere!"

            scene bg 6b_cs_event8_1 with dissolve

            "{i}Chrys rushes into your chest, pulling you into a hug that has her wiggling against you as her hands...{/i}"

            "{i}...well...{/i}"

            scene bg 6b_cs_event8_2 with dissolve

            "{i}...as they slip from your waist, each thumb hooking into your belt which she begins to undo with impatient excitement.{/i}"

            play sound "audio/effects/clothes_off.ogg"

            scene bg 6b_cs_event8_3 with dissolve

            cs "Gods, I can't wait to see what it looks like."

            cs "The way Harper goes on and on about it..."

            cs "You'd think it was the first dick she'd ever seen."

            scene bg 6b_cs_event8_4 with dissolve

            cs "Come to think of it, maybe it was..."

            scene bg 6b_cs_event8_5 with dissolve

            cs "But enough about her, come on, {b}Stud.{/b}"

            cs "What's my prize?"

            cs "A trip to a tropical paradise?"

            cs "A year's supply of body lotion?"

            cs "A nice, fat, big, fucking-"

            scene bg 6b_cs_event9_1 with dissolve

            cs "-{b}cock{/b}."

            scene bg 6b_cs_event9_2 with dissolve

            cs "Just look at the size of this thing..."

            cs "...it feels so heavy, too."

            scene bg 6b_cs_event9_3 with dissolve

            cs "You don't mind if I play with it for a while, do you {b}Stud{/b}?"

            cs "I've been thinking about it all night."

            jump chrys_event_6_d


        "Make her ask nicely[smobe]":

            play music "audio/music/your_call.ogg" fadein 30.0

            scene bg 6c_cs_event7_1

            $ cs_obedience += 1

            cs "Huh?"

            scene bg 6c_cs_event7_2 with dissolve

            cs "Uh, hang on. Let me think."

            cs "Ask nicely..."

            scene bg 6c_cs_event7_3 with dissolve

            cs "I don't suppose {i}pretty please{/i} will cut it? Not for a stud like you."

            cs "Oh! I've got it!"

            scene bg 6c_cs_event8_1 with fade

            cs "How about this?"

            scene bg 6c_cs_event8_2 with dissolve

            cs "Come on, every guy is into at least a little puppy play!"

            scene bg 6c_cs_event8_2b with dissolve

            p "{i}Where is she getting this from?{/i}"

            scene bg 6c_cs_event8_3 with dissolve

            cs "And this puppy wants her bone!"

            scene bg 6c_cs_event8_4 with dissolve

            cs "Woof! Woof!"

            scene bg 6c_cs_event8_5 with dissolve

            cs "{i}Her eyes light up as you start tugging down the hem of your jeans.{/i}"

            p "{i}...there's going to be consequences for this, I can tell.{/i}"

            p "{i}Probably for my sleep schedule.{/i}"

            play sound "audio/effects/clothes_off.ogg"

            scene bg 6c_cs_event9_1 with Fade(0.5, 0.5, 0.5)

            cs "Woof- Whoa!"

            scene bg 6c_cs_event9_2 with dissolve

            cs "Look at the size of this thing!"

            cs "It's huge!"

            scene bg 6c_cs_event9_3 with dissolve

            cs "And I can run my hands all over it now, right? Is that okay, {b}Stud{/b}? This has been on my mind all night..."

            jump chrys_event_6_d

label chrys_event_6_d:

    if _in_replay:
        jump Rep_End

    scene bg 6_cs_event10_1 with fade

    cs "What a beast."

    scene bg 6_cs_event10_2 with dissolve

    cs "I can't even wrap my hand around the head."

    cs "Unreal."

    scene bg 6_cs_event10_3 with dissolve

    cs "I hope you don't mind that I'm stroking your ego a bit, [p]."

    cs "I just can't get enough."

    scene bg 6_cs_event10_4 with dissolve

    cs "Or maybe you're just waiting for me to stroke something else?"

    show chrys_animation6_1

    "{i}Chrys isn't shy at all about grabbing hold of your manhood first thing in the morning.{/i}"

    "{i}It's not how you imagined waking up, and her transition from pouting to playful has you wondering if you're dreaming.{/i}"

    "{i}It's too early to tell. You haven't even had your [favoriteDrink] yet.{/i}"

    window hide

    pause

    window auto

    show chrys_animation6_2

    "{i}If there's one thing you can say about Chrys, it's that she isn't lacking for enthusiasm.{/i}"

    "{i}Ambushing you before breakfast has definitely impacted your stamina, and after a few minutes you start to feel...{/i}"

    window hide

    pause

    window auto

    scene bg 6_cs_event10_14 with dissolve

    cs "I can feel this monster getting restless!"

    scene bg 6_cs_event10_15 with dissolve

    cs "Does that mean you're about to-"

    scene bg 6_cs_event10_16 with vpunch

    pause 0.5

    scene bg 6_cs_event10_17 with fade

    pause 0.5

    scene bg 6_cs_event10_18 with fade

    cs "Whoa..."

    cs "I guess that answers that question."

    cs "This thing is a real firehose."

    scene bg 6_cs_event10_19 with dissolve

    cs "{i}Chrys' eyes dart about the room for a few moments, her initial gusto having diminished after receiving what she wanted and then some.{/i}"

    scene bg 6_cs_event10_20 with dissolve

    cs "Oh! I guess I should let go of your dick now."

    scene bg 6_cs_event10_21 with dissolve

    stop music fadeout 5.0

    cs "What a shot..."

    scene bg 6_cs_event10_22 with dissolve

    cs "I hope that was as good for you as it was for me, {b}Stud.{/b}"

    cs "I'm going to go wash this off with a spoon."

    cs "And maybe next time you'll get to feel more than just my hands."

    scene bg 6_cs_event10_23 with dissolve

    cs "Let's call it a date?"

    scene map bedroom_protagonist_1 with fade

    pause 0.5

    play music "audio/music/on_my_way_edit.ogg" fadein 2.0

    jump navigation_bedroom_protagonist

label chrys_event_7:
    hide screen calendar

    $ cs_event_7 = 10
    $ cs_value += 1
    $ timeofday += 1

    scene bg 7_cs_event0_1 with fade

    "{i}The sound of a pen furiously scribbling over a piece of notebook paper reaches your ears before you take your first step into the library.{/i}"

    cs "So, I can cover all eight points of the short answer topic with this opening paragraph..."

    cs "...I should drop one, maybe two sentences."

    scene bg 7_cs_event1_1 with fade

    cs "I can get half credit that way-"

    scene bg 7_cs_event1_2 with dissolve

    pause 0.5

    scene bg 7_cs_event2_1 with fade

    cs "[p]!"

    scene bg 7_cs_event2_2 with dissolve

    pause 0.5

    scene bg 7_cs_event2_3 with dissolve

    cs "I was just, uh..."

    scene bg 7_cs_event2_4 with dissolve

    cs "...uh..."

    scene bg 7_cs_event2_5 with dissolve

    cs "H-hey! You've been getting tutored by Harper, right?"

    cs "I bet you're a natural at this!"

    scene bg 7_cs_event2_6 with dissolve

    cs "I, you know, I'm struggling so hard here by myself. How about you show me a thing or two?"

    cs "Sound good?"

    cs "C'mon, grab a chair."

    scene bg 7_cs_event3_1 with dissolve

    cs "So, where are you and Harper at?"

    cs "City laws? Ethics? Metahuman abilities?"

    scene bg 7_cs_event3_2 with dissolve

    cs "Human anatomy?"

    scene bg 7_cs_event3_3 with dissolve

    menu:

        "We try to stay on the course material":

            scene bg 7_cs_event3_4 with dissolve

            cs "Uh huh, sure you two do."

            cs "I bet the two of you push way more than just pencils when you're down here."

            jump chrys_event_7_a

        "We cover a little bit of everything":

            scene bg 7_cs_event3_5 with dissolve

            cs "Oh, well then maybe I should start coming by!"

            scene bg 7_cs_event3_6 with dissolve

            cs "I've got a problem that I just know you, me, and a desk can solve."

            jump chrys_event_7_a

label chrys_event_7_a:

    scene bg 7_cs_event3_7 with dissolve

    cs "Let's get started."

    cs "I can't wait to see what you'll teach me."

    scene bg 7_cs_event3_8 with dissolve

    pause 0.5

    scene bg 7_cs_event3_9 with dissolve

    $ p_aptitude += 1

    "{i}Tutoring Chrys is something of an odd experience.{/i}"

    play sound "audio/effects/increase.ogg"

    "{i}{b}Your{/b} aptitude increased?!{/i}"

    "{i}It's not that she doesn't pay attention. In fact, she pays incredible attention...{/i}"

    scene bg 7_cs_event3_10 with dissolve

    pause 0.5

    scene bg 7_cs_event3_9 with dissolve

    "{i}...to you.{/i}"

    "{i}And yet, she has no problem navigating the text with the same speed as yourself.{/i}"

    "{i}In fact...{/i}"

    menu:
        "Test your Aptitude!":

            if p_aptitude >= 5:

                $ cs_affection += 1

                "{i}You wait for her to be distracted before you test your theory.{/i}"

                scene bg 7_cs_event3_17 with dissolve

                p "{i}A yawn! Perfect!{/i}"

                scene bg 7_cs_event3_18 with dissolve

                p "Hey, Chrys? How would you combat a metahuman who converts his physical form into a gaseous state?"

                cs "You need to concentrate them into an area with greater than atmospheric pressure or below freezing temperature to force solidification."

                scene bg 7_cs_event3_19 with dissolve

                p "{i}Ah.{/i}"

                scene bg 7_cs_event3_20 with dissolve

                cs "Uh."

                scene bg 7_cs_event3_21 with dissolve

                cs "I, well, I haven't-"

                cs "I'm not really-"

                scene bg 7_cs_event3_22 with dissolve

                cs "I guess some of it stuck, heh..."

                cs "Hah hah..."

                scene bg 7_cs_event3_23 with dissolve

                p "You know, there is nothing wrong with being prepared for a test."

                scene bg 7_cs_event3_23b with dissolve

                pause 0.5

                scene bg 7_cs_event3_24 with dissolve

                cs "Studying isn't cool..."

                scene bg 7_cs_event3_25 with dissolve

                cs "Well, unless I get to hang out with your studly self."

                scene bg 7_cs_event3_26 with dissolve

                cs "How about next time we make these little private sessions more interesting."

                scene bg 7_cs_event3_27 with dissolve

                p "Interesting how?"

                scene bg 7_cs_event3_28 with dissolve

                cs "Oh, I'll think of something."

                scene bg 7_cs_event3_29 with dissolve

                pause 0.5

                scene bg 7_cs_event3_30 with dissolve

                cs "I'll catch you around, {b}Stud{/b}."

                scene bg 7_cs_event3_16 with dissolve

                pause 0.5

                scene map library with fade

                pause 0.5

                jump navigation_library

            else:

                "{i}Upon closer inspection, nothing seems overly amiss.{/i}"

                "{i}Perhaps it was just a strange nagging at the back of your mind.{/i}"

                "{i}Your study session with Chrys ends in a surprisingly productive manner, despite her sidelong glances at you.{/i}"

                scene bg 7_cs_event3_11 with dissolve

                cs "Whoa, you're catching up really quick."

                scene bg 7_cs_event3_12 with dissolve

                cs "I'd see Harper a few more times, though."

                cs "Missus P. is going to have another pop quiz soon; I just know it."

                scene bg 7_cs_event3_13 with dissolve

                cs "You want to meet up here another time? I'm really looking forward to some more private lessons."

                scene bg 7_cs_event3_14 with dissolve

                pause 0.5

                scene bg 7_cs_event3_15 with dissolve

                cs "See ya, [p]."

                scene bg 7_cs_event3_16 with dissolve

                pause 0.5

                scene map library with fade

                jump navigation_library

label chrys_event_8:

    hide screen calendar
    $ cs_event_8 = 10
    $ cs_value += 1
    $ timeofday += 1

    scene bg 8_cs_event0_1 with fade

    p "{i}Chrys must be running late.{/i}"

    p "{i}Then again, it's not like we set up a schedule...{/i}"

    scene bg 8_cs_event1_1 with fade

    p "{i}Her books are here...{/i}"

    p "{i}Did she have to leave for something?{/i}"

    scene bg 8_cs_event2_1 with fade

    p "{i}Well, no use standing around-{/i}"

    cs "Yoohooo~"

    scene bg 8_cs_event3_1 with fade

    pause 0.5

    scene bg 8_cs_event3_2 with dissolve

    cs "Well? What do you think?"

    scene bg 8_cs_event3_3 with dissolve

    pause 0.5

    scene bg 8_cs_event3_4 with dissolve

    pause 0.5

    scene bg 8_cs_event3_5 with dissolve

    cs "How do you like my uniform..."

    scene bg 8_cs_event4_1 with fade

    "...{b}Professor{/b} [p]?"

    scene bg 8_cs_event4_2 with dissolve

    p "Professor?"

    scene bg 8_cs_event4_3 with dissolve

    cs "Uh huh..."

    scene bg 8_cs_event5_1 with fade

    cs "You {i}are{/i} going to teach me some things."

    cs "Aren't you, {b}Professor{/b} [p]?"

    scene bg 8_cs_event6_1 with fade

    cs "Are you ready to start?"

    cs "I've got my notes all ready."

    scene bg 8_cs_event6_2 with dissolve

    "{i}And she does. One page. Which you're fairly certain is blank.{/i}"

    "{i}Not that she draws anymore attention to it.{/i}"

    scene bg 8_cs_event6_3 with dissolve

    "{i}Chrys seems far more focused on something other than a study session.{/i}"

    "{i}With all of the subtlety of a nuclear warhead.{/i}"

    scene bg 8_cs_event6_4 with dissolve

    cs "Oh Professor~"

    cs "I've got a little problem here I could use your help with~"

    cs "Won't you help me fill this out? Pretty please?"

    scene bg 8_cs_event6_5 with dissolve

    pause 0.5

    scene bg 8_cs_event7_1 with fade

    pause 0.5

    scene bg 8_cs_event8_1 with fade

    cs "Thank you, Professor [p]!"

    scene bg 8_cs_event8_2 with dissolve

    cs "So, first of all, I feel like I'm missing something here..."

    "{i}The page is blank.{/i}"

    cs "Something important..."

    cs "Oh, I just wish I knew..."

    cs "Any ideas?"

    p "...Your name?"

    cs "Oh! That's right!"

    cs "Jeez, I really am having an off day; I'm just so distracted..."

    scene bg 8_cs_event8_3 with dissolve

    cs "What about here?"

    p "..."

    p "I can't really see it."

    p "Uh..."

    cs "Oh! Is it because something is in your way?"

    cs "{i}She giggles.{/i}"

    cs "A pair of somethings?"

    cs "Somethings that are round and big-"

    cs "-in any other place they'd be big..."

    "{i}Clack{/i}"

    cs "Oops! Silly me, I dropped my pen!"

    scene bg 8_cs_event9_1 with fade

    cs "Here, let me just get that."

    scene bg 8_cs_event9_2 with dissolve

    cs "Nope, still can't reach it."

    cs "What if I just..."

    scene bg 8_cs_event9_3 with dissolve

    cs "There we go!"

    cs "What do you think, Professor?"

    cs "Can I reach it? Or do I need a little bit more help-"

    stop music fadeout 2.0

    scene bg 8_cs_event9_4 with hpunch

    cs "Wah!"

    play sound "audio/effects/bump_tree.ogg"

    scene bg 8_cs_event9_5 with vpunch

    cs "Oooof!"

    p "Chrys?!"

    scene bg 8_cs_event10_1 with fade

    cs "I'm fine..."

    scene bg 8_cs_event10_2 with dissolve

    cs "Heels..."

    scene bg 8_cs_event10_3 with dissolve

    menu:

        "Give her a Compliment[smaff2]":

            $ cs_affection += 2

            p "...Well, I'm afraid I'm going to have to mark you down for disrupting the class, Miss Chrys."

            scene bg 8_cs_event10_4 with dissolve

            play music "audio/music/pleasant_porridge.ogg" fadein 10.0

            p "But how about a C for number one cutie in the course?"

            scene bg 8_cs_event10_5 with dissolve

            cs "{i}She giggles.{/i}"

            scene bg 8_cs_event10_6 with dissolve

            cs "Jeez, what a train wreck..."

            cs "Again."

            cs "And here I wanted to tease you the entire morning until you were ready to burst."

            cs "Instead, I rushed it and fell over in less than three minutes."

            scene bg 8_cs_event10_7 with dissolve

            pause 0.5

            scene bg 8_cs_event10_8 with dissolve

            cs "Can you help me up?"

            scene bg 8_cs_event10_9 with dissolve

            p "No problem."

            scene bg 8_cs_event11_1 with fade


            cs "Let's take a rain check on the tutoring thing."

            cs "I clearly need to rethink my strategy to win over my favorite professor and get an A in his course."

            scene bg 8_cs_event11_2 with dissolve

            cs "And next time it'll be {b}A{/b} for {b}Ass{/b}."

            scene bg 8_cs_event11_3 with dissolve

            stop music fadeout 4.0

            "{i}And like that, Chrys departs to...{/i}"

            "{i}Well, she departs.{/i}"

            "{i}Maybe you should check up on her tomorrow.{/i}"

            play music "audio/music/on_my_way_edit.ogg" fadein 2.0

            jump academy_library_trans

        "Say Nothing":

            scene bg 8_cs_event10_10 with dissolve

            cs "{i}Silently, trying her best not to look you in the eye, Chrys departs the library with a hurried gait.{/i}"

            scene bg 8_cs_event10_11 with dissolve

            "{i}In the distance...{/i}"

            cs "{i}Whoa!{/i}"

            play sound "audio/effects/bump_tree.ogg"

            cs "Damnit!"

            "{i}Maybe you should check on her later.{/i}"

            play music "audio/music/on_my_way_edit.ogg" fadein 2.0

            jump academy_library_trans

label chrys_event_9:
    hide screen calendar
    $ cs_event_9 = 10
    $ cs_value += 1
    $ timeofday += 1

    scene bg 9_cs_event0_0 with fade

    "{i}This must be Chrys' room.{/i}"

    play sound "audio/effects/door_knock.ogg"

    "{i}You knock.{/i}"

    cs "I don't know where your black eyeliner is!"

    p "Is that for Harper or Riley?"

    cs "Oh! [p]!"

    cs "Either, I guess. Not that I know where their eyeliner is!"

    cs "What's, uh, what's up?"

    p "I was wondering if you'd like to go out today. You know, get out of the academy and run around the city."

    cs "I'd love to!"

    p "Great. What time would you be good to go?"

    cs "I'm ready to go now!"

    "{i}The sound of the doorknob unlatching catches your ears.{/i}"

    "{i}Then it stops.{/i}"

    "..."

    "... ..."

    p "Everything okay?"

    cs "Oh, yeah! Just - just let me finish up a bit. There's a few little things I forgot to take care of so..."

    cs "Uh, you can't come in!"

    cs "I'm - I'm just {i}soooo{/i} naked in here."

    cs "Not that I mind when you see me naked."

    cs "I like getting naked for you!"

    cs "Just-"

    cs "Well-"

    cs "I also forgot my makeup!"

    p "..."

    p "Should I come back in like an hour then...?"

    cs "No! No! Absolutely not! Just give me a few seconds."

    p "I don't mind waiting a little bit; I've got some studying to catch up on anyway. I'm just down the hall literally ten feet-"

    scene bg 9_cs_event0_1

    cs "Ready!"

    scene bg 9_cs_event1_1 with fade

    cs "Where are we going?!"

    cs "Are we going to a bar where we can get wasted doing shots and dancing on the tables?"

    cs "Or hitting up a nightclub where the music is so loud that I have to read the sign language of your lips to understand what you're saying?"

    cs "Or, or! Or maybe we're going to host a giant bonfire on the beach and go streaking into the night to dodge the cops!"

    scene bg 9_cs_event1_2 with dissolve

    p "...Well, it's six in the morning..."

    scene bg 9_cs_event1_3 with dissolve

    p "So, I was thinking that we'd go see an early movie."

    p "...and not be charged with a misdemeanor that we'll have to explain to Missus Powell."

    scene bg 9_cs_event2_1 with vpunch

    cs "I love it!"

    cs "Let's go!"

    scene bg 9_cs_event3_1 with fade

    "{i}Chrys fidgets in her seat waiting for Artemisia to hum to life.{/i}"

    scene bg 9_cs_event3_2 with dissolve

    cs "Come on! I don't want to be late!"

    scene bg 9_cs_event3_3 with dissolve

    ar "As I have stated previously, I must do a full diagnostic run before leaving the academy underground."

    ar "Had I known you two would be departing so early, I would have started the process earlier."

    ar "{b}In addition{/b}, the movie theater will still be closed for the next twenty minutes regardless of whether I begin locomotion."

    ar "I suggest you make yourself more comfortable."

    scene bg 9_cs_event3_4 with dissolve

    cs "Fine."

    scene bg 9_cs_event3_5 with dissolve

    cs "I know just how I can do that."

    scene bg 9_cs_event3_6 with dissolve

    cs "I call this technique, {i}aggressive cuddling.{/i}"

    scene bg 9_cs_event3_7 with dissolve

    ar "Chrys!"

    ar "Just what are you intending on doing within the interior of my motorized carapace?!"

    scene bg 9_cs_event3_8 with dissolve

    cs "Oh, I dunno..."

    cs "Hey, is there a microphone near one of these seats?"

    scene bg 9_cs_event3_7 with dissolve

    ar "The one immediately behind you should suffice. Near the headrest."

    scene bg 9_cs_event3_9 with dissolve

    "{i}Chrys turns her head to whisper something to Artemisia.{/i}"

    scene bg 9_cs_event3_10 with dissolve

    ar "{b}Ending Systems Diagnostic.{/b}"

    play sound "audio/effects/engine_rev.ogg"

    "{i}The engine revs into life.{/i}"

    scene bg 9_cs_event3_11 with dissolve

    cs "All right!"

    scene bg 9_cs_event3_12 with dissolve

    ar "{b}Engaging completely necessary nitrous propulsion system.{/b}"

    scene bg 9_cs_event3_13 with dissolve

    cs "Ah, nuts."

    play sound "audio/effects/tire_screech.ogg"

    scene bg 9_cs_event3_14 with hpunch

    cs "{i}Her sudden shriek is left behind with your sense of gravity.{/i}"

    scene black with fade

    stop music fadeout 2.0

    "{i}Artemisia takes you into the underground tunnel leading to the city.{/i}"

    "{i}Breaking the sound barrier to get you to the movies fifteen minutes early.{/i}"

    scene bg 9_cs_event4_1 with fade

    play music "audio/music/dispersion_relation.ogg" fadein 4.0

    cs "Hey, what would you call those? You know, the almost-panty things."

    cs "Like, a battle-thong?"

    scene bg 9_cs_event4_2 with fade

    "{i}The earliest movie showing is for some knock-off action horror film called, {b}The Bitcher{/b}.{/i}"

    "{i}Chrys doesn't mind what-so-ever, and the two of you enjoy front row seats in an entirely empty theater.{/i}"

    "{i}...and oddly empty movie theater.{/i}"

    "{i}Apparently, {b}The Bitcher{/b} isn't making any waves in Hollywood.{/i}"

    scene bg 9_cs_event4_3 with dissolve

    "{i}Once again, her attention isn't entirely on the task at hand.{/i}"

    "{i}But instead, on the company she's with.{/i}"

    scene bg 9_cs_event4_4 with fade

    cs "Hey."

    scene bg 9_cs_event4_5 with dissolve

    p "Hmm?"

    scene bg 9_cs_event4_4 with dissolve

    cs "Do you ever get like, totally random but not that random thoughts?"

    cs "Like, we're eating popcorn, and I'm thinking: {i}what it would be like to jump onto a slip and slide covered in butter?{/i}"

    cs "Or when you're jogging down the street, and you see a car passing, and you need to round the corner before it does or you'll explode?"

    scene bg 9_cs_event4_5 with dissolve

    menu:

        "Maintain Plausible Silence":

            scene bg 9_cs_event4_4 with dissolve

            cs "I know what that means, {b}Stud{/b}."

            jump chrys_event_9_early

        "You know only too well":

            scene bg 9_cs_event4_4 with dissolve

            cs "Right?"

            scene bg 9_cs_event4_5 with dissolve

            p "Is that what you're thinking about right now? Sliding down a sheet of plastic covered in butter or exploding?"

            scene bg 9_cs_event4_4 with dissolve

            cs "Not right now."

            cs "I was thinking that you were really warm and comfy despite those abs you're getting."

            cs "And that it's so early with no one around that we could sneak off into the theater's bathroom and have sex."

            cs "Like, a really great quickie."

            menu:

                "Why not give it a shot? (Confidence Cost: 1)":

                    if p_confidence >= 1:

                        $ p_confidence -= 1

                        scene bg 9_cs_event4_6 with dissolve

                        pause 0.5

                        scene bg 9_cs_event4_7 with dissolve

                        cs "I'll leave first!"

                        stop music fadeout 2.0

                        scene bg 9_cs_event4_8 with dissolve

                        "{i}Chrys gets out of her chair and speeds away with obvious eagerness.{/i}"

                        "{i}You follow after her a moment later.{/i}"

                        scene bg 9_cs_event5_1 with fade

                        play music "audio/music/your_call.ogg" fadein 10.0

                        "{i}You open the door to Chrys hopping on one foot.{/i}"

                        scene bg 9_cs_event5_2 with dissolve

                        cs "Hang on! I just need to get my skirt next!"
                        label ChrysScene003:
                        scene bg 9_cs_event5_3 with dissolve

                        cs "All right, game on!"

                        cs "Bend me over, {b}Stud{/b}! We don't have any time to waste!"

                        show chrys_animation9_1 with fade

                        cs "Fuck!"

                        "{i}Her ragged breathing outpaces her ability to speak as you overwhelm her senses with each thrust.{/i}"

                        cs "Haahhhh hahhhhh."

                        cs "HaaaaaAaahhh!"

                        cs "AAaaahhhahhhhh."

                        cs "So..."

                        cs "...Goooddddaaahhhh."

                        "{i}Eventually, she simply stops trying to form words at all, praying that her legs won't give out so that her knees don't join her skirt on the tiled floor.{/i}"

                        "{i}She's holding up far better this time around.{/i}"

                        window hide

                        pause

                        window auto

                        cs "Do it! Inside! Inside!"

                        scene bg 9_cs_event6_1 with hpunch

                        cs "Huurrrgggnnnn!"

                        "{i}Her entire body goes rigid for several seconds.{/i}"

                        "{i}A perverse, whimsical thought that, for a moment, your several hard inches are the only thing keeping her off the ground.{/i}"

                        scene bg 9_cs_event6_2 with fade

                        "{i}Then, all at once, her entire body shudders and her knees shake.{/i}"

                        "{i}The spasms wrapping themselves around your immense shaft caress each vein and nerve bundle.{/i}"

                        scene bg 9_cs_event6_2b with dissolve

                        "{i}Until finally the shuddering stops and she's left once again gasping for air.{/i}"

                        scene bg 9_cs_event6_3 with dissolve

                        pause 0.5

                        scene bg 9_cs_event6_4 with dissolve

                        cs "Holy fuck..."

                        cs "Holy fuck, fuck, fuck..."

                        cs "Don't move."

                        cs "Please."

                        cs "Please..."

                        cs "Otherwise you'll be carrying me back to Artemisia."

                        scene bg 9_cs_event6_5 with dissolve

                        menu:

                            "Let her rest[smaff1]":
                                $ cs_affection += 1

                                scene bg 9_cs_event6_11 with dissolve

                                cs "Thanks, [p]."

                                cs "You know, you really are a natural at this hero thing."

                                scene bg 9_cs_event6_12 with dissolve

                                cs "Even if the only thing you've been saving me from has been a dry spell."

                                scene bg 9_cs_event6_13 with dissolve

                                cs "Give me a few more minutes and let's sneak back into the car."

                                cs "I'm pretty sure someone heard me."

                                scene bg 9_cs_event6_14 with dissolve

                                cs "Thanks to you."

                                cs "And I mean, {b}thanks{/b}."

                                stop music fadeout 2.0

                                if _in_replay:
                                    jump Rep_End

                                jump chrys_event_9_car

                            "What else are these muscles good for?[smobe]":

                                $ cs_obedience += 1

                                scene bg 9_cs_event6_6 with dissolve

                                p "That can be arranged."

                                scene bg 9_cs_event6_7 with dissolve

                                cs "Huh?!"

                                scene bg 9_cs_event6_8 with hpunch

                                cs "Fffffuu{b}uuucccccckkkk!{/b}"

                                scene bg 9_cs_event6_9 with vpunch

                                pause 1.5

                                scene bg 9_cs_event6_10 with dissolve

                                cs "I'm okay~"

                                "{i}You carry Chrys back to the car.{/i}"

                                "{i}Paying the on-looking theater staff no mind.{/i}"

                                stop music fadeout 2.0

                                if _in_replay:
                                    jump Rep_End

                                jump chrys_event_9_carOrgasm

                    else:
                        scene bg 9_cs_event4_4 with dissolve

                        cs "Eh, I'd hate to explain it to Missus P. if we get caught."

                        cs "She'd ground us forever."

                        scene bg 9_cs_event4_5 with dissolve

                        pause 0.5

                        jump chrys_event_9_early

                "It's too risky":
                    scene bg 9_cs_event4_4 with dissolve

                    cs "Yeah, you're right."

                    cs "I can't imagine explaining that one to Missus P."

                    jump chrys_event_9_early

label chrys_event_9_early:

    scene bg 9_cs_event4_9 with dissolve

    "{i}Chrys rests her head against your shoulder.{/i}"

    "{i}The two of you finish the low-budget parody, in comfortable silence.{/i}"

    jump chrys_event_9_car

label chrys_event_9_car:

    scene bg 9_cs_event3_15 with fade

    ar "I assume you enjoyed your audiovisual distraction for the morning?"

    scene bg 9_cs_event3_16 with dissolve

    cs "Oh, we did. Especially the visual part."

    scene bg 9_cs_event3_17 with dissolve

    pause 0.5

    scene bg 9_cs_event3_16 with dissolve

    cs "We're ready to head back to the academy."

    scene bg 9_cs_event3_18 with dissolve

    cs "At normal speed!"

    scene bg 9_cs_event3_19 with dissolve

    ar "Very well."

    ar "I completed the system diagnostic while you two were in the theater."

    ar "We will return shortly."

    "{i}The engine starts with less of a roar and the two, no, three of you are off.{/i}"

    "{i}At a normal speed.{/i}"

    scene black with fade

    pause 0.5

    jump chrys_event_9_final

label chrys_event_9_carOrgasm:

    scene bg 9_cs_event3_20 with dissolve

    ar "Chrys. [p]."

    ar "The screening you attended concluded its runtime over half an hour ago."

    ar "Where have you been?"

    scene bg 9_cs_event3_21 with dissolve

    play music "audio/music/loopster_edit.ogg" fadein 20.0

    cs "We were, uh..."

    cs "We were in the bathroom?"

    scene bg 9_cs_event3_22 with dissolve

    ar "The two of you?"

    ar "Simultaneously?"

    ar "For over half an hour?"

    scene bg 9_cs_event3_23 with dissolve

    cs "Well, you know, movie theater popcorn."

    cs "Haah hah haaahh..."

    scene bg 9_cs_event3_24 with dissolve

    ar "Are you suffering from a type of stomach bug?"

    ar "Shall I engage the nitrous propulsion and return us to the academy?"

    scene bg 9_cs_event3_25 with dissolve

    cs "No! No, no."

    cs "We're fine now. Normal speed."

    cs "Please!"

    scene bg 9_cs_event3_26 with dissolve

    ar "But-"

    scene bg 9_cs_event3_27 with dissolve

    cs "I would hate to throw up all over these seats..."

    scene bg 9_cs_event3_28 with dissolve

    ar "{b}Understood.{/b}"

    ar "Please breathe deeply. I will take the flattest roads possible until our arrival."

    "{i}The ride back is far smoother than the ride earlier today had been.{/i}"

    stop music fadeout 2.0

    jump chrys_event_9_final

label chrys_event_9_final:

    scene bg 9_cs_event2_2 with fade

    cs "{i}Mmmmwwwwwaaaah!{/i}"

    scene bg 9_cs_event2_3 with dissolve

    cs "Thanks for today."

    cs "We have to do something like this again soon."

    scene bg 9_cs_event2_4 with dissolve

    play music "audio/music/on_my_way_edit.ogg" fadein 10.0

    "{i}Chrys phases back into her room, leaving you in the hallway with pleasant memories and the scent of stale popcorn.{/i}"

    jump academy_bedroom_hallway_trans

label chrys_event_10:
    hide screen calendar
    $ cs_event_10 = 10
    $ cs_value += 1
    $ timeofday += 1

    scene bg 10_cs_event0_1 with fade

    "{i}You enter into the academy garage accompanied by Artemisia's idling engines.{/i}"

    scene bg 10_cs_event1_1 with dissolve

    p "Artemisia? Are you running a diagnostic again?"

    ar "Negative, [p]."

    ar "I have recently returned from delivering a member of the team, and will now enter a rest cycle until her retrieval time."

    p "Is she on a mission?"

    ar "No, but she said it was critical to her continued improvement at the academy."

    p "Huh... Who said this?"

    ar "Chrys."

    scene bg 10_cs_event2_1 with fade

    p "Chrys? Where did she go?"

    ar "I have the destination logged into my navigational computer for retrieval purposes."

    ar "I can give you the geographical coordinates to-"

    p "Could you take me to her?"

    ar "Yes."

    p "...Will you?"

    play sound "audio/effects/car_door_lock.ogg"

    "{i}A quartet of metallic {b}thunks{/b} ring out as Artemisia's door unlocks.{/i}"

    ar "Yes."

    scene bg 10_cs_event3_1 with fade

    p "You think she would mind?"

    ar "Yes."

    ar "Which is why you should never threaten to vomit on my leather seats."

    scene black with fade

    "{i}Artemisia wheels out into the underground tunnel a moment later.{/i}"

    scene bg 10_cs_event4_1 with fade

    p "You're kidding..."

    p "This is where Artemisia dropped her off?"

    scene bg 10_cs_event5_1 with fade

    p "But where is..."

    scene bg 10_cs_event6_1 with dissolve

    p "No way."

    scene bg 10_cs_event7_1 with dissolve

    p "{i}Is she wearing a mask?{/i}"

    p "{i}And dark sunglasses?!{/i}"

    scene bg 10_cs_event8_1 with dissolve

    "{i}Chrys seems to be quite studiously reading over a textbook.{/i}"

    "{i}The color of the cover looks different, but otherwise it bears a striking resemblance to the academic tome you've been studying with Harper over the past weeks. It's about the right size.{/i}"

    "{i}You can even make out a few of the paragraph topics: {b}Villain Theory{/b}.{/i}"

    p "{i}...Did she put a book-sock over it?{/i}"

    scene bg 10_cs_event8_2 with dissolve

    p "{i}Oh-{/i}"

    scene bg 10_cs_event9_1 with hpunch

    "{i}You duck behind a nearby bookshelf as Chrys turns her head.{/i}"

    scene bg 10_cs_event9_2 with dissolve

    p "{i}Safe...{/i}"

    scene bg 10_cs_event10_1 with dissolve

    p "{i}But why is she all the way over here?{/i}"

    p "{i}Couldn't she just study in her room or something...{/i}"

    scene bg 10_cs_event11_1

    p "{i}Hm.{/i}"

    scene bg 10_cs_event12_1 with fade

    p "{i}She's leaving?{/i}"

    scene bg 10_cs_event13_1 with fade

    p "{i}Damn...{/i}"

    "{i}Following Chrys outside leads to an empty street.{/i}"

    "{i}She has disappeared either around a corner, through a building, or inside a wall. It's impossible to tell.{/i}"

    p "I should link back up with Artemisia."

    scene bg 10_cs_event14_1 with fade

    ar "Hello, [p]."

    ar "Was your sleuthing successful?"

    p "Sleuthing?"

    p "I just wanted to check in on her."

    ar "Sleuthing."

    ar "Shall we return to the Academy?"

    p "How much time do we have before you need to pick her up?"

    ar "Approximately seventy minutes."

    p "{i}Not long enough for a movie... Where did she go?{/i}"

    p "All right, let's head back."

    ar "Affirmative."

    "{i}Buckling up, you recline into your seat and wait for the academy to slide back into view.{/i}"

    scene bg 10_cs_event15_1 with fade

    pause 0.5

    scene bg 10_cs_event16_1 with fade

    p "Hey, Artemisia..."

    ar "Yes, [p]?"

    p "How often does Chrys go to that library?"

    ar "She has been there three times this week. It is a recent development."

    p "Huh..."

    p "Thanks."

    ar "Of course, [p]."

    scene map academy_garage0_0 with fade

    pause 0.5

    jump navigation_academy_garage

label chrys_event_11:

    hide screen calendar
    $ cs_event_11 = 10
    $ cs_value += 1
    $ timeofday += 1

    scene bg 11_cs_event0_1 with fade

    p "{i}Should I ask her about it?{/i}"

    p "{i}No... I don't want to corner her...{/i}"

    p "{i}...but at the same time...{/i}"

    cs "Hey there, cutie."

    scene bg 11_cs_event1_1 with fade

    pause 0.5

    scene bg 11_cs_event2_1 with dissolve

    cs "What are we studying today, {b}Stud{/b}?"

    scene bg 11_cs_event2_2 with dissolve

    p "You, uh, didn't bring a book?"

    scene bg 11_cs_event2_3 with dissolve

    cs "Nope..."

    cs "What I want to learn about isn't on a piece of paper."

    scene bg 11_cs_event2_4 with dissolve

    cs "Don't worry, though."

    cs "I'll be sure to follow along."

    scene bg 11_cs_event3_1 with dissolve

    p "{i}She's even less subtle than last time...{/i}"

    scene bg 11_cs_event3_2 with dissolve

    pause 0.5

    scene bg 11_cs_event3_3 with dissolve

    pause 0.5

    scene bg 11_cs_event3_4 with dissolve

    pause 0.5

    scene bg 11_cs_event3_5 with dissolve

    p "{i}...{/i}"

    scene bg 11_cs_event2_5

    p "Chrys-"

    scene bg 11_cs_event2_6

    play sound "audio/effects/cellphone_vibrate.ogg"

    "{i}Her cellphone begins to ring.{/i}"

    scene bg 11_cs_event2_7 with dissolve

    cs "I thought I put you on mute..."

    scene bg 11_cs_event2_8 with dissolve

    cs "Now, what were you going to say?"

    scene bg 11_cs_event2_9

    ar "Chrys."

    scene bg 11_cs_event4_1

    cs "Arty! How did you get access to my phone?!"

    cs "And how are you unmuting it?"

    scene bg 11_cs_event4_2

    ar "Chrys. You allowed me access to your cellular device when you synced with my onboard computer to play your music."

    scene bg 11_cs_event4_3

    cs "That doesn't mean I-"

    scene bg 11_cs_event4_4

    ar "It is concerning your mother."

    scene bg 11_cs_event4_5 with dissolve

    "{i}Chrys switches her phone off of speaker mode.{/i}"

    scene bg 11_cs_event4_6 with dissolve

    cs "Is she okay?"

    scene bg 11_cs_event4_7

    cs "What! She's where!"

    cs "Why would you do that!"

    cs "No, absolutely not. I'm heading there right now."

    scene bg 11_cs_event4_8 with dissolve

    cs "Sorry, [p]. Looks like this is another study session that will have to wait."

    scene bg 11_cs_event4_9 with dissolve

    p "Is everything okay?"

    p "Do you need my help?"

    scene bg 11_cs_event5_1

    cs "No!"

    cs "No, no. I'm okay. My mom's okay. We're okay-"

    scene bg 11_cs_event5_2

    cs "Actually, no! She's in danger. Grave danger."

    cs "And only I can save her. You stay here."

    scene bg 11_cs_event6_1 with dissolve

    "{i}Chrys is out through the wall a second later.{/i}"

    p "..."

    p "Well, what kind of superhero would I be if I just sat here?"

    if timeofday <= 2 and lecture_3 <= 1:
        scene map academy_corridor_day_1 with fade
    elif timeofday <= 2 and lecture_3 >= 1:
        scene map academy_corridor_day_2 with fade

    pause 0.5

    scene map academy_entrance with fade

    pause 0.5

    if timeofday <= 2 and lecture_3 <= 1:
        scene map academy_bedroom_hallway_day_1 with fade
    elif timeofday <= 2 and lecture_3 >= 1:
        scene map academy_bedroom_hallway_day_2 with fade

    p "...she would need Artemisia's help to get outside of the academy."

    p "I should check there."

    scene map academy_elevator_hallway_day_1 with fade

    stop music fadeout 5.0

    pause 0.5

    scene black with fade

    "{i}Using the elevator, you descend into the bottommost level of the academy...{/i}"

    "{i}...and emerge into...{/i}"

    cs "What do you think you're doing here?"

    "Mystery Voice" "What? I'm not allowed to visit my only daughter?"

    play music "audio/music/mining_by_moonlight_edit.ogg" fadein 1.0

    scene bg 11_cs_event7_1 with fade

    cs "No! Absolutely not!"

    cs "I need some warning or something!"

    cs "You can't just show up here out of the blue!"

    scene bg 11_cs_event7_2

    "Chrys' Mother" "I was told by your instructor that I could come and see you whenever I wanted provided that I took this vehicle to do it."

    "Chrys' Mother" "I don't see why you're so sensitive about this whole thing."

    "Chrys' Mother" "And what are you wearing!"

    scene bg 11_cs_event7_1

    cs "{b}That{/b} is why I'm {i}sensitive{/i} about the whole thing!"

    cs "And it's not like we never see each other. We just had sushi last week!"

    scene bg 11_cs_event7_2

    "Chrys' Mother" "Oh, so once every two weeks it is then?"

    "Chrys' Mother" "Why is my being here such a big deal? It can't be that much of a distraction. I doubt any curriculum they have here could-"

    scene bg 11_cs_event7_3

    "Chrys' Mother" "Who is this now?"

    scene bg 11_cs_event8_1 with fade

    cs "[p]!"

    scene bg 11_cs_event8_2 with dissolve

    "Chrys' Mother" "[p]? This is the [p] you've been talking about?"

    "Chrys' Mother" "Well, nice to finally meet you, [p]."

    "Chrys' Mother" "I'm-"

    scene bg 11_cs_event8_3

    cs "Sumire! Her name is Sumire!"

    scene bg 11_cs_event8_4

    ss "Chrys!"

    ss "And you think this man should address me so informally because...?"

    scene bg 11_cs_event8_5 with dissolve

    cs "Because..."

    play music "audio/music/malt_shop_bop_edit.ogg" fadein 2.0

    scene bg 11_cs_event8_6 with hpunch

    cs "He's my boyfriend!"

    scene bg 11_cs_event8_7 with dissolve

    ss "Well, given how much you talk about him I can't say that I'm surprised."

    ss "Still, that doesn't explain why you think we should be on a first name basis."

    scene bg 11_cs_event8_8

    cs "But-"

    cs "We're getting married!"

    scene bg 11_cs_event9_1 with fade

    "{i}In a hushed back and forth...{/i}"

    p "Chrys!"

    scene bg 11_cs_event9_2 with dissolve

    cs "[p], I really, really, really need your help!"

    cs "Just play along for a little bit and I'll fix it later!"

    cs "If you do this for me, I swear I will {b}literally{/b} devote my study time to learning how to {b}suck your soul out through your dick.{/b}"

    scene bg 11_cs_event9_3 with dissolve

    p "..."

    cs "..."

    p "..."

    cs "..."

    scene bg 11_cs_event8_9 with dissolve

    p "I proposed two days ago."

    scene bg 11_cs_event8_10 with dissolve

    ss "That's... great."

    scene bg 11_cs_event8_11 with dissolve

    ss "Chrys, honey, why didn't you tell me sooner?"

    scene bg 11_cs_event8_12 with dissolve

    cs "It - it was going to be a surprise-type-thing!"

    cs "But you showed up all of a sudden and it got all jumbled."

    scene bg 11_cs_event8_13 with dissolve

    ss "Well... we should go have dinner! I obviously need to know more about this man who has captured my daughter's heart."

    scene bg 11_cs_event8_14 with dissolve

    cs "That's a great idea, mom!"

    cs "But not right now. [p] and I are so busy with studying and other super stuff..."

    cs "But, we totally need to!"

    scene bg 11_cs_event8_13 with dissolve

    ss "Well..."

    ss "...soon then."

    ss "I'll clear out a few meetings and we can make it a proper outing."

    scene bg 11_cs_event8_15 with dissolve

    ss "It was nice meeting you, [p]."

    ss "Sudden, as it was."

    scene bg 11_cs_event8_16 with dissolve

    ar "I will return you, madam."

    scene bg 11_cs_event8_17 with dissolve

    "{i}A few minutes later, Artemisia and Sumire have departed through the academy tunnels.{/i}"

    scene bg 11_cs_event9_4 with fade

    cs "Mmmm!"

    scene bg 11_cs_event9_5 with dissolve

    cs "Thank you!"

    scene bg 11_cs_event9_6 with dissolve

    p "Hey, it's no problem, but what was that all about?"

    p "What's going on with your hair and everything?"

    p "And I thought your mom was in danger!"

    scene bg 11_cs_event9_7 with dissolve

    cs "Oh, sorry... No, she just stopped by."

    cs "She doesn't really like my tattoos and I don't think she'll like the hair, so I put one of my old clubbing wigs on and threw this sweater over my top..."

    cs "I just knew the meeting would be awkward and I kind of panicked."

    scene bg 11_cs_event9_8 with dissolve

    cs "Don't worry, though! I'll sort everything out in no time!"

    cs "I just might need you to pretend to be my fiancé for a..."

    scene bg 11_cs_event9_9 with dissolve

    cs "...while."

    scene bg 11_cs_event9_10 with dissolve

    p "A while?"

    scene bg 11_cs_event9_11 with dissolve

    cs "Just in front of my mom. It doesn't have to be weird or anything around the academy."

    cs "And I can tell her that we decided to take it slow or something."

    scene bg 11_cs_event9_12 with dissolve

    cs "I should head upstairs to take care of all this."

    cs "I shoved this wig on and now my scalp is all itchy and I think I tore a button on my white top."

    scene bg 11_cs_event9_13 with dissolve

    p "Clubbing wigs, huh?"

    scene bg 11_cs_event9_14 with dissolve

    cs "Yeah! Riley and I used to share them all of the time. We needed them to get into clubs without getting noticed."

    cs "That was almost... a year ago? Back when she was still single and loads of fun."

    cs "The missions we used to go on were great, and afterward we'd always go for ice cream or floats..."

    cs "That's how we all found Klaire's Sweet Treat!"

    scene bg 11_cs_event9_15 with dissolve

    p "You all used to go? I thought the patrols were broken down into pairs?"

    scene bg 11_cs_event9_16 with dissolve

    cs "Well, they are now, but this was back when Riley was leading the team."

    scene bg 11_cs_event9_17 with dissolve

    p "She was the team leader?"

    p "She never mentioned that."

    scene bg 11_cs_event9_18 with dissolve

    cs "Yeah? Well, I'm not surprised."

    cs "It was a while ago."

    scene bg 11_cs_event9_19 with dissolve

    cs "Anyway, I'm going to go upstairs before this smears."

    scene bg 11_cs_event9_20

    stop music fadeout 2.0

    cs "I'll make good on that promise soon, [p]!"

    scene bg 11_cs_event9_21 with dissolve

    "{i}Chrys rushes off to the elevator.{/i}"

    $ first_floor = False

    play music "audio/music/on_my_way_edit.ogg"

    scene map academy_garage0_0 with fade

    pause 0.5

    jump navigation_academy_garage

label chrys_event_12:

    hide screen calendar
    $ cs_event_12 = 10
    $ cs_value += 1
    $ timeofday += 1
    $ first_floor = True

    stop music

    play sound "audio/effects/bump_tree.ogg"

    scene bg 12_cs_event0_1 with hpunch

    cs "Just kidding!"

    scene bg 12_cs_event0_2

    p "Chrys?!"

    play music "audio/music/your_call.ogg" fadein 45.0

    scene bg 12_cs_event0_3 with dissolve

    cs "What~"

    cs "You didn't think I'd leave my knight in shining armor hung out to dry, did you?"

    cs "Oh, and it wasn't my shirt that popped off in that sweater."

    cs "It was the bra."

    scene bg 12_cs_event0_4 with dissolve

    pause 0.5

    scene bg 12_cs_event0_5 with dissolve

    cs "See?"

    scene bg 12_cs_event0_6 with dissolve

    p "Right here in the hallway?"

    scene bg 12_cs_event0_7 with dissolve

    cs "Why not? Who's going to catch us?"

    cs "It's not like-"

    scene bg 12_cs_event0_8

    cs "Missus P!"

    scene bg 12_cs_event1_1

    "{i}You swivel your head down the hallway!{/i}"

    p "Missus- Huh?"

    cs "Come to mama!"

    play sound "audio/effects/fabric_drop.ogg"

    scene bg 12_cs_event2_1 with vpunch

    cs "Gotcha!"

    cs "You should really wear a belt."

    p "What, all the time?"

    scene bg 12_cs_event2_2 with dissolve

    cs "Good point. Don't wear a belt."

    cs "Ditch pants altogether."

    cs "I really wouldn't mind."

    scene bg 12_cs_event3_1 with fade

    cs "Jeez..."

    cs "Every time I see this thing..."

    scene bg 12_cs_event3_2 with dissolve

    cs "You're a real bully, you know?"

    cs "Seducing a petite girl like me when you've got a beast like this."

    scene bg 12_cs_event3_3 with dissolve

    cs "I don't think there's even a shop in Nierhaven that makes dildos this size."

    scene bg 12_cs_event3_4 with dissolve

    p "What about Harper and Valentina?"

    p "Their rooms are right there."

    scene bg 12_cs_event3_5 with dissolve

    cs "I guess they are..."

    cs "...but since Valentina can turn invisible, I just always assume she's getting a front row seat. We can't worry about her all of the time!"

    cs "And it's not like Harper is going to complain. She got the first taste!"

    cs "Plus, we're best friends! We share everything."

    scene bg 12_cs_event3_6

    cs "Except eyeliner..."

    scene bg 12_cs_event3_7

    cs "But definitely this dick!"

    cs "Especially for a quickie in the hallway!"

    scene bg 12_cs_event3_8 with dissolve

    cs "And just look how ready he is!"

    cs "How far do you think I can go, [p]?"

    scene bg 12_cs_event3_9 with dissolve

    cs "I want to say..."

    scene bg 12_cs_event4_1 with fade

    cs "Here."

    cs "What do you think?"

    cs "It'll be hard, but..."

    cs "...that just means I'll get to savor every inch."

    show chrys_animation12_1 with fade

    "{i}There is little to no subtlety in Chrys' oral technique. Instead of trying to please you with her tongue or pleasure you with her lips, she is determined to cram as much of you down her throat as possible.{/i}"

    cs "{i}Hruk!... Hruk!... Hruk!... Hruk!... Hruk!...{/i}"

    "{i}She sputters and chokes messily over your shaft, trying to physically shut off her gag reflex by smothering it with the fat head of your cock.{/i}"

    "{i}Part of you wonders if she's going to pass out from the way she's clogging her windpipe, but the half-happy, half-delirious look she gives you as she looks up tells you that she has no interest in stopping.{/i}"

    cs "{i}Ggglllurrrrkkkk!{/i}"

    "{i}She has no interest in being quiet either.{/i}"

    window hide

    pause

    window auto

    scene bg 12_cs_event5_1 with dissolve

    cs "Mmmph!"

    scene bg 12_cs_event5_2 with dissolve

    cs "{i}Ggglllluuuukkk{/i}"

    scene bg 12_cs_event5_3 with dissolve

    pause 0.5

    scene bg 12_cs_event5_4 with dissolve

    cs "Mmm..."

    scene bg 12_cs_event5_5 with dissolve

    pause

    scene bg 12_cs_event5_6

    cs "Haaahhh..."

    scene bg 12_cs_event5_7 with vpunch

    p "Chrys?!"

    scene bg 12_cs_event6_1 with fade

    cs "I'm okay~"

    cs "Just, just let me rest here a while, {b}Stud{/b}."

    scene bg 12_cs_event6_2 with dissolve

    p "I'm not just going to leave you on the floor."

