label Natashaturn: if enemyhp <= 0: if extra == 0: show natasha7 at top $ result = add_check("Lay down now, [name]", "Lust", lust, 20, int((temp_defeated_enemy["Natasha"]+1)*25)) if result == False: $ apply_debuff("Aroused") show natasha8 at top "[encounter]" "Comfortable?" $ stage = 3 $ enemyhp = 1 $ extra = 1 play sex "audio/handjob.ogg" loop jump Natashaturn else: $ extra = 1 jump Natashaturn elif extra == 1: stop sex $ register_defeat("Natasha") $ temp_defeated_enemy["Natasha"] += 1 play sound "audio/success.ogg" cen "You defeated [encounter]!" call loot (enemy=natasha) from _call_loot_36 scene black if stage == 1: show natasha2 at top "[encounter]" "Can you feel it?" $ apply_debuff("Intoxicated") ###_HARD_MODE_### if (persistent.hardMode == True) and (HM_Natasha == True): $ apply_debuff("Restrained") $ temp = 1 ###_HARD_MODE_### $ stage = 2 elif stage == 2: $ n = get_random_pic(4) if n == 1: show natasha3 at top "[encounter]" "This shouldn't take long" elif n == 2: show natasha4 at top "[encounter]" "Let it seep into your brain, [name]" elif n == 3: show natasha5 at top "[encounter]" "You look so sad" elif n == 4: show natasha6 at top "[encounter]" "Can you feel it leaking already?" elif stage == 3: $ lattack("Foreplay") $ n = get_random_pic(5) if n == 1: show natasha9 at top "[encounter]" "I can feel the cum building up on my hands" elif n == 2: show natasha10 at top "[encounter]" "Breath in for me" elif n == 3: show natasha11 at top "[encounter]" "That's a really nice cock you have here" elif n == 4: show natasha12 at top "[encounter]" "Should I swallow it all?" elif n == 5: show natasha13 at top "[encounter]" "Can you feel my fingers wrapping over your dick?" if lust > (mlust*0.33) and temp2 > 1: show natasha14 at top stop sex "[encounter]" "Time for a taste" $ stage = 4 $ temp2 += 1 elif stage == 4: $ lattack("Blowjob") $ n = get_random_pic(4) if n == 1: show natasha15 at top $ play_oral(2) elif n == 2: show natasha16 at top $ play_oral(2) elif n == 3: show natasha17 at top $ play_oral(2) elif n == 4: show natasha18 at top $ play_oral(2) if lust >= mlust: if stage == 2: show natasha8 at top "[encounter]" "Oh, are you already about to burst?" play sex "audio/handjob.ogg" loop show natasha19 at top "[encounter]" "Don't hold back, [name]. I wanna see it all" elif stage == 3: show natasha19 at top "[encounter]" "What's wrong, [name]? Can't even take a pretty girl's hand?" $ player_orgasm() scene black play sound "audio/drinking.ogg" show natasha20 at top pause 4 show natasha21 at top "[encounter]" "Delicious" scene black cen "[name] {b}passed out!{/b}" ###_HARD_MODE_### if (persistent.hardMode == True) and (HM_Natasha == True): $ n = renpy.random.randint(1, 1) if n == 1: show natasha1 at top "[encounter]" "Wake up, [name]. I gonna milk your balls a little more." if extra == 1: $ enemyhp += 5*enemylust $ enemylust = round(enemylust / 2) if "Aroused" in debuff: $ debuff.remove("Aroused") $ stage = 2 jump Natashaturn ###_HARD_MODE_### call sleep (defeated=True) from _call_sleep_17 $ enemylust += 1 ###_HARD_MODE_### if (persistent.hardMode == True) and (HM_Natasha == True): $ n = renpy.random.randint(1, 5) if n == 1: $ enemylust += 1 ###_HARD_MODE_### if enemylust > 10 and "Pheromone Weakness" not in btraits: $ add_btrait("Pheromone Weakness") if "Pheromone Weakness" not in persistent.btraits_pool: $ persistent.btraits_pool.append("Pheromone Weakness") jump Natasha2 label Natasha2: if "Aroused" in debuff: $ result = add_check(" ", "Lust", lust, 20) if result == False: jump Natashaturn else: stop sex $ enemyhp = 0 $ debuff.remove("Aroused") if stage != 4: show natasha1 at top "[encounter]" "I know you'll come back" else: show natasha14 at top "[encounter]" "Hmm, I know you'll come back" jump Natashaturn jump before_player_turn # Decompiled by unrpyc: https://github.com/CensoredUsername/unrpyc