Mono path[0] = 'E:/H/Game/[Glass-Atelier (Saltpeter-Atelier)]/IVAV2_ver.1.1.0/IVAV2_Data/Managed'
Mono config path = 'E:/H/Game/[Glass-Atelier (Saltpeter-Atelier)]/IVAV2_ver.1.1.0/MonoBleedingEdge/etc'
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
Initialize engine version: 2022.3.35f1 (011206c7a712)
[Subsystems] Discovering subsystems at path E:/H/Game/[Glass-Atelier (Saltpeter-Atelier)]/IVAV2_ver.1.1.0/IVAV2_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 3080 (ID=0x2206)
    Vendor:   NVIDIA
    VRAM:     10053 MB
    Driver:   32.0.15.7283
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in  0.064 seconds
- Finished resetting the current domain, in  0.001 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
UnloadTime: 0.577200 ms
! IsTrial -> False
! IsExam -> False
! IsSteam -> False
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
UnloadTime: 2.511100 ms
Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 11456.
Total: 1.670400 ms (FindLiveObjects: 0.400300 ms CreateObjectMapping: 0.190100 ms MarkObjects: 1.070400 ms  DeleteObjects: 0.009500 ms)

Color primaries 0 is unknown or unsupported by WindowsMediaFoundation. Falling back to default may result in color shift. E:/H/Game/[Glass-Atelier (Saltpeter-Atelier)]/IVAV2_ver.1.1.0/IVAV2_Data/sharedassets1.resource
Unloading 8 Unused Serialized files (Serialized files now loaded: 0)
[PhysX] Initialized MultithreadedTaskDispatcher with 20 workers.
UnloadTime: 14.313100 ms
Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 38353.
Total: 10.052800 ms (FindLiveObjects: 1.328500 ms CreateObjectMapping: 0.914200 ms MarkObjects: 6.005800 ms  DeleteObjects: 1.804000 ms)