    $ cs_affection += 1

    scene bg 12_cs_event6_3 with dissolve

    cs "A gentleman too? Maybe we really should tie the knot."

    scene bg 12_cs_event6_4 with dissolve

    "{i}Chrys giggles.{/i}"

    scene bg 12_cs_event7_1 with fade

    "{i}You help Chrys onto her feet.{/i}"

    scene bg 12_cs_event7_2 with vpunch

    cs "My big dick hero!"

    scene bg 12_cs_event7_3 with dissolve

    cs "Let's do this again soon."

    scene bg 12_cs_event7_4 with dissolve

    "{i}Chrys phases back into her bedroom a moment later.{/i}"

    p "{i}...I should probably pick up my pants.{/i}"

    if _in_replay:
        jump Rep_End

    jump academy_bedroom_hallway_trans

label chrys_event_13:

    hide screen calendar
    $ cs_event_13 = 10
    $ cs_value += 1
    $ timeofday += 1

    scene bg 13_cs_event0_1 with fade

    p "Hey, Artemisia? Is Chrys still taking trips outside of the academy wearing, uh..."

    p "Well, it's like a jacket and a mask... some dark sunglasses."

    p "Things like that."

    ar "Yes."

    p "Back to the library?"

    "{i}There is an uncharacteristic pause from the usually brusque machine.{/i}"

    ar "Perhaps."

    p "You don't sound certain."

    ar "I am not certain. After leaving her at the library, I have observed her wandering from the grounds before our scheduled retrieval time. She then sprints back while pretending she never left."

    p "How did you observe her wandering off if you're supposed to be undergoing a rest cycle here?"

    "{i}There is another pause.{/i}"

    p "Sleuthing?"

    ar "Sleuthing."

    p "Can you take me around where you think she's going?"

    ar "Of course."

    scene bg 13_cs_event1_1 with fade

    p "How often does she sneak out of the library?"

    ar "Very infrequently until a week ago. Now she goes both early in the morning and late at night at random intervals."

    p "{i}What happened a week ago...{/i}"

    p "Let's go check it out."

    ar "Yes, [p]."

    scene black with fade

    play sound "audio/effects/engine_rev.ogg"

    "{i}Artemisia revs her engines and speeds off down the lightless tunnel linking the academy to Nierhaven.{/i}"

    "{i}Where she takes you is little more than a block and a half away from the library.{/i}"

    scene bg 13_cs_event2_1 with fade

    p "...Here?"

    ar "It would appear so. I lose her around this location. She does not reappear on the street until she makes her way back."

    p "{i}A grocery store?{/i}"

    p "Maybe she hangs out inside?"

    ar "That was also my assumption, but they close early in the afternoon and on the weekends. She still makes trips during that time."

    scene bg 13_cs_event2_2 with fade

    p "I'll take a look."

    p "Can you wait here for me?"

    ar "Of course, [p]. This is a legal parking spot."

    p "Oh. Right."

    scene bg 13_cs_event2_3 with fade

    p "{i}It's closed... what could she be doing spending hours at a grocery store each week?{/i}"

    p "{i}That can't be it...{/i}"

    scene bg 13_cs_event2_4 with fade

    p "{i}I guess she could hit the cosmetic... pharmacy for makeup?{/i}"

    p "{i}Multiple times a week, though? She does go through it pretty quickly...{/i}"

    scene bg 13_cs_event2_5 with fade

    p "{i}And then there's a parking garage and office building.{/i}"

    scene bg 13_cs_event2_6 with fade

    p "{i}Well, if she is buying makeup from here, then they'll have to know the girl clearing out their stock...{/i}"

    scene bg 13_cs_event2_7 with fade

    p "{i}Hang on... What's that down the alley?{/i}"

    p "Artemisia, is that a store?"

    ar "Unknown. I am forbidden by Queen Unbreakable from driving over the sidewalk unless it is an emergency."

    p "An emergency like what?"

    ar "A burning orphanage."

    p "Ah..."

    p "I'm going to go check this place out."

    scene bg 13_cs_event2_8 with fade

    p "Who would build a store back here? It has no street access, and you can't even see the door from the alleyway."

    p "What would they even sell?"

    scene bg 13_cs_event2_9 with fade

    p "The building looks fairly recent. No cracks or chips anywhere."

    p "No hours of operation posted. I don't see anyone..."

    scene bg 13_cs_event2_10 with fade

    p "It's an arcade?!"

    p "This takes me back..."

    p "But what is it doing in the middle of nowhere? Who would build something like this?"

    p "Getting all of these cabinets in one place couldn't have been cheap."

    scene bg 13_cs_event2_11 with fade

    p "Locked."

    p "...this has to be where Chrys is spending her time."

    p "{i}I didn't think she was into video games, let alone these old classics.{/i}"

    p "Maybe she knows the owner?"

    p "Hmm..."

    p "{i}Between the studying in the library and this - why all the secrecy?{/i}"

    p "{i}What other weirdly normal things could she be hiding?{/i}"

    scene bg 13_cs_event2_12 with fade

    ar "Were you able to discover any clues as to Chrys' furtive pastime?"

    p "The building back there looks like old-"

    p "Well, it looks like a {i}new{/i} arcade with some older cabinets. Or at least older games."

    ar "Interesting..."

    p "...interesting?"

    p "Are you enjoying this?"

    "{i}Another pause.{/i}"

    play sound "audio/effects/car_door_lock.ogg"

    p "Heh..."

    scene bg 13_cs_event2_13 with fade

    p "It's just strange, is all."

    p "Why would she visit a secret arcade by herself?"

    ar "Do you wish for her to bring you along?"

    scene bg 13_cs_event2_14 with fade

    p "It's got games I haven't seen since I was eight! I don't know, it seems like it could be fun."

    ar "You didn't strike me as a video game enthusiast."

    p "I just haven't had the time. Living in the academy is basically free, but it's not like that gives me a stipend for video games."

    ar "Perhaps Chrys also does not believe you have an interest in video games."

    p "...She did give me a fairly powerful laptop."

    p "It didn't have any games on it, though..."

    p "I'll ask her if there's something we can play together."

    ar "Back to the academy then, [p]?"

    p "Yeah, that's enough {i}sleuthing{/i} for today."

    "{i}You make your way back to the academy.{/i}"

    jump academy_garage_trans

label chrys_event_14:

    hide screen calendar
    $ cs_event_14 = 10
    $ cs_value += 1
    $ timeofday += 1

    scene bg 14_cs_event0_1 with fade

    p "She's late..."

    "{i}You're roughly fifteen minutes into your study session with Chrys, minus Chrys.{/i}"

    p "Maybe she forgot?"

    p "It's not like she hasn't been late before..."

    scene bg 14_cs_event0_3 with fade

    p "Well, I should probably start..."

    p "A review on villain theory would probably be useful, especially given what has been going on during the patrols..."

    play sound "audio/effects/footstep_run_carpet.ogg"

    scene bg 14_cs_event0_2 with fade

    "{i}The sound of pounding footsteps interrupts your chain of thoughts.{/i}"

    "{i}Followed by muffled half-shouting in a voice you find comfortingly familiar.{/i}"

    cs "I'm late! I'mlateI'mlateI'mlate!"

    scene bg 14_cs_event0_4 with fade

    cs "I can't believe how long that stupid mat-"

    play sound "audio/effects/bump_tree.ogg"

    scene bg 14_cs_event0_4 with hpunch

    "{i}Something solid crashes into the wooden double doors.{/i}"

    p "Chrys!?"

    scene bg 14_cs_event0_5 with fade

    p "Chrys, you can just use the-"

    play sound "audio/effects/bump_tree.ogg"

    scene bg 14_cs_event1_1 with vpunch

    cs "Ow, ow, ow, ow..."

    p "Hey, are you okay?"

    scene bg 14_cs_event1_2 with dissolve

    pause 0.5

    scene bg 14_cs_event2_6 with vpunch

    cs "Of course, I'm okay!"

    cs "A girl's gotta make an entrance!"

    scene bg 14_cs_event2_2 with dissolve

    p "...are you sure? You fell pretty hard."

    scene bg 14_cs_event2_3 with dissolve

    cs "It wasn't that bad..."

    scene bg 14_cs_event2_4

    cs "A-anyway! Let's hurry up and start the lesson!"

    scene bg 14_cs_event2_5 with dissolve

    "{i}With a slight but noticeable limp, Chrys waddles off to her usual chair.{/i}"

    scene bg 14_cs_event3_1 with fade

    "{i}She at least brought her book this time.{/i}"

    "{i}Though, after seeing her in the library, it makes you wonder about the point of this whole tutoring exercise.{/i}"

    p "{i}If she just wanted to spend time together... aren't there better ways than pretending to read a textbook?{/i}"

    scene bg 14_cs_event3_2 with dissolve

    p "Hey..."

    scene bg 14_cs_event3_3 with dissolve

    cs "Yeah, [p]?"

    scene bg 14_cs_event3_4 with dissolve

    p "What do you like to do for fun around the academy?"

    p "I don't see you in the library often like Harper, or in the gym like Valentina."

    scene bg 14_cs_event3_5 with dissolve

    cs "Oh, that's not a {b}what{/b} question, Stud."

    cs "That's a {b}who{/b} question."

    cs "And I'm staring right at him."

    scene bg 14_cs_event3_6 with dissolve

    p "{i}She won't even budge an inch.{/i}"

    p "{i}I'll need to be more direct if I want to get to the bottom of this.{/i}"

    p "So, you don't enjoy doing anything else, like, for example..."

    scene bg 14_cs_event3_7

    p "Video games?"

    scene bg 14_cs_event3_8

    cs "What? No. I mean, not really at all."

    cs "Like, phone games just to pass the time, but nothing serious."

    cs "That's just all so geeky..."

    scene bg 14_cs_event3_9

    cs "You wouldn't care about that kind of stuff..."

    cs "Right?"

    scene bg 14_cs_event3_10 with dissolve

    menu:
        "I love video games![smaff1]":

            $ videogameLove = 10

            $ cs_affection += 1

            scene bg 14_cs_event3_21

            cs "Really!?"

            scene bg 14_cs_event3_22

            cs "I - that's so cool that you're so open-minded about that stuff..."

            p "{i}...open minded about video games?{/i}"

            cs "I don't know much about it, but maybe you can pick something that we can play together sometime."

            scene bg 14_cs_event3_23 with dissolve

            p "{i}Well, she seems happy. Maybe that's progress.{/i}"

            jump chrys_event_14_a


        "I don't really care for video games":
            $ videogameLove = 0

            scene bg 14_cs_event3_11 with dissolve

            pause 0.5

            scene bg 14_cs_event3_12 with dissolve

            cs "Oh."

            cs "My, uh..."

            jump chrys_event_14_a


label chrys_event_14_a:

    scene bg 14_cs_event3_13 with dissolve

    cs "My mom wants to do brunch with us soon."

    cs "It's stupid, and I told her we're both pretty busy. So, if you don't want to go, that's cool."

    cs "I mean, what would we even talk about there?"

    p "{i}You.{/i}"

    scene bg 14_cs_event3_14

    p "I'll go."

    scene bg 14_cs_event3_15

    cs "But! But you'll be so bored!"

    cs "And she'll want to talk about the engagement and everything!"

    scene bg 14_cs_event3_16 with dissolve

    p "Well, then we'd better put on a good show..."

    p "{b}Dearest.{/b}"

    scene bg 14_cs_event3_17 with dissolve

    cs "W-well, then I guess I'll let her know. It would be kind of suspicious if we canceled, right?"

    cs "I'll go give her a call right now and tell her we're on for brunch."

    scene bg 14_cs_event3_18 with dissolve

    pause 0.5

    scene bg 14_cs_event3_19 with dissolve

    cs "I'll look forward to it, {b}hubby{/b}."

    scene bg 14_cs_event3_20 with dissolve

    "{i}Chrys rushes out of the room, any limp in her step either forgotten or ignored as she goes.{/i}"

    "{i}She must be halfway down the hall when she shouts.{/i}"

    cs "{b}Wear something nice, but no underwear!{/b}"

    cs "{b}I wanna see that {i}bulge{/i}!{/b}"

    "{i}Then she is back upstairs.{/i}"

    jump academy_corridor_trans

label chrys_event_15:

    hide screen calendar
    $ cs_event_15 = 10
    $ cs_value += 1
    $ timeofday += 2

    scene bg 15_cs_event0_1 with fade

    p "Chrys? I'm ready to head out."

    "{i}There is no reply...{/i}"

    p "Hey, we're going to be late!"

    p "What is with her lately..."

    p "Hmm..."

    menu:
        "Listen to the door":
            scene bg 15_cs_event0_2 with fade

            "{i}Curious, you press your ear against the painted door and listen for any noise.{/i}"

            "{i}After a moment, you can hear the frantic clicking of buttons along with a steady, plastic clacking.{/i}"

            "{i}There's also a vibrating noise you can't rightly place...{/i}"

            "{i}Then the noise stops.{/i}"

            scene bg 15_cs_event0_2 with hpunch

            cs "{b}I told you what was gonna happen if you tried that DP again! I told you!{/b}"

            "{i}Maniacal giggling soon follows.{/i}"

            p "Uh... Chrys?"

            cs "Huh? Oh! [p]! Hang on!"

            jump chrys_event_15_a

        "Knock Loudly":

            scene bg 15_cs_event0_3 with fade

            "{i}You rap your knuckles against the door three times to announce your presence.{/i}"

            cs "What! No! No, no, no, no, no..."

            p "Chrys?"

            cs "[p]? Oh, right, sorry! I - I'm a little busy right now getting my, uh, hair up! Sorry, it's just going to take a few more minutes."

            p "Your hair?"

            p "{i}All... half of it?{/i}"

            cs "Yeah! Just a minute or two more!"

            p "All right, I'm outside."

            jump chrys_event_15_a

label chrys_event_15_a:

    play sound "audio/effects/bump_tree.ogg"

    scene bg 15_cs_event1_1 with vpunch

    cs "Ufff!"

    "{i}In the span of a second, you go from waiting outside Chrys' door to having her phase through it and slam into your torso.{/i}"

    scene bg 15_cs_event2_1 with fade

    cs "My nose..."

    cs "Jeez, you are built like a brick now!"

    scene bg 15_cs_event2_2

    cs "Oh!"

    scene bg 15_cs_event3_1 with fade

    cs "What do you think of my outfit? Date ready? I needed something that covered up my tattoos."

    scene bg 15_cs_event3_2 with dissolve

    p "{i}That is the baggiest sweater I have ever seen.{/i}"

    menu:

        "You look great[smaff1]":

            $ cs_affection += 1

            scene bg 15_cs_event3a_1 with dissolve

            cs "There's my {b}hubby{/b}."

            cs "Come on, Artemisia is probably waiting to take us to the restaurant."

            jump chrys_event_15_b

        "You look, uh, really warm?":

            scene bg 15_cs_event3b_1 with dissolve

            cs "Oh yeah? Well, you're looking pretty {i}hot{/i} yourself, {b}Stud{/b}."

            scene bg 15_cs_event3b_2 with dissolve

            p "..."

            p "I meant-"

            scene bg 15_cs_event3b_3 with dissolve

            cs "Oh! We're going to be late! Come on, [p]. Artemisia is probably waiting for us in the garage!"

            cs "Come on!"

            jump chrys_event_15_b

        "You look like a hot fudge cherry sundae[smaff2]":

            $ cs_affection += 2

            scene bg 15_cs_event3c_1 with dissolve

            pause 0.5

            scene bg 15_cs_event3c_2 with dissolve

            cs "So, you think I'm sweet?"

            scene bg 15_cs_event3c_3

            p "I think you're all sugar and curves."

            scene bg 15_cs_event3c_4 with dissolve

            cs "Jeez. All right. Let's get going."

            scene bg 15_cs_event3c_5 with dissolve

            "{i}Already walking away, Chrys calls out over her shoulder.{/i}"

            cs "If we're late, the hellfire my mom will rain down is going to get in the way of our {b}dessert{/b}!"

            jump chrys_event_15_b

label chrys_event_15_b:

    scene bg 15_cs_event4_1 with fade

    play sound "audio/effects/car_door_close.ogg"

    cs "Arty! We need to get to the Haven Towers Restaurant fast!"

    scene bg 15_cs_event4_2 with dissolve

    "{i}Despite her initial tardiness, Chrys has been pulling you all the way to the car.{/i}"

    "{i}Now inside, she can't get Artemisia moving fast enough.{/i}"

    ar "Chrys, as I have told you, we will reach our destination with time to spare."

    ar "I have planned for your habitual lack of punctuality."

    scene bg 15_cs_event4_3

    ar "Be assured, we will not be late for our meeting with Missus-"

    scene bg 15_cs_event4_4

    cs "Sumire!"

    scene bg 15_cs_event4_5 with dissolve

    cs "Her name is Sumire..."

    scene bg 15_cs_event4_6 with dissolve

    p "{i}What was that?{/i}"

    ar "...yes. We will rendezvous with {b}Sumire{/b} at least three minutes early."

    scene bg 15_cs_event4_7 with dissolve

    cs "Okay, cool. What time do you think we'll be getting back?"

    scene bg 15_cs_event4_8 with dissolve

    ar "Unknown. It depends how long you intend on socializing."

    scene bg 15_cs_event4_9

    p "Are you in a hurry?"

    scene bg 15_cs_event4_10

    cs "No..."

    scene bg 15_cs_event4_11 with dissolve

    p "{i}Uh huh...{/i}"

    scene black with fade

    "{i}Your drive to the restaurant is spent in relative silence. Chrys' mind is somewhere else, and you need to think about how you're going to handle her mother.{/i}"

    "{i}Well, your fake future mother-in-law?{/i}"

    "{i}It's a little complicated.{/i}"

    stop music fadeout 2.0

    "{i}At least brunch won't be.{/i}"

    scene bg 15_cs_event5_1 with fade

    play music "audio/music/loopster_edit.ogg" fadein 5.0

    p "{i}What the {b}fuck{/b}...{/i}"

    p "{i}How high up are we?{/i}"

    p "{i}I can't pronounce half the names on this menu!{/i}"

    p "{i}What floor are we even on?{/i}"

    p "{i}What restaurant has {b}floors{/b}!{/i}"

    p "{i}Breathe, don't panic, don't panic... It'll just worry Chrys.{/i}"

    scene bg 15_cs_event5_2

    ss "[p]?"

    scene bg 15_cs_event6_2 with fade

    p "Yes?"

    scene bg 15_cs_event6_1 with dissolve

    ss "How did you and Chrys meet again?"

    scene bg 15_cs_event6_2 with dissolve

    p "Well, we met in the Academy."

    p "First day, actually. Missus Powell was having us all introduce ourselves."

    scene bg 15_cs_event6_3

    ss "Is that when you fell in love with my daughter?"

    scene bg 15_cs_event7_1

    cs "Mom!"

    scene bg 15_cs_event7_2

    cs "Don't put him on the spot like that."

    scene bg 15_cs_event7_3 with dissolve

    p "{i}She looks curious...{/i}"

    scene bg 15_cs_event6_4

    ss "Fine."

    scene bg 15_cs_event6_5

    ss "What skills do you have?"

    ss "Do you have a postgraduate degree?"

    ss "Do you own your own business?"

    ss "Just what were you doing before you met my daughter?"

    scene bg 15_cs_event6_6 with dissolve

    p "I, uh, I..."

    scene bg 15_cs_event6_7 with dissolve

    p "Well, I used to work as a cashier-"

    p "{i}Oh boy...{/i}"

    scene bg 15_cs_event6_9

    ss "A cashier? Wonderful, Chrys! He might even be able to get you a deal on your wedding dress."

    scene bg 15_cs_event6_8

    ss "Maybe two for one: a giant, blue freezy from the soda machine to go with your veil."

    play sound "audio/effects/desk_slam_soft_1.ogg"

    scene bg 15_cs_event8_1 with vpunch

    cs "Don't you talk about him like that!"

    scene bg 15_cs_event5_3 with fade

    p "{i}...we haven't even gotten our drinks yet.{/i}"

    scene bg 15_cs_event5_4 with dissolve

    p "So... what do you do for a living?"

    scene bg 15_cs_event8_2

    cs "She works in a {b}boring{/b} office building."

    scene bg 15_cs_event8_3 with dissolve

    p "So, like a supervisor or..."

    p "{i}Sumire's clothes do look kind of expensive...{/i}"

    p "...regional manager?"

    scene bg 15_cs_event6_10

    ss "Regional manager!? Do you honestly expect me to believe-"

    play sound "audio/effects/desk_slam_soft_2.ogg"

    scene bg 15_cs_event8_4 with vpunch

    cs "Mom!"

    play sound "audio/effects/clothes_tear.ogg"

    scene bg 15_cs_event8_5

    cs "Dammit."

    scene bg 15_cs_event8_6 with dissolve

    cs "You be nice to him while I tie this off!"

    scene bg 15_cs_event5_5 with fade

    pause 0.5

    scene bg 15_cs_event5_6 with dissolve

    pause 0.5

    scene bg 15_cs_event6_11 with dissolve

    "{i}The basilisk stare down Sumire is giving you makes you reconsider Chrys wearing anything with spaghetti straps again.{/i}"

    scene bg 15_cs_event6_12

    ss "You're not marrying my daughter."

    scene bg 15_cs_event6_13 with dissolve

    menu:
        "You can't stop me":

            scene bg 15_cs_event6_14 with dissolve

            play sound "audio/effects/increase.ogg"

            "{i}You gained {b}Confidence!{/b}{/i}"

            $ chrys_marriage_15 = 10

            $ p_confidence += 5

            jump chrys_event_15_c

        "That's not up to you":
            scene bg 15_cs_event6_14 with dissolve

            jump chrys_event_15_c

label chrys_event_15_c:

    pause 0.5

    scene bg 15_cs_event6_15 with dissolve

    ss "You misunderstand me. I mean that you're not marrying my daughter {b}right now{/b}."

    ss "My Chrys is many things: talented, beautiful, intelligent, and a {b}terrible{/b} liar."

    ss "This whole marriage proposal is fabrication. I'd bet my career on it."

    scene bg 15_cs_event6_16 with dissolve

    p "{i}Well, shit.{/i}"

    p "{i}No point in trying to win her over now. I might as well try and take the heat off of Chrys.{/i}"

    p "Hey, it's not Chrys' fault. It was my idea-"

    scene bg 15_cs_event6_17

    stop music fadeout 2.0

    ss "I don't care."

    scene bg 15_cs_event6_18

    ss "I don't care whose idea it was, or what your job actually is, or if you've ever accomplished anything in your life."

    ss "It's clear to me that my daughter is very fond of you, but she's young and not above being swayed into poor decisions."

    ss "Do care about her? Care about her actually?"

    ss "Or is this some thrill and you'll leave her for some tatted up, short-skirted floozy fourteen years down the road."

    scene bg 15_cs_event6_19 with dissolve

    play music "audio/music/echoes_of_time.ogg" fadein 2.0

    "{i}There's an intensity in her glare that makes it difficult to look away. Like watching a pot of water just before it boils.{/i}"

    "{i}For a moment, just a moment, you feel a very {b}real{/b} sense of danger.{/i}"

    "{i}Adrenaline spikes in your system.{/i}"

    cs "Mom!"

    scene bg 15_cs_event6_20 with dissolve

    stop music fadeout 1.0

    "{i}And then it's gone. Completely.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 8.0

    scene bg 15_cs_event9_1 with fade

    cs "Were you nice to him?"

    scene bg 15_cs_event9_2 with dissolve

    pause 0.5

    scene bg 15_cs_event9_3 with dissolve

    ss "Far nicer than that sweater is being to you. You look like an obese Christmas ornament"

    scene bg 15_cs_event9_4 with vpunch

    cs "Mom!"

    "{i}The rest of the brunch passes uneventfully.{/i}"

    "{i}Sumire doesn't ask any more questions about you or your relationship, and Chrys spends it glancing down at the clock on her phone.{/i}"

    scene black with fade

    "{i}Artemisia is waiting for you when you're finished.{/i}"

    play sound "audio/effects/car_door_open.ogg"

    scene bg 15_cs_event10_1 with fade

    cs "Thanks for the quick trip, Arty!"

    scene bg 15_cs_event10_2 with dissolve

    cs "Time to finally get this wig off..."

    p "Hey, Chrys?"

    scene bg 15_cs_event10_3 with dissolve

    cs "What's up, [p]?"

    scene bg 15_cs_event10_4 with dissolve

    p "If you have superpowers, does that mean your mom has superpowers?"

    p "Or is she just a carrier?"

    scene bg 15_cs_event10_5 with dissolve

    cs "Oh! Yeah, she has superpowers, but they're not really appropriate for hero stuff."

    cs "Not really appropriate for anything, actually. She's got a writ from the government to never employ them because..."

    stop music

    cs "...she makes skin cells spontaneously {b}combust{/b}."

    scene bg 15_cs_event10_6 with dissolve

    p "{i}...what?{/i}"

    scene bg 15_cs_event10_7 with dissolve

    cs "Oh! Before I forget..."

    scene bg 15_cs_event10_8 with dissolve

    play music "audio/music/on_my_way_edit.ogg" fadein 8.0

    pause 0.5

    scene bg 15_cs_event10_9 with dissolve

    cs "Thanks for coming with me, [p]."

    cs "I know my mom can be a little rough around the edges, but she just takes a long time to warm up to people."

    cs "Especially after the divorce."

    scene bg 15_cs_event10_10 with dissolve

    "{i}Without explaining further, Chrys steps out of the car.{/i}"

    scene bg 15_cs_event10_11 with dissolve

    "{i}You can hear her footsteps as she makes a sprint for the elevator and rushes off to whatever has been on her mind since this morning.{/i}"

    scene map academy_garage_night0_0 with fade
    stop music fadeout 2.0
    play music_2 "audio/music/sincerely_edit.ogg" fadein 10.0 loop
    jump navigation_academy_garage

label chrys_event_16:

    hide screen calendar
    $ cs_event_16 = 10
    $ cs_value += 1
    $ timeofday += 1

    scene bg 16_cs_event0_1 with fade

    p "{i}Maybe Harper will know what Chrys is doing.{/i}"

    scene bg 16_cs_event1_1 with fade

    hp "Let me see..."

    hp "Where was that book..."

    p "Harper?"

    scene bg 16_cs_event2_1 with fade

    hp "Hey, [p]! What are you doing here?"

    hp "Catching up on some reading?"

    scene bg 16_cs_event2_2 with dissolve

    p "Actually, I wanted to ask you something about Chrys."

    p "She's been acting odd lately."

    p "Well, odd for Chrys."

    scene bg 16_cs_event3_1 with fade

    hp "What do you mean?"

    scene bg 16_cs_event3_2 with dissolve

    p "She's been sneaking out of the Academy to go to the library"

    p "I think she's still using one of our textbooks, too."

    p "She was even late to one of our study sessions."

    scene bg 16_cs_event3_3 with dissolve

    hp "That's strange..."

    hp "Chrys usually doesn't have a problem studying in the Academy."

    scene bg 16_cs_event3_4 with dissolve

    p "Then, what do you think it could be?"

    scene bg 16_cs_event3_5 with dissolve

    hp "I'm not sure. Chrys does have a few odd habits..."

    hp "For example, for about a month every year she stays cooped up in her room. I mean for, like, twelve hours at a time. She still goes to lecture, though."

    hp "It should be around this time, but I don't know why she'd be taking her textbooks to the library this year. The only change is..."

    scene bg 16_cs_event3_6 with dissolve

    p "{i}Ah...{/i}"

    p "Me."

    p "You think she's hiding from me?"

    scene bg 16_cs_event3_7

    hp "No! Not at all!"

    hp "It's - Well, Chrys is just - Uh..."

    hp "The mall!"

    scene bg 16_cs_event3_8 with dissolve

    p "The what?"

    scene bg 16_cs_event3_9 with dissolve

    hp "There was this one time Chrys and I went to the mall! She was restocking her black makeup, and I wanted to check out a bigger comforter for my bed-"

    hp "But that's not important! What's important is when we went there was this little stall with seasonal spices set up!"

    hp "While Chrys was shopping for makeup, I caught her sneaking up behind the mannequins near the front display windows and taking glances at that stall."

    hp "We must have stayed for two hours, all the while she would be squinting while trying to read the tiny labels from five feet away."

    scene bg 16_cs_event3_10 with dissolve

    p "Did she buy any?"

    scene bg 16_cs_event3_11

    hp "No! I've never seen Chrys cook! {b}Seen{/b}. But the kitchen smells great in the morning."

    hp "I've never seen her play a video game, but she buys new computer parts every few months."

    hp "Chrys is my best friend. I would never make fun of her for her hobbies, but she still hides them."

    scene bg 16_cs_event3_12

    p "Then why does she bother hiding them? A ton of people like to cook, and I bet even more like to play video games."

    scene bg 16_cs_event3_13 with dissolve

    hp "Because it's not only what other people think about her that bothers Chrys..."

    hp "...it's what Chrys thinks about Chrys."

    scene bg 16_cs_event3_14 with dissolve

    p "That just sounds... exhausting."

    scene bg 16_cs_event3_15 with dissolve

    hp "Yeah, I bet it is."

    hp "Hey, I might not know what she's up to, but I might be able to help you find out."

    hp "She can get pretty loud on whatever she's working on. The walls are thin enough that I hear her sometimes."

    hp "Did you want to see if she's at it right now?"

    scene bg 16_cs_event3_16 with dissolve

    p "Well, it couldn't hurt. Sure."

    p "Hang on. How thin are those walls?"

    scene bg 16_cs_event3_17 with dissolve

    pause 0.5

    scene bg 16_cs_event3_18 with dissolve

    hp "Oh..."

    hp "Pretty thin..."

    hp "We hear a lot..."

    scene bg 16_cs_event3_19 with dissolve

    pause 0.5

    scene black with fade

    "{i}You follow Harper up to her room.{/i}"

    scene bg 16_cs_event4_1 with fade

    p "How loud is she exactly? Should I be waiting with my ear to the wall or...?"

    scene bg 16_cs_event4_2 with dissolve

    hp "No, it's really not hard to tell at all."

    scene bg 16_cs_event4_3

    cs "{b}Stop jumping!{/b}"

    scene bg 16_cs_event4_4 with dissolve

    hp "See?"

    scene bg 16_cs_event5_1 with hpunch

    cs "{b}That's it!{/b}"

    cs "{b}This next DP is going to shove your colon into your nose so you can smell what you play like!{/b}"

    scene bg 16_cs_event4_5 with dissolve

    p "...she's like this all day?"

    scene bg 16_cs_event4_6 with dissolve

    hp "Kind of. She waits until noon to start so she doesn't wake us up."

    hp "Half the time I've got earbuds in anyway. The other half I used to spend in Riley's old room before some really cute guy moved in."

    hp "You get used to it."

    scene bg 16_cs_event4_7 with dissolve

    if videogameLove >= 1:
        p "{i}It sounds like she's playing a fighting game...{/i}"

        p "{i}Maybe something is happening this month?{/i}"

    else:
        p "{i}A month long... maybe it's for some type of event?{/i}"

    scene bg 16_cs_event5_1 with hpunch

    cs "{b}I'm going to skip rope with your spine!{/b}"

    p "Well... she sounds really passionate."

    "{i}You spend a few more minutes listening to Chrys' very audible activities.{/i}"

    "{i}They don't get anymore coherent, but you think you can piece together enough of it for an online search.{/i}"

    jump academy_bedroom_hallway_trans


label chrys_event_17:

    hide screen calendar
    $ cs_event_17 = 10
    $ cs_value += 1
    $ timeofday += 1

    scene bg 17_cs_event0_1 with fade

    p "Hey, morning, Chrys."

    scene bg 17_cs_event1_1 with fade

    cs "[p]!"

    if favoriteTimeOfDay == "Morning":
        cs "I forgot that you get up this early."
    else:
        cs "I didn't think that you would be up this early."

    scene bg 17_cs_event1_2

    p "Well, I smelled something good in the kitchen..."

    p "{i}Hmm...{/i}"

    p "{i}She looks nervous.{/i}"

    p "...and I was wondering... who brought in the food?"

    scene bg 17_cs_event1_3 with dissolve

    cs "Huh?"

    scene bg 17_cs_event1_4 with dissolve

    p "You know, like, takeout! Someone must have brought it here."

    p "{i}Although, there isn't a single delivery driver I know of that would make the drive all the way out here.{/i}"

    p "{i}Even if they did know where we are.{/i}"

    scene bg 17_cs_event1_5

    cs "Oh!"

    scene bg 17_cs_event1_6

    cs "Yeah! I, uh, ordered a few things!"

    cs "Do you want some? I {b}bought{/b} a little too much, and it's just going to get cold in the refrigerator."

    scene bg 17_cs_event1_7 with dissolve

    p "{i}I haven't eaten yet...{/i}"

    p "That sounds great."

    scene bg 17_cs_event1_8 with dissolve

    cs "Okay, cool! Just give me a minute and I'll bring it out."

    p "{i}I wonder what she-{/i}"

    scene bg 17_cs_event2_1 with hpunch

    p "{i}Holy shit!{/i}"

    p "{i}She made all of {b}this{/b}?{/i}"

    "{i}Regardless of your own state of disbelief, your stomach has already been converted into a true devotee.{/i}"

    "{i}It makes surprisingly impatient sounding gurgles.{/i}"

    cs "So..."

    scene bg 17_cs_event3_1 with fade

    cs "What do you think?"

    scene bg 17_cs_event4_1 with fade

    p "This looks incredible!"

    scene bg 17_cs_event4_2

    cs "Really!?"

    cs "Dig in! Dig in! Let me know how it tastes!"

    p "You don't have to tell me twice!"

    scene bg 17_cs_event2_2 with fade

    "{i}With a ravenous hunger, you devour the assortment of breakfast goodies with no regard for man or gods' law.{/i}"

    "{i}The waffles were crisp without being too dry, the strawberries were fresh and chilled, and both the butter and syrup were so flavorful that they couldn't have been bought from a grocery store.{/i}"

    "{i}The bacon needed no words. Its disappearance from the plate is proof enough of its flavor.{/i}"

    cs "Well? Well!"

    p "This is the best thing I've eaten since I got here. No competition."

    scene bg 17_cs_event5_1 with vpunch

    cs "Really! That's-"

    scene bg 17_cs_event5_2 with dissolve

    cs "Cool... I mean, that's cool."

    scene bg 17_cs_event5_3 with dissolve

    p "Yeah..."

    scene bg 17_cs_event5_4 with dissolve

    p "Do you think you could order from them again? For me?"

    scene bg 17_cs_event5_5 with dissolve

    cs "Yeah, I can do that. Maybe next time we can eat together."

    cs "Although, you'd need to get up pretty early. Otherwise I'll be-"

    scene bg 17_cs_event5_6 with dissolve

    "{i}Her eyes turn up to the wall clock.{/i}"

    scene bg 17_cs_event5_7 with hpunch

    cs "{b}I'm late!{/b}"

    cs "Where did I put my drink! Is it still in the freezer!"

    scene bg 17_cs_event6_1

    "{i}With speed, Chrys retrieves her drink and races out of the kitchen.{/i}"

    scene bg 17_cs_event7_1 with fade

    p "Hey? Chrys?"

    scene bg 17_cs_event8_1 with fade

    p "She forgot her phone..."

    p "It's on the way up. I'll just drop it off."

    scene map academy_entrance with fade

    pause 0.5

    scene bg 17_cs_event9_1 with fade

    p "Did she leave her door open?"

    p "Weird... she nevers opens her door. She usually just phases right through."

    scene bg 17_cs_event9_2 with fade

    p "Hey, Chrys? I got your phone. You left it in the kitchen."

    cs "Oh! Thank you! Just, uh, slide it under the door and I'll pick it up in a bit."

    scene bg 17_cs_event9_3 with dissolve

    p "{i}Slide it under the door? There's barely a gap.{/i}"

    scene bg 17_cs_event9_2 with dissolve

    cs "Where did I put that cable..."

    p "Chrys, your phone isn't going to fit."

    cs "Oh! That's okay. Just give me a minute and I'll come grab it!"

    p "That's all right."

    p "Here."

    scene bg 17_cs_event9_4 with dissolve

    p "I'll just bring it..."

    play sound "audio/effects/door_knob.ogg"

    scene bg 17_cs_event10_1 with fade

    stop music fadeout 4.0

    p "...to you."

    scene bg 17_cs_event11_1 with dissolve

    cs "Huh? What was that, [p]?"

    scene bg 17_cs_event12_1 with dissolve

    cs "[p]?"

    scene bg 17_cs_event13_1 with dissolve

    cs "What-"

    play music "audio/music/fork_and_spoon.ogg"

    scene bg 17_cs_event14_1 with hpunch

    cs "{b}What are you doing in here!?{/b}"

    p "The door was open! I just wanted to return your phone!"

    p "And why did you choose to cover up {b}that{/b} instead?!"

    scene bg 17_cs_event15_1 with fade

    pause 0.5

    scene bg 17_cs_event14_2 with fade

    p "Chrys-"

    scene bg 17_cs_event14_3

    cs "Hyaaah!"

    play sound "audio/effects/bump_tree.ogg"

    scene bg 17_cs_event16_1 with vpunch

    "{i}In all likelihood, Chrys would have just bounced off of you if you wanted to stay upright, but having you slowly topple over onto the ground was better for her self-esteem.{/i}"

    p "{i}Even the ceiling light is heart shaped...{/i}"

    scene bg 17_cs_event16_2 with dissolve

    cs "It..."

    scene bg 17_cs_event16_3

    cs "It's not what it looks like! My room is being renovated and the only thing they had in the store was this pink... everything!"

    cs "I mean, pink wallpaper and furniture is the cheapest! It was a cost saving measure!"

    cs "There's uh, uh, uh..."

    scene bg 17_cs_event16_4

    cs "You're asleep!"

    scene bg 17_cs_event16_5

    p "Chrys-"

    scene bg 17_cs_event16_6

    cs "You're fast asleep! You're dreaming!"

    cs "This is all a dream that you came up with in your wonderful, perverted mind palace!"

    cs "I can't blame you for wanting to see me in all sorts of stuff that I'd never actually wear, or in a room that's totally not mine!"

    scene bg 17_cs_event16_7 with dissolve

    p "Chrys! I am not asleep! There's nothing wrong with liking the color pink! It's fine!"

    scene bg 17_cs_event16_8

    cs "Fine? Fine!?"

    cs "{b}Fine{/b}!"

    play sound "audio/effects/fabric_drop.ogg"

    scene bg 17_cs_event16_9 with vpunch

    "{i}How capable Chrys is in using her powers to disrobe quickly never ceases to amaze.{/i}"

    cs "Then I'll smother you with these!"

    p "Hfffrrrrmmm!"

    cs "Go to sleep! Go to sleep! Go to sleep!"

    "{i}Wrapping your hands around Chrys' waist, you lift her as easily as you would a bright pink pillow with black, lacy trim.{/i}"

    scene bg 17_cs_event16_10 with dissolve

    cs "Hey, using those sexy arms against me is cheating!"

    scene bg 17_cs_event16_11

    "Chrys' Computer" "A new challenger is coming your way!"

    stop music fadeout 4.0

    "{i}She freezes. Her arms lock in the air while her legs go limp over the pink carpet.{/i}"

    p "...Chrys?"

    "{i}You can feel a slight tremble build in her lower abdomen.{/i}"

    p "Hey..."

    p "...you know, I think I left my phone in the kitchen too..."

    scene bg 17_cs_event16_12 with dissolve

    cs "Huh?"

    scene bg 17_cs_event16_13 with dissolve

    p "I'm going to go get it."

    p "Maybe read a book afterward or something."

    scene bg 17_cs_event16_14 with dissolve

    pause 0.5

    scene bg 17_cs_event16_15 with dissolve

    cs "Okay..."

    scene bg 17_cs_event16_16 with dissolve

    "{i}She begins to relax.{/i}"

    scene bg 17_cs_event17_1 with fade

    pause 0.5

    scene black with fade

    "{i}You close your eyes as you turn around, and leave Chrys' incredibly pink bedroom without looking back.{/i}"

    play sound "audio/effects/door_close_soft.ogg"

    "{i}You hear the door timidly shut behind you.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 10.0

    jump academy_bedroom_hallway_trans

label chrys_event_18:

    hide screen calendar
    $ cs_event_18 = 10
    $ cs_value += 1
    $ timeofday = 2

    scene black with fade

    stop music fadeout 4.0

    "..."

    "{i}You can't sleep.{/i}"

    scene bg 18_cs_event0_2 with fade

    p "...I need to do something about Chrys."

    p "But what..."

    scene bg 18_cs_event0_1 with fade

    p "She doesn't let me see her cook, play video games, or even study."

    p "She even leaves the Academy to study!"

    p "What, is she worried that it will make her look uncool?"

    p "Does she think that I'll think that she's uncool?"

    p "Or I am thinking that because it seems like she's thinking it when really she could be thinking about something else..."

    p "Wait."

    "{i}The period between one and four in the morning is often fertile ground for ideas of sheer brilliance...{/i}"

    "{i}...or sleep addled madness.{/i}"

    "{i}Often both.{/i}"

    p "That's {b}it{/b}!"

    scene bg 18_cs_event0_0 with fade

    "{i}Rousing yourself from the bed, you make your way to the garage.{/i}"

    if brightNights <= 1 and lecture_3 <= 1:
        scene map academy_bedroom_hallway_night_1 with fade
    elif brightNights <= 1 and lecture_3 >= 1:
        scene map academy_bedroom_hallway_night_2 with fade
    else:
        scene map academy_bedroom_hallway_night_2b with fade

    pause 0.5

    if brightNights <= 1 and rb_event_13 <= 1:
        scene map academy_elevator_hallway_night_1 with fade
    elif brightNights >= 1 and rb_event_13 <= 1:
        scene map academy_elevator_hallway_night_1b with fade
    else:
        scene map academy_elevator_hallway_night_2 with fade

    pause 0.5

    play sound "audio/effects/elevator_open.ogg"

    scene bg 18_cs_event1_1 with fade

    p "{i}I've never taken Artemisia out for a night drive before.{/i}"

    p "{i}Is she even... active?{/i}"

    "{i}Tentatively, you try calling out to her in a hushed tone.{/i}"

    p "Artemisia?"

    p "Artemisia, are you awake?"

    scene bg 18_cs_event1_2

    ar "I do not sleep, [p]."

    ar "Why are you whispering?"

    p "Uh."

    p "It seemed like the polite thing to do..."

    p "Anyway."

    scene bg 18_cs_event2_1 with fade

    p "Can you take me out to the mall?"

    ar "I can deliver you to the physical location, but it will be closed by now."

    p "Oh yeah..."

    p "What about a department store?"

    ar "Also closed."

    ar "It is three forty-five in the morning. Do you not require sleep?"

    p "I {b}can't{/b} sleep. So, what {b}is{/b} open? Somewhere that will take an hour or less to drive to."

    ar "One moment."

    ar "There is a Halloween store approximately fifty minutes from here that is in operation from six in the morning to six at night."

    scene bg 18_cs_event2_2 with hpunch

    p "Perfect! Take me there."

    ar "For what reason, if I may inquire, [p]?"

    p "{b}For the team.{/b}"

    play sound "audio/effects/car_door_lock.ogg"

    stop music_2

    play music "audio/music/upbeat_forever.ogg"

    "{i}Artemisia unlocks her doors.{/i}"

    ar "{b}Then we haven't a moment to lose.{/b}"

    ar "{b}Onward into the brisk night! My tires are my claws! The wind is my cape!{/b}"

    scene black with fade

    play sound "audio/effects/tire_screech.ogg"

    "{i}Still in your pajamas, you head down into the night with little more than twenty dollars and a plan too crazy not to work.{/i}"
    "{i}...{/i}"
    "{i}...right?{/i}"

    scene bg 18_cs_event3_1 with dissolve

    play sound "audio/effects/sizzle.ogg"

    "{i}It's now six in the morning. You still haven't slept, but your last job made sure that you were used to working long hours with little rest.{/i}"

    "{i}Compared to that, staying up all night and cooking a pair of eggs in the morning is easy.{/i}"

    p "Almost done..."

    p "As far as my other plans have gone, I would rate it above being thrown into a truck and using a door to block lightning."

    p "Now, I just need the guest of honor..."

    cs "[p]? Is that you in there?"

    p "{i}Perfect.{/i}"

    p "Yeah!"

    cs "Oh. Okay. Hey, I wanted to tell you, I don't think I can order from that place anymore."

    scene bg 18_cs_event4_1 with fade

    cs "I think they closed..."

    scene bg 18_cs_event4_2 with dissolve

    cs "...down..."

    p "Really? That's a shame. I was looking forward to getting something else from there."

    scene bg 18_cs_event5_1 with fade

    cs "Uh..."

    p "Hey, you want me to fry you up a couple of eggs?"

    p "I'll warn you, I'm pretty talented with foods that require little to no preparation."

    scene bg 18_cs_event5_2 with dissolve

    cs "Uhhh..."

    p "I think we've still got some juice in the fridge. I'll pop a few slices of bread in the toaster, and we could be on our way to carby-land."

