label day22:
    play indoor_birds indoor_birds fadein 3 if_changed
    play music "music/music_chill_piano_4.opus" fadein 3 if_changed
    $ day="Day 22"
    $ save_name = "Day 22"

    $ day22_r_visit = False
    $ day22_m_visit = False
    $ day22_j_visit = False
    $ day22_j_text = False
    $ day22_b_visit = False
    $ day22_l_visit = False
    $ day22_m_date = False
    $ day22_b_sex = False
    $ day22_b_dwayne_meeting = False
    $ day22_b_destroy_pictures = False
    $ day22_b_publish_threat = False
    $ day22_b_creampie = False
    $ b_relationship_ended = False
    $ ana_exclusive = False
    $ j_friendship = True
    $ j_truth = False
    $ a_al_share = False

    centered "DAY {b}22"

    if day21_r_sleep:
        scene day22_r_awake with dissolve
        r "Morning!"
        p "Good morning."
        r "I have to kick you out of bed."
        p "How come?"
        r "I'm meeting Ana and Alina today. Doing girl stuff."
        p "So I'm not going to see you all day?"
        r "Yes, and I'm sleeping over at Ana's."
        p "Damn."
        r "Yeah it sucks, I know."
        r "Wait! We're having lunch in the park later today. I'm sure Ana and Alina are cool with you being there."
        p "Sounds good!"
        r "You'll be there?"
        p "I'll be there."
        "{i}You kiss and get out of bed to get some light breakfast."
    else:
        "{i}You get out of bed to get some light breakfast."

    if r_relationship and (not day21_r_visit or not day21_r_sleep):
        scene day22_r_p_room with dissolve
        r "Hey."
        p "Hey!"
        r "Can we talk for a moment?"
        p "Of course."
        r "I really missed you yesterday."
        r "I was home all day and you never even said hello."

        scene day22_r_p_room_sad with dissolve
        if day20_r_deflower:
            r "And that's right after we, you know... Did stuff together..."

        r "I... I feel there's a distance growing between us."

        if not day15_r_hug or not day15_r_kiss:
            $ r_relationship = False
            $ r_relationship_ended = True
            r "And it's not the first time. I told you so back on the beach on Belugio. You made all those promises."
            r "This is the second time I've felt awful about whatever we're supposed to have and I don't want that. I don't deserve that."
            r "So that's why I'm ending things with you."

            if day20_r_deflower:
                r "I don't want to be used and discarded at the next opportunity."

            menu:
                "Protest":
                    p "Shit [r_name], I'm so sorry. I know I fucked up!"
                    r "You didn't know until I told you about it!"
                    r "I'm sorry [p_name], this can't work."
                    if game.is_special:
                        r "I love you as a brother, but nothing more."
                    else:
                        r "I love you as a friend, but nothing more."
                "Let her go":

                    p "I respect your decision."
                    r "That's all you have to say?"
                    if game.is_special:
                        p "Just know you'll always be special to me, but I love you like a sister."
                    else:
                        p "Just know you'll always be special to me, but I love you like a friend."
                    r "Not what I wanted to hear, but okay."

            if not achievement.has("BADBROTHER"):
                $ achievement.grant("BADBROTHER")
                init:
                    $ achievement.register("BADBROTHER")
                    $ achievement.sync()
                $ achievement.sync()
        else:
            r "Do you feel it too?"

            menu:
                "Try to win her back":
                    p "No, but I've been a dickhead."
                    p "I love you and I want to be with you, without question."
                    p "Can we make it up with a kiss?"
                    scene day22_r_p_room_smile with dissolve
                    r "I'd like that."
                    p "Of course, silly!"
                    scene day22_r_p_room_kiss with dissolve
                    if game.is_special:
                        "{i}Your kiss is long and passionate and nearly takes your sister's breath away."
                    else:
                        "{i}Your kiss is long and passionate and nearly takes [r_name]'s breath away."
                    r "I really don't want to lose you, [p_name]."
                    p "Me neither. From now on it's you and me, together. Whatever happens."
                    r "Whatever happens."
                    r "Thank you for talking to me. I really want to stay, but I'm supposed to be meeting Ana and Alina. Girl stuff."
                    p "So I'm not going to see you the rest of day?"
                    r "Yes and I'm sleeping over at Ana's."
                    p "Damn."
                    r "Yeah it sucks, I know."
                    r "Wait! We're having lunch in the park later today. I'm sure Ana and Alina are cool with you being there."
                    p "Sounds good!"
                    r "You'll be there?"
                    p "I'll be there."
                    r "See you soon!"
                "End the relationship":
                    $ r_relationship = False
                    $ r_relationship_ended = True
                    p "I'm sorry, [r_name], I can't be with you. Relationships are hard for me."
                    r "Relationships are hard for you? What's that supposed to mean?"
                    p "It means that I can't give you what you want."
                    p "It's not in my nature."

                    scene day22_r_p_room_angry with dissolve
                    if day20_r_deflower:
                        r "So you fucked me once and now you're discarding me?!"
                        p "It's not like that."
                        r "Fuck you!"
                    else:
                        r "So that's your excuse?"
                        p "I'm sorry, [r_name]. I've nothing left to offer you."
                        r "Clearly not..."
                    scene day22_r_p_room_door with vpunch
                    stop music fadeout 1
                    "{i}A fuming [r_name] slams the door on her way out."
                    p "{i}(That didn't go well. I'm sure she's going to be fine.)"

                    if not achievement.has("BADBROTHER"):
                        $ achievement.grant("BADBROTHER")
                        init:
                            $ achievement.register("BADBROTHER")
                            $ achievement.sync()
                        $ achievement.sync()

    if (day06_j_m_appointment or day06_p_m_appointment or day10_dwayne_visit) and game.is_special:
        $ day22_j_text = True
        scene p_room_day_phone with dissolve
        "{i}Your phone buzzes, you've received a new text from James."
        j "'You're back in town? Need to talk. Urgent.'"
        p "'I'll come over. Speak soon.'"
        p "{i}(Wonder what could be so urgent?)"
        scene p_room_day with dissolve

    label day22_choices:
        scene p_room_day with dissolve
        play indoor_birds indoor_birds fadein 3 if_changed
        play music "music/music_chill_piano_4.opus" fadein 3 if_changed

        menu:
            "Go to the park" if r_relationship and not day22_r_visit:
                $ day22_r_visit = True
                "{i}Around lunch time, you step out and walk to the park. The girls are already there."
                scene day22_r_a_al_park with dissolve
                stop indoor_birds fadeout 3
                play outdoor outdoor fadein 3 if_changed
                play indoor_birds indoor_birds fadein 3 if_changed
                a "If it isn't our most favorite boy in the neighborhood."
                al "Hey, [p_name]."
                r "Hey! Right on time."
                scene day22_a_park with dissolve
                queue music "music/music_lofi_1.opus" fadein 5
                a "How was the holiday? You look nicely tanned."
                p "A bit short due to unfortunate circumstances."
                if game.is_special:
                    al "How's your mom doing?"
                else:
                    al "How's Mrs. Smith doing?"
                p "All better. Wouldn't you say, [r_name]?"
                r "Yup!"
                p "What have you girls been up to?"
                a "Nothing much."
                r "We've been lying in the sun here, mostly."
                scene day22_al_park with dissolve
                al "Would you like a sandwich, [p_name]?"
                if al_relationship:
                    p "{i}(What a shame she doesn't call me master in public, but that sandwich sure looks nice.)"
                p "Thanks, Alina."
                "{i}The girls start talking about some singer who's apparently dating another singer and you zone out pretty quickly."
                scene day22_r_park_closeup with dissolve
                "{i}Instead you keep staring at [r_name]. How the sun is catching her beautiful red hair, how her sweet smile lightens her face and you're mesmerized by her radiant green eyes."
                scene day22_a_park_smile with dissolve
                a "Still with us, [p_name]?"
                p "{i}(Fuck.)"
                p "I'm back. Just lost in thought, that's all."
                a "Okay..."
                p "So you girls are going back to school pretty soon?"
                a "Yeah. Not looking forward to that at all."
                al "Summer holidays should last the entire year."
                scene day22_r_park with dissolve
                r "Good idea. Let's propose it to the school board."
                al "We have a few more days."
                a "I'm going to get some ice-cream for dessert, anybody with me?"
                al "I'm game."
                p "I think I'll stay here."
                r "I'm good too, thank you."
                scene day22_a_al_park_leaving with dissolve
                p "{i}(Did [r_name] just say that to be alone with me?)"
                p "You don't want ice-cream?"
                r "Not really, I had another dessert in mind."
                r "Come with me."

