label scene71_2: r "It's open! Get in!" scene 71_s3 with Fade(1.0,0.5,1.0) play music "side_event3.mp3" fadein 2.0 loop mc "Looking for something?" r "I'm— Aha! Got it!" scene 71_s4 with dissolve mc "What's that?" r "It's a board game! A really, really good one." mc "...A board game?" scene 71_s5 with Dissolve(1.0) r "Don't tell me you've never played one before. Even commoners have games, don't they?" scene 71_s6 with dissolve mc "I have. It's just... I never expected to—Never mind. What's this about? Is it related to what you told me this this morning?" scene 71_s5 with dissolve r "Mhm. Exactly." r "So, [mc]. A question before we begin. On the scale of a loyal knight to a conquering warlord... where do you see yourself?" scene 71_s6 with dissolve mc "A... what now?" scene 71_s7 with dissolve r "Must I spell everything out? Do you prefer to follow or to lead? To serve or to command?" scene 71_s8 with dissolve mc "Oh, well..." call screen scene71_choice01 with dissolve label scene71_choice01_op1: $ mc_sub = True mc "I'll be honest... I like it when the woman takes charge." scene 71_s6 with dissolve r "Hmmm~?" scene 71_s5 with dissolve r "I didn't take you for that type. You always seem so... stubbornly self reliant." scene 71_s6 with dissolve mc "Why not? It's nice to not be in control sometimes." scene 71_s9 with dissolve r "Interesting. This might actually complicate my plans a little." scene 71_s10 with dissolve mc "You're losing me..." jump scene71_3 label scene71_choice01_op2: $ mc_switch = True mc "In between. Sometimes I feel like taking charge, other times I'm happy to follow. It really depends on the mood." scene 71_s9 with dissolve r "Depends on the mood, huh? I guess I can work with that." scene 71_s10 with dissolve mc "Why do you mean?" jump scene71_3 label scene71_choice01_op3: $ mc_dom = True mc "I like to take charge. I'm a MAN." scene 71_s5 with dissolve r "Oooh~ Is that so? This is going to be far more interesting than I anticipated then." scene 71_s6 with dissolve mc "What is?" jump scene71_3 label scene71_3: scene 71_s5 with dissolve r "We're going to play this game, and it will decide our fate for the entire day!" scene 71_s6 with dissolve mc "..." scene 71_s11 with Dissolve(1.0) r "Alright, alright. Let me explain. This is Realms and Runes. It's a game of puzzles and imagination." r "Here's the wager. If you can help me win, you get an {i}ejcaulation permit.{/i} For one whole day, you have my permission to... ejaculate anywhere you want on my body. No questions, no complaints." if mc_rejected_reb_first and (not persistent.scene5_p5_replay or not persistent.scene6_p5_replay): mc "Becky... I never even touched you before. How can you jump straight to a game with stakes like this?" scene 71_s5 with dissolve r "Then it's a perfect time to start! No better way to break the ice than a little friendly competition, right?" scene 71_s6 with dissolve mc "I don't know about this..." scene 71_s7 with dissolve r "What!? Don't you {i}want{/i} to finally do something with me? Why do you look so sad about it?" scene 71_s8 with dissolve mc "Forget it. Just... what's the penalty? What if we lose?" scene 71_s15 with dissolve r "..." mc "Becky?" scene 71_s14 with dissolve r "*sigh* Then you don't get your reward. Simple as that." r "And I might have you clean up my room while you're at it, too. Make yourself useful." scene 71_s15 with dissolve mc "Ah... now I get why you asked if I'm dominant or submissive." r "Mhm." mc "Hey... cheer up, Becky. I didn't mean to get you down. I just... I want to do this right." scene 71_s14 with dissolve r "But you're right. You never touched me before. Not like that. Even that time I outright told you to sleep with me... you found a way out." scene 71_s7 with dissolve r "You {i}will{/i} this time. One way or another, you're going to touch me. Got it?" scene 71_s8 with dissolve call screen scene71_choice02 with dissolve else: mc "Woah, you're actually serious?" r "Mhm. I told you I wanted to add some spice. I'm a woman of my word." mc "What if we lose?" scene 71_s5 with dissolve r "Then you don't get your reward. Simple as that." scene 71_s12 with dissolve r "And I might have you clean up my room while you're at it, too~." scene 71_s13 with dissolve mc "Ah... now I get why you asked if I'm dominant or submissive." if mc_dom: scene 71_s7 with dissolve r "Exactly. Since you said you like being in charge, I guess you'll have to fight extra hard to stay that way, hmm?" scene 71_s8 with dissolve mc "Don't worry. I'll win and make you mine." scene 71_s5 with dissolve r "Big words~ We'll see if you live up to them." elif mc_sub: scene 71_s7 with dissolve r "Exactly. But since you said you like to follow orders, I suppose losing wouldn't bother you too much, hmm?" scene 71_s8 with dissolve mc "*laughs* It doesn't work that way." elif mc_switch: scene 71_s7 with dissolve r "Exactly. Always ready to adapt, huh? Let's see which side of you wins today." scene 71_s6 with dissolve call screen scene71_choice02 with dissolve label scene71_choice02_op1: $ mc_play_bgame = True mc "You're on! Let's do it!" scene 71_s5 with dissolve r "Heh~ Excellent!" scene 71_s6 with dissolve scene 71_s16 with Fade(1.0,1.0,1.0) r "Let me explain the basics. I don't want your character to die a tragic death in the first five minutes." scene 71_s17 with dissolve mc "Lay it on me." scene 71_s25 with dissolve r "The premise is simple. We are a group of adventurers, trapped in a... specialized dungeon. Our only goal is to escape." mc "So we're a team? I figured we'd be playing against each other." r "Not a chance. This game is notoriously difficult. It's designed for a full party, actually. You'd be completely lost without me." mc "I see... Wait a minute." scene 71_s17 with dissolve mc "Is this the real reason you asked me to play? You couldn't beat it alone?" scene 71_s19 with dissolve r "..." scene 71_s18 with dissolve r "...Maybe. Don't look so smug. I actually tried playing it with Maia before. I even had to buy it under her name." scene 71_s16 with dissolve r "The poor girl got the strangest looks from the court for a week straight. I felt terrible." scene 71_s17 with dissolve mc "*chuckles* I can just imagine. Didn't want everyone in the castle gossiping about their innocent princess and her... horny tastes?" scene 71_s18 with dissolve r "Shut up..." scene 71_s19 with dissolve mc "So, what happened? Why didn't you finish it with Maia?" scene 71_s20 with Dissolve(1.5) r "Well... that's the other thing. This board game. It's, um... for adults only. It's got some {i}really{/i} lewd stuff." r "After a few sessions, the role playing got a little too... immersive. Things became awkward, and we decided to retire the campaign." scene 71_s21 with dissolve mc "If you knew it would be awkward, why buy it in the first place?" scene 71_s20 with dissolve r "I was curious, alright? It's the same as picking up a book with a scandalous cover..." scene 71_s21 with dissolve mc "Alright, alright, I get it. No judgment here. So... should we start our new, hopefully less awkward campaign?" scene 71_s16 with Dissolve(1.5) r "Let's do it. Don't worry, I'll explain the rest as we go. It's more fun that way. And I wouldn't have to talk your ears off." scene 71_s22 with Dissolve(1.0) r "Alright, so this is me. I'm playing the Mage, specializing in... Come on, you know what a mage is specialized in. And you are the Warrior. Strong, sturdy, and the leader of the group." mc "What if I want to be the Necromancer instead?" mc "Don't be childish. The Mage-Warrior combo is a classic for a reason. We complement each other." r "*ahem*" jump scene72 label scene71_choice02_op2: $ mc_play_bgame = True $ mc_noprize_bgame = True mc "Becky... can we just play it normally? Without the... reward thing? I just want to play a game with you." if mc_rejected_reb_first and (not persistent.scene5_p5_replay or not persistent.scene6_p5_replay): scene 71_s14 with dissolve r "Figures. You still don't want to touch me." scene 71_s15 with dissolve mc "I just don't want our time together to be about winning or losing sexual favors." scene 71_s14 with dissolve r "Fine. I see how it is, [mc]. Whatever... I'd rather spend time with you than not at all." r "Come on, sit down." scene 71_s15 with dissolve else: scene 71_s7 with dissolve r "R-Really? I thought you'd be over the moon. I practically had to convince myself that it was fine for you to cover me in your seed." scene 71_s8 with dissolve mc "I'm flattered, really. But I don't want our time together to be about winning or losing sexual favors." scene 71_s7 with dissolve r "...*sigh* Fine. Your loss, then. Still, I'd rather spend time with you than not at all." r "Come on, sit down." scene 71_s8 with dissolve scene 71_s16 with Fade(1.0,1.0,1.0) r "Alright, just to be clear, this board game. It's, um... for adults only. It's got some {i}really{/i} lewd stuff." scene 71_s17 with dissolve mc "Adults only?! How did you even get your hands on this? Did you just stroll out into the market and buy it?" scene 71_s18 with dissolve r "Of course not! I... I had Maia buy it under her name." scene 71_s16 with dissolve r "The poor girl got the strangest looks for a week straight. I felt terrible." scene 71_s17 with dissolve mc "*chuckles* I can just imagine. Didn't want everyone in the castle gossiping about their innocent princess and her... horny tastes?" scene 71_s18 with dissolve r "Shut up..." scene 71_s19 with dissolve mc "So, what happened? Did you play it with Maia?" scene 71_s20 with Dissolve(1.5) r "After a few sessions, the role playing got a little too... immersive. Things became awkward, and we decided to retire the campaign." scene 71_s21 with dissolve mc "If you knew it would be awkward, why buy it in the first place?" scene 71_s20 with dissolve r "I was curious, alright? It's the same as picking up a book with a scandalous cover..." scene 71_s21 with dissolve mc "Alright, alright, I get it. No judgment here. So... should we start our new, hopefully less awkward campaign?" scene 71_s16 with Dissolve(1.5) r "Let's do it. The premise is simple. We are a group of adventurers, trapped in a dungeon. Our only goal is to escape." scene 71_s17 with dissolve mc "So we're a team? I figured we'd be playing against each other." scene 71_s16 with dissolve r "Not a chance. This game is notoriously difficult. It's designed for a full party, actually. You'd be completely lost without me." scene 71_s17 with dissolve mc "I see." scene 71_s22 with Dissolve(1.0) r "Alright, so this is me. I'm playing the Mage, specializing in... Come on, you know what a mage is specialized in. And you're the Warrior. Strong, sturdy, and the leader of the group." mc "What if I want to be a necromancer instead?" mc "Don't be childish. The Mage-Warrior combo is a classic for a reason. We complement each other." r "I'll explain the rest as we go. It's more fun that way. And I wouldn't have to talk your ears off." r "*ahem*" jump scene72 label scene71_choice02_op3: $ mc_playnot_bgame = True mc "Becky... I don't want to play." if mc_rejected_reb_first and (not persistent.scene5_p5_replay or not persistent.scene6_p5_replay): $ mc_reb_breakup = True scene 71_s14 with Dissolve(1.0) stop music fadeout 2.0 r "...Do you even like me, [mc]?" r "You've been avoiding me like I'm some... some disgusting creature you can't stand to be near!" scene 71_s15 with dissolve mc "Becky, that's not— Let's just talk, okay? How was your day?" scene 71_s14 with dissolve r "Screw you." scene 71_s15 with dissolve mc "What?" scene 71_s14 with dissolve r "Get out." scene 71_s15 with dissolve mc "Becky, just—" scene 71_s14 with vpunch r "GET OUT!" scene 71_s15 with dissolve mc "..." scene black with Fade(1.0,1.0,1.0) perception "You turn slowly and walk to the door. You take one last glance back. She isn't looking at you. Her head is bowed, her shoulders shaking with silent, angry sobs she is too proud to let you hear." jump scene74 else: scene 71_s7 with dissolve r "W-What!? Why? I spent all morning planning this!" scene 71_s8 with dissolve mc "I believe you. And I'm flattered, really. I just don't want our time together to be about winning or losing sexual favors." scene 71_s14 with dissolve r "Ugh! And I was so excited... Do you even like me?" scene 71_s15 with dissolve mc "Huh? Where did that come from? Of course I do." scene 71_s14 with dissolve r "Then why are you avoiding doing things with me? It feels like you're always holding back." scene 71_s15 with dissolve mc "I'm not holding back. Maybe I just want us to have a normal, healthy relationship sometimes." scene 71_s14 with dissolve r "But... my way is more fun." scene 71_s15 with dissolve mc "Let's just talk. How was your day? What's the latest gossip? I'm out of the loop." scene 71_s7 with dissolve r "Talk? About my day? You sound like my old, stuffy etiquette tutor. Is this your secret fetish? Mundanity?" scene 71_s8 with dissolve mc "Humor me. Any city secret or potential assassination plot?" scene 71_s7 with dissolve r "Ugh, fiiine." stop music fadeout 2.0 scene 71_s8 with dissolve scene 71_s26 with Fade(1.0,1.0,1.0) play music "reb.mp3" fadein 2.0 loop r "Let's see... A new cook tried a new recipe for lemon tarts. They were so sour Avery's eye twitched for an hour, but she was too polite to say anything. It was hilarious." scene 71_s27 with dissolve mc "*chuckles* See? That's a good start." scene 71_s29 with Dissolve(1.0) r "Okay, your turn. What's something boring that happened to you?" scene 71_s28 with dissolve mc "Ran into Captain Alice today. She cornered me and asked me to train a new recruit." scene 71_s30 with dissolve r "{i}You?{/i} Why you? Don't they have seasoned sergeants for that?" scene 71_s31 with dissolve mc "My thoughts exactly. She said the usual trainers were tied up with other duties." scene 71_s29 with dissolve r "I doubt that was all there was to it. Alice doesn't do anything without three layers of calculation. She must have chosen you specifically." scene 71_s32 with dissolve r "Is there something you're not telling me, [mc]?" scene 71_s33 with dissolve mc "Huh? No, it's not like that... I guess it's just because I've been reliable to your mother a few times now. My name probably came up." scene 71_s29 with dissolve r "Hmm, maybe. So, what did you say? Don't leave me in suspense." scene 71_s28 with dissolve if mc_accept_joan: mc "I told her I'd do it. Seemed like the right thing to do. I sent the recruit home for the day, though. She looked like a startled deer. No sense in breaking her on the first day." scene 71_s30 with dissolve r "Well, aren't you a gentle instructor?" scene 71_s29 with dissolve r "Just remember. That {i}startled deer{/i} will be facing monsters. If she dies because you went too easy on her, I doubt you'd sleep well with that on your conscience." scene 71_s28 with dissolve mc "I get that. It's a heavy responsibility." scene 71_s32 with dissolve r "And you better not have agreed to train her just because she's a girl." scene 71_s33 with dissolve mc "Uhh... Of course not." else: mc "I told her to find someone else. I'm not ready for that kind of responsibility. One wrong move, and it's someone's life on the line." scene 71_s28 with dissolve r "Hmm... Probably for the best." scene 71_s29 with dissolve r "If that recruit had gotten hurt due to your inexperience, that's a ghost that would haunt your halls. I doubt you'd sleep well with that on your conscience." scene 71_s32 with dissolve r "And you better not have agreed to train her just because she's a girl." scene 71_s33 with dissolve mc "Uhh... Of course not." mc "What else is going on with you?" scene 71_s29 with dissolve r "Not much, really. I haven't set foot outside the castle grounds in a while, if you remember. I'm just... waiting. Waiting for my mother to return so I can finally breathe again and leave." scene 71_s28 with dissolve mc "Why not just... you know. Sneak out?" scene 71_s35 with Dissolve(1.5) r "..." scene 71_s34 with dissolve r "I... I don't know. I guess I'm afraid of being seen. My 'relationship' with the maids and guards isn't exactly... warm." r "They tolerate me because they have to. I'm pretty sure half of them would sell me out to my aunt for an extra day off." scene 71_s35 with dissolve mc "I see. So, where did you used to go? When you did manage to get out. What's your spot?" scene 71_s34 with dissolve r "There's an old, forgotten garden on the western cliffside. It's all overgrown and wild. The view of the sunset from there... I can't really describe it with words. It wouldn't do it justice." scene 71_s29 with dissolve r "Why? Are you offering to be my accomplice?" scene 71_s28 with dissolve mc "Maybe." r "..." scene 71_s29 with dissolve r "If my mother isn't back in the next few days... I don't think I can stand being caged in here any longer. I'll {i}have{/i} to get out." r "Anyway, I barely slept a wink last night. I was up thinking about playing Realms and Runes with you." scene 71_s28 with dissolve mc "The game isn't going anywhere. For now, your royal decree is to take a nap." r "Mhm." scene 71_s29 with dissolve r "You'll... stay with me? Right? Until I fall asleep?" r "I'm thinking of sleeping naked today. What do you think~?" scene 71_s28 with dissolve call screen scene72_choice07 with dissolve mc "*chuckles* I'm not going anywhere." scene black with Fade(1.0,1.0,1.0) stop music fadeout 2.0 perception "You lie down on the bed beside Rebecca. The silence between you is comfortable, and you stay, listening to her breathing even out and soften, until you're certain she's asleep." jump scene74 label scene72: $ in_free_roam = True $ free_roam_arrows = True scene 71_s23 with Dissolve(1.5) dm "You and your fellow adventurer materialize on the highest tier of the dungeon. With a thunderous CLANG, the door behind you seals shut, severing your retreat." r "What are you doing?" scene 71_s24 with dissolve stop music fadeout 2.0 mc "Imagining it. Continue." scene 71_s23 with dissolve r "Alright..." play music "echoes_of_sorrow.mp3" fadein 2.0 volume 0.5 loop scene 72_d2 with Dissolve(1.5) dm "*ahem* Before you, a grand gate stands, firmly locked. To your left and right, two identical, dark hallways stretch into the darkness, pulsing with a strange, warm energy. The choice of where to begin... is yours." mc "Great voice acting, Becky. You're a natural at this." dm "Thank you. Suddnely the air begins vibrating and a deep ancient voice echoes from the stone itself: 'ACTIVATE THE FIVE SHRINES... IF YOU DARE TO ADVANCE FURTHER INTO MY DEPTHS.'" scene 72_d3 with Dissolve(1.0) mc "Alright, activate the shrines. Sounds simple enough." mc "Hmm. What's your read on this, Becky? You're the expert." r "I'm not sure. Both hallways look identical on the map. The first move is all yours my brave warrior." call rnr_reset from _call_rnr_reset $ in_rnr_1 = True call screen s72_dMAIN with dissolve label s72_dMAIN_note: r "The door is closed, we still have [rnr_shrines_all] shrines to activate." call screen s72_dMAIN with dissolve #################################### #################################### #################################### default rnr_win = False default rnr_shrines = 0 default rnr_shrines_all = 5 default reb_board_game_lore = False default reb_board_game_lore2 = False default reb_board_game_lore_chest = False default rnr_health = 20 default rnr_bracers = False default rnr_wand = False default rnr_defeat_witch = False default rnr_potion1 = False default rnr_potion2 = False default rnr_potion3 = False default rnr_rune1 = False default rnr_rune2 = False default rnr_rune3 = False default rnr_rune4 = False default rnr_rune1_used = False default rnr_rune2_used = False default rnr_cat_key = False default rnr_met_cat = False default rnr_cat_free = False default rnr_cheese = False default rnr_met_groblin = False default rnr_diamond = False default rnr_met_sphere = False default rnr_coin = False default rnr_free_tenta = False default rnr_shrine_goblin = False default rnr_shrine_werewolf = False default rnr_shrine_spider = False default rnr_in_fight = False default rnr_secondlife = False default rnr_wrong_choices = True #################################### #################################### #################################### #MAP default in_rnr_1 = False default in_rnr_2 = False default in_rnr_3 = False default in_rnr_4 = False default in_rnr_5 = False default in_rnr_6 = False default in_rnr_7 = False default in_rnr_8 = False default in_rnr_9 = False default in_rnr_10 = False default in_rnr_11 = False default in_rnr_12 = False default in_rnr_13 = False default in_rnr_14 = False default in_rnr_15 = False default in_rnr_16 = False default in_rnr_17 = False default in_rnr_18 = False default in_rnr_19 = False default in_rnr_20 = False default in_rnr_21 = False default in_rnr_22 = False default in_rnr_23 = False default in_rnr_24 = False label rnr_reset: $ in_rnr_1 = False $ in_rnr_2 = False $ in_rnr_3 = False $ in_rnr_4 = False $ in_rnr_5 = False $ in_rnr_6 = False $ in_rnr_7 = False $ in_rnr_8 = False $ in_rnr_9 = False $ in_rnr_10 = False $ in_rnr_11 = False $ in_rnr_12 = False $ in_rnr_13 = False $ in_rnr_14 = False $ in_rnr_15 = False $ in_rnr_16 = False $ in_rnr_17 = False $ in_rnr_18 = False $ in_rnr_19 = False $ in_rnr_20 = False $ in_rnr_21 = False $ in_rnr_22 = False $ in_rnr_23 = False $ in_rnr_24 = False return label s72_dMAIN: call rnr_reset from _call_rnr_reset_1 $ in_rnr_1 = True if rnr_shrines == 5: scene 72_d30 with dissolve dm "You return to the grand chamber where you first began. The massive central shrine, once inert, is now thrumming with power, its eyes blazing with a green light." scene black with dissolve dm "The stone door behind it lifts, revealing an impenetrable darkness. You step inside. Immediately, a wave of overwhelming magical energy washes over you. Your vision turns to black. Your limbs grow heavy and—" stop music fadeout 2.0 jump rnr_win else: scene 72_d3 with dissolve call screen s72_dMAIN with dissolve label s72_dRIGHT: call rnr_reset from _call_rnr_reset_2 $ in_rnr_14 = True scene 72_d18 with dissolve if not reb_board_game_lore: $ reb_board_game_lore = True r "Fun fact for you, this dungeon we're crawling through? It's based on a real one." mc "You serious?" scene 71_s16 with dissolve r "Mhm. The 'Silent Sepulcher.' It was discovered centuries ago, carved into the bones of the northern mountains of . To this day, no one knows who built it, or why." scene 71_s17 with dissolve mc "Must be some long-gone empire, then. Places like that... they're usually tombs for forgotten kings or temples for dead gods. Something to do with religion or the afterlife." scene 71_s16 with dissolve r "Religious reasons? Maybe. But what we're doing right now, is basically retracing the steps of the very first adventurers who mapped it out. We're following their journal entries." scene 71_s17 with dissolve mc "Huh. So we're reliving history." scene 71_s16 with dissolve r "Well... not truly. Let's just say the original explorers didn't report any lewd things or talking statues. The writers took some... creative liberties to make the retelling more interesting." scene 71_s17 with dissolve scene 72_d18 with Dissolve(1.5) call screen s72_dRIGHT with dissolve else: call screen s72_dRIGHT with dissolve label s72_dLEFT: call rnr_reset from _call_rnr_reset_3 $ in_rnr_2 = True scene 72_d4 with dissolve if not reb_board_game_lore: $ reb_board_game_lore = True r "Fun fact for you, this dungeon we're crawling through? It's based on a real one." mc "You serious?" scene 71_s16 with dissolve r "Mhm. The 'Silent Sepulcher.' It was discovered centuries ago, carved into the northern mountains. To this day, no one knows who built it, or why." scene 71_s17 with dissolve mc "Must be some long-gone empire, then. Places like that... they're usually tombs for kings or temples for dead gods. Something to do with religion or the afterlife." scene 71_s16 with dissolve r "Religious reasons? Maybe. But what we're doing right now, is basically retracing the steps of the very first adventurers who mapped it out. We're following their journal entries." scene 71_s17 with dissolve mc "Huh. So we're reliving history." scene 71_s16 with dissolve r "Well... not truly. Let's just say the original explorers didn't report any lewd things or talking statues. The writers took some... creative liberties to make the retelling more interesting." scene 71_s17 with dissolve scene 72_d4 with Dissolve(1.5) call screen s72_dLEFT with dissolve else: call screen s72_dLEFT with dissolve label s72_dLEFT_LEFT: call rnr_reset from _call_rnr_reset_4 $ in_rnr_3 = True scene 72_d5 with dissolve if not reb_board_game_lore2: $ reb_board_game_lore2 = True r "There are two chambers here. Should we explore them?" call screen s72_dLEFT_LEFT with dissolve else: call screen s72_dLEFT_LEFT with dissolve default s72_dLEFT_LEFT_LEFT_chest = True default s72_dLEFT_LEFT_LEFT_chest_first = True label s72_dLEFT_LEFT_LEFT: call rnr_reset from _call_rnr_reset_5 $ in_rnr_4 = True if s72_dLEFT_LEFT_LEFT_chest: scene 72_d6 with dissolve if s72_dLEFT_LEFT_LEFT_chest_first: $ s72_dLEFT_LEFT_LEFT_chest_first = False r "Looks like there's a chest here." else: scene 72_d7 with dissolve call screen s72_dLEFT_LEFT_LEFT with dissolve label s72_dLEFT_LEFT_LEFT_chest: $ s72_dLEFT_LEFT_LEFT_chest = False dm "Sitting in the corner is an oak chest. It's covered in a thick layer of dust, and its iron latch appears to be unlocked." if not reb_board_game_lore_chest: $ reb_board_game_lore_chest = True mc "Let's crack it open." r "Hold on, brute force isn't always best. I can attempt a minor blessing of fortune on it. It might... persuade the chest to offer up its best treasures." mc "You can do that?" r "I'm a mage, remember?" r "If I roll well, we get better loot. If I fail... the magic could backfire, and we might get nothing. Or worse." else: r "Should I roll it?" call screen scene72_choice01 with dissolve default dice_number = 0 label scene72_choice01_op1: perception "Rebecca rolls the dice..." $ dice_number = renpy.random.randint(1, 6) $ renpy.random.seed() perception "The dice lands on [dice_number]!" if dice_number > 3: $ rnr_bracers = True $ rnr_potion1 = True $ rnr_health += 5 r "Yes! The weave of fortune favors us!" dm "A golden light shimmers over the chest. With a gentle, inviting click, the lid rises on its own, as if welcoming you." dm "Inside, nestled on velvet, are two items: a small potion of healing and a masturfully crafted bronze bracers. The Warrior's max vitality has increased to 25!" scene 72_d7 with dissolve mc "Nice work, Becky." elif dice_number <= 3: r "Oh, no..." scene 72_d7 with vpunch dm "A sickly green aura envelops the chest. It begins to quiver violently, its wood groaning and splintering before your eyes." dm "The entire chest collapses in on itself, disintegrating into a pile of worthless, charred splinters and dust." mc "Shit... There goes our loot." r "Sorry..." call screen s72_dLEFT_LEFT_LEFT with dissolve label scene72_choice01_op2: $ rnr_potion1 = True mc "Let's just loot it." dm "Inside, nestled on velvet, is a single small potion of healing." scene 72_d7 with dissolve mc "Alright, this might help us later on." call screen s72_dLEFT_LEFT_LEFT with dissolve label s72_dLEFT_LEFT_LEFT_RIGHT: call rnr_reset from _call_rnr_reset_6 $ in_rnr_5 = True scene 72_d8 with dissolve call screen s72_dLEFT_LEFT_LEFT_RIGHT with dissolve label s72_dLEFT_LEFT_LEFT_RIGHT_RIGHT: call rnr_reset from _call_rnr_reset_7 $ in_rnr_6 = True scene 72_d9 with dissolve call screen s72_dLEFT_LEFT_LEFT_RIGHT_RIGHT default s72_dLEFT_LEFT_LEFT_RIGHT_RIGHT_LEFT_chest = True label s72_dLEFT_LEFT_LEFT_RIGHT_RIGHT_LEFT: call rnr_reset from _call_rnr_reset_8 $ in_rnr_7 = True if s72_dLEFT_LEFT_LEFT_RIGHT_RIGHT_LEFT_chest: scene 72_d10 with dissolve else: scene 72_d11 with dissolve call screen s72_dLEFT_LEFT_LEFT_RIGHT_RIGHT_LEFT with dissolve label s72_dLEFT_LEFT_LEFT_RIGHT_RIGHT_LEFT_chest: $ s72_dLEFT_LEFT_LEFT_RIGHT_RIGHT_LEFT_chest = False if not reb_board_game_lore_chest: $ reb_board_game_lore_chest = True mc "A chest! Let's crack it open." r "Hold on, brute force isn't always best. I can attempt a minor blessing of fortune on it. It might... persuade the chest to offer up its best treasures." mc "You can do that?" r "I'm a mage, remember?" r "If I roll well, we get better loot. If I fail... the magic could backfire, and we might get nothing. Or worse." else: dm "You find another wooden chest. This one is made of darker wood, bound with rusted iron." mc "Another one!" r "Should I try the blessing? Fortune favors the bold, right?" call screen scene72_choice02 with dissolve label scene72_choice02_op1: perception "Rebecca rolls the dice..." $ dice_number = renpy.random.randint(1, 6) $ renpy.random.seed() perception "The dice lands on [dice_number]!" if dice_number > 3: $ rnr_wand = True if not rnr_potion1: $ rnr_potion1 = True else: $ rnr_potion2 = True $ rnr_health += 5 r "Success!" dm "The chest seems to purr with pleasure. It emits a low, satisfied groan, the lid lifting slowly and sensually to reveal its contents." dm "Inside, you find another potion of healing and a slender, elegant wand carved from obsidian." mc "A wand? I'd probably just break it. This is all you, mage." r "Yay~!" if rnr_bracers: r "With your new bracers and my wand, our max vitality should be 30!" else: r "With my new wand, our max vitality should be 25!" scene 72_d11 with dissolve mc "Nice work, Becky." elif dice_number <= 3: r "...Oh, you have got to be kidding me." scene 72_d11 with vpunch dm "The magical energy surges uncontrollably! The chest doesn't just collapse. It transforms. The wood warps and reshapes, the iron bindings melting like wax. In a matter of seconds, the chest is gone." r "Dammit... Luck isn't on my side today." call screen s72_dLEFT_LEFT_LEFT_RIGHT_RIGHT_LEFT with dissolve label scene72_choice02_op2: if not rnr_potion1: $ rnr_potion1 = True else: $ rnr_potion2 = True mc "Let's just loot it." dm "Inside, nestled on velvet, is a single small potion of healing." scene 72_d11 with dissolve mc "This dungeon is pretty generous." call screen s72_dLEFT_LEFT_LEFT_RIGHT_RIGHT_LEFT with dissolve label s72_dLEFT_LEFT_LEFT_RIGHT_UP: call rnr_reset from _call_rnr_reset_9 $ in_rnr_8 = True scene 72_d12 with dissolve call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP with dissolve label s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT: call rnr_reset from _call_rnr_reset_10 $ in_rnr_9 = True scene 72_d13 with dissolve call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT with dissolve default s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_poster = True label s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP: call rnr_reset from _call_rnr_reset_11 $ in_rnr_10 = True if s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_poster: scene 72_d14_poster with dissolve else: scene 72_d14 with dissolve call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP with dissolve label s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_poster: $ persistent.alex_render2 = True $ renpy.notify("You unlocked a special render!") $ s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_poster = False jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP label s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP: call rnr_reset from _call_rnr_reset_12 $ in_rnr_11 = True scene 72_d15 with dissolve call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP with dissolve label s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT: call rnr_reset from _call_rnr_reset_13 $ in_rnr_12 = True scene 72_d16 with dissolve call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT with dissolve label s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_UP: call rnr_reset from _call_rnr_reset_14 $ in_rnr_13 = True scene 72_d17 with dissolve mc "Looks like a deadend." r "You're right. Should we go back to the main room? We can instantly go there if we jump in the water." call screen scene72_choice04 with dissolve call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_UP with dissolve default rnr_cat_first = True label s72_dLEFT_LEFT_cat: if not rnr_cat_free: scene s72_cat1 with dissolve if rnr_cat_first: $ rnr_cat_first = False dm "You push open the door to the chamber. Hanging from a rusted chain in the center of the room is a sturdy iron cage. Inside, a black and white cat sits perfectly still, its eyes fixed on you with an unnerving, unblinking intensity." mc "The hell? What kind of monster cages a cat?!" scene s72_cat2 with dissolve r "Who knows? Might be there for a reason." mc "Seriously? It's a cat, Becky." r "...Alright, fine. Maybe you're right." if rnr_cat_key: $ rnr_cat_free = True $ rnr_cheese = True mc "Good thing we already have a key. Let's see if this fits." scene s72_cat3 with vpunch dm "You insert the key into the cage's lock and as soon as the cage opens, the cat bolts. It darts between your legs, and vanishes into the corridor without a backward glance." dm "Left behind in the spot where it sat is a small wedge of hard cheese." mc "You're welcome, I guess." if rnr_met_groblin: r "The cheese! That little Groplin is going to be so excited." else: r "...Cheese? We risked a potential demon cat for a snack?" mc "Yeah, not the most glamorous treasure. I'm sure we'll find a use for it. Maybe there's a rat we need to bribe." jump s72_dLEFT_LEFT else: mc "We don't have a key, right?" r "Mhm. Let's make a note of this. The poor thing will have to hold on a little longer." call screen s72_dLEFT_LEFT_cat with dissolve else: if rnr_cat_key: scene s72_cat2 with dissolve $ rnr_cat_free = True $ rnr_cheese = True mc "We found a key. Let's see if it fits." scene s72_cat3 with vpunch dm "You insert the key into the cage's lock and as soon as the cage opens, the cat bolts. It darts between your legs, and vanishes into the corridor without a backward glance." dm "Left behind in the spot where it sat is a small wedge of hard cheese." mc "You're welcome, I guess." if rnr_met_groblin: r "The cheese! That little Groplin is going to be so excited." else: r "...Cheese? We risked a potential demon cat for a snack?" mc "Yeah, not the most glamorous treasure. I'm sure we'll find a use for it. Maybe there's a rat we need to bribe." jump s72_dLEFT_LEFT else: scene s72_cat2 with dissolve r "We're still missing the key..." call screen s72_dLEFT_LEFT_cat with dissolve else: r "We already freed the cat that was there." call screen s72_dLEFT_LEFT with dissolve default s72_dLEFT_LEFT_shrine_first = True label s72_dLEFT_LEFT_shrine: if not rnr_shrine_goblin: if s72_dLEFT_LEFT_shrine_first: $ s72_dLEFT_LEFT_shrine_first = False scene s72_shrine1_1 with dissolve dm "A shrine stands before you, but blocking the path is a lone goblin clutching a rusty dagger." mc "D-Does the goblin have a penis?" r "Uhh... no? Nothing here says that..." mc "Great. Just checking." r "Ahuh..." r "Anyway, we'll need to win this fight to activate the shrine." mc "Got it." else: scene s72_shrine1_1 with dissolve call screen s72_dLEFT_LEFT_shrine with dissolve else: r "We already activated the shrine that was there." call screen s72_dLEFT_LEFT with dissolve default rnr_shrine_fight_info = False default scene72_rnr_shrine1_op1 = False default scene72_rnr_shrine1_op2 = False default scene72_rnr_shrine1_op3 = False label s72_dLEFT_LEFT_shrine_fight: $ rnr_in_fight = True play music "battle02.mp3" fadein 2.0 loop scene s72_shrine1_2 with vpunch dm "The goblin, tired of waiting, lets out a pathetic snarl and charges at you in a wobbly, unsteady run!" r "Alright, warrior. What's your move?" if not rnr_shrine_fight_info: $ rnr_shrine_fight_info = True mc "My move?" r "You need to predict the correct action that the original adventures made when they fought this monster." call screen s72_dLEFT_LEFT_shrine_fight with dissolve else: call screen s72_dLEFT_LEFT_shrine_fight with dissolve label scene72_rnr_shrine1_op1: $ scene72_rnr_shrine1_op1 = True $ rnr_health -= 3 dm "The Warrior attempt to do a wide theatrical swing but the axe accedintly slips from his fingers. The goblin, untouched, skids to a halt and pokes you in the thigh with its rusty dagger." dm "The Warrior's vitality decreases by 3!" if rnr_health <= 0: if rnr_rune2 and not rnr_rune2_used: $ rnr_rune2_used = True $ rnr_health += 10 r "You ran out of vitality!" mc "Shit. So that's it? I lost?" r "Wait, no you don't. You have the ring of second heart, remember? It shatters, and your warrior groggily gets back to his feet." mc "Phew... Alright, let's continue then." call screen s72_dLEFT_LEFT_shrine_fight with dissolve else: jump rnr_loss else: call screen s72_dLEFT_LEFT_shrine_fight with dissolve label scene72_rnr_shrine1_op2: $ scene72_rnr_shrine1_op2 = True $ rnr_health -= 3 mc "Hold on! I try to reason with it. 'We don't have to do this, little guy! We can get out of here together!'" r "You're trying to... negotiate... with a goblin?" dm "The goblin seizes the opportunity, leaps forward, and bites you hard on the hand before scrambling away." dm "The Warrior's vitality decreases by 3!" if rnr_health <= 0: if rnr_rune2 and not rnr_rune2_used: $ rnr_rune2_used = True $ rnr_health += 10 r "You ran out of vitality!" mc "Shit. So that's it? I lost?" r "Wait, no you don't. You have the ring of second heart, remember? It shatters, and your warrior groggily gets back to his feet." mc "Phew... Alright, let's continue then." call screen s72_dLEFT_LEFT_shrine_fight with dissolve else: jump rnr_loss else: call screen s72_dLEFT_LEFT_shrine_fight with dissolve label scene72_rnr_shrine1_op3: $ rnr_in_fight = False $ rnr_wrong_choices = True $ rnr_shrine_goblin = True $ rnr_shrines += 1 $ rnr_shrines_all -= 1 mc "I plant my feet and bring my axe down in a clean, vertical chop right as he gets in range." play sound "sound_effects/unsheathe.mp3" scene s72_shrine1_3 with vpunch dm "You split the goblin's cranium in half with a single swing. He mutters something about your mother before he dissolves into dust." mc "Don't talk about my moms, yo." r "Was a bastard to the very end." stop music fadeout 2.0 play sound "sound_effects/rnr/rnr_activate.mp3" scene s72_shrine1_4 with dissolve dm "The shrine's eyes turn green a testemnt to your victory." if rnr_shrines == 5: mc "Alright, I think this is it, right? All shrine?" r "Yup! All shrines activated! Let's head back to the main chamber and finish this." play music "echoes_of_sorrow.mp3" fadein 2.0 loop else: mc "We did it!" play music "echoes_of_sorrow.mp3" fadein 2.0 loop jump s72_dLEFT_LEFT default s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_shrine_first = True label s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_shrine: if not rnr_shrine_werewolf: if s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_shrine_first: $ s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_shrine_first = False scene s72_shrine2_1 with dissolve dm "You push open the door and enter the chamber. Standing between you and the shrine, his massive, fur-covered back to you, is a werewolf. He seems to be gently stroking the shrine's surface, almost... affectionately." mc "A werewolf?! Shit... I've had enough of these things for one lifetime." r "It hasn't noticed us yet. We could try to sneak away, come back when we're stronger." else: scene s72_shrine2_1 with dissolve call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_shrine with dissolve else: r "We already activated the shrine that was there." call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT with dissolve label s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_shrine_fight: $ rnr_in_fight = True scene s72_shrine2_2 with dissolve play music "battle02.mp3" fadein 2.0 loop dm "The werewolf's head whips around. Yellow eyes lock onto you, and a string of thick saliva drips from his fangs. A low, rumbling voice emerges from his maw." werewolf "Ahh... Fresh meat. It's been so long since I've had visitors." r "What's our move?" if not rnr_shrine_fight_info: $ rnr_shrine_fight_info = True mc "My move?" r "You need to predict the correct action that the original adventures made when they fought this monster." call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_shrine_fight with dissolve default scene72_rnr_shrine2_op1 = False default scene72_rnr_shrine2_op2 = False default scene72_rnr_shrine2_op3 = False label scene72_rnr_shrine2_op3: $ scene72_rnr_shrine2_op3 = True $ rnr_health -= 4 mc "I go for a full-power, spinning slash to its chest!" dm "You put everything into a dramatic spin. The werewolf easily ducks under it, and you end up off-balance and dizzy. It swats you into a wall." dm "The Warrior's vitality decreases by 4!" if rnr_health <= 0: if rnr_rune2 and not rnr_rune2_used: $ rnr_rune2_used = True $ rnr_health += 10 r "You ran out of vitality!" mc "Shit. So that's it? I lost?" r "Wait, no you don't. You have the ring of second heart, remember? It shatters, and your warrior groggily gets back to his feet." mc "Phew... Alright, let's continue then." call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_shrine_fight with dissolve else: jump rnr_loss else: call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_shrine_fight with dissolve label scene72_rnr_shrine2_op2: $ scene72_rnr_shrine2_op2 = True $ rnr_health -= 4 mc "I go low! Try to sweep its legs out from under it!" r "Your axe sweeps toward its ankles. The werewolf simply leaps over it, lands on you, and gives you a lick with its slobbery tongue before kicking you away." dm "The Warrior's vitality decreases by 4!" if rnr_health <= 0: if rnr_rune2 and not rnr_rune2_used: $ rnr_rune2_used = True $ rnr_health += 10 r "You ran out of vitality!" mc "Shit. So that's it? I lost?" r "Wait, no you don't. You have the ring of second heart, remember? It shatters, and your warrior groggily gets back to his feet." mc "Phew... Alright, let's continue then." call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_shrine_fight with dissolve else: jump rnr_loss else: call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_shrine_fight with dissolve label scene72_rnr_shrine2_op1: $ rnr_in_fight = False $ rnr_wrong_choices = True $ rnr_shrine_werewolf = True $ rnr_shrines += 1 $ rnr_shrines_all -= 1 mc "Flank him, Becky! I try to keep him busy." play sound "sound_effects/slash03.mp3" scene s72_shrine2_3 with vpunch dm "Your axe bites deep into the werewolf's shoulder, and as it reels back, howling in pain, the Mage seizes the opening. A fireball shoots from her wand, striking the beast in his back." play sound "sound_effects/bodydrop.mp3" scene s72_shrine2_4 with dissolve dm "Its body seizes violently, fur smoking, before it collapses to the stone floor, unmoving." mc "Nice work." r "Phew... For a second there, I thought we were going to be his next meal." play sound "sound_effects/rnr/rnr_activate.mp3" stop music fadeout 2.0 scene s72_shrine1_4 with dissolve dm "As the werewolf's life fades, the shrine behind him flares with a brilliant, emerald green light. A low chime echoes through the room. The trial has been passed." if rnr_shrines == 5: mc "Alright, I think this is it, right? All shrine?" r "Yup! All shrines activated! Let's head back to the main chamber and finish this." play music "echoes_of_sorrow.mp3" fadein 2.0 loop else: mc "One down. [rnr_shrines_all] more of these things to go." play music "echoes_of_sorrow.mp3" fadein 2.0 loop jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT image s72_tenta_anim1 = Movie(play="images/4_chapter3/scene72/s72_tenta/s72_tenta_anim1.webm", loop=True) image s72_tenta_anim2 = Movie(play="images/4_chapter3/scene72/s72_tenta/s72_tenta_anim2.webm", loop=True) default s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_tenta_first = True default rnr_mc_fell_tenta = False label s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_tenta: $ mcname = persistent.name if persistent.name == "None" or mcname == "None": while mcname == "None" or mcname == "": $ mcname = renpy.input("There was an issue with your name. Please rewrite your name:", length=32) $ persistent.name = mcname if not persistent.scene3_p6_replay: $ persistent.scene3_p6_replay = True if s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_tenta_first and not rnr_free_tenta: stop music fadeout 2.0 $ s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_tenta_first = False scene s72_tenta_1 with dissolve dm "You push open the door and step into a chamber that is no longer a room of stone, but a living, pulsating cavity. The walls and ceiling are encased in membranous flesh, breathing slowly." mc "What the hell is this?!" show s72_tenta_anim2 with dissolve dm "From the fleshy walls, slick tentacles emerge, each one devoted to a different woman lying in a state of blissful ectacy. The tentacles caress and penetrate whatever hole it finds." show s72_tenta_anim1 with dissolve hide s72_tenta_anim2 dm "Your eyes are drawn to one woman in particular. Her belly is swollen tight. With each deep thrust of the tentacle down her throat, a jet of milk spurts from her engorged breasts." scene s72_tenta_3 with dissolve dm "It is impossible to tell if she is with child or simply filled to bursting with the creature's strange essence." scene s72_tenta_5 with dissolve mc "Can we... help them?" scene s72_tenta_6 with dissolve r "The question is, {i}should{/i} we? They look... content. But we can try." scene s72_tenta_1 with dissolve if not reb_board_game_lore_chest: $ reb_board_game_lore_chest = True r "Do you want to roll the dice?" mc "How does this work?" r "It's simple. This is a six sided die. If you roll a three or higher, your action succeeds. If you roll a one or a two... Prepare for consequences." else: r "Do you want to roll the dice?" call screen scene72_choice03 with dissolve elif not s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT_tenta_first and rnr_free_tenta: r "That's the room where these girls were... It's better if we leave them alone. They didn't appreciate your help." call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT with dissolve elif rnr_mc_fell_tenta: r "*laughs* Didn't you get embarrassed enough? It's better if we leave them alone." call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT with dissolve else: r "That's the room where these girls were... It's better if we leave them alone." call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT with dissolve label scene72_choice03_op1: perception "You roll the dice..." $ dice_number = renpy.random.randint(1, 6) $ renpy.random.seed() perception "The dice lands on [dice_number]!" if dice_number > 3: $ rnr_free_tenta = True play sound "sound_effects/unsheathe.mp3" scene s72_tenta_7 with vpunch dm "With a roar of righteous fury, your warrior brings his axe down in a sweeping arc! The blade severs the slick tentacles with clean, wet thwips. They recoil into the walls, which shudder in pain." mc "Alright!" scene s72_tenta_8 with dissolve dm "The women slowly, unsteadily, rise to their feet. Their movements are jerky, like puppets with cut strings. Their faces are not filled with gratitude, but with a vacant, confused loss." rnr_girl1 "What... what happened? The music... the warmth... it's gone." mc "I saved you. You're free. No need to thank me." scene s72_tenta_9 with dissolve rnr_girl1 "You... you hurt him?" mc "Hurt... him? You mean that... thing?!" scene s72_tenta_10 with dissolve rnr_girl2 "What do we do now? He was our only comfort in this awful, lonely place..." rnr_girl2 "It will be an age before his beautiful tendrils regenerate..." scene s72_tenta_11 with dissolve rnr_girl1 "Hmm... In the meantime... why don't we... pleasure each other?" scene s72_tenta_12 with dissolve rnr_girl2 "A good idea! We must fill the silence." mc "..." scene s72_tenta_9 with dissolve rnr_girl1 "Why are you still standing there? You're lucky our grief has made us merciful. Get out! And don't you dare come back!" mc "Sheesh... Fine. My bad for helping, I guess." $ renpy.end_replay() scene 72_d13 with dissolve play music "echoes_of_sorrow.mp3" fadein 2.0 loop dm "As you retreat from the room, the two women fall upon each other in a passionate, frantic kiss, their hands roaming desperately." mc "Well... that was... I don't know what that was." r "*laughs* This dungeon is seriously messed up. I love it." call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT with dissolve elif dice_number <= 3: $ rnr_health -= 2 $ rnr_mc_fell_tenta = True play sound "sound_effects/rnr/rnr_splash.mp3" scene s72_tenta_13 with vpunch dm "You charge forward, axe held high, but your boot slips on the slick floor! Your feet fly out from under you and you land face-first into the soft, yielding flesh of the floor. The entire room jiggles grotesquely." scene s72_tenta_14 with dissolve dm "The impact jars you to your bones. You lose two vitality points! The tentacles, annoyed by the disturbance, give you a dismissive, slimy slap as you scramble back." if rnr_health <= 0: $ renpy.end_replay() if rnr_rune2 and not rnr_rune2_used: $ rnr_rune2_used = True $ rnr_health += 10 r "You ran out of vitality!" mc "Shit. So that's it? I lost?" r "Wait, no you don't. You have the ring of second heart, remember? It shatters, and your warrior groggily gets back to his feet." mc "Phew... Alright, let's continue then." jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT else: jump rnr_loss else: mc "Ew! That's disgusting!" r "*laughs* I told you we shouldn't have helped! You just face-planted into a pleasure monster's living room! That's