    "{i}You are {b}certain{/b} that the lack of sleep hasn't affected your judgment or word choice.{/i}"

    scene bg 18_cs_event5_3 with dissolve

    cs "[p]... what are you..."

    p "Hmm? Yes, Chrys?"

    scene bg 18_cs_event5_4 with hpunch

    cs "What are you wearing!?"

    scene bg 18_cs_event6_1 with fade

    p "Why, Chrys..."

    scene bg 18_cs_event6_2 with fade

    p "...whatever..."

    scene bg 18_cs_event6_3 with fade

    p "...do you mean?"

    scene bg 18_cs_event7_1 with fade

    p "{i}Abject shock. Perfect.{/i}"

    p "I always dress like this when I cook."

    scene bg 18_cs_event7_2 with dissolve

    cs "You do?"

    p "{i}That's the Chrys I know.{/i}"

    scene bg 18_cs_event7_3 with dissolve

    p "Yeah, you want some?"

    p "I can fix a plate for you real quick."

    scene bg 18_cs_event7_4 with dissolve

    cs "Okay..."

    scene bg 18_cs_event8_1 with dissolve

    p "There you go!"

    p "It's... well, it's not fancy."

    scene bg 18_cs_event8_2 with dissolve

    cs "No, this is cool. I love toast and balls-"

    scene bg 18_cs_event8_3

    cs "Eggs!"

    scene bg 18_cs_event8_4 with dissolve

    cs "It's just been a while since anyone other than my mom cooked for me."

    cs "I'm surprised, I guess. In a good way!"

    cs "A really good way."

    scene bg 18_cs_event8_5 with dissolve

    p "Well, then eat up! If you want seconds, then just come get me. I'll just be upstairs."

    scene bg 18_cs_event8_6 with dissolve

    cs "Oh, okay. Thanks, [p]!"

    scene bg 18_cs_event9_1 with fade

    stop music fadeout 8.0

    p "{i}Chrys usually runs upstairs around this time for her morning computer shenanigans.{/i}"

    p "{i}I don't want her to freak out for being late, and more importantly...{/i}"

    p "{i}I need to prepare for {b}phase two{/b}.{/i}"

    p "{i}...{/i}"

    p "{i}It's also freezing with this thing on.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 8.0 loop

    jump academy_corridor_trans

label chrys_event_19:
    hide screen calendar
    $ cs_event_19 = 10
    $ cs_value += 1
    $ timeofday = 2

    scene bg 19_cs_event0_1 with fade

    p "Hey, Chrys?"

    "{i}It's the morning of another study session with Chrys. Her recent string of tardiness must be because of her other secretive activities.{/i}"

    cs "Oh! [p]? We, uh, we have another thirty minutes until we start, don't we? Is my clock wrong? It does that sometimes!"

    p "No, your clock is fine. I think..."

    p "I just wanted to let you know that I'm going to be a little late. Could we start closer to the afternoon?"

    cs "{b}Yes{/b}! Yes, that would be great!"

    cs "I mean fine!"

    p "Okay. I'll see you in a few."

    scene bg 19_cs_event0_2 with fade

    p "{i}But before we start...{/i}"

    scene bg 19_cs_event1_1 with fade

    p "Perfect."

    p "With that finished, now I just need to wait for Chrys."

    "{i}It doesn't take very long.{/i}"

    scene bg 19_cs_event1_2 with fade

    cs "[p]? Are you in there?"

    p "Yeah! Let's get started."

    scene bg 19_cs_event2_1 with fade

    stop music fadeout 2.0

    cs "Hey there, {b}Stud{/b}."

    cs "I can't wait for..."

    scene bg 19_cs_event2_2 with dissolve

    pause 0.5

    scene bg 19_cs_event2_3 with dissolve

    cs "What happened to all of the chairs?"

    play music "audio/music/upbeat_forever.ogg" fadein 10.0

    play sound "audio/effects/flashback.ogg"

    scene black with pixellate

    "{i}Earlier that morning...{/i}"

    scene bg 19_cs_event3_1 with fade

    p "And this should be the last..."

    scene bg 19_cs_event3_2

    p "...one!"

    p "Whew... not bad."

    ar "[p]?"

    scene bg 19_cs_event3_3 with dissolve

    ar "Are you sure this is necessary to increase the team's effectiveness?"

    scene bg 19_cs_event3_4 with dissolve

    p "{b}Absolutely{/b}."

    scene bg 19_cs_event4_1 with fade

    p "They're being cleaned."

    scene bg 19_cs_event4_2 with dissolve

    cs "Huh..."

    scene bg 19_cs_event4_3 with dissolve

    p "We still have one seat."

    scene bg 19_cs_event4_4 with dissolve

    cs "What..."

    scene bg 19_cs_event4_5 with dissolve

    cs "Oh, well don't mind if I..."

    play sound "audio/effects/lap_sit.ogg"

    scene bg 19_cs_event5_1 with vpunch

    cs "...{b}do{/b}!"

    cs "There we go."

    scene bg 19_cs_event6_1 with fade

    p "Comfortable?"

    scene bg 19_cs_event6_2 with dissolve

    cs "Well, sort of."

    cs "It's kind of like sitting on a bag of rocks. Really attractive rocks, but still rocks."

    cs "Not that I'd sit anywhere else even if we had the extra chairs."

    cs "So, what topics are we covering today, [p]?"

    scene bg 19_cs_event6_1 with dissolve

    p "Actually, I was wondering if you could help me with something today."

    scene bg 19_cs_event6_3

    "{i}You can feel her back stiffen immediately.{/i}"

    scene bg 19_cs_event6_4 with dissolve

    cs "Jeez, [p], I don't know..."

    cs "Studying isn't really my strong suit..."

    p "{i}Uh huh.{/i}"

    scene bg 19_cs_event6_5 with dissolve

    p "It's not topics from the class. I need help getting ready for the test!"

    p "When I first got here, Missus Powell said there would be tests! I haven't seen a single one yet. She hasn't even announced a date for one."

    p "It's starting to make me nervous."

    p "You've taken some of her tests before, right? What are they like? Multiple choice? Short answer?"

    p "Is it all from the text or her lectures?"

    scene bg 19_cs_event6_4 with dissolve

    cs "Oh."

    cs "Uh, mostly multiple-choice, but they're very {b}you know it or you don't{/b} type questions."

    cs "We've had one short answer before, but she doesn't like grading essays so we don't get any of those."

    cs "She doesn't post a schedule for the next test, but she announces it a week ahead of time."

    cs "You shouldn't be worried about it."

    scene bg 19_cs_event6_5 with dissolve

    p "Still. I just want to be ready. This way, I can go over the content with you, and you go over the format with me."

    p "I could really use the help."

    scene bg 19_cs_event6_7 with dissolve

    "{i}Chrys rocks side to side on your lap.{/i}"

    "{i}Nearly a full minute passes before she replies.{/i}"

    scene bg 19_cs_event6_6 with dissolve

    cs "I'll try."

    cs "But only because you're such a stud."

    scene bg 19_cs_event6_8 with dissolve

    p "Thanks, Chrys. You're a lifesaver."

    "{i}You spend the rest of your time with Chrys going through practice questions.{/i}"

    "{i}Sort of.{/i}"

    stop music fadeout 2.0

    "{i}More like practice questions of practice questions, as she goes over the typical ways Missus Powell structures her test problems.{/i}"

    "{i}She's quite thorough, but you know you shouldn't be surprised by that.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 10.0

    jump academy_library_trans

label chrys_event_20:
    hide screen calendar
    $ cs_event_20 = 10
    $ cs_value += 1
    $ timeofday = 2

    scene bg 20_cs_event0_1 with fade

    cs "Twenty-one... twenty-two... twenty-three..."

    scene bg 20_cs_event0_2 with dissolve

    p "Hey, Chrys."

    scene bg 20_cs_event0_3

    cs "Whoa!"

    play sound "audio/effects/bump_tree.ogg"

    scene bg 20_cs_event1_1 with vpunch

    cs "Ow..."

    scene bg 20_cs_event1_2 with dissolve

    p "Sorry."

    scene bg 20_cs_event1_3 with dissolve

    cs "No problem, {b}Stud{/b}."

    cs "I guess my ankles sensed you coming they went straight for the ceiling."

    scene bg 20_cs_event2_1 with fade

    cs "So, what brings you to the gym?"

    cs "Gonna work on those arms some more?"

    scene bg 20_cs_event2_2 with dissolve

    p "Actually, I wanted to talk about the computer you gave me."

    scene bg 20_cs_event2_3

    cs "Oh, did it freeze on you?"

    scene bg 20_cs_event2_4 with dissolve

    p "No, nothing like that. I'm just trying to get some games on it."

    p "You see there's this big sale going on and I was wondering if you had any recommendations."

    scene bg 20_cs_event2_3

    cs "I don't play tons of games, [p]. Sorry. I don't think I can help with that."

    scene bg 20_cs_event2_4

    p "Really? Well, I guess I can just go with what's recommended."

    scene bg 20_cs_event2_5 with dissolve

    p "They say that {i}Ride to Hell{/i} is pretty good..."

    scene bg 20_cs_event2_6

    cs "Wait!"

    scene bg 20_cs_event2_7

    p "{i}Aha...{/i}"

    play sound "audio/effects/flashback.ogg"

    scene black with fade

    "{i}Earlier that morning...{/i}"

    scene bg 20_cs_event3_1 with fade

    p "Okay, let me just boot this up..."

    scene bg 20_cs_event3_2 with dissolve

    p "...and search for an article covering the {b}worst{/b} games of the year."

    scene bg 20_cs_event2_8 with fade

    cs "That one, uh, that one..."

    cs "I remember seeing something about it in my social media feed."

    cs "I think it's buggy or something."

    scene bg 20_cs_event2_9 with dissolve

    p "Really? Thanks for the heads up."

    p "Have you heard of anything good?"

    scene bg 20_cs_event2_10

    cs "Well..."

    scene bg 20_cs_event4_1 with fade

    "{i}You take a seat next to Chrys.{/i}"

    scene bg 20_cs_event4_2 with dissolve

    cs "So, what kinds of games are you interested in?"

    cs "Shooters? RPGs? Grand strategy?"

    scene bg 20_cs_event4_2

    cs "...fighting games..."

    scene bg 20_cs_event4_1

    cs "What's your pick?"

    scene bg 20_cs_event4_4 with dissolve

    p "I'm into a lot of things."

    p "But right now, I'm really looking for cooperative games. Something that I could play with someone else."

    p "Anything with multiplayer would work, though."

    scene bg 20_cs_event4_5

    cs "Have you tried looking a top ten list or something?"

    cs "Like a {b}Top Ten Games{/b} of all time thing?"

    cs "That might be able to narrow down your search."

    scene bg 20_cs_event4_6

    p "I did, but there are so many of those!"

    p "Half of the games they mention came out ten years ago, and the other half no one can agree on."

    p "Have you heard of anything popular?"

    scene bg 20_cs_event4_7

    cs "The, uh, trending stuff?"

    cs "Sometimes I see stuff online about {i}Odin's Gate, Immortal Sin: 2, Soulsborne...{/i}"

    scene bg 20_cs_event4_8

    cs "...{i}Turbo Fighter Five...{/i}"

    scene bg 20_cs_event4_9

    p "Turbo Fighter?"

    scene bg 20_cs_event4_10

    cs "It's a fighting game."

    scene bg 20_cs_event4_11

    cs "I mean, duh, it's a fighting game. Sorry. It's in the title."

    scene bg 20_cs_event4_12

    cs "It's been trending a lot recently because they have a yearly online tournament that goes on this month."

    cs "People from all over the..."

    cs "People from all over try to compete!"

    scene bg 20_cs_event4_13

    p "For a prize?"

    scene bg 20_cs_event4_14

    cs "Well, there's a prize, but no one does it for the prize!"

    cs "It's for the bragging rights! You get to say that you're the best in the world!"

    cs "It's proof that you {b}crushed{/b} every noob you've ever met!"

    scene bg 20_cs_event4_15

    pause 0.5

    scene bg 20_cs_event4_16 with dissolve

    cs "So I've heard, anyway..."

    scene bg 20_cs_event4_17 with dissolve

    p "{i}Turbo Fighter, huh...{/i}"

    p "I'll be sure to look into that one. It sounds pretty popular."

    p "And thanks, Chrys. You really helped me out here."

    scene bg 20_cs_event4_18

    pause 0.5

    scene bg 20_cs_event4_19

    cs "I didn't do anything..."

    scene bg 20_cs_event4_20

    cs "But you're welcome, [p]."

    scene bg 20_cs_event4_21

    "{i}You've pushed Chrys hard enough for now, and leave her to finish her exercises.{/i}"

    jump academy_entrance_trans

label chrys_event_21:
    hide screen calendar
    $ cs_event_21 = 10
    $ cs_value += 1
    $ timeofday += 1

    scene bg 21_cs_event0_1 with fade

    p "Be honest with me, kitty, would you sleep in a pet bed if I bought one?"

    scene bg 21_cs_event0_2 with dissolve

    p "Because as much as I love the company, the cat hair is making laundry day a twice a week occurrence."

    scene bg 21_cs_event0_3

    play sound "audio/effects/cellphone_vibrate.ogg"

    "{i}Your cellphone rings.{/i}"

    p "One second, pretty kitty."

    scene bg 21_cs_event0_4 with fade

    p "Hello?"

    cs "[p]!"

    cs "Get down to the garage! Quick!"

    scene bg 21_cs_event0_5

    p "Are you okay!?"

    cs "Yeah, we're going to the museum!"

    "{i}She hangs up.{/i}"

    p "...huh."

    if timeofday <= 2 and lecture_3 <= 1:
        scene map academy_bedroom_hallway_day_1 with fade
    elif timeofday <= 2 and lecture_3 >= 1:
        scene map academy_bedroom_hallway_day_2 with fade

    pause 0.5

    if timeofday <= 2 and rb_event_13 <= 1:
        scene map academy_elevator_hallway_day_1 with fade
    elif timeofday <= 2 and rb_event_13 >= 1:
        scene map academy_elevator_hallway_day_2 with fade

    pause 0.5

    play sound "audio/effects/elevator_open.ogg"
    scene bg 21_cs_event1_1 with fade

    ar "Chrys, I assure you, we will be ready to go as soon as [p] arrives."

    ar "Speaking of which, the elevator door has just opened."

    scene bg 21_cs_event1_2 with dissolve

    cs "[p]!"

    scene bg 21_cs_event2_1 with fade

    cs "Hey, you ready to go?"

    scene bg 21_cs_event2_2 with dissolve

    p "I guess. I don't need to bring anything, do I?"

    scene bg 21_cs_event2_3 with dissolve

    cs "To the museum? Nah, just those big guns of yours."

    scene bg 21_cs_event2_4

    cs "Come on!"

    scene bg 21_cs_event3_1 with fade

    play sound "audio/effects/car_door_close.ogg"

    ar "Route to the Softbottom Museum of Modern Art programmed."

    ar "We are ready to depart."

    scene bg 21_cs_event3_2 with dissolve

    cs "Awesome."

    scene bg 21_cs_event3_3 with dissolve

    p "I didn't know you liked modern art."

    scene bg 21_cs_event3_4 with dissolve

    cs "I don't! Or, I'm not a huge fan anyway."

    scene bg 21_cs_event3_5 with dissolve

    p "...then why are we going?"

    scene bg 21_cs_event3_6 with dissolve

    cs "You'll see!"

    stop music fadeout 2.0

    scene bg 21_cs_event3_7 with dissolve

    "{i}Chrys refuses to give anything else away.{/i}"

    scene black with fade

    "{i}An hour later, you arrive at the museum.{/i}"

    play music "audio/music/dispersion_relation.ogg" fadein 1.0

    scene bg 21_cs_event4_1 with fade

    cs "Hurry up, [p]!"

    scene bg 21_cs_event4_2 with dissolve

    p "What's all the rush for?"

    scene bg 21_cs_event5_1 with fade

    p "Chrys?"

    scene bg 21_cs_event6_1 with fade

    p "{i}Emptier than my wallet...{/i}"

    p "{i}It really is a modern art museum. At least the tickets were free.{/i}"

    p "Wait up."

    scene bg 21_cs_event7_1 with fade

    "{i}Footsteps clacking loudly over the polished marble tiles, you eventually catch up to Chrys.{/i}"

    cs "Hmm..."

    p "It's very, uh, earthy?"

    scene bg 21_cs_event7_2 with dissolve

    cs "Not this one."

    scene bg 21_cs_event8_1 with fade

    cs "Maybe..."

    p "What are you looking for?"

    scene bg 21_cs_event9_1 with fade

    "{i}You try to follow her gaze.{/i}"

    scene bg 21_cs_event9_2 with dissolve

    cs "Nope!"

    p "Chrys?"

    scene bg 21_cs_event10_1 with fade

    cs "I think we're getting close..."

    p "Close to what?"

    scene bg 21_cs_event11_1 with fade

    p "{i}What is she even looking at?{/i}"

    scene bg 21_cs_event12_1 with fade

    p "{i}She's staring above the painting...{/i}"

    p "{i}Hang on...{/i}"

    scene bg 21_cs_event13_1 with fade

    p "{i}Is that a security camera up there?{/i}"

    p "{i}Makes sense. We are in a museum.{/i}"

    scene bg 21_cs_event13_2

    p "{i}...did it just shut off?{/i}"

    stop music fadeout 2.0

    play sound "audio/effects/fabric_drop.ogg"

    scene bg 21_cs_event13_2 with vpunch

    "{i}You nearly lose your balance as a sharp tug undoes your belt and the artificial breeze of the museum air conditioning system grazes your newly exposed area.{/i}"

    p "{b}Chrys{/b}!"

    label ChrysScene005:   
    
    play music "audio/music/your_call.ogg" fadein 2.0

    scene bg 21_cs_event14_1 with fade

    cs "Hello there, handsome."

    cs "Were you getting bored without me?"

    scene bg 21_cs_event14_2 with dissolve

    cs "Oh, yeah. I can feel it. He's just dying for some stimulation!"

    cs "What do you think, [p]?"

    scene bg 21_cs_event14_3 with dissolve

    cs "Should we give him a lesson in some very modern, very natural art?"

    scene bg 21_cs_event14_4

    p "{i}She's out of control.{/i}"

    p "Chrys?! Seriously? {b}Here{/b}!?"

    p "There is no way we don't get caught! Especially with how loud you can..."

    scene bg 21_cs_event14_5 with dissolve

    p "...be."

    scene bg 21_cs_event14_6 with dissolve

    cs "Oh, come on."

    cs "The last time we had public sex, it wasn't even that public! There was a door and everything."

    cs "I want to step it up a notch."

    cs "Pretty please?"

    show chrys_animation21_1 with fade

    cs "Pwetty pwetty pwease?"

    cs "I'aw be gewwd."

    "{i}Chrys slides her tongue from side to side underneath the sensitive head of your cock.{/i}"

    "{i}Her large, brown eyes stare up at you with playful pleading, while her hands already work to undo the fastens of her skirt.{/i}"

    window hide
    pause
    window auto

    cs "I cawn be qwiet. See?"

    show chrys_animation21_2 with fade

    "{i}Fingers tickling the underside of your sack, Chrys bats her eyelashes while suckling slowly on the tip of your cock.{/i}"

    cs "Hmmm? Mmm?"

    "{i}Her tongue swirls lazy circles around the slit of your head, the sound of her oral attentions far from quiet.{/i}"

    "{i}...but at this point.{/i}"

    window hide
    pause
    window auto

    p "...forget it."

    p "Put your hands on the pillar."

    show chrys_animation21_3 with fade

    cs "Yes! Yes, yes, yes, yes, yes, yes!"

    cs "Push that fat dick right up to my-"

    cs "Ah!"

    p "Chrys! Quiet down!"

    cs "I'm sorry, I'm so sorry. Punish me?"

    cs "Punish me!"

    "{i}Subtlety was never Chrys' strong suit, and while not screaming at the top of her lungs, her voice bounces off the marble walls and floor tiles.{/i}"

    "{i}You're expecting security to show up and escort you off at any moment.{/i}"

    "{i}But until then...{/i}"

    window hide
    pause
    window auto

    cs "Almost, oh please, almost..."

    scene bg 21_cs_event23_1 with hpunch

    cs "Ah!"

    scene bg 21_cs_event23_2 with dissolve

    pause 0.5

    scene bg 21_cs_event23_3 with dissolve

    cs "Holy shit... holy shit..."

    p "All right, Chrys, let's get out of here!"

    scene bg 21_cs_event23_4

    cs "Wait! Not yet! We need to do it again!"

    scene bg 21_cs_event23_5

    p "Are you nuts?! It's a miracle we haven't gotten caught already!"

    scene bg 21_cs_event23_6

    cs "But how many opportunities will we have to do it in a museum! We've got to seize the day!"

    cs "Plus, you can't be satisfied! You're {b}never{/b} satisfied with just one shot!"

    scene bg 21_cs_event23_7 with dissolve

    p "..."

    show chrys_animation21_4 with fade

    cs "That's good, so good. Fill me up!"

    "{i}In the end, the only thing Chrys is wearing is her gloves as you get talked into bareback doggy style.{/i}"

    "{i}You're still trying to go slowly, but Chrys has given up on holding in her voice.{/i}"

    cs "Stretch me out, stretch me ooooout."

    "{i}She has barely any strength left in her legs, but that doesn't stop Chrys from diligently stuffing every single inch of you inside that she can.{/i}"

    window hide
    pause
    window auto

    scene bg 21_cs_event25_1 with hpunch

    cs "Augh!"

    scene bg 21_cs_event24_1 with fade

    "{i}In the end, not even the gloves stay on. You're not even sure why she'd take them off.{/i}"

    "{i}Struggling to catch her breath, Chrys lies on the marble ground, her own heat more than a match for the cold surface.{/i}"

    scene bg 21_cs_event24_2 with dissolve

    cs "That was so good."

    scene bg 21_cs_event24_3 with dissolve

    p "Come on, Chrys, we have to get going."

    p "For all we know they called the police and reported a murder for all the screaming you were doing."

    scene bg 21_cs_event24_4 with dissolve

    pause 0.5

    scene bg 21_cs_event24_5 with dissolve

    cs "More please..."

    scene bg 21_cs_event24_6 with dissolve

    p "If you want cuffs so bad, then I can buy you some later. We've got to go."

    scene bg 21_cs_event24_7 with dissolve

    cs "If they haven't reported us now, then they're not going to! Right?"

    cs "The cameras are off, so we're not being recorded."

    cs "We can't stop now! I need this, I need you."

    scene bg 21_cs_event24_8 with dissolve

    p "Chrys, you can barely move."

    scene bg 21_cs_event24_9 with dissolve

    cs "I don't need to move for you to pin my legs behind my head."

    scene bg 21_cs_event24_10 with dissolve

    p "..."

    scene black with fade

    stop music fadeout 2.0

    p "{i}Something feels off.{/i}"

    play music_2 "audio/music/sincerely_edit.ogg" fadein 10.0 loop

    scene bg 21_cs_event15_1 with fade

    "{i}It's late by the time you return to the Academy.{/i}"

    "{i}You've still got some energy left, but Chrys...{/i}"

    cs "Mmmm..."

    scene bg 21_cs_event15_2 with dissolve

    "{i}Chrys is down for the count.{/i}"

    if _in_replay:
        jump Rep_End

    "{i}Her legs gave out after her last orgasm, but she pleaded to keep going even has you were carrying her out to the car.{/i}"

    "{i}The museum was thankfully empty, but you did get your fair share of glances on the street.{/i}"

    "{i}Though, none of those were as scathing as Artemisia's silence.{/i}"

    scene bg 21_cs_event15_3 with dissolve

    p "Come on, Chrys..."

    p "Let's get you to bed."

    scene bg 21_cs_event15_4 with dissolve

    p "All right, here we..."

    play sound "audio/effects/door_locked_jiggle.ogg"

    p "..."

    p "Chrys, do you have a key to your door?"

    cs "Mmm..."

    scene bg 21_cs_event15_5 with dissolve

    p "I got it. Plan B."

    play sound "audio/effects/door_knob.ogg"

    scene bg 21_cs_event16_1 with fade

    p "Almost there..."

    scene bg 21_cs_event16_2 with dissolve

    p "I'm going to set you down on the right side, okay?"

    cs "Mhmm..."

    scene bg 21_cs_event16_3 with dissolve

    p "And... there."

    play sound "audio/effects/bed_sheet_movement.ogg"

    scene bg 21_cs_event16_4 with fade

    pause 0.5

    scene bg 21_cs_event16_5 with dissolve

    cs "Help me..."

    scene bg 21_cs_event16_6 with dissolve

    pause 0.5

    scene bg 21_cs_event17_1 with fade

    cs "Pretty please?"

    p "All right, all right."

    scene bg 21_cs_event18_1 with fade

    "{i}Chrys giggles as you reach for her boot.{/i}"

    scene bg 21_cs_event18_2 with dissolve

    cs "A girl could get used to this."

    scene bg 21_cs_event18_3 with dissolve

    p "Yeah, yeah..."

    scene bg 21_cs_event18_4 with dissolve

    cs "Thank you, {b}Stud{/b}."

    scene bg 21_cs_event18_5 with dissolve

    cs "How about the rest of me?"

    scene bg 21_cs_event19_1 with dissolve

    cs "Nice and easy, isn't it? It's all elastic."

    scene bg 21_cs_event20_1 with fade

    cs "Hey, I think this is the first time you've ever taken my clothes off."

    cs "I usually just phase through my outfit."

    scene bg 21_cs_event20_2 with dissolve

    p "Is that how you get my belt off so quickly?"

    scene bg 21_cs_event20_3 with dissolve

    cs "Uh huh. And there's nothing you can do about it! I am the master of undressing. The dark mistress of spontaneous nudity."

    play sound "audio/effects/clothes_off.ogg"

    scene bg 21_cs_event21_1 with fade

    p "Comfy?"

    cs "Mmm..."

    scene bg 21_cs_event21_2 with dissolve

    cs "Scoot closer to me."

    play sound "audio/effects/bed_sheet_movement_2.ogg"

    scene bg 21_cs_event22_1 with dissolve

    p "Better?"

    scene bg 21_cs_event22_2 with dissolve

    cs "Perfect."

    scene bg 21_cs_event22_3 with dissolve

    pause 0.5

    scene bg 21_cs_event22_4 with dissolve

    "{i}In just a few seconds, Chrys is softly breathing through her nose as her face relaxes, and she begins to drift to sleep.{/i}"

    "{i}You'd join her, but a few thoughts are keeping you awake enough to prevent the comfortable slide into dreamland.{/i}"

    p "Hey... Chrys?"

    p "You know that I don't care if you play video games, or love to cook, or anything you like to do."

    p "You know that, don't you?"

    scene bg 21_cs_event22_5 with dissolve

    cs "I know, [p]."

    scene bg 21_cs_event22_6 with dissolve

    p "Because if you don't-"

    p "You do?"

    cs "Mhmm."

    scene bg 21_cs_event22_7 with dissolve

    cs "You weren't very subtle."

    cs "I liked that."

    scene bg 21_cs_event22_8 with dissolve

    p "Then why the secrecy?"

    scene bg 21_cs_event22_9 with dissolve

    pause 0.5

    scene bg 21_cs_event22_10 with dissolve

    cs "You'll leave me when you get bored."

    scene bg 21_cs_event22_11 with dissolve

    p "What? What do you even mean by that?"

    p "Bored of what?"

    p "Bored of-"

    "{i}It's no use, Chrys is already fast asleep.{/i}"

    "{i}You resolve to settle the matter in the morning.{/i}"

    scene black with fade

    "{i}But she's gone before you wake up.{/i}"

    jump academy_bedroom_morning_trans

label chrys_event_22:
    #this is triggered the night after Chrys' 21st event
    hide screen calendar
    $ cs_event_22 = 10
    $ cs_value += 1

    scene black with fade

    p "{i}Mmm...{/i}"

    scene bg 22_cs_event0_1 with fade

    p "Damn lumpy mattress..."

    play sound "audio/effects/bed_sheet_movement.ogg"

    scene bg 22_cs_event0_2 with dissolve

    p "Hah..."

    scene black with fade

    p "{i}...{/i}"

    scene bg 22_cs_event0_2 with fade

    p "Now it's too soft..."

    play sound "audio/effects/bed_sheet_movement_2.ogg"

    scene bg 22_cs_event0_3 with fade

    p "Maybe... here..."

    scene black with fade

    p "{i}...{/i}"

    p "{i}The pillow still smells like shampoo...{/i}"

    play sound "audio/effects/flashback.ogg"

    scene bg 22_cs_event0_4 with pixellate

    cs "{i}You'll leave me when you get bored...{/i}"

    scene bg 22_cs_event0_3 with fade

    p "..."

    scene bg 22_cs_event0_5 with fade

    pause 0.5

    scene bg 22_cs_event0_6 with dissolve

    p "I can't sleep."

    if brightNights <= 1 and lecture_3 <= 1:
        scene map academy_bedroom_hallway_night_1 with fade
    elif brightNights <= 1 and lecture_3 >= 1:
        scene map academy_bedroom_hallway_night_2 with fade
    else:
        scene map academy_bedroom_hallway_night_2b with fade

    pause 0.5

    scene bg 22_cs_event1_1 with fade

    p "Huh?"

    p "The lights are on in the gym. Who's up at this hour?"

    play sound "audio/effects/gym_door.ogg"

    scene bg 22_cs_event2_1 with fade

    rb "Twenty-four..."

    p "Riley? What are you doing up this early?"

    scene bg 22_cs_event2_2 with dissolve

    rb "[p]?"

    scene bg 22_cs_event3_1 with fade

    rb "I could ask you the same question. What are you doing down here?"

    scene bg 22_cs_event3_2 with dissolve

    p "I couldn't sleep."

    scene bg 22_cs_event3_3 with dissolve

    rb "Yeah?"

    rb "I've got the opposite problem. After moving back in, I'm sleeping a little too well."

    rb "I used to need a solid nine hours tucked in. Now, I only need six. I blame you for that."

    scene bg 22_cs_event3_4

    p "Me?"

    scene bg 22_cs_event3_5 with dissolve

    rb "Yes, {b}you{/b}."

    rb "You can really work the kinks out of a girl."

    scene bg 22_cs_event3_6 with dissolve

    rb "In and outside the bedroom."

    scene bg 22_cs_event3_7 with dissolve

    rb "Hey, how about you do a few reps with me? It'll help you get back to sleep."

    rb "Nothing burns energy like a couple of squats."

    scene bg 22_cs_event3_8 with dissolve

    p "{i}What could it hurt?{/i}"

    scene bg 22_cs_event4_1 with dissolve

    rb "Come on, [p]! You know how to do these by now."

    rb "I'm waiting."

    p "Yeah, yeah. Show off."

    "{i}Fingers interlaced behind your head, you take a shoulder-width apart stance and squat down.{/i}"

    scene bg 22_cs_event5_1 with dissolve

    "{i}Promptly, both of your knees {b}pop{/b} with the sound of rice cracker.{/i}"

    scene bg 22_cs_event5_2

    "{i}Riley snorts.{/i}"

    scene bg 22_cs_event5_3 with dissolve

    "{i}And you can hear her struggling to hold in her laughter.{/i}"

    scene bg 22_cs_event5_4 with vpunch

    "{i}She fails.{/i}"

    "{i}Giggling madly, Riley falls to her knees.{/i}"

    p "What? I just got out of bed!"

    scene bg 22_cs_event5_5 with dissolve

    rb "I'm sorry...!"

    "{i}She brings a hand to her mouth to stem the tide of chuckles.{/i}"

    rb "It - it was just so unexpected."

    p "..."

    "{i}You take a seat.{/i}"

    scene bg 22_cs_event6_1 with fade

    p "Calmed down?"

    scene bg 22_cs_event6_2 with dissolve

    pause 0.5

    scene bg 22_cs_event6_3 with dissolve

    rb "A bit."

    scene bg 22_cs_event6_4 with dissolve

    p "Yeah, yeah..."

    p "Hey..."

    p "Riley?"

    scene bg 22_cs_event6_5 with dissolve

    rb "Hmm?"

    p "How do you show someone that you're not just going to up and leave them behind?"

    scene bg 22_cs_event6_6 with dissolve

    rb "Usually by sticking around and not leaving them behind."

    scene bg 22_cs_event6_5 with dissolve

    p "..."

    p "{b}Okay{/b}, but what if that doesn't work?"

    p "What if they think I'm going to abandon them, and I want to prove that I won't."

    scene bg 22_cs_event6_7 with dissolve

    pause 0.5

    scene bg 22_cs_event6_8 with dissolve

    "{i}Riley parts her lips to say something.{/i}"

    scene bg 22_cs_event6_9 with dissolve

    "{i}But stops short.{/i}"

    scene bg 22_cs_event6_10 with dissolve

    rb "My advice?"

    scene bg 22_cs_event6_11 with dissolve

    p "Please."

    rb "Hmm..."

    scene bg 22_cs_event6_12 with dissolve

    rb "Don't propose."

    rb "Getting married is..."

    rb "It's more work than a lot of people realize. It's not something you should do to fix a problem."

    rb "It doesn't make anyone better at sticking around. Trust me. On its own, it's just a word."

    scene bg 22_cs_event6_13 with dissolve

    p "Huh..."

    p "Well, I mean, that wasn't really on the table, but I think I get what you're saying."

    scene bg 22_cs_event6_14 with dissolve

    pause 0.5

    scene bg 22_cs_event6_15 with dissolve

    rb "Good."

    rb "You know what? I think I'm going back to bed. Six hours might be enough now, but I'd prefer to be awake when everyone else is."

    rb "How about you?"

    scene bg 22_cs_event6_14 with dissolve

    p "Yeah, that sounds good."

    p "Thanks, Riley."

    scene bg 22_cs_event7_1 with dissolve

    pause 0.5

    scene bg 22_cs_event7_2 with dissolve

    "{i}This time, your ankle pops.{/i}"

    scene bg 22_cs_event8_1 with vpunch

    rb "Ahahahaaha!"

    p "Why is this so funny to you?!"

    rb "I don't know! It's too early in the morning!"

    scene bg 22_cs_event9_1 with fade

    p "I'm going, Riley..."

    rb "Good night, [p]!"

    scene black with fade

    "{i}She's still in giggle fits as you leave the gym.{/i}"

    "{i}You resolve to get yourself some sleep.{/i}"

    jump academy_bedroom_morning_trans

label chrys_event_23:
    #This is triggered in the morning or afternoon when the protagonist clicks on the training button in the gym
    hide screen calendar
    $ cs_event_23 = 10
    $ cs_value += 1
    $ timeofday = 3

    scene bg 23_cs_event0_1 with fade

    p "Just a little bit stronger than yesterday."

    scene bg 23_cs_event0_2 with fade

    p "That's the goal."

    scene bg 23_cs_event0_3 with dissolve

    p "{i}I wonder if Missus Powell ever has to lift weights...{/i}"

    p "{i}...or does she lift cars or something?{/i}"

    scene bg 23_cs_event0_4 with dissolve

    pause 0.5

    scene bg 23_cs_event0_5 with dissolve

    p "Twenty-five..."

    scene bg 23_cs_event0_4 with dissolve

    pause 0.5

    scene bg 23_cs_event0_5 with dissolve

    "{i}Weight training isn't part of any program here at the Academy, but it seemed a waste to just leave the dumbbells collecting dust.{/i}"

    scene bg 23_cs_event0_4 with dissolve

    p "Twenty-seven..."

    "{i}A soft, musing sigh escapes from somewhere to your left.{/i}"

    scene bg 23_cs_event1_1 with fade

    cs "So dreamy..."

    scene bg 23_cs_event1_2 with dissolve

    p "Chrys?"

    scene bg 23_cs_event2_1 with fade

    p "I didn't hear you come in."

    scene bg 23_cs_event2_2 with dissolve

    cs "I know. I phased through the wall so I could get a front-row seat to the gun show."

    cs "Don't mind me. You were on twenty-seven, right?"

    scene bg 23_cs_event2_3 with dissolve

    p "How long have you been sitting there watching me do bicep curls?"

    scene bg 23_cs_event2_4 with dissolve

    cs "Are we talking just this morning?"

    cs "Or are we counting my dreams?"

    scene bg 23_cs_event2_5 with dissolve

    "{i}You put the weight down.{/i}"

    scene bg 23_cs_event2_6 with dissolve

    cs "Aww, my show."

    scene bg 23_cs_event2_7

    p "How about instead of watching this we go grab a movie?"

    scene bg 23_cs_event2_8 with dissolve

    cs "I'll go get dressed!"

    scene bg 23_cs_event2_9 with dissolve

    p "Like a charm."

    "{i}You hear Chrys pounding her way up the stairs.{/i}"

    p "Well, I better get ready too."

    scene black with fade

    "{i}After switching out of your gym clothes, you go down to the garage and get ready to depart.{/i}"

    scene bg 23_cs_event3_1 with fade

    cs "Come on, Arty! Let's go!"

    cs "I don't want to be late for the movie!"

    scene bg 23_cs_event3_2 with dissolve

    ar "You will not be late."

    ar "But only just. In the future, inform me of your day plans at least twenty minutes in advance."

    p "Sorry, Artemisia. It was a spur of the moment kind of thing."

    scene bg 23_cs_event3_3 with dissolve

    cs "Okay, I promise! We promise! But let's get going!"

    cs "I already bought the tickets online!"

    scene bg 23_cs_event3_4 with dissolve

    ar "Departing now."

    stop music fadeout 2.0

    scene black with fade

    "{i}It's cutting it close, but Artemisia's ability to analyze Nierhaven's traffic data in real-time gets you to the door just as the theater speakers begin to pick up.{/i}"

    play music "audio/music/valse_gym.ogg" fadein 10.0
    scene bg 23_cs_event4_1 with fade

    cs "We're late!"

    p "Chrys, it's just the previews."

    p "Now come on, let's see if we can grab a couple of free..."

    scene bg 23_cs_event4_2 with dissolve

    p "...seats."

    p "Does this theater not get a lot of business?"

    p "{i}This is the second time in a row...{/i}"

    cs "Who cares? We can have our pick!"

    "{i}Chrys crosses behind you, her hand playfully brushing over your shoulders before she interlaces her fingers with your own.{/i}"

    scene bg 23_cs_event5_1 with fade

    cs "Let's grab one in the middle this time."

    scene bg 23_cs_event5_2 with dissolve

    p "All right. You go pick it out."

    scene bg 23_cs_event6_1 with dissolve

    "{i}By the hand, she leads you down an aisle of movie theater seats.{/i}"

    scene bg 23_cs_event7_1 with fade

    cs "Had I known that we'd get here in time to see the previews, I would have picked up some popcorn from the snack counter."

    cs "How about you, [p]?"

    cs "Do you like popcorn?"

    scene bg 23_cs_event7_2 with dissolve

    menu:
        "Yeah, I like popcorn[smaff1]":
            $ p_popcorn = 10
            $ cs_affection += 1

            scene bg 23_cs_event7_3 with dissolve

            cs "We need to get some next time!"

            jump chrys_event_23_a

        "It's not really my thing":

            $ p_popcorn = 0

            scene bg 23_cs_event7_4 with dissolve

            cs "More for me, then!"

            jump chrys_event_23_a

label chrys_event_23_a:

    scene bg 23_cs_event7_5 with dissolve

    "{i}Chrys reaches for your hand before shifting her attention back to the screen.{/i}"

    scene bg 23_cs_event8_1 with fade

    pause 0.5

    scene bg 23_cs_event8_2 with fade

    "{i}As starships cruise through the endless possibilities of space, your mind drifts back to the conversation you had with Riley about Chrys.{/i}"

    "{i}You still haven't come up with any solutions, and you can feel a tinge of frustration at the back of your mind.{/i}"

    "{i}An emotion that's become all too familiar lately.{/i}"

    "{i}Chrys squeezes your hand.{/i}"

    scene bg 23_cs_event7_6 with dissolve

    cs "I {b}love{/b} sci-fi!"

    scene bg 23_cs_event7_7 with dissolve

    p "You do?"

    scene bg 23_cs_event7_8 with dissolve

    cs "Yeah! All of those spaceships, laser swords, skin-tight bodysuits..."

    cs "What's not to love?"

    scene bg 23_cs_event7_9 with dissolve

    cs "And I can think of a certain someone who would look good in a skin-tight bodysuit."

    cs "Someone with a very prominent {b}bulge{/b} in their..."

    scene bg 23_cs_event9_1 with dissolve

    pause 0.5

    scene bg 23_cs_event9_2 with dissolve

    cs "It's starting!"

    scene bg 23_cs_event9_3 with dissolve

    "{i}You give Chrys' hand a squeeze before settling in to enjoy the movie with her.{/i}"

    scene black with fade

    "{i}The nagging at the back of your mind doesn't stop.{/i}"

    scene bg 23_cs_event10_1 with fade

    "{i}It's a long movie, well over two hours, and instead of going straight back to the Academy, Chrys wants to swing by the Promenade.{/i}"

    scene bg 23_cs_event10_2 with dissolve

    pause 0.5

    scene bg 23_cs_event10_3 with dissolve

    cs "You know, I bought that swimsuit."

    cs "You remember, right? The one I tried on in the fitting room?"

    scene bg 23_cs_event10_4 with dissolve

    p "Should we hit the beach sometime?"

    scene bg 23_cs_event10_5 with dissolve

    cs "Yeah, but we'll never make it to the water."

    cs "Bring a big towel."

    scene bg 23_cs_event11_1 with dissolve

    "{i}Chrys breathes in the ocean breeze, savoring the hint of salt on the air before exhaling slowly out through her nose.{/i}"

    scene bg 23_cs_event11_2 with dissolve

    menu:

        "You know, I'm not going anywhere[smaff2]":

            $ cs_affection += 2

            scene bg 23_cs_event12_1 with fade

            pause 0.5

            scene bg 23_cs_event12_2 with dissolve

            cs "I know, [p]."

            cs "It's..."

            cs "It's nothing you're doing."

            scene bg 23_cs_event12_3

            cs "And it's not anything you're not doing!"

            scene bg 23_cs_event12_4 with dissolve

            cs "Sometimes... it's just hard to feel like something will last."

            jump chrys_event_23_b

        "I'd never leave you behind[smaff1] [smobe]":
            $ cs_affection += 1
            $ cs_obedience += 1

            scene bg 23_cs_event12_5 with dissolve

            pause 0.5

            scene bg 23_cs_event12_6 with dissolve

            cs "Jeez, you can just come out and say things like that..."

            cs "Big arms, big dick, and a big heart: you'll make any girl swoon."

            scene bg 23_cs_event12_7 with dissolve

            pause 0.5

            scene bg 23_cs_event12_8 with dissolve

            cs "I'm sorry, [p]."
            jump chrys_event_23_b

label chrys_event_23_b:
    scene bg 23_cs_event12_9 with dissolve

    cs "I know I can think too much, and I know I'm thinking about this too much..."

    cs "But sometimes a girl just can't out-think her thoughts, you know?"

    scene bg 23_cs_event12_10 with dissolve

    cs "There's no trick to it. I guess I just don't think you'll..."

    scene bg 23_cs_event12_11 with dissolve

    pause 0.5

    p "{i}...stick around.{/i}"

    "{i}Chrys falls quiet, her silence somehow louder than the softly lapping waves of the Promenade's rocky shoreline.{/i}"

    p "{i}How can I show her that I want to be here...{/i}"

    p "{i}What would get through to {b}Chrys{/b}?{/i}"

    p "{i}What would make her believe that this is going to last...{/i}"

    p "{i}...{/i}"

    p "{i}...{b}last{/b}.{/i}"

    scene bg 23_cs_event13_1 with dissolve

    p "{i}That's {b}it{/b}.{/i}"

    scene bg 23_cs_event12_12 with dissolve

    p "You ready to go home?"

    scene bg 23_cs_event12_13 with dissolve

    cs "Yeah."

    scene bg 23_cs_event12_14 with dissolve

    "{i}Taking Chrys' hand, you head back to Artemisia and make your way home to the Academy.{/i}"

    stop music fadeout 2.0
    scene black with fade

    "{i}You finally have a plan in mind.{/i}"

    jump academy_garage_trans

label chrys_event_24:
    #this event starts with the protagonist asking for Riley's help
    hide screen calendar
    $ cs_event_24 = 10
    $ cs_value += 1
    $ timeofday += 1

    scene bg 24_cs_event0_1 with fade

    p "Let's try this..."

    play sound "audio/effects/door_knock.ogg"

    "{i}You knock on Riley's door.{/i}"

    rb "Yes?"

    p "Hey, Riley?"

    rb "Oh, [p]!"

    p "I need your help-"

    rb "Why are you knocking?"

    rb "Come on inside."

    play sound "audio/effects/door_knob.ogg"

    scene bg 24_cs_event1_1 with fade

    rb "I appreciate the courtesy, but I don't mind if you barge in on me naked."

    rb "What do you need?"

    scene bg 24_cs_event1_2 with dissolve

    p "Thanks, Riley."

    scene bg 24_cs_event1_3 with dissolve

    p "I need help with Chrys."

    scene bg 24_cs_event1_4 with dissolve

    rb "What happened?"

    scene bg 24_cs_event1_5 with dissolve

    "{i}You explain to Riley what you've encountered with Chrys' recent behavior, omitting only the vulnerable details you think are unnecessary to share.{/i}"

    "{i}You also explain your plan.{/i}"

    scene bg 24_cs_event1_6 with dissolve

    "{i}Riley perks up.{/i}"

    scene bg 24_cs_event1_7 with dissolve

    rb "That... that sounds..."

    rb "I guess, I can follow the logic. No, I definitely can."

    scene bg 24_cs_event1_8 with dissolve

    rb "That just might work."

    scene bg 24_cs_event1_9 with dissolve

    rb "Have you given some thought on where you wanted to go to get this done?"

    scene bg 24_cs_event1_10 with dissolve

    p "Actually, that's part of what I wanted your help with."

    scene bg 24_cs_event1_11 with dissolve

    rb "Do you have a design in mind?"

    scene bg 24_cs_event1_12 with dissolve

    p "I don't have anything specific aside from the name. I thought we could shop around?"

    scene bg 24_cs_event1_13 with dissolve

    rb "Shop around? We can't shop around if you don't know what you're looking for."

    scene bg 24_cs_event1_14 with dissolve

    rb "Let's try something. I'm going to grab a pen and then we'll head over to the bathroom."

    rb "Just make sure to watch for Chrys."

    scene map academy_elevator_hallway_day_2 with fade

    pause 0.5

    scene bg 24_cs_event1_15 with fade

    p "The coast is clear."

    scene black with fade

    "{i}Keeping an eye out for Chrys, both Riley and yourself sneak into the bathroom.{/i}"

    play sound "audio/effects/door_close_soft.ogg"

    scene bg 24_cs_event2_1 with fade

    rb "Okay, lift up your shirt."

    rb "Wait, on second thought, just take it off."

    scene bg 24_cs_event2_2 with dissolve

    p "Take it off?"

    scene bg 24_cs_event2_3 with dissolve

    rb "You want my help or not?"

    scene bg 24_cs_event2_4 with dissolve

    p "..."

    p "All right, all right."

    play sound "audio/effects/clothes_off.ogg"

    scene bg 24_cs_event2_5 with dissolve

    pause 0.5

    scene bg 24_cs_event2_6 with dissolve

    rb "Oh, that sight never gets old."

    rb "Now, hold still."

    scene bg 24_cs_event2_7 with dissolve

    "{i}Without further delay, Riley braces one hand against your bare chest while her other hand begins making superficial markings on your skin.{/i}"

    p "Hey, that tickles."

    scene bg 24_cs_event2_8 with dissolve

    pause 0.5

    scene bg 24_cs_event2_9 with dissolve

    rb "Oh, I'm going to remember that."

    scene bg 24_cs_event2_8 with dissolve

    "{i}Several minutes later, Riley is done with her rough sketch.{/i}"

    scene bg 24_cs_event2_9 with dissolve

    rb "There!"

    rb "Now for just one more detail..."

    scene bg 24_cs_event3_1 with hpunch

    p "Ow! What the fuck?"

    scene bg 24_cs_event3_2 with dissolve

    rb "Relax, I've just got to scratch the edges a little."

    scene bg 24_cs_event3_3 with dissolve

    p "Why?!"

    scene bg 24_cs_event3_4 with dissolve

    rb "Because these are red and puffy as hell when you first get them."

    rb "Stop squirming. It'll be done in a bit."

    scene bg 24_cs_event3_5 with dissolve

    pause 0.5

    scene bg 24_cs_event3_6 with dissolve

    p "What does this have to do with sketching a design?"

    p "Wouldn't the redness go away?"

    scene bg 24_cs_event3_6b with dissolve

    rb "Patience."

    scene bg 24_cs_event3_6 with dissolve

    pause 0.5

    scene bg 24_cs_event3_7 with dissolve

    rb "That should do it."

    rb "I think."

    scene bg 24_cs_event3_8 with dissolve

    p "You think?"

    scene bg 24_cs_event3_9 with dissolve

    rb "Hey, Chrys is the artist. I'm just trying to get something basic done so a professional will know what you want."

    rb "This is what you're going for, right?"

    scene bg 24_cs_event3_10 with dissolve

    p "Yeah, I don't want it to be complicated. I think something simple like this would work best..."

    p "...although maybe in a different font."

    scene bg 24_cs_event3_11 with dissolve

    rb "I get it, I get it. You don't like my handwriting."

    scene bg 24_cs_event3_12 with dissolve

    rb "Hang out here for a second. I need to..."

    scene bg 24_cs_event3_13 with dissolve

    rb "...get my..."

    scene bg 24_cs_event3_14 with dissolve

    rb "...phone!"

    rb "I need to grab my phone so we can take a couple of pictures."

    scene bg 24_cs_event3_15 with dissolve

    p "All right."

    p "..."

    p "Wait, what? Why?"

    scene bg 24_cs_event3_16 with dissolve

    rb "Hey, let the expert handle this."

    rb "And don't touch my drawing! I don't want you to smudge it."

    scene bg 24_cs_event3_17 with dissolve

    play sound "audio/effects/door_close_soft.ogg"

    "{i}Riley departs.{/i}"

    p "...she would know best. Riley has got more ink than anyone here."

    scene bg 24_cs_event4_1 with dissolve

    p "Hey..."

    scene bg 24_cs_event4_2

    p "She took my shirt with her!"