                call day22_r_blowjob from _call_day22_r_blowjob

                scene day22_a_al_smile with dissolve
                p "How was the ice-cream, ladies?"
                al "Very nice."
                a "We like licking things."
                p "{i}(Very subtle.)"
                p "Do you now?"
                al "Not only sweet things..."
                p "Aha."
                a "Come, we shouldn't tease [p_name]. Picnicking with a gigantic boner is probably very uncomfortable."
                p "You're very open about things to each other."
                al "Always have been."
                if ana_relationship or al_relationship:
                    if ana_relationship and al_relationship:
                        a "Also, we had a talk while you were away. You've been showing us both a good time..."
                        p "Correct."
                        a "Things could become even more interesting..."
                        al "If you want to."
                        a "We'd better be blunt, would you like to have us both, at the same time?"
                    else:
                        if ana_relationship:
                            al "Also, Ana and I had a talk while you were away. Seems you've been showing her a good time..."
                            al "And I want in."
                            al "Will you let me in? Please?"
                        elif al_relationship:
                            a "Also, Alina and I had a talk while you were away. You've been showing her a good time..."
                            a "And I want in."
                            a "Will you let me in?"
                    menu:
                        "Accept":
                            $ a_al_share = True
                            p "I'd be a bonehead if I refused you two lovely ladies."
                            a "Cool, that's what we wanted to hear!"
                            al "We're going to show you great things, Ana and I."
                            p "No doubt!"
                            p "We'll continue this conversation some other time, I'm sure."
                            a "You bet on it."
                            p "{i}(This is going to be very interesting, despite all the clumsy innuendo...)"
                        "Decline":
                            p "Sorry girls, I like to keep things simple and separate."
                            a "Fair enough."
                            al "Just know that you're missing out on things, [p_name]."
                            p "I believe I'll manage."
                else:
                    p "Nice."

                if is_patreon() and renpy.has_label("extra_scene_09"):
                    a "[r_name] is taking a while, isn't she?"
                    al "She's been gone for some time."
                    p "I'm pretty sure she didn't get lost, the park isn't that big. But I'll go and find her."
                    a "You do that."
                    jump extra_scene_09

                label day22_park_post:
                    if is_patreon() and renpy.has_label("extra_scene_09"):
                        if not achievement.has("THEGREATOUTDOORS"):
                            $ achievement.grant("THEGREATOUTDOORS")
                            init:
                                $ achievement.register("THEGREATOUTDOORS")
                                $ achievement.sync()
                            $ achievement.sync()

                        "{i}You get back before [r_name] and sit down with Alina and Ana."
                        p "There was a line at the restrooms, she won't be long now."
                        al "Ah, look there she is."
                    else:
                        p "Oh, look there's [r_name] again."
                    scene day22_r_walking with dissolve
                    r "Hey, what did I miss?"
                    p "Nothing much."
                    "{i}You talk some more with the girls and then leave them to their sunbathing."
                    scene black with fade
                    stop music fadeout 3
                    stop indoor_birds fadeout 3
                    stop outdoor fadeout 3
                    jump day22_choices
            "Visit [b_name]" if not day22_b_visit and ((b_relationship and day16_laptop) or (b_relationship_soft and day16_b_restaurant_dwayne_talk_truth and day16_laptop)):
                $ day22_b_visit = True
                $ day22_b_dwayne_meeting = True
                if b_relationship_soft:
                    stop indoor_birds fadeout 3
                    scene day22_b_smile with dissolve
                    b "Hey!"
                    if game.is_special:
                        p "Just checking in on my favorite sister."
                    else:
                        p "Just checking in on my favorite girl."
                    b "You found the right room!"
                    p "And I wanted to talk to you. About Dwayne."
                    b "Ugh. What about him?"
                    p "When we had dinner you told me you'd like him to apologize."
                    b "Damn right. On his knees, preferably."
                    p "I'm in contact with the guy, anonymously and I think I can pretty much make him do whatever we want."
                    p "Shall I arrange a meeting between you two? In the same alley where you had to drop off the money? Poetic justice and all that?"
                    scene day22_b_unsure with dissolve
                    b "I don't know..."
                    p "He can't do anything to you anymore, [b_name]. He's powerless."
                    p "And I'll be there at a safe distance, in case anything goes wrong."
                    scene day22_b_smile with dissolve
                    b "In that case I think we should do it."
                    p "Good. I'll arrange a meeting."
                    b "You know when I have my lunch break, that might be a good time."
                    p "I'll think of something."
                    b "Thank you for doing this for me. I'll go muster the courage to face that creep."
                    p "You can do it, [b_name], I'm sure you can."
                    scene day22_b_kiss with dissolve
                    if game.is_special:
                        "{i}[b_name] embraces you warmly and the kiss you exchange holds everything your sister cannot express in words."
                    else:
                        "{i}[b_name] embraces you warmly and the kiss you exchange holds everything she cannot express in words."
                else:
                    scene day22_b_annoyed with dissolve
                    b "No. I'm not doing it. I'm not getting naked and letting your grubby little hands touch my vagina again. I'm done. I..."
                    p "Relax, [b_name], I'm just here to talk."
                    b "Oh..."
                    p "Though I could touch that little cherry of yours. You seem to like it, despite all these protests."
                    b "What did you want to talk about?"
                    p "It's time to teach Dwayne a lesson."
                    if b_relationship_blackmail:
                        b "You mean the guy who did to me what you're doing to me now?"
                        p "The very one."
                    p "I'll be inviting him to the alley where you had to drop off the money and you'll get the opportunity to tell him how you feel to his face."
                    scene day22_b_fear with dissolve
                    if b_relationship_blackmail:
                        b "I don't want to do that."
                        p "Sure you want to. I'll be a at a safe distance in case anything happens."
                    else:
                        b "But what if..."
                        p "Don't worry. I'll be a at a safe distance in case anything happens."