going into my diary!" mc "Let's just... let's just leave before something else happens..." $ renpy.end_replay() play music "echoes_of_sorrow.mp3" fadein 2.0 loop jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT label scene72_choice03_op2: mc "I think you're right. They're probably fine." dm "The sound of shilcking and moaning slowly decepate as you leave the room." $ renpy.end_replay() play music "echoes_of_sorrow.mp3" fadein 2.0 loop scene 72_d13 with dissolve mc "That was... interesting." r "Where to now?" call screen s72_dLEFT_LEFT_LEFT_RIGHT_UP_LEFT with dissolve default s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_shrine_first = True default s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_shrine_done = False label s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_shrine: if not s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_shrine_done: if s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_shrine_first: $ s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_shrine_first = False scene s72_shrine3_1 with dissolve dm "You push open the door to a chamber. You notice a single, translucent sphere of white light floats aimlessly, drifting in a silent, sorrowful pattern." mc "A sphere of light? Just... hovering there? That's creepy." r "Oh! I remember this one. This isn't a monster; it's a wandering spirit. The book says it's bound to this dungeon because it yearns for a specific item. Once it gets it, it can move on." mc "What kind of item? A key? A rune?" r "Let me see..." scene s72_shrine3_4 with dissolve dm "As you step closer, the sphere stops its drifting. It pulses gently, and a soft, echoing voice, like a whisper from the bottom of a well, fills the room." rnr_sphere "Travelers... I sense you. I need a favor." rnr_sphere "A coin. I seek a single, special coin, minted in a realm long forgotten. It is the anchor of my regret." if not rnr_coin: mc "A single coin? What possible use could one coin be in a place like this? It's not like there's a tavern around the corner." rnr_sphere "If you wish to activate this shrine, you must bring it to me. Only I can rekindle this shrine's fading embers." mc "Hmm. Alright then. We'll be back if we find your coin." jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT elif rnr_coin: $ s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_shrine_done = True $ rnr_shrines += 1 $ rnr_shrines_all -= 1 mc "A coin? You mean this one?" rnr_sphere "Yes! After so long...! Please... give it to me." play sound "sound_effects/rnr/rnr_light.mp3" scene s72_shrine3_2 with dissolve dm "Upon contact with the coin, it erupts in a blinding, brilliant white light that floods the entire room, forcing you to shield your eyes." scene s72_shrine3_3 with dissolve dm "When the light recedes, the sphere is gone. In its place stands the shimmering, translucent form of a man, his features kind and filled with immense relief." mc "Woah. It worked." rnr_sphere "Hahaha! Thank you, dear adventurers! You have freed my soul from this mortal prison! I am in your eternal debt!" play sound "sound_effects/rnr/rnr_activate.mp3" scene s72_shrine1_4 with dissolve rnr_sphere "As promised, I shall light this fire once more! Farewell! May we meet again in a brighter realm!" if rnr_shrines == 5: mc "Alright, I think this is it, right? All shrine?" r "Yup! All shrines activated! Let's head back to the main chamber and finish this." jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT else: jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT else: if not rnr_coin: scene s72_shrine3_1 with dissolve r "We still don't have the coin it wanted. Let's come back later." jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT elif rnr_coin: $ s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_shrine_done = True $ rnr_shrines += 1 $ rnr_shrines_all -= 1 scene s72_shrine3_1 with dissolve mc "Is this the coin you wanted?" rnr_sphere "Yes! After so long...! Please... give it to me." play sound "sound_effects/rnr/rnr_light.mp3" scene s72_shrine3_2 with dissolve dm "Upon contact with the coin, it erupts in a blinding, brilliant white light that floods the entire room, forcing you to shield your eyes." scene s72_shrine3_3 with dissolve dm "When the light recedes, the sphere is gone. In its place stands the shimmering, translucent form of a man, his features kind and filled with immense relief." mc "Woah. It worked." rnr_sphere "Hahaha! Thank you, dear adventurers! You have freed my soul from this mortal prison! I am in your eternal debt!" play sound "sound_effects/rnr/rnr_activate.mp3" scene s72_shrine1_4 with dissolve rnr_sphere "As promised, I shall light this fire once more! Farewell! May we meet again in a brighter realm!" if rnr_shrines == 5: mc "Alright, I think this is it, right? All shrine?" r "Yup! All shrines activated! Let's head back to the main chamber and finish this." jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT else: jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT else: r "We already activated this shrine!" jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT default s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_groblin_first = True label s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_groblin: if not rnr_diamond: if s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_groblin_first: $ s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_groblin_first = False $ rnr_met_groblin = True scene s72_groplin1 with dissolve dm "You push open the door to the next chamber and find... nothing." mc "Nothing? What's the catch?" scene s72_groplin2 with dissolve dm "Just as you finish speaking, you feel a small tug on the leg of your pants. You look down. Staring up at you with enormous eyes is a Groplin, a creature no taller than your ankle, with greenish skin and oversized pointed ears." mc "What in the hell is that?" stop music fadeout 2.0 scene s72_groplin3 with dissolve play music "sillytime.mp3" fadein 2.0 loop groplin "Cheese?" mc "...Cheese?" groplin "You. Cheese? Me." mc "I'm no expert, but I'm getting the impression this little guy wants some cheese." r "Aren't you just the master of deduction? Yes, it appears the tiny guy has a sophisticated palate." if rnr_cheese: $ rnr_diamond = True mc "Here you go, little man." scene s72_groplin5 with dissolve dm "The Groplin snatches the cheese with a happy squeak and, unhinges its jaw and devours the entire wedge in one single gulp." scene s72_groplin6 with dissolve dm "He thanks you with a nod then crawls into a hole in the wall, disappearing from your life as quickly as it entered. Where it once stood, a single, perfectly cut diamond glitters on the stone floor." mc "*sniff* Godspeed, you funky little cheese gremlin..." r "A... A diamond? Who in their right mind trades a diamond for a piece of cheese? And where did he store it anyway?" mc "Don't you dare judge his life choices. I'd have made the same trade." play music "echoes_of_sorrow.mp3" fadein 2.0 loop jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT if not rnr_cheese: mc "Sorry, little buddy. No cheese on me." scene s72_groplin4 with dissolve r "Well, you've broken its heart. I hope you're happy. Let's make a note to come back if we ever find the {i}cheese{/i}." play music "echoes_of_sorrow.mp3" fadein 2.0 loop jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT else: if rnr_cheese: $ rnr_diamond = True stop music fadeout 2.0 scene s72_groplin4 with dissolve play music "sillytime.mp3" fadein 2.0 loop mc "We found you some cheese, little man." scene s72_groplin5 with dissolve dm "The Groplin snatches the cheese with a happy squeak and, unhinges its jaw and devours the entire wedge in one single gulp." scene s72_groplin6 with dissolve dm "He thanks you with a nod then crawls into a hole in the wall, disappearing from your life as quickly as it entered. Where it once stood, a single, perfectly cut diamond glitters on the stone floor." mc "*sniff* Godspeed, you funky little cheese gremlin..." r "A... a diamond? Who in their right mind trades a diamond for a piece of cheese? And where did he store it anyway?" mc "Don't you dare judge his life choices. I'd have made the same trade." play music "echoes_of_sorrow.mp3" fadein 2.0 loop jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT if not rnr_cheese: scene s72_groplin4 with dissolve r "We still don't have the cheese yet..." jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT else: r "We already got a diamond from the Groplin that was here. Let's go find a use for it." jump s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT label s72_dRIGHT_RIGHT: call rnr_reset from _call_rnr_reset_15 $ in_rnr_15 = True scene 72_d19 with dissolve call screen s72_dRIGHT_RIGHT with dissolve default s72_dRIGHT_RIGHT_shrine_lit = False default s72_dRIGHT_RIGHT_shrine_first = True default scene72_rnr_shrine4_op1 = False default scene72_rnr_shrine4_op3 = False label s72_dRIGHT_RIGHT_shrine: if not s72_dRIGHT_RIGHT_shrine_lit: scene s72_shrine4_1 with dissolve if s72_dRIGHT_RIGHT_shrine_first: $ s72_dRIGHT_RIGHT_shrine_first = False dm "You enter a shrine room. Guarding the shrine is a lone, reanimated skeleton. It clutches a badly chipped bronze sword, its jaw hanging open in a silent, eternal screech." mc "Does it have a flaming skull?" r "...No?" mc "It does now." call screen s72_dRIGHT_RIGHT_shrine with dissolve else: call screen s72_dRIGHT_RIGHT_shrine with dissolve else: r "We already activated the shrine that was here." jump s72_dRIGHT_RIGHT label s72_dRIGHT_RIGHT_shrine_fight: $ rnr_in_fight = True stop music fadeout 2.0 scene s72_shrine4_2 with dissolve play music "battle02.mp3" fadein 2.0 loop r "What's the move?" if not rnr_shrine_fight_info: $ rnr_shrine_fight_info = True mc "My move?" r "You need to predict the correct action that the original adventures made when they fought this monster." call screen s72_dRIGHT_RIGHT_shrine_fight with dissolve label scene72_choice04_op1: $ scene72_rnr_shrine4_op1 = True $ rnr_health -= 2 mc "I'll knock that sword right out of its hands!" dm "You execute a disarming maneuver. The rusty sword clatters to the floor. The skeleton, unbothered, simply lunges at you and starts trying to strangle you with its bony hands." dm "The Warrior's vitality decreases by 2!" if rnr_health <= 0: if rnr_rune2 and not rnr_rune2_used: $ rnr_rune2_used = True $ rnr_health += 10 r "You ran out of vitality!" mc "Shit. So that's it? I lost?" r "Wait, no you don't. You have the ring of second heart, remember? It shatters, and your warrior groggily gets back to his feet." mc "Phew... Alright, let's continue then." call screen s72_dRIGHT_RIGHT_shrine_fight with dissolve else: jump rnr_loss else: call screen s72_dRIGHT_RIGHT_shrine_fight with dissolve label scene72_choice04_op3: $ scene72_rnr_shrine4_op3 = True $ rnr_health -= 2 mc "I'll go for a low sweep and shatter one of its legs!" dm "Your axe smashes into its femur, which explodes into a cloud of bone chips. The skeleton collapses onto one knee... and then immediately starts crawling toward you, twice as fast, still swinging its sword." dm "The Warrior's vitality decreases by 2!" if rnr_health <= 0: if rnr_rune2 and not rnr_rune2_used: $ rnr_rune2_used = True $ rnr_health += 10 r "You ran out of vitality!" mc "Shit. So that's it? I lost?" r "Wait, no you don't. You have the ring of second heart, remember? It shatters, and your warrior groggily gets back to his feet." mc "Phew... Alright, let's continue then." call screen s72_dRIGHT_RIGHT_shrine_fight with dissolve else: jump rnr_loss else: call screen s72_dRIGHT_RIGHT_shrine_fight with dissolve label scene72_choice04_op2: $ rnr_in_fight = False $ rnr_wrong_choices = True play sound "sound_effects/rnr/rnr_bones.mp3" scene s72_shrine4_3 with vpunch $ s72_dRIGHT_RIGHT_shrine_lit = True $ rnr_shrines += 1 $ rnr_shrines_all -= 1 dm "You stride forward and, with a single, powerful swing of your axe, you cleave the skeleton clean in two. It collapses into a clattering pile of bones, the magic animating it instantly extinguished." play sound "sound_effects/rnr/rnr_activate.mp3" stop music fadeout 2.0 scene s72_shrine1_4 with dissolve dm "The shrine behind it hums to life, its eyes turning green." if rnr_shrines == 5: mc "Alright, I think this is it, right? All shrine?" r "Yup! All shrines activated! Let's head back to the main chamber and finish this." play music "echoes_of_sorrow.mp3" fadein 2.0 loop else: mc "Don't give up, skeleton." play music "echoes_of_sorrow.mp3" fadein 2.0 loop jump s72_dRIGHT_RIGHT label s72_dRIGHT_RIGHT_key: if not rnr_cat_key: $ rnr_cat_key = True scene s72_key1 with dissolve dm "The door to this chamber swings open with surprising ease. Your eyes are immediately drawn to a scene of past tragedy: a fallen lantern, lies next to the skeletal remains of a forgotten adventurer." dm "One bony hand is clenched tightly, and within its grasp, you can see the glint of a tarnished iron key." mc "Right. Great. It's gonna wait until we get close, then jumpscare us, isn't it?" r "Hmm? Why would it do that? It's just a skeleton, you dummy. It's dead. Deader than dead." scene s72_key2 with dissolve mc "Alright, the brave and incredibly cautious warrior goes ahead and slowly, very slowly, tries to peel the key from the skeleton's fingers..." dm "The Warrior kneels beside the skeleton. He begins to pry the skeletal fingers apart, and that's when—" scene s72_key3 with vpunch r "BOO!" scene s72_key5 with Dissolve(1.0) mc "..." scene s72_key4 with dissolve r "...Seriously? Nothing?" scene s72_key5 with dissolve mc "Sorry. Was expecting it." scene s72_key4 with dissolve r "Ugh, whatever... Anyway, you got the key." scene s72_key5 with dissolve scene 72_d19 with dissolve if not rnr_cat_first: mc "We can probably use this to free that poor cat from its cage." r "Let's give the little thing its freedom." if rnr_cat_first: mc "A key. Wonderful. And what ancient lock is this meant for?" r "I'm sure we'll find something that's feeling particularly locked eventually." call screen s72_dRIGHT_RIGHT with dissolve else: r "We already got the key that was there." jump s72_dRIGHT_RIGHT default s72_dRIGHT_RIGHT_RIGHT_poster = True label s72_dRIGHT_RIGHT_RIGHT: call rnr_reset from _call_rnr_reset_16 $ in_rnr_16 = True if s72_dRIGHT_RIGHT_RIGHT_poster: scene 72_d20_poster with dissolve else: scene 72_d20 with dissolve call screen s72_dRIGHT_RIGHT_RIGHT with dissolve label s72_dRIGHT_RIGHT_RIGHT_poster: $ persistent.alex_render1 = True $ renpy.notify("You unlocked a special render!") $ s72_dRIGHT_RIGHT_RIGHT_poster = False jump s72_dRIGHT_RIGHT_RIGHT label s72_d20_chest: dm "In the corner sits a chest, its lid thrown wide open. Inside is bare wood, picked clean." mc "It's useless. Someone already got this one." jump s72_dRIGHT_RIGHT_RIGHT label s72_dRIGHT_RIGHT_RIGHT_LEFT: call rnr_reset from _call_rnr_reset_17 $ in_rnr_17 = True scene 72_d21 with dissolve call screen s72_dRIGHT_RIGHT_RIGHT_LEFT with dissolve label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP: call rnr_reset from _call_rnr_reset_18 $ in_rnr_18 = True scene 72_d22 with dissolve call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP with dissolve label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_RIGHT: call rnr_reset from _call_rnr_reset_19 $ in_rnr_19 = True scene 72_d23 with dissolve call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_RIGHT with dissolve default s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_RIGHT_statue_first = True label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_RIGHT_statue: if not rnr_coin: if s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_RIGHT_statue_first: $ s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_RIGHT_statue_first = False scene s72_statue1 with dissolve dm "The door creaks open to reveal a statue of a woman illuminated by a single shaft of faint, magical light. She is holding her hand up high." mc "This doesn't have the same vibe as the shrine rooms. It feels more like a tomb or a memorial. What's her story?" r "Not sure. The notes mention there's more to discover if we inspect her closely." mc "Alright, let's inspect her then." scene s72_statue2 with dissolve dm "On closer inspection, the statue is carved with striking craftsmanship. The woman's body is lifelike in every curve, down to the most intimate details." mc "(Guess my world wasn't the only one with artists who enjoyed their work a little too much...)" mc "Anything else? Inscriptions? A hidden switch?" scene s72_statue3 with dissolve dm "Your eyes are drawn to her upraised hand. Clutched in her palm is a empty setting, shaped like a gem. It's clearly designed to hold something specific." mc "A jewel? Maybe a rune?" r "No, it's designed for a proper gemstone. A large one." if rnr_diamond: $ rnr_coin = True mc "Let's see if our gourmet Groglin friend indirectly solved this puzzle for us." scene s72_statue4 with dissolve dm "You carefully place the diamond into the empty setting. It fits perfectly. With a deep, grinding rumble, the entire pedestal begins to lower into the floor." play sound "sound_effects/rnr/rnr_statue.mp3" scene s72_statue5 with dissolve dm "As it settles, you hear a faint click from within the statue. The statue's mouth parts slightly, and a single, ancient coin is pushed out." scene s72_statue6 with dissolve if s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_shrine_first: mc "A coin? What use could this be for in a place like this?" r "Let's find out." else: mc "A coin? Wait, this is it! That spirit ball said he needed a 'special coin' to be freed." r "Mhm. Let's get this back to him. His shrine is the last one we need." jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_RIGHT else: mc "A gem, huh? Hmm... Why don't we try putting {i}you{/i} in there?" r "Huh? Are you stu—" r "Oh... I see what you did there~ Flattery will get you everywhere, you scoundrel." mc "Heh~" r "Anyway, Mr. Charming. Let's make a note of this and come back when we find the actual gem that fits." jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_RIGHT else: scene s72_statue1 with dissolve scene s72_statue3 with dissolve if rnr_diamond: $ rnr_coin = True mc "Let's see if our gourmet Groglin friend indirectly solved this puzzle for us." scene s72_statue4 with dissolve dm "You carefully place the diamond into the empty setting. It fits perfectly. With a deep, grinding rumble, the entire pedestal begins to lower into the floor." play sound "sound_effects/rnr/rnr_statue.mp3" scene s72_statue5 with dissolve dm "As it settles, you hear a faint click from within the statue. The statue's mouth parts slightly, and a single, ancient coin is pushed out." scene s72_statue6 with dissolve if s72_dLEFT_LEFT_LEFT_RIGHT_UP_UP_UP_RIGHT_shrine_first: mc "A coin? What use could this be for in a place like this?" r "Let's find out." else: mc "A coin? Wait, this is it! That spirit ball said he needed a 'special coin' to be freed." r "Mhm. Let's get this back to him. His shrine is the last one we need." jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_RIGHT else: r "We're still missing the gem. Let's come back once we find it." jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_RIGHT else: r "We already got the coin from the statue." jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_RIGHT default s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_poster = True label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT: call rnr_reset from _call_rnr_reset_20 $ in_rnr_20 = True if s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_poster: scene 72_d24_poster with dissolve else: scene 72_d24 with dissolve call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT with dissolve label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_poster: $ persistent.reb_render2 = True $ renpy.notify("You unlocked a special render!") $ s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_poster = False jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT: call rnr_reset from _call_rnr_reset_21 $ in_rnr_21 = True scene 72_d25 with dissolve call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT with dissolve default s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_chest = True label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT: call rnr_reset from _call_rnr_reset_22 $ in_rnr_22 = True if s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_chest: scene 72_d26 with dissolve else: scene 72_d27 with dissolve call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT with dissolve label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_chest: $ s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_chest = False dm "You spot a pristine looking chest set upon a raised platform." mc "Raised platform? Suspicious. That's practically begging us to open it." r "You think it's a trap?" mc "Could be. Does your blessing help sniffing out traps?" r "It should, yes." call screen scene72_choice06 with dissolve label scene72_choice06_op1: mc "Do it. Better safe than sorry." perception "Rebecca rolls the dice..." $ dice_number = renpy.random.randint(1, 6) $ renpy.random.seed() perception "The dice lands on [dice_number]!" if dice_number > 3: $ rnr_rune2 = True r "Got it!" dm "The chest shimmers, then creaks open by itself. Inside lies a silver band, glowing faintly. The ring of second heart." scene 72_d27 with dissolve mc "Ring of second heart?" r "Oh! That's rare! It grants a second life, you'll rise once more if you fall in battle." mc "Not bad. That's going straight on my finger." elif dice_number <= 3: r "Shit!" scene 72_d27 with vpunch dm "The chest trembles, then collapses into a cloud of black dust, vanishing without a trace." mc "Black dust? Could've been explosive. I say we dodged a bullet either way." r "Maybe... still feels like a waste." jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT label scene72_choice06_op2: mc "Ah, to hell with caution. Let's just open it." r "[mc], are you sure? This is the most obvious trap I have ever seen in my life!" mc "Life's short. Let's live dangerously. Yes." play sound "sound_effects/rnr/rnr_explosion.mp3" scene 72_d27 with vpunch dm "The lid creaks open—then BAM! A violent explosion fills the room. The Warrior staggers back, losing five vitality points." r "Dammit! You literally said it was a trap!" $ rnr_health -= 5 if rnr_health <= 0: if rnr_rune2 and not rnr_rune2_used: $ rnr_rune2_used = True $ rnr_health += 10 r "You ran out of vitality!" mc "Shit. So that's it? I lost?" r "Wait, no you don't. You have the ring of second heart, remember? It shatters, and your warrior groggily gets back to his feet." mc "Phew... Alright, let's continue then." jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT else: jump rnr_loss else: mc "Whoops, sorry..." r "*sigh* Let's keep moving..." jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP: call rnr_reset from _call_rnr_reset_23 $ in_rnr_23 = True scene 72_d28 with dissolve call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP with dissolve label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_UP: call rnr_reset from _call_rnr_reset_24 $ in_rnr_24 = True scene 72_d29 with dissolve mc "Looks like a deadend." r "You're right. Should we go back to the main room? We can instantly go there if we jump in the water." call screen scene72_choice04 with dissolve call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_UP with dissolve default s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_witch_first = True image s72_witch_anim = Movie(play="images/4_chapter3/scene72/s72_witch/s72_witch_anim.webm", loop=True) label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_witch: $ mcname = persistent.name if persistent.name == "None" or mcname == "None": while mcname == "None" or mcname == "": $ mcname = renpy.input("There was an issue with your name. Please rewrite your name:", length=32) $ persistent.name = mcname if not persistent.scene4_p6_replay: $ persistent.scene4_p6_replay = True if s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_witch_first: $ s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_witch_first = False scene s72_witch1 with dissolve dm "You push open the door to reveal an empty chamber. At its center, a witch stands alone, chanting softly in the dark." mc "A witch, huh?" r "You're thinking of {i}that one,{/i} aren't you?" mc "Mhm." if quest_witch_amelia_alive: if quest_witch_amelia_alive_free: r "I heard what happened. You let her go, for whatever reason. I just hope you knew what you were doing." mc "Don't worry. She won't be hurting anyone anymore." else: r "I heard what happened. Good work on that, by the way." mc "Thank you." else: r "I heard what happened. You... killed her." r "Whatever went down, I'm sure it was a last resort. Right?" mc "Yeah." dm "Before either of you can even raise a weapon, the ground quakes with magical energy. It's a trap!" stop music fadeout 2.0 play sound "sound_effects/rnr/rnr_magic.mp3" scene s72_witch2 with vpunch dm "A pink wave of magic seeps into you, [mc], clouding your mind with warm, fuzzy static, while a sickly green magic inflicts the Mage sapping the strength from her limbs." r "I can't use my spells in this state!" scene s72_witch3 with dissolve dm "The witch's eyes lock onto you, [mc]. A smile plays on her lips as she glides forward, utterly ignoring the weakened mage." mc "W-What is she trying to do?" r "She's identified you as male... she doesn't want to kill you, she wants to... harvest you! They use male essence to fuel their power!" rnr_witch "So dramatic, little mage. Relax, my strong warrior. Let's make a simple trade. You provide me with a donation... of your vital essence, and I will let you and your friend walk out of here, completely unharmed." mc "Uhh... Rebecca, any ideas?" r "I'm not allowed to help you. I'm under the influence of a weakness hex." show s72_witch_anim with dissolve dm "The witch takes off her skirt and begins to sway, a hypnotic dance. Her hips trace slow circles in the air." dm "You can feel a heat radiating from her, the scent of her hairy enterance. Your own body betrays you, responding to the charm spell." mc "This is weird..." r "Just play along!" rnr_witch "*ahem* Give in~ It is the only path that spares your friend. Let me have what I desire." rnr_witch "Ejaculate for me~" call screen scene72_choice05 with dissolve else: r "No reason to go in there anymore. The witch is gone." jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP label scene72_choice05_op1: mc "NO! Get out of my head!" perception "You roll the dice..." $ dice_number = renpy.random.randint(1, 6) $ renpy.random.seed() perception "The dice lands on [dice_number]!" if dice_number > 3: $ rnr_defeat_witch = True $ rnr_rune1 = True play sound "sound_effects/unsheathe.mp3" scene s72_witch7 with vpunch dm "With a guttural roar, you pick up your axe and cleave her in half. She doesn't even have time to scream." dm "Her body dissolves into a pile of dust before it hits the floor." play sound "sound_effects/poof.mp3" scene s72_witch6 with dissolve mc "Phew... You okay?" r "The hex lifts the moment she dies. And damn, warrior... that was... incredibly impressive~" mc "Did she drop anything?" scene s72_witch8 with dissolve dm "As the last of the ash settles, something hovers within it: a heavy, obsidian rune etched with a symbol resembling a brain. You slip it on, and shocking clarity floods your mind." mc "Uhh... What does it do exactly?" r "That's a rune of insight. It's a single-use item. When you're facing a monster and have to choose your move, you can use it. It'll show you the correct action out of the three." mc "Nice. Now this is a reward." $ renpy.end_replay() play music "echoes_of_sorrow.mp3" fadein 2.0 loop jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP elif dice_number <= 3: mc "Oh man..." jump scene72_choice05_op2 label scene72_choice05_op2: $ rnr_health -= 2 mc "I guess I give in..." dm "Your resistance crumbles. The world narrows to a single goal, ejaculating. Your body goes limp, not with weakness, but with anticipation." play sound "se_sfx/blowjob/facial2.mp3" scene s72_witch4 with vpunch dm "You seed spurts out like a torrent, an amount you didn't know your body could hold. You vitality decreases by 2!" if rnr_health <= 0: if rnr_rune2 and not rnr_rune2_used: $ rnr_rune2_used = True $ rnr_health += 10 r "You ran out of vitality!" mc "Shit. So that's it? I lost?" r "Wait, no you don't. You have the ring of second heart, remember? It shatters, and your warrior groggily gets back to his feet." mc "Phew... Alright, let's continue then." scene s72_witch5 with dissolve mc "Alright... You got what you want. Let us go." rnr_witch "But of course. A deal is a deal. I am a woman of my word." play sound "sound_effects/poof.mp3" scene s72_witch6 with dissolve dm "With a snap of her fingers, the witch vanishes into the air. Instantly, the strength returns to the Mage's limbs and the fog clears from your mind." mc "Damn... Sorry, Becky. I couldn't fight her off." $ renpy.end_replay() if mc_sub: r "*chuckles* I knew you would give in." mc "How's that?" r "You told me yourself. You're a {i}follower{/i}, remember~?" mc "Oh, right..." play music "echoes_of_sorrow.mp3" fadein 2.0 loop else: r "It's fine... Let's just try to avoid witches from now on." mc "Right..." play music "echoes_of_sorrow.mp3" fadein 2.0 loop jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP else: jump rnr_loss else: scene s72_witch5 with dissolve mc "Alright... You got what you want. Let us go." rnr_witch "But of course. A deal is a deal. I am a woman of my word." play sound "sound_effects/poof.mp3" scene s72_witch6 with dissolve dm "With a snap of her fingers, the witch vanishes into the air. Instantly, the strength returns to the Mage's limbs and the fog clears from your mind." mc "Damn... Sorry, Becky. I couldn't fight her off." $ renpy.end_replay() if mc_sub: r "*chuckles* I knew you would give in." mc "How's that?" r "You told me yourself. You're a {i}follower{/i}, remember~?" mc "Oh, right..." play music "echoes_of_sorrow.mp3" fadein 2.0 loop else: r "It's fine... Let's just try to avoid witches from now on." mc "Right..." play music "echoes_of_sorrow.mp3" fadein 2.0 loop jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP default s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_spider_first = True label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_spider: if not rnr_shrine_spider: if s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_spider_first: $ s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_spider_first = False dm "As you push open the next—" scene s72_spider2 with vpunch r "Ahhhh!" mc "Huh? What's wrong?" r "Eughh... It's a spider. A giant one. Why did it have to be spiders?" mc "*laughs* Ah, I see. Why are you covering your eyes anyway? It's just words." r "It's not funny! They drew it! They didn't have to draw it!" scene s72_spider1 with dissolve dm "*ahem* As you open the door, you find a massive, {i}hairy{/i} Skitter-Maw guarding the shrine. Its eight segmented legs twitch rhythmically." mc "Wait, is this a real creature out there in the world?" r "Y-Yes. Thankfully, they don't live anywhere near us. They prefer the warmer climates to the south. I heard their webs can ensnare a full grown ogre." mc "Thank God for small mercies..." r "Anyway, putting my personal feelings aside... Should we engage?" call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_spider with dissolve else: scene s72_spider1 with dissolve call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_spider with dissolve else: r "We already defeated the awful spider and activated this shrine." jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP label s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_spider_fight: $ rnr_in_fight = True stop music fadeout 2.0 scene s72_spider3 with dissolve play music "battle02.mp3" fadein 2.0 loop dm "The Skitter-Maw's cluster of glistening, red eyes all swivel to focus on your group with unnerving synchronicity." r "What's our move?" if not rnr_shrine_fight_info: $ rnr_shrine_fight_info = True mc "Our move?" r "You need to predict the correct action that the original adventures made when they fought this monster." call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_spider_fight with dissolve default scene72_rnr_shrine5_op1 = False default scene72_rnr_shrine5_op2 = False label scene72_rnr_shrine5_op1: $ scene72_rnr_shrine5_op1 = True $ rnr_health -= 5 dm "You lunge forward, aiming your axe for its mouth. The Skitter-Maw, spits a thick glob of web that pins your weapon to the floor. While you're yanking it free, it skitters sideways and nips you on the shoulder." dm "The Warrior's vitality decreases by 5!" if rnr_health <= 0: if rnr_rune2 and not rnr_rune2_used: $ rnr_rune2_used = True $ rnr_health += 10 r "You ran out of vitality!" mc "Shit. So that's it? I lost?" r "Wait, no you don't. You have the ring of second heart, remember? It shatters, and your warrior groggily gets back to his feet." mc "Phew... Alright, let's continue then." call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_spider_fight with dissolve else: jump rnr_loss else: call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_spider_fight with dissolve label scene72_rnr_shrine5_op2: $ scene72_rnr_shrine5_op2 = True $ rnr_health -= 5 dm "You dive directly under the spider. It's a brilliant idea, until it immediately drops its full weight on you, pinning you to the floor with its bulk." dm "The Warrior's vitality decreases by 5!" if rnr_health <= 0: if rnr_rune2 and not rnr_rune2_used: $ rnr_rune2_used = True $ rnr_health += 10 r "You ran out of vitality!" mc "Shit. So that's it? I lost?" r "Wait, no you don't. You have the ring of second heart, remember? It shatters, and your warrior groggily gets back to his feet." mc "Phew... Alright, let's continue then." call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_spider_fight with dissolve else: jump rnr_loss else: call screen s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP_spider_fight with dissolve label scene72_rnr_shrine5_op3: $ rnr_shrines += 1 $ rnr_shrines_all -= 1 $ rnr_in_fight = False $ rnr_shrine_spider = True play sound "sound_effects/slash03.mp3" scene s72_spider4 with vpunch dm "With a battle cry, the Warrior charges! His axe swings in a devastating arc, shearing through two of the Skitter-Maw's legs with a sickening crunch. The creature collapses, flailing helplessly." play sound "sound_effects/rnr/rnr_fireball.mp3" scene s72_spider5 with vpunch dm "Seizing the opening, the Mage incinerates its shrieking form with a perfectly aimed fireball that leaves behind only the smell of burnt chitin." stop music fadeout 2.0 play sound "sound_effects/rnr/rnr_activate.mp3" scene s72_shrine1_4 with dissolve dm "As the last embers fade, the shrine hidden behind the cobwebs, and its stone eyes ignite with a green light." if rnr_shrines == 5: mc "Alright, I think this is it, right? All shrine?" r "Yup! All shrines activated! Let's head back to the main chamber and finish this." play music "echoes_of_sorrow.mp3" fadein 2.0 loop else: r "Good riddance." play music "echoes_of_sorrow.mp3" fadein 2.0 loop jump s72_dRIGHT_RIGHT_RIGHT_LEFT_UP_LEFT_LEFT_LEFT_UP label rnr_win: $ in_free_roam = False $ rnr_win = True scene 71_s16 with dissolve r "Alright! And... that's where we'll end the session for today." scene 71_s17 with dissolve play music "side_event3.mp3" fadein 2.0 loop mc "Huh? Wait, what happens? What's in the room? You can't just leave it there!" scene 71_s16 with dissolve r "We just decend to the second depth of the dungeon." scene 71_s17 with dissolve mc "Oh, so we're not escaping? We're just going deeper?" scene 71_s16 with dissolve r "Basically. The ultimate goal is to reach the very bottom. We can continue the campaign later, maybe even rope Maia or someone else in to make a proper party." scene 71_s17 with dissolve if mc_noprize_bgame: mc "Alright, we won. But like I said—" scene 71_s16 with dissolve r "Right, right. You don't want your prize." scene 71_s17 with dissolve mc "*chuckles* How about we talk instead? I don't mind spending more time with you." scene 71_s16 with dissolve r "That sounds nice." scene 71_s17 with dissolve jump rnr_loss else: mc "Alright, fair enough. But for now... a win is a win. Which means..." scene 71_s18 with dissolve r "Yeah, yeah. Don't rub it in. You got lucky." scene 71_s19 with dissolve mc "Now, remind me. What was the exact wording of my prize again, hmm~?" scene 71_s18 with dissolve r "*sigh* ...You have a... 'ejaculation permit.' You can finish... wherever you wish... whenever you wish... on my body. For a whole day. Happy?" scene 71_s19 with dissolve mc "I really love the sound of that." mc "And what would my dear princess do about it?" scene 71_s18 with dissolve r "Nothing. I'd... take it." scene 71_s19 with dissolve mc "Jokes aside... when does this 'whenever' clock start ticking?" scene 71_s16 with dissolve r "Like I said. Whenever you want. It's your prize. Just... maybe give a girl a little warning." r "Anyway, all that thinking and scheming has worn me out. I'm gonna go... just lay down for a bit." stop music fadeout 2.0 scene 71_s17 with dissolve jump scene73 label rnr_loss: $ in_free_roam = False if not rnr_win: r "You ran out of vitality!" mc "Shit. So that's it? I lost?" stop music fadeout 2.0 scene 71_s16 with dissolve r "You did. Completely and utterly." play music "side_event2.mp3" fadein 2.0 loop scene 71_s17 with dissolve mc "Damn... Guess I'm not wining any prize, huh?" scene 71_s16 with dissolve r "Hold on, we can still... hang out." scene 71_s17 with dissolve mc "Sure. Better than nothing." if rnr_win: scene 71_s28 with Fade(1.0,1.0,1.0) mc "So, what's the latest gossip? I'm out of the loop." else: scene 71_s29 with Fade(1.0,1.0,1.0) r "You didn't get your prize but you can still talk to me. Isn't that an even better prize?" scene 71_s28 with dissolve mc "*chuckles* Sure. Whatsup?" scene 71_s26 with Dissolve(1.0) r "Let's see... A new cook tried a new recipe for lemon tarts. They were so sour Avery's eye twitched for an hour, but she was too polite to say anything. It was hilarious." scene 71_s27 with dissolve mc "*chuckles* Hopefully this cook still works here." scene 71_s29 with Dissolve(1.0) r "Okay, your turn. What's something boring that happened to you?" scene 71_s28 with dissolve mc "Ran into Captain Alice today. She cornered me and asked me to train a new recruit." scene 71_s30 with dissolve r "{i}You?{/i} Why you? Don't they have seasoned sergeants for that?" scene 71_s31 with dissolve mc "My thoughts exactly. She said the usual trainers were tied up with other duties." scene 71_s29 with dissolve r "I doubt that was all there was to it. Alice doesn't do anything without three layers of calculation. She must have chosen you specifically." scene 71_s32 with dissolve r "Is there something you're not telling me, [mc]?" scene 71_s33 with dissolve mc "Huh? No, it's not like that... I guess it's just because I've been reliable to your mother a few times now. My name probably came up." scene 71_s29 with dissolve r "Hmm, maybe. So, what did you say? Don't leave me in suspense." scene 71_s28 with dissolve if mc_accept_joan: mc "I told her I'd do it. Seemed like the right thing to do. I sent the recruit home for the day, though. She looked like a startled deer. No sense in breaking her on the first day." scene 71_s30 with dissolve r "Well, aren't you a gentle instructor?" scene 71_s29 with dissolve r "Just remember. That 'startled deer' will be facing monsters. If she dies because you went too easy on her, I doubt you'd sleep well with that on your conscience." scene 71_s28 with dissolve mc "I get that. It's a heavy responsibility." scene 71_s32 with dissolve r "And you better not have agreed to train her just because she's a girl." scene 71_s33 with dissolve mc "Uhh... Of course not." else: mc "I told her to find someone else. I'm not ready for that kind of responsibility. One wrong move, and it's someone's life on the line." scene 71_s28 with dissolve r "Hmm... Probably for the best." scene 71_s29 with dissolve r "If that recruit had gotten hurt due to your inexperience, that's a ghost that would haunt your halls. I doubt you'd sleep well with that on your conscience." scene 71_s32 with dissolve r "And you better not have agreed to train her just because she's a girl." scene 71_s33 with dissolve mc "Uhh... Of course not." mc "What else is going on with you?" scene 71_s29 with dissolve r "Not much, really. I haven't set foot outside the castle grounds in a while, if you remember. I'm just... waiting. Waiting for my mother to return so I can finally breathe again and leave." scene 71_s28 with dissolve mc "Why not just... you know. Sneak out?" scene 71_s35 with Dissolve(1.5) r "..." scene 71_s34 with dissolve r "I... I don't know. I guess I'm afraid of being seen. My {i}relationship{/i} with the maids and guards isn't exactly... warm." r "They tolerate me because they have to. I'm pretty sure half of them would sell me out to my aunt for an extra day off." scene 71_s35 with dissolve mc "I see. So, where did you used to go? When you did manage to get out. What's your spot?" scene 71_s34 with dissolve r "There's an old, forgotten garden on the western cliffside. It's all overgrown and wild. The view of the sunset from there... I can't really describe it with words. It wouldn't do it justice." scene 71_s29 with dissolve r "Why? Are you offering to be my accomplice?" scene 71_s28 with dissolve mc "Maybe." r "..." scene 71_s29 with dissolve r "If my mother isn't back in the next few days... I don't think I can stand being caged in here any longer. I'll {i}have{/i} to get out." r "Anyway, I barely slept a wink last night. I was up thinking about playing Realms and Runes with you." scene 71_s28 with dissolve mc "And we had lots of fun. Now, your royal decree is to take a nap." r "Mhm." scene 71_s29 with dissolve r "You'll... stay with me? Right? Until I fall asleep?" r "I'm thinking of sleeping naked today. What do you think~?" scene 71_s28 with dissolve call screen scene72_choice07 with dissolve mc "*chuckles* I'm not going anywhere." stop music fadeout 2.0 scene black with Fade(1.0,1.0,1.0) perception "You lie down on the bed beside Rebecca. The silence between you is comfortable, and you stay, listening to her breathing even out and soften, until you're certain she's asleep." jump scene74 label scene72_choice07_op2: mc "Sorry, Becky. Just remembered I had something to do..." scene 71_s32 with dissolve r "Oh? What's that?" scene 71_s33 with dissolve mc "It's a secret. Can't tell you." scene 71_s34 with Dissolve(1.5) r "*sigh* Fine. Whatever. Just... Just be careful, alright?" scene 71_s35 with dissolve mc "Of course." stop music fadeout 2.0 jump scene74 default scene73_choices = 0 default scene73_choice_clothes = False default scene73_choice_face = False default scene73_choice_breasts = False default scene73_choice_belly = False default scene73_choice_feet = False label scene73: $ mcname = persistent.name if persistent.name == "None" or mcname == "None": while mcname == "None" or mcname == "": $ mcname = renpy.input("There was an issue with your name. Please rewrite your name:", length=32) $ persistent.name = mcname if not persistent.scene5_p6_replay: $ persistent.scene5_p6_replay = True scene 73_s71 with Fade(1.0,1.0,1.0) play music "fire.mp3" fadein 2.0 volume 0.3 loop call screen scene73_choice01 with dissolve label scene73_choice01_op1: stop music fadeout 2.0 $ scene73_choice_clothes = True $ scene73_choices += 1 scene 73_s1 with Fade(0.5,0.5,0.5) perception "You find Rebecca on her knees, rummaging through a drawer with intense focus. She's muttering to herself about a missing hairpin." desire "Oh, she'll find something alright." scene 73_s2 with dissolve r "[mc]? What are you—" r "Oh... Of course." r "A-And where, precisely, do you intend to ejaculate anyway?" scene 73_s3 with dissolve mc "Don't mind me. Just keep searching for whatever it is you're searching for." r "..." scene 73_s21 with Dissolve(1.5) empathy "You can see the tension in her shoulders, the way her breath hitches every time she hears the soft, wet sound of your stroking." scene 73_s22 with dissolve r "[mc], I would like to let you know that these clothes are very new and clean." scene 73_s21 with dissolve mc "Okay?" scene 73_s22 with dissolve r "Just keep it in mind..." scene 73_s21 with dissolve mc "What are you looking for anyway?" scene 73_s22 with dissolve r "A hairpin, I remember putting it here along with the board a long time ago." scene 73_s21 with dissolve call screen scene73_choice04 with dissolve mc "Nghn!" scene 73_s22 with dissolve play sound "se_sfx/blowjob/facial4.mp3" show screen cum scene 73_s4 with dissolve perception "Thick, hot ropes of cum splatter across the back of her dress, white against the black fabric. The first burst is a surprise, making her jolt, but she remains kneeling, taking it." r "Ugh..." play sound "se_sfx/blowjob/facial6.mp3" scene 73_s5 with dissolve hide screen cum perception "You watch, mesmerized, as it soaks through the cotton, creating a wet patch that clings to her skin, marking her as yours." scene 73_s6 with dissolve r "Are you done ruining my dress?" scene 73_s7 with dissolve mc "*chuckles* For now." scene 73_s6 with dissolve r "I can feel it through the dress, it's slowly making my butt wet." scene 73_s7 with dissolve mc "I told you I'd mark you as mine." scene 73_s6 with dissolve r "Mark me?! I'm not a beast, you know? You can't just... *sigh* Whatever." r "Can't believe I'll have wash it already... It hasn't even been a day." scene 73_s7 with dissolve jump scene73 label scene73_choice01_op2: stop music fadeout 2.0 $ scene73_choice_face = True $ scene73_choices += 1 scene 73_s8 with Fade(0.5,0.5,0.5) perception "You find Rebecca sitting at her vanity as the soft morning light spills across her skin. She's applying makeup, a brush in her hand dusting powder over her cheeks." scene 73_s9 with Dissolve(1.2) r "W-What are you doing?" scene 73_s10 with dissolve mc "Your face is so pretty, It'd be a shame for someone to cover it with something so... sticky and warm." scene 73_s9 with dissolve r "Ugh! You asshole! Do you have any idea how long and tedious it is to apply this makeup? This isn't fair!" scene 73_s10 with dissolve mc "It's the rules, princess. A deal's a deal." scene 73_s11 with dissolve r "*sigh* I guess I can just... do it all over again later." scene 73_s12 with dissolve mc "No, keep doing your makeup. Don't stop." scene 73_s11 with dissolve r "Please, [mc]..." scene 73_s12 with dissolve mc "Keep doing it." scene 73_s13 with Dissolve(1.2) r "..." scene 73_s14 with dissolve mc "Good. Can't wait to cover you." scene 73_s13 with dissolve r "Just don't shoot it in my eye, alright?" scene 73_s14 with dissolve mc "*chuckles* Your eye? You're giving me ideas." scene 73_s13 with dissolve r "[mc]..." call screen scene73_choice04 with dissolve scene 73_s14 with dissolve mc "I... I'm!" show screen cum play sound "se_sfx/blowjob/facial1.mp3" scene 73_s15 with dissolve perception "A hot, sudden splash lands on her cheek, another across her carefully styled hair. The most damning streak lands directly on her eyelid, and she squeezes her eye shut with a sharp gasp." play sound "se_sfx/blowjob/facial4.mp3" scene 73_s16 with dissolve r "Hah!" hide screen cum scene 73_s18 with dissolve perception "You watch, heart pounding, as your cum drips slowly down her face, ruining her makeup and marking her flawless skin, a beautiful mess of your own making." scene 73_s17 with dissolve r "Ahnnnn... You ejaculated on my face! It's all ruined now!" scene 73_s18 with dissolve mc "*laughs* You looks a lot more beautiful now. My own little princess." scene 73_s17 with dissolve r "My eye hurts!" r "You little shit. I'll get you back for this, I promise." scene 73_s18 with dissolve mc "Smile for me." scene 73_s17 with dissolve r "What?!" scene 73_s18 with dissolve mc "I want you to look at yourself in the mirror and smile while my cum is all over you face." r "..." scene 73_s19 with Dissolve(1.3) r "Hhnnn... haha..." mc "*chuckles* So pretty. Now tell me how much you love being covered in my cum." scene 73_s20 with dissolve r "T-Thank you for covering me with your seed, [mc]. I-I sure do love it!" r "My face is yours to... *gag* ejaculate on whenever you wish!" scene 73_s19 with dissolve mc "Alright, alright. Go ahead and clean up. I feel like you're about to puke any second." scene 73_s18 with dissolve r "..." jump scene73 label scene73_choice01_op3: stop music fadeout 2.0 $ scene73_choice_breasts = True $ scene73_choices += 1 scene 73_s23 with Fade(0.5,0.5,0.5) perception "You find Rebecca sitting at the table reading a novel. A shaft of sunlight illuminates the page and the gentle curve of her breasts." mc "Your posture is terrible. Straighten your back." scene 73_s24 with Dissolve(1.0) r "Huh? Oh... *sigh* I swear, if you so much as touch my book with your... seed..." scene 73_s25 with dissolve mc "I can't always help where it might land, sometimes, it's just... out of my control." scene 73_s24 with dissolve r "Just... Just try not to, alright? I still haven't finished this one." scene 73_s26 with Dissolve(0.7) mc "Mhm. Anyway, show me your breasts." scene 73_s24 with Dissolve(0.7) r "W-Why?" scene 73_s25 with dissolve mc "I've decided on a target. I want to ejaculate on these milk