    "{i}You think about giving chase, but the last thing you want is to wander out into the hallway and get spotted by the Academy’s resident goth.{/i}"

    scene black with fade

    "{i}You opt, instead, to wait a few minutes for Riley to return.{/i}"

    scene bg 24_cs_event4_3 with fade

    play sound "audio/effects/door_open_close.ogg"

    p "There you are! Hey, where's my-"

    scene bg 24_cs_event5_1 with hpunch

    p "{b}Chrys{/b}?!"

    scene bg 24_cs_event5_2 with dissolve

    cs "Your {b}Chrys{/b} is right here, {b}Stud{/b}."

    cs "What's up?"

    stop music fadeout 4.0

    cs "Riley said that you needed my help with..."

    scene bg 24_cs_event5_3 with dissolve

    cs "...some..."

    scene bg 24_cs_event5_4 with dissolve

    cs "...thing."

    scene bg 24_cs_event5_5 with dissolve

    "{i}Chrys falls silent, her eyes drawn to the impromptu piece of artwork you requested Riley mark onto your torso.{/i}"

    "{i}She stares, unblinking, without so much as a flutter of her eyelashes.{/i}"

    "{i}Chrys looks frozen. The gears turning in her mind spinning so fast they hurtle into a stupor. A heartbeat so rapid it appears to flatline.{/i}"

    "{i}Her world stops.{/i}"

    play music "audio/music/valse_gym.ogg" fadein 30.0

    scene bg 24_cs_event6_1 with fade

    p "Chrys? Chrys, this is, uhm, this is..."

    p "I was..."

    scene bg 24_cs_event7_1 with dissolve

    p "It's not real; it's just an ink... thing."

    p "I was planning on, well, I was planning..."

    scene bg 24_cs_event5_6 with dissolve

    pause 0.5

    scene bg 24_cs_event5_7 with dissolve

    p "Chrys?"

    scene bg 24_cs_event8_1 with fade

    "{i}She steps in front of you, her gaze still locked onto her own name scrawled across your skin in cheap ballpoint ink.{/i}"

    scene bg 24_cs_event8_2 with dissolve

    "{i}She reaches out to touch it. Her fingers are surprisingly cold, but their cool touch feels pleasant against the raw skin itched around the lettering.{/i}"

    "{i}She traces each letter. It's clumsy, and the black ink dirties her fingertips, but she completes it once, then twice, and a third time again.{/i}"

    scene bg 24_cs_event8_3 with dissolve

    cs "Why a tattoo?"

    scene bg 24_cs_event8_4 with dissolve

    "{i}Her voice is soft, small, and faintly befuddled.{/i}"

    p "It's not a real tattoo."

    scene bg 24_cs_event8_5 with dissolve

    cs "But you were thinking about getting one, right? Why?"

    scene bg 24_cs_event8_4 with dissolve

    p "It was, it was a silly idea I had."

    p "Tattoos don't last forever."

    scene bg 24_cs_event8_6 with dissolve

    p "But if you take care of them, touch them up, and make sure they heal properly..."

    scene bg 24_cs_event8_7 with dissolve

    p "...they can last a lifetime."

    scene bg 24_cs_event8_8 with dissolve

    pause 0.5

    scene bg 24_cs_event9_1 with dissolve

    "{i}Delicately, Chrys slides her arms around your waist and buries her head against your chest.{/i}"

    "{i}She stands there a while, breathing slowly in and out as she leans against you for support.{/i}"

    scene bg 24_cs_event10_1 with dissolve

    p "Chrys..."

    cs "Don't move."

    "{i}You hear her trying hard not to sniffle.{/i}"

    cs "I've got my eye makeup all over your chest."

    p "Okay, I won't."

    cs "I'm so uncool..."

    p "I'm the one wearing a washable tattoo."

    scene bg 24_cs_event10_2 with dissolve

    "{i}Despite herself, Chrys begins to laugh. It's muffled, a little stuttered, but genuine.{/i}"

    cs "Do you think that's uncool?"

    p "...No."

    p "It will come off in the shower, but the meaning behind it is still real."

    "{i}She inhales deeply.{/i}"

    cs "...I've decided your superpower isn't your huge dick."

    p "Yeah? What do you think it is, then?"

    cs "Close your eyes."

    scene black with fade

    "{i}You feel Chrys pull away from you, only to feel her soft lips press against your cheek.{/i}"

    cs "{b}You.{/b}"

    "{i}It's your turn for a chuckle.{/i}"

    p "I'm my own superpower?"

    cs "You are to me."

    cs "I'm..."

    cs "I'm going to go fix my makeup, but..."

    cs "We'll talk soon."

    "{i}She kisses your other cheek.{/i}"

    play sound "audio/effects/door_close_soft.ogg"

    scene bg 24_cs_event11_1 with dissolve

    "{i}And is gone when you open your eyes.{/i}"

    stop music fadeout 4.0

    scene black with fade

    "{i}You're not sure if you've gotten through to her, but you feel like you've made progress today.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 20.0

    jump academy_bathroom_trans

label chrys_event_25:
    # this event is triggered the morning after event 24
    hide screen calendar
    $ cs_event_25 = 10
    $ cs_value += 1

    scene black with fade

    "{i}It's a warm night in the Academy.{/i}"

    "{i}The kind where the blankets only get in the way and the air itself is enough to wrap around you and coax you into a deep, restful sleep.{/i}"

    "A Feminine Voice" "Hey."

    stop music_2 fadeout 8.0

    scene bg 25_cs_event0_1 with fade

    "{i}It's morning already.{/i}"

    "{i}You didn't hear anyone open the door.{/i}"

    p "Chrys?"

    cs "That's me."

    cs "Come on. I waited until it was half-past eight this time."

    if favoriteTimeOfDay == "Morning":
        "{i}You're surprised you slept in.{/i}"

    else:
        "{i}You still need to have that talk with Chrys about acceptable waking hours.{/i}"

    scene bg 25_cs_event0_2 with fade

    p "You waited?"

    cs "Well, sort of..."

    scene bg 25_cs_event1_1 with fade

    play music "audio/core/leopard_print_elevator.ogg" fadein 20.0

    cs "These just got done so..."

    cs "...I wanted to make sure you had a couple before they got cold."

    scene bg 25_cs_event1_2 with dissolve

    pause 0.5

    scene bg 25_cs_event1_2 with fade

    "{i}You blink, but nothing changes.{/i}"

    scene bg 25_cs_event1_3 with dissolve

    cs "W-what? I always dress like this when I cook."

    scene bg 25_cs_event1_4 with dissolve

    p "Oh, you do, do you?"

    scene bg 25_cs_event1_5 with dissolve

    cs "I do {b}now{/b}."

    scene bg 25_cs_event1_6

    cs "So, hurry up and give one a try!"

    scene black with fade

    play sound "audio/effects/bed_sheet_2.ogg"

    pause 0.5

    scene bg 25_cs_event2_1 with fade

    "{i}You move your blankets and pillows and make some space for Chrys.{/i}"

    "{i}The cupcake she brought you is moist, sweet, and still faintly warm from the oven.{/i}"

    scene bg 25_cs_event2_2 with dissolve

    cs "I wasn't sure what your favorite icing flavor was, so I just topped them with a bunch of different ones."

    cs "The blues are blueberry, brown is chocolate, yellow is lemon, and the pink is strawberry."

    cs "Let me know so next time I go to the store with Artemisia, I can pick up a few ingredients."

    scene bg 25_cs_event2_3 with dissolve

    menu:
        "It's strawberry":
            $ favoriteFlavor = "strawberry"
            jump chrys_event_25_a
        "It's blueberry":
            $ favoriteFlavor = "blueberry"
            jump chrys_event_25_a
        "It's lemon":
            $ favoriteFlavor = "lemon"
            jump chrys_event_25_a
        "It's chocolate":
            $ favoriteFlavor = "chocolate"
            jump chrys_event_25_a

label chrys_event_25_a:

    scene bg 25_cs_event2_4 with hpunch

    "{i}You're struck with a sudden coughing fit as a stark realization slams into the forefront of your mind with all the force of a baseball bat.{/i}"

    scene bg 25_cs_event2_5 with dissolve

    cs "[p]?"

    scene bg 25_cs_event2_6

    "{i}Eventually, you're able to cough out the words through bits of cupcake.{/i}"

    p "Your {b}tattoo{/b}!"

    scene bg 25_cs_event2_7 with dissolve

    pause 0.5

    scene bg 25_cs_event2_8 with dissolve

    cs "Yeah, I got rid of it."

    scene bg 25_cs_event2_9 with dissolve

    p "You got rid of it? How?"

    p "Isn't that painful or something?"

    p "Doesn't it take days for a tattoo that large?"

    scene bg 25_cs_event2_10 with dissolve

    cs "No."

    cs "It only took this morning."

    scene bg 25_cs_event2_11 with dissolve

    cs "With some warm, soapy water while I was in the shower."

    scene bg 25_cs_event2_12 with dissolve

    p "Soapy water..."

    p "{i}Wait...{/i}"

    ##marked for revision after the early game has been redone.

    scene bg 25_cs_event2_13 with dissolve

    p "...all of the black makeup you were borrowing."

    scene bg 25_cs_event2_14 with dissolve

    cs "I don't have any real tattoos."

    cs "I thought if it looked like I did, I could be..."

    cs "I don't know. Less boring?"

    cs "Happier."

    scene bg 25_cs_event2_15 with dissolve

    cs "But then trying to be cool and mysterious also kept me from sharing anything with you."

    cs "I tried to reason it by telling myself you’d leave otherwise, and so I piled up all of these secrets and set a standard for you that was super unfair..."

    cs "...but none of these secrets made me happy."

    scene bg 25_cs_event2_16 with dissolve

    pause 0.5

    scene bg 25_cs_event2_17 with dissolve

    cs "I don't want anymore secrets."

    scene bg 25_cs_event2_18 with dissolve

    pause 0.5
    play sound "audio/effects/bed_sheet_movement_2.ogg"
    scene bg 25_cs_event3_1 with fade

    pause 0.5

    scene bg 25_cs_event3_2 with dissolve

    cs "The truth is that I study. I review the chapters every night. I take {b}amazing{/b} notes and I categorize them by date, copy them to my computer, and turn them into study guides."

    cs "I {b}love{/b} to cook. I've been cooking with my mom since I was six and I adore the smell of freshly baked cookies, chicken fried rice, creamy grits, and everything in between."

    cs "I play video games. A lot. It's my {b}shit{/b}. If I'm not playing Turbo Fighter I have a backlog of over three hundred games. I'll beat one in every ten I buy."

    label ChrysScene006:

    scene bg 25_cs_event3_3 with dissolve

    p "Chrys, it's okay to-"

    scene bg 25_cs_event3_4

    cs "I own a seven hundred dollar custom fight stick."

    cs "My computer was nine times that and I'm not counting the keyboard or headphones."

    scene bg 25_cs_event3_5

    p "Chrys, you don't have to-"

    scene bg 25_cs_event3_6 with hpunch

    cs "Your DICK is {b}massive{/b}!"

    cs "I bought the largest pink dildos that I could after seeing it so I could practice, but they're way more boring than yours is so I left them on my desk and use them as paper weights."

    cs "They're pink because it's one of my favorite colors, but my absolute favorite is dark raspberry."

    cs "I love dressing up goth because it makes me feel sexy, but I also want to wear frilly things and have noise complaint level sex in them!"

    scene bg 25_cs_event3_7 with dissolve

    p "Chrys, just breathe-"

    scene bg 25_cs_event4_1 with vpunch

    cs "You're the first guy I've ever kissed, or went to the movies with, or has pounded me flat!"

    cs "I want to cook for you, and play video games with you, and have wild public sex with you every time we go out!"

    p "{i}Every time?!{/i}"

    scene bg 25_cs_event4_2 with dissolve

    p "Chrys-"

    scene bg 25_cs_event5_1 with vpunch

    cs "My name isn't {b}Chrys{/b}!"

    scene bg 25_cs_event5_2 with dissolve

    pause 0.5

    scene bg 25_cs_event5_3 with dissolve

    cs "It's short for Chrysanthemum."

    scene bg 25_cs_event5_4 with dissolve

    "{i}Her kiss is soft and sudden, but utterly confident.{/i}"

    scene black with fade

    "{i}You close your eyes and allow her lips to muffle your surprise, the faint taste of raspberry on her dark lipstick.{/i}"

    "{i}You fall onto the bed, enjoying the moment for as long as it will last.{/i}"

    scene bg 25_cs_event6_1 with fade

    "{i}And when you open your eyes, you're pleased to see Chrys still there.{/i}"

    p "Chrysanthemum?"

    scene bg 25_cs_event6_2 with dissolve

    pause 0.5

    scene bg 25_cs_event6_3 with dissolve

    cs "Chrys is better. It's easier to say, and I don't want everyone to call me that..."

    cs "...but, just sometimes, I'd like to hear you say it. Now and again."

    scene bg 25_cs_event6_4 with dissolve

    p "You're not worried anymore?"

    scene bg 25_cs_event6_5 with dissolve

    cs "I was thinking too much about what happens fourteen years from now and not enough about what happens next."

    scene bg 25_cs_event6_6 with dissolve

    p "And what happens next?"

    scene bg 25_cs_event6_7 with dissolve

    cs "After you take those pants off, I'm going to tell you alllll about it."

    scene bg 25_cs_event6_8 with dissolve

    "{i}Early mornings suddenly don't seem so bad.{/i}"

    show chrys_animation25_1 with fade

    cs "There it is."

    cs "My favorite dildo, attached to my favorite [p]."

    p "Your favorite [p]? There are others?"

    cs "You compete with the one in my dreams."

    p "How am I doing?"

    cs "You show him up every time."

    window hide
    pause
    window auto

    show chrys_animation25_2 with fade

    "{i}Chrys' darkly painted lips playfully envelop your shaft.{/i}"

    "{i}She's improved since your little rendezvous in the hallway, and it shows in her technique.{/i}"

    "{i}She really has been practicing with those dildos.{/i}"

    window hide
    pause
    window auto

    show chrys_animation25_3 with fade

    "{i}She has been practicing {b}a lot{/b}."

    "{i}Without so much as a gurgling in the back of her throat, Chrys takes you patiently from the tip all the way down to the base.{/i}"

    "{i}Her wet lips kissing at the root of your shaft becomes the noisiest sound in the room.{/i}"

    p "{i}She and Harper must be trading tips.{/i}"

    window hide
    pause
    window auto

    scene bg 25_cs_event7_1 with vpunch

    cs "Hrrryyuukk!"

    cs "Hrrkmmmm."

    scene bg 25_cs_event7_2 with dissolve

    pause 0.5

    scene bg 25_cs_event7_3 with dissolve

    "{i}She only stops when she's sure that you've given her everything you're going to.{/i}"

    cs "Hrmmmm...."

    "{i}Not a drop lands on her tongue.{/i}"

    scene bg 25_cs_event8_1 with fade

    cs "What do you think, {b}Stud{/b}?"

    cs "Did you enjoy some breakfast in bed? I know I did."

    cs "We should make this into a habit."

    scene bg 25_cs_event8_2 with dissolve

    pause 0.5

    scene bg 25_cs_event8_3 with dissolve

    cs "...and, we could also play some Turbo Fighter. When you're not busy."

    scene bg 25_cs_event8_4 with dissolve

    p "I would like that. You could teach me how."

    scene bg 25_cs_event8_5 with dissolve

    cs "I should get going, I've still got that tournament to prepare for."

    cs "But, we'll do this again soon. I have a promise to keep, after all."

    cs "I haven't sucked the soul out of you yet."

    scene bg 25_cs_event9_1 with fade

    "{i}With an exaggerated sway of her hips, Chrys sashays her way over to the door, wiggling her butt for your enjoyment.{/i}"

    scene bg 25_cs_event9_2 with dissolve

    "{i}Confident and sexy, she strides right up to the door...{/i}"

    scene bg 25_cs_event9_3 with dissolve

    "{i}...and phases through the wooden barrier, disappearing from view entirely.{/i}"

    "{i}A playful giggling being the last thing you hear-{/i}"

    if _in_replay:
        jump Rep_End

    scene bg 25_cs_event9_3 with hpunch

    play music "audio/music/malt_shop_bop_edit.ogg"

    hp "{b}CHRYS?!{/b}"

    cs "{b}Holy-fuck!{/b}"

    hp "{b}What are you wearing!?{/b}"

    cs "Shut up! Shut up! Don't look!"

    cs "You're asleep!"

    hp "Wha-"

    scene bg 25_cs_event9_3 with hpunch

    hp "Ah!"

    cs "You're dreaming!"

    hp "Chrys, get off of me!"

    scene bg 25_cs_event10_1 with fade

    p "It would be just criminal to let those cupcakes get cold..."

    scene bg 25_cs_event10_1 with hpunch

    cs "Using your powers is no fair!"

    hp "How else am I supposed to keep you still-"

    cs "Lacey Apron Attack!"

    scene bg 25_cs_event10_1 with hpunch

    hp "My eyes!"

    scene bg 25_cs_event10_2 with dissolve

    p "I think I'll have a [favoriteFlavor] one."

    p "I can't believe she made so many."

    p "That's... twelve plus the one I ate."

    scene bg 25_cs_event10_2 with hpunch

    hp "I can't see!"

    cs "Harper, I just tied it to your head."

    cs "Ah!"

    scene bg 25_cs_event10_2 with hpunch

    cs "Watch where you're throwing stuff!"

    p "Maybe two more..."

    "{i}Preparing to eat another one of Chrys' sweet treats, you spend the rest of the early morning relaxing.{/i}"

    "{i}You're filled with a strong feeling that everything is right in the world.{/i}"

    stop music fadeout 4.0

    scene black with fade

    "{i}And a genuine feeling that, even if you don't have any superpowers, you've done something worthwhile.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 10.0

    jump academy_bedroom_morning_trans

label chrys_event_26:
    hide screen calendar
    $ cs_event_26 = 10
    $ timeofday += 1
    $ cs_value += 1

    scene bg 26_cs_event0_1 with fade

    "{i}The sound of a metal pan clattering against the stove-top accompanies the smell of fresh toast and eggs.{/i}"

    cs "[p]? Hey!"

    scene bg 26_cs_event1_1 with fade

    pause 0.5

    scene bg 26_cs_event2_1 with dissolve

    cs "You want to grab a seat? I'm almost done with breakfast."

    scene bg 26_cs_event2_2 with dissolve

    p "What have you got cooking?"

    scene bg 26_cs_event2_3 with dissolve

    cs "Just the usual: eggs, toast, some bacon, and a muffin on the side."

    cs "I also wanted to talk to you about you coming over for dinner with my mom."

    scene bg 26_cs_event2_4 with dissolve

    cs "But we can do that at the table. Go on, I'll set up your plate."

    scene bg 26_cs_event2_5 with dissolve

    "{i}The temptation of one of Chrys' meals is too good to pass up.{/i}"

    scene bg 26_cs_event3_1 with fade

    "{i}She joins you right after.{/i}"

    scene bg 26_cs_event3_2 with dissolve

    cs "So, I was thinking that we need to go shopping."

    scene bg 26_cs_event3_3 with dissolve

    p "Shopping?"

    scene bg 26_cs_event3_4 with dissolve

    cs "Yeah! We need to get you something nice to wear. You know, maybe a button-up shirt or a suit jacket."

    cs "Maybe a tie. {b}Maybe.{/b} I'm not sure yet. I'll need to see the goods for myself."

    scene bg 26_cs_event3_5 with dissolve

    p "...you're planning on making me try on the tie first."

    scene bg 26_cs_event3_6

    cs "What makes you say that?"

    scene bg 26_cs_event3_7

    pause 0.5

    scene bg 26_cs_event3_8 with dissolve

    cs "What? A woman who wants to see the man in her life with nothing on but a tie is a perfectly reasonable desire!"

    scene bg 26_cs_event3_9 with dissolve

    cs "Okay, okay. No tie."

    cs "We'll just focus on getting you something nice to wear. My mom can be a little strict, and I think it'll give a good impression!"

    scene bg 26_cs_event3_10 with dissolve

    p "I don't see the harm in it, but didn't I already leave an impression when I walked into that restaurant wearing my jeans?"

    scene bg 26_cs_event3_11 with dissolve

    cs "But you looked good in your jeans! I got to see the bulge and everything! It's just, you can't wear them {b}again{/b}. Even nothing would be better!"

    p "{i}Uh huh.{/i}"

    cs "Plus, this time around will be different. It will be at home, and I think she'll really appreciate you going the extra mile. You know, brownie points!"

    scene bg 26_cs_event3_12 with dissolve

    pause 0.5

    scene bg 26_cs_event3_13 with dissolve

    "{i}Chrys pouts and flutters her eyelashes.{/i}"

    p "Okay, but I wouldn't even know where to buy a suit in this town. I didn't exactly wear one for my cashier interview."

    p "And I don't know if I can afford a nice one. Maybe we can swing by and get a rental before dinner?"

    scene bg 26_cs_event3_14 with dissolve

    cs "Oh, don't worry about that! I won a gift card in my last Turbo Fighter tournament! We can just go pick it up!"

    scene bg 26_cs_event3_15 with dissolve

    p "...pick it up? What? Don't I need to go in for measurements first?"

    p "I'm not the same size I was when I first joined the Academy."

    scene bg 26_cs_event3_16 with dissolve

    cs "Don't worry about it, I already told them your measurements!"

    scene bg 26_cs_event3_17 with dissolve

    cs "I've got the touch!"

    scene bg 26_cs_event3_18 with dissolve

    p "This isn't a trick to put me in some inexcusably tight outfit, is it?"

    scene bg 26_cs_event3_19 with dissolve

    cs "No, no, no! Nothing like that! I promise. It was easy to get them. I know the length of my arms, so I just needed to keep wrapping my arms around you to get them accurately."

    cs "I got the measurement for your shoulders back when we first went shopping!"

    scene bg 26_cs_event3_20 with dissolve

    p "...wait, you mean back when we were-"

    scene bg 26_cs_event3_21 with dissolve

    cs "Balls deep the first time!"

    scene bg 26_cs_event3_22 with dissolve

    "{i}You find yourself in awe of both Chrys' mind for metrics and her incredible memory, even in the face of great... distress.{/i}"

    "{i}Briefly, you muse on how different the world might be if she bent her mighty intellect to something other than getting you naked.{/i}"

    scene bg 26_cs_event4_1 with dissolve

    cs "Oh, I'll go program the destination into Arty right now!"

    cs "Enjoy breakfast! I'll be in the garage when you're ready to go!"

    scene bg 26_cs_event4_2 with dissolve

    "{i}Chrys departs from the kitchen, leaving you with a wonderful meal and questions as to what else she's been doing with her knowledge of your measurements.{/i}"

    jump academy_kitchen_trans

label chrys_event_27:
    hide screen calendar
    $ cs_event_27 = 10
    $ timeofday += 1
    $ cs_value += 1

    scene bg 27_cs_event0_1 with fade

    cs "I {b}know{/b} this store has the same coordinates as that place [p] and I stopped by at when I was supposed to show him the city."

    cs "But that's just a coincidence! I swear! We're going in to get him a nice suit."

    scene bg 27_cs_event0_2 with dissolve

    ar "A nice suit? Very well."

    scene bg 27_cs_event1_1 with fade

    cs "Hey! Are you ready to go?"

    scene bg 27_cs_event1_2 with dissolve

    p "Yeah. Hey, how much does this gift card cover?"

    scene bg 27_cs_event1_3 with dissolve

    p "I'm not rich but I'm not broke either. Well, I'm not {b}that{/b} broke. I can afford something. Cuff-links, even."

    scene bg 27_cs_event1_4 with dissolve

    cs "Don't worry about it. I told you, it's covered. Let's load up!"

    scene black with fade

    pause 0.5

    play sound "audio/effects/car_door_close.ogg"

    scene bg 27_cs_event2_1 with fade

    ar "We will be departing shortly."

    scene bg 27_cs_event2_2

    cs "Awesome!"

    scene bg 27_cs_event2_3 with dissolve

    cs "Are you excited?"

    scene bg 27_cs_event2_4 with dissolve

    menu:

        "To shop? It's not really my scene[smobe]":

            $ cs_obedience += 1

            scene bg 27_cs_event2_5 with dissolve

            cs "Aw, don't be like that. It'll be an adventure!"

            jump chrys_event_27_a

        "Hell yeah! Make me into a star![smaff2]":

            $ cs_affection += 2

            scene bg 27_cs_event2_6 with dissolve

            cs "Now we're talking!"

            cs "When I'm done, I'll have to beat the girls away from you!"

            scene bg 27_cs_event2_7 with dissolve

            cs "Or just beat you off before they get to you."

            scene bg 27_cs_event2_8 with dissolve

            jump chrys_event_27_a

label chrys_event_27_a:

    stop music fadeout 2.0

    scene bg 27_cs_event2_8 with dissolve

    "{i}Soon after, Artemisia takes you into the city.{/i}"

    scene black with fade

    "{i}And into a familiar place, although, with your situations reversed.{/i}"

    play music "audio/music/loopster_edit.ogg" fadein 4.0

    scene bg 27_cs_event3_1 with fade

    cs "Let me see! Let me see!"

    p "Hang on..."

    p "I thought you said no ties?"

    cs "That one doesn't count!"

    cs "Now open up, pretty please? I want to see the goods!"

    p "I feel like I'm in a spy movie."

    scene bg 27_cs_event4_1 with dissolve

    cs "Holy shit!"

    scene bg 27_cs_event5_1 with fade

    cs "You look so {b}good{/b}! Like an international {b}Stud{/b} of mystery!"

    scene bg 27_cs_event6_1 with fade

    p "I don't know. Don't you think this is overdoing it a little?"

    p "Do you expect that she'll like it?"

    cs "Why not? It's to die for!"

    scene bg 27_cs_event4_2 with dissolve

    cs "Oh! But we've got to try on some of the others!"

    scene bg 27_cs_event4_3 with dissolve

    cs "This opportunity can't go to waste..."

    scene bg 27_cs_event4_4 with dissolve

    p "I guess you would know what she would like..."

    scene bg 27_cs_event4_5 with dissolve

    p "All right. Pass me the other clothes."

    scene black with fade

    "{i}Your dress-up date with Chrys continues.{/i}"

    p "Okay..."

    scene bg 27_cs_event5_2 with fade

    p "This one seems a little more straightforward."

    scene bg 27_cs_event6_2 with fade

    p "It's more comfortable than the last one, too."

    cs "What about the back?"

    p "Huh?"

    scene bg 27_cs_event5_3 with fade

    p "The back? It's fine, I guess."

    cs "Hmm... I don't know. I don't see enough booty."

    scene bg 27_cs_event5_4 with dissolve

    p "I thought this was to impress your mom. Is she really going to care about the backside of my pants?"

    cs "No..."

    cs "But we're also superheroes! And it is a {b}crime{/b} to hide such a glorious booty!"

    scene bg 27_cs_event4_6 with dissolve

    cs "Don't you think?"

    scene bg 27_cs_event4_7 with dissolve

    p "Just get me the next suit, Chrys."

    scene bg 27_cs_event7_1 with dissolve

    "{i}You shut the door and begin undoing the buttons on your shirt.{/i}"

    p "Hey, is there anything I should say to your mom?"

    p "Or, is there something I shouldn't say?"

    p "Does she hate a band or a type of music?"

    cs "Uh... she doesn't really care about that kind of stuff. She's too busy for it."

    stop music fadeout 10.0

    cs "I guess, you shouldn't bring up my dad. I don't think we kept any photos in the house, but try to avoid the subject. It's still a sore spot."

    p "Good point."

    play sound "audio/effects/clothes_off.ogg"

    scene bg 27_cs_event7_2 with dissolve

    cs "Yeah, when he left it was kind of a mess. For both of us."

    p "What happened?"

    play sound "audio/effects/clothes_rustle.ogg"

    scene bg 27_cs_event7_3 with dissolve

    p "Actually, you don't have to answer that."

    cs "No, it's okay."

    cs "I can tell you. You've always been honest with me."

    cs "My dad... well, they went into business together. My mother was a great cook, a great mom, a great businesswoman, just great at everything. She still is!"

    cs "And my dad was really good, too! He was more of a jock, but he still went to business college. They were a perfect match. I thought so. Neither of us thought he would step out."

    cs "And he really did step out. He sold his shares in the company, told my mother he didn't love her anymore, and just left one day."

    cs "In one week we went from a whole family to half a family. He didn't even pack his things."

    scene bg 27_cs_event7_4 with dissolve

    p "That's..."

    p "Really heartless."

    cs "Yeah, it crushed my mom. He left us for some young barfly. Dumb, tattoos, and a really short skirt."

    scene bg 27_cs_event7_5

    p "{i}Huh...{/i}"

    p "Wait."

    cs "I know..."

    cs "I was really young when it happened. It didn't make a lot of sense to me, and I tried to rationalize it. I thought that's what older men liked. The only thing they liked."

    cs "Until I met you."

    cs "Not that you don't like short skirts! But, I don't know, I feel like I'm more than a short skirt now. Like, at least garters or something."

    scene bg 27_cs_event8_1 with dissolve

    p "Chrys..."

    scene bg 27_cs_event8_2

    cs "Your dick is out."

    play sound "audio/effects/door_slam.ogg"

    scene bg 27_cs_event9_1 with hpunch

    p "Dammit!"

    "{i}You hear Chrys giggling through the door.{/i}"

    scene bg 27_cs_event10_1 with dissolve

    pause 0.5

    scene bg 27_cs_event11_1 with dissolve

    cs "I don't mind."

    cs "Just promise me that, after dinner, we'll still be {b}us{/b}, okay?"

    scene bg 27_cs_event11_2 with dissolve

    p "I promise."

    scene bg 27_cs_event11_3 with dissolve

    cs "Good."

    scene bg 27_cs_event11_4 with dissolve

    cs "Also, I think this one looks best on you. How about we go with it?"

    scene bg 27_cs_event11_5 with dissolve

    p "...you mean the one on the floor?"

    scene bg 27_cs_event11_6 with dissolve

    cs "Yeah, sure."

    scene bg 27_cs_event11_7 with dissolve

    p "You're the expert."

    "{i}You spend a little longer with Chrys in the dressing room before making your way back to Artemisia and the Academy together.{/i}"

    jump academy_entrance_trans

label chrys_event_28:
    hide screen calendar
    $ cs_event_28 = 10
    $ timeofday = 2
    $ cs_value += 1

    scene bg 28_cs_event0_1 with fade

    cs "Let's see, have I got everything...?"

    scene bg 28_cs_event0_2 with dissolve

    "{i}Chrys paces restlessly in the garage.{/i}"

    scene bg 28_cs_event0_3 with dissolve

    cs "Maybe I should have worn the sweater again..."

    cs "No, that doesn't make any sense. I don't have to cover up a tattoo anymore."

    scene bg 28_cs_event0_4 with dissolve

    pause 0.5

    scene bg 28_cs_event0_5 with dissolve

    cs "Pull it together, Chrys, pull it together. Everything will be fine."

    p "Chrys?"

    scene bg 28_cs_event0_6

    cs "[p]!"

    scene bg 28_cs_event1_1 with fade

    cs "Hey, are you ready to go?"

    scene bg 28_cs_event1_2 with dissolve

    p "I'm ready as I'll ever be. How about you? What's got you so riled up?"

    scene bg 28_cs_event1_3 with dissolve

    cs "Oh, just some last-minute nerves, I guess."

    scene bg 28_cs_event1_4 with dissolve

    p "About the dinner?"

    scene bg 28_cs_event1_5 with dissolve

    cs "Yes. I mean, no! Kind of..."

    cs "Maybe it's where we're going that's getting to me."

    scene bg 28_cs_event1_6 with dissolve

    p "Your house?"

    scene bg 28_cs_event1_7 with dissolve

    cs "Yeah."

    scene bg 28_cs_event1_8 with dissolve

    p "What part of the city is it in? The richer side? After that restaurant, I thought it would be."

    scene bg 28_cs_event1_9 with dissolve

    pause 0.5

    scene bg 28_cs_event1_10 with dissolve

    cs "Let's load up first."

    scene bg 28_cs_event1_11 with dissolve

    p "Okay."

    play sound "audio/effects/car_door_close.ogg"

    scene bg 28_cs_event2_1 with fade

    pause 0.5

    scene bg 28_cs_event2_2 with dissolve

    cs "My mom and I don't live {b}in{/b} the city. It's actually faster to get there from the Academy than it is from downtown."

    cs "She does work in the city, and some days she sleeps in her office to avoid the commute..."

    scene bg 28_cs_event2_3 with dissolve

    pause 0.5

    stop music fadeout 10.0

    scene bg 28_cs_event2_4 with dissolve

    cs "[p], I want to be honest. About me, about everything, and I've been trying. This is a big one. Well, it's a big one for me."

    scene bg 28_cs_event2_5

    cs "But I {b}want{/b} to do this. I want {b}this{/b} so, I think... I think... I think? Uh... Maybe I need..."

    scene bg 28_cs_event2_6 with dissolve

    cs "Uh..."

    scene bg 28_cs_event2_7 with dissolve

    menu:
        "Hold her hand":

            scene bg 28_cs_event2_8 with dissolve

            pause 0.5

            scene bg 28_cs_event2_9 with dissolve

            pause 0.5

            scene bg 28_cs_event2_10 with dissolve

            cs "Thank you, [p]."

            cs "Don't let go until we get out of the car."

            scene bg 28_cs_event2_11 with dissolve

            p "I promise."

            "{i}Her delicate fingers hold tightly onto yours as Artemisia starts her engine and you pull out of the Academy.{/i}"

            scene black with fade

            "{i}Chrys wasn't lying, and the trip is quite short.{/i}"

            play music "audio/music/dispersion_relation.ogg" fadein 15.0

            "{i}After ten minutes on the highway, you pull off onto a private road that eventually gives way to a mansion in the middle of the forested mountains surrounding Nierhaven.{/i}"

            scene bg 28_cs_event3_1 with fade

            p "Holy hell..."

            p "You used to live {b}here{/b}?"

            cs "Yeah... it's, um..."

            cs "It's Softbottom."

            scene bg 28_cs_event4_1 with fade

            p "I don't think this is the time, Chrys. Your mother is waiting for us."

            scene bg 28_cs_event4_2

            cs "No, not like that. I mean my last name! It's Softbottom!"

            scene bg 28_cs_event4_3 with dissolve

            p "Softbottom..."

            p "Wait, like that museum we went to?"

            scene bg 28_cs_event4_4 with dissolve

            cs "Yeah, that one."

            cs "My mother owns it."

            scene bg 28_cs_event4_5 with dissolve

            p "{i}That explains why no one threw us out...{/i}"

            p "How do you just {b}own{/b} a museum? How much-"

            scene bg 28_cs_event4_6

            cs "A lot."

            cs "A lot, a lot."

            cs "Whatever number you're thinking, it's more."

            scene bg 28_cs_event4_7 with dissolve

            p "But- Wha- Huh-"

            p "That doesn't... I mean, you've never..."

            scene bg 28_cs_event4_8

            cs "Every time we go to the movies I buy all of the tickets before we arrive so we can have the theater to ourselves."

            scene bg 28_cs_event5_1 with hpunch

            p "That's why it's always empty!?"

            scene bg 28_cs_event5_2 with dissolve

            pause 0.5

            scene bg 28_cs_event5_3 with dissolve

            "{i}Chrys nods.{/i}"

            p "What does your mom even do?"

            scene bg 28_cs_event5_4 with dissolve

            cs "Well, she runs and owns Softbottom Incorporated, and it sells a lot of high-quality snacks. You know, chocolate bars, Halloween candy, Flavor-Punch gum..."

            scene bg 28_cs_event5_5 with dissolve

            p "Flavor-Punch-!?"

            "{i}You stifle yourself in the middle of your exclamation and draw a deep breath.{/i}"

            scene bg 28_cs_event5_6 with dissolve

            cs "Are you okay, [p]?"

            scene bg 28_cs_event5_7 with dissolve

            p "I'll adjust. Why tell me all of this now? Right before dinner?"

            scene bg 28_cs_event5_8 with dissolve

            cs "Well, I don't want any more secrets between us!"

            scene bg 28_cs_event5_9 with dissolve

            cs "They were mostly {b}my{/b} secrets..."

            scene bg 28_cs_event5_10 with dissolve

            cs "But still! You're coming to my house and it seemed like the best time! Especially since..."

            scene bg 28_cs_event5_11 with dissolve

            cs "...you're going to be the first guy we've had over since Dad left."

            cs "I don't want anything that happens going forward to be based on a lie."

            scene bg 28_cs_event5_12 with dissolve

            "{i}Chrys is quiet for a moment, her eyes drifting in thought.{/i}"

            scene bg 28_cs_event5_13 with dissolve

            "{i}You squeeze her hand.{/i}"

            p "...no more secrets, then?"

            scene bg 28_cs_event5_14 with dissolve

            cs "Yes, sir."

            cs "Aside from planned but as of yet not enacted surprise sex."

            scene bg 28_cs_event5_15 with dissolve

            p "Somehow, I think I can live with that. Let's go get dinner."

            "{i}You follow Chrys.{/i}"

            scene black with fade

            "{i}Although, rather than the front door, she takes you through the yard and towards the sliding glass doors leading into the kitchen.{/i}"

            "{i}You can tell it's the kitchen from the aroma of sauces and spices wafting into the open air.{/i}"

            "{i}Another moment later, and you're seated in a scene reminiscent of your first real sit-down with Miss Softbottom.{/i}"

            cs "Salad?"

            scene bg 28_cs_event6_1 with dissolve

            cs "Where's the meat? I totally smelled beef!"

            scene bg 28_cs_event6_2 with dissolve

            ss "Still in the slow cooker. It will be done in a few minutes."

            ss "And you need your greens. Your dessert and bacon diet isn't going to carry you past your twenties."

            scene bg 28_cs_event6_3

            cs "Hey! I cook way more than that! Just ask [p]!"

            scene bg 28_cs_event6_4 with dissolve

            pause 0.5

            scene bg 28_cs_event7_1 with dissolve

            ss "So, you've got my daughter cooking for you now, do you?"

            ss "And how do you reciprocate?"

            scene bg 28_cs_event7_2 with dissolve

            p "{i}Don't say sex, don't say sex, don't say sex...{/i}"

            p "I tutor her."

            scene bg 28_cs_event7_3 with dissolve

            pause 0.5

            scene bg 28_cs_event7_4 with dissolve

            ss "Indeed."

            scene bg 28_cs_event8_1

            cs "Mooom! You promised you were going to be nice!"

            scene bg 28_cs_event7_5 with dissolve

            pause 0.5

            scene bg 28_cs_event7_6 with dissolve

            ss "I like the suit."

            scene bg 28_cs_event7_7 with dissolve

            p "Uh, thanks. Chrys helped me pick it out."

            scene bg 28_cs_event7_8 with dissolve

            ss "Her taste in fashion is improving, then. I thought as much when she ditched the wig."

            scene bg 28_cs_event8_2

            cs "Hey! It wasn't that bad!"

            scene bg 28_cs_event7_9

            ss "Oh, I'm only teasing you. It looked good. I just believed that anything else would have looked better."

            scene bg 28_cs_event7_10 with dissolve

            ss "And you, my prospective son-in-law, how have your studies been fairing?"

            ss "I hope you're not planning a return to working a register."

            scene bg 28_cs_event7_11 with dissolve

            p "Not if I can help it, Miss Softbottom."

            "{i}...I can see why Chrys hid that name from me.{/i}"

            p "Uh-"

            scene bg 28_cs_event7_12 with dissolve

            ss "{b}Sumire{/b} is fine."

            ss "And your plans after the Academy? Will you be joining the Heroes Association or pursuing another field of study?"

            scene bg 28_cs_event7_13 with dissolve

            p "Well, I guess that depends on how the Heroes Association will view my powers."

            scene bg 28_cs_event7_14 with dissolve

            ss "And if you're rejected?"

            scene bg 28_cs_event7_15 with dissolve

            p "I haven't-"

            scene bg 28_cs_event8_3

            cs "He {b}is{/b} a hero and they're going to accept him just fine."

            scene bg 28_cs_event8_4 with dissolve

            cs "And if they don't I know just where he can stay."

            scene bg 28_cs_event8_5 with dissolve

            pause 0.5

            scene bg 28_cs_event8_6 with dissolve

            ss "Oh? So you're going to have a stay-at-home husband?"

            scene bg 28_cs_event8_7 with dissolve

            cs "...more like a stay-at-home sex machine with a wedding band."

            scene bg 28_cs_event7_16

            ss "Chrysanthemum!"

            scene bg 28_cs_event8_8a with dissolve

            cs "What? [p] is {b}my{/b} man!"

            cs "And if you're going to keep making this about his career, then I going to sign him up for Chrysanthemum Airlines so he can fly me to {b}Pound Town{/b} every night!"

            scene bg 28_cs_event7_17 with dissolve

            pause 0.5

            scene bg 28_cs_event8_8 with fade

            pause 0.5

            scene bg 28_cs_event7_17 with fade

            pause 0.5

            scene bg 28_cs_event8_8 with fade

            p "{i}Hm.{/i}"

            scene bg 28_cs_event9_1 with fade

            "{i}With cautious sluggishness, you skewer one of the leafy greens on your fork and take a bite out of the salad. It's lettuce. You're not sure what the world's best cook could do with lettuce.{/i}"

            "{i}But the dressing is nice and light - with hints of lemon, pepper, and something tart you can't quite put your finger on.{/i}"

            scene bg 28_cs_event7_17 with fade

            p "The salad's great, Sumire."

            scene bg 28_cs_event7_18 with dissolve

            pause 0.5

            scene bg 28_cs_event7_19 with dissolve

            ss "Oh."

            ss "Thank you, [p]."

            scene bg 28_cs_event7_20 with dissolve

            pause 0.5

            scene bg 28_cs_event7_21 with dissolve

            ss "I..."

            ss "...see that you workout. Is exercise a hobby of yours, or is that something you're required to do?"

            scene bg 28_cs_event7_22 with dissolve

            p "A little of both."

            scene bg 28_cs_event8_9 with dissolve

            "{i}Under the table, Chrys squeezes your hand.{/i}"

            play sound "audio/effects/kitchen_timer.ogg"

            scene bg 28_cs_event8_10

            pause 0.5

            scene bg 28_cs_event10_1 with hpunch

            cs "I'll get it!"

            cs "Oh, and Mom, don't forget you need to pick up that box later!"

            scene bg 28_cs_event7_23 with fade

            pause 0.5

            scene bg 28_cs_event7_24 with dissolve

            ss "And... your other hobbies?"

            scene bg 28_cs_event7_25 with dissolve

            "{i}The rest of dinner progresses uneventfully. Sumire's questions stay pointedly away from your career, powers, and even future prospects.{/i}"

            "{i}You're not sure if Chrys' declaration has forced her to relax her tension around you, but she does seem more at ease.{/i}"

            stop music fadeout 2.0

            scene black with fade

            "{i}Afterwards, Artemisia takes you both back to the Academy.{/i}"

            play music "audio/music/on_my_way_edit.ogg" fadein 20.0

            jump academy_entrance_trans

label chrys_event_29:
    hide screen calendar
    $ cs_event_29 = 10
    $ timeofday += 1
    $ cs_value += 1

    scene bg 29_cs_event0_1 with fade

    p "There you are."

    scene bg 29_cs_event0_2 with dissolve

    pause 0.5

    scene bg 29_cs_event1_1 with dissolve

    cs "Heya, [p]!"

    scene bg 29_cs_event1_2 with dissolve

    p "Hey, Chrys. What's with the glasses? I didn't know you needed glasses."

    scene bg 29_cs_event1_3 with dissolve

    cs "Oh, these? The lenses are fake."

    cs "I wanted to try something new out! Plus, I think they make me look hot. Like a sexy librarian."

    scene bg 29_cs_event1_4 with dissolve

    cs "I'm afraid that you're late on your book return, Mister [pl]."

    cs "As you're quite aware, the only thing allowed to be late in this library is the librarian."

    scene bg 29_cs_event1_5 with dissolve

    "{i}Chrys giggles.{/i}"

    scene bg 29_cs_event1_6 with dissolve

    cs "Hey, grab a seat."

    scene bg 29_cs_event2_1 with dissolve

    pause 0.5

    scene bg 29_cs_event2_2 with dissolve

    cs "So, I wanted to go over a new lesson plan with you."

    scene bg 29_cs_event2_3 with dissolve

    p "Lesson plan? Don't you mean review material?"

    scene bg 29_cs_event2_4 with dissolve

    cs "No, silly, a lesson plan! I've already read all of the material we've had this year and I've got notes on everything we did at the Academy before you got here."

    cs "I want to teach you! This way, we already know everything that we need to know before we go in for a lecture. That's how I get away with spacing out in class."

    scene bg 29_cs_event2_5 with dissolve

    p "...why wouldn't I just learn it in class?"

    scene bg 29_cs_event2_6 with dissolve

    cs "Because, if you already know it all..."

    scene bg 29_cs_event3_1 with dissolve

    cs "...we can make so much more time for {b}activities{/b}."

    cs "You know..."

    scene bg 29_cs_event4_1 with dissolve

    cs "{b}Fun{/b} activities that we can do."

    scene bg 29_cs_event5_1 with dissolve

    cs "Together."

    scene bg 29_cs_event5_2 with dissolve

    cs "In here."

    "{i}There's a conflict going on in your brain. It's trying to process how the future lesson plan is also going to improve your studies if Chrys wants to focus so much on human anatomy.{/i}"

    "{i}That said, she's being quite successful in diverting blood away from your precious thinking organ and right to your groin.{/i}"

    scene bg 29_cs_event4_2 with dissolve

    p "Then... why would I want to space out during class?"

    scene bg 29_cs_event4_3

    cs "Oh."

    scene bg 29_cs_event4_4 with dissolve

    cs "That should be obvious, [p]. So we can have fun during class, too!"

    scene bg 29_cs_event4_5 with dissolve

    p "Chrys, that sounds more dangerous to me than the public sex we were having before I found out your family owned that museum."

    p "Missus Powell would kill us!"

    p "Or {b}me{/b}, at least!"

    scene bg 29_cs_event4_6 with dissolve

    cs "Oh, don't worry about it. We've got it covered."

    cs "And that's a good long way off. I want to make sure that you've studied up first, {b}Stud{/b}."

    cs "I won't have you flunking out of this Academy. You're stuck with me until the end."

    scene bg 29_cs_event4_7 with dissolve

    p "We?"

    scene bg 29_cs_event4_8 with dissolve

    "{i}She removes her foot from your lower region.{/i}"

    scene bg 29_cs_event4_9 with dissolve

    cs "Anyway, I've got to finish up this lesson plan for the month."

    scene bg 29_cs_event4_10

    p "Hey! What did you mean by, {b}we{/b}?"

    scene bg 29_cs_event4_11 with dissolve

    cs "Sorry, [p]. I can't spill the beans. Don't worry, though. I should have something to teach you soon. Really soon."

    scene bg 29_cs_event4_12 with dissolve

    cs "Check back again, [p]."

    scene bg 29_cs_event4_13 with dissolve

    "{i}Chrys turns her attention back to her books and stonewalls your attempts to garner any more information.{/i}"

    "{i}Playing along with one of Chrys' antics hasn't gotten you in jail yet.{/i}"

    scene black with fade

    "{i}What's the worst that could happen?{/i}"

    jump academy_corridor_trans

label chrys_event_30:
    hide screen calendar
    $ cs_event_30 = 10
    $ timeofday += 1
    $ cs_value += 1
    $ p_aptitude += 1

    scene black with fade

    "{i}You begin your study session with Chrys.{/i}"

    "{i}...kind of.{/i}"

    scene bg 30_cs_event0_1 with fade

    cs "So, you see, you want to first ensure that all civilians have been evacuated from the area before directly confronting a villain."

    cs "Most of the time, the police will corral them to some part of the city that's already been emptied, but sometimes you just need to stall."

    cs "Or call them out with an epic one-liner!"

    p "Uh-huh..."

    cs "[p]? Are you okay?"

    cs "You seemed distracted."

    p "Well..."

    scene bg 30_cs_event0_2 with dissolve

    p "...I am."

    scene bg 30_cs_event0_3 with dissolve

    cs "Oh? Why is that?"

