MttkModReadMe game specific for iNSight of you ver.13

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https://f95zone.to/threads/268453/
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I played the version with lessened image quality.
tho I don't expect any differences ~code-wise~...
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I did NOT activate any ~watersports~.
(if it was avoidable)...
so any errors (or wanna improvements) there, are not handled by me...
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unlike my other MODs, for the Maya route switcher I need a variable in store
Don't ever use the EXPERIMENTAL! Maya route switcher, then the savegame is safe.

But IF you want to use it, you must switch ~equally~...
e.g. slut-plot is 1(not really played yet) and harem-plot 2(just started)
THEN you can switch. but if harem-plot is 3 then you
can NOT switch(never again) (i.e. difference max 1)
(you'll get notified if the difference is too big to switch!..)

Additionally it must be in the morning, and in Sam's room!
(i.e. you should look if a switch is needed every morning)

If you just decided about the route(one is 1 the other 0)
just switch double(e.g. to Slut, then back to Harem) then both are on 1.

Also if Maya's main-plot differs, try to switch double, sometimes a switch
is needed to get her main-plot "back on track".


(Also because the Slut-route has more steps than the Harem-route.)
Once you finished Es(16)' and Maya(17)'s main plot and Maya-x-Mel(6),
(also Gloria>=24 and Es-Club-plot 14)
you can switch always.
(i.e. e.g. harem-plot 10 and slut-plot 13)


Some things you have to do double (not so much hopefully),
other things not e.g. Maya-x-Mel and Gloria-Interrogation,
even tho the dialogs are a bit different.

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CONCLUSION: if you wanna give it a try, always have a save ready where you're on your
chosen route, so that you can continue playing that, if you later cannot switch back!
(reporting to me in the forum-thread ~may ultimately help~, but it may take ~some~ time...)
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the game has a MASSIVE amount of "unPOPed" entries to the return_stack!!!
(If you start a new game with my MOD, I should have corrected all those errors)
If you load a savegame made without the MOD, but now with the MOD installed,
in section "General" at the bottom(game specific options) you can see the
len(ght) of the return_stack.
Above 10 is not normal. A few 100 should not matter. But when it get's into
the many thousands, there could be performance issues.

Ask me in thread if you have a high number AND performance issues,
mebbe we can do something about it...

(DO NOT send or upload a savegame; I WILL NOT open it! (SECURITY!))
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WARNING! as of the MASSIVE amount of work to be done, I decided to skip the
(socalled) gallery...I haven't encountered it myself, BUT IT IS POSSIBLE
to be sent to main_menu while looking at the INGAME-gallery
(in VERY early I corrected an error in the gallery, but afterwards
 I IGNORED ALL GALLERY-code!)
!!! you have been warned !!! You Have Been Warned !!! YOU HAVE BEEN WARNED !!!
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the game has a MASSIVE amount of randoms!!!

-cheat randoms to your favor:
the randoms that lead to differnt dialog or images should be still in place(?)

I don't handle all of them!

esp. the small ones (1,2 / 1,3 / 1,4 ) (mainly for different dia/img)
I left out for points...

It's somewhat handpicked: Hate(-), Work(+),
Lewd(+), Sanity(-), Resistance(-), Reputation(-)


-cheat more randoms:
made this extra, coz I dunno(before playing) the impact of it...
in short, it should "enable" ALL "events"; this might get tiresome;
disabling the option returns to the standard behaviour of the game
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-at Maya-plot 4,5,6,7 you either need to deactivate more randoms,
 or use cheat-add-choices
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unlike in most of my other MODs, in section cheats you can set
"Desire"(or sexual excitement) for Sam, Es and Maya;
as it is important to reach some scenes.
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