                    p "Besides, the guy is a pathetic wimp."
                    scene day22_b_skeptical with dissolve
                    b "Is this another one of your little games?"
                    p "No. This is me giving you the chance to confront your blackmailer, tell him how you feel about his actions and get some fucking closure."
                    scene day22_b_neutral with dissolve
                    b "All right, you know my work hours."
                    p "I'll arrange something during one of your lunch breaks and text you the specifics."
                    b "Okay."
                jump day22_choices
            "Visit James" if day22_j_text and not day22_j_visit and game.is_special:
                $ day22_j_visit = True
                scene day22_j_apartment with dissolve
                stop indoor_birds fadeout 3
                stop music fadeout 3
                play indoor_birds indoor_birds fadein 3
                play music "music/music_chill_piano_1.opus" fadein 3
                j "Hey man. You look tanned as fuck."
                p "Thanks, I guess?"
                j "How was Belugio?"
                p "Very nice. Very warm and lots of hot girls."
                j "Oooh, sounds nice."

                if n_relationship and rb_relationship:
                    p "Two in particular. They were crazy hot. A mother and her daughter."
                    j "Wow. Smooth moves."
                    scene day22_j_apartment_surprise with dissolve
                    j "You didn't have them at the same time, did you?!"

                    if day19_rebeca_fucked or day19_nia_fucked:
                        p "{i}(Better not tell him the truth)"
                    p "Nah, but I liked the younger girl so much I couldn't pass on the older version."
                elif n_relationship:
                    p "One in particular. Nia. What a firecracker. Small package, but she can fuck your brains out."
                    j "Wow. Smooth moves."
                elif rb_relationship:
                    p "One in particular. Rebeca, a local artist. Lots of curves and a total MILF."
                    j "Wow. Smooth moves."

                    if day13_h_fuck:
                        j "Seems you're becoming quite the MILF connoisseur..."
                    p "It started out weird though. She made a replica of my dick."
                    scene day22_j_apartment_grin with dissolve
                    j "Wahaha! She wanted a souvenir?"
                    p "Some kind of art project."
                    j "Well, you're famous now, or at least your dick is."

                scene day22_j_apartment_sit with dissolve
                p "Everything okay here? Your text sounded urgent."
                j "Yeah... Things are weird, man. Really weird."
                p "Seems I can't leave you alone for a few days without you running into trouble. What happened?"
                scene day22_j_apartment_doubt with dissolve
                j "It's Ana. I sort of stumbled into her room while she was... you know... fingering herself."
                if ana_relationship:
                    j "Fuck, I probably shouldn't be telling you this, because you're banging her and all."
                    p "{i}(This is going to be interesting...)"
                    p "Don't worry, I can handle it."

                p "You mean you were spying on her and you got caught?"
                j "All right, all right. Yeah, I was spying on her. Like you haven't done that before!"
                menu:
                    "Fair point":
                        p "Okay, fair point."
                    "No I haven't":
                        p "I don't know what you mean."
                        j "Never mind."

                p "But you lost your balance and fell through the door or something?"
                j "Nah, she just knew I was there."
                j "'Why don't you just come in James?'"
                j "Fucking creepy."
                p "So you got caught and she was angry?"
                j "That's the thing, [p_name], she wasn't. She asked me to stay and watch."
                if ana_relationship:
                    p "{i}(That dirty little slut.)"
                p "And you left, of course?"
                scene day22_j_apartment_serious with dissolve
                j "I stayed."
                p "Damn, James!"
                j "You weren't here, it was so fucking hot! She was all naked and horny and moaning and..."
                p "I get the picture."
                j "So she came. Hard. And I thought that was it, but..."

                scene day22_j_apartment_sad with dissolve
                if ana_relationship and j_a_relationship:
                    j "...but now I feel fucking bad, man. I keep thinking about it. Having these thoughts about my own sister..."
                    j "And I know she's with you."
                    j "I fucked up, man."
                else:
                    j "...but now she dropping hints, man. She wants to go further... And I'm having these thoughts about my own sister."
                    j "It's fucked up, man."

                p "{i}(Jesus, he's really conflicted about all this.)"

                menu:
                    "Empathize" if r_relationship or l_relationship or b_relationship or b_relationship_soft or m_relationship:
                        $ j_friendship = True
                        $ j_truth = True
                        p "To be honest. I think I know what you're going through."
                        j "Really?"
                        p "You know I'm living in a candy store when it comes to girls."
                        j "That fact is not easy to miss."
                        if r_relationship and l_relationship and (b_relationship or b_relationship_soft):
                            p "Turns out my family is open to experimentation as well..."
                        else:
                            p "Turns out some members of my family are open to experimentation as well..."

                        j "No way! Are you banging...?"
                        p "I didn't say that."
                        j "But would you, if you could?"
                        p "The temptation is certainly there."
                        j "Wow. I totally understand that."
                        scene day22_j_apartment_doubt with dissolve
                        j "But it's wrong, isn't it?"
                        p "I think we're all old enough to decide that for ourselves."
                        j "So you've accepted your feelings."
                        p "Yes, I think that's the best thing to do."
                        scene day22_j_apartment_smile with dissolve
                        j "The more I come to know about you, the more I like your way of life, man."
                        p "Just trying to get by."
                    "Don't empathize":
                        p "I know what you mean. What a mess, James."

                menu:
                    "Ana's mine" if ana_relationship:
                        $ j_friendship = True
                        $ ana_exclusive = True
                        if not j_a_relationship:
                            p "You know Ana and I are involved?"
                            scene day22_j_apartment_surprise with dissolve
                            j "Fuck no! I had my suspicions."
                            j "Goddamn. This makes it all worse."
                        else:
                            p "Ana is mine and no one else's."

                        p "So I'm asking you, respectfully, to back off."
                        scene day22_j_apartment with dissolve
                        j "I will man, shit!"
                        p "I appreciate you telling me the truth."
                        scene day22_j_apartment_smile with dissolve
                        j "That means a lot coming from you. Thanks!"
                        if j_truth:
                            j "Hey, I'd really like to talk some more, especially about the stuff you shared, but I have to run. Talk soon okay, maybe over a couple of beers?"
                        else:
                            j "Hey, I'd really like to talk some more, but I have to run. Talk soon okay, maybe over a couple of beers?"
                        p "Sounds fun."
                        "{i}You say farewell and leave James at the apartment."
                    "Share Ana" if ana_relationship and j_truth:
                        $ j_friendship = True
                        if not j_a_relationship:
                            p "You know Ana and I are involved?"
                            scene day22_j_apartment_surprise with dissolve
                            j "Fuck no! I had my suspicions."
                            j "Goddamn. This makes it all worse."
                            p "Worse? No man. If you're interested in her, go for it."
                        else:
                            p "Ana and I had some great sex, but it's nothing more than that."
                            p "When I'm not busy playing with Ana, you're welcome to her."

                        scene day22_j_apartment_grin with dissolve
                        j "Really? But..."
                        p "Yes, I'm fucking her, but she's insatiable."
                        j "Wow. You're not angry?"
                        p "No. Just helping a friend out."
                        scene day22_j_apartment_smile with dissolve
                        j "Fuck man, that means a lot coming from you. Thanks!"
                        if j_truth:
                            j "Hey, I'd really like to talk some more, especially about the stuff you shared, but I have to run. Talk soon okay, maybe over a couple of beers?"
                        else:
                            j "Hey, I'd really like to talk some more, but I have to run. Talk soon okay, maybe over a couple of beers?"
                        p "Sounds fun."
                        "{i}You say farewell and leave James at the apartment."

                        if not achievement.has("AGOODFRIEND"):
                            $ achievement.grant("AGOODFRIEND")
                            init:
                                $ achievement.register("AGOODFRIEND")
                                $ achievement.sync()
                            $ achievement.sync()

                    "Keep it a secret" if not ana_relationship and j_truth:
                        $ j_friendship = True
                        if not j_truth:
                            p "I think we're all old enough to decide these things for ourselves."
                            p "So if Ana wants you and you want her..."
                            p "I mean, it's a taboo for sure, but if you both feel good about it, why not go for it?"
                            j "Yeah..."
                            scene day22_j_apartment_smile with dissolve
                            j "The more I come to know about you, the more I like the way you think, man."
                            p "I think you'd best keep it a secret from the outside world, if you know what I mean."
                        else:
                            p "Now you know we both have these feelings, but I think we'd best keep it a secret from the outside world."
                            scene day22_j_apartment_smile with dissolve

                        j "For sure. Nobody needs to know."
                        j "But thanks for hearing me out and being so understanding about it."
                        if j_truth and not ana_exclusive:
                            p "I know what it's like. But if you overcome all this bullshit, it can be beautiful."
                            j "Thinking about it alone is exciting!"
                            p "Easy there, tiger, keep it your pants."
                            j "I'll try."
                    "Find help":

                        $ j_friendship = False
                        stop music fadeout 3
                        p "That's the grossest thing I've ever heard."
                        p "How could you James?"
                        j "Fuck. I was afraid you'd say that..."
                        p "You should find professional help."
                        if ana_relationship:
                            p "Ana and I have a relationship, for God's sake. Keep it in your pants. Jesus."
                        j "Shit. You're right. I will. I will find help."
                        p "You do that. Bye James."
                        j "Bye."
                        scene black with fade
                        jump day22_choices

                scene black with fade
                stop music fadeout 3
                stop indoor_birds fadeout 3
                jump day22_choices
            "Talk to [m_name]" if not day22_m_visit and day18_m_kiss:
                $ day22_m_visit = True
                scene day22_m_couch_sleep with dissolve
                stop indoor_birds fadeout 3
                play music music_chopin fadein 3
                if game.is_special:
                    "{i}Music is playing as you enter the room, and your mother is lying on the couch."
                else:
                    "{i}Music is playing as you enter the room, and [m_name] is lying on the couch."
                p "Are you asleep, [m_name]?"
                scene day22_m_couch_awake with dissolve
                m "Oh, hey [p_name]. No, I was listening."
                p "I didn't know you liked classical music. What is it?"
                m "A selection of opera favorites."
                p "Opera? I didn't know you were into that."
                scene day22_m_couch_smile with dissolve
                p "{i}(Come to think of it, I don't know much about her at all, actually.)"
                if game.is_special:
                    m "We went to classical concerts quite regularly years ago, before we had you and the girls."
                else:
                    m "I went to classical concerts quite regularly years ago."
                p "Anything you liked in particular?"
                m "I remember crying at a staging of 'La Traviata'. That was a high point. There was also that scandalous premiere of 'Così fan tutte'..."
                m "But I like the drama of opera in general, every art-form comes together in it."

                menu:
                    "Ask her out":
                        $ day22_m_date = True
                        p "There's still an opera house in the city, right?"
                        m "I believe so."
                        p "So, what do you say to a nice dinner and a visit to the opera with me?"
                        scene day22_m_couch_big_smile with dissolve
                        m "That sounds lovely! But are you going to enjoy yourself? There's a lot of sitting in chairs for long periods of time involved. Not to mention reading lots of surtitles."
                        p "I think I'll manage."
                        m "Then it's a yes! What a great idea!"
                        scene day22_m_couch_embrace with dissolve
                        "{i}[m_name] embraces you warmly and keeps holding you until the last notes of the aria slowly fade away."
                        scene day22_m_couch_stand_smile with dissolve
                        p "I'll leave you to your listening and book the tickets and the restaurant. You just make sure you have a nice dress to wear."
                        m "I think I'll manage something."
                        p "Great!"
                        scene p_room_laptop with dissolve
                        "{i}You go back to your room and visit the website of the opera house and a fancy restaurant nearby."
                        p "{i}(Let's see. They're performing an opera called 'Salomé' by Richard Strauss all week.)"
                        p "{i}(Wasn't he the guy who wrote all those waltzes? Probably going to be something nice and light then.)"
                        p "{i}(Fuck, nearly every evening is already fully booked.)"
                        p "{i}(Hmmm, there are some seats left for tomorrow. God, they're expensive. But I'm going to give [m_name] her special night.)"
                        p "{i}(Done. Restaurant booked, opera tickets downloaded.)"
                        scene day22_m_couch_smile with dissolve
                        "{i}You go back to the living room where [m_name] is still lying on the couch."
                        p "I just wanted to let you know that I booked us a restaurant and seats for the opera tomorrow night."
                        m "That's great, sweetie!"
                        p "Most of the performances were fully booked already, but I think I got us some places with a nice view."
                        m "I'm looking forward to it already. I'll go and worry about my dress, then."
                        p "You do that!"
                        scene black with fade
                        stop music fadeout 3
                    "Leave her":
                        p "Well, I won't disturb you further. I'll leave you with the screaming ladies."
                        m "Ugh. You're such a boor."
                        scene black with fade
                        stop music fadeout 3
                jump day22_choices
            "Wait until evening" if day22_j_visit:
                scene p_room_evening with dissolve
                stop indoor_birds fadeout 3
                play indoor_night indoor_night fadein 3 if_changed
                "{i}You do some chores around the house until evening falls."
                if day22_b_dwayne_meeting:
                    scene p_room_evening_laptop with dissolve
                    p "{i}(Let's see if we can get Dwayne to agree to a meeting.)"
                    p "{i}(He hasn't responded to my earlier message... Let's start up that anonymous mailer and send him another message.)"
                    p "{i}Hi Dwayne, You haven't replied to my earlier email. I hope it found its way to your inbox, and I sure as hell hope you acted on the demands that I made."
                    p "{i}I have another urgent request for you. You are to go to the alleyway you've used in the past to exchange the blackmail money."
                    p "{i}You will be there in two days, at 12PM. Alone. If you bring anyone else, you'll be very sorry. Yours truly, MisterY"
                    p "{i}(That should do it. I sure hope he'll be there.)"

                jump day22_evening_choices

    label day22_evening_choices:
        scene p_room_evening with dissolve

        menu:
            "Go to dinner with [l_name]" if l_relationship and day20_l_visit and not day22_l_visit:
                $ day22_l_visit = True
                scene day22_l_p_room with dissolve
                l "Are you ready to go?"
                p "Yes and I'm starving."
                l "Good, I'm sure there'll be plenty of food."
                scene black with fade
                stop music fadeout 3
                stop indoor_night fadeout 3
                play music music_chopin fadein 3 volume 1.5
                play outdoor outdoor fadein 3 volume 0.3
                "{i}You and [l_name] walk together towards Iris and Justin's house, near the shelter."
                scene day22_l_j_door with dissolve
                ju "Ah, [l_name] and [p_name], come on in."
                ju "My wife is still in the kitchen, cooking us a lovely dinner."
                p "{i}(The reverend doesn't cook, very old-school.)"
                ju "Iris?"
                scene day22_i_room with dissolve
                ir "The guests have arrived. Hello, my name is Iris."
                p "{i}(Yowsers! What did Justin do to catch this one?)"
                l "I'm [l_name], good to meet you."
                p "[p_name], nice to meet you."
                ir "Dinner will be ready in a few minutes."
                ju "Let's get seated then."
                ju "Would you like something to drink?"
                scene day22_j_room with dissolve
                p "Red wine, please."
                l "I'd like some as well, please."
                ju "I'll get a nice bottle from the cellar."
                scene day22_l_room with dissolve
                p "Nice house."
                l "Yes, very."
                p "You've never been here?"
                l "No, Justin kept inviting me for dinner, but this is the first time I accepted the invitation."
                p "Have you met Iris before?"
                l "No, but she seems like a nice woman."
                scene day22_i_j_room with dissolve
                "{i}Justin returns with a bottle of red wine and Iris fills the table with food."
                ju "This bottle should do nicely."
                ir "Would you do the honors, Justin?"
                ju "Yes dear."
                "{i}The couple folds their hands as Justin drones about Christ and the food before you. Out of respect, [l_name] and you mimic their behavior, managing only the 'amen' correctly at the end."
                ir "Let's eat!"
                scene day22_i_food with dissolve
                ir "So, [l_name], Justin tells me you're such a great help at the shelter."
                l "I do my part."
                ir "That's more than can be said of most people."
                l "I just like to give something back to the community."
                ir "I get that. Did you know Justin and I met at a homeless shelter?"
                l "No, I didn't."
                ju "Not that story again!"
                ir "I was handing out soup and there he was. The young, charismatic reverend."
                ju "I think it was my first posting there."
                ir "People already spoke highly of your sermons, yet for some reasons you were tongue-tied when you had your first conversation with me."
                ju "Guys, can you blame me? I mean, look at her."
                p "A diamond in the soup kitchen."
                ju "Exactly. Well put."
                scene day22_l_food with dissolve
                l "How romantic that you found love there!"
                p "You have an admirer, [l_name]!"
                l "What? Who?"
                p "Mr. Jeremy!"
                ju "Our illustrious guest in his bathrobes!"
                l "Yes..."
                ju "He's a downright charmer, that one."
                scene day22_i_food with dissolve
                "{i}You all pass around platters to get a second helping of the dishes Iris prepared."
                ir "What do you do for a living, [p_name]?"
                p "Right now, I'm living off my inheritance. My father died recently..."
                ir "I'm so sorry. I shouldn't have asked."
                p "No, it's okay. My father and I had a complicated relationship."
                ju "All the more reason to be sorry."
                if game.is_special:
                    l "[p_name] is living with us again, after being separated for years."
                    ir "That must have been tough on you all, a family ripped apart like that."
                    p "In retrospect it was, but we didn't realize it at the time. We were just kids when mom and dad separated."
                    l "I remember it being a very sad time, but afterward it seemed a load was lifted off mom's chest."
                    ju "Sad business, divorcing. Tough for some couples it just doesn't work out."
                    ir "Not everyone is made for each other."
                else:
                    l "[p_name] is living with us now, Mrs. Smith agreed to take him in."
                    ir "That's very generous of her."
                    p "It is!"
                "{i}After finishing the meal, Iris heads back to the kitchen to do the dishes."
                scene day22_l_food_post with dissolve
                l "Does Iris need any help with the washing up?"
                ju "I think she'll manage on her own. You're guests after all."
                ju "Would you like to see the house?"
                p "I'd like that, it's a very nice house."
                ju "Thank you. It belonged to my parents, I was very lucky to buy it from them."
                "{i}Justin gives you a quick tour of the downstairs rooms, eventually moving upstairs."
                scene day22_j_bedroom with dissolve
                ju "This is our bedro..."
                ir "Justin?"
                ir "There's a phone call for you."
                ju "If you'll excuse me, I have to take this."
                l "No problem."
                scene day22_l_bedroom with dissolve
                p "So this is where the magic presumably happens."
                l "[p_name]! You're talking about the reverend."
                p "What? He has sex, doesn't he?"
                l "I don't... What are you doing?"
                p "Having a look around."
                l "What if he or Iris comes back?!"
                p "Don't worry."
                scene day22_l_bedroom_closet with dissolve
                stop outdoor fadeout 3
                p "He sure has a lot of suits."
                l "Haven't we seen enough?"
                p "I'm guessing this is her nightstand."
                scene day22_l_bedroom_drawer with vpunch
                p "Wow. I guessed correctly."
                l "Is that?"
                p "A vibrator. Yes."
                l "Close it, [p_name], before someone sees us with it."

                menu:
                    "Pick up the toy":
                        $ l_attr.set_corruption(+1)
                        scene day22_l_bedroom_vibrator with dissolve
                        p "It's just a toy. Look."
                        if l_attr.get_corruption() >= 7:
                            l "It's big, isn't it?"
                            p "Looks pretty standard to me."
                            l "Standard?"
                            if b_relationship_hard_drive_peek:
                                p "I know [b_name] has a dildo that's pretty much the same size, maybe even bigger."
                                l "[p_name]! How do you know that?!"
                                p "{i}(The truth is a bit too much for her to handle, I think...)"
                                p "I saw it lying around in her room one day."
                            p "This one will fit in nicely, it isn't much bigger than a penis."
                            l "Maybe you're right."
                            p "{i}(She seems very interested in the thing, all of a sudden.)"
                            p "I think I'll put it back, it would be awkward if Iris should come in and sees me holding her buzzing little friend."
                            l "I guess that would be awkward, yes."
                        else:
                            l "It's private! Put it back."
                            p "All right!"
                        p "You know what, I'm going to give you one as a gift."
                        scene day22_l_bedroom_drawer_unsure with dissolve
                        l "Why on earth would you do that?"
                        p "Because it would broaden your horizons."
                        l "Broaden my horizons?"
                        if day19_l_fingering:
                            p "You told me it was difficult to pleasure yourself on your own."
                        p "The sensations of a vibrator will surely send you over the moon."
                        scene day22_l_bedroom_drawer_fear with dissolve
                        l "Not here!"
                        p "Nobody will hear us."
                        l "If you say so."
                        p "I'll buy you one and if you don't decide to use it, that's okay."
                        scene day22_l_bedroom_drawer_unsure with dissolve
                        l "I don't know. It seems like a really weird gift."
                        p "It's perfectly normal for couples to give each other naughty gifts, even kinkier ones than a little vibrator."
                        p "And it's not like you're getting a horse-cock-sized contraption tied to a diesel engine or something, just a small, discreet little thing."
                        l "Brody got me flowers once and a box of chocolates, but he ate most of the chocolates himself. Never something like this..."
                        p "Yeah, he will always be remembered as the embodiment of a romantic soul."
                        scene day22_l_bedroom_drawer_smile with dissolve
                        p "But come on, don't you feel a little excitement?"
                        l "Maybe..."
                    "Close the drawer":
                        p "You're right."

                l "Wait, I think I hear someone."
                ir "Guys?"
                scene day22_i_bedroom with dissolve
                ir "Ah, there you are."
                ir "Justin had to go out, some church business. There are some people at the shelter who need his help."
                l "Can we help?"
                ir "No, it's a medical emergency involving a homeless man. The place is crowded with medical personnel. I don't expect Justin back until well after midnight."
                l "That's a shame. Hope everything is all right with the sick man."
                ir "I'm sure he will be alright."
                ir "Would you guys like to stay and have some coffee?"
                l "That would be nice."
                l "What do you think, [p_name]?"
                p "I'm always up for coffee."
                scene day22_i_l_room with dissolve
                play outdoor outdoor fadein 3 volume 0.3
                "{i}After pouring three cups of coffee, Iris sits down with you at the dinner table."
                p "Does this happen often at the shelter?"
                ir "I'm afraid so. Justin is often away during the nights."
                p "{i}(And then she only has her trusty vibrator to keep her company. Poor thing.)"
                l "Justin seems very dedicated."
                ir "It's a calling, they say."
                p "You don't sound very enthusiastic about it."
                scene day22_i_l_room_sad with dissolve
                ir "After several years of marriage, I have a hard time getting excited by all the lost causes Justin wants to save. There's always another one."
                l "That sounds bleak."
                ir "I don't want to come across as bitter, it's just that I don't have the same drive to do good as Justin does anymore."
                p "{i}(Is it me, or does she sound terribly lonely?)"
                p "I can imagine getting tangled up in all those problems and losing yourself."
                ir "Exactly. There's always another personal tragedy waiting to happen. You can't personally save them all, but Justin says he wants to try."
                p "{i}(Sounds like he needs to save his marriage... badly...)"
                "{i}The woman across the table sighs and finishes her coffee, her speech a little slurred, probably the effect of the wine she drank earlier."
                ir "Listen to me rambling. Sorry, guys."
                ir "Do you want some advice from an old lady?"
                l "You're not old!"
                ir "Fair enough, but you're getting my advice anyway."
                ir "You're both young, live a little before you lay down roots. Don't be afraid to experiment, cross some boundaries you didn't think you'd cross."
                p "It's never too late for that, is it?"
                ir "You'd think that, but trust me, it gets harder when you're older."
                "{i}You all sit in silence for a while and you finish your coffees."
                l "Iris, it was a pleasure being here, but it's getting late."
                scene day22_i_room_smile with dissolve
                ir "I very much enjoyed the company, and I'm sure Justin did too."
                p "Thank you so much for having us."
                l "Thank Justin as well for us, once he gets back."
                ir "If he gets back tonight, but I will!"
                scene day22_l_front_door with dissolve
                stop music fadeout 10
                stop outdoor fadeout 3
                play indoor_night indoor_night fadein 3
                "{i}After exchanging niceties, you're out on the lawn of Iris and Justin's house."
                p "That was an interesting evening."
                l "It got a little weird towards the end."
                l "Iris was so down."
                p "I think she drank the rest of the bottle of wine while she was cleaning up in the kitchen."
                l "She did?"
                p "Yes, she was more than a little tipsy. It had an effect on her."
                l "I always knew Justin was a workaholic, but it's so sad to see it affect his marriage."
                p "I doubt he even knows what he's doing."
                p "{i}(Or maybe he simply doesn't care.)"
                scene black with fade
                "{i}[l_name] and you walk back home in silence and kiss good night before retiring to your rooms."
                jump day22_evening_choices
            "Go to sleep" if day22_l_visit or not l_relationship:
                play indoor_night indoor_night fadein 3 if_changed
                play music "music/music_minimalistic_piano_1.opus" fadein 3 if_changed
                if b_relationship and (day21_b_gym_fingering or day20_b_visit or day20_b_visit_night):
                    "{i}You're about to get ready for bed when there's a soft knock on your door."
                    if l_relationship:
                        p "{i}(Is that [l_name] looking for comfort?)"
                    else:
                        p "{i}(Is that who I think it is?)"
                    scene day22_b_p_room_unsure with dissolve
                    b "Hey."
                    p "Hi."
                    b "..."
                    p "..."
                    b "..."
                    p "{i}(I'll break the ice then.)"
                    p "Did you come for a good night kiss?"
                    b "Why have you been doing those things to me?"

                    if day21_b_gym_fingering and day20_b_visit and day20_b_visit_night:
                        b "Touching me at the gym, in my room? Stopping all of a sudden. Why?"
                    elif day21_b_gym_fingering or day20_b_visit or day20_b_visit_night:
                        b "Touching me and then stopping? Why?"
                    b "You know what that did to me?"
                    p "I can imagine you were very wet for some time afterwards."
                    b "That's not what I meant."
                    p "So, you suffered?"
                    b "No, it's just..."
                    scene day22_b_p_room_angry with dissolve
                    b "It's not like that!"
                    p "Whatever you say."
                    p "But you wanted to know why I did what I did."
                    b "So?"
                    p "I wanted to make you feel good and you did."
                    if day21_b_gym_fingering:
                        p "You even said that you wanted to me to make you cum."
                        b "You forced me to say that!"
                    else:
                        p "You even asked me not to stop."
                        b "I didn't!"
                    p "Anyway, I made you feel good, but to be allowed to really have a release, you have to work for it, girl. Earn it."
                    b "Earn it?"
                    scene day22_b_p_room_despair with dissolve
                    b "Please, can't you just...?"
                    p "Just what?"
                    b "Just a little. I need just a little. I'm so close."
                    p "You can do it yourself, can't you?"
                    b "No! Yes..."
                    b "No, it's not the same as when you do it."
                    p "Are you asking me to make you cum?"
                    if (day21_b_gym_fingering and day20_b_visit and day20_b_visit_night) or (day21_b_gym_fingering or day20_b_visit or day20_b_visit_night and b_attr.get_corruption() >= 7):
                        $ day22_b_sex = True
                        b "Yes?"
                        p "{i}(Right where I want her. Beautiful!)"
                        p "That took you a while to get there."
                        b "I'm not as perverted as you are."
                        p "I beg to differ."
                        p "As I said, you have to earn it."
                        scene day22_b_p_room_unsure with dissolve
                        b "How?"
                        b "Jerk you off?"
                        p "Too pedestrian."
                        b "B... blow you?"
                        p "Nice, but no."
                        b "What? You can't be asking for..."
                        p "Yes, I am."
                        scene day22_b_p_room_fear with dissolve
                        b "You're crazy."
                        b "Absolutely fucking crazy."
                        p "I want your cherry. Plain and simple."
                        b "You... you want us to have sex?"
                        p "Yes."
                        scene day22_b_p_room_serious with dissolve
                        b "..."
                        p "{i}(What's she going to do?)"
                        b "I..."
                        b "Why? Why do you want me so bad?"
                        p "Because you're perfect. You're my beautiful little angel."
                        p "I told you already that I love you and I want you to be mine, completely."
                        b "You want to... own me?"
                        p "And I'll be yours. Just give yourself over, forget all those petty inhibitions."
                        if b_relationship_respect or b_attr.get_corruption() >= 8:
                            b "I just want to cum."
                            b "If I have to go on much longer I think I'll explode."
                            scene day22_b_p_room_despair with dissolve
                            b "Can't you just finger me? I'll suck you off and you can cum wherever you want on my body."
                            p "No, I'm afraid that's not enough."
                            b "But..."
                            p "{i}(Those big, pleading eyes are killing me... Just agree, [b_name].)"
                            b "Okay."
                            p "Okay?"
                            b "We can have sex if you want to. Just allow me to cum."
                            p "Good."
                            p "Undress."
                            jump day22_b_sex
                        else:
                            if game.is_special:
                                b "Petty inhibitions? For god's sake, we're brother and sister... And you're fucking blackmailing me!"
                            else:
                                b "Petty inhibitions? For god's sake you're fucking blackmailing me!"
                            p "You're still concerned about those pictures after the things we did together?"
                            p "I think you couldn't care less if those pictures were published on the net right now."
                            p "{i}(The next part is going to be tricky...)"

                            menu:
                                "Offer to destroy them":
                                    $ day22_b_destroy_pictures = True
                                    p "You know what? After we make love, I'll destroy those pictures. We'll just wait and see if you come back to my room again."
                                    b "Deal."
                                    p "{i}(What?! She's agreeing?!)"
                                    p "Good."
                                    p "Undress."
                                    jump day22_b_sex
                                "Threaten to publish them":
                                    $ b_relationship = False
                                    $ b_relationship_ended = True
                                    $ day22_b_publish_threat = True
                                    p "You know what? I think I'll just publish those pictures if you don't do as I say."
                                    b "Fuck you! I'm done with this. I'm not degrading myself any further."
                                    b "Publish those fucking pictures, see if I care."
                                    p "{i}(Fuck, that wasn't suppose to happen.)"
                                    scene black with fade
                                    "{i}The girl storms out of your room, leaving you with nothing."