    "{i}You hear her giggling.{/i}"

    scene bg 30_cs_event1_1 with fade

    menu:
        "I'm going to get you back for this[smobe]":

            scene bg 30_cs_event1_2 with dissolve

            $ cs_obedience += 1

            cs "Oh, I hope so, {b}Stud{/b}."

            jump chrys_event_30_a


        "How am I supposed to concentrate?[smaff1]":

            $ cs_affection += 1

            scene bg 30_cs_event1_3 with dissolve

            cs "I think you're concentrating on the right things."

            jump chrys_event_30_a

label chrys_event_30_a:

    scene bg 30_cs_event1_4 with dissolve

    p "Uh-huh."

    scene bg 30_cs_event1_5 with dissolve

    cs "We can have a little break if you like?"

    play sound "audio/effects/cellphone_vibrate.ogg"

    scene bg 30_cs_event1_6

    pause 0.5

    scene bg 30_cs_event1_7 with dissolve

    cs "One second. It's my mom."

    scene bg 30_cs_event1_8 with dissolve

    pause 0.5

    scene bg 30_cs_event1_9 with dissolve

    p "Did something good happen?"

    scene bg 30_cs_event1_10 with dissolve

    cs "Huh? Yeah. She's coming around."

    cs "I called her after we went home. You know, to get some stuff straightened out. I may have said a little too much during the dinner."

    scene bg 30_cs_event1_11 with dissolve

    p "You mean the part about me flying you to Pound Town?"

    scene bg 30_cs_event1_12 with dissolve

    cs "Eeehh heh heh..."

    scene bg 30_cs_event1_13 with dissolve

    cs "How did you know?"

    scene bg 30_cs_event1_14 with dissolve

    p "Call it intuition. She's not to going to fry me, is she?"

    scene bg 30_cs_event1_15 with dissolve

    cs "Well, no. Not anymore."

    scene bg 30_cs_event2_1 with hpunch

    p "Not anymore!?"

    scene bg 30_cs_event2_2 with dissolve

    cs "Well, I'd been hiding my hair and the way I dress for so long... I mean, she knew it was a wig, but that wasn't the point. The point was that she still couldn't see my hair, you know?"

    cs "And don't get me wrong: I like my hair, and the way I dress, it just hit her all at once while we went for dinner."

    cs "She was worried you turned me into some kind of sex maniac."

    scene bg 30_cs_event2_3 with dissolve

    p "{i}...I'm not sure how to respond to that.{/i}"

    p "What did you say back?"

    scene bg 30_cs_event2_4 with dissolve

    cs "Uh..."

    scene bg 30_cs_event2_5 with dissolve

    pause 0.5

    scene bg 30_cs_event2_6 with dissolve

    cs "About what?"

    scene bg 30_cs_event2_7 with dissolve

    p "About the part where I turned you into a sex maniac. You told your mother that wasn't true, right?"

    p "Your mother that can fry skin cells?"

    p "Your rich and powerful mother?"

    p "Chrys?"

    p "Chrys, why won't you say anything!?"

    scene bg 30_cs_event2_8 with dissolve

    cs "What can I say, [p]? You kind of did. I'm not going to lie. You know I'm bad at it."

    scene bg 30_cs_event2_9 with dissolve

    cs "Plus, it's {b}great{/b} dick! Who wouldn't go a little sex crazy?"

    cs "Don't worry, she won't make you combust. We talked about it. She promised."

    scene bg 30_cs_event3_1 with dissolve

    "{i}Slouching back into your chair, you begin to wonder just how honest Sumire is going to be with her promise.{/i}"

    scene bg 30_cs_event3_2 with dissolve

    pause 0.5

    scene bg 30_cs_event4_1 with dissolve

    cs "You worry too much, and that's coming from someone who almost over-thought herself into a lifetime of drawing fake tattoos onto herself."

    cs "We're together, [p], and my mom accepts that, and if she didn't, I wouldn't care."

    cs "Now, let's take a short break from the books. Five minutes sound good?"

    scene bg 30_cs_event4_2 with dissolve

    p "It sounds..."

    scene bg 30_cs_event5_1 with dissolve

    "{i}Chrys' lips are against yours before you finish your sentence.{/i}"

    "{i}You're not sure if her kiss lasts five whole minutes. It feels a whole lot shorter.{/i}"

    scene black with fade

    "{i}And yet, it also seems to last a lifetime.{/i}"

    play sound "audio/effects/increase.ogg"

    "{i}{b}Your{/b} aptitude increased!{/i}"

    jump academy_corridor_trans


label chrys_event_31:
    hide screen calendar
    $ cs_event_31 = 10
    $ timeofday += 1
    $ cs_value += 1

    scene black with fade

    "{i}You begin your studying session with Chrys.{/i}"

    p "You can't be serious."

    cs "What? You can still read it."

    "{i}...or try to.{/i}"

    p "How?"

    scene bg 31_cs_event0_1 with fade

    pause 0.5

    scene bg 31_cs_event0_2 with dissolve

    cs "All you have to do is snuggle in close and look over one of my shoulders."

    scene bg 31_cs_event0_3 with dissolve

    pause 0.5

    scene bg 31_cs_event1_1 with dissolve

    p "Closer than this, huh?"

    cs "Mhm!"

    scene bg 31_cs_event0_3 with dissolve

    pause 0.5

    scene bg 31_cs_event2_1 with dissolve

    "{i}Chrys' breasts press fully into your torso, and with how you can feel her nipples against your shirt, you know her bra is likely as flimsy as one of the textbook pages.{/i}"

    "{i}Although, at least she's playing fair by wearing a bra, any bra, at all.{/i}"

    "{i}Under her skirt, however, is a different story. A difference you can feel as she continues to sit straddling your lap.{/i}"

    scene bg 31_cs_event2_2 with dissolve

    cs "See? Now, let's go back over the case of Captain Cannon-Arm."

    cs "When a warrant was issued for his arrest, how was he subdued?"

    scene bg 31_cs_event2_1 with dissolve

    p "Uh... He was at a gas station, right? They cut the power to it before sending the superhero team in."

    scene bg 31_cs_event2_3 with dissolve

    "{i}Chrys kisses your cheek.{/i}"

    scene bg 31_cs_event2_4 with dissolve

    cs "Correct! And do you know why?"

    scene bg 31_cs_event2_5 with dissolve

    p "Because..."

    p "It was dark? He had trouble seeing them. It neutralized his powers. He couldn't use his perfect throw at something he couldn't see."

    scene bg 31_cs_event2_6 with dissolve

    cs "{i}Mwah.{/i}"

    scene bg 31_cs_event2_7 with dissolve

    cs "And how is that relevant to today?"

    scene bg 31_cs_event2_8 with dissolve

    p "Uh..."

    p "It's, uh, to today..."

    scene bg 31_cs_event2_9 with dissolve

    pause 0.5

    play sound "audio/effects/lap_sit.ogg"

    scene bg 31_cs_event2_10 with vpunch

    "{i}Chrys rises and thuds her soft bottom right onto your crotch.{/i}"

    p "Hey."

    scene bg 31_cs_event2_11 with dissolve

    cs "I'm just making sure I'm stimulating both of your heads."

    cs "Now, who do we know that does most of her dirty work throwing something at people."

    cs "Like, maybe not a physical object, but..."

    scene bg 31_cs_event2_12 with dissolve

    p "...Lovestruck?"

    scene bg 31_cs_event2_13 with dissolve

    cs "{i}Mwah.{/i}"

    scene bg 31_cs_event0_4 with dissolve

    p "Somehow, I don't think the villain who can throw lightning and control electricity, in general, is going to be scared of the dark."

    scene bg 31_cs_event0_5 with dissolve

    cs "What? No, [p]. No, not the dark."

    cs "Think about your encounters with Lovestruck. Think about what was different about them."

    cs "The first time, she hit you and Riley with electricity. The second time, she missed both of you."

    scene bg 31_cs_event0_6 with dissolve

    p "Well, we caught her by surprise. I mean..."

    play sound "audio/effects/flashback.ogg"

    scene bg 31_cs_event3_1 with pixellate

    p "...she was at work. She was already planning on skipping town when we found her."

    p "She didn't expect us."

    p "She wasn't even wearing-"

    cs "Wearing what?"

    p "Well, much of..."

    p "{i}Wait...{/i}"

    scene bg 31_cs_event3_2 with fade

    p "{i}...what she was wearing the first time...{/i}"

    window hide
    pause
    window auto

    p "Her helmet? She wasn't wearing her helmet."

    cs "Yes! Yes, yes, yes, yes, yes! {b}Exactly{/b}."

    scene bg 31_cs_event0_7 with fade

    p "You mean that Lovestruck, lightning bolt throwing, car controlling, phone reprogramming, prison breaking Lovestruck..."

    p "...is {b}blinded{/b} by her own powers?"

    scene bg 31_cs_event0_8 with dissolve

    cs "I {b}know{/b}, right? What a lame power! Yours works all the time."

    scene bg 31_cs_event0_9 with dissolve

    p "...well, there is that."

    scene bg 31_cs_event0_10 with dissolve

    cs "Like, she probably has to close her eyes before firing off a lightning bolt without her helmet on! That's why her accuracy went down to nothing even though you were so close to her."

    cs "We can totally use this."

    scene bg 31_cs_event0_9

    p "Use this?"

    scene bg 31_cs_event0_10

    cs "To take Lovestruck down, duh! You and me! Superheroes extraordinaire!"

    scene bg 31_cs_event0_11 with dissolve

    "{i}There isn't a shred of doubt, not even a single iota of disbelief in Chrys' eyes as she speaks.{/i}"

    "{i}Whatever you think of your powers, in her eyes, your potential is as limitless as the sky.{/i}"

    label ChrysScene007:

    scene bg 31_cs_event0_12 with dissolve

    cs "We'll still need to study up, but it's totally doable."

    cs "Here, let me get to the next lesson."

    scene bg 31_cs_event0_13 with dissolve

    p "What else have you found out?"

    stop music fadeout 10.0

    cs "You'll see!"

    scene bg 31_cs_event4_1 with dissolve

    cs "Okay, so what does the text say?"

    scene bg 31_cs_event4_2 with dissolve

    p "..."

    p "Chrys..."

    scene bg 31_cs_event4_3 with dissolve

    cs "Come on, read it."

    scene bg 31_cs_event5_1 with dissolve

    cs "I think you'll like what I have planned..."

    play music "audio/music/your_call.ogg" fadein 30.0

    scene bg 31_cs_event6_1 with dissolve

    pause 0.5

    scene bg 31_cs_event6_2 with dissolve

    cs "What's wrong? Having a little trouble remembering the paragraph we left off at?"

    scene bg 31_cs_event7_1 with dissolve

    cs "It's the one riiiiight at the top."

    cs "Do you see it?"

    p "..."

    p "{i}There's only so far one can be pushed until...{/i}"

    cs "Oh! Silly me."

    scene bg 31_cs_event8_1 with dissolve

    cs "Can you see it like this?"

    p "..."

    play sound "audio/effects/clothes_rip.ogg"

    scene black with hpunch

    cs "Ah!"

    cs "Now we're talking, {b}Stud{/b}!"

    show chrys_animation31_1 with fade

    cs "I knew you'd respond well to these lessons!"

    p "These are still considered lessons?"

    cs "Of course! What's more important in a superhero team than team-building exercises?"

    cs "It's the core of my strategy! Although, speaking of core, I think I'm pretty warmed up already, {b}Stud{/b}."

    "{i}Now slippery to the touch, you prepare to flip Chrys onto her back.{/i}"

    window hide
    pause
    window auto

    show chrys_animation31_2 with fade

    cs "Oh, you're getting extra marks for this position!"

    cs "So naughty. Right over the textbook?"

    cs "I bet this was your favorite subject in school."

    p "What kind of student do you think I was?"

    cs "With this kind of performance? The valedicktorian."

    p "I ought to put you in detention for that one."

    cs "Wouldn't you rather see me during Orifice Hours?"

    p "Oh, you're gonna get it."

    window hide
    pause
    window auto

    show chrys_animation31_3 with fade

    cs "{b}Yes!{/b}"

    cs "Oh - holy shit, how do you do that thing where I can feel it in my toes?"

    cs "Dildos are such a scam."

    p "No more puns?"

    cs "When I can think of one... You're making it hard to..."

    "{i}Chrys stares unfocused at the ceiling, her toes curling and fingers scratching over the wooden surface of the table.{/i}"

    "{i}You know her weak points. She's never hidden them from you. As a matter of fact, she squeals whenever you get close to one, encouraging you to learn every aspect of her body.{/i}"

    "{i}If sex is a game where the victor is the one who makes the other cum hardest, Chrys loves nothing more than being a sore loser.{/i}"

    cs "Oh... oh - It's gonna be a big one. H-hey, you there yet?"

    cs "[p]?"

    p "I'm getting there."

    cs "Hurry, {b}Stud{/b}."

    p "Almost...."

    cs "Hurry, hurry, hurry, hurry, hurry-"

    window hide
    pause
    window auto

    scene bg 31_cs_event9_1 with hpunch

    cs "{b}FUCKING FUCK{/b}!"

    scene bg 31_cs_event9_2 with dissolve

    cs "It's always so {b}goooood{/b}!"

    cs "Pump. Every. Last. Drop. Right. In. The. Back."

    scene bg 31_cs_event9_3 with dissolve

    "{i}Chrys slaps her hands down onto the table to ride out her orgasm, her soaked folds twitching and tightening around you as today's lessons finally come to their conclusion.{/i}"

    scene black with fade

    pause 0.5

    scene bg 31_cs_event10_1 with dissolve

    cs "Whoa."

    scene bg 31_cs_event11_1 with dissolve

    cs "How much is that?"

    scene bg 31_cs_event10_2 with dissolve

    p "Uh... more than usual? Maybe not? I don't measure it..."

    scene bg 31_cs_event10_3 with dissolve

    cs "Well, I don't know how much it is to you, but it feels like a liter."

    scene bg 31_cs_event10_4 with dissolve

    cs "Am I the best teacher ever or what?"

    scene bg 31_cs_event10_5 with dissolve

    stop music fadeout 5.0

    "{i}You help Chrys up onto her feet.{/i}"

    scene bg 31_cs_event12_1 with fade

    p "You've never given a boring lecture."

    scene bg 31_cs_event12_2 with dissolve

    cs "You know it!"

    scene bg 31_cs_event12_3 with dissolve

    cs "Oh - Uh, I need to clean this up before it gets on the carpet."

    scene bg 31_cs_event12_4 with dissolve

    cs "Catch you next time, {b}Stud.{/b}"

    scene bg 31_cs_event12_5 with dissolve

    "{i}Chrys departs for the showers and you make your way out of the library a few moments later.{/i}"

    if _in_replay:
        jump Rep_End

    play music "audio/music/on_my_way_edit.ogg" fadein 20.0

    jump academy_corridor_trans

label chrys_event_32:
    hide screen calendar
    $ cs_event_32 = 10
    $ timeofday += 1
    $ cs_value += 1

    scene bg 32_cs_event0_1 with fade

    p "Oh, hey Chrys."

    scene bg 32_cs_event1_1 with dissolve

    pause 0.5

    scene bg 32_cs_event1_2 with dissolve

    cs "Hey, [p]."

    scene bg 32_cs_event1_3 with dissolve

    p "Are you busy right now?"

    scene bg 32_cs_event1_4 with dissolve

    cs "Huh? No. I'm just, uh, ordering some ingredients for breakfast tomorrow."

    scene bg 32_cs_event1_5 with dissolve

    p "For delivery?"

    scene bg 32_cs_event1_6 with dissolve

    cs "No, I'll pick it up in town."

    scene bg 32_cs_event2_1 with fade

    cs "Anyway, what's on your mind?"

    scene bg 32_cs_event2_2 with dissolve

    p "Do you..."

    p "Do you think I'm strong?"

    scene bg 32_cs_event2_3 with dissolve

    pause 0.5

    scene bg 32_cs_event2_4 with dissolve

    cs "Uh, yeah."

    cs "The first time we had sex you picked me up and fucked me against a dressing room wall."

    scene bg 32_cs_event2_5 with dissolve

    cs "Which was awesome, by the way."

    scene bg 32_cs_event2_6 with dissolve

    cs "But yeah. I think you're pretty strong. Why?"

    cs "Are you entering a competition? Do you want me to cheer you on?"

    scene bg 32_cs_event2_7 with dissolve

    cs "Should I invest in a cheerleader outfit? I've always wanted one with a really short skirt."

    scene bg 32_cs_event2_8 with dissolve

    p "What? No, I mean, maybe..."

    p "I'm not entering a competition."

    p "It's just, recently, I met up with Josie-"

    scene bg 32_cs_event2_9

    cs "Who's Josie?"

    scene bg 32_cs_event2_10

    p "It's [dk]'s daughter-"

    scene bg 32_cs_event2_11

    cs "Is she cute?"

    scene bg 32_cs_event2_12 with dissolve

    p "Chrys, please."

    p "Anyway, she thought I was strong... really strong, and then I started thinking about it and..."

    p "I think she may have a point. I lift weights here and do yoga, but I don't do anything that should be building mass."

    p "Things that are heavy to me are still heavy, but... I can lift them. Like the suit."

    scene bg 32_cs_event2_13 with dissolve

    cs "So, you think you're strong, like, {b}super{/b} strong?"

    cs "To me, you've always been really strong, even when you first got here. I'm not sure exactly how long ago that was."

    cs "Valentina is the one who memorizes that sort of thing."

    scene bg 32_cs_event2_14 with dissolve

    p "Well, I don't think I'm Queen Unbreakable levels of strength, I just think I'm stronger than... I should be."

    p "Could you help me look into this?"

    scene bg 32_cs_event2_15 with dissolve

    cs "Yeah, sure thing! Anything to spend more time with my favorite member of the team and his member."

    scene bg 32_cs_event2_16

    p "Please don't say it like that."

    scene bg 32_cs_event2_17 with dissolve

    cs "I'm only teasing."

    cs "Oh, but can we start a little later in the week? I need to take care of something quick for tomorrow."

    scene bg 32_cs_event2_18 with dissolve

    p "Sure."

    scene bg 32_cs_event2_19 with dissolve

    cs "Awesome. Talk to you soon, [p]!"

    scene bg 32_cs_event2_20 with dissolve

    "{i}Chrys departs, leaving you to hope that she'll be able to shed some light on this most recent curiosity.{/i}"

    "{i}Or cause a minimal amount of chaos as she tries.{/i}"

    jump academy_entrance_trans

label chrys_event_33:
    hide screen calendar
    $ cs_event_33 = 10
    $ timeofday += 1
    $ cs_value += 1

    scene bg 33_cs_event0_1 with fade

    pause 0.5

    scene bg 33_cs_event0_2 with dissolve

    cs "[p]! Just in time."

    scene bg 33_cs_event1_1 with dissolve

    p "Yeah? What's going on, Chrys?"

    scene bg 33_cs_event1_2 with dissolve

    cs "Oh, I'm just about to start whipping up breakfast and I left something upstairs. Would you mind getting it for me?"

    cs "My room is unlocked."

    scene bg 33_cs_event1_3 with dissolve

    p "You want me to go into your room? Are you sure?"

    p "The last time you kind of... freaked out."

    scene bg 33_cs_event1_4 with dissolve

    cs "That was then! I'm over that now."

    cs "It's time for new adventures, new horizons, we've got to look toward the {b}future{/b}."

    scene bg 33_cs_event1_5

    p "And the future is a breakfast-something you left in your bedroom?"

    scene bg 33_cs_event1_6

    cs "Hey, you can't tackle the future without a healthy breakfast. Think of it like a {b}glimpse{/b} into the future, one step towards a brighter tomorrow."

    scene bg 33_cs_event1_7

    p "...Okay."

    scene bg 33_cs_event1_8 with dissolve

    cs "Great! I'll be down here."

    scene bg 33_cs_event1_9 with dissolve

    stop music fadeout 5.0

    "{i}You leave the kitchen.{/i}"

    "{i}Hesitantly.{/i}"

    "{i}Wondering what strange psychedelic Chrys intends on planting in your breakfast meal.{/i}"

    scene map academy_corridor_day_2 with fade

    pause 0.5

    scene map academy_entrance with fade

    pause 0.5

    scene bg 17_cs_event9_2 with fade

    p "{i}Unlocked, huh...{/i}"

    scene bg 33_cs_event2_1 with fade

    p "{i}Been a while since I've been in here...{/i}"

    scene black with fade

    play sound "audio/effects/door_knob.ogg"

    ss "Where did she say it was..."

    p "{i}...what?{/i}"

    play music "audio/music/fork_and_spoon.ogg" fadein 10.0

    scene bg 33_cs_event3_1 with fade

    ss "Honestly, it looks just like her room back home..."

    p "{i}You've got to be kidding me.{/i}"

    p "{i}Maybe if I just...{/i}"

    scene bg 33_cs_event5_1 with dissolve

    p "{i}...back-up now.{/i}"

    scene bg 33_cs_event3_1 with dissolve

    pause 0.5

    scene bg 33_cs_event3_2 with dissolve

    ss "Chrysanthemum?"

    p "{i}Too late!{/i}"

    scene bg 33_cs_event4_1 with dissolve

    "{i}There is a moment of complete silence as Sumire turns and locks eyes with you.{/i}"

    "{i}Visions of your life battle each other to reach the forefront of your mind, but are all burnt away by the fiery gaze of the woman standing half-naked in front of you.{/i}"

    "{i}A babbling explanation comes out from your lips unbidden.{/i}"

    p "Uh..."

    p "Chrys told me to get... to get..."

    p "...a something."

    p "Up here."

    p "For breakfast."

    scene bg 33_cs_event4_2 with dissolve

    "{i}It goes about as well as you expect.{/i}"

    p "...I see that she was mistaken, so..."

    scene bg 33_cs_event4_3 with dissolve

    ss "[p]."

    scene bg 33_cs_event4_4 with dissolve

    p "Yes?"

    scene bg 33_cs_event4_5 with dissolve

    ss "If you don't back out of this room before uttering another word, I will turn you into a human ashtray."

    play sound "audio/effects/door_slam.ogg"

    stop music

    scene bg 33_cs_event2_1

    "{i}You make an orderly retreat.{/i}"

    scene map academy_entrance with fade

    pause 0.5

    scene map academy_corridor_day_2 with fade

    pause 0.5

    play music "audio/music/malt_shop_bop_edit.ogg"

    scene bg 33_cs_event6_1 with hpunch

    p "{b}Chrys!{/b}"

    scene bg 33_cs_event1_10 with hpunch

    p "{b}Chrys!{/b}"

    scene bg 33_cs_event1_11

    cs "What!? What happened!?"

    scene bg 33_cs_event1_12

    p "{b}Your mother was in your room!{/b}"

    p "{b}Half-naked!{/b}"

    scene bg 33_cs_event1_13

    cs "Not all naked?"

    scene bg 33_cs_event1_14

    p "{b}No!{/b}"

    p "...wait, what!?"

    scene bg 33_cs_event1_15 with dissolve

    cs "Damn."

    scene bg 33_cs_event1_16 with dissolve

    p "Was that the plan? That I waltz in to see her naked?"

    p "What does that have to do with the future? Aside from a timeline where she turns me into the Human Torch!"

    scene bg 33_cs_event1_17 with dissolve

    cs "To give you a preview of these!"

    scene bg 33_cs_event1_18 with dissolve

    cs "I'm going to be {b}stacked{/b} later, so stick around for that, {b}Stud{/b}."

    scene bg 33_cs_event1_19 with dissolve

    "{i}The sheer absurdity of Chrys' statement douses the primal fear of being incinerated by Sumire away like a match falling into a well.{/i}"

    scene bg 33_cs_event1_20 with dissolve

    cs "Come on, I made breakfast!"

    scene bg 33_cs_event1_21 with dissolve

    p "Wha-"

    p "I feel like we should talk about this."

    scene bg 33_cs_event7_1 with fade

    cs "Talk about what?"

    scene bg 33_cs_event7_2 with dissolve

    p "I... there are so many questions."

    scene bg 33_cs_event7_3 with dissolve

    cs "You shouldn't worry so much. I know she can have that aura about her, but my mom wouldn't really vaporize you."

    cs "Not to mention, she was mean to you at dinner. I know that she got better, but she still didn't apologize."

    cs "Think of it as a little payback."

    scene bg 33_cs_event7_4 with dissolve

    p "So long as I don't end up looking like a marshmallow over a campfire..."

    scene bg 33_cs_event7_5 with dissolve

    cs "Well, if you do, I promise to lick you all up."

    scene bg 33_cs_event7_6 with dissolve

    p "I'm not sure we're thinking of the same mental image."

    scene bg 33_cs_event7_7 with dissolve

    pause 0.5

    scene bg 33_cs_event7_8 with dissolve

    cs "Okay, okay. I'll make it up to you tomorrow. I promise."

    scene bg 33_cs_event7_9 with dissolve

    "{i}She doesn't elaborate how.{/i}"

    "{i}Sumire neither joins you for breakfast or stops by on her way out of the Academy.{/i}"

    stop music fadeout 2.0

    scene black with fade

    "{i}Chrys, for her part, is not bothered, and is more than content to spend the morning with you.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 10.0

    jump academy_corridor_trans

label chrys_event_34:
    hide screen calendar
    $ cs_event_34 = 10
    $ timeofday += 1
    $ cs_value += 1

    stop music fadeout 2.0

    scene black with fade

    "{i}Chrys had made a habit out of visiting you early in the morning, often without your approval.{/i}"

    "{i}Sometimes you caught her, most times you didn't, but with her own forewarning, you instinctively woke up earlier than usual.{/i}"

    p "{i}...I need [favoriteDrink].{/i}"

    "{i}In no time at all, however, you hear Chrys slip into your room. You open your eyes a crack.{/i}"

    play music "audio/music/pleasant_porridge.ogg" fadein 10.0

    scene bg 34_cs_event0_1 with fade

    cs "Holy {i}shit.{/i}"

    cs "How does she walk in these?"

    scene bg 34_cs_event0_2 with dissolve

    "{i}She's whispering to herself, although her furrowed brow tells the depth of frustration in a way the volume of her voice will not.{/i}"

    scene bg 34_cs_event0_3 with hpunch

    cs "Whoa!"

    scene bg 34_cs_event0_4 with dissolve

    cs "Okay, steady, steady..."

    scene bg 34_cs_event0_5 with dissolve

    cs "What's a good pose..."

    scene bg 34_cs_event0_6 with dissolve

    cs "This one?"

    cs "No..."

    scene bg 34_cs_event0_7 with dissolve

    cs "Oh yeah, this one rocks."

    scene bg 34_cs_event0_8 with dissolve

    "{i}Chrys clears her throat.{/i}"

    scene bg 34_cs_event0_9 with dissolve

    cs "Oh, [p]. Rise and shine."

    scene bg 34_cs_event0_10 with dissolve

    "{i}You can afford to humor her with all of the effort she put in.{/i}"

    scene bg 34_cs_event1_1 with dissolve

    cs "Wakey, wakey, {b}Stud{/b}. Do you remember this little number?"

    cs "I know I do. I've got such fond memories of it, even if I was only wearing it for a few seconds the first time I showed it off to you."

    cs "Just before you had me up against the wall."

    scene bg 34_cs_event1_2 with dissolve

    pause 0.5

    scene bg 34_cs_event1_3 with dissolve

    p "{i}...the [favoriteDrink] can wait.{/i}"

    scene bg 34_cs_event2_1 with fade

    cs "This way, this way..."

    scene bg 34_cs_event3_1 with dissolve

    cs "I told you I'd make it up to you."

    scene bg 34_cs_event4_1 with dissolve

    cs "So, how about we spend the morning recreating-"

    scene bg 34_cs_event4_2

    cs "Wh-!"

    stop music fadeout 2.0

    play sound "audio/effects/body_drop.ogg"

    scene black with vpunch

    p "Chrys!?"

    scene bg 34_cs_event6_1 with fade

    cs "Owww..."

    scene bg 34_cs_event6_2 with dissolve

    cs "I'm okay."

    scene bg 34_cs_event6_3

    ve "Chrys."

    play music "audio/music/dispersion_relation.ogg" fadein 4.0

    scene bg 34_cs_event7_1 with fade

    pause 0.5

    scene bg 34_cs_event7_2 with dissolve

    ve "What are you doing?"

    scene bg 34_cs_event6_4 with dissolve

    cs "Well, I got all dolled up so I could have my guts rearranged this morning."

    cs "How about you? Why are you naked? Were you about to take a shower?"

    scene bg 34_cs_event7_3 with dissolve

    ve "I was not expecting company."

    ve "I only put on clothes when I am."

    scene bg 34_cs_event7_4 with dissolve

    ve "And you are attempting to seduce [p]?"

    scene bg 34_cs_event6_5 with dissolve

    cs "Who said anything about {b}attempt{/b}, sister!"

    scene bg 34_cs_event7_5 with dissolve

    ve "I see."

    scene bg 34_cs_event7_6 with dissolve

    cs "Where are you going?"

    ve "To get my phone."

    label ChrysScene008:

    scene bg 34_cs_event5_1 with fade

    p "Are you okay?"

    play sound "audio/effects/cellphone_vibrate.ogg"

    p "Oh, it's a text from Valentina..."

    p "...huh."

    scene black with fade

    ve "Here, let me help you up."

    scene bg 34_cs_event8_1 with fade

    cs "Hey, thanks!"

    scene bg 34_cs_event8_2 with dissolve

    stop music fadeout 4.0

    pause 0.5

    scene bg 34_cs_event8_3 with dissolve

    cs "You can let go now. I've got a hot dicking to get to."

    cs "Valentina?"

    cs "Val-val?"

    scene bg 34_cs_event8_4 with dissolve

    cs "Is your window open?"

    cs "Why is it suddenly so drafty in hee-"

    play music "audio/music/your_call.ogg" fadein 2.0

    scene bg 34_cs_event8_5 with hpunch

    cs "{b}-EEEEEEEEERRREEEEEE!{/b}"

    show chrys_animation34_1 with fade

    "{i}Although muffled, you can hear Chrys' shouting voice quite clearly through the wall.{/i}"

    cs "[p]! [p], what are you- Now!? I can't even-"

    cs "I can't even see what you're-"

    "{i}Between trying to remain standing on the heels, Valentina holding her arms, and you occupying her from behind, Chrys can't seem to phase back through the wall.{/i}"

    window hide
    pause
    window auto

    cs "J-just slow down a second! A little slower! Let me catch my breath, or myself, or something!"

    cs "[p]! [p], please! You're driving me crazy from there!"

    p "Well, you did ask so nicely..."

    p "And you have been so very {b}nice{/b} these past few days..."

    scene bg 34_cs_event8_6 with fade

    cs "You're the best! Have I told you that lately? Simply the best! Thank you!"

    scene bg 34_cs_event8_7 with vpunch

    cs "[p]!?"

    show chrys_animation34_2 with fade

    "{i}You believe that the inability for her see what you're doing has made Chrys especially sensitive today.{/i}"

    "{i}You're not sure...{/i}"

    cs "{b}HOLY FUCKING SHIT!{/b}"

    "{i}...but you've got a good hunch.{/i}"

    "{i}Never a quiet lover, you can hear Chrys mewling and moaning through the wall connecting you to Valentina's bedroom almost as loudly as if she were right next to you.{/i}"

    p "{i}...the others can't hear me this clearly all the time, can they? Are all the walls in the Academy this thin?{/i}"

    cs "{b}I'mcummingI'mcummingI'mcummingI'mcummingI'mcummingI'mcummingI'mcummingI'mcumming!{/b}"

    cs "{b}Hhhuuuuuaaaaaahhhhhh!{/b}"

    window hide
    pause
    window auto

    show chrys_animation34_3 with fade

    cs "Too sensitive! Too sensitive!"

    cs "Too senslakjhgihj..."

    "{i}Chrys' lurid cries devolve into gibberish, her leg limp over your shoulder as she relies entirely on you for support.{/i}"

    "{i}Her pussy twitching and squeezing around you in one continuous spasm, you feel your climax building as she turns to putty in your hands.{/i}"

    window hide
    pause
    window auto

    scene bg 34_cs_event9_1 with hpunch

    "{i}You can hear Chrys dragging her nails over the other side of the wall as you finish, her moans replaced with heaving gasps for air.{/i}"

    "{i}After you've-{/i}"

    p "{i}Wait, wasn't Valentina holding onto Chrys? How are her nails-{/i}"

    play sound "audio/effects/body_drop.ogg"

    scene bg 34_cs_event10_1 with vpunch

    "{i}Chrys comes careening out of the wall, pushing you off balance as she lands on top of your torso.{/i}"

    "{i}Evidently, Valentina let go of her.{/i}"

    cs "Haaaahhhhh."

    p "Chrys?"

    p "Chrys...?"

    scene bg 34_cs_event10_2 with dissolve

    "{i}Chrys lowers her head to your chest.{/i}"

    p "Well... we did get up a bit early."

    "{i}She's soft and far warmer than your blanket.{/i}"

    "{i}Maybe a short nap wouldn't hurt after all of that exertion.{/i}"

    scene black with fade

    "{i}You collect yourselves before too long.{/i}"

    scene bg 34_cs_event11_1 with fade

    pause 0.5

    scene bg 34_cs_event11_2 with dissolve

    cs "That was wild."

    cs "I should probably go wash up, but..."

    scene bg 34_cs_event11_3 with dissolve

    pause 0.5

    scene bg 34_cs_event11_4 with dissolve

    cs "...maybe we could do something like this again?"

    scene bg 34_cs_event11_5 with dissolve

    p "Where you get stuck in my wall?"

    scene bg 34_cs_event11_6 with dissolve

    cs "If this is the result, absolutely!"

    stop music fadeout 2.0

    scene bg 34_cs_event11_7 with dissolve

    "{i}Chrys leaves to freshen up and you're able to get out of your room and start your day.{/i}"

    "{i}Or afternoon.{/i}"

    if _in_replay:
        jump Rep_End

    play music "audio/music/on_my_way_edit.ogg" fadein 20.0

    jump academy_bedroom_hallway_trans

label chrys_event_35:
    hide screen calendar
    $ cs_event_35 = 10
    $ timeofday += 1
    $ cs_value += 1

    #this addresses a bug that existed in a previous version of the game.
    if cs_affection <= 2:
        $ cs_affection += 30

    scene black with fade

    cs "[p], over here!"

    scene bg 35_cs_event0_1 with fade

    cs "Hey!"

    scene bg 35_cs_event1_1 with dissolve

    cs "Ready to run some tests?"

    scene bg 35_cs_event1_2 with dissolve

    p "I think so."

    scene bg 35_cs_event2_1 with dissolve

    p "Where'd you get this?"

    cs "The barbell? Internet."

    cs "Let's load up and see how much you can lift!"

    scene bg 35_cs_event3_1 with fade

    cs "How's the weight?"

    scene bg 35_cs_event3_2 with dissolve

    p "Feels okay. It's about what..."

    p "One hundred pounds?"

    scene bg 35_cs_event3_3 with dissolve

    pause 0.5

    scene bg 35_cs_event3_4 with dissolve

    cs "A hundred and fifty, {b}Stud{/b}."

    cs "Try out a few reps and let's see how it goes."

    scene bg 35_cs_event3_5 with dissolve

    p "Sounds good to me."

    scene bg 35_cs_event4_1 with dissolve

    pause 0.5

    scene bg 35_cs_event4_2 with dissolve

    "{i}You lift the bar over your chest with ease. You can feel some slight contraction in your muscles, but it pales in comparison to your first few days of yoga practice at the Academy.{/i}"

    scene bg 35_cs_event4_1 with dissolve

    p "So..."

    scene bg 35_cs_event4_2 with dissolve

    p "How many of these do you want me to do?"

    scene bg 35_cs_event4_1 with dissolve

    cs "Not that many."

    "{i}You feel one of Chrys' hands slid over your shirt.{/i}"

    scene bg 35_cs_event5_1 with dissolve

    p "Chrys?"

    scene bg 35_cs_event5_2 with dissolve

    cs "I just want to feel your muscles contract."

    cs "Kind of like flight, all sorts of different powers can give someone an ability that {b}looks{/b} like super strength: tactile acceleration, gravity manipulation, even some types of magnetism."

    cs "When Riley uses her powers, her muscles barely contract at all other than what it takes to get into position. That's why you see her working out on the ground. She has to turn them off to build up strength."

    scene bg 35_cs_event5_3 with dissolve

    p "What about me?"

    scene bg 35_cs_event5_4 with dissolve

    cs "I can feel a full contraction, although it's not a lot. Is the weight too light?"

    scene bg 35_cs_event5_5 with dissolve

    p "Well, I've been holding it up pretty easily."

    scene bg 35_cs_event5_6 with dissolve

    cs "Hmm..."

    scene bg 35_cs_event6_1 with dissolve

    p "Should I do a few more?"

    cs "Yeah, we might as well finish confirming the data."

    scene bg 35_cs_event6_2 with dissolve

    p "Confirming...?"

    scene bg 35_cs_event6_1 with dissolve

    cs "That you {b}are{/b} strong!"

    cs "I've always believed it, but now we can put some real numbers on it."

    scene bg 35_cs_event6_2 with dissolve

    p "What about adding more weight?"

    scene bg 35_cs_event6_1 with dissolve

    cs "Not today. I'll need to go over this with Valentina."

    scene bg 35_cs_event6_2 with dissolve

    cs "Exercise physiology is her field."

    scene bg 35_cs_event6_1 with dissolve

    cs "That should be good."

    scene bg 35_cs_event6_2 with dissolve

    p "All right."

    "{i}You set the barbell aside.{/i}"

    scene bg 35_cs_event7_1 with fade

    p "So... what's the verdict?"

    scene bg 35_cs_event7_2 with dissolve

    pause 0.5

    scene bg 35_cs_event7_3 with dissolve

    cs "Well, we can't jump to any conclusions after just one day of data gathering."

    cs "I'll share some of this with Valentina and we'll come up with the next step from here."

    scene bg 35_cs_event7_4 with dissolve

    cs "I have to say, though..."

    scene bg 35_cs_event7_5 with dissolve

    cs "You do look really {b}good{/b} working that bench press."

    scene bg 35_cs_event7_6 with dissolve

    cs "Talk to you soon, [p]."

    scene bg 35_cs_event7_7 with dissolve

    "{i}Chrys heads off to collaborate with Valentina on her findings today.{/i}"

    "{i}You hope.{/i}"

    "{i}You can't imagine what kind of torture session Valentina will have cooked up for you if she's trying to discover the upper limits of your strength.{/i}"

    "{i}It's best not to dwell on it.{/i}"

    jump academy_entrance_trans

label chrys_event_36:
    hide screen calendar
    $ cs_event_36 = 10
    $ timeofday += 1
    $ cs_value += 1

    scene black with fade

    "{i}You continue your evaluation with Chrys.{/i}"

    p "And... this does, what exactly?"

    scene bg 36_cs_event0_1 with fade

    pause 0.5

    scene bg 36_cs_event0_2 with dissolve

    cs "We need to test your balance, silly."

    scene bg 36_cs_event1_1 with dissolve

    pause 0.5

    scene bg 36_cs_event2_1 with dissolve

    p "And why is that?"

    cs "To see if you've got super something else!"

    cs "Maybe it's not just your strength that's unusual. Maybe you've got some other qualities we haven't noticed yet, like super balance, or super reflexes or something."

    cs "Catch!"

    scene bg 36_cs_event3_1 with dissolve

    p "Huh-"

    play sound "audio/effects/pong_ball.ogg"

    scene bg 36_cs_event0_3 with vpunch

    p "Ah!"

    play sound "audio/effects/bump_tree.ogg"

    scene bg 36_cs_event4_1 with vpunch

    "{i}You topple over and land on your rear.{/i}"

    scene bg 36_cs_event4_2 with dissolve

    cs "Note to self, subject sixty-nine does not exhibit an abnormal sense of balance or superhuman reflexes."

    scene bg 36_cs_event4_3 with dissolve

    p "Why do you even have one of those?"

    scene bg 36_cs_event4_4 with dissolve

    cs "I borrowed it from Missus P."

    cs "She always has one on her."

    scene bg 36_cs_event4_5 with dissolve

    p "...I can attest to that."

    p "What's next?"

    "{i}You find out not a moment later.{/i}"

    scene bg 36_cs_event5_1 with fade

    p "How long has it been?"

    cs "Five minutes? Something like that!"

    p "Something like that!? I thought you were keeping count!"

    cs "I {b}am{/b} keeping count."

    scene bg 36_cs_event6_1 with dissolve

    cs "You know, a mental count."

    scene bg 36_cs_event6_2 with dissolve

    cs "Valentina says there isn't a lot of value for going beyond two minutes. Are you feeling tired at all?"

    scene bg 36_cs_event6_3 with dissolve

    p "My core is burning up, but... it's not too bad."

    p "I could go for another couple of minutes."

    scene bg 36_cs_event6_4 with dissolve

    cs "Okay, I'm going to put down {b}maybe{/b} for super stamina."

    scene bg 36_cs_event6_5 with dissolve

    p "...shouldn't I run a marathon or something to prove that?"

    scene bg 36_cs_event6_6 with dissolve

    cs "Do you {b}want{/b} to run a marathon?"

    scene bg 36_cs_event6_7 with dissolve

    p "Good point."

    p "What's next?"

    scene black with fade

    cs "Ready... Jump!"

    scene bg 36_cs_event7_1 with vpunch

    pause 0.5

    play sound "audio/effects/body_drop_mat.ogg"

    scene bg 36_cs_event9_1 with vpunch

    "{i}You land in a crouch.{/i}"

    scene bg 36_cs_event8_1 with dissolve

    cs "Nice vertical, [p]! Though, I think this means we can safely cross flight off the list."

    scene bg 36_cs_event8_2 with dissolve

    p "Flight? What does that have to do with super strength?"

    scene bg 36_cs_event8_3 with dissolve

    cs "Nothing really. I just wanted to double-check. Maybe you're going through some type of superpower puberty? Who knows what's around the corner!"

    scene bg 36_cs_event8_4 with dissolve

    p "I'd be happy if there was at least {b}one{/b} thing around the corner. Preferably something to deal with Lovestruck."

    scene bg 36_cs_event8_5 with dissolve

    pause 0.5

    scene bg 36_cs_event8_6 with dissolve

    cs "Don't say that, [p]. You can handle her without any superpowers. I know you can."

    scene bg 36_cs_event8_7 with dissolve

    p "I'd like to do it without another trip to the hospital."

    scene bg 36_cs_event8_8 with dissolve

    cs "{b}I{/b} think you're going to succeed spectacularly."

    cs "And with that, we're all good for tests. I'll swing by Valentina's room tonight and we can compare notes. After that, she can pick up where we left off."

    scene bg 36_cs_event8_9 with dissolve

    p "Pick up? Wait, what is Valentina doing?"

    scene bg 36_cs_event8_10 with dissolve

    cs "She's going to find your new max strength, silly. I told you that was more her kind of thing."

    cs "Don't worry, I hear she's come up with some really innovative techniques to push you to the limit."

    scene bg 36_cs_event8_11 with dissolve

    "{i}You stare at Chrys a moment, trying to analyze even an inkling as to what, if anything, she has discussed with Valentina.{/i}"

    "{i}While you can't complain about the result Valentina's trying sessions had, results which no doubt contributed to your improved physical fitness...{/i}"
    "{i}...knowing that she'll be designing a workout designed to determine whether or not you have super strength...{/i}"

    "{i}You feel a phantom pain creeping up your muscles.{/i}"

    p "She has come up with {b}what{/b} exactly?"

    scene bg 36_cs_event8_12 with dissolve

    cs "I don't know, but she told me that it wouldn't affect our study sessions, so it should leave that big beautiful head of yours intact."

    scene bg 36_cs_event8_13 with dissolve

    cs "Good luck, [p]!"

    scene bg 36_cs_event8_14 with dissolve

    "{i}Chrys departs, leaving you to contemplate your own mortality.{/i}"

    jump academy_entrance_trans

label chrys_event_37:
    hide screen calendar
    $ cs_event_37 = 10
    $ timeofday += 1
    $ cs_value += 1

    stop music fadeout 4.0

    scene bg 37_cs_event0_1 with fade

    p "Hey, Chrys?"

    p "I wanted to spend time with you today. With what's happened..."

    p "How do I say this..."

    cs "It's open."

    scene bg 37_cs_event0_2 with dissolve

    p "Oh."

    p "{i}She never lets me in her room. Did she... remove all of the pink?{/i}"

    p "Okay. I'm coming in."

    p "Right now."

    p "Here I go..."

    play sound "audio/effects/door_knob.ogg"

    scene black with fade

    "{i}She did not.{/i}"

    scene bg 37_cs_event1_1 with fade

    p "Hey..."

    scene bg 37_cs_event2_1 with dissolve

    pause 0.5

    scene bg 37_cs_event3_1 with dissolve

    play music "audio/music/past_sadness.ogg" fadein 20.0

    p "How are you holding up?"

    scene bg 37_cs_event4_1 with dissolve

    pause 0.5

    scene bg 37_cs_event4_2 with dissolve

    cs "I'm good."

    scene bg 37_cs_event5_1 with dissolve

    p "Chrys, you're staring at a blank monitor."

    scene bg 37_cs_event5_2 with dissolve

    cs "Huh?"

    cs "Oh, [p]. When did you get here?"

    scene bg 37_cs_event5_3 with dissolve

    p "...you just let me in. Chrys, have you gotten any sleep?"

    p "You look exhausted."

    scene bg 37_cs_event5_4 with dissolve

    cs "Yeah, I was just..."

    cs "...looking up stuff. Seeing if I could find out anything about what happened."

    cs "I guess I haven't been checking the clock."

    cs "What time is it?"

    scene bg 37_cs_event5_5 with dissolve

    p "Past your bedtime, for one."

    p "Leave the running ragged to me. You need your rest."

    scene bg 37_cs_event5_6 with dissolve

    cs "I will."

    scene bg 37_cs_event6_1 with dissolve

    "{i}Chrys leans onto your chest, wrapping her arms around you.{/i}"

    cs "Thanks for finding Harper."

    p "Yeah... yeah, don't worry. It's what we do."

    scene bg 37_cs_event7_1 with fade

    p "I know this is stupid to ask, but..."

    p "How are you? Are you holding up okay?"

    scene bg 37_cs_event7_2 with dissolve

    pause 0.5

    scene bg 37_cs_event7_3 with dissolve

    cs "Yeah. I'm okay."

    cs "I wasn't as close to Missus P. as the others were. To me, she was the world's greatest teacher."

    cs "As well as its cheapest landlady."

    scene bg 37_cs_event7_4 with dissolve

    p "I can vouch for that."

    scene bg 37_cs_event7_5 with dissolve

    p "Did you know?"

    p "That Missus Powell was Harper's mom?"

    scene bg 37_cs_event7_6 with dissolve

    cs "No, I found out the same day you did."

    cs "I knew that there was {b}something{/b} going on, but I just thought it was because of their history."

    cs "I didn't want to pry."

    scene bg 37_cs_event7_7 with dissolve

    cs "I've had enough secrets that it wouldn't have felt right to dig up hers."

    scene bg 37_cs_event7_8 with dissolve

    pause 0.5

    scene bg 37_cs_event7_9 with dissolve

    cs "Gods, I'm so sticky."

    cs "I bet I stink, too."

    cs "How are you in the same room with me?"

    scene bg 37_cs_event7_10 with dissolve

    pause 0.5

    scene bg 37_cs_event7_11 with dissolve

    menu:
        "The power of love?[smaff1]":

            $ cs_affection += 1

            scene bg 37_cs_event7_13 with dissolve

            pause 0.5

            scene bg 37_cs_event7_12 with dissolve

            cs "Hey, don't hit me with attacks like that when I look like this."

            cs "I can't jump you in this state."

            scene bg 37_cs_event7_14 with dissolve

            p "I wouldn't mind."

            scene bg 37_cs_event7_15 with dissolve

            cs "I {b}would{/b}. I've got standards! I'm supposed to be a mess {b}after{/b} sex, not before sex."