jugs of yours." scene 73_s24 with dissolve r "Milk jugs?! Don't you think that's a little degrading?" scene 73_s25 with dissolve mc "Come on, princess." r "..." scene 73_s24 with dissolve r "*sigh* At least it isn't on my book..." scene 73_s27 with Dissolve(1.0) r "..." scene 73_s29 with Dissolve(1.0) perception "After a tense moment, she reluctantly sets her book aside. She pulls her dress down, baring her full, soft breasts to you. The cool air makes her nipples peak instantly." scene 73_s28 with dissolve r "Here. Have fun, you pervert." scene 73_s29 with dissolve mc "Actually, I want you to talk about them." scene 73_s28 with dissolve r "W-What do you mean?" scene 73_s29 with dissolve mc "Tell me how big they are. And how much you want me to finish on them." scene 73_s30 with dissolve r "That's not part of the deal! You just have to finish anywhere you want, not make me say... stupid, erotic things!" r "Actually, I'm not even supposed to get naked for you! This is already me being... kind." scene 73_s31 with dissolve mc "Oh, please. Don't tell me you don't enjoy this. Just a little. Don't tell me you haven't thought about it." scene 73_s33 with dissolve r "..." scene 73_s32 with dissolve r "P-Please, [mc]... Cover my... breasts with your... s-seed." scene 73_s34 with dissolve mc "Tell me more." scene 73_s32 with dissolve r "These... these large breasts... were m-made for you... to cover them everyday..." r "I... I want to feel your warm, hot seed... trickle down my large, soft breasts and between my cleavage..." scene 73_s34 with dissolve mc "Fuck... I'm close!" call screen scene73_choice04 with dissolve mc "Nghn!" show screen cum play sound "se_sfx/blowjob/facial4.mp3" scene 73_s35 with dissolve perception "The first burst lands square on one nipple, making her gasp. The next shots crisscross her soft, pale skin, painting her in streaks of white." r "Hnn!" play sound "se_sfx/blowjob/facial1.mp3" scene 73_s36 with dissolve perception "Just as she begged, a thick rivulet pools in the deep valley of her cleavage before slowly, sensually, tracing a path down the smooth skin of her stomach." scene 73_s37 with Dissolve(1.0) hide screen cum r "Oh my..." scene 73_s38 with dissolve mc "Fuck... that's a lot." scene 73_s37 with dissolve r "You don't say..." scene 73_s39 with dissolve r "What the hell do I do now?" scene 73_s40 with dissolve mc "...Nothing? Just let it sit there." scene 73_s39 with dissolve r "No way! I'm going straight to the paths." scene 73_s40 with dissolve mc "Aww, was all that you said a lie then?" scene 73_s37 with dissolve r "Hnnn... I said it to... make you feel..." r "Whatever. I guess I'll let it... stay there for just a bit." scene 73_s38 with dissolve mc "Good girl." scene 73_s40 with dissolve r "Hmph..." jump scene73 label scene73_choice01_op4: stop music fadeout 2.0 $ scene73_choice_belly = True $ scene73_choices += 1 scene 73_s41 with Fade(0.5,0.5,0.5) perception "You see Rebecca lying on her back, staring at the canopy of her bed with a distant expression. Her hands rest on her stomach, rising and falling with her breath." mc "Something on your mind?" scene 73_s42 with dissolve r "Hmm? No, nothing important. Just... drifting away. What do you want?" scene 73_s43 with Dissolve(1.0) mc "I've been thinking, too. I want to see my cum glistening on your skin. Right here." scene 73_s44 with dissolve r "On my... belly? It's such a... mundane place. Why there?" scene 73_s43 with dissolve mc "Because it's soft. And inviting. I want to mark you here.." scene 73_s44 with dissolve r "But what's so arousing about that? It's just my stomach." scene 73_s43 with dissolve mc "Maybe I'm thinking about how it'll look when you're pregnant one day. Swollen with my child. Your breasts heavy and full, leaking milk..." scene 73_s45 with dissolve r "Hey! You're...! Don't say it like that out of nowhere...!" scene 73_s46 with dissolve mc "It's what I see when I look at you." scene 73_s45 with dissolve r "You're so strange... But... alright. I'm yours. Go ahead..." r "I'll take off my dress so you can see for yourself how sensual my belly button is. I guess." scene 73_s46 with dissolve scene 73_s48 with Fade(0.5,0.5,0.5) r "*giggles* You're really doing it~" scene 73_s47 with dissolve mc "Hah... hahh... You have no idea what this does to me." scene 73_s48 with dissolve r "Heh... Leaking milk, huh? You're making it sound hotter than it should be." r "You should count yourself lucky, you know?" scene 73_s47 with dissolve mc "Lucky?" scene 73_s48 with dissolve r "Mhm. Not many men get to ejaculate on a princess's body." r "Now look at me..." r "Look into my eyes... and spill every drop of that seed on my belly, dear husband." scene 73_s47 with dissolve mc "Fuck... Becky! I'll make sure to cover your whole belly in it!" r "Mhm~" call screen scene73_choice04 with dissolve show screen cum play sound "se_sfx/blowjob/facial1.mp3" scene 73_s49 with dissolve perception "The sudden, startling seed splashes across her stomach, a stark contrast to her cooler skin. She gasps softly, her muscles tensing for a moment at the sensation." play sound "se_sfx/blowjob/facial5.mp3" scene 73_s50 with dissolve perception "You watch, as your cum pools in the dip of her navel before slowly tracing a path down the curve of her hip." scene 73_s52 with dissolve hide screen cum mc "Fuck..." scene 73_s51 with dissolve r "It's... really warm..." r "You really must love me, if even a part of me this simple can arouse you so much..." scene 73_s52 with dissolve mc "You have no idea." scene 73_s51 with dissolve r "*giggles* Just get me a cloth. It's starting to feel sticky." scene 73_s52 with dissolve jump scene73 label scene73_choice01_op5: stop music fadeout 2.0 $ scene73_choice_feet = True $ scene73_choices += 1 scene 73_s53 with Fade(0.5,0.5,0.5) perception "Rebecca is lying on her stomach, idly kicking her feet in the air behind her. Her delicate, pale feet are on full display, looking soft and strangely vulnerable." r "Hmm? What are you looking at so intently? Do you want to finish on my butt? Is that it?" mc "No. Lower. Your feet." if mc_kissed_reb_foot or persistent.scene6_p5_replay: r "My feet, huh? I had a feeling this would be one of the places you'd pick~" r "Well, go on then, my little feet obsessed husband. It's certainly a lot easier to clean than my hair or my clothes." else: r "My feet? Are you serious?" r "Fine. If that's what you want I guess." mc "Ahhn! Becky..." scene 73_s54 with Dissolve(1.0) r "Here, let me help you get a better angle." scene 73_s54 with dissolve r "Go on. Cover them up~" scene 73_s55 with dissolve mc "Fuck, Becky... You sure know what I like!" scene 73_s54 with dissolve r "*giggles* I'm a quick learner." call screen scene73_choice04 with dissolve show screen cum play sound "se_sfx/blowjob/facial6.mp3" scene 73_s56 with dissolve perception "Your warm cum lands across the elegant bridge of her foot and her toes. She curls her toes at the sudden, intimate heat." play sound "se_sfx/blowjob/facial7.mp3" scene 73_s57 with dissolve mc "Aghhn!" scene 73_s58 with dissolve hide screen cum r "Oh? Already done? That was... fast." mc "Y-Yeah..." if persistent.scene5_p5_replay: r "I can't believe it! You finish quicker from my feet than from a proper handjob! What a weird man I've been married to~" else: r "I can't believe how someone can be so attracted to feet~" jump scene73 label scene73_choice01_op6: stop music fadeout 2.0 scene 73_s59 with Fade(1.5,1.0,1.2) mc "Phew... I didn't think my body was even capable of that many times in one day." scene 73_s60 with dissolve r "Oh, thank the gods you're finally done... I was beginning to think you were trying to drown me in it. I feel like a glazed pastry." scene 73_s59 with dissolve mc "*chuckles* You're lucky the well has run dry. I've got nothing left to give." scene 73_s60 with dissolve r "Yeah, yeah. Don't sound so proud of yourself." r "Ugh. I stink. And I'm sticky everywhere." r "I'm taking a bath. A long, long, scalding hot bath." scene 73_s59 with dissolve call screen scene73_choice02 with dissolve label scene73_choice02_op1: $ mc_reb_dominated = True mc "Hold on. I'm not done. I still have something I need to do." scene 73_s61 with dissolve r "Come on, [mc]! I'm really tired!" scene 73_s62 with dissolve mc "Take off your clothes. All of them." scene 73_s61 with dissolve r "M-My clothes, but—" scene 73_s62 with dissolve mc "No but's. Now." r "..." scene 73_s64 with Fade(1.0,1.0,1.0) r "There. And? What do you possibly want now?" scene 73_s63 with dissolve mc "I want you to prostrate yourself. Forehead to the floor. Before me." scene 73_s64 with dissolve r "Oh, screw you. T-That's humiliating!" r "Besides, this isn't part of the rules!" scene 73_s63 with dissolve mc "Screw the rules. I'm asking you this as your husband. As your man." r "..." scene 73_s64 with dissolve r "Prostrate myself, though? Seriously?" scene 73_s63 with dissolve mc "Yes. It is. I need you to understand who you belong to." r "..." scene 73_s65 with Dissolve(2.0) perception "With reluctance, she gets down on her hands and knees, then lowers her entire body. Her forehead presses against the cold wood. Her back forms a vulnerable curve, and her breasts sway and press against the floor." r "..." mc "Good girl." mc "Now, tell me. Who do you belong to?" r "{size=30}...You.{/size}" mc "I didn't hear that." r "...You!" mc "Mhm. And who is your body for?" r "I-It's yours! My... my body is yours. To use, my husband." mc "Good. I'm glad we've made that clear." mc "You may stand up." scene 73_s64 with Dissolve(2.0) r "*scoff* Happy? Is your ego sufficiently stroked?" scene 73_s63 with dissolve mc "Very. Now go and get yourself cleaned up, princess." scene 73_s64 with dissolve r "Y-Yes..." scene 73_s63 with dissolve scene 73_s66 with Fade(0.5,0.5,0.5) call screen scene73_choice03 with dissolve label scene73_choice02_op2: mc "Go ahead. You've earned it." $ renpy.end_replay() scene 73_s60 with dissolve r "Thank you." scene 73_s59 with dissolve scene 73_s70 with Fade(0.5,0.5,0.5) mc "Agh! (Shit... I think I might have actually broken something. My groin hurts...)" jump scene74 label scene73_choice03_op1: play sound "sound_effects/slap06.mp3" scene 73_s67 with vpunch r "Ahh!" scene 73_s68 with dissolve r "Hey! You're getting {i}waaaay{/i} too comfortable with me! I'm supposed to be a princess!" scene 73_s69 with Dissolve(1.0) mc "And?" mc "You got something to say about it?" r "..." mc "*chuckles* Thought so." $ renpy.end_replay() jump scene73_choice03_op2 label scene73_choice03_op2: $ renpy.end_replay() scene 73_s70 with Dissolve(1.0) mc "Agh! (Shit... I think I might have actually broken something. My groin hurts...)" jump scene74 label scene74: scene 74_s1 with Fade(1.5,1.0,2.0) play music "nature.mp3" fadein 1.0 loop "" scene 74_s2 with Fade(0.5,0.5,1.5) if mc_maia_left and mc_reb_breakup: mc "(Great... Both Maia and Rebecca are now mad at me.)" mc "*sigh* (...Guess I can ask Avery for work to take my mind off this mess.)" jump scene74_3 elif mc_reb_breakup: mc "(Where the hell did you go, Maia?)" mc "(And Rebecca won't even look at me...)" mc "*sigh* (...Might as well ask Avery if there's any work.)" jump scene74_3 elif mc_maia_left: mc "(Still nothing new from Avery...)" mc "(Guess I'll hang out with Becky for now.)" jump scene74_2 else: mc "(Where the hell did you go, Maia?)" mc "(...Guess I'll hang out with Becky for now.)" jump scene74_2 label scene74_2: $ mc_reb_told_mc_maia_lost = True stop music fadeout 2.0 scene 74_s3 with Fade(1.5,1.0,1.0) play music "fire.mp3" fadein 2.0 volume 0.3 loop mc "Hey. Do you know where Maia's been? Haven't seen her in a while." scene 74_s4 with dissolve if mc_maia_left: r "Why do you care? You two aren't together anymore." scene 74_s3 with dissolve mc "Still. It was... nice. Seeing her smile in the hallways, or hearing her hum while she worked. She made this place feel more alive." scene 74_s4 with dissolve r "Well, if you must know, she's been going out to the market district by herself lately." r "She told me she wants to be stronger. I told her she's perfectly fine as she is, but she wouldn't listen." scene 74_s3 with dissolve mc "Hmm... I just hope she's being safe out there." mc "It still feels... off. Not like something she'd do on a whim." elif not mc_maia_left: r "Hmm? Oh, she's started making trips to the market district on her own." r "She told me she wants to be stronger. I told her she's perfectly fine as she is, but she wouldn't listen." scene 74_s3 with dissolve mc "Seriously? Why didn't she tell me? I would have gone with her." scene 74_s4 with dissolve r "I'm guessing that's the point. She's doing this {i}for{/i} you. She doesn't want to be the helpless girl you have to protect all the time." scene 74_s3 with dissolve mc "*sigh* Oh, Maia... You don't have to prove anything." mc "Hmm... It feels... off. Not like something she'd do on a whim." mc "I hope she's being safe." scene 74_s4 with dissolve mc "..." r "..." scene 74_s3 with dissolve mc "For fuck's sake! Why isn't she calling for me! What's the point of having a 'steward' if you never steward anything?!" scene 74_s4 with dissolve r "What are you on about now? My aunt?" scene 74_s5 with dissolve mc "Yes, your aunt! I'm not used to just sitting around on my ass all day! I need something to do!" r "Then why are you complaining to me? If you're so desperate, go down to her office and ask her yourself." mc "You know what? You're right." r "When am I ever not~?" stop music fadeout 2.0 jump scene74_3 label scene74_3: stop music fadeout 2.0 scene 74_s6 with Fade(1.5,1.0,1.0) play music "fire.mp3" fadein 1.0 loop avery "What's the situation?" scene 74_s7 with dissolve guard "Unchanged, my lady. The Mast bandits are still demanding the same ransom for the captured merchants. Our soldiers are trying to negotiate as best they can, but they're stalling." scene 74_s6 with dissolve mc "(Ransom? A negotiation? Sounds like work.)" mc "*ahem* Lady Avery?" avery "Keep them talking. We can afford the sum; it's cheaper than losing the trade route over a cartload of cheap weapons. Make it happen." scene 74_s8 with dissolve guard "On it, my lady." scene 74_s9 with Dissolve(1.3) avery "Ah, [mc]. Is there something you needed? I'm rather busy." scene 74_s10 with dissolve mc "I heard. It sounds like something I could help with. Send me." scene 74_s9 with dissolve avery "That won't be necessary. My guards are handling it. It's a delicate matter." scene 74_s10 with dissolve mc "Are you sure? I'm completely free. And 'delicate' sometimes just needs a firmer hand." scene 74_s9 with dissolve avery "I am sure." scene 74_s10 with dissolve mc "..." if mc_play_bgame: scene 74_s9 with dissolve avery "Listen, if you're here to ask for my permission to enter my niece, the answer is no. My sister was very clear." scene 74_s10 with dissolve mc "What?! Why would you assume that?" scene 74_s9 with dissolve if rnr_win: if not mc_noprize_bgame: avery "The maids. They reported you spent the entirety of yesterday in her room. The entire day, [mc]. It doesn't take a scholar to connect the dots." avery "Thankfully, they never heard any moans, so I assume she's still pure." elif mc_noprize_bgame: avery "The maids. They reported you spent some time in her room yesterday." avery "Thankfully, they never heard any moans, so I assume she's still pure." else: avery "The maids. They reported you spent some time in her room yesterday." avery "Thankfully, they never heard any moans, so I assume she's still pure." scene 74_s10 with dissolve mc "Oh... Right. Nothing escapes them, huh?" mc "Well, you're wrong. I'm just here to ask for something to do. I'm going crazy." scene 74_s9 with dissolve avery "There isn't anything for you right now, [mc]. Just return to your quarters and stay there until I have something that suits you." scene 74_s10 with dissolve mc "*sigh* Fine." if mc_feet_massage_avery_toes: mc "And listen, about what happened yesterday morning in the garden..." scene 74_s12 with dissolve avery "Stop." avery "Just... Let's not mention it. Ever again. It was a moment of... profound impropriety. It's best we forget it." scene 74_s11 with dissolve mc "...Alright. Yeah. Sure." if not mc_reb_told_mc_maia_lost: $ mc_avery_told_mc_maia_lost = True mc "One last thing. Do you know where Maia is? I haven't seen her in a while." scene 74_s9 with dissolve avery "...I don't." scene 74_s10 with dissolve mc "You're sure? Shouldn't you know where your staff are? Nothing leaves these walls without being documented." scene 74_s9 with dissolve avery "I'm really busy, [mc]. I don't have time to keep track of every maid in the castle." avery "It would be better if you forgot about her." scene 74_s10 with dissolve mc "Forget about her? What the hell are you talking about?" scene 74_s9 with dissolve avery "Watch. Your. Language." scene 74_s10 with dissolve impulse "How long will you stay dormant like this? A servant to people who don't care about you?" mc "*sigh* ...What did you mean?" scene 74_s9 with dissolve avery "It is nothing. You may leave. Now." scene 74_s10 with dissolve mc "She better be safe." avery "..." stop music fadeout 2.0 else: $ mc_avery_told_mc_maia_lost = True mc "One last thing. Did you know that Maia has been leaving the castle on her own?" scene 74_s9 with dissolve avery "...I didn't." scene 74_s10 with dissolve mc "You're sure? Shouldn't you know where your staff are? Nothing leaves these walls without being documented." scene 74_s9 with dissolve avery "I'm really busy, [mc]. I don't have time to keep track of every maid in the castle." avery "It would be better if you forgot about her." scene 74_s10 with dissolve mc "Forget about her? What the hell are you talking about?" scene 74_s9 with dissolve avery "Watch. Your. Language." scene 74_s10 with dissolve impulse "How long will you stay dormant like this? A servant to people who don't care about you?" mc "*sigh* ...What did you mean?" scene 74_s9 with dissolve avery "It is nothing. You may leave. Now." scene 74_s10 with dissolve mc "She better be safe." avery "..." stop music fadeout 2.0 if mc_reb_breakup: stop music fadeout 2.0 jump scene74_4 scene 74_s13 with Fade(1.0,1.0,1.5) r "So? Did you find purpose?" scene 74_s14 with dissolve mc "I'm back here, aren't I?" scene 74_s13 with dissolve r "Tch, too bad." r "I suppose that means you'll just have to suffer through spending more time with your beautiful, charming wife. How truly awful for you." scene 74_s15 with Dissolve(1.0) mc "Becky..." scene 74_s16 with dissolve r "*laughs* Sorry, sorry. I'll stop." scene 74_s17 with Dissolve(1.0) mc "*sigh*" if quest_witch_amelia_alive_free: mc "(Did I forget something?)" mc "(The witch! I promised to... Shit.)" mc "(Hopefully she didn't go back on her word.)" scene 74_s18 with Dissolve(1.0) r "You're just going to lie there until something comes up?" mc "I guess so. Unless you having something in mind?" r "...N-Not really." scene 74_s19 with Dissolve(1.0) r "Mfhnnnn~" mc "You said something?" scene 74_s20 with vpunch r "Huh?! N-No! I didn't... I didn't say anything!" scene 74_s21 with dissolve r "I... I just remembered. I need to go to the baths. Right now." scene 74_s22 with Dissolve(1.0) mc "Sure." scene 74_s23 with Fade(1.0,1.0,1.0) mc "...She's really taking her time." scene 74_s24 with Dissolve(1.0) mc "Sheesh, you're finally done? I thought you drowned in there." r "..." scene 75_s1 with Dissolve(1.5) perception "Without saying anything, she begins to untie and step out of her dress right in front of you. She doesn't do it seductively, but with a completely casual tone." mc "Uhh, Becky? What are you doing?" play sound "sound_effects/clothing_rustle.mp3" scene 75_s2 with Dissolve(1.0) r "What does it look like? This is my room. I can take off my clothes whenever I want." scene 75_s3 with dissolve mc "Sure, but..." scene 75_s2 with dissolve r "A bath didn't help. So, you're going to give me a massage." scene 75_s3 with dissolve mc "Didn't help with what?" scene 75_s4 with Dissolve(0.7) r "Come on. On the bed." scene 75_s3 with Dissolve(0.7) mc "..." scene 75_s5 with Fade(0.5,0.5,0.5) r "..." mc "Hmm. Something tells me you didn't really shower for an hour." r "I did. I just... spent most of the time... you know. Thinking. Touching. I couldn't handle it, to be honest." scene 75_s16 with Dissolve(1.0) r "Hopefully none of the maids heard all the squelching sounds coming from between my legs..." scene 75_s17 with dissolve mc "*chuckles* I see. For someone who just had a long bath, you look pretty tense." scene 75_s16 with dissolve r "A little... I found this old comic that I hid a long time ago. And... I kept reading and touching myself while you were laying right there." r "Sorry for doing that without telling you. It's hard having you in my room and not think about... doing it." scene 75_s17 with dissolve mc "Becky..." scene 75_s5 with Dissolve(1.0) r "Anyway, I think a massage might take things off my mind." mc "On the contrary, I believe—" r "[mc]..." mc "..." call screen scene75_choice01 with dissolve mc "You should sleep it off instead." r "..." mc "Trust me. A massage, especially when you're this horny... it won't help. Not a bit." r "*sigh* Maybe you're right..." mc "I'll leave you to it, then." r "Mhm." jump scene74_4 label scene74_4: stop music fadeout 2.0 scene 53_s39 with Fade(1.0,1.0,1.5) mc "*sigh* This room feels like a prison with each day." if not mc_maia_left: mc "(It just doesn't feel right without you, Maia... I hope you come back soon.)" scene 76_s14 with Fade(0.5,0.5,0.5) "" scene 76_s15 with Fade(1.5,0.5,0.5) mc "*sigh* (Can't sleep again.)" mc "(It feels suffocating. I need to get some air.)" scene 76_s18 with Fade(1.0,1.0,1.5) "" play music "wind_breakup.mp3" fadein 2.0 volume 0.8 loop scene 76_s19 with Fade(0.5,0.5,0.5) mc "Unf! (So cold...)" scene 76_s22 with Fade(0.5,0.5,0.5) mc "Hmm?" scene 76_s21 with Dissolve(1.0) mc "Are those... cigarettes?" call screen scene76_choice01 with dissolve default scene75_first = True label scene75: if scene75_first: $ mc_accept_reb_massage = True $ scene75_first = False play music "relax.mp3" fadein 2.0 loop mc "I'll help you out. Just relax." r "*giggles* Thank you~" if not interact_indicator: $ interact_indicator = True call screen interact_tutorial with Dissolve(0.3) call screen scene75_choice02 with dissolve elif not s75_s5_part2: scene 75_s5 with dissolve call screen scene75_choice02 with dissolve elif s75_s5_part2: scene 75_s8 with dissolve call screen scene75_choice02 with dissolve label scene75_choice02_op1: $ s75_massage_counter += 1 $ s75_s5_shoulder = True scene 75_s6 with Dissolve(1.0) sensation "You place your palms on her upper back, gently kneading the muscles around her shoulder blades. Her skin is incredibly soft and warm under your hands." r "Hnn~ Mmm... I should make you do this more often. You have strong hands." mc "You think?" r "*giggles* I always catch myself starting at your hands. Don't really know why." if s75_massage_counter == 2: r "Go lower now." $ s75_s5_part2 = True jump scene75 label scene75_choice02_op2: $ s75_massage_counter += 1 $ s75_s5_lback = True scene 75_s7 with Dissolve(1.0) r "Ahhnm... Just like that~" perception "With her arms at her sides, her large breasts spill slightly from her sides." r "Mhnnn~" mc "Feeling good?" r "Mhhmmm!" if s75_massage_counter == 2: r "Go lower now." $ s75_s5_part2 = True jump scene75 label scene75_choice02_op3: $ s75_massage_counter += 1 $ s75_s5_butt = True scene 75_s9 with Dissolve(1.0) r "Ahn~! D-Don't squeeze too hard..." perception "You begin to knead the soft, full curves of her ass, her skin molds perfectly to your hands like warm, living clay." mc "What a huge ass... What did you eat to get this plump?" scene 75_s10 with Dissolve(1.0) r "You mean it?" mc "Damn right I do." r "Hmph. Kiss it then. If you... truly think so." mc "...As you wish." play sound "se_sfx/blowjob/kiss4.mp3" scene 75_s11 with Dissolve(1.0) perception "You lean down, bringing your face close to her skin, which carries the faint, clean scent of her soap. You press a soft kiss to her left cheek." r "Hnnm~ ...That's enough." jump scene75 label scene75_choice02_op4: $ s75_massage_counter += 1 $ s75_s5_thighs = True scene 75_s14 with Dissolve(1.0) perception "Her thigh shifts slightly under your touch, her breathing growing heavier as your hands gets closer to her crotch." r "Ahh~ you really are devoted, aren't you? I can feel it in your touch..." scene 75_s15 with Dissolve(1.0) r "Mhnnn~ Yeeesss~!" r "Dammit! I can feel my panties getting wet again. I {i}hate{/i} that I'm this sensitive... Or maybe it's just because of you, hm?" jump scene75 label scene75_choice02_op5: $ s75_massage_counter += 1 $ s75_s5_feet = True scene 75_s12 with Dissolve(1.0) r "Oh? Going for my feet, are you?" perception "You kneel at the foot of the bed, getting your face as close as possible to her soles. You take one foot in your hands and begin massaging her arch with devotion." scene 75_s13 with Dissolve(1.0) r "Ahh~ Oh, my... I see you're giving them- Ahn~ extra special attention." sensation "The sight of her bare feet, so perfectly and vulnerably presented to you, sends a shiver of arousal straight down your spine. Your cock perks up insistently against your pants." if mc_feet_massage_avery_toes: impulse "You should shove her toes in your mouth like you did with Avery's." mc "..." jump scene75 label scene75_2: mc "Feeling relaxed yet?" scene 75_s16 with Dissolve(1.0) r "Hey, [mc]..." scene 75_s17 with dissolve mc "What's up?" scene 75_s16 with dissolve r "I... I know we shouldn't. My mother would have your head... but..." scene 75_s17 with dissolve mc "..." scene 75_s16 with dissolve r "Give it to me." r "I... I can't wait any longer. I need to feel you inside me." r "Please." scene 75_s17 with dissolve call screen scene75_choice03 with dissolve label scene75_3: mc "We really shouldn't, Becky." mc "Your mother promised me not to. I can't go back on my word." scene 75_s18 with dissolve r "..." scene 75_s19 with dissolve r "Forget it." scene 75_s18 with dissolve mc "Becky..." scene 75_s19 with dissolve r "No, I understand. I really do. Just forget I said anything." scene 75_s18 with dissolve mc "Good. I'll... see you tomorrow. You should sleep it off." r "Mhm." jump scene74_4 label scene75_4: $ mcname = persistent.name if persistent.name == "None" or mcname == "None": while mcname == "None" or mcname == "": $ mcname = renpy.input("There was an issue with your name. Please rewrite your name:", length=32) $ persistent.name = mcname if not persistent.scene6_p6_replay: $ persistent.scene6_p6_replay = True $ mc_accept_reb_sex = True play sound "se_sfx/blowjob/kiss5.mp3" scene 75_s20 with Dissolve(1.0) mc "I love you." scene 75_s21 with Dissolve(1.0) r "*giggles* I know." r "Barely got out of the baths and my panties are already soaked. *chuckles* What the hell are you doing to me?" scene 75_s22 with Dissolve(1.0) mc "Let's see just how soaked you are for me..." perception "As you pull them down, the musky scent of her arousal hits you instantly. Her body is tense with anticipation, a slight, involuntary twitch clenching her anus as it's exposed to the cool air." scene 75_s23 with dissolve r "C-Can you... kiss it?" mc "You want me to kiss your pussy?" r "Mhm..." call screen scene75_choice04 with dissolve label scene75_choice04_op1: $ mc_kiss_reb_pussy = True scene 75_s33 with Dissolve(1.0) play sound "se_sfx/blowjob/kiss3.mp3" perception "Without a second thought, you lean forward and press your mouth firmly against her pussy in a deep, lingering kiss. Her entire body jolts at the contact." r "Mhmmmn~!" r "Y-Yes! Make out with my pussy! Hnn~!" mc "Mmm..." play sound "se_sfx/sex/touch3.mp3" scene 75_s34 with dissolve r "Ahnnn~ You're too good at this... D-Did you do this to another girl before?" mc "Mfhmmm..." r "Actually, don't answer that. Just keep licking my slit. Don't stop untill I tell you!" play sound "se_sfx/sex/touch4.mp3" scene 75_s35 with dissolve sensation "The intoxicating scent and the soft, wet folds pressed against your mouth are overwhelming." scene 75_s30 with dissolve r "Ahnn~! Yes, that's more like it! Push your tongue deep in my pussy!" scene 75_s31 with dissolve r "I'm... I'm!" play sound "se_sfx/masturbate_female/6_masturbate_cum1.mp3" scene 75_s32 with vpunch r "AAAHHHHHH!" mc "Mghm?!" scene 75_s34 with dissolve r "Hahh... hah..." mc "Mhmm..." r "S-Stop... It's... hahh... too sensitive now..." jump scene75_5 label scene75_choice04_op2: $ mc_kiss_reb_anus = True scene 75_s24 with Dissolve(1.0) play sound "se_sfx/blowjob/kiss3.mp3" perception "Without a second thought, you lean forward and press your mouth firmly against her puckering anus in a deep, lingering kiss. Her entire body jolts at the contact." scene 75_s27 with dissolve r "Ahh! What in the—" scene 75_s28 with dissolve r "My gods! You... You kissed my asshole! You absolute degenerate!" scene 75_s29 with dissolve mc "Mmmm..." scene 75_s28 with dissolve r "Just how depraved are you?! To do it so willingly..." scene 75_s30 with dissolve r "But... It's somehow... really exciting~ Don't stop. Push your tongue in there! I want you to make out with my butthole!" scene 75_s24 with dissolve mc "Mhmm..." play sound "se_sfx/sex/touch2.mp3" scene 75_s25 with dissolve sensation "You obey, your tongue probing past her tight ring. It's soft and warm. Your saliva makes the passage slicker, allowing you to delve deeper with each flick and swirl." r "Mghnmm! ...Fuck! It feels so weird, but... I kinda love it!" perception "She shudders violently with every stroke of your tongue, her hips pushing back against your face. Her body writhes and jerks uncontrollably." scene 75_s31 with dissolve r "Mhmm! Why does it feel so good!? What are you doing to me?" play sound "se_sfx/sex/touch4.mp3" scene 75_s25 with dissolve jump scene75_5 label scene75_5: r "I-I can't take it anymore! Stop! Please, stop!" scene 75_s37 with Dissolve(1.0) mc "Something wrong? Did I hurt you?" scene 75_s36 with dissolve r "N-No! I need it! I need you inside me, now! {i}Please!{/i}" scene 75_s37 with dissolve mc "*chuckles* No need for a little more foreplay? I was just getting started." scene 75_s36 with dissolve r "Can't you tell I'm ready?! I'm soaked! Just... please." if mc_kiss_reb_pussy: r "Just be... gentle. In case you didn't know, it's my first time." scene 75_s37 with dissolve mc "I'd never hurt you, Becky. I'll be gentle." stop music fadeout 2.0 jump s75_vaginal elif mc_kiss_reb_anus: scene 75_s37 with dissolve mc "Alright, alright. But..." mc "Where do you want me? You seemed to be enjoying my tongue... elsewhere." scene 75_s38 with dissolve r "Where? You mean... my...?" r "W-Wouldn't that hurt, though? I've read stories..." scene 75_s39 with dissolve mc "I'll be gentle. I'd never hurt you, Becky. I promise." scene 75_s38 with dissolve r "Umm... It's called anal, right?" scene 75_s39 with dissolve mc "Mhm. So, what's your verdict? Do you want to try?" scene 75_s38 with dissolve r "...Alright. But you have to be gentle!" scene 75_s39 with dissolve call screen scene75_choice05 with dissolve label scene75_choice05_op1: mc "I'll be gentle." stop music fadeout 2.0 jump s75_anal label scene75_choice05_op2: mc "Actually, since it's your first time... we should do it properly." scene 75_s38 with dissolve r "T-That's a good idea..." stop music fadeout 2.0 jump s75_vaginal image s75_anim1_p = Movie(play="images/4_chapter3/scene75/75_anim1_p.webm", loop=True) image s75_anim1_a = Movie(play="images/4_chapter3/scene75/75_anim1_a.webm", loop=True) image s75_anim2_p = Movie(play="images/4_chapter3/scene75/75_anim2_p.webm", loop=True) image s75_anim2_a = Movie(play="images/4_chapter3/scene75/75_anim2_a.webm", loop=True) image s75_anim3_p = Movie(play="images/4_chapter3/scene75/75_anim3_p.webm", loop=True) image s75_anim3_a = Movie(play="images/4_chapter3/scene75/75_anim3_a.webm", loop=True) image s75_anim4 = Movie(play="images/4_chapter3/scene75/75_anim4.webm", loop=True) label s75_anal: $ mc_reb_anal = True scene 75_s51 with Fade(1.0,0.5,0.5) perception "You carefully position yourself, the head of your cock resting lightly against her tight rim. At the first touch, her entire body jolts with a sharp gasp." r "C-Careful...!" play sound "se_sfx/masturbate_female/4_masturbate4.mp3" scene 75_s52 with Dissolve(1.5) sensation "You press forward slowly, and with a soft, yielding resistance, you penetrate her. The shocking heat and tightness instantly envelops your shaft, a sensation so intense it steals your breath." r "Hnnngg! Ahh! Ahhh! Ahnnn!" mc "It's in." show s75_anim1_a with dissolve r "A-Alright! Just... start moving— Ahn! S-Slowly! Oh, gods, slowly!" sensation "You begin to move in a slow rhythm. With each thrust, her body gradually accepts you, her rectum molding perfectly to your shape." r "Ahnn~! Fuck! Dammit! What is this?!" mc "Does it hurt?" r "N-No! Don't stop! Keep going~! Gods!" r "I feel it in my stomach... It's making me feel so... full! Ahh!" mc "You're so fucking tight." r "Nghn!" show s75_anim2_a with dissolve hide s75_anim1_a perception "You thrust deep into her tight backdoor and a powerful shudder courses through her frame, from her clenched toes to her trembling shoulders." mc "Ahhn... How does it feel? Having a cock up your ass?" r "It's w-weird~! Your penis is somehow brushing the weak spot in my womb." mc "Good. That means you'll learn to love it even more." r "Hahhn~!" mc "Let's try a different position. I want to see your face." r "H-Huh? I don't know if I can move..." mc "Come on, turn over. Onto your back." r "Ahhn... Alright, just... help me." scene 75_s55 with Fade(0.5,0.5,0.5) r "L-Like this?" mc "You are so fucking beautiful." show s75_anim3_a with dissolve hide s75_anim2_a sensation "You sink into her again. This time, her cry is not of shock, but of pure ecstasy. Her rectum, now accustomed to you, welcomes you easily, a hot, velvety sheath gripping you perfectly." r "Ahhnn~! [mc]! You're... you're destroying my butthole!" mc "That's right." r "Mhnn~! Mghhmm~! You're... so... fucking... deep~! I can feel you in my throat!" sensation "Her body begins to spasm around you, losing all control. Her muscles clench intensely with every time you pull out, a rhythmic, milking pressure that seems desperate to keep you buried inside her." mc "Come over here!" r "Huh?" show s75_anim4 with Dissolve(1.0) hide s75_anim3_a r "Mfhmn!" mc "Mhnnnn..." r "*slurp* Mhfhnnn~!" call screen scene75_choice06 with dissolve label s75_vaginal: $ mc_reb_vaginal = True scene 75_s53 with Fade(1.0,0.5,0.5) perception "You position yourself at her entrance, the head of your cock resting against her slick, heated folds. She shudders at the contact, a sharp, anticipatory gasp escaping her." r "P-Please...!" play sound "se_sfx/sex/sex4.mp3" scene 75_s54 with Dissolve(1.5) sensation "You press forward slowly, and with one smooth, wet motion, you sink into her. The incredible heat and welcoming tightness envelops your cock completely." r "Hnnngg~ Ahh! Ahhh! Ahnnn~" mc "You feel... incredible." show s75_anim1_p with dissolve r "A-Alright! Just... start moving— Ahn! S-Slowly! Oh, gods, slowly!" sensation "You begin to move in a deep, slow rhythm. Her body arches to meet each thrust, her inner walls clenching around you in a perfect, wet embrace." mc "Does it feel good?" r "Y-Yes! Don't stop! Keep going~! Gods!" r "I feel you so deep... It's making me feel so... full. Ahh!" mc "God... You're steaming hot in there!" r "Hnn~ I-I told you! It's been like that for a while now. I didn't know what to do." mc "Hahhn... You're in heat. As your husband, I'll be taking care of it from now on." r "Y-Yes~ Please do so~!" show s75_anim2_p with dissolve hide s75_anim1_p perception "You thrust deep into her warm pink pussy and a powerful shudder wracks her frame, from her clenched toes to her trembling shoulders." r "Ahhn! Please, please put out this fire in my womb~!" mc "Do you want me to go deeper?!" r "Yes, yes, yes! {i}Deeeepeer!{/i}" r "Mhnng~! I can't think straight anymore." mc "Let's try a different position. I want to see your face." r "H-Huh? I don't know if I can move..." mc "Come on, turn over. Onto your back." r "Ahhn... Alright, just... help me." scene 75_s56 with Fade(0.5,0.5,0.5) r "L-Like this?" mc "You are so fucking beautiful." show s75_anim3_p with dissolve hide s75_anim2_p sensation "You sink into her again, face to face. Her cry this time is one of pure ecstasy. Her pussy, now more accustomed to you, moves in perfect rhythm, her warmth gripping you like a velvet glove." r "Ahhnn~! [mc]! You're... you're hitting so deep!" mc "That's right." r "Mhnn~! Mghhmm~!" sensation "Her body begins to convulse around you, losing all control. Her inner muscles clench and flutter with every thrust, a rhythmic, milking pressure that seems desperate to pull you even deeper." mc "Do you want me to put a baby in your womb?" r "Huhh!? N-No..." mc "You don't sound sure." r "I... I don't... We can't. Not... Hahn~! Yet..." mc "Come over here!" r "Huh?" show s75_anim4 with Dissolve(1.0) hide s75_anim3_p r "Mfhmn!" mc "Mhnnnn..." r "*slurp* Mhfhnnn~!" call screen scene75_choice06 with dissolve label scene75_choice06_op1: scene black with Dissolve(0.3) if mc_reb_vaginal: show s75_anim1_p with dissolve sensation "Your hand grips her hip as you push into her wet heat, her slickness making the initial glide effortless before her tightness grips you, welcoming you deep inside." r "Don't stop... please." perception "Her head is bowed, her entire body rocking forward with the force of your thrusts, each one met with a soft, yielding gasp from her." elif mc_reb_anal: show s75_anim1_a with dissolve sensation "Sweat drips from your brow as you press against her tight ring, feeling it slowly yield and stretch to accommodate your throbbing cock with a searing, tight embrace." r "Nghnnn~! My ass is on fire!" call screen scene75_choice06 with dissolve label scene75_choice06_op2: scene black with Dissolve(0.3) if mc_reb_vaginal: show s75_anim2_p with dissolve perception "Your cock disappears into her, each retreat revealing a glistening, pink glimpse of her pussy before you plunge back into the welcoming, clenching warmth." mc "Look at you taking me... Your pussy is making my shirt wet." r "Hnn~! I'm sorry!" elif mc_reb_anal: show s75_anim2_a with dissolve r "You're so deep!" mc "And you love it, don't you?" desire "Her back muscles flex and ripple with each thrust, a beautiful, strained symphony of power and submission playing out just for you." call screen scene75_choice06 with dissolve label scene75_choice06_op3: scene black with Dissolve(0.3) if mc_reb_vaginal: show s75_anim3_p with dissolve sensation "Her inner walls squeeze around your cock in a silent, desperate plea." r "Hanh~! Hahh~ Gahh~" mc "I love seeing you like this, your mind melting from my cock." elif mc_reb_anal: show s75_anim3_a with dissolve sensation "You change the angle as you press into the incredible, tight pressure of her rectum, a slow, burning stretch that makes her tear up in pleasure." r "[mc]! HAAhnn! Faauck~!" call screen scene75_choice06 with dissolve label scene75_choice06_op4: scene black with Dissolve(0.3) if mc_reb_vaginal: show s75_anim4 with dissolve sensation "With your mouths fused together, you push inside her, the dual sensations of her soft tongue and her wet, clutching pussy creating a dizzying sensation of pure, intimate pleasure." r "Hnn... I can't breath~! *slurp* *lick*" elif mc_reb_anal: show s75_anim4 with dissolve sensation "As your tongue explores her mouth, you slowly fill her other forbidden entrance, the intimate kiss masking her sharp intake of breath as her body surrenders to the deep, full feeling." r "Ahnnmm~! *slurp* *lick*" call screen scene75_choice06 with dissolve label scene75_choice06_op5: mc "Becky! I'm... I'm close!" if mc_reb_vaginal: r "Faucck! Y-You're going to make me come again~! I can't take it!" r "Just don't finish inside me! I-I can't be pregnant now." elif mc_reb_anal: r "Faucck! Y-You're going too fast~! I can't think!" r "You're breaking me apart!" call screen scene75_choice07 with dissolve label scene75_choice07_op1: if mc_reb_anal: scene 75_s46 with Dissolve(1.0) perception "You pull out of her tight rectum in a rush and lift yourself over her face." r "W-What are you—" play sound "se_sfx/blowjob/facial2.mp3" scene 75_s47 with dissolve mc "Ughn!" sensation "You release on her, thick spurts of hot cum splashing across her cheeks and lips until her face is completely covered." r "Ah!" scene 75_s48 with dissolve r "You... you finished on my face." mc "Yeah... I wasn't sure if you'd want me to fill your ass with it." r "I-It's alright... And my gods... that's a lot..." elif mc_reb_vaginal: scene 75_s46 with Dissolve(1.0) perception "You pull out of her in a rush and lift yourself over her face." r "W-What are you—" play sound "se_sfx/blowjob/facial2.mp3" scene 75_s47 with dissolve mc "Ughn!" sensation "You release on her, thick spurts of hot cum splashing across her cheeks and lips until her face is glistening." r "Ah!" scene 75_s48 with dissolve r "Hahh... My gods... that's a lot..." $ renpy.end_replay() jump scene75_6 label scene75_choice07_op2: if mc_reb_anal: $ reb_total_cum_in_ass += 1 $ mc_reb_anal_inside = True play sound "se_sfx/sex/sex_cum2.mp3" scene 75_s45 with vpunch sensation "You drive into her one last time, hilt-deep, and release. Thick, hot spurts flood the deepest part of her colon, filling her completely. The feeling of your release triggers a violent, convulsing climax in her." r "Gaahhhh~!" mc "Ugh! Becky!" play sound "se_sfx/sex/sex_cum6.mp3" scene 75_s43 with vpunch sensation "Her walls come crashing down on you in a final, intense series of spasms, wringing every last drop from you, urging you to empty yourself completely." r "Hahh... hah... Oh, gods..." scene 75_s44 with dissolve r "[mc], that was... Ahhnn..." r "I can't believe we did that. In my ass..." r "Hopefully I don't get addicted to having your cock in my ass... I'll never get anything done." mc "*chuckles* Don't count on it. I'll be sure to train this perfect tight hole to my liking." r "Hnnn..." r "Oh! Your seed... it keeps pooling out. Quick, get me a cloth or something before it drips on the mattress!" mc "I think it's a little too late for that. But alright, Your Highness. Your wish is my command." elif mc_reb_vaginal: $ reb_total_cum_in_pussy += 1 $ mc_reb_vaginal_inside = True mc "Ugh... Becky... I'm really sorry!" play sound "se_sfx/sex/sex_cum4.mp3" scene 75_s45 with vpunch sensation "You drive into her one last time, as deep as possible, and release. Thick, hot spurts flood her uterus, the intimate warmth triggering a violent, convulsing climax in her that matches your own." r "Gaaahhhh~! [mc]!" play sound "se_sfx/sex/sex_cum5.mp3" scene 75_s41 with vpunch sensation "Her walls contract around you in wave after wave of intense spasms, milking every last drop from you, urging you to empty yourself completely within her." r "Hahh... hah... Oh, gods... You finished inside me!?" call pregnancy_check_reb from _call_pregnancy_check_reb r "Oh no, no, no, no! Pull out!" scene 75_s42 with dissolve mc "Hey, hey! Calm down." r "W-What are we going to do now?!" mc "Just calm down. It's gonna be fine." mc "Even if you got pregnant, nothing will show until we're way off into our marriage." r "A-Are you sure!?" mc "I am. You mother will be here soon, right?" r "I... I think so?" mc "Then there's nothing to worry about. She'll never find out." r "*sigh* Alright. Good..." mc "*chuckles* You're leaking." r "Oh! Your seed... it keeps pooling out. Quick, get me a cloth or something before it drips on the mattress!" mc "I think it's a little too late for that. But alright, Your Highness. Your wish is my command." $ renpy.end_replay() jump scene75_6 label scene75_6: scene 75_s49 with Fade(1.0,1.0,1.0) r "Hahh... Gods. I'm so tired." scene 75_s50 with dissolve mc "Me too." scene 75_s49 with dissolve r "I can't even open my eyes, that was... intense." scene 75_s50 with dissolve mc "I'm glad that I made you feel good." scene 75_s49 with dissolve r "Heh. That's an understatement." if mc_reb_vaginal: r "Well... it's official." scene 75_s50 with dissolve mc "What is?" scene 75_s49 with dissolve r "I'm no longer a virgin." scene 75_s50 with dissolve mc "Oh. Congratu...lation...?" scene 75_s49 with dissolve r "*chuckles* Shut up..." if not mc_reb_vaginal_inside: r "And... thank you." scene 75_s50 with dissolve mc "For what?" scene 75_s49 with dissolve r "For not finishing inside me. *giggles* Gods know that couldn't have been easy for you." scene 75_s50 with dissolve mc "*laughs* That's putting it mildly. It was a heroic act of will." mc "Come on. Let's get some rest." elif mc_reb_vaginal_inside: r "*sigh* Hopefully my mother comes back soon..." r "I can't have her seeing me with a swollen belly." scene 75_s50 with dissolve mc "Relax. Like I told you, nothing shows that quickly." mc "And that's assuming you're even pregnant in the first place." r "Mhm." mc "Come on. Let's get some rest." if mc_reb_anal: r "Hnn! My ass..." scene 75_s50 with dissolve mc "What's wrong?" scene 75_s49 with dissolve r "What's {i}wrong!?{/i} You utterly destroyed it, that's what's wrong." scene 75_s50 with dissolve mc "*chuckles* But you still enjoyed it." scene 75_s49 with dissolve r "...I did." if mc_reb_anal_inside: r "*sigh* I can still feel it. There's some of your seed dripping out. You just had to finish inside me, didn't you?" scene 75_s50 with dissolve mc "You can deal with all that in the morning. Right now, let's just rest." else: scene 75_s50 with dissolve mc "Come on. Let's get some rest." scene 75_s49 with dissolve r "You'll stay with me, right?" scene 75_s50 with dissolve mc "I'm not going anywhere. Goodnight, Becky." scene 75_s49 with dissolve r "Night~" scene 75_s50 with dissolve jump scene76 label scene76: scene 76_s16 with Fade(1.5,1.0,1.5) mc "*sigh* (Can't sleep again.)" scene 76_s17 with dissolve mc "I'm going out to get some air. Sleep tight, Becky." r "..." scene 76_s18 with Fade(1.0,1.0,1.5) "" play music "wind_breakup.mp3" fadein 2.0 volume 0.8 loop scene 76_s19 with Fade(0.5,0.5,0.5) mc "Unf! (So cold...)" scene 76_s22 with Fade(0.5,0.5,0.5) mc "Hmm?" scene 76_s21 with Dissolve(1.0) mc "Are those cigarettes?" mc "It's been so long..." call screen scene76_choice01 with dissolve label scene76_choice01_op1: $ mc_smoked = True mc "Why not." scene 76_s23 with Dissolve(1.0) "" scene 76_s24 with Dissolve(1.0) play sound "sound_effects/cig_smoke.mp3" "" scene 76_s20 with Dissolve(1.5) mc "*sigh* (I still miss you so much...)" mc "(I hope you're doing okay... wherever that world is now.)" mc "..." jump scene76_2 label scene76_choice01_op2: mc "Nah." scene 76_s20 with Dissolve(1.5) mc "*sigh* (I still miss you so much...)" mc "(I hope you're doing okay... wherever that world is now.)" mc "..." jump scene76_2 label scene76_2: if mc_smoked: scene 76_s1 with dissolve else: scene 76_s2 with dissolve stop music fadeout 2.0 mc "(What the...?)" play music "desert.mp3" fadein 2.0 loop scene 76_s3 with Dissolve(1.0) mc "(Is that... Negumi?)" scene 76_s4 with Fade(0.5,0.5,0.5) mc "(What the hell is she doing here?!)" scene 76_s5 with Fade(0.5,0.5,1.5) negumi "Let me go! I need to— I have to find someone!" guard "Stop resisting!" scene 76_s6 with Dissolve(1.0) mc "What's going on here?!" scene 76_s7 with dissolve guard "Sir [mc]. We caught this one skulking around the outer walls. Looks like a scout or a thief." scene 76_s8 with dissolve negumi "*pant* I wasn't skulking! You have to listen to me!" scene 76_s6 with dissolve mc "Let her go. I know her, she's not a thief." scene 76_s7 with dissolve guard "...As you say, sir." scene 76_s6 with dissolve scene 76_s9 with Fade(0.5,0.5,0.5) negumi "*pant* *pant* ...Thank you." mc "Negumi. What's wrong? Why are you here?" negumi "Hahh... T-The girl! They... *pant* they took her!" mc "Easy. Breathe. Start from the beginning. Who got who?" scene 76_s10 with Dissolve(1.0) negumi "*gulp* Okay... okay. I was at the market yesterday. And I saw him. Able." negumi "He was staring at this girl—she was just buying strawberries. Then he just... grabbed her. She started screaming. The whole market heard it." scene 76_s11 with dissolve mc "Strawberries...?" scene 76_s10 with dissolve negumi "Yes! Doesn't matter! He dragged her, kicking and screaming, right into the tavern we visited before. I... I had to know. So I snuck in this night." negumi "I found her in a cellar cell. She thought I was with them at first, but I told her I wasn't. When I said that, she just... broke. Started sobbing." negumi "She begged me to come to the castle, to find a man named [mc]. She said you were the only one who could help." scene 76_s11 with dissolve mc "Did she... tell you her name?" scene 76_s10 with dissolve negumi "Shit... It was all so fast. I didn't stay long... It started with an 'M,' I think..." scene 76_s11 with dissolve mc "Maia?" scene 76_s12 with dissolve negumi "That's it! Maia! So you know her? Who is—" scene 76_s13 with dissolve mc "..." negumi "{size=30}Hey... [mc]? Umm... Hello?{/size}" negumi "{size=30}Hey! Snap out of it! What's wrong? Who was that girl? Talk to me!