Mono path[0] = 'I:/Offline/Portable/[]-Unity/sex-and-the-furry-titty-v3-Valentines-win/Sex and the Furry Titty 3_Data/Managed'
Mono config path = 'I:/Offline/Portable/[]-Unity/sex-and-the-furry-titty-v3-Valentines-win/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.34f1 (9a4c9c70452b)
[Subsystems] Discovering subsystems at path I:/Offline/Portable/[]-Unity/sex-and-the-furry-titty-v3-Valentines-win/Sex and the Furry Titty 3_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3080 (ID=0x2206)
    Vendor:   
    VRAM:     10053 MB
    Driver:   32.0.15.7270
Begin MonoManager ReloadAssembly
- Completed reload, in  0.073 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.502800 ms
[Steamworks.NET] SteamAPI_Init() failed. Refer to Valve's documentation or the comment above this line for more information.
Time of start 5,836724
Init naninovel call 5,842955
Added announcement option announcement_1
Added announcement option announcement_2
Added announcement option announcement_3
Added announcement option announcement_4
Added announcement option announcement_5
Announcement options 5
Load plaque announcement_5
Load plaque patreon
Load plaque twitter
Load plaque discord
HTTP/1.1 404 Not Found
Naninovel yielded6,189747
twitter URL https://twitter.com/furlough_games?utm_source=titty3
discord URL https://discord.gg/p7Hhxt28pa
announcement_5 URL https://store.steampowered.com/app/2575040/Mansion_of_Memories/?utm_source=titty_3&utm_medium=button&utm_campaign=main_menu
Game controller asyncInit 15,2841
InvalidOperationException: Callback dispatcher is not initialized.
  at Steamworks.CallbackDispatcher.RunFrame (System.Boolean isGameServer) [0x00007] in <a04b2e589764423ab5e977724b8a29f9>:0 
  at Steamworks.SteamAPI.RunCallbacks () [0x00000] in <a04b2e589764423ab5e977724b8a29f9>:0 
  at Controllers.AchievementController+<CallbackRun>d__11.MoveNext () [0x00017] in <bf6cdec22a9d42a38a43b2158508aa90>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <6efa3bca41284615a5ec71875f8706fb>:0 
UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
Controllers.AchievementController:AddPeriodicChecks()
<asyncInit>d__35:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

previewsTreeGO.transform.GetSizeWidth(): 2800
previewsTreeGO.transform.GetSizeWidth(): 4000
previewsTreeGO.transform.GetSizeWidth(): 4000
Load plaque announcement_5
announcement_5 URL https://store.steampowered.com/app/2575040/Mansion_of_Memories/?utm_source=titty_3&utm_medium=button&utm_campaign=main_menu
Setting up 6 worker threads for Enlighten.
  Thread -> id: 321c -> priority: 1 
  Thread -> id: 22d8 -> priority: 1 
  Thread -> id: 37b0 -> priority: 1 
  Thread -> id: 2dc4 -> priority: 1 
  Thread -> id: 2718 -> priority: 1 
  Thread -> id: 7d0 -> priority: 1 
