label Angieturn: if enemyhp <= 0: stop sex $ persistent.Angie += 1 $ temp_defeated_enemy["Angie"] += 1 play sound "audio/success.ogg" cen "You defeated [encounter]!" call loot (enemy=angie) from _call_loot_4 scene black $ n = renpy.random.randint(1, 10) if stage == 1 or stage == 2: if n <= 3 or stage == 1: if enemyhp <= 85 and stage == 1: show angie5 at top $ stage = 2 "[encounter]" "Why are you doing this to me?" elif temp_defeated_enemy["Angie"] >= 4 and stage == 1: show angie6 at top $ stage = 3 $ lattack("Titjob") play sound "audio/heartbeat.ogg" "[encounter]" "We're practically best friends by now, don't you think?" jump Angie2 else: if stage == 1: show angie4 at top else: show angie2 at top $ cen("{color=C0C0C0}[encounter] attacks you, dealing {color=FF0000}"+str(damage_player(edamage))+"{/color} damage") else: play sound "audio/heartbeat.ogg" if lust >= mlust*0.2: show angie6 at top "[encounter]" "You won't last long now [name]" pause 1 $ stage = 3 show angie3 at top cen "You suddenly feel very hot" else: if stage == 1: show angie2 at top else: show angie5 at top $ lattack("Titjob") $ n = get_random_pic(6) if n == 1: "[encounter]" "Do you like their size?" elif n == 2: "[encounter]" "Lay down with me" elif n == 3: "[encounter]" "Wanna spurt all over them?" elif n == 4: "[encounter]" "Wanna to see more?" elif n == 5: "[encounter]" "Just a little bit more" else: "[encounter]" "I know you're liking it" elif stage == 3: play sound "audio/heartbeat.ogg" if sta <= 20: show angie8 at top "[encounter]" "Feeling weak, [name]?" show angie10 at top $ apply_debuff("Dominated") "[encounter]" "Let me help you" $ stage = 4 play sex "audio/handjob.ogg" jump Angieturn if n <= 5: show angie6 at top $ lattack ("Titjob") $ n = get_random_pic(3) if n == 1: "[encounter]" "Come closer" elif n == 2: "[encounter]" "Don't hesitate" else: "[encounter]" "You should grope them" else: show angie7 at top $ lattack("Vaginal") $ n = get_random_pic(5) if n == 1: "[encounter]" "Come over here and taste it" elif n == 2: "[encounter]" "This hole is just for you" elif n == 3: "[encounter]" "Maybe I'll let you fuck me after we're done" elif n == 4: "[encounter]" "I can be all yours" else: "[encounter]" "How do you like this position?" else: show angie10 at top $ lattack("Titjob") $ n = get_random_pic(5) if n == 1: "[encounter]" "I can feel your cock twitching" elif n == 2: "[encounter]" "I'm good at this, aren't I?" elif n == 3: "[encounter]" "How do you like my tits?" elif n == 4: "[encounter]" "Are you going to cum?" else: "[encounter]" "Just relax now" if hp <= 0 or lust >= mlust: if hp <= 0: $ hp = 1 scene black cen "[name] passed out !" "[encounter]" "Wake up, babe" show angie10 at top $ apply_debuff("Dominated") play sex "audio/handjob.ogg" loop "[encounter]" "I want you to look at me while you're cumming" $ stage = 4 jump Angieturn else: $ player_orgasm() scene black show angie11 at top if stage == 4: "[encounter]" "You made a big mess on my face" else: "[encounter]" "You almost soiled my floor" "[encounter]" "Dirty little boy" scene black cen "[name] {b}passed out{/b}" if "Dominated" in debuff: $ debuff.remove("Dominated") pause 1 show pangie1 at top play sound "audio/bjaudio1/bj2.ogg" pause 1 "[encounter]" "Such a lovely cock" play sex "audio/handjob.ogg" loop show pangie4 at top "[encounter]" "I can make you feel great with my breasts" show pangie3 at top "[encounter]" "But I can make you feel even better with my tongue" show pangie2 at top $ result = add_check("How about we try it in your ass?", "Corruption", (corruption), 10) if result == True: "[encounter]" "Are you sure?" $ result = add_check("I promise you will like it", "Corruption", (corruption), 10) if result == False: $ add_enemy_to_final_broken_heroes_amount(encounter) jump AngieBE else: show pangie2 at top "[encounter]" "How unfortunate" show pangie3 at top "[encounter]" "I'm still going to empty that naughty balls of yours" show pangie4 at top "[encounter]" "C'mon, cum for me, [name]" stop sex scene black show white at top play cumming cum_loop(4) $ increase_corr(5) cen "{b}[name] Orgasmed !{/b}" show pangie5 at top "[encounter]" "What a shame" scene black cen "[name] {b}passed out!{/b}" call sleep (defeated=True) from _call_sleep_4 else: $ add_enemy_to_final_broken_heroes_amount(encounter) jump AngieBE jump Angie2 label AngieBE: show pangie3 at top "[encounter]" "I knew it" show pangie2 at top "[encounter]" "I'll just empty these naughty balls of your first, ok?" show pangie4 at top "[encounter]" "C'mon, cum for me, [name]" stop sex scene black show white at top play cumming cum_loop(4) cen "{b}[name] Orgasmed !{/b}" pause 1 show pangie5 at top $ increase_corr(5) "[encounter]" "That's it" "[encounter]" "Leak it all over" scene black "[encounter]" "Now let's take care of that cute ass of yours" cen "..." show pangie6 at top play sound "audio/bjaudio1/bj1.ogg" pause 1 play sound "audio/bjaudio1/bj7.ogg" pause 1 $ Achievement.add(achievement_angiebe) cen "{b}BAD END{/b}\n{color=FF0000}Slave{/color}" if "Broken" in debuff: $ debuff.remove("Broken") jump endrun label Angie2: scene black if stage == 1: show angie1 at top elif stage == 2: show angie2 at top elif stage == 4: show angie9 at top else: show angie3 at top jump before_player_turn # Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc