################################################################################################################################### # Generated diagnosis file for the Summertime Saga Naughty Tribute Mod ################################################################################################################################### Version 0.20.16-1.04 https://f95zone.to/threads/summertime-saga-naughty-tribute-mod-srksrk-68.22539/ [u'3e2501cc', u'1dd6b4e0', u'a3b09373', u'f892ecfa'] Windows-8 Ren'Py 7.3.5.606 SummertimeSaga 0.20.16 Thu Apr 10 20:55:15 2025 ----------------------------------------------------------------------------------------------------------------------------------- Language: None Config Error: No errors occured. Config Restart: 0 No time information available Replay: None Dialog History: Translated Sounds: Not available Showing Images: black Inventory: Not available ################################################################################################################################### # Currently active parameter settings: BLINKING = 2 BREATHING = 0.5 CREAMPIES = 1 NO_CHEST_ANIMATION = 0 NO_FACE_ANIMATION = 0 TALKING = 0.3 WAHWAH = 0 X_RAY = 1 BONFIRE = 2 DAY_DELAY = 1.5 DAY_INTENSE = 2 FIREWORKS = 2 LEGACY_ANIMATIONS = 0 RANDOMIZE = 0.5 SMOOTHING = 1 VIDEO_DELAY = 0 AUDIO_DELAY = 0 DIALOG_SOUNDS = 1 SOUNDS = 1 SOUNDS_FEMALE = 3 SOUNDS_MALE = 3 HANDLEROLLBACK = 1 HANDLESKIPPING = 1 SKIPMINIGAMES = 1 STOPSKIPPING = 2 ALTSCREENSHOTS = 0 COOKIESORT = 1 COOKIETOOLTIP = 2 FONTSIZE = 0 HISTORYTOOLTIP = 20 ICONSSPACING = 1 ICONSTIMEOUT = 999 ICONSTOOLTIP = 1 ICONSZOOM = 0.3 OUTLINES = 2 PHONETOOLTIP = 1 SAYALIGN = 0 SAYPOS = 1.0 SAYTHROUGH = 0.9 NO_OVERRIDES = 0 OVERRIDES_BECCA_HEELS = 0 OVERRIDES_BECCA_HEELS_HAIRY = 1 OVERRIDES_BISSETTE_HEELS = 1 OVERRIDES_CRYSTAL_HAIRY = 1 OVERRIDES_DAISY_REALCOW = 1 OVERRIDES_DEBBIE_HAIRY = 1 OVERRIDES_DIANE_HAIRY = 1 OVERRIDES_EVE_MALE = 1 OVERRIDES_EVE_PIERCED = 1 OVERRIDES_EVE_PIERCED_HAIRY = 0 OVERRIDES_GRACE_HAIRY = 1 OVERRIDES_HELEN_TRANSPARENT = 0 OVERRIDES_HELEN_TRANSPARENT_HAIRY = 1 OVERRIDES_IWANKA_TRANSPARENT_CHAIN = 0 OVERRIDES_IWANKA_TRANSPARENT_CHAIN_HAIRY = 1 OVERRIDES_JENNY_HAIRY = 1 OVERRIDES_JOSEPHINE_HAIRY = 1 OVERRIDES_JUDITH_GREEN = 1 OVERRIDES_MARIA_HEELS = 0 OVERRIDES_MARIA_HEELS_HAIRY = 1 OVERRIDES_MELONIA_LOWCUT_HAIRY = 0 OVERRIDES_MELONIA_NIPPLEFREE = 0 OVERRIDES_MELONIA_NIPPLEFREE_HAIRY = 1 OVERRIDES_MIA_HAIRY = 1 OVERRIDES_MIA_HAIRY_HEART = 0 OVERRIDES_MISSY_HEELS = 1 OVERRIDES_MISSY_HEELS_HAIRY = 0 OVERRIDES_OKITA_XRAY = 0 OVERRIDES_OKITA_XRAY_HEELS = 1 OVERRIDES_ROXXY_HEELS = 0 OVERRIDES_ROXXY_HEELS_HAIRY = 1 OVERRIDES_TELEVISION = 1 OVERRIDES_TINA_HEELS = 1 OVERRIDES_TINA_HEELS_NIPPLES = 0 OVERRIDES_TINA_HEELS_NIPPLES_PANTIES = 0 OVERRIDES_XRAY_DISABLED = 1 OVERRIDES_XRAY_MODERATE = 0 ALTER_KEYMAPPINGS = 3 CLEAR_CACHE = 0 CLEAR_CONSOLE = 0 DISABLE_MOD = 0 DISABLE_SPLASH = 0 DISMISS_LOAD_WARNINGS = 0 LOAD_ERRORHANDLING = 1 LOG_DELETE = 1 LOG_LEVEL = 30 VANILLA = 0 DUMP_TRANSLATIONS = 0 GOOGLE_TRANSLATE = 0 USE_TRANSLATIONS = 1 ----------------------------------------------------------------------------------------------------------------------------------- Content of 'Naughty Tribute Mod Config.txt': ----------------------------------------------------------------------------------------------------------------------------------- ################################################################################################################################### # Generated configuration file for the Summertime Saga Naughty Tribute Mod # Name must be exactly: "Naughty Tribute Mod Config.txt" (without the quotes) ################################################################################################################################### # Comment lines start with a # # Everything after a # is ignored # Blank lines and spaces are ignored # UPPER/lower case is ignored # Note: manual editing this file is no longer required. Use the in-game menu for this. ################################################################################################################################### ### 1 Character Details ### # Blinking eyes animation, if the character model and the scene allows it. # Allowed Values: 0 1 2 3 4 # Value Explanation: # 0 (off -- no blinking animation) # 1 (slow -- about 12.5 seconds interval without quick double blinking) # ... # 4 (fast -- about 3.5 seconds interval, high chance of quick double blinking) # Original Value (if applicable): 0 # Naughty Tribute Default: 2 # Overruled by (if set): NO_FACE_ANIMATION #BLINKING = 2 # Chest animation to simulate breathing of characters, if the character model and the scene allows it. # Allowed Values: 0.0 0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1 # Value Explanation: # 0.0 (off -- no breathing animation) # 0.1 (slow breathing) # ... # 1.0 (fast breathing) # Original Value (if applicable): 0.0 # Naughty Tribute Default: 0.5 # Overruled by (if set): NO_CHEST_ANIMATION #BREATHING = 0.5 # Naughty animation after internal cumshot. # Allowed Values: 0 1 # Value Explanation: # 0 (off) # 1 (on) # Original Value (if applicable): 0 # Naughty Tribute Default: 1 #CREAMPIES = 1 # Deactivate all chest animations (breathing). Can be used to optimize performance. # Allowed Values: 0 1 # Value Explanation: # 0 (enable animations of the chest) # 1 (on -- no chest animation) # Original Value (if applicable): 1 # Naughty Tribute Default: 0 #NO_CHEST_ANIMATION = 0 # Deactivate all face animations (talking, blinking). Can be used to optimize performance. # Allowed Values: 0 1 # Value Explanation: # 0 (enable animations of the face) # 1 (on -- no facial animation) # Original Value (if applicable): 1 # Naughty Tribute Default: 0 #NO_FACE_ANIMATION = 0 # Talking mouth animation, aka moving lips, if the character model and the scene allows it. # Allowed Values: 0.0 0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1 # Value Explanation: # 0.0 (off -- no talking animation) # 0.1 (fast) # ... # 1.0 (slow) # Original Value (if applicable): 0.0 # Naughty Tribute Default: 0.3 # Overruled by (if set): NO_FACE_ANIMATION #TALKING = 0.3 # Talking is making Wah Wah sounds, like in the Peanuts movies. # Allowed Values: 0 1 2 # Value Explanation: # 0 (off -- no talking wah wah) # 1 (Peanuts mode on, off during animations) # 2 (always on) # Original Value (if applicable): 0 # Naughty Tribute Default: 0 # Overruled by (if set): SOUNDS #WAHWAH = 0 # X-ray animation during sex scenes (not to confuse with the after-sex x-ray animation that come with the original game). Requires a re-load of the current scene. # Allowed Values: 0 1 # Value Explanation: # 0 (off) # 1 (on) # Original Value (if applicable): 0 # Naughty Tribute Default: 1 #X_RAY = 1 ### 2 Environment Details ### # Bonfire animations. Effective only after re-loading the animation. # Allowed Values: 0 1 2 # Value Explanation: # 0 (off) # 1 (still image) # 2 (normal animation) # Original Value (if applicable): 0 # Naughty Tribute Default: 2 #BONFIRE = 2 # Duration of day time and ambient lighting transitions. # Allowed Values: 0 0.0 0.1 0.3 0.5 0.7 1.0 1.5 2.0 2.5 3.0 4.0 5.0 # Value Explanation: # 0.0 to 5.0: duration in seconds # Original Value (if applicable): 0 # Naughty Tribute Default: 1.5 #DAY_DELAY = 1.5 # Intensity of ambient lighting according to time of day. # Allowed Values: 0 1 2 3 4 5 6 7 8 9 # Value Explanation: # 0 (off) # ... # 9 (strong effect) # Original Value (if applicable): 0 # Naughty Tribute Default: 2 #DAY_INTENSE = 2 # Fireworks animation. Note that this is a memory consuming process, use with care! An auto save will be produced before the firework starts so that you won't lose your progress. It's strongly advised to apply the NTCore 4GB patch as described in the readme. # Allowed Values: 0 1 2 3 # Value Explanation: # 0 (off) # 1 (light, lower CPU and memory consumption) # 2 (normal) # 3 (extreme -- only use with 4GB patch applied) # Original Value (if applicable): 0 # Naughty Tribute Default: 2 #FIREWORKS = 2 ### 3 Animation Mechanics ### # Fallback to legacy animation system. # Allowed Values: 0 1 # Value Explanation: # 0 (fallback disabled) # 1 (fallback enabled) # Original Value (if applicable): 1 # Naughty Tribute Default: 0 #LEGACY_ANIMATIONS = 0 # Randomize animation (variable animation speed with irregular slow downs and speed ups). # Allowed Values: 0.0 0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1 # Value Explanation: # 0.0 (off, no variations) # 0.1 (little variations) # ... # 1.0 (strong variations) # Original Value (if applicable): 0.0 # Naughty Tribute Default: 0.5 # Overruled by (if set): LEGACY_ANIMATIONS #RANDOMIZE = 0.5 # Smoothen animations by blending frames. This has an effect in animation loops only if parameter VIDEO_DELAY is not set. # Allowed Values: 0.0 0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1 # Value Explanation: # 0.0 (off) # 0.1 (hard) # ... # 1.0 (soft) # Original Value (if applicable): 0.0 # Naughty Tribute Default: 1 # Overruled by (if set): LEGACY_ANIMATIONS #SMOOTHING = 1 # Delay video in animation loops by specified number of seconds. This can be used to synchronize video with a delayed sound output. Will disable SMOOTHING for animation loops if set. # Allowed Values: 0.0 0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1 # Value Explanation: # 0 (off, no delay) # ... # 1 (delay one second) # Original Value (if applicable): 0 # Naughty Tribute Default: 0 # Overruled by (if set): LEGACY_ANIMATIONS #VIDEO_DELAY = 0 ### 4 Sound Mechanics ### # Delay audio by specified number of seconds. This can be used to synchronize sound with a delayed video output. # Allowed Values: 0.0 0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 1 # Value Explanation: # 0 (off, no delay) # ... # 1 (delay one second) # Original Value (if applicable): 0 # Naughty Tribute Default: 0 # Overruled by (if set): SOUNDS #AUDIO_DELAY = 0 # Enable sound effects in character dialogs. # Allowed Values: 0 1 # Value Explanation: # 0 (off -- no sounds during dialogs) # 1 (on) # Original Value (if applicable): 0 # Naughty Tribute Default: 1 # Overruled by (if set): SOUNDS #DIALOG_SOUNDS = 1 # Enable sexy sound effects during animations. # Allowed Values: 0 1 # Value Explanation: # 0 (off -- no sounds during animations) # 1 (on) # Original Value (if applicable): 0 # Naughty Tribute Default: 1 #SOUNDS = 1 # Density of female sex sounds. Lower numbers mean more silence. # Allowed Values: 0 1 2 3 4 # Value Explanation: # 0 (off -- no sounds during animations) # 1 (on, low density) # ... # 4 (on, high density) # Original Value (if applicable): 0 # Naughty Tribute Default: 3 # Overruled by (if set): SOUNDS #SOUNDS_FEMALE = 3 # Density of male sex sounds. Lower numbers mean more silence. # Allowed Values: 0 1 2 3 4 # Value Explanation: # 0 (off -- no sounds during animations) # 1 (on, low density) # ... # 4 (on, high density) # Original Value (if applicable): 0 # Naughty Tribute Default: 3 # Overruled by (if set): SOUNDS #SOUNDS_MALE = 3 ### 5 Game Mechanics ### # Handle rollback feature -- use with care! Rollback in the Cookie Jar is always enabled. Parameter change requires the game to start a new context, like dialog, location change, time skip etc. # Allowed Values: 0 1 2 # Value Explanation: # 0 (off -- no rollback) # 1 (rollback enabled, most restrictive) # 2 (rollback enabled, less restrictive) # Original Value (if applicable): 0 # Naughty Tribute Default: 1 #HANDLEROLLBACK = 1 # Handle skipping/fast forward. On Android, this has no effect. # Allowed Values: 0 1 # Value Explanation: # 0 (press key once to toggle skipping on/off) # 1 (hold key to skip, release to stop skipping) # Original Value (if applicable): 0 # Naughty Tribute Default: 1 #HANDLESKIPPING = 1 # Manage cheat mode for minigames. # Allowed Values: 0 1 2 # Value Explanation: # 0 (off -- always play minigames) # 1 (always ask if to play minigames) # 2 (ask by default -- selected repeatable minigames will be skipped automatically) # Original Value (if applicable): 0 # Naughty Tribute Default: 1 #SKIPMINIGAMES = 1 # Stop skipping and fast forward before special animations or quest hints (so that the player will not miss them). # Allowed Values: 0 1 2 # Value Explanation: # 0 (off -- no auto stop) # 1 (auto stop at wake-up messages) # 2 (auto stop at wake-up messages and special scenes) # Original Value (if applicable): 0 # Naughty Tribute Default: 2 #STOPSKIPPING = 2 ### 6 User Interface ### # Save screenshots with additional information into folder 'screenshots'. # Allowed Values: 0 1 2 # Value Explanation: # 0 (screenshots are saved as screenshot0001.png -- screenshots are disabled on Android) # 1 (screenshots go to screenshots/screenshot0001.png) # 2 (screenshots go to screenshots/screenshot0001 - at at