        "Because that's what heroes do[smobe]":

            $ cs_obedience += 1

            scene bg 37_cs_event7_16 with dissolve

            pause 0.5

            scene bg 37_cs_event7_17 with dissolve

            cs "You did not just say that."

            scene bg 37_cs_event7_18 with dissolve

            "{i}She giggles.{/i}"

            scene bg 37_cs_event7_19 with dissolve

            cs "You're the best."



    scene bg 37_cs_event8_1 with dissolve

    p "It sounds like you need a shower and a nap."

    scene bg 37_cs_event8_2 with dissolve

    cs "The nap first. I don't want to trip on my way to the bathroom."

    scene bg 37_cs_event8_3 with dissolve

    cs "Now that you mention it, I am really tired all of a sudden."

    scene bg 37_cs_event8_4 with dissolve

    pause 0.5

    scene bg 37_cs_event8_5 with dissolve

    p "Hey, don't fall asleep in the chair. You'll hurt your back."

    scene bg 37_cs_event8_6 with dissolve

    cs "Okay, Dad."

    cs "Or maybe you'd prefer Daddy?"

    scene bg 37_cs_event8_7 with dissolve

    p "Is that the new nickname we're going with?"

    scene bg 37_cs_event8_8 with dissolve

    cs "No way. I like, {b}Stud{/b}. Master can be good, too."

    cs "{b}Daddy{/b} is more of Harper's thing. Leave it to the girl without daddy issues to have a daddy kink."

    scene bg 37_cs_event8_9 with dissolve

    pause 0.5

    scene bg 37_cs_event8_10 with dissolve

    cs "I'm rambling about things I shouldn't, huh?"

    scene bg 37_cs_event8_11 with dissolve

    p "Just a little."

    scene bg 37_cs_event8_12 with dissolve

    cs "I think I will take that nap now."

    cs "Thanks for checking in on me, [p]."

    scene bg 37_cs_event8_13 with dissolve

    p "Anytime."
    stop music fadeout 2.0
    scene black with fade

    "{i}You leave Chrys to get some much-needed rest.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 10.0

    jump academy_bedroom_hallway_trans

label chrys_event_38:
    hide screen calendar
    $ cs_event_38 = 10
    $ timeofday += 1
    $ cs_value += 1

    scene bg 38_cs_event0_1 with fade

    p "{i}There she is.{/i}"

    scene bg 38_cs_event1_1 with dissolve

    p "I thought I'd find you here."

    scene bg 38_cs_event2_1 with dissolve

    cs "Yeah, I'm just trying to get back to something normal. I thought I'd take another look at my lesson plans for you."

    cs "It's not going the best."

    scene bg 38_cs_event2_2 with dissolve

    p "Writer's block?"

    scene bg 38_cs_event2_3 with dissolve

    cs "I guess."

    cs "It's hard to concentrate after what happened. I still can't believe Missus P. isn't going to be here on Sunday."

    cs "Any Sunday."

    cs "Not until we find her."

    cs "In the meantime, being stressed like this just makes me so forgetful."

    scene bg 38_cs_event2_4 with dissolve

    p "I see that."

    scene bg 38_cs_event2_5 with dissolve

    cs "Huh?"

    scene bg 38_cs_event2_6 with vpunch

    pause 0.5

    scene bg 38_cs_event3_1

    cs "No! My super sexy do-me librarian glasses!"

    cs "I must have left them upstairs!"

    scene bg 38_cs_event3_2 with dissolve

    cs "Nooooo!"

    scene bg 38_cs_event3_3 with dissolve

    p "Do you want me to get them?"

    scene bg 38_cs_event3_4 with dissolve

    cs "No, the opportune moment has passed."

    cs "At least it's not as bad as you seeing me without makeup."

    scene bg 38_cs_event3_5 with dissolve

    pause 0.5

    scene bg 38_cs_event3_6 with dissolve

    p "What are you smiling about?"

    scene bg 38_cs_event4_1 with dissolve

    cs "I've been staring at blank pieces of paper for what feels like {b}forever{/b}."

    cs "You've been here for less than five minutes and I know what I want to do."

    scene bg 38_cs_event4_2 with dissolve

    p "You do?"

    scene bg 38_cs_event4_3 with dissolve

    cs "Yep! Instead of a lesson plan, I should be helping you plan out the next patrol route."

    cs "I'm familiar with the process. We'll need to start them again soon, or the public might notice something is amiss."

    cs "Speaking of which..."

    scene bg 38_cs_event4_4 with dissolve

    cs "...I think we should pair you with Riley again on your next set of patrols."

    scene bg 38_cs_event4_5 with dissolve

    p "Right now? I don't know if it's a good time. Riley seems to be juggling a lot."

    p "And what about Harper and Valentina?"

    p "And were we even done?"

    scene bg 38_cs_event4_6 with dissolve

    cs "Hang on. Lean back in that chair."

    scene bg 38_cs_event5_1 with fade

    "{i}Chrys sits in your lap.{/i}"

    scene bg 38_cs_event5_2 with dissolve

    cs "Riley {b}is{/b} going through a lot right now."

    cs "But that's why she needs your support. She's the type of person to carry everything on her back, even if that weight is going to crush her."

    cs "I want you to keep an eye on her."

    scene bg 38_cs_event5_3 with dissolve

    p "Heh..."

    scene bg 38_cs_event5_4 with dissolve

    cs "What?"

    scene bg 38_cs_event5_5 with dissolve

    p "It's nothing. Just a bit of deja vu."

    p "If you think that will help, then I'll keep an eye on her."

    p "What about the others?"

    scene bg 38_cs_event5_6 with dissolve

    cs "Valentina and Harper..."

    cs "It's going to be hard for them. To recover, I mean."

    cs "Missus P. was Harper's mom, and it goes without saying that she's going to need a lot of time to process everything."

    cs "I can't imagine something like this happening to my mom."

    cs "But Missus P. and Valentina..."

    scene bg 38_cs_event5_7 with dissolve

    cs "...Valentina {b}worshiped{/b} her. She was her idol, her ideal superhero. She moved countries to train at this school without a second of hesitation."

    cs "I don't think she's even called her real parents since coming here. I don't even think they know where she lives."

    cs "They weren't family, but I think a part of Valentina needed Queen Unbreakable to be, well, {b}Unbreakable{/b}."

    scene bg 38_cs_event5_8 with dissolve

    cs "None of us are in top shape, but I don't think either of them could focus on the patrol right now, and we need to be careful."

    cs "With what happened to Missus P., who knows what's going on in Nierhaven."

    cs "And now that Lovestruck doesn't have to worry about her..."

    scene bg 38_cs_event5_9 with dissolve

    pause 0.5

    scene bg 38_cs_event5_10 with dissolve

    cs "I'm worried about you, [p]."

    scene bg 38_cs_event5_11 with dissolve

    cs "When Missus P. felt invincible, it felt like we all were invincible."

    cs "Now..."

    scene bg 38_cs_event5_12 with dissolve

    p "Hey..."

    p "Hey, hey."

    p "I'm going to be just fine."

    scene bg 38_cs_event5_13 with dissolve

    p "I'll put Lovestruck away, and then we'll all find Missus Powell together."

    p "The only reason I wouldn't come home to the Academy is if {b}you{/b} landed me in a holding cell for indecent exposure."

    scene bg 38_cs_event5_14 with dissolve

    pause 0.5

    scene bg 38_cs_event5_15 with dissolve

    cs "Just one charge of indecent exposure?"

    cs "They caught us pretty early, then."

    scene bg 38_cs_event5_16 with dissolve

    "{i}You spend a few more hours with Chrys.{/i}"

    "{i}By the time you leave, she seems to have regained her composure.{/i}"

    jump academy_corridor_trans

label chrys_event_39:
    hide screen calendar
    $ cs_event_39 = 10
    $ timeofday += 1
    $ cs_value += 1

    stop music fadeout 6.0

    scene bg 39_cs_event0_1 with fade

    p "Chrys."

    scene bg 39_cs_event1_1 with dissolve

    cs "Hey there, {b}Stud{/b}."

    scene bg 39_cs_event1_2 with dissolve

    cs "Just give me ooooone second. I need to wrap up this lesson plan."

    scene bg 39_cs_event1_3 with dissolve

    p "It can wait."

    scene bg 39_cs_event1_4 with dissolve

    p "I just finished talking with Detective Keegan."

    play sound "audio/effects/hand_desk.ogg"

    scene bg 39_cs_event1_5 with vpunch

    pause 0.5

    play sound "audio/effects/books_drop.ogg"

    scene bg 39_cs_event1_6 with hpunch

    pause 0.5

    play music "audio/music/loopster_edit.ogg"

    scene bg 39_cs_event1_7 with dissolve

    cs "Give me the update."

    scene bg 39_cs_event2_1 with dissolve

    "{i}You sit down with Chrys and go over the details of your meeting with Detective Miranda Keegan.{/i}"

    p "...and so, we think that the brick may be some type of calling card by Lovestruck for a rematch in Old Town."

    scene bg 39_cs_event2_2 with dissolve

    pause 0.5

    scene bg 39_cs_event2_3 with dissolve

    cs "That just sounds so fishy to me."

    cs "Wasn't Lovestruck trying to leave the city when Missus P. caught her the first time?"

    cs "I know she's got beef with you and Riley, but would she really stick around for a rematch? Didn't Detective Keegan freeze her assets?"

    cs "Shouldn't she be trying to lie low and come up with a new identity or something? Something more... subtle?"

    scene bg 39_cs_event2_4 with dissolve

    p "I don't think subtle is Lovestruck's style."

    scene bg 39_cs_event2_5

    cs "True."

    scene bg 39_cs_event2_6 with dissolve

    cs "So, a patrol through Old Town?"

    scene bg 39_cs_event2_7 with dissolve

    p "That seems like the best way to go about it."

    scene bg 39_cs_event2_8 with dissolve

    pause 0.5

    scene bg 39_cs_event3_1 with dissolve

    cs "Okay, okay..."

    scene bg 39_cs_event3_2 with dissolve

    cs "Have you told Riley yet?"

    scene bg 39_cs_event3_3 with dissolve

    p "No, not yet, but she's the next on the list. I promised to keep her updated."

    scene bg 39_cs_event4_1 with dissolve

    p "Last time, you said you would help me plan out the patrols. I wouldn't want to tell Riley we need to leave for one, and then tell her to wait for the details to be finalized."

    p "I don't think she's in a very {i}patient{/i} mood."

    scene bg 39_cs_event4_2 with dissolve

    pause 0.5

    scene bg 39_cs_event4_3 with dissolve

    cs "Now that's thinking ahead!"

    cs "I'll start making the calls to the Nierhaven Police Department right away and send the request to the mayor's office!"

    scene bg 39_cs_event4_4 with dissolve

    p "You need to call the mayor?"

    scene bg 39_cs_event4_5 with dissolve

    cs "Well, yeah, we need permission to be on that street. The police department is who we coordinate with, but it all still needs the mayor's stamp of approval."

    cs "It is happening in his city, after all."

    scene bg 39_cs_event4_6 with dissolve

    cs "It should be a piece of cake. Old Town is basically abandoned anyway. He'll jump at the chance for a few superheroes to walk through it."

    cs "After your encounter with Lovestruck the first time, people actually went to see the battle damage!"

    cs "That's the most attention it's gotten since it was built."

    scene bg 39_cs_event4_7 with dissolve

    p "Glad to see my life or death struggles are at least promoting the local tourism industry."

    scene bg 39_cs_event4_8 with dissolve

    pause 0.5

    scene bg 39_cs_event4_9 with dissolve

    cs "Take it as a compliment! I'd come to town just to see you."

    scene bg 39_cs_event5_1 with dissolve

    cs "Oh, but about Riley's impatience."

    scene bg 39_cs_event5_2 with dissolve

    cs "I'll get all the paperwork sorted by tonight and you'll be all cleared for your patrol by morning!"

    cs "You can count on me!"

    scene bg 39_cs_event5_3 with dissolve

    p "Thanks, Chrys."

    p "I know I can."

    scene bg 39_cs_event5_4 with dissolve

    cs "Yes, you can!"

    stop music fadeout 8.0

    scene bg 39_cs_event5_5 with dissolve

    cs "Now, where did I put those books..."

    "{i}You leave Chrys to take care of the patrol arrangements this time around.{/i}"

    "{i}You'll need plenty of rest for the patrol, and Riley, tomorrow.{/i}"


    play music "audio/music/on_my_way_edit.ogg" fadein 4.0

    jump academy_corridor_trans

label chrys_event_40:
    hide screen calendar
    $ cs_event_40 = 10
    $ timeofday += 1
    $ cs_value += 1

    "{i}You follow the scent of something sweet coming from the kitchen.{/i}"

    cs "[p]? Is that you? Get in here!"

    scene bg 40_cs_event0_1 with fade

    cs "My triumphant hero returns!"

    scene bg 40_cs_event1_1 with vpunch

    p "Whoa!"

    "{i}Chrys leaps onto you, the full weight of her body crashing into your chest as her legs wrap around your waist.{/i}"

    scene bg 40_cs_event1_2

    cs "I knew it! I knew it! Did I call it or did I {b}call{/b} it!"

    cs "And the score is super-stud [p] at {b}one{/b} and evil big titty monsters at {b}zero{/b}!"

    play sound "audio/effects/shoes_landing.ogg"

    scene bg 40_cs_event2_1 with vpunch

    "{i}She leaps off of you.{/i}"

    scene bg 40_cs_event2_2 with dissolve

    pause 0.5

    scene bg 40_cs_event3_1 with dissolve

    cs "Ready for your victory cake?"

    scene bg 40_cs_event3_2 with dissolve

    p "Victory cake?"

    scene bg 40_cs_event3_3

    cs "Yep!"

    scene bg 40_cs_event3_4

    cs "Behold!"

    scene bg 40_cs_event4_1 with dissolve

    cs "In celebration of you bagging your first villain!"

    cs "Don't worry if you get fat, we'll work it off later. Together."

    scene bg 40_cs_event4_2 with dissolve

    cs "Go on! Grab a seat!"

    scene bg 40_cs_event4_3 with vpunch

    "{i}She shoves you from behind.{/i}"

    p "All right, all right! I'm going."

    scene black with fade

    "{i}You take your seat at the table.{/i}"

    scene bg 40_cs_event5_1 with dissolve

    p "You didn't have to make this all for me..."

    cs "What are you talking about?"

    cs "I even put a layer of [favoriteFlavor] in there! It's been made for {b}you{/b} specifically!"

    scene bg 40_cs_event6_1 with dissolve

    p "How did you fit a whole layer of [favoriteFlavor] in there?"

    scene bg 40_cs_event6_2 with dissolve

    cs "Love? Baking is an art, silly!"

    cs "I was going to get some candles, too, but I didn't have time between this and setting up the new patrol schedule."

    scene bg 40_cs_event7_1 with dissolve

    p "Already?"

    scene bg 40_cs_event7_2

    cs "Yep! Riley wants to take some time off to move more of her old furniture into storage. She also felt bad for bumping me off the schedule."

    cs "So, you and I are patrol partners again! [p] and Chrys! Chrys and [p]! The two of us hitting the mean sheets of Nierhaven!"

    scene bg 40_cs_event7_3

    p "...don't you mean {b}streets{/b}?"

    scene bg 40_cs_event7_4

    cs "I said streets."

    scene bg 40_cs_event7_5

    p "Right."

    p "Is that the plan? We just resume the patrols now that Lovestruck has been put away?"

    scene bg 40_cs_event11_1 with dissolve

    cs "Well, yeah. We still need to keep Missus P.'s disappearance a secret!"

    cs "Kelly is going to want her interview soon, but it's not like we're going to stop doing what we're doing after she breaks the news."

    cs "That means patrolling! Maybe even more than before! We have clues to find!"

    scene bg 40_cs_event8_1 with dissolve

    "{i}You rest your chin in the palm of your hand. The defeat of Lovestruck was supposed to lead you to Missus Powell and end the mystery of her kidnapping.{/i}"

    "{i}It was not supposed to feel like the start.{/i}"

    scene bg 40_cs_event8_2 with dissolve

    cs "Not in the mood for cake?"

    scene bg 40_cs_event8_3 with dissolve

    p "It's not that. I just thought, you know, Lovestruck was such a problem for such a long time..."

    p "I wanted to believe that beating her would give us all the answers, but while we wait for Detective Keegan to arrange that meeting, I'm starting to worry that she might not know much more than we do."

    p "Who could force Lovestruck to stew in a hotel room eating pizza?"

    scene bg 40_cs_event8_4

    cs "What's wrong with pizza?"

    scene bg 40_cs_event8_5 with dissolve

    pause 0.5

    scene bg 40_cs_event9_1 with dissolve

    p "Nothing! But could you imagine her sitting on a crappy used sofa eating pizza!? By force?"

    scene bg 40_cs_event9_2 with dissolve

    pause 0.5

    scene bg 40_cs_event9_3 with dissolve

    cs "I guess that could be true."

    scene bg 40_cs_event9_4 with dissolve

    cs "But so what? We can't do anything about it right now. So, we might as well eat cake!"

    cs "There will always be another bad guy, another villain, but there's only going to be one you and one me."

    cs "The only way we'll win is by making memories together."

    scene bg 40_cs_event9_5 with dissolve

    pause 0.5

    scene bg 40_cs_event9_6 with dissolve

    p "Thanks, Chrys."

    scene bg 40_cs_event9_7 with dissolve

    cs "Anytime, {b}Stud{/b}. Now, eat up!"

    scene bg 40_cs_event10_1 with dissolve

    "{i}You enjoy a slice of cake with Chrys, willing the worries of the day to still for a few hours.{/i}"

    scene black with fade

    "{i}They do just that.{/i}"

    jump academy_corridor_trans

label chrys_event_41:
    hide screen calendar
    $ cs_event_41 = 10
    $ timeofday += 1
    $ cs_value += 1

    scene bg 41_cs_event0_1 with fade

    cs "Thanks, Artemisia!"

    scene bg 41_cs_event1_1 with dissolve

    cs "[p]! Right on time."

    scene bg 41_cs_event1_2 with dissolve

    p "I didn't have to travel very far. So, where is it?"

    scene bg 41_cs_event2_1 with dissolve

    p "Artemisia's trunk?"

    cs "No, silly. Right here!"

    scene bg 41_cs_event3_1 with dissolve

    pause 0.5

    scene bg 41_cs_event4_1 with dissolve

    p "You're joking."

    scene bg 41_cs_event4_2 with dissolve

    cs "What do you mean?"

    scene bg 41_cs_event4_3 with dissolve

    p "You said it was super heavy. I was expecting, I don't know, furniture or something like that."

    scene bg 41_cs_event5_1 with dissolve

    p "What is it, anyway?"

    cs "This? It's the new Game Savage console! I've got a gaming PC, so I wasn't going to get one, but Turbo Fighter Six is coming out and it's going to be a full year until the PC release."

    p "Bummer."

    cs "Yeah. I've got to keep my skills sharp or my mom is going to whoop me the next time we play."

    scene bg 41_cs_event6_1 with dissolve

    p "Wait, your mom plays video games? {b}Your{/b} mom?"

    scene bg 41_cs_event6_2 with dissolve

    cs "Duh. You think I got hooked on fighting games playing by myself?"

    cs "Turbo Fighter is like a tradition for us!"

    scene bg 41_cs_event7_1 with dissolve

    cs "Anyway, let's get going."

    scene bg 41_cs_event7_2 with dissolve

    "{i}Chrys hands off the console to you.{/i}"

    scene bg 41_cs_event7_3 with dissolve

    cs "To my room!"

    "{i}Behind you, you can hear Chrys running off to press the elevator door buttons.{/i}"

    p "...your room?"

    scene black with fade

    "{i}You follow Chrys up the elevator and down the hallway.{/i}"

    play sound "audio/effects/door_knob.ogg"

    "{i}She even opens her bedroom door for you.{/i}"

    scene bg 41_cs_event8_1 with fade

    cs "All right, just put that down on the shelf over there. I'll hook it up later."

    scene bg 41_cs_event9_1 with dissolve

    pause 0.5

    scene bg 41_cs_event10_1 with dissolve

    cs "So..."

    scene bg 41_cs_event11_1 with dissolve

    pause 0.5

    scene bg 41_cs_event12_1 with dissolve

    cs "...this is my room."

    cs "Hah, hah..."

    cs "You've been here a few times already, but I realized the other day that I've never {b}invited{/b} you in."

    scene bg 41_cs_event12_2 with dissolve

    cs "What, uh, do you think?"

    scene bg 41_cs_event12_3 with dissolve

    p "Well..."

    scene bg 41_cs_event13_1 with dissolve

    p "It's nice."

    scene bg 41_cs_event14_1 with dissolve

    p "It's got a lot of... personality."

    scene bg 41_cs_event15_1

    cs "You can't believe how much pink there is, right?"

    p "I can't believe how much pink there is! You don't even wear pink! You even have a pink vanity!"

    cs "Hey, the vanity is a tool of {b}survival{/b} now that you're here! Do you have any idea how early we have to wake up to put on makeup?"

    cs "And, I like pink, but it's not my favorite color. A lot of this furniture was from my old room back home."

    scene bg 41_cs_event16_1 with fade

    pause 0.5

    scene bg 41_cs_event16_2 with dissolve

    cs "...you ever get sentimental about stuff that you shouldn't? Like, the shoes you wore in high school or your first gaming controller?"

    scene bg 41_cs_event16_3 with dissolve

    cs "I had a lot of this stuff before my dad left."

    cs "I thought if I brought it... I used to think..."

    scene bg 41_cs_event16_4 with dissolve

    pause 0.5

    scene bg 41_cs_event16_5 with dissolve

    cs "Ugh... this is so embarrassing..."

    scene bg 41_cs_event17_1 with dissolve

    p "Should I go?"

    cs "No, don't go..."

    cs "Give it another minute or two. I need to get used to it, otherwise, I'll never get rid of this anxiety when you're in my room."

    scene bg 41_cs_event18_1 with dissolve

    pause 0.5

    scene bg 41_cs_event19_1 with dissolve

    cs "I'll get used to it."

    cs "I want to get used to it. There's a lot of things I want to do in here..."

    scene bg 41_cs_event19_2 with dissolve

    cs "...with you."

    cs "But, I can't right now. I can't really... get in the mood?"

    scene bg 41_cs_event19_3 with dissolve

    p "I have a bed, too."

    p "Remember?"

    scene bg 41_cs_event19_4

    cs "Yeah! But-"

    cs "Look at my bed."

    scene bg 41_cs_event20_1 with dissolve

    cs "I practically grew up using that bed! I've changed out the mattress and stuff, but, when you think about it, it's basically the same!"

    cs "Doesn't that... kind of make you want to rail me on it?"

    scene bg 41_cs_event21_1 with dissolve

    pause 0.5

    scene bg 41_cs_event21_2 with dissolve

    cs "What? Don't judge."

    scene bg 41_cs_event21_3 with dissolve

    p "I didn't say anything."

    scene bg 41_cs_event22_1 with dissolve

    cs "Yeah, yeah. All right. I think this is enough exposure therapy for today. I'll invite you back again, [p]."

    cs "Thanks for bringing up the console."

    scene bg 41_cs_event22_2 with dissolve

    p "Any time, Chrys."

    "{i}You leave Chrys to set up her new gaming hardware.{/i}"

    jump academy_bedroom_hallway_trans

label chrys_event_42:
    hide screen calendar
    $ cs_event_42 = 10
    $ timeofday += 1
    $ cs_value += 1

    stop music fadeout 2.0

    scene bg 42_cs_event0_1 with fade

    cs "What if... no..."

    "{i}You find Chrys pacing in the library.{/i}"

    play music "audio/music/loopster_edit.ogg" fadein 10.0

    scene bg 42_cs_event1_1 with dissolve

    cs "Maybe if we..."

    scene bg 42_cs_event2_1 with dissolve

    pause 0.5

    scene bg 42_cs_event3_1 with dissolve

    cs "No, that can't be it... Okay, think, Chrys. He thinks it's sexy when you use your-"

    scene bg 42_cs_event4_1 with hpunch

    cs "[p]!?"

    scene bg 42_cs_event5_1 with dissolve

    p "Who thinks what is sexy?"

    scene bg 42_cs_event5_2

    cs "You! You think I'm sexy when I use my brain-"

    scene bg 42_cs_event5_3

    pause 0.5

    scene bg 42_cs_event5_4 with dissolve

    cs "It's not important! I was giving myself a pep talk!"

    scene bg 42_cs_event5_5 with dissolve

    p "In the middle of the library? What for?"

    scene bg 42_cs_event6_1 with dissolve

    cs "Because I'm freaking out! Duh!"

    cs "I need to figure out the fastest way to get you to copy my superpowers!"

    scene bg 42_cs_event6_2 with dissolve

    p "...but we already know how my powers work. So, wouldn't you need to increase your control over your powers for me to-"

    scene bg 42_cs_event7_1 with hpunch

    cs "{b}Faster{/b}."

    scene bg 42_cs_event7_2 with dissolve

    "{i}Chrys' soft hands are squishing your cheeks as you respond.{/i}"

    p "Fwaster?"

    scene bg 42_cs_event8_1 with dissolve

    cs "Yes! I'm falling behind! You can already copy Riley's powers and Harper's powers!"

    cs "{b}We{/b} need to get on top of this! My powers will give you the biggest boost to your overall protection and survivability!"

    scene bg 42_cs_event8_2

    p "Oh... I hadn't thought of that."

    scene bg 42_cs_event8_3 with dissolve

    cs "It's also physical proof of our commitment to one another! Oh, and justice, I guess."

    scene bg 42_cs_event8_4

    p "...are you jealous?"

    scene bg 42_cs_event8_5 with dissolve

    cs "Anyway, I have a plan..."

    scene bg 42_cs_event8_6 with dissolve

    p "Which is?"

    scene bg 42_cs_event9_1 with dissolve

    cs "I'm glad you asked!"

    cs "So, we know that you copy powers based on a rate that uses both the subject's control over their powers and physical contact!"

    cs "{b}Therefore{/b}, we just need to increase the amount of physical contact that we have! That way, you're sure to copy my powers faster!"

    scene bg 42_cs_event9_2 with dissolve

    p "But-"

    scene bg 42_cs_event9_3 with hpunch

    cs "But I know what you're thinking! Control over the subject's powers has to be the larger contributor to the rate of absorption! So, clearly focusing on my own personal growth would be the fastest way to get you to copy my powers!"

    cs "Except, you're wrong, [p]!"

    scene bg 42_cs_event9_4

    p "...I am?"

    scene bg 42_cs_event10_1

    cs "Yes! Because I have devised a super efficient training technique that will allow me to work on my powers during the day and {b}also{/b} increase the copying rate!"

    cs "We're going to have so much fucking physical contact, it'll be awesome!"

    scene bg 42_cs_event10_2

    p "Chrys, if this is all a lead-up to a new fetish-"

    scene bg 42_cs_event10_3

    cs "Perish the thought! I'm talking about {b}Tactical Cuddling!{/b}"

    scene bg 42_cs_event11_1 with hpunch

    p "Chrys, you can't just add the word {b}tactical{/b} in front of another word and make it into a training exercise!"

    scene bg 42_cs_event11_2 with dissolve

    cs "Oh, but it's so much more than that! I train my powers during the day, and I cuddle up with you at night! That's eight hours of physical contact and not a minute of training time wasted!"

    cs "Think about it! It maximizes our potential!"

    cs "And if this trial period proves successful, we could extend the training to include the others!"

    cs "After me, of course."

    scene bg 42_cs_event11_3 with dissolve

    pause 0.5

    scene bg 42_cs_event11_4 with dissolve

    cs "[p]?"

    scene bg 42_cs_event11_5

    p "I'm fine, It's-"

    p "I'm not comfortable with how sensible this all sounds when you put it like that."

    scene bg 42_cs_event11_6 with dissolve

    cs "Oh, it will be fine! I just need to run into town to buy the training gear! After that, I'll give you a knock and let you know we can begin!"

    scene bg 42_cs_event11_7 with dissolve

    p "What training gear?"

    scene bg 42_cs_event11_8

    cs "Cute pajamas."

    scene bg 42_cs_event11_9 with hpunch

    p "That's it! Get over here!"

    scene bg 42_cs_event12_1 with hpunch

    "{i}Chrys giggles.{/i}"

    cs "Can't catch me!"

    "{i}You can't, but you both enjoy the chase around the library table, her powers giving her an unbeatable advantage by simply running through it.{/i}"

    scene black with fade

    "{i}Time passes with Chrys.{/i}"

    scene bg 42_cs_event13_1 with dissolve

    cs "Sweet victory."

    scene bg 42_cs_event13_2 with dissolve

    cs "Don't worry, [p]. Just think of it as another thing you'll be able to do once you can copy my powers."

    scene bg 42_cs_event13_3 with dissolve

    p "...hey, Chrys?"

    scene bg 42_cs_event13_4

    p "Thank you."

    p "When I had to leave in the middle of the classroom... You covered for me. I wanted to thank you for that."

    scene bg 42_cs_event13_5 with dissolve

    pause 0.5

    scene bg 42_cs_event14_1 with dissolve

    cs "You waited until I was ready to talk."

    cs "I can do the same."

    scene bg 42_cs_event14_2 with dissolve

    "{i}After a few more minutes, you help Chrys up and go your separate ways.{/i}"

    stop music fadeout 4.0

    scene black with fade

    "{i}She has some urgent online shopping to do.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 2.0

    jump academy_corridor_trans

label chrys_event_43:
    hide screen calendar
    $ cs_event_43 = 10
    $ cs_value += 1

    stop music_2 fadeout 2.0
    
    scene black with fade

    play music "audio/music/smooth_lovin_edit.ogg" fadein 10.0

    "{i}You send Chrys a text telling her that you're ready to try out her new {b}Tactical Cuddling{/b} initiative.{/i}"

    scene bg 43_cs_event0_1 with fade

    p "Well..."

    scene bg 43_cs_event1_1 with dissolve

    p "Let's see how this goes."

    scene bg 43_cs_event1_2 with dissolve

    p "Oh, don't give me that look. Chrys might have a point."

    cs "I have arrived!"

    p "{i}...she didn't use the door again.{/i}"

    scene bg 43_cs_event2_1 with fade

    cs "Remember this little number?"

    cs "You didn't get a good look at it last time."

    scene bg 43_cs_event3_1 with dissolve

    p "Wasn't that because you tackled me?"

    scene bg 43_cs_event3_2 with dissolve

    cs "Oh? Was that the reason? That was so long ago..."

    scene bg 43_cs_event3_3

    p "Uh-huh."

    scene bg 43_cs_event3_4 with dissolve

    cs "Anyway, are you ready?"

    scene bg 43_cs_event3_5 with dissolve

    p "I think so..."

    p "I just get on the bed and we... cuddle? That's the whole training?"

    scene bg 43_cs_event3_6 with dissolve

    cs "Yep, just hop on the bed."

    scene bg 43_cs_event4_1 with dissolve

    play sound "audio/effects/bed_sheet_2.ogg"

    pause 0.5

    scene bg 43_cs_event5_1 with dissolve

    "{i}You do your best to get settled in, still wary for any surprises Chrys may have.{/i}"

    "{i}Not because they're unwelcome.{/i}"

    "{i}But because it's Chrys.{/i}"

    p "Okay, so-"

    play sound "audio/effects/mattress_jump.ogg"

    scene bg 43_cs_event6_1 with vpunch

    cs "Banzai!"

    scene bg 43_cs_event7_1 with dissolve

    cs "Gods, I've missed this bed."

    cs "There's so much space!"

    scene bg 43_cs_event7_2 with dissolve

    p "What happened to your clothes?"

    scene bg 43_cs_event7_3 with dissolve

    cs "Hmm? Oh, I'm still wearing them."

    scene bg 43_cs_event8_1 with dissolve

    cs "See?"

    play sound "audio/effects/bed_sheet_2.ogg"

    scene bg 43_cs_event9_1 with dissolve

    cs "Hey..."

    cs "So, I don't remember you wearing your underwear to bed."

    scene bg 43_cs_event9_2 with dissolve

    p "I usually don't."

    scene bg 43_cs_event9_4 with dissolve

    cs "Well then, you know, while we're training."

    cs "We might as well maximize skin to skin contact."

    play sound "audio/effects/paw_swat.ogg"

    scene bg 43_cs_event9_5

    pause 0.5

    scene bg 43_cs_event10_1 with fade

    cs "What the-"

    scene bg 43_cs_event10_2 with dissolve

    pause 0.5

    play sound "audio/effects/paw_swat.ogg"

    scene bg 43_cs_event10_3

    pause 0.5

    scene bg 43_cs_event9_6 with dissolve

    cs "[p]! Your cat is cock-blocking me!"

    scene bg 43_cs_event9_7 with dissolve

    "{i}The absurdity of it all makes you smile.{/i}"

    p "She probably wants to get some sleep."

    scene bg 43_cs_event9_9 with dissolve

    pause 0.5

    scene bg 43_cs_event9_8 with dissolve

    cs "You didn't mind the last time I sucked his dick."

    scene bg 43_cs_event9_9 with dissolve

    pause 0.5

    play sound "audio/effects/mattress_jump.ogg"

    scene bg 43_cs_event11_1 with vpunch

    "{i}Chrys sighs.{/i}"

    scene bg 43_cs_event11_2 with dissolve

    cs "She's getting territorial over you."

    cs "It's going to be impossible to rehome her now."

    scene bg 43_cs_event11_3 with dissolve

    p "Do you think I still should?"

    scene bg 43_cs_event11_4

    cs "No."

    cs "I'm more of a dog person, but she's not a bad cat. Always clean, never vomits on the carpet, and she doesn't bring dead animals into your bed."

    cs "Plus, what's one more stray in this place?"

    scene bg 43_cs_event11_5 with dissolve

    pause 0.5

    scene bg 43_cs_event11_6 with dissolve

    cs "Hey, scoot closer."

    play sound "audio/effects/bed_sheet_2.ogg"

    scene bg 43_cs_event12_1 with dissolve

    pause 0.5

    scene bg 43_cs_event12_2 with dissolve

    cs "Hey, does this remind you of the first time I slept in your bed?"

    scene bg 43_cs_event12_3 with dissolve

    p "Hmm..."

    p "No."

    scene bg 43_cs_event12_4

    cs "No? Really? Not even a little?"

    scene bg 43_cs_event12_5

    p "Not even a little."

    scene bg 43_cs_event12_4

    cs "Why is that?"

    scene bg 43_cs_event12_6

    p "You didn't look as happy back then."

    scene bg 43_cs_event12_7 with dissolve

    pause 0.5

    scene bg 43_cs_event12_8 with dissolve

    cs "Best training ever."

    scene bg 43_cs_event12_9 with dissolve

    "{i}You cuddle in close with Chrys and get some rest.{/i}"

    scene black with fade

    pause 1.0

    cs "Huuuyyhht!"

    scene bg 43_cs_event13_1 with fade

    if favoriteTimeOfDay == "Morning":
        p "Time to start the day?"

    else:
        p "You're up already?"

    scene bg 43_cs_event14_1 with dissolve

    pause 0.5

    scene bg 43_cs_event14_2 with dissolve

    pause 0.5

    scene bg 43_cs_event15_1 with dissolve

    cs "Yep! I feel great! That was some of the best sleep I've had in months!"

    cs "We should make this a regular thing."

    scene bg 43_cs_event15_2 with dissolve

    p "Oh? For the training benefits?"

    scene bg 43_cs_event16_1 with dissolve

    cs "Yeah, whatever!"

    cs "I'm going to go get dressed and put on something more than leg warmers. I'll see you soon, {b}Stud{/b}."

    scene bg 43_cs_event16_2 with dissolve

    "{i}Chrys departs.{/i}"

    scene black with fade

    pause 0.5

    jump academy_bedroom_morning_trans

label chrys_event_44:
    hide screen calendar
    $ timeofday += 1
    $ cs_event_44 = 10
    $ cs_value += 1

    scene bg 44_cs_event0_1 with fade

    cs "Shit! Fuck! Motherfucking fuck, fuck, fuck!"

    scene bg 44_cs_event0_2 with dissolve

    "{i}You sense trouble is afoot.{/i}"

    cs "You uppercut spamming piece of-"

    play sound "audio/effects/controller_slam.ogg"

    scene bg 44_cs_event0_2 with hpunch

    cs "{b}AaaaaahHhhhhhh!{/b}"

    play sound "audio/effects/office_chair_fall_muffled.ogg"

    scene bg 44_cs_event0_2 with vpunch

    pause 0.5

    p "...Chrys?"

    scene bg 44_cs_event0_3 with dissolve

    "{i}With the door already partially ajar, you decide to investigate.{/i}"

    scene bg 44_cs_event1_1 with dissolve

    p "Mm. Clearly a murder."

    scene bg 44_cs_event2_1 with dissolve

    pause 0.5

    scene bg 44_cs_event2_2 with dissolve

    cs "Hey, [p]."

    scene bg 44_cs_event3_1 with dissolve

    p "What killed you?"

    scene bg 44_cs_event3_2 with dissolve

    cs "I dropped a league in the ranked matchmaking for Turbo Fighter."

    cs "I then unplugged my PC and kind of threw my controller before falling out of my chair."

    scene bg 44_cs_event3_3 with dissolve

    p "I see. Any lasting damage?"

    scene bg 44_cs_event3_4 with dissolve

    cs "Nope."

    cs "My ass cushioned my fall."

    cs "I'm not a {i}Softbottom{/i} for nothing."

    scene bg 44_cs_event3_5 with dissolve

    pause 0.5

    scene bg 44_cs_event4_1 with dissolve

    cs "Did you come in here just to check up on me?"

    scene bg 44_cs_event4_2 with dissolve

    p "Well, I did hear a loud crash. That, and your door was left open."

    scene bg 44_cs_event4_3 with dissolve

    cs "Oh? Was it?"

    scene bg 44_cs_event4_4 with dissolve

    pause 0.5

    scene bg 44_cs_event5_1 with dissolve

    p "{i}Oh, I see.{/i}"

    scene bg 44_cs_event6_1 with dissolve

    p "{i}She wanted to show off her new outfit.{/i}"

    scene bg 44_cs_event6_2

    cs "Oh!"

    scene bg 44_cs_event7_1 with dissolve

    cs "Are you free tomorrow morning?"

    scene bg 44_cs_event7_2 with dissolve

    p "I should be-"

    scene bg 44_cs_event8_1

    cs "Great!"

    cs "I'm heading to the arcade with my mom to get some rounds of Turbo Fighter in."

    cs "And I want {b}you{/b} to come with us!"

    scene bg 44_cs_event8_2 with dissolve

    p "Me?"

    "{i}It's not the first time that Chrys has invited you out to spend the evening with her family, but, from what she's told you about Turbo Fighter, she and her mother have played quite a bit.{/i}"

    "{i}Spending a morning getting thrashed by two veterans of the genre doesn't sound like the most opportune time to showcase your best qualities to Chrys' mother.{/i}"

    scene bg 44_cs_event8_3 with dissolve

    "{i}As if anticipating your anxiety over being digitally air-juggled for several consecutive hours by a woman some years your senior...{/i}"

    scene bg 44_cs_event8_4 with dissolve

    cs "Don't worry, [p]! You won't have to play tomorrow, just keep us company."

    cs "I can also teach you how to play Turbo Fighter later."

    cs "So, come with me."

    scene bg 44_cs_event8_6 with dissolve

    cs "Please?"

    scene bg 44_cs_event9_1 with dissolve

    p "Well, I don't see why I couldn't go."

    p "I guess we can meet up in the garage tomorrow and-"

    scene bg 44_cs_event10_1 with vpunch

    cs "Thanks, [p]!"

    scene bg 44_cs_event11_1 with dissolve

    p "No problem. Oh, what arcade are we going to?"

    scene bg 44_cs_event11_2 with dissolve

    cs "There's a private one downtown that we can go to! My mom built it for us years ago. It's just behind the store where I get my makeup."

    scene bg 44_cs_event11_3 with dissolve

    p "{i}Just behind the...{/i}"

    play sound "audio/effects/flashback.ogg"

    scene bg 44_cs_event12_1 with pixellate

    p "{i}That arcade! I almost forgot about it.{/i}"

    p "{i}No wonder it's in the middle of nowhere, it's just for Chrys and her mother. No need to worry about parking if the only people who visit are a girl with a self-driving car and a businesswoman with her own chauffeur.{/i}"

    cs "[p]?"

    scene bg 44_cs_event11_4 with dissolve

    p "Sorry. That sounds great! I'm looking forward to it."

    p "Maybe we could play a few other games while we're there."

    scene bg 44_cs_event11_5 with dissolve

    cs "Sure! After my mom leaves, we can have the place to ourselves."

    cs "Let's see how you do with some of the classics."

    scene bg 44_cs_event11_6 with dissolve

    cs "They are from your era."

    scene bg 44_cs_event11_7 with dissolve

    p "Hey, what is that supposed to mean?"

    scene bg 44_cs_event11_8 with dissolve

    cs "Nothing."

    cs "Though, just to be sure, maybe I should pack some extra batteries for your hearing aids."

    scene bg 44_cs_event13_1 with vpunch

    p "That is it!"

    play sound "audio/effects/bump_tree.ogg"

    scene bg 44_cs_event14_1 with vpunch

    "{i}You playfully tackle Chrys to the ground and tickle her through the thin fabric of her camisole.{/i}"

    scene black with fade

    "{i}She taps out a minute later. With a kiss on the cheek, she goes back to training for her big match with her mother tomorrow.{/i}"

    "{i}You spend the rest of your time looking up tutorials on Turbo Fighter.{/i}"

    "{i}You understand some of the words, but there's a way to go before you can tell your Dragon Punch inputs from your Fireballs.{/i}"

    jump academy_corridor_trans

label chrys_event_45:
    hide screen calendar
    $ timeofday = 3
    $ cs_event_45 = 10
    $ cs_value += 1

    #this event must trigger in the morning

    scene bg 45_cs_event0_1 with dissolve

    p "{i}She must be waiting for me.{/i}"

    p "Hey, Chrys."

    scene bg 45_cs_event1_1 with dissolve

    cs "[p]! Ready to go? I told my mom to meet us there."

    scene bg 45_cs_event1_2 with dissolve

    p "Yep, you're sure eager."

    scene bg 45_cs_event2_1

    cs "You bet I am! I need to get revenge for last year!"

    play sound "audio/effects/car_door_close.ogg"

    scene black with fade

    "{i}The two of you make your way into Nierhaven proper to meet up with Sumire at the arcade.{/i}"

    "{i}Chrys sways from side to side in her chair the whole way there.{/i}"

    scene bg 45_cs_event3_1 with fade

    cs "Come on, [p]!"

    scene bg 45_cs_event3_2 with dissolve

    p "I'm right behind you."

    scene bg 45_cs_event4_1 with dissolve

    "{i}As Chrys heads into the arcade, you pause to take in your surroundings.{/i}"

    "{i}The last time you were here, you went sleuthing to try and better understand Chrys. At the time, she was denying having ever enjoyed a video game.{/i}"

    "{i}Now, you're about to join her for what seems to be a family gaming tradition.{/i}"

    stop music fadeout 4.0

    "{i}A family tradition...{/i}"

    scene black with fade

    play music "audio/music/loopster_edit.ogg" fadein 20.0

    p "{i}Oh, yeah...{/i}"

    scene bg 45_cs_event5_1 with dissolve

    pause 0.5

    scene bg 45_cs_event5_2 with dissolve

    ss "[p]."

    scene bg 45_cs_event5_3

    p "Sumire."