                                    if not achievement.has("BADBROTHER"):
                                        $ achievement.grant("BADBROTHER")
                                        init:
                                            $ achievement.register("BADBROTHER")
                                            $ achievement.sync()
                                        $ achievement.sync()
                    else:

                        $ b_relationship_ended = True
                        $ b_relationship = False
                        b "Fuck it. Quit playing with me. I'm not degrading myself any further."
                        p "{i}(Shit. That wasn't supposed to happen.)"
                        scene black with fade
                        "{i}The girl storms out of your room, leaving you with nothing."

                        if not achievement.has("BADBROTHER"):
                            $ achievement.grant("BADBROTHER")
                            init:
                                $ achievement.register("BADBROTHER")
                                $ achievement.sync()
                            $ achievement.sync()

                elif b_relationship:
                    p "{i}(I think [b_name] deserves a visit before I go to sleep.)"
                    scene day22_b_room_sleep with dissolve
                    p "{i}(Sleeping already. What a peach.)"
                    p "{i}(I might just beat one out...)"
                    if game.is_special:
                        "{i}After pulling out your cock, you're startled by sounds in the hallway. With a racing heart, you sneak out of your sister's room."
                    else:
                        "{i}After pulling out your cock, you're startled by sounds in the hallway. With a racing heart, you sneak out of [b_name]'s room."
                else:
                    "{i}Exhausted, you fall asleep as soon as you hit the pillow."

    scene black with fade
    jump day23

label day22_b_sex:
    if _in_replay:
        play indoor_night indoor_night fadein 3 if_changed
        play music "music/music_minimalistic_piano_1.opus" fadein 3 if_changed

    scene day22_b_p_room_naked:
        yalign 1.0
        ease 8 yalign 0.01
    $ renpy.pause()
    "{i}[b_name] undresses, and you admire her body as she peels off the layers of clothing she's wearing. You motion her to lie down on the bed and slip out of your clothes as well."
    p "{i}(She's so beautiful! I have to be gentle the first time, she deserves the attention.)"

    play sex sex.moans.quiet3 fadein 1 volume 0.3
    play blowjob licking(4) fadein 1 volume 0.5

    $ Lovense.foreplay()

    scene day22_b_p_room_licking with dissolve
    if game.is_special:
        "{i}There's some confusion visible on your sister's face as you push open her legs and kiss her pussy. She clearly expected you to go straight for your own satisfaction."
    else:
        "{i}There's some confusion visible on [b_name]'s face as you push open her legs and kiss her pussy. She clearly expected you to go straight for your own satisfaction."
    "{i}Pretty soon you're nearly overwhelmed by the saltiness of her arousal. [b_name]'s breathing is heavy and her skin is flushed, her hard nipples point proudly in the air."
    p "God, you're so beautiful."

    stop blowjob fadeout 1
    scene day22_b_p_room_pussy_penetrate with dissolve
    if game.is_special:
        "{i}The hardness of your cock almost hurts and you feel it's time to slip it in your sister's wet slit. You push the tip against her lips and caress her breasts."
    else:
        "{i}The hardness of your cock almost hurts and you feel it's time to slip it in [b_name]'s wet slit. You push the tip against her lips and caress her breasts."
    "{i}She tries very hard to hide her emotions and it's almost as if you're going to have sex with a doll. The responses of her body, however, betray her."
    "{i}It becomes increasingly hard for [b_name] to keep up the apathetic facade and a gasp of surprise escapes her as your dick slides softly into her ribbed tunnel."
    p "{i}(She's still so tight, maybe because she's nervous.)"
    scene day22_b_p_room_pussy_breasts with dissolve
    if game.is_special:
        "{i}When your cock is completely engulfed by her wet mound, you pause, not wanting to end this special moment of being inside your sister. Instead you turn your attention to her breasts and nipples."
    else:
        "{i}When your cock is completely engulfed by her wet mound, you pause, not wanting to end this special moment of being inside her. Instead you turn your attention to her breasts and nipples."
    "{i}[b_name] still tries to be emotionless, but fails miserably. Her face is contorted in variations of withheld pleasure as she bites her lip and flutters her eyelids."

    stop sex fadeout 1
    play plaps plapping(10, "wet") fadein 1 volume 0.5
    play moans sex.moans.quiet1 fadein 1 volume 0.3

    $ Lovense.fucking("tight", 2500)

    scene day22_b_p_room_pussy_fucking with dissolve
    "{i}As you suck on one of her nipples she moans and at that moment you start fucking her. She stiffens momentarily, but relaxes when you refocus your attention on the sensitive areas of her breasts."
    "{i}Suddenly, you feel her hands, which have lain motionless beside her body, resting on your back. One slips down to your buttocks, squeezing and kneading it, as if motioning you to go faster, go deeper."
    p "Aaah, [b_name]! Do you want me to go faster?"
    b "..."
    b "... Y-yes!"
    stop plaps fadeout 1
    play blowjob plapping(6, "wet") fadein 1 volume 0.5

    $ Lovense.fucking("tight", 1500)

    scene day22_b_p_room_pussy_fucking_alt with dissolve
    "{i}When she speaks that single word of encouragement, you know you've broken her barriers. Maybe not completely, but she's now beholden to you."
    "{i}It's time to give [b_name] the satisfaction you've promised her. You angle the thrusts of your cock in order to hit her g-spot."
    scene day22_b_p_room_pussy_fucking_clench with dissolve
    "{i}When [b_name] clenches her teeth, tightens the muscles of her thighs and pinches your buttocks, you know you've found her sweet spot. You steady your rhythm and keep your thrusts fast and short."
    b "A-aaaaaah! W-w-what?!"
    p "You may cum now, my sweet slut."
    scene day22_b_p_room_pussy_fucking_tongues with dissolve
    if game.is_special:
        "{i}You hold your sister's head and feel the taut muscles of her neck. The kiss you exchange is hardly a kiss, it's more like a frenzied devouring, mouth to mouth."
    else:
        "{i}You hold [b_name]'s head and feel the taut muscles of her neck. The kiss you exchange is hardly a kiss, it's more like a frenzied devouring, mouth to mouth."
    b "D-don't stop! Please!"
    b "Please! K-keep going!"
    "{i}Her sweaty body is pinned by yours, allowing no escape. Not that [b_name] wants to, as is evident by her dazed look of transported pleasure. Any pretence of emotional control has been stripped away by your ferocious thrusts."

    stop moans fadeout 1
    play orgasm sex.orgasms.heavy5 fadein 1 volume 0.3 noloop

    b "K-eep... Gaaaaaah!"
    scene day22_b_p_room_pussy_fucking_orgasm with flash
    with flash
    "{i}You've never seen a girl orgasm so wildly. She embraces you tightly, forcing almost all the air out of your lungs, as she shudders."
    b "M-m-mmmmmmm-otherfuck! Aaaaaaaah!"
    "{i}Teeth still clenched, she buries her face in your chest and screams like an uncaged animal. Her juices are puddling on the bed and your cock is still thrusting in her convulsing vagina."
    if game.is_special:
        "{i}At the height of her orgasm you feel yours coming on in full force. With your last willpower you fuck your sister's pussy, prolonging her pleasure even more."
    else:
        "{i}At the height of her orgasm you feel yours coming on in full force. With your last willpower you fuck [b_name]'s pussy, prolonging her pleasure even more."