{/size}" stop music fadeout 1.0 scene black show expression "chapter1_journey_main" at center with Fade(1.5,1.0,1.0) play music "images/custom_gui/global/mainmenu/mainmenu_song.mp3" fadein 2.0 loop window hide pause 0.5 window show "" show chapter3_recap1 with dissolve if mc_took_reiner_money: "Reiner's gold now sits heavy in your pocket. It was a transaction that earned you a noble's smile, but cost you a glance of disappointment from Alex." else: "You refused Reiner's coin. A silent, principled stand that did not go unnoticed by Alex." show chapter3_recap2 with dissolve hide chapter3_recap1 if mc_queen_choice_coin: "The Queen paid you what you asked. A simple transaction, nothing more." elif mc_queen_choice_sex: "You dared to name the Queen herself as your prize. Instead of offense, your boldness was met with a knowing, intrigued smile." elif mc_queen_choice_nothing: "You asked for nothing. A move so counter to the court's nature that it might have been the most cunning request of all." show chapter3_recap9 with dissolve hide chapter3_recap2 if mc_accept_collector_bribe: "The tax collector's bribe was accepted. Easy coin, but it left a faint, unclean stain on your hands." else: "You turned away the collector's coin. A small victory for integrity, paid for from your own pocket." show chapter3_recap3 with dissolve hide chapter3_recap9 if not mc_harem_kat and not mc_execute_kat and not mc_life_kat: "You saved Kathrine's life but made it clear you did it for your own reasons." elif mc_harem_kat: "You spared Kathrine, and in return, she pledged her life to you. Another woman bound to your own by the strange threads of fate." elif mc_execute_kat: "You gave the order for Kathrine's execution. Was it justice for her crimes, or cruelty to secure your position? The distinction faded with the fall of the axe." elif mc_life_kat: "You condemned Kathrine to a cell for the rest of her days. A fate some would call a mercy, and others a punishment worse than death." show chapter3_recap4 with dissolve hide chapter3_recap3 if mc_grope_reb_ass: "You let impulse rule you—a daring grope met not with amusement, but with a royal glare." else: "For once, discipline triumphed over desire. You kept your hands to yourself, and in doing so, kept a princess's volatile temper in check." show chapter3_recap10 with dissolve hide chapter3_recap4 if mc_elara_in: "Despite her shaky start, you saw a spark of potential in Elara and allowed her entry into the Guild. Her beaming smile was its own reward." else: "You upheld the Guild's standards and turned Elara away. The disappointment in her eyes was a heavy weight, but a necessary one." show chapter3_recap5 with dissolve hide chapter3_recap10 if mc_accept_joan: "You accepted Alice's proposal and agreed to train her new recruit. A new task begins." else: "You refused Alice's offer. Not every opportunity is worth the trouble." show chapter3_recap6 with dissolve hide chapter3_recap5 if mc_accept_jenny: "You gave Jenny the second chance she begged for, and in return, she offered a more... intimate form of payment. A trade she considered more than fair." else: "You held your ground and denied Jenny's desperate request. Some compromises are too costly, no matter the temptation." show chapter3_recap7 with dissolve hide chapter3_recap6 if mc_reb_breakup: "You let the silence between you and Rebecca stretch until it snapped. Whatever future you might have had now lies in fragments, its shape uncertain." else: "The tension with Rebecca remains, a volatile but persistent connection. For now, she is still a presence in your life." if not mc_reb_breakup: show chapter3_recap8 with dissolve hide chapter3_recap6 if mc_accept_reb_sex: if reb_pregnant: "Rebecca gave herself to you, and now she carries your child. Her purity and her future belong to you." else: "You succumbed to the heat of the moment with Rebecca. Whatever walls remained between you were torn down in a night that left her innocence a memory." else: "Rebecca's plea nearly broke you, but you held firm. Some lines weren't meant to be crossed, not yet." show chapter1_recap12 with dissolve hide chapter2_recap11 "You have [mc_coin] coins to your name, and your honor stands at [mc_karma] out of 100. Whatever that means." window hide scene chapter4 with Fade(1.5,0.5,1.5) "" stop music fadeout 1.5 scene 76_s36 with Fade(1.0,1.0,1.0) pause 1.5 scene 76_s25 with Fade(1.5,1.0,1.5) play music "nature.mp3" fadein 1.0 loop olivia "Miss Alex? May I come in?" alex "Mhmmm..." olivia "I'll take that as a yes." scene 76_s26 with Dissolve(1.0) olivia "You're still sleeping? Come on, get up. Lord Reiner wants to see you." alex "Aggghh... Five more minutes..." scene 76_s27 with Dissolve(1.5) alex "*yawn*" scene 76_s28 with dissolve olivia "Ugh! How many times must I tell you not to sleep without clothes?" olivia "It's so unladylike!" scene 76_s29 with dissolve alex "Yeah, yeah. Thank you, Olivia. Could you please leave now?" scene 76_s28 with dissolve olivia "Do you promise to be up this time?" scene 76_s29 with dissolve alex "Ahuh." scene 76_s28 with dissolve play sound "sound_effects/door_close.mp3" scene 76_s33 with Dissolve(1.0) alex "..." if persistent.alex_d: scene 76_s32 with Dissolve(1.0) elif persistent.alex_p: scene 76_s31 with Dissolve(1.0) alex "Ngh~! (I can fight it for longer now, but it always... always comes back.)" alex "(I could just get it over with and—)" alex "(No. No, no, no! I have to stay strong.)" alex "(Being alone just makes the cravings worse. I should head out before I lose it again.)" scene 76_s34 with Fade(1.0,0.5,0.5) alex "*sigh* (Do I really have to wear this stuff again?)" scene 76_s35 with Fade(1.0,1.0,1.5) jump scene77 label scene77: "" scene 77_s1 with Fade(1.0,0.5,0.5) alex "Who's in there, Olivia? I hear a new voice." scene 77_s2 with Dissolve(1.0) olivia "Oh, you're actually awake. I'm impressed." scene 77_s3 with dissolve alex "Mhm." scene 77_s4 with dissolve olivia "Well, that would be Nueleth. She descended from her spire." scene 77_s5 with dissolve alex "Nueleth?" scene 77_s6 with Dissolve(1.0) olivia "Yes! Can you believe it? It's the first time seeing her with my eyes." olivia "You know what this is about, don't you?" alex "I... don't." scene 77_s7 with Dissolve(0.8) olivia "Are you sure? It's definitely about that massacre everyone's talking about." alex "Maybe." scene 77_s43 with Dissolve(1.5) olivia "Hmm... Well, don't keep the animals waiting. Good luck." stop music fadeout 1.0 scene 77_s8 with Fade(1.0,0.5,1.0) play music "avery2.mp3" fadein 2.0 loop reiner "...the yield this season was exceptional. Maybe the best. Really, everyone's talking about it." scene 77_s9 with dissolve reiner "Ah, there she is. The heroine of the hour." scene 77_s10 with dissolve reiner "Everyone, this is my daughter, Alexandria. The future of our kingdom." amb "You had a daughter?" scene 77_s11 with dissolve alex "...Pleasure to meet you all." scene 77_s12 with Dissolve(1.0) nueleth "She? And what of you, Reiner?" scene 77_s13 with dissolve reiner "Oh, please. I'm a relic. She possesses a mind and resolve that far surpasses my own. *chuckles* The years have not been kind to me." scene 77_s14 with dissolve reiner "Now, sit, dear. We were just discussing the tragic events at the manor. Since you were there, your account will finally provide the much needed truth." alex "..." reiner "Alex?" scene 77_s15 with dissolve alex "The entire mansion was an inferno. Bodies... were everywhere." alex "It was a slaughterhouse." scene 77_s16 with dissolve amb "We are aware of the outcome, Reiner. We don't need a poetic description." scene 77_s53 with dissolve reiner "Patience, Ambassador. The details matter. Please, continue, Alex." scene 77_s15 with dissolve alex "I saw the two responsible. A woman named Kathrine... and Gaius." scene 77_s14 with dissolve reiner "Gaius? I don't know much about him but he's not a man one sends for diplomacy. And what happened then?" scene 77_s15 with dissolve if mc_tried_help_alex: alex "He... he tried to kill me. I'd be dead if not for a man named [mc]." else: alex "He... he tried to kill me." scene 77_s18 with dissolve amb "Kill you?! First you sabotage our alliance, Reiner, and now you attempt to murder your own blood?!" scene 77_s17 with dissolve scene 77_s15 with dissolve alex "N-No! That's not it! Before he attacked, Gaius whispered to me... something about the queen sending her regards." scene 77_s19 with Dissolve(1.0) amb "..." play sound "sound_effects/slam_wood.mp3" scene 77_s20 with vpunch q "Preposterous!" scene 77_s21 with dissolve reiner "Your Majesty, why would the victim of an assassination attempt lie? Although faint, the marks from his grip are still on her neck." scene 77_s22 with dissolve amb "You told me Reiner was responsible!" scene 77_s23 with dissolve q "Because he is! Use your head, Ambassador! What possible gain would I have in destroying our alliance so brazenly?!" scene 77_s24 with dissolve q "Alex, your story has a fatal flaw. Gaius doesn't speak. He hasn't spoken a word for years." scene 77_s25 with dissolve reiner "Doesn't speak? You expect us to believe your personal executioner, a man who helped the royal crown conquer cities, is a mute?" reiner "More importantly, why was he even there? Under whose authority?" scene 77_s26 with dissolve q "Because you—!" scene 77_s25 with dissolve reiner "Because {i}I{/i} ordered it? But Your Majesty, why would your most loyal hound take commands from me?" scene 77_s26 with dissolve q "You must have deceived him! He wouldn't... No." scene 77_s29 with Dissolve(1.0) nueleth "Can you explain this, Hannah? It's true that Gaius doesn't take commands from anyone who's not in the royal family." nueleth "And him 'not speaking' is not something I can take for granted." scene 77_s24 with Dissolve(1.0) q "Alex, I beg you, speak the truth. You know what really happened." scene 77_s15 with dissolve alex "I am." scene 77_s27 with Dissolve(1.0) reiner "I believe things are now clear. She orchestrated the massacre to sever our alliance with Nahraya, positioning herself as the sole beneficiary." reiner "And when my daughter stumbled upon the truth, she ordered her silenced." scene 77_s30 with Dissolve(1.0) q "I see this for what it is now. You venomous snake. Do you truly believe this charade will hold?" scene 77_s31 with dissolve nueleth "Sit down, Hannah. We are not finished." scene 77_s32 with dissolve q "You are the wisest of us, Nueleth, and yet he has played you for a fool. I have been here for far too long and there is nothing left to say." scene 77_s34 with Dissolve(1.0) reiner "Your Majesty! Do you intend to return today? There's a storm heading our way!" scene 77_s27 with Dissolve(0.8) reiner "*sigh* I must apologize for her behavior. The weight of guilt can make even royalty irrational." scene 77_s18 with dissolve amb "This still feels... convenient. Why does your daughter, whom I didn't even know existed until today, come forward with this now? Why wasn't this presented by you, officially?" scene 77_s35 with Dissolve(0.8) reiner "You must understand, Ambassador. Alexandria was undergoing a period of terrible truama, she couldn't talk, let alone eat. Her... departure is what led her to witness this tragedy." reiner "She only confided the full horror of her experience to me last night. I was as horrified as you are." scene 77_s36 with dissolve amb "*sigh* What of the other woman? You said there were two." scene 77_s35 with dissolve if not mc_life_kat and not mc_execute_kat: reiner "The accomplice? Secured in the dungeons, last I heard. You needn't trouble yourself with her." if mc_life_kat: reiner "The accomplice? Secured in the dungeons, last I heard. You needn't trouble yourself with her." elif mc_execute_kat: reiner "The accomplice? She was sentenced to be executed, last I heard. You needn't trouble yourself with her." scene 77_s36 with dissolve amb "I will be the judge of that. I want to hear her testimony." scene 77_s35 with dissolve reiner "Ambassador, I assure you, it's unnecessary. Alex's account is more than sufficient." scene 77_s37 with Dissolve(1.0) if mc_tried_help_alex: nueleth "Alexandria. You mentioned a man named [mc] saved you. Is that correct?" scene 77_s38 with dissolve alex "Yes." else: nueleth "Were those two the only people at the scene, Alexandria?" scene 77_s38 with dissolve alex "...There was a man named [mc] too." reiner "Miss Nueleth, with respect—" scene 77_s39 with Dissolve(0.8) nueleth "Let her speak." scene 77_s37 with Dissolve(0.8) nueleth "What became of him, Alex? Is he available to give his account?" scene 77_s38 with dissolve alex "I-I don't know... He—" scene 77_s40 with dissolve alex "..." scene 77_s41 with dissolve alex "He was killed during the attack. He didn't make it." scene 77_s42 with dissolve nueleth "Hm. Unfortunate." nueleth "It seems we must rely on the other witness, then. Assuming she hasn't been executed." reiner "...Of course. We shall arrange it." reiner "*ahem* Alex, would you be so kind as to escort Her Majesty? In her current state, I fear her anger may lead her to do something... regrettable. Ensure she returns to her ship safely." alex "..." reiner "Dear." scene 77_s41 with dissolve alex "Y-Yes, father." scene 77_s42 with dissolve stop music fadeout 2.0 scene 77_s51 with Fade(1.0,1.0,1.0) olivia "What's wrong, Miss? Do you need anything? Water?" scene 77_s52 with dissolve alex "I just... I need a moment. Thank you." play music "wind2.mp3" fadein 3.0 loop scene 77_s44 with Fade(1.0,1.5,1.5) "" scene 77_s45 with dissolve king "Alex. Is that you?" scene 77_s46 with Dissolve(1.0) alex "Y-Your Highness!" king "*chuckles* Heh. I knew it was you. Your footsteps always give you away, light as a thief's." alex "..." king "*cough* I apologize for my absence in there." alex "No, your Highness. It's fine. You don't have to apologize." king "Good. I hope matters with Irda's queen were resolved amicably. She's a good woman. Stubborn, like her father. I knew him well." king "He would be heartbroken to see what's become of his daughter's kingdom." alex "..." king "Be careful out there, Alex." scene 77_s49 with Dissolve(1.0) alex "Your Highness?" scene 77_s50 with dissolve king "I just hope you know what you're doing." scene 77_s48 with Dissolve(1.0) maid_eurina "Your Highness, please! You can't be leaving your room like this! The physicians will have my head!" king "*chuckles* It seems my jailer has found me." king "Go on, Alex. God be with you." scene 77_s49 with Dissolve(1.0) alex "...You too." scene 77_s50 with dissolve jump scene78 label scene78: stop music fadeout 1.0 scene 78_s1 with Fade(1.5,1.0,1.5) play music "wind.mp3" fadein 1.0 loop "" scene 78_s2 with Dissolve(1.5) alex "Ahh... hhah... I-I'm here!" scene 78_s3 with Dissolve(1.0) "" scene 78_s4 with Dissolve(1.0) alex "Where are my swords?" scene 78_s5 with dissolve assassin "You only need the dagger." scene 78_s6 with dissolve eli "Alex!" scene 78_s7 with Dissolve(1.0) alex "Eli!? What are you doing here?!" scene 78_s8 with Dissolve(1.0) eli "I... Hahh... I saw you running from my room. Where are you going?" scene 78_s9 with dissolve alex "I'm... I won't be long, don't worry." scene 78_s8 with dissolve eli "You won't leave me like last time, right?" eli "Father was... really scary when you left. Please don't go away!" scene 78_s9 with dissolve alex "I won't. Never again." scene 78_s8 with dissolve eli "Do you promise?" scene 78_s9 with dissolve alex "I promise." scene 78_s10 with dissolve eli "Good. I'll see you soon. Right?" scene 78_s11 with dissolve alex "Right." scene 78_s12 with dissolve eli "Before I leave, I swear I saw someone with you." play sound "sound_effects/clothing_rustle2.mp3" scene 78_s13 with dissolve alex "It's only me. Go on now." scene 78_s14 with dissolve eli "Unff! *giggles* Alright, alright." scene 78_s15 with Dissolve(1.0) alex "..." scene 78_s16 with dissolve assassin "Dress up and get going." stop music fadeout 1.0 scene 78_s17 with Fade(1.0,1.0,1.5) play music "nature.mp3" fadein 1.0 loop "" play sound "sound_effects/grass.mp3" scene 78_s18 with dissolve "*rustle* *rustle*" guard "Hmm?" scene 78_s19 with dissolve guard "Who- Uh, Miss Alex? You've got nerve showing your face here, after dragging Her Majesty's name through the mud with your lies." guard "Did you come to spin more of your filthy tales?" scene 78_s20 with Dissolve(1.0) alex "I was ordered to escort Her Majesty to her ship. That's all." scene 78_s21 with dissolve scene 78_s19 with Dissolve(1.0) guard "Escort? There's no need for the likes of you to—" scene 78_s18 with dissolve q "Let her, Rolf. I would welcome the company." scene 78_s22 with Dissolve(1.0) guard "A-As you wish." stop music fadeout 1.0 scene 78_s23 with Fade(1.0,1.0,1.0) play sound "sound_effects/horse_cart.mp3" volume 0.5 play music "nature.mp3" fadein 1.0 volume 0.5 loop alex "..." q "So. 'Ordered' to escort me, was he? How... thoughtful." scene 78_s25 with Dissolve(1.5) "" stop sound fadeout 2.0 stop music fadeout 2.0 scene 78_s26 with Dissolve(2.0) play music "thunder.mp3" fadein 2.0 loop "" scene 78_s27 with Dissolve(1.0) q "Enough time has passed. Are you ready to speak now?" scene 78_s28 with dissolve alex "About what?" scene 78_s27 with dissolve q "That you are a poor liar. Your silence screams louder than any confession." q "Did Reiner threaten you? Is it your mother's memory he holds over you? I know how he uses sentiment as a weapon." scene 78_s28 with dissolve alex "I was telling the truth." scene 78_s29 with dissolve q "We are past that, girl. Do you have any concept of the war you are lighting the fuse for? The thousands who will suffer and die for this fiction?" scene 78_s30 with dissolve alex "I didn't start a war. I—" scene 78_s29 with dissolve q "Is this the legacy you wish to build?" scene 78_s30 with dissolve alex "...Please. Stop." scene 78_s29 with dissolve q "Or what? You'll do what you were sent here to do?" scene 78_s34 with dissolve alex "...What?" scene 78_s35 with dissolve q "Reiner sent you to kill me. Why else would you be here? I heard rumors he raised you for only one purpose." scene 78_s34 with dissolve alex "N-No..." scene 78_s32 with dissolve q "Yet here you are, hesitating. You're no killer, Alex. Not truly. Your mother raised you better than that fiend ever could." q "I can see it in your eyes, you still have a conscience." scene 78_s31 with dissolve alex "You don't know anything about me." scene 78_s32 with dissolve q "I know enough. The truth always finds its way to the light. Whatever scheme your father has concocted will unravel. I only hope you see your part in it before it's too late." q "That woman, Kathrine, confessed to me that the order came from Reiner. There's also [mc] who was present there." q "I can only pray both are well when I return to testify." scene 78_s36 with dissolve alex "..." scene 78_s33 with dissolve q "As for Gaius... *sigh* How could he listen to Reiner? It makes no sense. He would never... he only ever answers to the Royal Family..." scene 78_s37 with dissolve q "*gasp* No. No, no, no..." q "She wouldn't... No..." play sound "sound_effects/horse_neigh.mp3" volume 0.5 scene 78_s39 with vpunch q "Hngh!" scene 78_s38 with dissolve q "Why are we stopping? Rolf?" scene 78_s39 with dissolve "..." scene 78_s38 with dissolve q "What is going on out there!?" scene 78_s39 with dissolve "..." scene 78_s38 with dissolve q "No... It can't be. He wouldn't dare make a move so soon!" scene 78_s29 with dissolve q "Alex, I believe they mean to kill me! Can you fight? I studied barrier magic at the academy, a powerful shield." q "I can make us invulnerable long enough to escape if you give me some time to cast it!" scene 78_s107 with dissolve alex "..." scene 78_s40 with dissolve q "Look at me, girl! Look at what you are helping him do! This isn't politics, it's butchery!" q "My people... your people... they will pay the price in blood. Is that what you want?" q "...I see it now. In your eyes. It's not conviction. It's fear. He has you terrified, doesn't he?" scene 78_s41 with dissolve alex "I... I have to..." scene 78_s42 with Dissolve(1.0) q "No, Alex. You don't." q "Just give me the dag—" play sound "sound_effects/stab2.mp3" scene 78_s43 with vpunch q "Hugh—!" scene 78_s46 with Dissolve(1.0) "" scene 78_s43 with dissolve "" scene 78_s44 with Dissolve(1.0) "" play sound "sound_effects/drop_knife.mp3" scene 78_s45 with Dissolve(1.0) q "Hah... I see." q "*cough* So it really was the plan. The little rat {i}did{/i} made you his blade." q "So disappointing..." scene 78_s47 with Dissolve(1.0) alex "Where do you think you're goi—" q "Shut it. Let me look at the sky." alex "..." scene 78_s48 with Dissolve(1.0) q "*chuckles* Oh, Avery... it was never that serious..." alex "*sniff* I'm sorry..." scene 78_s49 with Dissolve(1.0) q "Run. *cough* Run away from him, Alex. Now." alex "..." q "Hahh... You can't possibly believe he'll let you live after this? You're the loose end." alex "..." stop music fadeout 1.0 scene 78_s50 with Dissolve(1.5) play music "thunder2.mp3" fadein 2.0 loop alex "*sniff* It's over. I did it." assassin "Good. Your father will be pleased." alex "Wh-What happens now?" scene 78_s51 with Dissolve(1.0) assassin "We load the bodies onto the ship. It will sail into the heart of the storm." scene 78_s52 with Dissolve(1.0) assassin "The sea will claim all evidence. No one will suspect a thing." play sound "sound_effects/stab1.mp3" scene 78_s53 with vpunch assassin "Aghhh!" scene 78_s54 with dissolve assassin "You little—! Get her!" scene 78_s55 with dissolve alex "Hahh! Hah!" play sound "sound_effects/arrow_hit1.mp3" scene 78_s56 with vpunch alex "AHHHGH! FUCK!" assassin2 "Got a hit! She's wounded!" scene 78_s57 with dissolve alex "Oh, shit! Shit! Shit!" play sound "sound_effects/bodydrop2.mp3" scene 78_s58 with Dissolve(0.3) scene 78_s58 with vpunch alex "Ahhng!" play sound "sound_effects/watersplash2.mp3" scene 78_s59 with Dissolve(0.3) scene 78_s59 with vpunch "" scene 78_s60 with dissolve alex "Ahahhn!" scene 78_s61 with dissolve assassin2 "Got you! She's here!" play sound "sound_effects/watersplash3.mp3" scene 78_s62 with dissolve assassin2 "Oh, no. You're not running away this time." assassin2 "I'm going to enjoy choking the life out of you." scene 78_s63 with dissolve "" play sound "sound_effects/stab3.mp3" scene 78_s64 with Dissolve(0.3) scene 78_s64 with vpunch assassin2 "Ghk—!" play sound "sound_effects/clothing_rustle.mp3" scene 78_s65 with dissolve alex "HAHH! AHHH! AHAAHHH!" alex "Fuck! Get off me!" scene 78_s66 with dissolve assassin2 "The voice came from this direction." alex "(Give me a break!)" scene 78_s67 with dissolve alex "*enhale*" play sound "sound_effects/waterbloob.mp3" scene 78_s68 with Dissolve(1.0) assassin2 "I can't find anyone!" assassin2 "Head down the mountain. You, get up and look for a vantage point. She couldn't have gone far." assassin2 "What about Alric? He's been injured." assassin2 "The girl first. His words not mine." "..." "...." "....." play sound "sound_effects/watersplash3.mp3" scene 78_s69 with Dissolve(0.3) scene 78_s69 with vpunch alex "HAHH!" scene 78_s70 with Fade(1.0,1.0,1.5) "" scene 78_s71 with Fade(1.0,1.0,1.0) slaver2 "We're really goin' out in this shit? I can't feel my bloody fingers no more." slaver "That's the point, rookie. Guard ships don't sail in weather like this." slaver2 "*groan* Remind me why I signed up for this miserable life." slaver "Just pick up the boxes, box picker." slaver2 "Aye, captain. {size=30}Asshole...{/size}" scene 78_s72 with Fade(1.5,1.0,1.0) slaver "All aboard!" scene 78_s73 with Dissolve(1.5) "" scene 78_s74 with Dissolve(1.5) "" stop music fadeout 2.0 scene 78_s76 with Fade(1.5,1.0,1.0) play music "ocean.mp3" fadein 1.0 loop reham2 "Want some?" scene 78_s77 with dissolve alex "..." scene 78_s76 with dissolve reham2 "You should eat. It'll be at least two days before we reach land." scene 78_s77 with dissolve scene 78_s78 with Dissolve(1.0) alex "Thank you." reham2 "Mhm." scene 78_s79 with dissolve alex "Man. This might be the ugliest bread I've ever seen." scene 78_s80 with dissolve reham2 "*chuckles* Tell me about it." scene 78_s75 with Dissolve(2.0) "" stop music fadeout 1.0 scene 78_s81 with Fade(1.0,1.0,1.0) play music "ocean2.mp3" fadein 1.0 loop slaver "What in Agra's tits!?" slaver "You! How the hell did you get down here?" alex "Huh...?" scene 78_s82 with Fade(1.0,1.0,1.0) slaver "How did you get in, huh?!" alex "Faaauuuckk... I feel sick... Ugh..." scene 78_s83 with dissolve rich_man "Gibson, is there a problem?" scene 78_s84 with dissolve slaver "Found this one in the hull. Must've snuck on at the last port." slaver "I'm takin' her topside for the lads." scene 78_s83 with dissolve rich_man "Hold a moment. Let me see her first." scene 78_s84 with dissolve slaver "...Aye, sir." scene 78_s85 with Dissolve(1.0) slaver "Open your mouth, girl." scene 78_s86 with Dissolve(1.5) alex "Ughhn... Ahhhhhh..." slaver "All her teeth, straight and white. Never been in chains before, that's plain. Too well kept for a hold rat." alex "Fafer... I don't wan to geh my teesh done... it hurhs..." rich_man "What is she babbling about?" slaver "Not sure. Delirious, maybe." rich_man "Turn her around." scene 78_s87 with dissolve alex "Huh!? W-Where am I?" scene 78_s88 with dissolve slaver "Why don't you show us what's under that top, girl?" alex "Uhh... Sure thing..." scene 78_s89 with Fade(0.5,0.5,0.5) slaver "Sheesh... That eager to undress?" rich_man "Oh~! Exquisite. Such fair skin." rich_man "I want her!" slaver "Got a fresh arrow wound on the shoulder. Likely a runaway. Still want the risk, sir?" rich_man "More than ever. Means she's got fire in her." slaver "She ain't exactly on the list..." rich_man "Hang your list! I'm tired of the dark ones you keep dragging in, they break too quickly. This one's different." slaver "*ahem* Actually... now that I look closer, she is on the list. Eurinian blood, high grade. She'll cost you dear." slaver "Turn back around." scene 78_s90 with Dissolve(1.0) rich_man "Hold it. Is that..." slaver "Hmm? Move your hands." scene 78_s91 with dissolve rich_man "*laughs* Would you look at that! She's been marked by the Queen of Pleasure!" slaver "Not following... Looks like one of them tattoos the brothel whores usually have." rich_man "You pig-brained moron. That's no common ink, it's a binding curse. Can't be removed by anyone. Especially now that woman is dead." slaver "Right... funny, the list does mention that little detail. That'll be extra. A lot extra." rich_man "Worth every coin. You've struck gold this time, Gibson." rich_man "Come to my tent. We'll settle terms over wine. Have her bathed, gagged, and delivered by nightfall." stop music fadeout 1.0 scene 78_s92 with Dissolve(1.0) slaver "Right behind you, sir. Move, girl." play music "angry/anger2.mp3" fadein 1.0 loop scene 78_s93 with Dissolve(1.0) "" scene 78_s94 with dissolve slaver "Huh?" play sound "sound_effects/stab3.mp3" scene 78_s95 with Dissolve(0.3) scene 78_s95 with vpunch slaver "GURK—!" scene 78_s96 with dissolve rich_man "Hmm? What was—" play sound "sound_effects/stab1.mp3" scene 78_s97 with Dissolve(0.3) scene 78_s97 with vpunch rich_man "AHHN!" play sound "sound_effects/bodydrop3.mp3" scene 78_s98 with dissolve alex "Filth." scene 78_s99 with Fade(1.0,1.0,1.0) play sound "sound_effects/horse_snort.mp3" alex "Woah! Calm down, boy." scene 78_s100 with dissolve alex "Are you just going to stand there!?" scene 78_s101 with dissolve alex "Run! Before the rest of them show up!" play sound "sound_effects/run.mp3" volume 0.3 scene 78_s102 with dissolve "" stop sound fadeout 1.0 scene 78_s103 with Dissolve(1.0) "" scene 78_s104 with dissolve alex "*sigh*" scene 78_s105 with Fade(0.5,0.5,0.5) alex "Come on. Give me your hand." scene 78_s106 with Dissolve(1.5) play sound "sound_effects/horse1.mp3" alex "Hyah!" stop music fadeout 1.0 jump scene79 label scene79: scene 76_s13 with Fade(1.5,1.0,1.0) play music "tense/tention.mp3" fadein 2.0 loop "" scene 79_s1 with vpunch negumi "Huh? [mc]! Where are you going?!" scene 79_s2 with Dissolve(1.2) guard "Sir? Is something wrong?" scene 79_s3 with Dissolve(1.3) play sound "sound_effects/doors/door_knock_hard1.mp3" guard "Sir! Stand down! What is the meaning of this?" play sound "sound_effects/doors/door_knock_hard1.mp3" scene 79_s4 with Dissolve(1.0) mc "Which room is Avery's?!" guard "Sir, I must insist! You cannot address the Lady Regent this—" mc "AVERY!" scene 79_s5 with Dissolve(1.5) avery "What in all the hells is wrong with you? Explain yourself." scene 79_s6 with dissolve mc "You know exactly why I'm here." mc "Where is she?" scene 79_s7 with dissolve avery "Excuse me?" scene 79_s6 with dissolve mc "Maia. When were you going to tell me she was taken? Or were you just hoping I'd never find out?" scene 79_s8 with dissolve r "[mc]? Aunty? What happened?" r "I heard your voices all the way up to my chambers." scene 79_s9 with dissolve avery "It seems your husband is having a fit of hysterics." scene 79_s8 with dissolve r "[mc]?" scene 79_s10 with dissolve mc "Don't play with me. You knew Able kidnapped Maia. You knew, and you said nothing." scene 79_s11 with dissolve avery "..." avery "*sigh* Very well. I knew." scene 79_s12 with dissolve mc "What?" scene 79_s13 with dissolve avery "But I chose not to tell you for your own good. You are impulsive, [mc]. You rush headlong into danger without considering the consequences." avery "I feared what your... reaction would provoke." scene 79_s14 with dissolve mc "So that's why you told me to 'forget about her'?" mc "Doesn't matter. I'm going to get her back. Right now." scene 79_s13 with dissolve avery "[mc]. Please don't act childish. Maia is a runaway servant. Able has the legal documents to prove it. He is within his rights." scene 79_s14 with dissolve mc "I don't give a damn about his rights! You're the acting queen. Order her release." scene 79_s15 with dissolve avery "Order her release!? You dare to command me? To make demands of the crown?" avery "Who exactly do you think you're speaking to?" scene 79_s16 with dissolve mc "I am the Princess's husband and the steward of the castle." scene 79_s15 with dissolve avery "...Listen to me very carefully, [mc]. Do you know how that woman came to be under our roof? She was a stray, picked up illegally by Rebecca on one of her little... adventures." avery "She has lived in the castle's shadow ever since. Of course, Able never thought to look {i}here{/i}. Why would the royal family harbor a common runaway?" scene 79_s17 with dissolve avery "But once she started venturing beyond these walls... he finally caught his property. It's as simple as that. She is his." scene 79_s18 with dissolve mc "Is that... Do you honestly believe that explanation would make me calm down?" mc "And what do you mean, 'she is his'? I was under the impression slavery was illegal in Irda. Since when can one person {i}own{/i} another?" scene 79_s19 with dissolve avery "I have explained the situation. If you refuse to accept reality, that isn't my concern." scene 79_s20 with Dissolve(1.2) r "You know what? Who do {i}you{/i} think you are?" scene 79_s21 with dissolve avery "I beg your pardon?" scene 79_s20 with dissolve r "I said, who do you think you are, acting so high and mighty? Have you forgotten your place, {i}Aunt{/i} Avery? You are the Queen's sister, not the Queen." scene 79_s21 with dissolve avery "Rebecca, do not embarrass yourself. There is no need for this childishness." scene 79_s20 with dissolve r "There is every need. You've grown far too comfortable on my mother's throne, haven't you?" r "Don't think I haven't noticed your little changes in policy. Easing laws on slavery just enough to let filth like Able operate freely?" r "Did you think I was too stupid to notice?" play sound "sound_effects/slap06.mp3" scene 79_s22 with vpunch r "Ahh!" guard "Lady Avery, please!" play sound "sound_effects/bodydrop.mp3" scene 79_s23 with dissolve avery "You insolent little bitch. Do not {i}ever{/i} speak to me like that again." avery "Your mother was always too soft with you. If you were my daughter, I would have broken and remade you into a proper woman, whether you screamed through every second of it or not." scene 79_s24 with dissolve avery "I'll begin now. Your mother should be thankful." scene 79_s25 with vpunch avery "Hah!? Unhand me, [mc]!" scene 79_s26 with dissolve impulse "Pay her back, my liege. Make her feel what Rebecca felt with one good punch to the jaw." perception "Her wrist is fragile in your grip, bones shifting, skin paling. Real fear in her eyes, not the usual arrogance. She knows you could break her." r "Please, [mc], don't." empathy "She’s scared. Really scared. Maybe just a slap will do." call screen scene79_choice01 with dissolve label scene79_choice01_op1: $ mc_slap_avery = True play sound "sound_effects/slap07.mp3" scene 79_s27 with vpunch avery "AHH!" perception "Your palm meets her cheek with a sharp crack. Her head jerks sideways. A mist of spit catches the light before her body follows the motion." scene 79_s28 with dissolve guard "Lady Avery!" scene 79_s29 with Dissolve(1.0) avery "Nnnh... ah... S–Stand down...!" jump scene79_0 label scene79_choice01_op2: scene 79_s32 with dissolve empathy "You release her arm. She stumbles back, masking a shaky exhale that slips out anyway." avery "Uhhnn..." mc "Don't you ever touch her again." jump scene79_0 label scene79_0: scene 79_s30 with Dissolve(1.3) mc "I'm going after her." r "Save her, [mc]!" avery "Go. But mark my words, [mc]. If you walk out that gate. Do not ever think to come back." call screen scene79_choice02 with dissolve label scene79_2: stop music fadeout 3.0 scene 79_2_s1 with dissolve mc "I... I'll stay." scene 79_2_s2 with dissolve r "W-What!?" r "[mc]! You're really going to stay after hearing that!?" scene 79_2_s1 with dissolve mc "Sorry, Becky. But I had a good thing going here. A life. I'm not about to ruin it all for one... maid." scene 79_2_s2 with dissolve r "You coward!" avery "Don't listen to her, [mc]. You are making the correct choice." scene 79_2_s3 with dissolve avery "Escort the Princess to her chambers. She is in definite need of... recalibrating her priorities." scene 79_2_s4 with dissolve guard "...Yes, Lady Avery." scene 79_2_s5 with Dissolve(1.3) mc "What's... what's happening to her?" scene 79_2_s6 with dissolve avery "I will break down the rebellious side and reshape her into a woman worthy of the title 'Princess.' It will be painful, but necessary." if mc_slap_avery: avery "As for you, [mc]. I am willing to forgive you for putting your hand on me." else: avery "As for you, [mc]. I am willing to forgive your earlier transgressions." scene 79_2_s5 with dissolve mc "Thank you. But... what would the Queen think? Would she be fine with you doing this to her own daughter?" scene 79_2_s6 with dissolve avery "You should not concern yourself with that. For now, you look exhausted. Return to your chambers. We will speak more in the morning." scene 79_2_s5 with dissolve mc "...Alright." scene 79_2_s7 with Fade(1.5,1.0,1.0) mc "*sigh* (It's for the best. It has to be.)" scene 79_2_s8 with Fade(1.5,1.0,1.5) play music "nature.mp3" fadein 1.0 volume 0.5 loop mc "..." mc "(I couldn't sleep... Guess I'll go check on Avery.)" stop music fadeout 1.0 scene 79_2_s9 with Fade(1.5,1.0,1.0) play music "tense/lie.mp3" fadein 1.0 volume 0.5 loop assassin "...No sign of her, My Lady. The trail ends at the western coast. She has vanished." scene 79_2_s10 with dissolve avery "You had one job. There will be severe consequences for this failure." scene 79_2_s9 with dissolve assassin "I understand." scene 79_2_s10 with dissolve avery "How do you propose we flush her out now? Do you have any conception of how elusive she can be!?" assassin "..." mc "Lady Avery? Is something wrong?" scene 79_2_s11 with dissolve avery "Now is {i}NOT{/i} the—" scene 79_2_s12 with dissolve avery "...Hold on." avery "*ahem* [mc]. You do remember Alex, correct? You were the one who found her last time." scene 79_2_s13 with dissolve mc "Yes, of course. Why? Is she lost again?" scene 79_2_s12 with dissolve avery "Indeed. And you will help us find her. This will be your new task. A chance to prove your continued value." scene 79_2_s13 with dissolve mc "I thought I already did that... but alright. I was getting tired of sitting around. Where do I start?" scene 79_2_s12 with dissolve avery "You'll start by sitting in your room." scene 79_2_s13 with dissolve mc "What? How am I supposed to help that way?" scene 79_2_s12 with dissolve avery "Trust me. I have it on good authority that she is trying to get to you. She seeks revenge." scene 79_2_s13 with dissolve mc "Revenge on me?! For what?" scene 79_2_s12 with dissolve avery "Who knows what fantasies fester in a traumatized mind, [mc]? Youth and grief make for a volatile concoction." avery "We will have time to... question her. We need her alive, after all." avery "Now, to your chambers. These gentlemen will ensure you are not hurt." scene 79_2_s14 with dissolve avery "After him." scene 79_2_s15 with dissolve assassin "My lady... Are you sure about this? What are the chances she will actually—" scene 79_2_s14 with dissolve avery "She will be here. She is predictably noble. *chuckles* I assure you." scene 79_2_s15 with dissolve assassin "As you wish." scene 79_2_s16 with Fade(1.0,1.0,1.0) mc "So, where are you two from? You don't like regular guards." scene 79_2_s54 with dissolve guard "..." scene 79_2_s16 with dissolve mc "I'm talking to you." scene 79_2_s17 with dissolve guard "Be quiet. Keep walking." scene 79_2_s18 with dissolve mc "Hey! Who do you think you're talking to?! Don't you know who I am? I'm the Princess's husband!" guard "..." mc "Tch. That's what I thought." stop music fadeout 1.5 scene 79_2_s19 with Fade(1.0,1.0,1.5) mc "This is it. Where will you two stay?" scene 79_2_s20 with dissolve guard "Do not concern yourself with us. Go about your business as usual." scene 79_2_s19 with dissolve mc "My business, huh? There's not much of it these days." scene 79_2_s33 with dissolve scene 79_2_s21 with Fade(1.0,1.0,1.5) play music "fire.mp3" fadein 1.0 loop env "The moon bids the sun farewell in a hush, and only the crackling fire dares disturb the silence." scene 79_2_s22 with dissolve mc "*sigh* Hey... You didn't tell me the plan. Shouldn't I be in on it too? What am I supposed to do if she shows up?" scene 79_2_s21 with dissolve "..." perception "A faint scrape at the eastern window. The frame shifts upward, an inch, releasing a small cloud of dust into the air." scene 79_2_s23 with dissolve mc "Hmm?" mc "I think she's here! Hey! What the hell do I do!?" "..." scene 79_2_s24 with Dissolve(1.2) alex "Ahh... Hahh... Fuck. Made it." scene 79_2_s25 with Dissolve(1.3) alex "[mc]! Thank God you're alive!" scene 79_2_s26 with dissolve mc "Stay back!" scene 79_2_s27 with dissolve alex "Why are you backing away? It's me, Alex!" scene 79_2_s28 with dissolve mc "Why?! You're here to kill me, aren't you? Avery told me!" scene 79_2_s55 with dissolve alex "Kill you!? What are you—?" alex "Look, there's no time! The Queen, she's dead! My father and Av—" stop music play sound "sound_effects/arrow2.mp3" pause(0.28) play sound "sound_effects/stab3.mp3" scene 79_2_s29 with vpunch "" play sound "sound_effects/bodydrop3.mp3" scene 79_2_s30 with dissolve play music "despair.mp3" fadein 1.0 loop mc "HAHH!" perception "The sentence dies on her lips, replaced by a choked gasp. Her eyes, wide with shock and betrayal, lock onto yours." scene 79_2_s31 with dissolve mc "W-What... What? Why?" mc "Didn't you say you needed her alive!?" scene 79_2_s32 with Dissolve(1.0) assassin "Confirmed." scene 79_2_s34 with Dissolve(1.4) assassin "..." mc "...H-Hey! Where are you going!?" scene 79_2_s35 with Dissolve(1.0) mc "Wait!" mc "Huh? Why is it closed?!" play sound "sound_effects/doors/door_knock_hard2.mp3" mc "Open up! I need to talk to Avery! Now!" guard "I apologize, sir, but we cannot allow anyone to enter this room. The same goes for leaving it." scene 79_2_s36 with dissolve mc "Are you fucking kidding me!? Do you expect me to stay in here with a... with a body!?" guard "..." scene 79_2_s37 with dissolve mc "Dammit!" scene 79_2_s38 with Dissolve(2.0) mc "Hahh... Oh, god..." mc "No, no, no, no..." scene black with Dissolve(4.0) scene 79_2_s39 with Fade(1.0,1.0,1.0) avery "Ugh, it reeks in here!" assassin "We were awaiting your order, my lady." scene 79_2_s40 with dissolve avery "And you thought leaving her to rot in here was the best course of action?" assassin "..." avery "*sigh* Just get this thing out of here. Take it far into the woods and burn it. Leave no trace." scene 79_2_s41 with dissolve avery "[mc]. I must extend my gratitude. Your presence was the perfect lure. You will be rewarded handsomely for your service." avery "I have procured a manor near the castle grounds for you. You will live there from now on. A comfortable retirement, far from the tedious affairs of the castle." scene 79_2_s42 with dissolve mc "...What happened to the Queen?" scene 79_2_s41 with dissolve avery "My dear sister tragically died at sea. A storm, they say. A terrible accident. I will assume the role of Queen from now on." scene 79_2_s42 with dissolve mc "Good for you." scene 79_2_s41 with dissolve avery "You may leave now, [mc]. Your service is no longer required." mc "..." avery "I will not repeat myself. Or would you rather my guards escort you?" scene 79_2_s42 with dissolve mc "I'm leaving." scene 79_2_s45 with Fade(1.5,1.0,1.0) "" scene 79_2_s46 with Dissolve(1.4) "" scene 79_2_s45 with Dissolve(1.4) "" scene 79_2_s43 with Dissolve(1.4) "" scene 79_2_s44 with Dissolve(1.4) "" scene 79_2_s47 with Dissolve(1.4) mc "Becky!" scene 79_2_s48 with dissolve r "..." mc "Talk to me! Please..." scene 79_2_s49 with dissolve r "..." scene 79_2_s50 with Fade(1.5,1.0,1.0) avery "Farewell, [mc]." avery "Now that this is settled, I need groups to sweep the western coast. She might have had allies. I want them rooted out." assassin "Yes, Your Majesty." impulse "You know will happen when you leave that door. Take her out. A last act to restore some dignity to your pathetic life." mc "(I can't...)" scene 79_2_s51 with Fade(1.5,1.0,1.0) mc "..." scene 79_2_s52 with Dissolve(1.4) mc "*chuckles* I had a good thing going." scene 79_2_s53 with Dissolve(1.4) env "The shadow of a once great city sinks deeper into darkness, its last spark of hope extinguished." return label scene79_1: $ mc_save_maia = True scene 79_s31 with dissolve mc "So be it." scene 79_s33 with Fade(1.0,1.0,1.0) "" scene 79_s34 with dissolve negumi "Oh, you're back!" scene 79_s35 with Dissolve(1.2) negumi "So? Are you going after her?" mc "Yeah. I am." scene 79_s36 with dissolve negumi "Good. Let's get out of here. The guards have been giving me the side-eye for ten minutes straight. I think they're still sore about the whole 'trespassing' thing." scene 79_s37 with dissolve mc "You're coming with me?" scene 79_s36 with dissolve negumi "Why not? I'm the one who dragged you into this mess. I have to see it through." negumi "Besides... it's been way too long since I've had any real action. The great Negumi is getting rusty." scene 79_s37 with dissolve mc "Thank you, Negumi. Really." scene 79_s36 with dissolve negumi "*giggles* Hey, don't go getting all sentimental on me. I told you, I'm doing this for myself. Now come on. The damsel's waiting." scene 79_s37 with dissolve stop music fadeout 1.0 scene 79_s39 with Fade(1.5,1.0,1.0) play music "night.mp3" fadein 1.0 loop negumi "You must really love her, going to these lengths." mc "It's not about love. Ever since I came to this world... she's the one person I genuinely believe deserves happiness." negumi "Came to this world?" mc "Let's keep moving." scene 79_s40 with Fade(1.0,1.0,1.0) negumi "This is the place... but it's way too quiet. Last time I was here, some drunk guys were singing and dancing. Really badly." mc "Where's your staff, by the way?" negumi "Don't worry about it. I can summon it whenever I want." negumi "Place is giving me the creeps... Come on, we can sneak through a window in the back." call screen scene79_choice03 with dissolve label scene79_choice03_op1: $ mc_sneak_abel = True mc "Show me where that window is." negumi "Over here!" scene 79_s42 with dissolve negumi "Alright... slow at first. Just ease it in." mc "Like this?" negumi "Yes, just like that... perfect. Don't rush it." negumi "Wait! Be more gentle! You're gonna break it!" mc "I thought you said use more force—" negumi "Not yet! We're not even inside! You have to tease it a little first." negumi "Yes, right there! Keep going, keep going... almost... almost...!" scene 79_s43 with dissolve negumi "Oh gods, yes! Finally!" mc "I can't believe that actually worked..." stop music fadeout 2.0 scene 79_s45 with Fade(0.5,0.5,0.5) negumi "Hmm? There really is no one here. I guess we could've just went through the front door..." able "*groan* Why did everyone leave all of a sudden?" able_girl "N-Not sure, sir. But I heard that all shops in the vicinity should close immediately." able "Close? Who gave the order? Certainly wasn't me!" able_girl "..." mc "Let's rush him." negumi "Right behind you." play music "angry/anger.mp3" fadein 1.0 loop jump scene79_1_2 label scene79_choice03_op2: stop music fadeout 1.0 play sound "sound_effects/doors/door_kick.mp3" scene 79_s41 with vpunch negumi "...Or we could do that." play music "angry/anger.mp3" fadein 1.0 loop scene 79_s44 with dissolve able_girl "Ahh!" able "Huh!? What the—!?" jump scene79_1_2 label scene79_1_2: play sound "sound_effects/doors/wood_break.mp3" scene 79_s46 with vpunch pause(0.35) stop sound mc "Where is she!" scene 79_s47 with dissolve if mc_sneak_abel: able "Gahgh! W-Where did you come from!?" able_girl "Ahh!" else: able "Gahgh! W-What are you talking about!?" scene 79_s46 with dissolve mc "Maia! Where did you take her!?" scene 79_s47 with dissolve able "Get—get the hell off me!" able "Dammit! Vic! Denovan! Where is everyone!?" scene 79_s49 with dissolve negumi "That's what I'm wondering too. This place is usually packed, day or night." scene 79_s48 with dissolve able "Help me you bitch! Get the dagger underneath the counter!" scene 79_s49 with dissolve able_girl "P-Please don't hurt me!" mc "Do I need to beat it out of you!? Where is she!?" negumi "I know where the cellar is, [mc]. Don't waste your breath on this filth. Just bring him with us." call screen scene79_choice04 with dissolve label scene79_choice04_op1: play sound "sound_effects/punch.mp3" scene 79_s50 with vpunch perception "Your fist crashes into his face. He drops, stunned for a heartbeat before blinking back to consciousness." scene 79_s51 with dissolve able "Hahh... Wha-" mc "I won't ask again." able "F... Fuck you..." impulse "He's resilient. I bet another punch will loosen his tongue." play sound "sound_effects/punch3.mp3" scene 79_s52 with vpunch perception "Your knuckles connect even harder. The back of his skull smacks against the solid wood of the bar. His eyes roll back, his body going limp for a moment." scene 79_s53 with dissolve negumi "Are you finished? Or should I also get a turn?" scene 79_s54 with dissolve mc "Sorry... Had to let it out on somebody." mc "Get up. You're coming with us." able "Ahhng... You're dead... you're both fuckin dead..." jump scene79_1_3 label scene79_choice04_op2: scene 79_s54 with dissolve mc "*sigh* Take me to her, Negumi. Quick." mc "Get up. You're coming with us." able "Ahhng... You're dead... you're both fuckin dead..." jump scene79_1_3 label scene79_1_3: scene 79_s55 with Fade(1.0,1.0,1.0) negumi "Over here! This closet is a fake." negumi "Help me push." scene 79_s56 with Fade(0.5,0.5,0.5) perception "You move the closet and a damp, foul breath of rot and human misery washes over you. This place was never meant to be found." scene 79_s57 with dissolve mc "Open the gate." able "{i}Ptoo{/i}! Fuck you!" play sound "sound_effects/doors/iron_door_slam.mp3" scene 79_s58 with vpunch mc "I said open—!" mc "Oh..." scene 79_s59 with dissolve play sound "sound_effects/body/body_falling.mp3" perception "His body tumbles down the stairs like a puppet, limbs flailing, cracking against every corner and step. He hits the bottom with a crunch, his knee folding backward beneath him." able "AAAGH—FUCK! My leg! It's fucking backwards!" mc "..." negumi "Ouch..." scene 79_s60 with Dissolve(1.5) mc "Holy shit..." negumi "Crazy, right? Thankfully, they're all empty. Except for one." scene 79_s61 with dissolve negumi "Here." able "Ahhng... My fucking leg!" scene 79_s63 with dissolve mc "Maia!" m "Hmmnnn..." mc "I'll get you out of here." scene 79_s62 with dissolve m "Is... Is that you... [mc]?" scene 79_s63 with dissolve mc "It's me. Don't worry, I'm getting you out." mc "Goddammit! Where are the keys, Able!?" scene 79_s64 with dissolve negumi "Move, I got this." sensation "Negumi's staff begins to glow with intense heat. The air shimmers around the lock." mc "Careful." m "I-It hurts... So hot...!" negumi "Just a few more seconds. Breathe." play sound "sound_effects/metal_clink.mp3" scene 79_s65 with dissolve negumi "There!" perception "The chain clicks open and with Maia having no strength to hold herself up. She crumples to the floor." scene 79_s66 with Dissolve(1.5) m "Ahhnn..." mc "Did he touch you? Are you injured?" scene 79_s67 with dissolve m "Just... so tired. Haven't eaten... days... I can't feel my legs..." scene 79_s66 with dissolve negumi "This is great and all, but we really should get out of here. This place is still giving me the creeps." mc "Can you walk, Maia?" scene 79_s67 with dissolve m "Gahhn! I can't... I'm so sorry, [mc]." scene 79_s66 with dissolve mc "It's fine. I've got you." scene 79_s69 with dissolve mc "You." scene 79_s70 with dissolve able "She's mine, [mc]! Legally, I have the papers right—" scene 79_s71 with dissolve mc "There is no depth low enough for you, is there?" scene 79_s70 with dissolve able "Please! I can... I can give you whatever you want! What is it? Money? Women? Power? I can make you a king in this city, [mc]! I have the connections!" able "Just name it! And it's yours, my friend! You have to let me go!" scene 79_s72 with Dissolve(1.5) mc "You'll just come after us." scene 79_s116 with dissolve able "No! I promise I wont! No one will hear a word of what happened today!" scene 79_s73 with dissolve negumi "He's not worth it, [mc]. Let me burn a shackle to his hand instead. Melt it right into the bone so he never forgets what he is." scene 79_s116 with dissolve mc "..." scene 79_s74 with dissolve play sound "sound_effects/unsheathe2.mp3" m "—hangh!" mc "Wha—!?" play sound "sound_effects/bodydrop.mp3" stop music fadeout 2.0 scene 79_s75 with vpunch able "W-What is she—? S-Stop her!" play sound "sound_effects/stab1.mp3" scene 79_s76 with dissolve m "AHH! AHH! AHH!" play sound "sound_effects/stab3.mp3" scene 79_s77 with dissolve able "Stop—guhh—stop—!" play sound "sound_effects/stab1.mp3" scene 79_s76 with dissolve negumi "Shit! [mc]!" play sound "sound_effects/stab3.mp3" scene 79_s78 with dissolve scene 79_s79 with dissolve empathy "She stabs again. And again. There is no technique, only pure vengeance. Each tearing impact is a word in a silent scream she's held inside for years." scene 79_s80 with dissolve mc "Stop, Maia! That's enough!" mc "He's dead. It's over." scene 79_s81 with dissolve play music "sad/maia2.mp3" fadein 3.0 loop m "Haaaahhhhh!" empathy "This isn't the cry of a killer, but of a victim finally breaking her chains. Every sob is a piece of the fear she's lived in for so long." scene 79_s82 with Dissolve(2.0) mc "Look at me!" mc "I've got you. You're safe now." mc "He was an awful man. The world is better off without him. You did {i}nothing{/i} wrong." scene 79_s83 with dissolve m "*sniff* I... I..." scene 79_s82 with dissolve mc "Come on, I'll clean you up. Let's leave this place. For good." stop music fadeout 15.0 scene 79_s84 with Fade(1.5,1.0,1.0) "" scene 79_s85 with dissolve able_girl "Wait! P-Please! Take me with you! When they find him... they'll blame me! They'll kill me!" scene 79_s86 with dissolve mc "What?" scene 79_s85 with dissolve able_girl "H-He's dead right? I know the back alleys! I can lead us out, away from the city walls! We can disappear!" scene 79_s86 with dissolve mc "Away from the city? Why would we need to leave?" scene 79_s85 with dissolve able_girl "W-Why?" scene 79_s86 with dissolve negumi "She's right. You can't just go back to the castle for tea after this. We're basically fugitives now." negumi "We have to leave until the heat dies down. And we can't just leave her here. She's a witness." call screen scene79_choice05 with dissolve label scene79_choice05_op1: $ mc_accept_ablegirl = True mc "Fine. Lead the way. But I swear if you do anything stupid." scene 79_s87 with dissolve able_girl "Thank you! I won't!" scene 79_s88 with Dissolve(1.0) able_girl "There's a secret alley behind the tavern. Follow me!" scene 79_s117 with dissolve play sound "sound_effects/arrow2.mp3" pause(0.35) play sound "sound_effects/stab3.mp3" scene 79_s92 with dissolve perception "The moment she steps out, a crossbow bolt thwips through the air, striking her square in the neck. She collapses without a sound." play sound "sound_effects/bodydrop.mp3" scene 79_s93 with dissolve mc "NO!" negumi "Oh... fuck..." mc "Dammit!" jump scene79_1_4 label scene79_choice05_op2: mc "No. You stay here. I don't know you, and I don't trust you." scene 79_s85 with dissolve able_girl "Please, you have to! I was nothing to them! Just a serving girl!" scene 79_s86 with dissolve mc "My answer is no. I'm not risking our lives on your word. Stay." scene 79_s85 with dissolve able_girl "Hah... oh gods... they'll kill me..." scene 79_s89 with dissolve negumi "Let's go." scene 79_s91 with Dissolve(1.0) mc "Shit!" jump scene79_1_4 label scene79_1_4: play music "angry/anger.mp3" fadein 1.0 loop scene 79_s94 with dissolve if mc_accept_ablegirl: d "One more step and you will get the same fate! Put down your weapons and surrender! Now!" else: d "Not one more step! Put down your weapons and surrender! Now!" scene 79_s95 with dissolve mc "Darius! Let me explain!" scene 79_s94 with dissolve d "You can explain everything later, [mc]. For now, I need you to surrender." d "Please." scene 79_s96 with dissolve negumi "*chuckles* Well... this is not how I imagined my morning going." mc "What are you laughing for?" scene 79_s97 with Dissolve(1.0) d "Hmm?" scene 79_s98 with dissolve d "What?! On whose authority!?" scene 79_s99 with dissolve guard "Direct from the Lady Regent, sir. Orders are absolute." scene 79_s100 with Dissolve(1.0) d "Dammit, [mc]! Why!? What did you do to make her issue a kill-on-sight order!?" scene 79_s101 with dissolve mc "A {i}what!?{/i} What are you talking about!?" scene 79_s100 with dissolve d "...I'm sorry." scene 79_s102 with dissolve d "Archers! Loose!" scene 79_s103 with dissolve mc "Wait!" play sound "sound_effects/magic/magic_shield.mp3" scene 79_s104 with dissolve mc "Huh?" #play sound "sound_effects/arrow/arrow_barrage.mp3" scene 79_s105 with dissolve mc "Negumi?" negumi "Heh. You really thought a few pointy sticks could penetrate my shield? Pathetic!" guard "Captain! The mage!" scene 79_s106 with dissolve negumi "Run, [mc]." scene 79_s107 with dissolve mc "What? No! I'm not leaving you!" scene 79_s106 with dissolve negumi "You're carrying dead weight and no weapon. You'll die in the first three seconds. Take Maia and go." scene 79_s107 with dissolve mc "Negumi—" scene 79_s106 with dissolve negumi "Don't worry about me. I won't fall here. I've been on a leash for years... Today it comes off." scene 79_s107 with dissolve mc "What are you—?" scene 79_s106 with dissolve negumi "I apologize Ena, but I have to break my promise to you." play sound "sound_effects/magic/magic_fire.mp3" volume 0.5 scene 79_s108 with Dissolve(1.5) perception "She raises her staff and the tip ignites with a blood-red flame. The stone floor at her feet cracks, spider-webbing outward to form an enormous circle of glowing, ancient script. The air shimmers with visible waves of blistering heat." mc "Nghn!" m "...[mc]! I-I'm burning up!" negumi "Goddess of fire, I beseech thee, bring flame..." negumi "You have ten seconds. After that, everything around us will be ash." scene 79_s109 with Dissolve(1.5) mc "I'll... I'll come back for you, Negumi! I Promise!" negumi "Sure. Now, scram." scene 79_s110 with Dissolve(1.0) guard "Captain! What in the Gods' names is that!? Should we charge!?" guard "It's getting hotter! I-I feel my armor melting!" scene 79_s111 with Dissolve(1.0) d "TAKE COVER! GET AWAY FROM THE CIRCLE! FALL BACK!" scene 79_s112 with Dissolve(2.0) mc "Hahh! Hah!" play sound "sound_effects/magic/explosion.mp3" scene 79_s113 with vpunch sensation "A deafening roar tears through the air, followed by a shockwave that slams into your back, rattling your bones and popping your eardrums. The force nearly sends you stumbling." scene 79_s114 with dissolve mc "Holy shit! Negumi!" stop music fadeout 1.4 label scene80: scene 80_s1 with Fade(1.5,1.0,1.0) play music "nature.mp3" fadein 1.0 loop mc "Hahh... Ahh... (Fuck, I should've went to get [horse].)" m "Wha... What is happening, [mc]?" scene 80_s2 with dissolve mc "Don't worry. I think we're almost out. We just have to—" scene 80_s3 with dissolve mc "..." scene 80_s4 with dissolve m "Why did we stop—" scene 80_s5 with dissolve stop music fadeout 1.0 shiver "He stares you down. His helmet hides his eyes, but it does nothing to dim the sensation of his gaze." play music "fear/creeping_death.mp3" fadein 1.0 loop scene 80_s6 with Dissolve(1.0) m "[mc]! No! Y-You should run!" mc "There's no running from this one, Maia. Stay here." scene 80_s7 with Dissolve(1.5) mc "So, Avery sent you to finish the job, huh?" mc "Is there even someone behind that armor? Are you capable of thinking by yourself?" scene 80_s8 with Dissolve(1.0) mc "Let's get this over with." play sound "sound_effects/sword/sword_swing1.mp3" scene 80_s9 with Dissolve(0.3) scene 80_s9 with vpunch perception "His greatsword sweeps sideways in a silver arc meant to behead you." play sound "sound_effects/metal_hit.mp3" scene 80_s10 with Dissolve(0.3) scene 80_s10 with vpunch perception "You drop, feeling the wind of the blade pass over your head, and lunge forward, driving your shoulder into his midsection." mc "Hngh! (Damn, he's like a stone!)" play sound "sound_effects/punch4.mp3" volume 0.2 scene 80_s11 with dissolve scene 80_s11 with vpunch mc "AGHK!" scene 80_s12 with dissolve mc "...Can't... breathe..." play sound "sound_effects/slash03.mp3" scene 80_s13 with Dissolve(0.3) scene 80_s13 with vpunch m "[mc]!" scene 80_s14 with dissolve mc "(That was close...)" scene 80_s15 with dissolve mc "(Oh, shit!)" scene 80_s16 with dissolve "" scene 80_s17 with Dissolve(0.3) play sound "sound_effects/metal_ting.mp3" volume 0.5 scene 80_s17 with vpunch mc "Hng!" logic "The dagger!" scene 80_s18 with dissolve "" play sound "sound_effects/punch2.mp3" scene 80_s19 with Dissolve(0.3) scene 80_s19 with vpunch mc "(Fuck! He caught it!)" play sound "sound_effects/metalhit3.mp3" volume 0.5 scene 80_s20 with vpunch sensation "A jolt of pain rockets up your arm, but you feel his grip on your wrist loosen for a fraction of a second." mc "(Now's my chance!)" scene 80_s21 with dissolve perception "As his sword slides off your shoulder, you twist your dagger hand free and thrust upward, aiming for the narrow slit of his helmet." mc "GOT YOU NOW, YOU PIECE OF SHIT!" play sound "sound_effects/slash03.mp3" scene 80_s22 with Dissolve(0.3) scene 80_s22 with vpunch perception "You see the silver arc of the blade, impossibly fast. There is no pain at first—only a shocking impact that travels up your shoulder." scene 80_s23 with dissolve mc "Huh...?" perception "You watch, detached, as your own right hand falls to the ground." scene 80_s24 with dissolve mc "Hahh... Ahh— AAAAAGH!" m "[mc]!" m "Watch out!" scene 80_s25 with dissolve "" play sound "sound_effects/arrow2.mp3" pause(0.35) play sound "sound_effects/metal_arrow.mp3" scene 80_s26 with vpunch "" stop music fadeout 0.5 scene 80_s27 with dissolve stop music fadeout 0.5 alex "Back off!" play music "battle02.mp3" fadein 1.0 loop scene 80_s28 with dissolve play sound "sound_effects/metal_hit.mp3" scene 80_s28 with vpunch alex "Aaagh!" scene 80_s29 with Dissolve(0.3) scene 80_s29 with vpunch "" scene 80_s30 with dissolve alex "Come on! Before he gets back up!" mc "..." alex "[mc]!" mc "Y-Yeah... hah... alright..." scene 80_s31 with Dissolve(1.5) alex "You too!" scene 80_s32 with Dissolve(1.3) alex "Let's go, boy." m "[mc], are you alright?" mc "..." alex "Stay with me, [mc]! Just hold it tight!" scene 80_s33 with dissolve alex "Is he still after us?" mc "What the—!?" scene 80_s34 with dissolve mc "Alex! Turn right!" alex "This fucker doesn't know when to quit." scene 80_s35 with dissolve mc "Hngh!" play sound "sound_effects/woosh1.mp3" scene 80_s36 with dissolve alex "[mc]?!" scene 80_s37 with dissolve mc "Hahh... Caught his sword..." mc "S-So heavy!" alex "Let go of it. You need to hold your wound." m "I-I'll do it!" scene 80_s38 with dissolve mc "Where... hahn... are we going...?" alex "Western coast. I found an abandoned shack there when I arrived. We'll hold out there." mc "Fuck... I don't... I don't know if I'll..." m "[mc]! Please! Don't close your eyes!" alex "We'll have to go through the mountain. Hold on." stop music fadeout 1.5 scene 80_s39 with Fade(1.5,1.0,2.0) play music "blizzard.mp3" fadein 1.0 loop mc "A-Alex... I... hngh... can't... hold on..." scene 80_s40 with Dissolve(1.5) sensation "You feel your grip slipping away. You're body going more and more limp." m "[mc]!" play sound "sound_effects/bodydrop3.mp3" scene 80_s41 with vpunch m "[mc]! [mc]!" scene 80_s42 with dissolve m "You! Come back! He fell!" mc "Maia... look... look for a cave... or... anything..." scene 80_s43 with dissolve m "Hah...? I— I can't see anything." m "Hnn... O-Over there! That dark spot, near the rocks!" mc "Let's go... Before... we freeze..." scene 80_s44 with Dissolve(1.5) m "Hnnnggg!" scene 80_s45 with Fade(1.0,0.5,0.5) m "Is this good?" scene 80_s46 with dissolve mc "...Mhm." scene 80_s45 with dissolve m "It's so cold... I can't feel my toes..." scene 80_s46 with dissolve mc "Get... close to me. Share... body heat." scene 80_s47 with dissolve m "Oh, [mc]... What are we going to do now...? There's... there's nowhere left for us." mc "..." m "[mc]?" scene 80_s48 with Dissolve(2.0) sensation "Your body has consumed the last dregs of its strength. A deep, unnatural cold is seeping into your core, a cold that has nothing to do with the storm." stop music fadeout 4.0 scene black with Fade(1.0,1.0,1.0) sensation "Your eyelids grow heavy, and the darkness at the edges of your vision is swallowing the world." play music "breakup.mp3" fadein 10.0 loop scene 80_s49 with Fade(1.0,1.0,2.0) ex "Isn't it romantic?" mc "It's... something." scene 80_s50 with Dissolve(1.0) ex "Shut up. I see that smile." scene 80_s51 with dissolve mc "*chuckles* Fine. I like it." scene 80_s52 with Dissolve(1.0) ex "Brrr—Jesus, it's freezing..." scene 80_s54 with Dissolve(1.0) mc "Come here." scene 80_s53 with dissolve ex "Nothing can stop us. Not the cold. Not anything. As long as we're together... right?" scene 80_s54 with dissolve mc "Right." scene 80_s55 with Dissolve(4.0) mc "...Liar." scene 80_s56 with Dissolve(1.0) mc "Huh...? Maia? Maia, wake up." mc "UGHN! My hand!" stop music fadeout 6.0 scene 80_s57 with dissolve mc "No, no, no... Your temperature! I have to get you warm..." scene 80_s58 with Fade(1.0,1.0,1.0) play music "wind2.mp3" fadein 1.0 volume 0.5 loop mc "Hahh... ahahh... nghn..." scene 80_s59 with Dissolve(1.4) mc "Just... keep going west... just west..." scene 80_s60 with Dissolve(1.4) mc "No! Come on! Just a little... further!" scene 80_s61 with Dissolve(0.3) play sound "sound_effects/bodydrop4.mp3" scene 80_s61 with vpunch "" scene 80_s62 with Dissolve(2.0) "" stop music fadeout 2.0 image 81_a_d1 = Movie(play="images/chapter4/scene81/81_a_d1.webm", loop=True) image 81_a_d2 = Movie(play="images/chapter4/scene81/81_a_d2.webm", loop=True) image 81_a_p1 = Movie(play="images/chapter4/scene81/81_a_p1.webm", loop=True) image 81_a_p2 = Movie(play="images/chapter4/scene81/81_a_p2.webm", loop=True) label scene81: scene 81_s1 with Fade(2.0,1.0,2.0) "" play music "fire.mp3" fadein 3.0 volume 0.6 loop scene 81_s3 with dissolve reham "I found them at the doorstep. He was still holding onto her. The girl... she was barely clinging to life." scene 81_s2 with dissolve alex "Someone brought them here?!" scene 81_s3 with dissolve reham "I doubt they meant harm. Why leave them like that on our step?" scene 81_s2 with dissolve alex "I hope you're right. Thank you, Reham. I lost them in the blizzard. I didn't even realize they'd fallen." scene 81_s3 with dissolve reham "Of course." scene 81_s2 with dissolve alex "Will he... live?" scene 81_s3 with dissolve reham "The cold cauterized the wound and slowed the bleeding. It's the only reason his heart is still beating. The infection is the real battle now." scene 81_s4 with Dissolve(1.0) alex "*sigh* And the girl?" scene 81_s5 with Dissolve(2.0) reham "It's not good. Her temperature was dangerously low. I can't just put her too close by the fire, the shock could stop her heart. She has to warm slowly, from the inside out." alex "This whole situation... Ugh... It's a tangled mess." reham "One thread at a time. You'll unravel it." alex "I just need him alive. That's the priority." reham "If you don't mind my asking, why is he so important to you?" alex "He... was a witness. To the massacre at the manor. It's the reason Avery wants him dead." alex "If he can give his testimony... it might change everything." reham "Hmm... I see. Well, I'll do everything I can for him. You have my word." alex "Thank you." scene 81_s6 with dissolve alex "I'm gonna go ahead and scout the area. We're still too close to the city for comfort." reham "You're not taking the crossbow?" alex "No one's going to see me." reham "Alright. Be careful." stop music fadeout 1.0 scene 81_s7 with Fade(1.0,1.0,1.4) play music "nature.mp3" fadein 1.0 loop "" scene 81_s8 with Dissolve(1.0) alex "Hmm? Oh—shit." scene 81_s9 with Dissolve(1.2) guard_stern "...found the market completely destroyed. The blast... it was like a hundred cannons fired at once. That mage, Negumi, they say she did it before she vanished." guard_concerned "Fucking hell... How is this not the only thing people are talking about?" guard_stern "Same reason you hadn't heard. The Lady Regent is controlling the story. You'd think the Princess conspiring with her husband to murder Able and take control of the market would be the scandal of the decade." guard_concerned "I still don't get it. Why would the Princess be involved? What's her angle?" guard_stern "She'll have to answer for it when Her Majesty returns." guard_concerned "*sigh* Do you actually believe the Princess was in on it? With that outsider? Hell, I didn't even know she was married to begin with." guard_stern "That's what the rumors say. But I doubt Lady Avery will do anything without Her Majesty's command. It's too bold, even for her." scene 81_s10 with Dissolve(1.0) guard "Hey! Enough gossiping like fishwives. Eyes open." alex "(The Princess? Of course. Avery, you vicious bitch. You won't leave anyone behind.)" scene 81_s11 with dissolve alex "Nghn!" alex "(No, no, no, no! Not now!)" scene 81_s12 with dissolve alex "(I can't... take it anymore... I have to~!)" if mc_paricipated_festival: if mc_masturbated_to_alex: jump scene81_alex else: scene 81_s91 with Dissolve(1.0) alex "Nghn...! (I can do this. You held back that day while staring at me like you wanted to devour me, but you stopped yourself...)" alex "(You showed restraint... so I will too.)" scene 81_s19 with dissolve alex "(I'll head back.)" jump scene81_alex2 else: scene 81_s94 with Dissolve(1.0) alex "Nghn...! (I can do this. You held back that day from joining the stupid breeding festival...)" alex "(You showed restraint... so I will too.)" scene 81_s19 with dissolve alex "(I'll head back.)" jump scene81_alex2 label scene81_alex: $ mcname = persistent.name if persistent.name == "None" or mcname == "None": while mcname == "None" or mcname == "": $ mcname = renpy.input("There was an issue with your name. Please rewrite your name:", length=32) $ persistent.name = mcname if not persistent.scene7_p6_replay: $ persistent.scene7_p6_replay = True if persistent.alex_p: scene 81_s92 with Dissolve(1.0) alex "(Dammit, [mc]... You just had to use my body like that... stroking yourself while I was right there...)" alex "(You really didn't notice me watching? The way your eyes burned into me... like you wanted to pin me down and take what you needed...)" alex "(Fuck... why is that image stuck in my head now? Your grip, your breath, the hunger on your face...)" scene 81_s12 with dissolve alex "(Just... Just a quick one.)" show 81_a_p1 with dissolve alex "Mhmmnnn... (Already soaked... just from remembering how you looked at me...)" alex "(Y-yes... ahhnn~ My clit's throbbing... been aching since I saw you like that~)" alex "(Come on... let it build... imagine it's your fingers instead...)" alex "(Fuck... I don't know if I would've refused if you asked to fuck me outright.)" alex "(You would've taken me right there. Bent me over, pushed inside... my body would've opened for you... begged without words...)" alex "Hahn~ Mhmnn~ (God, I'm dripping...)" show 81_a_p2 with dissolve hide 81_a_p1 alex "Mhmmnnn... (See what you did?!)" alex "Mhmnn~ (Fuck... imagining your big manly hands instead of mine...)" alex "(Fuck!) Ngh... (you cursed... piece of shit)" alex "(Making me want this... making me ache...)" alex "(Right there~!) Hahhn~ Yeeaaass~" alex "(God, I want a cock so bad... want it to fill me, ruin me... make me forget everything...)" alex "(I'm such a fucking slut! Got so wet from just that. From being treated like furniture.)" alex "I'm...! I'mmm...!" scene 81_s13 with vpunch alex "NGHAAAAA—!" scene 81_s14 with Dissolve(1.3) alex "Hahh... Ahhnn... fuck..." alex "(Faaauck... I got it all over my socks... great.)" alex "(No. It's fine. This should make my head clear for a few days.)" scene 81_s16 with Dissolve(1.0) guard "Did you hear that? Sounds like... moaning. Up there." $ renpy.end_replay() elif persistent.alex_d: scene 81_s93 with Dissolve(1.0) alex "(Dammit, [mc]... You just had to use my body like that... stroking yourself while I was right there...)" alex "(You didn't even see how hard I got, did you? How my little cock twitched just from your eyes on me...)" alex "(Fuck... why is that image stuck in my head now? Your grip, your breath, the hunger on your face...)" scene 81_s12 with dissolve alex "(Just... Just a quick one.)" show 81_a_d1 with dissolve alex "Mhmmnn... (So pathetic... getting this hard from being your fantasy...)" alex "(Y-Yes... Ahhnn~ Look at me leaking already~ My poor little thing can't help it...)" alex "(Fuck... I don't know if I would've refused if you asked to fuck me outright.)" alex "(You would've taken me right there. Bent me over. And my body would've let you... even begged for it.)" alex "(Come on... Just... Let it all out~!) Hahn~" alex "Mhmnn~" show 81_a_d2 with dissolve hide 81_a_d1 alex "(My own damn body reacted like a slut. Got hard from just that. From being treated like furniture.)" alex "(Fuck!) Ngh... (You cursed... piece of shit.)" alex "(Making me need this... making me empty...)" alex "(Right there~! Hahhn~ Yes~ Don't stop~)" alex "(My cum's useless anyway... can't even breed... just pretty little spurts for you to laugh at...)" alex "(Grab my tiny cock and thrust your real one inside me~!)" alex "I'm...! I'mmm...!" scene 81_s17 with vpunch alex "NGHAAAAA—!" scene 81_s18 with vpunch alex "Ahnn!" scene 81_s15 with Dissolve(1.3) alex "Hahh... Ahhnn..." alex "(Dammit... came like a fountain again...)" alex "(No. It's fine. This should make my head clear for a few days.)" scene 81_s16 with Dissolve(1.0) guard "Did you hear that? Sounds like... moaning. Up there." alex "(Shit. Time to move.)" $ renpy.end_replay() jump scene81_alex2 label scene81_alex2: stop music fadeout 1.0 scene 81_s20 with Fade(1.5,1.0,2.0) play music "fire.mp3" fadein 3.0 volume 0.6 loop "" scene 81_s21 with Dissolve(1.0) reham "Welcome back." scene 81_s22 with Dissolve(1.0) alex "Any change?" scene 81_s23 with dissolve reham "Sorry, no. His body is fighting the infection. Hers is... slowly warming. It will take time." scene 81_s95 with Dissolve(1.0) alex "..." scene 81_s24 with dissolve reham "So." scene 81_s95 with dissolve alex "Hmm?" scene 81_s24 with dissolve reham "You want to talk about it?" scene 81_s25 with dissolve alex "About what?" scene 81_s24 with dissolve reham "The curse inside you. I've been tending wounds long enough to know when one isn't on the skin." scene 81_s25 with dissolve alex "I don't." scene 81_s95 with dissolve reham "..." scene 81_s26 with dissolve alex "It's... It's not good." scene 81_s24 with Dissolve(1.0) reham "I gathered as much." scene 81_s25 with dissolve alex "*sigh* And now I'll have to live with it. Forever." scene 81_s24 with dissolve reham "Why do you say that?" scene 81_s25 with dissolve alex "The person who cast it is dead. She designed the spell as a personal prison. She was the only key, and that key is broken." scene 81_s24 with dissolve reham "Did you ever consider visiting the spirit-talkers in my homeland? Might as well pay them a visit since we're going there." scene 81_s25 with dissolve alex "No. And it wouldn't matter. Your spirit-talkers can't undo a spell they didn't make." scene 81_s27 with Dissolve(1.0) reham "You won't know until you try. There is a legend... that our founder was cursed with an insatiable thirst. He could drink an entire oasis dry and still feel the desert in his throat." stop music fadeout 1.0 scene 81_s28 with Dissolve(3.0) play music "desert.mp3" fadein 1.0 loop reham "He was near death when a wanderer found him. An elf-woman, they say, as old as the dunes themselves. She saw not the curse, but the man suffering beneath it." reham "Her ritual took three cycles of the moon. It was so powerful that when the curse finally broke, the land itself recoiled, leaving behind a vast water filled crater in the heart of the desert which became Nahraya." stop music fadeout 1.0 scene 81_s29 with Dissolve(1.0) play music "fire.mp3" fadein 1.0 loop alex "*chuckles* A charming story, Reham. But I need a fact, not a fairy tale." scene 81_s30 with dissolve reham "As I said, you won't know until you try. The sea crater is very real, and all legends have a seed of truth at their core." scene 81_s29 with dissolve alex "Fine, whatever you say. Get some rest. I'll keep watch." scene 81_s30 with dissolve stop music fadeout 1.0 scene 81_s31 with Fade(1.5,1.0,1.5) play music "night.mp3" fadein 1.0 loop alex "(Oh, Eli... I hope you're doing well. Your sister will come for you soon.)" stop music fadeout 3.0 scene 81_s32 with Dissolve(4.0) play music "nature.mp3" fadein 4.0 volume 0.5 loop "" scene 81_s33 with Dissolve(1.0) alex "Hmm?" scene 81_s34 with Dissolve(1.0) alex "Oh, no!" scene 81_s35 with Fade(0.5,0.5,0.5) alex "Reham! Wake up!" reham "Hnnn... Alex? What's wrong?" alex "A patrol is heading straight for us! We have to leave, now!" scene 81_s36 with dissolve reham "Leave? In broad daylight? They'll spot us instantly." scene 81_s37 with dissolve alex "Do you have a better idea!?" scene 81_s36 with dissolve reham "Yes. We stay. You hide. I will handle them." scene 81_s37 with dissolve alex "Are you insane!?" scene 81_s36 with dissolve reham "Trust me." scene 81_s38 with dissolve alex "Ugh... Where am I supposed to even hide!?" "*knock* *knock*" reham "Find somewhere. I'll cover Maia up." scene 81_s39 with dissolve alex "Umm...!" reham "Quickly!" alex "Sorry, [mc]. Scoot over." scene 81_s40 with dissolve "*knock* *knock* *knock*" reham "Coming!" play sound "sound_effects/door.mp3" scene 81_s41 with dissolve guard "Good day, ma'am. I'm Sergeant Daw of the first Irdan border patrol, and this is my companion, Wilkin." scene 81_s96 with dissolve reham "Irda? You're a long way from home, Sergeant." scene 81_s41 with dissolve guard "Special assignment, ma'am. Unfortunate business." scene 81_s96 with dissolve reham "Alright. Can I help you, Sirs?" scene 81_s41 with dissolve guard "As a matter of fact, you can. We're investigating the disappearance of several dangerous individuals." scene 81_s42 with dissolve guard "Have you seen this man?" scene 81_s43 with Dissolve(1.0) reham "Hmm... Can't say that I have. Nasty-looking fellow." scene 81_s44 with dissolve guard "What about these two?" scene 81_s43 with dissolve reham "Sorry, still no. Should I be worried?" scene 81_s44 with dissolve guard "Do you live here alone, ma'am?" scene 81_s45 with dissolve reham "I live with my husband. He's out hunting. Why do you ask? Is there a threat nearby?" scene 81_s46 with dissolve guard "These individuals are extremely dangerous. If you see anything, you are to report it to your nearest outpost immediately." scene 81_s45 with dissolve reham "I will be sure to do so. Is there anything else?" scene 81_s47 with Dissolve(1.0) mc "Nghnn..." alex "..." mc "Wha— A-Alex...?" scene 81_s48 with vpunch alex "{i}Shhhhhh!{/i}" guard "Hmm?" scene 81_s45 with Dissolve(1.0) reham "{i}I said, is there anything else,{/i} sir? My husband will be back soon from hunting lions, and he doesn't take kindly to strangers loitering." scene 81_s46 with dissolve guard "L-Lions? Sergeant, are there lions in these parts?" guard "I believe not..." scene 81_s45 with dissolve reham "Ah, forgive me. I meant bears. My mind is still stuck to my country." scene 81_s46 with dissolve guard "I see. Well, that will be all. Thank you for your time. Stay safe, ma'am." scene 81_s48 with Dissolve(1.0) mc "..." alex "..." reham "They're gone." alex "..." reham "Alex?" scene 81_s49 with dissolve alex "Ah, right..." scene 81_s50 with dissolve reham "*gasp* He's awake!" mc "Nghn... Wha...?" scene 81_s51 with dissolve alex "[mc]. How do you feel?" scene 81_s52 with dissolve mc "Where's Maia?" scene 81_s51 with dissolve alex "Still recovering, but she'll live." scene 81_s52 with dissolve mc "Good." scene 81_s53 with dissolve mc "*sigh* Right." reham "It's the left one actually." mc "Huh?" reham "Sorry. I thought I might lighten up the mood a little." scene 81_s54 with Fade(0.5,0.5,0.5) reham "Hey! You really shouldn't. You'll tear the stitches." scene 81_s55 with dissolve mc "I'm fine." mc "Where are we?" scene 81_s54 with dissolve alex "The safehouse I told you about. We aren't too far from the mountain we went through." scene 81_s55 with dissolve mc "How did we get here? I remember collapsing..." scene 81_s54 with dissolve alex "Someone brought you two here on a sled I think. Do you remember who it was?" scene 81_s55 with dissolve mc "I don't. Sorry." scene 81_s54 with dissolve reham "It's impressive you two managed to live through that blizzard. In your condition." scene 81_s56 with dissolve mc "I... I remember you! Reham?" scene 81_s57 with dissolve reham "*chuckles* The market. Right?" scene 81_s58 with dissolve mc "Yeah. How are you here?" scene 81_s57 with dissolve reham "It's a long story for when you have more strength. But you really should rest. I don't have enough alcohol to disinfect your wounds if you open them up." scene 81_s58 with dissolve mc "How long has it been? I remember passing out... yesterday?" scene 81_s57 with dissolve reham "Yesterday? [mc], you've been asleep for almost two weeks." scene 81_s56 with vpunch mc "Two weeks?! Ughhn!" scene 81_s54 with Dissolve(1.0) reham "I told you you should rest!" scene 81_s55 with dissolve mc "Fuck... two weeks... And she still hasn't woken up?" scene 81_s54 with dissolve reham "..." alex "[mc]. We need to talk." scene 81_s55 with dissolve mc "About what?" scene 81_s54 with dissolve reham "Is this really the time? He just woke up." alex "I can't afford to wait any longer. M-My brother..." stop music fadeout 1.0 scene 81_s61 with Fade(1.0,1.5,1.0) play music "sex01.mp3" fadein 1.0 loop mc "What is it you wanna talk about? What's this about your brother?" alex "The Queen... Queen Hannah... is dead." scene 81_s61 with vpunch mc "What? How? When?!" alex "On the road back from Eurina. The official story will be that her ship sank in the storm." mc "Is... Is it Avery? I knew she was power-hungry, but... killing her own sister?" scene 81_s62 with dissolve alex "You're right about her. But she didn't act alone. My... father... Reiner... he orchestrated it all. They're in this together." scene 81_s63 with dissolve mc "Your father? What does he have to gain from the death of Irda's queen? It makes no sense." scene 81_s62 with dissolve alex "He didn't just orchestrate it, [mc]. He tasked {i}me{/i} with it." scene 81_s63 with dissolve mc "You... what?" scene 81_s62 with dissolve alex "I had no choice, alright!? He had a knife to my brother's throat!" alex "He said he would carve him up piece by piece if I didn't play my part in that damned conference and then on the road home!" scene 81_s63 with dissolve mc "Alex..." scene 81_s62 with dissolve alex "He made me lie to everyone! He made me point the finger at an innocent woman, and then... when she was at her most vulnerable... I plunged my dagger into her stomach." alex "She knew. In her last moments, she knew it was Avery. And she told me to run. She showed me more mercy than my own blood." scene 81_s63 with dissolve mc "God..." scene 81_s62 with dissolve alex "And the punchline? The final, beautiful twist? The assassins he sent to clean up the evidence... their orders were to kill me too." alex "I was never supposed to leave that carriage alive. I'm just another loose end." scene 81_s64 with dissolve alex "So go ahead. Look at me. See the traitor. The queen killer. The fool who thought she could save her brother by becoming a monster." alex "I dragged you and Maia into this hell. I deserve every bit of your hatred. So hit me. Yell at me. Do whatever you want. I deserve it." scene 81_s65 with dissolve mc "..." call screen scene81_choice01 with dissolve label scene81_choice01_op1: $ mc_hug_alex = True play sound "sound_effects/clothing_rustle.mp3" scene 81_s66 with vpunch alex "Huh?" mc "I'm sorry you had to go through this." scene 81_s67 with dissolve alex "Get away from me... I don't deserve this." scene 81_s68 with dissolve mc "You do. You were used. You acted out of love for your brother, as fucked as it was. I can't put the full blame on you." scene 81_s67 with dissolve alex "*hic* I wish I died back there. Then I wouldn't have to live with this... or wonder what he's doing to Eli." scene 81_s68 with dissolve mc "Don't say that. You're alive. That means you can still make it right." alex "..." alex "*sniff* Mhm." mc "Tell me. From the very beginning." jump scene81_2 label scene81_choice01_op2: $ mc_slap_alex = True play sound "sound_effects/slap03.mp3" scene 81_s69 with vpunch alex "Nghn!" scene 81_s70 with dissolve mc "Get yourself together!" alex "*hic* I..." mc "Tell me what happened. From the start." alex "*sniff* I'm sorry..." mc "Alex. Now's not the time to fall apart. You put us in this mess. The least you can do is make me understand the shape of it." alex "I'm so sorry..." jump scene81_2 label scene81_2: scene 81_s71 with Fade(1.0,1.0,2.0) alex "I never told you how I got my curse." mc "No. You didn't." alex "I was trained as an assassin ever since I could barely hold a sword." alex "My father... he sent me to Illus. My latest mission was to assassinate the Queen of Pleasure. This was months before you and I ever met." alex "It was a quiet night, she didn't have many visitros. I had the perfect oppuritunty." alex "I was to be the spark. Her death on Irda's soil, was meant to shatter the fragile truce with Nahraya. I would leave subtle evidence to lead the murder to Irdan soil." alex "I spent weeks learning her routines, her habits. When she took her walks in the garden. When she went to bed." alex "The night I moved, I disguised myself as a wealthy patron. The entry fee alone cost a small fortune. I was led to her private chamber." alex "But when she entered, she didn't look surprised. She just looked... amused." alex "She offered me a deal. Abandon my mission, and work for her instead. She promised freedom from my father... but I was too loyal then. A fool. I drew my blade and rushed her." alex "She didn't even try to dodge. She just... smiled. And then she spoke a single word. The curse took hold instantly." scene 81_s72 with dissolve alex "I barely escaped with my life, the heat of her magic still burning me from the inside out." scene 81_s73 with dissolve mc "So your father's mission was a catastrophic failure." scene 81_s72 with dissolve alex "A failure that left me permanently branded. After that, I... broke. I couldn't stay in Eurina, not like that. The curse was too much. So I ran." alex "I thought if I faced her again, if I killed her, the curse might break. Or maybe I just wanted revenge." alex "And that's when I met you." scene 81_s74 with dissolve mc "*sigh* What have I gotten myself into..." alex "I'm sorry, [mc]. Truly. You never should have been caught in this mess." alex "But you are in it now. And that means... I need your help." call screen scene81_choice02 with dissolve label scene81_choice02_op1: scene 81_s75 with dissolve mc "Alex. How am I supposed to help anyone?" mc "My hand is gone. I can't even fight properly anymore. What use am I with one arm?" jump scene81_3 label scene81_choice02_op2: $ mc_angry_alex = True scene 81_s75 with dissolve mc "How can you ask for my trust? You lied to me. You lied to the Queen. You've lied to everyone." scene 81_s76 with dissolve alex "I know. And I will spend the rest of my life earning that trust back. But right now, I am not lying. I swear on my brother's soul, I am telling you the one truth that matters." scene 81_s75 with dissolve mc "*sigh* It doesn't change anything. I can't even fight properly anymore. What use am I with one arm?" jump scene81_3 label scene81_3: scene 81_s76 with dissolve alex "You're thinking like a soldier who lost his weapon. Stop." alex "I don't need your arm. I need your voice." scene 81_s84 with dissolve mc "My voice?" scene 81_s85 with dissolve alex "Yes. I need you to testify. To look at Nueleth. Tell her about Avery's conspiracy, about my father's treachery. Tell her the truth." scene 81_s84 with dissolve mc "Nueleth?" scene 81_s85 with dissolve alex "She holds the threads of every kingdom on Illus. No one declares war without her counsel. But she won't hear fugitives off the street." alex "That's why we go south first, to Nahraya. King Hod despises lies above all else. And... he once loved the Queen. Deeply. If anyone will force a hearing, it's him." scene 81_s84 with dissolve mc "Let me get this straight. We walk into a foreign king's court, convince him our story is true, and he arranges a meeting with the most powerful woman on the continent... and then what? We tell our tale and everything magically fixes itself?" scene 81_s77 with dissolve alex "I don't know! But it is the only path that doesn't end with us dead in a ditch! Do you have a better plan? To run? To hide?" scene 81_s79 with dissolve alex "I have a little brother out there, [mc]. My father's probably keeping him caged like bait to lure me back. I {i}have{/i} to try." scene 81_s77 with dissolve alex "And you. Look at Maia. Do you think you can just live a quiet life now? Avery doesn't just want you dead; she needs you erased." alex "To solidify her story, to legitimize her rule, our existence must be painted as a monstrous lie." alex "She has connections in every city. The world will become your enemy. There will be no safe haven." alex "And when they catch you, they will kill you. But first... they have to catch you." alex "But we will not run. We will not hide. We will march straight into the lion's den and speak a truth so powerful it will shatter their throne." scene 81_s78 with dissolve mc "Can't you just... go back to Eurina yourself? Expose the truth from inside?" scene 81_s77 with dissolve alex "I wish it were that simple. Yes, I'm niece to the king, but outside the court, almost no one knows my face or name." scene 81_s78 with dissolve mc "What do you mean?" scene 81_s77 with dissolve alex "I was raised as a shadow, [mc]. An assassin. My reputation, what little there is, is whispers and fear, not trust. The people never saw me, I made sure of that." alex "If I walked into any Eurinian city now, I'd be arrested or knifed before I opened my mouth. He'll have killers waiting on every road and dock." alex "And my father's most likely already told something about how I just ran off somewhere since I have a history of doing so." scene 81_s78 with dissolve mc "*scoff* Your remind me of myself. I doubt many people knew me outside the castle." scene 81_s80 with dissolve alex "So no easy shortcuts. We don't run. We don't hide." alex "They took your arm, [mc]. Don't let them take your future, too." alex "What do you say?" scene 81_s81 with dissolve call screen scene81_choice03 with dissolve label scene81_choice03_op1: $ mc_agree_alex = True $ mc_angry_alex = False play sound "sound_effects/body/clap.mp3" pause(0.2) scene 81_s82 with vpunch mc "I'm with you." mc "Let's do it. Let's break this world" scene 81_s83 with dissolve alex "Thank you." alex "We'll make them regret the day they crossed us." jump scene82 label scene81_choice03_op2: $ mc_angry_alex = True scene 81_s84 with dissolve mc "I'll go with you. I'll testify. But I'm doing it because it's the only path I have left, not because I trust you. That, you still have to earn." mc "One lie. One half-truth. And we're done. Understood?" scene 81_s85 with dissolve alex "Understood. I will earn it. I swear." jump scene82 label scene81_choice03_op3: $ mc_agree_alex = True $ mc_angry_alex = False $ mc_try_kiss_alex = True scene 81_s86 with dissolve perception "You lean in, closing the distance between you. For a split second, her eyes widen—not in anger, but in genuine surprise." scene 81_s87 with dissolve empathy "She jerks her head back, your lips barely brushing her cheek. Her face flushes a deep red, and she looks everywhere but at you." scene 81_s88 with dissolve alex "Whoa—! I-I, uh..." scene 81_s89 with dissolve mc "Shit. Sorry. I—I probaly shouldn't have done that." scene 81_s88 with dissolve alex "...It's okay. I just... wasn't expecting..." scene 81_s97 with dissolve alex "..." mc "..." scene 81_s88 with dissolve alex "I'm... not really... good at that. At all." scene 81_s89 with dissolve mc "Yeah, I'm getting that." scene 81_s88 with dissolve alex "A-Anyway... What do you say?" scene 81_s89 with dissolve mc "I'm with you. I'm with you for Maia. For the Queen. For everyone they've trampled." scene 81_s88 with dissolve alex "Good. That's all I needed to hear." scene 81_s97 with dissolve jump scene82 label scene82: stop music fadeout 1.0 scene 81_s90 with Fade(1.5,0.5,1.0) mc "I need to check on Maia." alex "Of course. I'll keep watch." scene 82_s1 with Fade(1.0,1.0,1.0) play music "fire.mp3" fadein 1.0 volume 0.5 loop mc "How is she?" scene 82_s2 with dissolve reham "Her color is better. The fever broke last night. She's no longer dancing with death, just resting deeply." mc "Thank you for this, Reham." reham "Of course." reham "You said her name was Maia, right?" mc "Right." scene 82_s3 with dissolve mc "..." reham "[mc]?" scene 82_s4 with dissolve mc "Sorry! Were you saying something?" scene 82_s5 with dissolve reham "*chuckles* Is she your lover?" scene 82_s4 with dissolve if not mc_maia_left: mc "Yes." mc "Why do you ask?" scene 82_s5 with dissolve reham "Alex mentioned the Princess of Irda is your wife now. I was wondering... how Maia took that news." scene 82_s4 with dissolve mc "Being married to Rebecca wasn't my choice. The Queen decided it on a whim, right before she sailed for Eurina." mc "She entrusted Rebecca to me because she thought I could protect her." mc "Though I suspect the real reason was to keep me close. So they could study this... {i}thing{/i} inside me." scene 82_s5 with dissolve reham "Thing?" scene 82_s4 with dissolve mc "An elven mage, Ava, examined my mana once. Called it an ‘enigma.' No one knows what it is yet, only that it's there." scene 82_s5 with dissolve reham "Hmm. If it promised to make a kingdom stronger, *chuckles* I'd chain the bearer close too." scene 82_s4 with dissolve mc "But you asked about Maia for a reason." scene 82_s5 with dissolve reham "It's not about Maia in particular. I just think most women would be clawing at the walls by now. Jealousy, tears, demands... if their man married a princess." reham "But I believe a mere maid like her has no say in her husband's affairs, especially when he's a man of rank. Like you. Or was, I suppose." scene 82_s4 with dissolve mc "*chuckles* That's fair. But Maia wasn't really against it. The princess is her friend afterall. And besides..." if not mc_maia_monogamous_question: call screen scene82_choice_maia with dissolve else: if mc_maia_monogamous: mc "I told her she would always be the only one for me." scene 82_s5 with dissolve reham "And do you mean it?" scene 82_s4 with dissolve mc "I did when I said it." scene 82_s5 with dissolve reham "Girls like her don't bend easy on promises of the heart. Break one, and the hurt lingers longer than any wound." else: mc "I told her upfront, I won't be with only one woman. She accepted it." scene 82_s5 with dissolve reham "I see. It's for the best that you were honest at least." jump scene82_continue else: mc "No. Not anymore. But I still care for her. More than I should, maybe." mc "Why do you ask?" scene 82_s5 with dissolve reham "Alex mentioned the Princess of Irda is your wife now. I was wondering... how Maia took that news. But if she's no longer your lover... forget I asked." scene 82_s4 with dissolve mc "Being married to Rebecca wasn't my choice. The Queen decided it on a whim, right before she sailed for Eurina." mc "She entrusted Rebecca to me because she thought I could protect her." mc "Though I suspect the real reason was to keep me close. So they could study this... {i}thing{/i} inside me." scene 82_s5 with dissolve reham "Thing?" scene 82_s4 with dissolve mc "An elven mage, Ava, examined my mana once. Called it an ‘enigma.' No one knows what it is yet, only that it's there." scene 82_s5 with dissolve reham "Hmm. If it promised to make a kingdom stronger, *chuckles* I'd chain the bearer close too." scene 82_s4 with dissolve mc "But you asked about Maia for a reason." scene 82_s5 with dissolve reham "It's not about Maia in particular. I just think most women would be clawing at the walls by now. Jealousy, tears, demands... if their man married a princess." reham "But I believe a mere maid like her has no say in her husband's affairs, especially when he's a man of rank. Like you. Or was, I suppose." scene 82_s4 with dissolve mc "*chuckles* I guess that's fair. But I doubt Maia would've been against it. She's too kind and accepting. And besides... The princess is her friend." jump scene82_continue label scene82_choice_maia_op1: $ mc_maia_monogamous = False mc "I told her upfront, I won't be with only one woman. She accepted it." scene 82_s5 with dissolve reham "I see. It's for the best that you were honest at least." jump scene82_continue label scene82_choice_maia_op2: $ mc_maia_monogamous_sure = True mc "I told her she would always be the only one for me." scene 82_s5 with dissolve reham "Then you'd best mean it. Girls like her don't bend easy on promises of the heart. Break one, and the hurt lingers longer than any wound." jump scene82_continue label scene82_choice_maia_op3: $ mc_maia_monogamous_unsure = True $ mc_maia_monogamous = True mc "Actually... we never talked about it." scene 82_s5 with dissolve reham "Then you've left the door wide open." reham "And silence isn't neutrality. Don't be afraid of telling her what you really want, talk about it soon. She might surprise you." scene 82_s4 with dissolve mc "*sigh* You're right, I probably should have said something." jump scene82_continue label scene82_continue: scene 82_s5 with dissolve reham "Regardless, I'm sure she's lucky to have a man who would storm the underworld for her." scene 82_s4 with dissolve mc "I'm not sure 'lucky' is the word." scene 82_s5 with dissolve reham "It is. Trust me." reham "What about Alex, did she tell you the truth?" scene 82_s6 with Dissolve(1.5) mc "She did. About her father, Avery, the Queen... all of it." reham "And what did you decide?" mc "I'm going to testify. There's no other path forward except a lifetime of running." reham "You made the right choice. A cornered animal only runs. A man with a purpose... he marches." scene 82_s4 with dissolve mc "Speaking of paths... you never did tell me how you ended up here, Reham." scene 82_s7 with Dissolve(1.0) reham "*chuckles* Well... As demotivating as it sounds, no one in Irda's market would hire a servant with my... complexion." reham "They preferred their maids to look like the snow of the Veiland mountains." reham "My mentor decided we'd have better luck in Eurina. But before we even reached the city, bandits ambushed our caravan." reham "I was taken, to be sold on the block. Caged in the hold of a ship with a few others heading back to Illus. That's where I met Alex." reham "She'd snuck aboard, she... made the slavers regret their career choices. Saved us all." scene 82_s8 with dissolve mc "That's... horrible, Reham. I'm sorry. Though I'm not sure being holed up in a shed with a pair of fugitives is much better." scene 82_s7 with dissolve reham "Freedom is freedom. And company is company. I'll take this over chains any day." scene 82_s8 with dissolve reham "..." if maia_pregnant: scene 82_s2 with Dissolve(1.0) reham "She's pregnant, isn't she?" mc "I... I believe so. W-Why? Did something happen!? Is the baby—?" reham "No, no. Breathe. It's a miracle, but the little spark is still safe. The child is stubborn, like its parents." mc "*sigh* Thank God." mc "How long do you think her pregnancy is?" reham "Not even a two months old. It'll be a while before you see your child. But maybe that's for the best." scene 82_s4 with dissolve mc "Say, Reham..." reham "Hmm?" mc "If I'd had the coin, if I'd bought your contract back then, would you really have served me?" scene 82_s5 with dissolve reham "What brought this on all of a sudden?" scene 82_s4 with dissolve mc "Just answer me." scene 82_s5 with dissolve reham "*chuckles* Of course I would have. Fair coin for honest work beats most fates by a mile. I'd have served well." scene 82_s4 with dissolve mc "Do you have a man right now?" scene 82_s5 with dissolve reham "Why ask? It's not like I can stroll back to working in that field now." scene 82_s4 with dissolve call screen scene82_choice01 with dissolve label scene82_choice01_op2: mc "It's nothing. Just something that crossed my mind." scene 82_s5 with dissolve reham "I see." reham "Why don't you get some rest? I noticed that you were wincing in pain since you woke up." reham "I will wake you up if something happens." scene 82_s4 with dissolve mc "Yeah, alright. You have a point. My arm's killing me." jump scene82_4 label scene82_choice01_op1: stop music fadeout 1.0 mc "I'm asking because I want you." play music "side_event2.mp3" fadein 1.0 loop scene 82_s90 with dissolve perception "Her breath catches, just a fraction. She straightens, but doesn't retreat. A faint flush rises on her warm skin as she struggles to hold your gaze." scene 82_s89 with dissolve reham "Want me... how, exactly?" scene 82_s90 with dissolve mc "As mine. My servant. Ever since I saw you standing there in that market, calm and beautiful, I haven't been able to get the thought out of my head." scene 82_s89 with dissolve if not mc_maia_left: reham "[mc]... I think you're only saying this because Maia isn't around to help you." scene 82_s90 with dissolve mc "I know what I said." reham "..." else: reham "[mc]... I think you're only saying this because you're feeling lonely and distraught after what happened." scene 82_s90 with dissolve mc "I know what I said." reham "..." scene 82_s90 with dissolve mc "So? Is that a yes?" scene 82_s89 with dissolve reham "And if I say yes? What then, [mc]?" scene 82_s90 with dissolve mc "Then you're mine. I protect what's mine. I keep you safe... and close." scene 82_s89 with dissolve reham "Hm. Back at the market..." if mc_inspected_reham: reham "You inspected me so thoroughly. You seemed to want... more. And I'm not sure if I would want to serve a master who only looks at my body." scene 82_s90 with dissolve mc "I was offered a chance to look at a beautiful woman, how could you expect me to refuse?" scene 82_s89 with dissolve reham "Still..." elif not mc_not_interested_slaver and not mc_inspected_reham: reham "You spoke to me. You saw me in this skimpy suit, yet you asked for my name, not just my price. I thought you were different. This... this feels like a more honest transaction than hard labor for a master who doesn't see my worth." scene 82_s90 with dissolve mc "*laughs* Glad you see it that way." elif mc_not_interested_slaver: reham "You walked away. You thought I was being exploited, and your conscience wouldn't allow it. You have a kind heart, [mc]. A master with a kind heart is a rare treasure." scene 82_s90 with dissolve mc "*laughs* Glad you see it that way." scene 82_s92 with Dissolve(2.0) reham "Alright. I get it, you're feeling depressed and want someone to look after you. But, before we ink this little contract of ours, what does ‘servant' mean to you, [mc]?" scene 82_s91 with dissolve call screen scene82_choice02 with dissolve label scene82_choice02_op1: mc "Just taking basic care of me. Nothing more." scene 82_s92 with dissolve reham "So, none of the sultry stuff that my mentor suggested?" scene 82_s91 with dissolve mc "Yes. None of that." scene 82_s92 with dissolve reham "That makes things easier. But one last thing before we move on. My services aren't free." scene 82_s91 with dissolve mc "You want me to pay you? I don't think coin means much when we're hiding in a shed." scene 82_s92 with dissolve reham "Perhaps not today. But I believe we'll survive this and return to a normal life. And when we do, coin will matter again." scene 82_s91 with dissolve mc "How much are we talking, anyway?" scene 82_s92 with dissolve if mc_not_interested_slaver: reham "We never settled on a price. You walked away, remember?" scene 82_s91 with dissolve mc "Ah, right..." scene 82_s92 with dissolve reham "My original asking was five hundred coins." scene 82_s91 with vpunch mc "Five hundred!? That's five gold, right?" scene 82_s92 with dissolve reham "*chuckles* Exactly. But no one was interested, so my mentor kept dropping it." scene 82_s91 with dissolve mc "Oh, come on! You're still quoting the original price?!" scene 82_s92 with dissolve reham "A girl can dream~ But fine, how about three hundred. Fair?" scene 82_s91 with dissolve mc "Hmm... Let me see." perception "You rummage through your pockets and find [mc_coin] coins." else: reham "My mentor lowered it for you. If I recall, it was [reham_price] coins." reham "Originally? I was five hundred." scene 82_s91 with vpunch mc "Five hundred!? That's five gold, right?" scene 82_s92 with dissolve reham "*laughs* Exactly. But no one was interested, so my mentor kept dropping it." scene 82_s91 with dissolve mc "Hmm... Let me see." perception "You rummage through your pockets and find [mc_coin] coins." if mc_coin >= reham_price: mc "Very well. Consider yourself hired." $ mc_harem_reham = True $ mc_coin -= reham_price mc "Here's your payment." scene 82_s102 with Dissolve(1.0) perception "You hand her a pouch filled with [reham_price] coins. Her fingers brush yours as she takes it." scene 82_s92 with Dissolve(1.0) reham "I will serve your faithfully, master." scene 82_s91 with dissolve mc "Master..." reham "Hmm?" mc "Say it again..." scene 82_s92 with dissolve reham "Master~!" reham "Before you start ordering me around, master. I have to request that you take some rest." reham "You look like death warmed over, and not in a good way. You need proper warmth, deep sleep." scene 82_s91 with dissolve mc "Yeah, alright. You have a point. My arm's killing me." scene 82_s92 with dissolve reham "Have a good rest, master!" scene 82_s91 with dissolve elif mc_coin < reham_price: $ mc_harem_reham = False $ mc_no_coin_standard_reham = True mc "Oh..." reham "Hmm?" mc "Would it be fine if I pay you later?" scene 82_s100 with dissolve reham "I'm sorry, [mc]. Coin is coin. Without it up front, I can't bind myself as your servant." scene 82_s101 with dissolve mc "Really...?" scene 82_s100 with dissolve reham "But listen, I'll still help. I'll keep this shed running, tend to Maia, watch over Alex, patch you up whenever I can. I'll care for all of us until this situation is over." scene 82_s101 with dissolve mc "So... basically what you've already been doing?" scene 82_s100 with dissolve reham "*chuckles* I suppose so. Just without the title." scene 82_s101 with dissolve mc "*sigh* I get it." scene 82_s100 with dissolve reham "Please don't be sad. It's not a refusal of you, it's just the terms. I'm still here. Still on your side." scene 82_s101 with dissolve mc "Thanks anyway, Reham." scene 82_s100 with dissolve reham "Of course. Always." reham "Why don't you go to bed now? You need proper warmth, deep sleep." scene 82_s101 with dissolve mc "Yeah, alright. You have a point." scene 82_s100 with dissolve reham "Have a good rest." scene 82_s101 with dissolve jump scene82_4 default mc_coin_after_reham = 0 default reham_new_price = 0 label scene82_choice02_op2: mc "You'll do whatever I ask, whenever I ask." perception "Her breath catches audibly. Pupils darken as she searches your face, testing for bluff and finding none." scene 82_s92 with dissolve if mc_maia_monogamous_sure: reham "You just told me Maia is the only one for you. So which is it?" scene 82_s91 with dissolve mc "She doesn't need to know." scene 82_s92 with dissolve reham "I'd rather not be the reason that girl's heart breaks, [mc]." reham "Sorry. That's a hard no from me." scene 82_s91 with dissolve mc "...You're right. I don't know why I said that. Forget it." scene 82_s92 with dissolve reham "Why don't you get some rest? You're clearly not thinking straight from the pain." reham "I will wake you up if something happens." scene 82_s91 with dissolve mc "Yeah... alright. My arm's killing me anyway." jump scene82_4 else: if mc_maia_monogamous: if mc_maia_monogamous_unsure: reham "[mc]... you said Maia doesn't even know where she stands." scene 82_s91 with dissolve mc "I'll tell her, I promise. Soon." scene 82_s92 with dissolve reham "*sigh* You'd better. Quickly. Lies by omission cut just as deep." reham "And even then..." else: reham "[mc]... what will Maia think if she knew about this?" reham "Shouldn't you have told her that you were interested of having multiple partners from the start?" scene 82_s91 with dissolve mc "I'll tell her, I promise. Soon." scene 82_s92 with dissolve reham "*sigh* You'd better. Quickly. Lies by omission cut just as deep." reham "And even then..." reham "...That's a heavy demand." scene 82_s91 with dissolve mc "Your mentor {i}did{/i} mention ‘fulfilling every need.'" scene 82_s92 with dissolve reham "Ah, that old hook. Mostly sales talk to reel in the lonely lords." scene 82_s91 with dissolve mc "So it's not real?" scene 82_s92 with dissolve reham "Not {i}mostly.{/i} They can have access to my body whenever they wish but only if it was written in the contract." reham "It significantly increases the price of us servants, so its mainly reserved to those who are wealthy." scene 82_s91 with dissolve mc "Did you ever have such a master before?" scene 82_s92 with dissolve reham "I have had masters. None ever were wealthy enough to earn that particular... dedication." scene 82_s91 with dissolve mc "You want me to pay you now? I don't think coin means much when we're hiding in a shed." scene 82_s92 with dissolve reham "Perhaps not today. But I believe we'll survive this and return to a normal life. And when we do, coin will matter again." scene 82_s91 with dissolve mc "How much are we talking, anyway?" scene 82_s92 with dissolve if mc_not_interested_slaver: reham "We never settled on a price. You walked away, remember?" scene 82_s91 with dissolve mc "Ah, right..." scene 82_s92 with dissolve reham "My original asking was five hundred coins." scene 82_s91 with vpunch mc "Five hundred!? That's five gold, right?" scene 82_s92 with dissolve reham "*chuckles* Exactly. But no one was interested, so my mentor kept dropping it." scene 82_s91 with dissolve mc "Oh, come on! You're still quoting the original price?!" scene 82_s92 with dissolve reham "A girl can dream~ But fine, how about three hundred. Fair?" scene 82_s91 with dissolve mc "Hmm... Let me see." perception "You rummage through your pockets and find [mc_coin] coins." else: reham "My mentor lowered it for you. If I recall, it was [reham_price] coins." reham "Originally? I was five hundred." scene 82_s91 with vpunch mc "Five hundred!? That's five gold, right?" scene 82_s92 with dissolve reham "*laughs* Exactly. But no one was interested, so my mentor kept dropping it." scene 82_s91 with dissolve mc "Hmm... Let me see." perception "You rummage through your pockets and find [mc_coin] coins." if mc_coin >= reham_price: $ reham_price += 100 $ reham_new_price = reham_price mc "I have enough... but that's just the basic service, right?" scene 82_s92 with dissolve reham "Correct. If you want my full dedication then that adds another hundred." scene 82_s91 with dissolve if mc_coin >= reham_new_price: mc "Alright. Even with the upcharge, I've got it covered." scene 82_s100 with dissolve reham "My... a wealthy man after all. I suppose it makes sense for someone who worked directly under a queen." reham "So, do we have a deal?" scene 82_s101 with dissolve mc "..." call screen scene81_choice00 with dissolve else: mc "Shit. The extra hundred puts me short." scene 82_s92 with dissolve reham "You can still my basic service." scene 82_s91 with dissolve mc "*sigh* That's wasn't the point, Reham." scene 82_s92 with dissolve reham "Well I'm sorry, [mc]. But coin is coin. Without it up front, I can't let you have me like that." reham "Standard terms still stand, if you want them." scene 82_s91 with dissolve call screen scene81_choice000 with dissolve mc "Very well. Basic service it is." $ mc_harem_reham = True $ mc_coin -= reham_price mc "Here's your payment." scene 82_s102 with Dissolve(1.0) perception "You hand her a pouch filled with [reham_price] coins. Her fingers brush yours as she takes it." scene 82_s100 with Dissolve(1.0) reham "I will serve your faithfully, master." scene 82_s101 with dissolve mc "Master..." reham "Hmm?" mc "Say it again..." scene 82_s100 with dissolve reham "Master~!" reham "Before you start ordering me around, master. I have to request that you take some rest." reham "You look like death warmed over, and not in a good way. You need proper warmth, deep sleep." scene 82_s101 with dissolve mc "Yeah, alright. You have a point. My arm's killing me." scene 82_s100 with dissolve reham "Have a good rest, master!" scene 82_s101 with dissolve jump scene82_4 else: $ mc_no_coin_dom_reham = True $ mc_harem_reham = False mc "Dammit. I don't have enough." scene 82_s100 with dissolve reham "*chuckles* You were bargaining for full service without enough for the basic?" scene 82_s101 with dissolve mc "Yeah, yeah. Rub it in." scene 82_s100 with dissolve reham "I'm not mocking you. I'm poor as dirt myself so that makes two of us." scene 82_s101 with dissolve mc "*sigh* So... nothing?" scene 82_s100 with dissolve reham "Not as your servant, no. Not without the coin to make it real." scene 82_s101 with dissolve mc "Really...?" scene 82_s100 with dissolve reham "Listen, I'll still help. I'll keep this shed running, tend to Maia, watch over Alex, patch you up whenever I can. I'll care for all of us until this situation is over." scene 82_s101 with dissolve mc "So... basically what you've already been doing?" scene 82_s100 with dissolve reham "*chuckles* I suppose so. Just without the title." scene 82_s101 with dissolve mc "*sigh* I get it." scene 82_s100 with dissolve reham "Please don't be sad. It's not a refusal of you, it's just the terms. I'm still here. Still on your side." scene 82_s101 with dissolve mc "Thanks anyway, Reham." scene 82_s100 with dissolve reham "Of course. Always." reham "Why don't you go to bed now? You need proper warmth, deep sleep." scene 82_s101 with dissolve mc "Yeah, alright. You have a point. My arm's killing me." scene 82_s100 with dissolve reham "Have a good rest." scene 82_s101 with dissolve jump scene82_4 label scene82_choice04_op2: if mc_karma <= 30: $ mc_harem_reham = True $ mc_harem_reham_dom_dom = True mc "*grin* Coin's safer in my pocket." scene 82_s109 with dissolve perception "Her eyes narrow with delighted challenge. Heat rises in her cheeks, but she doesn't pull away—instead, she leans closer, testing." scene 82_s110 with dissolve reham "Oh? Keeping me in debt already? Bold... and dangerous." scene 82_s109 with dissolve mc "Dangerous for who? You're the one who'll be begging to pay it off." scene 82_s110 with dissolve reham "C-Confident words, master... Wha... What if {i}I{/i} make you work for my surrender?" scene 82_s109 with dissolve mc "Try it. See how long you last before you're on your knees." scene 82_s110 with dissolve reham "Hnn... It still feels... strange. I've never had a master quite like this." reham "I'm not some brothel girl trading flesh for coin..." reham "Could you Indulge me one thing?" scene 82_s109 with dissolve mc "Go on." scene 82_s110 with dissolve reham "If I'm to truly dedicate myself to you then I need to see more." scene 82_s109 with dissolve mc "Like what?" scene 82_s110 with dissolve reham "Safety. Strength. A man who can wrap those arms around me... lift me like I weigh nothing." scene 82_s109 with dissolve mc "*chuckles* Lift you?" scene 82_s110 with dissolve reham "Old custom from my hometown. A real man proves he can carry his woman, literally. Sweep her off her feet, hold her steady. Shows he's got the power to protect what's his." reham "Think you're up for it, [mc]? Wound and all?" scene 82_s109 with dissolve scene 82_s93 with Dissolve(1.0) reham "Umm, what are you—?" reham "[mc]! I was joking! You should not strain that wound!" scene 82_s94 with Dissolve(1.0) perception "You slide your right arm under her knees. She's warm, curves pressing close as you hoist her effortlessly, her surprised laugh vibrating against your chest." reham "*laughs* Oh! Stronger than you look... and that wound didn't even flinch." scene 82_s95 with dissolve mc "See? Mine to carry. Mine to keep." scene 82_s94 with dissolve reham "*laughs* Put me down! I'm starting to feel dizzy." scene 82_s92 with Fade(0.5,0.5,0.5) reham "Alright... Contract signed. Or was it—!?" play sound "sound_effects/body/smack.mp3" scene 82_s96 with vpunch reham "Hmph!" perception "She twists suddenly, throwing a quick, jab toward your ribs." scene 82_s97 with dissolve reham "Impressive reflexes~" reham "You... You can let go now." scene 82_s98 with dissolve call screen scene82_choice03 with dissolve else: empathy "A flicker of hesitation stirs in your chest. Reham's pride, her careful mannerisms, it's not just about coin. Taking her without paying feels like stealing something she's guarded fiercely." call screen scene81_choice00 with dissolve label scene82_choice04_op1: $ mc_harem_reham = True $ mc_harem_reham_dom = True mc "Consider yourself hired." $ mc_coin -= reham_new_price scene 82_s102 with dissolve mc "Here's your payment." perception "You pull out a pouch filled with [reham_price] coins." scene 82_s103 with dissolve mc "But." scene 82_s104 with dissolve reham "Hmm?" mc "You'll earn every piece after today the hard way. Night by night. On your knees, on your back, however I decide." jump scene82_2 label scene81_choice00_op3: $ mc_harem_reham = False $ mc_reham_backoff = True mc "You know what? Never mind." scene 82_s100 with dissolve reham "What's wrong? Are you backing off?" scene 82_s101 with dissolve mc "Yeah. This isn't going the way I wanted." scene 82_s100 with dissolve reham "Aww... You're wounding my already fragile ego, [mc]." scene 82_s101 with dissolve mc "It's not you. I just changed my mind." scene 82_s100 with dissolve reham "...As you wish." reham "*sigh* Why don't you go to bed now? I noticed that you were wincing in pain ever since you woke up." scene 82_s101 with dissolve mc "Yeah, alright. You have a point. My arm's killing me." scene 82_s100 with dissolve reham "Have a good rest." scene 82_s101 with dissolve jump scene82_4 label scene82_2: scene 82_s101 with dissolve empathy "Her breath stutters, body softening against yours in the same instant it tenses with heat. The playful spark in her eyes shifts into something darker, willing." scene 82_s100 with dissolve reham "Confident, aren't you? Careful, master... a proud woman can make a man beg just as easily." play sound "sound_effects/clothing_rustle.mp3" scene 82_s106 with dissolve mc "Then we'll see who begs first. But you're already in my arm, Reham. Already caught." scene 82_s108 with dissolve reham "...So I am." scene 82_s106 with dissolve mc "Say it. Say you're mine." scene 82_s108 with dissolve reham "Seriously?" scene 82_s106 with dissolve mc "Say. It." scene 82_s111 with dissolve perception "You notice a shift in her attitude whenever you take charge. It's as if she... likes it?" reham "..." scene 82_s108 with dissolve reham "I'm... I-I'm yours, master. Body, service, everything. Claim me however you want." scene 82_s106 with dissolve mc "Good. Contract sealed." scene 82_s108 with dissolve reham "It still feels... strange. I've never had a master quite like this." reham "I'm not some brothel girl trading flesh for coin..." reham "Could you Indulge me one thing?" scene 82_s106 with dissolve mc "Name it." scene 82_s108 with dissolve reham "If I'm to truly dedicate myself to you then I need to see more." scene 82_s106 with dissolve mc "Like what?" scene 82_s108 with dissolve reham "Safety. Strength. A man who can wrap those arms around me... lift me like I weigh nothing." scene 82_s106 with dissolve mc "*chuckles* Lift you?" scene 82_s108 with dissolve reham "Old custom from my hometown. A real man proves he can carry his woman, literally. Sweep her off her feet, hold her steady. Shows he's got the power to protect what's his." reham "Think you're up for it, [mc]? Wound and all?" scene 82_s93 with Dissolve(1.0) reham "Umm, what are you—?" reham "[mc]! I was joking! You should not strain that wound!" scene 82_s94 with Dissolve(1.0) perception "You slide your right arm under her knees. She's warm, curves pressing close as you hoist her effortlessly, her surprised laugh vibrating against your chest." reham "*laughs* Oh! Stronger than you look... and that wound didn't even flinch." scene 82_s95 with dissolve mc "See? Mine to carry. Mine to keep." scene 82_s94 with dissolve reham "*laughs* Put me down! I'm starting to feel dizzy." scene 82_s92 with Fade(0.5,0.5,0.5) reham "Alright... Contract signed. Or was it—!?" play sound "sound_effects/body/smack.mp3" scene 82_s96 with vpunch reham "Hmph!" perception "She twists suddenly, throwing a quick, jab toward your ribs." scene 82_s97 with dissolve reham "Impressive reflexes~" reham "You... You can let go now." scene 82_s98 with dissolve call screen scene82_choice03 with dissolve label scene82_choice03_op1: scene 82_s101 with dissolve mc "Feel more at ease now?" play sound "sound_effects/karma_more.mp3" volume 0.2 if not mc_karma == 100: $ mc_karma += 5 $ karma_more = True show screen stat_change with easeinright scene 82_s100 with dissolve if mc_harem_reham_dom_dom: reham "Yes. Contract sealed, on your terms. Now... how do you want your servant to start serving?" hide screen stat_change with easeoutright $ karma_more = False else: reham "Yes. Contract sealed. Now... before you start ordering me around, master. I have to request that you take some rest." reham "You look like death warmed over, and not in a good way. You need proper warmth, deep sleep." hide screen stat_change with easeoutright scene 82_s101 with dissolve call screen scene82_choice05 with dissolve label scene82_choice03_op2: $ mc_squeeze_reham = True mc "Not yet." scene 82_s99 with dissolve play sound "sound_effects/karma_less.mp3" volume 0.2 if mc_karma > 0: $ mc_karma -= 5 $ karma_less = True show screen stat_change with easeinright reham "Ah! Alright, alright, alright! I get it!" mc "*chuckles* Good enough?" hide screen stat_change with easeoutright $ karma_less = False reham "Ouch... Yes!" scene 82_s100 with Dissolve(1.3) reham "Message received. You're plenty strong." scene 82_s101 with dissolve mc "Feel more at ease now?" scene 82_s100 with dissolve if mc_harem_reham_dom_dom: reham "Yes. Contract sealed, on your terms. Now... how do you want your servant to start serving?" else: reham "Yes. Contract sealed. Now... before you start ordering me around, master. I have to request that you take some rest." reham "I noticed that you were wincing in pain ever since you woke up." scene 82_s101 with dissolve call screen scene82_choice05 with dissolve label scene82_choice05_op1: if mc_harem_reham_dom_dom: mc "Take off your clothes. Then come to bed and keep me warm." scene 82_s110 with dissolve reham "Hngg... What will you do to me, master?" scene 82_s109 with dissolve mc "Exactly what I want. But tonight? I just want this body pressed against mine. Warming me." scene 82_s110 with dissolve reham "Ah... Of course." reham "A-As you wish, master." stop music fadeout 2.0 scene 82_s109 with dissolve scene 82_s9 with Fade(1.5,1.0,1.5) "" play sound "sound_effects/body/clothes1.mp3" scene 82_s10 with Dissolve(1.0) perception "She obeys without hesitation, fingers working ties and buttons, shedding layers until nothing remains but her panties. Candlelight tracing every curve of her body." mc "Your body is beautiful. Every inch mine now." scene 82_s11 with Dissolve(1.0) reham "*giggles* Make room, master." elif mc_harem_reham_dom: mc "Come over to bed with me and keep me warm." scene 82_s110 with dissolve reham "Oh? Already going to the strong stuff? I told you, I'm not some sultry tavern girl who falls into bed at a snap of fingers..." scene 82_s109 with dissolve mc "Who said anything about sultry? I just want your warmth. Though if more happens... I won't complain." scene 82_s110 with dissolve reham "*sigh* Fine... The truth is, master. I've actually been doing it every night for the past two weeks already." reham "You kept shivering so violently I feared you'd shake your stitches loose." scene 82_s109 with dissolve mc "Are you serious?" scene 82_s110 with dissolve reham "Should I not have? Would you have preferred to succumb to hypothermia? It's a rather unpleasant way to go." scene 82_s109 with dissolve mc "In that case... I definitely don't mind some warmth tonight too." scene 82_s110 with dissolve reham "Of course. But as you said, nothing sultry." scene 82_s109 with dissolve mc "Right." scene 82_s110 with dissolve reham "Good. Go ahead and lie down. I'll be with you shortly." scene 82_s109 with dissolve stop music fadeout 2.0 scene 82_s9 with Fade(1.0,1.5,1.0) mc "Reham? What are you doing?" reham "If we're doing this properly... these get in the way of body heat." play sound "sound_effects/body/clothes1.mp3" scene 82_s10 with Dissolve(1.0) mc "I see..." reham "Don't worry, I'll still be wearing my panties." scene 82_s11 with Dissolve(1.3) reham "Make room, master." jump scene82_3 label scene82_choice05_op2: if mc_harem_reham_dom_dom: mc "Nothing for now." scene 82_s110 with dissolve reham "Are you sure, master?" scene 82_s109 with dissolve mc "Are you questioning me?" scene 82_s110 with dissolve reham "I-I apologize..." scene 82_s109 with dissolve mc "*chuckles* Good. Now stay here and watch over Maia." scene 82_s110 with dissolve reham "Yes, master." scene 82_s109 with dissolve elif mc_harem_reham_dom: mc "Yeah, alright. You have a point. My arm's killing me." scene 82_s100 with dissolve reham "Good. Have a good rest, master." scene 82_s101 with dissolve jump scene82_4 label scene82_3: play music "fire.mp3" fadein 4.0 volume 0.4 loop if mc_harem_reham_dom_dom: scene 82_s12 with Fade(1.0,1.0,1.0) reham "There... all of me for you." scene 82_s13 with dissolve mc "Good girl." mc "You're really warm. And... soft." scene 82_s12 with dissolve reham "*giggles* Flatterer." scene 82_s13 with dissolve sensation "Her body is a living furnace against your cold body, soft and yielding in all the right places. A strange, captivating scent of foreign flowers, spicy and sweet, unlike anything you've ever smelled—emanates from her hair and skin." reham "..." mc "(Shit...)" scene 82_s14 with dissolve sensation "As if on cue, your cock begins perking up. The soft, firm pressure of her ass grinding against you as she moves is undeniable. Your body, starved for sensation and finally safe, responds on its own accord." reham "Umm... [mc]?" mc "Yeah?" scene 82_s16 with dissolve reham "I feel something poking me rather insistently." scene 82_s15 with dissolve mc "Can't help it. You're naked and mine." scene 82_s16 with dissolve reham "*giggles* A healthy sign. Means my master is very much alive... and very demanding." scene 82_s15 with dissolve mc "Keep teasing and see what happens." scene 82_s16 with dissolve reham "Is... Is it fully erect?" scene 82_s15 with dissolve mc "Yes." scene 82_s112 with dissolve reham "Then let your servant take care of it. You've been without release too long. It's my duty to fix that~" reham "It's no good for a strong man, you know? To go so long without relief. It can cause congestion in the prostate, lead to pain, even infection." scene 82_s113 with dissolve mc "*chuckles* You're acting really differently now." scene 82_s112 with dissolve reham "Yes, master. Because you own me. Because you refused my coin and made me yours anyway. I want to serve... I want to please the man strong enough to do what he wants." reham "That... does something to me. Makes me want to be good for you." scene 82_s113 with dissolve mc "*chuckles* So... you have a submissive side?" scene 82_s112 with dissolve reham "Y-Yes..." scene 82_s113 with dissolve mc "You like it when I take charge." scene 82_s112 with dissolve reham "I do." scene 82_s113 with dissolve mc "It's all making sense now. Your old masters tried too hard to be kind, too soft. They never figured out what you really needed." scene 82_s112 with dissolve reham "*ahem* I-I still expect kindness and respect, master." reham "But... yes. When a strong man takes control... it wakes something in me." reham "Let me help you, master. It will help you sleep. A tense body cannot heal." if not mc_maia_left: reham "Maia is in no state to provide you with this kind of care. The duty, for now, falls to me." else: reham "You have no one else here to provide this for you. So the duty falls to your servant. Let me do my job." scene 82_s113 with dissolve elif mc_harem_reham_dom: scene 82_s12 with Fade(1.0,1.0,1.0) reham "There. Now, pull me closer and hug me tight. You need to stop thinking and let your body relax." scene 82_s13 with dissolve mc "Alright." mc "You're really warm. And... soft." scene 82_s12 with dissolve reham "*giggles* Flatterer." scene 82_s13 with dissolve sensation "Her body is a living furnace against your cold body, soft and yielding in all the right places. A strange, captivating scent of foreign flowers, spicy and sweet, unlike anything you've ever smelled—emanates from her hair and skin." reham "..." mc "(Shit...)" scene 82_s14 with dissolve sensation "As if on cue, your cock begins perking up. The soft, firm pressure of her ass grinding against you as she moves is undeniable. Your body, starved for sensation and finally safe, responds on its own accord." reham "Umm... [mc]?" mc "Y-Yeah?" scene 82_s12 with dissolve reham "I feel something poking me rather insistently." scene 82_s13 with dissolve mc "..." scene 82_s16 with dissolve reham "*giggles* Are you getting excited? After everything, your body is still so eager for life." scene 82_s15 with dissolve mc "Sorry. I... I don't really have any control over that. It's just a reaction." scene 82_s16 with dissolve reham "I know. It's a healthy sign. It means your body is healing. Don't apologize for being alive." scene 82_s15 with dissolve mc "Uhh... Reham, maybe if you move forward a bit? You're really, {i}really{/i} close." scene 82_s16 with dissolve reham "It's fine. Body heat works better with full contact. But let me ask... is it fully hard now?" scene 82_s15 with dissolve mc "Yes... Why?" scene 82_s16 with dissolve reham "Hmm... I suppose it makes sense. You've been asleep for two weeks, your body trapped in a fight for survival. There was no opportunity for... release." reham "It's no good for a man, you know? To go so long without relief. It can cause congestion in the prostate, lead to pain, even infection." scene 82_s15 with dissolve mc "Reham... you literally just said nothing sultry." scene 82_s16 with dissolve reham "I did say that. And I meant it... until you started talking to me like you own me." reham "It... does something to me. Makes me want to be good for you. Makes me want to please the man who can handle me like that." scene 82_s15 with dissolve mc "So... you have a submissive side?" scene 82_s16 with dissolve reham "...N-No?" scene 82_s15 with dissolve mc "*chuckles* You do. You like it when I take charge." reham "..." mc "It's all making sense now. Your old masters tried too hard to be kind, too soft. They never figured out what you really needed." scene 82_s16 with dissolve reham "*ahem* Don't get ahead of yourself. I still expect kindness and respect." scene 82_s17 with dissolve reham "But... yes. When a strong man takes control... it wakes something in me." reham "And I'm still your healer tonight. Your well-being is my responsibility. And right now... relieving this tension will help you heal. Help you sleep." reham "Come on. Let me help you, master. It will help you sleep. A tense body cannot heal." if not mc_maia_left: reham "Maia is in no state to provide you with this kind of care. The duty, for now, falls to me." else: reham "You have no one else here to provide this for you. So the duty falls to your servant. Let me do my job." scene 82_s18 with dissolve call screen scene82_choice06 with dissolve label scene82_choice06_op2: $ mcname = persistent.name if persistent.name == "None" or mcname == "None": while mcname == "None" or mcname == "": $ mcname = renpy.input("There was an issue with your name. Please rewrite your name:", length=32) $ persistent.name = mcname if not persistent.scene8_p6_replay: $ persistent.scene8_p6_replay = True scene 82_s113 with dissolve mc "You want to touch me, huh?" scene 82_s112 with dissolve reham "Yes..." scene 82_s113 with dissolve mc "Then ask properly. Beg your master like a good girl." scene 82_s112 with dissolve reham "P-Please... master. Let me serve you. Let me ease the ache you've been carrying. I need to feel you let go because of me." scene 82_s113 with dissolve mc "Louder. Convince me." scene 82_s112 with dissolve reham "Please, [mc]. I want to make you feel good. I want to be the one who takes it all. Use me for your relief..." scene 82_s113 with dissolve mc "Good girl." jump scene85_reham label scene82_choice06_op1: mc "Not today." scene 82_s19 with dissolve reham "...What?" scene 82_s20 with dissolve mc "You're right, I need rest. And you need to learn that I decide when you earn the privilege of touching me." scene 82_s19 with dissolve reham "You're... denying me?" scene 82_s20 with dissolve mc "Yes. Tonight you just keep me warm. Feel how hard you've made me... and wait. Good girls get rewarded when they're patient." scene 82_s19 with dissolve reham "...Yes, master." scene 82_s20 with dissolve mc "Tomorrow, if you're very good... maybe I'll let you beg again." scene 82_s19 with dissolve reham "I'll be good. I promise." scene 82_s20 with dissolve jump scene82_4 image 85_tj1 = Movie(play="images/chapter4/scene82/82_tj1.webm", loop=True) image 85_tj2 = Movie(play="images/chapter4/scene82/82_tj2.webm", loop=True) image 85_tj2_faster = Movie(play="images/chapter4/scene82/82_tj2_faster.webm", loop=True) image 85_hj1 = Movie(play="images/chapter4/scene82/82_hj1.webm", loop=True) image 85_hj2 = Movie(play="images/chapter4/scene82/82_hj2.webm", loop=True) image 85_hj_feet = Movie(play="images/chapter4/scene82/82_hj_feet.webm", loop=True) image 85_hj_feet2 = Movie(play="images/chapter4/scene82/82_hj_feet2.webm", loop=True) image 85_hj_pro = Movie(play="images/chapter4/scene82/82_hj_pro.webm", loop=True) default scene82_reham1_speed = False label scene85_reham: $ mc_sex_reham = True scene 82_s112 with dissolve reham "Could you undress your pants for me?" scene 82_s113 with dissolve scene 82_s21 with Fade(0.5,0.5,0.5) play sound "sound_effects/clothing_rustle.mp3" reham "Oh, my... I..." scene 82_s22 with dissolve mc "Something wrong? Is my penis infected or something?" scene 82_s21 with dissolve reham "*ahem* No, not at all, it's just..." reham "It's just... more impressive than I anticipated." reham "Now, relax. Close your eyes if it helps. And... begin thrusting between my thighs." scene 82_s22 with dissolve show 85_tj1 with dissolve mc "Ahhnn..." reham "Slow at first. Let the pressure do the work." sensation "The soft, warm pressure of her inner thighs is maddening. With every thrust, a slick heat coming from her pussy coaxes you closer to the edge." mc "Reham...!" reham "Already at the edge?" mc "It's been so long!" sensation "With every retreat, her muscles contract instinctively, stroking and squeezing your shaft." reham "Does it hurt? If you need to focus, just... pretend you're thrusting into a woman who isn't particularly impressed. It can help with control." mc "*chuckles* What? How... nghn... is that supposed to help? That's... the opposite of helpful..." reham "It's what I always saw whenever I accidentally walked in on my previous master's intimate time with his wife." reham "Just focus on the sensation. On the release. Let it build. You're doing very well." reham "Go faster. Don't worry about ejaculating on the bed. If you make a mess, I can clean—" show 85_tj2 with dissolve hide 85_tj1 reham "—Hah?!" perception "You grip her breast hard and start fucking her thighs faster. The force rocks her entire body, her breath catching as her thighs struggle to keep you steady." mc "Nghn—!" reham "[mc]... *giggles* You're like an animal in heat..." mc "I'm... I'm close...!" reham "Then finish. Let it go. Your body has held onto this tension for too long." call screen scene82_reham1 with dissolve default scene82_reham1_fast_first = True default scene82_reham1_slow_first = True label scene82_reham1_fast: $ scene82_reham1_speed = True show 85_tj2_faster with dissolve hide 85_tj2 if scene82_reham1_fast_first: $ scene82_reham1_fast_first = False reham "Nhnn~!" reham "{size=30}This speed... inside me... it would make me pass out...{/size}" mc "I can hear you, you know?" reham "Ohh—! I..." mc "Already imagining me fucking your pussy like this?" reham "D-Don't say that... I'm just... helping you here." mc "*chuckles* Sure you are." else: sensation "Her pussy grows slicker with every rapid thrust, the friction turning hot and wet, her body betraying how much the pace excites her." reham "Ahnn~! Master!" mc "Harder. Squeeze those thighs tighter around me." reham "Yes, master... like this?" call screen scene82_reham1 with dissolve label scene82_reham1_slow: show 85_tj2 with dissolve hide 85_tj2_faster $ scene82_reham1_speed = False if scene82_reham1_slow_first: $ scene82_reham1_slow_first = False reham "Master~... damn it... why am I like this?" mc "Like what?" reham "I can't help it... the way you spoke to me earlier, the way you claimed me... and now look where we are." reham "It happened so quickly... I'm really ashamed of myself." mc "Nothing to be ashamed of. You're perfect like this." reham "...You're making it very hard to stay professional." else: sensation "The slower rhythm lets every inch drag against her skin. She shivers, thighs trembling as the teasing friction builds a deeper, aching heat." reham "I can feel every... single... vein..." call screen scene82_reham1 with dissolve label scene82_reham1_cum: mc "Ahhng—! I'm gonna cover those fat thighs!" perception "Reham braces herself, her hands slipping against your hips as your thrusts grow erratic, desperate—no rhythm left, just raw need driving your body forward." scene 82_s23 with Dissolve(0.3) play sound "se_sfx/sex/sex_cum4.mp3" scene 82_s23 with vpunch perception "Your hips slam forward on instinct, burying yourself between her thighs as thick, hot cum spills out in messy, pulsing ropes." reham "Ahn—! Gods!" scene 82_s24 with Dissolve(0.3) play sound "se_sfx/sex/sex_cum3.mp3" scene 82_s24 with vpunch perception "Her breath hitches as your cum splashes across her thighs, even her hand when she instinctively tries to steady you." reham "That's it... let it all out. Don't fight it." scene 82_s25 with dissolve mc "Hahhn... Hahh..." scene 82_s26 with dissolve reham "Is it... is it over?" scene 82_s25 with dissolve mc "Yeah..." scene 82_s26 with dissolve reham "My... That's..." scene 82_s25 with dissolve mc "I made a mess, huh?" scene 82_s26 with dissolve reham "N-No it's fine. I can clean it up later." reham "[mc]... Your cock. It's still hard." scene 82_s25 with dissolve mc "Hmm? Oh, right... Guess one time wasn't enough after so long." scene 82_s26 with dissolve reham "*ahem* Well... I don't mind helping you some more." scene 82_s25 with dissolve if mc_harem_reham_dom_dom: call screen scene82_choice07 with dissolve else: mc "Seriously? You already helped... A lot." scene 82_s26 with dissolve reham "I don't mind." scene 82_s25 with dissolve call screen scene82_choice07 with dissolve label scene82_choice07_op1: mc "Go ahead." scene 82_s26 with dissolve reham "Mhm. Just keep lying down." scene 82_s25 with dissolve jump scene82_reham2 label scene82_choice07_op2: mc "You already did enough, Reham. I appriciate it but my penis will calm it self down with time." scene 82_s26 with dissolve reham "Right... Of course. How about we truly rest now?" scene 82_s25 with dissolve mc "Hahh... Yeah." $ renpy.end_replay() jump scene82_4 label scene82_reham2: scene 82_s114 with Fade(1.0,1.0,1.0) reham "There. Just lift your hips and rest it on my thighs." show 85_hj1 with dissolve sensation "She wets her palm with her tongue before her fingers close around your cock. Her fingers are rough, the slight texture is contrast to the softness of her thighs." mc "Ahh..." reham "I apologize if my hands aren't the softest you've felt. Being a foreign maid, I was often given labor intensive work. Scrubbing floors, hauling laundry. These hands have seen more soap than silk." mc "No, it's... it's fine. It just feels... really sensitive. It's been a while." reham "Oh, right. Abstinence will do that. It heightens the sensitivity, especially here..." show 85_hj2 with dissolve hide 85_hj1 reham "...at the very tip. I learned during my sexual education class that this is the most sensitive part of the penis." reham "Focusing here will help you release faster and more completely." sensation "Her fingers tease and rub your sensitive glans, and a violent shiver of pleasure racks your entire body." reham "How does this feel? Am I helping?" mc "Fuck! Reham!" reham "*giggles* Too much? Should I stop?" mc "No! Keep going!" call screen scene82_reham2 with dissolve default scene82_reham2_hj1_first = True default scene82_reham2_hj2_first = True default scene82_reham2_hj_feet_first = True default scene82_reham2_hj_pro_first = True default scene85_reham2_hj = False default scene85_reham2_feet = False default scene85_reham2_pro = False label scene82_reham2_hj1: $ scene85_reham2_hj = True $ scene85_reham2_feet = False $ scene85_reham2_pro = False scene black with Dissolve(0.3) show 85_hj1 with dissolve if scene82_reham2_hj1_first: $ scene82_reham2_hj1_first = False mc "Nghn~!" sensation "She applies more pressure to the tip, the sensation so intensely good it borders on painful. Your precum spills out, and she uses it to slick her movements, creating a wet, looping friction that drives you wild." reham "There. There. Just let it happen. Don't fight it, master. Let it {i}all{/i} out." reham "You've held onto so much pain... let this be a release from that, too." else: reham "You're throbbing so much... I can feel how close you are." mc "Keep going... just like that." reham "As you wish, master." call screen scene82_reham2 with dissolve label scene82_reham2_hj2: $ scene85_reham2_hj = True $ scene85_reham2_feet = False $ scene85_reham2_pro = False scene black with Dissolve(0.3) show 85_hj2 with dissolve if scene82_reham2_hj2_first: $ scene82_reham2_hj2_first = False reham "So fast already... you're pulsing in my hand." mc "Don't slow down." reham "I won't... I want to feel you lose control." sensation "The pace turns relentless, wet strokes focused on the sensitive head, her grip tightening just enough to make your hips buck." else: reham "You like it? Hard and fast until you can't hold back?" mc "Hnng..." call screen scene82_reham2 with dissolve label scene82_reham2_hj_feet: $ scene85_reham2_hj = False $ scene85_reham2_feet = True $ scene85_reham2_pro = False if scene82_reham2_hj_feet_first: $ scene82_reham2_hj_feet_first = False mc "Reham! Shove your feet on my face! Now!" reham "M-My feet? You want... my feet?" mc "Yes! Just do it!" reham "If the smell of my feet is what pushes you over the edge, then by all means... let it." scene black with Dissolve(0.3) show 85_hj_feet with dissolve perception "She presses her foot firmly against your cheek and mouth. The scent and the relentless motion of her hand, sends a jolt of pure lightning through your spine. More precum leaks out in a steady stream." reham "Can you breathe, master?" scene black with Dissolve(0.3) show 85_hj_feet2 with dissolve mc "Mhmm..." reham "Ahhn~! You're... licking my toes!" mc "Tasty." reham "*chuckles* Perverted master... I love it." else: scene black with Dissolve(0.3) show 85_hj_feet with dissolve perception "She presses her feet harder this time, toes curling against your lips, knowing exactly how much you crave it." reham "You're leaking so much... my feet really do this to you, don't they?" scene black with Dissolve(0.3) show 85_hj_feet2 with dissolve mc "*slurp* *lick*" call screen scene82_reham2 with dissolve label scene82_reham2_hj_pro: $ scene85_reham2_hj = False $ scene85_reham2_feet = False $ scene85_reham2_pro = True if scene82_reham2_hj_pro_first: $ scene82_reham2_hj_pro_first = False mc "Reham! Put your finger in my ass!" reham "Huh!?" mc "Trust me. Do it." reham "Alright... I've heard a man's prostate is... exquisite. I'll be gentle." scene black with Dissolve(0.3) show 85_hj_pro with dissolve perception "She inserts her sweaty finger into your anus slowly and begins moving it in and out." sensation "The dual pressure, firm strokes outside, teasing press inside sends lightning up your spine. Precum flows freely, coating her fingers." reham "There... feel that? Let it build." reham "Do it. Wet my hands with your seed, master." else: scene black with Dissolve(0.3) show 85_hj_pro with dissolve sensation "She finds the spot immediately this time, pressing with confident rhythm while her grip tightens." reham "I can feel you clenching around my finger. Does it really feel that good?" mc "Ahhn! It does." call screen scene82_reham2 with dissolve label scene82_reham2_cum: reham "Come for me, [mc]. Now. I want to feel it. Let go." mc "Nghn!" if scene85_reham2_feet: play sound "se_sfx/sex/sex_cum2.mp3" scene 82_s27 with vpunch sensation "Your whole body locks as thick ropes of cum surge out painting her palm and wrist while the scent and taste of her feet flood every last shred of your mind." elif scene85_reham2_pro: play sound "se_sfx/sex/sex_cum3.mp3" scene 82_s39 with vpunch sensation "Pleasure detonates behind your eyes. Your hips jerk helplessly as the pressure on your prostate forces an endless release, thick spurts painting her palm and wrist while your vision whites out." else: play sound "se_sfx/sex/sex_cum7.mp3" scene 82_s27 with vpunch sensation "It's not a gentle ejaculation, but an eruption that seems to drain weeks of pain, fear, and tension from your very soul. White hot seed spill on her hands in waves." reham "Just... Just let it all out." play sound "se_sfx/sex/sex_cum9.mp3" scene 82_s28 with vpunch mc "Ahhnn!" reham "Oh, my!" scene 82_s29 with Dissolve(1.0) perception "Her hand stills, her grip gentle now. She brings her cum covered fingers to her nose, inhaling with curiosity." reham "*sniff* Ahh... Potent. You could easily impregnate a woman with seed. It speaks well of your health." scene 82_s30 with Dissolve(1.0) mc "*chuckles* Hah... Thank you?" scene 82_s31 with dissolve reham "It is a compliment where I'm from. It means the essence of your manhood is strong." reham "In my country, you would be highly sought after by women struggling with fertility problems." scene 82_s30 with dissolve mc "*laughs* You're making me want to go there sooner." scene 82_s31 with dissolve reham "Do you feel better? The tension is gone?" scene 82_s30 with dissolve mc "Yeah. I do. Thank you, Reham. It feels like... a weight has been lifted." scene 82_s31 with dissolve reham "I'm glad to be of service, master." scene 82_s30 with dissolve scene 82_s33 with Dissolve(1.8) mc "Ahn! Reham? You're sitting right on my balls..." scene 82_s32 with dissolve reham "Am I? I hadn't noticed..." scene 82_s33 with dissolve perception "She stays there a moment longer, letting the weight and warmth sink in, before finally easing up with a satisfied sigh." scene 82_s32 with dissolve reham "How about you finally get that much needed rest now, master?" scene 82_s33 with dissolve $ renpy.end_replay() call screen scene82_choice08 with dissolve label scene82_choice08_op2: scene 82_s35 with Dissolve(1.0) mc "I have to say... I really like the way you look with my cum all over that pretty face." scene 82_s36 with dissolve reham "Oh?" scene 82_s35 with dissolve mc "Yeah. Think we should make it an occasional thing." scene 82_s36 with dissolve reham "Maybe~" scene 82_s35 with dissolve jump scene82_4 label scene82_choice08_op1: mc "Yeah, alright. I still need you to keep me warm." scene 82_s32 with dissolve reham "Of course." scene 82_s33 with dissolve jump scene82_4 label scene82_4: stop music fadeout 1.0 scene 82_s40 with Fade(1.5,1.0,1.5) "" scene 82_s41 with dissolve reham "[mc]! Wake up!" mc "Hmmn?" scene 82_s42 with Dissolve(1.0) m "*cough* *cough*" alex "What wrong? I heard screaming." reham "She just spoke! Can you hear me, Maia?" play music "sad/maia3.mp3" fadein 4.0 loop scene 82_s43 with Dissolve(1.0) mc "M-Maia!? Hey, look at me. Can you open your eyes?" scene 82_s44 with dissolve m "...[mc]? Is that... really you?" scene 82_s43 with dissolve mc "*sigh* Oh, thank God... Yes, it's me." scene 82_s46 with dissolve m "W-What's going on? The last thing I remember is... the cold. So cold. Where... Where are we?" scene 82_s45 with dissolve reham "Shhh, calm down. You're in a safe place. You've been very sick, but the worst is over now." scene 82_s47 with dissolve m "[mc]... your arm... I'm so sorry... This is because of me..." scene 82_s48 with dissolve mc "Don't. Don't you dare blame yourself for this." reham "You gave us quite a scare. I wasn't sure you'd make it when I first found you." scene 82_s46 with dissolve m "I'm so sorry... This is all my fault. If I hadn't been so foolish, listening to her and going out on my own..." scene 82_s45 with dissolve mc "Listening to who?!" scene 82_s46 with dissolve m "Lady Avery. She... she summoned me. She ordered me to start making trips to the market district. She said it was to make me seem more... normal... to the other maids." scene 82_s45 with dissolve mc "You weren't going out on your own?" scene 82_s46 with dissolve m "N-No... I would never be so bold. I was terrified every time." scene 82_s45 with dissolve alex "*scoff* Of course. Always one step ahead." scene 82_s50 with dissolve m "I'm really sorry, [mc]! I-I should have told you! B-but she... she gets so angry if anyone questions her..." scene 82_s49 with dissolve mc "She's a traitor. And we're going to prove it. But first, you need to get your strength back. Just focus on that." scene 82_s50 with dissolve m "You came for me... even after everything..." scene 82_s49 with dissolve mc "Always." reham "Alright, that's enough. You need to conserve your energy. [mc], let her rest. I'll make some broth." scene 82_s51 with dissolve alex "She's right. We have work to do, [mc]. I need you." scene 82_s52 with dissolve mc "Work?" scene 82_s51 with dissolve alex "Keep watch. I'm going to scout the perimeter and see if I can pick up any news. We're blind out here." alex "I need to know what Avery is saying in the city." scene 82_s50 with dissolve m "[mc]! Why do you have to do this? Shouldn't we just run away!? Far away from here!" scene 82_s49 with dissolve mc "I can't, Maia. Where would we go? We'd be looking over our shoulders for the rest of our lives." mc "And it's not just us anymore. Alex has a brother to save. I can't ignore that." m "..." scene 82_s53 with Dissolve(1.0) m "Be careful." stop music fadeout 2.0 scene 82_s54 with Fade(1.5,1.0,1.3) play music "ambiance/river_water.mp3" fadein 1.0 loop alex "Sorry to pull you away, but I can't watch and scout at the same time." scene 82_s55 with dissolve mc "Alex, you look extremely tired. When's the last time you actually slept?" if mc_sex_reham: scene 82_s56 with dissolve alex "Don't. I'm not in the mood to hear you play concerned after you just spent the last night grunting between Reham's thighs." scene 82_s57 with dissolve mc "...You were spying on us?" scene 82_s56 with dissolve alex "I didn't need to spy. Your noises carried. Hers especially." scene 82_s57 with dissolve call screen scene82_choice09 with dissolve else: scene 82_s54 with dissolve alex "Don't worry about me. I can go for longer." scene 82_s55 with dissolve mc "If you say so. What do you want me to do?" jump scene82_5 label scene82_choice09_op1: $ mc_jealous_alex = True mc "Wait... are you jealous, Alex?" if mc_try_kiss_alex: scene 82_s56 with dissolve alex "Hah! Jealous? You've got balls asking that after yesterday." alex "You leaned in like you meant it, like you saw past the knives and the blood. And I froze because no one's ever looked at me that way." alex "Then right after I get a front-row seat to you and Reham. Felt like you decided I wasn't worth the wait." scene 82_s57 with dissolve mc "I thought you pulling away meant no." scene 82_s56 with dissolve alex "It meant I'm terrible at this. I don't do soft. I do missions, not... feelings." scene 82_s57 with dissolve mc "Alex—" scene 82_s56 with dissolve alex "*sigh* Forget it." alex "I just need you be more clear headed from now." scene 82_s57 with dissolve mc "Fine. What do you want me to do?" else: scene 82_s56 with dissolve alex "Jealous? Of what, exactly? That you found time to fuck while I was trying to keep us from dying?" scene 82_s57 with dissolve mc "You didn't enjoy the sounds?" scene 82_s56 with dissolve alex "Keep pushing, [mc]. See how far that gets you when I'm the one keeping watch over your careless ass." scene 82_s57 with dissolve mc "I just needed... something. For a minute. That's all." scene 82_s56 with dissolve alex "Well. Next time pick a minute when the world isn't trying to kill us." scene 82_s57 with dissolve mc "Just tell me what you want from me." jump scene82_5 label scene82_choice09_op2: $ mc_sowhat_alex = True mc "So what? I'm not allowed five damn minutes to feel human?" if mc_try_kiss_alex: scene 82_s56 with dissolve alex "Heh. Human? That's rich coming from the guy who tried to kiss me yesterday and then immediately spent the night with another girl." scene 82_s57 with dissolve mc "You turned away, Alex. I thought that was your answer." scene 82_s56 with dissolve alex "It wasn't an answer, it was panic. I freeze when... *sigh*" alex "And you just... moved on. Like it didn't matter." scene 82_s57 with dissolve mc "It mattered. I didn't want to push you when you pulled back." scene 82_s56 with dissolve alex "Forget it. Whatever that was, it will never work anyway. I know what I am. An assassin. A tool. Not the girl you build a life with." scene 82_s57 with dissolve mc "Whatever you say. What did you want me to do?" else: scene 82_s56 with dissolve alex "Human? You think sticking your cock in the first warm body you find makes you human? We're running for our lives, [mc]. Maia's half-dead in there and you're busy—" scene 82_s57 with dissolve mc "Don't lecture me. I carried that girl through a blizzard with a missing hand. I earned a few minutes." scene 82_s56 with dissolve alex "..." mc "Just tell me what you want from me." jump scene82_5 label scene82_choice09_op3: $ mc_apologize_reham_alex = True mc "...Fine. I get it. I wasn't thinking about how it looked. Or sounded. I'm sorry." if mc_try_kiss_alex: alex "..." scene 82_s60 with dissolve alex "*sigh* No. You don't have to apologize for needing comfort. God knows we all do." alex "But yesterday you looked at me like I was more than a blade. And I panicked because I believed it for a second." alex "Then I hear you with her and it's like... proof I was right all along. People don't stay for girls like me." scene 82_s61 with dissolve mc "I thought pulling away was your answer. A clear no. I didn't want to push and make you uncomfortable." scene 82_s60 with dissolve alex "I... I don't know what I want yet." scene 82_s61 with dissolve mc "I'm sorry." scene 82_s60 with dissolve alex "...No. I should be the one apologizing." alex "But... ugh. Forget it. Love isn't for me anyway." scene 82_s61 with dissolve mc "Alex. Don't say that." scene 82_s60 with dissolve alex "It's true, [mc]. I know what I am. An assassin. A tool. Not the girl you build a life with." scene 82_s61 with dissolve mc "Alex—" scene 82_s56 with dissolve alex "Forget it. Just... be more clear headed from now on, alright? We can't afford mistakes. Please." scene 82_s57 with dissolve mc "I'll try. What do you want me to do?" else: scene 82_s60 with dissolve alex "*sigh* I just need you be more clear headed from now." scene 82_s61 with dissolve mc "Yes, Ma'am!" scene 82_s60 with dissolve alex "Don't call me that..." scene 82_s61 with dissolve mc "What do you want me to do?" jump scene82_5 label scene82_5: scene 82_s58 with dissolve alex "There's a hunter's path near the main road. Patrols sometimes use it as a shortcut. If I can overhear their chatter..." alex "The thing is, [mc]. There's a rumor I heard... Avery might be moving to execute Princess Rebecca for treason." scene 82_s59 with dissolve mc "Treason?! When did you learn this?!" scene 82_s58 with dissolve alex "A day after Reham found you." scene 82_s59 with dissolve mc "Why didn't you tell me that!?" scene 82_s60 with dissolve alex "You were fighting for your life! And the girl for hers! What good would it have done to lay that on you?" alex "And it's still just a rumor." scene 82_s61 with dissolve mc "Dammit, Alex... No more secrets. I'm part of this now, for better or worse. Remember?" scene 82_s60 with dissolve alex "I'm sorry. You're right." scene 82_s61 with dissolve scene 82_s62 with Dissolve(1.5) mc "*sigh* She really wanted me gone." alex "It's not just about eliminating rivals. You're a living witness." mc "What about the Queen's son? Shouldn't he be the heir?" alex "By all rights, yes. But I'm sure my father and Avery have a plan for him, too. A convenient accident or something." mc "I still don't understand... Why go this far? Why this much blood?" alex "Power? Greed? *scoff* I can list a hundred things." mc "...Well. I'll keep watch for tonight. I still have my voice, like you said. I'll use it." alex "Yes. Take care, [mc]. I won't be long." alex "Oh, and the person who brought you here also brought Gaius's sword. Use it in case something happens." alex "I've hid it under the bed." mc "*chuckles* It's a good think I haven't lose my right hand." scene 82_s63 with Fade(1.0,1.0,1.0) env "A cold wind moves gently through the pines, carrying the soft rush of river water over smooth stones. Sunlight filters through the branches in pale golden bars, warming the garden without urgency, as if the world itself is holding its breath." stop music fadeout 2.0 scene 82_s64 with Dissolve(3.0) play music "wind.mp3" fadein 1.0 loop "" play sound "sound_effects/doors/door_open2.mp3" scene 82_s65 with dissolve mc "Hmm?" scene 82_s66 with Dissolve(1.0) reham "Maia, please! Your body is not ready for this! You need to rest!" m "Staying on that mattress for one more minute is what's going to kill me! I need to feel the air!" scene 82_s67 with Dissolve(1.0) if mc_harem_reham: reham "Master, please! Reason with her! She can barely stand!" else: reham "[mc], please! Reason with her! She can barely stand!" scene 82_s68 with dissolve m "M-May I please have a few minutes outside, [mc]? I really want to breathe a little." scene 82_s70 with dissolve call screen scene82_choice10 with dissolve label scene82_choice10_op1: mc "Maia, listen to her. She's kept you alive this long." scene 82_s68 with dissolve m "B-But-" scene 82_s70 with dissolve mc "No buts. We need you strong, not stubborn." m "..." scene 82_s69 with dissolve reham "Let's get you back inside. I'll keep the window open." scene 82_s70 with dissolve m "Tch..." scene 82_s71 with Fade(1.0,1.0,1.0) env "The river water nearby slides over smooth stones with a low, constant murmur, soft and gentle enough to lull even the cruelest beast to sleep." mc "(Fuck... I almost went to sleep. Not yet... Have to keep watch.)" jump scene82_7 label scene82_choice10_op2: $ mc_agree_maia_outside = True mc "A few minutes in the open air won't kill her. Let her be." scene 82_s68 with dissolve m "Thank you!" scene 82_s69 with dissolve reham "Just don't take too long, alright?" scene 82_s72 with dissolve perception "You lead Maia to The stone footbridge. River water slides past beneath, dark and glossy. Moonlight breaks on its surface in thin, trembling lines." mc "..." scene 82_s73 with dissolve if mc_harem_reham and not mc_maia_left: m "Umm... [mc]?" scene 82_s74 with dissolve mc "What's up?" scene 82_s73 with dissolve m "I... don't know if I misheard, but... I think I heard Reham call you ‘master.'" scene 82_s74 with dissolve mc "*chuckles* Ah... yeah. You didn't mishear." if mc_maia_monogamous: if mc_harem_reham_dom: $ mc_maia_mono_after_lie = True $ maia_love -= 10 mc "I hired her. She'll stay with us, take care of things, of me... like that." scene 82_s73 with dissolve m "Oh... I see." m "Does that mean... everything?" scene 82_s74 with dissolve mc "Everything." scene 82_s73 with dissolve m "I... I thought maybe something like that might happen." m "She's so capable. And beautiful. I understand why you would want her." scene 82_s74 with dissolve mc "You okay with that?" scene 82_s73 with dissolve m "M-mhm. It makes me feel... warm. That someone like her wants to serve you too." scene 82_s76 with dissolve m "I just wish you'd told me earlier..." m "I got used to thinking I was... special. The only one." scene 82_s75 with dissolve empathy "Her voice wavers, not with anger but with the quiet ache of a broken promise. She's trying so hard to be strong for you." scene 82_s76 with dissolve if mc_maia_no_sex_real: m "I know you told me you wanted to just be friends, but..." m "Do you... enjoy it? When she serves you?" scene 82_s75 with dissolve mc "Maia..." scene 82_s73 with dissolve m "I want to understand what makes you happy... even if it's not only me anymore." m "Just... let me still be yours too. Please." scene 82_s74 with dissolve mc "Always. You'll always be mine." scene 82_s73 with dissolve m "Um, I also wanted to ask..." else: $ maia_love += 10 if maia_love > 100: $ maia_love == 100 mc "Don't worry, Maia. I hired her to take care of us. Including you. I promised to never touch her like that." scene 82_s73 with dissolve m "Really? You're not... with her?" scene 82_s74 with dissolve mc "No. It's a strictly professional relationship." scene 82_s73 with dissolve m "I see. I'm glad to know that I'm still your favorite." m "Umm, I also wanted to ask..." else: if mc_harem_reham_dom: mc "I hired her. She'll be staying. Helping with... whatever I need." scene 82_s73 with dissolve m "Oh... alright." m "That makes sense. She's good at everything. And you... you deserve someone who can look after you properly." scene 82_s74 with dissolve mc "You okay with that?" scene 82_s73 with dissolve m "You told me you might be with others. I... I want to be fine with it. More than fine, even." m "Does she... make you feel good?" scene 82_s74 with dissolve if mc_sex_reham: mc "She does." scene 82_s73 with dissolve m "Good. That's... that's good. I'm glad." else: mc "I haven't slept with her yet." scene 82_s73 with dissolve m "I see..." m "Maybe one day... I could watch? If you wanted. Just to see you happy. And to know if she's doing it correctly." scene 82_s74 with dissolve mc "*chuckles* We'll see." scene 82_s73 with dissolve m "Alright. I'll... I'll look forward to it." m "I also wanted to ask..." else: mc "I hired her to take care of us. Including you. But I promised to never touch her like that." scene 82_s73 with dissolve m "Is that so?" scene 82_s74 with dissolve mc "Yes. But like I told you before, I'll still choose to be with other women." scene 82_s73 with dissolve m "Of course, [mc]. I already accepted that." m "You deserve a woman who can service you right." scene 82_s74 with dissolve mc "*chuckles* Good." scene 82_s73 with dissolve m "I also wanted to ask..." elif mc_harem_reham and mc_maia_left: m "Umm... [mc]?" scene 82_s74 with dissolve mc "What's up?" scene 82_s73 with dissolve m "I... don't know if I misheard, but... I think I heard Reham call you ‘master.'" scene 82_s74 with dissolve mc "*chuckles* Ah... yeah. You didn't mishear." mc "I hired her. She'll stay with me, take care of things, of me... like that." scene 82_s73 with dissolve m "Oh, I see..." m "Did... did you two become... intimate?" scene 82_s74 with dissolve mc "Why do you ask?" scene 82_s73 with dissolve m "Just... curious. Old habits, I guess." m "I hope she takes good care of you. You deserve someone who knows how to serve you well." m "I also wanted to ask..." jump scene82_6 label scene82_6: scene 82_s73 with dissolve m "How have you been, [mc]? Really?" scene 82_s74 with dissolve mc "Hmm? Oh, you know. Fine. Aside from the whole... hand thing." scene 82_s73 with dissolve m "*sigh* I'm-" scene 82_s74 with dissolve mc "Stop. No more apologies. None of this is on you." mc "*chuckles* Besides, I'm practically over it now. You should see the cool prosthetic ideas I'm sketching in the dirt. A hook, a crossbow, maybe a built-in cannon..." scene 82_s73 with dissolve m "D-Does it... hurt?" scene 82_s74 with dissolve mc "Sometimes. Other times I forget it's gone. I'll try to lean on it or grab something. That's the weird part." m "..." mc "So, I learned Alex's story. But I still haven't heard yours. At least not the whole of it." scene 82_s75 with dissolve m "..." if maia_love >= 60: stop music fadeout 4.0 $ mc_maia_story = True empathy "Her shoulders aren't drawn up to her ears anymore. The wary distance she used to keep has shrunk to nothing. She leans toward the sound of your voice. Whatever walls she had left, they're down." empathy "You have succeeded in making Maia trust you." play music "sad/maia4.mp3" fadein 8.0 loop mc "I can tell that you were a runaway. That Able was your master. But that's just it. I want to know the story." scene 82_s77 with Dissolve(2.0) m "I was... twelve. My family lived in a small village somewhere far, far away. I don't remember the name of it anymore. There was a raid. Not by soldiers, but by men like Able." m "They... they took anyone who could work. My parents... I never saw them again." m "Able bought me at a port market. I was cheap and so he bought me. I worked in one of his taverns. Scrubbing floors, washing dishes, carrying barrels twice my size." m "I ran away when I was sixteen. I just... ran. I didn't have a plan. I lived off stolen fruit and slept in alleys. I was caught by the guards for stealing." m "But then... Princess Rebecca was there. She saw me, crying and that small cell." m "She paid my fine and told the guards I was a new maid she'd personally hired, and brought me to the castle." mc "She saved you." m "Yes. And four years later you did. Again." m "I was so scared when I woke up and saw you... like that. I thought I'd lost you. Like my parents." mc "You're not going to lose me, Maia. I'm harder to get rid of than that." mc "And your past doesn't get to define you anymore. We're writing a new story now. For both of us." m "..." m "*chuckles* Mhm~" mc "Had enough fresh air?" m "Y-Yes." stop music fadeout 1.0 mc "Good. Let me get you inside." play music "wind.mp3" fadein 1.0 loop m "Get me—?" scene 82_s78 with Dissolve(1.0) m "Hah!" m "[mc]... Your arm..." scene 82_s79 with dissolve mc "You thought I couldn't carry you with one hand?" mc "You're too light, you need to eat more." scene 82_s78 with dissolve m "...Mhm~" call screen scene82_choice11 with dissolve else: empathy "A cold, empathetic clarity hits you: you are still not trusted. The flinch is still in her, waiting. You broke her chains, you kept her alive, but comfort was a bridge too far." empathy "You have failed in making Maia trust you." scene 82_s76 with dissolve m "I-I'm sorry, [mc]... But I'd still rather not talk about it. I want to bury it away for good." scene 82_s75 with dissolve mc "Sometimes it's relieving to talk about it." m "..." mc "*sigh* Have it your way." mc "Do you want to go back inside now?" scene 82_s76 with dissolve m "Mhm. Thank you for letting me out, [mc]." scene 82_s75 with dissolve mc "*chuckles* You're easy to please." scene 82_s71 with Fade(1.4,1.0,1.0) "" stop music fadeout 1.0 jump scene82_7 label scene82_choice11_op1: play sound "sound_effects/slap03.mp3" scene 82_s81 with vpunch m "Ahhn!" scene 82_s80 with dissolve mc "This is for being a big dummy by listening to Avery and not telling me." scene 82_s81 with dissolve m "*giggles* I'm sorry, [mx]! I won't do it again!" scene 82_s80 with dissolve mc "Apology... accepted!" scene 82_s81 with dissolve m "*laughs*" scene 82_s71 with Fade(1.0,1.0,1.0) "" stop music fadeout 1.0 jump scene82_7 label scene82_choice11_op2: scene 82_s79 with dissolve mc "Let's get you inside. I want you to eat a lot and get healthy again." scene 82_s78 with dissolve m "Alright~" scene 82_s71 with Fade(1.0,1.0,1.0) "" stop music fadeout 1.0 jump scene82_7 label scene82_7: stop sound fadeout 1.0 scene 82_s82 with Fade(1.5,1.0,1.4) play music "ambiance/river_water.mp3" fadein 1.0 loop "" scene 82_s83 with dissolve alex "[mc]!" scene 82_s84 with Dissolve(1.0) alex "*cough* I overheard some guards talking about a pair heading over to do another sweep of this area." alex "We can ambush them. They might have useful information." scene 82_s86 with dissolve mc "Take a breath. What's this about?" scene 82_s85 with dissolve alex "Two guards are coming to check this area. I heard it's only two of them." scene 82_s86 with dissolve mc "Two guards? That's it?" scene 82_s85 with dissolve alex "I'm guessing Avery is focusing on other areas at the moment." alex "Another large group was already here when you first woke up, so she probably thinks this area is cleared." scene 82_s86 with dissolve mc "Alright, what's the plan?" scene 82_s85 with dissolve alex "I'm glad you're onboard. We'll place some fallen trees on the road. When they get off their horses to clear it, we jump them." alex "I have my crossbow that I... acquired. They won't see it coming." scene 82_s86 with dissolve mc "What about me? How am I useful here?" scene 82_s85 with dissolve alex "You have Gaius's sword, remember? Use it to look... intimidating. It'll be easier for them to surrender if they see more of us." scene 82_s86 with dissolve mc "*chuckles* I'm guessing you didn't put much effort into this." scene 82_s87 with dissolve alex "It's the best I could come up with our current resources." scene 82_s88 with dissolve mc "What happens after we question them?" scene 82_s85 with dissolve alex "I haven't thought that far ahead... They should arrive soon. We have to hurry, the road isn't far from here." scene 82_s86 with dissolve mc "What about here? Shouldn't we have someone keep watch?" scene 82_s85 with dissolve alex "Reham will take care of that. She's knows what to do if someone arrives." scene 82_s86 with dissolve mc "Hopefully that's enough. Let's go then." label scene83: stop music fadeout 1.0 scene 83_s1 with Fade(1.5,1.0,1.0) play music "wind2.mp3" fadein 1.0 volume 0.55 loop mc "It's windy up here." alex "This is the place. Help me block the road." scene black with Fade(0.5,0.5,0.5) play sound "sound_effects/falling_tree.mp3" volume 0.7 pause(2.0) scene 83_s2 with Fade(0.5,0.5,0.5) alex "Phew... Alright, this should be good enough. Let's hide in the bushes over there." scene 83_s6 with Fade(0.5,0.5,0.5) play sound "sound_effects/horse/horse_walk.mp3" "" scene 83_s3 with Dissolve(1.0) guard "What in the...?" guard "Did a tree fall over? Great. Just great." scene 83_s4 with dissolve joan "I-I don't like this, Lewis! Should we head back? This feels like an ambush!" scene 83_s5 with dissolve lewis "*sigh* Gods... they just had to pair me with you. It's probably just the wind from that storm." lewis "Get off and help me clear it out." stop music fadeout 1.0 scene 83_s7 with Dissolve(1.7) alex "{size=30}Now!{/size}" play music "tense/capture.mp3" fadein 1.0 loop scene 83_s8 with vpunch alex "Drop your weapons! On the floor now!" scene 83_s9 with dissolve joan "Ahh! Bandits!" scene 83_s10 with dissolve lewis "Shit! W-Wait... These are the fugitives! The ones from the posters!" scene 83_s8 with dissolve alex "One move and I'll put a bolt right between your eyes. I don't miss." scene 83_s9 with dissolve joan "A-Alright! Alright! Please don't shoot!" play sound "sound_effects/bodydrop4.mp3" scene 83_s12 with dissolve lewis "..." scene 83_s11 with dissolve joan "P-Please don't kill me! My mother is sick and-" alex "Shut up!" joan "A-And my father is too old to provide for us, it's the only reason I joined the guar-" alex "I said shut up!" scene 83_s16 with dissolve mc "What's going on in the city? What's Avery planning with the princess?" scene 83_s15 with dissolve lewis "Screw you! Traitor! We're not talking!" scene 83_s13 with dissolve mc "Figured it would be too easy. Oh well... guess we'll just have to wait for the next group of guards coming to look for you." scene 83_s16 with dissolve lewis "..." scene 83_s14 with dissolve joan "Queen Avery wants to execute the princess! She's holding a private execution in three weeks at dawn! That's what the rumours say, it's all I know! Please!" scene 83_s16 with dissolve mc "..." scene 83_s18 with dissolve lewis "You {i}idiot.{/i} Now they have no reason to keep us alive." scene 83_s17 with dissolve joan "W-W-What?!" scene 83_s16 with dissolve alex "No. There's still more. What else is she planning? Why the public execution? And what about the queen's son?" scene 83_s15 with dissolve lewis "We're not sayi-" scene 83_s19 with dissolve joan "She's using the execution as a show of power! To prove that the current council is incompetent and that she's the only one who can bring order!" joan "She's also saying that the princess was involved with you, [mc], in treasonous plots!" scene 83_s21 with dissolve mc "And the prince? The queen's son?" scene 83_s19 with dissolve joan "P-Prince Liam? She's keeping him under house arrest! She says it's for his safety, but everyone knows she's controlling him!" joan "She declared herself queen until he becomes of age, but... I think she might... you know..." scene 83_s20 with dissolve lewis "Joan, shut your fucking mouth!" scene 83_s19 with dissolve joan "She's also letting Eurinian soldiers into the city! Hundreds! They answer only to her!" scene 83_s21 with dissolve mc "This is worse than we thought. She's moving fast." alex "What about the patrol routes? How many men are we looking at around the city?" scene 83_s19 with dissolve joan "They don't tell us that, I swear! Just please, let us go!" scene 83_s20 with dissolve lewis "If we survive this, Joan, I'm killing you myself." scene 83_s16 with dissolve alex "This is good. Very good." if mc_accept_joan: scene 83_s14 with dissolve joan "Sir, [mc]! You promised to train me? Remember? You thought I had potential, please!" scene 83_s16 with dissolve mc "Different times, Joan." scene 83_s23 with Dissolve(1.0) mc "What do we do with them now? Can we even let them go?" mc "Should we... kill them?" scene 83_s24 with dissolve joan "H-Hahn!?" lewis "*gulp*..." scene 83_s23 with dissolve mc "Calm down. I was joking. Mostly." scene 83_s22 with dissolve alex "We should have them to join us." scene 83_s25 with Dissolve(1.0) reham "No. Absolutely not. We are not letting anyone {i}join{/i} us. We're not building an army here." scene 83_s26 with Dissolve(1.0) alex "R-Reham? What the hell are you doing here?" scene 83_s27 with dissolve reham "I followed you. I don't want you to do anything we'll all regret." scene 83_s26 with dissolve mc "You left Maia alone!?" scene 83_s28 with dissolve reham "She's fine. She's much safer than all of us right now." scene 83_s29 with dissolve alex "And why exactly should we turn them away?" scene 83_s30 with dissolve reham "Because the plan is to reach King Hod in Nahraya clean and quiet. If he believes us, he can halt Rebecca's execution with one letter. We don't need soldiers." scene 83_s29 with dissolve alex "And if he doesn't believe a handful of fugitives walking in off the road? We show up empty-handed, he sends us away, and the princess dies anyway." alex "But if we have the Queen's daughter alive at our side, Hod will have to listen. No king ignores a living heir begging for justice." scene 83_s30 with dissolve reham "So you'd gamble all our lives on a prison break that could fail tomorrow? One letter from Hod could buy her months, time for Nueleth to hear the truth properly." scene 83_s29 with dissolve alex "*scoff* You're insane if you think we'll reach Nahraya, convince a king, and get that letter sent before the axe falls." alex "The journey south is long. Bandits, patrols, the desert itself. More swords could mean we actually get there." scene 83_s30 with dissolve reham "Every person we add is another tongue that can sell us for a pardon. These two swore oaths to Avery's coin." scene 83_s32 with dissolve joan "I... I never wanted—" scene 83_s31 with dissolve reham "Spare me, girl." scene 83_s29 with dissolve alex "People switch sides all the time. They've seen what happens to loose ends. We can use that." scene 83_s30 with dissolve reham "Or they wait until we sleep, slit our throats, and ride back for their bounty." scene 83_s33 with dissolve alex "[mc], think. We have a far better chance with Hod if we bring him Rebecca herself. And a far better chance of surviving the road with numbers." scene 83_s34 with Dissolve(1.0) if mc_harem_reham: reham "Master, listen. Every ally is a risk we can't control. We travel small, we travel fast, we reach king Hod before the execution. One letter, one command from a king can save her without spilling a drop of our blood." else: reham "[mc], listen. Every ally is a risk we can't control. We travel small, we travel fast, we reach king Hod before the execution. One letter, one command from a king can save her without spilling a drop of our blood." reham "Besides, if things go sour with rescuing the princess and many lose their lives because of us, it will hurt our reputation badly." scene 83_s35 with vpunch alex "[mc]!" scene 83_s35 with vpunch reham "[mc]!" scene 83_s36 with dissolve mc "Shut up! Both of you." scene 83_s37 with Dissolve(1.8) call screen scene83_choice01 with dissolve label scene83_choice01_op2: stop music fadeout 1.0 $ mc_princess_reham = True scene 83_s38 with dissolve mc "Reham's right. We can rescue the princess without a risky prison break." play music "wind.mp3" fadein 1.0 loop scene 83_s39 with dissolve reham "Thank you, [mc]. That's the smart choice. The only one that keeps us breathing long enough to matter." scene 83_s40 with dissolve alex "...You're serious. You're just going to miss this opportunity?" scene 83_s41 with dissolve mc "Alex—" alex "Screw this. I'm leaving. Deal with this yourselves." scene 83_s42 with dissolve reham "Let her go. Anger's loud, but it burns out. She'll come back to her senses eventually." scene 83_s43 with dissolve mc "...I hope you're right." mc "So what now? We can't kill them or more guards will come searching." scene 83_s42 with dissolve reham "There's a merchant road an hour east, our caravan passed it back when we were heading for Irda. We march them there blind, tie them securely to a tree just off the path." reham "Someone will find them. Traders, hunters, patrols even. They'll be questioned, maybe punished for losing us, but alive." scene 83_s43 with dissolve mc "You're sure the road's busy enough? It's pretty cold out here." scene 83_s42 with dissolve reham "Someone should stumble on them within a day or two. Long enough for us to think of something, short enough they won't freeze or starve." scene 83_s43 with dissolve mc "Alright. It's cold, but it's clean. No blood on our hands." scene 83_s39 with dissolve reham "Exactly. We stay human. That's how we win in the end." scene 83_s38 with dissolve scene 83_s44 with dissolve mc "Hands behind your back. We're going on a journey." joan "Thank you, Sir [mc], for not hurting us! We promise not to tell anyone about this!" stop music fadeout 1.0 scene 83_s54 with Fade(1.5,1.2,1.3) play music "ambiance/river_water.mp3" fadein 1.0 volume 0.5 loop mc "I wanted to ask, Reham. This place doesn't look abandoned. Not at all." reham "You're right. Someone kept it up. Roof patched, hearth swept. They're probably just away for the season." reham "Actually... I've been wondering if this shed belongs to whoever dragged you and Maia here through the storm." mc "You think?" reham "It fits. They knew exactly where to bring you. Maybe they're the owner, checking on us from a distance." mc "Well... hopefully they don't mind us squatting a little longer." stop music fadeout 1.0 scene black with Fade(1.0,1.2,1.3) play sound "sound_effects/doors/door_open2.mp3" scene 84_s76 with Fade(0.5,0.5,0.5) play music "fire.mp3" fadein 1.0 volume 0.5 loop m "[mc]? What happened? Reham left in such a hurry and miss Alex is really angry at something." scene 84_s77 with dissolve mc "We caught a couple of guards and got some news from the capital." scene 84_s76 with dissolve m "Any good ones?" scene 84_s77 with dissolve mc "Afraid not. They're... planning to execute the princess. Publicly." scene 84_s78 with dissolve m "W-What!? No!" scene 84_s79 with dissolve mc "It's awful. But there's nothing we can do right now, we'll have to ask the king of Nahraya to intervene before it happens." scene 84_s78 with dissolve m "Oh, princess... She must be so afraid... all alone..." scene 84_s79 with dissolve mc "*sigh* I know." scene 84_s78 with dissolve m "Can we really not help her now?" scene 84_s79 with dissolve alex "We could have—" mc "Stop it, Alex. We couldn't. Not without risking everyone here. That's final." m "..." scene 84_s78 with dissolve m "*whimper* ...If you say so, [mc]. I trust your judgment." scene 84_s79 with dissolve mc "Now that we know what's happening, let's make a real plan." scene 84_s80 with dissolve reham "I'm listening." scene 84_s84 with dissolve mc "Reham, you said we can get an audience without Rebecca at our side. How can we do that?" scene 84_s80 with dissolve reham "I... don't have every detail yet. I spoke in the heat of the moment." scene 84_s84 with dissolve alex "*scoff* Great." scene 84_s80 with dissolve reham "But the idea isn't hopeless. King Hod despises falsehood above all else." reham "And... few speak of it now, out of respect, but Queen Hannah was once his lover after her husband died. He carried deep affection for her, even after they parted." scene 84_s84 with dissolve mc "You think he'd act for her memory?" scene 84_s80 with dissolve reham "More than memory—honor. If we bring him undeniable proof of Avery's treason and the Queen's true fate, he won't stand idle." reham "He could summon Nueleth south under diplomatic seal, or at the very least send a command delaying Rebecca's execution until the truth is examined." scene 84_s81 with dissolve alex "Or he takes it as a personal insult and starts a war we'll all bleed for." reham "...A risk. But calculated. King Hod is cautious with his armies. He'd rather force clarity than fight blindly." mc "It's definitely safer than storming the capital with a handful of us." mc "Fine. We'll do it your way, Reham. Straight to Nahraya." reham "Thank you." scene 84_s82 with vpunch alex "[mc]!" scene 84_s83 with dissolve mc "You've been pushing reckless ideas since I woke up. It's starting to feel childish." scene 84_s82 with dissolve alex "Me? Childish? I'm trying to save the princess before it's too late!" scene 84_s83 with dissolve mc "And I'm trying to keep us alive long enough to matter. We'll save her, I promise. But we do it smart." scene 84_s82 with dissolve alex "It's not just about saving her! It's about proof! Marching into Hod's palace with the rightful heir, alive and free? That's not a story, that's irrefutable truth. We win in one move." scene 84_s83 with dissolve mc "I know what you mean. But the risk is too high right now. Someone or maybe all of us gets caught or killed, and then Rebecca dies anyway. As Reham said." mc "And I know you're scared for your brother. But fear doesn't justify throwing lives away. We'll get him back. I swear it." alex "..." scene 84_s82 with dissolve alex "*sigh* ...Fine. For now." scene 84_s83 with dissolve scene 84_s84 with dissolve mc "Good. We're not riding south tomorrow. There are things we need first." mc "I've been thinking about Yuuhi, the tailor who helped craft my magic-resistant armor." scene 84_s80 with dissolve reham "Armor? But we agreed to do this quietly. No fighting. What use would new armor be?" scene 84_s84 with dissolve mc "No, not armor. A prosthetic for my hand." scene 84_s80 with dissolve if mc_harem_reham: reham "Master... no one here sees you as less because of it. You don't need to hide or compensate." else: reham "[mc]... no one here sees you as less because of it. You don't need to hide or compensate." scene 84_s84 with dissolve mc "*chuckles* It's not insecurity. I want something functional. Imagine a prosthetic built by a master smith's daughter. A hidden blade in the wrist. A cannon. A small shield. No one would see it coming." scene 84_s76 with dissolve m "Is it safe to go back there, [mc]?" scene 84_s77 with dissolve mc "It's just an idea for now. We'll see." scene 84_s83 with dissolve if not mc_execute_kat and not mc_life_kat: mc "And Alex, Kathrine's still out there, hiding. She saw everything, her testimony could help us a lot." mc "That's your task. Find her and bring her to us safely. You know best how to be stealthy." scene 84_s82 with dissolve alex "...Alright. I can do that." else: scene 84_s83 with dissolve mc "Alex, keep watch over the area. Protect Reham and Maia whenever I'm gone." scene 84_s82 with dissolve alex "..Understood." scene 84_s84 with dissolve mc "And since we're blind out here. We need eyes inside the city. There's this woman, Diana. She works at a brothel called the silky touch near the capital. Perfect place for rumors." scene 84_s80 with dissolve reham "A brothel?" scene 84_s84 with dissolve mc "She could feed us information. Gossip, anything useful." if mc_harem_diana or mc_friend_diana: mc "She's planning to buy the brothel. If we can help her secure it, we migh have leverage over potentially important clients as they're more likely to visit a regular tavern rather than a brothel." scene 84_s80 with dissolve if mc_harem_reham: reham "I don't know, master... Do you really trust someone like that?" else: reham "I don't know, [mc]... Do you really trust someone like that?" scene 84_s84 with dissolve alex "Not a bad idea. Information is worth more than gold right now." mc "Alex agrees with me. We'll approach her carefully, nothing guaranteed, but it's a start." mc "Fianlly, Reham. You're our foundation. You keep this place running. Tend to Maia, secure our supplies, and be our lookout." mc "You're the reason we're still alive to make this plan." scene 84_s80 with dissolve reham "I'll hold the line." scene 84_s84 with dissolve mc "Is everyone re-" play sound "sound_effects/Dooropen.mp3" pause(0.3) scene 84_s85 with dissolve mc "Maia?" reham "Maia! Where you going?" m "Outside." scene 84_s86 with Dissolve(1.0) mc "*sigh* I'll go see what's wrong." $ mc_went_sad_maia = True reham "Please." jump scene84 label scene83_choice01_op1: stop music fadeout 1.0 mc "..." play music "hope/hope.mp3" fadein 2.0 loop $ mc_princess_alex = True scene 83_s45 with dissolve mc "I'll ask you this, and your lives depend on your answer. Who does your loyalty lie with?" scene 83_s46 with dissolve lewis "Huh?" scene 83_s45 with dissolve mc "Who does your loyalty belong to? The true crown of Irda or Avery?" scene 83_s47 with Dissolve(1.0) joan "I... I don't..." scene 83_s48 with dissolve mc "The Queen you served is dead. Her daughter is waiting to be executed. Her son is a prisoner in his own home. Where does your oath lead you now?" scene 83_s46 with Dissolve(1.0) lewis "T-The queen! Always Her Majesty!" scene 83_s47 with dissolve joan "Y-Yes! Lady Avery has been... disrespectful. The things she's been saying—" scene 83_s48 with dissolve mc "What things?" scene 83_s47 with dissolve joan "That the queen was weak! That she deserved what happened! But Queen Hannah was good to the people! She cared about the smallfolk!" scene 83_s46 with Dissolve(1.0) lewis "The execution order for Princess Rebecca... it's wrong. Many of us feel it, but no one dares speak up." lewis "Avery's brought in foreign mercenaries who answer only to her. They're watching us as much as they're watching for you." scene 83_s45 with dissolve mc "Then I'll offer you something Avery can't. A chance to redeem that feeling in your hearts. Prove your loyalty isn't just a memory, but a living fire." scene 83_s46 with dissolve joan "P-Prove it how?" scene 83_s48 with Dissolve(1.0) mc "Stand with us. Not as prisoners, but as the first true soldiers of Irda's revolution. Help us take her down." scene 83_s49 with Dissolve(1.0) reham "[mc], please! Why are you doing this?" scene 83_s50 with dissolve mc "They have been serving a lie. A good soldier follows orders. A great soldier knows when to question them." mc "Avery lied to you. Queen Hannah didn't die at sea. She was murdered by her own sister." scene 83_s47 with Dissolve(1.0) joan "S-She killed her sister? But how? She didn't leave the city." scene 83_s51 with dissolve mc "The order came from Avery and Reiner of Eurina. And the blade was wielded..." mc "...by her." alex "..." lewis "She did it!? The assassin is right here!?" mc "Yes. With a knife at her own brother's throat. Avery and Reiner forced her hand. Now, she wants to atone by exposing the truth." mc "Her sin was being a pawn. Ours would be to do nothing." scene 83_s46 with Dissolve(1.0) lewis "And if we are caught?" scene 83_s45 with dissolve mc "Then you will die as martyrs for the true Irda, and your names will be remembered for generations." mc "Or you can live in shame, watching your kingdom become unrecognizable. This is your moment. Choose what you will be." scene 83_s47 with dissolve joan "I-I choose to be a soldier for Queen Hannah! For the Princess!" lewis "..." scene 83_s46 with dissolve lewis "*sigh* This... this ends now. My sword is yours." scene 83_s51 with dissolve lewis "But you. I don't think I can ever forgive you." alex "..." scene 83_s52 with dissolve mc "Take my hand. You two will be the spark that will light the fire of revolution." mc "We will rescue the Princess. And when the people see their queen's daughter freed by the 'traitors' Avery vilifies, every soul in Irda with a shred of conscience will flock to us." scene 83_s53 with Fade(0.5,0.5,0.5) reham "[mc]... This isn't a revealing truth mission anymore, you might start a war." mc "I'm finishing what Avery started." reham "..." stop music fadeout 2.5 scene 83_s54 with Fade(1.5,1.0,1.4) play music "ambiance/river_water.mp3" fadein 1.0 volume 0.5 loop lewis "Wait, is this where you've been holding up? This... shack?" mc "We're just starting." joan "I like it. Looks cozy." lewis "Nobody asked you." mc "Actually, I forgot to ask, Alex, this place doesn't look abandoned. Not at all." alex "It was rougher when Reham and I found it. But you're right... someone's been keeping it up." alex "I assume the owner is just away from some time." mc "Hopefully they don't mind us squatting here for a while." stop music fadeout 1.0 scene black with Fade(1.0,1.2,1.3) play sound "sound_effects/doors/door_open2.mp3" scene 83_s55 with Fade(0.5,0.5,0.5) play music "fire.mp3" fadein 1.0 volume 0.5 loop lewis "Ah, man... is this it? We're just... one, two..." lewis "Four women and two men, one of whom is missing a hand? This is the army that's going to rescue the princess?" scene 83_s56 with dissolve m "Umm... [mc]? Who are these people?" scene 83_s57 with dissolve joan "Hello. Thank you for having us." scene 83_s58 with dissolve m "H-Hey..." scene 83_s59 with dissolve mc "They've sworn to the true crown. They're going to help us get Becky back." scene 83_s60 with dissolve m "Is the Princess in danger!?" scene 83_s61 with dissolve reham "*sigh* Since you're all apparently committed to madness... soup? There's plenty left." scene 83_s62 with dissolve joan "N-No thanks." scene 83_s63 with dissolve reham "Maia, you haven't had more than two bites. It's still almost full. I told you to eat more." scene 83_s62 with dissolve m "It... doesn't taste good..." scene 83_s63 with dissolve reham "There won't be palace kitchens or royal chefs for a long while. You're going to have to get used to it." scene 83_s62 with dissolve m "A-Alright." scene 83_s64 with dissolve lewis "*sigh* How do we even start? We have no weapons, no numbers, no strate—" scene 83_s65 with dissolve mc "Stop looking at what we're lacking. We're already at the bottom, which means every move we make is up." mc "We start now. With a plan." mc "Lewis. Joan. You're our connection to the inside. Your first mission: go back to your posts like nothing happened." mc "Lewis, you've got the sharper tongue. Your job is to find the guards who grumble about the Nahrayan mercenaries, the ones who loved the Queen. Sound them out. Carefully." mc "Joan, your earnestness is your weapon. People trust you. I need you to listen. Eavesdrop on the high ranking guards and learn their routines, their patrol patterns." scene 83_s66 with dissolve lewis "We can do that." scene 83_s67 with dissolve joan "I... I won't let you down." scene 83_s68 with dissolve mc "Alex. You're our shadow. Learn where they plan to execute the princess. Find me a point of entry that isn't watched." if not mc_life_kat and not mc_execute_kat: mc "And Kathrine, she's still out there, hiding. Avery will hunt her. We find Kathrine right after the princess." scene 83_s69 with dissolve alex "Thanks for not giving me a job that involves babysitting." scene 83_s68 with dissolve reham "Hey!" scene 83_s70 with dissolve mc "Reham. You're our foundation. You keep this place running. Tend to Maia, secure our supplies, and be our lookout. You're the reason we're all still alive to make this plan." reham "..." mc "Please, Reham. We're doing this." scene 83_s71 with dissolve reham "*sigh* I can't stop a river once it's moving. Just... don't make me regret it." if mc_harem_reham: reham "You're also my master now so I can't really deny you." scene 83_s70 with dissolve m "Hmph..." scene 83_s72 with dissolve mc "Once we learn the patrol routes and a way in—" scene 83_s73 with dissolve reham "Maia?" play sound "sound_effects/Dooropen.mp3" pause(0.3) scene 83_s74 with dissolve reham "Hey! Where are you going?" m "...Outside." scene 83_s76 with Dissolve(1.0) alex "Should I get her?" scene 83_s75 with dissolve mc "Stay. I'll go see what's wrong." $ mc_went_sad_maia = True jump scene84 #call screen scene83_choice02 with dissolve label scene83_choice02_op1: $ mc_went_sad_maia = True mc "Stay. I'll go see what's wrong." jump scene84 label scene83_choice02_op2: mc "Get her, Alex." scene 83_s76 with dissolve alex "Alright." scene 83_s75 with dissolve mc "Don't be too rough on her." scene 83_s76 with dissolve alex "Sheesh, who do you take me for?" scene 83_s75 with dissolve scene 83_s72 with dissolve mc "Any questions?" jump scene84_4 label scene84: stop music fadeout 1.0 scene 84_s1 with Fade(1.4,1.0,1.4) play music "ambiance/river_water.mp3" fadein 1.0 volume 0.75 loop mc "Maia? Why'd you leave?" scene 84_s2 with dissolve if mc_princess_reham: m "...You gave everyone a role but me." m "I don't have anything to do... I'm just a burden." m "Alex can fight." m "Reham has experiance as a healer and she can cook." m "But me... I'm just the weak one who needs to be protected. The one you have to worry about. I can't do anything. I-I'm just... here." else: m "...You gave everyone a role but me." m "I don't have anything to do... I'm just a burden." m "The others and Alex can fight." m "Reham has experiance as a healer and she can cook." m "But me... I'm just the weak one who needs to be protected. The one you have to worry about. I can't do anything. I-I'm just... here." scene 84_s1 with dissolve call screen scene84_choice01 with dissolve label scene84_choice01_op1: $ mc_console_maia = True if maia_sad: $ maia_sad = False stop music fadeout 1.0 mc "Stop that." play music "hope/rose_of_may.mp3" fadein 1.0 mc "Listen to me. You are not a burden. You are the reason." scene 84_s4 with Dissolve(0.8) mc "When you were in that cellar, it wasn't thoughts of vengeance that drove me. It was you." mc "When Gaius took my hand and I was bleeding out, it was the memory of your smile that kept me from fainting." mc "Everyone else has a job to do. But you... you have a purpose. Your purpose is to be the heart of this. To be the good we're fighting for. To remind me why this is all worth it when the doubt closes in." if not mc_maia_left: if mc_princess_reham: mc "Alex has her crossbow, Reham her herbs. But you... you have my heart. And that is the most important thing I have." mc "So don't you ever think you don't have a role. You are the foundation of it all." m "..." else: mc "Alex has her crossbow, Reham her herbs, Lewis and Joan have their swords. But you... you have my heart." mc "And that is the most important thing I have. So don't you ever think you don't have a role. You are the foundation of it all." m "..." jump scene84_2 elif mc_maia_left: m "..." mc "So, don't ever tell me you aren't helping. You are. Just by being by my side, you are." scene 84_s5 with dissolve m "Umm... [mc]. Can I ask you something? About... back then. When the Queen separated us." m "Were you fine with it?" scene 84_s4 with dissolve mc "What do you mean?" scene 84_s5 with dissolve m "I mean... it felt like everything was just starting. And then it was just... taken away." m "Should we... try again? I really want to. I never stopped wanting to." scene 84_s4 with dissolve call screen scene84_choice02 with dissolve label scene84_choice02_op2: $ maia_love += 10 if maia_love >= 50: if not maia_happy: $ maia_happy = True $ mc_maia_left_return = True mc "That sounds nice, Maia." scene 84_s5 with dissolve m "R-Really? You mean it?" scene 84_s4 with dissolve mc "Mhm. Let's try that again." mc "And this time, I promise I won't try to take your pet away from you..." scene 84_s7 with dissolve m "Oh... Crumps. I really hope he's doing well. I miss his cute little face." scene 84_s6 with dissolve mc "When this is all over, he'll be the first thing we get back. What do you say?" scene 84_s4 with dissolve m "..." if maia_happy: jump scene84_2 else: scene 84_s5 with dissolve m "Thank you, [mc]. I-I'll hold you to that." scene 84_s4 with dissolve mc "*chuckles* Alright, should we head back now?" scene 84_s5 with dissolve m "Yes." scene 84_s4 with dissolve jump scene84_4 label scene84_choice02_op1: $ mc_maia_left_twice = True mc "Maia... I'm sorry." mc "But I prefer things to stay the way they are." scene 84_s6 with dissolve mc "We didn't fit each other. It wasn't love, it was duty." scene 84_s7 with dissolve m "I-" scene 84_s6 with dissolve mc "You are, and will always be precious to me. I will protect you. But as a friend, as family. Not as a lover." scene 84_s5 with dissolve m "I understand." scene 84_s4 with dissolve mc "Should we go back inside?" scene 84_s5 with dissolve m "Yes." scene 84_s4 with dissolve jump scene84_4 label scene84_choice01_op2: mc "Maia, now is not the time for this. We have a princess to save." mc "If you need a task, I'll find you one. You can help Reham sort supplies. Or keep watch. There's always something that needs doing." mc "But you need to understand that right now, the most useful thing you can do is stay out of the way and get stronger." scene 84_s2 with dissolve m "...I see. Of course. I'll... I'll go help Reham then." scene 84_s1 with dissolve scene 84_s3 with Dissolve(1.4) m "I won't get in the way." jump scene84_4 label scene84_2: if mc_maia_mono_after_lie: $ mc_maia_mono_after_lie_apologize = True $ mc_maia_monogamous = False $ maia_love += 20 scene 84_s5 with dissolve m "And?" scene 84_s4 with dissolve mc "And...?" m "..." mc "Oh!" mc "Maia... I'm so sorry." mc "I lied to you. I told you you'd be the only one. And I knew, even then, that I couldn't keep that promise." mc "I should have been honest from the start. You deserved the truth, not a pretty lie to make the moment easier." m "..." mc "I was selfish. I didn't want to see you hurt, so I avoided it and ended up hurting you worse." mc "I wanted others... but that's on me. My weakness, my greed. Not yours." mc "But I won't lie to you again. Ever. You deserve better than that." if maia_love >= 50: if not maia_happy: $ maia_happy = True scene 84_s8 with Dissolve(0.3) play sound "se_sfx/blowjob/kiss5.mp3" scene 84_s8 with vpunch mc "M-Maia-?" scene 84_s9 with dissolve m "*mwah* [mc]... You say these things so earnestly... It makes my heart flutter~ It makes me feel... wanted." scene 84_s10 with dissolve mc "*chuckles* I'm only telling you the truth." if mc_maia_mono_after_lie_apologize: scene 84_s12 with dissolve m "*giggles* And... apology accepted!" m "I realize now that someone like you should have all the happiness in the world!" scene 84_s11 with dissolve mc "My... Thank you." if mc_maia_no_sex_real: scene 84_s12 with dissolve m "I know you told me we're just... friends. But friends can care for each other like this, too, r-right?" scene 84_s11 with dissolve call screen scene84_choice03 with dissolve else: scene 84_s9 with dissolve m "I need you... now. Please. I need to feel something other than fear. I want your touch, [mc]." scene 84_s10 with dissolve call screen scene84_choice03 with dissolve label scene84_choice03_op1: $ mcname = persistent.name if persistent.name == "None" or mcname == "None": while mcname == "None" or mcname == "": $ mcname = renpy.input("There was an issue with your name. Please rewrite your name:", length=32) $ persistent.name = mcname if not persistent.scene1_p7_replay: $ persistent.scene1_p7_replay = True stop music fadeout 1.0 $ scene84_mc_maia_sex = True play sound "se_sfx/blowjob/kiss1.mp3" scene 84_s13 with dissolve perception "You capture her lips again, this kiss deeper, hungrier, and full of the pent-up fear and passion of the last few weeks. You hold her head as if she were the only solid thing in a crumbling world." play music "ambiance/river_water.mp3" fadein 1.0 volume 0.2 loop scene 84_s14 with dissolve m "[mc]... please~!" jump scene84_3 label scene84_choice03_op2: mc "Maia... we can't. Not here. Not like this." scene 84_s11 with dissolve mc "When we're together, I want it to be because we choose each other, not because we're running from everything else." mc "We have to be strong for everyone in that shed. I can't lose my focus." mc "You deserve more than that." scene 84_s12 with dissolve m "I understand, [mc]. You know best." scene 84_s11 with dissolve mc "Good. Let's get inside, the others are waiting." jump scene84_4 label scene84_3: play sound "sound_effects/bodydrop4.mp3" scene 84_s15 with vpunch perception "A surge of primal need floods you. Your hand slides down to her waist, and spin her around. She's so light, so fragile against you, her palms flattening against the rough stone with a thud." mc "Shit! Sorry... Did I hurt you?" m "*giggles* You can be rough with me, [mc]. I don't mind." scene 84_s16 with dissolve perception "You gather the fabric of her skirt in your fist, drawing it up to her waist. The air shifts, and the intimate musky scent of her pussy hits your face." m "Ahhnn~ [mc]..." scene 84_s17 with dissolve m "Would you... would you taste me there, [mc]? I want to feel your tongue inside me..." mc "You've been aching for this, haven't you? Your whole body is trembling." if maia_anal_sex > maia_sex: m "Y-Yes~! For so long... I need to feel your tongue inside my butt. Please..." mc "Your butt, huh?" m "Mhm~" else: m "Y-Yes~! For so long... I need to feel your tongue inside my pussy. Please..." call screen scene84_maia with dissolve image 84_lick_p1 = Movie(play="images/chapter4/scene84/84_lick_p1.webm", loop=True) image 84_lick_p2 = Movie(play="images/chapter4/scene84/84_lick_p2.webm", loop=True) image 84_lick_a1 = Movie(play="images/chapter4/scene84/84_lick_a1.webm", loop=True) image 84_lick_a2 = Movie(play="images/chapter4/scene84/84_lick_a2.webm", loop=True) image 84_sex_p1 = Movie(play="images/chapter4/scene84/84_sex_p1.webm", loop=True) image 84_sex_p2 = Movie(play="images/chapter4/scene84/84_sex_p2.webm", loop=True) image 84_sex_a1 = Movie(play="images/chapter4/scene84/84_sex_a1.webm", loop=True) image 84_sex_a2 = Movie(play="images/chapter4/scene84/84_sex_a2.webm", loop=True) image 84_bj = Movie(play="images/chapter4/scene84/84_bj.webm", loop=True) image 84_sex2_p = Movie(play="images/chapter4/scene84/84_sex2_p.webm", loop=True) image 84_sex2_a = Movie(play="images/chapter4/scene84/84_sex2_a.webm", loop=True) image 84_sex2_ap = Movie(play="images/chapter4/scene84/84_sex2_ap.webm", loop=True) label scene84_maia_op2: scene 84_s63 with Dissolve(1.0) perception "You hold her hip. With your thumbs, you gently part her, revealing her glistening anus, already clenching around nothing." show 84_lick_a1 with dissolve perception "You lean in, and your first, slow, flat stroke of your tongue from bottom to top makes her entire body jolt." m "AHH! [mc]! Oh, gods...! So... so warm...!" mc "I love your taste." sensation "You feast on her ass. Each wet stroke into her tight ring makes her gasp and whimper. You feel her clenching tighter and tighter around the tip of your tongue, her body trying to pull you deeper." m "T-There! Right there! Don't stop!" mc "You're ass is becoming too sensitive. You really like it in your butt, hm?" m "You... you made me this way, [mc]~! I-It's starting to feel... more intense than my pussy..." show 84_lick_a2 with Dissolve(1.0) hide 84_lick_a1 mc "*lick* Mhnnmmm... " m "[mx]! You're sticking your tongue inside!?" mc "*slurp* Mmmm~" m "Gah~! Hnnmnmm... I-I can't... take it!" m "[mx], I'm... I'm gonna... AHHHHNNN!" play sound "se_sfx/masturbate_female/masturbate_cum2.mp3" scene 84_s19 with vpunch perception "Her climax crashes over her like a wave. A high, keening wail is torn from her throat as her back arches impossibly, her body seizing around your tongue in a series of pulsing convulsions." scene 84_s20 with Dissolve(1.0) m "Hahh... Ahhn..." perception "She collapses forward onto the stone railing gasping, a sheen of sweat on her skin." mc "*laughs* Never heard you make that noise before." m "I-I'm sorry, I couldn't control it... hopefully no one heard me... Oh, gods..." jump scene84_maia3 label scene84_maia_op1: $ scene84_mc_lick_puss = True scene 84_s63 with Dissolve(1.0) perception "You spread her legs. She's completely bare and open for you. You lean in, blowing a soft stream of air over her glistening, swollen pussy lips, making her shudder." m "Mhnn~" show 84_lick_p1 with Dissolve(1.0) perception "Your first, long, slow lick from her entrance to her throbbing clit makes her entire body jolt." m "Ahhn~! [mx]! Y-Your tongue...!" mc "You're already dripping for me. How long have you been waiting for this?" m "T-Too long~! I need to feel you... I need you inside..." show 84_lick_p2 with Dissolve(1.0) hide 84_lick_p1 perception "You focus your tongue on her tiny red clit and sweet nectar flows down from her hole onto your mouth." m "Hahn~!" perception "Her juices keep gushing out, the taste is intoxicating. You tongue constantly flicking, licking and sucking her bean." scene 84_s64 with dissolve m "[mc]! Stop! Wait, I-I need to pee!" scene 84_s65 with dissolve mc "Hmm?" scene 84_s64 with dissolve m "I'm so sorry! I should've gone before we started... I was just so excited..." scene 84_s65 with dissolve call screen scene84_maia2 with dissolve label scene84_maia2_op1: mc "Just hold it in." scene 84_s64 with dissolve m "Mfhnnn... A-Alright... I'll try~! It's just... you're making it so difficult!" show 84_lick_p1 with dissolve mc "Seeing you squirm like this... it's so fucking hot." m "[mc]! You're making it harder to hold it in~" show 84_lick_p2 with dissolve m "Oh... oh, yes! Like that! Please, don't stop! I can't... I can't hold on... [mc]!" scene 84_s19 with vpunch m "AHHHNNN~!" perception "Her juices leak out in waves with a sharp, strangled cry. Her hips buck as her orgasm coarses through her. Her inner muscles flutter wildly around your tongue." scene 84_s20 with dissolve m "Hahh... Ahhn..." perception "She collapses forward onto the stone railing gasping, a sheen of sweat on her skin." m "Sorry, [mc]. I think I peed while I came too..." jump scene84_maia3 label scene84_maia2_op2: mc "*chuckles* It's fine. Let it out. I want all of you." scene 84_s64 with dissolve m "A-Are you sure? Right here? Right now?" scene 84_s65 with dissolve mc "Mhm. Don't mind me. I'm not stopping." show 84_lick_p1 with Dissolve(1.0) m "Hahh!? [mc]? You're still... unhn~! ...licking me! How can you... ah!" mc "Let it go, Maia. I've got you." m "A-Alright..." scene 84_s21 with Dissolve(1.0) play sound "sound_effects/pee.mp3" sensation "She lets out a soft, surrendering sigh and relaxes her muscles. A hot, steady stream of pee immediately hits your chin and neck, soaking your shirt and pooling on the ground beneath you." m "Unghn!" scene 84_s22 with dissolve mc "All done?" m "Y-Yes. *giggles* [mc]... you really don't mind... me peeing on you~?" mc "I love every part of you. Even the dirty, naughty parts." show 84_lick_p2 with Dissolve(1.0) mc "*lick* You're perfect." m "Yes! Like that! Oh, please, don't stop! I can't... I can't hold on... [mx]!" play sound "se_sfx/masturbate_female/masturbate_cum2.mp3" scene 84_s19 with vpunch m "AHHHNNN~!" perception "Her juices leak out in waves with a sharp, strangled cry. Her hips buck as her orgasm coarses through her. Her inner muscles flutter wildly around your tongue." scene 84_s20 with Dissolve(1.0) m "Hahh... Ahhn..." perception "She collapses forward onto the stone railing gasping, a sheen of sweat on her skin." jump scene84_maia3 label scene84_maia3: m "Hahh..." mc "Don't think we're done yet." m "Aha... O-Of course. You have to relive yourself too, [mc]." if scene84_mc_lick_puss: m "My pussy is ready for you. It's warm and moist~" else: m "My butt is ready for you. It's warm and moist~" scene 84_s70 with Dissolve(1.0) perception "Maia braces herself, her breath already trembling. She spreads her legs, fully presenting her pussy and ass to you." m "Don't... don't just stare. Put it inside me." call screen scene84_choice05 with dissolve default s84_maia3_v = False default s84_maia3_a = False default s84_maia3_v2 = False default s84_maia3_a2 = False default s84_maia3_v_open = False default s84_maia3_a_open = False label scene84_choice05_op2: $ s84_maia3_a_open = True $ s84_maia3_a = True scene 84_s69 with dissolve perception "You align yourself with her tight entrance. Her whole body tenses when your tip presses against her. The sunlight catches the sweat beading on her lower back." show 84_sex_a1 with dissolve if scene84_mc_lick_puss: m "Hhhn...! You're spreading it~!" else: m "Hhhn...! You're spreading it~! So much bigger than your tongue..." sensation "You push forward. The resistance is intense. Tight, hot, almost sucking you in with each inch. She gasps sharply, fingers clawing at wooden box." m "Aah—hah—hhnn—! Wait, wait... just... give me a moment to adjust..." perception "Her raised leg trembles violently. Her toes curl into the bark. Every thrust makes her body jolt and tighten around your cock." mc "Fuck, Maia... you're squeezing me like you're trying to keep me in forever." m "I-I can't help it... it just... ngh~ feels so full... so deep...!" m "Ah! ah~–ah~ [mc]... you're stretching my butt so wide..." mc "That's it... Let me sink in completely." sensation "Her hip jerks each time you sink a little deeper, her entire lower body twitches around you, locking down in instinctive, helpless spasms." m "It's too deep... I can feel you sitting inside my stomach—!" mc "Good. You'll remember this stretch tomorrow." call screen scene84_maia3 with dissolve label scene84_choice05_op1: $ s84_maia3_v_open = True $ s84_maia3_v = True scene 84_s68 with dissolve perception "Your tip glides over her soaked folds, dripping with her arousal. When you press inside her pussy, her entire body melts under you with a relieved sigh." show 84_sex_p1 with dissolve m "Ahhnnn~...! Finally... I needed this..." mc "So wet it's dripping down your thigh... I'm surprised you didn't ask me to breed you the moment you woke up." m "N-no—! I... I get wet when you want me. When you use me like this..." sensation "The inner heat of her pussy is completely different. Softer, slicker, eagerly welcoming every inch you push in. Her leg rises again instinctively, giving you deep access." m "Yes... yes—ahh—! Don't stop, [mc]... keep fucking me! Mess up my insides until I can't think straight!" sensation "Her walls flutter rhythmically around your shaft, clenching and releasing like they're begging you to stay buried as deep as you can go." mc "How deep am I? Tell me." m "You're so deep, [mc]! I can feel you kissing my womb!" perception "Her breasts bounce with each thrust, her breath catching every time you bottom out inside her." m "Oh gods! Y-You're hitting... ngh~! ...right there! Again! Please, again! Make me scream!" call screen scene84_maia3 with dissolve label scene84_maia3_pov: scene black with Dissolve(0.3) if s84_maia3_v: if s84_maia3_v2: $ s84_maia3_v2 = False show 84_sex_p1 with dissolve hide 84_sex_p2 m "Yeeaaass... I'm being bred, [mx]! Make me- Guhnn~! pregnant all the time!" if maia_pregnant: mc "You're already pregnant, girl." m "Again! Again! Next year! After the next year! Foreevvaaarr~!" else: mc "You want my seed that badly?" m "Mhm~! Make me a mother!" else: $ s84_maia3_v2 = True show 84_sex_p2 with dissolve hide 84_sex_p1 m "Are you... Mhghnn~! g-going to come inside me, [mx]?" mc "Is that what you want?" m "Yeh... Yes! Mhhnnn~!" else: if s84_maia3_a2: $ s84_maia3_a2 = False show 84_sex_a1 with dissolve hide 84_sex_a2 mc "Your ass is going to be gaping after I'm done with you." m "T-That's so- Hahnng~! embarssing!" else: $ s84_maia3_a2 = True show 84_sex_a2 with dissolve hide 84_sex_a1 m "[mx]... I already- Nmmm~! feel sore!" m "You're trying to break me~!" call screen scene84_maia3 with dissolve default scene84_maia3_vag_first = True default scene84_maia3_anal_first = True label scene84_maia3_vag: $ scene84_maia3_bj = False $ s84_maia3_v = True $ s84_maia3_a = False if s84_maia3_a2: $ s84_maia3_v2 = True else: $ s84_maia3_v2 = False if not s84_maia3_v_open: $ s84_maia3_v_open = True scene 84_s68 with dissolve perception "Your tip glides over her soaked folds, dripping with her arousal. When you press inside her pussy, her entire body melts under you with a relieved sigh." show 84_sex_p1 with dissolve m "Ahhnnn~...! Finally... I needed this..." mc "So wet it's dripping down your thigh... Were you getting off on taking me in your ass?" m "N-no—! I... I get wet when you want me. When you use me like this..." sensation "The inner heat of her pussy is completely different. Softer, slicker, eagerly welcoming every inch you push in. Her leg rises again instinctively, giving you deep access." m "Yes... yes—ahh—! Don't stop, [mc]... keep fucking me! Mess up my insides until I can't think straight!" sensation "Her walls flutter rhythmically around your shaft, clenching and releasing like they're begging you to stay buried as deep as you can go." mc "How deep am I? Tell me." m "You're so deep, [mc]! I can feel you touching my womb!" perception "Her breasts bounce with each thrust, her breath catching every time you bottom out inside her." m "Oh gods! Y-You're hitting... ngh~! ...right there! Again! Please, again! Make me scream!" mc "Good. You'll remember this stretch tomorrow." $ s84_maia3_v2 = False call screen scene84_maia3 with dissolve if scene84_maia3_vag_first: $ s84_maia3_v2 = False $ scene84_maia3_vag_first = False mc "Your pussy is burning up around me. I want to feel that too." m "Yes... please~! I want to feel you fill me there too..." scene black with Dissolve(0.3) show 84_sex_p1 with dissolve perception "You pull out slowly from her tight ass. The stretched ring twitches, fluttering open before clenching as if trying to hold you in." m "Mghnnnmm~! It's... throbbing..." perception "Her pussy easily spreads for you, welcoming you back. The familiar heat almost burns your shaft after the tightness of her ass." m "So... so much... you feel even bigger now..." else: scene black with Dissolve(0.3) if s84_maia3_v2: show 84_sex_p2 with dissolve else: show 84_sex_p1 with dissolve m "Ah~ Hah~ Mmmnn~ Annh~" call screen scene84_maia3 with dissolve label scene84_maia3_anal: $ scene84_maia3_bj = False $ s84_maia3_v = False $ s84_maia3_a = True if s84_maia3_v2: $ s84_maia3_a2 = True else: $ s84_maia3_a2 = False if not s84_maia3_a_open: $ s84_maia3_a_open = True scene 84_s69 with dissolve perception "You align yourself with her tight entrance. Her whole body tenses when your tip presses against her. The sunlight catches the sweat beading on her lower back." show 84_sex_a1 with dissolve m "Hhhn...! You're spreading it~! So much bigger than your tongue..." sensation "You push forward. The resistance is intense. Tight, hot, almost sucking you in with each inch. She gasps sharply, fingers clawing at wooden box." m "Aah—hah—hhnn—! Wait, wait... just... give me a moment to adjust..." perception "Her raised leg trembles violently. Her toes curl into the dirt. Every thrust makes her body jolt and tighten around your cock." mc "Fuck, Maia... you're squeezing me like you're trying to keep me in forever." m "I-I can't help it... it just... ngh~ feels so full... so deep...!" m "Ah! ah~–ah~ [mc]... you're stretching my butt so wide..." mc "That's it... Let me sink in completely." sensation "Her hip jerks each time you sink a little deeper, her entire lower body twitches around you, locking down in instinctive, helpless spasms." m "It's too deep... I can feel you sitting inside my stomach—!" mc "Good. You'll remember this stretch tomorrow." $ s84_maia3_a2 = False call screen scene84_maia3 with dissolve if scene84_maia3_anal_first: $ s84_maia3_a2 = False $ scene84_maia3_anal_first = False mc "Your ass is calling to me again, Maia. Are you clenching like that on purpose?" m "Hmm? N-No... it's just... missing you already..." mc "You sly fox. Alright, I'll stretch your hungry ass again." scene black with Dissolve(0.3) show 84_sex_a1 with dissolve m "Mhhnnm~ [mc]... Make me cry with how good it feels~! I want to feel you in my deepest places!" perception "You press your full shaft against her tight hole, pushing deep into her colon with one thrust." m "Hnn! Slow! S-Slow—! It's still so tight!" mc "I got you." sensation "You push in, eased by her own arousal coating your cock, her walls stretching around you again with familiar resistance." else: scene black with Dissolve(0.3) if s84_maia3_a2: show 84_sex_a2 with dissolve else: show 84_sex_a1 with dissolve m "Ahh! Hnn~! Mphnnmm~! Gods... my hole!" call screen scene84_maia3 with dissolve default scene84_maia3_bj_a_first = True default scene84_maia3_bj_v_first = True default scene84_maia3_bj = False label scene84_maia3_bj: $ scene84_maia3_bj = True if s84_maia3_a: $ s84_maia3_a = False if scene84_maia3_bj_a_first: $ scene84_maia3_bj_a_first = False mc "Maia... Turn around and open your mouth for me." m "B-But your penis is digging in my butt!" perception "She hesitates, nose wrinkling slightly. A faint flush of embarrassment colors her cheeks." mc "*chuckles* Don't worry. It's fine." m "...Alright. For you." scene black with Dissolve(0.3) scene 84_s71 with dissolve sensation "Her lips close hesitantly around the head, warm and wet but tentative, more gentle licks than full suction. The slight reluctance only makes the heat of her mouth feel more earnest." mc "A little quicker than that." show 84_bj with dissolve m "Hmm-? Guhkk!" else: mc "Maia... I need your mouth again." m "Mmm... yes, [mc]. I didn't think I'd like how I taste on you... but I do." show 84_bj with dissolve perception "She takes you deep right away, cheeks hollowing with confidence. A soft moan vibrates around you as the familiar flavor coats her tongue." sensation "Her mouth is hotter, surer—tongue swirling deliberately, savoring every slide, every drop that beads at the tip." else: $ s84_maia3_v = False if scene84_maia3_bj_v_first: $ scene84_maia3_bj_v_first = False mc "Maia... Turn around and open your mouth for me." m "It'll taste like my pussy, won't it? All over you..." scene black with Dissolve(0.3) show 84_bj with dissolve m "Guhkn! It's... shweeter than ah thoug... *gag*" else: mc "Turn around, Maia... I want those pretty lips now." m "Yes, [mx]~" scene black with Dissolve(0.3) show 84_bj with dissolve perception "She engulfs you eagerly, moaning openly at the familiar flavor coating her tongue. Her hands grip your legs as she works, hungry for every trace of where you've been." m "Mmph... *slurp* give me moare... I want *gag* to drink evewything you shaved for meh..." sensation "Her mouth is greedy this time, hot, wet suction, tongue swirling to gather every drop of her own juices mixed with you, swallowing with soft, happy sounds." call screen scene84_maia3 with dissolve default s84_cum_inside = False default s84_cum_outside = False label scene84_maia3_cum: if not scene84_maia3_bj: call screen scene84_choice06 with dissolve if s84_maia3_a and s84_cum_inside: show 84_sex_a1 with dissolve hide 84_sex_a2 m "I'm...!" perception "Her entire body locks up, every muscle seizing as her orgasm hits like a shockwave. Her lifted leg spasms so hard the crate rattles." show 84_sex_a1 with vpunch play sound "se_sfx/masturbate_female/6_masturbate_cum1.mp3" m "Hnn—! [mc]—! I'm— I'm coming— I'm coming from my ass—!" play sound "se_sfx/sex/sex_cum5.mp3" scene 84_s27 with vpunch sensation "The walls of her ass clamps in violent pulses, squeezing you until the pressure breaks your control." mc "Maia—!" play sound "se_sfx/sex/sex_cum9.mp3" scene 84_s28 with Dissolve(0.3) scene 84_s28 with vpunch sensation "You spill deep inside her, cum flooding into her tightest place, filling her until she whimpers from the overwhelming fullness." m "N-No more! I'm stuffed... so warm..." play sound "se_sfx/sex/sex3.mp3" scene 84_s29 with Dissolve(1.0) mc "Hahh... Ahh..." m "That was... Ahh... incridble, [mc]..." mc "If only you could see what I did to your ass." m "D-Don't look! I can't close it... now it will start leaking everywhere all throughout the day." mc "You could try taping it with something." m "Taping it?" mc "Nevermind. I guess you'll just have to keep leaking my semen all over the place." m "Aww... *giggles* Poor little semens, you'll never find my womb. Not in there~" mc "*laughs* What are you saying?" m "Hahhh... I could really use some rest now." impulse "No. It's not enough. You have to completely and utterly break her. Make her beg for your cock everytime she sees you. Make her pussy involuntary drip with a single glance." mc "..." m "[mc]? Why did you go quiet?" elif s84_maia3_v and s84_cum_inside: show 84_sex_p1 with dissolve hide 84_sex_p2 perception "Her hips jerk forward as pleasure hits her hard, her leg slipping off the crate before she scrambles to brace herself." show 84_sex_p1 with vpunch m "Aah—! AAH—! [mc], you're hitting—! You're hitting my feel good spot!" play sound "se_sfx/masturbate_female/6_masturbate_cum1.mp3" show 84_sex_p1 with vpunch sensation "Her inner walls clamp, ripple, soak you with a rush of wet heat. The squeeze drags your climax out of you." mc "Say it!" m "F-Fill me with your baby making seed~! M-Make me your woman! Own me! Mark me!" m "My pussy is yours to breed forever!" play sound "se_sfx/sex/sex_cum5.mp3" scene 84_s24 with vpunch sensation "You spill deep inside her, cum flooding into her womb, filling her until she whimpers from the overwhelming fullness." play sound "se_sfx/sex/sex_cum9.mp3" scene 84_s25 with Dissolve(0.3) scene 84_s25 with vpunch mc "Nghnn!" m "I can... I can feel you pouring inside me! Gods!" play sound "se_sfx/sex/sex3.mp3" scene 84_s26 with Dissolve(1.0) mc "Hahh... Ahh..." if not maia_pregnant: call pregnancy_check_maia from ___call_pregnancy_check_maia m "That was... Ahh... incridble, [mc]..." m "I can feel your seed leaking from my pussy." if maia_pregnant: m "*giggles* If I wasn't already pregnant then this will surely do the job~" else: m "This amount must definitely get me pregnant, [mc]. I really hope I'm not infertile..." mc "Hahhn... We'll see." m "I could really use some rest now." impulse "No. It's not enough. You have to completely and utterly break her. Make her beg for your cock everytime she sees you. Make her pussy involuntary drip with a single glance." mc "..." m "[mc]? Why did you go quiet?" else: perception "Her back arches sharply, thighs trembling as the wave crashes through her. She pushes back against you one last time, desperate, chasing every last thrust." m "Ah—! [mc]—! I'm— I'm coming—! Don't stop—!" play sound "se_sfx/sex/sex_cum1.mp3" scene 84_s30 with vpunch sensation "Her body shudders hard, inner muscles fluttering wildly around nothing now that you've pulled free. The sudden emptiness makes her whine, but the heat building in your hand is unbearable." play sound "se_sfx/blowjob/facial4.mp3" scene 84_s31 with vpunch perception "hick ropes streak across the curve of her ass, painting her skin in hot, heavy pulses—some landing high on her lower back, others dripping slowly down between her cheeks." m "Mark me... cover me... make me yours on the outside too~" scene 84_s32 with Dissolve(1.0) m "So warm... I can feel it sliding down my thighs..." mc "Hah... god, Maia..." m "Look what you did to me, [mc]... all messy and claimed." m "That was... ahh... incredible." m "Hahhh... I could really use some rest now." impulse "No. It's not enough. You have to completely and utterly break her. Make her beg for your cock everytime she sees you. Make her pussy involuntary drip with a single glance." mc "..." m "[mc]? Why did you go quiet?" else: perception "She takes you deeper on instinct, eyes watering but fierce, lips sealed tight. Her throat flutters around the head each time she swallows." m "Mmmph—!" play sound "se_sfx/blowjob/blowjob_cum4.mp3" scene 84_s33 with vpunch sensation "The vibration of her moan, the wet heat, the way her tongue presses up underneath—it snaps your control. You spill straight down her throat in heavy, relentless pulses." mc "Maia! Swallow it! All of it!" play sound "se_sfx/blowjob/blowjob_cum5.mp3" scene 84_s34 with vpunch perception "She eagerly gulpes down each wave, cheeks hollowing as she milks you dry. A thin trail escapes the corner of her mouth despite her best effort." m "You tashte... sho stwong... sho mush..." play sound "se_sfx/blowjob/blowjob1.mp3" scene 84_s35 with Dissolve(1.0) m "Ahhhhnn.... Evewy dwop." m "Hahh... Such a greedy girl." m "Onry foh you~" scene 84_s36 with dissolve play sound "se_sfx/blowjob/kiss4.mp3" m "*mwah* Thank you for feeding me~" scene 84_s37 with Dissolve(1.0) m "T-That was... gods, that was incredible, [mc]..." m "I could really use some rest now." scene 84_s38 with dissolve impulse "No. It's not enough. You have to completely and utterly break her. Make her beg for your cock everytime she sees you. Make her pussy involuntary drip with a single glance." mc "..." scene 84_s37 with dissolve m "[mc]? You're looking at me funny." scene 84_s38 with dissolve call screen scene84_choice07 with dissolve label scene84_choice07_op1: mc "Yeah... Let's get inside." m "Thank you. I can barely stand..." m "[mc]! Hold me!" play sound "sound_effects/clothing_rustle2.mp3" scene 84_s43 with vpunch mc "I got you." mc "*chuckles* Come on, the others must be worried by now." $ renpy.end_replay() jump scene84_maia5 label scene84_choice07_op2: $ mc_scene84_second_time = True if scene84_maia3_bj: mc "Incredible? Maia... I didn't say anything about stopping." scene 84_s39 with dissolve m "Huh—!? W-Wait, [mc]!" scene 84_s40 with dissolve m "J-Just... j-just give me a moment— I need to catch my breath—!" scene 84_s72 with dissolve perception "You hook your hands under her hips and pull. Her feet scramble, her body rising whether she's ready or not. She stumbles into you, palms flattening against your stomach for balance." m "H-haah... w-wait— what are you— this angle... this is so open!" mc "Up. Higher. Good... right there." if s84_maia4_a: scene 84_s74 with dissolve m "[mc], you're being so rough~ I love it~! It makes me feel... owned... I-I'm yours!" show 84_sex2_a with vpunch m "HAAH!" perception "You slam into her as hard as you can, burying yourself in her ass to the hilt. Her back jerks, her thighs shaking violently at the sheer force. Her breath shatters into broken moans." elif s84_maia4_v: scene 84_s73 with dissolve m "[mc], you're being so rough~ I love it~! It makes me feel... owned... I-I'm yours!" show 84_sex2_p with vpunch m "HAAH!" perception "You slam into her as hard as you can, urying yourself in her pussy to the hilt. A sharp cry leaves her throat while her thighs tremble from the relentless rhythm." m "Mmmf! Haa! mmmm... I can't... think..." scene black with Dissolve(0.3) show 84_sex2_ap with dissolve mc "Suck. Let me hear how much you love this." m "Mah breashts are... ouh~!" mc "Whoops. Reham will sew it back." m "Shrow... daw... y-you're... brreakin' meh~!" m "I—I'm gnna— faa—!" if s84_maia4_a: mc "I'll hold you. Just keep tightening that perfect ass around me... Ahhn! Just like that!" if s84_maia4_v: mc "I've got you. Don't fall. Just keep squeezing me with that tight pussy of yours... nhh— yes— just like that..." call screen scene84_maia4 with dissolve else: mc "Incredible? Maia... I didn't say anything about stopping." scene 84_s40 with dissolve m "Huh—!? W-Wait, [mc], please!" m "J-Just... j-just give me a moment— I need to catch my breath—!" scene 84_s72 with dissolve perception "You hook your hands under her hips and pull. Her feet scramble, her body rising whether she's ready or not. She stumbles into you, palms flattening against your stomach for balance." m "H-haah... w-wait— what are you— this angle... this is so open!" mc "Up. Higher. Good... right there." if s84_maia4_a: scene 84_s74 with dissolve m "[mc], you're being so rough~ I love it~! It makes me feel... owned... I-I'm yours!" #play sound "se_sfx/sex/sex6.mp3" show 84_sex2_a with vpunch m "HAAH!" perception "You slam into her as hard as you can, burying yourself in her ass to the hilt. Her back jerks, her thighs shaking violently at the sheer force. Her breath shatters into broken moans." elif s84_maia4_v: scene 84_s73 with dissolve m "[mc], you're being so rough~ I love it~! It makes me feel... owned... I-I'm yours!" #play sound "se_sfx/sex/sex6.mp3" show 84_sex2_p with vpunch m "HAAH!" perception "You slam into her as hard as you can, urying yourself in her pussy to the hilt. A sharp cry leaves her throat while her thighs tremble from the relentless rhythm." m "Mmmf! Haa! mmmm... I can't... think..." scene black with Dissolve(0.3) show 84_sex2_ap with dissolve mc "Suck. Let me hear how much you love this." m "Mah breashts are... ouh~!" mc "Whoops. Reham will sew it back." m "Shrow... daw... y-you're... brreakin' meh~!" m "I—I'm gnna— faa—!" if s84_maia4_a: $ s84_maia4_a2 = True mc "I'll hold you. Just keep tightening that perfect ass around me... Ahhn! Just like that!" if s84_maia4_v: $ s84_maia4_v2 = True mc "I've got you. Don't fall. Just keep squeezing me with that tight pussy of yours... nhh— yes— just like that..." call screen scene84_maia4 with dissolve default scene84_maia4_a_first = True default s84_maia4_a2 = False default scene84_maia4_v_first = True default s84_maia4_v2 = False label scene84_maia4_pov: scene black with Dissolve(0.3) if s84_maia4_v: if s84_maia4_v2: $ s84_maia4_v2 = False show 84_sex2_p with dissolve m "Ah! Ah! Yoh digin into mah pussy~!" else: $ s84_maia4_v2 = True show 84_sex2_ap with dissolve m "Uwoh~! Ah think am ah... come again!" else: if s84_maia4_a2: $ s84_maia4_a2 = False show 84_sex2_a with dissolve mc "Your ass is so good at milking my cock." m "If shis keeph going ah might pash ouh~" else: $ s84_maia4_a2 = True show 84_sex2_ap with dissolve mc "I love seeing you get dumber and dumber from my cock." m "Mgghhnnn!" call screen scene84_maia4 with dissolve label scene84_maia4_a: $ s84_maia4_a = True $ s84_maia4_v = False if s84_maia4_v2: $ s84_maia4_a2 = True else: $ s84_maia4_a2 = False if scene84_maia4_a_first: $ s84_maia4_a2 = False $ scene84_maia4_a_first = False mc "I'm not done with your ass yet... I'm going to open it so wide you'll be walking funny for days." scene black with Dissolve(0.3) show 84_sex2_a with dissolve m "MFGHMMM—!" perception "You thrust into her now loose hole. The wet, obscene sound echoes between you as she cries out uncontrolled sounds that would echo through the whole forest if she weren't biting your finger." m "NGH—AAHNN—!" sensation "Her tongue swirls desperately around your finger. The lewd, wet sounds mix with her ragged breathing." m "Hahh! Hnn~! Aghnmmmn~!" mc "You're mine. Every part of you. Your ass will remember my cock long after today is over." m "MFGHMMM~!" else: scene black with Dissolve(0.3) if s84_maia4_a2: show 84_sex2_ap with dissolve else: show 84_sex2_a with dissolve m "Ehnnnm~!" call screen scene84_maia4 with dissolve label scene84_maia4_v: $ s84_maia4_a = False $ s84_maia4_v = True if s84_maia4_a2: $ s84_maia4_v2 = True else: $ s84_maia4_v2 = False if scene84_maia4_a_first: $ s84_maia4_v2 = False $ scene84_maia4_v_first = False mc "Your pussy's not escaping me." scene 84_s73 with dissolve m "MFGHMM!?" perception "You realign and push into her slick front, stretching her open in one smooth thrust. Her cry breaks against your finger, her voice dissolving into pure, helpless sound." show 84_sex2_p with vpunch m "NGHAANN!" sensation "Her tongue tightens around your finger, swirling and trembling as she tries to breathe." m "Hahh! Hnn~! Aghnmmmn~!" mc "You're mine. You hear that!? Your pussy is mine for whenever I get the urge." m "MFGHMMM~!" else: scene black with Dissolve(0.3) if s84_maia4_v2: show 84_sex2_ap with dissolve else: show 84_sex2_p with dissolve m "[mc] cock... sho biiiiiggg~" call screen scene84_maia4 with dissolve label scene84_maia4_cum: if s84_maia4_a: play sound "se_sfx/masturbate_female/masturbate_cum3.mp3" show 84_sex2_a with vpunch perception "Her whole body tightens, trembling violently as her climax hits, her knees nearly buckling. You hold her steady by wrapping your arm around her neck as she loses control." mc "Good girl... let it out! I'm cumming too!" play sound "se_sfx/sex/sex_cum6.mp3" scene 84_s41 with vpunch sensation "The force of her orgasm triggers your own. Her body convulses around your shaft in waves of blinding pleasure. Her already warm colon grows even hotter as you fill it." mc "Maia!" play sound "se_sfx/sex/sex_cum1.mp3" scene 84_s41 with vpunch sensation "You keep spilling deep inside her, your arm around her neck anchoring her like iron chains while she convulses on you." m "Mfhhnnn~!" if s84_maia4_v: play sound "se_sfx/masturbate_female/masturbate_cum3.mp3" show 84_sex2_p with vpunch perception "Her thighs clamp together, shaking, her whole body trembling as climax tears through her. You grab her head, keeping her steady as she unravels." mc "Good girl... let it out! I'm cumming too!" play sound "se_sfx/sex/sex_cum6.mp3" scene 84_s42 with vpunch sensation "Her pussy contracts around your cock, each tight pulse wringing the cum out of you. You fill her fully, your release coating every stretched inch inside her." mc "Maia!" play sound "se_sfx/sex/sex_cum1.mp3" scene 84_s42 with vpunch sensation "You flood the deepest part of her loose hole, your arm around her neck anchoring her like iron chains while she convulses on you." if not maia_pregnant: mc "Get pregnant!" call pregnancy_check_maia from ____call_pregnancy_check_maia m "Mfhhnnn~!" play sound "sound_effects/body/clothes1.mp3" scene 84_s44 with Dissolve(1.0) perception "A broken sob escapes her lips as the warm seed drips from her body onto the ground below. Her hole is still steaming hot and leaking with her juices, twitching with aftershocks." mc "Look what you do to me..." m "..." mc "...Maia?" m "..." mc "..." perception "Her body hangs over the stone railing like a discarded piece of clothing. A thin string of drool slides off her lip and drips down to the river. Her eyes are half-lidded, pupils blown wide, stuck in a haze of bliss." m "[mc]..." mc "I'm here!" mc "...Shit. What the hell do I even tell the others?" mc "C-Can you walk, Maia?" m "Ughhnnmm...." mc "Thought so." mc "Guess I'm carrying you..." $ renpy.end_replay() jump scene84_maia5 label scene84_maia5: stop music fadeout 1.0 scene 84_s45 with Fade(1.5,1.0,1.0) play music "fire.mp3" fadein 1.0 volume 0.55 loop mc "Did I miss anything?" scene 84_s46 with dissolve alex "Finally! Where the hell were you two?" scene 84_s45 with dissolve mc "Sorry. We just had an issue. It's been dealt with." scene 84_s46 with dissolve reham "Maia? Are you alright? You look... winded." scene 84_s47 with dissolve m "Huh!? I-I'm... Umm... I..." scene 84_s48 with dissolve mc "She's fine. She tripped over a branch. Gave her a scare is all." scene 84_s75 with dissolve reham "I see. Well, come over here." scene 84_s49 with Dissolve(1.0) reham "I'll take a look, make sure nothing's sprained." m "T-Thank you, Reham! But, I just need to take a seat! Right here! On this very hard, very normal chair!" reham "Are you sure?" m "Yes!" reham "You're acting weird." if mc_sex_reham: reham "Hmm? *sniff* *sniff*" scene 84_s50 with dissolve reham "{size=30}This scent... I-It's your semen, [mc]...{/size}" mc "Shhhh..." #if mc went for a second time. #alex "What the hell, [mc]? Where were you!?" #mc "Sorry. Needed to catch up on some things with Maia. Was I gone long?" #alex "No shit you were gone long! And what's wrong with—" #alex "You know what? No. I don't want to know." #reham "Oh dear! Maia, what happened?! Did your fever come back?" #mc "She just... fainted. All of a sudden. Must be the exhaustion." #mc "Have you been feeding her properly, Reham? She seems... depleted." #reham "I–I swear I have! I've been giving her everything she needs! Here. lay her here, gently. I'll heat up the soup." #mc "Thank you." #reham "Hmm? *sniff* *sniff* {size=30}This scent... I-It's your semen, [mc]...{/size}" #mc "Shhhh..." alex "*sigh* Unbelievable." jump scene84_4 label scene84_4: if mc_princess_reham: if mc_console_maia: stop music fadeout 1.0 scene 84_s59 with Fade(1.0,1.0,0.5) play music "hope/hope.mp3" fadein 1.0 loop mc "Alright. Let me ask again, is everyone ready?" scene 84_s60 with dissolve alex "I guess." reham "Yes!" scene 84_s59 with dissolve mc "Good. As for me..." scene 84_s61 with Dissolve(2.0) mc "I have a horse that I need to get back first." #stop music fadeout 3.0 scene 84_s62 with Dissolve(4.0) call screen update_0_4_0end with dissolve else: stop music fadeout 1.0 scene 83_s59 with Fade(1.0,1.0,0.5) play music "hope/hope.mp3" fadein 1.0 loop mc "Alright. Let me ask again, is everyone ready?" scene 83_s60 with dissolve alex "I guess." reham "Yes!" scene 83_s59 with dissolve mc "Good. As for me..." scene 84_s61 with Dissolve(2.0) mc "I have a horse that I need to get back first." #stop music fadeout 3.0 scene 84_s62 with Dissolve(4.0) call screen update_0_4_0end with dissolve else: stop music fadeout 1.0 scene 84_s51 with Fade(1.4,1.0,1.3) play music "fire.mp3" fadein 1.0 volume 0.55 loop lewis "Uhh... [mc]? I've got a couple questions about what we're doing next." lewis "Or should I be calling you ‘sir' now? I honestly don't know. We're not exactly a real army." scene 84_s66 with dissolve call screen scene84_choice04 with dissolve label scene84_choice04_op1: $ mc_name_sir = True mc "Sir is fine. We may not have uniforms, but we are an army. And an army needs order." mc "But first, proper introductions. I know Joan, and I caught your name as Lewis. That's about it." scene 84_s51 with dissolve lewis "...Right. Sir." lewis "Corporal Lewis Vane of the third Irda border patrol. At your service." scene 84_s52 with dissolve joan "Private Joan Hill, also third border patrol, sir." scene 84_s66 with dissolve mc "What are your questions, recruits?" jump scene84_5 label scene84_choice04_op2: $ mc_name_name = True mc "We're all risking our necks equally here. Save the 'sirs' for later. For now, [mc] will do just fine." scene 84_s51 with dissolve lewis "Alright, [mc]. Makes it easier." scene 84_s66 with dissolve mc "But first, proper introductions. I know Joan, and I caught your name as Lewis. That's about it." scene 84_s51 with dissolve lewis "Corporal Lewis Vane of the third Irda border patrol. At your service." scene 84_s52 with dissolve joan "Private Joan Hill, also third border patrol, sir." scene 84_s66 with dissolve mc "Pleasure to meet you both. What's on your mind?" jump scene84_5 label scene84_choice04_op3: $ mc_name_name = True mc "How about 'Master'? I don't mind if you and especially Joan call me that." scene 84_s53 with dissolve joan "S-Sorry, but I'd really rather not!" scene 84_s55 with dissolve lewis "Master?!" scene 84_s54 with dissolve mc "Relax, you two. I'm just joking. You can call me whatever you want." scene 84_s51 with dissolve lewis "Alright, then it's [mc]." scene 84_s66 with dissolve mc "Before you ask anything, I want proper introductions. I know Joan, and I caught your name as Lewis. That's about it." scene 84_s51 with dissolve lewis "Corporal Lewis Vane of the third Irda border patrol. At your service." scene 84_s52 with dissolve joan "Private Joan Hill, also third border patrol, sir." scene 84_s66 with dissolve mc "Pleasure to meet you both. What are your questions?" jump scene84_5 label scene84_5: scene 84_s51 with dissolve lewis "So, are there specific people you want us to look for? People who might help us rescue the princess?" scene 84_s52 with dissolve joan "Yes. Allies, either in the city or outside." scene 84_s66 with dissolve mc "Hmm..." mc "There are a few that come to mind, but I'm not sure they're the fighting type." scene 84_s51 with dissolve if mc_name_name: lewis "Wasn't thinking of fighters, [mc]. Not for this. If we're to pull this off quietly, we need planners. Spies. People who know how to move unseen." else: lewis "Wasn't thinking of fighters, sir. Not for this. If we're to pull this off quietly, we need planners. Spies. People who know how to move unseen." scene 84_s66 with dissolve mc "You're right. There's Yuuhi, the tailor who helped make my magic resistant armor. I doubt I would've lived this long without her work." scene 84_s52 with dissolve joan "I know her! Her father is the prime blacksmith for the Irdan army. His loyalty to the crown, or what's left of it is absolute." joan "Convincing her would be difficult, let alone him." scene 84_s66 with dissolve if mc_harem_yuuhi: mc "We're in a relationship. She'll at least hear me out. She has to." scene 84_s51 with dissolve lewis "Um, how exatly would the daughter of blacksmith benefit us? Could she act as a spy?" scene 84_s66 with dissolve mc "I was thinking of reaching out to her... about my hand." scene 84_s51 with dissolve if mc_name_name: lewis "Your hand?" else: lewis "Your hand, sir?" scene 84_s66 with dissolve mc "I'm hoping she can convince her father to forge a prosthetic." scene 84_s51 with dissolve lewis "Hmm... Even the best smithwork would be mostly decorative. Combat worthy prosthetics are rare." scene 84_s52 with dissolve if mc_name_name: joan "Is it safe, [mc]? The market district is crawling with patrols now." else: joan "Is it safe, sir? The market district is crawling with patrols now." scene 84_s66 with dissolve mc "We'll see what happens. It's just an idea for now." mc "In the case of a spy, there's Diana. She works at a brothel called the silky touch somewhat close to the capital." if mc_harem_diana or mc_friend_diana: mc "She's planning to buy the brothel. If we can help her secure it, we migh have leverage over potentially important clients as they're more likely to visit a regular tavern rather than a brothel." scene 84_s51 with dissolve lewis "A spy in the pillow house? As long as you trust her, that's a sharp idea." scene 84_s52 with dissolve joan "Anyone else?" scene 84_s66 with dissolve mc "What about Eireen? If we can get the support of the guild then we'd be set immediately." scene 84_s51 with dissolve lewis "*scoff* Not in a hundred moons." scene 84_s53 with dissolve joan "I never quite liked her ever since she... rejected me from the guild. It's why I opted to join the guards instead." scene 84_s54 with dissolve mc "I don't know, she seemed understanding and noble... at times. But we'll scratch that for now." scene 84_s66 with dissolve if not mc_execute_kat or not mc_life_kat: mc "There's an elf, Ava. She might be strong. After I helped her friend Kat, she owes me a debt. Or at least, she has a reason to listen." else: mc "There's an elf, Ava... she's strong. But... I doubt she'll help us now that Kat is gone. She seemed really devestated about it." mc "Avery will definitely tell her that I was the one who..." scene 84_s52 with dissolve joan "The one who what...?" scene 84_s66 with dissolve mc "Forget it. It was a mistake on my behalf." mc "Actually, I have to ask. What happened to Darius? He confronted us when we were leaving Able's tavern." scene 84_s56 with dissolve lewis "He's... alive. Gravely injured, but he survived." scene 84_s57 with dissolve joan "Sir Darius was the reason no one was killed during the explosion. He shielded his men." scene 84_s67 with dissolve mc "Shit..." scene 84_s56 with dissolve if mc_name_name: lewis "[mc], was that the only way? Was there really no other choice?" else: lewis "Sir, was that the only way? Was there really no other choice?" lewis "Some of those guards... they were good people, just following orders." scene 84_s67 with dissolve mc "I'm not sure, Lewis. In that moment, it felt like the only way." scene 84_s57 with dissolve joan "Speaking of that... what happened to the mage who cast it? We could definitely use someone with that kind of power." scene 84_s67 with dissolve mc "I don't know. We went our separate ways before the chaos." mc "I severely underestimated her at first, but you're right, Joan. Having her would strengthen us a lot." m "She seemed very... unstable to me, [mc]. I don't want her to accidentally hurt the princess." scene 84_s52 with dissolve joan "Alright. Is there anyone you trust outside the city?" scene 84_s66 with dissolve mc "I haven't left much, so there aren't many." if quest_witch_amelia_alive_free: mc "Oh, right! The witch, Amelia." scene 84_s51 with dissolve if mc_name_name: lewis "The witch that was kidnapping men? You can't be serious, [mc]... She's not exactly known for her stability or goodwill." else: lewis "The witch that was kidnapping men? You can't be serious, sir... She's not exactly known for her stability or goodwill." scene 84_s66 with dissolve mc "I have... a history with her. We parted on good terms, last I saw her. But that was a long time ago. Who knows where she is now, or if she even remembers me." else: mc "*sigh* There was a witch, Amelia." scene 84_s51 with dissolve if quest_witch_amelia_dead: lewis "Didn't you... kill her, [mc]? Last I heard, Her Majesty was really angry you did so." elif not quest_witch_amelia_alive_free: lewis "Last I heard, she was thrown in the dungeon." scene 84_s66 with dissolve mc "Yeah. Scratch that too." scene 84_s52 with dissolve joan "Anyone else?" scene 84_s58 with Dissolve(1.0) mc "The village! Alex, do you remember those villagers we stumbled upon?" alex "The isolated ones with the strange customs? Most of them weren't warriors. I doubt they could fight." if mc_paricipated_festival: mc "We don't need them to fight. We can ask them for supplies. I don't think they can refuse me after I won their festival." alex "That festival... I still can't believe you agreed to it. Or that you won." mc "And look at us now. That bizarre day might be the reason they agree to help us." alex "The village is a couple of days away by horseback. I'm not sure it's worth wasting that time on a maybe." mc "It's an option if we're desperate." else: mc "We can ask them for supplies!" alex "Are you sure we can? The last thing I remember was the angry looks they gave us." lewis "Why? What happened?" mc "I... declined an invitation to join their breeding festival." joan "B-Breeding fetival!?" mc "Forget it. They won't help." scene 84_s66 with Dissolve(1.0) mc "That's everyone I can remember who might have a chance of helping." mc "For now, just focus on the guards. And maybe Negumi, the mage. I doubt she went far." scene 84_s51 with dissolve lewis "Understood." scene 84_s66 with dissolve stop music fadeout 1.0 scene 84_s59 with Fade(1.0,1.0,1.0) play music "hope/hope.mp3" fadein 1.0 loop if mc_console_maia: mc "Is everyone ready?" scene 84_s60 with dissolve alex "Yes." scene 84_s59 with dissolve mc "Good. As for me..." scene 84_s61 with Dissolve(2.0) mc "I have a horse that I need to get back first." scene 84_s62 with Dissolve(4.0) else: stop music fadeout 1.0 scene 83_s59 with Fade(1.0,1.0,1.0) play music "hope/hope.mp3" fadein 1.0 loop mc "Is everyone ready?" scene 83_s60 with dissolve alex "Yes." scene 83_s59 with dissolve mc "Good. As for me..." scene 84_s61 with Dissolve(2.0) mc "I have a horse that I need to get back first." #stop music fadeout 3.0 scene 84_s62 with Dissolve(4.0) call screen update_0_4_0end with dissolve label Update0_4_0_end: return