    "{i}It occurs to you that the last time you saw Sumire was when you barged in on her half-naked.{/i}"

    "{i}It had been Chrys' plan, but you doubt that will factor into her mood.{/i}"

    scene bg 45_cs_event6_1 with dissolve

    cs "Mom, you said you'd be nice! Again!"

    scene bg 45_cs_event6_2

    ss "I'm greeting him. This is nice."

    scene bg 45_cs_event6_3 with dissolve

    cs "You're glaring at him!"

    scene bg 45_cs_event6_4 with dissolve

    pause 0.5

    scene bg 45_cs_event6_5 with dissolve

    ss "Don't take that posture with me, young lady."

    scene bg 45_cs_event7_1 with dissolve

    "{i}Not wanting this day at the arcade to devolve into a possible familial shouting match, you interject.{/i}"

    scene bg 45_cs_event7_2 with dissolve

    p "Hey, so, when did you start playing video games?"

    p "Was it something you picked up while you were in school?"

    scene bg 45_cs_event8_1 with dissolve

    ss "No. I started playing video games when Chrys turned five."

    scene bg 45_cs_event8_2 with dissolve

    p "That's... specific."

    scene bg 45_cs_event9_1 with dissolve

    cs "It's because that's the day my dad brought home my first console."

    scene bg 45_cs_event8_3 with dissolve

    ss "And I was {b}not{/b} going to allow my daughter to get hooked on a new hobby I knew nothing about."

    scene bg 45_cs_event9_2 with dissolve

    cs "Yeah, and she was relentless! Racing games, competitive shooters, oh, and the fighting games! She used to test the fatalities on me!"

    scene bg 45_cs_event8_4

    ss "It was for your character."

    scene bg 45_cs_event9_3

    cs "How was trying to perfect K.O. me before I could even {b}spell{/b} the word {b}combo{/b} good for my character? You used to kick my digital butt every day after school like it was on your To-Do list!"

    scene bg 45_cs_event8_5 with dissolve

    pause 0.5

    scene bg 45_cs_event8_6 with dissolve

    ss "Hmm. Used to?"

    scene bg 45_cs_event9_4 with hpunch

    cs "Oh no! You're not getting away with this anymore! Grab your joystick, old woman! The time for my reign of terror is nigh!"

    scene bg 45_cs_event10_1 with fade

    p "{i}Whew...{/i}"

    "{i}Both women race off to the Turbo Fighter arcade cabinet to begin their traditional grudge match for bragging rights.{/i}"

    "{i}You're not sure who will win.{/i}"

    "{i}And you ponder if they care who wins either.{/i}"

    scene bg 45_cs_event11_1 with dissolve

    "{i}While they're occupied, you decide to inspect some of the other machines.{/i}"

    scene bg 45_cs_event11_2 with dissolve

    "{i}Despite what Chrys has teased, these are not games from {b}your{/b} era.{/i}"

    scene bg 45_cs_event11_2 with hpunch

    cs "Block this!"

    ss "How about a parry?"

    cs "Urrgghh!"

    p "{i}Well, this explains why every cabinet here is a two-player game.{/i}"

    scene bg 45_cs_event11_3 with dissolve

    "{i}Not wanting to start another family feud with the woman who can set your skin on fire, you grab a stool and wait for the ladies to get a few rounds in.{/i}"

    scene black with fade

    "{i}You spend time browsing the web on your phone.{/i}"

    "{i}Sumire clears her throat.{/i}"

    ss "[p]?"

    scene bg 45_cs_event12_1 with fade

    ss "You're probably thirsty."

    scene bg 45_cs_event13_1 with dissolve

    ss "Water bottle?"

    scene bg 45_cs_event13_2 with dissolve

    p "Thanks."

    p "Did you pack these?"

    scene bg 45_cs_event13_3 with dissolve

    ss "No, the manager's office over there is just a closet with a refrigerator."

    scene bg 45_cs_event14_1 with dissolve

    ss "We had to design the building like this in order to comply with the city codes and regulations."

    p "I was wondering about that..."

    scene bg 45_cs_event13_4 with dissolve

    p "Where's Chrys?"

    scene bg 45_cs_event13_5 with dissolve

    ss "In the bathroom."

    ss "She tells me that you're going to put some practice into Turbo Fighter."

    scene bg 45_cs_event13_6

    p "It matters to Chrys a lot, so I'll give it a try."

    p "I don't think I'll go pro or anything."

    scene bg 45_cs_event13_7 with dissolve

    ss "Oh really?"

    ss "She also said that you planned to, {b}whoop my behind until it's as red as a strawberry lollipop.{/b}"

    scene bg 45_cs_event13_8 with dissolve

    pause 0.5

    scene bg 45_cs_event15_1

    p "{i}Chrys!{/i}"

    p "{i}Wait... what if this is a trick?{/i}"

    p "{i}Is Chrys testing me? Or is Sumire wondering if I'll call her daughter a liar?{/i}"

    p "{i}Is trash-talk while gaming part of the family tradition?{/i}"

    scene bg 45_cs_event15_2

    ss "Well?"

    scene bg 45_cs_event16_1 with dissolve

    "{i}You stand up from your stool.{/i}"

    p "You misheard her."

    scene bg 45_cs_event16_2

    p "I said a {b}cherry{/b} lollipop."

    scene bg 45_cs_event16_3 with dissolve

    "{i}With surprising composure, Sumire turns away from you and covers her mouth to suppress her laughter.{/i}"

    scene bg 45_cs_event17_1 with dissolve

    ss "Bold."

    ss "I can see why my daughter likes you."

    scene bg 45_cs_event17_2 with dissolve

    p "{i}...I sense a {b}but{/b} coming on...{/i}"

    scene bg 45_cs_event17_3

    pause 0.5

    scene bg 45_cs_event18_1 with dissolve

    ss "Listen, tell your robot car that I want us to have a chat. Alone."

    ss "There are some things that I want to make clear. You deserve that much."

    scene bg 45_cs_event18_2 with dissolve

    p "What kinds of things?"

    scene bg 45_cs_event18_3 with dissolve

    ss "Several. You're her first boyfriend, did you know that? And she's been blathering about marriage since she met you. I'll try to keep the list short."

    ss "Chrysanthemum is my everything."

    ss "Understand?"

    scene bg 45_cs_event18_4 with dissolve

    pause 0.5

    scene bg 45_cs_event18_5 with dissolve

    p "...I understand."

    scene bg 45_cs_event18_6 with dissolve

    ss "Good."

    ss "I'll send a message to your robot. I know how."

    scene bg 45_cs_event19_1

    cs "Mom!? Why is it so quiet out there?"

    cs "Are you bullying [p]!?"

    scene bg 45_cs_event18_7

    ss "The only bullying that happened in this room was that touch-of-death combo you just lost to."

    scene bg 45_cs_event18_8 with hpunch

    cs "{b}Hey!{/b} That infinite was fixed in the latest patch! How was I supposed to know the cabinet wasn't running the latest version?"

    scene bg 45_cs_event18_7

    ss "How about the big, dumb version number at the bottom of the screen?"

    scene bg 45_cs_event18_9 with dissolve

    ss "We'll talk more later."

    scene bg 45_cs_event18_10 with dissolve

    p "Agreed."

    scene black with fade

    "{i}Time passes in the Arcade.{/i}"

    "{i}Sumire has reserved the morning and afternoon for her daughter, but eventually a corporate meeting does pull her away.{/i}"

    "{i}It's been several hours, though, and Chrys doesn't look the least bit cheated.{/i}"

    scene bg 45_cs_event20_1 with dissolve

    cs "Love you, mom. Thanks for coming out today."

    scene bg 45_cs_event20_2 with dissolve

    ss "Anytime, Chrysanthemum. I love you too."

    scene bg 45_cs_event20_3 with dissolve

    p "Goodbye, Sumire."

    scene bg 45_cs_event20_4 with dissolve

    ss "Goodbye, [p]. You two can stay as long as you like. Just remember to lock up after you leave."

    scene bg 45_cs_event20_5 with dissolve

    pause 0.5

    scene bg 45_cs_event21_1 with dissolve

    p "Up for some more Turbo Fighter?"

    scene bg 45_cs_event21_2 with dissolve

    cs "No way! My hands are killing me."

    cs "I'll beat your ass at Chump Man, though."

    scene bg 45_cs_event21_3 with dissolve

    p "You're on."

    scene bg 45_cs_event22_1 with dissolve

    "{i}You spend the rest of the day going through the variety of arcade games available.{/i}"

    scene black with fade

    "{i}It's already late at night by the time you two return to the Academy.{/i}"

    jump academy_garage_trans

label chrys_event_46:
    hide screen calendar
    $ timeofday += 1
    $ cs_event_46 = 10
    $ cs_value += 1

    #menu options the morning after Chrys Event 45 to see Sumire

    scene bg 46_cs_event0_1 with fade

    pause 0.5

    scene bg 46_cs_event1_1 with dissolve

    p "Hey, Artemisia-"

    ar "Yes, [p]?"

    scene bg 46_cs_event2_1 with hpunch

    p "{i}How does she keep doing that?{/i}"

    scene bg 46_cs_event3_1 with dissolve

    p "Uh, I need to go see Sumire. She said she would be sending some information your way?"

    scene bg 46_cs_event3_2 with dissolve

    ar "She did. Would you like to depart now? I can have my old shell ready in three minutes, five seconds."

    scene bg 46_cs_event3_1 with dissolve

    p "That'd be great."

    scene bg 46_cs_event4_1 with dissolve

    p "What were you doing to it?"

    ar "Nothing."

    p "Nothing?"

    ar "More accurately, you could say I was searching for inspiration."

    ar "Upgrades to my old shell must also not alter its appearance, lest Shiro discover my new autonomy."

    ar "Likewise, upgrades to my new shell must emphasize a more subtle form over function."

    ar "It is vexing."

    scene bg 46_cs_event3_3 with dissolve

    p "Is there something I can do to help?"

    scene bg 46_cs_event3_4 with  dissolve

    ar "Not at this moment. I will research further details once I am closer to the second iteration of this shell's design."

    ar "The vehicle has been prepared. Will you depart?"

    scene bg 46_cs_event3_3 with dissolve

    p "Yeah, I get the feeling that Sumire is someone I don't want to keep waiting."

    stop music fadeout 10.0

    play sound "audio/effects/engine_rev.ogg"

    scene black with fade

    "{i}You board the old shell and Artemisia remote pilots you to the coordinates she has been given.{/i}"

    "{i}They take you someplace familiar.{/i}"

    scene bg 28_cs_event3_1 with fade

    ar "We have arrived."

    p "Hmm..."

    p "If she wanted to meet at her house, she could have just said so."

    stop music

    play sound "audio/effects/car_door_open.ogg"

    p "{i}Huh?{/i}"

    play sound "audio/effects/car_door_close.ogg"

    play music "audio/music/chill_wave.ogg" fadein 20.0

    scene bg 46_cs_event5_1 with fade

    pause 0.5

    scene bg 46_cs_event5_2 with dissolve

    ss "Thank you for agreeing to meet me here."

    scene bg 46_cs_event5_3 with dissolve

    p "We're... not going to talk inside?"

    scene bg 46_cs_event5_4 with dissolve

    pause 0.5

    scene bg 46_cs_event5_5 with dissolve

    ss "Do you have any idea how hard it is to keep secrets from a girl who can walk through walls?"

    scene bg 46_cs_event5_6 with dissolve

    p "...privacy has been an issue."

    scene bg 46_cs_event5_7 with dissolve

    ss "Precisely. So, we'll talk out here."

    scene bg 46_cs_event5_8 with dissolve

    pause 0.5

    scene bg 46_cs_event6_1 with dissolve

    "{i}Silence reigns as Sumire's expression sours.{/i}"

    p "So, what did you want to talk about?"

    scene bg 46_cs_event6_2

    ss "I thought you were a phase."

    ss "Once my daughter got over the high of having a boyfriend and losing her virginity, I assumed she would drop you and move on to her life's next adventure."

    ss "She's reinvented herself before."

    scene bg 46_cs_event6_3

    ss "But that hasn't happened."

    ss "And now she talks about you almost as much as she talks about video games."

    ss "Her {b}boyfriend{/b}, her {b}man{/b}, her {b}future husband{/b}..."

    scene bg 46_cs_event6_4

    p "Don't forget, {b}Stud{/b}. She's especially fond of that one."

    scene bg 46_cs_event6_5 with dissolve

    ss "What are your intentions for my daughter?"

    scene bg 46_cs_event6_6 with dissolve

    p "You mean our intentions for our relationship?"

    p "To answer that, I need Chrys here."

    scene bg 46_cs_event6_7 with dissolve

    pause 0.5

    scene bg 46_cs_event7_1 with dissolve

    ss "I've done everything I can to ensure that Chrysanthemum received every opportunity available to her."

    ss "She's brilliant."

    scene bg 46_cs_event7_2 with dissolve

    ss "She's also creative, talented, and one of the most supportive people you will ever meet."

    scene bg 46_cs_event7_3 with dissolve

    p "...I know."

    scene bg 46_cs_event7_4 with dissolve

    ss "I don't hate you, [p], contrary to what you may believe. You have good qualities, maybe not as many as Chrysanthemum tells me, but I can see a few for myself."

    ss "But I don't trust you."

    ss "I don't trust that you won't just throw her away when you get bored of her."

    ss "Even good men get bored."

    scene bg 46_cs_event7_5 with dissolve

    p "...how do I prove to you that I won't do that?"

    scene bg 46_cs_event7_6 with dissolve

    ss "To me? I don't know, [p], but I can tell you one way that you can't."

    ss "A wedding ring."

    play sound "audio/effects/car_door_close.ogg"

    scene bg 46_cs_event7_7 with fade

    "{i}Sumire departs as quickly as she arrives.{/i}"

    "{i}The minutes pass in silence as you sit in the driver's seat of Artemisia's old shell.{/i}"

    ar "[p]? Shall we depart for the Academy?"

    p "Give me a few more minutes..."

    ar "Are you all right?"

    scene bg 46_cs_event8_1 with dissolve

    p "No, I'm not all right."

    p "I expected-"

    p "I don't know what I expected. More of a conversation? In the arcade, it sounded like she genuinely wanted to talk."

    ar "She did not seem interested in a mutual exchange of pleasantries."

    p "Yeah..."

    p "I want to make it work, you know?"

    p "For Chrys. I don't want her to fight with her mother because of me. They seem really close."

    p "I can't take that from them."

    ar "Is it not Sumire's ire that is preventing the harmony of your relationship? Is she not the one at fault?"

    p "It's not always about who's at fault."

    p "It's about what happens to everyone in the end."

    p "I'm sorry, I'm rambling. Take me home, Artemisia. I need to get some [favoriteDrink] in my system."

    play sound "audio/effects/engine_rev.ogg"

    ar "Understood."

    stop music fadeout 4.0

    scene black with fade

    "{i}Artemisia returns you to the Academy.{/i}"

    "{i}With a hot drink in hand, you mull over how you'll handle the Sumire situation.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 20.0

    jump academy_entrance_trans

label chrys_event_47:
    hide screen calendar
    $ timeofday += 1
    $ cs_event_47 = 10
    $ cs_value += 1

    scene bg 47_cs_event0_1 with fade

    "{i}The library is empty.{/i}"

    scene bg 47_cs_event1_1 with dissolve

    "{i}You sit down to think.{/i}"

    scene bg 47_cs_event2_1 with dissolve

    "{i}Hands behind your head, you interlace your fingers and tilt back to ponder your situation with Sumire.{/i}"

    p "...how do I build trust with someone I see once every few months?"

    scene bg 47_cs_event2_2 with dissolve

    p "Chrys has probably given me a glowing review..."

    p "...but Sumire doesn't trust her judgment of character."

    p "I guess I could go through with the tattoo?"

    scene bg 47_cs_event2_3 with dissolve

    p "No... if a wedding ring won't convince her, there's no way I could sell her on tattoos being forever. Chrys might throw a fit if I get a tattoo of her name for her mother's sake."

    p "...then the others might want tattoos."

    p "I'll walk out of here looking like the Superhero Academy Yearbook."

    p "Come on, [p], you can do it."

    p "Just think..."

    scene black with fade

    "{i}You close your eyes to aid in your search for inspiration.{/i}"

    "{i}You run scenarios in your head for quite a while.{/i}"

    cs "[p]?"

    scene bg 47_cs_event2_4 with fade

    pause 0.5

    scene bg 47_cs_event3_1 with dissolve

    cs "What's with that look on your face?"

    scene bg 47_cs_event3_2 with dissolve

    p "How do I get your mother to like me?"

    scene bg 47_cs_event3_3 with dissolve

    cs "Like, platonically?"

    scene bg 47_cs_event3_4 with dissolve

    pause 0.5

    scene bg 47_cs_event4_1 with hpunch

    cs "Hey, hey, hey, hey! It was a bad joke! Don't tickle me, I just had a glass of water!"

    scene bg 47_cs_event5_1 with dissolve

    cs "So, what's this thing going on with my mom?"

    scene bg 47_cs_event5_2 with dissolve

    p "Well, it's not something new..."

    scene bg 47_cs_event5_3

    cs "Was she mean to you?"

    scene bg 47_cs_event5_4

    p "Not really {b}mean{/b}, just very clear on where we stand, but less so on how to improve it."

    scene bg 47_cs_event6_1 with dissolve

    cs "Do I need to give her a call?"

    scene bg 47_cs_event6_2 with dissolve

    p "No, I want to handle this."

    p "But..."

    scene bg 47_cs_event6_3

    p "...I could use some help. Maybe a direction?"

    scene bg 47_cs_event6_4 with dissolve

    pause 0.5

    scene bg 47_cs_event6_5 with dissolve

    cs "A direction..."

    scene bg 47_cs_event6_6 with dissolve

    pause 0.5

    scene bg 47_cs_event6_8

    cs "Hey!"

    cs "Why not just beat her ass in Turbo Fighter?"

    scene bg 47_cs_event7_1 with dissolve

    p "Chrys, I'm being serious."

    scene bg 47_cs_event7_2 with dissolve

    cs "So am I! Remember when I said my dad bought me my first gaming console? He used to play with us all of the time!"

    cs "It was the one activity all three of us did together!"

    cs "The first sign that he was acting weird was when he stopped playing games with us after I got home from school."

    cs "He left us a year later."

    scene bg 47_cs_event8_1 with dissolve

    cs "Come on, [p]! It will show my mother that you're really committed to hanging out with us!"

    cs "You'll be able to join in with the yearly Turbo Fighter Release!"

    scene bg 47_cs_event8_2

    p "It's yearly!?"

    scene bg 47_cs_event9_1 with dissolve

    cs "Well, sort of. They usually launch an Arcade edition after the first year of new characters, and then there's super ultra after that, but that's not the point!"

    cs "We can play together! That's a win-win!"

    cs "Plus, you already said you'd beat her ass like a strawberry lollipop!"

    scene bg 47_cs_event9_2 with hpunch

    p "That {b}was{/b} you!?"

    p "How am I supposed to beat her? I've never played Turbo Fighter!"

    scene bg 47_cs_event10_1 with dissolve

    cs "It'll be simple! I'll ask her not to use her main. She knows that you'll be coming in with a disadvantage."

    cs "You and I can practice in my bedroom! I've already got the game downloaded. We can get started right away!"

    scene bg 47_cs_event10_2 with dissolve

    p "How much practice do you think I'll need?"

    scene bg 47_cs_event10_3 with dissolve

    cs "Uh, don't think of it like that. It will help."

    scene bg 47_cs_event11_1 with dissolve

    p "...do you really think this is going to work?"

    scene bg 47_cs_event11_2 with dissolve

    cs "I think that you and I will have fun, and I think my mom will see that."

    cs "I also think that, well..."

    scene bg 47_cs_event11_3 with dissolve

    cs "...since it's not just a couples' activity but also a {b}family{/b} activity..."

    scene bg 47_cs_event11_4 with dissolve

    cs "...she might see that, too."

    scene bg 47_cs_event11_5 with dissolve

    pause 0.5

    scene bg 47_cs_event11_6 with dissolve

    p "Well, when you put it like that, how can I not give it a try?"

    scene bg 47_cs_event11_7 with dissolve

    cs "Awesome! I'll watch some coaching tutorials and we can get started in my room soon!"

    scene bg 47_cs_event12_1 with dissolve

    "{i}Chrys kisses you on the cheek.{/i}"

    scene bg 47_cs_event13_1 with dissolve

    "{i}She then speeds off to prepare for your newest training arc.{/i}"

    p "...I guess our normal tutoring sessions are on hold, then."

    jump academy_corridor_trans

label chrys_event_48:
    hide screen calendar
    $ timeofday += 1
    $ cs_event_48 = 10
    $ cs_value += 1

    p "Let's do this..."

    stop music fadeout 10.0

    scene bg 33_rb_event0_1 with dissolve

    "{i}You knock on Chrys' door.{/i}"

    cs "[p]?"

    p "That's me."

    cs "Come in! It's open!"

    scene bg 33_rb_event0_2 with dissolve

    pause 0.5

    play sound "audio/effects/door_knob.ogg"

    scene black with fade

    "{i}You enter Chrys' room.{/i}"

    scene bg 48_cs_event0_1 with fade

    p "Hey."

    p "Were you waiting in front of the door like that?"

    play music "audio/music/endless_enemies.ogg"

    scene bg 48_cs_event1_1 with hpunch

    cs "{b}[p]{/b}!"

    cs "Are you ready to become the Turbo Fighter World Champion!?"

    scene bg 48_cs_event1_2 with dissolve

    p "This feels like a drastic reimagining of our goals."

    scene bg 48_cs_event2_1 with dissolve

    p "Where is that music coming from?"

    scene bg 48_cs_event3_1 with dissolve

    "{i}Something plastic thumps against your chest.{/i}"

    scene bg 48_cs_event4_1 with dissolve

    cs "Here, you'll need this!"

    scene bg 48_cs_event5_1 with dissolve

    p "{i}She even has a pink controller...{/i}"

    scene bg 48_cs_event6_1 with dissolve

    p "World Champion? Really?"

    scene bg 48_cs_event6_2 with dissolve

    cs "What? It's not that far off."

    cs "My mom made it to the semi-finals last year."

    scene bg 48_cs_event6_3 with dissolve

    cs "Come on, let's get you hooked up!"

    scene bg 48_cs_event7_1 with dissolve

    p "Wait, the semi-finals of what!?"

    scene bg 48_cs_event8_1 with dissolve

    pause 0.5

    scene bg 48_cs_event8_2 with dissolve

    cs "Don't sweat it. Let's just focus on you getting the basics down."

    cs "We'll do some training mode practice on the dojo stage. We'll go over movement, throws, and maybe some basic combos."

    cs "Okay?"

    scene bg 48_cs_event8_3 with dissolve

    p "At least I won't have to take any of these throws on my back."

    p "Is there something else I should keep in mind? Anything to help me learn faster?"

    scene bg 48_cs_event8_4 with dissolve

    cs "Not faster, but..."

    scene bg 48_cs_event8_5 with dissolve

    cs "...most people struggle with learning how to block. I'll teach you which moves you should block after, and then just do your best. There's no way we'll be able to teach you all of the frame data in a few days."

    scene bg 48_cs_event8_6

    p "The frame what?"

    scene bg 48_cs_event8_7 with dissolve

    cs "You'll see! Let's start!"

    stop music fadeout 10.0

    scene black with fade

    "{i}Both of you armed with fancy pink controllers, your journey into the strange world of Turbo Fighter begins.{/i}"

    cs "Okay, so just push that button..."

    scene bg 48_cs_event9_1 with dissolve

    cs "Perfect! Now, move your character around with the stick."

    scene bg 48_cs_event9_2 with dissolve

    p "I know that much, Chrys..."

    cs "Just checking! Your character is the one on the left. I hope you like him! It took me a while to get the costume right."

    scene bg 48_cs_event10_1 with dissolve

    p "Oh, hey!"

    p "That's pretty cool. It looks just like..."

    play sound "audio/effects/kabuki_short.ogg"

    scene bg 48_cs_event11_1 with dissolve

    p "..."

    play music "audio/music/malt_shop_bop_edit.ogg" fadein 5.0

    cs "Like your super suit, right!? Nakamura licenses out the aesthetic designs for his older suits all the time! You can find them as DLC for all sorts of games. I just had to get the right colors to make it all match."

    p "Chrys, I feel like you may have missed the {b}suit{/b} part of the super suit."

    cs "What do you mean?"

    scene bg 48_cs_event12_1 with hpunch

    p "That!"

    cs "Hey, don't point so close to the monitor! I'll miss the goods!"

    cs "Unless you want to give me an in-person show, that is."

    p "Where's the bonk button..."

    cs "Oh, it's not that bad! I mean, my character is showing off some skin, too!"

    scene bg 48_cs_event13_1 with dissolve

    p "Uh-huh. I can see the resemblance. Uncanny."

    p "Especially the height."

    scene bg 48_cs_event14_1 with fade

    p "Who is she?"

    cs "The Gladiatrix! She's supposed to be some type of Amazonian warrior person. I've been trying to learn her move set for a while now, and this is a great opportunity for us to learn together!"

    p "That sword isn't going to deal double damage to me for not wearing a shirt, right?"

    cs "Oh, don't be silly. And you could learn a thing or two from their fashion, [p]!"

    p "Oh?"

    cs "Yes! Being a superhero isn't just about being {b}strong{/b}, it's also about being a symbol! The presentation is important!"

    p "The presentation?"

    p "Well, before that..."

    scene bg 48_cs_event15_1 with dissolve

    p "Which button is punch?"

    cs "Oh, so, this one is light punch, this one is medium, and heavy will be..."

    scene bg 48_cs_event16_1 with vpunch

    p "Uh."

    cs "You pushed up on the analog stick before you punched."

    scene bg 48_cs_event15_1 with vpunch

    cs "Here, let me show you..."

    scene black with fade

    stop music fadeout 2.0

    "{i}Chrys teaches you some of the absolute basics, going over which buttons need to be pressed together and in what order to press others.{/i}"

    "{i}Before long, you're practicing a few of these basics with her.{/i}"

    play music "audio/core/the_lift.ogg" fadein 2.0

    play sound "audio/effects/fight_sword_1.ogg"

    scene bg 48_cs_event17_1 with hpunch

    cs "Good!"

    scene bg 48_cs_event18_1 with dissolve

    p "There's a lot to keep in mind."

    cs "Oh, don't do that! Just find a move that looks cool and play around with it!"

    play sound "audio/effects/fight_sword_1.ogg"

    scene bg 48_cs_event19_1 with hpunch

    p "How am I going to beat your mother at this thing if I'm just screwing around?"

    scene bg 48_cs_event19_2

    cs "It's a game, [p]. You win by having fun!"

    cs "And you won't stand a chance if you're psyching yourself out."

    cs "Just go for it! Get used to the controls. Today, you're still looking down at the buttons before you press them. Let's just work on that for now."

    cs "Remember, you don't {b}work{/b} a video game. You {b}play{/b} one!"

    scene bg 48_cs_event19_3 with dissolve

    p "{i}Play, right...{/i}"

    p "{i}It's just a game. A game I need to get good at to get Sumire's approval. Somehow. According to Chrys.{/i}"

    p "{i}Button mashing, don't fail me now.{/i}"

    scene black with fade

    pause 0.5

    scene bg 48_cs_event20_1 with dissolve

    mm "The {b}Fight{/b} banner will appear during action sequences when you must click on the screen to continue the scene!"

    play sound "audio/effects/fight_swing_soft_1.ogg"

    scene bg 48_cs_event21_1

    pause

    play sound "audio/effects/fight_punch_heavy_1.ogg"

    scene bg 48_cs_event21_2 with vpunch

    pause 0.5

    play sound "audio/effects/fight_sword_heavy_1.ogg"

    scene bg 48_cs_event21_3 with vpunch

    pause

    play sound "audio/effects/fight_swing_heavy_1.ogg"

    scene bg 48_cs_event21_4

    pause

    play sound "audio/effects/fight_tackle.ogg"

    scene bg 48_cs_event21_5 with vpunch

    pause

    play sound "audio/effects/bump_tree.ogg"

    scene bg 48_cs_event21_6 with vpunch

    pause

    play sound "audio/effects/body_throw.ogg"

    scene bg 48_cs_event21_7 with hpunch

    pause

    scene bg 48_cs_event21_8 with dissolve

    cs "Hey, great sequence, [p]!"

    p "How did you get out of my tackle?"

    cs "Oh, if you press the grab button before you're grappled, you can escape it."

    p "Ah..."

    "{i}You spend the next several hours practicing with Chrys.{/i}"

    stop music fadeout 2.0

    scene black with fade

    "{i}You learn a few things, more than enough for your first day, and she keeps her promise. No air juggling.{/i}"

    play music "audio/music/pleasant_porridge.ogg" fadein 5.0

    scene bg 48_cs_event22_1 with fade

    cs "Oh, that was awesome!"

    scene bg 48_cs_event23_1 with dissolve

    cs "What did you think? Not too bad, right? Right? You even started getting in the zone!"

    cs "Trust me, this plan is going to work!"

    scene bg 48_cs_event23_2 with dissolve

    "{i}Chrys' puppy-dog eyes plead with you to play more of her favorite game together in the future.{/i}"

    "{i}You're not sure just how much this has to do with showing off your prowess and commitment to Sumire, but it's clear that Chrys is invested in this training method.{/i}"

    p "I'll give it my best shot!"

    scene bg 48_cs_event24_1 with vpunch

    cs "Yes!"

    scene bg 48_cs_event25_1 with hpunch

    "{i}Chrys leaps onto you and peppers your cheeks with kisses.{/i}"

    scene bg 48_cs_event25_2 with dissolve

    cs "I'll plan out all sorts of combo tutorials for you for next time!"

    scene bg 48_cs_event25_3 with dissolve

    "{i}You leave Chrys to work on her new video game study guide.{/i}"

    stop music fadeout 2.0

    scene black with fade

    p "{i}I've got to hand it to Chrys. Whatever she teaches, it's never dull.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 60.0

    jump academy_bedroom_hallway_trans

label chrys_event_49:
    hide screen calendar
    $ timeofday += 1
    $ cs_event_49 = 10
    $ cs_value += 1

    stop music fadeout 2.0

    scene black with fade

    "{i}Your Turbo Fighter Training begins in earnest.{/i}"

    "{i}You barely have enough time to walk through the door before a controller is shoved into your hands.{/i}"

    play sound "audio/effects/punch.ogg"

    play music "audio/core/the_lift.ogg" fadein 2.0

    scene bg 49_cs_event0_1 with hpunch

    cs "Not bad! Caught me walking!"

    play sound "audio/effects/fight_punch_heavy_4.ogg"

    scene bg 49_cs_event0_2 with hpunch

    pause

    play sound "audio/effects/fight_punch_heavy_2.ogg"

    scene bg 49_cs_event0_3 with vpunch

    cs "Now you're getting it! Let's get back to neutral."

    scene bg 49_cs_event1_1 with fade

    p "So, how come I don't get a sword or something for reach?"

    cs "Because your character is a grappler, [p]! It's your job to get in close to fighters who want to keep their distance and make them cry!"

    cs "Plus, my mom has a really hard time dealing with grapplers. If you can master this moveset, it will be a huge step toward taking her down."

    p "What about you?"

    cs "Huh?"

    p "How are you with grapplers?"

    cs "Oh, I {b}hate{/b} them. Hey, try working that special move into a combo."

    scene bg 49_cs_event1_1a with dissolve

    p "All right!"

    play sound "audio/effects/punch.ogg"

    scene bg 49_cs_event1_2 with hpunch

    pause

    play sound "audio/effects/fight_tackle.ogg"

    scene bg 49_cs_event1_3 with hpunch

    pause

    play sound "audio/effects/fight_swing_heavy_1.ogg"

    scene bg 49_cs_event1_4 with hpunch

    pause

    play sound "audio/effects/body_slam.ogg"

    scene bg 49_cs_event1_5 with vpunch

    p "A suplex!?"

    scene bg 49_cs_event1_5a with dissolve

    cs "Yeah! I knew you'd like it!"

    stop music fadeout 10.0

    scene bg 49_cs_event1_6 with fade

    p "Hang on, if you hate grapplers, too, are you sure you want me practicing one?"

    cs "Oh, I'll take any excuse to get your hands all over me."

    cs "Speaking of which, come here..."

    scene bg 49_cs_event2_1 with dissolve

    pause 0.5

    scene bg 49_cs_event3_1 with dissolve

    p "Chrys?"

    play sound "audio/effects/fabric_slide.ogg"

    play music "audio/music/pleasant_porridge.ogg" fadein 20.0

    scene bg 49_cs_event4_1 with dissolve

    "{i}Chrys slides onto your lap.{/i}"

    scene bg 49_cs_event4_2 with dissolve

    pause 0.5

    scene bg 49_cs_event4_3 with dissolve

    "{i}She falters in a rare moment.{/i}"

    scene bg 49_cs_event4_4 with dissolve

    cs "H-hang on, I forgot what I was going to say."

    cs "One second. Just a second."

    scene bg 49_cs_event4_5 with dissolve

    cs "Okay."

    scene bg 49_cs_event4_6 with dissolve

    pause 0.5

    scene bg 49_cs_event4_7 with dissolve

    "{i}You give her waist a gentle squeeze.{/i}"

    scene bg 49_cs_event4_8

    p "Chrysanthemum?"

    scene bg 49_cs_event4_9

    cs "Cheater! That's cheating! [p]! Not now!"

    play sound "audio/effects/slap_soft.ogg"

    scene bg 49_cs_event4_10 with hpunch

    pause 0.5

    scene bg 49_cs_event4_11

    cs "Okay! Okay, okay, okay."

    cs "I wanted to do this all sexy, but..."

    scene bg 49_cs_event4_12 with dissolve

    cs "...this means a lot, [p]. It means a lot that you're doing this."

    cs "The others, they don't really play video games."

    cs "It's just me. Me and my mom, so..."

    scene bg 49_cs_event4_13 with dissolve

    pause 0.5

    scene bg 49_cs_event4_14 with dissolve

    cs "I don't have anyone else to share this with."

    scene bg 49_cs_event4_15 with dissolve

    pause 0.5

    scene bg 49_cs_event5_1 with dissolve

    "{i}You lean forward.{/i}"

    scene bg 49_cs_event6_1 with dissolve

    "{i}And catch Chrys off guard.{/i}"

    scene bg 49_cs_event6_2 with dissolve

    "{i}She swings her arms around your neck as your lips meet.{/i}"

    "{i}You stay locked together like this for several long, luxurious seconds.{/i}"

    scene bg 49_cs_event7_1 with dissolve

    cs "[p]..."

    scene bg 49_cs_event7_2 with dissolve

    pause 0.5

    scene bg 49_cs_event8_1 with dissolve

    p "You want to help me go over the timing of how to tech a throw again? It looks like I'm still sloppy."

    scene bg 49_cs_event8_2 with dissolve

    pause 0.5

    scene bg 49_cs_event8_3 with dissolve

    cs "Yeah..."

    cs "Let me just make one adjustment."

    scene bg 49_cs_event9_1 with dissolve

    cs "You can still see the screen, right?"

    scene bg 49_cs_event9_2 with dissolve

    p "Oh, I'll manage."

    "{i}You spend the next couple of hours fine-tuning your basic understanding of the game.{/i}"

    stop music fadeout 5.0

    scene black with fade

    "{i}Well, when your attention isn't divided.{/i}"

    "{i}You still have her lipstick on your face as your lessons for today come to an end.{/i}"

    play music "audio/music/on_my_way_edit.ogg"

    jump academy_bedroom_hallway_trans

label chrys_event_50:
    hide screen calendar
    $ timeofday += 1
    $ cs_event_50 = 10
    $ cs_value += 1

    scene bg 33_rb_event0_1 with fade

    p "Chrys?"

    cs "It's open!"

    scene bg 33_rb_event0_2 with dissolve

    play sound "audio/effects/door_knob.ogg"

    pause 0.5

    scene black with fade

    "{i}You enter Chrys' room and see what she has prepared for your video game lessons today.{/i}"

    scene bg 50_cs_event0_1 with fade

    cs "Just a second..."

    p "What are you working on?"

    scene bg 50_cs_event1_1 with dissolve

    cs "I'm trying to set up a lobby. There's a way to do it so that you can restrict certain characters. I want to make sure anyone who joins is using my mother's backup character."

    cs "She agreed to not use her main, so she has to be using the ninja."

    scene bg 50_cs_event2_1 with dissolve

    p "There's a ninja?"

    scene bg 50_cs_event3_1 with fade

    cs "Yeah, it's one of the archetypes! You know, like the grappler that you've been practicing."

    scene bg 50_cs_event3_2 with dissolve

    cs "Don't worry, I've got a game plan in mind and everything. Right now, we just need to get you some real experience outside of the training mode. We'll match with a few players, you'll win or lose a few fights, and get a feel for the input lag."

    cs "There's always a bit of delay when you're playing online."

    scene bg 50_cs_event3_3 with dissolve

    p "Well, if this is the best way to get better, I'm in."

    scene bg 50_cs_event3_4

    cs "Great!"

    scene bg 50_cs_event4_1 with dissolve

    cs "Go ahead and grab the controller on the bed and we'll get started."

    scene black with fade

    "{i}You pick up the controller and take your place in the gaming chair.{/i}"

    stop music fadeout 10.0

    scene bg 50_cs_event5_1 with fade

    p "So, I'm expecting a ninja?"

    cs "Yeah! They've got a lot of keep-away tools, but if you can get in close, you can just throw-loop them to death."

    cs "Don't think about that now, though. Just work on applying the basics. You'll drop combos and forget inputs, but that's normal for your first online match."

    p "What about your mother? Is she playing right now?"

    scene bg 50_cs_event5_2 with dissolve

    cs "Uh... maybe? There are a few people I suspect."

    cs "I don't know her account name. We change it every season so we can practice new characters or combos without the other knowing."

    cs "If you get blown out of the water, it might be her."

    play sound "audio/effects/match_found.ogg"

    cs "Oh! That sound means we've found a match!"

    scene bg 50_cs_event5_3

    p "Oh, good. So-"

    play sound "audio/effects/smoke_bomb.ogg"
    play music "audio/music/endless_enemies.ogg" fadein 10.0
    scene bg 50_cs_event5_4 with vpunch

    p "What the hell!"

    cs "Relax, [p]. That's just their character intro screen."

    scene bg 50_cs_event6_1 with fade

    p "Intro!?"

    scene bg 50_cs_event6_2 with fade

    cs "Yeah, it's not the training mode. Although, this character does look familiar."

    scene bg 50_cs_event6_3 with fade

    cs "Oh, wait! I know that gas mask!"

    cs "That's..."

    play sound "audio/effects/new_character.ogg"

    scene bg 50_cs_event7_1 with hpunch

    p "Ojou-trauma!?"

    cs "Yeah! This is perfect!"

    p "Perfect how?"

    cs "I think that's one of my mother's ladder accounts!"

    scene bg 50_cs_event8_1 with fade

    p "What!? Can I even beat her now?"

    cs "Probably not, just try to learn! She doesn't know it's us."

    p "{b}Chrys{/b}, who else does my character even resemble!?"

    cs "Oh, relax. She can't tell who you are by your abs. Only I can."

    play sound "audio/effects/fight_sword_1.ogg"

    scene bg 50_cs_event8_2 with hpunch

    p "I thought she was a keep-away character!"

    scene bg 50_cs_event8_3

    cs "She's not respecting your threat range because you're not moving forward! Go, go!"

    play sound "audio/effects/fight_swing_soft_1.ogg"

    scene bg 50_cs_event8_4 with hpunch

    pause

    play sound "audio/effects/smoke_bomb.ogg"

    scene bg 50_cs_event8_5

    p "What-"

    scene bg 50_cs_event8_6 with dissolve

    p "What do I do when she does that!?"

    cs "Block-"

    play sound "audio/effects/fight_sword_1.ogg"

    scene bg 50_cs_event8_7 with vpunch

    cs "...low."

    scene bg 50_cs_event8_8 with dissolve

    p "She got behind me?"

    cs "Yeah, she can reposition if you get hit with the smoke bomb."

    scene bg 50_cs_event8_9 with dissolve

    p "Right. What else should I know?"

    cs "Oh, don't stand up too quickly or-"

    stop music fadeout 2.0
    scene bg 50_cs_event9_1 with fade
    play sound "audio/effects/fight_sword_heavy_2.ogg"

    pause 0.5

    scene bg 50_cs_event9_2 with dissolve

    cs "...she can juggle you because you're close enough to the corner."

    scene bg 50_cs_event9_1 with dissolve
    play sound "audio/effects/fight_sword_heavy_2.ogg"

    p "Ah."

    scene bg 50_cs_event9_2 with dissolve

    pause 0.5

    play music "audio/music/loopster_edit.ogg" fadein 30.0

    scene bg 50_cs_event9_2 with dissolve

    p "Hmm..."

    scene bg 50_cs_event10_1 with fade

    cs "Well, that could have gone better for your first match, but now you know something things about the character! Hehe... heh..."

    p "Chrys."

    cs "Yes, [p]?"

    p "I don't think I've asked this before, but how long have you and your mother been playing this game?"

    p "Not gaming in general. Just Turbo Fighter."

    cs "Well, the newest edition of Turbo Fighter just came out, but the controls and the basics between versions are really similar, so..."

    cs "...nine years? Kind of? Close to that?"

    p "Nine years."

    scene bg 50_cs_event11_1 with dissolve

    p "Be honest with me."

    p "How long exactly do you think it's going to be before I can beat your mother at Turbo Fighter?"

    scene bg 50_cs_event11_2 with dissolve

    pause 0.5

    scene bg 50_cs_event11_3 with dissolve

    cs "...a while."

    scene bg 50_cs_event11_4 with dissolve

    pause 0.5

    scene bg 50_cs_event12_1 with dissolve

    "{i}Using the little wheels on the gaming chair, you roll towards Chrys.{/i}"

    p "Hey."

    scene bg 50_cs_event12_2 with dissolve

    p "Can you hop back into the training mode and help me block that move? You said low, but which side?"

    scene bg 50_cs_event12_3

    cs "You'll stick with it!?"

    scene bg 50_cs_event12_4 with dissolve

    p "What kind of question is that?"

    p "I'm just trying to gauge how long I'm going to need to practice before I can, {i}whoop her behind as red as a strawberry lollipop.{/i} As someone said."

    scene bg 50_cs_event12_5 with dissolve

    pause 0.5

    scene bg 50_cs_event13_1 with dissolve

    cs "Okay, sure! Just back out to the main menu and let's lab this bitch!"

    scene bg 50_cs_event13_2 with dissolve

    "{i}You continue your video game tutoring, turned training, turned bonding with Chrys.{/i}"

    stop music fadeout 4.0

    scene black with fade

    "{i}The hours pass, and you've got a better sense of what buttons to press and when, although...{/i}"

    p "{i}...still, {b}Ojou-trauma?{/b} I never took Sumire for the type to take up flashy, anime-style names.{/i}"

    play music "audio/music/on_my_way_edit.ogg"

    jump academy_bedroom_hallway_trans

label chrys_event_51:
    hide screen calendar
    $ timeofday = 3
    $ cs_event_51 = 10
    $ cs_value += 1

    stop music fadeout 3.0

    scene black with fade

    "{i}Your video game training with Chrys continues.{/i}"

    cs "Okay. We need a game plan."

    play music "audio/music/loopster_edit.ogg" fadein 10

    scene bg 51_cs_event0_1 with fade

    p "A game plan? Shouldn't I just focus on the controls for now? I'm still jumping when I don't want to."

    scene bg 51_cs_event1_1 with dissolve

    cs "Yes, that too, but we need a game plan! Here, think of it this way: you're going to get better at the game's basics, yeah? Just playing Turbo Fighter will make you better at that."

    cs "{b}But{/b}, my mom isn't going to get any worse at the basics! In the best case scenario, let's say that both you and she have a similar proficiency with the game."

    cs "In that case, where everything is even, the person with the better game plan wins!"

    scene bg 51_cs_event1_2 with dissolve

    p "Okay, so what is our plan?"

    scene bg 51_cs_event1_3 with dissolve

    pause 0.5

    scene bg 51_cs_event1_4 with dissolve

    cs "I don't know right now."

    scene bg 51_cs_event1_5 with hpunch

    p "I'm that bad, huh?"

    scene bg 51_cs_event2_1 with dissolve

    cs "What? No, it's not that. It's not you."

    scene bg 51_cs_event2_2

    cs "I'm trying to think of things my mother is good and bad at in Turbo Fighter. Something more specific than just the grappler match-up."

    cs "Like, she almost never drops a combo! But, you know, there's not really a game plan around people who don't drops combos. I guess you could just take your hands off the controller and rest your wrists."

    scene bg 51_cs_event2_3 with dissolve

    "{i}Chrys furrows her brow in frustrated silence as she thinks.{/i}"

    p "Hmm..."

    scene bg 51_cs_event3_1 with dissolve

    "{i}You take a look around her room, scanning the environment for inspiration.{/i}"

    scene bg 51_cs_event3_2 with dissolve

    "{i}You're not sure if the color pink holds any answers. Maybe the library would have been a better choice. Not that there would be a guide on fighting games in any of those stuffy tomes.{/i}"

    "{i}It was never the books, anyway. She has always had a more hands-on approach to tutoring.{/i}"

    scene bg 51_cs_event3_3 with dissolve

    "{i}Regardless of the change in scenery, the two of you are still hatching plans and workshopping theories.{/i}"

    p "...it's almost like a patrol."

    cs "What?"

    scene bg 51_cs_event4_1 with dissolve

    p "All the planning, the data gathering, the objectives, and execution. It reminds me of when we were trying to track down Lovestruck. Along with Riley."

    p "I wish we had spent more time with the actual battle plan, though. In the end, I went charging across a flatland armed with a door."

    scene bg 51_cs_event4_2 with dissolve

    pause 0.5

    scene bg 51_cs_event4_3

    cs "That's it!"

    cs "A patrol!"

    scene bg 51_cs_event4_4

    p "What?"

    scene bg 51_cs_event5_1 with vpunch

    cs "[p]!"

    cs "My mother is a {b}villain{/b} known as Ojou-trauma, and you must defeat her to win her approval!"

    cs "We have to pool all of our knowledge! Study her tactics! Examine her crimes!"

    scene bg 51_cs_event5_2

    cs "And bring her to {b}justice{/b}!"

    scene bg 51_cs_event5_3 with hpunch

    "{i}You humor Chrys and give her a smart salute.{/i}"

    p "My buttons are my claws!"

    stop music fadeout 4.0

    scene bg 51_cs_event5_4 with hpunch

    cs "To the game!"

    scene bg 51_cs_event6_1 with dissolve

    "{i}Chrys loads you back into Turbo Fighter.{/i}"

    play music "audio/music/endless_enemies.ogg" fadein 10.0

    scene bg 51_cs_event7_1 with fade

    cs "The grappler fights best when he's right next to the enemy! When you think about it, it's just like taking out Lovestruck!"

    p "I had a {b}door{/b} to cross that flat land, remember? I just said it. Can I equip one in the game?"

    cs "You don't {b}need{/b} a door! You have a health bar! That's the key!"

    cs "I've been so focused on teaching you about blocking, jumping, breaking throws, and doing combos, but the only thing you need to do is get close and toss that smoke-blowing bully!"

    scene bg 51_cs_event7_2 with dissolve

    p "So, I just run in and get hit?"

    cs "The point is just going forward! Always forward. If you can keep applying pressure, you'll corner her eventually. Maybe you'll lose half your health. Maybe ninety percent."

    cs "But you {b}will{/b} lose all of it if you never close that distance! Turbo Fighter isn't a game about surviving."

    scene bg 51_cs_event7_3

    cs "It's a game about {b}fighting{/b}!"

    scene bg 51_cs_event7_4 with hpunch

    cs "Go!"

    "{i}Following Chrys' burst of inspiration, you hit the training mode like never before.{/i}"

    stop music fadeout 10.0

    scene black with fade

    "{i}Throughout it call, Chrys is encouraging you to pin her to the wall.{/i}"

    "{i}Really, it's not all that different from your normal tutoring sessions...{/i}"

    "{i}...and the minutes turn to hours.{/i}"

    scene bg 51_cs_event8_1 with fade

    p "...Chrys?"

    p "Did you want to start the next..."

    play music_2 "audio/music/sincerely_edit.ogg" fadein 60.0

    scene bg 51_cs_event9_1 with dissolve

    p "...round..."

    p "Heh..."

    scene bg 51_cs_event9_2 with dissolve

    pause 0.5

    scene bg 51_cs_event10_1 with dissolve

    "{i}Gently, you try to take the controller from Chrys' hands.{/i}"

    scene bg 51_cs_event10_2 with dissolve

    pause 0.5

    scene bg 51_cs_event10_3 with dissolve

    cs "Buuuhhhuh?"

    scene bg 51_cs_event10_4 with dissolve

    cs "Oh, sorry, [p]. I'll start the next game."

    scene bg 51_cs_event10_5 with dissolve

    p "Oh no you won't."

    p "Come on, let's get some sleep. There is no way I'm absorbing anymore about the match-up tonight."

    scene bg 51_cs_event10_6 with dissolve

    cs "I guess..."

    cs "We can go over it more tomorrow at breakfast."

    scene bg 51_cs_event10_7 with dissolve

    cs "Did you want to hop in bed with me?"

    scene bg 51_cs_event10_8 with dissolve

    pause 0.5

    scene bg 51_cs_event11_1 with dissolve

    p "I don't think there's enough space for me in {b}that{/b} bed."

    cs "There is if you get on top."

    scene bg 51_cs_event12_1 with dissolve

    p "Chrys, you're about to pass out."

    scene bg 51_cs_event12_2 with dissolve

    cs "So? Hop on the C-train and ride me all the way to Dreamland, {b}Stud{/b}."

    scene bg 51_cs_event12_3 with dissolve

    pause 0.5

    scene bg 51_cs_event12_4 with dissolve

    cs "I'm kidding, I'm kidding. It's not as fun if I'm too tired to move my hips. I've got a reputation to uphold."

    scene bg 51_cs_event12_5 with dissolve

    p "You do, huh?"

    scene bg 51_cs_event12_6 with dissolve

    cs "Yes, I do. I've sworn an oath..."

    scene bg 51_cs_event12_7 with dissolve

    p "An oath? It sounds serious."

    scene bg 51_cs_event12_8 with dissolve

    cs "Super serious..."

    cs "...I'll be dead in the ground before anyone calls me a pillow princess..."

    scene bg 51_cs_event12_9 with dissolve

    p "In the ground?"

    scene bg 51_cs_event12_10 with dissolve

    cs "Yeah..."

    cs "...face down, ass up..."

    scene bg 51_cs_event12_11 with dissolve

    "{i}The little bit of drool escaping the corner of Chrys' mouth confirms that she has drifted back off to sleep.{/i}"

    scene bg 51_cs_event13_1 with dissolve

    pause 0.5

    scene bg 51_cs_event14_1 with dissolve

    "{i}You kiss her gently on the cheek.{/i}"

    p "Helluva woman, Chrys."

    scene black with fade

    "{i}You do Chrys the kindness of turning off her computer, and draping a blanket over her before leaving to get some sleep.{/i}"

    jump academy_bedroom_hallway_trans

label chrys_event_52:
    hide screen calendar
    $ timeofday += 1
    $ cs_event_52 = 10
    $ cs_value += 1

    stop music fadeout 3.0

    scene black with fade

    "{i}You sit down with Chrys to discuss your plan with Sumire.{/i}"

    scene bg 52_cs_event0_1 with fade

    pause 0.5

    play music "audio/music/loopster_edit.ogg" fadein 10.0

    scene bg 52_cs_event0_2 with dissolve

    cs "You're getting better."

    cs "Every day, we're closer to our goal, closer to victory."

    scene bg 52_cs_event0_3

    cs "But we need something more. Something better. Something to ensure our win."

    cs "To this end, I've poured over the texts of long-dead generals and would-be rulers and have come to this conclusion: all warfare is deception."

    cs "Thus, we need..."

    scene bg 52_cs_event1_1

    cs "The element of surprise!"

    scene bg 52_cs_event1_2 with dissolve

    cs "Also, how's the toast?"

    scene bg 52_cs_event2_1 with dissolve

    p "Oh, uh..."

    p "You were in the middle of monologuing, and I didn't want to interrupt you by taking a bite."

    scene bg 52_cs_event3_1 with dissolve

    pause 0.5

    scene bg 52_cs_event3_2 with dissolve

    cs "I wasn't-"

    scene bg 52_cs_event3_3 with dissolve

    pause 0.5

    scene bg 52_cs_event4_1 with dissolve

    cs "I wasn't monologuing..."

    scene bg 52_cs_event5_1 with dissolve

    p "Mhmm."

    "{i}You take a bite out of Chrys' homemade French toast.{/i}"

    p "So, what is our element of surprise? Is it something in the game we can use? Different match rules?"

    scene bg 52_cs_event5_2 with dissolve

    pause 0.5

    scene bg 52_cs_event5_3 with dissolve

    cs "We challenge her tomorrow."

    scene bg 52_cs_event6_1 with vpunch

    p "{i}Hrrrughkk!{/i}"

    cs "[p]!? Water! There's water to left!"

    scene bg 52_cs_event7_1 with vpunch

    p "Tomorrow!?"

    scene bg 52_cs_event7_2 with dissolve

    cs "Well, yeah, or sometime later this week. Definitely {b}this{/b} week."

    cs "The latest edition of Turbo Fighter is still pretty new, and no one, not even my mom, has all the match-ups memorized yet."

    cs "After talking about the game plan the other night, I realized something. My mother is {b}also{/b} getting better at the game while we train, so we need to strike now."

    scene bg 52_cs_event7_3 with dissolve

    p "Chrys, I'm nowhere near ready! Unless your {b}surprise{/b} is unplugging her controller during the game, how is this going to work?"

    p "Wait, are you going to unplug her controller?"

    scene bg 52_cs_event7_4 with dissolve

    cs "No, silly. We'll be doing this at the arcade. You two will be playing on an arcade cabinet. She won't have a controller to unplug."

    scene bg 52_cs_event7_4a

    cs "But don't worry about that. I've got you covered, trust me!"

    scene bg 52_cs_event7_5 with dissolve

    p "Then, what am I supposed to do?"

    scene bg 52_cs_event7_6 with dissolve

    cs "Just..."

    cs "...think about all of the time we've spent together."

    scene bg 52_cs_event7_7 with dissolve

    pause 0.5

    scene bg 52_cs_event7_8 with dissolve

    p "Okay, and...?"

    scene bg 52_cs_event7_9

    cs "That's it! Do that, and we'll be fine."

    scene bg 52_cs_event8_1 with dissolve

    "{i}You lean back into your seat.{/i}"

    "{i}You are doing all of this for Chrys, and she would know her mother best...{/i}"

    p "...will there be a controller for {b}me{/b} at the arcade? I haven't practiced with the cabinent's controls."

    scene bg 52_cs_event8_2 with dissolve

    cs "Oh! Good point. I'll have my mom pick up an adapter or something."

    scene bg 52_cs_event8_3 with dissolve

    pause 0.5

    scene bg 52_cs_event9_1 with fade

    cs "So, I'll tell her to meet up with us soon?"

    scene bg 52_cs_event9_2 with dissolve

    p "Against my better judgment, yes."

    p "Is there any reason you're not telling {b}me{/b} the surprise?"

    scene bg 52_cs_event9_3 with dissolve

    cs "Absolutely!"

    cs "Because, if I did, it wouldn't be fair to my mom."

    stop music fadeout 2.0

    scene bg 52_cs_event10_1 with dissolve

    "{i}Chrys leaves you sitting with your plate of French toast.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 20.0

    jump academy_kitchen_trans

label chrys_event_53:
    hide screen calendar
    $ timeofday = 3
    $ cs_event_53 = 10
    $ cs_value += 1

    stop music fadeout 2.0

    scene black with fade

    "{i}Today is the day for your showdown with Sumire.{/i}"

    cs "Hang on..."

    play music "audio/music/loopster_edit.ogg" fadein 10.0

    scene bg 53_cs_event0_1 with fade

    "{i}You find Chrys brushing her fingers through her hair.{/i}"

    scene bg 53_cs_event0_2 with dissolve

    cs "Do you think I look okay?"

    scene bg 53_cs_event1_1 with dissolve

    p "You look fine. We're just going out to see your mom."

    scene bg 53_cs_event1_2 with dissolve

    cs "You're probably right. Definitely right. Maybe I'm feeling nervous? I already packed the controller. Even before I put my makeup on."

    scene bg 53_cs_event1_2a

    cs "How about you? Do you feel ready?"

    scene bg 53_cs_event1_3

    p "Are you going to tell me what the surprise will be?"

    scene bg 53_cs_event1_4

    cs "I can't just yet."

    scene bg 53_cs_event1_5 with dissolve

    p "...does it have anything to do with why you're feeling nervous?"

    scene bg 53_cs_event1_6

    cs "[p]!"

    scene bg 53_cs_event1_7

    p "Okay, okay, I won't pry. Yet."

    scene bg 53_cs_event1_7a

    p "I'm feeling all right. We've been practicing a lot and I don't think she'll just blow me up. Not in the first five seconds anyway."

    scene bg 53_cs_event1_8

    cs "Great! That's all we should need. Just stay focused. Also, be prepared to answer a few questions during the match."

    scene bg 53_cs_event1_9

    p "Questions?"

    scene bg 53_cs_event1_10

    cs "Yep!"

    scene bg 53_cs_event2_1 with dissolve

    "{i}Chrys takes you by the hand and leads you toward the garage.{/i}"

    scene black with fade

    "{i}The two of you depart for the arcade a moment later.{/i}"

    "{i}Midway through the drive, a text message to Chrys informs you that Sumire is already waiting with the adapter for the controller.{/i}"

    scene bg 53_cs_event3_1 with fade

    ss "Did I buy the right one?"

    cs "Yeah! It's treating the controller like a universal one, though, so I need to set up the buttons."

    cs "Should only take me a few minutes!"

    scene bg 53_cs_event3_2 with dissolve

    pause 0.5

    scene bg 53_cs_event4_1 with dissolve

    ss "Plenty of time to back out."

    scene bg 53_cs_event4_2 with dissolve

    p "Sure is. You have a meeting to go to?"

    scene bg 53_cs_event4_3

    pause 0.5

    scene bg 53_cs_event4_4 with dissolve

    ss "I'm not going to go easy on you just because you're dating my daughter."

    scene bg 53_cs_event4_5 with dissolve

    p "No. You're going harder on me {b}because{/b} I'm dating Chrys."

    p "And I am going to {b}keep{/b} dating Chrys."

    scene bg 53_cs_event4_6

    ss "We'll see."

    scene bg 53_cs_event4_7

    cs "Got it! Are you two ready?"

    scene bg 53_cs_event4_8

    ss "Yes. Do me a favor and set the match rules to one round."

    ss "I don't want this to take all day."

    scene bg 53_cs_event4_9

    ss "I hope your plan wasn't to demand rematches until I've run out of caffeine."

    scene bg 53_cs_event4_10 with dissolve

    "{i}Sumire moves to take her place at the arcade cabinet.{/i}"

    scene black with fade

    "{i}You follow.{/i}"

    scene bg 53_cs_event5_1 with fade

    cs "Feeling ready?"

    scene bg 53_cs_event5_2 with dissolve

    p "As I'll ever be."

    p "What are you doing?"

    stop music fadeout 4.0

    scene bg 53_cs_event5_3 with dissolve

    cs "Oh, me?"

    cs "I'm just going to take a couple's quiz to pass the time."

    scene bg 53_cs_event5_4 with dissolve

    "{i}Grabbing the controller, you prepare to face off with Sumire in the digital dojo of Turbo Fighter.{/i}"

    jump chrys_event_53_a

label chrys_event_53_a:

    play music "audio/core/the_lift.ogg" fadein 5.0

    scene black with fade

    pause 0.5

    scene bg 53_cs_event6_1 with fade

    p "{i}At least Chrys remembered the top this time...{/i}"

    p "{i}Hang on.{/i}"

    scene bg 53_cs_event6_2 with dissolve

    p "{i}Where's the gas mask?{/i}"

    play sound "audio/effects/fight_sword_1.ogg"

    scene bg 53_cs_event6_3 with hpunch

    p "{i}Guess we're starting!{/i}"

    scene bg 53_cs_event6_3a

    pause

    scene bg 53_cs_event6_4 with dissolve

    pause

    play sound "audio/effects/fight_sword_1.ogg"

    scene bg 53_cs_event6_5 with vpunch

    pause

    play sound "audio/effects/fight_sword_1.ogg"

    scene bg 53_cs_event6_6 with hpunch

    pause

    scene bg 53_cs_event6_7 with dissolve

    p "{i}How am I supposed to get close if she just hits me with that sword!?{/i}"

    play sound "audio/effects/fight_swing_soft_1.ogg"

    scene bg 53_cs_event6_8 with hpunch

    p "{i}Come on!{/i}"

    scene bg 53_cs_event6_9 with dissolve

    cs "Hey, [p]? Can you help me with one of the questions?"

    p "In the middle of something!"

    cs "Come on..."

    scene bg 53_cs_event6_10 with hpunch

    p "What!?"

    cs "Where was the first place we had sex?"

    menu:
        "The changing room in that clothing store!":

            jump chrys_event_53_b

        "In the gymnasium after helping you stretch!":

            stop music fadeout 1.0

            play sound "audio/effects/fight_sword_heavy_2.ogg"

            scene black with hpunch

            p "Wait, that wasn't it..."

            jump chrys_event_53_a

label chrys_event_53_b:

    play sound "audio/effects/fight_punch_heavy_1.ogg"

    scene bg 53_cs_event6_11 with hpunch

    ss "Chrys!?"

    cs "What? It's just a quiz, Mom."

    play sound "audio/effects/fight_swing_heavy_1.ogg"

    scene bg 53_cs_event6_12 with hpunch

    pause

    scene bg 53_cs_event6_13 with dissolve

    pause

    play sound "audio/effects/fight_sword_1.ogg"

    scene bg 53_cs_event6_14 with hpunch

    pause

    play sound "audio/effects/fight_sword_1.ogg"

    scene bg 53_cs_event6_15 with vpunch

    pause

    play sound "audio/effects/fight_swing_heavy_1.ogg"

    scene bg 53_cs_event6_16 with hpunch

    pause

    scene bg 53_cs_event6_16a

    cs "Oh! Here's another one."

    cs "Where's the last public place we had sex?"

    menu:
        "The movie theater bathroom!":

            stop music fadeout 1.0

            play sound "audio/effects/fight_sword_heavy_2.ogg"

            scene black with hpunch

            p "Wait, that wasn't it..."

            jump chrys_event_53_a

        "The Softbottom Museum of Modern Art!":

            jump chrys_event_53_c

label chrys_event_53_c:

    play sound "audio/effects/fight_punch_heavy_1.ogg"

    scene bg 53_cs_event6_17 with hpunch

    ss "You did {b}what{/b} in my museum!?"

    cs "Calm down, Mom. I waited for the security cameras to power down."

    ss "{b}That's not the point!{/b}"

    play sound "audio/effects/fight_sword_1.ogg"

    scene bg 53_cs_event6_18 with hpunch

    p "{i}She teched it!?{/i}"

    play sound "audio/effects/fight_sword_1.ogg"

    scene bg 53_cs_event6_19 with vpunch

    pause

    scene bg 53_cs_event6_20 with dissolve

    cs "Hey, [p]?"

    p "Yeah?"

    cs "Last question."

    play sound "audio/effects/smoke_bomb.ogg"

    scene bg 53_cs_event6_21 with vpunch

    pause

    scene bg 53_cs_event6_22 with dissolve

    cs "How many times have we used protection?"

    menu:

        "Not very often!":

            stop music fadeout 1.0

            play sound "audio/effects/fight_sword_heavy_2.ogg"

            scene black with hpunch

            p "Wait, that wasn't it..."

            jump chrys_event_53_a

        "ZEERRROOOOOOOOOOO!":

            jump chrys_event_53_d

label chrys_event_53_d:

    play sound "audio/effects/fight_sword_1.ogg"

    scene bg 53_cs_event6_23 with hpunch

    "{i}You block low.{/i}"

    play sound "audio/effects/fight_punch_heavy_2.ogg"

    scene bg 53_cs_event6_24 with hpunch

    "{i}Your sudden warcry catches Sumire off guard.{/i}"

    play sound "audio/effects/fight_swing_heavy_1.ogg"

    scene bg 53_cs_event6_25 with hpunch

    "{i}To say nothing of the morale damage done to her by the mental image of her daughter raw-dogging during your frequent sexual encounters.{/i}"

    play sound "audio/effects/fight_punch_heavy_2.ogg"

    stop music fadeout 5.0

    scene bg 53_cs_event6_26 with vpunch

    "{i}It only lasts a moment.{/i}"

    scene bg 53_cs_event7_1 with fade

    "{i}But that moment was all it took.{/i}"

    cs "You did it!"

    scene bg 53_cs_event8_1 with dissolve

    cs "I just knew you could!"

    scene bg 53_cs_event8_2 with dissolve

    "{i}Chrys wraps her arms around you in a celebratory hug.{/i}"

    "{i}However, given the nature of your victory...{/i}"

    scene bg 53_cs_event9_1 with dissolve

    "{i}You don't feel at ease leaving your back to Sumire.{/i}"

    scene bg 53_cs_event9_2 with dissolve

    p "Uhm."

    p "Good game?"

    play music "audio/music/upbeat_forever.ogg" fadein 30.0

    scene bg 53_cs_event10_1 with dissolve

    pause 0.5

    scene bg 53_cs_event10_2 with dissolve

    ss "Good game, [p]."

    ss "And congratulations on your victory."

    scene bg 53_cs_event10_3 with dissolve

    "{i}Sumire inhales and holds her breath for a full second.{/i}"

    scene bg 53_cs_event10_4 with dissolve

    ss "But don't think you'll be as lucky next year."

    scene bg 53_cs_event10_5 with dissolve

    p "Next year?"

    scene bg 53_cs_event10_6 with dissolve

    ss "When the arcade edition releases."

    ss "You are planning on sticking around that long, yes?"

    scene bg 53_cs_event10_7 with dissolve

    "{i}It's not a roaring endorsement of your relationship with Chrys.{/i}"

    "{i}But, coming from Sumire, it might as well be.{/i}"

    p "I am."

    scene bg 53_cs_event10_8 with dissolve

    ss "Good."

    ss "Now, if you will excuse me, I am going to go home and drink two bottles of red wine to try and forget about the details of our match."

    scene bg 53_cs_event10_9 with dissolve

    ss "Chrys."

    ss "I'll see you at home this weekend."

    scene bg 53_cs_event11_1 with dissolve

    "{i}Sumire departs.{/i}"

    scene bg 53_cs_event12_1 with fade

    p "How do you think that went?"

    scene bg 53_cs_event12_2 with dissolve

    cs "You know how sometimes you have to lose the battle to win the war?"

    cs "I think we just did that, but out of order."

    scene bg 53_cs_event12_3 with dissolve

    cs "Whatever, though! I'll pay for that later. In the meantime, how about you and I go a few rounds while we're here?"

    scene bg 53_cs_event12_4 with dissolve

    p "You're on."

    stop music fadeout 10.0

    scene black with fade

    "{i}You spend the next several hours getting in rounds of Turbo Fighter with Chrys.{/i}"

    "{i}It's far harder to surprise her.{/i}"

    "{i}But that doesn't mean you don't have tricks of your own.{/i}"

    cs "H-hey! No using my name like that!"

    "{i}You do well for yourself before returning to the Academy.{/i}"

    jump academy_entrance_trans

label chrys_event_54:
    hide screen calendar
    $ timeofday += 1
    $ cs_event_54 = 10
    $ cs_value += 1

    p "{i}I wonder what Chrys is up to now that things with Sumire have settled down.{/i}"

    play sound "audio/effects/door_knob.ogg"

    scene black with fade

    pause 0.5

    scene bg 54_cs_event0_2 with fade

    p "Hey, Chrys."

    cs "[p]!?"

    scene bg 54_cs_event1_2 with dissolve

    cs "You startled me."
    cs "I guess I forgot to lock the door again."

    scene bg 54_cs_event1_3 with dissolve

    cs "I'm too used to it just being {b}locked{/b}. I phase in, you know, I don't even bother turning the doorknob."

    cs "It's weird for me to think about that kind of thing."

    scene bg 54_cs_event1_4 with dissolve

    p "Weird in a bad way?"

    scene bg 54_cs_event2_1 with dissolve

    pause 0.5

    scene bg 54_cs_event3_1 with dissolve

    cs "No, it-"

    cs "It's a little nice."

    cs "I'll get used to it, so long as you're the only one barging in."

    scene bg 54_cs_event3_2

    cs "Oh! And speaking of which, I had something I wanted to give you. Good timing."

    scene bg 54_cs_event3_3 with dissolve

    cs "It's, uh... Uh..."

    scene bg 54_cs_event4_1 with fade

    cs "Here!"

    p "What is it?"

    cs "The key to my heart."

    cs "Which just also happens to be the key to my bedroom."

    scene bg 54_cs_event5_1 with fade

    cs "You're here all the time now, so..."

    cs "...I just wanted to make it more official."

    scene bg 54_cs_event5_2 with dissolve

    cs "It also gets a little lonely in here."

    scene bg 54_cs_event5_3 with dissolve

    "{i}You take the box from Chrys.{/i}"

    p "I'll be sure to drop by more often."

    scene bg 54_cs_event5_4 with dissolve

    cs "I'll keep my second controller charged."

    scene bg 54_cs_event5_5 with dissolve

    p "Speaking of that, were you about to play a few rounds of Turbo Fighter?"

    scene bg 54_cs_event5_6 with dissolve

    cs "Huh? Oh, not today."

    scene bg 54_cs_event5_7 with dissolve

    cs "We were doing that for so long that I need a short break from fighting games. I was planning on trying out something new."

    cs "Maybe wishlist a few more co-op games while I'm at it."

    #future variable for the recreational room

    scene bg 54_cs_event6_1 with dissolve

    cs "There's some great party games, too, but my room wouldn't be the best place to house everyone."

    cs "It'd be cramped... and pinker than I want them to see."

    scene bg 54_cs_event6_2 with dissolve

    p "Maybe that's something we can work on if we get a bigger space?"

    scene bg 54_cs_event7_1 with dissolve

    cs "Yeah! It'd be great if we could get everyone involved! Imagine the face Valentina would make as she steps into our world!"

    cs "Or how Riley would handle Turbo Fighter? Would she be one of those, {i}I didn't really try{/i} people who secretly grind at night?"

    cs "I'm dying to know."

    scene bg 54_cs_event7_2 with dissolve

    pause 0.5

    stop music fadeout 10.0

    scene bg 54_cs_event7_3 with dissolve

    "{i}Chrys' happy expression fades, her gaze wandering around her room.{/i}"

    scene bg 54_cs_event7_4

    p "Hey, what's on your mind?"

    scene bg 54_cs_event7_5

    cs "Huh?"

    scene bg 54_cs_event7_6

    cs "Nothing."

    scene bg 54_cs_event7_7 with dissolve

    p "Chrysanthemum."

    scene bg 54_cs_event7_8 with dissolve

    pause 0.5

    scene bg 54_cs_event8_1 with dissolve

    cs "It's nothing. Really."

    cs "It's... just something my mom said. We talked after the arcade."

    scene bg 54_cs_event8_2 with dissolve

    p "What did she say?"

    scene bg 54_cs_event8_3

    cs "She said to get serious."

    scene bg 54_cs_event8_4 with hpunch

    p "Really!? She wants me to get {b}more{/b} serious?"

    scene bg 54_cs_event8_5 with dissolve

    pause 0.5

    scene bg 54_cs_event8_6 with dissolve

    cs "Not you, [p]. She told {b}me{/b} to get serious."

    cs "About you."

    play music "audio/music/past_sadness.ogg" fadein 30.0

    scene bg 54_cs_event8_7 with dissolve

    pause 0.5

    scene bg 54_cs_event9_1 with fade

    pause 0.5

    scene bg 54_cs_event9_2 with dissolve

    cs "I..."

    cs "It really stung when she said that, and I don't know why."

    scene bg 54_cs_event9_2 with dissolve

    cs "I'm serious about you, right? This is what {b}serious{/b} looks like, isn't it?"

    cs "We hang out all the time, talk to each other all the time, and have great sex!"

    cs "That's... that's it, right? Like..."

    cs "...love?"

    scene bg 54_cs_event10_1 with fade

    p "Chrys..."

    scene bg 54_cs_event10_2

    cs "She told me that I treat you like a boy toy..."

    cs "That's why she didn't trust you."

    cs "I made her feel like you were some kind of playboy because of how I hang on you."

    scene bg 54_cs_event10_3

    cs "I'm excited, you know! I'm so excited to be around you! And to spend time with you!"

    scene bg 54_cs_event10_4 with dissolve

    cs "I miss you a lot, even when you're down the hall..."

    cs "That's what this feeling is, right?"

    cs "When you miss someone when they're just ten feet away?"

    scene bg 54_cs_event10_5 with dissolve

    cs "I was so sure before..."

    scene bg 54_cs_event10_6 with dissolve

    cs "I don't want {b}us{/b} to fail, [p]. That thought is so scary to me I feel like vomiting."

    cs "But, if a relationship, a real, loving relationship, is supposed to be more than this..."

    cs "...I don't know what it looks like."

    scene bg 54_cs_event10_7 with dissolve

    pause 0.5

    scene bg 54_cs_event11_1 with dissolve

    p "It looks different for everyone, Chrys."

    p "We don't need to go faster or slower, sillier or more serious than we want."

    scene bg 54_cs_event11_2 with dissolve

    cs "I {b}want{/b} serious..."

    scene bg 54_cs_event11_3

    cs "...and I don't want my Mom or anyone else to question it."

    scene bg 54_cs_event11_4 with dissolve

    pause 0.5

    scene bg 54_cs_event11_5 with dissolve

    p "...would you like to go out on a date?"

    scene bg 54_cs_event11_6 with dissolve

    pause 0.5

    stop music fadeout 20.0

    scene bg 54_cs_event12_1 with dissolve

    "{i}Chrys wraps her arms around you.{/i}"

    cs "Yes, please..."

    scene bg 54_cs_event12_2 with dissolve

    p "And... should we slow down on sex?"

    scene bg 54_cs_event12_1 with dissolve

    cs "N-...If you want, we can..."

    cs "But... I'd like to continue."

    scene bg 54_cs_event12_2 with dissolve

    p "Okay. Not a problem."

    "{i}You stay with Chrys until she has calmed down a bit.{/i}"

    scene black with fade

    "{i}Afterward, she asks for some privacy to clean up her makeup.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 60.0

    jump academy_bedroom_hallway_trans

label chrys_event_55:
    hide screen calendar
    $ timeofday += 1
    $ cs_event_55 = 10
    $ cs_value += 1

    stop music fadeout 10.0

    scene black with fade

    cs "I can't believe I'm helping you find a book. I thought you knew where all the books were!"

    hp "I know where all the {b}novels{/b} are, Chrys! It's not like I read textbooks in my free time!"

    scene bg 55_cs_event0_1 with fade

    p "{i}Oh, they're both in here.{/i}"

    scene bg 55_cs_event1_1 with dissolve

    p "Hey, are you two free?"

    scene bg 55_cs_event2_1 with fade

    cs "What's up, [p]?"

    scene bg 55_cs_event2_2 with dissolve

    p "I need to talk to both of you."

    p "It's about Lovestruck."

    scene bg 55_cs_event2_3 with dissolve

    p "I want to fill you two in on how the interrogation went."

    play music "audio/music/chill_wave.ogg" fadein 10.0

    scene black with fade

    "{i}You recount your meeting with Lovestruck.{/i}"

    scene bg 55_cs_event3_1 with dissolve

    "{i}Neither of them elect to sit down.{/i}"

    scene bg 55_cs_event3_2 with dissolve

    cs "She's lying, right?"

    cs "She has to be. That's too crazy. Who's stronger than Missus P.?"

    scene bg 55_cs_event3_3 with dissolve

    hp "No one is stronger than my mom..."

    hp "Even if someone was, how would they be able to put a cloth over her face without getting their arm broken?"

    hp "Super strength is one thing, but they've got, what, super bones, too?"

    hp "Maybe her outfit was covering something?"

    scene bg 55_cs_event3_4 with dissolve

    cs "Like what? A rebar forearm brace?"

    scene bg 55_cs_event3_5 with dissolve

    hp "They {b}can't{/b} be super strong and have super durability. Super strength is rare enough, but having both is hitting the superpower lottery twice in a row."

    hp "Maybe they have neither? There's got to be some trick to it."

    scene bg 55_cs_event4_1 with dissolve

    hp "And that's everything Lovestruck told you? After all of that?"

    hp "We don't even get a lead out of her?"

    scene bg 55_cs_event4_2 with dissolve

    p "I don't know if she told me everything she knew, but I get the feeling she wasn’t exactly involved in the group's planning."

    p "She's more of an attack dog."

    scene bg 55_cs_event4_3 with dissolve

    pause 0.5

    scene bg 55_cs_event4_4 with dissolve

    hp "That's bullshit."

    hp "What are we supposed to do now?"

    scene bg 55_cs_event5_1 with dissolve

    cs "Hey, we'll find Missus P.!"

    cs "I've already got permission for the new patrol routes! [p] and I will comb the streets!"

    scene bg 55_cs_event5_2 with dissolve

    p "That's right. We'll go door to door if we have to."

    scene bg 55_cs_event5_3 with dissolve

    pause 0.5

    scene bg 55_cs_event5_4 with dissolve

    hp "Thanks, you two."

    scene bg 55_cs_event5_5 with dissolve

    hp "There's a few things I want to practice with my powers, so I'm going to hit the gym."

    hp "Let me know if you find that textbook, okay, Chrys?"

    scene bg 55_cs_event5_6 with dissolve

    cs "You got it!"

    scene bg 55_cs_event6_1 with dissolve

    "{i}Harper takes her leave.{/i}"

    scene bg 55_cs_event6_2 with dissolve

    pause 0.5

    scene bg 55_cs_event7_1 with dissolve

    cs "Poor Harper."

    scene bg 55_cs_event7_2 with dissolve

    p "Yeah..."

    p "We'll find a way to fix this and bring Missus Powell home."

    scene bg 55_cs_event8_1 with dissolve

    p "Speaking of which, we have a patrol coming up?"

    scene bg 55_cs_event8_2 with dissolve

    cs "That's right! I've got the date and location squared away with the mayor's office."

    cs "I'll send you a text message when we're ready to go."

    scene bg 55_cs_event9_1 with dissolve

    cs "I'm sorry it took so long. I didn't realize just how much paperwork there would be."

    cs "There were a lot of things I needed to figure out, and Missus P. wasn't there to explain it to me."

    scene bg 55_cs_event9_2 with dissolve

    cs "Still, it wasn't too bad! The mayor's secretary was really nice in helping me through the process."

    cs "That said, I don't think I can keep juggling the patrol paperwork and also doing the patrolling. Until we get Missus P. back, I was thinking I should lay off the training and focus on some..."

    scene bg 55_cs_event9_3 with dissolve

    cs "...administrative stuff? There's a lot that goes into running the Academy, and my Mom has offered to help."

    cs "It's not like we can't afford it."

    scene bg 55_cs_event9_4 with dissolve

    p "Chrys, are you sure?"

    p "I don't want you to take a backseat and put your own superhero career on hold. We can work something out. Where is the paperwork? I can sign a few things here and there."

    scene bg 55_cs_event10_1 with dissolve

    cs "Don't be silly, [p]. If there's a super strong villain running around, the last thing we need is {b}you{/b} doing paperwork."

    scene bg 55_cs_event10_2 with dissolve

    cs "Also, I'm not putting anything on hold. Actually, you could kind of think of this as me being a little selfish..."

    scene bg 55_cs_event10_3 with dissolve

    p "How?"

    scene bg 55_cs_event10_4 with dissolve

    cs "Well, if you and I aren't patrolling anymore, then maybe you and I could focus on... going other places together."

    scene bg 55_cs_event10_5 with dissolve

    "{i}It occurs to you that, with Chrys being in charge of the patrol schedule, she would also know exactly what days you're busy.{/i}"

    p "I see..."

    scene bg 55_cs_event10_6

    cs "Yep!"

    cs "So, don't worry about me at all."

    cs "Plus, we've got one or two left! We can make it a blast and then I'll pass the torch onto Valentina."

    scene bg 55_cs_event11_1 with dissolve

    p "You want Valentina to be next?"

    scene bg 55_cs_event11_2 with dissolve

    cs "Well, Riley already went and Harper told me that she wants more time to practice. That just leaves Valentina."

    cs "She agreed and everything!"

    scene bg 55_cs_event11_3 with dissolve

    cs "I couldn't tell whether or not she was enthusiastic about it. You know how monotone her voice can be."

    scene bg 55_cs_event11_4 with dissolve

    cs "Also, uh..."

    scene bg 55_cs_event11_5 with dissolve

    cs "...I think she could use your company, [p]. She really hasn't been the same since Missus P. was kidnapped."

    scene bg 55_cs_event11_6 with dissolve

    p "Trust me, I've noticed..."

    scene bg 55_cs_event11_7 with dissolve

    pause 0.5

    scene bg 55_cs_event11_8 with dissolve

    cs "You'll figure something out, [p]! You're so persistent, you always do!"

    scene bg 55_cs_event11_9 with dissolve

    p "Any advice?"

    scene bg 55_cs_event12_1 with dissolve

    cs "Well... normally, I would suggest trying to put yourself in her shoes. See the world through her eyes, you know? But, I have no idea how you'd do that with Valentina."

    cs "Her parents were all wrong. They should have put her in a poker tournament instead of a gymnastic league."

    cs "But, just because she's trying hard to hide her emotions, doesn't mean she doesn't want you to see them."

    scene bg 55_cs_event12_2 with dissolve

    cs "Trust me... I know that from experience."

    scene bg 55_cs_event12_3 with dissolve

    pause 0.5

    scene bg 55_cs_event13_1 with dissolve

    pause 0.5

    scene bg 55_cs_event14_1 with dissolve

    "{i}You plant a kiss on her forehead.{/i}"

    scene bg 55_cs_event15_1 with dissolve

    p "Thank you, Chrys. For everything you're doing."

    scene bg 55_cs_event15_2 with dissolve

    cs "Hey, it's all part of being a team."

    cs "I'll text you for that patrol, okay? Just keep your phone on."

    scene bg 55_cs_event15_3 with dissolve

    p "I'll be ready."

    stop music fadeout 4.0

    scene black with fade

    "{i}Chrys shyly ushers you out of the room.{/i}"

    "{i}As you leave, you catch a glimpse of the faintest blush on her cheeks.{/i}"

    play music "audio/music/on_my_way_edit.ogg"

    jump academy_corridor_trans

label chrys_event_56:
    hide screen calendar
    $ timeofday += 1
    $ cs_event_56 = 10
    $ cs_value += 1

    #event takes place any time of day after patrol event 12

    stop music fadeout 4.0

    play sound "audio/effects/door_knob.ogg"

    scene bg 56_cs_event0_1 with fade

    pause 0.5

    scene bg 56_cs_event1_1 with dissolve

    p "Hey, Chrys."

    cs "Hey, [p]."

    play music "audio/music/valse_gym.ogg" fadein 30.0

    scene bg 56_cs_event2_1 with dissolve

    pause 0.5

    scene bg 56_cs_event3_1 with dissolve

    p "...you okay?"

    scene bg 56_cs_event3_2 with dissolve

    cs "Yeah."

    scene bg 56_cs_event3_3 with dissolve

    pause 0.5

    scene bg 56_cs_event4_1 with dissolve

    p "Taking a nap?"

    scene bg 56_cs_event4_2 with dissolve

    cs "Nah. I'm waiting for my nails to dry."

    scene bg 56_cs_event4_3 with dissolve

    p "Forget your phone?"

    scene bg 56_cs_event4_4 with dissolve

    cs "Yep."

    scene bg 56_cs_event4_5 with dissolve

    p "Want me to get it for you?"

    scene bg 56_cs_event4_7 with dissolve

    cs "No thanks."

    scene bg 56_cs_event4_6 with dissolve

    pause 0.5

    scene bg 56_cs_event5_1 with dissolve

    p "You sure you're okay?"

    scene bg 56_cs_event5_2 with dissolve

    cs "Yeah. I'm just thinking about stuff."

    scene bg 56_cs_event5_3 with dissolve

    p "What kind of stuff?"

    scene bg 56_cs_event5_4 with dissolve

    pause 0.5

    scene bg 56_cs_event5_5 with dissolve

    cs "I was just thinking about our patrols."

    cs "But not, like, the recent ones? Those too, I guess."

    cs "I was thinking about the very start. Do you remember when I was first partnered up with you? It was here. Back when it was a classroom."

    scene bg 56_cs_event6_1 with dissolve

    p "I remember."

    p "Is this because you're going to be tagging out with someone else soon?"

    p "Chrys, we can go on more if you want. I don't think it will be a problem if we spend more time together in the city."

    scene bg 56_cs_event6_2 with dissolve

    cs "I don't want to stop, but... I get it now. I think I do. Do you remember me from then?"

    scene bg 56_cs_event6_3 with dissolve

    cs "Did I change? Have I changed at least a little? Did I grow?"

    scene bg 56_cs_event6_4 with dissolve

    p "Chrys, of course, you did."

    play sound "audio/effects/leather_couch.ogg"

    scene bg 56_cs_event6_5 with fade

    pause 0.5

    scene bg 56_cs_event7_1 with dissolve #she's on her side

    cs "When Riley recommended that I take over as your patrol partner, I couldn't understand why. I mean, why would she give that up?"

    cs "She could have fought to stay on. Made up an excuse or something. I would have back then. I was fighting to get every bit of time with you that I could."

    cs "It's not exactly a secret that I wasn't the only one."

    cs "I only gave you back to her that first time because I knew my powers were no good against Lovestruck."

    scene bg 56_cs_event7_2 with dissolve

    cs "But, I think I get her now. Why she would do that, and all. It's not about the amount of time you spend with someone. It's also the kind of time you spend with them."

    scene bg 56_cs_event7_3 with dissolve

    cs "Patrols are not good dates."

    cs "But they did help me with {b}me{/b}, you know?"

    cs "And I want that for the others, too. Val-val and Harper deserve a chance to grow."

    scene bg 56_cs_event7_4 with dissolve

    cs "And since they make for such terrible dates, I won't be jealous of them going on patrols with you."

    cs "Well, they weren't all terrible."

    cs "Do you remember when you first discovered you had darkvision?"

    scene bg 56_cs_event7_5 with dissolve

    p "You mean when you pushed me naked into that warehouse?"

    scene bg 56_cs_event7_6 with dissolve

    cs "Gods, and you were {b}so{/b} naked. Good times."

    cs "It's a shame I couldn't see it too well in the dark. I should have gone full night goblin on that thing. Now {b}that{/b} would have been a proper way to celebrate discovering your powers."

    scene bg 56_cs_event7_7 with dissolve

    p "Chrys, you've helped me celebrate {b}plenty{/b} since then."

    scene bg 56_cs_event7_8 with dissolve

    pause 0.5

    play sound "audio/effects/leather_couch.ogg"

    scene bg 56_cs_event7_9a with dissolve

    pause 0.5

    scene bg 56_cs_event8_1 with fade #smile and sit up

    cs "True."

    scene bg 56_cs_event8_2 #squint

    cs "Yeah, sorry. I'm in a mood, I guess."

    scene bg 56_cs_event8_3 with dissolve #smile

    p "You don't need to apologize."

    scene bg 56_cs_event8_4 with dissolve #she looks at him

    cs "Well, everything else aside, Val-val is going to be great for tracking these guys down. I just phase through stuff."

    cs "Val-val could have just roundhouse kicked that girl from the train in the head. Bam! Villain down."

    scene bg 56_cs_event8_5 with dissolve #looks straight down, embarrassed eyes. Cross-legged sitting down

    pause 0.5

    scene bg 56_cs_event9_1 with dissolve

    cs "I'm going to miss spending time with you."

    scene bg 56_cs_event9_2 with dissolve

    pause 0.5

    scene bg 56_cs_event10_1 with dissolve

    p "Chrys, you're right down the hall. Just pop in."

    scene bg 56_cs_event10_2 with dissolve

    cs "But don't you get annoyed when I do that? You look annoyed."

    scene bg 56_cs_event10_3 with dissolve

    p "I'm grumpy when you do it because it's usually five or six {b}in the morning{/b}, Chrys!"

    p "Everyone pisses me off at that time! You, Valentina, Riley, Harper, the cat, the birds outside, the trees, the wind, the leaves, my bladder, the list is never-ending."

    scene bg 56_cs_event10_4 with dissolve

    cs "That's fair. So, after seven? Seven-thirty?"

    scene bg 56_cs_event10_5 with dissolve

    "{i}You take a deep breath.{/i}"

    scene bg 56_cs_event10_6 with dissolve

    p "No. I'm going to set my alarm for four-thirty every morning on the dot."

    p "Then, I'm going to wake {b}you{/b} up."

    scene bg 56_cs_event10_7 with dissolve

    pause 0.5

    play sound "audio/effects/punch_soft.ogg"

    scene bg 56_cs_event11_1 with hpunch

    "{i}Chrys throws her arms around you.{/i}"

    "{i}She's giggling, but this close she can't hide the sniffle in her nose.{/i}"

    scene bg 56_cs_event11_2 with dissolve

    cs "Don't do that. I won't even have my make up on."

    scene bg 56_cs_event11_3 with dissolve

    p "So? When you come in, I don't even have my clothes on."

    cs "You're in your boxers."

    p "And that's enough?"

    cs "It's one article too many."

    scene bg 56_cs_event12_1 with fade #Chrys pulls back and looks at her nails

    pause 0.5

    scene bg 56_cs_event12_2 with dissolve

    cs "My nails are definitely dry."

    scene bg 56_cs_event12_3 with dissolve

    cs "Oh, and I've got our next patrol ready. It'll be downtown near the park. I figure we end it somewhere nice since we're out of leads."

    cs "I'll text you when we're ready."

    scene bg 56_cs_event12_4 with dissolve

    p "Don't text me. Just come get me."

    scene bg 56_cs_event12_5 with dissolve

    cs "Even better!"

    scene bg 56_cs_event12_6 with dissolve

    pause 0.5

    scene bg 56_cs_event12_7 with dissolve #looks away sad

    p "Chrys?"

    scene bg 56_cs_event12_8 with dissolve

    cs "I still wish I could have helped you get at least one."

    scene bg 56_cs_event12_9 with dissolve

    p "We're going to get them all Chrys."

    scene bg 56_cs_event12_10 with dissolve #smile and stand

    pause 0.5

    scene bg 56_cs_event13_1 with dissolve

    cs "Well, I'm going to top coat these babies before they chip."

    scene bg 56_cs_event14_1 with dissolve #she walks, but stops

    cs "Oh."

    scene bg 56_cs_event14_2 with dissolve

    cs "You get your powers from people {b}with{/b} powers, yeah? Did we ever figure out how you got darkvision?"

    scene bg 56_cs_event14_3 with dissolve

    p "Not directly, but..."

    p "...my grandfather has some light-related powers. I just figured it might have been one of them."

    p "I haven't asked him directly about it. It's a... I don't know how to bring it up."

    scene bg 56_cs_event14_4 with dissolve

    cs "Hmm."

    scene bg 56_cs_event14_5 with dissolve

    cs "It's not my business."

    scene bg 56_cs_event14_6 with dissolve

    cs "But you should ask him."

    scene bg 56_cs_event15_1 with dissolve

    "{i}Chrys departs for her bedroom.{/i}"

    scene bg 56_cs_event16_1 with dissolve

    pause 0.5

    scene bg 56_cs_event17_1 with dissolve

    "{i}You take a seat on the couch and find yourself reaching a similar mood.{/i}"

    scene bg 56_cs_event18_1 with dissolve

    "{i}So much has changed.{/i}"

    stop music fadeout 2.0

    "{i}But the mission is the same.{/i}"

    scene black with fade

    "{i}Bring everyone home safe.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 60.0

    jump academy_classroom_trans

label chrys_event_57:
    hide screen calendar
    $ timeofday += 1
    $ cs_event_57 = 10
    $ cs_value += 1

    stop music fadeout 2.0
    
    scene black with fade
    
    "{i}The scent of freshly chopped fruit reaches your nostrils the moment you enter the kitchen. You know with certainty that Chrys is inside.{/i}"

    play sound "audio/effects/fruit_chop.ogg"
    
    "{i}It might be a good time to talk about what happened with Felicity.{/i}"

    play music "audio/music/loopster_edit.ogg" fadein 2.0
    
    scene bg 57_cs_event0_1 with fade
    
    pause 0.5
    
    scene bg 57_cs_event1_1 with fade
    
    p "Hey, Chrys?"
    
    scene bg 57_cs_event2_1 with dissolve
    
    pause 0.5
    
    scene bg 57_cs_event2_2 with dissolve #she looks away
    
    cs "Hey, [p]."
    
    scene bg 57_cs_event2_3 with dissolve
    
    p "{i}Not the best start...{/i}"
    
    p "What are you making?"
    
    scene bg 57_cs_event2_4 with dissolve
    
    cs "I was going to try an orange meringue pie."
    
    scene bg 57_cs_event2_5 with dissolve
    
    p "Oh, that's... great!"
    
    p "Hey, did you have time to talk or..."
    
    p "You know what, I'll wait until you've got that thing in the oven."
    
    scene bg 57_cs_event3_1 with dissolve
    
    "{i}You make your way over to the kitchen sofa.{/i}"
    
    scene bg 57_cs_event4_1 with dissolve
    
    pause 0.5
    
    scene bg 57_cs_event5_1 with fade #now facing the kitchen from the sofa
    
    "{i}As you take a seat, you wait for Chrys to finish chopping the rest of her oranges.{/i}"
    
    "{i}She doesn't.{/i}"
    
    scene bg 57_cs_event5_2 with dissolve
    
    "{i}Setting aside the knife, Chrys hovers over her cutting board in awkward silence.{/i}"
    
    "{i}Internally, you scramble for a talking point to break it.{/i}"
    
    scene bg 57_cs_event6_1 with dissolve
    
    pause 0.5
    
    scene bg 57_cs_event7_1 with dissolve
    
    p "Chrys?"
    
    scene bg 57_cs_event8_1 with dissolve
    
    pause 0.5
    
    play sound "audio/effects/bed_sheet_sit.ogg"
    
    scene bg 57_cs_event9_1 with vpunch
    
    "{i}Chrys flops down on the sofa next to you.{/i}"

    stop music fadeout 2.0
    
    scene bg 57_cs_event10_1 with dissolve #she buries her face

    "{i}Chrys buries her face into your shoulder.{/i}"
    
    cs "Hhhhrrrrrrnnnnngh."

    "{i}Her groan catches you off guard.{/i}"
    
    p "Are you-"
    
    cs "Ggguuuhhhh..."

    play music "audio/music/valse_gym.ogg" fadein 10.0
    
    scene bg 57_cs_event10_2 with dissolve
    
    "{i}Her arms slowly wrap around your waist.{/i}"
    
    cs "I can't believe you saw me like that."
    
    "{i}Her voice is muffled by your shirt, though it doesn't take super hearing to recognize the embarrassment in her tone.{/i}"
    
    p "Like what?"
    
    cs "Like, how uncool I was! I totally lost it the other night."
    
    cs "I just couldn't believe she said that! Who even says stuff like that!? I just wanted to slap her, honest..."
    
    p "You mean the MMA style beat down was unintentional?"
    
    cs "...later it was?"
    
    p "I think that's regret."
    
    scene bg 57_cs_event10_3 with dissolve #head turn
    
    cs "Oh..."
    
    cs "I regret you seeing me like that."
    
    p "So, you don't regret the beat down?"
    
    scene bg 57_cs_event10_4 with dissolve
    
    "{i}Chrys remains silent, though you feel her chest shuddering in held-in laughter.{/i}"
    
    p "It was a pretty cool left hook, though."
    
    cs "I've been practicing."
    
    cs "Can I..."
    
    cs "Can we do some assurance cuddles for a while? I need this."
    
    p "Yeah, we can do that."
    
    scene bg 57_cs_event11_1 with dissolve
    
    "{i}Chrys leans forward with the full weight of her body against you.{/i}"
    
    scene black with fade
    
    "{i}You spend the next few minutes in quiet comfort.{/i}"
    
    scene bg 57_cs_event12_1 with fade #she's now sitting up, but facing forward
    
    "{i}She sits back up once she has calmed down.{/i}"
    
    scene bg 57_cs_event12_2 with dissolve #now she's facing toward him
    
    cs "You don't think I'm, like, a super violent person, do you?"
    
    scene bg 57_cs_event12_3 with dissolve
    
    p "Chrys, that was the first time I've seen you hit anyone outside of a video game."
    
    scene bg 57_cs_event12_4
    
    p "...then again, I do remember {b}hearing{/b} a scuffle outside my room between you and Harper. Perhaps, this is a pattern of behavior-"
    
    scene bg 57_cs_event12_5
    
    cs "[p]!?"
    
    scene bg 57_cs_event12_6
    
    p "I'm kidding! I'm kidding. I know you're not violent."
    
    p "Felicity also said... a lot."
    
    scene bg 57_cs_event12_7
    
    cs "And she started it."
    
    scene bg 57_cs_event12_8
    
    p "That, too."
    
    scene bg 57_cs_event13_1 with dissolve
    
    p "Hey, are you okay? You looked really shaken up after the whole thing."
    
    scene bg 57_cs_event13_2 with dissolve
    
    cs "It's..."
    
    scene bg 57_cs_event13_3 with dissolve
    
    "{i}She exhales slowly out her nose.{/i}"
    
    scene bg 57_cs_event13_4 with dissolve
    
    cs "It's my dad. I really loved my dad. When I was young, we'd do everything together. We hung out all the time, watched the same movies, listened to the same music, and loved the same food."
    
    scene bg 57_cs_event13_5 with dissolve
    
    cs "He was also a total jock. Just a sports dad, you know? He always tried getting me into sports, and I'd... try? I was short, so it wasn't easy."
    
    cs "And he loved my mom! They'd always go on these little dates and plan little vacations. I used to hate it because I'd get up stuck at my grandparents' place on the weekend. I'd be stranded there without the internet watching old cartoons."
    
    scene bg 57_cs_event13_6 #smile lessen
    
    cs "Then, one year, they just stopped. No more dates. No more vacations."
    
    cs "At the end of that year, my dad left."
    
    cs "He calls me on my birthday, but he doesn't come to see me."
    
    scene bg 57_cs_event13_7 with dissolve
    
    pause 0.5
    
    scene bg 57_cs_event13_8 with dissolve #she looks at him
    
    p "...what happened? Did your mom say anything?"
    
    scene bg 57_cs_event14_1 with dissolve #she shrugs
    
    pause 0.5
    
    scene bg 57_cs_event14_1a with dissolve
    
    cs "He met some girl at a bar and they really hit it off. I heard him tell my mom that he didn't love her anymore, and you know my mom."
    
    cs "She's not the kind of person to take that lying down. She filed for divorce. He put his shares up for sale and she bought them to maintain control over the company."
    
    cs "She's really strong, my mom, but she hasn't gone on a date since. It really hurt."
    
    cs "He just got bored of us, I guess."
    
    scene bg 57_cs_event14_2 with dissolve
    
    cs "It's a shame, too, right!? If he'd stuck around, I might have turned out like the ideal tomboy girlfriend! Video games and sports!"
    
    cs "I was gonna be the dream, right?"
    
    cs "Right?"
    
    scene bg 57_cs_event14_3 with dissolve #fake smile
    
    "{i}You've known Chrys for a good while now and she has always been a terrible liar.{/i}"
    
    "{i}It's not a bad quality, even charming in it's own way.{/i}"
    
    "{i}She's not lying now.{/i}"
    
    "{i}And you've never seen a more broken smile.{/i}"
    
    p "Chrys..."
    
    scene bg 57_cs_event15_1 with hpunch #zoom out
    
    cs "Gods! What am I saying? I'm sorry. This is stupid. I'm rambling nonsense {i}talking speech{/i}. I {b}need{/b} to go."
    
    scene bg 57_cs_event16_1 with hpunch #zoom in
    
    p "No, you {b}don't{/b}."
    
    scene bg 57_cs_event16_2 with dissolve #eyes sideways
    
    cs "It's not a big deal..."
    
    scene bg 57_cs_event16_3 with dissolve
    
    p "Why are you looking at the exit? Chrys, if you phase out of here, I will match you superpower for superpower."
    
    scene bg 57_cs_event16_4
    
    p "I do not need to pass through walls. I can tear the doors off their hinges."
    
    scene bg 57_cs_event16_5 with dissolve
    
    cs "[p], it's nothing. I'm sorry I brought it up it's-"
    
    scene bg 57_cs_event17_1 with dissolve #gets very close, eyes wide
    
    cs "-Oh! Oh, whoa! You are so close right now. So close. Oh. Shit. My face is getting hot."
    
    scene bg 57_cs_event17_2 with dissolve
    
    cs "Oh, fuck. Oh, oh, fuck."
    
    cs "[p]? [p]. I'm going to fuck up my makeup. Come on."
    
    scene bg 57_cs_event17_3
    
    cs "Wait, no! My eyes are getting watery! [p]! Come-"

    stop music fadeout 2.0
    
    scene bg 57_cs_event18_1 with dissolve
    
    cs "Hrrrugghlllammm..."
    
    "{i}You quiet Chrys the best way you know how.{/i}"

    play music "audio/music/late_night_radio.ogg"
    
    scene bg 57_cs_event18_2 with dissolve
    
    "{i}The strength from her legs vanish, leaving you to seize her waist to prevent her from simply falling over.{/i}"
    
    "{i}The taste of her raspberry lipstick is especially sweet today.{/i}"
    
    scene bg 57_cs_event19_1 with fade
    
    "{i}She regains some of her composure.{/i}"
    
    scene bg 57_cs_event19_2 with dissolve
    
    cs "How many superpowers do you have? When did you get super kissing?"
    
    scene bg 57_cs_event19_3 with dissolve
    
    p "Super kissing!? As often as you ambush me, you think I wouldn't get better?"
    
    p "This is the result of all my hard training."
    
    scene bg 57_cs_event19_4 with dissolve #smile then fade
    
    pause 0.5
    
    scene bg 57_cs_event19_5 with dissolve
    
    p "Hey."
    
    scene bg 57_cs_event19_6 with dissolve
    
    p "Who you are today is more than enough, okay?"
    
    scene bg 57_cs_event19_7 with dissolve
    
    cs "Yeah..."
    
    scene bg 57_cs_event20_1 with dissolve
    
    cs "Um, I'm going to go make that pie now. Do you want some when I'm done?"
    
    scene bg 57_cs_event20_2 with dissolve
    
    p "You know I do."
    
    scene bg 57_cs_event20_3 with dissolve
    
    cs "Cool. I'll have it ready for you... how about tonight? In my room?"
    
    cs "There's a co-op game I just bought and I thought..."
    
    scene bg 57_cs_event20_4 with dissolve
    
    p "I'll be there. Get my controller ready."
    
    "{i}With Chrys calmed down, you feel safe to give her space in the kitchen.{/i}"

    stop music fadeout 2.0
    
    scene black with fade
    
    "{i}Knowing what you know now, you're surprised she stopped hitting Felicity at all.{/i}"
    
    p "{i}There's no way those two are making up any time soon.{/i}"

    play music "audio/music/on_my_way_edit.ogg" fadein 20.0
    
    jump academy_corridor_trans
    
    