    menu:
        "Creampie":
            $ day22_b_creampie = True
            play ejaculation sex.creampies.creampie2 volume 0.5 noloop

            $ Lovense.orgasm()

            scene day22_b_p_room_pussy_fucking_orgasm_creampie with flash
            with flash
            "{i}[b_name] is still riding the waves of her orgasm, when you bury your cock deep inside her wet slit and fill her with your seed. Her hands continue to massage your buttocks, keeping your spasming cock inside her until every last drop of cum is inside her."

            stop orgasm fadeout 1
            stop plaps fadeout 1

            if not _in_replay:
                $ creampie += 1
                $ achievement.progress("MASTERBAKER", creampie)
                $ achievement.sync()
        "Facial":

            stop plaps fadeout 1
            stop orgasm fadeout 1
            stop blowjob fadeout 1
            play sex sex.reactions.positive3 volume 0.5 noloop

            $ Lovense.orgasm()

            scene day22_b_p_room_pussy_fucking_orgasm_facial with flash
            with flash
            "{i}[b_name] is still riding the waves of her orgasm, when you pull out your cock and grab her in order for her to receive your seed. The girl's face is plastered with semen by the time you're done. She just lies there, spasming, with a smile on her cum-covered face."

            if not _in_replay:
                $ facial += 1
                $ achievement.progress("FACEON", facial)
                $ achievement.sync()
        "Body":

            stop plaps fadeout 1
            stop orgasm fadeout 1
            stop blowjob fadeout 1
            play sex sex.reactions.positive3 volume 0.5 noloop

            $ Lovense.orgasm()

            scene day22_b_p_room_pussy_fucking_orgasm_body with flash
            with flash
            "{i}[b_name] is still riding the waves of her orgasm, when you pull out your cock and unload on her spasming body. The girl's breasts and belly are plastered with semen by the time you're done. She just lies there, massaging her breasts and rubbing her pussy, wearing a dreamy smile."

            if not _in_replay:
                $ body += 1
                $ achievement.progress("BODYLOVE", body)
                $ achievement.sync()

    $ Lovense.stop()

    stop sex fadeout 1
    stop blowjob fadeout 1

    scene day22_b_p_room_pussy_fucking_orgasm_post with dissolve
    "{i}After your lovemaking, you allow [b_name] to stay in your bed. You think she'll stay the night, but after an hour she just stands up and leaves, without saying a word."
    scene black with fade
    p "{i}(I have a feeling she'll be back... Time will tell...)"

    if not _in_replay and not achievement.has("TAMINGTHETSUNDERE"):
        $ achievement.grant("TAMINGTHETSUNDERE")
        init:
            $ achievement.register("TAMINGTHETSUNDERE")
            $ achievement.sync()
        $ achievement.sync()

    if _in_replay:
        stop music fadeout 1
        stop indoor_night fadeout 1

    $ renpy.end_replay()
    jump day23

label day22_r_blowjob:
    if _in_replay:
        play outdoor outdoor fadein 3 if_changed
        play indoor_birds indoor_birds fadein 3 if_changed
        queue music "music/music_lofi_1.opus" fadein 5

    scene day22_r_leaving:
        yalign 1.0
        ease 8 yalign 0.01
    $ renpy.pause()
    if game.is_special:
        "{i}Your sister stands up and heads towards the bushes, teasingly looking back at you. You decide to follow her."
    else:
        "{i}[r_name] stands up and heads towards the bushes, teasingly looking back at you. You decide to follow her."
    scene day22_r_bushes with dissolve
    r "This is the perfect spot. We can't be seen from here and still view our picnic spot, in case Alina and Ana come back."
    r "I thought we could have some fun here. Out in the open..."
    "{i}She stands close to you and her hand creeps inside your pants while she stares intently into your eyes."
    r "I want to taste you, [p_name]."
    p "{i}(The girl wants cream after all.)"
    scene day22_r_bushes_kneel with dissolve
    "{i}[r_name] drops to her knees before you while you lower your pants. Your erection nearly hits her face."
    r "You don't waste time, do you?"

    play blowjob sex.blowjobs.inexperienced3 fadein 1 volume 0.3

    $ Lovense.blowjob("casual", 2000)

    scene day22_r_bushes_kneel_lick with dissolve
    if game.is_special:
        "{i}The wind is softly caressing your cock, as your sister jerks you off. She licks the tip of your cock and slowly takes your penis into her warm mouth."
    else:
        "{i}The wind is softly caressing your cock, as [r_name] jerks you off. She licks the tip of your cock and slowly takes your penis into her warm mouth."
    r "Mmmmm."
    p "God, [r_name], your mouth feels so good."
    scene day22_r_bushes_kneel_suck with dissolve
    "{i}[r_name]'s head moves up and down, stimulating your shaft. When her tongue comes into play, licking the glans you cannot stifle a moan."
    "{i}The sight of [r_name] eagerly servicing your cock and the possibility of Ana and Alina returning any minute, greatly enhances the pleasure you receive from the blowjob."
    scene day22_r_bushes_kneel_suck_alt with dissolve
    "{i}Precum is already leaking into [r_name]'s mouth and she moans with approval. Her eyes are closed, completely focused on sucking the cum out of your hard dick."
    p "Aaah, keep going, [r_name]!"
    r "Nearly there, baby?"
    p "Y-y-yes!"
    "{i}Drool is starting to leak from the corners of [r_name]'s mouth, making a wet mess on her chest. She slurps and sucks on your cock, her swirling tongue everywhere."
    r "Cum in my mouth, baby, I want it all!"

    $ Lovense.orgasm()

    scene day22_r_bushes_kneel_suck_orgasm with flash
    with flash
    "{i}Her eyes widen when your cock discharges deep into her mouth. She has to swallow most of your semen to keep sucking on your dick."
    p "Aaaah, fuck, [r_name]! You're so good!"
    "{i}Her happy eyes look up at you as she sucks and licks the last remnants of your ejaculate from the length of your cock. She clearly doesn't want to waste your sperm."

    stop blowjob fadeout 1

    $ Lovense.stop()

    scene day22_r_bushes_kneel_suck_orgasm_post with dissolve
    r "How was that?"
    p "You're such a dirty girl, I love it!"
    r "Hehe, thanks!"
    p "Shit! I think Alina and Ana are coming back."

    if not _in_replay:
        $ swallow += 1
        $ achievement.progress("ONESWALLOW", swallow)
        $ achievement.sync()

    scene day22_r_bushes_kneel_suck_orgasm_post_shock with dissolve
    r "Fuck."
    p "We have to think of an excuse."
    r "Do I look decent?"
    "{i}You remove a little bit of your cum from the corner of her mouth and kiss her."
    p "You always look decent, even with cum on your face."
    scene day22_a_al_bushes_p_r with dissolve
    a "There they are!"
    al "Where were you guys?"
    p "We were looking for the toilets."
    a "They're completely the other way."
    r "Shit, I told you so."
    r "I have to go. Won't be long!"
    p "{i}(All things considered, [r_name] is a pretty great actress.)"

    if _in_replay:
        stop outdoor fadeout 1
        stop music fadeout 1
        stop indoor_birds fadeout 1

    $ renpy.end_replay()
    return
# Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc
